package draw2dsvg import ( "encoding/xml" _ "errors" "os" ) func SaveToSvgFile(filePath string, svg *Svg) error { f, err := os.Create(filePath) if err != nil { return err } defer f.Close() f.Write([]byte(xml.Header)) encoder := xml.NewEncoder(f) encoder.Indent("", "\t") err = encoder.Encode(svg) return err }