Don't use backtick quotes in the comments.
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2a5cbfd47e
commit
e8121e3c7d
4 changed files with 21 additions and 15 deletions
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@ -28,7 +28,7 @@ type node struct {
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x, y, degree int
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}
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// These contours "outside" and "inside" are from the `A' glyph from the Droid
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// These contours "outside" and "inside" are from the 'A' glyph from the Droid
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// Serif Regular font.
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var outside = []node{
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@ -84,7 +84,7 @@ type Context struct {
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cache [nGlyphs * nXFractions * nYFractions]cacheEntry
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}
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// PointToFixed converts the given number of points (as in ``a 12 point font'')
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// PointToFixed converts the given number of points (as in "a 12 point font")
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// into a 26.6 fixed point number of pixels.
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func (c *Context) PointToFixed(x float64) fixed.Int26_6 {
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return fixed.Int26_6(x * float64(c.dpi) * (64.0 / 72.0))
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@ -304,7 +304,7 @@ func (c *Context) SetFont(font *truetype.Font) {
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c.recalc()
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}
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// SetFontSize sets the font size in points (as in ``a 12 point font'').
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// SetFontSize sets the font size in points (as in "a 12 point font").
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func (c *Context) SetFontSize(fontSize float64) {
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if c.fontSize == fontSize {
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return
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@ -304,7 +304,7 @@ func (r *Rasterizer) Add1(b fixed.Point26_6) {
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// Add2 adds a quadratic segment to the current curve.
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func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
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// Calculate nSplit (the number of recursive decompositions) based on how
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// `curvy' it is. Specifically, how much the middle point b deviates from
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// 'curvy' it is. Specifically, how much the middle point b deviates from
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// (a+c)/2.
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dev := maxAbs(r.a.X-2*b.X+c.X, r.a.Y-2*b.Y+c.Y) / fixed.Int26_6(r.splitScale2)
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nsplit := 0
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@ -312,7 +312,8 @@ func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
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dev /= 4
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nsplit++
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}
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// dev is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit is 16.
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// dev is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit
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// is 16.
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const maxNsplit = 16
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if nsplit > maxNsplit {
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panic("freetype/raster: Add2 nsplit too large: " + strconv.Itoa(nsplit))
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@ -331,8 +332,9 @@ func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
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s := sStack[i]
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p := pStack[2*i:]
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if s > 0 {
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// Split the quadratic curve p[:3] into an equivalent set of two shorter curves:
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// p[:3] and p[2:5]. The new p[4] is the old p[2], and p[0] is unchanged.
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// Split the quadratic curve p[:3] into an equivalent set of two
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// shorter curves: p[:3] and p[2:5]. The new p[4] is the old p[2],
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// and p[0] is unchanged.
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mx := p[1].X
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p[4].X = p[2].X
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p[3].X = (p[4].X + mx) / 2
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@ -348,7 +350,8 @@ func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
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sStack[i+1] = s - 1
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i++
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} else {
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// Replace the level-0 quadratic with a two-linear-piece approximation.
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// Replace the level-0 quadratic with a two-linear-piece
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// approximation.
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midx := (p[0].X + 2*p[1].X + p[2].X) / 4
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midy := (p[0].Y + 2*p[1].Y + p[2].Y) / 4
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r.Add1(fixed.Point26_6{midx, midy})
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@ -360,7 +363,8 @@ func (r *Rasterizer) Add2(b, c fixed.Point26_6) {
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// Add3 adds a cubic segment to the current curve.
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func (r *Rasterizer) Add3(b, c, d fixed.Point26_6) {
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// Calculate nSplit (the number of recursive decompositions) based on how `curvy' it is.
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// Calculate nSplit (the number of recursive decompositions) based on how
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// 'curvy' it is.
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dev2 := maxAbs(r.a.X-3*(b.X+c.X)+d.X, r.a.Y-3*(b.Y+c.Y)+d.Y) / fixed.Int26_6(r.splitScale2)
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dev3 := maxAbs(r.a.X-2*b.X+d.X, r.a.Y-2*b.Y+d.Y) / fixed.Int26_6(r.splitScale3)
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nsplit := 0
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@ -369,7 +373,8 @@ func (r *Rasterizer) Add3(b, c, d fixed.Point26_6) {
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dev3 /= 4
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nsplit++
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}
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// devN is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit is 16.
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// devN is 32-bit, and nsplit++ every time we shift off 2 bits, so
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// maxNsplit is 16.
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const maxNsplit = 16
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if nsplit > maxNsplit {
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panic("freetype/raster: Add3 nsplit too large: " + strconv.Itoa(nsplit))
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@ -389,8 +394,9 @@ func (r *Rasterizer) Add3(b, c, d fixed.Point26_6) {
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s := sStack[i]
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p := pStack[3*i:]
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if s > 0 {
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// Split the cubic curve p[:4] into an equivalent set of two shorter curves:
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// p[:4] and p[3:7]. The new p[6] is the old p[3], and p[0] is unchanged.
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// Split the cubic curve p[:4] into an equivalent set of two
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// shorter curves: p[:4] and p[3:7]. The new p[6] is the old p[3],
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// and p[0] is unchanged.
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m01x := (p[0].X + p[1].X) / 2
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m12x := (p[1].X + p[2].X) / 2
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m23x := (p[2].X + p[3].X) / 2
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@ -21,11 +21,11 @@ const (
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// TODO: implement VerticalHinting.
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)
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// A Point is a co-ordinate pair plus whether it is ``on'' a contour or an
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// ``off'' control point.
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// A Point is a co-ordinate pair plus whether it is 'on' a contour or an 'off'
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// control point.
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type Point struct {
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X, Y fixed.Int26_6
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// The Flags' LSB means whether or not this Point is ``on'' the contour.
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// The Flags' LSB means whether or not this Point is 'on' the contour.
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// Other bits are reserved for internal use.
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Flags uint32
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}
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