diff --git a/freetype/raster/Makefile b/freetype/raster/Makefile index 5648c90..11ca529 100644 --- a/freetype/raster/Makefile +++ b/freetype/raster/Makefile @@ -10,6 +10,6 @@ GOFILES=\ geom.go\ paint.go\ raster.go\ + stroke.go\ include $(GOROOT)/src/Make.pkg - diff --git a/freetype/raster/geom.go b/freetype/raster/geom.go index 4f13264..1489a81 100644 --- a/freetype/raster/geom.go +++ b/freetype/raster/geom.go @@ -19,21 +19,21 @@ type Fix64 int64 // String returns a human-readable representation of a 24.8 fixed point number. // For example, the number one-and-a-quarter becomes "1:064". func (x Fix32) String() string { - i, f := x/256, x%256 - if f < 0 { - f = -f + if x < 0 { + x = -x + return fmt.Sprintf("-%d:%03d", int32(x/256), int32(x%256)) } - return fmt.Sprintf("%d:%03d", int32(i), int32(f)) + return fmt.Sprintf("%d:%03d", int32(x/256), int32(x%256)) } // String returns a human-readable representation of a 48.16 fixed point number. // For example, the number one-and-a-quarter becomes "1:16384". func (x Fix64) String() string { - i, f := x/65536, x%65536 - if f < 0 { - f = -f + if x < 0 { + x = -x + return fmt.Sprintf("-%d:%05d", int64(x/65536), int64(x%65536)) } - return fmt.Sprintf("%d:%05d", int64(i), int64(f)) + return fmt.Sprintf("%d:%05d", int64(x/65536), int64(x%65536)) } // maxAbs returns the maximum of abs(a) and abs(b). @@ -56,6 +56,11 @@ type Point struct { X, Y Fix32 } +// String returns a human-readable representation of a Point. +func (p Point) String() string { + return "(" + p.X.String() + ", " + p.Y.String() + ")" +} + // Add returns the vector p + q. func (p Point) Add(q Point) Point { return Point{p.X + q.X, p.Y + q.Y} @@ -269,266 +274,47 @@ func (p *Path) AddPath(q Path) { copy((*p)[n:n+m], q) } -// A Capper signifies how to begin or end a stroked path. -type Capper interface { - // Cap adds a cap to p given a pivot point and the normal vector of a - // terminal segment. The normal's length is half of the stroke width. - Cap(p Adder, halfWidth Fix32, pivot, n1 Point) -} - -// The CapperFunc type adapts an ordinary function to be a Capper. -type CapperFunc func(Adder, Fix32, Point, Point) - -func (f CapperFunc) Cap(p Adder, halfWidth Fix32, pivot, n1 Point) { - f(p, halfWidth, pivot, n1) -} - -// A Joiner signifies how to join interior nodes of a stroked path. -type Joiner interface { - // Join adds a join to the two sides of a stroked path given a pivot - // point and the normal vectors of the trailing and leading segments. - // Both normals have length equal to half of the stroke width. - Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) -} - -// The JoinerFunc type adapts an ordinary function to be a Joiner. -type JoinerFunc func(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) - -func (f JoinerFunc) Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) { - f(lhs, rhs, halfWidth, pivot, n0, n1) -} - // AddStroke adds a stroked Path. func (p *Path) AddStroke(q Path, width Fix32, cr Capper, jr Joiner) { Stroke(p, q, width, cr, jr) } -// Stroke adds the stroked Path q to p. The resultant stroked path is typically -// self-intersecting and should be rasterized with UseNonZeroWinding. -// cr and jr may be nil, which defaults to a RoundCapper or RoundJoiner. -func Stroke(p Adder, q Path, width Fix32, cr Capper, jr Joiner) { +// firstPoint returns the first point in a non-empty Path. +func (p Path) firstPoint() Point { + return Point{p[1], p[2]} +} + +// lastPoint returns the last point in a non-empty Path. +func (p Path) lastPoint() Point { + return Point{p[len(p)-3], p[len(p)-2]} +} + +// addPathReversed adds q reversed to p. +// For example, if q consists of a linear segment from A to B followed by a +// quadratic segment from B to C to D, then the values of q looks like: +// index: 01234567890123 +// value: 0AA01BB12CCDD2 +// So, when adding q backwards to p, we want to Add2(C, B) followed by Add1(A). +func addPathReversed(p Adder, q Path) { if len(q) == 0 { return } - if cr == nil { - cr = RoundCapper - } - if jr == nil { - jr = RoundJoiner - } - if q[0] != 0 { - panic("freetype/raster: bad path") - } - i := 0 - for j := 4; j < len(q); { - switch q[j] { - case 0: - stroke(p, q[i:j], width, cr, jr) - i, j = j, j+4 - case 1: - j += 4 - case 2: - j += 6 - case 3: - j += 8 - } - } - stroke(p, q[i:len(q)], width, cr, jr) -} - -// A RoundCapper adds round caps to a stroked path. -var RoundCapper Capper = CapperFunc(func(p Adder, halfWidth Fix32, pivot, n1 Point) { - // The cubic Bézier approximation to a circle involves the magic number - // (√2 - 1) * 4/3, which is approximately 141/256. - const k = 141 - e := n1.Rot90CCW() - side := pivot.Add(e) - start, end := pivot.Sub(n1), pivot.Add(n1) - d, e := n1.Mul(k), e.Mul(k) - p.Add3(start.Add(e), side.Sub(d), side) - p.Add3(side.Add(d), end.Add(e), end) -}) - -// A ButtCapper adds butt caps to a stroked path. -var ButtCapper Capper = CapperFunc(func(p Adder, halfWidth Fix32, pivot, n1 Point) { - p.Add1(pivot.Add(n1)) -}) - -// A SquareCapper adds square caps to a stroked path. -var SquareCapper Capper = CapperFunc(func(p Adder, halfWidth Fix32, pivot, n1 Point) { - e := n1.Rot90CCW() - side := pivot.Add(e) - p.Add1(side.Sub(n1)) - p.Add1(side.Add(n1)) - p.Add1(pivot.Add(n1)) -}) - -// A RoundJoiner adds round joins to a stroked path. -var RoundJoiner Joiner = JoinerFunc(func(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { - dot := n0.Rot90CW().Dot(n1) - if dot >= 0 { - addArc(lhs, pivot, n0, n1) - rhs.Add1(pivot.Sub(n1)) - } else { - lhs.Add1(pivot.Add(n1)) - addArc(rhs, pivot, n0.Neg(), n1.Neg()) - } -}) - -// A BevelJoiner adds bevel joins to a stroked path. -var BevelJoiner Joiner = JoinerFunc(func(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { - lhs.Add1(pivot.Add(n1)) - rhs.Add1(pivot.Sub(n1)) -}) - -// addArc adds a circular arc from pivot+n0 to pivot+n1 to p. The shorter of -// the two possible arcs is taken, i.e. the one spanning <= 180 degrees. -// The two vectors n0 and n1 must be of equal length. -func addArc(p Adder, pivot, n0, n1 Point) { - // r2 is the square of the length of n0. - r2 := n0.Dot(n0) - if r2 < 4096 { - // The arc radius is so small that we collapse to a straight line. - p.Add1(pivot.Add(n1)) - return - } - // We approximate the arc by 0, 1, 2 or 3 45-degree quadratic segments plus - // a final quadratic segment from s to n1. Each 45-degree segment has control - // points {1, 0}, {1, tan(π/8)} and {1/√2, 1/√2} suitably scaled, rotated and - // translated. tan(π/8) is approximately 106/256. - const t = 106 - var s Point - // We determine which octant the angle between n0 and n1 is in via three dot products. - // m0, m1 and m2 are n0 rotated clockwise by 45, 90 and 135 degrees. - m0 := n0.Rot45CW() - m1 := n0.Rot90CW() - m2 := m0.Rot90CW() - if m1.Dot(n1) >= 0 { - if n0.Dot(n1) >= 0 { - if m2.Dot(n1) <= 0 { - // n1 is between 0 and 45 degrees clockwise of n0. - s = n0 - } else { - // n1 is between 45 and 90 degrees clockwise of n0. - p.Add2(pivot.Add(n0).Add(m1.Mul(t)), pivot.Add(m0)) - s = m0 - } - } else { - pm1, n0t := pivot.Add(m1), n0.Mul(t) - p.Add2(pivot.Add(n0).Add(m1.Mul(t)), pivot.Add(m0)) - p.Add2(pm1.Add(n0t), pm1) - if m0.Dot(n1) >= 0 { - // n1 is between 90 and 135 degrees clockwise of n0. - s = m1 - } else { - // n1 is between 135 and 180 degrees clockwise of n0. - p.Add2(pm1.Sub(n0t), pivot.Add(m2)) - s = m2 - } - } - } else { - if n0.Dot(n1) >= 0 { - if m0.Dot(n1) >= 0 { - // n1 is between 0 and 45 degrees counter-clockwise of n0. - s = n0 - } else { - // n1 is between 45 and 90 degrees counter-clockwise of n0. - p.Add2(pivot.Add(n0).Sub(m1.Mul(t)), pivot.Sub(m2)) - s = m2.Neg() - } - } else { - pm1, n0t := pivot.Sub(m1), n0.Mul(t) - p.Add2(pivot.Add(n0).Sub(m1.Mul(t)), pivot.Sub(m2)) - p.Add2(pm1.Add(n0t), pm1) - if m2.Dot(n1) <= 0 { - // n1 is between 90 and 135 degrees counter-clockwise of n0. - s = m1.Neg() - } else { - // n1 is between 135 and 180 degrees counter-clockwise of n0. - p.Add2(pm1.Sub(n0t), pivot.Sub(m0)) - s = m0.Neg() - } - } - } - // The final quadratic segment has two endpoints s and n1 and the middle - // control point is a multiple of s.Add(n1), i.e. it is on the angle bisector - // of those two points. The multiple ranges between 128/256 and 150/256 as - // the angle between s and n1 ranges between 0 and 45 degrees. - // When the angle is 0 degrees (i.e. s and n1 are coincident) then s.Add(n1) - // is twice s and so the middle control point of the degenerate quadratic - // segment should be half s.Add(n1), and half = 128/256. - // When the angle is 45 degrees then 150/256 is the ratio of the lengths of - // the two vectors {1, tan(π/8)} and {1 + 1/√2, 1/√2}. - // d is the normalized dot product between s and n1. Since the angle ranges - // between 0 and 45 degrees then d ranges between 256/256 and 181/256. - d := 256 * s.Dot(n1) / r2 - multiple := Fix32(150 - 22*(d-181)/(256-181)) - p.Add2(pivot.Add(s.Add(n1).Mul(multiple)), pivot.Add(n1)) -} - -// stroke adds the stroked Path q to p, where q consists of exactly one curve. -func stroke(p Adder, q Path, width Fix32, cr Capper, jr Joiner) { - // Stroking is implemented by deriving two paths each width/2 apart from q. - // The left-hand-side path is added immediately to p; the right-hand-side - // path is accumulated in r, and once we've finished adding the LHS to p - // we add the RHS in reverse order. - r := Path(make([]Fix32, 0, len(q))) - u := width / 2 - var start, anorm Point - a := Point{q[1], q[2]} - i := 4 - for i < len(q) { - switch q[i] { - case 1: - b := Point{q[i+1], q[i+2]} - bnorm := b.Sub(a).Norm(u).Rot90CCW() - if i == 4 { - start = a.Add(bnorm) - p.Start(start) - r.Start(a.Sub(bnorm)) - } else { - jr.Join(p, &r, u, a, anorm, bnorm) - } - p.Add1(b.Add(bnorm)) - r.Add1(b.Sub(bnorm)) - a, anorm = b, bnorm - i += 4 - case 2: - panic("freetype/raster: stroke unimplemented for quadratic segments") - case 3: - panic("freetype/raster: stroke unimplemented for cubic segments") - default: - panic("freetype/raster: bad path") - } - } - i = len(r) - 1 - cr.Cap(p, u, Point{q[len(q)-3], q[len(q)-2]}, anorm.Neg()) - // Add r reversed to p. - // For example, if r consists of a linear segment from A to B followed by a - // quadratic segment from B to C to D, then the values of r looks like: - // index: 01234567890123 - // value: 0AA01BB12CCDD2 - // So, when adding r backwards to p, we want to Add2(C, B) followed by Add1(A). -loop: + i := len(q) - 1 for { - switch r[i] { + switch q[i] { case 0: - break loop + return case 1: i -= 4 - p.Add1(Point{r[i-2], r[i-1]}) + p.Add1(Point{q[i-2], q[i-1]}) case 2: i -= 6 - p.Add2(Point{r[i+2], r[i+3]}, Point{r[i-2], r[i-1]}) + p.Add2(Point{q[i+2], q[i+3]}, Point{q[i-2], q[i-1]}) case 3: i -= 8 - p.Add3(Point{r[i+4], r[i+5]}, Point{r[i+2], r[i+3]}, Point{r[i-2], r[i-1]}) + p.Add3(Point{q[i+4], q[i+5]}, Point{q[i+2], q[i+3]}, Point{q[i-2], q[i-1]}) default: panic("freetype/raster: bad path") } } - // TODO(nigeltao): if q is a closed path then we should join the first and - // last segments instead of capping them. - pivot := Point{q[1], q[2]} - cr.Cap(p, u, pivot, start.Sub(pivot)) } diff --git a/freetype/raster/stroke.go b/freetype/raster/stroke.go new file mode 100644 index 0000000..dbd3da2 --- /dev/null +++ b/freetype/raster/stroke.go @@ -0,0 +1,466 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package raster + +// Two points are considered practically equal if the square of the distance +// between them is less than one quarter (i.e. 16384 / 65536 in Fix64). +const epsilon = 16384 + +// A Capper signifies how to begin or end a stroked path. +type Capper interface { + // Cap adds a cap to p given a pivot point and the normal vector of a + // terminal segment. The normal's length is half of the stroke width. + Cap(p Adder, halfWidth Fix32, pivot, n1 Point) +} + +// The CapperFunc type adapts an ordinary function to be a Capper. +type CapperFunc func(Adder, Fix32, Point, Point) + +func (f CapperFunc) Cap(p Adder, halfWidth Fix32, pivot, n1 Point) { + f(p, halfWidth, pivot, n1) +} + +// A Joiner signifies how to join interior nodes of a stroked path. +type Joiner interface { + // Join adds a join to the two sides of a stroked path given a pivot + // point and the normal vectors of the trailing and leading segments. + // Both normals have length equal to half of the stroke width. + Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) +} + +// The JoinerFunc type adapts an ordinary function to be a Joiner. +type JoinerFunc func(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) + +func (f JoinerFunc) Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) { + f(lhs, rhs, halfWidth, pivot, n0, n1) +} + +// RoundCapper adds round caps to a stroked path. +var RoundCapper Capper = CapperFunc(roundCapper) + +func roundCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + // The cubic Bézier approximation to a circle involves the magic number + // (√2 - 1) * 4/3, which is approximately 141/256. + const k = 141 + e := n1.Rot90CCW() + side := pivot.Add(e) + start, end := pivot.Sub(n1), pivot.Add(n1) + d, e := n1.Mul(k), e.Mul(k) + p.Add3(start.Add(e), side.Sub(d), side) + p.Add3(side.Add(d), end.Add(e), end) +} + +// ButtCapper adds butt caps to a stroked path. +var ButtCapper Capper = CapperFunc(buttCapper) + +func buttCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + p.Add1(pivot.Add(n1)) +} + +// SquareCapper adds square caps to a stroked path. +var SquareCapper Capper = CapperFunc(squareCapper) + +func squareCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + e := n1.Rot90CCW() + side := pivot.Add(e) + p.Add1(side.Sub(n1)) + p.Add1(side.Add(n1)) + p.Add1(pivot.Add(n1)) +} + +// RoundJoiner adds round joins to a stroked path. +var RoundJoiner Joiner = JoinerFunc(roundJoiner) + +func roundJoiner(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { + dot := n0.Rot90CW().Dot(n1) + if dot >= 0 { + addArc(lhs, pivot, n0, n1) + rhs.Add1(pivot.Sub(n1)) + } else { + lhs.Add1(pivot.Add(n1)) + addArc(rhs, pivot, n0.Neg(), n1.Neg()) + } +} + +// BevelJoiner adds bevel joins to a stroked path. +var BevelJoiner Joiner = JoinerFunc(bevelJoiner) + +func bevelJoiner(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { + lhs.Add1(pivot.Add(n1)) + rhs.Add1(pivot.Sub(n1)) +} + +// addArc adds a circular arc from pivot+n0 to pivot+n1 to p. The shorter of +// the two possible arcs is taken, i.e. the one spanning <= 180 degrees. +// The two vectors n0 and n1 must be of equal length. +func addArc(p Adder, pivot, n0, n1 Point) { + // r2 is the square of the length of n0. + r2 := n0.Dot(n0) + if r2 < epsilon { + // The arc radius is so small that we collapse to a straight line. + p.Add1(pivot.Add(n1)) + return + } + // We approximate the arc by 0, 1, 2 or 3 45-degree quadratic segments plus + // a final quadratic segment from s to n1. Each 45-degree segment has control + // points {1, 0}, {1, tan(π/8)} and {1/√2, 1/√2} suitably scaled, rotated and + // translated. tan(π/8) is approximately 106/256. + const tpo8 = 106 + var s Point + // We determine which octant the angle between n0 and n1 is in via three dot products. + // m0, m1 and m2 are n0 rotated clockwise by 45, 90 and 135 degrees. + m0 := n0.Rot45CW() + m1 := n0.Rot90CW() + m2 := m0.Rot90CW() + if m1.Dot(n1) >= 0 { + if n0.Dot(n1) >= 0 { + if m2.Dot(n1) <= 0 { + // n1 is between 0 and 45 degrees clockwise of n0. + s = n0 + } else { + // n1 is between 45 and 90 degrees clockwise of n0. + p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0)) + s = m0 + } + } else { + pm1, n0t := pivot.Add(m1), n0.Mul(tpo8) + p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0)) + p.Add2(pm1.Add(n0t), pm1) + if m0.Dot(n1) >= 0 { + // n1 is between 90 and 135 degrees clockwise of n0. + s = m1 + } else { + // n1 is between 135 and 180 degrees clockwise of n0. + p.Add2(pm1.Sub(n0t), pivot.Add(m2)) + s = m2 + } + } + } else { + if n0.Dot(n1) >= 0 { + if m0.Dot(n1) >= 0 { + // n1 is between 0 and 45 degrees counter-clockwise of n0. + s = n0 + } else { + // n1 is between 45 and 90 degrees counter-clockwise of n0. + p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2)) + s = m2.Neg() + } + } else { + pm1, n0t := pivot.Sub(m1), n0.Mul(tpo8) + p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2)) + p.Add2(pm1.Add(n0t), pm1) + if m2.Dot(n1) <= 0 { + // n1 is between 90 and 135 degrees counter-clockwise of n0. + s = m1.Neg() + } else { + // n1 is between 135 and 180 degrees counter-clockwise of n0. + p.Add2(pm1.Sub(n0t), pivot.Sub(m0)) + s = m0.Neg() + } + } + } + // The final quadratic segment has two endpoints s and n1 and the middle + // control point is a multiple of s.Add(n1), i.e. it is on the angle bisector + // of those two points. The multiple ranges between 128/256 and 150/256 as + // the angle between s and n1 ranges between 0 and 45 degrees. + // When the angle is 0 degrees (i.e. s and n1 are coincident) then s.Add(n1) + // is twice s and so the middle control point of the degenerate quadratic + // segment should be half s.Add(n1), and half = 128/256. + // When the angle is 45 degrees then 150/256 is the ratio of the lengths of + // the two vectors {1, tan(π/8)} and {1 + 1/√2, 1/√2}. + // d is the normalized dot product between s and n1. Since the angle ranges + // between 0 and 45 degrees then d ranges between 256/256 and 181/256. + d := 256 * s.Dot(n1) / r2 + multiple := Fix32(150 - 22*(d-181)/(256-181)) + p.Add2(pivot.Add(s.Add(n1).Mul(multiple)), pivot.Add(n1)) +} + +// midpoint returns the midpoint of two Points. +func midpoint(a, b Point) Point { + return Point{(a.X + b.X) / 2, (a.Y + b.Y) / 2} +} + +// angleGreaterThan45 returns whether the angle between two vectors is more +// than 45 degrees. +func angleGreaterThan45(v0, v1 Point) bool { + v := v0.Rot45CCW() + return v.Dot(v1) < 0 || v.Rot90CW().Dot(v1) < 0 +} + +// interpolate returns the point (1-t)*a + t*b. +func interpolate(a, b Point, t Fix64) Point { + s := 65536 - t + x := s*Fix64(a.X) + t*Fix64(b.X) + y := s*Fix64(a.Y) + t*Fix64(b.Y) + return Point{Fix32(x >> 16), Fix32(y >> 16)} +} + +// curviest2 returns the value of t for which the quadratic parametric curve +// (1-t)²*a + 2*t*(1-t).b + t²*c has maximum curvature. +// +// The curvature of the parametric curve f(t) = (x(t), y(t)) is +// |x′y″-y′x″| / (x′²+y′²)^(3/2). +// +// Let d = b-a and e = c-2*b+a, so that f′(t) = 2*d+2*e*t and f″(t) = 2*e. +// The curvature's numerator is (2*dx+2*ex*t)*(2*ey)-(2*dy+2*ey*t)*(2*ex), +// which simplifies to 4*dx*ey-4*dy*ex, which is constant with respect to t. +// +// Thus, curvature is extreme where the denominator is extreme, i.e. where +// (x′²+y′²) is extreme. The first order condition is that +// 2*x′*x″+2*y′*y″ = 0, or (dx+ex*t)*ex + (dy+ey*t)*ey = 0. +// Solving for t gives t = -(dx*ex+dy*ey) / (ex*ex+ey*ey). +func curviest2(a, b, c Point) Fix64 { + dx := int64(b.X - a.X) + dy := int64(b.Y - a.Y) + ex := int64(c.X - 2*b.X + a.X) + ey := int64(c.Y - 2*b.Y + a.Y) + if ex == 0 && ey == 0 { + return 32768 + } + return Fix64(-65536 * (dx*ex + dy*ey) / (ex*ex + ey*ey)) +} + +// A stroker holds state for stroking a path. +type stroker struct { + // p is the destination that records the stroked path. + p Adder + // u is the half-width of the stroke. + u Fix32 + // cr and jr specify how to end and connect path segments. + cr Capper + jr Joiner + // r is the reverse path. Stroking a path involves constructing two + // parallel paths 2*u apart. The first path is added immediately to p, + // the second path is accumulated in r and eventually added in reverse. + r Path + // a is the most recent segment point. anorm is the segment normal of + // length u at that point. + a, anorm Point +} + +// addNonCurvy2 adds a quadratic segment to the stroker, where the segment +// defined by (k.a, b, c) achieves maximum curvature at either k.a or c. +func (k *stroker) addNonCurvy2(b, c Point) { + // We repeatedly divide the segment at its middle until it is straight + // enough to approximate the stroke by just translating the control points. + // ds and ps are stacks of depths and points. t is the top of the stack. + const maxDepth = 5 + var ( + ds [maxDepth + 1]int + ps [2*maxDepth + 3]Point + t int + ) + // Initially the ps stack has one quadratic segment of depth zero. + ds[0] = 0 + ps[2] = k.a + ps[1] = b + ps[0] = c + anorm := k.anorm + var cnorm Point + + for { + depth := ds[t] + a := ps[2*t+2] + b := ps[2*t+1] + c := ps[2*t+0] + ab := b.Sub(a) + bc := c.Sub(b) + abIsSmall := ab.Dot(ab) < Fix64(1<<16) + bcIsSmall := bc.Dot(bc) < Fix64(1<<16) + if abIsSmall && bcIsSmall { + // Approximate the segment by a circular arc. + cnorm = bc.Norm(k.u).Rot90CCW() + mac := midpoint(a, c) + addArc(k.p, mac, anorm, cnorm) + addArc(&k.r, mac, anorm.Neg(), cnorm.Neg()) + } else if depth < maxDepth && angleGreaterThan45(ab, bc) { + // Divide the segment in two and push both halves on the stack. + mab := midpoint(a, b) + mbc := midpoint(b, c) + t++ + ds[t+0] = depth + 1 + ds[t-1] = depth + 1 + ps[2*t+2] = a + ps[2*t+1] = mab + ps[2*t+0] = midpoint(mab, mbc) + ps[2*t-1] = mbc + continue + } else { + // Translate the control points. + bnorm := c.Sub(a).Norm(k.u).Rot90CCW() + cnorm = bc.Norm(k.u).Rot90CCW() + k.p.Add2(b.Add(bnorm), c.Add(cnorm)) + k.r.Add2(b.Sub(bnorm), c.Sub(cnorm)) + } + if t == 0 { + k.a, k.anorm = c, cnorm + return + } + t-- + anorm = cnorm + } + panic("unreachable") +} + +// Add1 adds a linear segment to the stroker. +func (k *stroker) Add1(b Point) { + bnorm := b.Sub(k.a).Norm(k.u).Rot90CCW() + if len(k.r) == 0 { + k.p.Start(k.a.Add(bnorm)) + k.r.Start(k.a.Sub(bnorm)) + } else { + k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, bnorm) + } + k.p.Add1(b.Add(bnorm)) + k.r.Add1(b.Sub(bnorm)) + k.a, k.anorm = b, bnorm +} + +// Add2 adds a quadratic segment to the stroker. +func (k *stroker) Add2(b, c Point) { + ab := b.Sub(k.a) + bc := c.Sub(b) + abnorm := ab.Norm(k.u).Rot90CCW() + if len(k.r) == 0 { + k.p.Start(k.a.Add(abnorm)) + k.r.Start(k.a.Sub(abnorm)) + } else { + k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, abnorm) + } + + // Approximate nearly-degenerate quadratics by linear segments. + abIsSmall := ab.Dot(ab) < epsilon + bcIsSmall := bc.Dot(bc) < epsilon + if abIsSmall || bcIsSmall { + acnorm := c.Sub(k.a).Norm(k.u).Rot90CCW() + k.p.Add1(c.Add(acnorm)) + k.r.Add1(c.Sub(acnorm)) + k.a, k.anorm = c, acnorm + return + } + + // The quadratic segment (k.a, b, c) has a point of maximum curvature. + // If this occurs at an end point, we process the segment as a whole. + t := curviest2(k.a, b, c) + if t <= 0 || t >= 65536 { + k.addNonCurvy2(b, c) + return + } + + // Otherwise, we perform a de Casteljau decomposition at the point of + // maximum curvature and process the two straighter parts. + mab := interpolate(k.a, b, t) + mbc := interpolate(b, c, t) + mabc := interpolate(mab, mbc, t) + + // If the vectors ab and bc are close to being in opposite directions, + // then the decomposition can become unstable, so we approximate the + // quadratic segment by two linear segments joined by an arc. + bcnorm := bc.Norm(k.u).Rot90CCW() + if abnorm.Dot(bcnorm) < -Fix64(k.u)*Fix64(k.u)*2047/2048 { + pArc := abnorm.Dot(bc) < 0 + + k.p.Add1(mabc.Add(abnorm)) + if pArc { + z := abnorm.Rot90CW() + addArc(k.p, mabc, abnorm, z) + addArc(k.p, mabc, z, bcnorm) + } + k.p.Add1(mabc.Add(bcnorm)) + k.p.Add1(c.Add(bcnorm)) + + k.r.Add1(mabc.Sub(abnorm)) + if !pArc { + z := abnorm.Rot90CW() + addArc(&k.r, mabc, abnorm.Neg(), z) + addArc(&k.r, mabc, z, bcnorm.Neg()) + } + k.r.Add1(mabc.Sub(bcnorm)) + k.r.Add1(c.Sub(bcnorm)) + + k.a, k.anorm = c, bcnorm + return + } + + // Process the decomposed parts. + k.addNonCurvy2(mab, mabc) + k.addNonCurvy2(mbc, c) +} + +// Add3 adds a cubic segment to the stroker. +func (k *stroker) Add3(b, c, d Point) { + panic("freetype/raster: stroke unimplemented for cubic segments") +} + +// stroke adds the stroked Path q to p, where q consists of exactly one curve. +func (k *stroker) stroke(q Path) { + // Stroking is implemented by deriving two paths each k.u apart from q. + // The left-hand-side path is added immediately to k.p; the right-hand-side + // path is accumulated in k.r. Once we've finished adding the LHS to k.p, + // we add the RHS in reverse order. + k.r = Path(make([]Fix32, 0, len(q))) + k.a = Point{q[1], q[2]} + for i := 4; i < len(q); { + switch q[i] { + case 1: + k.Add1(Point{q[i+1], q[i+2]}) + i += 4 + case 2: + k.Add2(Point{q[i+1], q[i+2]}, Point{q[i+3], q[i+4]}) + i += 6 + case 3: + k.Add3(Point{q[i+1], q[i+2]}, Point{q[i+3], q[i+4]}, Point{q[i+5], q[i+6]}) + i += 8 + default: + panic("freetype/raster: bad path") + } + } + if len(k.r) == 0 { + return + } + // TODO(nigeltao): if q is a closed curve then we should join the first and + // last segments instead of capping them. + k.cr.Cap(k.p, k.u, q.lastPoint(), k.anorm.Neg()) + addPathReversed(k.p, k.r) + pivot := q.firstPoint() + k.cr.Cap(k.p, k.u, pivot, pivot.Sub(Point{k.r[1], k.r[2]})) +} + +// Stroke adds q stroked with the given width to p. The result is typically +// self-intersecting and should be rasterized with UseNonZeroWinding. +// cr and jr may be nil, which defaults to a RoundCapper or RoundJoiner. +func Stroke(p Adder, q Path, width Fix32, cr Capper, jr Joiner) { + if len(q) == 0 { + return + } + if cr == nil { + cr = RoundCapper + } + if jr == nil { + jr = RoundJoiner + } + if q[0] != 0 { + panic("freetype/raster: bad path") + } + s := stroker{p: p, u: width / 2, cr: cr, jr: jr} + i := 0 + for j := 4; j < len(q); { + switch q[j] { + case 0: + s.stroke(q[i:j]) + i, j = j, j+4 + case 1: + j += 4 + case 2: + j += 6 + case 3: + j += 8 + default: + panic("freetype/raster: bad path") + } + } + s.stroke(q[i:]) +}