Begin to work on matrix transformation (does not yet really work)
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parent
2d02464b73
commit
ae9b990671
1 changed files with 5 additions and 7 deletions
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@ -91,11 +91,8 @@ func (gc *GraphicContext) Rotate(angle float) {
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}
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func (gc *GraphicContext) Translate(tx, ty float) {
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ox, oy := gc.current.path.LastPoint()
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tr := NewTranslationMatrix(ox, oy)
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tr2 := NewTranslationMatrix(tx, ty)
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tr1 := tr.GetInverseTransformation()
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gc.current.tr.Compose(tr).Compose(tr2).Compose(tr1)
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tr := NewTranslationMatrix(tx, ty)
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gc.current.tr.Compose(tr)
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}
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func (gc *GraphicContext) Scale(sx, sy float) {
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@ -156,6 +153,7 @@ func (gc *GraphicContext) Save() {
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context.cap = gc.current.cap
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context.join = gc.current.join
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context.path = gc.current.path.Copy()
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copy(context.tr[:], gc.current.tr[:])
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context.previous = gc.current
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gc.current = context
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}
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@ -234,7 +232,7 @@ func (gc *GraphicContext) RArcTo(dcx, dcy, rx, ry, startAngle, angle float) {
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gc.current.path.RArcTo(dcx, dcy, rx, ry, startAngle, angle)
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}
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func (gc *GraphicContext) Close() {
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func (gc *GraphicContext) ClosePath() {
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gc.current.path.Close()
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}
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