Copied font functions from draw2dimg to draw2dgl

cursor -> width for certain functions for clarity
Some panics added, some TODOs added
This commit is contained in:
redstarcoder 2016-10-15 10:01:38 -04:00
parent 13548be874
commit 105a963210
2 changed files with 221 additions and 13 deletions

View File

@ -1,16 +1,23 @@
package draw2dgl
import (
"errors"
"image"
"image/color"
"image/draw"
"log"
"math"
"runtime"
"github.com/go-gl/gl/v2.1/gl"
"github.com/golang/freetype/raster"
"github.com/golang/freetype/truetype"
"github.com/llgcode/draw2d"
"github.com/llgcode/draw2d/draw2dbase"
"github.com/llgcode/draw2d/draw2dimg"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
func init() {
@ -118,6 +125,8 @@ type GraphicContext struct {
painter *Painter
fillRasterizer *raster.Rasterizer
strokeRasterizer *raster.Rasterizer
glyphBuf *truetype.GlyphBuf
DPI int
}
// NewGraphicContext creates a new Graphic context from an image.
@ -127,54 +136,170 @@ func NewGraphicContext(width, height int) *GraphicContext {
NewPainter(),
raster.NewRasterizer(width, height),
raster.NewRasterizer(width, height),
&truetype.GlyphBuf{},
92,
}
return gc
}
//FIXME copied from ../draw2dimg
func (gc *GraphicContext) loadCurrentFont() (*truetype.Font, error) {
font := draw2d.GetFont(gc.Current.FontData)
if font == nil {
font = draw2d.GetFont(draw2dbase.DefaultFontData)
}
if font == nil {
return nil, errors.New("No font set, and no default font available.")
}
gc.SetFont(font)
gc.SetFontSize(gc.Current.FontSize)
return font, nil
}
//FIXME copied from ../draw2dimg
func (gc *GraphicContext) drawGlyph(glyph truetype.Index, dx, dy float64) error {
if err := gc.glyphBuf.Load(gc.Current.Font, fixed.Int26_6(gc.Current.Scale), glyph, font.HintingNone); err != nil {
return err
}
e0 := 0
for _, e1 := range gc.glyphBuf.Ends {
DrawContour(gc, gc.glyphBuf.Points[e0:e1], dx, dy)
e0 = e1
}
return nil
}
//FIXME copied from ../draw2dimg
// CreateStringPath creates a path from the string s at x, y, and returns the string width.
// The text is placed so that the left edge of the em square of the first character of s
// and the baseline intersect at x, y. The majority of the affected pixels will be
// above and to the right of the point, but some may be below or to the left.
// For example, drawing a string that starts with a 'J' in an italic font may
// affect pixels below and left of the point.
func (gc *GraphicContext) CreateStringPath(s string, x, y float64) float64 {
panic("not implemented")
f, err := gc.loadCurrentFont()
if err != nil {
log.Println(err)
return 0.0
}
startx := x
prev, hasPrev := truetype.Index(0), false
for _, rune := range s {
index := f.Index(rune)
if hasPrev {
x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
}
err := gc.drawGlyph(index, x, y)
if err != nil {
log.Println(err)
return startx - x
}
x += fUnitsToFloat64(f.HMetric(fixed.Int26_6(gc.Current.Scale), index).AdvanceWidth)
prev, hasPrev = index, true
}
return x - startx
}
func (gc *GraphicContext) FillStringAt(text string, x, y float64) (cursor float64) {
panic("not implemented")
func (gc *GraphicContext) FillStringAt(text string, x, y float64) (width float64) {
width = gc.CreateStringPath(text, x, y)
gc.Fill()
return width
}
//FIXME copied from ../draw2dimg
// GetStringBounds returns the approximate pixel bounds of the string s at x, y.
// The the left edge of the em square of the first character of s
// and the baseline intersect at 0, 0 in the returned coordinates.
// Therefore the top and left coordinates may well be negative.
func (gc *GraphicContext) GetStringBounds(s string) (left, top, right, bottom float64) {
panic("not implemented")
f, err := gc.loadCurrentFont()
if err != nil {
log.Println(err)
return 0, 0, 0, 0
}
top, left, bottom, right = 10e6, 10e6, -10e6, -10e6
cursor := 0.0
prev, hasPrev := truetype.Index(0), false
for _, rune := range s {
index := f.Index(rune)
if hasPrev {
cursor += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
}
if err := gc.glyphBuf.Load(gc.Current.Font, fixed.Int26_6(gc.Current.Scale), index, font.HintingNone); err != nil {
log.Println(err)
return 0, 0, 0, 0
}
e0 := 0
for _, e1 := range gc.glyphBuf.Ends {
ps := gc.glyphBuf.Points[e0:e1]
for _, p := range ps {
x, y := pointToF64Point(p)
top = math.Min(top, y)
bottom = math.Max(bottom, y)
left = math.Min(left, x+cursor)
right = math.Max(right, x+cursor)
}
}
cursor += fUnitsToFloat64(f.HMetric(fixed.Int26_6(gc.Current.Scale), index).AdvanceWidth)
prev, hasPrev = index, true
}
return left, top, right, bottom
}
func (gc *GraphicContext) StrokeString(text string) (cursor float64) {
func (gc *GraphicContext) StrokeString(text string) (width float64) {
return gc.StrokeStringAt(text, 0, 0)
}
func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64) {
width := gc.CreateStringPath(text, x, y)
func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (width float64) {
width = gc.CreateStringPath(text, x, y)
gc.Stroke()
return width
}
func (gc *GraphicContext) SetDPI(dpi int) {
//FIXME copied from ../draw2dimg
// recalc recalculates scale and bounds values from the font size, screen
// resolution and font metrics, and invalidates the glyph cache.
func (gc *GraphicContext) recalc() {
gc.Current.Scale = gc.Current.FontSize * float64(gc.DPI) * (64.0 / 72.0)
}
func (gc *GraphicContext) SetDPI(dpi int) {
gc.DPI = dpi
gc.recalc()
}
// SetFont sets the font used to draw text.
func (gc *GraphicContext) SetFont(font *truetype.Font) {
gc.Current.Font = font
}
// SetFontSize sets the font size in points (as in ``a 12 point font'').
func (gc *GraphicContext) SetFontSize(fontSize float64) {
gc.Current.FontSize = fontSize
gc.recalc()
}
func (gc *GraphicContext) GetDPI() int {
return -1
return gc.DPI
}
//TODO
func (gc *GraphicContext) Clear() {
panic("not implemented")
}
//TODO
func (gc *GraphicContext) ClearRect(x1, y1, x2, y2 int) {
panic("not implemented")
}
//TODO
func (gc *GraphicContext) DrawImage(img image.Image) {
panic("not implemented")
}
func (gc *GraphicContext) FillString(text string) (cursor float64) {
return 0
return gc.FillStringAt(text, 0, 0)
}
func (gc *GraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) {

83
draw2dgl/text.go Normal file
View File

@ -0,0 +1,83 @@
package draw2dgl
//Copied from ../draw2dimg
import (
"github.com/golang/freetype/truetype"
"github.com/llgcode/draw2d"
"golang.org/x/image/math/fixed"
)
// DrawContour draws the given closed contour at the given sub-pixel offset.
func DrawContour(path draw2d.PathBuilder, ps []truetype.Point, dx, dy float64) {
if len(ps) == 0 {
return
}
startX, startY := pointToF64Point(ps[0])
path.MoveTo(startX+dx, startY+dy)
q0X, q0Y, on0 := startX, startY, true
for _, p := range ps[1:] {
qX, qY := pointToF64Point(p)
on := p.Flags&0x01 != 0
if on {
if on0 {
path.LineTo(qX+dx, qY+dy)
} else {
path.QuadCurveTo(q0X+dx, q0Y+dy, qX+dx, qY+dy)
}
} else {
if on0 {
// No-op.
} else {
midX := (q0X + qX) / 2
midY := (q0Y + qY) / 2
path.QuadCurveTo(q0X+dx, q0Y+dy, midX+dx, midY+dy)
}
}
q0X, q0Y, on0 = qX, qY, on
}
// Close the curve.
if on0 {
path.LineTo(startX+dx, startY+dy)
} else {
path.QuadCurveTo(q0X+dx, q0Y+dy, startX+dx, startY+dy)
}
}
func pointToF64Point(p truetype.Point) (x, y float64) {
return fUnitsToFloat64(p.X), -fUnitsToFloat64(p.Y)
}
func fUnitsToFloat64(x fixed.Int26_6) float64 {
scaled := x << 2
return float64(scaled/256) + float64(scaled%256)/256.0
}
// FontExtents contains font metric information.
type FontExtents struct {
// Ascent is the distance that the text
// extends above the baseline.
Ascent float64
// Descent is the distance that the text
// extends below the baseline. The descent
// is given as a negative value.
Descent float64
// Height is the distance from the lowest
// descending point to the highest ascending
// point.
Height float64
}
// Extents returns the FontExtents for a font.
// TODO needs to read this https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#intro
func Extents(font *truetype.Font, size float64) FontExtents {
bounds := font.Bounds(fixed.Int26_6(font.FUnitsPerEm()))
scale := size / float64(font.FUnitsPerEm())
return FontExtents{
Ascent: float64(bounds.Max.Y) * scale,
Descent: float64(bounds.Min.Y) * scale,
Height: float64(bounds.Max.Y-bounds.Min.Y) * scale,
}
}