Moved SetGlyphCache out of StackGraphicContext
This commit is contained in:
parent
795fd573f1
commit
c01ed99433
3 changed files with 28 additions and 17 deletions
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@ -32,7 +32,6 @@ type ContextStack struct {
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Join draw2d.LineJoin
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Join draw2d.LineJoin
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FontSize float64
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FontSize float64
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FontData draw2d.FontData
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FontData draw2d.FontData
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GlyphCache GlyphCache
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Font *truetype.Font
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Font *truetype.Font
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// fontSize and dpi are used to calculate scale. scale is the number of
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// fontSize and dpi are used to calculate scale. scale is the number of
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@ -58,7 +57,6 @@ func NewStackGraphicContext() *StackGraphicContext {
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gc.Current.Join = draw2d.RoundJoin
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gc.Current.Join = draw2d.RoundJoin
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gc.Current.FontSize = 10
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gc.Current.FontSize = 10
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gc.Current.FontData = DefaultFontData
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gc.Current.FontData = DefaultFontData
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gc.Current.GlyphCache = DefaultGlyphCache
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return gc
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return gc
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}
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}
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@ -171,16 +169,6 @@ func (gc *StackGraphicContext) Close() {
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gc.Current.Path.Close()
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gc.Current.Path.Close()
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}
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}
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// Changes the glyph cache backend used by the StackGraphicContext.
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// To restore the default glyph cache, call this function passing nil as argument.
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func (gc *StackGraphicContext) SetGlyphCache(cache GlyphCache) {
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if cache == nil {
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gc.Current.GlyphCache = DefaultGlyphCache
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} else {
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gc.Current.GlyphCache = cache
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}
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}
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func (gc *StackGraphicContext) Save() {
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func (gc *StackGraphicContext) Save() {
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context := new(ContextStack)
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context := new(ContextStack)
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context.FontSize = gc.Current.FontSize
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context.FontSize = gc.Current.FontSize
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@ -196,7 +184,6 @@ func (gc *StackGraphicContext) Save() {
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context.Path = gc.Current.Path.Copy()
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context.Path = gc.Current.Path.Copy()
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context.Font = gc.Current.Font
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context.Font = gc.Current.Font
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context.Scale = gc.Current.Scale
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context.Scale = gc.Current.Scale
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context.GlyphCache = gc.Current.GlyphCache
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copy(context.Tr[:], gc.Current.Tr[:])
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copy(context.Tr[:], gc.Current.Tr[:])
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context.Previous = gc.Current
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context.Previous = gc.Current
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gc.Current = context
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gc.Current = context
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@ -126,6 +126,7 @@ type GraphicContext struct {
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fillRasterizer *raster.Rasterizer
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fillRasterizer *raster.Rasterizer
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strokeRasterizer *raster.Rasterizer
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strokeRasterizer *raster.Rasterizer
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glyphBuf *truetype.GlyphBuf
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glyphBuf *truetype.GlyphBuf
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glyphCache draw2dbase.GlyphCache
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DPI int
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DPI int
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}
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}
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@ -137,6 +138,7 @@ func NewGraphicContext(width, height int) *GraphicContext {
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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&truetype.GlyphBuf{},
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&truetype.GlyphBuf{},
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draw2dbase.DefaultGlyphCache,
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92,
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92,
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}
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}
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return gc
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return gc
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@ -217,7 +219,7 @@ func (gc *GraphicContext) FillStringAt(text string, x, y float64) (width float64
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if hasPrev {
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if hasPrev {
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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}
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}
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glyph := gc.Current.GlyphCache.Fetch(gc, fontName, r)
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glyph := gc.glyphCache.Fetch(gc, fontName, r)
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x += glyph.Fill(gc, x, y)
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x += glyph.Fill(gc, x, y)
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prev, hasPrev = index, true
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prev, hasPrev = index, true
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}
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}
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@ -283,7 +285,7 @@ func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (width float
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if hasPrev {
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if hasPrev {
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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}
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}
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glyph := gc.Current.GlyphCache.Fetch(gc, fontName, r)
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glyph := gc.glyphCache.Fetch(gc, fontName, r)
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x += glyph.Stroke(gc, x, y)
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x += glyph.Stroke(gc, x, y)
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prev, hasPrev = index, true
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prev, hasPrev = index, true
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}
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}
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@ -312,6 +314,16 @@ func (gc *GraphicContext) SetFontSize(fontSize float64) {
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gc.recalc()
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gc.recalc()
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}
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}
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// Changes the glyph cache backend used by the GraphicContext.
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// To restore the default glyph cache, call this function passing nil as argument.
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func (gc *GraphicContext) SetGlyphCache(cache draw2dbase.GlyphCache) {
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if cache == nil {
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gc.glyphCache = draw2dbase.DefaultGlyphCache
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} else {
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gc.glyphCache = cache
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}
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}
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func (gc *GraphicContext) GetDPI() int {
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func (gc *GraphicContext) GetDPI() int {
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return gc.DPI
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return gc.DPI
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}
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}
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@ -36,6 +36,7 @@ type GraphicContext struct {
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fillRasterizer *raster.Rasterizer
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fillRasterizer *raster.Rasterizer
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strokeRasterizer *raster.Rasterizer
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strokeRasterizer *raster.Rasterizer
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glyphBuf *truetype.GlyphBuf
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glyphBuf *truetype.GlyphBuf
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glyphCache draw2dbase.GlyphCache
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DPI int
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DPI int
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}
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}
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@ -75,6 +76,7 @@ func NewGraphicContextWithPainter(img draw.Image, painter Painter) *GraphicConte
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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&truetype.GlyphBuf{},
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&truetype.GlyphBuf{},
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draw2dbase.DefaultGlyphCache,
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dpi,
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dpi,
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}
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}
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return gc
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return gc
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@ -136,7 +138,7 @@ func (gc *GraphicContext) FillStringAt(text string, x, y float64) (width float64
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if hasPrev {
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if hasPrev {
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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}
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}
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glyph := gc.Current.GlyphCache.Fetch(gc, fontName, r)
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glyph := gc.glyphCache.Fetch(gc, fontName, r)
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x += glyph.Fill(gc, x, y)
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x += glyph.Fill(gc, x, y)
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prev, hasPrev = index, true
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prev, hasPrev = index, true
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}
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}
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@ -163,7 +165,7 @@ func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (width float
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if hasPrev {
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if hasPrev {
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(gc.Current.Scale), prev, index))
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}
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}
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glyph := gc.Current.GlyphCache.Fetch(gc, fontName, r)
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glyph := gc.glyphCache.Fetch(gc, fontName, r)
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x += glyph.Stroke(gc, x, y)
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x += glyph.Stroke(gc, x, y)
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prev, hasPrev = index, true
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prev, hasPrev = index, true
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}
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}
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@ -291,6 +293,16 @@ func (gc *GraphicContext) SetFontSize(fontSize float64) {
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gc.recalc()
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gc.recalc()
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}
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}
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// Changes the glyph cache backend used by the GraphicContext.
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// To restore the default glyph cache, call this function passing nil as argument.
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func (gc *GraphicContext) SetGlyphCache(cache draw2dbase.GlyphCache) {
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if cache == nil {
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gc.glyphCache = draw2dbase.DefaultGlyphCache
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} else {
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gc.glyphCache = cache
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}
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}
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func (gc *GraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) {
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func (gc *GraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) {
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gc.painter.SetColor(color)
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gc.painter.SetColor(color)
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rasterizer.Rasterize(gc.painter)
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rasterizer.Rasterize(gc.painter)
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