refactor ImgGraphicContext samples, so they can be used for test coverage

This commit is contained in:
Stani 2015-07-01 01:10:32 +02:00
parent 2f2bd1937a
commit a3866cec52
1 changed files with 49 additions and 0 deletions

49
samples_test.go Normal file
View File

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package draw2d_test
import (
"image"
"testing"
"github.com/stanim/draw2d"
"github.com/stanim/draw2d.samples"
"github.com/stanim/draw2d.samples/android"
"github.com/stanim/draw2d.samples/frameimage"
"github.com/stanim/draw2d.samples/gopher"
"github.com/stanim/draw2d.samples/helloworld"
)
func test(t *testing.T, draw draw2d.Sample) {
// Initialize the graphic context on an RGBA image
dest := image.NewRGBA(image.Rect(0, 0, 297, 210.0))
gc := draw2d.NewGraphicContext(dest)
// Draw Android logo
fn, err := draw(gc, "png")
if err != nil {
t.Errorf("Drawing %q failed: %v", fn, err)
return
}
// Save to png
err = draw2d.SaveToPngFile(fn, dest)
if err != nil {
t.Errorf("Saving %q failed: %v", fn, err)
}
}
func TestSampleAndroid(t *testing.T) {
test(t, android.Main)
}
func TestSampleGopher(t *testing.T) {
test(t, gopher.Main)
}
func TestSampleHelloWorld(t *testing.T) {
// Set the global folder for searching fonts
draw2d.SetFontFolder(samples.Dir("helloworld", ""))
test(t, helloworld.Main)
}
func TestSampleFrameImage(t *testing.T) {
test(t, frameimage.Main)
}