const std = @import("std"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const exe = b.addExecutable(.{ .name = "elphin", .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); // This allows the user to pass arguments to the application in the build if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); addModule(b); // Testing const elf_unit_tests = b.addTest(.{ .root_source_file = b.path("src/elf.zig"), .target = target, .optimize = optimize, }); const run_elf_unit_tests = b.addRunArtifact(elf_unit_tests); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&run_elf_unit_tests.step); } /// Module function for depending on the elphin module pub fn addModule(b: *std.Build) void { _ = b.addModule("elphin", .{ .root_source_file = .{ .path = "src/lib.zig" }, }); } pub usingnamespace @import("src/lib.zig");