draw2d/draw2dsvg/fileutil.go

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package draw2dsvg
import (
"os"
"bytes"
"errors"
svgo "github.com/ajstarks/svgo/float"
)
func SaveToSvgFile(filePath string, svg *svgo.SVG) error {
f, err := os.Create(filePath)
if err != nil {
return err
}
defer f.Close()
if b, ok := svg.Writer.(*bytes.Buffer); ok {
bytes.NewBuffer(b.Bytes()).WriteTo(f) // clone buffer to make multiple writes possible
} else {
return errors.New("Svg has not been not created from with NewSvg (dow not have byte.Buffer as its Writer)")
}
return nil
}