refactor ImgGraphicContext samples, so they can be used for test coverage
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1 changed files with 49 additions and 0 deletions
49
samples_test.go
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49
samples_test.go
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package draw2d_test
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import (
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"image"
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"testing"
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"github.com/stanim/draw2d"
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"github.com/stanim/draw2d.samples"
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"github.com/stanim/draw2d.samples/android"
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"github.com/stanim/draw2d.samples/frameimage"
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"github.com/stanim/draw2d.samples/gopher"
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"github.com/stanim/draw2d.samples/helloworld"
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)
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func test(t *testing.T, draw draw2d.Sample) {
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// Initialize the graphic context on an RGBA image
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dest := image.NewRGBA(image.Rect(0, 0, 297, 210.0))
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gc := draw2d.NewGraphicContext(dest)
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// Draw Android logo
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fn, err := draw(gc, "png")
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if err != nil {
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t.Errorf("Drawing %q failed: %v", fn, err)
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return
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}
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// Save to png
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err = draw2d.SaveToPngFile(fn, dest)
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if err != nil {
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t.Errorf("Saving %q failed: %v", fn, err)
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}
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}
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func TestSampleAndroid(t *testing.T) {
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test(t, android.Main)
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}
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func TestSampleGopher(t *testing.T) {
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test(t, gopher.Main)
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}
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func TestSampleHelloWorld(t *testing.T) {
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// Set the global folder for searching fonts
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draw2d.SetFontFolder(samples.Dir("helloworld", ""))
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test(t, helloworld.Main)
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}
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func TestSampleFrameImage(t *testing.T) {
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test(t, frameimage.Main)
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}
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