Add GetStringBounds API method.

This commit is contained in:
Jonathan Feinberg 2013-05-28 22:48:35 -04:00
parent 80a6c6c182
commit 4cfd6dfa78
4 changed files with 65 additions and 19 deletions

View file

@ -494,6 +494,13 @@ func TestFillString() {
gc.SetFontData(draw2d.FontData{"luxi", draw2d.FontFamilyMono, draw2d.FontStyleBold | draw2d.FontStyleItalic})
width := gc.FillString("cou")
gc.Translate(width+1, 0)
left, top, right, bottom := gc.GetStringBounds("cou")
gc.SetStrokeColor(color.NRGBA{255, 0x33, 0x33, 0x80})
draw2d.Rect(gc, left, top, right, bottom)
gc.SetLineWidth(3.0)
gc.Stroke()
gc.SetStrokeColor(image.Black)
gc.SetLineWidth(1.0)
gc.StrokeString("cou")
saveToPngFile("TestFillString", i)
}

View file

@ -43,6 +43,7 @@ type GraphicContext interface {
ClearRect(x1, y1, x2, y2 int)
SetDPI(dpi int)
GetDPI() int
GetStringBounds(s string) (left, top, right, bottom float64)
CreateStringPath(text string, x, y float64) (cursor float64)
FillString(text string) (cursor float64)
FillStringAt(text string, x, y float64) (cursor float64)

View file

@ -11,6 +11,7 @@ import (
"image/color"
"image/draw"
"log"
"math"
)
type Painter interface {
@ -100,27 +101,17 @@ func (gc *ImageGraphicContext) StrokeStringAt(text string, x, y float64) (cursor
return width
}
// CreateStringPath creates a path from the string s at x, y, and returns the string width.
// The text is placed so that the left edge of the em square of the first character of s
// and the baseline intersect at x, y. The majority of the affected pixels will be
// above and to the right of the point, but some may be below or to the left.
// For example, drawing a string that starts with a 'J' in an italic font may
// affect pixels below and left of the point.
func (gc *ImageGraphicContext) CreateStringPath(text string, x, y float64) (width float64) {
func (gc *ImageGraphicContext) loadCurrentFont() (*truetype.Font, error) {
font := GetFont(gc.Current.FontData)
if font == nil {
font = GetFont(defaultFontData)
}
if font == nil {
return 0
return nil, errors.New("No font set, and no default font available.")
}
gc.SetFont(font)
gc.SetFontSize(gc.Current.FontSize)
width, err := gc._createStringPath(text, 0, 0)
if err != nil {
log.Println(err)
}
return width
return font, nil
}
func fUnitsToFloat64(x int32) float64 {
@ -183,10 +174,17 @@ func (gc *ImageGraphicContext) drawGlyph(glyph truetype.Index, dx, dy float64) e
return nil
}
func (gc *ImageGraphicContext) _createStringPath(s string, x, y float64) (float64, error) {
font := gc.Current.font
if font == nil {
return 0.0, errors.New("draw2d: CreateStringPath called with a nil font")
// CreateStringPath creates a path from the string s at x, y, and returns the string width.
// The text is placed so that the left edge of the em square of the first character of s
// and the baseline intersect at x, y. The majority of the affected pixels will be
// above and to the right of the point, but some may be below or to the left.
// For example, drawing a string that starts with a 'J' in an italic font may
// affect pixels below and left of the point.
func (gc *ImageGraphicContext) CreateStringPath(s string, x, y float64) float64 {
font, err := gc.loadCurrentFont()
if err != nil {
log.Println(err)
return 0.0
}
startx := x
prev, hasPrev := truetype.Index(0), false
@ -197,12 +195,52 @@ func (gc *ImageGraphicContext) _createStringPath(s string, x, y float64) (float6
}
err := gc.drawGlyph(index, x, y)
if err != nil {
return startx - x, err
log.Println(err)
return startx - x
}
x += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth)
prev, hasPrev = index, true
}
return x - startx, nil
return x - startx
}
// GetStringBounds returns the approximate pixel bounds of the string s at x, y.
// The the left edge of the em square of the first character of s
// and the baseline intersect at 0, 0 in the returned coordinates.
// Therefore the top and left coordinates may well be negative.
func (gc *ImageGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64) {
font, err := gc.loadCurrentFont()
if err != nil {
log.Println(err)
return 0, 0, 0, 0
}
top, left, bottom, right = 10e6, 10e6, -10e6, -10e6
cursor := 0.0
prev, hasPrev := truetype.Index(0), false
for _, rune := range s {
index := font.Index(rune)
if hasPrev {
cursor += fUnitsToFloat64(font.Kerning(gc.Current.scale, prev, index))
}
if err := gc.glyphBuf.Load(gc.Current.font, gc.Current.scale, index, nil); err != nil {
log.Println(err)
return 0, 0, 0, 0
}
e0 := 0
for _, e1 := range gc.glyphBuf.End {
ps := gc.glyphBuf.Point[e0:e1]
for _, p := range ps {
x, y := pointToF64Point(p)
top = math.Min(top, y)
bottom = math.Max(bottom, y)
left = math.Min(left, x+cursor)
right = math.Max(right, x+cursor)
}
}
cursor += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth)
prev, hasPrev = index, true
}
return left, top, right, bottom
}
// recalc recalculates scale and bounds values from the font size, screen

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