e1ef029a43
R=dsymonds CC=golang-dev http://codereview.appspot.com/6202052
326 lines
10 KiB
Go
326 lines
10 KiB
Go
// Copyright 2010 The Freetype-Go Authors. All rights reserved.
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// Use of this source code is governed by your choice of either the
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// FreeType License or the GNU General Public License version 2 (or
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// any later version), both of which can be found in the LICENSE file.
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// The freetype package provides a convenient API to draw text onto an image.
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// Use the freetype/raster and freetype/truetype packages for lower level
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// control over rasterization and TrueType parsing.
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package freetype
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import (
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"errors"
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"image"
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"image/draw"
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"code.google.com/p/freetype-go/freetype/raster"
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"code.google.com/p/freetype-go/freetype/truetype"
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)
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// These constants determine the size of the glyph cache. The cache is keyed
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// primarily by the glyph index modulo nGlyphs, and secondarily by sub-pixel
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// position for the mask image. Sub-pixel positions are quantized to
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// nXFractions possible values in both the x and y directions.
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const (
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nGlyphs = 256
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nXFractions = 4
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nYFractions = 1
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)
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// An entry in the glyph cache is keyed explicitly by the glyph index and
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// implicitly by the quantized x and y fractional offset. It maps to a mask
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// image and an offset.
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type cacheEntry struct {
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valid bool
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glyph truetype.Index
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mask *image.Alpha
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offset image.Point
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}
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// ParseFont just calls the Parse function from the freetype/truetype package.
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// It is provided here so that code that imports this package doesn't need
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// to also include the freetype/truetype package.
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func ParseFont(b []byte) (*truetype.Font, error) {
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return truetype.Parse(b)
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}
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// Pt converts from a co-ordinate pair measured in pixels to a raster.Point
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// co-ordinate pair measured in raster.Fix32 units.
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func Pt(x, y int) raster.Point {
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return raster.Point{
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X: raster.Fix32(x << 8),
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Y: raster.Fix32(y << 8),
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}
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}
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// A Context holds the state for drawing text in a given font and size.
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type Context struct {
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r *raster.Rasterizer
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font *truetype.Font
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glyphBuf *truetype.GlyphBuf
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// clip is the clip rectangle for drawing.
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clip image.Rectangle
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// dst and src are the destination and source images for drawing.
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dst draw.Image
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src image.Image
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// fontSize, dpi and upe are used to calculate scale.
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// scale is a multiplication factor to convert 256 FUnits (which is truetype's
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// native unit) to 24.8 fixed point units (which is the rasterizer's native unit).
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// At the default values of 72 DPI and 2048 units-per-em, one em of a 12 point
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// font is 12 pixels, which is 3072 fixed point units, and scale is
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// (pointSize * resolution * 256 * 256) / (unitsPerEm * 72), or
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// (12 * 72 * 256 * 256) / (2048 * 72),
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// which equals 384 fixed point units per 256 FUnits.
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// To check this, 1 em * 2048 FUnits per em * 384 fixed point units per 256 FUnits
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// equals 3072 fixed point units.
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fontSize float64
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dpi int
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upe int
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scale int
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// cache is the glyph cache.
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cache [nGlyphs * nXFractions * nYFractions]cacheEntry
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}
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// FUnitToFix32 converts the given number of FUnits into fixed point units,
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// rounding to nearest.
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func (c *Context) FUnitToFix32(x int) raster.Fix32 {
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return raster.Fix32((x*c.scale + 128) >> 8)
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}
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// FUnitToPixelRD converts the given number of FUnits into pixel units,
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// rounding down.
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func (c *Context) FUnitToPixelRD(x int) int {
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return x * c.scale >> 16
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}
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// FUnitToPixelRU converts the given number of FUnits into pixel units,
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// rounding up.
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func (c *Context) FUnitToPixelRU(x int) int {
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return (x*c.scale + 0xffff) >> 16
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}
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// PointToFix32 converts the given number of points (as in ``a 12 point font'')
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// into fixed point units.
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func (c *Context) PointToFix32(x float64) raster.Fix32 {
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return raster.Fix32(x * float64(c.dpi) * (256.0 / 72.0))
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}
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// drawContour draws the given closed contour with the given offset.
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func (c *Context) drawContour(ps []truetype.Point, dx, dy raster.Fix32) {
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if len(ps) == 0 {
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return
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}
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// ps[0] is a truetype.Point measured in FUnits and positive Y going upwards.
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// start is the same thing measured in fixed point units and positive Y
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// going downwards, and offset by (dx, dy)
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start := raster.Point{
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X: dx + c.FUnitToFix32(int(ps[0].X)),
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Y: dy + c.FUnitToFix32(-int(ps[0].Y)),
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}
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c.r.Start(start)
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q0, on0 := start, true
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for _, p := range ps[1:] {
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q := raster.Point{
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X: dx + c.FUnitToFix32(int(p.X)),
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Y: dy + c.FUnitToFix32(-int(p.Y)),
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}
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on := p.Flags&0x01 != 0
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if on {
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if on0 {
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c.r.Add1(q)
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} else {
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c.r.Add2(q0, q)
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}
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} else {
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if on0 {
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// No-op.
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} else {
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mid := raster.Point{
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X: (q0.X + q.X) / 2,
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Y: (q0.Y + q.Y) / 2,
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}
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c.r.Add2(q0, mid)
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}
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}
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q0, on0 = q, on
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}
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// Close the curve.
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if on0 {
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c.r.Add1(start)
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} else {
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c.r.Add2(q0, start)
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}
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}
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// rasterize returns the glyph mask and integer-pixel offset to render the
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// given glyph at the given sub-pixel offsets.
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// The 24.8 fixed point arguments fx and fy must be in the range [0, 1).
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func (c *Context) rasterize(glyph truetype.Index, fx, fy raster.Fix32) (*image.Alpha, image.Point, error) {
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if err := c.glyphBuf.Load(c.font, glyph); err != nil {
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return nil, image.ZP, err
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}
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// Calculate the integer-pixel bounds for the glyph.
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xmin := int(fx+c.FUnitToFix32(+int(c.glyphBuf.B.XMin))) >> 8
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ymin := int(fy+c.FUnitToFix32(-int(c.glyphBuf.B.YMax))) >> 8
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xmax := int(fx+c.FUnitToFix32(+int(c.glyphBuf.B.XMax))+0xff) >> 8
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ymax := int(fy+c.FUnitToFix32(-int(c.glyphBuf.B.YMin))+0xff) >> 8
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if xmin > xmax || ymin > ymax {
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return nil, image.ZP, errors.New("freetype: negative sized glyph")
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}
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// A TrueType's glyph's nodes can have negative co-ordinates, but the
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// rasterizer clips anything left of x=0 or above y=0. xmin and ymin
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// are the pixel offsets, based on the font's FUnit metrics, that let
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// a negative co-ordinate in TrueType space be non-negative in
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// rasterizer space. xmin and ymin are typically <= 0.
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fx += raster.Fix32(-xmin << 8)
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fy += raster.Fix32(-ymin << 8)
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// Rasterize the glyph's vectors.
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c.r.Clear()
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e0 := 0
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for _, e1 := range c.glyphBuf.End {
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c.drawContour(c.glyphBuf.Point[e0:e1], fx, fy)
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e0 = e1
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}
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a := image.NewAlpha(image.Rect(0, 0, xmax-xmin, ymax-ymin))
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c.r.Rasterize(raster.NewAlphaSrcPainter(a))
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return a, image.Point{xmin, ymin}, nil
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}
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// glyph returns the glyph mask and integer-pixel offset to render the given
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// glyph at the given sub-pixel point. It is a cache for the rasterize method.
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// Unlike rasterize, p's co-ordinates do not have to be in the range [0, 1).
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func (c *Context) glyph(glyph truetype.Index, p raster.Point) (*image.Alpha, image.Point, error) {
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// Split p.X and p.Y into their integer and fractional parts.
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ix, fx := int(p.X>>8), p.X&0xff
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iy, fy := int(p.Y>>8), p.Y&0xff
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// Calculate the index t into the cache array.
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tg := int(glyph) % nGlyphs
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tx := int(fx) / (256 / nXFractions)
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ty := int(fy) / (256 / nYFractions)
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t := ((tg*nXFractions)+tx)*nYFractions + ty
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// Check for a cache hit.
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if c.cache[t].valid && c.cache[t].glyph == glyph {
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return c.cache[t].mask, c.cache[t].offset.Add(image.Point{ix, iy}), nil
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}
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// Rasterize the glyph and put the result into the cache.
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mask, offset, err := c.rasterize(glyph, fx, fy)
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if err != nil {
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return nil, image.ZP, err
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}
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c.cache[t] = cacheEntry{true, glyph, mask, offset}
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return mask, offset.Add(image.Point{ix, iy}), nil
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}
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// DrawString draws s at p and returns p advanced by the text extent. The text
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// is placed so that the left edge of the em square of the first character of s
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// and the baseline intersect at p. The majority of the affected pixels will be
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// above and to the right of the point, but some may be below or to the left.
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// For example, drawing a string that starts with a 'J' in an italic font may
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// affect pixels below and left of the point.
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// p is a raster.Point and can therefore represent sub-pixel positions.
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func (c *Context) DrawString(s string, p raster.Point) (raster.Point, error) {
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if c.font == nil {
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return raster.Point{}, errors.New("freetype: DrawText called with a nil font")
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}
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prev, hasPrev := truetype.Index(0), false
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for _, rune := range s {
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index := c.font.Index(rune)
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if hasPrev {
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p.X += c.FUnitToFix32(int(c.font.Kerning(prev, index)))
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}
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mask, offset, err := c.glyph(index, p)
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if err != nil {
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return raster.Point{}, err
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}
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p.X += c.FUnitToFix32(int(c.font.HMetric(index).AdvanceWidth))
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glyphRect := mask.Bounds().Add(offset)
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dr := c.clip.Intersect(glyphRect)
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if !dr.Empty() {
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mp := image.Point{0, dr.Min.Y - glyphRect.Min.Y}
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draw.DrawMask(c.dst, dr, c.src, image.ZP, mask, mp, draw.Over)
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}
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prev, hasPrev = index, true
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}
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return p, nil
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}
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// recalc recalculates scale and bounds values from the font size, screen
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// resolution and font metrics, and invalidates the glyph cache.
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func (c *Context) recalc() {
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c.scale = int((c.fontSize * float64(c.dpi) * 256 * 256) / (float64(c.upe) * 72))
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if c.font == nil {
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c.r.SetBounds(0, 0)
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} else {
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// Set the rasterizer's bounds to be big enough to handle the largest glyph.
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b := c.font.Bounds()
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xmin := c.FUnitToPixelRD(+int(b.XMin))
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ymin := c.FUnitToPixelRD(-int(b.YMax))
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xmax := c.FUnitToPixelRU(+int(b.XMax))
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ymax := c.FUnitToPixelRU(-int(b.YMin))
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c.r.SetBounds(xmax-xmin, ymax-ymin)
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}
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for i := range c.cache {
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c.cache[i] = cacheEntry{}
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}
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}
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// SetDPI sets the screen resolution in dots per inch.
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func (c *Context) SetDPI(dpi int) {
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if c.dpi == dpi {
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return
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}
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c.dpi = dpi
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c.recalc()
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}
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// SetFont sets the font used to draw text.
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func (c *Context) SetFont(font *truetype.Font) {
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if c.font == font {
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return
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}
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c.font = font
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c.upe = font.UnitsPerEm()
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if c.upe <= 0 {
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c.upe = 1
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}
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c.recalc()
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}
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// SetFontSize sets the font size in points (as in ``a 12 point font'').
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func (c *Context) SetFontSize(fontSize float64) {
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if c.fontSize == fontSize {
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return
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}
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c.fontSize = fontSize
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c.recalc()
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}
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// SetDst sets the destination image for draw operations.
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func (c *Context) SetDst(dst draw.Image) {
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c.dst = dst
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}
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// SetSrc sets the source image for draw operations. This is typically an
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// image.Uniform.
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func (c *Context) SetSrc(src image.Image) {
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c.src = src
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}
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// SetClip sets the clip rectangle for drawing.
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func (c *Context) SetClip(clip image.Rectangle) {
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c.clip = clip
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}
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// TODO(nigeltao): implement Context.SetGamma.
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// NewContext creates a new Context.
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func NewContext() *Context {
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return &Context{
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r: raster.NewRasterizer(0, 0),
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glyphBuf: truetype.NewGlyphBuf(),
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fontSize: 12,
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dpi: 72,
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upe: 2048,
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scale: (12 * 72 * 256 * 256) / (2048 * 72),
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}
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}
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