improve documentation for godoc

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Stani 2015-07-07 23:59:20 +02:00
parent 8c807d1289
commit 67213e40fc
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draw2d
======
This package (written in [go](http://golang.org)) provides an API to draw 2d vector forms on [images](http://golang.org/pkg/image).
Package draw2d is a pure [go](http://golang.org) 2D vector graphics library with support for multiple output devices such as [images](http://golang.org/pkg/image) (draw2d), pdf documents (draw2dpdf) and opengl (draw2dopengl), which can also be used on the google app engine.
This library is inspired by [postscript](http://www.tailrecursive.org/postscript) and [HTML5 canvas](http://www.w3.org/TR/2dcontext/).
See the [documentation](http://godoc.org/github.com/llgcode/draw2d) for more details.
The package depends on [freetype-go](http://code.google.com/p/freetype-go) package for its rasterization algorithm.
Installation
------------
Using
-----
Install [golang](http://golang.org/doc/install) and get `draw2d`
Install [golang](http://golang.org/doc/install). To install or update the package draw2d on your system, run:
```
go get github.com/llgcode/draw2d
go get -u github.com/llgcode/draw2d
```
and start coding using one of the [Samples](https://github.com/llgcode/draw2d.samples).

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// Copyright 2010 The draw2d Authors. All rights reserved.
// created: 13/12/2010 by Laurent Le Goff
// Package draw2d provides a Graphic Context that can draw vector form on canvas.
// Package draw2d is a pure go 2D vector graphics library with support
// for multiple output devices such as images (draw2d), pdf documents
// (draw2dpdf) and opengl (draw2dopengl), which can also be used on the
// google app engine.
//
// Features
//
// Operations in draw2d include stroking and filling polygons, arcs,
// Bézier curves, drawing images and text rendering with truetype fonts.
// All drawing operations can be transformed by affine transformations
// (scale, rotation, translation).
//
// Installation
//
// To install or update the package on your system, run:
// go get -u github.com/llgcode/draw2d
//
// Quick Start
//
// Package draw2d itself provides a graphic context that can draw vector
// graphics and text on an image canvas. The following Go code
// generates a simple drawing and saves it to an image file:
// // Initialize the graphic context on an RGBA image
// dest := image.NewRGBA(image.Rect(0, 0, 297, 210.0))
// gc := draw2d.NewGraphicContext(dest)
//
// // Set some properties
// gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff})
// gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff})
// gc.SetLineWidth(5)
//
// // Draw a closed shape
// gc.MoveTo(10, 10) // should always be called first for a new path
// gc.LineTo(100, 50)
// gc.QuadCurveTo(100, 10, 10, 10)
// gc.Close()
// gc.FillStroke()
//
// // Save to file
// draw2d.SaveToPngFile(fn, dest)
//
// There are more examples here:
// https://github.com/llgcode/draw2d.samples
//
// Drawing on pdf documents is provided by the draw2dpdf package.
// Drawing on opengl is provided by the draw2dgl package.
// See subdirectories at the bottom of this page.
//
// Acknowledgments
//
// Laurent Le Goff wrote this library, inspired by postscript and
// HTML5 canvas. He implemented the image and opengl backend. Also
// he created a pure go Postscripter interpreter which can draw to a
// draw2d graphic context (https://github.com/llgcode/ps). Stani
// Michiels implemented the pdf backend.
//
// The package depends on freetype-go package for its rasterization
// algorithm.
//
// Packages using draw2d
//
// - https://github.com/llgcode/ps
//
// - https://github.com/gonum/plot
package draw2d

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draw2dgl/doc.go Normal file
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// Package draw2dgl provides a graphic context that can draw vector
// graphics and text on OpenGL.
package draw2dgl

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// Copyright 2015 The draw2d Authors. All rights reserved.
// created: 26/06/2015 by Stani Michiels
// Package draw2dpdf provides a Graphic Context that can draw vector form on pdf file.
// Package draw2dpdf provides a graphic context that can draw vector
// graphics and text on pdf file.
//
// Quick Start
//
// The following Go code generates a simple drawing and saves it to a
// pdf document:
// // Initialize the graphic context on an RGBA image
// dest := draw2dpdf.NewPdf("L", "mm", "A4")
// gc := draw2d.NewGraphicContext(dest)
//
// // Set some properties
// gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff})
// gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff})
// gc.SetLineWidth(5)
//
// // Draw a closed shape
// gc.MoveTo(10, 10) // should always be called first for a new path
// gc.LineTo(100, 50)
// gc.QuadCurveTo(100, 10, 10, 10)
// gc.Close()
// gc.FillStroke()
//
// // Save to file
// draw2dpdf.SaveToPdfFile(fn, dest)
//
// There are more examples here:
// https://github.com/llgcode/draw2d.samples
//
// Drawing on images is provided by the draw2d package.
// Drawing on opengl is provided by the draw2dgl package.
//
// Acknowledgments
//
// The pdf backend uses https://github.com/jung-kurt/gofpdf
package draw2dpdf

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package draw2dpdf
import (
"fmt"
"image/color"
"github.com/llgcode/draw2d"
"github.com/jung-kurt/gofpdf"
)
func ExampleGraphicContext() {
// Initialize the graphic context on a pdf document
pdf := gofpdf.New("P", "mm", "A4", "../font")
pdf.AddPage()
gc := NewGraphicContext(pdf)
// some properties
gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff})
gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff})
gc.SetLineCap(draw2d.RoundCap)
gc.SetLineWidth(5)
// draw something
gc.MoveTo(10, 10) // should always be called first for a new path
gc.LineTo(100, 50)
gc.QuadCurveTo(100, 10, 10, 10)
gc.Close()
gc.FillStroke()
fmt.Println(gc.LastPoint())
// draw2dpdf.SaveToPdfFile("example.pdf", pdf)
// Output:
// 10 10
}