Add GetStringBounds API method.
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4 changed files with 65 additions and 19 deletions
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@ -494,6 +494,13 @@ func TestFillString() {
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gc.SetFontData(draw2d.FontData{"luxi", draw2d.FontFamilyMono, draw2d.FontStyleBold | draw2d.FontStyleItalic})
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width := gc.FillString("cou")
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gc.Translate(width+1, 0)
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left, top, right, bottom := gc.GetStringBounds("cou")
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gc.SetStrokeColor(color.NRGBA{255, 0x33, 0x33, 0x80})
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draw2d.Rect(gc, left, top, right, bottom)
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gc.SetLineWidth(3.0)
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gc.Stroke()
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gc.SetStrokeColor(image.Black)
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gc.SetLineWidth(1.0)
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gc.StrokeString("cou")
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saveToPngFile("TestFillString", i)
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}
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@ -43,6 +43,7 @@ type GraphicContext interface {
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ClearRect(x1, y1, x2, y2 int)
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SetDPI(dpi int)
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GetDPI() int
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GetStringBounds(s string) (left, top, right, bottom float64)
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CreateStringPath(text string, x, y float64) (cursor float64)
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FillString(text string) (cursor float64)
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FillStringAt(text string, x, y float64) (cursor float64)
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@ -11,6 +11,7 @@ import (
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"image/color"
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"image/draw"
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"log"
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"math"
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)
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type Painter interface {
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@ -100,27 +101,17 @@ func (gc *ImageGraphicContext) StrokeStringAt(text string, x, y float64) (cursor
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return width
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}
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// CreateStringPath creates a path from the string s at x, y, and returns the string width.
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// The text is placed so that the left edge of the em square of the first character of s
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// and the baseline intersect at x, y. The majority of the affected pixels will be
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// above and to the right of the point, but some may be below or to the left.
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// For example, drawing a string that starts with a 'J' in an italic font may
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// affect pixels below and left of the point.
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func (gc *ImageGraphicContext) CreateStringPath(text string, x, y float64) (width float64) {
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func (gc *ImageGraphicContext) loadCurrentFont() (*truetype.Font, error) {
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font := GetFont(gc.Current.FontData)
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if font == nil {
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font = GetFont(defaultFontData)
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}
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if font == nil {
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return 0
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return nil, errors.New("No font set, and no default font available.")
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}
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gc.SetFont(font)
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gc.SetFontSize(gc.Current.FontSize)
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width, err := gc._createStringPath(text, 0, 0)
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if err != nil {
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log.Println(err)
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}
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return width
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return font, nil
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}
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func fUnitsToFloat64(x int32) float64 {
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@ -183,10 +174,17 @@ func (gc *ImageGraphicContext) drawGlyph(glyph truetype.Index, dx, dy float64) e
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return nil
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}
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func (gc *ImageGraphicContext) _createStringPath(s string, x, y float64) (float64, error) {
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font := gc.Current.font
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if font == nil {
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return 0.0, errors.New("draw2d: CreateStringPath called with a nil font")
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// CreateStringPath creates a path from the string s at x, y, and returns the string width.
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// The text is placed so that the left edge of the em square of the first character of s
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// and the baseline intersect at x, y. The majority of the affected pixels will be
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// above and to the right of the point, but some may be below or to the left.
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// For example, drawing a string that starts with a 'J' in an italic font may
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// affect pixels below and left of the point.
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func (gc *ImageGraphicContext) CreateStringPath(s string, x, y float64) float64 {
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font, err := gc.loadCurrentFont()
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if err != nil {
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log.Println(err)
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return 0.0
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}
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startx := x
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prev, hasPrev := truetype.Index(0), false
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@ -197,12 +195,52 @@ func (gc *ImageGraphicContext) _createStringPath(s string, x, y float64) (float6
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}
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err := gc.drawGlyph(index, x, y)
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if err != nil {
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return startx - x, err
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log.Println(err)
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return startx - x
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}
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x += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth)
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prev, hasPrev = index, true
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}
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return x - startx, nil
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return x - startx
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}
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// GetStringBounds returns the approximate pixel bounds of the string s at x, y.
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// The the left edge of the em square of the first character of s
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// and the baseline intersect at 0, 0 in the returned coordinates.
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// Therefore the top and left coordinates may well be negative.
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func (gc *ImageGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64) {
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font, err := gc.loadCurrentFont()
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if err != nil {
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log.Println(err)
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return 0, 0, 0, 0
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}
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top, left, bottom, right = 10e6, 10e6, -10e6, -10e6
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cursor := 0.0
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prev, hasPrev := truetype.Index(0), false
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for _, rune := range s {
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index := font.Index(rune)
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if hasPrev {
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cursor += fUnitsToFloat64(font.Kerning(gc.Current.scale, prev, index))
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}
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if err := gc.glyphBuf.Load(gc.Current.font, gc.Current.scale, index, nil); err != nil {
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log.Println(err)
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return 0, 0, 0, 0
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}
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e0 := 0
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for _, e1 := range gc.glyphBuf.End {
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ps := gc.glyphBuf.Point[e0:e1]
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for _, p := range ps {
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x, y := pointToF64Point(p)
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top = math.Min(top, y)
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bottom = math.Max(bottom, y)
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left = math.Min(left, x+cursor)
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right = math.Max(right, x+cursor)
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}
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}
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cursor += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth)
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prev, hasPrev = index, true
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}
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return left, top, right, bottom
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}
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// recalc recalculates scale and bounds values from the font size, screen
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 3.2 KiB |
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