binfon/build.zig

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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "binfon",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Viewer debug app
const viewer = b.addExecutable(.{
.name = "binfon-viewer",
.root_source_file = b.path("src/view.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(viewer);
const view_cmd = b.addRunArtifact(viewer);
view_cmd.step.dependOn(b.getInstallStep());
const view_step = b.step("view", "Run the app");
view_step.dependOn(&view_cmd.step);
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if (b.args) |args| {
run_cmd.addArgs(args);
view_cmd.addArgs(args);
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}
}