Merge simpler import path

This commit is contained in:
Laurent Le Goff 2015-04-19 17:14:42 +02:00
parent 870a1a827e
commit b4f19d35fe
49 changed files with 101 additions and 24 deletions

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@ -4,14 +4,10 @@
all: install test
install:
cd draw2d && go install
cd draw2dgl && go install
# cd wingui && make install
go install ./...
build:
cd draw2d && go build
cd draw2dgl && go build
# cd wingui && make build
go build ./...
test:
cd cmd && go build draw2dgl.go
@ -23,14 +19,9 @@ test:
#cd cmd && go build testX11draw.go
clean:
cd draw2d && go clean
# cd draw2dgl && make clean
cd cmd && go clean
go clean ./...
# cd wingui && make clean
command:
cd cmd && make
fmt:
gofmt -w .

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@ -12,7 +12,7 @@ Some algorithms have been translated from the [antigrain.com](http://www.antigra
Once you have Go installed, to install `draw2d`:
```sh
$ go get github.com/llgcode/draw2d/draw2d
$ go get github.com/llgcode/draw2d
```
a good starting point is the [getting started](http://github.com/llgcode/draw2d/wiki/GettingStarted) wiki page.

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@ -1,3 +1,5 @@
// +build ignore
// Ported from GLUT's samples. Original copyright below applies.
/* Copyright (c) Mark J. Kilgard, 1996. */

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@ -1,6 +1,8 @@
// Copyright 2010 The draw2d Authors. All rights reserved.
// created: 21/11/2010 by Laurent Le Goff
// +build ignore
package main
import (
@ -11,7 +13,7 @@ import (
"log"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
func saveToPngFile(filePath string, m image.Image) {

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@ -1,3 +1,5 @@
// +build ignore
// Ported from GLUT's samples. Original copyright below applies.
/* Copyright (c) Mark J. Kilgard, 1996. */
@ -24,7 +26,7 @@ import (
"github.com/go-gl/gl/v2.1/gl"
"github.com/go-gl/glfw/v3.1/glfw"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
"github.com/llgcode/draw2d/draw2dgl"
)

60
cmd/testX11draw.go Normal file
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@ -0,0 +1,60 @@
// +build ignore
package main
import (
"exp/gui"
"exp/gui/x11"
"fmt"
"image"
"math"
"github.com/llgcode/draw2d"
)
func main() {
window, err := x11.NewWindow()
if err != nil {
fmt.Printf("Cannot open an x11 window\n")
return
}
screen := window.Screen()
gc := draw2d.NewGraphicContext(screen)
gc.SetStrokeColor(image.Black)
gc.SetFillColor(image.White)
gc.Clear()
for i := 0.0; i < 360; i = i + 10 { // Go from 0 to 360 degrees in 10 degree steps
gc.BeginPath() // Start a new path
gc.Save() // Keep rotations temporary
gc.MoveTo(144, 144)
gc.Rotate(i * (math.Pi / 180.0)) // Rotate by degrees on stack from 'for'
gc.RLineTo(72, 0)
gc.Stroke()
gc.Restore() // Get back the unrotated state
}
window.FlushImage()
gc.SetLineWidth(3)
nbclick := 0
for {
switch evt := (<-window.EventChan()).(type) {
case gui.KeyEvent:
if evt.Key == 'q' {
window.Close()
}
case gui.MouseEvent:
if evt.Buttons&1 != 0 {
if nbclick%2 == 0 {
gc.MoveTo(float64(evt.Loc.X), float64(evt.Loc.Y))
} else {
gc.LineTo(float64(evt.Loc.X), float64(evt.Loc.Y))
gc.Stroke()
window.FlushImage()
}
nbclick = nbclick + 1
}
}
}
}

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@ -1,3 +1,5 @@
// +build ignore
package main
import (
@ -10,7 +12,7 @@ import (
"math"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
const (

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@ -1,6 +1,8 @@
// Copyright 2010 The draw2d Authors. All rights reserved.
// created: 21/11/2010 by Laurent Le Goff
// +build ignore
package main
import (
@ -13,7 +15,7 @@ import (
"math"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
const (

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@ -1,3 +1,5 @@
// +build ignore
package main
import (
@ -10,7 +12,7 @@ import (
"math"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
const (

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@ -1,3 +1,5 @@
// +build ignore
package main
import (
@ -10,7 +12,7 @@ import (
"math"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
func saveToPngFile(filePath string, m image.Image) {

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@ -11,7 +11,7 @@ import (
"os"
"testing"
"github.com/llgcode/draw2d/draw2d/raster"
"github.com/llgcode/draw2d/raster"
)
var (

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@ -8,7 +8,7 @@ import (
"code.google.com/p/freetype-go/freetype/raster"
"github.com/go-gl/gl/v2.1/gl"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
func init() {

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@ -10,7 +10,7 @@ import (
"math"
"os"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
)
func saveToPngFile(filePath string, m image.Image) {

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@ -1,5 +1,8 @@
// Copyright 2011 The draw2d Authors. All rights reserved.
// created: 27/05/2011 by Laurent Le Goff
// +build ignore
package raster
import (

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@ -1,5 +1,8 @@
// Copyright 2011 The draw2d Authors. All rights reserved.
// created: 27/05/2011 by Laurent Le Goff
// +build ignore
package raster
import (

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@ -10,7 +10,7 @@ import (
"testing"
"code.google.com/p/freetype-go/freetype/raster"
"github.com/llgcode/draw2d/draw2d/curve"
"github.com/llgcode/draw2d/curve"
)
var flattening_threshold float64 = 0.5

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@ -1,3 +1,5 @@
// +build windows
package wingui
import (

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@ -1,3 +1,5 @@
// +build ignore
package main
import (

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
@ -15,7 +17,7 @@ import (
"time"
"unsafe"
"github.com/llgcode/draw2d/draw2d"
"github.com/llgcode/draw2d"
"github.com/llgcode/draw2d/wingui"
"github.com/llgcode/ps"
)