Freetype-Go: batch Spans when painting.

Introduce MonochromePainter and GammaCorrectionPainter.

R=r, rsc
CC=golang-dev
http://codereview.appspot.com/904041
This commit is contained in:
Nigel Tao 2010-04-13 22:26:10 +10:00
parent 593a182c4e
commit 4aa7375072
6 changed files with 266 additions and 55 deletions

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@ -14,6 +14,7 @@ syntax:glob
core
_obj
_test
out.png
syntax:regexp
^.*/core.[0-9]*$

84
example/gamma/main.go Normal file
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@ -0,0 +1,84 @@
// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2,
// both of which can be found in the LICENSE file.
package main
import (
"bufio"
"exp/draw"
"fmt"
"image"
"image/png"
"log"
"os"
"freetype-go.googlecode.com/hg/freetype/raster"
)
func p(x, y int) raster.Point {
return raster.Point{raster.Fixed(x * 256), raster.Fixed(y * 256)}
}
func clear(m *image.Alpha) {
for y := 0; y < m.Height(); y++ {
for x := 0; x < m.Width(); x++ {
m.Pixel[y][x] = image.AlphaColor{0}
}
}
}
func main() {
// Draw a rounded corner that is one pixel wide.
r := raster.New(50, 50)
r.Start(p(5, 5))
r.Add1(p(5, 25))
r.Add2(p(5, 45), p(25, 45))
r.Add1(p(45, 45))
r.Add1(p(45, 44))
r.Add1(p(26, 44))
r.Add2(p(6, 44), p(6, 24))
r.Add1(p(6, 5))
r.Add1(p(5, 5))
// Rasterize that curve multiple times at different gammas.
const (
w = 600
h = 200
)
rgba := image.NewRGBA(w, h)
draw.Draw(rgba, draw.Rect(0, 0, w, h/2), image.Black, draw.ZP)
draw.Draw(rgba, draw.Rect(0, h/2, w, h), image.White, draw.ZP)
mask := image.NewAlpha(50, 50)
painter := raster.AlphaSrcPainter(mask)
gammas := []float64{1.0 / 10.0, 1.0 / 3.0, 1.0 / 2.0, 2.0 / 3.0, 4.0 / 5.0, 1.0, 5.0 / 4.0, 3.0 / 2.0, 2.0, 3.0, 10.0}
for i, g := range gammas {
clear(mask)
r.Rasterize(raster.GammaCorrectionPainter(painter, g))
x, y := 50*i+25, 25
draw.DrawMask(rgba, draw.Rect(x, y, x+50, y+50), image.White, draw.ZP, mask, draw.ZP, draw.Over)
y += 100
draw.DrawMask(rgba, draw.Rect(x, y, x+50, y+50), image.Black, draw.ZP, mask, draw.ZP, draw.Over)
}
// Save that RGBA image to disk.
f, err := os.Open("out.png", os.O_CREAT|os.O_WRONLY, 0600)
if err != nil {
log.Stderr(err)
os.Exit(1)
}
defer f.Close()
b := bufio.NewWriter(f)
err = png.Encode(b, rgba)
if err != nil {
log.Stderr(err)
os.Exit(1)
}
err = b.Flush()
if err != nil {
log.Stderr(err)
os.Exit(1)
}
fmt.Println("Wrote out.png OK.")
}

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@ -155,19 +155,19 @@ func main() {
f, err := os.Open("out.png", os.O_CREAT|os.O_WRONLY, 0600)
if err != nil {
log.Stderr(err)
return
os.Exit(1)
}
defer f.Close()
b := bufio.NewWriter(f)
err = png.Encode(b, rgba)
if err != nil {
log.Stderr(err)
return
os.Exit(1)
}
err = b.Flush()
if err != nil {
log.Stderr(err)
return
os.Exit(1)
}
fmt.Println("Wrote out.png OK.")
}

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@ -7,6 +7,7 @@ include $(GOROOT)/src/Make.$(GOARCH)
TARG=freetype-go.googlecode.com/hg/freetype/raster
GOFILES=\
paint.go\
raster.go\
include $(GOROOT)/src/Make.pkg

161
freetype/raster/paint.go Normal file
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@ -0,0 +1,161 @@
// Copyright 2010 The Freetype-Go Authors. All rights reserved.
// Use of this source code is governed by your choice of either the
// FreeType License or the GNU General Public License version 2,
// both of which can be found in the LICENSE file.
package raster
import (
"image"
"math"
)
// A Span is a horizontal segment of pixels with constant alpha. X0 is an
// inclusive bound and X1 is exclusive, the same as for slices. A fully
// opaque Span has A == 1<<32 - 1.
type Span struct {
Y, X0, X1 int
A uint32
}
// A Painter knows how to paint a batch of Spans. A Span's alpha is non-zero
// until the final Span of the rasterization, which is the zero value Span.
// A rasterization may involve Painting multiple batches, but the final zero
// value Span will occur only once per rasterization, not once per Paint call.
// Paint may use all of ss as scratch space during the call.
type Painter interface {
Paint(ss []Span)
}
// The PainterFunc type adapts an ordinary function to the Painter interface.
type PainterFunc func(ss []Span)
// Paint just delegates the call to f.
func (f PainterFunc) Paint(ss []Span) { f(ss) }
// AlphaOverPainter returns a Painter that paints onto the given Alpha image
// using the "src over dst" Porter-Duff composition operator.
func AlphaOverPainter(m *image.Alpha) Painter {
return PainterFunc(func(ss []Span) {
for _, s := range ss {
a := int(s.A >> 24)
p := m.Pixel[s.Y]
for i := s.X0; i < s.X1; i++ {
ai := int(p[i].A)
ai = (ai*255 + (255-ai)*a) / 255
p[i] = image.AlphaColor{uint8(ai)}
}
}
})
}
// AlphaSrcPainter returns a Painter that paints onto the given Alpha image
// using the "src" Porter-Duff composition operator.
func AlphaSrcPainter(m *image.Alpha) Painter {
return PainterFunc(func(ss []Span) {
for _, s := range ss {
color := image.AlphaColor{uint8(s.A >> 24)}
p := m.Pixel[s.Y]
for i := s.X0; i < s.X1; i++ {
p[i] = color
}
}
})
}
// A monochromePainter has a wrapped painter and an accumulator for merging
// adjacent opaque Spans.
type monochromePainter struct {
p Painter
y, x0, x1 int
}
// Paint delegates to the wrapped Painter after quantizing each Span's alpha
// values and merging adjacent fully opaque Spans.
func (m *monochromePainter) Paint(ss []Span) {
// We compact the ss slice, discarding any Spans whose alpha quantizes to zero.
j := 0
for _, s := range ss {
if s.A >= 1<<31 {
if m.y == s.Y && m.x1 == s.X0 {
m.x1 = s.X1
} else {
ss[j] = Span{m.y, m.x0, m.x1, 1<<32 - 1}
j++
m.y, m.x0, m.x1 = s.Y, s.X0, s.X1
}
} else if s.A == 0 {
// The final Span of a rasterization is a zero value. We flush
// our accumulated Span and finish with a zero Span.
ss[j] = Span{m.y, m.x0, m.x1, 1<<32 - 1}
j++
if j < len(ss) {
ss[j] = Span{}
j++
m.p.Paint(ss[0:j])
} else if j == len(ss) {
m.p.Paint(ss)
ss[0] = Span{}
m.p.Paint(ss[0:1])
} else {
panic("unreachable")
}
// Reset the accumulator, so that this Painter can be re-used.
m.y, m.x0, m.x1 = 0, 0, 0
return
}
}
m.p.Paint(ss[0:j])
}
// A MonochromePainter wraps another Painter, quantizing each Span's alpha to
// be either fully opaque or fully transparent.
func MonochromePainter(p Painter) Painter {
return &monochromePainter{p: p}
}
// A gammaCorrectionPainter has a wrapped painter and a precomputed linear
// interpolation of the exponential gamma-correction curve.
type gammaCorrectionPainter struct {
p Painter
a [256]uint16 // Alpha values, with fully opaque == 1<<16-1.
}
// Paint delegates to the wrapped Painter after performing gamma-correction
// on each Span.
func (g *gammaCorrectionPainter) Paint(ss []Span) {
const (
M = 0x1010101 // 255*M == 1<<32-1
N = 0x8080 // N = M>>9, and N < 1<<16-1
)
for i, _ := range ss {
if ss[i].A == 0 || ss[i].A == 1<<32-1 {
continue
}
p, q := ss[i].A/M, (ss[i].A%M)>>9
// The resultant alpha is a linear interpolation of g.a[p] and g.a[p+1].
a := uint32(g.a[p])*(N-q) + uint32(g.a[p+1])*q
a = (a + N/2) / N
// Convert the alpha from 16-bit (which is g.a's range) to 32-bit.
a |= a << 16
// A non-final Span can't have zero alpha.
if a == 0 {
a = 1
}
ss[i].A = a
}
g.p.Paint(ss)
}
// A GammaCorrectionPainter wraps another Painter, performing gamma-correction
// on the alpha values of each Span.
func GammaCorrectionPainter(p Painter, gamma float64) Painter {
g := &gammaCorrectionPainter{p: p}
for i := 0; i < 256; i++ {
a := float64(i) / 0xff
a = math.Pow(a, gamma)
g.a[i] = uint16(0xffff * a)
}
return g
}

View file

@ -17,28 +17,9 @@ package raster
import (
"fmt"
"image"
"strconv"
)
// A Painter knows how to paint a span, and a span is a horizontal segment
// of a certain alpha. A fully opaque span has alpha == 1<<32-1. A span's
// alpha is non-zero until the final Paint call of the rasterization, which
// has all arguments zero.
// TODO(nigeltao): Is it worth batching spans, so that Paint takes a []Span
// instead of a single Span?
type Painter interface {
Paint(yi, xi0, xi1 int, alpha uint32)
}
// The PainterFunc type adapts an ordinary function to the Painter interface.
type PainterFunc func(yi, xi0, xi1 int, alpha uint32)
// Paint just delegates the call to f.
func (f PainterFunc) Paint(yi, xi0, xi1 int, alpha uint32) {
f(yi, xi0, xi1, alpha)
}
// A 24.8 fixed point number.
type Fixed int32
@ -103,6 +84,7 @@ type Rasterizer struct {
// Buffers.
cellBuf [256]cell
cellIndexBuf [64]int
spanBuf [64]Span
}
// findCell returns the index in r.cell for the cell corresponding to
@ -461,13 +443,13 @@ func (r *Rasterizer) areaToAlpha(area int) uint32 {
return alpha
}
// Rasterize converts r's accumulated curves into spans for p. The spans
// Rasterize converts r's accumulated curves into Spans for p. The Spans
// passed to p are non-overlapping, and sorted by Y and then X. They all
// have non-zero width (and 0 <= xi0 < xi1 <= r.width) and non-zero alpha,
// except for the final span, which has yi, xi0, xi1 and alpha all equal
// to zero.
// have non-zero width (and 0 <= X0 < X1 <= r.width) and non-zero A, except
// for the final Span, which has Y, X0, X1 and A all equal to zero.
func (r *Rasterizer) Rasterize(p Painter) {
r.saveCell()
s := 0
for yi := 0; yi < len(r.cellIndex); yi++ {
xi, cover := 0, 0
for c := r.cellIndex[yi]; c != -1; c = r.cell[c].next {
@ -482,7 +464,8 @@ func (r *Rasterizer) Rasterize(p Painter) {
xi1 = r.width
}
if xi0 < xi1 {
p.Paint(yi, xi0, xi1, alpha)
r.spanBuf[s] = Span{yi, xi0, xi1, alpha}
s++
}
}
}
@ -498,12 +481,19 @@ func (r *Rasterizer) Rasterize(p Painter) {
xi1 = r.width
}
if xi0 < xi1 {
p.Paint(yi, xi0, xi1, alpha)
r.spanBuf[s] = Span{yi, xi0, xi1, alpha}
s++
}
}
if s > len(r.spanBuf)-2 {
p.Paint(r.spanBuf[0:s])
s = 0
}
}
}
p.Paint(0, 0, 0, 0)
r.spanBuf[s] = Span{}
s++
p.Paint(r.spanBuf[0:s])
}
// Clear cancels any previous calls to r.Start or r.AddN.
@ -554,29 +544,3 @@ func New(width, height int) *Rasterizer {
}
return r
}
// AlphaOverPainter returns a Painter that paints onto the given Alpha image
// using the "src over dst" Porter-Duff composition operator.
func AlphaOverPainter(m *image.Alpha) Painter {
return PainterFunc(func(yi, xi0, xi1 int, alpha uint32) {
a := int(alpha >> 24)
p := m.Pixel[yi]
for i := xi0; i < xi1; i++ {
ai := int(p[i].A)
ai = (ai*255 + (255-ai)*a) / 255
p[i] = image.AlphaColor{uint8(ai)}
}
})
}
// AlphaSrcPainter returns a Painter that paints onto the given Alpha image
// using the "src" Porter-Duff composition operator.
func AlphaSrcPainter(m *image.Alpha) Painter {
return PainterFunc(func(yi, xi0, xi1 int, alpha uint32) {
color := image.AlphaColor{uint8(alpha >> 24)}
p := m.Pixel[yi]
for i := xi0; i < xi1; i++ {
p[i] = color
}
})
}