package draw2dbase import ( "errors" "log" "math" "github.com/golang/freetype/truetype" "github.com/llgcode/draw2d" "golang.org/x/image/font" "golang.org/x/image/math/fixed" ) var ( glyphBuf = &truetype.GlyphBuf{} DefaultFontData = draw2d.FontData{Name: "luxi", Family: draw2d.FontFamilySans, Style: draw2d.FontStyleNormal} ) func loadCurrentFont(gc draw2d.GraphicContext) (*truetype.Font, error) { font := draw2d.GetFont(gc.GetFontData()) if font == nil { font = draw2d.GetFont(DefaultFontData) } if font == nil { return nil, errors.New("No font set, and no default font available.") } gc.SetFont(font) gc.SetFontSize(gc.GetFontSize()) recalc(gc) return font, nil } func drawGlyph(gc draw2d.GraphicContext, glyph truetype.Index, dx, dy float64) error { if err := glyphBuf.Load(gc.GetFont(), fixed.Int26_6(gc.GetScale()), glyph, font.HintingNone); err != nil { return err } e0 := 0 for _, e1 := range glyphBuf.Ends { DrawContour(gc, glyphBuf.Points[e0:e1], dx, dy) e0 = e1 } return nil } // CreateStringPath creates a path from the string s at x, y, and returns the string width. // The text is placed so that the left edge of the em square of the first character of s // and the baseline intersect at x, y. The majority of the affected pixels will be // above and to the right of the point, but some may be below or to the left. // For example, drawing a string that starts with a 'J' in an italic font may // affect pixels below and left of the point. func CreateStringPath(gc draw2d.GraphicContext, s string, x, y float64) float64 { f, err := loadCurrentFont(gc) if err != nil { log.Println(err) return 0.0 } startx := x prev, hasPrev := truetype.Index(0), false scale := gc.GetScale() for _, rune := range s { index := f.Index(rune) if hasPrev { x += fUnitsToFloat64(f.Kern(fixed.Int26_6(scale), prev, index)) } err := drawGlyph(gc, index, x, y) if err != nil { log.Println(err) return startx - x } x += fUnitsToFloat64(f.HMetric(fixed.Int26_6(scale), index).AdvanceWidth) prev, hasPrev = index, true } return x - startx } // GetStringBounds returns the approximate pixel bounds of the string s at x, y. // The the left edge of the em square of the first character of s // and the baseline intersect at 0, 0 in the returned coordinates. // Therefore the top and left coordinates may well be negative. func GetStringBounds(gc draw2d.GraphicContext, s string) (left, top, right, bottom float64) { f, err := loadCurrentFont(gc) if err != nil { log.Println(err) return 0, 0, 0, 0 } top, left, bottom, right = 10e6, 10e6, -10e6, -10e6 cursor := 0.0 prev, hasPrev := truetype.Index(0), false scale := gc.GetScale() for _, rune := range s { index := f.Index(rune) if hasPrev { cursor += fUnitsToFloat64(f.Kern(fixed.Int26_6(scale), prev, index)) } if err := glyphBuf.Load(gc.GetFont(), fixed.Int26_6(scale), index, font.HintingNone); err != nil { log.Println(err) return 0, 0, 0, 0 } e0 := 0 for _, e1 := range glyphBuf.Ends { ps := glyphBuf.Points[e0:e1] for _, p := range ps { x, y := pointToF64Point(p) top = math.Min(top, y) bottom = math.Max(bottom, y) left = math.Min(left, x+cursor) right = math.Max(right, x+cursor) } } cursor += fUnitsToFloat64(f.HMetric(fixed.Int26_6(gc.GetScale()), index).AdvanceWidth) prev, hasPrev = index, true } return left, top, right, bottom } // recalc recalculates scale and bounds values from the font size, screen // resolution and font metrics, and invalidates the glyph cache. func recalc(gc draw2d.GraphicContext) { gc.SetScale(gc.GetFontSize() * float64(gc.GetDPI()) * (64.0 / 72.0)) } // DrawContour draws the given closed contour at the given sub-pixel offset. func DrawContour(path draw2d.PathBuilder, ps []truetype.Point, dx, dy float64) { if len(ps) == 0 { return } startX, startY := pointToF64Point(ps[0]) path.MoveTo(startX+dx, startY+dy) q0X, q0Y, on0 := startX, startY, true for _, p := range ps[1:] { qX, qY := pointToF64Point(p) on := p.Flags&0x01 != 0 if on { if on0 { path.LineTo(qX+dx, qY+dy) } else { path.QuadCurveTo(q0X+dx, q0Y+dy, qX+dx, qY+dy) } } else { if on0 { // No-op. } else { midX := (q0X + qX) / 2 midY := (q0Y + qY) / 2 path.QuadCurveTo(q0X+dx, q0Y+dy, midX+dx, midY+dy) } } q0X, q0Y, on0 = qX, qY, on } // Close the curve. if on0 { path.LineTo(startX+dx, startY+dy) } else { path.QuadCurveTo(q0X+dx, q0Y+dy, startX+dx, startY+dy) } } func pointToF64Point(p truetype.Point) (x, y float64) { return fUnitsToFloat64(p.X), -fUnitsToFloat64(p.Y) } func fUnitsToFloat64(x fixed.Int26_6) float64 { scaled := x << 2 return float64(scaled/256) + float64(scaled%256)/256.0 } // FontExtents contains font metric information. type FontExtents struct { // Ascent is the distance that the text // extends above the baseline. Ascent float64 // Descent is the distance that the text // extends below the baseline. The descent // is given as a negative value. Descent float64 // Height is the distance from the lowest // descending point to the highest ascending // point. Height float64 } // Extents returns the FontExtents for a font. // TODO needs to read this https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#intro func Extents(font *truetype.Font, size float64) FontExtents { bounds := font.Bounds(fixed.Int26_6(font.FUnitsPerEm())) scale := size / float64(font.FUnitsPerEm()) return FontExtents{ Ascent: float64(bounds.Max.Y) * scale, Descent: float64(bounds.Min.Y) * scale, Height: float64(bounds.Max.Y-bounds.Min.Y) * scale, } }