draw2d/draw2dsvg/converters.go
Drahoslav 215a761ccb Use transformations in svg context
also few minor changes in to svg transformation functions
2017-12-26 14:25:28 +01:00

112 lines
2.7 KiB
Go

// Copyright 2015 The draw2d Authors. All rights reserved.
// created: 16/12/2017 by Drahoslav Bednářpackage draw2dsvg
package draw2dsvg
import (
"fmt"
"github.com/llgcode/draw2d"
"image/color"
"math"
"strings"
)
func toSvgRGBA(c color.Color) string {
r, g, b, a := c.RGBA()
r, g, b, a = r>>8, g>>8, b>>8, a>>8
if a == 255 {
return fmt.Sprintf("#%02X%02X%02X", r, g, b)
}
return fmt.Sprintf("rgba(%v,%v,%v,%.3f)", r, g, b, float64(a)/255)
}
func toSvgLength(l float64) string {
return fmt.Sprintf("%.4f", l)
}
func toSvgArray(nums []float64) string {
arr := make([]string, len(nums))
for i, num := range nums {
arr[i] = fmt.Sprintf("%.4f", num)
}
return strings.Join(arr, ",")
}
func toSvgFillRule(rule draw2d.FillRule) string {
return map[draw2d.FillRule]string{
draw2d.FillRuleEvenOdd: "evenodd",
draw2d.FillRuleWinding: "nonzero",
}[rule]
}
func toSvgPathDesc(p *draw2d.Path) string {
parts := make([]string, len(p.Components))
ps := p.Points
for i, cmp := range p.Components {
switch cmp {
case draw2d.MoveToCmp:
parts[i] = fmt.Sprintf("M %.4f,%.4f", ps[0], ps[1])
ps = ps[2:]
case draw2d.LineToCmp:
parts[i] = fmt.Sprintf("L %.4f,%.4f", ps[0], ps[1])
ps = ps[2:]
case draw2d.QuadCurveToCmp:
parts[i] = fmt.Sprintf("Q %.4f,%.4f %.4f,%.4f", ps[0], ps[1], ps[2], ps[3])
ps = ps[4:]
case draw2d.CubicCurveToCmp:
parts[i] = fmt.Sprintf("C %.4f,%.4f %.4f,%.4f %.4f,%.4f", ps[0], ps[1], ps[2], ps[3], ps[4], ps[5])
ps = ps[6:]
case draw2d.ArcToCmp:
cx, cy := ps[0], ps[1] // center
rx, ry := ps[2], ps[3] // radii
fi := ps[4] + ps[5] // startAngle + angle
// compute endpoint
sinfi, cosfi := math.Sincos(fi)
nom := math.Hypot(ry*cosfi, rx*sinfi)
x := cx + (rx*ry*cosfi)/nom
y := cy + (rx*ry*sinfi)/nom
// compute large and sweep flags
large := 0
sweep := 0
if math.Abs(ps[5]) > math.Pi {
large = 1
}
if !math.Signbit(ps[5]) {
sweep = 1
}
// dirty hack to ensure whole arc is drawn
// if start point equals end point
if sweep == 1 {
x += 0.001 * sinfi
y += 0.001 * -cosfi
} else {
x += 0.001 * sinfi
y += 0.001 * cosfi
}
// rx ry x-axis-rotation large-arc-flag sweep-flag x y
parts[i] = fmt.Sprintf("A %.4f %.4f %v %v %v %.4f %.4f",
rx, ry, 0, large, sweep, x, y,
)
ps = ps[6:]
case draw2d.CloseCmp:
parts[i] = "Z"
}
}
return strings.Join(parts, " ")
}
func toSvgTransform(mat draw2d.Matrix) string {
if mat.IsIdentity() {
return ""
}
if mat.IsTranslation() {
x, y := mat.GetTranslation()
return fmt.Sprintf("translate(%f,%f)", x, y)
}
return fmt.Sprintf("matrix(%f,%f,%f,%f,%f,%f)",
mat[0], mat[1], mat[2], mat[3], mat[4], mat[5],
)
}