2011-04-27 08:06:14 +00:00
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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2012-01-13 09:14:12 +00:00
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"code.google.com/p/draw2d/draw2d"
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"code.google.com/p/draw2d/postscript"
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"code.google.com/p/draw2d/wingui"
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"fmt"
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"image"
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"image/color"
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"io/ioutil"
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"os"
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"strings"
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"syscall"
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"time"
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"unsafe"
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2011-04-27 08:06:14 +00:00
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)
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// some help functions
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func abortf(format string, a ...interface{}) {
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fmt.Fprintf(os.Stdout, format, a...)
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os.Exit(1)
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}
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func abortErrNo(funcname string, err int) {
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abortf("%s failed: %d %s\n", funcname, err, syscall.Errstr(err))
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}
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// global vars
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func TestDrawCubicCurve(gc draw2d.GraphicContext) {
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// draw a cubic curve
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x, y := 25.6, 128.0
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x1, y1 := 102.4, 230.4
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x2, y2 := 153.6, 25.6
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x3, y3 := 230.4, 128.0
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gc.SetFillColor(color.NRGBA{0xAA, 0xAA, 0xAA, 0xFF})
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gc.SetLineWidth(10)
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gc.MoveTo(x, y)
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gc.CubicCurveTo(x1, y1, x2, y2, x3, y3)
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gc.Stroke()
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gc.SetStrokeColor(color.NRGBA{0xFF, 0x33, 0x33, 0x88})
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gc.SetLineWidth(6)
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// draw segment of curve
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gc.MoveTo(x, y)
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gc.LineTo(x1, y1)
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gc.LineTo(x2, y2)
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gc.LineTo(x3, y3)
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gc.Stroke()
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}
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var (
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mh uint32
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wndBufferHeader uint32
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wndBuffer wingui.BITMAP
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hdcWndBuffer uint32
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ppvBits *color.RGBA
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backBuffer *image.RGBA
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postscriptContent string
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)
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// WinProc called by windows to notify us of all windows events we might be interested in.
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func WndProc(hwnd, msg uint32, wparam, lparam int32) uintptr {
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var rc int32
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switch msg {
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case wingui.WM_CREATE:
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hdc := wingui.GetDC(hwnd)
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hdcWndBuffer = wingui.CreateCompatibleDC(hdc)
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wndBufferHeader = wingui.CreateCompatibleBitmap(hdc, 600, 800)
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wingui.GetObject(wndBufferHeader, unsafe.Sizeof(wndBuffer), uintptr(unsafe.Pointer(&wndBuffer)))
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wingui.SelectObject(hdcWndBuffer, wndBufferHeader)
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var bmp_header wingui.BITMAPINFOHEADER
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bmp_header.Size = uint32(unsafe.Sizeof(bmp_header))
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bmp_header.Width = 600
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bmp_header.Height = 800
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bmp_header.SizeImage = 0 // the api says this must be 0 for BI_RGB images
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bmp_header.Compression = wingui.BI_RGB
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bmp_header.BitCount = 32
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bmp_header.Planes = 1
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bmp_header.XPelsPerMeter = 0
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bmp_header.YPelsPerMeter = 0
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bmp_header.ClrUsed = 0
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bmp_header.ClrImportant = 0
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//bitmap info
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var bmpinfo wingui.BITMAPINFO
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bmpinfo.Colors[0].Blue = 0
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bmpinfo.Colors[0].Green = 0
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bmpinfo.Colors[0].Red = 0
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bmpinfo.Colors[0].Reserved = 0
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bmpinfo.Header = bmp_header
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wndBufferHeader = wingui.CreateDIBSection(hdc, &bmpinfo, wingui.DIB_RGB_COLORS, uintptr(unsafe.Pointer(&ppvBits)), 0, 0)
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wingui.GetObject(wndBufferHeader, unsafe.Sizeof(wndBufferHeader), uintptr(unsafe.Pointer(&wndBuffer)))
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hdcWndBuffer = wingui.CreateCompatibleDC(hdc)
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wingui.SelectObject(hdcWndBuffer, wndBufferHeader)
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pixel := (*[600 * 800]color.RGBA)(unsafe.Pointer(ppvBits))
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pixelSlice := pixel[:]
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backBuffer = &image.RGBA{pixelSlice, 600, image.Rect(0, 0, 600, 800)}
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fmt.Println("Create windows")
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rc = wingui.DefWindowProc(hwnd, msg, wparam, lparam)
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case wingui.WM_COMMAND:
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switch uint32(lparam) {
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default:
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rc = wingui.DefWindowProc(hwnd, msg, wparam, lparam)
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}
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case wingui.WM_PAINT:
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var ps wingui.PAINTSTRUCT
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lastTime := time.Now()
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hdc := wingui.BeginPaint(hwnd, &ps)
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gc := draw2d.NewGraphicContext(backBuffer)
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gc.SetFillColor(color.RGBA{0xFF, 0xFF, 0xFF, 0xFF})
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// gc.Clear()
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gc.Save()
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//gc.Translate(0, -380)
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interpreter := postscript.NewInterpreter(gc)
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reader := strings.NewReader(postscriptContent)
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interpreter.Execute(reader)
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dt := time.Now().Sub(lastTime)
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gc.Restore()
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// back buf in
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wingui.BitBlt(hdc, 0, 0, int(wndBuffer.Width), int(wndBuffer.Height), hdcWndBuffer, 0, 0, wingui.SRCCOPY)
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wingui.EndPaint(hwnd, &ps)
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rc = wingui.DefWindowProc(hwnd, msg, wparam, lparam)
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fmt.Printf("Redraw in : %f ms\n", float64(dt)*1e-6)
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case wingui.WM_CLOSE:
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wingui.DestroyWindow(hwnd)
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case wingui.WM_DESTROY:
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wingui.PostQuitMessage(0)
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default:
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rc = wingui.DefWindowProc(hwnd, msg, wparam, lparam)
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}
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return uintptr(rc)
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}
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func rungui() int {
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var e int
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// GetModuleHandle
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mh, e = wingui.GetModuleHandle(nil)
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if e != 0 {
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abortErrNo("GetModuleHandle", e)
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}
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// Get icon we're going to use.
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myicon, e := wingui.LoadIcon(0, wingui.IDI_APPLICATION)
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if e != 0 {
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abortErrNo("LoadIcon", e)
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}
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// Get cursor we're going to use.
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mycursor, e := wingui.LoadCursor(0, wingui.IDC_ARROW)
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if e != 0 {
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abortErrNo("LoadCursor", e)
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}
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// Create callback
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wproc := syscall.NewCallback(WndProc)
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// RegisterClassEx
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wcname := syscall.StringToUTF16Ptr("Test Draw2d")
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var wc wingui.Wndclassex
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wc.Size = uint32(unsafe.Sizeof(wc))
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wc.WndProc = wproc
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//wc.Style = wingui.CS_HREDRAW | wingui.CS_VREDRAW
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wc.Instance = mh
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wc.Icon = myicon
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wc.Cursor = mycursor
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wc.Background = 0
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wc.MenuName = nil
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wc.ClassName = wcname
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wc.IconSm = myicon
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if _, e := wingui.RegisterClassEx(&wc); e != 0 {
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abortErrNo("RegisterClassEx", e)
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}
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// CreateWindowEx
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wh, e := wingui.CreateWindowEx(
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wingui.WS_EX_CLIENTEDGE,
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wcname,
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syscall.StringToUTF16Ptr("My window"),
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wingui.WS_OVERLAPPEDWINDOW,
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wingui.CW_USEDEFAULT, wingui.CW_USEDEFAULT, 600, 800,
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0, 0, mh, 0)
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if e != 0 {
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abortErrNo("CreateWindowEx", e)
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}
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fmt.Printf("main window handle is %x\n", wh)
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// ShowWindow
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wingui.ShowWindow(wh, wingui.SW_SHOWDEFAULT)
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// UpdateWindow
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if e := wingui.UpdateWindow(wh); e != 0 {
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abortErrNo("UpdateWindow", e)
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}
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// Process all windows messages until WM_QUIT.
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var m wingui.Msg
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for {
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r, e := wingui.GetMessage(&m, 0, 0, 0)
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if e != 0 {
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abortErrNo("GetMessage", e)
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}
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if r == 0 {
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// WM_QUIT received -> get out
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break
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}
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wingui.TranslateMessage(&m)
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wingui.DispatchMessage(&m)
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}
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return int(m.Wparam)
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}
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func main() {
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src, err := os.OpenFile("../resource/postscript/tiger.ps", 0, 0)
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if err != nil {
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fmt.Println("can't find postscript file.")
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return
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}
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defer src.Close()
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bytes, err := ioutil.ReadAll(src)
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postscriptContent = string(bytes)
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rc := rungui()
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os.Exit(rc)
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}
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