draw2d/raster/raster_test.go

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package raster
import (
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"image"
"image/color"
"testing"
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"code.google.com/p/freetype-go/freetype/raster"
"github.com/llgcode/draw2d/draw2dbase"
"github.com/llgcode/draw2d/draw2dimg"
)
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var flatteningThreshold = 0.5
type Path struct {
points []float64
}
func (p *Path) LineTo(x, y float64) {
if len(p.points)+2 > cap(p.points) {
points := make([]float64, len(p.points)+2, len(p.points)+32)
copy(points, p.points)
p.points = points
} else {
p.points = p.points[0 : len(p.points)+2]
}
p.points[len(p.points)-2] = x
p.points[len(p.points)-1] = y
}
func TestFreetype(t *testing.T) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := raster.NewRasterizer(200, 200)
rasterizer.UseNonZeroWinding = false
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rasterizer.Start(raster.Point{
X: raster.Fix32(10 * 256),
Y: raster.Fix32(190 * 256)})
for j := 0; j < len(poly); j = j + 2 {
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rasterizer.Add1(raster.Point{
X: raster.Fix32(poly[j] * 256),
Y: raster.Fix32(poly[j+1] * 256)})
}
painter := raster.NewRGBAPainter(img)
painter.SetColor(color)
rasterizer.Rasterize(painter)
draw2dimg.SaveToPngFile("../output/raster/TestFreetype.png", img)
}
func TestFreetypeNonZeroWinding(t *testing.T) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := raster.NewRasterizer(200, 200)
rasterizer.UseNonZeroWinding = true
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rasterizer.Start(raster.Point{
X: raster.Fix32(10 * 256),
Y: raster.Fix32(190 * 256)})
for j := 0; j < len(poly); j = j + 2 {
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rasterizer.Add1(raster.Point{
X: raster.Fix32(poly[j] * 256),
Y: raster.Fix32(poly[j+1] * 256)})
}
painter := raster.NewRGBAPainter(img)
painter.SetColor(color)
rasterizer.Rasterize(painter)
draw2dimg.SaveToPngFile("../output/raster/TestFreetypeNonZeroWinding.png", img)
}
func TestRasterizer(t *testing.T) {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
tr := [6]float64{1, 0, 0, 1, 0, 0}
r := NewRasterizer8BitsSample(200, 200)
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//PolylineBresenham(img, image.Black, poly...)
r.RenderEvenOdd(img, &color, &poly, tr)
draw2dimg.SaveToPngFile("../output/raster/TestRasterizer.png", img)
}
func TestRasterizerNonZeroWinding(t *testing.T) {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
tr := [6]float64{1, 0, 0, 1, 0, 0}
r := NewRasterizer8BitsSample(200, 200)
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//PolylineBresenham(img, image.Black, poly...)
r.RenderNonZeroWinding(img, &color, &poly, tr)
draw2dimg.SaveToPngFile("../output/raster/TestRasterizerNonZeroWinding.png", img)
}
func BenchmarkFreetype(b *testing.B) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
for i := 0; i < b.N; i++ {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := raster.NewRasterizer(200, 200)
rasterizer.UseNonZeroWinding = false
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rasterizer.Start(raster.Point{
X: raster.Fix32(10 * 256),
Y: raster.Fix32(190 * 256)})
for j := 0; j < len(poly); j = j + 2 {
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rasterizer.Add1(raster.Point{
X: raster.Fix32(poly[j] * 256),
Y: raster.Fix32(poly[j+1] * 256)})
}
painter := raster.NewRGBAPainter(img)
painter.SetColor(color)
rasterizer.Rasterize(painter)
}
}
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func BenchmarkFreetypeNonZeroWinding(b *testing.B) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
for i := 0; i < b.N; i++ {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := raster.NewRasterizer(200, 200)
rasterizer.UseNonZeroWinding = true
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rasterizer.Start(raster.Point{
X: raster.Fix32(10 * 256),
Y: raster.Fix32(190 * 256)})
for j := 0; j < len(poly); j = j + 2 {
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rasterizer.Add1(raster.Point{
X: raster.Fix32(poly[j] * 256),
Y: raster.Fix32(poly[j+1] * 256)})
}
painter := raster.NewRGBAPainter(img)
painter.SetColor(color)
rasterizer.Rasterize(painter)
}
}
func BenchmarkRasterizerNonZeroWinding(b *testing.B) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
tr := [6]float64{1, 0, 0, 1, 0, 0}
for i := 0; i < b.N; i++ {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := NewRasterizer8BitsSample(200, 200)
rasterizer.RenderNonZeroWinding(img, &color, &poly, tr)
}
}
func BenchmarkRasterizer(b *testing.B) {
var p Path
p.LineTo(10, 190)
draw2dbase.TraceCubic(&p, []float64{10, 190, 10, 10, 190, 10, 190, 190}, 0.5)
poly := Polygon(p.points)
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color := color.RGBA{0, 0, 0, 0xff}
tr := [6]float64{1, 0, 0, 1, 0, 0}
for i := 0; i < b.N; i++ {
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img := image.NewRGBA(image.Rect(0, 0, 200, 200))
rasterizer := NewRasterizer8BitsSample(200, 200)
rasterizer.RenderEvenOdd(img, &color, &poly, tr)
}
}