merge sbinet change
This commit is contained in:
commit
b1b8ea1540
3 changed files with 89 additions and 46 deletions
6
Makefile
6
Makefile
|
@ -5,16 +5,16 @@ all: install test
|
|||
|
||||
install:
|
||||
cd draw2d && go install
|
||||
# cd draw2dgl && make install
|
||||
cd draw2dgl && go install
|
||||
# cd wingui && make install
|
||||
|
||||
build:
|
||||
cd draw2d && go build
|
||||
# cd draw2dgl && make build
|
||||
cd draw2dgl && go build
|
||||
# cd wingui && make build
|
||||
|
||||
test:
|
||||
#cd cmd && go build draw2dgl.go
|
||||
cd cmd && go build draw2dgl.go
|
||||
cd cmd && go build gettingStarted.go
|
||||
cd cmd && go build testandroid.go
|
||||
cd cmd && go build testdraw2d.go
|
||||
|
|
|
@ -18,15 +18,16 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"gl"
|
||||
"glut"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
"math"
|
||||
"os"
|
||||
"runtime"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/go-gl/gl/v2.1/gl"
|
||||
"github.com/go-gl/glfw/v3.1/glfw"
|
||||
"github.com/llgcode/draw2d/draw2dgl"
|
||||
"github.com/llgcode/ps"
|
||||
)
|
||||
|
@ -36,9 +37,10 @@ var postscriptContent string
|
|||
var (
|
||||
width, height int
|
||||
rotate int
|
||||
window *glfw.Window
|
||||
)
|
||||
|
||||
func reshape(w, h int) {
|
||||
func reshape(window *glfw.Window, w, h int) {
|
||||
/* Because Gil specified "screen coordinates" (presumably with an
|
||||
upper-left origin), this short bit of code sets up the coordinate
|
||||
system to correspond to actual window coodrinates. This code
|
||||
|
@ -46,7 +48,7 @@ func reshape(w, h int) {
|
|||
coordinate system. */
|
||||
gl.ClearColor(1, 1, 1, 1)
|
||||
//fmt.Println(gl.GetString(gl.EXTENSIONS))
|
||||
gl.Viewport(0, 0, w, h) /* Establish viewing area to cover entire window. */
|
||||
gl.Viewport(0, 0, int32(w), int32(h)) /* Establish viewing area to cover entire window. */
|
||||
gl.MatrixMode(gl.PROJECTION) /* Start modifying the projection matrix. */
|
||||
gl.LoadIdentity() /* Reset project matrix. */
|
||||
gl.Ortho(0, float64(w), 0, float64(h), -1, 1) /* Map abstract coords directly to window coords. */
|
||||
|
@ -75,7 +77,7 @@ func display() {
|
|||
dt := time.Now().Sub(lastTime)
|
||||
log.Printf("Redraw in : %f ms\n", float64(dt)*1e-6)
|
||||
gl.Flush() /* Single buffered, so needs a flush. */
|
||||
glut.PostRedisplay()
|
||||
window.SwapBuffers()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
@ -87,11 +89,44 @@ func main() {
|
|||
defer src.Close()
|
||||
bytes, err := ioutil.ReadAll(src)
|
||||
postscriptContent = string(bytes)
|
||||
glut.Init()
|
||||
glut.InitWindowSize(800, 800)
|
||||
glut.CreateWindow("Show Tiger in Opengl")
|
||||
err = glfw.Init()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer glfw.Terminate()
|
||||
|
||||
glut.DisplayFunc(display)
|
||||
glut.ReshapeFunc(reshape)
|
||||
glut.MainLoop()
|
||||
window, err = glfw.CreateWindow(800, 800, "Show Tiger in OpenGL", nil, nil)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
window.MakeContextCurrent()
|
||||
window.SetSizeCallback(reshape)
|
||||
window.SetKeyCallback(onKey)
|
||||
|
||||
glfw.SwapInterval(1)
|
||||
|
||||
err = gl.Init()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
for !window.ShouldClose() {
|
||||
display()
|
||||
glfw.PollEvents()
|
||||
window.SwapBuffers()
|
||||
// time.Sleep(2 * time.Second)
|
||||
}
|
||||
}
|
||||
|
||||
func onKey(w *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey) {
|
||||
switch {
|
||||
case key == glfw.KeyEscape && action == glfw.Press,
|
||||
key == glfw.KeyQ && action == glfw.Press:
|
||||
w.SetShouldClose(true)
|
||||
}
|
||||
}
|
||||
|
||||
func init() {
|
||||
runtime.LockOSThread()
|
||||
}
|
||||
|
|
|
@ -1,17 +1,21 @@
|
|||
package draw2dgl
|
||||
|
||||
import (
|
||||
"gl"
|
||||
"image"
|
||||
"image/color"
|
||||
"image/draw"
|
||||
"runtime"
|
||||
|
||||
"code.google.com/p/freetype-go/freetype/raster"
|
||||
"github.com/go-gl/gl/v2.1/gl"
|
||||
"github.com/llgcode/draw2d/draw2d"
|
||||
//"log"
|
||||
)
|
||||
|
||||
type GLPainter struct {
|
||||
func init() {
|
||||
runtime.LockOSThread()
|
||||
}
|
||||
|
||||
type Painter struct {
|
||||
// The Porter-Duff composition operator.
|
||||
Op draw.Op
|
||||
// The 16-bit color to paint the spans.
|
||||
|
@ -24,7 +28,7 @@ type GLPainter struct {
|
|||
const M16 uint32 = 1<<16 - 1
|
||||
|
||||
// Paint satisfies the Painter interface by painting ss onto an image.RGBA.
|
||||
func (p *GLPainter) Paint(ss []raster.Span, done bool) {
|
||||
func (p *Painter) Paint(ss []raster.Span, done bool) {
|
||||
//gl.Begin(gl.LINES)
|
||||
sslen := len(ss)
|
||||
clenrequired := sslen * 8
|
||||
|
@ -67,15 +71,15 @@ func (p *GLPainter) Paint(ss []raster.Span, done bool) {
|
|||
}
|
||||
}
|
||||
|
||||
func (p *GLPainter) Flush() {
|
||||
func (p *Painter) Flush() {
|
||||
if len(p.vertices) != 0 {
|
||||
gl.EnableClientState(gl.COLOR_ARRAY)
|
||||
gl.EnableClientState(gl.VERTEX_ARRAY)
|
||||
gl.ColorPointer(4, 0, p.colors)
|
||||
gl.VertexPointer(2, 0, p.vertices)
|
||||
gl.ColorPointer(4, gl.UNSIGNED_BYTE, 0, gl.Ptr(p.colors))
|
||||
gl.VertexPointer(2, gl.INT, 0, gl.Ptr(p.vertices))
|
||||
|
||||
// draw lines
|
||||
gl.DrawArrays(gl.LINES, 0, len(p.vertices)/2)
|
||||
gl.DrawArrays(gl.LINES, 0, int32(len(p.vertices)/2))
|
||||
gl.DisableClientState(gl.VERTEX_ARRAY)
|
||||
gl.DisableClientState(gl.COLOR_ARRAY)
|
||||
p.vertices = p.vertices[0:0]
|
||||
|
@ -84,7 +88,7 @@ func (p *GLPainter) Flush() {
|
|||
}
|
||||
|
||||
// SetColor sets the color to paint the spans.
|
||||
func (p *GLPainter) SetColor(c color.Color) {
|
||||
func (p *Painter) SetColor(c color.Color) {
|
||||
r, g, b, a := c.RGBA()
|
||||
if a == 0 {
|
||||
p.cr = 0
|
||||
|
@ -100,8 +104,8 @@ func (p *GLPainter) SetColor(c color.Color) {
|
|||
}
|
||||
|
||||
// NewRGBAPainter creates a new RGBAPainter for the given image.
|
||||
func NewGLPainter() *GLPainter {
|
||||
p := new(GLPainter)
|
||||
func NewPainter() *Painter {
|
||||
p := new(Painter)
|
||||
p.vertices = make([]int32, 0, 1024)
|
||||
p.colors = make([]uint8, 0, 1024)
|
||||
return p
|
||||
|
@ -109,40 +113,44 @@ func NewGLPainter() *GLPainter {
|
|||
|
||||
type GraphicContext struct {
|
||||
*draw2d.StackGraphicContext
|
||||
painter *GLPainter
|
||||
painter *Painter
|
||||
fillRasterizer *raster.Rasterizer
|
||||
strokeRasterizer *raster.Rasterizer
|
||||
}
|
||||
|
||||
type GLVertex struct {
|
||||
x, y float64
|
||||
}
|
||||
|
||||
func NewGLVertex() *GLVertex {
|
||||
return &GLVertex{}
|
||||
}
|
||||
|
||||
func (glVertex *GLVertex) NextCommand(cmd draw2d.VertexCommand) {
|
||||
|
||||
}
|
||||
|
||||
func (glVertex *GLVertex) Vertex(x, y float64) {
|
||||
gl.Vertex2d(x, y)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new Graphic context from an image
|
||||
*/
|
||||
// NewGraphicContext creates a new Graphic context from an image.
|
||||
func NewGraphicContext(width, height int) *GraphicContext {
|
||||
gc := &GraphicContext{
|
||||
draw2d.NewStackGraphicContext(),
|
||||
NewGLPainter(),
|
||||
NewPainter(),
|
||||
raster.NewRasterizer(width, height),
|
||||
raster.NewRasterizer(width, height),
|
||||
}
|
||||
return gc
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) CreateStringPath(s string, x, y float64) float64 {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) FillStringAt(text string, x, y float64) (cursor float64) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) GetStringBounds(s string) (left, top, right, bottom float64) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) StrokeString(text string) (cursor float64) {
|
||||
return gc.StrokeStringAt(text, 0, 0)
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64) {
|
||||
width := gc.CreateStringPath(text, x, y)
|
||||
gc.Stroke()
|
||||
return width
|
||||
}
|
||||
|
||||
func (gc *GraphicContext) SetDPI(dpi int) {
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue