From 7c57ea38bb0386820d5373d553cff7cf9e3cbd2b Mon Sep 17 00:00:00 2001 From: gerald1248 Date: Fri, 6 Jan 2017 22:22:34 +0100 Subject: [PATCH] removed all trickery, left only plain draw2d calls --- sync_test.go | 58 +++------------------------------------------------- 1 file changed, 3 insertions(+), 55 deletions(-) diff --git a/sync_test.go b/sync_test.go index 9a3ae07..156851a 100644 --- a/sync_test.go +++ b/sync_test.go @@ -1,23 +1,19 @@ -// See also test_test.go +// go test --race -test.v sync_test.go package draw2d_test import ( "fmt" - "github.com/golang/freetype/truetype" "github.com/llgcode/draw2d" "github.com/llgcode/draw2d/draw2dimg" "github.com/llgcode/draw2d/draw2dkit" "image" - "io/ioutil" - "path/filepath" - "sync" "testing" ) func TestSync(t *testing.T) { ch := make(chan int) - limit := 200 + limit := 2000 for i := 0; i < limit; i++ { go Draw(i, ch) } @@ -29,8 +25,7 @@ func TestSync(t *testing.T) { } func Draw(i int, ch chan<- int) { - draw2d.SetFontCache(testCache) - + draw2d.SetFontFolder("./resource/font") // Draw a rounded rectangle using default colors dest := image.NewRGBA(image.Rect(0, 0, 297, 210.0)) gc := draw2dimg.NewGraphicContext(dest) @@ -48,50 +43,3 @@ func Draw(i int, ch chan<- int) { ch <- i } - -//testFontCache closely follows draw2d's defaultFontCache -type testFontCache struct { - fonts map[string]*truetype.Font - folder string - namer draw2d.FontFileNamer -} - -func (cache *testFontCache) Load(fontData draw2d.FontData) (font *truetype.Font, err error) { - if font = cache.fonts[cache.namer(fontData)]; font != nil { - return font, nil - } - - var data []byte - var file = cache.namer(fontData) - - if data, err = ioutil.ReadFile(filepath.Join(cache.folder, file)); err != nil { - return - } - - if font, err = truetype.Parse(data); err != nil { - return - } - - var mu sync.Mutex - mu.Lock() - cache.fonts[file] = font - mu.Unlock() - return -} - -func (cache *testFontCache) Store(fontData draw2d.FontData, font *truetype.Font) { - var mu sync.Mutex - mu.Lock() - cache.fonts[cache.namer(fontData)] = font - mu.Unlock() -} - -var ( - testFonts = &testFontCache{ - fonts: make(map[string]*truetype.Font), - folder: "./resource/font", - namer: draw2d.FontFileName, - } - - testCache draw2d.FontCache = testFonts -)