freetype/freetype/freetype.go

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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2,
// both of which can be found in the LICENSE file.
// The freetype package provides a convenient API to draw text onto an image.
// Use the freetype/raster and freetype/truetype packages for lower level
// control over rasterization and TrueType parsing.
package freetype
import (
"freetype-go.googlecode.com/hg/freetype/raster"
"freetype-go.googlecode.com/hg/freetype/truetype"
"os"
)
// ParseFont just calls the Parse function from the freetype/truetype package.
// It is provided here so that code that imports this package doesn't need
// to also include the freetype/truetype package.
func ParseFont(b []byte) (*truetype.Font, os.Error) {
return truetype.Parse(b)
}
// Pt converts from a co-ordinate pair measured in pixels to a raster.Point
// co-ordinate pair measured in raster.Fix32 units.
func Pt(x, y int) raster.Point {
return raster.Point{raster.Fix32(x << 8), raster.Fix32(y << 8)}
}
// A Context holds the state for drawing text in a given font and size.
type Context struct {
r *raster.Rasterizer
font *truetype.Font
glyphBuf *truetype.GlyphBuf
fontSize float
dpi int
upe int
// A TrueType's glyph's nodes can have negative co-ordinates, but the
// rasterizer clips anything left of x=0 or above y=0. xmin and ymin
// are the pixel offsets, based on the font's FUnit metrics, that let
// a negative co-ordinate in TrueType space be non-negative in
// rasterizer space. xmin and ymin are typically <= 0.
xmin, ymin int
// scale is a multiplication factor to convert 256 FUnits (which is truetype's
// native unit) to 24.8 fixed point units (which is the rasterizer's native unit).
// At the default values of 72 DPI and 2048 units-per-em, one em of a 12 point
// font is 12 pixels, which is 3072 fixed point units, and scale is
// (pointSize * resolution * 256 * 256) / (unitsPerEm * 72), or
// (12 * 72 * 256 * 256) / (2048 * 72),
// which equals 384 fixed point units per 256 FUnits.
// To check this, 1 em * 2048 FUnits per em * 384 fixed point units per 256 FUnits
// equals 3072 fixed point units.
scale int
}
// FUnitToFix32 converts the given number of FUnits into fixed point units,
// rounding to nearest.
func (c *Context) FUnitToFix32(x int) raster.Fix32 {
return raster.Fix32((x*c.scale + 128) >> 8)
}
// FUnitToPixelRD converts the given number of FUnits into pixel units,
// rounding down.
func (c *Context) FUnitToPixelRD(x int) int {
return x * c.scale >> 16
}
// FUnitToPixelRU converts the given number of FUnits into pixel units,
// rounding up.
func (c *Context) FUnitToPixelRU(x int) int {
return (x*c.scale + 0xffff) >> 16
}
// PointToFix32 converts the given number of points (as in ``a 12 point font'')
// into fixed point units.
func (c *Context) PointToFix32(x float) raster.Fix32 {
return raster.Fix32(x * float(c.dpi) * (256.0 / 72.0))
}
// drawContour draws the given closed contour with the given offset.
func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
if len(ps) == 0 {
return
}
// ps[0] is a truetype.Point measured in FUnits and positive Y going upwards.
// start is the same thing measured in fixed point units and positive Y
// going downwards, and offset by (dx, dy)
start := raster.Point{
dx + c.FUnitToFix32(int(ps[0].X)),
dy + c.FUnitToFix32(c.upe-int(ps[0].Y)),
}
c.r.Start(start)
q0, on0 := start, true
for _, p := range ps[1:] {
q := raster.Point{
dx + c.FUnitToFix32(int(p.X)),
dy + c.FUnitToFix32(c.upe-int(p.Y)),
}
on := p.Flags&0x01 != 0
if on {
if on0 {
c.r.Add1(q)
} else {
c.r.Add2(q0, q)
}
} else {
if on0 {
// No-op.
} else {
mid := raster.Point{
(q0.X + q.X) / 2,
(q0.Y + q.Y) / 2,
}
c.r.Add2(q0, mid)
}
}
q0, on0 = q, on
}
// Close the curve.
if on0 {
c.r.Add1(start)
} else {
c.r.Add2(q0, start)
}
}
// DrawText draws s at pt using p. The text is placed so that the top left of
// the em square of the first character of s is equal to pt. The majority of
// the affected pixels will be below and to the right of pt, but some may be
// above or to the left. For example, drawing a string that starts with a 'J'
// in an italic font may affect pixels to the left of pt.
// pt is a raster.Point and can therefore represent sub-pixel positions.
func (c *Context) DrawText(p raster.Painter, pt raster.Point, s string) (err os.Error) {
if c.font == nil {
return os.NewError("freetype: DrawText called with a nil font")
}
// pt.X, pt.Y, x, y, dx, dy and x0 are measured in raster.Fix32 units,
// c.r.Dx, c.r.Dy, c.xmin and c.ymin are measured in pixels, and
// advance is measured in FUnits.
var x, y raster.Fix32
advance, x0 := 0, pt.X
dx := raster.Fix32(-c.xmin << 8)
dy := raster.Fix32(-c.ymin << 8)
c.r.Dy, y = c.ymin+int(pt.Y>>8), pt.Y&0xff
y += dy
prev, hasPrev := truetype.Index(0), false
for _, ch := range s {
index := c.font.Index(ch)
// Load the next glyph (if it was different from the previous one)
// and add any kerning adjustment.
if hasPrev {
advance += int(c.font.Kerning(prev, index))
if prev != index {
err = c.glyphBuf.Load(c.font, index)
if err != nil {
return
}
}
} else {
err = c.glyphBuf.Load(c.font, index)
if err != nil {
return
}
}
// Convert the advance from FUnits to raster.Fix32 units.
x = x0 + c.FUnitToFix32(advance)
// Break the co-ordinate down into an integer pixel part and a
// sub-pixel part, making sure that the latter is non-negative.
c.r.Dx, x = c.xmin+int(x>>8), x&0xff
x += dx
// Draw the contours.
c.r.Clear()
e0 := 0
for _, e := range c.glyphBuf.End {
c.drawContour(c.glyphBuf.Point[e0:e], x, y)
e0 = e
}
c.r.Rasterize(p)
// Advance the cursor.
advance += int(c.font.HMetric(index).AdvanceWidth)
prev, hasPrev = index, true
}
return
}
// recalc recalculates scale and bounds values from the font size, screen
// resolution and font metrics.
func (c *Context) recalc() {
c.scale = int((c.fontSize * float(c.dpi) * 256 * 256) / (float(c.upe) * 72))
if c.font == nil {
c.xmin, c.ymin = 0, 0
} else {
b := c.font.Bounds()
c.xmin = c.FUnitToPixelRD(int(b.XMin))
c.ymin = c.FUnitToPixelRD(c.upe - int(b.YMax))
xmax := c.FUnitToPixelRU(int(b.XMax))
ymax := c.FUnitToPixelRU(c.upe - int(b.YMin))
c.r.SetBounds(xmax-c.xmin, ymax-c.ymin)
}
}
// SetDPI sets the screen resolution in dots per inch.
func (c *Context) SetDPI(dpi int) {
c.dpi = dpi
c.recalc()
}
// SetFont sets the font used to draw text.
func (c *Context) SetFont(font *truetype.Font) {
c.font = font
c.upe = font.UnitsPerEm()
if c.upe <= 0 {
c.upe = 1
}
c.recalc()
}
// SetFontSize sets the font size in points (as in ``a 12 point font'').
func (c *Context) SetFontSize(fontSize float) {
c.fontSize = fontSize
c.recalc()
}
// NewContext creates a new Context.
func NewContext() *Context {
return &Context{
r: raster.NewRasterizer(0, 0),
glyphBuf: truetype.NewGlyphBuf(),
fontSize: 12,
dpi: 72,
upe: 2048,
scale: (12 * 72 * 256 * 256) / (2048 * 72),
}
}