draw2d/curve/arc.go

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// Copyright 2010 The draw2d Authors. All rights reserved.
// created: 21/11/2010 by Laurent Le Goff
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package curve
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import (
"math"
)
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// TraceArc trace an arc using a LineTracer
func TraceArc(t LineTracer, x, y, rx, ry, start, angle, scale float64) {
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end := start + angle
clockWise := true
if angle < 0 {
clockWise = false
}
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ra := (math.Abs(rx) + math.Abs(ry)) / 2
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da := math.Acos(ra/(ra+0.125/scale)) * 2
//normalize
if !clockWise {
da = -da
}
angle = start + da
var curX, curY float64
for {
if (angle < end-da/4) != clockWise {
curX = x + math.Cos(end)*rx
curY = y + math.Sin(end)*ry
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break
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}
curX = x + math.Cos(angle)*rx
curY = y + math.Sin(angle)*ry
angle += da
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t.AddPoint(curX, curY)
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}
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t.AddPoint(curX, curY)
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}