(A) (^) (^) (artifact) green spells you cast cost ^ less to cast .

(O) (UU) (^) (creature) human monk (&^/) (/&^) prowess \ when @ dies , draw a card .

(O) (RR) (^) (creature) goblin (&^^/) (/&^) morph RR ^ ^ \ when @ is turned face up , it deals &^^ damage to target creature or player .

(O) (WW) (instant) [ &^ = destroy target aura attached to a creature . = target soldier creature gets +&^^/ /+&^^ until end of turn . = creatures you control gain vigilance until end of turn . ]

(A) (BB) (BB) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ rampage &^^ \ at the beginning of your upkeep , sacrifice @ unless you pay BB UU WW .

(Y) (WW) (WW) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^ : put a &^/ /&^ white soldier creature token onto the battlefield . \ +&^ : target creature gets +&^^^/ /+&^^^ and gains flying until end of turn . \ -&^^^^^^^^ : you get an emblem with " artifacts , creatures , enchantments , and lands you control have indestructible . "

(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) RR , exile the top ten cards of your library : @ deals &^^ damage to target creature or player .

(A) (GG) (^) (creature) elf shaman (&^^/) (/&^) spells and abilities your opponents control can't cause you to sacrifice permanents .

(A) (UU) (^) (^) (^) (instant) arcane return all creatures you control to their owner's hand .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to enchanted creature . \ at the beginning of your upkeep , @ deals &^^^^ damage to enchanted creature .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) first strike \ vigilance

(N) (UU) (UU) (^) (^) (creature) oyster (&/) (/&^^^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , target tapped creature doesn't untap during its controller's untap step , and at the beginning of each of your draw steps , put a -&^/ /-&^ counter on that creature . when @ leaves the battlefield or becomes untapped , remove all -&^/ /-&^ counters from the creature .

(O) (RR) (^) (^) (^) (sorcery) threshold ~ @ deals &^^^^^ damage to each creature without flying if seven or more cards are in your graveyard .

(N) (BB) (^) (instant) as an additional cost to cast @ , pay &^^^ life . \ uncast target creature spell .

(A) (^) (artifact) ^ ^ , T : name a card . target opponent guesses whether a card with that name is in your hand . you may reveal your hand . if you do and your opponent guessed wrong , draw a card .

(N) (UU) (^) (^) (^) (creature) beast (&^/) (/&^^^) UU ^ ^ , T : target creature gets -&^^/ /-& until end of turn .

(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . clash with an opponent . if you win , you gain life equal to that creature's toughness .

(N) (RR) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) RR , T , sacrifice a creature : @ deals &^^ damage to target creature or player .

(Y) (GG) (RR) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : creatures you control get +&^/ /+&^ and gain haste until end of turn . \ -&^^ : gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . \ -&^^^^^^ : put five &^^^^/ /&^^^^ red dragon creature tokens with flying onto the battlefield .

(N) (UU) (^) (creature) licid (&^/) (/&^) UU ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller .

(Y) (UU) (UU) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) flying \ UU UU ^ ^ ^ ^ ^ : draw a card for each color among permanents you control . \ UU UU ^ ^ ^ ^ ^ , exile @ from your graveyard : draw a card for each color among permanents you control .

(N) (WU) (WU) (creature) vedalken wizard (&^^/) (/&^^) WW ^ ^ : tap target creature . \ UU ^ ^ : uncast target activated ability .

(O) (RR) (creature) human shaman (&^/) (/&^) haste \ megamorph RR \ when @ is turned face up , target creature gains haste until end of turn .

(A) (RR) (RR) (^) (legendary) (creature) dwarf barbarian (&^^/) (/&^^) other barbarian creatures get +&^/ /+&^ . \ RR : another target barbarian creature gets +&^/ /+& until end of turn .

(O) (GG) (instant) target creature gets +&/ /+&^^^^^ and gains reach until end of turn .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) flying \ discard an artifact card : return @ to its owner's hand .

(A) (^) (^) (^) (artifact) arcane spells you cast cost ^ less to cast . \ spirit creatures you control get +&^/ /+&^ .

(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool .

(O) (UU) (^) (instant) cycling ^ ^ \ uncast target spell unless its controller pays ^ ^ .

(A) (GG) (^) (^) (^) (^) (enchantment) if an effect would put one or more tokens onto the battlefield under your control , it puts twice that many of those tokens onto the battlefield instead . \ if an effect would place one or more counters on a permanent you control , it places twice that many of those counters on that permanent instead .

(N) (RR) (WW) (instant) @ deals &^^^ damage to target creature or player and you gain &^^^ life .

(N) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ ^ : @ becomes the color of your choice until end of turn .

(N) (RR) (sorcery) as an additional cost to cast @ , discard a land card . \ draw two cards .

(N) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .

(N) (^) (^) (^) (^) (^) (artifact) XX , T : target creature you control gets +X/ /+X until end of turn . destroy it at the beginning of the next end step .

(N) (GG) (sorcery) target opponent chooses a card in your graveyard . you may pay GG . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand .

(A) (WW) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^^) first strike \ whenever @ deals combat damage to a player , you may exile target black or red permanent that player controls .

(O) (^) (^) (artifact) flash \ ^ ^ ^ , T : untap target artifact .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature or player equal to the number of mountains you control .

(N) (BB) (BB) (^) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , you lose &^^ life . "

(Y) (RR) (^) (^) (^) (planeswalker) chandra ((&^^^)) +&^ : @ deals &^ damage to target creature or player . \ -&^^ : when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ -&^^^^^^ : @ deals &^^^^^^ damage to each of up to six target creatures and/ /or players .

(O) (GG) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target land card from your graveyard to your hand .

(O) (GG) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : until end of turn , if you tap a land for mana , it produces one mana of a color of your choice instead of any other type and amount .

(N) (WB) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) lifelink \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : flip a coin . if you win the flip , destroy target creature an opponent controls . if you lose the flip , destroy target creature you control unless you pay ^ ^ ^ and repeat this process .

(N) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) vigilance \ land creatures you control have vigilance . \ landfall ~ whenever a land enters the battlefield under your control , you may have target land you control become a &^^^/ /&^^^ elemental creature with haste until end of turn . it's still a land .

(N) (UU) (^) (creature) illusion (&^/) (/&^) ^ : @ becomes the creature type of your choice until end of turn . \ UU UU ^ ^ : @ gets +&^^/ /+&^^ and gains flying until end of turn .

(O) (WW) (WW) (^) (creature) unicorn (&^^/) (/&^^) T : add UU or UU ^ to your mana pool . spend this mana only to pay cumulative upkeep costs .

(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ spells cost an additional " sacrifice a swamp " to cast for each black mana symbol in their mana costs . \ activated abilities cost an additional " sacrifice a swamp " to activate for each black mana symbol in their activation costs .

(A) (^) (artifact) whenever another permanent enters the battlefield under your control , each opponent puts the top card of his or her library into his or her graveyard .

(N) (WW) (^) (enchantment) whenever a bird is put into your graveyard from the battlefield , put a % counter on @ . \ bird creatures get +&^/ /+&^ for each % counter on @ . \ countertype % feather

(N) (BB) (^) (tribal) (enchantment) elf whenever another nontoken elf is put into your graveyard from the battlefield , you may put a &^/ /&^ green elf warrior creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (enchantment) creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , return up to X target creature cards from your graveyard to the battlefield , where X is the number of times @ was kicked . \ multikicker WW ^

(O) (RR) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller .

(O) (UU) (^) (^) (instant) uncast target spell . that spell's controller may draw a card .

(A) (UU) (instant) uncast target activated or triggered ability .

(A) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ when you control no artifacts , sacrifice @ .

(O) (BB) (^) (^) (^) (^) (creature) nightmare horror (&^^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^^ life . \ when @ leaves the battlefield , that player gains &^^^ life .

(O) (UU) (^) (creature) human wizard ally (&^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , target player puts the top X cards of his or her library into his or her graveyard , where X is the number of allies you control .

(A) (GG) (WW) (^) (^) (^) (^) (^) (creature) cat beast spirit (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever @ deals damage , you gain that much life . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(A) (WW) (XX) (instant) put X &^/ /&^ white warrior creature tokens onto the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when @ enters the battlefield , put two &^^^/ /&^^^ colorless golem artifact creature tokens onto the battlefield . \ whenever a player casts an instant or sorcery spell that targets only a single golem , that player copies that spell for each other golem that spell could target . each copy targets a different one of those golems .

(O) (UU) (sorcery) draw a card . scry &^^ .

(O) (BB) (^) (^) (creature) gremlin (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(O) (BB) (^) (^) (^) (sorcery) devoid \ target opponent exiles two cards from his or her hand and loses &^^ life .

(N) (^) (^) (^) (artifact) ^ ^ , T : add one mana of any color to your mana pool .

(A) (WW) (WW) (^) (^) (creature) human rebel scout (&^/) (/&^^^^) flying \ WW ^ ^ : @ gains protection from the color of your choice until end of turn .

(Y) (UU) (UU) (UU) (creature) elemental (&^^^/) (/&^^^) megamorph UU ^ ^ ^ ^ \ UU : exile @ , then return it to the battlefield face down under its owner's control . \ ^ : @ gets +&^/ /-&^ or -&^/ /+&^ until end of turn .

(A) (BB) (BB) (^) (^) (instant) haunt \ destroy target nonwhite , nonblack creature . put a &^/ /&^ white spirit creature token with flying onto the battlefield . \ when the creature @ haunts dies , destroy target nonwhite , nonblack creature . put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (GG) (^) (instant) creatures you control get +&/ /+&^^^^^ and gain reach until end of turn .

(N) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^^) ^ , sacrifice a creature : target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .

(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated .

(O) (BB) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ target player sacrifices a creature .

(O) (UU) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^^) when @ enters the battlefield , look at target opponent's hand .

(O) (WW) (WW) (^) (sorcery) exile two target artifacts .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ whenever a land enters the battlefield under an opponent's control , you may gain &^^^ life .

(O) (RR) (RR) (^) (creature) hound (&^/) (/&^^) double strike

(N) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ ^ ^ , T : prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card .

(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add CC CC to your mana pool . spend this mana only to cast legendary spells .

(N) (GG) (creature) elf warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a plains . \ WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^) echo RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , it deals &^^ damage to target creature . \ when @ leaves the battlefield , it deals &^^^^ damage to target creature .

(A) (RR) (RR) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ at the beginning of your upkeep , if an opponent has no cards in hand , you may return @ from your graveyard to your hand .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ hexproof \ @ can't be uncasted . \ instant and sorcery spells you control can't be uncasted by spells or abilities .

(A) (RR) (^) (^) (creature) hound (&^/) (/&^) whenever you're dealt damage , you may put that many +&^/ /+&^ counters on @ . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ .

(O) (GG) (instant) regenerate target creature .

(A) (BB) (BB) (^) (^) (^) (^) (creature) specter (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , each opponent discards a card . each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost .

(A) (BB) (BB) (XX) (sorcery) \ [ &^^ = target player loses X life . = return target creature card with converted mana cost X or less from your graveyard to the battlefield . = target creature gets -X/ /-X until end of turn . = up to X target creatures gain fear until end of turn . ]

(A) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ ^ , T : put a &^/ /&^ green snake creature token onto the battlefield for each % counter on @ . \ countertype % charge

_ASIDE_ (N) (UU) (^) (creature) human wizard (&^/) (/&^) when @ has flying , flip it .

_BSIDE_ (N) (UU) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) creatures you control have flying .

(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) @ can't attack unless defending player controls a blue permanent .

(Y) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , if an opponent has more life than you , you gain &^^^^^ life . \ when @ enters the battlefield , if an opponent controls more creatures than you , put a &^^^/ /&^^^ white angel creature token with flying onto the battlefield .

(Y) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) whenever a creature you control attacks , defending player loses &^ life and you gain &^ life . \ RW RW ^ ^ ^ : creatures your opponents control block this turn if able , and you choose how those creatures block .

(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike \ lifelink \ protection from demons and from dragons

(N) (UU) (^) (^) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target noncreature spell .

(O) (RR) (enchantment) aura enchant creature you control \ RR : enchanted creature deals &^ damage to target creature with flying .

(N) (RG) (RG) (RG) (creature) goblin warrior (&^^^/) (/&^^^) haste \ wither

(A) (GG) (XX) (sorcery) choose an opponent . you and that player each put an X/ /X green treefolk creature token onto the battlefield . \ choose an opponent . you and that player each put X &^/ /&^ green elf warrior creature tokens onto the battlefield .

(A) (WW) (^) (instant) exile target enchantment . if the exiled card is a god card , search its controller's graveyard , hand , and library for any number of cards with the same name as that card and exile them , then that player shuffles his or her library .

(A) (GG) (^) (^) (^) (^) (sorcery) for each color , return up to one target card of that color from your graveyard to your hand . exile @ .

(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add WW to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (^) (^) (^) (artifact) T : add UU to your mana pool . \ sacrifice @ : add UU to your mana pool .

(N) (GG) (GG) (^) (^) (^) (sorcery) return two target cards from your graveyard to your hand . exile @ .

(N) (BB) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , warrior creatures you control gain menace until end of turn .

(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^) first strike \ whenever @ attacks , bolster &^ .

(O) (RR) (creature) goblin berserker (&^^/) (/&^^) @ can't attack unless an opponent has been dealt damage this turn .

(O) (RR) (^) (^) (creature) viashino (&^^^/) (/&^) GG : @ gains trample until end of turn .

(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^ for as long as @ remains tapped .

(O) (UU) (instant) attach target aura you control to target creature . \ draw a card .

(O) (GG) (creature) elf archer (&^/) (/&^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^^/ /+& until end of turn .

(O) (BB) (^) (^) (^) (creature) wall (*/) (/*) defender \ @ 's power and toughness are each equal to the number of snow lands you control .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) merfolk (&^/) (/&^^^) UU UU , T : gain control of target legendary permanent .

(A) (GG) (GG) (^) (^) (^) (creature) turtle (&^^^^^/) (/&^^^^^^^^^) islandwalk \ whenever @ attacks , exile it . return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn .

(O) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp .

(A) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) trample \ @ can block an additional creature each combat .

(N) (UU) (^) (^) (creature) bird wizard (&^^/) (/&^^) flying \ creature spells with flying you cast cost ^ less to cast .

(N) (UU) (UU) (^) (enchantment) aura enchant creature \ UU : untap enchanted creature . \ UU : enchanted creature gains flying until end of turn . \ UU : enchanted creature gains shroud until end of turn . \ ^ : enchanted creature gets +&^/ /-&^ or -&^/ /+&^ until end of turn .

(N) (GG) (enchantment) whenever you clash and win , you may draw a card .

(N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may put an aura card from your hand onto the battlefield attached to @ .

(N) (GG) (^) (^) (^) (^) (creature) cat beast (&^^^/) (/&^^^^^) formidable ~ GG ^ ^ : target creature blocks @ this turn if able . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(N) (UU) (WW) (^) (instant) return each creature that dealt damage this turn to its owner's hand .

(O) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player .

(A) (GG) (^) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of spirits you control . \ @ has soulshift X , where X is the number of spirits you control .

(N) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ protection from green

(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) creatures you control have flying , first strike , vigilance , trample , haste , and protection from black and from red .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) menace \ soulshift &^^^^^^

(O) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^) madness BB BB \ whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .

(A) (GG) (^) (^) (^) (creature) elf druid (&^/) (/&^^^) whenever a player taps a mountain , forest , or plains for mana , that player adds one mana to his or her mana pool of any type that land produced .

(A) (GG) (GG) (^) (^) (^) (creature) cockatrice (&^^/) (/&^^^^) flying \ whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .

(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^^) trample

(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , put X &^^/ /&^^ green wolf creature tokens onto the battlefield , where X is the number of your opponents with four or more cards in hand .

(O) (WW) (^) (^) (^) (^) (creature) giant (&^/) (/&^^^^^) lifelink

(O) (BB) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^^^) devoid \ pay &^ life : add CC to your mana pool . activate this ability only once each turn .

(N) (GG) (^) (^) (^) (sorcery) @ deals &^^ damage to target creature or player .

(A) (GG) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you pay GG GG . \ GG ^ : regenerate @ .

(N) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) return up to two target creatures your opponents control to their owners' hands . target player draws two cards .

(A) (BB) (^) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , put three &/ /&^ black serf creature tokens onto the battlefield . \ when @ leaves the battlefield , exile all serf tokens .

(O) (GG) (creature) wolf (&^/) (/&^) undying

(N) (BB) (UU) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , return target permanent to its owner's hand , then that player discards a card .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^^) morph ~ return a bird you control to its owner's hand .

(N) (BB) (^) (enchantment) (creature) insect (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card until @ leaves the battlefield .

(N) (RR) (^) (^) (instant) if an opponent controls an island and you control a mountain , you may cast @ without paying its mana cost . \ destroy target artifact .

(A) (BB) (BB) (^) (^) (^) (sorcery) put target artifact or creature card from a graveyard onto the battlefield under your control . shuffle @ into its owner's library .

(N) (BB) (creature) skeleton warrior (&^/) (/&^) when @ dies , you may pay BB ^ . if you do , return it to the battlefield tapped under its owner's control .

(N) (GG) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) T : @ gets +&^^^/ /+&^^^ until end of turn .

(O) (UU) (^) (^) (^) (creature) salamander rogue (&^^/) (/&^^^^) 

(N) (WW) (WW) (^) (^) (^) (^) (enchantment) imprint ~ when @ enters the battlefield , exile target nonland permanent . \ players can't cast spells with the same name as the exiled card .

(O) (GG) (^) (creature) human druid (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have deathtouch .

(N) (GG) (enchantment) aura enchant creature you control \ : untap enchanted creature . activate this ability only during your turn and only once each turn . \ tap enchanted creature : untap target artifact , creature , or land . activate this ability only if enchanted creature is white and is untapped and only once each turn .

(A) (WW) (WW) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ sacrifice two lands : @ gains protection from artifacts or from the color of your choice until end of turn .

(N) (RR) (^) (^) (creature) imp (&^^/) (/&^) when @ enters the battlefield , it deals &^^ damage to target creature .

(A) (UU) (^) (^) (creature) illusion (&^^/) (/&^) flying \ UU ^ : return @ to its owner's hand .

(N) (GG) (^) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^^) flash \ reach \ when @ enters the battlefield , creatures target player controls get +&^^/ /+&^^ until end of turn . untap them .

(Y) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^^^^) flying \ lifelink \ @ can't be uncasted . \ your opponents can't cast spells during your turn .

(N) (GG) (UU) (WW) (instant) [ &^ = destroy target artifact . = put target creature on the bottom of its owner's library . = uncast target instant spell . ]

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^/ /+&^ until end of turn .

(N) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has flying , and can't attack you or a planeswalker you control .

(N) (WW) (^) (instant) arcane splice onto arcane WW ^ \ prevent the next &^^^ damage that would be dealt to target creature or player this turn . you gain life equal to the damage prevented this way .

(A) (^) (^) (^) (^) (^) (^) (artifact) convoke \ as @ enters the battlefield , choose a creature type . \ creatures you control of the chosen type get +&^^/ /+&^^ .

(A) (BB) (GG) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals damage to an opponent , you may return target card from your graveyard to your hand .

(A) (GG) (^) (enchantment) lands you control are every basic land type in addition to their other types .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature has intimidate .

(A) (WW) (^) (creature) human cleric (&^/) (/&^) sacrifice an enchantment : you gain life equal to the sacrificed enchantment's converted mana cost .

(N) (UU) (sorcery) search your library for a sorcery card and reveal that card . shuffle your library , then put the card on top of it .

(A) (RR) (^) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep RR \ enchanted creature's controller can't cast creature spells .

(O) (UU) (^) (creature) homunculus (&^/) (/&^^^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ threshold ~ other creatures you control get +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's an enchantment . otherwise , it gets -&^^/ /-&^^ .

(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and creatures you control have vigilance .

(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) cycling UU ^ ^ \ when you cycle @ , wizard creatures gain flying until end of turn .

(A) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , search your library for seven cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ if you would draw a card , you may instead put the top card of the pile you exiled into your hand .

(A) (UU) (UU) (instant) copy target instant or sorcery spell . you may choose new targets for the copy .

(N) (RR) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to each creature .

(O) (RR) (^) (^) (creature) viashino warrior (&^^/) (/&^) first strike

(O) (GG) (^) (^) (^) (^) (creature) elf warrior ally (&^^^^^/) (/&^^^^) vigilance \ trample

(A) (GG) (^) (^) (^) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control plus the number of treefolk you control . \ @ has trample as long as you control another treefolk .

(O) (UU) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , switch target creature's power and toughness until end of turn .

(N) (UU) (creature) merfolk (&^/) (/&^) T , sacrifice @ : return target artifact card from your graveyard to your hand .

(A) (WB) (WB) (^) (creature) zombie knight (&^^/) (/&^) protection from white and from black \ WB : @ gains flying until end of turn . \ WB : @ gains first strike until end of turn . \ WB WB : @ gets +&^/ /+& until end of turn .

(N) (BG) (^) (^) (creature) hag shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more swamps , you may have target player discard a card . \ when @ enters the battlefield , if you control two or more forests , you may put target card from your graveyard on top of your library .

(N) (RR) (^) (^) (creature) orc (&^/) (/&^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player .

(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . prevent all damage that would be dealt to it this turn . if it's renowned , untap it .

(A) (RR) (RR) (RR) (^) (creature) cyclops warrior (&^^^^/) (/&^^^^) whenever @ attacks , you may have it deal damage equal to its power to target creature defending player controls . if you do , that creature deals damage equal to its power to @ .

(A) (WU) (WU) (^) (^) (creature) bird spirit (&^^^^/) (/&^^^) flying \ if a source would deal damage to @ , prevent that damage . the source's controller draws cards equal to the damage prevented this way .

(N) (UU) (enchantment) your opponents play with their hands revealed .

(O) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , put a +&^/ /+&^ counter on @ .

(O) (BB) (creature) human cleric (&/) (/&^) BB ^ , T : target player loses &^ life .

(N) (WW) (^) (^) (creature) human knight (&^/) (/&^^) as long as @ is untapped , green creatures you control get +&^/ /+&^ .

(Y) (land) T : add CC CC CC to your mana pool . spend this mana only to cast artifact spells .

(O) (BB) (BB) (^) (instant) cycling ^ ^ \ destroy target creature with power &^^ or less .

(O) (GG) (RR) (^) (^) (^) (sorcery) destroy target land . search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(N) (GG) (^) (^) (enchantment) whenever a nontoken creature you control dies , investigate . \ whenever you sacrifice a clue , put a &^/ /&^ white human soldier creature token onto the battlefield .

(A) (GG) (^) (^) (enchantment) whenever a creature you control becomes the target of an instant or sorcery spell , that creature gets +&^^^/ /+&^^^ until end of turn .

(O) (BB) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) flanking

(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has infect . \ whenever @ becomes unattached from a permanent , sacrifice that permanent .

(N) (GG) (GG) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^^) reach \ sacrifice a land : @ deals &^ damage to each creature with flying .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ when enchanted creature becomes the target of a spell or ability , destroy @ .

(A) (^) (^) (^) (^) (artifact) if a player would draw a card , that player exiles that card face up instead . \ each player may play cards he or she exiled with @ this turn .

(O) (UU) (^) (creature) turtle (&^/) (/&^) @ gets +&/ /+&^^^ as long as it's untapped .

(N) (BB) (^) (enchantment) sacrifice @ : return to your hand all creature cards in your graveyard that were put there from the battlefield this turn .

(N) (GG) (RR) (^) (^) (creature) snake (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a creature , destroy that creature .

(O) (RR) (creature) elemental warrior (&/) (/&^^) RR : @ gets +&^/ /+& until end of turn .

(O) (RR) (^) (instant) devoid \ @ deals &^^ damage to target creature or player .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ BB : enchanted creature gets -&^/ /-&^ until end of turn . \ RR : enchanted creature can't block this turn .

(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has first strike and gets +X/ /+& , where X is the number of instant and sorcery cards in your graveyard .

(O) (RW) (^) (instant) exile target artifact .

(A) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (instant) creatures you control get +&^^^^^^^/ /+&^^^^^^^ until end of turn .

(N) (RR) (^) (creature) goblin warrior (&^^/) (/&^) whenever a land is put into a graveyard from the battlefield , @ gets +&^/ /+& until end of turn .

(N) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes an illusion creature with power and toughness each equal to that spell's converted mana cost .

(A) (WW) (^) (^) (^) (instant) cast @ only before blockers are declared . \ target creature gains first strike until end of turn . if it doesn't have rampage , that creature gains rampage &^^ until end of turn .

(N) (GG) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it fights target creature an opponent controls chosen at random .

(O) (RR) (^) (^) (^) (^) (^) (creature) hound scout (&^^^/) (/&^^^) first strike \ morph RR ^ ^ ^ ^

(O) (WW) (^) (^) (^) (creature) soldier (&^/) (/&^) amplify &^ \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target attacking or blocking creature .

(O) (WW) (^) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . target creature gets +&^/ /+&^ until end of turn for each plains returned this way .

(A) (UU) (UU) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target nonland permanents to their owners' hands .

(N) (UU) (^) (creature) faerie wizard (&^/) (/&^) flying \ UU : target permanent becomes blue in addition to its other colors until end of turn .

(O) (GG) (^) (^) (creature) snake warrior (&^/) (/&^^^) GG ^ ^ : target creature blocks @ this turn if able . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .

(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^) defender \ megamorph UU ^ ^ ^ ^ ^ ^

(O) (RR) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ draw a card .

(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ as @ enters the battlefield , each opponent reveals his or her hand . you choose the name of a nonland card revealed this way . \ your opponents can't cast spells with the chosen name .

(O) (GG) (creature) cat warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a mountain . \ @ gets +&^/ /+&^ as long as you control a plains .

(A) (RR) (UU) (WW) (^) (^) (creature) djinn wizard (&^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , creatures you control gain lifelink until end of turn .

(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ . \ remove two +&^/ /+&^ counters from @ : draw a card .

(A) (UU) (UU) (instant) target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^^/ /-&^ .

(O) (RR) (^) (creature) efreet monk (&^^/) (/&^^) when @ dies , it deals &^^ damage to you .

(O) (RR) (^) (^) (creature) human artificer (&^^/) (/&^) when @ enters the battlefield , put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield .

(N) (RR) (instant) choose a source you control and flip a coin . if you win the flip , the next time that source would deal damage this turn , it deals double that damage instead . if you lose the flip , the next time it would deal damage this turn , prevent that damage .

(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you .

(N) (GG) (GG) (WW) (instant) search your library for up to three creature cards and reveal them . shuffle your library , then put those cards on top of it in any order .

(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to twice the number of cards in your hand .

(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , target player skips his or her next untap step . tap up to five target permanents that player controls .

(N) (RR) (^) (^) (creature) goblin assassin (&^^/) (/&^) T : you choose target creature an opponent controls , and that opponent chooses target creature . flip a coin . if you win the flip , destroy the creature you chose . if you lose the flip , destroy the creature your opponent chose .

(A) (RR) (RR) (^) (enchantment) at the beginning of each player's end step , put a % counter on @ for each untapped land that player controls . \ remove a % counter from @ : add CC to your mana pool . any player may activate this ability but only during his or her turn before the end step . \ countertype % charge

(O) (GG) (^) (^) (^) (creature) aurochs (&^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking @ .

(A) (BB) (^) (enchantment) BB ^ , discard a creature card : draw a card . if the discarded card was a zombie card , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) UU ^ ^ , T , exile a creature card from your graveyard : put a &^^/ /&^^ black zombie creature token onto the battlefield , then put a +&^/ /+&^ counter on each zombie creature you control .

(A) (UU) (UU) (^) (^) (^) (enchantment) creatures with flying get +&^^/ /+& . \ creatures without flying get -&^^/ /-& .

(O) (GG) (^) (^) (creature) human rogue (&^^^/) (/&^^) UU ^ ^ : @ can't be blocked this turn .

(N) (UU) (^) (^) (creature) homunculus (&/) (/&^^) defender \ haste \ T : draw a card , then discard a card .

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a creature . if the player can't , sacrifice @ .

(N) (UU) (^) (^) (creature) cleric (&^/) (/&^^^^) flash \ when @ enters the battlefield , [ &^ = untap target permanent you control . = tap target permanent an opponent controls . ]

(A) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^^/ /+&^^ until end of turn .

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you .

(A) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^) ^ ^ , T : put a +&^/ /+&^ counter on @ .

(N) (GG) (^) (^) (creature) elf archer (&^^/) (/&^^^) RR WW , T : @ deals &^^ damage to target attacking or blocking creature .

(O) (WW) (^) (creature) human soldier scout (&^/) (/&^) first strike \ WW : target creature gains first strike until end of turn .

(O) (^) (artifact) T , sacrifice @ : target creature can't block this turn . \ when @ is put into a graveyard from the battlefield , you may pay RR . if you do , draw a card .

(A) (UU) (^) (^) (creature) merfolk shaman (&^^/) (/&^^) you may cast aura cards with enchant creature as though they had flash .

(N) (RR) (^) (instant) change the target of target activated ability with a single target . \ draw a card .

(N) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^) flying \ protection from dragons

(N) (GG) (instant) any number of target creatures become green until end of turn .

(N) (RR) (^) (sorcery) as an additional cost to cast @ , you may pay RR ^ and/ /or GG ^ any number of times . \ destroy target artifact . for each additional RR ^ you paid , destroy another target artifact . for each additional GG ^ you paid , destroy another target artifact , and you gain &^ life .

(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ haste \ when @ enters the battlefield , target opponent puts three &^^/ /&^^ white knight creature tokens with first strike onto the battlefield .

(A) (UU) (UU) (instant) you may choose new targets for target spell .

(O) (GG) (^) (^) (creature) boar (&^^/) (/&^^) sacrifice @ : you gain &^^^^ life .

(O) (GG) (^) (^) (^) (sorcery) as an additional cost to cast @ , you may pay GG ^ any number of times . \ you gain &^^^ life plus an additional &^^^ life for each additional GG ^ you paid .

(A) (GG) (^) (^) (enchantment) whenever you cast an enchantment spell , draw a card .

(A) (land) as @ enters the battlefield , choose a creature type . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell of the chosen type , and that spell can't be uncasted .

(A) (WW) (WW) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ destroy all creatures . they can't be regenerated .

(A) (WW) (^) (^) (^) (enchantment) whenever a nontoken creature you control dies , you may search your library for a card with the same name as that creature , reveal it , and put it into your hand . if you do , shuffle your library .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control .

(O) (UU) (^) (^) (creature) human pirate (&^/) (/&^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ .

(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card .

(O) (BB) (^) (creature) human minion (&^/) (/&^) threshold ~ BB ^ , T , exile two cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery , and only if seven or more cards are in your graveyard .

(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^) rat offering \ whenever a permanent is put into an opponent's graveyard , that player loses &^ life .

(A) (RR) (^) (^) (^) (creature) gnome (&^/) (/&^) T : if target plains is tapped for mana , it produces colorless mana instead of white mana .

(N) (WW) (creature) human cleric (&^/) (/&^) WW ^ ^ , T , sacrifice a green creature , a white creature , and a blue creature : search your library for a card named empyrial archangel and put it onto the battlefield . then shuffle your library .

(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose two colors . \ each spell you cast costs ^ less to cast for each of the chosen colors it is .

(A) (UU) (^) (^) (creature) human monk (&^^/) (/&^^^) @ can't be blocked as long as you control no other creatures . \ when @ deals combat damage to a player , exile it and the top card of your library in a face ~ down pile , shuffle that pile , then manifest those cards .

(A) (UU) (^) (^) (^) (instant) target player gains control of up to three target nonattacking creatures until end of turn . untap those creatures . they block this turn if able .

(O) (GG) (creature) scorpion (&^/) (/&^) deathtouch

(A) (land) forest \ as @ enters the battlefield , you may reveal a treefolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .

(A) (RR) (RR) (^) (^) (creature) human (&^^/) (/&^^^^) RR : exile the top card of your library . if that card is a land card , @ gets -&^^^^/ /-& until end of turn . otherwise , @ gets +&^^/ /+& until end of turn .

(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .

(O) (BB) (^) (^) (^) (^) (^) (sorcery) suspend &^^^^ ~ BB \ target player discards three cards .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) drake (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target creature gains flying until end of turn . \ UU UU ^ ^ ^ ^ , exile @ from your graveyard : creatures you control gain flying until end of turn .

(N) (GG) (^) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , put a &^/ /&^ colorless spirit creature token onto the battlefield for each shrine you control .

(N) (WW) (instant) any number of target creatures become white until end of turn .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return enchanted creature to its owner's hand .

(O) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand .

(O) (GU) (instant) move any number of +&^/ /+&^ counters from target creature onto another target creature with the same controller .

(A) (RR) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ trample \ cumulative upkeep RR UU

(A) (RR) (RR) (^) (^) (^) (creature) elemental lizard (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove a +&^/ /+&^ counter from @ . if you don't , sacrifice @ and it deals damage equal to the number of +&^/ /+&^ counters on it to each creature without flying and each player .

(O) (WW) (^) (^) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .

(N) (legendary) (land) T : add RR to your mana pool . \ T : target creature loses all landwalk abilities until end of turn .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from green and from blue .

(O) (RR) (RR) (^) (creature) orc (&^^/) (/&^^) T : target land becomes a swamp until its controller's next untap step .

(A) (^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^) metalcraft ~ @ has protection from all colors as long as you control three or more artifacts .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) entwine ~ sacrifice two lands . \ [ &^ = destroy all creatures with power &^^ or less . = destroy all creatures with power &^^^ or greater . ]

(N) (BB) (XX) (^) (^) (^) (sorcery) look at target player's hand and choose X cards from it . that player discards those cards .

(N) (WW) (WW) (^) (^) (instant) exile target artifact or enchantment .

(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .

(N) (WW) (^) (^) (^) (enchantment) whenever a creature you control dies , you may pay XX . if you do , you gain X life .

(A) (land) T : add CC to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you .

(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ T : add CC to your mana pool .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^^) flying \ BB BB XX : target creature gets -&/ /-X until end of turn and @ gets +X/ /+& until end of turn .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or WW to your mana pool .

(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ tap an untapped legendary permanent you control : untap @ .

_ASIDE_ (N) (RR) (^) (^) (^) (creature) ogre shaman (&^^/) (/&^^) T : @ deals &^ damage to target creature that was dealt damage this turn . when that creature dies this turn , flip @ .

_BSIDE_ (N) (RR) (^) (^) (^) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^^) T : @ deals &^^^^ damage to target creature that was dealt damage this turn .

(A) (RR) (UU) (^) (^) (^) (^) (^) (enchantment) whenever you cast a multicolored instant or sorcery spell , you may pay ^ . if you do , copy that spell . you may choose new targets for the copy .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , discard your hand : draw a card for each creature you control .

(N) (BB) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) XX XX ^ : destroy target artifact or creature with converted mana cost X .

(N) (RR) (RR) (XX) (^) (sorcery) put X &^/ /&^ red goblin creature tokens onto the battlefield .

(A) (GG) (^) (sorcery) each player puts a green elephant creature token onto the battlefield . those creatures have " this creature's power and toughness are each equal to the number of creature cards in its controller's graveyard . "

(O) (RR) (XX) (instant) @ deals X damage divided as you choose among any number of target attacking or blocking creatures without flying .

(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ RR , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) at the beginning of each end step , put a % counter on @ for each creature that died this turn . \ remove a % counter from @ : regenerate @ . \ countertype % corpse

(Y) (WW) (WW) (^) (^) (^) (planeswalker) nahiri ((&^^^)) +&^^ : put a &^/ /&^ white kor soldier creature token onto the battlefield . you may attach an equipment you control to it . \ -&^^ : you may put an equipment card from your hand or graveyard onto the battlefield . \ -&^^^^^^^^^^ : put a colorless equipment artifact token named stoneforged blade onto the battlefield . it has indestructible , " equipped creature gets +&^^^^^/ /+&^^^^^ and has double strike , " and equip . \ @ can be your commander .

(A) (BB) (RR) (UU) (WW) (creature) nephilim (&^^/) (/&^^) whenever @ attacks , return target creature card from your graveyard to the battlefield tapped and attacking .

(O) (BB) (^) (^) (^) (creature) insect (&^^^/) (/&^^) flying

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has double strike .

(N) (BB) (^) (^) (^) (^) (creature) human shaman (&^/) (/&^^) deathtouch \ when @ dies , you may search your library for a curse card , put it onto the battlefield attached to target player , then shuffle your library .

(N) (UU) (instant) return target nonland permanent to its owner's hand . then that permanent's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy .

(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . scry &^^ .

(A) (UU) (^) (^) (legendary) (creature) human monk (&^^^/) (/&^^) prowess \ whenever you cast a noncreature spell , you may pay RW RW . if you do , target creature gains double strike until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ : @ deals &^ damage to target creature or player .

(O) (BB) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn .

(N) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , target player discards three cards . \ when @ enters the battlefield , if it was kicked with its BB ^ kicker , tap target untapped creature and that creature deals damage equal to its power to its controller . \ kicker UU ^ ^ and/ /or BB ^

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) vampire warrior (&^^^^^/) (/&^^^^) flying \ whenever @ or another creature you control dies , each opponent sacrifices a creature .

(O) (WW) (^) (^) (creature) kithkin rebel (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or white creatures .

(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target opponent .

(O) (WW) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on top of its owner's library instead of into that player's graveyard .

(N) (WW) (^) (^) (instant) creatures you control get +&^/ /+& and gain indestructible until end of turn .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a swamp or forest card and put it onto the battlefield . then shuffle your library .

(O) (WW) (^) (creature) wall (&/) (/&^^^^^^) defender

(O) (UU) (^) (^) (instant) return target permanent to its owner's hand .

(O) (UU) (sorcery) look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has flying .

(O) (GG) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it .

(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) trample \ hexproof

(O) (GG) (^) (creature) insect (&^^/) (/&^) red spells and white spells you cast cost ^ less to cast .

(A) (RR) (RR) (^) (^) (enchantment) creatures can't block .

(N) (BB) (BB) (sorcery) target creature deals damage to itself equal to its power .

(A) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , put a &^^/ /&^^ green wolf creature token onto the battlefield for each time it was kicked . \ multikicker GG

(N) (BB) (instant) destroy target human creature .

(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add UU or BB to your mana pool .

(O) (WW) (^) (creature) angel spirit (&^/) (/&^) flying \ protection from artifacts

(O) (UU) (creature) vedalken wizard (&^/) (/&^) metalcraft ~ T : tap target artifact , creature , or land . activate this ability only if you control three or more artifacts .

(O) (UU) (^) (^) (creature) siren soldier (&^/) (/&^^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then draw a card for each % counter on @ . \ countertype % lore

(A) (WW) (^) (^) (^) (world) (enchantment) when @ enters the battlefield , destroy each permanent with the same name as another permanent , except for basic lands . they can't be regenerated . \ whenever a permanent other than a basic land enters the battlefield , destroy all other permanents with that name . they can't be regenerated .

(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool .

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^^) flying \ soulshift &^^^^^^ \ whenever @ is dealt damage , you gain that much life .

(A) (land) T : add CC to your mana pool . \ BB UU ^ , T : target player puts the top three cards of his or her library into his or her graveyard .

(N) (GG) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn .

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) morph GG ^ ^ ^ ^ ^ ^

(N) (GG) (GG) (^) (^) (instant) up to two target creatures each get +&^^/ /+&^^ and gain trample until end of turn .

(O) (RR) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^) haste

(O) (UU) (^) (creature) homunculus (&^/) (/&^^) UU ^ , T : put a &^^/ /&^^ blue homunculus creature token onto the battlefield , then sacrifice a creature .

(N) (GG) (^) (^) (^) (creature) bear (&^^^/) (/&^^^) islandwalk

(O) (RR) (^) (^) (creature) orc (&^^/) (/&^^) @ can't block white creatures with power &^^ or greater . \ RR : @ gains first strike until end of turn .

(O) (BB) (RR) (^) (creature) zombie (&^^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ ^ ^ : @ gets +&^/ /+& until end of turn .

(A) (legendary) (land) T : add UU to your mana pool . \ UU , T : untap target legendary permanent .

(O) (WW) (^) (^) (^) (creature) fox cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent all damage that would be dealt to target legendary creature this turn .

(A) (WW) (WW) (^) (^) (creature) spirit (&^^/) (/&^^^) as long as @ is untapped , noncreature artifacts have shroud .

(N) (BB) (^) (creature) licid (&^/) (/&^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player .

(A) (RR) (WW) (^) (^) (^) (creature) angel ally (&^^^^/) (/&^^^) flying \ whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking ally .

(N) (GG) (instant) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it .

(N) (UU) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn . \ discard a card : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (sorcery) choose three . you may choose the same mode more than once . \ = put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . \ = exile target enchantment . \ = you gain &^^^^^ life .

(O) (RR) (^) (^) (^) (^) (sorcery) suspend &^^^^ ~ RR ^ \ destroy target artifact or land .

(A) (UU) (UU) (^) (^) (^) (^) (instant) end the turn .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^ .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target opponent loses &^^ life , gets a % counter , then puts the top six cards of his or her library into his or her graveyard . \ countertype % poison

(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU UU ^ ^ , T : draw a card for each wizard you control .

(N) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : tap target artifact or creature . \ countertype % charge

(O) (WW) (^) (enchantment) morph WW ^ \ creatures you control get +&/ /+&^ .

(A) (GG) (GG) (^) (^) (^) (creature) boar beast (&^^/) (/&^^) @ gets +&^/ /+&^ for each untapped permanent your opponents control .

(O) (RR) (RR) (^) (^) (creature) viashino shaman (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , @ deals &^^^ damage to that spell or ability's controller .

(O) (GG) (^) (creature) spider (&^^/) (/&^) reach

(O) (UU) (creature) merfolk (&^/) (/&^) 

(A) (land) as @ enters the battlefield , you may reveal a faerie card from your hand . if you don't , @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(Y) (^) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with X % counters on it , where X is your life total . \ landfall ~ whenever a land enters the battlefield under your control , you may have your life total become the number of % counters on @ . \ countertype % charge

(A) (^) (^) (artifact) creatures entering the battlefield don't cause abilities to trigger .

(A) (WW) (WW) (^) (^) (sorcery) destroy all black creatures .

(N) (GG) (^) (^) (^) (^) (enchantment) whenever a -&^/ /-&^ counter is placed on a creature , you may put a &^/ /&^ green elf warrior creature token onto the battlefield .

(N) (BB) (GG) (^) (^) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . it can't be regenerated . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that creature's converted mana cost .

(O) (GG) (^) (^) (^) (^) (^) (creature) elf mutant (&^^^^/) (/&^^^^^) forestcycling ^ ^ \ T : add GG GG GG to your mana pool .

(A) (WW) (instant) arcane whenever a spell or ability an opponent controls causes you to discard cards this turn , return those cards from your graveyard to your hand . \ when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to your hand at the beginning of the next end step .

(O) (BB) (creature) rat (&^/) (/&^) 

(N) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) @ can't be blocked as long as defending player controls the most creatures or is tied for the most .

(O) (RR) (^) (^) (^) (^) (sorcery) destroy target artifact or land . its controller loses &^ life .

(A) (instant) put a &^^^^/ /&^^^^ red giant creature token onto the battlefield . \ at the beginning of your next upkeep , pay RR ^ ^ ^ ^ . if you don't , you lose the game .

(A) (WW) (WW) (^) (^) (creature) human knight (&^+*/) (/&^+*) as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to &^ plus the number of creatures the chosen player controls .

(O) (RR) (^) (sorcery) destroy target artifact and all other artifacts with the same name as that artifact .

(A) (UU) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each card in your hand .

(N) (BB) (RR) (^) (creature) zombie wizard (&^^/) (/&^^) unearth BB RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , it deals damage to target player equal to the number of nonbasic lands that player controls .

(A) (WW) (^) (^) (sorcery) search your library for an enchantment card , reveal it , and put it into your hand . then shuffle your library .

(O) (GG) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^^^) 

(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) morph UU ^ ^ ^ ^

(A) (BB) (UU) (^) (^) (^) (legendary) (creature) zombie wizard (&^^^/) (/&^^^) if damage would be dealt to @ , sacrifice that many permanents instead . \ T : target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .

(A) (RR) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ battalion ~ whenever @ and at least two other creatures attack , @ deals &^^^ damage to target creature or player and you gain &^^^ life .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has " T , unattach @ : destroy target creature . "

(O) (BB) (^) (^) (creature) spirit (&^/) (/&^^^) skulk \ lifelink

(N) (WW) (^) (sorcery) buyback ~ sacrifice a land . \ put a &^/ /&^ white pegasus creature token with flying onto the battlefield .

(A) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage and remove that many +&^/ /+&^ counters from it . \ whenever a +&^/ /+&^ counter is removed from @ , put two +&^/ /+&^ counters on it at the beginning of the next end step .

(N) (UU) (^) (instant) search your library for a trap card , reveal it , and put it into your hand . then shuffle your library .

(A) (UU) (^) (^) (creature) shapeshifter (&^/) (/&^) flying \ morph UU UU ^ ^ \ when @ is turned face up , you may put a creature card with a morph ability from your hand onto the battlefield face up . if you do , return @ to its owner's hand .

(A) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ for each enchantment you control .

(O) (BB) (snow) (creature) skeleton (&^/) (/&^) SS : regenerate @ .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from blue

(A) (BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up .

(O) (GG) (creature) wall (&/) (/&^^^) defender

(O) (BB) (BB) (^) (creature) human minion (&^/) (/&^) BB , T : target creature gets -&^/ /-&^ until end of turn . \ threshold ~ BB BB ^ ^ ^ , T : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .

(N) (RR) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn .

(A) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . \ UU WW ^ ^ ^ : until end of turn , @ becomes a &^^^^/ /&^^^^ white and blue elemental creature with flying and vigilance . it's still a land .

(A) (WW) (^) (^) (creature) pegasus (&^^/) (/&^) flying \ noncreature spells cost ^ more to cast .

(A) (XX) (creature) eldrazi (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant green creature \ enchanted creature gets +&^^^^^^/ /+&^^^^^^ . \ GG GG GG , sacrifice @ : put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield .

(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . if it's a cyclops , destroy it .

(O) (BB) (^) (creature) imp (&^/) (/&^^) flying \ BB : @ gains deathtouch until end of turn .

(N) (WW) (WW) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = you gain &^^ life . = target opponent loses &^^ life . ]

(N) (RR) (^) (enchantment) sacrifice a creature : @ deals &^ damage to target creature or player .

(A) (BB) (RR) (^) (^) (creature) giant (&^^/) (/&^^) RR RR ^ : until end of turn , whenever you cast a black spell , put a +&^/ /+&^ counter on @ .

(Y) (BB) (GG) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , put the top ten cards of your library into your graveyard . \ at the beginning of your upkeep , choose a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , put it into your hand .

(N) (RR) (^) (^) (creature) wolf (&^^^/) (/&^^) trample \ GG ^ ^ ^ : target attacking wolf or werewolf gains indestructible until end of turn .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has vigilance . \ whenever equipped creature dies , if it was a human , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (RR) (^) (^) (sorcery) sacrifice a creature . @ deals damage equal to that creature's power to each creature without flying and each player .

(A) (^) (^) (^) (^) (artifact) you don't lose the game for having & or less life . \ whenever you lose life , sacrifice a permanent for each &^ life you lost .

(O) (^) (^) (artifact) whenever another artifact enters the battlefield under your control , you may have @ become a &^^/ /&^^ bird artifact creature with flying until end of turn . \ WW : @ becomes a &^^/ /&^^ bird artifact creature with flying until end of turn .

(N) (WW) (^) (^) (^) (^) (creature) kor spirit (&^^^^/) (/&^^^^^) defender \ flying

(O) (UU) (^) (creature) homunculus illusion (&^/) (/&^) @ can't be blocked as long as defending player controls an untapped land .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^^) flash \ prowess \ @ can't be uncasted . \ return three lands you control to their owner's hand : return @ to its owner's hand .

(N) (RR) (^) (^) (creature) ooze (&^^/) (/&^^) trample \ cumulative upkeep RR or GG \ @ gets +&^/ /+&^ for each % counter on it . \ countertype % age

(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature . \ when enchanted creature dies , that creature's controller chooses a creature that @ could enchant . if he or she does , return @ to the battlefield under your control attached to that creature . if he or she doesn't , return @ to the battlefield under your control as a non ~ aura enchantment . it loses " enchant creature " and gains " at the beginning of that player's upkeep , @ deals &^ damage to him or her . "

(A) (UU) (^) (creature) spirit bird (&^/) (/&^) flying \ ^ ^ : target player puts the top card of his or her library into his or her graveyard . @ gets +X/ /+X until end of turn , where X is that card's converted mana cost .

(N) (UU) (^) (^) (enchantment) whenever you cast a spell from your graveyard , draw a card .

(N) (GG) (GG) (enchantment) whenever an island an opponent controls becomes tapped , you may gain &^ life .

(A) (WW) (WW) (^) (^) (^) (^) (^) (instant) put four &^^/ /&^^ white knight creature tokens with vigilance onto the battlefield . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , creatures you control gain indestructible until end of turn .

(O) (GG) (GG) (^) (^) (sorcery) you gain life equal to the number of creature cards in all graveyards .

(Y) (BB) (BB) (^) (^) (^) (sorcery) each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield .

(A) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) islandwalk \ at the beginning of each combat , unless you pay RR , whenever @ blocks or becomes blocked by a creature this combat , that creature gains first strike until end of turn .

(A) (GG) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of each of your main phases , add GG GG to your mana pool . = dragons ~ whenever a creature with flying enters the battlefield under your control , you may have it fight target creature you don't control . ]

(O) (BB) (^) (^) (creature) zombie (&^/) (/&^) when @ dies , target player loses &^^ life .

(O) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target wall .

(N) (RR) (^) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) horror (&^^/) (/&^^) infect \ when @ dies , proliferate .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) 

(A) (UU) (^) (^) (sorcery) each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample

(O) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) haste

(N) (UU) (^) (instant) put target permanent an opponent controls on top of its owner's library . that opponent may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield .

(O) (WW) (^) (^) (creature) bird rebel soldier (&^^/) (/&^^^) flying \ vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , you gain &^^ life .

(O) (GG) (instant) uncast target activated ability from an artifact source .

(A) (^) (^) (^) (^) (^) (^) (sorcery) until end of turn , colorless creatures you control gain " T : this creature deals damage equal to its power to target creature . "

(N) (GP) (XX) (sorcery) \ @ deals X damage to each creature with flying .

(N) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ haste

(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^) intimidate \ inspired ~ whenever @ becomes untapped , you may pay BB ^ ^ . if you do , put a &^^/ /&^^ black zombie enchantment creature token onto the battlefield .

(O) (^) (^) (^) (^) (^) (artifact) (creature) fish (&/) (/&) sunburst \ flying

(O) (UU) (instant) scry &^ . \ draw a card .

(N) (GG) (GG) (^) (^) (^) (sorcery) arcane destroy target land . if that land was legendary , its controller sacrifices another land .

(O) (GG) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^^^) whenever you cast an elf spell , you may put a &^/ /&^ green elf warrior creature token onto the battlefield .

(A) (UU) (^) (^) (sorcery) target player gains control of target permanent you control .

(A) (WW) (WW) (^) (^) (^) (creature) incarnation (&^^^/) (/&^^^) flying \ WW ^ ^ : choose a color . creatures you control gain protection from the chosen color until end of turn . activate this ability only if @ is in your graveyard .

(A) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) WW ^ : return @ from your graveyard to the battlefield tapped . you skip your next turn .

(O) (RR) (^) (instant) @ deals &^ damage to target creature . put a -&^/ /-&^ counter on that creature .

(A) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) insect druid (&^^^^^/) (/&^^^^^) GG , T : target creature gets +&^^^^^/ /+&^^^^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) insect (&^^/) (/&^^) flash \ protection from artifacts

(O) (UU) (^) (creature) elemental (&^^/) (/&^) flying \ @ can block only creatures with flying .

(N) (GG) (GG) (creature) turtle (&^^/) (/&^^) @ has shroud as long as you control no untapped lands .

(A) (BB) (XX) (sorcery) x is the number of artifact and/ /or creature cards in an opponent's graveyard as you cast @ . \ distribute X +&^/ /+&^ counters among any number of target creatures .

(N) (^) (^) (^) (^) (artifact) (creature) golem warrior (&^^^^/) (/&^^^^) @ can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat .

(O) (WW) (^) (instant) up to two target creatures each get +&^/ /+&^^ until end of turn . you gain &^^ life .

(N) (GG) (^) (^) (instant) destroy target permanent . its controller puts a &^^^/ /&^^^ green beast creature token onto the battlefield .

(A) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an artifact card from your hand . \ XX , T : put a token that's a copy of the exiled card onto the battlefield . X is the converted mana cost of that card .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature can block an additional creature .

(N) (BB) (BB) (^) (instant) split second \ target creature gets -&^^^^/ /-&^^^^ until end of turn .

(A) (WW) (^) (^) (^) (creature) human knight ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have allies you control gain lifelink until end of turn , and you may put a +&^/ /+&^ counter on @ .

(N) (WW) (sorcery) you gain &^^ life for each creature you control .

(O) (RR) (sorcery) flashback RR ^ ^ \ target creature gets +&^^^/ /+& and gains haste until end of turn .

(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have menace .

(N) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you draw a card for each forest and green card in it .

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature is dealt damage , destroy it . it can't be regenerated .

(A) (BP) (instant) \ choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant artifact \ you control enchanted artifact .

(Y) (BB) (BB) (creature) zombie (&^^/) (/&^^) menace \ when @ dies , you may pay BB . if you do , return it to its owner's hand . \ when @ dies , you may pay XX . if you do , return another target zombie creature card with converted mana cost X from your graveyard to the battlefield .

(N) (GG) (RR) (WW) (creature) elf druid (&^^/) (/&^^) ^ , T : add GG RR WW to your mana pool .

(A) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) human shaman (&^/) (/&^) ^ : target creature you control has base power and toughness &^^^^^^^/ /&^^^^^^^ until end of turn .

_ASIDE_ (Y) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flash \ flying \ vigilance \ when @ enters the battlefield , creatures you control gain indestructible until end of turn . \ when a non ~ angel creature you control dies , transform @ at the beginning of the next upkeep .

_BSIDE_ (Y) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^) flying \ when this creature transforms into @ , it deals &^^^ damage to each other creature and each opponent .

(A) (WW) (^) (^) (^) (enchantment) whenever you gain life , you may pay WW ^ . if you do , put a +&^/ /+&^ counter on target creature for each &^ life you gained .

(O) (RR) (creature) goblin (&^/) (/&^) morph RR \ RR ^ : target goblin creature gets +&^/ /+& until end of turn .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^) 

(N) (BB) (BB) (^) (^) (instant) cycling BB BB ^ \ target creature gets -&^^^^/ /-&^^^^ until end of turn . \ when you cycle @ , you may have target creature get -&^/ /-&^ until end of turn .

(A) (GG) (^) (creature) elf druid (&^/) (/&^) T : for each color among permanents you control , add one mana of that color to your mana pool .

(A) (RR) (^) (^) (creature) dwarf shaman (&^/) (/&^^) T : switch target creature's power and toughness until end of turn .

(N) (RR) (^) (^) (^) (^) (creature) ogre (&^^/) (/&^^^) RR , discard a card at random : @ gets +&^^^/ /+& until end of turn .

(O) (GG) (creature) elf (&^/) (/&^) trample \ if @ was kicked , it enters the battlefield with five +&^/ /+&^ counters on it . \ kicker ^ ^ ^ ^ ^ ^ ^ ^

(N) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^) RR , T : target creature gets +&^^/ /+& until end of turn . \ WW , T : tap target creature .

(A) (WW) (^) (^) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may pay WW ^ . if you do , return that card to your hand .

(O) (BB) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield , its controller loses &^ life .

(N) (GG) (GG) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : put a +&^/ /+&^ counter on @ .

(A) (GG) (GG) (GG) (^) (^) (^) (creature) avatar (*/) (/*) as long as @ isn't attacking , its power and toughness are each equal to the number of forests you control . as long as @ is attacking , its power and toughness are each equal to the number of forests defending player controls . \ T : target land becomes a forest until @ leaves the battlefield .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^^ and has " T : destroy target equipment . "

(Y) (land) island swamp \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (WW) (^) (^) (^) (sorcery) retrace \ put two &^/ /&^ white kithkin soldier creature tokens onto the battlefield .

(A) (BB) (^) (^) (^) (^) (creature) nightstalker (*/) (/&^^^) @ 's power is equal to the number of creature cards in your graveyard .

(O) (UU) (^) (^) (^) (creature) weird (&^/) (/&^^^) when @ enters the battlefield , if RR was spent to cast @ , it deals &^^ damage to target creature or player .

(N) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) delirium ~ @ gets +&^/ /+& and has first strike as long as there are four or more card types among cards in your graveyard .

(O) (WW) (instant) strive ~ @ costs WW ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain indestructible until end of turn .

(N) (UU) (^) (creature) human artificer (&^/) (/&^^^) T : add CC CC to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts . \ UU , T : search your library for a card named heart ~ piercer bow or vial of dragonfire , reveal it , put it into your hand , then shuffle your library .

(O) (WW) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ flying

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to the battlefield . each of those creatures is a black zombie in addition to its other colors and types . put @ on the bottom of its owner's library .

(N) (UU) (^) (^) (instant) target permanent becomes an artifact in addition to its other types until end of turn . \ draw a card .

(O) (BB) (^) (^) (sorcery) @ deals &^^ damage to each other player . you gain life equal to the damage dealt this way .

(N) (BB) (RR) (^) (^) (^) (^) (legendary) (creature) human (&^^^^^/) (/&^^^) BB RR : @ gets +&^/ /+& until end of turn .

(A) (BB) (^) (^) (^) (sorcery) rebound \ target player sacrifices a creature . you gain life equal to that creature's toughness .

(A) (UU) (UU) (^) (^) (^) (creature) drake (&^^^^/) (/&^^^) flying \ UU : change the target of target spell or ability that targets only @ . the new target must be a creature .

(N) (UU) (^) (creature) faerie spellshaper (&^/) (/&^) flying \ UU , T , discard a card : put a &^/ /&^ blue faerie creature token named cloud sprite onto the battlefield . it has flying and " cloud sprite can block only creatures with flying . "

(A) (WW) (WW) (^) (legendary) (creature) human advisor (&^/) (/&^^) T : target creature gets +&/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .

(N) (WW) (^) (^) (instant) put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(O) (RR) (^) (creature) viashino warrior (&^/) (/&^) double strike \ BB GG : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ protection from black

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) amplify &^

(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) RR , sacrifice an artifact : @ gets +&^^^/ /+& until end of turn .

(N) (UU) (UU) (^) (^) (^) (^) (enchantment) aura enchant permanent \ you control enchanted permanent .

(A) (BB) (instant) put an X/ /X black horror creature token onto the battlefield , where X is the number of creatures that died this turn .

(O) (WW) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has first strike .

(A) (GG) (GG) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a green creature . \ search your library for a green creature card and put it onto the battlefield . then shuffle your library .

(O) (BB) (creature) human wizard (&^/) (/&^) ^ , reveal X black cards from your hand , sacrifice @ : exile up to X target cards from a single graveyard .

(O) (UU) (^) (^) (instant) draw a card for each attacking creature .

(A) (WW) (WW) (WW) (^) (^) (creature) sphinx (&^^^/) (/&^^^^) T : target player names a card , then reveals the top card of his or her library . if that card is the named card , that player puts it into his or her hand . if it isn't , the player puts it into his or her graveyard .

(A) (WW) (WW) (^) (^) (enchantment) creatures you control get +&^/ /+&^ as long as you control no nonartifact , nonwhite creatures .

(A) (BB) (^) (^) (sorcery) unless any player pays ^ ^ , search your library for a card , put that card into your hand , then shuffle your library .

(A) (GG) (^) (^) (^) (enchantment) all forests and all saprolings are &^/ /&^ green saproling creatures and forest lands in addition to their other types .

(A) (RR) (WW) (^) (enchantment) whenever you gain life , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .

(A) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) vigilance \ other soldier creatures you control get +&^/ /+&^ and have vigilance . \ when @ enters the battlefield , put three &^/ /&^ white soldier creature tokens onto the battlefield .

(A) (UU) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^/) (/&^^^^^) if you would draw a card , look at the top three cards of your library instead . put one of those cards into your hand and the rest on the bottom of your library in any order .

(N) (UU) (WW) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ protection from red

(O) (BB) (^) (creature) skeleton (&^/) (/&^) haste \ BB ^ : regenerate @ .

(O) (BB) (^) (^) (instant) target creature gets +&^^/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (UU) (^) (^) (^) (enchantment) nonland permanents don't untap during their controllers' untap steps . \ at the beginning of your upkeep , you lose &^^ life .

(A) (WW) (^) (tribal) (enchantment) giant each creature with the highest converted mana cost has protection from all colors .

(Y) (WW) (XX) (legendary) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ T : put a +&^/ /+&^ counter on @ . \ T , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on each other creature you control .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player .

(O) (GG) (GG) (^) (^) (creature) elf shaman (&^^^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ ^ : target creature gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn .

(O) (UU) (^) (^) (instant) target creature gets -&^^^/ /-& until end of turn . \ draw a card .

(A) (BB) (BB) (^) (enchantment) (creature) demon (&^^^/) (/&^^^) bestow BB BB ^ ^ ^ \ flying \ at the beginning of your upkeep , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^^^ and has flying .

(O) (WW) (^) (enchantment) aura enchant artifact \ enchanted artifact can't attack or block , and its activated abilities can't be activated .

(A) (GG) (GG) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^^) whenever you cast a druid spell , you may draw a card . \ tap seven untapped druids you control : gain control of all lands target player controls .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ shadow \ BB BB : creatures with shadow get +&^/ /+& until end of turn and creatures without shadow get -&^/ /-& until end of turn .

(A) (^) (^) (^) (^) (artifact) T , put the top card of your library into your graveyard : for each colored mana symbol in that card's mana cost , add one mana of that color to your mana pool . activate this ability only any time you could cast an instant .

(O) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , destroy all auras attached to that creature .

(N) (BB) (RR) (^) (^) (creature) human knight (&/) (/&^^^) trample \ at the beginning of your upkeep , you may discard a card . if you don't , sacrifice @ and draw a card . \ whenever @ becomes blocked , it gets +&^^^^^^/ /+&^^^ until end of turn . \ whenever @ attacks and isn't blocked , it assigns no combat damage to defending player this turn and that player loses &^^^^ life .

(A) (BB) (BB) (^) (^) (creature) zombie assassin (&/) (/&^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ BB , T : destroy target creature with power less than @ 's power .

(O) (^) (artifact) (creature) soldier (&^/) (/&^) ^ : choose target opponent . regenerate @ . when it regenerates this way , that player may draw a card .

(N) (GG) (RR) (^) (creature) elemental (*/) (/&^^^) trample \ @ 's power is equal to the number of nonbasic lands your opponents control .

(O) (UU) (^) (creature) human scout (&^^/) (/&^) 

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .

(A) (RR) (RR) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^^) protection from red \ T : @ deals &^ damage to each creature without flying .

(A) (WW) (^) (^) (enchantment) WW ^ ^ ^ : target opponent reveals a card at random from his or her hand . you gain life equal to that card's converted mana cost .

(N) (BB) (^) (^) (^) (creature) zombie mercenary (&^^^/) (/&^^^) fading &^^^ \ remove a % counter from @ : @ gets +&^/ /+&^ until end of turn . \ countertype % fade

(A) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card . you lose &^^ life .

(A) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures with power greater than target creature's power .

(Y) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ whenever @ deals combat damage to a player , exile the top seven cards of that player's library , then put a creature card from among them onto the battlefield under your control .

(O) (WW) (^) (^) (creature) griffin (&^^/) (/&^^) flying

(O) (GG) (^) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .

(Y) (RR) (RR) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) first strike \ RR RR ^ ^ ^ : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls . \ RR RR ^ ^ ^ , exile @ from your graveyard : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls .

(O) (GG) (^) (^) (sorcery) suspend &^^ ~ GG \ search your library for a basic land card and put it onto the battlefield . then shuffle your library .

(O) (BB) (instant) destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard .

(N) (RR) (^) (sorcery) @ deals &^^^^^ damage to target creature without flying .

(A) (UU) (WW) (^) (creature) gargoyle (&^^/) (/&^^) flying \ T : @ gets -&^^/ /+&^^ and loses flying until end of turn .

(O) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ dies , destroy target artifact or enchantment .

_ASIDE_ (N) (BB) (BB) (^) (creature) human warrior (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki

_BSIDE_ (N) (BB) (BB) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) remove a % counter from @ : target creature gains fear until end of turn . \ countertype % ki

(N) (RR) (^) (^) (^) (creature) goblin berserker (&^^/) (/&^^) first strike \ haste

(Y) (GG) (GG) (^) (^) (^) (planeswalker) freyalise ((&^^^)) +&^^ : put a &^/ /&^ green elf druid creature token onto the battlefield with " T : add GG to your mana pool . " \ -&^^ : destroy target artifact or enchantment . \ -&^^^^^^ : draw a card for each green creature you control . \ @ can be your commander .

(N) (WW) (^) (enchantment) (creature) human warrior (&^^^/) (/&^^) bestow WW ^ ^ ^ ^ \ @ can't attack alone . \ enchanted creature gets +&^^^/ /+&^^ and can't attack alone .

(O) (WW) (creature) human soldier (&^/) (/&^) WW : @ gets +&/ /+&^ until end of turn .

(O) (GG) (^) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , draw a card .

(N) (BB) (^) (^) (^) (^) (creature) eye (&^^^/) (/&^^^^^^) non ~ eye creatures you control can't attack . \ @ can't be blocked except by walls .

(O) (^) (^) (artifact) you have no maximum hand size . \ T : add CC to your mana pool .

(O) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(N) (WW) (^) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ WW ^ : prevent the next &^ combat damage that would be dealt to you this turn .

(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . you lose life equal to that card's converted mana cost .

(O) (UU) (WW) (^) (artifact) (creature) vedalken wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , prevent all damage that would be dealt to artifact creatures this turn .

(N) (BB) (^) (^) (creature) horror (&^^/) (/&^^) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ when @ dies , @ deals &^ damage to each creature and each player .

(A) (UU) (^) (^) (^) (sorcery) destroy all forests .

(A) (BB) (WW) (legendary) (creature) kor cleric (&^^/) (/&^^^) deathtouch \ ^ , sacrifice another creature : you gain life equal to the sacrificed creature's toughness . \ BB WW ^ , sacrifice another creature : exile target nonland permanent . activate this ability only if you have at least &^^^^^^^^^^ life more than your starting life total .

(N) (BB) (enchantment) whenever a creature dies , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : put a &^^^^^/ /&^^^^^ black zombie giant creature token onto the battlefield . \ countertype % quest

(O) (WW) (^) (^) (^) (^) (creature) human nomad (&^/) (/&^^^^^^) vigilance

(N) (WW) (^) (instant) destroy target enchantment . you gain life equal to its converted mana cost .

(O) (GG) (^) (^) (^) (creature) troll mutant (&/) (/&) graft &^^ \ GG ^ : regenerate target creature with a +&^/ /+&^ counter on it .

(N) (UU) (^) (sorcery) lands target player controls don't untap during his or her next untap step .

(N) (BB) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may put a creature card with converted mana cost &^^^ or less from your hand or graveyard onto the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step .

(A) (BB) (GG) (GG) (^) (^) (creature) insect (&^^^^/) (/&^^^^) dredge &^ \ ^ , sacrifice @ : draw a card .

(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ threshold ~ if seven or more cards are in your graveyard , instead search your library for up to three basic land cards , put them onto the battlefield tapped , then shuffle your library .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^^^) flying \ whenever a creature with flying attacks , you may draw a card .

(O) (RR) (instant) [ &^ = destroy target blue permanent . = return target island to its owner's hand . ]

(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile another target nonland permanent . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (WW) (WW) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ vanishing &^^^^

(O) (BB) (enchantment) aura enchant creature \ cycling ^ ^ \ enchanted creature gets -&^/ /-&^ .

(N) (WW) (^) (instant) entwine WW ^ \ [ &^ = creatures you control get +&^/ /+&^ until end of turn . = untap all creatures you control . ]

(N) (UU) (^) (^) (tribal) (instant) shapeshifter changeling \ creatures target player controls get -&^^/ /-& and lose all creature types until end of turn .

_ASIDE_ (N) (RR) (creature) human werewolf (&^/) (/&^) haste \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^/) (/&^^) menace \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (WU) (^) (^) (creature) faerie rogue (&^/) (/&^^^) flying \ WU ^ , Q : tap target creature .

(A) (GG) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^) trample \ at the beginning of combat on your turn , you may pay UR UR ^ . if you do , gain control of target creature an opponent controls with power less than @ 's power until end of turn , untap that creature , and it gains haste until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (creature) beast (*/) (/*) affinity for artifacts \ flying \ @ 's power and toughness are each equal to the number of artifacts you control .

(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) each player's life total becomes the lowest life total among all players .

(A) (UU) (UU) (^) (^) (^) (sorcery) return all artifacts and enchantments to their owners' hands .

(O) (RR) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand .

(A) (WW) (^) (^) (^) (^) (^) (^) (creature) giant wizard (&^^^^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , each player's life total becomes the highest life total among all players .

(A) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have lifelink .

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) protection from blue \ @ can't be uncasted .

(O) (UU) (^) (^) (sorcery) for each creature , its controller sacrifices a permanent unless he or she pays ^ .

(A) (BB) (^) (enchantment) black creatures get +&^/ /+&^ .

(O) (UU) (instant) target creature gains flying until end of turn .

(O) (UU) (instant) uncast target noncreature spell unless its controller pays ^ ^ .

(N) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target artifact . it can't be regenerated . \ kicker RR ^

(A) (BB) (^) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ you may sacrifice three black creatures rather than pay @ 's mana cost .

(N) (UU) (^) (^) (creature) metathran wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its WW kicker , you gain &^^^ life . \ when @ enters the battlefield , if it was kicked with its BB ^ ^ kicker , destroy target nonblack creature . that creature can't be regenerated . \ kicker WW and/ /or BB ^ ^

(A) (RR) (^) (^) (^) (^) (^) (^) (enchantment) whenever a creature dies , you may have @ deal damage to target player equal to the number of cards in that player's hand .

(N) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player .

(A) (UU) (UU) (^) (creature) shapeshifter (&^^/) (/&^^) if @ was kicked , it enters the battlefield with flying and with X +&^/ /+&^ counters on it , where X is the discarded card's converted mana cost . \ kicker ~ BB ^ ^ , discard a creature card .

(N) (GG) (^) (^) (creature) spider (&^^^/) (/&^^^) reach \ @ can block only creatures with flying .

(N) (GG) (GG) (enchantment) GG GG : uncast target black spell .

(N) (BB) (^) (^) (creature) zombie treefolk (&/) (/&^^^^^) defender \ BB , tap another untapped creature you control : @ gets +&^/ /+&^ until end of turn .

(Y) (land) T , pay &^ life : add GG or WW to your mana pool . \ ^ , T , sacrifice @ : draw a card .

(O) (RR) (enchantment) sacrifice @ : @ deals &^^ damage to target creature or player .

(O) (WW) (creature) human cleric (&^/) (/&^) ^ ^ , exile the top card of your library : you gain &^ life .

(N) (WW) (^) (^) (^) (creature) cat monk (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , destroy target enchantment creature an opponent controls .

(N) (UU) (UU) (^) (^) (^) (^) (instant) uncast target creature spell . draw cards equal to that spell's converted mana cost .

(O) (UU) (UU) (XX) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature and put a number of % counters on it equal to the value of X as you cast @ . \ enchanted creature doesn't untap during its controller's untap step if it has a % counter on it . \ at the beginning of the upkeep of enchanted creature's controller , remove a % counter from that creature . \ countertype % sleep

(O) (GG) (GG) (^) (^) (sorcery) return target card from your graveyard to your hand .

(N) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (creature) imp (&^^^^^^/) (/&^^^^^) flying \ unleash \ @ has trample as long as it has a +&^/ /+&^ counter on it .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : reveal a creature card in your hand . search your library for a card with the same name as that card , reveal it , and put it into your hand . then shuffle your library .

(N) (BB) (RR) (XX) (sorcery) destroy target creature with converted mana cost X . if that creature dies this way , @ deals damage equal to the creature's power to the creature's controller .

(O) (GG) (RR) (UU) (^) (^) (^) (creature) human warrior (&^^^^^/) (/&^^^^^) trample \ morph GG RR UU ^ ^

(Y) (RR) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike \ if a source would deal damage to an opponent or a permanent an opponent controls , that source deals double that damage to that player or permanent instead . \ if a source would deal damage to you or a permanent you control , prevent half that damage , rounded up .

(A) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : draw a card .

(O) (WW) (^) (^) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , you gain &^^^^ life .

(N) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , return up to two target nonblack creatures to their owners' hands . \ when @ enters the battlefield , if it was kicked with its RR ^ ^ kicker , destroy target land . \ kicker UU ^ ^ and/ /or RR ^ ^

(Y) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ ^ ^ , exile a creature card from your graveyard : @ deals &^^^^ damage to target creature or player . \ ^ ^ : regenerate @ .

(O) (UU) (instant) madness UU \ draw a card .

(O) (RR) (^) (creature) ogre (&^^^/) (/&^^^) whenever a player casts an artifact spell , that player gains control of @ .

(N) (GG) (^) (^) (^) (creature) incarnation (&^^^/) (/&^^^) trample \ as long as @ is in your graveyard and you control a forest , creatures you control have trample .

(A) (BB) (^) (^) (creature) zombie cleric (&^^/) (/&^^) whenever @ or another cleric dies , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(A) (UU) (UU) (^) (instant) until end of turn , each creature target player controls loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you may return target creature to its owner's hand .

(N) (GG) (^) (instant) buyback ~ sacrifice a land . \ prevent all combat damage that would be dealt this turn .

(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ whenever equipped creature deals damage to a creature , exile that creature .

(A) (GG) (^) (^) (^) (^) (enchantment) fading &^^^^^^^ \ remove a % counter from @ : put a green saproling creature token onto the battlefield . it has " this creature's power and toughness are each equal to the number of % counters on @ . " \ when @ leaves the battlefield , destroy all tokens put onto the battlefield with @ . they can't be regenerated . \ countertype % fade

(N) (RR) (instant) destroy target wall . it can't be regenerated .

(N) (BB) (WW) (^) (^) (^) (creature) human advisor (&^^/) (/&^^^) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way .

(A) (RR) (RR) (XX) (creature) hydra (&/) (/&^) @ enters the battlefield with X +&^/ /+& counters on it . \ remove a +&^/ /+& counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+& counter on @ . activate this ability only during your upkeep .

(O) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) T : target land becomes the basic land type of your choice until end of turn .

(A) (WW) (WW) (^) (creature) wall (&/) (/&^^^^^^^) defender \ at end of combat , exile all creatures blocked by @ . \ when @ leaves the battlefield , return all cards exiled with @ to the battlefield under their owners' control .

(N) (WW) (^) (^) (^) (enchantment) whenever a player casts an enchantment spell , uncast it .

(O) (RR) (instant) @ deals &^ damage to target creature and &^ damage to target player .

(O) (WW) (instant) @ deals &^^ damage to target attacking or blocking creature .

(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ reinforce &^^ ~ WW ^ ^

(A) (GG) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .

(O) (RR) (instant) @ deals &^^ damage to each creature dealt damage this turn .

(O) (UU) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ can't attack unless defending player controls an island .

(O) (GG) (^) (creature) bird (&^^/) (/&^) plainswalk

(O) (GG) (^) (creature) elf druid (&^/) (/&^^) T , sacrifice @ : untap all forests .

(N) (UU) (UU) (^) (^) (^) (instant) flashback UU UU ^ ^ ^ ^ ^ \ uncast target spell .

(O) (RR) (^) (creature) wolf (&^/) (/&^^) haste \ RR ^ : @ gets +&^^/ /+& until end of turn .

(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks , @ deals &^ damage to target creature defending player controls .

(N) (UU) (UU) (^) (^) (enchantment) creatures you control have flying .

(N) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't attack if defending player controls an untapped creature with power &^^ or less .

(N) (WW) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield .

(O) (WW) (instant) cast @ only during an opponent's upkeep . \ creatures can't attack this turn .

(O) (BB) (BB) (^) (^) (^) (^) (instant) madness BB \ destroy target nonblack creature .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield or leaves the battlefield , choose a land of each basic land type , then destroy those lands .

(O) (RR) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^) first strike

(N) (BB) (BB) (^) (^) (^) (^) (^) (instant) trap if an opponent gained life this turn , you may pay BB rather than pay @ 's mana cost . \ target player loses &^^^^^ life and you gain &^^^^^ life .

(O) (RR) (^) (tribal) (instant) shapeshifter changeling \ up to two target creatures each get +&^^/ /+& and gain all creature types until end of turn .

(A) (UU) (^) (instant) until end of turn , if a player taps a nonbasic land for mana , it produces colorless mana instead of any other type .

(Y) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) when @ enters the battlefield , you may return target card from your graveyard to your hand . \ when @ dies , you may exile it . if you do , return target card from your graveyard to your hand .

(A) (BB) (^) (^) (^) (sorcery) exile target creature . put a colorless artifact token named gold onto the battlefield . it has " sacrifice this artifact : add one mana of any color to your mana pool . "

(A) (GG) (GG) (RR) (^) (creature) elemental (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to each player .

(A) (UU) (UU) (^) (^) (legendary) (enchantment) (artifact) whenever a creature you control deals combat damage to a player , you may draw a card . \ UU ^ , T : creatures your opponents control attack this turn if able .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror (&^^^^^/) (/&^^^^) flying \ cumulative upkeep ~ pay &^ life .

(A) (WW) (^) (creature) kor artificer ally (&^^/) (/&^^) equipped creatures you control get +&^/ /+&^ . \ whenever an equipped creature you control dies , draw a card .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ ^ , sacrifice @ : draw a card .

(Y) (GG) (GG) (XX) (creature) snake hydra (&/) (/&) morph GG GG ^ ^ ^ \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , put a &^/ /&^ green snake creature token onto the battlefield for each +&^/ /+&^ counter on it . \ as @ is turned face up , put five +&^/ /+&^ counters on it .

(O) (UU) (UU) (UU) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , destroy that land unless that player pays ^ or &^ life .

(N) (RR) (UU) (creature) human rogue (&^/) (/&^) dethrone \ RR UU ^ : target creature you control gains haste until end of turn and can't be blocked this turn .

(O) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) convoke \ flying

(N) (GG) (GG) (^) (creature) slug (&^^/) (/&^^^^) whenever @ blocks or becomes blocked , you may pay GG ^ . if you do , @ gains first strike until end of turn . otherwise , each creature blocking or blocked by @ gains first strike until end of turn .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) 

(A) (^) (^) (artifact) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller .

(N) (WW) (^) (^) (^) (^) (enchantment) creatures can't attack you or a planeswalker you control unless their controller pays XX for each of those creatures , where X is the number of enchantments you control .

(O) (UU) (^) (creature) starfish (&/) (/&^^^) T : scry &^ .

(A) (GG) (RR) (WW) (^) (creature) griffin (&^^/) (/&^^) flying \ whenever a source an opponent controls deals damage to you , you may put that many +&^/ /+&^ counters on @ .

(O) (BB) (BB) (^) (creature) human mercenary (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB GG RR to your mana pool .

(O) (GG) (^) (^) (instant) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (BB) (^) (^) (creature) imp (&^^^/) (/&^) flying \ @ can't block .

(O) (BB) (^) (^) (creature) treefolk shaman (&^/) (/&^^^) BB ^ ^ : regenerate target treefolk .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all artifacts .

(A) (BB) (BB) (^) (^) (^) (sorcery) target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . the player puts those cards into his or her hand , then shuffles his or her library .

(O) (UU) (^) (^) (^) (instant) draw two cards .

(O) (BB) (UU) (^) (instant) return target permanent to its owner's hand . then that player discards a card .

(A) (RR) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ whenever an opponent casts a spell , you may put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^) moonfolk offering \ flying \ ^ : put up to two land cards from your hand onto the battlefield tapped .

(A) (GG) (^) (creature) elf shaman (&^^/) (/&^^) GG RR WW : @ and each other creature with the same name as it get +&^^^/ /+&^^^ until end of turn .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you lose &^^^^^ life .

(A) (land) if @ would enter the battlefield , sacrifice an untapped island instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC UU to your mana pool . \ ^ , T : scry &^ .

_ASIDE_ (A) (BB) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ T : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield . \ BB : transform @ . activate this ability only if you control five or more vampires .

_BSIDE_ (A) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ other vampire creatures you control get +&^^/ /+&^^ . \ T : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield .

(O) (UU) (UU) (creature) plant wall (&/) (/&^^^) defender \ UU UU , T : put a &/ /&^ blue plant wall creature token with defender named kelp onto the battlefield .

(O) (UU) (creature) human wizard (&^^/) (/&^) shadow \ at the beginning of your upkeep , sacrifice @ unless you pay UU .

(N) (land) urza"s tower T : add CC to your mana pool . if you control an urza's mine and an urza's power ~ plant , add CC CC CC to your mana pool instead .

(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ creature spells of the chosen type cost ^ ^ less to cast .

(N) (WW) (WW) (^) (creature) human artificer (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target artifact creature this turn .

(N) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared .

(N) (WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life .

(O) (RR) (WW) (creature) goblin soldier (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ WW , sacrifice @ : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(O) (BR) (instant) put a -&^/ /-&^ counter on target creature .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player shuffles all permanents he or she owns into his or her library , then reveals that many cards from the top of his or her library . each player puts all artifact , creature , and land cards revealed this way onto the battlefield , then does the same for enchantment cards , then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library .

(A) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) devour &^^ \ at the beginning of your upkeep , put a &^/ /&^ green saproling creature token onto the battlefield for each +&^/ /+&^ counter on @ .

(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ angel spells and human spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ .

(O) (UU) (^) (creature) nightmare salamander beast (&^^/) (/&^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(O) (WW) (^) (^) (instant) exile target creature with toughness &^^^^ or greater .

(Y) (RR) (UU) (^) (planeswalker) dack ((&^^^)) +&^ : target player draws two cards , then discards two cards . \ -&^^ : gain control of target artifact . \ -&^^^^^^ : you get an emblem with " whenever you cast a spell that targets one or more permanents , gain control of those permanents . "

(A) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^/) (/&^) : change @ 's base toughness to &^ plus the power of target creature blocking or blocked by @ .

(O) (WW) (^) (instant) target player gains &^^^^ life . \ landfall ~ if you had a land enter the battlefield under your control this turn , that player gains &^^^^^^^^ life instead .

(N) (BB) (BB) (sorcery) as an additional cost to cast @ , exile a creature you control . \ return target creature card from your graveyard to the battlefield . put a +&^^/ /+&^^ counter on that creature if the exiled creature was a thrull .

(O) (GG) (creature) cat (&^^/) (/&^^) echo GG

(A) (GG) (^) (creature) human druid (&^^/) (/&^) T : add BB or GG to your mana pool . \ delirium ~ @ has deathtouch as long as there are four or more card types among cards in your graveyard .

(N) (WW) (^) (^) (enchantment) cumulative upkeep ^ ^ \ at the beginning of each player's upkeep , @ deals damage to that player equal to the number of snow lands he or she controls .

(O) (BB) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow BB ^ ^ ^ ^ \ deathtouch \ enchanted creature gets +&^/ /+&^ and has deathtouch .

(N) (RR) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have double strike .

(O) (WW) (^) (instant) prevent all damage one or two target creatures would deal this turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ @ can't attack unless you sacrifice a land .

(A) (BB) (RR) (^) (creature) zombie (&^^/) (/&^) at the beginning of your upkeep , if @ is in your graveyard , you may pay BB BB ^ . if you do , return @ to your hand . \ RR RR ^ , sacrifice @ : @ deals &^^ damage to target creature or player .

(A) (WW) (WW) (^) (^) (^) (enchantment) whenever you cast an enchantment spell , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield .

(O) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(A) (WW) (WW) (^) (^) (^) (creature) human (&^^/) (/&^^^^^) as long as @ is untapped , all damage that would be dealt to you by unblocked creatures is dealt to @ instead .

(O) (UU) (sorcery) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library . \ draw a card at the beginning of the next turn's upkeep .

(A) (GG) (enchantment) if one or more +&^/ /+&^ counters would be placed on a creature you control , that many plus one +&^/ /+&^ counters are placed on it instead .

(A) (GG) (XX) (sorcery) search your library for a green creature card with converted mana cost X or less , put it onto the battlefield , then shuffle your library . shuffle @ into its owner's library .

(N) (RR) (^) (^) (^) (^) (creature) goblin (&/) (/&^^^^^) RR ^ ^ : reveal cards from the top of your library until you reveal a nonland card . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost . put the revealed cards on the bottom of your library in any order .

(N) (WW) (^) (enchantment) aura enchant creature \ madness WW \ enchanted creature gets +&^/ /+&^^ and has protection from black .

(O) (^) (artifact) equipment equip ^ \ equipped creature can't be blocked by vampires or zombies . \ equipped creature has " T , sacrifice @ : @ deals &^^ damage to target creature or player . "

(N) (GG) (GG) (^) (sorcery) you gain X plus &^ life , where X is the number of green creatures on the battlefield .

(A) (RR) (RR) (^) (^) (^) (creature) insect (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you sacrifice a mountain .

(N) (UB) (UB) (UB) (creature) faerie soldier (&^^^/) (/&^^) flying

_ASIDE_ (O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ whenever another creature you control dies , you may transform @ .

_BSIDE_ (O) (creature) human soldier (&^^^^^/) (/&^^^^) trample

(O) (UU) (^) (creature) bird soldier (&^/) (/&^) flying \ protection from green

(N) (UP) (instant) \ uncast target spell with converted mana cost &^ .

(A) (WW) (enchantment) at the beginning of your upkeep , if an opponent controls more lands than you , you may search your library for up to three basic land cards , reveal them , and put them into your hand . if you do , shuffle your library .

(O) (GG) (^) (creature) elk (&^^/) (/&^) when @ dies , you gain &^^ life .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add GG RR WW to your mana pool .

(A) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards .

(A) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) trample \ haste \ at the beginning of the end step , sacrifice @ unless it was kicked . \ kicker RR

(A) (RR) (UU) (WW) (enchantment) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn . untap those creatures . \ whenever you cast a noncreature spell , you may draw a card . if you do , discard a card .

(Y) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) T : gain control of target creature with power less than or equal to the number of creatures you control .

(O) (WW) (^) (instant) you gain life equal to target creature's power . the next time that creature would deal damage this turn , prevent that damage .

(N) (artifact) T , sacrifice @ : look at a card at random in target player's hand . you draw a card at the beginning of the next turn's upkeep .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand and there are five or more other creatures on the battlefield , destroy all other creatures .

(O) (BB) (XX) (^) (^) (sorcery) spend only black and/ /or red mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more than the amount of BB spent on X , the player's life total before @ dealt damage , or the creature's toughness .

(O) (UU) (^) (^) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , draw a card if you've cast another blue spell this turn .

(A) (WW) (WW) (^) (enchantment) lands you control are plains . \ nonland cards you own that aren't on the battlefield , spells you control , and nonland permanents you control are white . \ you may spend white mana as though it were mana of any color . you may spend other mana only as though it were colorless mana .

(N) (GG) (^) (instant) [ &^ = destroy target blue or black noncreature permanent . = permanents you control can't be the targets of blue or black spells your opponents control this turn . ]

(N) (UU) (^) (enchantment) aura enchant artifact \ enchanted artifact is a creature with base power and toughness &^^^^^/ /&^^^^^ in addition to its other types .

(A) (RR) (RR) (^) (^) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a goblin permanent card and put it onto the battlefield . then shuffle your library .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ .

(O) (BR) (^) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has wither . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has first strike .

(A) (RR) (RR) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice two lands .

(N) (GG) (^) (creature) centaur archer (&^/) (/&^^) reach \ T , sacrifice @ : destroy target attacking or blocking creature with flying .

(O) (WW) (instant) [ &^ = all creatures get -&^^/ /-& until end of turn . = tap target creature . = prevent the next &^ damage that would be dealt to target creature or player this turn . ]

(N) (GG) (^) (^) (creature) human archer (&^^/) (/&^^) T : @ deals &^^^^ damage to target attacking creature with flying .

(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^) infect \ when @ enters the battlefield , each player gets a % counter . \ countertype % poison

(A) (RR) (WW) (^) (^) (enchantment) whenever a creature attacks or blocks , @ deals &^^ damage to it .

(A) (GG) (XX) (creature) elemental (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it .

(Y) (BB) (BB) (BB) (^) (^) (^) (planeswalker) sorin ((&^^^^)) +&^^ : @ deals &^^ damage to target creature or player and you gain &^^ life . \ -&^^^ : target opponent's life total becomes &^^^^^^^^^^ . \ -&^^^^^^^ : you control target player during that player's next turn .

(A) (UU) (^) (^) (^) (^) (^) (creature) illusion dragon (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .

(N) (RR) (^) (^) (^) (creature) dwarf warrior (&^/) (/&^^^) wither \ RW : @ gets +&^/ /+& until end of turn .

(N) (UU) (XX) (instant) buyback ^ ^ ^ \ uncast target spell with converted mana cost X .

(O) (BB) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke BB ^ ^ ^ \ when @ enters the battlefield , target player discards two cards .

(O) (UU) (^) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card at the beginning of the next turn's upkeep .

(N) (RR) (RR) (^) (^) (^) (instant) target blocking creature fights another target blocking creature .

(N) (RR) (^) (creature) human shaman (&^^/) (/&^) RR : target creature you control gains haste until end of turn .

(A) (WW) (^) (instant) exile target multicolored creature or multicolored enchantment .

(N) (BB) (BB) (^) (^) (^) (sorcery) destroy target nonblack creature . put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(N) (GG) (^) (^) (^) (creature) ox (&^^^/) (/&^^^) swampwalk

(O) (^) (^) (artifact) ^ , T : add BB UU to your mana pool .

(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains lifelink until end of turn .

(N) (RR) (^) (^) (creature) human monk (&^^^/) (/&^) renown &^ \ whenever @ becomes blocked by a creature , it deals &^^ damage to that creature .

(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic swamp , mountain , or forest card and put it onto the battlefield tapped . then shuffle your library .

(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may have target creature you control get +X/ /+X until end of turn , where X is the number of creatures you control . if you do , sacrifice that creature at the beginning of the next end step .

(N) (WW) (^) (instant) prevent the next X damage that would be dealt to target creature this turn , where X is your devotion to white . if damage is prevented this way , @ deals that much damage to target creature or player .

(N) (BB) (^) (^) (^) (^) (enchantment) whenever a player casts a green or white spell , that player discards a card .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) boar beast (&^^^^^^/) (/&^^^^^) cycling GG ^ ^ \ when you cycle @ , you may search your library for a basic land card , reveal that card , put it into your hand , then shuffle your library .

(A) (BB) (WW) (^) (creature) human cleric (&^/) (/&^) haunt \ when @ enters the battlefield or the creature it haunts dies , [ &^ = creatures you control get +&^/ /+&^ until end of turn . = creatures you don't control get -&^/ /-&^ until end of turn . ]

(N) (UU) (UU) (XX) (sorcery) [ &^ = each player draws X cards . = each player puts the top X cards of his or her library into his or her graveyard . ]

(N) (UU) (^) (^) (^) (sorcery) return up to two target creatures to their owners' hands .

(N) (GG) (^) (^) (^) (^) (sorcery) up to two target creatures each get +&^^^^/ /+&^^^^ until end of turn .

(Y) (UU) (WW) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to white and blue is less than seven , @ isn't a creature . \ at the beginning of each upkeep , if you had another creature enter the battlefield under your control last turn , draw a card .

(N) (BB) (BB) (^) (^) (sorcery) each player sacrifices two creatures .

(O) (GG) (^) (creature) dryad (&^^/) (/&^^) forestwalk

(Y) (BB) (UU) (WW) (^) (^) (legendary) (artifact) (creature) human wizard (&^^^/) (/&^^^) at the beginning of your upkeep , choose target opponent . this turn , that player can't cast spells or activate abilities and plays with his or her hand revealed . you may play cards from that player's hand this turn .

(O) (RR) (^) (creature) goblin (&^^/) (/&^) 

(N) (UU) (^) (^) (^) (instant) support &^^ . \ untap each creature you control with a +&^/ /+&^ counter on it .

(N) (RR) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) chroma ~ when @ enters the battlefield , it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control .

(O) (BB) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) GG ^ ^ : @ must be blocked this turn if able . \ when @ dies , target creature an opponent controls gets -&^^^/ /-&^^^ until end of turn .

(A) (UU) (^) (^) (^) (enchantment) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls .

(A) (UU) (^) (^) (^) (instant) return to their owners' hands all creatures with toughness less than or equal to the number of islands you control .

(N) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) T : target creature loses flying until end of turn .

(N) (RR) (enchantment) RR , sacrifice a creature : @ deals &^ damage to target creature or player .

(A) (WW) (^) (^) (sorcery) destroy all creatures with power &^^^^ or greater . they can't be regenerated .

(A) (UU) (^) (enchantment) UU , discard an artifact card : search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . then shuffle your library .

(N) (BB) (BB) (^) (^) (sorcery) each player loses &^ life for each creature he or she controls .

(O) (BB) (BB) (creature) human mercenary (&^^/) (/&^) ^ , T : search your library for a mercenary permanent card with converted mana cost &^ or less and put it onto the battlefield . then shuffle your library .

(O) (UU) (^) (^) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .

(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a player casts a spell from his or her hand , that player exiles it , then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it . that player may cast that card without paying its mana cost . then he or she puts all cards exiled with @ on the bottom of his or her library in a random order .

(O) (UU) (^) (creature) human soldier (&^^/) (/&^) 

(N) (WW) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control get +&^^/ /+&^^ until end of turn .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool .

(A) (UU) (XX) (instant) cast @ only during combat before blockers are declared . \ x can't be greater than the number of snow lands you control . \ choose X target attacking creatures . for each of those creatures , its controller may pay ^ or ^ ^ . if that player doesn't , destroy that creature at end of combat . if that player pays only ^ , prevent all combat damage that would be dealt to and dealt by that creature this combat .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of RR and/ /or GG to your mana pool . \ countertype % storage

(N) (UU) (^) (creature) elemental (&^^^^/) (/&^) when @ becomes the target of a spell or ability , sacrifice it .

(N) (GG) (^) (^) (^) (^) (^) (enchantment) (creature) ox (&^^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature must be blocked this turn if able .

(N) (land) island \ @ enters the battlefield tapped . \ UU , T : look at the top card of target player's library . activate this ability only if you control two or more blue permanents .

(N) (BB) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flash \ madness BB ^ ^ \ when @ enters the battlefield , change the target of target spell that targets only a single creature to @ .

(O) (BB) (^) (creature) elemental (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ BB ^ , remove a +&^/ /+&^ counter from @ : all other creatures get -&^/ /-&^ until end of turn .

(O) (RR) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player .

(O) (BB) (UU) (^) (sorcery) [ &^ = target player draws two cards . = target player discards two cards . ]

(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . that creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn . \ UU ^ : return @ to its owner's hand .

(A) (WW) (WW) (^) (^) (enchantment) play with your hand revealed . \ if you would draw a card , reveal the top card of your library instead . if it's a creature card , put it into your graveyard . otherwise , draw a card . \ whenever a creature is put into your graveyard from the battlefield , return it to your hand .

(O) (GG) (creature) faerie (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , that creature becomes green .

(O) (WW) (^) (instant) exile target creature with power &^^ or less . its controller gains &^^^^ life .

(A) (WW) (WW) (^) (enchantment) when @ enters the battlefield , for each opponent , exile up to one target nonland permanent that player controls until @ leaves the battlefield .

(Y) (GG) (GG) (^) (^) (^) (^) (creature) hydra (*/) (/*) reach \ @ 's power and toughness are each equal to the number of lands you control . \ when @ enters the battlefield , you may search your library for a land card , put it onto the battlefield tapped , then shuffle your library .

(N) (RR) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield , @ deals &^^ damage to it .

(A) (RR) (RR) (^) (world) (enchantment) discard a card : if the discarded card was a land card , @ deals &^^ damage to target player . any player may activate this ability .

(Y) (BB) (GG) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and green is less than seven , @ isn't a creature . \ BB GG : exile target creature card from a graveyard . its owner puts a &^/ /&^ black and green snake enchantment creature token with deathtouch onto the battlefield .

(O) (UU) (instant) [ &^ = target nonsnow permanent becomes snow until end of turn . = target snow permanent isn't snow until end of turn . ] \ draw a card at the beginning of the next turn's upkeep .

(A) (RR) (creature) goblin artificer (&^/) (/&^) T : choose target artifact a player controls and target artifact card in that player's graveyard . if both targets are still legal as this ability resolves , that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield .

(A) (UU) (UU) (instant) choose a creature type other than wall . each creature becomes that type until end of turn .

(O) (^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) BB ^ ^ : @ gets +&^/ /+&^ until end of turn .

(O) (GG) (^) (^) (sorcery) entwine GG ^ ^ \ [ &^ = search your library for up to two basic land cards , reveal them , put them into your hand , then shuffle your library . = you may play up to two additional lands this turn . ]

(N) (UU) (enchantment) UU UU ^ ^ ^ : shuffle your library . \ XX : look at the top X cards of your library , then put them back in any order .

(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) morph WW ^ \ when @ is turned face up , destroy target enchantment .

(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by artifact creatures and/ /or white creatures .

(A) (UU) (^) (^) (^) (^) (enchantment) (creature) chimera (&^^^/) (/&^^^) whenever an opponent casts a spell , you may exchange control of @ and that spell . if you do , you may choose new targets for the spell .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) epic \ search target opponent's library for an artifact , creature , enchantment , or land card . put that card onto the battlefield under your control . then that player shuffles his or her library .

(N) (GG) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature and two +&^/ /+&^ counters on another target creature .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (legendary) (enchantment) all creatures get -X/ /-& , where X is the number of cards in your hand .

(N) (RR) (^) (^) (sorcery) destroy target plains or island . @ deals &^^^ damage to that land's controller .

(N) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , put a +&^/ /+&^ counter on target creature .

(A) (WW) (WW) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , if you control no permanents other than @ and have no cards in hand , you win the game .

(N) (UU) (^) (instant) until end of turn , target creature you control becomes a blue dragon illusion with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying .

(A) (RR) (XX) (sorcery) @ deals X damage to each creature without flying and each player .

(O) (BB) (sorcery) exile target creature card from a graveyard . put a &^^/ /&^^ black zombie creature token onto the battlefield . you gain &^^ life .

(O) (RR) (instant) cast @ only during the declare blockers step . \ remove target creature defending player controls from combat . creatures it was blocking that had become blocked by only that creature this combat become unblocked . you may have it block an attacking creature of your choice .

(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipment named sword of kaldra , @ , and helm of kaldra have indestructible . \ equipped creature has indestructible .

(A) (BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up .

(O) (RR) (^) (creature) human warrior (&^^/) (/&^) whenever another creature enters the battlefield under your control , @ gets +&^/ /+& and gains trample until end of turn .

(O) (UU) (^) (enchantment) aura enchant creature \ ^ : enchanted creature becomes the creature type of your choice until end of turn .

(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : target creature gets -X/ /-& until end of turn , where X is the number of merfolk and/ /or faeries you control .

(A) (BB) (^) (^) (creature) human warrior (&^^^/) (/&^^) dash BB ^ ^ ^ \ whenever @ attacks , put a &^^/ /&^ black warrior creature token onto the battlefield .

(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature . it can't be regenerated this turn . scry &^ .

(N) (BB) (^) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " return enchanted creature card to the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets -&^/ /-& .

(A) (BB) (creature) human assassin (&^/) (/&^) BB , T , pay &^ life : put a +&^/ /+&^ counter on @ . \ BB ^ ^ , T , remove X +&^/ /+&^ counters from @ : @ deals X damage to target creature .

(N) (BB) (WW) (creature) human warrior (&^^^/) (/&^^) other warrior creatures you control get +&^/ /+& .

(O) (UU) (sorcery) flashback UU \ target creature can't be blocked this turn .

(N) (GG) (^) (^) (^) (creature) horse (&^^^/) (/&^^^) islandwalk

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .

(A) (GG) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) devour &^ \ each other creature you control enters the battlefield with an additional X +&^/ /+&^ counters on it , where X is the number of +&^/ /+&^ counters on @ .

(A) (UU) (^) (^) (enchantment) you may have @ enter the battlefield as a copy of any enchantment on the battlefield .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) T : destroy target land . \ at the beginning of your upkeep , unless you pay BB BB BB , tap @ and sacrifice a land of an opponent's choice .

(N) (UU) (^) (enchantment) whenever one or more creatures you control deal combat damage to a player , investigate . \ GG ^ , exile a creature card from your graveyard : investigate . you gain &^^ life .

(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : target unblocked attacking creature becomes blocked . activate this ability only during combat after blockers are declared .

(A) (WW) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ you may pay XX rather than pay the mana cost for samurai spells you cast , where X is that spell's converted mana cost .

(O) (UU) (^) (^) (^) (creature) elemental (&^^/) (/&^^) flying \ RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .

(A) (BB) (BB) (^) (^) (instant) strive ~ @ costs BB ^ ^ more to cast for each target beyond the first . \ exile any number of target creatures and all auras attached to them .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) at the beginning of your upkeep , if all nonland permanents you control are white , you gain &^ life .

(N) (RR) (^) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller .

(N) (WW) (instant) exile target creature . its controller may search his or her library for a basic land card , put that card onto the battlefield tapped , then shuffle his or her library .

(N) (^) (artifact) (creature) golem (&^/) (/&^) ^ , T : put a +&^/ /+&^ counter on @ .

(O) (WW) (creature) human cleric (&^/) (/&^) T , sacrifice @ : destroy target aura .

(O) (WW) (^) (^) (^) (^) (^) (creature) human cleric soldier (&^^/) (/&^^^^) T : target elf or soldier creature gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^ . \ whenever equipped creature dies , return that card to the battlefield under your control if it's a samurai card . \ when @ is put into a graveyard from the battlefield , exile equipped creature .

(A) (GG) (GG) (^) (legendary) (creature) snake shaman (&^^/) (/&^^^) at the beginning of each player's upkeep , that player adds GG GG GG to his or her mana pool . until end of turn , this mana doesn't empty from that player's mana pool as steps and phases end .

(N) (BB) (BB) (sorcery) return target creature card from your graveyard to your hand . \ threshold ~ return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard .

(A) (RR) (RR) (^) (enchantment) at the beginning of each player's upkeep , @ deals &^^ damage to that player . \ if a player would gain life , that player gains no life instead .

(A) (^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature target player controls . \ ^ ^ ^ ^ , T : proliferate , then proliferate again .

(O) (WW) (^) (^) (enchantment) cumulative upkeep ^ \ as @ enters the battlefield , choose a color . \ ^ : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage .

(O) (RR) (^) (^) (creature) human cleric shaman (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn .

(A) (UU) (UU) (^) (^) (^) (creature) avatar (*/) (/*) suspend X ~ UU XX ^ ^ ^ . X can't be & . \ @ 's power and toughness are each equal to the number of cards in your hand . \ whenever a % counter is removed from @ while it's exiled , draw a card . \ countertype % time

(N) (RR) (^) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target white and/ /or blue creatures .

(O) (BB) (^) (^) (creature) rat shaman (&^^/) (/&^^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has fear .

(O) (GG) (^) (^) (creature) hound archer (&^^^^/) (/&^) @ has reach as long as it has a +&^/ /+&^ counter on it .

(A) (^) (^) (artifact) black spells you cast cost ^ less to cast .

(N) (GG) (^) (^) (^) (enchantment) if a basic land you control is tapped for mana , it produces mana of a color of your choice instead of any other type .

(O) (WW) (creature) human cleric (&^/) (/&^) protection from black

(O) (UU) (creature) bear illusion (&^^/) (/&^^) when @ becomes the target of a spell or ability , sacrifice it .

(Y) (BB) (^) (^) (sorcery) until end of turn , you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere this turn , exile that card instead .

(O) (WW) (creature) cat cleric (&^/) (/&^) whenever an artifact enters the battlefield , you may gain &^ life .

(O) (WW) (^) (^) (^) (creature) elephant soldier (&^^^^/) (/&^^) 

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ UU : return enchanted creature and @ to their owners' hands .

(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic mountain , forest , or plains card and put it onto the battlefield tapped . then shuffle your library .

(O) (GG) (^) (^) (^) (creature) treefolk (&^^^^^/) (/&^^^^^) @ can't attack or block unless it's paired with a creature with soulbond .

(N) (UU) (^) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^^) UU : @ gets +&^/ /+& until end of turn .

(N) (WW) (^) (creature) cat cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent the next &^^ damage that would be dealt to target artifact creature this turn .

(N) (GG) (GG) (creature) human soldier (&^^/) (/&^^^) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ enters the battlefield with a +&^/ /+&^ counter on it if you revealed a dragon card or controlled a dragon as you cast @ .

(O) (BB) (GG) (sorcery) choose target creature . put the top four cards of your library into your graveyard , then that creature gets -&^/ /-&^ until end of turn for each land card in your graveyard .

(O) (RR) (^) (^) (creature) elemental (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn .

(N) (UU) (^) (^) (sorcery) arcane search your library for an arcane card , reveal that card , and put it into your hand . then shuffle your library .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elephant warrior (&^^^^^^/) (/&^^^^^^^) morph GG ^ ^ ^ ^ ^

(O) (BB) (^) (creature) insect horror (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of BB and/ /or RR to your mana pool . \ countertype % storage

(A) (^) (^) (^) (^) (artifact) whenever a creature enters the battlefield , if there are two or more other creatures on the battlefield , exile that creature . return that card to the battlefield under its owner's control when @ leaves the battlefield .

(O) (BB) (^) (^) (^) (instant) if you control a swamp , you may pay &^^^^ life rather than pay @ 's mana cost . \ destroy target nonblack creature . it can't be regenerated .

(A) (GG) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each untapped creature you control .

(O) (UU) (^) (^) (creature) thalakos soldier scout (&^^/) (/&^) shadow \ discard a card : return @ to its owner's hand .

(O) (RR) (^) (^) (^) (creature) viashino warrior (&^^^^/) (/&^^) 

(A) (^) (artifact) creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof . \ ^ ^ ^ , sacrifice @ : creatures you control gain hexproof until end of turn and can't be blocked this turn .

(A) (WW) (^) (^) (^) (^) (creature) human knight ally (&^^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain indestructible until end of turn .

(O) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) trample

(N) (BB) (RR) (^) (creature) kavu (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(A) (GG) (GG) (GG) (GG) (GG) (GG) (creature) elemental (*/) (/*) trample \ chroma ~ @ 's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control .

(A) (BB) (BB) (^) (^) (creature) vampire shaman (&^^^/) (/&^^^) flying \ whenever a creature an opponent controls dies , you may gain &^^^ life . \ whenever an opponent discards a card , you may gain &^^^ life .

(N) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(O) (BB) (^) (^) (^) (sorcery) target player discards two cards . scry &^^ .

(N) (UU) (UU) (enchantment) whenever a forest an opponent controls becomes tapped , you gain &^ life .

(O) (UU) (^) (^) (^) (creature) moonfolk wizard (&^^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target creature with power &^^ or less can't be blocked this turn .

(N) (GG) (UU) (^) (creature) beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put a creature you control on top of its owner's library .

(O) (RR) (^) (^) (creature) elemental ox (&^^^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ .

(N) (BB) (BB) (^) (sorcery) destroy target land .

(N) (^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may have target player reveal his or her hand . if you do , choose a nonland card from it and exile that card . \ whenever a player casts a spell that shares a color or converted mana cost with the exiled card , @ deals &^^ damage to that player .

(A) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB ^ , T , discard a card : name a card . exile the top six cards of your library . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way .

_ASIDE_ (N) (GG) (^) (^) (^) (sorcery) fuse \ put a &^^^/ /&^^^ green centaur creature token onto the battlefield .

_BSIDE_ (N) (WW) (sorcery) fuse \ you gain &^^ life for each creature you control .

(N) (RR) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^) when @ attacks or blocks , sacrifice it at end of combat .

(N) (GG) (^) (^) (instant) put all enchantments on top of their owners' libraries .

(O) (BB) (BB) (^) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player .

(N) (GG) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to each creature with flying .

(A) (RR) (UU) (^) (legendary) (creature) human wizard (&^^/) (/&^^) ^ ^ , exile a nonland card from your hand : put four % counters on the exiled card . if it doesn't have suspend , it gains suspend . \ countertype % time

(O) (UU) (^) (^) (snow) (creature) bird (&^^/) (/&^^) flying \ SS SS : @ gains shroud until end of turn .

(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) cowards can't block warriors . \ RR : target creature becomes a coward until end of turn . \ RR ^ ^ : target creature becomes a warrior until end of turn .

(O) (GG) (^) (creature) elk (&^^/) (/&^^) GG , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(N) (RR) (^) (^) (^) (sorcery) @ deals X damage to each creature without flying and each player , where X is the number of beasts on the battlefield .

(A) (RR) (RR) (^) (^) (sorcery) each player sacrifices a land for each card in your hand .

(O) (RR) (UU) (instant) replicate RR UU \ target creature gets +&^/ /+& and gains flying and first strike until end of turn .

(O) (GG) (^) (creature) insect (&^/) (/&^) flying \ swampwalk

(N) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , each player discards a card . each opponent who discarded a card that shares a card type with the card you discarded loses &^^^ life .

(A) (BB) (BB) (instant) morbid ~ when you cast @ , if a creature died this turn , you may copy @ and may choose a new target for the copy . \ destroy target nonblack creature .

(N) (GG) (GG) (^) (^) (creature) elemental (&^^^/) (/&^^^^) reach \ when @ dies , put an X/ /X green elemental creature token onto the battlefield , where X is the number of creature cards in your graveyard .

(N) (BB) (^) (^) (^) (creature) horror mercenary (&^^/) (/&^^) when @ enters the battlefield , each player loses &^^^ life . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(O) (UU) (enchantment) aura enchant creature an opponent controls \ whenever enchanted creature becomes tapped , you draw a card .

(A) (BB) (WW) (^) (^) (instant) exile target nonland permanent .

(O) (GG) (^) (creature) dryad (&^^/) (/&^) forestwalk

(O) (GG) (RR) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^) mountaincycling ^ ^ \ forestcycling ^ ^

(O) (BB) (^) (^) (enchantment) aura enchant creature \ pay &^^ life : regenerate enchanted creature .

(A) (GG) (creature) bird (&/) (/&^) flying \ T : add one mana of any color to your mana pool .

(N) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , exile @ and each other player puts a &^^^/ /&^^^ black angel creature token with flying onto the battlefield .

(Y) (RR) (RR) (creature) goblin berserker (&^/) (/&^) double strike \ whenever @ deals damage to an opponent , you may put a goblin creature card from your hand onto the battlefield .

(O) (^) (^) (^) (^) (^) (artifact) (creature) sliver (&^^^/) (/&^^^) 

(N) (UU) (^) (instant) if target spell has only one target and that target is a creature , change that spell's target to another creature .

(N) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature can't be blocked . \ whenever equipped creature is dealt damage , destroy it .

(O) (GG) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , zombie creatures you control get an additional +&^^/ /+&^^ until end of turn . \ kicker BB

(O) (GG) (^) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn .

(O) (WW) (^) (creature) soltari soldier (&^/) (/&^) shadow \ whenever @ attacks , it gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ if a source an opponent controls would deal damage to you , prevent &^ of that damage .

(A) (land) @ enters the battlefield tapped unless you control a plains or a swamp . \ T : add WW or BB to your mana pool .

(N) (WW) (^) (^) (creature) merfolk archer (&^^/) (/&^^) WW , T : @ deals X damage to target attacking or blocking creature , where X is the number of merfolk you control .

(A) (BB) (^) (^) (creature) human mercenary rebel (&^/) (/&^^) @ can't be the target of white spells or abilities from white sources . \ ^ ^ ^ : put target nontoken rebel on the bottom of its owner's library .

(N) (BB) (BB) (^) (^) (^) (sorcery) arcane target player discards three cards .

(A) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a nonland card from it . search that player's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library .

(O) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) whenever @ is dealt damage , it deals that much damage to you .

(O) (RR) (^) (^) (^) (^) (creature) badger beast (&^^^/) (/&^^^) mountainwalk

(O) (GG) (instant) you gain life equal to the number of creature cards in your graveyard .

(A) (BB) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) XX , T : name a card . target opponent reveals X cards at random from his or her hand . then that player discards all cards with that name revealed this way . activate this ability only during your turn .

(A) (GG) (RR) (^) (^) (^) (^) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .

(O) (BB) (^) (sorcery) will of the council ~ starting with you , each player votes for death or torture . if death gets more votes , each opponent sacrifices a creature . if torture gets more votes or the vote is tied , each opponent loses &^^^^ life .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (creature) nightmare horror (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , exile all cards from target opponent's hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand .

(A) (WW) (^) (^) (^) (enchantment) aura enchant permanent \ enchanted permanent has indestructible .

(Y) (UU) (^) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ remove all +&^/ /+&^ counters from @ : for each five counters removed this way , take an extra turn after this one .

(O) (^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , you may pay ^ . if you do , you gain &^ life .

(O) (UU) (^) (^) (artifact) (creature) myr (&^^/) (/&^) ^ ^ : @ gains flying until end of turn . \ ^ ^ , sacrifice @ : draw a card .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn . \ threshold ~ T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn . activate this ability only if seven or more cards are in your graveyard .

(N) (RR) (sorcery) @ deals &^^ damage to each creature with shadow .

(O) (WW) (^) (instant) tap up to two target creatures . \ investigate .

(O) (UU) (UU) (^) (enchantment) cumulative upkeep UU \ ^ : target creature gains flying until end of turn .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (planeswalker) ugin ((&^^^^^^^)) +&^^ : @ deals &^^^ damage to target creature or player . \ -X : exile each permanent with converted mana cost X or less that's one or more colors . \ -&^^^^^^^^^^ : you gain &^^^^^^^ life , draw seven cards , then put up to seven permanent cards from your hand onto the battlefield .

(A) (BB) (BB) (^) (^) (^) (creature) specter spirit (*/) (/*) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of cards in the chosen player's hand . \ whenever @ deals damage to a player , that player discards a card .

(N) (land) T : add CC to your mana pool . \ : return @ to its owner's hand . activate this ability only if it's not your turn .

(O) (UU) (creature) wurm (&^/) (/&^) @ gets +&/ /+&^ as long as an opponent controls an island .

(Y) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever a dragon you control attacks , put a &^^^^^^/ /&^^^^^^ red dragon creature token with flying onto the battlefield .

(O) (BB) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ protection from black

(N) (BB) (^) (^) (creature) zombie cleric (&^^/) (/&^^) hellbent ~ T , sacrifice a creature or land : draw a card . activate this ability only if you have no cards in hand .

(O) (GG) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) trample \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn .

(O) (GG) (^) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^^) 

(O) (UU) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^ blue elemental creature with flying . it's still a land . \ when enchanted land dies , return that card to its owner's hand .

(O) (UU) (enchantment) aura enchant creature \ whenever enchanted creature attacks , if its power is &^^ or less , it can't be blocked this turn . \ forecast ~ UU ^ , reveal @ from your hand : target creature with power &^^ or less can't be blocked this turn .

(N) (RR) (WW) (creature) human artificer (&^/) (/&^) ^ , T : put a &^/ /&^ colorless construct artifact creature token with defender onto the battlefield . \ T , sacrifice a creature with defender : @ deals &^ damage to target creature or player .

(N) (UU) (^) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ ^ ^ ^ \ put target creature on top of its owner's library .

(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn . you may look at each face ~ down creature that's attacking or blocking .

(N) (GG) (^) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^^^) whenever @ becomes blocked , you may destroy target artifact or enchantment defending player controls .

(N) (BB) (^) (enchantment) at the beginning of your upkeep , for each player , @ deals &^ damage to that player unless he or she pays BB or ^ ^ ^ .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a plains or an island until end of turn .

(O) (GG) (UU) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^^^^) flying \ exalted

(O) (UU) (^) (^) (creature) spirit (&^/) (/&^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains flying until end of turn . activate this ability only once each turn .

(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has vigilance .

(O) (GG) (^) (^) (instant) untap target creature . it gets +&^^/ /+&^^^^ and gains reach until end of turn .

(N) (GG) (GG) (^) (instant) choose target creature . when that creature dies this turn , return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner .

(A) (GG) (GG) (^) (^) (creature) human (&^^/) (/&^^) GG GG ^ ^ : put a &^/ /&^ green wolf creature token named wolves of the hunt onto the battlefield . it has " bands with other creatures named wolves of the hunt . "

(A) (GG) (^) (^) (^) (sorcery) search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library .

(O) (BB) (^) (enchantment) BB ^ , sacrifice @ : target opponent exiles two cards from his or her hand . activate this ability only any time you could cast a sorcery .

(N) (WW) (^) (^) (^) (^) (^) (creature) rhino cleric (&^^^^/) (/&^^^^) WW ^ ^ ^ ^ ^ : @ gains vigilance and lifelink until end of turn .

(O) (BB) (^) (instant) target player sacrifices a creature , then gains life equal to that creature's toughness .

(O) (BB) (^) (^) (^) (creature) crocodile (&^^^/) (/&^) @ can't block . \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .

(O) (WW) (^) (creature) kor scout (&/) (/&^) T : tap target creature with power &^^^ or less .

(O) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^) RR ^ ^ : @ gets +&^/ /+& and gains trample until end of turn .

(A) (BB) (BB) (^) (enchantment) whenever a nontoken permanent is put into a player's graveyard from the battlefield , that player loses &^ life .

(N) (RR) (RR) (^) (^) (^) (sorcery) suspend &^^^ ~ RR ^ ^ \ @ deals &^^ damage to target creature or player . exile @ with three % counters on it . \ countertype % time

(O) (GG) (^) (^) (creature) crocodile (&^^^/) (/&^^) BB ^ ^ : @ gains lifelink until end of turn .

(N) (WW) (enchantment) aura enchant land \ enchanted land has indestructible and can't be enchanted by other auras .

(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool .

(O) (RR) (^) (^) (^) (creature) wolf (&^^^/) (/&^^^) 

(A) (GG) (GG) (^) (^) (creature) bear (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .

(N) (BB) (^) (^) (^) (^) (creature) rat ninja (&^^/) (/&^^) ninjutsu BB ^ ^ \ whenever @ deals combat damage to a player , destroy target nonblack creature that player controls .

(O) (WW) (^) (^) (^) (^) (instant) destroy target attacking or blocking creature . bolster &^ .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ .

(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . \ countertype % storage

(O) (GG) (^) (^) (creature) human spellshaper (&^^/) (/&^^) GG , T , discard a card : regenerate target creature .

(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^) soulshift &^^^^ \ sacrifice @ : target creature gets -&^/ /-&^ until end of turn .

(A) (instant) uncast target spell . \ at the beginning of your next upkeep , pay UU UU ^ ^ ^ . if you don't , you lose the game .

(O) (WW) (^) (^) (creature) kor soldier (&^^/) (/&^^) flying

(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ whenever a creature enters the battlefield under an opponent's control , attach @ to that creature .

(N) (RR) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of artifacts he or she controls .

(O) (UU) (^) (creature) illusion (&^^/) (/&^^) flying \ fading &^^^

(A) (^) (^) (^) (artifact) as long as @ is untapped , each spell that would cost less than three mana to cast costs three mana to cast .

(N) (UU) (UU) (^) (^) (instant) uncast target spell . untap up to four lands .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to the creature with the least toughness . if two or more creatures are tied for least toughness , you choose one of them .

(N) (BB) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(O) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool .

(A) (GG) (GG) (^) (legendary) (creature) cat warrior (&^^/) (/&^^^) first strike \ forestwalk \ vigilance

(O) (GG) (^) (^) (creature) bear (&^^^/) (/&^^) formidable ~ GG ^ : regenerate @ . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(O) (WW) (^) (creature) kor scout ally (&^/) (/&^^^) flying

(A) (WW) (WW) (creature) human cleric (&^/) (/&^) WW ^ , T : destroy target black creature .

(A) (WW) (^) (^) (^) (sorcery) return all enchantment cards from your graveyard to the battlefield .

(A) (BB) (BB) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) you may sacrifice three artifacts rather than pay @ 's mana cost . \ exile three artifact cards from your graveyard : return @ from your graveyard to your hand .

(A) (XX) (XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield for each +&^/ /+&^ counter on @ . \ ^ , T : put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (creature) djinn (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature with power less than or equal to @ 's power for as long as @ remains tapped and that creature's power remains less than or equal to @ 's power .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) islandwalk \ all lands are islands in addition to their other types . \ creatures without flying or islandwalk can't attack .

(O) (BB) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card . \ draw a card .

(O) (RR) (^) (^) (instant) @ deals &^^ damage to target creature . if you control a black permanent , destroy the creature instead .

(O) (UU) (^) (^) (^) (artifact) (creature) faerie artificer (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top three cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(N) (GG) (^) (^) (^) (^) (sorcery) miracle GG \ distribute four +&^/ /+&^ counters among any number of target creatures .

(A) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , you may pay RR ^ ^ . if you do , that creature deals damage equal to its power to target creature or player .

(A) (GG) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you may distribute a number of +&^/ /+&^ counters equal to the number of +&^/ /+&^ counters on @ among any number of creatures you control .

(A) (artifact) T : add UU to your mana pool .

(O) (GG) (GG) (^) (^) (sorcery) destroy target land . search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library .

(O) (GG) (^) (^) (^) (^) (creature) rhino (&^^^/) (/&^^^^) hexproof

(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . activate this ability only if you control a swamp .

(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . you may put a land card from your hand onto the battlefield .

(A) (UU) (WW) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^^^) WW WW ^ : target creature you control gains protection from the color of your choice until end of turn . \ UU UU ^ : @ gains shroud until end of turn .

(A) (BB) (RR) (sorcery) destroy target creature or planeswalker .

(N) (UU) (^) (^) (creature) cephalid (&^^/) (/&^) discard a card : @ gains shroud until end of turn and can't be blocked this turn .

(N) (BB) (^) (enchantment) whenever a green creature dies , its controller discards a card .

(A) (GG) (^) (sorcery) dredge &^^^ \ return up to three target land cards from your graveyard to your hand .

(O) (GG) (^) (^) (^) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ draw a card .

(A) (BB) (BB) (^) (creature) orc warrior (&^^^/) (/&^^^) BB ^ , sacrifice another warrior creature : target player loses X life and you gain X life , where X is the sacrificed creature's power .

(Y) (RR) (UU) (XX) (sorcery) exile the top X cards of your library . for each instant and sorcery card with converted mana cost X or less among them , you may cast that card without paying its mana cost . then put all cards exiled this way that weren't cast into your graveyard .

(O) (WW) (^) (enchantment) when @ enters the battlefield , exile target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (RR) (^) (^) (instant) each attacking creature gets +&^/ /+& until end of turn for each nonbasic land defending player controls .

(A) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature attacks , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield tapped and attacking . exile that token at end of combat . "

(N) (RR) (^) (^) (enchantment) RR : target creature gets +&^/ /+& until end of turn .

(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature .

(O) (GG) (creature) human monk (&^/) (/&^) forestwalk

_ASIDE_ (A) (GG) (UU) (instant) choose up to four cards you own from outside the game and shuffle them into your library .

_BSIDE_ (A) (RR) (UU) (^) (^) (^) (instant) put a &^^^/ /&^ red elemental creature token onto the battlefield unless any opponent has you draw a card . repeat this process two more times .

(N) (RR) (RR) (^) (^) (creature) goblin mutant (&^^^^^/) (/&^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater .

(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has shadow . \ prevent all damage that would be dealt by enchanted creature .

(O) (WW) (^) (creature) human advisor (&^^/) (/&^^) 

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " RR : this creature gains trample until end of turn . "

(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) BB , T : target player loses &^ life . \ GG , T : put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (^) (^) (^) (^) (artifact) ^ , T : @ deals &^ damage to target creature or player . that creature's controller or that player puts a &^/ /&^ green squirrel creature token onto the battlefield .

(A) (UU) (^) (^) (^) (^) (creature) illusion (&^^/) (/&^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to itself .

(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add RR RR to your mana pool .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , return each creature your opponents control with toughness X or less to its owner's hand , where X is the number of islands you control .

(A) (UU) (UU) (UU) (^) (^) (enchantment) play with the top card of your library revealed . \ you may play the top card of your library .

(N) (UU) (^) (creature) human wizard (&^/) (/&^^) XX , T : target creature with power X or less can't be blocked this turn .

(O) (BB) (^) (^) (creature) nightstalker cat (&^^/) (/&^^) BB , sacrifice @ : destroy target creature blocking @ . \ sacrifice a creature named feral shadow , a creature named breathstealer , and @ : search your library for a card named spirit of the night and put that card onto the battlefield . then shuffle your library .

(A) (GG) (RR) (UU) (sorcery) reveal the cards in your library . an opponent chooses from among them a creature card , a land card , and a noncreature , nonland card . you put the chosen cards into your hand . then shuffle your library .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ UU UU , sacrifice a creature : untap @ . activate this ability only during your upkeep . \ @ can't attack unless defending player controls an island . \ UU UU : @ gets -&^/ /-& until end of turn and deals &^ damage to target attacking creature without flying . \ when you control no islands , sacrifice @ .

(O) (UU) (UU) (enchantment) when @ enters the battlefield , exile target creature . \ at the beginning of your upkeep , sacrifice @ unless any player pays ^ ^ ^ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (BB) (^) (^) (^) (creature) human rogue (&^^/) (/&^^^^) whenever @ attacks and isn't blocked , you may have defending player play with his or her hand revealed for as long as @ remains on the battlefield . if you do , @ assigns no combat damage this turn .

(O) (WW) (^) (enchantment) aura enchant creature \ flash \ when @ enters the battlefield , untap enchanted creature . \ enchanted creature gets +&^/ /+&^ and has vigilance .

(A) (BB) (BB) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ becomes blocked by a nonartifact , non ~ dragon creature , that creature gets -X/ /-& until end of turn , where X is half the creature's power , rounded down .

(A) (^) (^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , each player exiles the top three cards of his or her library . \ whenever a player casts a spell from his or her hand , that player exiles it . if the player does , he or she may cast another nonland card exiled with @ without paying that card's mana cost .

(O) (UU) (^) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ return target creature to its owner's hand .

(N) (GG) (GG) (^) (^) (^) (sorcery) suspend &^^^ ~ GG ^ ^ \ target creature gets +&^^^/ /+&^^^ until end of turn . exile @ with three % counters on it . \ countertype % time

(N) (WW) (^) (instant) when target creature dies this turn , return that card to the battlefield under its owner's control .

(N) (UU) (^) (^) (creature) leech (&^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB ^ : target creature gains lifelink until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) cycling ^ ^

(N) (GG) (XX) (sorcery) put an X/ /X green ooze creature token onto the battlefield .

(O) (UU) (WW) (instant) uncast target spell that targets you or a permanent you control . \ draw a card .

(A) (GG) (^) (^) (^) (^) (^) (sorcery) for each creature you control , you may search your library for a creature card with the same name as that creature . put those cards onto the battlefield , then shuffle your library .

(A) (RR) (^) (sorcery) each player chooses a card in his or her hand . then each player reveals his or her chosen card . the owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield .

(A) (land) @ enters the battlefield tapped . \ T : add BB or GG to your mana pool . \ BB GG ^ : @ becomes a &^^/ /&^^ black and green elemental creature with deathtouch until end of turn . it's still a land .

_ASIDE_ (A) (RR) (^) (sorcery) destroy target land you control and target land you don't control .

_BSIDE_ (A) (RR) (^) (^) (^) (^) (^) (sorcery) destroy all lands .

(N) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^) flash \ flying \ when @ enters the battlefield , return a creature you control to its owner's hand . \ when @ enters the battlefield , exile target card from a graveyard .

(O) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^) renown &^

(A) (UU) (^) (creature) vedalken artificer (&^/) (/&^^^) artifact spells you cast have convoke .

(O) (BB) (UU) (^) (^) (^) (artifact) (creature) human rogue (&^^^^/) (/&^^^) BB UU : @ gets -&^^/ /-& until end of turn and can't be blocked this turn .

(N) (UU) (^) (^) (enchantment) at the beginning of combat on each opponent's turn , that player may exile a card from his or her graveyard . if the player doesn't , creatures he or she controls can't attack you this turn .

(O) (RR) (instant) [ &^ = uncast target blue spell . = destroy target blue permanent . ]

(A) (BB) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^) flying \ cascade \ when @ is put into your graveyard from the battlefield , put it into your library third from the top .

(O) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) bloodrush ~ RR RR ^ , discard @ : target attacking creature gets +&^^^^^/ /+&^ until end of turn .

(N) (^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . as long as it's legendary , it gets an additional +&^^/ /+&^^ . as long as it's red , it has trample .

(N) (GG) (^) (^) (enchantment) each creature you control can't be blocked by more than one creature .

(N) (BG) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) wither \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ .

(O) (RW) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both red and white , @ has base power and toughness &^^^^/ /&^^ until end of turn and gains first strike until end of turn .

(N) (GG) (^) (creature) cat (&^^/) (/&^) forestwalk

(A) (UU) (^) (instant) return all artifacts target player owns to his or her hand .

(A) (WW) (^) (instant) until end of turn , if a creature would enter the battlefield and it wasn't cast , exile it instead . \ draw a card .

(O) (GG) (^) (^) (^) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , you may destroy target aura .

(A) (BB) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) BB : @ deals &^ damage to each creature and each player .

(N) (UU) (^) (instant) will of the council ~ choose target instant or sorcery spell . starting with you , each player votes for denial or duplication . if denial gets more votes , uncast the spell . if duplication gets more votes or the vote is tied , copy the spell . you may choose new targets for the copy .

(N) (UU) (WW) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ whenever @ attacks , you may return target creature defending player controls with toughness &^^ or less to its owner's hand .

(O) (BB) (^) (instant) exile target card from a graveyard . \ draw a card at the beginning of the next turn's upkeep .

(N) (RR) (^) (^) (^) (creature) vampire (&^^/) (/&^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .

(N) (land) T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell .

(N) (WW) (^) (^) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) WW ^ ^ ^ : tap target creature . \ WW ^ ^ ^ : @ gets +&/ /+&^^^^^ until end of turn .

(A) (WW) (^) (enchantment) wall creatures can attack as though they didn't have defender .

(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^) defender \ creatures with flying your opponents control get -&^/ /-& .

(O) (BB) (BB) (^) (^) (creature) rat (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn .

(A) (GU) (GU) (GU) (GU) (GU) (creature) spirit avatar (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ at the beginning of your draw step , draw an additional card .

(N) (GG) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card .

(A) (^) (^) (artifact) activated abilities of artifacts can't be activated .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) flashback GG GG GG ^ ^ ^ ^ ^ ^ ^ ^ ^ \ put three &^^^^^^/ /&^^^^^^ green wurm creature tokens onto the battlefield .

(A) (WW) (WW) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ giant creature with protection from each of that spell's colors .

(O) (RR) (^) (^) (creature) orc shaman (&^^/) (/&^) T , sacrifice a creature : @ deals &^ damage to target creature or player .

(A) (^) (^) (^) (artifact) sacrifice @ : flip a coin . if you win the flip , @ deals damage to target opponent equal to the number of creatures you control . if you lose the flip , @ deals damage to you equal to the number of creatures that opponent controls .

(N) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature and you gain &^^^^ life . if UU was spent to cast @ , draw a card .

(N) (UU) (UU) (UU) (^) (^) (^) (sorcery) target player reveals his or her hand and discards all nonland cards .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ each opponent who cast a spell this turn can't attack with creatures . \ each opponent who attacked with a creature this turn can't cast spells .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (RR) (^) (^) (^) (creature) viashino warrior (&^^^/) (/&^) first strike \ bloodrush ~ RR ^ ^ , discard @ : target attacking creature gets +&^^^/ /+&^ and gains first strike until end of turn .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ other knight creatures you control get +&^/ /+&^ and have indestructible .

(A) (RR) (RR) (RR) (sorcery) flip a coin . if you win the flip , you gain &^ life and target opponent loses &^ life , and you decide whether to flip again . if you lose the flip , you lose &^ life and that opponent gains &^ life , and that player decides whether to flip again . double the life stakes with each flip .

(E) (UU) (^) (^) (^) (instant) search target opponent's library for four cards with different names and reveal them . that player chooses two of those cards . put the chosen cards into the player's graveyard and the rest into your hand . then that player shuffles his or her library .

(O) (GG) (creature) elf druid (&^/) (/&^) morph GG \ tap two untapped elves you control : add one mana of any color to your mana pool .

(O) (BB) (instant) strive ~ @ costs BB ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+& and gain lifelink until end of turn .

(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card .

(A) (BB) (^) (enchantment) at the beginning of your upkeep , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand .

(N) (UU) (UU) (^) (^) (^) (sorcery) draw four cards .

(A) (GG) (GG) (^) (^) (^) (creature) slug beast (&^^^^/) (/&^^^^^^) at the beginning of each player's upkeep , that player sacrifices an artifact .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ dies , all creatures get -&^^^^^/ /-&^^^^^ until end of turn .

(O) (WW) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : you gain &^^^^^^^^ life . \ countertype % quest

(N) (RR) (RR) (^) (^) (creature) human berserker (&^^^/) (/&^) metalcraft ~ @ has double strike as long as you control three or more artifacts .

(A) (RR) (^) (^) (^) (enchantment) your opponents can't search libraries . \ if an opponent would begin an extra turn , that player skips that turn instead .

(N) (GG) (instant) until end of turn , target creature gains trample and " GG : regenerate this creature . "

(O) (^) (^) (^) (artifact) (creature) sliver construct (&^^/) (/&^^) 

(N) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) convoke \ creatures you control get +&^^^/ /+&^^^ until end of turn .

(N) (GG) (GG) (^) (creature) human druid (&^/) (/&^) whenever an opponent casts an instant spell other than the first instant spell that player casts each turn , @ deals &^^^^ damage to him or her .

(N) (BB) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying \ creatures with flying your opponents control get -&^/ /-&^ .

(Y) (BB) (BB) (^) (^) (^) (^) (creature) vampire shade (&^^^^/) (/&^^^^) whenever you tap a swamp for mana , add BB to your mana pool . \ BB : @ gets +&^/ /+&^ until end of turn .

(A) (UU) (^) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may have @ become a copy of target creature and gain this ability .

(A) (WW) (WW) (^) (legendary) (creature) human knight (&^^/) (/&^^) first strike \ protection from red \ when @ enters the battlefield , destroy target goblin .

(N) (WW) (^) (^) (sorcery) flashback BB ^ \ put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(O) (RR) (^) (instant) cycling ^ ^ \ destroy target artifact creature .

(O) (GG) (^) (^) (^) (instant) regenerate target creature . you gain life equal to that creature's toughness .

(A) (WW) (^) (sorcery) exile target creature and all other creatures its controller controls with the same name as that creature . that player investigates for each nontoken creature exiled this way .

(O) (RR) (^) (^) (^) (^) (instant) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target creature gets +&^^^/ /+& until end of turn . for each spirit sacrificed this way , that creature gets an additional +&^^^/ /+& until end of turn .

(A) (GG) (^) (^) (^) (^) (creature) plant hydra (&/) (/&^^) defender \ whenever @ is dealt damage , you may put a token that's a copy of @ onto the battlefield .

(Y) (^) (^) (^) (^) (legendary) (artifact) ^ , T , discard a card : put a % counter on @ . \ T , remove three % counters from @ and sacrifice it : put all creature cards from all graveyards onto the battlefield under your control . they're black zombies in addition to their other colors and types . \ countertype % study

(O) (RR) (RR) (^) (^) (creature) viashino warrior (&^^^/) (/&^^^) T : @ deals &^ damage to target creature or player .

(A) (RR) (^) (^) (^) (enchantment) whenever a creature becomes blocked by a creature with lesser power , destroy the blocking creature . \ whenever a creature blocks a creature with lesser power , destroy the attacking creature .

(O) (UU) (UU) (sorcery) arcane return target permanent to its owner's hand .

(A) (WW) (^) (instant) each player sacrifices a multicolored permanent .

(A) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a spell , put the cards in your hand on the bottom of your library in any order , then draw that many cards .

(O) (GG) (^) (^) (^) (creature) naga archer (&^^^^^/) (/&^^) defender \ reach

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has wither .

(A) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) morph WW WW \ when @ is turned face up , creatures you control get +&/ /+&^^ until end of turn .

(A) (BB) (BB) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all creature cards from target player's graveyard , then put a &^^/ /&^^ black zombie creature token onto the battlefield for each card exiled this way . \ zombies you control have lifelink .

(O) (GW) (GW) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^^^) 

(N) (GG) (^) (^) (instant) until end of turn , target creature gains haste and " : untap this creature . activate this ability only once . " \ draw a card at the beginning of the next turn's upkeep .

(O) (GG) (^) (^) (^) (creature) centaur druid (&^^/) (/&^^) whenever @ deals combat damage to a player , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library .

(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : add CC to your mana pool .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ whenever a permanent owned by another player is put into a graveyard from the battlefield , you draw a card and you lose &^ life .

(A) (UU) (^) (^) (^) (sorcery) choose left or right . starting with you and proceeding in the chosen direction , each player chooses a creature controlled by the next player in that direction . each player gains control of the creature he or she chose .

(O) (BB) (^) (^) (creature) worm mercenary (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses &^^ life unless he or she pays ^ ^ .

(O) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^^) trample

(N) (GG) (GG) (^) (creature) dryad (&^^/) (/&^) forestwalk \ when @ enters the battlefield , you may search your library for a forest card and put it onto the battlefield tapped under target player's control . if you do , shuffle your library .

(N) (UU) (^) (^) (enchantment) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ ^ . "

(Y) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then each player exiles X permanents he or she controls and/ /or cards from his or her hand , where X is the number of % counters on @ . \ countertype % despair

(N) (UU) (^) (^) (creature) merfolk (&^/) (/&^) T : @ deals &^ damage to target creature or player .

(N) (WW) (WW) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and lifelink .

(O) (RR) (enchantment) (creature) satyr (&^/) (/&^) bestow RR ^ \ enchanted creature gets +&^/ /+&^ .

(A) (^) (^) (^) (artifact) legendary creatures don't untap during their controllers' untap steps . \ when @ enters the battlefield , tap all legendary creatures .

(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^^^^^^/) (/&^^^^^^^^) @ can't attack unless defending player controls an island .

(A) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^) @ can't block . \ whenever @ deals combat damage , sacrifice a permanent .

(O) (RR) (creature) goblin rogue (&^/) (/&^) RR , sacrifice @ : target player shuffles his or her library .

(O) (UU) (^) (creature) thalakos soldier (&^/) (/&^^) shadow

(N) (WW) (^) (^) (^) (enchantment) if a white source would deal damage to you , prevent &^^ of that damage .

(O) (WW) (WW) (creature) cat cleric (&^^/) (/&^^) lifelink

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) elf druid (&^^/) (/&^^^) green creatures you control get +&^/ /+&^ .

(O) (WW) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have vigilance .

(A) (WW) (WW) (enchantment) aura enchant creature \ WW : enchanted creature gets +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (^) (creature) kithkin wizard (&^/) (/&^^) chroma ~ when @ enters the battlefield , put a &/ /&^ white goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control .

(A) (WW) (^) (artifact) (creature) human cleric (&^^/) (/&^^) each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells .

(O) (RR) (^) (instant) turn target face ~ down creature an opponent controls face up .

(N) (RR) (UU) (^) (^) (^) (artifact) (creature) viashino warrior (&^^^^/) (/&^^^^) whenever @ attacks , flip a coin . if you win the flip , @ gets +&^/ /+&^ and gains flying until end of turn .

(A) (RR) (^) (creature) goblin warrior (&^/) (/&^^) at the beginning of your upkeep , put a colorless artifact token named land mine onto the battlefield with " RR , sacrifice this artifact : this artifact deals &^^ damage to target attacking creature without flying . " then flip a coin . if you lose the flip , @ deals &^^ damage to itself .

(N) (GG) (^) (^) (instant) arcane target creature gets +&^^^^/ /+&^^^^ until end of turn . if it's a spirit , it gains trample until end of turn .

(N) (UU) (XX) (^) (instant) flashback ~ UU ^ , exile X blue cards from your graveyard . \ look at the top X cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(O) (BB) (^) (sorcery) clash with an opponent . if you win , target player discards two cards . otherwise , that player discards a card .

(A) (UU) (UU) (^) (^) (^) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ if you revealed a dragon card or controlled a dragon as you cast @ , @ can't be uncasted . \ draw four cards .

(A) (RR) (^) (^) (^) (legendary) (creature) goblin advisor (&^^^/) (/&^^) whenever another goblin you control becomes blocked , sacrifice it . if you do , it deals &^^^^ damage to each creature blocking it . \ sacrifice two mountains : put two &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has menace .

(O) (BB) (^) (^) (sorcery) creatures you control gain intimidate until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^^) trample \ if another creature would die , exile it instead . \ put a card exiled with @ into its owner's graveyard : @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a white spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield for each % counter on @ . \ countertype % charge

(N) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^/ /-&^ for as long as @ remains tapped .

(N) (UU) (^) (creature) spirit (&^/) (/&^^^) flying \ whenever you investigate for the first time each turn , investigate an additional time .

(N) (GG) (RR) (^) (^) (creature) elemental (*/) (/&^^^^) @ 's power is equal to the number of lands you control .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) sunburst \ remove a +&^/ /+&^ counter from @ : @ gains your choice of flying , first strike , or haste until end of turn .

(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature has defender , it can attack as though it didn't have defender .

(A) (UU) (^) (^) (enchantment) prevent all damage that would be dealt to a creature by another creature if they share a color .

(A) (BB) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^^) whenever you cast a blue spell , exile the top card of target library . \ whenever you cast a black spell , exile the top card of target library . \ your opponents can't cast nonland cards with the same name as a card exiled with @ .

(O) (UU) (^) (^) (instant) rebound \ tap target creature . it doesn't untap during its controller's next untap step .

(O) (GG) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ]

(O) (WW) (^) (^) (^) (^) (creature) camel beast (&^/) (/&^^^^^) whenever @ is dealt damage , you gain &^ life .

(N) (RR) (RR) (^) (^) (creature) giant rogue (&^^^^/) (/&^^^^) wither \ whenever @ blocks or becomes blocked , it gets -&^^^/ /-& until end of turn .

(N) (WW) (WW) (^) (^) (^) (instant) exile target attacking creature and all equipment attached to it .

(O) (^) (^) (^) (^) (artifact) attacking creatures get +&^/ /+& .

(O) (RR) (instant) target creature gets +&^^/ /+& until end of turn .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^^^) ^ : target artifact creature blocks @ this turn if able . \ ^ : target artifact creature can't block @ this turn .

(A) (WW) (WW) (creature) human cleric (&^/) (/&^) protection from black and from red \ whenever another creature enters the battlefield , you may gain &^ life .

(N) (RR) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , put a &^/ /&^ red goblin creature token with haste onto the battlefield .

(O) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .

(A) (BB) (BB) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) giant (&^^^^^/) (/&^^^^^) trample \ whenever a creature dealt damage by @ this turn dies , you gain &^ life and @ deals &^ damage to target player .

(A) (RR) (RR) (^) (^) (creature) viashino shaman (&^^/) (/&^^) RR ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player . if the discarded card was multicolored , @ deals &^^^^ damage to that creature or player instead .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^ life .

(O) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^^) defender \ BB ^ ^ ^ , T : target opponent loses &^^ life , then reveals a card at random from his or her hand .

(A) (RR) (RR) (RR) (^) (creature) efreet (&^^^/) (/&^^^) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may pay &^^^^^^^^^^ life . if that player doesn't , he or she reveals a card at random from his or her hand . exchange ownership of the revealed card and @ . put the revealed card into your hand and @ from anywhere into that player's graveyard . this change in ownership is permanent .

(A) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) swampwalk \ T : add BB BB BB BB to your mana pool . target opponent gains control of @ .

(O) (RR) (instant) @ deals &^^ damage to target creature or player .

(A) (UU) (UU) (UU) (creature) human wizard (&^^/) (/&^^) tap an untapped wizard you control : uncast target spell unless its controller pays ^ .

(N) (UU) (^) (^) (^) (creature) jellyfish beast (&^/) (/&^^^) when @ enters the battlefield , you may return target land to its owner's hand .

(O) (WW) (^) (creature) human soldier (&^/) (/&^^) level up ^ ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^^^^ \ vigilance \ level &^^^^ ~ \ &^^^/ /&^^^^^^^^^^ \ vigilance

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) redistribute any number of players' life totals .

(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a red spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge

(O) (RR) (^) (^) (instant) destroy target artifact . \ draw a card .

(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may put the top creature card of defending player's graveyard onto the battlefield under your control . if you do , @ assigns no combat damage this turn .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ for each wizard on the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) defender \ @ has indestructible as long as it has defender . \ ^ : until end of turn , @ loses defender and gains flying .

(A) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability , sacrifice it unless you discard a land card .

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(A) (RR) (creature) devil (&^^^^/) (/&^^^) when @ enters the battlefield , any opponent may have it deal &^^^^ damage to him or her . if a player does , sacrifice @ .

(A) (^) (^) (^) (^) (artifact) you may cast nonland cards as though they had flash .

(A) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever @ attacks , attacking creatures gain flying and lifelink until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^/) (/&^^^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ . if that land is a forest , put two +&^/ /+&^ counters on @ instead .

(O) (RR) (sorcery) @ deals &^ damage to target creature or player .

(N) (GG) (WW) (XX) (instant) you gain X plus &^^^ life .

(O) (UU) (instant) target creature gets -&^^^^^/ /-& until end of turn .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each other creature you control .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (instant) put target creature card from a graveyard onto the battlefield under your control . it gains indestructible . if it's your turn , scry &^^ .

(A) (UU) (UU) (XX) (sorcery) draw X cards .

(N) (WW) (^) (^) (creature) human monk (&^^/) (/&^^^) @ gets +&^^/ /+&^^ for each aura attached to it .

(N) (RR) (^) (creature) eldrazi drone (&^^/) (/&^) devoid \ CC ^ ^ : each creature with toughness greater than its power can't block this turn .

(A) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^/) (/&^^) @ gets +&/ /+&^^ as long as you control a plains , has flying as long as you control an island , gets +&^^/ /+& as long as you control a swamp , has first strike as long as you control a mountain , and has trample as long as you control a forest .

(N) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , tap all lands defending player controls .

(A) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) first strike \ whenever @ attacks , you may put a soldier creature card from your hand onto the battlefield tapped and attacking .

(O) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) when @ enters the battlefield , target opponent puts a card from his or her hand on top of his or her library .

(O) (UU) (^) (^) (creature) human monk (&^^/) (/&^) UU , T : draw a card , then discard a card . \ whenever you cast a noncreature spell , untap @ .

(N) (BB) (^) (^) (^) (enchantment) at the beginning of your end step , sacrifice @ and you lose &^^^^^^^^ life . \ whenever another card is put into your graveyard from anywhere , target opponent gains control of @ .

_ASIDE_ (A) (BB) (^) (creature) rat rogue (&^/) (/&^) BB ^ , T : target opponent discards a card . then if that player has no cards in hand , flip @ .

_BSIDE_ (A) (BB) (^) (legendary) (creature) rat shaman (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , that player loses &^ life for each card fewer than three in his or her hand .

(A) (^) (^) (^) (artifact) ^ ^ : draw a card . any player may activate this ability but only during his or her draw step .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has " BB ^ ^ : regenerate this creature . "

(A) (WW) (WW) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^) flying \ whenever an opponent casts a spell , put a +&^/ /+&^ counter on @ and you gain &^ life .

(Y) (BB) (RR) (UU) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) dethrone \ other creatures you control have dethrone . \ whenever a creature you control with a +&^/ /+&^ counter on it dies , return that card to the battlefield under your control at the beginning of the next end step .

(N) (UU) (UU) (^) (^) (sorcery) put two &^^/ /&^^ blue drake creature tokens with flying onto the battlefield .

(O) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ soldier creature .

(A) (BB) (BB) (^) (^) (^) (creature) vampire shaman (&^^^^/) (/&^^^^) flying \ protection from white \ when @ enters the battlefield , each opponent loses life equal to the number of vampires you control . you gain life equal to the life lost this way .

(A) (GG) (UU) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ hexproof \ morph GG UU ^ ^ ^

(A) (^) (^) (artifact) noncreature spells cost ^ more to cast .

(A) (RR) (RR) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) RR : untap @ . \ RR : target creature blocks @ this turn if able . \ RR : change the target of target spell that targets only @ . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (creature) wolf (&^/) (/&^) undying \ whenever @ attacks , creatures you control gain menace until end of turn .

(O) (RR) (UU) (creature) merfolk goblin (&^/) (/&^) T : @ deals &^ damage to target creature or player .

(A) (UU) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^^) white spells you cast cost ^ less to cast . \ blue spells you cast cost ^ less to cast . \ spells your opponents cast cost ^ more to cast .

(O) (BB) (^) (creature) human wizard (&^/) (/&^) ^ : add BB to your mana pool .

(A) (GG) (GG) (enchantment) cumulative upkeep ^ ^ \ cast @ only if you control a snow land . \ creatures with flying don't untap during their controllers' untap steps .

(O) (GG) (^) (creature) human scout (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .

(N) (GG) (RR) (^) (creature) troll (&^^/) (/&^) RR : regenerate @ . \ GG : regenerate @ .

(Y) (land) T : add one mana of any color to your mana pool . \ whenever you tap @ for mana , target opponent puts a &^/ /&^ colorless spirit creature token onto the battlefield .

(A) (BB) (BB) (BB) (enchantment) skip your draw step . \ whenever you discard a card , exile that card from your graveyard . \ pay &^ life : exile the top card of your library face down . put that card into your hand at the beginning of your next end step .

(N) (UU) (UU) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ UU ^ , discard a card : return @ to its owner's hand .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : put a &^/ /&^ colorless insect artifact creature token with flying named wasp onto the battlefield .

(O) (BB) (^) (^) (creature) zombie druid (&^/) (/&^) T , pay &^ life : add one mana of any color to your mana pool .

(O) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^) RR : target creature can't block @ this turn .

(N) (BB) (GG) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : target creature gets -&^/ /-&^ until end of turn .

(N) (RW) (^) (^) (instant) target player can't play land cards this turn if RR was spent to cast @ and can't play creature cards this turn if WW was spent to cast it .

(N) (GG) (GG) (creature) human monk (&^/) (/&^) protection from black \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it .

(O) (BB) (^) (creature) eldrazi drone (&^/) (/&^^) devoid \ flying \ whenever you cast a colorless spell , @ gets +&^/ /+& until end of turn .

(N) (^) (^) (^) (artifact) ^ , T , discard a card : regenerate target creature .

(O) (artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has reach .

_ASIDE_ (A) (UU) (^) (creature) human wizard (&^/) (/&^^) UU ^ ^ , T : draw a card . if you have nine or more cards in hand , flip @ .

_BSIDE_ (A) (UU) (^) (legendary) (creature) human wizard (&^^/) (/&^^^) UU UU ^ ^ ^ , T : target player draws X cards , where X is the number of cards in your hand .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or UU to your mana pool .

(N) (BB) (GG) (RR) (creature) lizard (&^^^/) (/&^^^) when @ dies , put three &^/ /&^ green saproling creature tokens onto the battlefield .

(O) (UU) (^) (^) (^) (creature) human artificer (&^/) (/&^^) flying \ when @ enters the battlefield , put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield .

(N) (RR) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature or player .

(N) (WW) (^) (creature) human cleric (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have lifelink .

(O) (BB) (^) (^) (^) (sorcery) each opponent discards two cards .

(N) (BB) (^) (^) (creature) human cleric minion (&^^/) (/&^) when @ enters the battlefield , add BB BB BB to your mana pool .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) flying \ indestructible

(N) (WW) (WW) (^) (enchantment) artifact and enchantment spells your opponents cast cost ^ ^ more to cast . \ sacrifice @ : destroy target artifact or enchantment .

_ASIDE_ (N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) at the beginning of your end step , if @ is equipped , transform it .

_BSIDE_ (N) (creature) human cleric (&^^^^/) (/&^^^^) when this creature transforms into @ , you may exile another target creature until @ leaves the battlefield .

(O) (RR) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .

(O) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw two cards .

(O) (UU) (UU) (^) (instant) look at the top X cards of your library , where X is the number of artifacts you control . put one of those cards into your hand and the rest on the bottom of your library in any order .

(N) (BB) (^) (^) (^) (^) (sorcery) flashback WW ^ ^ ^ \ return target creature card from your graveyard to the battlefield .

(A) (BB) (RR) (RR) (^) (^) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+& until end of turn and @ deals &^ damage to you . \ hellbent ~ as long as you have no cards in hand , if a source you control would deal damage to a creature or player , it deals double that damage to that creature or player instead .

(O) (RR) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a &^/ /&^ red soldier creature token with haste onto the battlefield .

(A) (BB) (UU) (^) (^) (^) (legendary) (creature) skeleton (&/) (/&^^^) when you control no islands , sacrifice @ . \ T : put a -&^/ /-&^ counter on target creature .

(N) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool . \ ^ ^ , T , sacrifice @ : draw two cards .

(O) (GG) (^) (^) (instant) devoid \ target creature you control fights target creature an opponent controls . if the creature an opponent controls would die this turn , exile it instead .

(A) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^) level up RR ^ \ level &^ ~ &^^^^^ \ &^^^^^^/ /&^^^^^^ \ level &^^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ whenever @ attacks , it deals &^^^^^^ damage to each creature defending player controls .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ . \ if an instant or sorcery source would deal &^^^ or more damage to you , it deals &^^ damage to you instead .

(O) (WW) (WW) (instant) target player sacrifices an attacking or blocking creature .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human minion (&^^^/) (/&^^^) nightmare creatures get +&^/ /+&^ . \ BB BB BB , pay &^^^ life : put target creature card from a graveyard onto the battlefield under your control . that creature is black and is a nightmare in addition to its other creature types . \ when @ leaves the battlefield , exile all nightmares .

(N) (UR) (^) (^) (instant) creatures your opponents control get -&^/ /-& until end of turn if UU was spent to cast @ , and creatures you control get +&^/ /+& until end of turn if RR was spent to cast it .

(A) (UU) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ @ enters the battlefield tapped and doesn't untap during your untap step . \ at the beginning of your upkeep , you may sacrifice two islands . if you do , untap @ . \ @ can't attack unless you sacrifice two islands .

(O) (BB) (^) (^) (creature) dauthi hound (&^^/) (/&^) shadow \ BB BB , sacrifice @ : destroy target blocking creature .

(O) (BB) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .

(O) (GG) (^) (^) (^) (creature) plant hound (&^^^/) (/&^^^) dredge &^^^

(O) (GG) (^) (sorcery) reveal the top five cards of your library . you may put a creature or enchantment card from among them into your hand . put the rest into your graveyard .

(N) (^) (^) (^) (artifact) (creature) construct (&/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn .

(A) (BB) (RR) (^) (^) (^) (creature) zombie beast (&^^^/) (/&^^^) haste \ fear \ whenever @ deals combat damage to a player , put a % counter on it . \ at the beginning of your end step , @ deals damage equal to the number of % counters on it to each opponent . \ countertype % charge

(N) (RR) (^) (^) (enchantment) whenever a player casts a spell , @ deals &^^ damage to that player .

(O) (RR) (^) (sorcery) @ deals &^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead .

(O) (BB) (^) (creature) zombie warrior (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^^^/ /&^^ \ level &^^^^ ~ \ &^^^^^^^/ /&^^^ \ BB : regenerate @ .

(A) (GG) (WW) (enchantment) threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever an opponent casts a spell , you may put a creature card from your hand onto the battlefield . "

(O) (BB) (^) (^) (^) (creature) goblin zombie (&^^/) (/&^) haste \ infect

(A) (WW) (WW) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^) flying \ when @ dies , exile target permanent .

(O) (UU) (^) (instant) uncast target spell with converted mana cost &^^^^ or greater .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) defender \ transmute UU UU ^ \ when @ enters the battlefield , you may search your library for any number of cards that have converted mana cost &^^^^^^^^^ , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ ^ ^ : @ loses defender until end of turn .

(O) (RR) (creature) goblin (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn .

(O) (GG) (^) (creature) elf druid (&^/) (/&^^) T : add GG to your mana pool .

(N) (UU) (UU) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target artifact or enchantment to its owner's hand .

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^) legendary landwalk

(N) (RR) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^ damage to target white or blue creature .

(O) (RR) (creature) goblin warrior (&^/) (/&^) T : @ deals &^ damage to target player .

(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice a land : @ deals &^ damage to target creature or player .

(O) (RR) (creature) goblin (&^/) (/&^) T , sacrifice @ : destroy target wall .

(O) (BB) (creature) human minion (&^/) (/&^) sacrifice @ : target creature gets -&^^/ /-& until end of turn .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^) GG ^ ^ , T , sacrifice @ : destroy all enchantments of the color of your choice .

(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ discard a card : return @ to its owner's hand .

(O) (WW) (^) (sorcery) exile target artifact or enchantment .

(N) (GG) (^) (^) (creature) snake (&^/) (/&^^^) deathtouch \ when @ enters the battlefield , return target card from your graveyard to your hand , then choose an opponent . that player returns a card from his or her graveyard to his or her hand .

(A) (RR) (^) (creature) orc (&^/) (/&^) RR , T : look at the top eight cards of your library . exile four of them at random , then put the rest on top of your library in any order .

(O) (BB) (instant) target creature gets -&^^^/ /-&^ until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^/) (/&^^^^^^^^^) cumulative upkeep ~ put a -&^/ /-&^ counter on @ .

(A) (BB) (^) (^) (^) (creature) specter (&^^/) (/&^^) flying \ BB BB ^ , T : target player discards a card unless he or she puts a card from his or her hand on top of his or her library . if that player discards a card this way , @ deals &^ damage to each creature and each player . activate this ability only any time you could cast a sorcery .

(O) (WW) (^) (^) (creature) cleric (&^/) (/&^^^^) vigilance \ infect

(N) (GG) (^) (^) (^) (creature) hippo (&^^^/) (/&^^^) islandwalk

(A) (^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ artifact creature , a &^^/ /&^^ artifact creature with flying , or a &^/ /&^^^^^^ wall artifact creature with defender in addition to its other types .

(N) (GG) (WW) (sorcery) put a &^^^/ /&^^^ green centaur creature token onto the battlefield .

(N) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& as long as it's attacking . otherwise , it gets -&^^/ /-&^ .

(N) (UU) (^) (instant) storm \ target player puts the top three cards of his or her library into his or her graveyard .

(A) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^) T : @ deals &^^^^ damage to each creature without flying and each player .

(N) (GG) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^^^) vigilance \ formidable ~ T : add CC CC CC to your mana pool . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(A) (BB) (BB) (instant) target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn .

(N) (RR) (RR) (^) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn .

(O) (UU) (^) (^) (instant) uncast target spell with converted mana cost &^^^^ or less .

(N) (land) @ enters the battlefield tapped . \ T : add GG or UU to your mana pool .

(O) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ , T : scry &^ .

(N) (BB) (BB) (^) (^) (^) (creature) zombie wurm (&^^^^^^/) (/&^^^^^) whenever @ attacks or blocks , any player may exile three cards from his or her graveyard . if a player does , @ assigns no combat damage this turn .

(N) (UU) (^) (creature) faerie (&^/) (/&^) flying \ cycling ^ ^ \ when @ enters the battlefield , untap up to two lands .

(N) (GG) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^) whenever @ deals damage , you gain that much life .

(A) (GG) (^) (enchantment) at the beginning of your draw step , you may draw two additional cards . if you do , choose two cards in your hand drawn this turn . for each of those cards , pay &^^^^ life or put the card on top of your library .

(O) (^) (^) (artifact) ^ ^ , T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(N) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control have " T : add one mana of any color to your mana pool . "

(N) (WW) (^) (^) (^) (creature) human rebel cleric (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : return target rebel permanent card with converted mana cost &^^^^^ or less from your graveyard to the battlefield .

(N) (GG) (^) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) when @ dies , put a &^^^/ /&^^^ black kavu creature token onto the battlefield .

(A) (GG) (GG) (^) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control .

(N) (GG) (^) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land .

(A) (BB) (BB) (^) (creature) zombie barbarian (&^^^/) (/&^) cycling BB ^ \ BB ^ , discard a card : return @ from your graveyard to your hand . activate this ability only during your upkeep .

(O) (UU) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(N) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target creature with toughness &^^^ or greater until @ leaves the battlefield .

(O) (GG) (UU) (WW) (^) (creature) human soldier (&^^/) (/&^^^^) cycling WW ^ ^ \ when you cycle @ or it dies , you may put a &^/ /&^ white soldier creature token onto the battlefield .

(N) (WW) (WW) (^) (^) (^) (^) (^) (^) (instant) convoke \ prevent all damage that would be dealt by creatures this turn . you gain life equal to the damage prevented this way .

(A) (WW) (creature) griffin (&^^/) (/&^^^) flying \ when you control no enchantments , sacrifice @ .

(N) (WW) (enchantment) aura enchant wall \ enchanted wall can attack as though it didn't have defender .

(N) (GG) (^) (^) (^) (creature) hound warrior (&^^^/) (/&^^^) megamorph GG GG ^ ^ ^ \ whenever another permanent you control is turned face up , if it's a creature , put two +&^/ /+&^ counters on it .

(O) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ morbid ~ you may put that card onto the battlefield instead of putting it into your hand if a creature died this turn .

(O) (RR) (WW) (^) (creature) human knight (&^^/) (/&^^) flying \ haste

(N) (BB) (WW) (^) (^) (^) (creature) thrull (&^^^/) (/&^^^) sacrifice a creature : creatures you control get +&^/ /+&^ until end of turn .

(O) (RR) (RR) (^) (^) (sorcery) destroy target land . @ deals &^^ damage to that land's controller .

(A) (UU) (UU) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ attacks , each player names a card . then each player reveals the top card of his or her library . if the card a player revealed is the card he or she named , that player puts it into his or her hand . if it's not , that player puts it on the bottom of his or her library .

(A) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put that card onto the battlefield under your control at the beginning of the next end step . sacrifice the creature when you lose control of @ .

(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^) haste \ BB : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if three or more creature cards are above @ .

(N) (RR) (XX) (instant) overload RR RR XX XX \ @ deals X damage to target creature without flying you don't control .

(N) (BB) (BB) (creature) vampire warrior (&^^/) (/&^^) when @ enters the battlefield , if it was kicked , target player sacrifices a creature . \ kicker BB

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , enchanted creature's controller sacrifices it and you put a &^/ /&^ colorless myr artifact creature token onto the battlefield .

(N) (UU) (^) (^) (^) (^) (creature) human pirate wizard (&^/) (/&^) T : draw a card . activate this ability only during your turn , before attackers are declared .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon hound (&^^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , if you have no cards in hand , each opponent loses &^^ life . \ at the beginning of each opponent's upkeep , if that player has no cards in hand , he or she loses &^^ life .

(A) (WW) (WW) (^) (enchantment) as @ enters the battlefield , name a nonland card . \ the named card can't be cast .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has " T : the next time a source of your choice would deal damage to target creature this turn , prevent that damage . "

(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . \ morbid ~ that creature gets -&^^^^^^^^^^^^^/ /-&^^^^^^^^^^^^^ until end of turn instead if a creature died this turn .

(A) (GG) (GG) (XX) (instant) @ deals X damage to each creature with flying and each player .

(N) (RR) (RR) (XX) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players .

(N) (GG) (^) (^) (^) (creature) elf rogue (&^^/) (/&^^) scavenge GG GG ^ ^ ^ \ all creatures able to block @ do so .

(O) (UU) (^) (creature) spirit (&/) (/&^^^^^) defender

(A) (GG) (^) (creature) human druid ally (&/) (/&^) T : add X mana of any one color to your mana pool , where X is the number of allies you control .

(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . \ hellbent ~ if you have no cards in hand , @ can't be uncasted by spells or abilities and the damage can't be prevented .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender \ T : put target card from a graveyard on the bottom of its owner's library .

(O) (RR) (^) (creature) goblin warrior (&^/) (/&^^) as long as you control a faerie , @ gets +&^/ /+&^ and has flying .

(N) (GG) (WW) (^) (^) (^) (creature) elemental beast (&^^/) (/&^^^^) at end of combat , destroy all creatures blocking or blocked by @ .

(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . \ when @ is put into a graveyard from the battlefield , you may pay GG . if you do , draw a card .

(O) (BB) (GG) (^) (creature) plant zombie (&^^^/) (/&^) dredge &^^^ \ sacrifice @ : put a +&^/ /+&^ counter on target creature .

(A) (GG) (^) (creature) elf druid (&^^/) (/&^) lands you control have " T : add one mana of any color to your mana pool . "

(N) (RR) (UU) (^) (instant) [ & = tap target creature . = @ deals &^^ damage to target creature . ]

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ deals combat damage to a player , that player sacrifices a creature . "

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) cycling RR ^ ^ \ @ deals &^^^^ damage to each creature . \ when you cycle @ , you may have it deal &^ damage to each creature .

(A) (UU) (^) (^) (^) (instant) any number of target opponents each discards his or her hand , then draws seven cards . \ draw a card .

(N) (^) (artifact) whenever a player casts a green spell , you may pay ^ . if you do , you gain &^ life .

(N) (WW) (^) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^^) morph WW WW ^ ^ ^ \ when @ is turned face up , all damage that would be dealt to it this turn is dealt to target creature instead .

(N) (GG) (GG) (^) (^) (^) (^) (creature) elemental warrior (&^^^/) (/&^^^) convoke \ tap two untapped creatures you control : @ gets +&^^/ /+&^^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) if a source would deal &^^^ or less damage to @ , prevent that damage .

(O) (BB) (^) (^) (^) (creature) thrull (&^^/) (/&^^) WW , T : tap target creature .

(N) (UU) (UU) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^) undying \ as an additional cost to cast @ , exile a creature card from your graveyard .

(N) (RR) (RR) (creature) elemental warrior (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn .

(N) (BB) (WW) (^) (instant) destroy target creature or enchantment .

(Y) (RR) (XX) (XX) (sorcery) miracle RR XX \ @ deals X damage to target player and each creature he or she controls .

(O) (^) (artifact) WW , sacrifice @ : you gain &^^^^^ life . \ ^ , sacrifice @ : draw a card .

(O) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .

(O) (GG) (GG) (^) (^) (^) (sorcery) you gain &^^^^^^^^ life .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^^) flying \ when @ dies , you may shuffle it into its owner's library .

(O) (UU) (instant) target creature gains shadow until end of turn . \ draw a card .

(N) (WW) (^) (^) (^) (^) (instant) return target creature card from your graveyard to the battlefield . put a +&^/ /+&^ counter on it .

(O) (BB) (^) (^) (^) (creature) insect (&^/) (/&^) intimidate \ sacrifice @ : target player discards two cards . activate this ability only any time you could cast a sorcery .

(A) (BB) (BB) (RR) (creature) human wizard (&^^^/) (/&^^) first strike \ T : reveal your hand and discard a card of target opponent's choice . then that player reveals his or her hand and discards a card of your choice . activate this ability only any time you could cast a sorcery .

(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains first strike until end of turn .

(O) (WW) (^) (^) (instant) populate . creatures you control gain indestructible until end of turn .

(O) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^^) @ gets +&^/ /+& for each equipment you control .

(N) (BB) (^) (^) (^) (^) (sorcery) destroy target creature , then proliferate .

(N) (BB) (BB) (^) (creature) human knight (&^^/) (/&^^) BB BB : destroy target creature blocking @ .

(O) (UU) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature lose flying until end of turn .

(A) (BR) (BR) (BR) (^) (^) (^) (^) (^) (sorcery) put a &^^^^^/ /&^^^^^ black and red elemental creature token onto the battlefield . target opponent sacrifices a creature for each black creature you control , then sacrifices a land for each red creature you control .

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you .

(O) (BB) (RR) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to your hand . @ deals damage to target creature or player equal to the power of the card returned this way .

(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) @ has lifelink as long as you control a white or black permanent .

(A) (RR) (RR) (^) (^) (^) (^) (^) (snow) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ SS ^ ^ : tap target creature and put an % counter on it . \ creatures with % counters on them don't untap during their controllers' untap steps . \ countertype % ice

(A) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ discard your hand , ante the top card of your library , then draw seven cards .

(O) (GG) (^) (^) (^) (sorcery) flashback ~ GG ^ , pay &^^^ life . \ put two &^/ /&^ green squirrel creature tokens onto the battlefield .

(A) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) when @ dies , each player discards his or her hand .

(N) (UU) (WW) (^) (^) (creature) drake (&^^/) (/&^^^) flash \ flying \ other creatures you control with flying get +&^/ /+&^ .

(O) (RR) (^) (^) (creature) boar (&^^/) (/&^) first strike \ infect

(O) (UU) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^) T : target red or green creature gets -&^^/ /-& until end of turn .

(N) (WW) (^) (^) (enchantment) whenever a creature blocks a black or red creature , the blocking creature gets +&^/ /+&^ until end of turn .

(A) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^^^) deathtouch \ at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded down .

(O) (BB) (^) (creature) rat samurai (&^/) (/&^) bushido &^ \ BB ^ : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , it deals &^^^^^^ damage to each creature with flying . \ you may have @ assign its combat damage as though it weren't blocked .

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever a swamp enters the battlefield under your control , you may return @ from your graveyard to your hand .

(A) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^^) @ can't be blocked by walls . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+& and attacks each turn if able .

(O) (RR) (creature) human shaman (&^/) (/&^) ^ ^ , reveal X red cards from your hand , sacrifice @ : @ deals X damage to each creature without flying .

(A) (WW) (^) (^) (creature) spirit (&^/) (/&^) whenever a creature token leaves the battlefield , put a +&^/ /+&^ counter on @ . \ WW ^ ^ , remove a +&^/ /+&^ counter from @ : put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(O) (BB) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of your upkeep , sacrifice a creature .

(O) (RR) (RR) (^) (instant) madness RR \ @ deals &^^^ damage to target creature or player .

(N) (BB) (WW) (creature) human advisor (&^^/) (/&^^) sacrifice another creature : @ gains protection from the color of your choice until end of turn .

(O) (GG) (^) (^) (instant) storm \ search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library .

(O) (RR) (^) (^) (^) (creature) boar (&^^^/) (/&^^) intimidate

(O) (BB) (UU) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(O) (UU) (^) (instant) look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(A) (RR) (UU) (WW) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ haste

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add BB to your mana pool .

(A) (^) (^) (^) (artifact) ^ ^ , T : draw a card , then discard a card .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may destroy target creature . \ whenever a nontoken creature an opponent controls dies , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(N) (GG) (RR) (^) (^) (sorcery) @ can't be uncasted by spells or abilities . \ destroy target artifact or land .

(O) (RR) (RR) (^) (creature) elemental shaman (&^^/) (/&^^) evoke RR \ when @ enters the battlefield , target creature gets +&^^/ /+& and gains haste until end of turn .

(A) (RR) (^) (^) (instant) choose target creature . whenever that creature is dealt damage this turn , it deals that much damage to each other creature and each player .

(A) (BB) (^) (^) (creature) zombie (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other zombie you control and each zombie card in your graveyard . \ if @ would be dealt damage , prevent that damage and remove a +&^/ /+&^ counter from it .

(O) (GG) (^) (creature) treefolk shaman (&^/) (/&^^^) treefolk spells and shaman spells you cast cost ^ less to cast .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target opponent's library for a card and exile it . then that player shuffles his or her library . until the beginning of your next upkeep , you may play that card . at the beginning of your next upkeep , if you haven't played it , put it into its owner's graveyard .

(O) (RR) (^) (^) (^) (creature) goblin berserker (&^^^/) (/&^^) dash RR ^ ^ \ whenever @ attacks , target creature can't block this turn .

(A) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has infect . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has vigilance . \ as long as equipped creature is a human , it gets an additional +&^/ /+& .

(N) (GG) (^) (^) (^) (^) (sorcery) flashback BB ^ ^ ^ ^ ^ ^ \ put a &^/ /&^^ green spider creature token with reach onto the battlefield for each creature card in your graveyard .

(O) (WW) (^) (snow) (creature) elemental (&^/) (/&^) flying \ WW , T : tap target creature .

(O) (GG) (^) (^) (^) (creature) elf druid warrior (&^^^/) (/&^^^) T : add GG to your mana pool .

(A) (UU) (UU) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) UU UU ^ ^ ^ ^ ^ ^ : monstrosity &^^^^ . \ when @ becomes monstrous , tap up to four target creatures . those creatures don't untap during their controllers' untap steps for as long as you control @ .

(O) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) beast (&^^^/) (/&^^^^^^) defender \ plainscycling ^ ^ \ islandcycling ^ ^

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^^^^^ \ at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature with modular you control .

(N) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^) trample \ unleash

(N) (^) (^) (^) (^) (artifact) whenever an opponent discards a card , you may draw a card .

(O) (^) (artifact) (creature) scarecrow (&^/) (/&^) ^ ^ : target red creature gains haste until end of turn .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , it deals &^^ damage to target creature or player .

(A) (land) hideaway \ T : add RR to your mana pool . \ RR , T : you may play the exiled card without paying its mana cost if an opponent was dealt &^^^^^^^ or more damage this turn .

(A) (WW) (^) (instant) until end of turn , target player can't cast instant or sorcery spells , and that player can't activate abilities that aren't mana abilities . \ draw a card .

(A) (RR) (RR) (RR) (creature) lizard (&^^^^/) (/&^^^^) whenever a source deals damage to @ , that source's controller gains control of @ .

(O) (BB) (creature) elemental shaman (&^/) (/&^) whenever a player casts a black spell , you may pay ^ . if you do , target player loses &^ life .

(N) (BB) (GG) (RR) (creature) lizard (&^^/) (/&^^) sacrifice a creature : put a +&^/ /+&^ counter on @ .

(O) (WW) (enchantment) aura enchant creature \ ^ : tap enchanted creature .

(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : target creature gets +&/ /+&^^^^ until end of turn .

(N) (GG) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ GG : regenerate @ . \ GG : untap @ . activate this ability only once each turn .

(O) (GG) (^) (^) (instant) return target creature or land card from a graveyard to its owner's hand . you gain &^^^^^^ life .

(O) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn .

(N) (GG) (UU) (^) (^) (^) (sorcery) return target creature to its owner's hand . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that creature's converted mana cost .

(A) (WW) (^) (^) (enchantment) ^ ^ : prevent the next &^ damage that would be dealt to target creature this turn . any player may activate this ability .

(A) (BB) (WW) (creature) human cleric (&^/) (/&^) whenever @ is dealt damage , you may destroy target nonland permanent .

(N) (WW) (^) (creature) human druid (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : you gain &^^ life . \ countertype % spore

(N) (GG) (GG) (^) (^) (creature) elemental mutant (&/) (/&) graft &^^^^ \ when @ enters the battlefield , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it . \ ^ ^ : move a +&^/ /+&^ counter from target creature you control onto @ .

(A) (WW) (WW) (^) (^) (^) (sorcery) flashback WW WW ^ ^ ^ ^ ^ ^ ^ \ put five &^/ /&^ white human creature tokens onto the battlefield . if @ was cast from a graveyard , put ten of those tokens onto the battlefield instead .

(N) (UU) (^) (^) (^) (creature) wizard avatar (*/) (/*) morph UU ^ ^ \ @ 's power and toughness are each equal to the number of wizards on the battlefield .

(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) BB , T , sacrifice another creature : put X &^^/ /&^^ black zombie creature tokens onto the battlefield , where X is the sacrificed creature's power .

(N) (BB) (BB) (^) (^) (creature) zombie (&^/) (/&^) zombie spells you cast cost ^ less to cast . \ zombie creatures you control get +&^^/ /+&^ .

(O) (WW) (creature) human cleric (&^/) (/&^) WW , sacrifice a creature : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (RR) (RR) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature . the damage can't be prevented .

(N) (GG) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ green spike creature token onto the battlefield .

(A) (RR) (RR) (XX) (instant) @ deals X damage to each creature without flying and each planeswalker .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever a player casts a black spell , @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (RR) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players .

(N) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage .

(O) (WW) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt by target creature this turn .

(Y) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ when @ enters the battlefield , it deals &^ damage to each creature with flying your opponents control . tap those creatures .

(O) (UU) (^) (instant) madness UU \ return target creature to its owner's hand .

(O) (BB) (^) (^) (enchantment) aura enchant artifact \ whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without T in its activation cost , @ deals &^^ damage to that artifact's controller .

(Y) (BB) (BB) (^) (^) (creature) demon (&^^^^/) (/&^^^^^) flying \ trample \ when @ enters the battlefield , put the top four cards of your library into your graveyard . \ delirium ~ at the beginning of your upkeep , you lose &^^^^ life unless there are four or more card types among cards in your graveyard .

(N) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) first strike \ whenever @ attacks , each other attacking creature gets +&^/ /+& until end of turn .

(N) (UU) (UU) (^) (creature) wall (&/) (/&^^^^^^^) defender \ whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) morph UU \ T : uncast target spell unless its controller pays ^ .

(A) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , you draw a card and you lose &^ life .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ whenever you cast a spell , return target permanent to its owner's hand .

(A) (GG) (^) (^) (^) (sorcery) tempting offer ~ search your library for a land card and put it onto the battlefield . each opponent may search his or her library for a land card and put it onto the battlefield . for each opponent who searches a library this way , search your library for a land card and put it onto the battlefield . then each player who searched a library this way shuffles it .

(N) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ . \ when @ is put into a graveyard from the battlefield , it deals &^^^ damage to target creature or player .

(O) (GG) (GG) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : @ gets +&^/ /+&^^ until end of turn . \ countertype % spore

(A) (RR) (RR) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^) @ has bushido X , where X is the number of attacking creatures . \ creatures your opponents control attack each turn if able .

(O) (RR) (sorcery) target creature gets +&^^/ /+& until end of turn . @ deals &^^ damage to that creature .

(Y) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : each creature you control gets +&^/ /+& until end of turn .

(O) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^) when @ dies , put it on top of its owner's library .

(N) (BB) (BB) (^) (^) (^) (creature) human minion (&^^/) (/&^^) sacrifice a creature : target player discards two cards . activate this ability only any time you could cast a sorcery .

(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^^^^) defender

(O) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ lifelink

(N) (WW) (^) (^) (^) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , tap target creature .

(O) (RR) (creature) spirit (&^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand .

(N) (BB) (UU) (^) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ and &^ life .

(O) (GG) (^) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gains haste until end of turn . \ countertype % spore

(O) (UU) (^) (^) (enchantment) (creature) merfolk (&^^/) (/&^^^) bestow UU ^ ^ ^ ^ \ enchanted creature gets +&^^/ /+&^^^ .

(O) (UU) (UU) (^) (enchantment) UU ^ , discard a card : draw a card .

(A) (GG) (GG) (^) (^) (creature) human rogue (&^^/) (/&^^) forestwalk \ GG ^ ^ , T : unless an opponent pays ^ ^ , gain control of target artifact for as long as @ remains on the battlefield .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature .

(N) (WW) (^) (^) (creature) pegasus (&^/) (/&^^) flash \ flying \ if a spell would deal damage to a creature or player , prevent &^ damage that spell would deal to that creature or player .

(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) zombie knight (&^^^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ by creatures with first strike .

(O) (BB) (^) (creature) zombie cat (&^/) (/&^) when @ dies , target opponent discards a card at random .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add UU to your mana pool .

(O) (GG) (^) (creature) boar (&^/) (/&^) when @ dies , put a &^^^/ /&^^^ green boar creature token onto the battlefield .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player sacrifices that creature unless he or she pays ^ ^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (GG) (RR) (^) (creature) centaur warrior (&^^^/) (/&^^^) trample \ tribute &^ \ when @ enters the battlefield , if tribute wasn't paid , it gets +&^/ /+&^ and gains haste until end of turn .

(N) (RR) (UU) (instant) [ &^ = uncast target noncreature spell unless its controller pays ^ ^ . = @ deals &^^ damage to target creature . = draw two cards , then discard two cards . ]

(O) (GG) (^) (instant) destroy target artifact or enchantment .

(N) (GG) (^) (^) (^) (^) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) changeling \ champion a creature

(A) (WW) (^) (^) (^) (^) (sorcery) search your library for up to three aura cards with different names , reveal them , and put them into your hand . then shuffle your library .

(A) (UU) (^) (^) (^) (^) (sorcery) an opponent [ &^ = you draw three cards at the beginning of the next turn's upkeep . = you search your library for a card , put that card into your hand , then shuffle your library . ]

(N) (land) ^ ^ , T : add BB to your mana pool for each swamp you control .

(O) (RR) (creature) lizard (&^/) (/&^) RR ^ : @ gets +&^/ /+& until end of turn .

(A) (UU) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target nonland permanent not named @ and all other permanents with the same name as that permanent . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owner's control .

(A) (UU) (^) (^) (^) (enchantment) players play with their hands revealed . \ if a player would draw a card , he or she reveals it instead . then any other player may pay &^^ life . if a player does , put that card into its owner's graveyard . otherwise , that player draws a card .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ pay &^^^^^^^^ life : untap @ . \ @ can't be blocked except by three or more creatures .

(O) (BB) (^) (creature) human warrior (&^^/) (/&^^) dash BB ^ ^

(N) (UU) (UU) (^) (creature) metathran soldier (&^^/) (/&^^^) @ can't be blocked as long as it's enchanted .

(O) (WW) (^) (^) (^) (creature) kirin (&^^/) (/&^^^) flying \ vigilance

(O) (UU) (^) (creature) bird horror (&^/) (/&^) flying \ whenever @ deals combat damage to a player , proliferate .

(O) (UU) (UU) (instant) as an additional cost to cast @ , return a land you control to its owner's hand . \ uncast target spell .

(Y) (RR) (RR) (^) (^) (creature) human knight (&^^^^/) (/&^^) haste \ battle cry \ whenever @ attacks , creatures with power &^ or less can't block this turn .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (RR) (RR) (XX) (sorcery) @ deals X damage to each creature without flying . \ as long as @ is on the stack , each creature has " T : prevent the next &^ damage that would be dealt to this creature by @ this turn . "

(O) (BB) (UU) (^) (instant) [ & = uncast target creature spell . = return target creature card from your graveyard to your hand . ]

(A) (BB) (XX) (sorcery) for each creature , its controller sacrifices it unless he or she pays X life .

(O) (WW) (^) (creature) pegasus (&^/) (/&^^) flying \ lifelink

(A) (WW) (^) (enchantment) extort \ artifacts and creatures your opponents control enter the battlefield tapped .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains flying until end of turn .

(N) (BB) (^) (^) (^) (^) (sorcery) [ &^ = all creatures get +&^^/ /+& until end of turn . = all creatures get -&/ /-&^^ until end of turn . ]

(O) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may return target creature card from your graveyard to your hand .

(N) (BB) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ all creatures of the chosen type get -&^/ /-&^ .

(A) (RR) (RR) (RR) (^) (^) (sorcery) as an additional cost to cast @ , tap any number of untapped creatures you control . \ @ deals damage to target creature or player equal to three times the number of creatures tapped this way .

(O) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) devour &^

(A) (BB) (^) (^) (creature) human cleric mercenary (&^^/) (/&^^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield .

(N) (GG) (GG) (^) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^^) GG , discard a card : @ gains trample until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has shroud .

(A) (UU) (UU) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you may cast nonland cards as though they had flash .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped swamp you control to its owner's hand . \ T : add BB CC to your mana pool .

_ASIDE_ (A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , pay &^ life : put a &^/ /&^ white and black human cleric creature token onto the battlefield . \ ^ ^ ^ ^ ^ , T , sacrifice five creatures : transform @ , then untap it .

_BSIDE_ (A) (legendary) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^) flying \ lifelink \ indestructible \ haste

(A) (RR) (legendary) (creature) human warrior (&^^/) (/&^) when a player casts a spell or a creature attacks , exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .

(O) (^) (artifact) (creature) construct (&^/) (/&^) draft @ face up . \ during the draft , you may turn @ face down . if you do , look at any unopened booster pack in the draft or any booster pack not being looked at by another player .

(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^^) when @ enters the battlefield , you may pay GG ^ . if you do , search your library for a card named @ and put that card onto the battlefield . then shuffle your library .

(O) (land) locus @ enters the battlefield tapped . \ T : add CC to your mana pool for each locus on the battlefield .

(O) (RG) (RG) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) @ can't be blocked by blue creatures .

(O) (RR) (RR) (^) (^) (^) (instant) @ deals damage to target creature equal to the number of lands you control .

(A) (GG) (GG) (^) (^) (^) (^) (sorcery) miracle GG \ until end of turn , target creature gets +&^^^^^^/ /+&^^^^^^ and gains trample , and all creatures able to block it this turn do so .

(O) (BB) (instant) put a -&^/ /-&^ counter on target creature . when that creature dies this turn , its controller gets a % counter . \ countertype % poison

(O) (GG) (^) (^) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) morph GG GG ^ ^ \ when @ is turned face up , target creature gains trample until end of turn .

(A) (WW) (^) (legendary) (creature) human soldier (&^^/) (/&^) first strike \ noncreature spells cost ^ more to cast .

(N) (GG) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard .

(A) (snow) (land) T : add CC to your mana pool . \ SS ^ , T : look at the top card of your library . if that card is snow , you may reveal it and put it into your hand .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) zombie (*/) (/*) trample \ as @ enters the battlefield , exile any number of creature cards from your graveyard . \ @ 's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness .

(O) (BB) (^) (^) (^) (instant) @ deals X damage to target creature and you gain X life , where X is the number of swamps you control .

(O) (BB) (^) (creature) horror (&^/) (/&^) when @ dies , each player sacrifices a creature .

(A) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship \ @ can't block .

(A) (UU) (UU) (^) (^) (^) (instant) return all lands to their owners' hands .

(O) (RR) (^) (enchantment) aura enchant creature you control \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ sacrifice @ : @ deals &^ damage to target creature or player .

(A) (RR) (RR) (^) (^) (^) (instant) entwine RR ^ \ cast @ only during your turn and only during combat . \ [ &^ = creatures you control gain double strike until end of turn . = untap all creatures you control . after this phase , there is an additional combat phase . ]

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) put a &^^^^/ /&^^^^ red ogre creature token onto the battlefield . starting with you , each player chooses an artifact , a creature , and a land from among the permanents controlled by the player to his or her left . destroy each permanent chosen this way .

_ASIDE_ (N) (BB) (^) (^) (sorcery) fuse \ target player draws two cards and loses &^^ life .

_BSIDE_ (N) (RR) (^) (^) (sorcery) fuse \ @ deals damage to target player equal to the number of cards in that player's hand .

(O) (GG) (creature) beast (&^^/) (/&^^^) fading &^^

(A) (BB) (RR) (^) (^) (^) (^) (^) (^) (creature) vampire dragon (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ RR ^ : @ deals &^ damage to target creature .

(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^^) @ can't be blocked except by creatures with flying or reach .

(A) (GG) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) trample \ @ can't be uncasted .

(N) (UU) (^) (creature) wall (&/) (/&^^^^^) defender \ morph UU \ ^ ^ ^ : turn @ face down .

(O) (UU) (^) (^) (creature) frog (&^/) (/&^^^) UU : @ gains flying until end of turn .

(A) (land) plains swamp 

(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& .

(A) (WW) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ WW ^ : the next time a creature of the chosen type would deal damage to you this turn , prevent that damage .

(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature you control gets +&^^/ /-&^^ for as long as @ remains tapped .

(O) (UU) (^) (^) (^) (sorcery) flashback ~ UU ^ , pay &^^^ life . \ target player draws two cards .

(O) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ has haste as long as you control a red creature . \ @ has wither as long as you control a green creature .

(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic forest , plains , or island card and put it onto the battlefield tapped . then shuffle your library .

(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic plains , island , or swamp card and put it onto the battlefield tapped . then shuffle your library .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^^^^^/) (/&^^^^^) sacrifice a creature : regenerate @ . \ ^ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library .

(A) (BB) (BB) (BB) (XX) (sorcery) destroy all creatures with converted mana cost X or less .

(A) (UU) (^) (instant) split second \ uncast target activated or triggered ability . if a permanent's ability is uncasted this way , activated abilities of that permanent can't be activated this turn .

(O) (UU) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ return target artifact to its owner's hand .

(O) (UU) (instant) flashback UU \ target creature gains flying until end of turn .

(N) (UU) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender

(O) (^) (artifact) T : prevent the next &^ damage that would be dealt to target creature this turn .

(Y) (BB) (WW) (^) (legendary) (creature) zombie soldier (&^^/) (/&^^) whenever you cast an enchantment spell , you get an experience counter . \ BB WW ^ : put a white and black spirit enchantment creature token onto the battlefield . it has " this creature's power and toughness are each equal to the number of experience counters you have . "

(O) (UU) (^) (creature) bird (&^/) (/&^^) flying

(O) (GG) (^) (creature) beast (&^^/) (/&^^) @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker GG ^

(O) (RR) (^) (creature) human soldier (&^^/) (/&^^) @ can't block .

(O) (RR) (RR) (^) (^) (creature) minotaur berserker (&^^^/) (/&^^^) haste

(A) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay RR ^ ^ . if you do , choose a color , then that player reveals his or her hand and @ deals damage to the player equal to the number of cards of that color revealed this way .

(N) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin . if you lose the flip , return @ to its owner's hand .

(A) (UU) (UU) (^) (^) (^) (instant) choose three . you may choose the same mode more than once . \ = uncast target spell unless its controller pays ^ ^ ^ . \ = return target creature to its owner's hand . \ = draw a card .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may pay &^^ life . if you do , search your library for a card , then shuffle your library and put that card on top of it .

(O) (RR) (^) (creature) human warrior ally (&^^/) (/&^^) @ attacks each combat if able unless you control another ally .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , sacrifice @ : exchange control of target artifact , creature , or land you control and target permanent an opponent controls that shares one of those types with it . if those permanents are exchanged this way , destroy all auras attached to them .

(N) (WW) (WW) (^) (^) (^) (^) (creature) giant soldier (&^^^/) (/&^^^^) vigilance \ other creatures you control get +&/ /+&^^ and have vigilance .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& and can't block .

(N) (RR) (instant) up to two target creatures each get +&^/ /+& and gain first strike until end of turn .

(O) (UU) (^) (^) (sorcery) each player discards any number of cards , then draws that many cards . \ draw a card .

(N) (BB) (BB) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , that player loses &^ life .

(O) (BB) (^) (^) (creature) werewolf minion (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^ life . "

(O) (GG) (GG) (^) (creature) lizard (&^^/) (/&^^^) dredge &^^ \ when @ is put into your hand from your graveyard , you gain &^^ life .

(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ take an extra turn after this one . exile @ .

(O) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^) soulshift &^^^^^

(A) (RR) (RR) (RR) (^) (^) (creature) phoenix (&^^^^/) (/&^^^^) flying \ haste \ metalcraft ~ ^ ^ ^ ^ : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control three or more artifacts .

(N) (UU) (instant) uncast target spell if it was kicked .

(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever a dragon you control becomes the target of a spell or ability an opponent controls , @ deals &^^^ damage to that player .

(A) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ : until end of turn , @ becomes a construct artifact creature with " this creature's power and toughness are each equal to the number of % counters on it . " \ countertype % charge

(A) (BB) (BB) (^) (instant) destroy target creature or planeswalker .

(A) (BB) (XX) (sorcery) target player discards X cards at random .

(O) (RR) (^) (^) (creature) ogre warrior (&^^/) (/&^^) bloodthirst &^ \ first strike

(N) (BB) (BB) (creature) human knight (&^^/) (/&^^) first strike \ protection from white

(O) (GG) (instant) @ deals &^ damage to each attacking creature .

(A) (WW) (WW) (^) (^) (enchantment) aura enchant land you control \ enchanted land has " WW WW , T : put a &/ /&^ white caribou creature token onto the battlefield . " \ sacrifice a caribou token : you gain &^ life .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a plains or swamp card and put it onto the battlefield . then shuffle your library .

(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^^^^^^ or greater , reveal that card , and put it into your hand . if you do , shuffle your library .

(N) (WW) (^) (instant) prevent all damage that would be dealt to you this turn by a source of your choice . whenever damage from a black or red source is prevented this way this turn , you gain that much life .

(N) (UU) (^) (^) (^) (creature) cephalid (&^^/) (/&^^) T : target player draws two cards , then discards two cards .

_ASIDE_ (Y) (RR) (RR) (^) (legendary) (creature) human shaman (&^^/) (/&^^) whenever you cast a red spell , untap @ . \ T : @ deals &^ damage to target player . if @ has dealt &^^^ or more damage this turn , exile her , then return her to the battlefield transformed under her owner's control .

_BSIDE_ (Y) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^^ damage to target player . \ -&^^ : @ deals &^^ damage to target creature . \ -&^^^^^^^ : @ deals &^^^^^^ damage to each opponent . each player dealt damage this way gets an emblem with " at the beginning of your upkeep , this emblem deals &^^^ damage to you . "

(O) (WW) (creature) kithkin soldier (&^/) (/&^) first strike \ reinforce &^ ~ WW ^

(O) (BB) (sorcery) each player sacrifices a creature .

(A) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ T : @ deals &^ damage to target creature or player . \ when you control no islands , sacrifice @ .

(O) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) WW , T : remove a -&^/ /-&^ counter from target creature . if you do , you gain &^^ life .

(A) (WW) (^) (creature) human soldier (&^^/) (/&^^) renown &^ \ when @ becomes renowned , you may search your library for an equipment card , reveal it , put it into your hand , then shuffle your library .

(O) (BB) (^) (artifact) (creature) illusion (&/) (/&^) flying \ whenever another artifact enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (GG) (^) (^) (^) (^) (^) (creature) centaur warrior (&^^^^^/) (/&^^^^^) inspired ~ whenever @ becomes untapped , you may pay GG ^ ^ . if you do , put a &^^^/ /&^^^ green centaur enchantment creature token onto the battlefield .

(O) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) WW ^ : @ gains first strike until end of turn .

(O) (^) (^) (^) (^) (^) (^) (^) (instant) exile target permanent .

(O) (WW) (creature) human cleric (&^/) (/&^) WW , sacrifice @ : you gain &^^^ life .

(O) (GG) (WW) (^) (instant) put a +&^/ /+&^ counter on target creature . \ put a +&^/ /+&^ counter on target creature .

(A) (WW) (^) (^) (^) (enchantment) ^ ^ , discard a card : put a &^/ /&^ white pegasus creature token with flying onto the battlefield .

(O) (GG) (^) (creature) spirit (&^/) (/&^^) all creatures able to block @ do so . \ channel ~ GG GG ^ ^ , discard @ : all creatures able to block target creature this turn do so .

(A) (GG) (GG) (^) (^) (creature) satyr (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : gain control of target legendary creature for as long as you control @ and @ remains tapped .

(A) (BB) (BB) (^) (creature) elemental (&^/) (/&^^^^) wither \ whenever a creature an opponent controls with a -&^/ /-&^ counter on it dies , you may return that card to the battlefield under your control .

(O) (GG) (UU) (instant) target land becomes a &^^^/ /&^^^ elemental creature with flying until end of turn . it's still a land .

(A) (UU) (instant) return all artifacts you control to their owner's hand .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , if you control no thopters other than @ , return @ to its owner's hand and put five &^/ /&^ colorless thopter artifact creature tokens with flying onto the battlefield .

(N) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ UU ^ : @ becomes a &^^/ /&^ blue faerie creature with flying until end of turn . it's still a land .

(N) (GG) (^) (instant) flashback GG ^ \ target player shuffles up to two target cards from his or her graveyard into his or her library .

(O) (UU) (^) (instant) uncast target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control .

(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn .

(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add RR , GG , or WW to your mana pool .

(O) (UU) (instant) flashback UU ^ \ target player puts the top three cards of his or her library into his or her graveyard .

(O) (RR) (^) (^) (^) (creature) minotaur shaman (&^^/) (/&^^) RR , T : @ deals &^ damage to target creature or player .

(N) (RR) (creature) elemental shaman (&^/) (/&^) when @ enters the battlefield , you may search your library for an elemental card , reveal it , then shuffle your library and put that card on top of it .

(N) (BB) (^) (enchantment) aura enchant creature you control \ when enchanted creature dies , target player loses X life and you gain X life , where X is its power .

(N) (WW) (WW) (^) (creature) slith (&^/) (/&^) flying \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(O) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " UU ^ ^ : target creature becomes the color of your choice until end of turn . "

(N) (UU) (UU) (^) (^) (instant) trap if an opponent had a green creature enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ tap up to two target creatures . those creatures don't untap during their controller's next untap step .

(N) (BB) (^) (^) (^) (creature) human wizard (&^/) (/&^) BB ^ ^ , T : reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way .

(A) (GG) (^) (^) (^) (instant) put a &^^^/ /&^^^ green beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn .

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you .

(N) (GG) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ ^ : regenerate target golem you control .

(O) (WW) (^) (instant) prevent all damage target attacking or blocking creature would deal this turn . if that creature is black or red , destroy it .

(O) (UU) (instant) transmute UU UU ^ \ target creature gets -&^^^/ /-& until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB RR UU to your mana pool .

(A) (UU) (^) (^) (creature) drake (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two target lands you control to their owner's hand .

(A) (BB) (BB) (^) (^) (^) (sorcery) each player chooses a creature type . each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) each player other than target player puts a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield .

(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ hellbent ~ @ deals &^^^^^ damage to that creature or player instead if you have no cards in hand .

(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) echo RR RR ^ ^ ^ ^ \ @ attacks each turn if able .

(N) (^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player .

(N) (UU) (WW) (creature) human wizard (&^^/) (/&^^) UU WW : target creature gains flying until end of turn . \ UU WW ^ ^ ^ : detain target nonland permanent an opponent controls .

(O) (BB) (BB) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice any number of creatures . \ target creature gets +&^^/ /+&^^ until end of turn for each creature sacrificed this way .

(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) infect \ you may have @ assign its combat damage as though it weren't blocked .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life .

(A) (BB) (BB) (^) (sorcery) search target opponent's library for a card and exile it face down . then that player shuffles his or her library . you may look at and play that card for as long as it remains exiled .

(O) (BB) (^) (^) (creature) frog (&^^/) (/&^^^) 

(N) (UU) (^) (creature) homarid drone (&^/) (/&^^) T , sacrifice a creature and a swamp : destroy target nonartifact creature . it can't be regenerated . \ T , sacrifice a creature and a snow swamp : destroy target creature . it can't be regenerated .

(N) (BB) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . \ draw a card .

(N) (GG) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ trample \ megamorph GG GG ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .

(O) (GG) (^) (creature) sliver (&^/) (/&^) flash \ any player may play sliver cards as though they had flash .

(N) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ RR RR , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target creature gets +&^^^/ /+& until end of turn . \ countertype % charge

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ dies , draw two cards .

(O) (GG) (snow) (creature) elf druid (&^/) (/&^) T : add CC to your mana pool .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) @ can't block .

(A) (BB) (instant) split second \ choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library .

(N) (^) (^) (artifact) (creature) golem (&^/) (/&^^) spend only colored mana on X . no more than one mana of each color may be spent this way . \ if @ was kicked , it enters the battlefield with X +&^/ /+&^ counters on it . \ kicker XX

(O) (UU) (UU) (^) (creature) drake (&^^/) (/&^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) [ &^ = gain control of all creatures with power &^^^^ or greater until end of turn . untap those creatures . they gain haste until end of turn . = gain control of all creatures with power &^^^ or less until end of turn . untap those creatures . they gain haste until end of turn . ]

(N) (GG) (WW) (^) (creature) centaur wizard (&^^^/) (/&^^^) when @ enters the battlefield , draw a card if you control a creature with a +&^/ /+&^ counter on it .

(O) (GG) (^) (instant) cycling ^ ^ \ shuffle all creature cards from target player's graveyard into that player's library .

(N) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^) flying \ whenever @ blocks , it gets +&/ /+&^^ until end of turn .

(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ whenever enchanted creature deals combat damage to a player , double its controller's life total .

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever an opponent casts a spell , that player loses &^^^^^ life unless he or she discards a card .

(O) (UU) (^) (^) (sorcery) look at the top four cards of your library . you may reveal up to two instant and/ /or sorcery cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .

(A) (^) (artifact) (creature) insect (&^/) (/&^) BP XX : remove up to X counters from target permanent . for each counter removed this way , @ gets +&^/ /+& until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) indestructible \ vigilance \ bushido &^^^^^

(N) (GG) (RR) (^) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+&^ until end of turn . \ sacrifice a land : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : creatures you control gain protection from the colors of target permanent you control until end of turn .

(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) swampwalk \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (sorcery) choose a color . target player reveals his or her hand and you choose a card of that color from it . that player discards that card .

(O) (UU) (^) (creature) human wizard (&/) (/&^^) T : target snow land becomes a &^^/ /&^^ creature until end of turn . it's still a land .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove any number of +&^/ /+&^ counters from @ . if you do , put that many &^/ /&^ colorless tetravite artifact creature tokens onto the battlefield . they each have flying and " this creature can't be enchanted . " \ at the beginning of your upkeep , you may exile any number of tokens put onto the battlefield with @ . if you do , put that many +&^/ /+&^ counters on @ .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked unless defending player pays ^ ^ ^ for each creature he or she controls that's blocking it .

(O) (WW) (^) (creature) kor soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand .

(O) (WW) (creature) human soldier (&^/) (/&^^) cumulative upkeep ^ \ T : @ deals damage equal to the number of % counters on it to target attacking or blocking creature . \ countertype % age

(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .

(O) (BB) (BB) (^) (^) (^) (creature) rat ninja (&^^^/) (/&^^) ninjutsu BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player discards two cards .

(A) (GG) (WW) (^) (^) (enchantment) black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you sacrifice five lands . \ @ doesn't untap during your untap step . \ whenever you play an island , you may untap @ .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : target creature can't block this turn . "

(N) (BB) (enchantment) aura enchant creature \ enchanted creature has swampwalk .

(A) (BB) (BB) (^) (instant) split second \ until end of turn , creatures target player controls lose all abilities and have base power and toughness &/ /&^^ .

(A) (land) T : add CC to your mana pool . \ GG WW ^ ^ , T : put a +&^/ /+&^ counter on each creature you control .

(N) (land) T : add CC to your mana pool . \ BB ^ ^ ^ ^ , T , sacrifice @ : target opponent sacrifices a creature .

(O) (RR) (instant) overload RR ^ \ target creature you control gets +&^/ /+& and gains first strike until end of turn .

(O) (GG) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^^) 

(O) (UU) (^) (^) (^) (instant) target creature gets -&^^^^^^^/ /-& until end of turn .

(N) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) islandwalk \ when @ enters the battlefield , you may search your library for a merfolk card , reveal it , then shuffle your library and put that card on top of it .

(A) (UU) (^) (creature) spirit (&^^/) (/&^) flash \ flying \ when @ enters the battlefield , target spirit gains hexproof until end of turn . \ you may cast spirit spells as though they had flash .

(N) (RR) (RR) (^) (^) (^) (creature) salamander (&^^^/) (/&^^^^) RR : @ deals &^ damage to target creature blocking it .

(O) (UU) (UU) (^) (^) (creature) faerie soldier (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library .

(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : put a % counter on target artifact . \ sacrifice @ : put two % counters on target artifact . \ countertype % charge

(O) (BB) (^) (^) (^) (^) (creature) zombie assassin (&^^^/) (/&^^) T , exile two cards from your graveyard and @ : destroy target nonblack creature . it can't be regenerated .

(A) (GG) (UU) (WW) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^^) flying \ T : @ deals &^^ damage to target creature .

(N) (BB) (UU) (WW) (instant) [ &^ = you gain &^^^^^ life . = uncast target spell . = target creature gets -&^^/ /-&^^ until end of turn . ]

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& for each equipment attached to it .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T : you may put a basic land card from your hand onto the battlefield tapped .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) protection from black \ WW : target creature gains protection from black until end of turn .

(O) (WW) (^) (^) (^) (creature) ox (&^^/) (/&^^^^) 

(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn .

(N) (BB) (BB) (^) (^) (^) (^) (creature) human berserker (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a creature . \ @ can't be blocked by saprolings .

(N) (WW) (creature) human cleric (&^/) (/&^) T : target attacking creature gets +&^/ /+&^ until end of turn .

(O) (WW) (^) (creature) human knight (&^/) (/&^) first strike \ WW ^ : @ gets +&^/ /+& until end of turn .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , you gain &^^ life .

(O) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ forecast ~ UU WW , reveal @ from your hand : tap target creature .

(O) (UU) (^) (instant) cycling UU \ turn target creature with a morph ability face down .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^) trample \ when @ attacks , sacrifice it at end of combat .

_ASIDE_ (N) (BB) (UU) (sorcery) return target creature card from a graveyard and target creature on the battlefield to their owners' hands .

_BSIDE_ (N) (BB) (RR) (sorcery) target player reveals two cards at random from his or her hand , then discards each nonland card revealed this way .

(A) (BB) (BB) (^) (^) (creature) minion (&^^/) (/&^^) when @ enters the battlefield , exile it unless you discard a creature card . \ when @ dies , exile @ and return target creature card from your graveyard to the battlefield .

(N) (^) (^) (artifact) ^ ^ : target creature gains banding until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it at end of combat .

(N) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^^^) transmute BB BB ^ \ when @ enters the battlefield , each opponent loses &^ life for each creature he or she controls .

(A) (RR) (^) (^) (^) (legendary) (creature) human advisor (&^/) (/&^) T : destroy target creature of your choice , then destroy target creature of an opponent's choice . activate this ability only during your turn , before attackers are declared .

(O) (RR) (^) (creature) dwarf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^^^/ /+& and gains trample until end of turn .

(O) (WW) (^) (instant) destroy target spirit or enchantment .

(O) (BG) (^) (^) (^) (instant) \ regenerate target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (enchantment) @ enters the battlefield with two % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . \ when you remove the last % counter from @ , the game is a draw . \ countertype % intervention

(O) (RR) (^) (^) (^) (creature) viashino (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) whenever a permanent is turned face up , @ deals &^ damage to target creature or player .

(N) (^) (^) (^) (^) (artifact) XX , T : change the target of target spell with a single target if that target is you . the new target must be a player . X is twice the converted mana cost of that spell .

(A) (land) ^ ^ , T : exile target creature you control . \ at the beginning of your upkeep , you may sacrifice @ . if you do , return each card exiled with @ to the battlefield under its owner's control .

(O) (BB) (BB) (^) (creature) imp (&^/) (/&^) flying \ when @ enters the battlefield , you may return target creature card from your graveyard to your hand .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ at the beginning of each end step , if a creature died this turn , put a % counter on @ . \ remove two % counters from @ : @ gets +&^/ /+&^ until end of turn . \ countertype % carrion

(A) (GG) (enchantment) at the beginning of your upkeep , you may look at the top three cards of your library , then put them back in any order .

_ASIDE_ (O) (GG) (^) (^) (^) (creature) human warrior werewolf (&^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^^/) (/&^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^^ .

(N) (BB) (RR) (creature) human shaman (&^^/) (/&^^) BB RR : target blocking creature gets -&^/ /-&^ until end of turn . \ BB RR : target player who lost life this turn loses &^ life .

(N) (land) T : add CC to your mana pool . \ UU ^ ^ ^ ^ ^ , T , sacrifice @ : draw two cards .

(N) (WW) (^) (enchantment) aura enchant creature \ WW ^ : the next &^ damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead .

(A) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : add X mana of any one color to your mana pool , where X is the number of % counters on @ . \ countertype % petal

(O) (UU) (^) (^) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , put target creature on top of its owner's library .

(Y) (GG) (GG) (^) (creature) elemental (&^^/) (/&^^) if damage would be dealt to @ while it has a +&^/ /+&^ counter on it , prevent that damage and remove a +&^/ /+&^ counter from @ . \ landfall ~ whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ .

(N) (^) (^) (^) (^) (^) (artifact) ^ ^ : target creature you control gains flying until end of turn . \ ^ ^ : prevent all combat damage that would be dealt to and dealt by target creature you control this turn .

(A) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ enters the battlefield , each opponent may search his or her library for a creature card and put it onto the battlefield . then each player who searched his or her library this way shuffles it .

(O) (BB) (^) (creature) dauthi horror (&^^/) (/&^) shadow \ @ can't be blocked by white creatures .

(O) (BR) (creature) elemental shaman (&^/) (/&^) ^ : add BB or RR to your mana pool . activate this ability no more than three times each turn .

(A) (BB) (GG) (RR) (WW) (creature) nephilim (&^^^/) (/&^^^) whenever @ deals combat damage to a player , put a &^/ /&^ colorless sand creature token onto the battlefield for each land you control .

(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ exalted \ whenever a creature you control attacks alone , it gains lifelink until end of turn .

(A) (WW) (WW) (^) (creature) avatar (&^^^/) (/&^^) vigilance \ when @ dies , put X &^/ /&^ white spirit creature tokens with flying onto the battlefield , where X is the number of creature cards in your graveyard .

(O) (RR) (^) (^) (^) (^) (creature) ogre berserker (&^^^^^/) (/&^^^^) dash RR ^ ^ ^ \ @ attacks each turn if able .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you may copy an instant or sorcery card in it . if you do , you may cast the copy without paying its mana cost .

(O) (BB) (creature) goblin rogue (&^/) (/&^) fear

(N) (^) (^) (artifact) (creature) construct (&/) (/&^^) whenever @ blocks , put a +&^/ /+&^ counter on it . \ remove a +&^/ /+&^ counter from @ : @ can't be blocked this turn .

(N) (RR) (^) (^) (sorcery) @ deals &^^ damage to each creature and each player .

(A) (UU) (^) (^) (artifact) (creature) human wizard (&^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is an artifact or creature card , @ has all activated abilities of that card .

(A) (BB) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a creature . \ if a land is tapped for mana , it produces BB instead of any other type and amount .

(O) (WW) (^) (creature) kor cleric (&^/) (/&^^^) WW , T : you gain &^ life .

(Y) (^) (^) (artifact) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ if you would begin your turn while @ is tapped , you may skip that turn instead . if you do , untap @ . \ T : take an extra turn after this one .

(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . proliferate .

(N) (RR) (^) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card .

(N) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^) haste

(O) (UU) (^) (enchantment) aura enchant artifact \ enchanted artifact doesn't untap during its controller's untap step .

(N) (WW) (WW) (^) (creature) cat knight (&^/) (/&^) flying \ double strike

(N) (WW) (^) (^) (^) (instant) destroy target attacking creature . you gain life equal to its power .

(N) (UU) (enchantment) aura enchant creature \ totem armor \ UU ^ ^ : untap enchanted creature .

(O) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^^^^^) megamorph GG ^ ^ ^ ^ ^ ^

(A) (BB) (UU) (^) (^) (sorcery) choose two target creatures controlled by the same player . their controller chooses and sacrifices one of them . return the other to its owner's hand .

(N) (UU) (^) (^) (^) (creature) merfolk soldier (&^/) (/&^^^) flying \ if an opponent controls a mountain and you control an island , you may cast @ without paying its mana cost .

(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental cat (&^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin until you lose a flip . put a +&^/ /+&^ counter on @ for each flip you win .

(N) (GG) (^) (enchantment) mercenaries don't untap during their controllers' untap steps .

(N) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals damage to a player , that player discards a card .

(O) (WW) (creature) human cleric (&^/) (/&^) T : you gain &^ life .

(Y) (BB) (UU) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of your end step , you gain &^^^ life if @ is untapped . otherwise , each opponent loses &^^^ life .

(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ you gain &^^^^^^ life .

(O) (WW) (artifact) WW ^ ^ , T , sacrifice @ : destroy target artifact or enchantment .

(O) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^^^) flying

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) UU , T : you may tap or untap target creature .

(O) (BB) (^) (sorcery) target opponent discards a card at random .

(N) (WB) (WB) (creature) human wizard (&^^/) (/&^^) WW ^ ^ : target player gains &^ life . \ BB ^ ^ : each player loses &^ life .

(N) (UU) (UU) (^) (^) (creature) dragon illusion (&^^^^^/) (/&^^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature becomes the target of a spell or ability , destroy that creature . it can't be regenerated .

(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^) T : add one mana of any color to your mana pool .

(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) if @ would die , put @ on top of its owner's library instead .

(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) UU UU UU , T : return target permanent to its owner's hand .

(N) (BB) (^) (creature) zombie wizard (&^^/) (/&^) ^ ^ : target blue or red creature gets +&^/ /+& until end of turn .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ morph BB BB BB BB \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you .

(A) (RR) (^) (creature) goblin (&^^^^/) (/&^^^^) @ can't attack unless a creature with greater power also attacks . \ @ can't block unless a creature with greater power also blocks .

(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature has vigilance , trample , and haste .

(O) (UU) (^) (^) (^) (creature) minotaur (&^/) (/&^^^^) whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step .

(O) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) BB , sacrifice @ : target player loses &^ life and you gain &^ life . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .

(N) (RR) (^) (^) (^) (creature) human shaman (&^/) (/&^) infect \ RR ^ , T : @ deals &^ damage to target creature or player .

(N) (GG) (^) (^) (creature) insect (&^^/) (/&^^) GG ^ , sacrifice @ : two target creatures each get +&^^/ /+&^^ until end of turn .

(O) (GG) (instant) flashback GG \ target creature loses flying until end of turn .

(O) (WU) (^) (instant) exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) each player shuffles his or her hand , graveyard , and permanents he or she owns into his or her library , then draws seven cards . each player's life total becomes &^^^^^^^ .

(A) (BB) (BB) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever a creature becomes the target of a spell or ability , destroy that creature .

(O) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) suspend &^^^^ ~ UU ^ \ when the last % counter is removed from @ while it's exiled , creatures can't be blocked this turn . \ countertype % time

(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^) whenever @ deals combat damage to a creature , you gain &^^ life unless that creature's controller pays ^ ^ .

(N) (RR) (RR) (creature) dwarf soldier (&^/) (/&^^) RR ^ : target dwarf creature gets +&^/ /+& until end of turn .

(O) (UU) (^) (instant) look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(A) (BB) (BB) (^) (^) (^) (instant) reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost . you may repeat this process any number of times .

(N) (UU) (creature) merfolk wizard (&^/) (/&^) UU , T : each player reveals the top card of his or her library . you may put the revealed cards into their owners' graveyards . if you don't , each player draws a card .

(O) (UU) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^) at the beginning of your upkeep , you may have @ become the color or colors of your choice .

(N) (WW) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) first strike \ as long as @ is in your graveyard and you control a plains , creatures you control have first strike .

(O) (UU) (^) (^) (^) (^) (^) (snow) (creature) serpent (&^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls a snow land . \ when you control no snow lands , sacrifice @ .

(Y) (GG) (GG) (^) (^) (^) (legendary) (creature) elemental (&^^^^^/) (/&^^^) when @ enters the battlefield , return target land card from your graveyard to the battlefield . \ whenever a land you control is put into a graveyard from the battlefield , put a &^^^^^/ /&^^^ green elemental creature token onto the battlefield .

(N) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , you lose &^ life .

(O) (BB) (^) (^) (instant) two target creatures each get -&^/ /-&^ until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) : @ gains flying . \ : @ loses flying . \ UU UU ^ ^ ^ : @ phases out .

(N) (GG) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^^^) all creatures able to block @ do so .

(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^

(A) (BB) (GG) (RR) (^) (sorcery) an opponent [ &^ = you put a +&^/ /+&^ counter on each creature you control and gain &^^^^ life . = you put a -&^/ /-&^ counter on each creature that player controls and @ deals &^^^^ damage to him or her . ]

(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all creatures that aren't enchanted . they can't be regenerated .

(O) (WW) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ first strike

(O) (GG) (enchantment) aura enchant land \ enchanted land has " untap this land during each other player's untap step . "

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target creature . that creature attacks this turn if able .

(A) (BB) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) elemental (&^^^^/) (/&^^^^) first strike \ creatures with swampwalk can be blocked as though they didn't have swampwalk .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of creature cards in its controller's graveyard .

(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(O) (GW) (^) (^) (^) (creature) elf warrior shaman (&^^/) (/&^^^^) whenever you cast a green spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a white spell , @ gains vigilance until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains vigilance until end of turn .

(E) (BB) (instant) open a sealed magic booster pack , reveal the cards , and put one of those cards into your hand .

(O) (GG) (^) (creature) elemental (&^^^/) (/&^^^) defender \ formidable ~ GG : @ can attack this turn as though it didn't have defender . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(A) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield . activate this ability only any time you could cast a sorcery . \ ^ , sacrifice another thopter : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , you may return target creature card from your graveyard to your hand .

(O) (^) (artifact) you may look at the top card of your library and at face ~ down creatures you don't control .

(O) (BB) (^) (^) (^) (creature) shade horror (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (^) (creature) human wizard (&^/) (/&^^) radiance ~ T : @ deals &^ damage to target creature and each other creature that shares a color with it .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " UU : this creature gains flying until end of turn . "

(O) (GG) (^) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce .

(O) (BB) (^) (^) (creature) elf assassin (&^^/) (/&^^) when @ enters the battlefield , target creature an opponent controls gets -&^/ /-&^ until end of turn .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) flying \ trample \ haste \ protection from black \ @ has first strike as long as it's attacking .

(O) (WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (GG) (instant) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library .

(N) (BB) (WW) (artifact) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand .

(N) (^) (artifact) T : exile the bottom card of target player's graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card .

(O) (land) gate @ enters the battlefield tapped . \ T : add WW or BB to your mana pool .

(N) (BB) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ . \ when enchanted creature dies , return @ from your graveyard to the battlefield .

(O) (WW) (^) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ .

(O) (WW) (^) (instant) destroy target artifact . you gain life equal to its converted mana cost .

(N) (RR) (sorcery) @ deals &^^^ damage to target nonred creature .

(N) (WW) (^) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped forest you control to its owner's hand . \ T : add CC GG to your mana pool .

(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on @ . \ creatures you control have " remove two % counters from this creature : put a &^/ /&^ green saproling creature token onto the battlefield . " \ countertype % spore

(N) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) cast @ only if you've cast another spell this turn .

(N) (GG) (^) (^) (creature) human mystic (&^^/) (/&^^) hexproof

(N) (^) (artifact) T : add CC CC to your mana pool .

(A) (GG) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) put X &^/ /&^ white soldier creature tokens onto the battlefield , where X is the number of creatures on the battlefield .

(O) (WW) (instant) buyback ~ sacrifice a land . \ you gain &^^ life .

(N) (^) (^) (^) (artifact) T : add BB to your mana pool . \ BB ^ ^ : @ becomes a &^^^^^/ /&^^^^^ black horror artifact creature with trample until end of turn . \ whenever @ is dealt damage , if it's a creature , sacrifice that many permanents .

(O) (BB) (^) (^) (sorcery) target player discards two cards . if @ was kicked , that player discards three cards instead . \ kicker ~ sacrifice two lands .

(O) (BB) (^) (^) (sorcery) cycling BB ^ \ all creatures gain fear until end of turn . \ when you cycle @ , you may have target creature gain fear until end of turn .

(O) (UU) (creature) human wizard (&^/) (/&^) T : target player puts the top card of his or her library into his or her graveyard .

(O) (UU) (^) (instant) return target creature to its owner's hand . if @ was kicked , it deals &^^ damage to another target creature . \ kicker RR ^

(O) (^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW , T , sacrifice @ : draw a card .

(A) (RR) (^) (^) (^) (^) (^) (^) (sorcery) you and target opponent each gain control of all creatures the other controls until end of turn . untap those creatures . those creatures gain haste until end of turn .

(A) (BB) (^) (creature) human wizard (&^^/) (/&^) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost .

(O) (UU) (^) (^) (^) (sorcery) rebound \ target creature gets +&^^/ /+& until end of turn and can't be blocked this turn .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T or WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(O) (UP) (^) (^) (artifact) (creature) thopter (&^^/) (/&^) \ flying

(A) (RR) (^) (^) (^) (^) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , all attacking creatures with flanking get +&^/ /+&^ until end of turn .

(A) (WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ .

(O) (BB) (^) (^) (creature) zombie (&^/) (/&^) @ gets +&^/ /+& for each artifact you control .

(A) (BB) (^) (sorcery) name a card other than a basic land card . then reveal the top seven cards of your library and put all of them with that name into your hand . exile the rest .

_ASIDE_ (A) (GG) (GG) (^) (legendary) (creature) snake monk (&^^/) (/&^^^) reveal your hand : if you have seven or more land cards in your hand , flip @ .

_BSIDE_ (A) (GG) (GG) (^) (legendary) (enchantment) whenever a land you control is tapped for mana , for each other land you control with the same name , add one mana to your mana pool of any type that land produced .

(N) (RR) (RR) (UU) (creature) goblin wizard (&^^/) (/&^^) sacrifice @ : you may change the targets of target instant or sorcery spell .

(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of each combat , any opponent may sacrifice a creature . if a player does , tap @ and put a +&^/ /+&^ counter on it .

(O) (BB) (^) (creature) spirit (&^^/) (/&^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gains " whenever @ deals damage to a creature , destroy that creature " until end of turn . activate this ability only once each turn .

(O) (GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn .

(N) (GG) (GG) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) when you're dealt combat damage , sacrifice @ . \ GG GG ^ ^ ^ ^ : monstrosity &^^ . \ as long as @ is monstrous , it has reach .

(A) (^) (^) (^) (artifact) XX , T : target player puts the top X cards of his or her library into his or her graveyard .

(O) (BB) (^) (creature) human mercenary (&^/) (/&^) BB ^ , sacrifice a land : target creature gets +&^^/ /+& until end of turn .

(A) (UU) (^) (^) (creature) merfolk soldier (&^/) (/&^) whenever a permanent you control becomes untapped , @ gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ phasing

(O) (BB) (instant) target creature you control gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard . sacrifice that creature at the beginning of the next end step .

(N) (BB) (^) (creature) vampire warrior (&^/) (/&^) whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on @ .

(N) (GG) (GG) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : you gain &^^ life .

(N) (^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .

(N) (WW) (^) (^) (enchantment) whenever an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^^^ soldier creature . \ : @ becomes an enchantment .

(A) (^) (^) (^) (artifact) at the beginning of your upkeep , you may exile the top card of your library face down . \ ^ ^ ^ ^ ^ , discard your hand , sacrifice @ : put all cards exiled with @ into their owner's hand .

(N) (GW) (^) (^) (instant) target creature's controller sacrifices it , then puts X &^/ /&^ green and white elf warrior creature tokens onto the battlefield , where X is that creature's power .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has mountainwalk .

(N) (UU) (UU) (creature) vedalken wizard (&^/) (/&^^) UU , T : return target permanent you control to its owner's hand .

(O) (GG) (creature) sliver (&^/) (/&^) all sliver creatures have poisonous &^ .

(N) (GG) (sorcery) target green creature you control gets +&^^/ /+&^^ until end of turn . it fights target green creature an opponent controls .

(A) (GG) (GG) (^) (^) (creature) insect monk cleric (&^/) (/&^^) T , sacrifice a green creature : target land becomes a forest .

(O) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^) surge UU ^ ^ \ flying

(N) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^^/) (/&^^) when @ enters the battlefield , it deals damage to each opponent equal to your devotion to red .

(N) (RR) (^) (^) (^) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = target creature gets +&^^/ /+& until end of turn . = target creature gets -&/ /-&^^ until end of turn . ]

(N) (GG) (^) (^) (^) (instant) trap if a black creature with flying is attacking , you may pay GG rather than pay @ 's mana cost . \ destroy target attacking creature with flying .

(N) (RR) (UU) (^) (instant) target creature gets +&^^^^/ /+& until end of turn . another target creature gets -&^^^^/ /-& until end of turn .

(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^) flying \ protection from red

(O) (WW) (creature) human soldier (&^/) (/&^) sacrifice @ : prevent all combat damage target creature would deal this turn .

(N) (RR) (^) (^) (creature) dwarf (&^^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a nonred spell , untap @ .

(A) (BB) (BB) (creature) horror (&^^^/) (/&^) @ can't block . \ BB BB , exile two other creature cards from your graveyard : return @ from your graveyard to the battlefield .

(A) (UU) (UU) (WW) (instant) uncast target spell . its controller can't cast spells this turn .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^/ /+&^^ until end of turn . return it to its owner's hand at the beginning of the next end step .

(A) (GG) (GG) (^) (^) (sorcery) each player draws a card for each creature card in his or her graveyard .

(O) (BB) (^) (creature) sliver (&^/) (/&^) all slivers have " T : regenerate target sliver . "

(N) (GG) (GG) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target cards from your graveyard to your hand . exile @ .

(A) (BB) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : target opponent exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ when @ leaves the battlefield , each player returns to his or her hand all cards he or she owns exiled with @ . \ countertype % fade

(O) (UU) (^) (^) (^) (creature) crab (&^/) (/&^^^^^^) 

(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature has vigilance . \ sacrifice @ : regenerate enchanted creature .

(A) (UU) (^) (instant) entwine ^ ^ \ [ &^ = change the text of target spell or permanent by replacing all instances of one basic land type with another . = change the text of target spell or permanent by replacing all instances of one color word with another . ]

(N) (BB) (BB) (creature) human rebel rogue (&^/) (/&^) protection from green \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it .

(A) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ BB BB GG GG RR RR UU UU WW WW , T , sacrifice @ : target player loses the game .

(A) (RR) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) BB BB , T : target player loses &^^ life and you gain &^^ life . \ GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn .

(N) (WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it has double strike .

(N) (GG) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a land card from your hand onto the battlefield tapped .

(N) (^) (^) (^) (artifact) (creature) thopter (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .

(N) (RR) (^) (^) (^) (creature) human advisor (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature .

(N) (UU) (^) (^) (^) (creature) human monger (&^^^/) (/&^^^) ^ ^ : target creature gains flying until end of turn . any player may activate this ability .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) sunburst \ remove two +&^/ /+&^ counters from @ : @ gets +&^^^^/ /+&^^^^ until end of turn .

(A) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human shaman (&^^^^^/) (/&^^^^) whenever an opponent casts a spell , @ deals damage to target creature or player equal to that spell's converted mana cost .

(N) (WW) (creature) spirit (&^/) (/&^) WW , sacrifice a creature : target creature can't attack this turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all tapped creatures .

(A) (WW) (^) (^) (^) (instant) prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control . if damage from a creature source is prevented this way , @ deals that much damage to that creature . if damage from a noncreature source is prevented this way , @ deals that much damage to the source's controller .

(N) (RR) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature and each other creature with the same name as that creature .

(A) (WW) (^) (^) (^) (instant) choose an opponent . you and that player each put three &^/ /&^ white spirit creature tokens with flying onto the battlefield . \ choose an opponent . you gain &^^ life for each creature you control and that player gains &^^ life for each creature he or she controls .

(O) (BB) (^) (^) (^) (creature) zombie soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , target creature an opponent controls gets -&^^/ /-&^^ until end of turn .

(N) (GG) (instant) rebound \ target creature gets +&^^/ /+&^^ until end of turn .

(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . \ threshold ~ @ deals &^^^^^ damage to that creature instead if seven or more cards are in your graveyard .

(A) (RR) (RR) (^) (enchantment) XX , discard a card with converted mana cost X : @ deals X damage to target creature or player .

(A) (RR) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , @ deals &^^ damage to him or her .

(N) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target player loses &^^^ life . "

(N) (UU) (UU) (^) (^) (creature) merfolk scout (&^^/) (/&^^^) flying \ whenever @ attacks or blocks , untap target permanent .

(O) (GG) (^) (^) (creature) human nomad (&^/) (/&^) GG ^ , T : target creature gets -&^^/ /-& until end of turn .

(A) (WW) (WW) (^) (sorcery) will of the council ~ starting with you , each player votes for a nonland permanent you don't control . exile each permanent with the most votes or tied for most votes .

(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^) flash \ BB : regenerate @ .

(A) (RR) (RR) (^) (^) (^) (^) (creature) hellion beast (&^^^^^^/) (/&^^^^^^) echo RR RR ^ ^ ^ ^ \ when @ enters the battlefield , it deals &^^^^ damage to each other creature .

(A) (WW) (creature) leech (&^/) (/&^^^) white spells you cast cost WW more to cast .

(O) (WW) (creature) human soldier (&^/) (/&^) first strike

(O) (BB) (^) (^) (instant) devoid \ exile target creature with power &^^^ or less .

(O) (GG) (enchantment) aura enchant artifact \ when enchanted artifact is put into a graveyard , you gain &^^^^^^ life .

(O) (WW) (^) (creature) fox (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater as long as defending player controls a snow land .

(O) (WW) (artifact) (creature) homunculus (&^/) (/&^) @ gets +&^/ /+&^ as long as you control another artifact .

(A) (legendary) (land) T : add WW to your mana pool . \ when @ is put into a graveyard from the battlefield , you may search your library for a plains card and put it onto the battlefield tapped . if you do , shuffle your library .

(Y) (WW) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^^^) flying \ as long as @ is untapped , creatures can't attack you or a planeswalker you control unless their controller pays ^ for each of those creatures . \ as long as @ is attacking , creatures can't block unless their controller pays ^ for each of those creatures .

(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) first strike \ channel ~ WW ^ , discard @ : target creature gains first strike until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) cephalid (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , put the top two cards of your library into your graveyard .

(Y) (BB) (UU) (XX) (^) (^) (sorcery) target opponent reveals his or her hand . you choose up to X nonland cards from it and exile them . for each card exiled this way , search that player's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library .

(A) (GG) (^) (^) (enchantment) whenever a creature you control is dealt damage , put a +&^/ /+&^ counter on it .

(N) (RR) (^) (^) (^) (creature) goblin warrior (&^^/) (/&^^^) T : @ deals &^^^^ damage to target creature . activate this ability only if @ 's power is &^^^^ or greater .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ RR : @ deals &^ damage to target creature defending player controls . activate this ability only if @ is attacking .

(O) (UU) (^) (^) (creature) sliver (&^/) (/&^) all sliver creatures have shadow .

(N) (UU) (^) (^) (^) (instant) devoid \ tap up to two target creatures . those creatures don't untap during their controller's next untap step . put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : add CC CC to your mana pool .

(A) (RR) (creature) dwarf (&/) (/&^^) RR , T , discard a card : put a +&/ /+&^ counter or a +&^/ /+& counter on target creature .

(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ ^ ^ , T : tap target creature . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(A) (RR) (^) (^) (creature) human rogue mercenary (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , put a % counter on @ . you may pay ^ ^ for each % counter on it . if you don't , remove all % counters from @ and an opponent gains control of it . \ countertype % wage

(N) (WW) (^) (enchantment) ^ : the next time a black source of your choice would deal damage to you this turn , prevent that damage .

(N) (UU) (^) (creature) spirit (&/) (/&^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .

(O) (UU) (UU) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return target creature to its owner's hand .

(O) (UU) (creature) human wizard (&^/) (/&^) WW , T : target creature gains first strike until end of turn . \ BB , T : target creature gets +&^/ /+& until end of turn .

(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . you gain &^^^^ life .

(N) (UU) (^) (^) (^) (^) (creature) leviathan (&^^^/) (/&^^^) islandwalk

(O) (^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) BP : @ gains infect until end of turn .

(N) (BB) (BB) (^) (^) (^) (sorcery) unless target player pays ^ ^ ^ , he or she loses &^^^^^ life and you gain &^^^^^ life .

(O) (UU) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) soulbond \ as long as @ is paired with another creature , both creatures have hexproof .

(O) (RR) (^) (^) (enchantment) whenever you cast a creature spell , @ deals &^ damage to target player .

(N) (GG) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice five lands . \ search your library for a land card of each basic land type and put them onto the battlefield . then shuffle your library .

(A) (GG) (^) (^) (legendary) (creature) human shaman (&^/) (/&^^) whenever you cast a legendary spell , draw a card .

(O) (RR) (^) (instant) @ deals &^^^ damage to target creature . clash with an opponent . if you win , @ deals &^^^ damage to that creature's controller .

(N) (BB) (BB) (^) (instant) creatures your opponents control get -&^/ /-&^ until end of turn .

(N) (UU) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ protection from red

(A) (RR) (RR) (^) (^) (^) (creature) yeti (&^^^/) (/&^^^) T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .

(N) (^) (artifact) whenever a creature dies , you may pay ^ . if you do , you gain &^ life .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and can't be blocked except by creatures with defender .

(O) (UU) (WW) (creature) human rogue (&^^/) (/&^) first strike \ shroud

(O) (GG) (GG) (^) (^) (^) (instant) target creature gets +X/ /+X until end of turn , where X is the highest converted mana cost among permanents you control .

(O) (GG) (XX) (instant) destroy target artifact or enchantment with converted mana cost X . it can't be regenerated . you gain X life .

(A) (WW) (WW) (WW) (sorcery) for each land , destroy that land unless any player pays &^ life .

(A) (^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , exile all cards from your hand face down . \ at the beginning of your upkeep , return all cards you own exiled with @ to your hand , then draw a card .

(N) (BB) (^) (^) (^) (creature) wraith (&^^^/) (/&^^^) swampwalk

(A) (BG) (BG) (BG) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice a creature . you gain life equal to that creature's toughness .

(Y) (UU) (UU) (^) (^) (instant) trap if an opponent cast three or more spells this turn , you may pay rather than pay @ 's mana cost . \ exile any number of target spells .

(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add UU to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (GG) (^) (^) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ each player may play an additional land on each of his or her turns .

(A) (WW) (WW) (^) (^) (^) (creature) human monk (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of creatures you control . \ when @ enters the battlefield , put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(O) (BB) (RR) (^) (^) (^) (instant) @ deals &^^^^^ damage to each opponent .

(N) (UU) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^^) flash \ flying

(N) (RR) (^) (^) (^) (sorcery) choose two target creatures that share no creature types . those creatures fight each other .

(O) (WW) (^) (^) (instant) tap up to two target creatures . \ draw a card .

(A) (UU) (UU) (^) (^) (^) (^) (creature) merfolk wizard (&^^^^/) (/&^^^^) champion a merfolk \ whenever @ deals combat damage to a player , you may sacrifice a merfolk . if you do , take an extra turn after this one .

(O) (GG) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) @ can't be blocked by more than one creature .

(O) (RR) (RR) (^) (^) (^) (sorcery) destroy target creature or land .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add UU WW to your mana pool .

(N) (GG) (^) (^) (creature) treefolk (&^^/) (/*) @ 's toughness is equal to the number of forests you control .

(N) (GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment .

(A) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever another non ~ spirit creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(A) (RR) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : target sliver creature gets +X/ /+& until end of turn , where X is the number of slivers on the battlefield . "

(A) (GG) (UU) (WW) (^) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gets +&^/ /+&^ until end of turn . target opponent puts a &^/ /&^ green hippo creature token onto the battlefield . \ WW : @ gains protection from black and from red until end of turn . target opponent gains &^^ life . \ UU : @ gains flying until end of turn . target opponent may draw a card .

(N) (UU) (^) (^) (^) (^) (^) (creature) drake (&^^^^/) (/&^^^^) flying \ each creature you control with a +&^/ /+&^ counter on it has flying .

(O) (WW) (^) (creature) kor wizard ally (&^^^/) (/&^) @ can't be blocked by eldrazi scions .

(Y) (BB) (BB) (^) (^) (legendary) (creature) vampire warrior (&^^^/) (/&^^^^) lifelink \ if a nontoken creature an opponent controls would die , instead exile that card and put a &^^/ /&^^ black zombie creature token onto the battlefield . \ BB ^ ^ , sacrifice another vampire or zombie : put two +&^/ /+&^ counters on @ .

(O) (UU) (^) (creature) zombie (&^/) (/&^^^) 

(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a land card , reveal it , and put it into your hand . then shuffle your library .

(A) (RR) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^) indestructible \ battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^^^^/ /+&^^^^^ until end of turn .

(Y) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) instant and sorcery spells you control have rebound .

(A) (RR) (RR) (^) (^) (^) (instant) return all islands to their owners' hands . \ each player sacrifices a plains or a white permanent for each white permanent he or she controls .

(O) (BB) (^) (^) (sorcery) target player discards a card . \ draw a card .

(O) (UU) (^) (creature) homunculus illusion (&^/) (/&^) @ can't block or be blocked by creatures with power &^^ or greater .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^^ damage to target creature or player . \ enchanted creature has first strike .

(N) (UU) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , tap target creature an opponent controls and it doesn't untap during its controller's next untap step .

(O) (UU) (instant) arcane return target enchanted permanent to its owner's hand .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ surge UU \ enchanted creature doesn't untap during its controller's untap step .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) whenever a player casts a blue spell , you may pay ^ . if you do , target player puts the top two cards of his or her library into his or her graveyard .

(N) (BB) (BB) (^) (enchantment) whenever a creature attacks you , its controller loses &^ life .

(O) (RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , you may have it deal damage equal to its power to target creature . if you do , the first creature assigns no combat damage this turn .

(N) (RR) (^) (^) (^) (creature) ape (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ GG ^ ^ ^ ^ : target creature gets +&^^/ /+&^^ and gains trample until end of turn .

(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^^) whenever @ deals damage to an opponent , you may reveal cards from the top of your library until you reveal a land card . if you do , put that card onto the battlefield and put all other cards revealed this way into your graveyard .

(A) (BB) (^) (^) (^) (^) (sorcery) tempting offer ~ return a creature card from your graveyard to the battlefield . each opponent may return a creature card from his or her graveyard to the battlefield . for each player who does , return a creature card from your graveyard to the battlefield .

(A) (BB) (BB) (^) (creature) zombie warrior (&^^^/) (/&^) intimidate \ when @ enters the battlefield , target opponent reveals his or her hand . you choose a green or white creature card from it and exile that card .

(O) (land) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .

(A) (UB) (UB) (UB) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top card of his or her library . \ you may play cards exiled with @ .

(N) (BB) (RR) (instant) [ &^ = exile all cards from target player's graveyard . = destroy target artifact . = each creature deals &^ damage to its controller . ]

(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : tap two target lands .

(O) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .

(N) (WW) (^) (^) (^) (creature) human rebel (&^^/) (/&^^) WW XX , T : @ deals X damage to target attacking or blocking creature .

(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^) flying \ sacrifice a land : return @ to its owner's hand .

(A) (GG) (^) (creature) kavu (&^^/) (/&^^) if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with trample . \ kicker GG ^ ^

(A) (WW) (WW) (^) (^) (creature) antelope (&^/) (/&^^^^) plainswalk \ whenever @ deals combat damage to a player , you may have target land become a plains until @ leaves the battlefield .

(O) (RR) (^) (^) (creature) dwarf warrior (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .

(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^) flash

(O) (BB) (BB) (^) (^) (creature) cockatrice (&^^/) (/&^^) flying \ deathtouch

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , look at target opponent's hand .

(O) (RR) (RR) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^^^^) 

(A) (BB) (instant) target spell or permanent becomes black .

(A) (BB) (BB) (^) (^) (creature) zombie mercenary assassin (&^^/) (/&^^) BB BB ^ , T : destroy target tapped nonblack creature . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(O) (RR) (UU) (^) (creature) cyclops (&^/) (/&^^^^) defender \ whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn and can attack this turn as though it didn't have defender .

(O) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : target land becomes an artifact in addition to its other types until end of turn .

(O) (RR) (^) (creature) elemental warrior (&^/) (/&^) reinforce &^ ~ RR ^ \ elemental spells and warrior spells you cast cost ^ less to cast .

(A) (^) (^) (artifact) T : target permanent becomes the color of your choice until end of turn .

(Y) (GG) (RR) (UU) (legendary) (creature) elemental (&^/) (/&^) protection from white and from black \ whenever you cast a creature spell , put a +&^/ /+&^ counter on @ . \ creature spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ .

(N) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put two &^^/ /&^^ green wolf creature tokens onto the battlefield . \ enchanted creature gets +&^/ /+&^ for each wolf you control .

(O) (WW) (creature) human cleric (&^/) (/&^) ^ , reveal X white cards from your hand , sacrifice @ : you gain three times X life .

_ASIDE_ (N) (GG) (^) (creature) human warrior werewolf (&^^/) (/&^^) GG ^ ^ : look at the top three cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^) creature spells you cast cost ^ less to cast . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(A) (^) (artifact) ^ ^ , T : this turn , when target creature you control attacks and isn't blocked , it assigns no combat damage this turn and you put a % counter on @ . \ ^ ^ , remove a % counter from @ : regenerate target creature . \ countertype % cube

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) infect \ @ attacks each turn if able .

(O) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach

(O) (GG) (GG) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^) reach

(O) (GG) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , destroy the other creature .

(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) sacrifice two lands : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control a swamp .

(N) (RR) (^) (creature) human (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , target creature an opponent controls can't block this turn .

(N) (^) (^) (^) (artifact) T : you gain &^ life .

(O) (BB) (instant) creatures you control get +&^/ /+& until end of turn .

(N) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) if an opponent controls a forest and you control a swamp , you may cast @ without paying its mana cost . \ BB : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : you gain &^^ life . \ -&^ : put a +&^/ /+&^ counter on each creature you control . those creatures gain vigilance until end of turn . \ -&^^^^^^ : put a white avatar creature token onto the battlefield . it has " this creature's power and toughness are each equal to your life total . "

(N) (WW) (^) (enchantment) all creatures have protection from red .

(Y) (WW) (WW) (WW) (^) (^) (^) (^) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to your life total . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(O) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^) morph WW ^ ^ ^ ^

(N) (BB) (^) (creature) zombie spellshaper (&^/) (/&^) BB , T , discard a card : put a &^/ /&^ black zombie goblin creature token named festering goblin onto the battlefield . it has " when festering goblin dies , target creature gets -&^/ /-&^ until end of turn . "

(A) (BB) (^) (^) (creature) vampire assassin (&^^/) (/&^^) BB BB ^ ^ ^ ^ : exile target creature and put a +&^/ /+&^ counter on @ . \ @ has all activated abilities of all creature cards exiled with it .

(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) trample

(O) (WW) (creature) human soldier (&^/) (/&^) whenever @ becomes blocked , you may untap it and remove it from combat .

(N) (UU) (instant) exile target creature you control , then return that card to the battlefield under its owner's control . if it's a spirit , put a +&^/ /+&^ counter on it .

(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card .

(A) (BB) (RR) (enchantment) if a spell or ability would cause its controller to gain life , that player loses that much life instead .

(A) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^/) (/&^^) T : switch the blocking creatures of two target attacking creatures . activate this ability only during the declare blockers step .

(O) (RR) (instant) flashback ~ sacrifice a mountain . \ @ deals &^ damage to target creature or player .

(A) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) horror (&^^^^^^^/) (/&^^^^) first strike \ protection from legendary creatures \ BB BB , T : destroy target legendary creature . it can't be regenerated .

(O) (BB) (^) (^) (^) (instant) [ &^ = put a &^^/ /&^^ black zombie creature token onto the battlefield . = destroy target nonartifact , nonblack creature . it can't be regenerated . ]

(O) (GG) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target creatures with flying .

(O) (RR) (^) (instant) attacking creatures gain first strike until end of turn .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ cycling ^ ^ ^ \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control .

(A) (BB) (^) (^) (^) (^) (creature) horror (&^/) (/&^) whenever an artifact enters the battlefield , @ gets +&^^^^/ /+&^^^^ until end of turn .

(O) (BB) (creature) vampire warrior (&^^/) (/&^^) at the beginning of your upkeep , you lose &^ life unless an opponent has &^^^^^^^^^^ or less life .

(N) (GG) (RR) (^) (creature) bird (&^/) (/&^) flying \ protection from blue

(O) (RR) (^) (instant) arcane splice onto arcane RR ^ \ @ deals &^^ damage to target creature or player .

(A) (sorcery) suspend &^^^ ~ BB BB ^ ^ \ each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield .

(A) (UU) (UU) (^) (^) (creature) human ninja (&/) (/&) ninjutsu UU ^ \ you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's still a ninja in addition to its other creature types .

(N) (WW) (^) (enchantment) creatures you control have vigilance . \ each creature you control can block an additional creature each combat .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by black creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a black permanent .

(A) (WW) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target artifact or enchantment . \ at the beginning of your upkeep , you may exile target artifact or enchantment . if you do , its controller gains control of @ .

(O) (WW) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , you gain &^^ life for each zubera that died this turn .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^^) BB ^ ^ : each opponent loses &^ life . you gain life equal to the life lost this way .

(N) (^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^) defender \ exile a creature card from your graveyard : put X +&/ /+&^ counters on @ , where X is the exiled card's converted mana cost .

(A) (RR) (^) (^) (instant) until end of turn , target creature you control gains trample and gets +X/ /+& , where X is its power . sacrifice it at the beginning of the next end step .

(Y) (GG) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^) devoid \ reach \ when you cast @ , exile target artifact , enchantment , or land . \ CC ^ ^ , sacrifice a land : return @ from your graveyard to your hand .

(N) (WW) (WW) (^) (^) (sorcery) [ & = return target enchantment card from your graveyard to your hand . = destroy target enchantment . ]

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+& .

(N) (UU) (^) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : uncast target spell or ability that targets a creature .

(O) (BB) (BB) (creature) zombie (&^^/) (/&^) intimidate

(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying and infect until end of turn . it's still a land .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has deathtouch .

(A) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures of the creature type of your choice .

(A) (^) (^) (^) (^) (^) (artifact) XX , T : draw a card . X is the number of cards in an opponent's hand .

(O) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^) 

(O) (UU) (^) (^) (^) (creature) zombie horror (&^^^^/) (/&^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard .

(N) (GG) (creature) human druid (&^/) (/&^) GG ^ : return target basic land card from your graveyard to your hand .

(A) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^^ damage to him or her .

(A) (BB) (BB) (^) (^) (sorcery) choose a color . target player reveals his or her hand and discards all cards of that color .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ : [ &^ = destroy target aura attached to a land . = the next time target land would be destroyed this turn , remove all damage marked on it instead . ]

(O) (GG) (^) (^) (^) (creature) crocodile (&^^^/) (/&^^) sacrifice a forest : regenerate @ .

(A) (BB) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , you lose &^ life . \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .

(N) (GG) (^) (^) (creature) ouphe rogue (&^^/) (/&^^) GG , sacrifice @ : uncast target activated ability from an artifact source and destroy that artifact if it's on the battlefield .

(N) (BB) (BB) (sorcery) creatures target player controls get -&^/ /-&^ until end of turn . if @ was kicked , those creatures get -&^^/ /-&^^ until end of turn instead . \ kicker ^ ^ ^

(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn by creatures without trample .

(N) (BB) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a noncreature card .

(N) (WW) (creature) human scout ally (&^^/) (/&^) 

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB RR to your mana pool .

(A) (WW) (WW) (^) (enchantment) artifact creatures you control get +&^^/ /+&^^ .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ RR ^ : @ deals &^ damage to target creature . that creature can't block this combat . activate this ability only if @ is attacking .

(A) (GG) (WW) (legendary) (creature) human scout (&^^/) (/&^^) sacrifice @ : when target creature is put into your graveyard from the battlefield this turn , return that card to the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures of the chosen color get +&^/ /+&^ . \ whenever a basic land is tapped for mana of the chosen color , its controller adds one mana of that color to his or her mana pool .

(A) (UU) (^) (^) (^) (instant) until end of turn , if target player would draw a card , instead that player skips that draw and you draw a card .

(O) (BB) (^) (creature) elemental warrior (&^^/) (/&^) wither

(Y) (land) T , pay &^ life : add one mana of any color to your mana pool .

(N) (BB) (^) (creature) rat (*/) (/&^) @ 's power is equal to the number of rats you control .

(Y) (RR) (WW) (XX) (instant) @ deals X damage divided as you choose among any number of target creatures and/ /or players . tap each creature dealt damage this way . players dealt damage this way can't cast noncreature spells this turn .

(O) (BB) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^) 

(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add BB to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) trample \ if an opponent controls at least four more creatures than you , @ costs ^ ^ ^ ^ ^ ^ less to cast .

(N) (GG) (^) (^) (^) (^) (^) (instant) delve \ target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) ^ , T , sacrifice a creature : @ deals &^^ damage to target creature or player .

(A) (BB) (BB) (^) (^) (sorcery) destroy all creatures . they can't be regenerated .

(O) (RR) (creature) goat (&^/) (/&^) mountainwalk

(N) (BB) (BB) (^) (^) (^) (sorcery) destroy all green creatures or all white creatures . they can't be regenerated . you lose &^^ life for each creature that died this way .

(O) (GG) (instant) target creature gets -&^^^^^/ /-& until end of turn .

(A) (UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ and have islandwalk .

(O) (BB) (^) (^) (^) (^) (instant) arcane as an additional cost to cast @ , sacrifice a creature . \ target creature gets -X/ /-X until end of turn , where X is the sacrificed creature's power .

(O) (WW) (^) (^) (instant) prevent all combat damage that would be dealt by target attacking or blocking creature this turn . if RR was spent to cast @ , it deals damage to that creature's controller equal to the creature's power .

(O) (BB) (^) (creature) spirit (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ imprint ~ when @ enters the battlefield , search your library for a land card , exile it , then shuffle your library . \ equipped creature gets +&^/ /+&^ for each land on the battlefield with the same name as the exiled card .

(N) (WW) (WW) (^) (^) (^) (creature) hippogriff (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return target artifact card from your graveyard to your hand . you gain life equal to that card's converted mana cost .

(O) (BB) (^) (creature) zombie (&^^/) (/&^) UU ^ : @ gains flying until end of turn .

(A) (BB) (^) (creature) faerie rogue (&^^^/) (/&^) flying \ discard a card : @ gets -&^^/ /-& until end of turn . any player may activate this ability .

(A) (^) (^) (artifact) if a creature with a % counter on it attacks , all creatures with % counters on them attack if able . \ whenever a creature with a % counter on it attacks , all creatures with % counters on them block that creature this turn if able . \ ^ , T : put a % counter on target creature . \ countertype % magnet

(N) (UU) (^) (^) (^) (instant) arcane splice onto arcane UU ^ ^ ^ \ exchange control of two target lands .

(A) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ : @ deals &^ damage to target creature . \ ^ ^ : regenerate @ .

(O) (RR) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , return that card to its owner's hand .

(N) (UU) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked unless defending player controls three or more creatures that share a creature type .

(A) (legendary) (land) reveal @ as you draft it . the player to your right chooses a color , you choose another color , then the player to your left chooses a third color . \ T : add one mana to your mana pool of any color chosen as you drafted cards named @ .

(N) (GG) (^) (^) (enchantment) GG , discard a card : target creature gets +&^^/ /+&^^ until end of turn . \ GG , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add GG to your mana pool .

(A) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) flying \ T , tap two untapped creatures you control : return target permanent to its owner's hand .

(A) (GG) (GG) (^) (^) (^) (instant) you may put a green creature card from your hand onto the battlefield .

(O) (GG) (creature) human mutant (&/) (/&) graft &^

(N) (GG) (sorcery) put target card from your graveyard on top of your library .

(N) (^) (artifact) ^ ^ , T , sacrifice @ : add BB RR to your mana pool . draw a card .

(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&^^^) trample \ @ can't block . \ when @ attacks , sacrifice it at end of combat . \ tap an untapped creature you control : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way .

(A) (RR) (RR) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) double strike \ prowess

(N) (WW) (enchantment) aura enchant plains \ ^ ^ : until end of turn , enchanted plains becomes a &^^/ /&^^^^^ white spirit creature with " whenever this creature deals damage , its controller gains that much life . " it's still a land . \ when enchanted plains is put into a graveyard , you may return @ from your graveyard to your hand .

(O) (RR) (instant) destroy target artifact if its converted mana cost is &^^ or less . if @ was kicked , destroy that artifact if its converted mana cost is &^^^^^ or less instead . \ kicker ^ ^

(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^) flying \ ^ ^ , sacrifice @ : draw a card .

(A) (BB) (GG) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ . \ whenever a creature dies , that creature's controller sacrifices a land .

(O) (WW) (^) (^) (creature) human spellshaper (&^/) (/&^) WW ^ , T , discard a card : put two &^/ /&^ white citizen creature tokens onto the battlefield .

(N) (BB) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ CC ^ : @ gets +&^^/ /+&^ until end of turn .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or GG to your mana pool .

(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose artifact , creature , enchantment , instant , or sorcery . \ spells you cast of the chosen type cost ^ less to cast .

(O) (RR) (^) (sorcery) @ deals &^ damage to each of up to two target creatures . those creatures can't block this turn .

(A) (land) @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . \ BB WW ^ : @ becomes a &^^/ /&^^^ white and black elemental creature with lifelink until end of turn . it's still a land .

(A) (RG) (^) (^) (^) (^) (^) (creature) giant shaman (&^^^^^/) (/&^^^^^) T , sacrifice a mountain : @ deals &^^^ damage to target creature . \ T , sacrifice a forest : choose a player . that player adds GG GG GG to his or her mana pool .

(A) (BB) (^) (^) (creature) volver (&^^/) (/&^^) if @ was kicked with its GG ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with trample . \ if @ was kicked with its WW kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " whenever @ deals damage , you gain that much life . " \ kicker GG ^ and/ /or WW

(O) (RR) (creature) wall (&^^^/) (/&^^^) defender \ when @ blocks , destroy it at end of combat .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has flying .

(A) (GG) (GG) (GG) (creature) ouphe (&^^/) (/&^^) GG GG GG GG , T : regenerate target creature .

(A) (BB) (BB) (^) (^) (legendary) (creature) vampire (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may sacrifice a creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , remove a +&^/ /+&^ counter from @ . \ BB : @ gains flying until end of turn .

(O) (BB) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ BB : @ gains deathtouch until end of turn .

(N) (RG) (^) (creature) goblin shaman (&^^/) (/&^) GG RR : each blocked creature gets +&^/ /+& and gains trample until end of turn .

(O) (WW) (^) (^) (^) (creature) fungus (&^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : each creature you control that's a fungus or a saproling gets +&^/ /+&^ until end of turn . \ countertype % spore

(O) (UU) (creature) merfolk (&^/) (/&^) cycling ^ ^

(A) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep ^ \ whenever you pay @ 's cumulative upkeep , you may search your library for a creature card with converted mana cost equal to the number of % counters on @ and put it onto the battlefield . if you do , shuffle your library . \ countertype % age

(A) (UU) (^) (^) (^) (creature) thalakos wizard (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , gain control of target creature .

(O) (UU) (^) (enchantment) aura enchant creature \ flash \ totem armor \ enchanted creature gets +&^/ /+&^ .

(O) (BB) (^) (^) (^) (^) (creature) bat (&^^/) (/&^^) flying \ BB ^ ^ ^ ^ , sacrifice @ : target player discards two cards .

(N) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^ damage to target creature or player .

(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) creatures you control have horsemanship .

(O) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target red or green creature on top of its owner's library .

(N) (WW) (^) (^) (creature) giant (&^^^/) (/&^^^) cumulative upkeep WW or UU \ when @ dies , put a &^/ /&^ white bird creature token with flying onto the battlefield for each % counter on it . \ countertype % age

(N) (BB) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) bloodthirst &^^ \ lifelink

(A) (RR) (enchantment) all creatures have haste .

(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^) flying \ when @ enters the battlefield , target player discards two cards .

(O) (WW) (^) (instant) convoke \ target creature gains indestructible until end of turn .

(O) (UU) (^) (instant) uncast target sorcery spell .

(O) (BB) (^) (creature) zombie (&^/) (/&^) BB : regenerate @ .

(A) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) when @ dies , you gain &^^^ life . \ whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) WW ^ ^ : @ gains first strike until end of turn .

(N) (WW) (WW) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of swamps he or she controls .

(A) (BB) (BB) (creature) demon (&^^^^/) (/&^^^) undying \ when @ enters the battlefield from a graveyard , target opponent gains control of it .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and has trample and lifelink .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has first strike . \ BB ^ : enchanted creature gets +&^^/ /+&^^ until end of turn .

(O) (BB) (^) (creature) zombie soldier (&^^^/) (/&^^^) defender \ UU ^ : @ can attack this turn as though it didn't have defender .

(A) (BB) (WW) (^) (^) (^) (sorcery) return any number of target ally creature cards with total converted mana cost &^^^^^^^^ or less from your graveyard to the battlefield .

(O) (RR) (^) (sorcery) creatures you control gain first strike until end of turn . if @ was kicked , they get +&^/ /+&^ until end of turn . \ kicker GG

(O) (BB) (^) (creature) rat (&^/) (/&^) T : target blocking creature gets -&^/ /-&^ until end of turn .

(Y) (RR) (^) (^) (^) (planeswalker) daretti ((&^^^)) +&^^ : discard up to two cards , then draw that many cards . \ -&^^ : sacrifice an artifact . if you do , return target artifact card from your graveyard to the battlefield . \ -&^^^^^^^^^^ : you get an emblem with " whenever an artifact is put into your graveyard from the battlefield , return that card to the battlefield at the beginning of the next end step . " \ @ can be your commander .

(N) (UU) (^) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^) flying \ menace

(A) (GG) (^) (enchantment) creatures you control have " T : add one mana of any color to your mana pool . "

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^^^^^^ damage to target creature or player .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) fear

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^^^ .

(O) (GG) (^) (creature) human shaman (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , reveal the top three cards of your library . put all artifact cards revealed this way into your hand and the rest into your graveyard .

(N) (BB) (^) (^) (creature) thrull wizard (&^/) (/&^) BB ^ : uncast target black spell unless that spell's controller pays BB or ^ ^ ^ .

(O) (land) when @ enters the battlefield , you gain &^^ life . \ T : add CC to your mana pool .

_ASIDE_ (N) (WW) (creature) human (&^/) (/&^) T , tap an untapped creature you control : transform @ .

_BSIDE_ (N) (creature) human (&^^/) (/&^^^) @ attacks each combat if able . \ ^ ^ : @ gets +&^/ /+& until end of turn .

(O) (WU) (^) (^) (creature) human advisor (&^/) (/&^) \ T : tap target creature .

(A) (WW) (^) (creature) human cleric (&^^/) (/&^^) flash \ if a nontoken creature would enter the battlefield and it wasn't cast , exile it instead .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ vigilance \ myriad

(O) (RR) (^) (^) (sorcery) suspend &^ ~ RR \ @ deals &^^^ damage to target creature or player .

(A) (GG) (^) (^) (^) (creature) fungus lizard (&^^/) (/&^^) whenever @ is dealt damage , put a +&^/ /+&^ counter on it .

(A) (UU) (enchantment) aura enchant land you control \ cumulative upkeep UU ^ \ enchanted land has " T : target creature gets +&^^/ /+&^^ until end of turn . "

(N) (GG) (GG) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^) trample \ rampage &^^

(N) (UU) (UU) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , its controller may put a creature card from his or her hand onto the battlefield .

(O) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) morph RR ^ ^ ^ ^ ^ ^ \ when @ is turned face up , beast creatures you control get +&^^^/ /+& until end of turn .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+&^ until end of turn .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each enchantment you control and has first strike .

(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) other soldier creatures you control get +&^/ /+& .

(O) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) T : target creature gains flying until end of turn . \ whenever you cast a blue spell , you may untap @ .

(A) (GG) (UU) (^) (^) (^) (creature) elf wizard (&^^^/) (/&^^^^) if you would draw a card , instead reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order .

(O) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . scry &^ .

(Y) (GG) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^) flying \ you and humans you control have hexproof . \ ^ ^ , exile a card from your graveyard : put a &^/ /&^ white human soldier creature token onto the battlefield .

(O) (RR) (^) (^) (creature) elemental soldier (&^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+& until end of turn .

(N) (BB) (BB) (creature) human knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .

(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool .

(O) (RR) (sorcery) @ deals &^ damage to each creature without flying .

(O) (GG) (creature) elf scout (&^/) (/&^^) 

(N) (BB) (^) (^) (^) (enchantment) ^ , exile two creature cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery .

(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW WW ^ : target knight creature gets +&^/ /+&^ until end of turn .

(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . \ countertype % storage

(O) (GG) (creature) human cleric (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have protection from zombies .

(O) (WW) (instant) target creature gets +&^/ /+&^ and gains first strike until end of turn .

(N) (GG) (RR) (^) (artifact) equipment equip ^ ^ ^ \ whenever equipped creature attacks , it deals damage equal to its power to defending player .

(O) (RR) (^) (creature) goblin scout (&^/) (/&^^) flying \ @ attacks each turn if able .

(A) (BB) (BB) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^) haste \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may sacrifice a swamp . if you do , return @ from your graveyard to the battlefield .

(A) (BB) (^) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of your upkeep , you may search your library for a curse card that doesn't have the same name as a curse attached to enchanted player , put it onto the battlefield attached to that player , then shuffle your library .

(A) (GG) (creature) human wizard (&^/) (/&^) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool .

(N) (BG) (RR) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^) haste \ when @ enters the battlefield , you may have target creature block it this turn if able .

(N) (RR) (^) (^) (enchantment) at the beginning of each player's end step , @ deals X damage to that player , where X is the number of untapped lands he or she controls .

(N) (GG) (^) (creature) snake (&^^/) (/&^) islandwalk \ GG : regenerate @ .

(O) (BB) (^) (creature) zombie beast (&^^^/) (/&^^^) whenever a player casts a spell , @ gets -&^/ /-&^ until end of turn .

(O) (^) (^) (^) (^) (^) (artifact) sunburst \ ^ ^ , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge

(O) (UU) (UU) (XX) (instant) delve \ uncast target spell unless its controller pays XX .

(O) (RR) (^) (sorcery) put two &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , destroy target enchantment . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .

(A) (GG) (world) (enchantment) all creatures have haste .

(O) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and has vigilance .

(O) (^) (^) (artifact) ^ , T : add UU WW to your mana pool .

(A) (RR) (^) (creature) elemental (&^^/) (/&^) whenever a land enters the battlefield under an opponent's control , if that player had another land enter the battlefield under his or her control this turn , @ deals &^^^ damage to that player .

(A) (RR) (^) (^) (creature) beast (*/) (/&^^^) as @ enters the battlefield , choose an opponent . \ @ 's power is equal to the number of tapped lands the chosen player controls .

(O) (UU) (^) (^) (^) (^) (enchantment) (creature) elemental (&^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard .

(N) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ BB ^ : @ becomes a &^/ /&^ black skeleton creature with " BB : regenerate this creature " until end of turn . it's still a land .

(O) (WW) (instant) arcane splice onto arcane ~ tap an untapped white creature you control . \ target creature gets +&^/ /+& and gains first strike until end of turn .

(N) (WW) (WW) (^) (creature) bird warrior (&^/) (/&^) flying \ double strike \ megamorph WW ^ ^ ^ ^

(A) (BB) (^) (^) (^) (^) (^) (enchantment) at the beginning of each end step , each opponent loses life equal to the life he or she lost this turn .

(N) (BB) (^) (^) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ when @ enters the battlefield , if it's on the battlefield , it becomes an aura with " enchant creature put onto the battlefield with @ . " put target creature card from a graveyard onto the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it .

(A) (land) cumulative upkeep ^ \ creatures that attacked during their controller's last turn can't attack .

(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever you're dealt damage , you may put that many &^/ /&^ white soldier creature tokens onto the battlefield .

(A) (land) ^ , T : add GG RR to your mana pool .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has @ .

(N) (UU) (^) (^) (creature) human rogue (&^^/) (/&^) @ can't block and can't be blocked . \ you may cast @ from your graveyard as long as you control a black or green permanent .

(O) (^) (artifact) ^ , T , sacrifice @ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield . \ when @ is put into a graveyard from the battlefield , you may pay WW . if you do , draw a card .

(A) (WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a player , put a &^/ /&^ white soldier creature token onto the battlefield .

(Y) (RR) (WW) (^) (^) (planeswalker) ajani ((&^^^)) +&^ : target permanent doesn't untap during its controller's next untap step . \ -&^^ : @ deals &^^^ damage to target creature or player and you gain &^^^ life . \ -&^^^^^^^ : destroy all lands target player controls .

(A) (GG) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , put a &^^/ /&^^ green bear creature token onto the battlefield instead .

(N) (WW) (instant) tap target creature . \ metalcraft ~ if you control three or more artifacts , exile that creature .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) each legendary creature you control gets +&^/ /+&^ for each other legendary creature you control . \ XX , T : look at the top X cards of your library . you may reveal a legendary creature card from among them and put it into your hand . put the rest on the bottom of your library in a random order .

(O) (UU) (^) (^) (^) (instant) creatures you control gain shroud until end of turn .

(Y) (GG) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to green is less than five , @ isn't a creature . \ other creatures you control have trample . \ GG ^ ^ ^ : target creature gets +&^^/ /+&^^ until end of turn .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add GG to your mana pool .

(A) (WW) (^) (^) (enchantment) soldier creatures have vigilance . \ WW ^ ^ : put a &^/ /&^ white soldier creature token onto the battlefield .

(O) (BB) (^) (creature) human cleric (&^/) (/&^^) T , sacrifice a black or artifact creature : add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost .

(A) (WW) (^) (^) (enchantment) nonwhite creatures with power &^^^ or greater don't untap during their controllers' untap steps .

(O) (UU) (^) (^) (^) (sorcery) flashback UU UU ^ ^ ^ ^ ^ \ return target permanent to its owner's hand .

(O) (WW) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ gargoyle creature with flying .

(A) (GG) (^) (enchantment) whenever a face ~ down creature enters the battlefield under your control , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ whenever a permanent you control is turned face up , if it's a creature , it gets +&^^/ /+&^^ until end of turn .

(N) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , detain up to two target creatures your opponents control .

(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ at the beginning of each player's upkeep , that player sacrifices a permanent for each % counter on @ . \ countertype % soot

(N) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) : if @ is tapped , exile target creature card from a graveyard and untap @ .

(N) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) giant warrior (&^^^^^^/) (/&^^^^^) vigilance \ @ can't be the target of aura spells .

(A) (RR) (RR) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ for each &^ damage that would be dealt to @ , if it has a +&^/ /+&^ counter on it , remove a +&^/ /+&^ counter from it and prevent that &^ damage . \ RR : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+&^ counter on @ . activate this ability only during your upkeep .

(A) (WW) (WW) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ if an instant or sorcery spell of the chosen color would deal damage to you , it deals that damage to its controller instead .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .

(O) (UU) (^) (^) (^) (creature) vedalken soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you may draw a card .

(O) (BB) (^) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , target opponent discards a card .

(N) (RR) (^) (^) (sorcery) destroy target mountain . @ deals &^^^ damage to that land's controller .

(A) (BB) (^) (^) (^) (^) (^) (sorcery) arcane target opponent chooses a number . you may have that player lose that much life . if you don't , that player sacrifices all but that many permanents .

(Y) (BB) (UU) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^) devoid \ whenever a land enters the battlefield under an opponent's control , that player exiles the top two cards of his or her library and you draw two cards .

(A) (^) (^) (^) (artifact) creatures with power greater than the number of cards in your hand can't attack .

(N) (UU) (WW) (^) (^) (instant) reveal the top three cards of your library and put one of them into your hand . you gain life equal to that card's converted mana cost . put all other cards revealed this way into your graveyard .

(A) (WW) (^) (^) (^) (^) (^) (sorcery) search your library for up to two enchantment cards , reveal them , and put them into your hand . then shuffle your library .

(A) (RR) (UU) (^) (^) (instant) devoid \ [ & = return target spell or creature to its owner's hand . = @ deals &^^ damage to target creature or planeswalker . if that permanent would be put into a graveyard this turn , exile it instead . ]

(O) (GG) (^) (^) (instant) destroy target creature with flying . its controller gets a % counter . \ countertype % poison

(Y) (^) (^) (^) (^) (artifact) will of the council ~ at the beginning of your upkeep , starting with you , each player votes for carnage or homage . if carnage gets more votes , sacrifice @ and destroy all nonland permanents . if homage gets more votes or the vote is tied , draw a card .

(A) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) reveal @ as you draft it . after you draft @ , you may add a booster pack to the draft .

(A) (WW) (creature) human cleric (&^/) (/&^^) WW , T : target permanent you control gains protection from instant spells and from sorcery spells until end of turn .

(N) (RR) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , @ deals damage to target creature or player equal to the number of shrines you control .

(N) (RR) (^) (^) (creature) goblin warrior ally (&^^/) (/&^) surge RR ^ \ haste \ when @ enters the battlefield , if its surge cost was paid , other creatures you control get +&^/ /+& and gain haste until end of turn .

(Y) (land) T : add CC to your mana pool . \ WU , T : add WW WW , UU WW , or UU UU to your mana pool .

(N) (GU) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ GU : @ gains shroud until end of turn . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ .

(A) (WW) (^) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^) whenever a source an opponent controls deals damage to you , that player sacrifices a permanent .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has trample . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .

(O) (WW) (^) (^) (^) (^) (instant) exile target attacking creature . \ draw a card .

(N) (RR) (^) (^) (^) (sorcery) choose three target nonenchantment permanents . destroy one of them at random .

(A) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) trample \ haste \ when @ enters the battlefield , each player secretly chooses a number . then those numbers are revealed . each player with the highest number loses that much life . if you are one of those players , put two +&^/ /+&^ counters on @ .

(A) (WW) (^) (^) (^) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield . \ WW ^ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (UU) (UU) (^) (^) (instant) uncast target spell , then proliferate .

(O) (WW) (^) (^) (^) (instant) you gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield .

(A) (BB) (GG) (UU) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order .

(N) (BG) (BG) (BG) (creature) hag (&^^^/) (/&^^) swampwalk \ forestwalk

(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^) evoke RR RR ^ \ when @ leaves the battlefield , it deals &^^^^^^ damage to target creature .

(O) (RR) (^) (^) (creature) beast (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .

(N) (GG) (GG) (^) (^) (creature) kavu (&^^^^/) (/&^^^) when @ dies , you may exile it . if you do , shuffle all creature cards from your graveyard into your library .

(A) (GG) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^/ /+&^^ and has " whenever this creature attacks , untap all lands you control . "

(N) (BB) (^) (^) (sorcery) search your library for up to three creature cards and put them into your graveyard . then shuffle your library .

(O) (UU) (^) (^) (instant) cycling BB UU WW ^ ^ ^ ^ ^ \ return target permanent to its owner's hand . \ when you cycle @ , return two target permanents to their owners' hands .

(A) (WW) (WW) (^) (^) (^) (creature) kithkin cleric (&^^^/) (/&^^^^) if a source would deal damage to a player , you may prevent X of that damage , where X is the number of clerics you control .

(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) vigilance \ @ gets +&^^/ /+&^^ as long as an opponent owns a card in exile .

(O) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . prevent all damage that would be dealt to that creature this turn by colorless sources .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has shroud .

(O) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^^) flash \ echo GG ^ ^

(N) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ UU ^ ^ ^ : tap all creatures with toughness &^^ or less . \ UU ^ ^ ^ : all other creatures lose flying until end of turn .

(O) (BB) (^) (creature) elf shaman (&^/) (/&^) BB ^ ^ , exile an elf card from your graveyard : @ gets +&^^^/ /+&^^^ until end of turn .

(N) (WW) (WW) (^) (^) (^) (creature) archon (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , put two &^/ /&^ white bird creature tokens with flying onto the battlefield .

(A) (RR) (^) (^) (creature) goblin shaman (&^^^/) (/&^) bloodrush ~ RR ^ , discard @ : target attacking creature gets +&^^^/ /+&^ until end of turn . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay ^ ^ ^ . if you do , return @ to your hand .

(O) (GG) (^) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gets +&^/ /+&^ until end of turn . \ countertype % spore

(O) (UU) (UU) (^) (creature) spirit (&^^/) (/&^^) flying \ undying \ @ can block only creatures with flying .

(O) (UU) (^) (creature) elk (&^^/) (/&^) 

(O) (WW) (creature) sliver (&^/) (/&^) all sliver creatures have flanking .

(O) (BB) (creature) bat (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .

(O) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on top of its owner's library instead of into that player's graveyard .

(O) (RR) (sorcery) look at the top three cards of target opponent's library , then put them back in any order . that player looks at the top three cards of your library , then puts them back in any order .

(N) (legendary) (land) T : add BB to your mana pool . \ T : target creature loses first strike or swampwalk until end of turn .

(N) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^) trample \ haste \ cumulative upkeep GG GG

(O) (RR) (^) (^) (instant) cycling ^ ^ \ destroy target artifact .

(O) (GG) (^) (^) (^) (creature) human monk (&^^^^/) (/&^^^) 

(N) (RR) (RR) (^) (sorcery) put three &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (GG) (^) (^) (^) (creature) unicorn (&^^/) (/&^^) all creatures able to block @ do so .

(O) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^^) when @ enters the battlefield , exile up to two target cards from a single graveyard . \ when @ leaves the battlefield , return the exiled cards to their owner's graveyard .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) zombie dragon (&^^^^^^/) (/&^^^^^^) flying \ you may cast @ from your graveyard by paying BB BB and sacrificing two creatures rather than paying its mana cost .

(A) (^) (^) (^) (artifact) ^ ^ ^ , T : exile the top card of your library . until the beginning of your next upkeep , you may play that card .

(A) (GG) (GG) (^) (instant) target player untaps all basic lands he or she controls .

(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) nonartifact spells cost ^ more to cast .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) morph WW \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ menace \ @ can block an additional creature each combat . \ RR ^ : @ gets +&^^/ /+& until end of turn .

(A) (UU) (UU) (enchantment) UU UU , return two islands you control to their owner's hand : return target creature to its owner's hand .

(N) (^) (artifact) ^ , T , exile @ : target player shuffles his or her graveyard into his or her library .

(N) (RR) (^) (^) (creature) human shaman ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain menace until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) flying \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains flying .

(N) (UU) (^) (creature) human wizard (&^/) (/&^) T : draw a card , then discard a card .

(A) (GG) (^) (creature) beast (*/) (/*) trample \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of nonbasic lands the chosen player controls .

(A) (BB) (BB) (creature) ooze (&^/) (/&^) BB BB ^ ^ : target creature gets -&^/ /-&^ until end of turn . put a +&^/ /+&^ counter on @ .

(A) (BB) (BB) (^) (^) (enchantment) BB ^ ^ , discard a card : target opponent loses &^ life and you gain &^ life . \ hellbent ~ ^ , pay &^^ life : draw a card . activate this ability only if you have no cards in hand .

(A) (BB) (BB) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature each opponent controls .

(A) (BB) (BB) (creature) human mercenary assassin (&^^/) (/&^) BB ^ ^ ^ : destroy target blocking creature at end of combat .

(N) (RR) (WW) (^) (^) (^) (creature) cyclops soldier (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn . \ whenever @ blocks , it gets +&/ /+&^^^ until end of turn .

(N) (RR) (RR) (^) (instant) @ can't be uncasted . \ @ deals &^^ damage to each creature and each player .

(A) (UU) (UU) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , sacrifice a land . if you sacrifice an island this way , @ deals &^^^ damage to you . \ when you control no lands , sacrifice @ .

(O) (UU) (^) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ islandcycling ^ ^

(N) (UU) (^) (^) (tribal) (instant) wizard uncast target spell unless its controller pays ^ ^ ^ . if you control a wizard , draw a card .

(O) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named @ in all graveyards .

(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) exchange your graveyard and library . then shuffle your library .

(A) (GG) (GG) (^) (^) (creature) elf warrior (&^^^^/) (/&^^^^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^^^/ /+&^^^^ and has trample .

(N) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) @ can't be blocked . \ @ doesn't untap during your untap step if an opponent controls two or more creatures .

(N) (BB) (BB) (^) (^) (sorcery) flashback ~ sacrifice three creatures . \ return target creature card from your graveyard to the battlefield .

(N) (UU) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ ^ ^ ^ \ each player puts the top five cards of his or her library into his or her graveyard .

(A) (UU) (UU) (^) (^) (^) (sorcery) take an extra turn after this one .

(O) (UU) (creature) human wizard (&^/) (/&^) ^ ^ , reveal X blue cards from your hand , sacrifice @ : uncast target spell unless its controller pays XX .

(N) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may pay ^ ^ . if you do , you gain &^^ life .

(N) (UU) (enchantment) cumulative upkeep ^ \ whenever an opponent casts a noncreature spell , you may draw a card unless that player pays ^ ^ ^ ^ .

(N) (BB) (BB) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) morph BB BB ^ \ whenever @ is dealt damage , you lose that much life .

(N) (BB) (^) (^) (^) (enchantment) whenever a creature attacks you or a planeswalker you control , that creature's controller loses &^ life .

(A) (GU) (GU) (GU) (^) (^) (^) (^) (sorcery) draw a card for each creature target player controls , then draw a card for each creature another target player controls .

(A) (BB) (^) (^) (instant) for each artifact or creature card in target opponent's graveyard , add CC to your mana pool and you gain &^ life .

(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . bolster &^ .

(O) (RR) (^) (instant) target creature you control deals damage equal to its power to another target creature .

(N) (BB) (WW) (^) (artifact) T , sacrifice @ : you gain life equal to the total life lost by all players this turn .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature deals damage to an opponent , you may draw a card .

(O) (RR) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature and &^^ damage to that creature's controller .

(Y) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) sphinx wizard (&^^^^^/) (/&^^^^^) flying \ whenever you cast a spell , put the cards in your hand on the bottom of your library in any order , then draw that many cards .

(N) (UU) (UU) (^) (^) (^) (sorcery) draw three cards , untap up to two lands , then discard a card .

(O) (WW) (instant) arcane prevent all damage that would be dealt by creatures this turn .

(O) (WW) (^) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn .

(O) (WW) (instant) arcane splice onto arcane WW \ put a &^/ /&^ colorless spirit creature token onto the battlefield .

(O) (UU) (UU) (^) (^) (^) (instant) trap if an opponent had two or more creatures enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ return two target creatures to their owners' hands .

(A) (GG) (GG) (XX) (instant) arcane you may exile a green card with converted mana cost X from your hand rather than pay @ 's mana cost . \ you gain X life .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may have target opponent discard a card .

(Y) (GG) (GG) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) trample \ whenever @ enters the battlefield or attacks , you may search your library for up to two land cards , put them onto the battlefield tapped , then shuffle your library .

(O) (GG) (GG) (^) (^) (sorcery) destroy target enchanted permanent .

(A) (UU) (^) (^) (^) (enchantment) cumulative upkeep ^ ^ \ when @ enters the battlefield , you gain &^^^^^^^^^^^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^^^^^^^^^^^ life .

(N) (UU) (^) (^) (^) (enchantment) artifacts , creatures , and lands your opponents control enter the battlefield tapped .

(N) (GG) (GG) (^) (creature) basilisk (&^^/) (/&^) deathtouch \ landfall ~ whenever a land enters the battlefield under your control , you may have target creature block @ this turn if able .

(A) (BB) (BB) (^) (^) (^) (^) (^) (enchantment) whenever a creature you don't control dies , return it to the battlefield under your control with an additional +&^/ /+&^ counter on it at the beginning of the next end step . that creature is a black zombie in addition to its other colors and types .

(N) (RR) (^) (^) (sorcery) @ deals damage to each player equal to the number of lands he or she controls .

(N) (BB) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , target opponent discards a card .

(N) (^) (^) (^) (^) (artifact) T , sacrifice @ : target land becomes a &^^^/ /&^^^ artifact creature that's still a land .

(O) (BB) (instant) target creature gets +&^/ /+& and gains infect until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^^) flying \ if an opponent has no cards in hand , @ costs ^ ^ ^ ^ ^ ^ less to cast .

(O) (WW) (^) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ WW : @ gets +&/ /+&^ until end of turn .

(N) (RR) (^) (^) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , add RR RR RR to your mana pool .

(A) (UU) (WW) (WW) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^^ life for each artifact you control .

(O) (WW) (^) (^) (instant) destroy target enchantment . you gain &^^^ life .

(O) (UU) (^) (^) (^) (creature) djinn wizard (&^^^/) (/&^^) megamorph UU ^ ^ ^ ^ ^ \ when @ is turned face up , return target noncreature , nonland card from your graveyard to your hand .

(N) (WW) (^) (^) (^) (^) (^) (creature) giant (&^/) (/&^^^) domain ~ @ gets +&^/ /+&^ for each basic land type among lands you control .

(O) (UU) (^) (^) (sorcery) target player draws two cards , then discards four cards .

(O) (RR) (^) (^) (instant) green creatures you control get +&^/ /+&^ until end of turn . \ nongreen creatures you control get +&^/ /+& until end of turn .

(N) (UU) (^) (^) (sorcery) draw a card for each tapped creature target opponent controls .

(A) (^) (^) (artifact) ^ ^ ^ ^ , T : reveal the top card of your library . if it has the same name as a card in your graveyard , put it into your graveyard . otherwise , draw a card .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) @ has trample as long as you control a beast , haste as long as you control a goblin , first strike as long as you control a soldier , flying as long as you control a wizard , and " BB : regenerate @ " as long as you control a zombie .

(O) (GG) (creature) eldrazi drone (&^/) (/&^) devoid \ when @ dies , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(O) (WW) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ prevent the next &^^^^ damage that would be dealt to target creature or player this turn .

(A) (RR) (RR) (^) (^) (creature) human (&/) (/&^) damage that would reduce your life total to less than &^ reduces it to &^ instead .

(Y) (GG) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more creatures than he or she does and is his or her opponent . the first player may reveal cards from the top of his or her library until he or she reveals a creature card . if he or she does , that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard .

(N) (UU) (UU) (^) (instant) buyback ^ ^ ^ \ return target permanent to its owner's hand .

(N) (WW) (^) (instant) exile target black or red permanent .

(A) (RR) (RR) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand .

(O) (GG) (^) (instant) you gain &^^^^^ life . \ ferocious ~ you gain &^^^^^^^^^^ life instead if you control a creature with power &^^^^ or greater .

(O) (GG) (GG) (^) (creature) satyr warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG UU to your mana pool .

(O) (UU) (^) (^) (^) (creature) siren (&^^^/) (/&^^) flash \ flying

(N) (UU) (^) (instant) devoid \ uncast target creature spell with converted mana cost &^^^^ or less . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , put a &^/ /&^ white human creature token onto the battlefield . "

(O) (WW) (creature) human (&/) (/&^^) @ enters the battlefield with three % counters on it . \ when @ enters the battlefield , it deals &^^^ damage to you . \ at the beginning of your upkeep , put a % counter on @ . \ sacrifice @ : you gain &^ life for each % counter on @ . activate this ability only during your upkeep . \ countertype % credit

(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever another creature with power &^^ or less enters the battlefield under your control , you may pay ^ . if you do , draw a card .

(N) (RR) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^) whenever @ attacks , gain control of target equipment an opponent controls until end of turn . attach it to @ . when you lose control of that equipment , unattach it .

(N) (UU) (UU) (^) (^) (sorcery) return up to one target instant card and up to one target sorcery card from your graveyard to your hand . exile @ .

(O) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR , T , sacrifice @ : draw a card .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) T : return target card from an opponent's graveyard to his or her hand . prevent all damage that would be dealt to target creature or player this turn by a source of your choice .

(A) (RR) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . \ players can't play lands .

(O) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , T : regenerate target sliver . "

(O) (BB) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls a swamp . \ when you control no swamps , sacrifice @ .

(O) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , its controller loses life equal to its power and you gain life equal to its toughness .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) prevent all damage that @ would deal to snow creatures .

(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ UU : @ 's owner shuffles it into his or her library .

(O) (^) (artifact) T , sacrifice @ : put a +&^/ /+&^ counter on target nonartifact creature . that creature becomes an artifact in addition to its other types .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ , sacrifice @ : target player draws a card .

(A) (GG) (^) (^) (^) (^) (sorcery) reveal the top five cards of your library . an opponent chooses a creature card from among them . put that card onto the battlefield and the rest into your graveyard .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ dies , you may exile it . if you do , return any number of target spirit cards from your graveyard to your hand .

(O) (UU) (creature) merfolk rogue (&^/) (/&^^) 

(O) (WW) (^) (creature) human knight (&^/) (/&^) as long as you control a griffin creature , @ gets +&^^^/ /+&^^^ and has flying .

(N) (UU) (instant) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library .

(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player . "

(N) (RR) (RR) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your end step , @ deals X damage divided as you choose among any number of target creatures , where X is the number of % counters on it . \ countertype % age

(O) (GG) (^) (sorcery) target creature you control fights target creature you don't control . \ ferocious ~ the creature you control gets +&^^/ /+&^^ until end of turn before it fights if you control a creature with power &^^^^ or greater .

(N) (WW) (^) (^) (^) (instant) target player gains &^^ life for each creature on the battlefield .

(A) (WW) (^) (creature) volver (&^/) (/&^) if @ was kicked with its BB ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " pay &^^^ life : regenerate @ . " \ if @ was kicked with its RR kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with first strike . \ kicker BB ^ and/ /or RR

(N) (UU) (^) (^) (^) (instant) target player shuffles his or her graveyard into his or her library . \ draw a card .

(O) (WW) (instant) exile target card from a graveyard . its owner puts a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) BB GG RR UU WW : @ gets +&^^/ /+&^^ and gains fear until end of turn . target creature gets -&^^/ /-&^^ until end of turn . activate this ability only during your turn .

(A) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) flash \ you may cast artifact cards as though they had flash .

(N) (RR) (^) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller .

(O) (WW) (WW) (^) (^) (creature) cat knight (&^^/) (/&^^^) flying \ first strike

_ASIDE_ (A) (WW) (^) (creature) human soldier (&^^/) (/&^^) at the beginning of your upkeep , if you control four or more creatures , transform @ .

_BSIDE_ (A) (creature) human cleric (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ at the beginning of your end step , put a &^/ /&^ white and black human cleric creature token onto the battlefield .

(A) (GG) (^) (^) (creature) badger (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may exile up to two target creature cards from defending player's graveyard . if you do , you gain &^ life for each card exiled this way and @ assigns no combat damage this turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) insect (-&^/) (/-&^) sunburst \ remove two +&^/ /+&^ counters from @ : remove a counter from target permanent .

_ASIDE_ (N) (BB) (^) (creature) rat rogue (&^^/) (/&^) BB ^ : exile target card from an opponent's graveyard . if no cards are in that graveyard , flip @ .

_BSIDE_ (N) (BB) (^) (legendary) (creature) rat wizard (&^^^^/) (/&^^) BB ^ ^ ^ ^ : put target creature card from a graveyard onto the battlefield under your control .

(A) (RR) (WW) (^) (^) (^) (instant) the next time a source of your choice would deal damage this turn , that damage is dealt to that source's controller instead .

(O) (GG) (^) (instant) arcane splice onto arcane GG ^ \ you gain &^^^ life .

(A) (RR) (RR) (^) (^) (creature) viashino (&^^^/) (/&^^) RR : flip a coin . if you win the flip , return @ to its owner's hand . if you lose the flip , sacrifice @ .

(N) (WW) (^) (sorcery) awaken &^^^^ ~ WW ^ ^ ^ ^ \ whenever a creature attacks this turn , it gains lifelink until end of turn .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack unless its controller pays ^ ^ ^ .

(L) (basic) (snow) (land) island 

(Y) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^/) (/&^^^^^) flying \ deathtouch \ when @ enters the battlefield , gain control of target creature or planeswalker for as long as you control @ .

(A) (UU) (UU) (WW) (^) (^) (instant) uncast all other spells . draw a card for each spell uncasted this way .

(N) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^) haste \ when @ enters the battlefield , if it was kicked , destroy target nonbasic land . \ kicker RR

(A) (GG) (UU) (WW) (creature) human soldier (&^^/) (/&^^) exalted \ T : destroy target creature that dealt damage to you this turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a &^/ /&^ colorless insect artifact creature token with flying and haste named hornet onto the battlefield . destroy it at the beginning of the next end step .

(A) (GG) (^) (^) (^) (^) (enchantment) whenever a green nontoken creature dies , that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield . if that player does , he or she shuffles his or her library .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever a nontoken creature enters the battlefield , its controller puts a token that's a copy of that creature onto the battlefield . \ whenever a nontoken creature leaves the battlefield , exile all tokens with the same name as that creature . \ when @ leaves the battlefield , exile all tokens put onto the battlefield with @ .

(O) (RR) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^ damage to target creature or player .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , each opponent loses &^^^^^ life . you gain life equal to the life lost this way .

(O) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ draw two cards .

(O) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) T : target opponent discards two cards . activate this ability only during your turn , before attackers are declared .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) UP : @ can't be blocked this turn .

(N) (land) T : choose a color . add one mana of that color to your mana pool unless any player pays ^ . activate this ability only any time you could cast an instant .

(A) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) hexproof \ whenever @ deals combat damage to a player , if you control no other creatures , look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(O) (WW) (^) (instant) prevent all damage that would be dealt this turn to up to two target creatures .

(A) (UU) (UU) (^) (^) (^) (world) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ whenever a player casts a spell , uncast it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield .

(A) (UU) (^) (^) (creature) shapeshifter (&^/) (/&^) UU ^ ^ ^ , exile @ : you may put a creature card from your hand onto the battlefield . if you do , that creature gains haste until end of turn . at the beginning of the next end step , sacrifice that creature . if you do , return @ to the battlefield .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^) flying \ ^ , T : add one mana of any color to your mana pool .

(N) (^) (^) (^) (artifact) whenever you cast a blue spell or an island enters the battlefield under your control , you gain &^ life .

(O) (WW) (^) (^) (creature) cat knight (&^/) (/&^^^) flying \ vigilance

(N) (RR) (RR) (creature) goblin (&^^/) (/&^^) ^ , sacrifice @ : @ deals &^^ damage to target creature or player .

(N) (GG) (GG) (^) (sorcery) destroy target land .

(N) (UU) (^) (^) (sorcery) replicate UU ^ ^ \ return target creature to its owner's hand .

(O) (UU) (WW) (^) (creature) bird scout (&^^/) (/&^^^) flying

(A) (RR) (XX) (sorcery) choose a color . @ deals X damage to each creature of the chosen color .

(N) (WW) (^) (creature) human soldier (&^/) (/&^) inspired ~ whenever @ becomes untapped , you may pay WW ^ ^ . if you do , put two &^/ /&^ white soldier enchantment creature tokens onto the battlefield .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) elemental (*/) (/*) shroud \ @ 's power and toughness are each equal to the total number of cards in all players' hands .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : search your library for a card and put that card into your hand . then shuffle your library .

(O) (BB) (^) (instant) target creature gains fear until end of turn .

(O) (UU) (creature) merfolk rogue (&^/) (/&^) @ can't be blocked .

(N) (GG) (^) (^) (enchantment) whenever you attack with three or more creatures , draw a card .

(O) (WW) (^) (^) (instant) creatures you control get +&/ /+&^^^^ until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) whenever a source an opponent controls deals damage to you , if @ is untapped , you may draw a card .

(A) (RR) (RR) (^) (^) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .

(O) (BB) (^) (^) (sorcery) destroy target nonblack creature .

(O) (WW) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , you gain &^^^^ life . \ enchanted permanent's activated abilities can't be activated unless they're mana abilities . if enchanted permanent is a creature , it can't attack or block .

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked by more than one creature . \ each creature you control with a +&^/ /+&^ counter on it can't be blocked by more than one creature .

(O) (WW) (^) (instant) prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn .

(O) (RR) (^) (creature) human spellshaper warrior (&^/) (/&^) RR , T , discard a card : target creature can't block this turn .

(A) (^) (^) (^) (^) (^) (artifact) (creature) bird (&/) (/&^^^^) flying \ @ enters the battlefield with four +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .

(A) (WW) (^) (^) (^) (^) (creature) gargoyle (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ WW ^ ^ ^ ^ : exile @ .

(O) (RR) (^) (^) (creature) viashino rogue (&^^/) (/&^) when @ enters the battlefield , you may discard a card . if you do , draw a card .

(N) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may draw a card .

(N) (UU) (^) (^) (^) (creature) beast (&^^/) (/&^^) flying \ morph UU UU \ T : @ deals &^ damage to target creature or player .

(A) (BB) (GG) (UU) (XX) (sorcery) target opponent exiles the top X cards of his or her library . you may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : @ deals &^ damage to target creature or player .

(O) (GG) (^) (^) (instant) flashback WW ^ \ you gain &^ life for each creature you control .

(N) (UU) (^) (^) (enchantment) aura enchant artifact an opponent controls \ whenever enchanted artifact becomes tapped , [ &^ = @ deals &^ damage to target player . = target player gains &^ life . ]

(N) (GG) (^) (^) (^) (creature) wolf (&^^^/) (/&^^^) flash \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn .

(O) (BB) (^) (creature) goblin rogue (&^/) (/&^) haste \ goblin spells and rogue spells you cast cost ^ less to cast .

(N) (GG) (^) (enchantment) creatures you control have trample .

(A) (land) @ enters the battlefield tapped unless you control a forest or an island . \ T : add GG or UU to your mana pool .

(Y) (land) T : add CC to your mana pool . \ UR , T : add UU UU , RR UU , or RR RR to your mana pool .

(O) (RR) (^) (^) (enchantment) whenever a creature you control with power &^^ or less attacks , @ deals &^ damage to defending player .

(A) (UU) (UU) (UU) (^) (instant) [ &^^ = uncast target spell . = return target permanent to its owner's hand . = tap all creatures your opponents control . = draw a card . ]

(O) (WW) (WW) (^) (sorcery) creatures you control get +&^^/ /+&^^ until end of turn .

(N) (BB) (BB) (^) (^) (tribal) (sorcery) rogue prowl BB ^ \ target player reveals three cards from his or her hand . you choose two of them . that player discards those cards .

(A) (RR) (^) (^) (creature) elemental (&/) (/&^^^^^^) RR , T , sacrifice @ : @ deals &^^^^ damage to target creature . \ formidable ~ RR ^ ^ : @ has base power &^^^^^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(O) (BB) (creature) human cleric (&^/) (/&^) whenever an artifact is put into a graveyard from the battlefield , you may have target opponent lose &^ life .

(O) (RR) (sorcery) @ deals &^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .

(N) (WW) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^ \ whenever @ attacks , samurai creatures you control get +&^/ /+&^ until end of turn .

(N) (BB) (^) (instant) destroy target creature with converted mana cost &^^^ or less . it can't be regenerated .

(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains " at the beginning of your upkeep , you may have this creature become a copy of target creature except it doesn't copy that creature's color . if you do , this creature gains this ability . "

(A) (^) (^) (^) (artifact) ^ ^ ^ : each player puts the top two cards of his or her library into his or her graveyard .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^) affinity for artifacts \ artifact creature spells you cast have affinity for artifacts .

(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library .

(O) (RR) (^) (enchantment) aura enchant creature \ flash \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand .

(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has flying .

(A) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^^) when @ enters the battlefield , put a legendary &^^^/ /&^^^^ red and green human warrior creature token named @ twin onto the battlefield . when @ leaves the battlefield , exile that token . when that token leaves the battlefield , sacrifice @ .

(N) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) trample \ when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library .

(O) (RR) (^) (^) (^) (^) (^) (creature) sliver (&^^^^/) (/&^^^^) all sliver creatures have trample .

(N) (GG) (XX) (sorcery) tap X target creatures . @ deals &^^ damage to each of those creatures with flying .

(A) (UU) (^) (^) (creature) imp (&^/) (/&^) flying \ phasing \ whenever @ phases out , discard a card . \ whenever @ phases in , draw a card .

(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a white source of your choice would deal damage to you this turn , prevent that damage .

(N) (WW) (^) (^) (^) (creature) human wizard (&^/) (/&^) WW ^ ^ , T : reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way .

(N) (GG) (GG) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on each fungus you control . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ countertype % spore

(Y) (RR) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red is less than five , @ isn't a creature . \ whenever another creature enters the battlefield under your control , @ deals &^^ damage to each opponent . \ RR ^ ^ : creatures you control get +&^/ /+& until end of turn .

(N) (UU) (UU) (^) (enchantment) aura enchant artifact creature \ you control enchanted artifact creature .

(O) (GG) (creature) elf (&^/) (/&^) trample

(A) (BB) (BB) (^) (^) (enchantment) cumulative upkeep ~ pay BB and &^ life . \ if a land is tapped for mana , it produces BB instead of any other type .

(A) (UU) (^) (^) (^) (instant) rebound \ exile target creature an opponent controls . that player reveals cards from the top of his or her library until a creature card is revealed . the player puts that card onto the battlefield , then shuffles the rest into his or her library .

(O) (BB) (^) (^) (creature) thrull (&^^/) (/&^^) sacrifice @ : add BB BB to your mana pool .

(O) (RR) (^) (^) (^) (creature) goblin warrior ally (&^^^/) (/&^^) surge RR ^ \ menace

(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) T : until end of turn , target forest becomes an X/ /X treefolk creature in addition to its other types , where X is the number of elves you control .

(N) (^) (^) (^) (artifact) (creature) myr (&/) (/&^) indestructible

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn .

(A) (BB) (BB) (^) (^) (creature) horror (&^^/) (/&^^) trample \ when @ enters the battlefield , put a +&^/ /+&^ counter on it for each card in your hand . if you do , discard your hand . \ when @ leaves the battlefield , draw a card for each +&^/ /+&^ counter on it .

(A) (WW) (^) (^) (^) (creature) human mercenary (&^^^/) (/&^^^) ^ ^ ^ : the next time @ would deal damage to you this turn , prevent that damage . any player may activate this ability .

(A) (land) @ enters the battlefield tapped unless you control a mountain or a plains . \ T : add RR or WW to your mana pool .

(O) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield . then shuffle your library .

(O) (GG) (^) (^) (^) (creature) human scout (&^^/) (/&^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , return a creature card at random from your graveyard to your hand .

(O) (GG) (^) (^) (creature) elf (&^^^^/) (/&^) 

(O) (GG) (^) (creature) bear (&^^/) (/&^^) 

(O) (GG) (^) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool .

(N) (UU) (UU) (^) (^) (^) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ UU UU ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , target land becomes an island in addition to its other types .

(A) (WW) (^) (creature) human wizard (&^/) (/&^) T : target opponent chooses any number of creatures he or she controls . during that player's next turn , the chosen creatures attack if able , and other creatures can't attack . at the beginning of that turn's end step , destroy each of the chosen creatures that didn't attack . activate this ability only during your turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) cycling RR RR ^ ^ ^ ^ ^ \ exile all artifacts , creatures , and lands from the battlefield , all cards from all graveyards , and all cards from all hands . \ when you cycle @ , destroy all lands .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has " T : target creature gets -&^/ /-&^ until end of turn . "

(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T : you may put a creature card of the chosen type from your hand onto the battlefield .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW ^ : each creature without flanking blocking @ gets -&^/ /-&^ until end of turn . activate this ability only once each turn .

(A) (GG) (^) (^) (creature) human scout (&^^^/) (/&^^) whenever a land enters the battlefield under your control , investigate . \ whenever you sacrifice a clue , put a +&^/ /+&^ counter on @ .

(N) (UU) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ XX , T : @ deals X damage to target creature . spend only red mana on X .

(N) (BB) (^) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ scavenge BB BB ^ ^

(A) (GG) (WW) (^) (creature) rhino soldier (&^^^/) (/&^^^) sacrifice @ : creatures you control gain indestructible until end of turn .

(O) (UU) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&/ /+&^ and has flying .

(O) (RR) (RR) (^) (sorcery) @ deals damage to target player equal to the number of artifact cards in your graveyard .

(A) (^) (^) (^) (^) (artifact) multicolored spells cost up to ^ ^ less to cast .

(O) (RR) (^) (^) (creature) ape spirit (&^^/) (/&^^) exile @ from your hand : add RR to your mana pool .

(A) (WW) (^) (^) (creature) hippogriff (&^^/) (/&^) flash \ flying \ creatures entering the battlefield don't cause abilities to trigger .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (enchantment) cycling UU UU ^ ^ ^ ^ \ whenever an opponent casts a spell , uncast that spell and put a % counter on @ . if there are three or more % counters on @ , sacrifice it . \ when you cycle @ , you may uncast target spell . \ countertype % depletion

(O) (UU) (WW) (^) (^) (artifact) (creature) bird (&^^^/) (/&^^^) flying

(O) (BB) (^) (creature) zombie (&^^/) (/&^) unearth BB

(N) (RR) (RR) (^) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has double strike .

(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) T , sacrifice a creature : proliferate .

(O) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^) sacrifice a swamp : @ gains fear until end of turn .

(N) (GG) (GG) (^) (^) (creature) wolf spirit (&^^^^/) (/&^^^) flash \ when @ enters the battlefield , you may discard a land card . if you do , put a &^^/ /&^^ green wolf creature token onto the battlefield .

(A) (WW) (instant) split second \ you can't lose the game this turn and your opponents can't win the game this turn . until end of turn , damage that would reduce your life total to less than &^ reduces it to &^ instead .

(N) (UU) (creature) merfolk wizard (&^/) (/&^) sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ .

(A) (RR) (RR) (^) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , copy target instant or sorcery spell . you may choose new targets for the copy .

(A) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost .

(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^) shroud

(O) (^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&^^^^) @ enters the battlefield with seven +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than seven . activate this ability only during your upkeep .

(O) (BB) (^) (^) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : add BB BB BB to your mana pool .

(A) (RR) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more life than he or she does and is his or her opponent . the first player may have @ deal &^ damage to the second player .

(N) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , its controller puts that many &^/ /&^ green squirrel creature tokens onto the battlefield .

(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library , then draws that many cards . each player may put any number of land cards from his or her hand onto the battlefield . exile @ .

(Y) (UU) (UU) (^) (^) (^) (sorcery) target player takes an extra turn after this one .

(A) (^) (^) (^) (^) (^) (artifact) each player may play an additional land during each of his or her turns . \ whenever a land is tapped for mana , return it to its owner's hand .

(O) (RR) (^) (^) (creature) human shaman (&/) (/&^) unearth RR ^ \ T : @ deals &^ damage to target creature or player .

(A) (^) (^) (^) (^) (^) (artifact) whenever you draw a card , exile the top card of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand .

(O) (UU) (^) (creature) sliver (&^/) (/&^) all sliver creatures have flying .

(A) (BB) (BB) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) when @ enters the battlefield , destroy target nonblack creature .

(N) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^) flying \ morph ~ reveal a white card in your hand . \ when @ is turned face up , you gain &^^ life .

(A) (WW) (WW) (^) (^) (sorcery) flashback WW WW ^ ^ ^ ^ ^ \ each player chooses a creature he or she controls . destroy the rest .

(O) (RR) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^) first strike \ haste

(N) (UU) (^) (^) (creature) human rogue (&^/) (/&^^^) prowess \ whenever @ deals combat damage to a player , draw a card .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) indestructible \ when you cast @ , exile two target permanents . \ whenever @ attacks , defending player exiles the top twenty cards of his or her library .

(O) (GP) (GP) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^^) \ trample

(N) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) as an additional cost to cast @ , reveal a merfolk card from your hand or pay ^ ^ ^ . \ when @ enters the battlefield , draw a card .

(O) (UU) (^) (^) (^) (^) (^) (creature) vedalken knight (&^^^/) (/&^^^) flying \ when @ enters the battlefield , detain target creature an opponent controls .

(Y) (BB) (BB) (^) (^) (^) (creature) vampire warrior (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ whenever you cast a vampire creature spell , it gains bloodthirst &^^^ .

(A) (UU) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) protection from red \ when @ enters the battlefield , detain each nonland permanent your opponents control with converted mana cost &^^^^ or less .

(O) (GG) (^) (enchantment) aura enchant creature \ ^ , exile the top card of your graveyard : enchanted creature gets +&^/ /+&^ until end of turn .

(A) (BB) (BB) (XX) (sorcery) target player discards X cards at random .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) fear \ whenever a creature deals damage to you , destroy it . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has infect .

(A) (BB) (BB) (^) (^) (creature) zombie spirit (&^^^/) (/&^^^) at the beginning of your upkeep , you draw X cards and you lose X life , where X is the number of zombies you control .

(N) (^) (^) (artifact) spells cost ^ less to cast .

(O) (GG) (GG) (^) (creature) centaur (&^^/) (/&^^) forestwalk

(N) (GG) (^) (^) (creature) human monk (&^/) (/&^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ for each card in your hand , then remove a +&^/ /+&^ counter from @ for each card in target opponent's hand .

(N) (BB) (^) (sorcery) target opponent sacrifices a green or white creature . if that player does , he or she loses &^^ life .

(A) (WW) (WW) (^) (^) (^) (sorcery) put all creatures on the bottom of their owners' libraries .

(N) (WW) (^) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) whenever @ becomes tapped , you may put a +&^/ /+&^ counter on it .

(N) (BB) (^) (enchantment) whenever an opponent casts a white spell , that player loses &^ life and you gain &^ life .

(O) (UU) (^) (instant) return target creature and all auras attached to it to their owners' hands .

(N) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ first strike \ soulshift &^^^^^

(N) (BB) (^) (creature) spirit (&^^^/) (/&^^^) skulk \ when @ enters the battlefield , discard a card .

(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , @ deals &^^^^ damage to target creature or player .

(O) (WW) (^) (creature) bird (&^/) (/&^^^) flying

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever you cast a creature spell with converted mana cost &^^^^^^ or greater , put three +&^/ /+&^ counters on @ .

(A) (RR) (RR) (XX) (sorcery) if @ was kicked , it has split second . \ @ deals X damage to each creature without flying and each player . \ kicker RR

(N) (UU) (WB) (artifact) ^ , sacrifice a nontoken artifact : put a &^/ /&^ blue thopter artifact creature token with flying onto the battlefield . you gain &^ life .

(N) (WW) (WW) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ WW ^ ^ : look at target face ~ down creature .

(O) (^) (^) (^) (artifact) T : add UU , BB , or RR to your mana pool .

(A) (UU) (^) (^) (world) (enchantment) whenever a player casts an instant spell , uncast it unless that player pays XX , where X is its converted mana cost .

(A) (^) (^) (artifact) players can't untap more than one land during their untap steps .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has shroud . \ UU UU : attach @ to target creature you control .

(A) (^) (^) (^) (^) (^) (artifact) each creature gets +&^/ /+&^ for each other creature on the battlefield that shares at least one creature type with it .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand .

(N) (GG) (^) (sorcery) reveal the top five cards of your library . you may put a creature card from among them into your hand . put the rest into your graveyard . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , put up to two creature cards from among the revealed cards into your hand instead of one .

(N) (UU) (^) (enchantment) when a player casts a spell , sacrifice @ . if you do , each of that player's opponents draws three cards .

(N) (WW) (^) (^) (instant) trap if exactly one creature is attacking , you may pay WW rather than pay @ 's mana cost . \ destroy target attacking creature without flying .

(A) (GG) (GG) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ put five +&^/ /+&^ counters on target creature . if @ was cast from a graveyard , put ten +&^/ /+&^ counters on that creature instead .

(A) (RR) (RR) (sorcery) target player discards two cards at random unless that player has @ deal &^^^^ damage to him or her .

(N) (BB) (BB) (^) (sorcery) devoid \ all creatures get -&^^/ /-&^^ until end of turn . if a creature would die this turn , exile it instead .

(N) (RR) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^/ /+& and has first strike .

(O) (RR) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target player . you draw a card . "

(O) (GG) (^) (^) (sorcery) arcane search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library .

(O) (WW) (^) (^) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you put a &^/ /&^ white spirit creature token with flying onto the battlefield . then each player draws a card .

(N) (GG) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in your graveyard .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste

(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . untap that creature .

(A) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ when @ enters the battlefield , you may return target tapped creature an opponent controls to its owner's hand .

(Y) (GG) (GG) (GG) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) creatures you control enter the battlefield as a copy of @ .

(A) (WW) (creature) human cleric (&^/) (/&^) WW ^ ^ ^ , exile @ : exile all creatures . at the beginning of the next end step , return those cards to the battlefield under their owners' control .

(O) (RR) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) echo RR RR ^ ^

(A) (BB) (BB) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^^) whenever another nontoken creature dies , you may put a &^/ /&^ black rat creature token onto the battlefield . \ rats you control have deathtouch .

(O) (UU) (^) (instant) arcane splice onto arcane ~ return a blue creature you control to its owner's hand . \ target creature gains shroud until end of turn and can't be blocked this turn .

(A) (RR) (RR) (instant) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .

(N) (GG) (^) (^) (^) (creature) ape (&^^^^^/) (/&^^) as long as you control a mountain , @ has menace .

(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn .

(A) (GG) (GG) (^) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card .

(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&/ /+&^^ .

(N) (CC) (^) (instant) \ [ &^ = exile target creature with power or toughness &^ or less . = uncast target sorcery spell . = put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . " ]

(O) (GG) (GG) (^) (creature) elephant (&^^^/) (/&^^^) 

(N) (WW) (^) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^^^) flying \ GG UU ^ : creatures you control gain shroud until end of turn .

(N) (UR) (UR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you may return target red sorcery card from your graveyard to your hand . \ when @ enters the battlefield , you may return target blue instant card from your graveyard to your hand .

(N) (RR) (^) (creature) human rogue (&^^/) (/&^) T : draw two cards . target opponent gains control of @ . activate this ability only during your turn .

(O) (RR) (^) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : destroy target artifact .

(N) (^) (^) (^) (artifact) whenever you cast a white spell or a plains enters the battlefield under your control , you gain &^ life .

(A) (^) (^) (artifact) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , creatures you control that share a color with that card get +&^/ /+&^ . \ GG WW : put the top card of your library on the bottom of your library .

(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) white creatures have plainswalk .

(N) (RR) (RR) (^) (^) (creature) viashino shaman (&^^^/) (/&^^) suspend &^^^^ ~ RR \ when @ enters the battlefield , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time

(O) (WW) (^) (instant) prevent all damage that would be dealt to creatures this turn .

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature dies , put a % counter on @ . \ at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . \ countertype % charge

(N) (UU) (^) (creature) human rogue (&^/) (/&^) level up UU ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^ \ @ can't be blocked . \ level &^^^ ~ \ &^^^/ /&^^^ \ shroud \ @ can't be blocked .

(O) (RR) (instant) @ deals &^ damage to target creature or player . scry &^ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) whale (&^^^^^/) (/&^^^^^) islandwalk \ whenever @ attacks , you may exile target creature defending player controls until @ leaves the battlefield .

(N) (WW) (^) (^) (^) (enchantment) black creatures can't attack or block .

(O) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ flying \ whenever @ attacks , you may pay CC . if you do , another target creature gains flying until end of turn .

(A) (GG) (GG) (GG) (XX) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you gain life and draw cards equal to its power .

(A) (GG) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , the player puts a &^/ /&^ green saproling creature token onto the battlefield .

(O) (GG) (GG) (^) (^) (creature) elephant (&^^^^/) (/&^^^^^) when you control a creature with toughness &^^ or less , sacrifice @ .

(N) (WW) (^) (creature) wall (&/) (/&^^^^) flash \ defender \ when @ enters the battlefield , you may return another target creature you control to its owner's hand .

(A) (GG) (GG) (^) (creature) human warrior (&^/) (/&^) creatures with power less than @ 's power can't block creatures you control . \ whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on @ .

(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add RR RR RR to your mana pool .

(O) (GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .

(O) (land) when @ enters the battlefield , you gain &^ life . \ whenever an angel enters the battlefield under your control , you gain &^ life . \ T : add CC to your mana pool .

(A) (BB) (BB) (^) (^) (^) (creature) carrier (&^^^^/) (/&^^^^) T , sacrifice @ : target creature gets -&^^^^/ /-&^^^^ until end of turn . \ sacrifice a creature : target creature gets -&^/ /-&^ until end of turn .

(A) (land) swamp mountain 

(O) (UU) (^) (^) (^) (sorcery) cipher \ draw a card .

(A) (GG) (GG) (WW) (^) (^) (^) (enchantment) creatures you control get +&^^^/ /+&^^^ .

(A) (WW) (^) (^) (^) (enchantment) whenever a creature you control dies , you gain life equal to that creature's toughness .

(N) (^) (artifact) ^ , T : untap target artifact .

(N) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) when you cast a creature spell , sacrifice @ .

(O) (BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life .

(A) (^) (^) (^) (^) (artifact) landfall ~ whenever a land enters the battlefield under your control , you may pay ^ ^ . if you do , draw a card .

_ASIDE_ (N) (UU) (^) (^) (^) (creature) human insect (&^^^/) (/&^^) flying \ at the beginning of your upkeep , put the top card of your library into your graveyard . if it's an instant or sorcery card , transform @ .

_BSIDE_ (N) (creature) insect horror (&^^^^^/) (/&^^^^) flying

(O) (WW) (^) (creature) human flagbearer (&^/) (/&^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .

(O) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : you gain life equal to the number of % counters on @ . \ countertype % charge

(A) (RR) (^) (^) (^) (creature) human spellshaper (&^/) (/&^) RR ^ ^ , T , discard a card : destroy target land .

(N) (^) (^) (^) (^) (artifact) tap two untapped artifacts you control : untap target artifact .

(A) (GG) (GG) (GG) (RR) (RR) (WW) (WW) (sorcery) until end of turn , creatures you control get +&^^^^^/ /+&^^^^^ and gain first strike , lifelink , and trample .

(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : gain control of target creature with power less than or equal to the number of islands you control for as long as @ remains tapped .

(N) (BB) (XX) (sorcery) target creature gets +X/ /+& until end of turn .

(A) (UU) (^) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ each creature you control is the chosen type in addition to its other types .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice a creature : regenerate enchanted creature .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^) 

(N) (GG) (GG) (^) (^) (^) (instant) you may exile a green card from your hand rather than pay @ 's mana cost . \ distribute three +&^/ /+&^ counters among one , two , or three target creatures . for each +&^/ /+&^ counter you put on a creature this way , remove a +&^/ /+&^ counter from that creature at the beginning of the next cleanup step .

(N) (WW) (creature) spirit (&^/) (/&^) flying \ when @ enters the battlefield , tap target creature an opponent controls . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , tap target creature that player controls .

(A) (land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC CC CC CC to your mana pool .

(A) (BB) (BB) (^) (^) (creature) spirit (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^^ life .

(N) (RR) (^) (^) (instant) destroy two target artifacts .

(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way .

(O) (^) (^) (^) (artifact) (creature) cat ally (&^^/) (/&^^) 

(O) (WW) (creature) human soldier (&/) (/&^^^) 

(O) (RR) (^) (^) (creature) elemental (&^^/) (/&^^) RR , return @ to its owner's hand : add CC CC RR to your mana pool . activate this ability only any time you could cast a sorcery .

(A) (BB) (BB) (^) (^) (^) (instant) choose three . you may choose the same mode more than once . \ = target player draws a card and loses &^ life . \ = target creature gets -&^^/ /-&^^ until end of turn . \ = return target creature card from your graveyard to your hand .

(O) (UU) (UU) (^) (creature) crab (&^/) (/&^^^^^) 

(O) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature .

(A) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) T , sacrifice a forest : @ deals &^^ damage to target player .

(O) (RR) (^) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target artifact . ]

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) whenever @ becomes blocked , you gain &^^ life .

(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) trample \ banding

(N) (BB) (WW) (sorcery) target player discards two cards . you gain &^^^ life for each land card discarded this way .

(O) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) whenever you cast a spirit or arcane spell , target creature can't block this turn .

(O) (UU) (^) (^) (sorcery) conspire \ draw two cards , then discard a card .

(N) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) amplify &^ \ T : target creature gets +&^/ /+&^ until end of turn for each +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (creature) human knight (&^/) (/&^) flying \ first strike \ banding

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or GG to your mana pool .

(A) (WW) (^) (enchantment) whenever a permanent you control is turned face up , you gain &^ life for each creature you control . \ WW ^ ^ ^ : manifest the top card of your library .

(O) (RR) (^) (^) (creature) human barbarian (&^/) (/&^^) RR ^ ^ , T : choose a land type . target creature you control gains snow landwalk of the chosen type until end of turn . return that creature to its owner's hand at the beginning of the next end step .

(A) (WW) (WW) (^) (legendary) (creature) human wizard (&^/) (/&^) T : exile @ and target permanent .

(O) (UU) (instant) replicate UU \ tap target permanent .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever another white creature enters the battlefield under your control , tap target creature an opponent controls .

(A) (^) (^) (^) (artifact) T : add BB to your mana pool . \ sacrifice @ : add BB to your mana pool .

(A) (legendary) (land) T : add WW to your mana pool . \ WW , T : prevent the next &^^ damage that would be dealt to target legendary creature this turn .

(O) (RR) (^) (sorcery) @ deals &^ damage to each creature and each player .

(N) (land) @ enters the battlefield tapped . \ T : add UU , BB , or RR to your mana pool .

(O) (GG) (enchantment) GG ^ , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) flying \ UU ^ ^ ^ : untap @ .

(O) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) when @ dies , put two &^/ /&^ green insect creature tokens onto the battlefield .

(O) (WW) (^) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ creatures you control get +&^/ /+&^ until end of turn .

(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^) T , sacrifice @ : destroy target face ~ down creature .

(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ RR RR : attach @ to target creature you control .

(A) (BB) (^) (creature) skeleton (&^/) (/&^) BB BB ^ ^ : exile @ and target creature unless that creature's controller pays ^ ^ . activate this ability only if @ is in your graveyard .

(O) (GG) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^) when @ enters the battlefield , put a &^/ /&^ green elf warrior creature token onto the battlefield .

(O) (UU) (^) (^) (^) (^) (sorcery) arcane draw a card for each spirit you control .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and first strike .

(O) (UU) (^) (instant) return target creature to its owner's hand . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may draw a card . if you do , discard a card .

(N) (RR) (RR) (^) (^) (creature) viashino (&^^^^^/) (/&^^^) haste \ at the beginning of the end step , return @ to its owner's hand .

(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it deals &^ damage to target attacking creature .

(N) (UU) (UU) (^) (^) (creature) illusion (&^/) (/&^) whenever @ blocks a creature , you may return @ to its owner's hand . if you do , you may put a creature card from your hand onto the battlefield blocking that creature .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool for each elf on the battlefield .

(O) (WW) (^) (creature) human knight (&^^/) (/&^) first strike

(O) (BB) (^) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , target player reveals X cards from his or her hand , where X is the number of faeries you control . you choose one of those cards . that player discards that card .

(N) (WW) (^) (^) (enchantment) creatures you control get +&/ /+&^ for each gate you control and have vigilance .

(A) (land) T : target creature with flying has base power & until end of turn .

(O) (UU) (enchantment) aura enchant land \ enchanted land is an island .

(O) (^) (^) (^) (artifact) T : add BB , GG , or UU to your mana pool . \ BB GG UU , T , sacrifice @ : draw a card .

(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ ^ ^ : target blue creature gains shroud until end of turn .

(O) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^) GG ^ ^ : all creatures able to block @ this turn do so .

(O) (RR) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player and &^ damage to you .

(O) (GG) (RR) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has haste .

(A) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your end step , tap all lands you control .

(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand .

(N) (BB) (BB) (enchantment) sacrifice a creature : destroy target artifact . activate this ability only during your upkeep and only once each turn .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by blue creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a blue permanent .

(O) (GG) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool for each elf on the battlefield .

(N) (BB) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = target creature gets +&^/ /+& and gains deathtouch until end of turn . = each opponent loses &^ life and you gain &^ life . ]

(O) (RR) (^) (^) (^) (creature) human shaman (&^^/) (/&^^) haste \ T , discard a card : draw a card .

(N) (RR) (^) (enchantment) aura enchant creature you control \ creatures you control have haste .

(N) (RR) (RR) (^) (^) (snow) (creature) yeti (&^^^/) (/&^^^) when @ enters the battlefield , if it's on the battlefield , it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to @ . \ SS ^ ^ : return @ to its owner's hand . activate this ability only any time you could cast a sorcery .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) human (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , target opponent gains control of @ if the number of permanents is even . \ @ can attack as though it had haste unless it entered the battlefield this turn .

(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever another human enters the battlefield under your control , untap @ . \ UU ^ , T : you may tap or untap target permanent .

(O) (RR) (instant) target creature gets +&^^^/ /+&^^^ until end of turn .

(O) (RR) (^) (sorcery) creatures without flying can't block this turn .

(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , you may put the top two cards of your library into your graveyard . \ whenever one or more land cards are put into your graveyard from anywhere for the first time each turn , put a &^/ /&^ green insect creature token onto the battlefield .

(N) (WW) (enchantment) XX : @ becomes an X/ /X wall creature with defender in addition to its other types until end of turn .

(A) (WW) (WW) (^) (^) (creature) cat (&^^^/) (/&^^^) flash \ when @ enters the battlefield , you gain protection from the color of your choice until end of turn .

(O) (BB) (^) (^) (^) (creature) zombie horror (&^^/) (/&^^) whenever @ attacks , each opponent loses &^^ life .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of the end step , if you control no demons , sacrifice @ .

(A) (UU) (UU) (^) (sorcery) take an extra turn after this one . skip the untap step of that turn .

(O) (WW) (^) (creature) human soldier (&/) (/&^^^) banding

(O) (GG) (^) (^) (^) (sorcery) arcane you gain &^ life for each land you control .

(N) (RR) (^) (enchantment) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player .

(O) (WW) (^) (^) (^) (creature) human rebel warrior (&^^/) (/&^^^) whenever @ is dealt combat damage , you gain that much life .

(N) (BB) (^) (creature) zombie wizard (&^^/) (/&^) cards in graveyards lose all abilities .

(N) (BB) (^) (snow) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " SS : this creature can't be blocked this turn except by snow creatures . "

(O) (UU) (instant) target player puts the top card of his or her library into his or her graveyard . \ draw a card at the beginning of the next turn's upkeep .

(A) (^) (^) (^) (legendary) (artifact) ^ ^ ^ , T : exile target instant or sorcery spell that targets you . \ ^ ^ ^ , T , sacrifice @ : you may cast a card exiled with @ without paying its mana cost .

(N) (RR) (^) (^) (creature) insect (&^^/) (/&^) T : @ deals &^ damage to each other creature without flying .

(A) (BB) (BB) (RR) (UU) (legendary) (creature) human rogue (&^^^/) (/&^^^^^) T : target player discards a card at random . activate this ability only during your turn .

(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , each player draws a card .

(N) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ trample

(A) (WW) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^) flying \ other nonblack creatures you control get +&^/ /+&^ . \ players can't pay life or sacrifice creatures to cast spells or activate abilities .

(A) (BB) (BB) (^) (enchantment) aura enchant land you control \ sacrifice a thrull : put three % counters on @ . \ at the beginning of your upkeep , remove a % counter from @ . if there are no % counters on @ , sacrifice it . \ tap enchanted land : attacking creatures you control get +&^^/ /-&^ until end of turn . activate this ability only if enchanted land is untapped . \ countertype % time

(A) (RR) (^) (creature) goblin (&^/) (/&^) T : target player gains control of target artifact , creature , or land you control .

(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . you gain &^ life for each attacking creature .

(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another .

(A) (BB) (RR) (UU) (enchantment) ^ ^ ^ : look at the top three cards of target player's library , then put them back in any order .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) RR XX , T , discard two cards : @ deals X damage to target creature or player .

(A) (RR) (^) (enchantment) ^ , discard a card at random : put a +&^/ /+&^ counter on target creature .

(A) (sorcery) suspend &^^^^^^ ~ WW \ each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players sacrifice creatures and discard cards the same way .

(A) (^) (^) (^) (^) (artifact) morph ^ ^ ^ \ XX XX , T : target player puts the top X cards of his or her library into his or her graveyard .

(N) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card .

(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) haste \ renown &^

(A) (BB) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) at the beginning of each end step , if it's an opponent's turn , put a +&^/ /+&^ counter on @ for each &^ damage dealt to you this turn . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ .

(O) (RR) (^) (^) (creature) dwarf nomad (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .

(N) (WW) (^) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^/ /+&^ as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common . \ when the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common , sacrifice @ .

(A) (GG) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has trample .

(O) (BB) (^) (^) (^) (instant) target player loses &^ life for each tapped artifact he or she controls .

(O) (WW) (^) (^) (^) (^) (^) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : regenerate target artifact .

(A) (WW) (enchantment) aura enchant mountain you control \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .

(O) (WW) (instant) reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : each opponent discards his or her hand . \ countertype % divinity

(O) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ dies , draw a card .

(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . if an artifact or creature spell is uncasted this way , put that card onto the battlefield under your control instead of into its owner's graveyard .

(A) (UU) (UU) (^) (^) (enchantment) if an opponent who controls at least as many lands as you do would put a land onto the battlefield , that player instead puts that land onto the battlefield then sacrifices a land .

(A) (WW) (^) (^) (^) (creature) kithkin wizard (&^^^/) (/&^^^) flying \ whenever @ attacks , exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .

(O) (BB) (BB) (creature) imp (&^^/) (/&^^) flying \ when @ enters the battlefield , you lose &^^ life .

(A) (RR) (UU) (XX) (instant) uncast target spell unless its controller pays XX . @ deals X damage to that spell's controller .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ infect \ indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .

(N) (GG) (GG) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^) when @ enters the battlefield , destroy target island or swamp an opponent controls .

(O) (RR) (sorcery) arcane each player sacrifices a permanent .

(N) (UB) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UB ^ , Q : target creature gets -&^^/ /-& until end of turn .

(O) (BB) (RR) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^) unleash

(A) (RR) (UU) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ trample \ @ attacks each turn if able . \ whenever @ deals damage , you lose that much life .

(A) (BB) (^) (instant) entwine BB \ [ &^ = sacrifice any number of creatures , then you gain &^^^ life for each sacrificed creature . = pay X life , then look at the top X cards of your library . put one of those cards into your hand and exile the rest . ]

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool .

(N) (UU) (^) (^) (creature) bird (&^/) (/&^^) flying \ echo UU ^ ^ \ when @ enters the battlefield , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(Y) (GG) (RR) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ at the beginning of each upkeep , put a &^/ /&^ red and green dragon creature token with flying and devour &^^ onto the battlefield .

(A) (BB) (BB) (^) (^) (^) (enchantment) if you would draw a card , return a card from your graveyard to your hand instead . if you can't , you lose the game . \ if a card would be put into your graveyard from anywhere , exile that card instead .

(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) cephalid (&^^^/) (/&^^^) tap an untapped cephalid you control : tap target permanent . \ UU UU UU : tap all creatures without flying .

(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard .

(N) (UU) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " T : tap target permanent . "

(O) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^^^) flying

(N) (GG) (GG) (^) (^) (sorcery) destroy target artifact , enchantment , or land .

(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) you may choose not to untap @ during your untap step . \ UU ^ ^ , T : target wizard creature gets +&^^/ /+&^^ and has shroud for as long as @ remains tapped .

(A) (RW) (RW) (RW) (RW) (RW) (creature) spirit avatar (&^^^/) (/&^^^^) flying \ attacking creatures you control get +&^^/ /+& .

(O) (GG) (^) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : add RR RR RR to your mana pool .

(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ @ can't attack if there's another creature on the battlefield . \ at the beginning of your upkeep , you lose &^^^ life . \ T : exile target creature and put a +&^/ /+&^ counter on @ .

(O) (RR) (creature) human cleric (&^/) (/&^) WW ^ ^ ^ , sacrifice @ : destroy target enchantment .

(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card .

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) bloodthirst &^ \ creatures with power less than @ 's power can't block it .

(O) (BB) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . \ countertype % ki

(N) (GG) (creature) elf warrior (&^/) (/&^) wither \ GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from enchantments . this effect doesn't remove @ . \ sacrifice @ : destroy target enchantment .

(N) (BB) (UU) (instant) uncast target noncreature spell . its controller loses &^^ life .

(A) (RR) (RR) (^) (^) (legendary) (creature) ogre spirit (&^^^^/) (/&^^^) whenever you activate an ability of an artifact , if it isn't a mana ability , you may pay RR . if you do , copy that ability . you may choose new targets for the copy .

(A) (RR) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone .

(N) (BB) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ when @ enters the battlefield , each player sacrifices a land .

(N) (BB) (^) (^) (creature) zombie insect (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .

(N) (GG) (UU) (^) (^) (creature) chimera (&^^^/) (/&^^) flash \ flying \ trample \ whenever you draw a card , you gain &^ life .

(A) (GG) (GG) (^) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , manifest the top card of your library . \ whenever a permanent you control is turned face up , if it's a creature , you may have it fight target creature you don't control .

(O) (WW) (^) (^) (creature) human warrior (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , put a &^/ /&^ white warrior creature token onto the battlefield .

(N) (^) (^) (artifact) ^ ^ , T , choose flying , first strike , trample , or shadow : until end of turn , target creature with the chosen ability loses it and another target creature gains it .

(A) (WW) (WW) (^) (^) (enchantment) if damage would be dealt to you , put that many % counters on @ instead . \ when there are four or more % counters on @ , sacrifice it . \ at the beginning of each end step , remove all % counters from @ . \ countertype % depletion

(N) (BB) (UU) (instant) look at the top five cards of your library . as many times as you choose , you may pay &^ life , put those cards on the bottom of your library in any order , then look at the top five cards of your library . then shuffle your library and put the last cards you looked at this way on top of it in any order .

(O) (RR) (^) (^) (^) (sorcery) storm \ put two &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (GG) (^) (^) (^) (^) (sorcery) convoke \ search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .

(N) (UU) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying \ when @ dies , draw a card .

(A) (BB) (^) (creature) goblin shaman (&^^/) (/&^) BB ^ ^ ^ , sacrifice a goblin : put two &^/ /&^ black goblin rogue creature tokens onto the battlefield .

(O) (WW) (WW) (^) (creature) fox wizard (&^^/) (/&^) protection from spirits and from arcane

(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ first strike \ vigilance

(N) (WW) (^) (enchantment) whenever an opponent taps a mountain for mana , you may gain &^ life .

(O) (GG) (RW) (enchantment) aura enchant land \ enchanted land has shroud . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .

(O) (land) T : add CC to your mana pool . \ ^ , T : add to your mana pool one mana of any color in your commander's color identity . if you spend this mana to cast your commander , it enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to the number of times it's been cast from the command zone this game .

(N) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .

_ASIDE_ (N) (GG) (^) (^) (creature) snake shaman (&^/) (/&^) GG ^ ^ , T : put a &^/ /&^ green snake creature token onto the battlefield . if you control ten or more creatures , flip @ .

_BSIDE_ (N) (GG) (^) (^) (legendary) (creature) snake shaman (&^^^/) (/&^^^) GG , sacrifice a creature : target creature gets +&^^^/ /+&^^^ until end of turn .

(Y) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when you cast @ , put X &/ /&^ red kobold creature tokens named kobolds of kher keep onto the battlefield , where X is the amount of mana spent to cast @ . \ sacrifice another creature : @ gets +&^/ /+& until end of turn .

(N) (land) black legendary creatures you control have " bands with other legendary creatures . "

(N) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control an island . \ UU ^ : @ can't be blocked this turn .

(A) (RR) (^) (^) (instant) the owner of target permanent shuffles it into his or her library , then reveals the top card of his or her library . if it's a permanent card , he or she puts it onto the battlefield .

(A) (WW) (WW) (XX) (XX) (^) (^) (sorcery) cycling WW ^ ^ \ put X &^^^^/ /&^^^^ white angel creature tokens with flying onto the battlefield . \ when you cycle @ , you may pay XX . if you do , put X &^/ /&^ white soldier creature tokens onto the battlefield .

(N) (RR) (^) (^) (creature) insect (&^^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ deals &^ damage to each opponent .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^) banding

(N) (UU) (instant) overload UU ^ ^ ^ \ tap target creature you don't control .

(A) (BB) (UU) (^) (creature) spirit (&^^/) (/&^^) whenever @ deals combat damage to a player , that player discards a card and you draw a card .

(O) (RR) (RR) (^) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target noncreature artifact .

(O) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) morph BB ^ ^ ^ \ when @ is turned face up , return all zombie cards from all graveyards to their owners' hands .

(A) (GG) (^) (^) (instant) put X &^/ /&^^ green spider creature tokens with reach onto the battlefield , where X is the number of creatures attacking you . prevent all combat damage that would be dealt this turn by non ~ spider creatures .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ renown &^

(O) (RR) (^) (^) (^) (creature) elemental cat (&^^/) (/&^^^) haste \ if @ is in a graveyard , effects from spells named flame burst count it as a card named flame burst .

(A) (^) (^) (artifact) white spells you cast cost ^ less to cast .

(N) (WU) (creature) bird (&^/) (/&^) flying \ sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ .

(O) (GG) (^) (^) (^) (sorcery) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^^ life . \ destroy all enchantments .

(N) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by creatures with flying .

(Y) (GG) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ hexproof \ spells and abilities your opponents control can't cause you to sacrifice permanents .

(N) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player discards a number of cards equal to the sacrificed creature's power .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , detain target creature an opponent controls .

(Y) (WW) (^) (^) (^) (^) (legendary) (creature) human ally (&^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for an ally creature card , reveal it , put it into your hand , then shuffle your library . \ BB GG RR UU WW : ally creatures you control get +X/ /+X until end of turn , where X is the number of colors among those creatures .

(O) (WW) (^) (^) (^) (^) (sorcery) put two &^^/ /&^^ white knight creature tokens with vigilance onto the battlefield .

(O) (BB) (XX) (^) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player and you gain X life .

(A) (BB) (^) (^) (instant) search your library for a nonland card and reveal it . each opponent who cast a card this turn with the same name as that card loses &^^^^^^ life . then shuffle your library . \ BB BB : return @ from your graveyard to your hand . activate this ability only during your upkeep .

(A) (^) (artifact) ^ ^ ^ : you may put a minotaur permanent card from your hand onto the battlefield .

(N) (WW) (^) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ protection from black \ suspend &^^^ ~ WW ^

(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) reach \ soulshift &^^^^

(A) (GG) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of lands you control .

(N) (GG) (GG) (^) (creature) spirit (&^^/) (/&^^^^^) defender \ when @ enters the battlefield , draw a card .

(N) (UB) (UB) (creature) merfolk rogue (&^^/) (/&^) @ can't block and can't be blocked .

(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) level up GG ^ ^ \ level &^ ~ &^^^ \ &^^^^/ /&^^^^ \ level &^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ trample

(O) (GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .

(N) (^) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a black spell , put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : target player discards a card for each % counter on @ . \ countertype % charge

(A) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . \ BB UU ^ : @ becomes a &^^^/ /&^^ blue and black elemental creature until end of turn and can't be blocked this turn . it's still a land .

(A) (GG) (^) (creature) elf druid (&^/) (/&^^) evolve \ T : add GG to your mana pool for each +&^/ /+&^ counter on @ .

(O) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ as long as enchanted creature is a human , it has trample .

(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) GG : target beast creature gains trample until end of turn .

(N) (WW) (enchantment) whenever you cast a creature spell , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : search your library for an equipment card , put it onto the battlefield , and attach it to a creature you control . then shuffle your library . \ countertype % quest

(N) (WW) (^) (instant) exile target creature you control . return that card to the battlefield under its owner's control at the beginning of the next end step .

(A) (WW) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) flanking \ as @ enters the battlefield , choose a color . \ WW WW , T : destroy target permanent of the chosen color .

(O) (GG) (GG) (^) (creature) badger (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn .

(O) (GG) (GG) (creature) elf warrior (&^^/) (/&^^^) if @ would die , put it on the bottom of its owner's library instead .

(O) (GG) (^) (creature) wall (&/) (/&^^^^^) defender \ BB ^ , T : each opponent loses &^ life .

(A) (GG) (RR) (^) (^) (legendary) (creature) elf ally (&^^^^/) (/&^^^^) you may play an additional land on each of your turns . \ GG RR , return a land you control to its owner's hand : target creature gains trample until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may return target nonland permanent card from your graveyard to your hand . if that land is a plains , you may return that nonland permanent card to the battlefield instead .

(O) (BB) (^) (^) (^) (^) (creature) vampire soldier (&^^^^/) (/&^^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(O) (RR) (^) (^) (instant) arcane creatures you control get +&^^/ /+& until end of turn .

(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) 

(A) (^) (^) (^) (artifact) ^ ^ ^ ^ : target creature gets +X/ /+& until end of turn , where X is its power . sacrifice @ at the beginning of the next end step .

(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add RR or GG to your mana pool .

(O) (^) (artifact) (creature) insect (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : return enchanted creature to its owner's hand .

(N) (BB) (^) (^) (^) (^) (creature) insect (&/) (/&) flying \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .

(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a land . \ destroy target land .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : put a &^/ /&^ green elf warrior creature token onto the battlefield . "

(O) (RR) (^) (^) (^) (creature) minotaur soldier (&^^^^/) (/&^) WW : prevent the next &^ damage that would be dealt to @ this turn .

(A) (^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) trample \ tap an untapped artifact you control : @ gets +&^/ /+&^ until end of turn .

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^^^/) (/&^^^^^) trample \ soulshift &^^^^^^^^

(A) (UU) (creature) vedalken wizard (&^/) (/&^) as @ enters the battlefield , choose a basic land type . \ lands you control are the chosen type in addition to their other types .

(A) (WW) (WW) (^) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way .

(A) (BB) (UU) (creature) eldrazi drone (&^/) (/&^) devoid \ deathtouch \ ingest \ BB UU ^ ^ ^ : draw a card . each opponent exiles the top card of his or her library .

(A) (BB) (^) (^) (creature) orc berserker (&^^^^^/) (/&^^^) dash BB BB ^ ^ \ at the beginning of your upkeep , you lose &^^ life .

(O) (BB) (creature) rat (&^/) (/&^) when @ dies , you may pay BB . if you do , target player discards a card .

(O) (GG) (instant) [ &^ = put a &^/ /&^ green insect creature token onto the battlefield . = target creature gets +&^/ /+&^ and gains trample until end of turn . = regenerate target beast . ]

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) amplify &^ \ whenever @ attacks or blocks , you lose &^ life for each +&^/ /+&^ counter on it .

(N) (UU) (instant) uncast target sorcery spell . \ delirium ~ if there are four or more card types among cards in your graveyard , search the graveyard , hand , and library of that spell's controller for any number of cards with the same name as that spell , exile those cards , then that player shuffles his or her library .

(N) (GG) (^) (creature) elf (&^/) (/&^) whenever another nontoken elf enters the battlefield , you may put a &^/ /&^ green insect creature token onto the battlefield .

(O) (WW) (^) (^) (^) (instant) creatures of the creature type of your choice get +&/ /+&^^^^ until end of turn .

(O) (WW) (creature) kor scout ally (&^/) (/&^) WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .

(A) (GG) (^) (^) (^) (^) (creature) elf soldier (&^^/) (/&^^) morph GG ^ ^ ^ \ @ gets +&^^/ /+&^^ for each face ~ down creature on the battlefield .

(N) (BB) (^) (^) (^) (^) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creature cards in your graveyard .

(N) (^) (^) (^) (artifact) T : @ deals &^ damage to target player . it deals &^^^ damage to that player instead if you control artifacts named crown of empires and throne of empires .

(N) (RR) (RR) (^) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^^) trample \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste until end of turn .

(N) (UU) (^) (^) (^) (^) (instant) miracle UU \ put target nonland permanent on top of its owner's library .

(O) (RR) (^) (^) (creature) viashino (&^^^^/) (/&^^^) echo RR ^ ^

(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^) 

(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from white and from black . \ whenever equipped creature deals combat damage to a player , you gain &^^^ life and you may return up to one target creature card from your graveyard to your hand .

(O) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ evoke RR ^ ^ ^ ^ \ when @ enters the battlefield , destroy target land .

(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&^/ /+&^ for as long as @ remains tapped .

(N) (BB) (UU) (creature) human rogue (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may discard a nonland card . if you do , search your library for a card with the same converted mana cost as that card , reveal it , put it into your hand , then shuffle your library .

(A) (BB) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) as long as @ is untapped , noncreature artifacts you control can't be enchanted , they have indestructible , and other players can't gain control of them . this effect doesn't remove auras already attached to those artifacts .

_ASIDE_ (N) (UU) (^) (creature) human rogue (&^^/) (/&^) when you sacrifice a clue , transform @ .

_BSIDE_ (N) (creature) human wizard (&^^^/) (/&^^) prowess \ whenever @ deals combat damage to a player , investigate .

(O) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ whenever @ blocks , put a -&/ /-&^ counter on it .

(N) (BB) (GG) (^) (^) (^) (creature) gorgon (&^^^^/) (/&^^^) when @ enters the battlefield , you may return target creature or enchantment card from your graveyard to your hand .

(A) (WU) (WU) (WU) (WU) (WU) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ other creatures have base power and toughness &^/ /&^ .

(N) (RR) (UU) (instant) change the target of target spell with a single target .

(O) (WW) (sorcery) @ deals &^^^ damage to target nonwhite creature .

(N) (UU) (^) (^) (creature) naga wizard (&^^/) (/&^^^) megamorph UU ^ ^ ^ ^ \ when @ is turned face up , uncast target spell unless its controller pays ^ ^ ^ .

(A) (RR) (RR) (^) (^) (sorcery) untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .

(O) (BB) (^) (^) (^) (^) (creature) zombie elephant (&^^/) (/&^^^^^^^^) 

(N) (BB) (BB) (^) (^) (^) (creature) zombie warrior (&^^^^/) (/&^^) whenever a source deals damage to @ , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(A) (WW) (^) (^) (enchantment) you don't lose the game for having & or less life . \ as long as you have & or less life , all damage is dealt to you as though its source had infect .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked except by walls .

(O) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^^) 

(N) (WW) (^) (^) (^) (^) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way .

(A) (BB) (UU) (^) (^) (^) (creature) leviathan horror (&^^^/) (/&^^^^^^^) whenever @ attacks , defending player puts the top ten cards of his or her library into his or her graveyard .

(O) (GG) (^) (creature) wolf (&^^/) (/&^) creatures with power less than @ 's power can't block it .

(O) (GG) (^) (^) (instant) convoke \ destroy target artifact or enchantment .

(N) (BB) (^) (^) (^) (creature) ogre shaman (&^^^/) (/&^^) at the beginning of your upkeep , you may sacrifice @ . if you do , search your library for a demon card , reveal that card , put it into your hand , then shuffle your library . \ whenever a demon enters the battlefield under your control , return @ from your graveyard to your hand .

(N) (UU) (UU) (^) (^) (creature) bird (&^/) (/&^^^) flying \ whenever @ deals damage to an opponent , draw a card .

(N) (BB) (BB) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature .

(N) (^) (^) (^) (^) (artifact) ^ ^ : @ becomes a &^^^/ /&^^^^^^ golem artifact creature until end of combat . activate this ability only during combat .

(A) (UU) (UU) (^) (creature) cephalid (&^/) (/&^^) you may choose not to untap @ during your untap step . \ as @ enters the battlefield , an opponent chooses a creature type . \ T : gain control of target creature that isn't of the chosen type for as long as @ remains tapped .

(O) (BB) (UU) (creature) spirit (&^/) (/&^^^) transmute BB UU ^ \ @ can't be blocked .

(A) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^^) reach \ tap an untapped spider you control : search your graveyard and/ /or library for a card named arachnus web and put it onto the battlefield attached to target creature . if you search your library this way , shuffle it .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ when @ enters the battlefield , exile all creature cards from your graveyard .

(O) (UU) (^) (instant) you draw two cards , then each other player draws a card .

(O) (UU) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land an opponent controls becomes an island until end of turn . \ when you control no islands , sacrifice @ .

(A) (GG) (GG) (^) (enchantment) (creature) centaur (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may play the top card of your library if it's a land card . \ whenever a land enters the battlefield under your control , you gain &^ life .

(N) (GG) (^) (instant) choose target creature you don't control . each creature you control that's a wolf or a werewolf deals damage equal to its power to that creature .

(N) (^) (^) (^) (artifact) when @ enters the battlefield , put target card from a graveyard on the bottom of its owner's library . \ T : add one mana of any color to your mana pool .

(O) (UU) (^) (instant) flashback UU ^ ^ \ draw a card .

(N) (RR) (creature) elemental (&^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .

(O) (BB) (^) (^) (^) (^) (creature) imp (&^^^/) (/&^^) flying \ discard a card : add BB to your mana pool .

(A) (RR) (RR) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type don't untap during their controllers' untap steps .

(O) (GG) (GG) (^) (creature) plant (&^^^/) (/&^^^^) defender \ protection from zombies

(A) (UU) (UU) (UU) (^) (^) (^) (instant) if a creature would enter the battlefield under an opponent's control this turn , it enters the battlefield under your control instead .

(O) (GG) (^) (creature) human shaman (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) put a card from your hand on top of your library : return @ to its owner's hand .

(N) (UU) (UU) (enchantment) aura enchant creature \ ^ , tap an untapped creature you control : untap enchanted creature .

(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , return target creature to its owner's hand .

(N) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , return enchanted creature and all auras attached to that creature to their owners' hands .

(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) BB , sacrifice @ : target opponent discards a card at random . activate this ability only any time you could cast a sorcery .

(O) (GG) (^) (instant) target creature gets +&^/ /+&^ and gains indestructible until end of turn .

(O) (WW) (^) (creature) human soldier (&^/) (/&^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and has flying .

(A) (UU) (UU) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ simultaneously untap all tapped creatures and tap all untapped creatures .

(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , untap up to five lands . \ you control enchanted creature .

(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , human creatures you control get +&^/ /+& until end of turn .

(O) (RR) (tribal) (instant) goblin @ deals &^^ damage to target creature or player .

(A) (BB) (^) (instant) exile the top card of your library . you may put that card into your hand unless it has the same name as another card exiled this way . repeat this process until you put a card into your hand or you exile two cards with the same name , whichever comes first .

(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) UU : @ gets +&^/ /-&^ until end of turn .

(O) (BB) (instant) target creature becomes black and gains fear until end of turn . \ draw a card .

(N) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^) whenever @ blocks a creature , destroy that creature at end of combat . \ whenever @ becomes blocked by a non ~ wall creature , destroy that creature at end of combat .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^^) flying \ whenever the first noncreature spell of a turn is cast , uncast that spell .

(N) (UU) (UU) (^) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature can't be blocked this turn .

(A) (BB) (BB) (^) (enchantment) when @ enters the battlefield , sacrifice @ unless you sacrifice four creatures . \ tap an untapped swamp you control : @ deals &^ damage to target creature or player .

(N) (^) (^) (^) (^) (artifact) ^ ^ , exile the top two cards of your library : @ deals &^ damage to each creature with flying and each player .

(N) (BB) (enchantment) creature tokens get -&^/ /-&^ .

(N) (UU) (UU) (XX) (sorcery) each player draws X cards . \ forecast ~ UU ^ ^ , reveal @ from your hand : each player draws a card .

(Y) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile all nonland permanents .

(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ shroud \ you may look at the top card of your library .

(O) (WW) (instant) uncast target spell unless its controller pays ^ .

(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ unless it shares a color with the most common color among all permanents or a color tied for most common .

(N) (BB) (BB) (^) (^) (creature) spirit (&/) (/&^) XX , T : @ deals half X damage , rounded down , to target creature or player , and half X damage , rounded up , to you .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target black spell .

(O) (BB) (^) (enchantment) aura enchant land \ enchanted land is a swamp . \ whenever enchanted land becomes tapped , its controller loses &^^ life .

(O) (GG) (RR) (^) (instant) [ & = @ deals &^^^ damage to target creature with flying . = @ deals &^^^ damage to target creature without flying . ]

(N) (GG) (^) (sorcery) search your library for any number of basic land cards . reveal those cards , then shuffle your library and put them on top of it .

(O) (BB) (^) (sorcery) flashback BB ^ ^ ^ ^ \ return target creature card from your graveyard to your hand .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures target opponent controls . you lose &^^ life for each creature destroyed this way .

(O) (BB) (instant) choose target wall creature . at this turn's next end of combat , destroy all creatures that were blocked by that creature this turn .

(N) (GG) (GG) (GG) (^) (^) (^) (creature) cat warrior (&^^^/) (/&^^^) @ must be blocked by exactly one creature if able . \ whenever @ attacks , put X tokens that are copies of @ onto the battlefield tapped and attacking , where X is the number of creatures defending player controls . exile the tokens at the beginning of the next end step .

(A) (BG) (BG) (BG) (BG) (BG) (creature) spirit avatar (&^^^^^^^/) (/&^^^^^^^) trample \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BG , remove a -&^/ /-&^ counter from @ : regenerate @ .

(A) (UU) (^) (^) (^) (sorcery) tempting offer ~ choose target creature you control . put a token onto the battlefield that's a copy of that creature . each opponent may put a token onto the battlefield that's a copy of that creature . for each opponent who does , put a token onto the battlefield that's a copy of that creature .

(O) (BB) (UU) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) fear \ islandcycling ^ ^ \ swampcycling ^ ^

(N) (BB) (BB) (^) (enchantment) at the beginning of each player's upkeep , that player discards a card at random .

(N) (UU) (UU) (^) (^) (^) (^) (enchantment) (creature) human wizard (&^^^/) (/&^^) creatures you control have flying . \ creatures your opponents control lose flying and can't have or gain flying .

(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way .

(O) (WW) (^) (^) (^) (^) (creature) antelope (&^^/) (/&^^^^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library .

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : put three &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(N) (WW) (^) (^) (instant) cycling WW \ choose a color . creatures you control gain protection from the chosen color until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) moonfolk wizard (&^^^^/) (/&^^^^) flying \ ^ ^ , return two lands you control to their owner's hand : copy target instant or sorcery spell . you may choose new targets for the copy .

(A) (sorcery) suspend &^^^^ ~ RR ^ \ each player discards his or her hand , then draws seven cards .

(N) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying

(N) (UU) (^) (instant) uncast target blue spell .

(N) (^) (artifact) whenever a player casts a blue spell , you may pay ^ . if you do , you gain &^ life .

(O) (BB) (creature) vampire rogue (&^/) (/&^) whenever @ attacks , each opponent loses &^ life .

(O) (WW) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^) 

(O) (GG) (WW) (creature) cat wizard (&^^/) (/&^^) exalted \ ^ , sacrifice @ : destroy target artifact or enchantment .

(N) (land) @ enters the battlefield tapped . \ T : add BB , RR , or GG to your mana pool .

(A) (GG) (WW) (^) (creature) human soldier ally (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ tap another untapped ally you control : @ gains your choice of first strike , vigilance , or trample until end of turn .

(A) (GG) (GG) (XX) (instant) choose target creature , then choose another target creature for each time @ was kicked . put X +&^/ /+&^ counters on each of them . \ multikicker ^

(O) (GG) (^) (^) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library .

(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , you may destroy target creature with toughness &^^ or less .

(N) (RR) (^) (^) (creature) wall (&^/) (/&^^^^) defender \ whenever @ blocks a creature , that creature can't attack during its controller's next turn .

(N) (^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to you this turn .

(O) (GG) (UU) (^) (creature) plant mutant (&/) (/&) graft &^^^^^ \ @ can't attack or block .

(O) (WW) (^) (instant) flashback GG \ destroy target enchantment .

(A) (GG) (^) (^) (sorcery) flashback GG ^ ^ ^ \ put a &^^^/ /&^^^ green elephant creature token onto the battlefield .

_ASIDE_ (N) (RR) (^) (sorcery) fuse \ target creature gets +&^/ /+&^ and gains double strike until end of turn .

_BSIDE_ (N) (GG) (^) (^) (^) (sorcery) fuse \ all creatures able to block target creature this turn do so .

(O) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) when @ dies , each player puts a card from his or her hand on top of his or her library .

(O) (UU) (^) (^) (instant) return target creature to its owner's hand . \ draw a card .

(A) (BB) (BB) (^) (^) (world) (enchantment) at the beginning of your upkeep , sacrifice @ unless you tap an untapped creature you control . \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .

(A) (RR) (RR) (^) (^) (^) (sorcery) miracle RR ^ \ each player discards his or her hand , then draws seven cards .

(O) (BB) (creature) spirit (&^/) (/&^) @ can't block and can't be blocked .

(O) (GG) (^) (creature) ape (&^^/) (/&^^) 

(N) (GG) (^) (^) (enchantment) creatures with forestwalk can be blocked as though they didn't have forestwalk .

(A) (BB) (^) (^) (sorcery) destroy all green creatures .

(O) (UU) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has flying .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) whenever @ attacks , defending player may pay ^ ^ ^ ^ . if he or she doesn't , @ can't be blocked this turn .

(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if twenty or more creature cards are in your graveyard , you win the game .

(O) (UU) (^) (^) (^) (creature) bird wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .

(O) (WB) (instant) exile target card from a graveyard . put a &^/ /&^ white and black spirit creature token with flying onto the battlefield .

(N) (RR) (^) (^) (^) (sorcery) destroy all plains .

(O) (RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to target creature or player .

(N) (WW) (instant) any number of target players each gain life equal to the highest converted mana cost among permanents you control .

(A) (^) (^) (artifact) flashback costs you pay cost up to ^ ^ less . \ flashback costs your opponents pay cost ^ ^ more .

(N) (UU) (^) (instant) arcane target player shuffles up to four target cards from his or her graveyard into his or her library .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) lhurgoyf (*/) (/*) flying \ @ 's power and toughness are each equal to the number of instant cards in all graveyards .

(O) (GG) (^) (^) (enchantment) (creature) nymph dryad (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +&^/ /+&^ until end of turn .

(O) (RR) (^) (creature) vampire wizard (&^/) (/&^^^) prowess

(N) (GG) (WW) (enchantment) other enchantments you control have shroud . \ ^ , sacrifice @ : search your library for an enchantment card and reveal that card . shuffle your library , then put the card on top of it .

(A) (BB) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^^) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ , has haste , and attacks each turn if able . \ when enchanted creature dies , you may search your library for a card named @ , reveal it , put it into your hand , then shuffle your library .

(A) (RR) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) trample \ phasing \ at the beginning of your upkeep , all lands you control phase out .

(O) (WW) (^) (creature) human knight (&^^/) (/&^^) flanking

(N) (GG) (GG) (^) (^) (creature) wolverine (&^^/) (/&^^^^) rampage &^^

(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool .

(O) (^) (^) (artifact) ^ , T : add GG WW to your mana pool .

(N) (GG) (creature) bird (&^/) (/&^) GG GG , T : target creature can't be regenerated this turn . damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player . when the creature dies this turn , exile the creature .

(A) (RR) (creature) goblin shaman (&^/) (/&^) RR RR ^ : @ deals damage equal to its power to target creature or player .

(N) (BB) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) first strike \ madness BB ^ \ when @ enters the battlefield , you may reveal X black cards in your hand . if you do , target creature gets -X/ /-X until end of turn .

(O) (UU) (^) (sorcery) tap target creature . it doesn't untap during its controller's next untap step . \ investigate .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) first strike \ when @ enters the battlefield , reveal the top four cards of your library . put all soldier cards revealed this way into your hand and the rest on the bottom of your library in any order .

(O) (RR) (^) (^) (instant) target player can't play land cards this turn . \ draw a card at the beginning of the next turn's upkeep .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has flying , and is a white angel in addition to its other colors and types .

(N) (BB) (UU) (^) (creature) demon illusion (&^^^^/) (/&^^^) flying \ when you cast a spell , sacrifice @ .

(A) (BB) (^) (^) (^) (^) (creature) gorgon (&^^^^^/) (/&^^^^^) green creatures and white creatures have protection from gorgons . \ threshold ~ @ has protection from green and from white as long as seven or more cards are in your graveyard .

(N) (GG) (RR) (^) (enchantment) creatures you control have haste . \ sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .

(N) (WW) (^) (enchantment) WW , discard a card : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each aura attached to it and has vigilance .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) prevent all combat damage that would be dealt to @ by creatures blocking it .

(A) (WW) (^) (^) (^) (creature) human soldier (*/) (/*) suspend X ~ WW WW XX . X can't be & . \ @ 's power and toughness are each equal to the number of soldiers you control . \ whenever a % counter is removed from @ while it's exiled , put a &^/ /&^ white soldier creature token onto the battlefield . \ countertype % time

(O) (BB) (BB) (^) (creature) human mercenary (&^^/) (/&^^) swampwalk

(A) (RR) (RR) (^) (creature) human barbarian (&^^/) (/&^^) first strike \ haste \ discard a card at random : @ gains protection from white until end of turn .

(O) (^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^) discard a card : regenerate @ .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures . they can't be regenerated . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all creatures , then put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . creatures destroyed this way can't be regenerated .

(O) (WW) (^) (^) (^) (instant) [ &^ = you gain &^^^^^^ life . = prevent the next &^^^^^^ damage that would be dealt to target creature this turn . ]

(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , exile all cards from target player's graveyard .

(A) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) extort \ whenever you tap a swamp for mana , add BB to your mana pool .

(Y) (RR) (^) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^ damage to target creature or player . if @ was kicked , instead it deals &^^^^^^^^^^ damage to that creature or player and the damage can't be prevented . \ kicker RR ^ ^ ^ ^ ^ ^ ^ ^

_ASIDE_ (N) (WW) (instant) prevent the next &^^ damage that would be dealt to target creature this turn .

_BSIDE_ (N) (UU) (^) (^) (instant) return target permanent to its owner's hand .

(N) (^) (^) (^) (artifact) ^ ^ , T : until end of turn , target creature you control gains flying and has base toughness &^ .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and has menace .

(A) (GG) (^) (^) (creature) bear (&^^/) (/&^^) islandwalk

(A) (RR) (^) (^) (^) (enchantment) all spirits have " when this permanent enters the battlefield , you may have it deal &^^^ damage to target non ~ spirit creature . " \ non ~ spirit creatures have " when this creature enters the battlefield , you may have it deal &^^^ damage to target spirit creature . "

(A) (artifact) T , sacrifice @ : add three mana of any one color to your mana pool .

(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^) flying \ inspired ~ whenever @ becomes untapped , reveal the top card of your library . if it's an artifact , creature , or land card , you may put it onto the battlefield with a % counter on it . that permanent is an enchantment in addition to its other types . \ countertype % manifestation

(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR : @ becomes a &^^^/ /&^^ red and green beast artifact creature with trample until end of turn .

(N) (GG) (^) (enchantment) whenever a player cycles a card , you may put a +&^/ /+&^ counter on target creature .

(O) (UU) (UU) (instant) return target permanent to its owner's hand .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) when @ is put into your graveyard from the battlefield , you may return it to your hand .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) count the number of cards in your library . your life total becomes that number .

(Y) (WW) (WW) (^) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ whenever @ attacks , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield attacking . \ whenever @ blocks a creature , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield blocking that creature .

(N) (^) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^^^) defender \ ^ ^ , sacrifice @ : search your library for up to two basic land cards , reveal them , and put them into your hand . then shuffle your library .

(N) (GG) (^) (^) (sorcery) destroy target land .

(N) (RR) (enchantment) aura enchant mountain \ ^ ^ : enchanted mountain becomes a &^^^^^^/ /&^ red spirit creature until end of turn . it's still a land . \ when enchanted mountain is put into a graveyard , you may return @ from your graveyard to your hand .

(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^^) fox offering \ whenever a creature attacks , you may gain &^ life .

(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : target instant or sorcery spell becomes the color of your choice .

(O) (GG) (^) (^) (sorcery) destroy target artifact . add GG GG GG to your mana pool .

(A) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) draft @ face up . \ immediately after the draft , you may reveal a card in your card pool . each other player may offer you one card in his or her card pool in exchange . you may accept any one offer . \ T : draw a card , then discard a card .

(A) (UU) (^) (^) (creature) efreet (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you .

(N) (BB) (BB) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ put two &^^/ /&^^ black zombie creature tokens onto the battlefield .

(N) (GG) (^) (^) (sorcery) look at the top five cards of your library . you may reveal any number of creature cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .

(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^^^) T : all damage that would be dealt to target creature this turn by a source of your choice is dealt to @ instead .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ and gains first strike until end of turn . \ T : add RR to your mana pool .

(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) flying \ @ can block only creatures with flying .

(A) (BB) (BB) (^) (^) (^) (creature) horse (&^^^^/) (/&^^^^) trample \ @ doesn't untap during your untap step . \ sacrifice a creature : untap @ . activate this ability only during your upkeep .

(N) (^) (^) (artifact) ^ , T , tap an untapped creature you control : target creature gets +&^/ /+&^ until end of turn .

_ASIDE_ (N) (BB) (^) (creature) vampire (&^^/) (/&^) discard a card : transform @ . activate this ability only once each turn .

_BSIDE_ (N) (creature) vampire berserker (&^^^/) (/&^^) flying

(N) (GG) (^) (^) (^) (sorcery) destroy all enchantments target player controls .

(N) (WW) (^) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^^) defender \ at the beginning of combat on your turn , you may clash with an opponent . if you win , @ gets +&^^/ /+& and loses defender until end of turn .

(N) (BB) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ BB ^ : @ gets +&^/ /+&^ until end of turn .

(A) (BB) (BB) (^) (^) (creature) sliver (&^^^^^/) (/&^^^^^) all slivers have " at the beginning of your upkeep , this permanent deals &^ damage to you . "

(O) (BB) (UU) (WW) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) cycling UU ^ ^ \ when you cycle @ or it dies , you may tap or untap target permanent .

(O) (UU) (^) (^) (creature) bird (&^^/) (/&^) flying \ whenever @ attacks , another target creature you control gains flying until end of turn .

(O) (RR) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^^^) devoid \ CC : @ gets +&^^/ /-&^^ until end of turn .

(A) (RR) (WW) (XX) (sorcery) [ &^ = @ deals X damage to target player . = target player gains X life . ]

(O) (GG) (^) (instant) destroy all non ~ aura enchantments .

(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , destroy target noncreature permanent .

(N) (GG) (^) (^) (^) (^) (^) (creature) cleric (&^^^/) (/&^^^) when @ enters the battlefield , [ &^ = search your library for a creature card , reveal it , then shuffle your library and put that card on top of it . = put target noncreature permanent on the bottom of its owner's library . ]

(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^) flying \ as long as you control a human , @ has hexproof and indestructible .

(O) (WW) (^) (creature) spirit (&^/) (/&^) flying \ sacrifice @ : regenerate target artifact .

(N) (GG) (^) (^) (^) (instant) put a &^^/ /&^^ green wolf creature token onto the battlefield . \ morbid ~ put three &^^/ /&^^ green wolf creature tokens onto the battlefield instead if a creature died this turn .

(N) (GG) (^) (enchantment) when an opponent casts an enchantment spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ treefolk creature .

(N) (^) (^) (^) (^) (artifact) sunburst \ T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . \ countertype % charge

(N) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^^^) rampage &^

(Y) (UU) (UU) (instant) uncast target spell . at the beginning of your next main phase , add an amount of CC to your mana pool equal to that spell's converted mana cost .

(N) (BB) (^) (creature) shade (&^/) (/&^) BB , sacrifice a swamp : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .

(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step .

(O) (WW) (sorcery) reveal the top card of target opponent's library . if it's a land , you gain &^ life . then that player shuffles his or her library . \ draw a card at the beginning of the next turn's upkeep .

(O) (UU) (^) (enchantment) aura enchant enchantment \ cycling ^ ^ \ at the beginning of the upkeep of enchanted enchantment's controller , that player loses &^^ life unless he or she pays ^ ^ .

(N) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^^/ /&^^ assembly ~ worker artifact creature until end of turn . it's still a land . \ T : target assembly ~ worker creature gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) giant soldier (&^^/) (/&^^^^^^^) all damage that would be dealt to you or another permanent you control is dealt to @ instead .

(N) (land) T : add CC to your mana pool . \ GG ^ ^ ^ , T , sacrifice @ : search your library for up to two basic land cards and put them onto the battlefield tapped . then shuffle your library .

(N) (RR) (RR) (^) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ RR : @ deals &^ damage to each creature and each player .

(N) (RR) (WW) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .

(A) (GG) (^) (^) (^) (sorcery) put a &^/ /&^ green insect creature token onto the battlefield for each forest you control . shuffle @ into its owner's library .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ .

(N) (GG) (^) (^) (instant) split second \ destroy target artifact or enchantment .

(O) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying

(O) (WW) (^) (^) (instant) target player can't cast creature spells this turn . \ draw a card .

(A) (RR) (RR) (RR) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^) haste \ persist \ @ has trample as long as it has a -&^/ /-&^ counter on it .

(N) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^ damage to target creature or player .

(N) (GG) (^) (^) (^) (creature) plant (&/) (/&^^^) T : target attacking creature has base power & until end of turn .

(N) (WU) (^) (creature) kithkin wizard (&^/) (/&^) UU WW ^ ^ : exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has menace .

(N) (BB) (^) (^) (^) (^) (sorcery) domain ~ target player loses X life and you gain X life , where X is the number of basic land types among lands you control .

(A) (BB) (BB) (RR) (RR) (^) (^) (^) (legendary) (creature) zombie dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may return target dragon permanent card from your graveyard to the battlefield . \ BB RR : dragon creatures get +&^/ /+&^ until end of turn .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ BB , pay &^ life : enchanted creature gets +&^^/ /+&^^ until end of turn . activate this ability no more than three times each turn .

(A) (BB) (BB) (^) (creature) human rogue (&^/) (/&^) BB , T : exile target artifact card from a graveyard . you gain &^^ life .

(N) (RR) (^) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice an artifact . \ put X +&^/ /+&^ counters on target creature , where X is the sacrificed artifact's converted mana cost .

(O) (RR) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^) cycling ^ ^

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^^ life . \ T : add WW to your mana pool .

(N) (RR) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) trample \ RR : @ gets +&^/ /-&^ until end of turn .

(Y) (land) forest island \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .

_ASIDE_ (N) (BB) (^) (^) (^) (sorcery) fuse \ target player discards two cards .

_BSIDE_ (N) (GG) (^) (^) (sorcery) fuse \ return target card from your graveyard to your hand .

(O) (RR) (^) (^) (^) (creature) orc shaman (&^^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , add BB RR WW to your mana pool .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) you draw two cards and target opponent discards two cards .

(O) (WW) (^) (creature) cat monk (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , you gain &^^ life .

(O) (UU) (^) (^) (instant) you may tap or untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .

(N) (RR) (creature) spirit (&^/) (/&^) RR , sacrifice a creature : @ deals &^ damage to target player .

(A) (RR) (RR) (^) (^) (creature) lhurgoyf (*/) (/*) suspend X ~ RR XX ^ ^ ^ . X can't be & . \ @ 's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards . \ whenever a % counter is removed from @ while it's exiled , destroy target nonbasic land . \ countertype % time

(N) (GG) (creature) ferret (&^/) (/&^) whenever @ attacks , it gets +&/ /+&^^ until end of turn . \ at end of combat , tap all creatures that blocked @ this turn . they don't untap during their controller's next untap step .

(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .

(O) (GG) (^) (^) (^) (creature) centaur archer (&^^/) (/&^^^) reach \ GG , discard a card : @ gets +&/ /+&^^ until end of turn .

(A) (GG) (GG) (^) (sorcery) destroy all artifacts . they can't be regenerated . the controller of each of those artifacts gains life equal to its converted mana cost .

(O) (RG) (RG) (RG) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^) 

(A) (WW) (WW) (^) (creature) kithkin cleric (&^/) (/&^^^^) WW WW ^ , Q : return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield .

(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^ damage to you .

(O) (GG) (instant) target creature gains indestructible until end of turn .

(O) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ BB ^ , discard a card : @ gets +&^^/ /+&^^ until end of turn .

(N) (BB) (^) (enchantment) ^ , discard a card : put a &^/ /&^ black vampire knight creature token with lifelink onto the battlefield . activate this ability only once each turn .

(N) (UU) (UU) (instant) as an additional cost to cast @ , return a creature you control to its owner's hand . \ uncast target spell .

(A) (WW) (^) (^) (^) (enchantment) ^ : the next &^ damage that would be dealt to target legendary creature you control this turn is dealt to you instead .

(N) (GG) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) devour &^ \ @ has flying and trample if it devoured a creature .

(N) (^) (^) (^) (^) (artifact) whenever you cast a spirit or arcane spell , @ becomes a &^^^^/ /&^^^^ spirit artifact creature until end of turn .

(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ at the beginning of the end step , return @ to its owner's hand .

(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player reveals the top card of his or her library . if it's an artifact , creature , enchantment , or land card , the player may put it onto the battlefield .

(O) (WW) (^) (^) (enchantment) sacrifice a land : destroy target enchantment .

(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke RR \ when @ enters the battlefield , destroy target artifact .

(N) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ BB ^ , sacrifice @ : destroy up to X target nonblack creatures , where X is the number of % counters on @ . they can't be regenerated . \ countertype % verse

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . if you do , shuffle your library .

(A) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared .

(N) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players , where X is the number of mountains you control as you cast @ .

(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire skeleton (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put two &^/ /&^ black bat creature tokens with flying onto the battlefield . \ BB BB ^ ^ ^ , sacrifice a bat : put two &^/ /&^ black bat creature tokens with flying onto the battlefield . \ sacrifice a bat : regenerate @ .

(A) (WW) (^) (enchantment) prevent all noncombat damage that would be dealt to creatures you control .

(O) (BB) (BB) (^) (creature) snake (&^^^/) (/&^^) 

(N) (BB) (GG) (creature) elf shaman (&^^/) (/&^^) BB GG ^ : target creature gets +&^/ /+&^ and gains intimidate until end of turn . \ BB GG ^ ^ , sacrifice a nontoken creature : put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the sacrificed creature's toughness .

(O) (BB) (sorcery) creatures you control get +&^/ /+& until end of turn .

(A) (RR) (XX) (creature) elemental serpent (&^^/) (/&^) trample \ haste \ @ enters the battlefield with X +&^/ /+& counters on it . \ at the beginning of the end step , sacrifice @ .

(O) (RR) (instant) target creature gets +&^/ /+& and gains first strike until end of turn .

(O) (GG) (creature) elf archer (&^/) (/&^) T : target creature with flying gets -&^/ /-&^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) ^ , sacrifice a nonland permanent : @ deals &^ damage to target creature or player .

(O) (RR) (^) (^) (sorcery) radiance ~ until end of turn , target creature and each other creature that shares a color with it gain " this creature can't block . "

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ .

(N) (^) (^) (^) (artifact) whenever a creature attacks , @ deals &^ damage to it .

(N) (^) (^) (artifact) whenever an opponent loses life , that player puts that many cards from the top of his or her library into his or her graveyard .

(O) (WW) (^) (instant) target creature gets +&^/ /+& and gains first strike until end of turn . \ draw a card .

(N) (WW) (WW) (^) (creature) human rebel knight (&^^/) (/&^^) protection from black \ flanking \ suspend &^^^ ~ WW WW ^ \ when the last % counter is removed from @ while it's exiled , put a &^^/ /&^^ black knight creature token with flanking , protection from white , and haste onto the battlefield . \ countertype % time

(Y) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) for each creature target player controls , put a token onto the battlefield that's a copy of that creature .

(O) (RR) (^) (sorcery) @ deals damage to target player equal to the number of creatures you control .

(O) (UU) (^) (instant) tap up to three target creatures .

(O) (RR) (instant) @ deals damage to target creature equal to the number of snow permanents you control .

(N) (GG) (^) (creature) ouphe (&^/) (/&^^^) spells that target @ cost ^ ^ less to cast .

(O) (BB) (^) (^) (creature) thrull (&^^/) (/&^^) sacrifice @ : put the top three cards of your library into your graveyard .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .

(N) (land) T : add CC to your mana pool . \ ^ , T : until end of turn , creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud .

(N) (RR) (UU) (^) (^) (^) (sorcery) draw a card . @ deals damage to target creature or player equal to the number of cards in your hand .

(O) (UU) (^) (instant) creatures your opponents control get -&^^/ /-& until end of turn .

(N) (BB) (BB) (^) (^) (sorcery) storm \ target player loses &^^ life and you gain &^^ life .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^/ /-&^ .

(O) (BB) (^) (creature) vampire (&^/) (/&^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .

(N) (WW) (^) (creature) giant soldier (&^^^^/) (/&^^^^) cumulative upkeep ~ put two cards from a single graveyard on the bottom of their owner's library .

(O) (WW) (^) (instant) rebound \ target creature gets +&^^/ /+&^^ until end of turn .

(O) (UU) (UU) (creature) illusion (&^/) (/&^^) UU : uncast target spell that targets @ .

(A) (land) hideaway \ T : add GG to your mana pool . \ GG , T : you may play the exiled card without paying its mana cost if creatures you control have total power &^^^^^^^^^^ or greater .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) echo WW ^ ^ ^ \ when @ enters the battlefield , you gain &^^^^^ life .

(A) (GG) (^) (^) (^) (creature) elemental (&^^/) (/&^^) vigilance \ trample \ converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .

(O) (GG) (^) (creature) elf archer (&^^/) (/&^) reach \ deathtouch

(A) (GG) (^) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .

(O) (WW) (^) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red .

(A) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , if it was kicked , return all other creatures to their owners' hands and you skip your next turn . \ kicker UU

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you may tap or untap target permanent .

(O) (UU) (^) (instant) return target creature you control and target creature you don't control to their owners' hands .

(O) (RR) (^) (^) (^) (sorcery) destroy target land .

(A) (WW) (WW) (^) (instant) regenerate target creature . you gain control of that creature if it regenerates this way .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ as @ enters the battlefield , each player chooses war or peace . \ creatures controlled by players who chose war get +&^^^/ /+& . \ creatures controlled by players who chose peace get +&/ /+&^^^ .

(N) (GG) (^) (^) (creature) atog (&^/) (/&^^) GG , sacrifice a forest : @ gets +&^^/ /+&^^ until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each upkeep , you may exile target creature card from your graveyard . if you do , put a token onto the battlefield that's a copy of that card except it's a spirit in addition to its other types . exile it at the beginning of the next end step .

(N) (UU) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ @ can't attack unless defending player controls an island .

(O) (BB) (^) (^) (^) (^) (^) (instant) delve \ destroy target nongreen creature . it can't be regenerated .

(A) (RR) (^) (^) (^) (enchantment) RR : you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice the creature at the beginning of the next end step .

(N) (BB) (UU) (^) (creature) spirit (&^+*/) (/&^^) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power is equal to &^ plus the number of green creature cards in the chosen player's graveyard .

(N) (RR) (^) (^) (^) (sorcery) rebound \ return an instant card at random from your graveyard to your hand .

(O) (GG) (GG) (^) (creature) insect (&^^/) (/&^^^) when @ dies , target creature gets +&^/ /+&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card .

(O) (UU) (creature) shapeshifter (&^/) (/&^) changeling \ tap an untapped creature you control : @ gains flying until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or BB to your mana pool .

(O) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^^^/) (/&^^^) delirium ~ @ has menace as long as there are four or more card types among cards in your graveyard .

(N) (UU) (instant) uncast target spell with converted mana cost &^^ .

(O) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target land becomes the basic land type of your choice until end of turn .

(A) (UU) (WW) (^) (^) (enchantment) whenever another permanent you control becomes the target of a spell or ability an opponent controls , you may return that permanent to its owner's hand .

(N) (RR) (^) (^) (^) (creature) orc berserker (&^^^/) (/&^^^) dash RR ^ ^ \ dash costs you pay cost ^ ^ less .

(O) (BB) (UU) (WW) (artifact) (creature) human wizard (&^^/) (/&^^) lifelink \ @ has flying as long as an artifact card is in your graveyard .

_ASIDE_ (A) (RR) (WW) (instant) put target artifact or enchantment on the bottom of its owner's library .

_BSIDE_ (A) (BB) (WW) (instant) search target opponent's library for a card and exile it . you gain life equal to its converted mana cost . then that player shuffles his or her library .

(O) (WW) (^) (^) (creature) bird soldier (&^/) (/&^^^) flying \ renown &^

(O) (RR) (^) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : for each counter removed , @ gets +&^^/ /+& until end of turn . \ countertype % ki

(O) (WW) (^) (^) (creature) human (&^/) (/&^^) when @ enters the battlefield , put a &^/ /&^ white bird creature token with flying onto the battlefield .

(N) (BB) (^) (^) (^) (enchantment) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . \ when the creature put onto the battlefield with @ dies , exile it and return @ to its owner's hand . \ when @ leaves the battlefield , exile the creature put onto the battlefield with @ .

(N) (BB) (WW) (^) (^) (enchantment) pay &^^ life : prevent the next &^ damage that would be dealt to target creature this turn .

(A) (GG) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) horsemanship

(N) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) UU , sacrifice @ : untap all creatures of the creature type of your choice .

(N) (RR) (^) (^) (^) (creature) goblin scout ally (&^^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain haste until end of turn .

(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller unless that player pays ^ ^ ^ .

(N) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ .

(A) (GG) (GG) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&/ /+&^ until end of turn .

(N) (artifact) @ enters the battlefield with a % counter on it for each time it was kicked . \ T : add CC to your mana pool for each % counter on @ . \ countertype % charge \ multikicker ^ ^

(A) (UU) (UU) (^) (^) (^) (creature) nightmare fish beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , exile all cards from your hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand .

(A) (RR) (^) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , search your library for a creature card with power &^^ or less , reveal it , and put it into your hand . then shuffle your library .

(A) (^) (^) (artifact) (creature) horror (&/) (/&^^^^) UP : change a target of target spell or ability to @ .

(A) (BB) (BB) (BB) (enchantment) cumulative upkeep BB \ at the beginning of your end step , draw a card for each % counter on @ . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . \ countertype % age

(N) (RR) (^) (instant) target player reveals his or her hand . for each blue instant card revealed this way , that player discards that card unless he or she pays &^^^^ life .

(A) (WW) (^) (^) (^) (creature) spirit wall (&^/) (/&^^^^^^) defender \ flying \ at the beginning of your end step , you may gain life equal to the power of target creature you control .

(N) (^) (^) (^) (^) (^) (artifact) ^ ^ , T : you may put a multicolored creature card from your hand onto the battlefield .

(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+& and gains first strike until end of turn .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ lifelink \ @ can't be the target of black or red spells your opponents control .

(N) (RR) (^) (^) (^) (^) (creature) yeti (&^^^^/) (/&^^^^) as long as you control a green or blue permanent , you may cast @ as though it had flash .

(O) (UU) (^) (^) (^) (creature) faerie rogue (&^^^/) (/&^) flying \ prowl UU ^ ^ \ when @ enters the battlefield , if its prowl cost was paid , draw a card .

(O) (GG) (GG) (^) (^) (^) (creature) centaur berserker (&^^/) (/&^^^) bloodthirst &^^^

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) leviathan (&^^^^^^^/) (/&^^^^^^^^^^^) islandwalk \ trample \ shroud

(A) (RR) (enchantment) aura enchant creature \ enchanted creature gets -&/ /-&^ . \ enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness .

(A) (BB) (GG) (WW) (^) (creature) rhino (&^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent loses &^^^ life and you gain &^^^ life .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) illusion (&^^^^^/) (/&^^^^^) BB WW : destroy target creature blocking or blocked by @ . \ RR UU : @ gains flying until end of turn . \ BB GG : regenerate @ . \ RR WW : @ gets +&^/ /+&^ until end of turn . \ GG UU : put @ on top of its owner's library .

(A) (^) (^) (^) (artifact) at the beginning of your end step , target opponent gains control of @ and puts a % counter on it . \ at the beginning of your upkeep , @ deals damage to you equal to the number of % counters on it . \ ^ ^ ^ : put a % counter on @ or remove one from it . \ countertype % charge

(O) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : add BB BB to your mana pool . "

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ RR : enchanted creature gets +&^/ /+& until end of turn .

(N) (^) (^) (artifact) T , remove a counter from a permanent you control : [ &^ = put a % counter on target artifact . = put a +&^/ /+&^ counter on target creature . ] \ countertype % charge

(O) (GG) (RR) (creature) human warrior (&^^/) (/&^^) haste

(A) (UU) (^) (^) (^) (enchantment) prevent all combat damage that would be dealt to and dealt by creatures you control .

(O) (^) (^) (artifact) T : add CC to your mana pool . \ T : roll the planar die . activate this ability only any time you could cast a sorcery .

(A) (land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR to your mana pool . \ RR , T : target creature gains haste until end of turn .

(N) (GG) (GG) (^) (^) (enchantment) whenever a creature attacks you , it loses flanking until end of turn . \ whenever a creature without flying attacks you , @ deals &^ damage to it .

(N) (UU) (instant) change the text of target permanent by replacing all instances of one color word with another or one basic land type with another .

(O) (BB) (BB) (^) (^) (^) (creature) orc warrior (&^^^^^/) (/&^^^) morph BB ^ ^ ^ ^

(O) (GG) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may put a basic land card from your hand onto the battlefield tapped .

(N) (RR) (^) (creature) devil (&^^/) (/&^) when @ enters the battlefield , it deals &^ damage to each opponent . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , @ deals &^ damage to that player .

(A) (GG) (^) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^^) whenever an opponent plays a land , put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (instant) arcane splice onto arcane UU \ you may tap or untap target permanent .

(N) (BB) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life .

(Y) (GG) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^^^^) vigilance \ trample \ undying

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) cat soldier (&^^^^/) (/&^^^^^^) vigilance \ @ can block an additional creature for each equipment attached to @ .

(N) (GG) (^) (^) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , put a +&^/ /+&^ counter on it .

(O) (WW) (instant) return to your hand all enchantments you both own and control , all auras you own attached to permanents you control , and all auras you own attached to attacking creatures your opponents control . then destroy all other enchantments you control , all other auras attached to permanents you control , and all other auras attached to attacking creatures your opponents control .

(N) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&/ /+&^ .

(A) (UU) (UU) (enchantment) when @ enters the battlefield , put a token that's a copy of target nontoken creature onto the battlefield . \ when @ leaves the battlefield , exile the token . \ when the token leaves the battlefield , sacrifice @ . \ at the beginning of your upkeep , sacrifice @ unless you pay UU UU .

(O) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^^) cycling WW ^ ^ \ when you cycle @ , soldier creatures get +&^/ /+&^ and gain first strike until end of turn .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ cycling ^ ^

(A) (RR) (UU) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^^^) flying \ whenever @ attacks , draw a card , then discard a card . @ gets +X/ /+& until end of turn , where X is the discarded card's converted mana cost .

(N) (BB) (UU) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^) devoid \ flash \ flying \ when @ enters the battlefield , you may put two cards your opponents own from exile into their owners' graveyards . if you do , uncast target spell .

(O) (RR) (^) (^) (^) (creature) ogre (&/) (/&^^^^) infect \ RR : @ gets +&^/ /+& until end of turn .

(O) (BB) (BB) (^) (instant) destroy target nonblack creature . its controller loses &^^ life .

(N) (WB) (^) (^) (creature) hag wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more plains , you may put a &^/ /&^ white kithkin soldier creature token onto the battlefield . \ when @ enters the battlefield , if you control two or more swamps , you may put a -&^/ /-&^ counter on target creature .

(A) (RR) (RR) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater .

(A) (UU) (^) (enchantment) players skip their untap steps . \ at the beginning of your upkeep , sacrifice @ unless you pay UU .

(N) (GG) (^) (^) (creature) boar beast (&^^/) (/&^^) bloodthirst &^ \ sacrifice @ : you gain life equal to @ 's power .

(N) (land) graft &^ \ @ enters the battlefield tapped . \ T : add GG to your mana pool .

(N) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^) when @ enters the battlefield , destroy target artifact . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .

(O) (UB) (creature) faerie soldier (&^^/) (/&^) defender \ flying \ wither

(O) (RR) (^) (^) (^) (creature) human soldier berserker (&^^/) (/&^^^) whenever @ attacks , if you control no untapped lands , it gets +&^^^/ /+& until end of turn .

(Y) (BB) (RR) (WW) (^) (^) (legendary) (creature) orc warrior (&^^^^^^^/) (/&^^) haste \ @ attacks each combat if able . \ @ has indestructible as long as it's your turn . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(O) (RR) (instant) uncast target artifact spell .

_ASIDE_ (N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) whenever @ or another creature enters the battlefield under your control , you gain &^ life . \ ^ ^ , T , sacrifice another permanent : transform @ .

_BSIDE_ (N) (creature) human cleric (&^^/) (/&^^^^) whenever @ or another creature you control dies , target opponent loses &^ life and you gain &^ life .

(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^^) reach

(A) (RR) (^) (^) (sorcery) when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ raid ~ if you attacked with a creature this turn , when you cast your next instant or sorcery spell this turn , copy that spell an additional time . you may choose new targets for the copy .

(O) (GG) (GG) (^) (^) (creature) insect (&^^^/) (/&^^^^) trample

(O) (WW) (^) (creature) human soldier (&^/) (/&^) first strike \ banding

(N) (UU) (^) (enchantment) aura enchant land \ cycling ^ ^ \ enchanted land is an island .

(N) (^) (^) (artifact) ^ ^ ^ , T : target player puts the bottom card of his or her library into his or her graveyard . if it's a creature card , you put a &^^/ /&^^ black zombie creature token onto the battlefield .

(A) (WW) (sorcery) strive ~ @ costs ^ more to cast for each target beyond the first . \ until end of turn , any number of target creatures each gain " whenever this creature attacks , put a &^/ /&^ white soldier creature token onto the battlefield tapped and attacking . "

(O) (GG) (^) (creature) snake warrior archer (&^/) (/&^) T : @ deals &^ damage to target creature with flying . \ whenever @ deals damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) RR RR ^ , T : search your library for a dragon permanent card and put that card onto the battlefield . then shuffle your library . that dragon gains haste until end of turn . exile it at the beginning of the next end step .

(N) (WW) (^) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn .

(N) (BB) (UU) (^) (^) (^) (^) (sorcery) target player sacrifices a creature . you draw cards equal to that creature's power .

(O) (GG) (^) (^) (creature) elf druid archer (&^/) (/&^^^) reach \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .

(O) (RR) (^) (creature) goblin rogue (&^/) (/&^) first strike \ dethrone

(N) (RR) (^) (^) (^) (^) (sorcery) destroy target land . \ draw a card .

(N) (BB) (^) (^) (creature) human (&^^/) (/&^^) whenever another human creature dies , put a +&^/ /+&^ counter on @ .

(Y) (BB) (GG) (RR) (UU) (WW) (^) (^) (^) (sorcery) search your library for a white card , a blue card , a black card , a red card , and a green card . reveal those cards and put them into your hand . then shuffle your library .

(A) (BB) (BB) (^) (^) (creature) human minion (&^^/) (/&^) BB BB BB , T : target opponent reveals his or her hand and discards a creature card at random . activate this ability only during your turn .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) at the beginning of each player's upkeep , that player loses &^^ life and draws two cards .

(O) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ draw three cards .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .

(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller may search his or her library for a creature card and put that card onto the battlefield . if that player does , he or she shuffles his or her library .

(N) (GG) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , investigate . \ enchanted land has " T : add two mana of any one color to your mana pool . "

(N) (BB) (RR) (WW) (instant) [ &^ = @ deals &^^^^ damage to target creature . = put two &^/ /&^ white warrior creature tokens onto the battlefield . they gain first strike until end of turn . = target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card . ]

(N) (BB) (BB) (^) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another nontoken creature you control dies , you may put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (WW) (WW) (legendary) (creature) spirit soldier (&^^/) (/&^^) whenever another nontoken creature enters the battlefield under your control , bolster &^ .

(N) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add UU UU to your mana pool .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying and " sacrifice a creature : this creature gets +&^^/ /+&^ until end of turn . " \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike . \ whenever equipped creature attacks , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield .

(O) (BB) (^) (creature) zombie (&^^/) (/&^) morph BB BB ^ ^ ^ \ when @ is turned face up , destroy target nonblack creature . it can't be regenerated .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature deals combat damage to a player , that player discards a card .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) UU , T : target snow land becomes a &^^/ /&^^ blue elemental creature with flying . it's still a land .

(A) (BB) (BB) (^) (creature) horror (&^^/) (/&^^) whenever an opponent discards a card , @ gets +&^^/ /+&^^ and gains fear until end of turn .

(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target green creature gets +&^/ /+& and gains first strike until end of turn .

(N) (^) (^) (artifact) (creature) insect (&^/) (/&^) infect \ when @ dies , you may put a -&^/ /-&^ counter on target creature .

(A) (GG) (UU) (^) (legendary) (creature) elf rogue (&^^/) (/&^^) whenever a creature deals combat damage to one of your opponents , its controller may draw a card .

(A) (RR) (^) (^) (^) (^) (sorcery) target player sacrifices a land . \ threshold ~ each player sacrifices all lands he or she controls instead if seven or more cards are in your graveyard .

(Y) (RR) (RR) (^) (legendary) (creature) human artificer (&^^/) (/&^^^) RR ^ ^ , T : put a token onto the battlefield that's a copy of target creature card in your graveyard , except it's an artifact in addition to its other types . it gains haste . sacrifice it at the beginning of the next end step .

(O) (UU) (^) (^) (^) (^) (artifact) (creature) drake (&^^^/) (/&^^^) flying \ WW ^ : @ gains vigilance until end of turn .

(N) (BB) (^) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ tap an untapped gate you control : @ gets +&^^/ /+&^^ until end of turn .

(O) (WW) (^) (^) (^) (creature) angel (&^/) (/&^^^^^) flying

(A) (CC) (^) (^) (creature) eldrazi (&^^^/) (/&^^) \ when @ dies , reveal the top card of your library . you may put that card onto the battlefield if it's a permanent card with converted mana cost &^^^ or less . otherwise , put that card into your hand .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying , first strike , and vigilance .

(N) (UU) (UU) (^) (creature) squid beast (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn .

(A) (BB) (RR) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay BB ^ ^ . if you do , choose a color , then that player reveals his or her hand and discards all cards of that color .

(A) (^) (^) (artifact) ^ , T : put a % counter on @ , then you may cast an instant or sorcery card with converted mana cost equal to the number of % counters on @ from your hand without paying its mana cost . \ ^ ^ ^ , T , remove X % counters from @ : scry X . \ countertype % charge

(N) (^) (^) (artifact) whenever a player casts a blue spell , you may pay ^ ^ ^ . if you do , untap target permanent .

(O) (BB) (^) (^) (^) (^) (creature) vampire warrior ally (&^^^^/) (/&^^^^^) whenever you gain life , @ gains flying until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ delirium ~ whenever @ deals damage , if there are four or more card types among cards in your graveyard , exile target creature an opponent controls .

(N) (BB) (BB) (enchantment) whenever an opponent casts a green spell , you may pay BB BB . if you do , look at that player's hand and choose a card from it . the player discards that card . \ BB BB : return @ to its owner's hand .

(A) (WW) (^) (^) (^) (enchantment) at the beginning of combat on each opponent's turn , separate all creatures that player controls into two piles . only creatures in the pile of his or her choice can attack this turn .

(N) (WW) (^) (creature) human soldier (&^/) (/&^) T : target creature gets +X/ /+X until end of turn , where X is @ 's power .

(N) (UU) (UU) (^) (^) (enchantment) UU UU ^ ^ : draw a card .

(O) (BB) (^) (^) (creature) human warrior (&^/) (/&^^) when @ dies , return another target creature card from your graveyard to your hand .

(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if it's paired with a creature , that creature also gets +&^^/ /+&^^ until end of turn .

(A) (BB) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) fear \ whenever a player casts a spell , sacrifice a creature .

(A) (WW) (^) (^) (instant) until end of turn , creatures you control gain protection from white if you control a plains , from blue if you control an island , from black if you control a swamp , from red if you control a mountain , and from green if you control a forest .

(O) (BB) (^) (^) (sorcery) each player discards three cards .

(N) (RR) (XX) (instant) [ &^ = remove X % counters from target permanent or suspended card . = put X % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time

(Y) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) gorgon (&^^^^/) (/&^^^^^^) deathtouch \ BB BB ^ ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , destroy all non ~ gorgon creatures .

(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) @ has flying as long as you control a blue creature . \ @ has persist as long as you control a black creature .

(O) (BB) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn .

(A) (land) T : add CC to your mana pool . \ ^ ^ ^ : return @ from your graveyard to the battlefield tapped .

(O) (BB) (^) (^) (^) (sorcery) awaken &^^^ ~ BB ^ ^ ^ ^ ^ \ target opponent discards two cards .

(O) (UU) (^) (creature) human pirate (&^/) (/&^^^) 

(O) (GG) (instant) target creature can't be the target of spells or abilities your opponents control this turn . if @ was kicked , that creature gets +&^^^^/ /+&^^^^ until end of turn . \ kicker GG

(O) (GG) (^) (^) (^) (instant) you gain &^ life for each creature on the battlefield . prevent all combat damage that would be dealt this turn .

(O) (WW) (^) (creature) cat soldier (&^^/) (/&^) when @ enters the battlefield , you may tap target creature .

(O) (RR) (^) (instant) cast @ only during combat before blockers are declared . \ all creatures gain menace until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(N) (GG) (UU) (WW) (instant) [ &^ = destroy target enchantment . = exile target attacking creature . = draw a card , then discard a card . ]

(A) (GG) (GG) (UU) (^) (creature) frog (&^^^/) (/&^^^) T : target creature becomes a frog with base power and toughness &^^^/ /&^^^ until end of turn .

(A) (GG) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have shroud .

_ASIDE_ (N) (GG) (GG) (^) (^) (creature) human shaman werewolf (&^^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^^) GG : regenerate @ . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (WW) (creature) spirit (&^/) (/&^) flying

(A) (UU) (^) (^) (^) (^) (^) (enchantment) you may pay rather than pay the mana cost for zombie creature spells you cast .

(A) (RR) (creature) human wizard (&^/) (/&^) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player .

(O) (BB) (^) (^) (creature) zombie (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , each opponent loses &^ life . you gain life equal to the life lost this way . \ BB ^ ^ : regenerate @ .

(N) (WW) (^) (^) (enchantment) whenever a creature dies , you gain &^ life .

(O) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) human wizard (&^/) (/&^) morph UU

(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . tap that creature .

(N) (RR) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) tap an untapped snow land you control : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (legendary) (creature) bird soldier (&^^/) (/&^^) flying \ WW ^ , sacrifice @ : exile target attacking creature .

(N) (RR) (XX) (sorcery) destroy target artifact with converted mana cost X . it can't be regenerated . @ deals X damage to that artifact's controller .

(A) (UU) (^) (creature) human wizard (&^/) (/&^) whenever @ becomes blocked by a creature , gain control of that creature at end of combat .

(O) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) flying \ flanking \ suspend &^^^ ~ WW

(A) (land) T : add CC to your mana pool . \ T : untap target griffin . if it's a creature , it gets +&^/ /+&^ until end of turn .

(A) (GG) (^) (^) (^) (^) (^) (enchantment) at the beginning of your end step , you may sacrifice a nontoken creature . if you do , put X &^^/ /&^^ green wolf creature tokens onto the battlefield , where X is the sacrificed creature's toughness .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^) GG ^ ^ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : saproling creatures get +&^/ /+&^ until end of turn .

(N) (UU) (UU) (^) (creature) slith (&^/) (/&^) whenever @ becomes blocked , draw a card . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (RR) (UU) (creature) human wizard (&^^/) (/&^^) RR UU ^ : draw a card , then discard a card . \ RR UU ^ ^ : copy target instant or sorcery spell you control . you may choose new targets for the copy .

(A) (RR) (^) (legendary) (enchantment) when @ enters the battlefield , it deals &^^^ damage to target creature an opponent controls . \ at the beginning of each end step , if a planeswalker entered the battlefield under your control this turn , @ deals &^^ damage to each opponent .

(N) (UU) (^) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , look at the top three cards of your library . you may reveal an enchantment card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(N) (RR) (sorcery) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .

(O) (GG) (^) (^) (^) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step .

(O) (BB) (BB) (instant) when you cast @ , any player may pay &^^^^^ life . if a player does , uncast @ . \ uncast target spell .

(A) (GG) (^) (^) (^) (instant) target creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn .

(N) (GG) (GG) (creature) human archer (&^^/) (/&^) hexproof \ reach

(A) (UU) (UU) (sorcery) until end of turn , you may tap lands you don't control for mana . spend this mana only to cast spells .

(A) (BB) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . " \ BB GG , sacrifice a creature : target creature gets -&^^/ /-&^^ until end of turn .

(N) (WW) (^) (^) (^) (creature) kithkin (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of white permanents you control .

(O) (GG) (WW) (^) (^) (sorcery) cascade \ you gain &^^^^ life .

(O) (GG) (instant) cast @ only after combat . \ destroy all creatures that were blocked by target wall this turn . they can't be regenerated . for each creature that died this way , put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that wall onto the battlefield under its owner's control .

(O) (BB) (UU) (XX) (instant) tap X target artifacts , creatures , and/ /or lands . you lose X life .

(Y) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^^) battle cry \ whenever @ attacks , put two &^/ /&^ white soldier creature tokens onto the battlefield tapped and attacking .

(O) (UU) (UU) (creature) thalakos wizard (&^/) (/&^) shadow \ when @ leaves the battlefield , draw a card .

(N) (GU) (GU) (creature) elf wizard (&^^/) (/&^^) \ GG ^ : move a +&^/ /+&^ counter from target creature onto another target creature with the same controller . \ UU ^ : attach target aura enchanting a permanent to another permanent with the same controller .

(N) (^) (^) (^) (artifact) (creature) insect (&^/) (/&^) @ can't be blocked . \ whenever @ deals combat damage to a player , you may remove a counter from target permanent .

(A) (RR) (RR) (^) (enchantment) whenever a creature is dealt damage , @ deals that much damage to that creature's controller .

(N) (GG) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on that creature and a +&^/ /+&^ counter on @ .

(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you .

(A) (RR) (UU) (^) (legendary) (creature) merfolk wizard (&^^/) (/&^^^) whenever you cast your second spell each turn , draw a card .

_ASIDE_ (A) (RR) (UU) (instant) flip a coin . if it comes up heads , uncast target instant or sorcery spell . if it comes up tails , copy that spell and you may choose new targets for the copy .

_BSIDE_ (A) (RR) (WW) (^) (^) (^) (instant) target player sacrifices two attacking creatures .

(N) (WW) (^) (^) (^) (creature) human monk (&^^^/) (/&^^) prowess \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand .

(Y) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast creature spells . \ formidable ~ GG GG ^ ^ ^ ^ ^ ^ ^ ^ ^ , T : each player's life total becomes the number of creatures he or she controls . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool .

(O) (BB) (^) (^) (creature) spirit (&^^/) (/&^) flying \ BB ^ ^ ^ : @ gains deathtouch until end of turn .

(A) (RR) (RR) (^) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , destroy all creatures . creatures destroyed this way can't be regenerated .

(A) (BB) (BB) (^) (^) (creature) zombie assassin (&^/) (/&^) T : destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common . a creature destroyed this way can't be regenerated .

(O) (GG) (^) (creature) snake warrior (&^^/) (/&^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .

(O) (UU) (instant) as an additional cost to cast @ , sacrifice a blue permanent . \ uncast target spell .

(O) (UU) (^) (^) (^) (creature) serpent (&^^/) (/&^^) @ can't attack unless defending player controls an island . \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . \ kicker ^ ^

(N) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) UU ^ ^ , T : reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way .

(Y) (UU) (UU) (^) (^) (^) (planeswalker) jace ((&^^^^)) +&^ : draw a card . target player puts the top card of his or her library into his or her graveyard . \ & : target player puts the top ten cards of his or her library into his or her graveyard . \ -&^^^^^^^ : any number of target players each draw twenty cards .

(A) (WW) (^) (creature) kor artificer (&^/) (/&^^) when @ enters the battlefield , you may search your library for an equipment card , reveal it , put it into your hand , then shuffle your library . \ WW ^ , T : you may put an equipment card from your hand onto the battlefield .

(O) (RR) (^) (creature) goblin rogue (&^^/) (/&^) when @ enters the battlefield , if GG was spent to cast @ , destroy target artifact .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ sacrifice @ : target creature gains protection from the chosen color until end of turn .

(N) (GG) (sorcery) target player shuffles up to four target cards from his or her graveyard into his or her library .

(O) (UU) (^) (creature) fish (&^^/) (/&^) 

(N) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

(A) (GG) (GG) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^) you can't untap more than one land during your untap step .

(N) (GG) (UU) (^) (artifact) (creature) human rogue (&^^/) (/&^^) cascade

(N) (^) (^) (^) (artifact) as long as @ is untapped , if a creature would deal combat damage to you , prevent &^ of that damage . \ ^ ^ , T : attacking creatures get +&^/ /+& until end of turn .

(Y) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) sphinx (&^^^^^^/) (/&^^^^) flying \ whenever a creature attacks you or a planeswalker you control , you may draw a card .

(N) (GG) (GG) (^) (^) (creature) treefolk (&^^^/) (/&^^^^) forestwalk

(Y) (GG) (GG) (^) (^) (legendary) (creature) hydra (&^^^^^/) (/&^^^^^) GG XX XX : monstrosity X . \ when @ becomes monstrous , it deals X damage divided as you choose among any number of target creatures your opponents control . each of those creatures deals damage equal to its power to @ .

(N) (UU) (creature) merfolk wizard (&/) (/&^) level up UU ^ \ level &^ ~ &^^ \ &/ /&^ \ T : draw a card , then discard a card . \ level &^^^ ~ \ &/ /&^ \ T : draw a card .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ flash \ creatures you control that are enchanted get +&^/ /+&^ .

(O) (WW) (creature) cat monk (&/) (/&^^^) defender \ whenever @ blocks , you gain &^^^ life .

(A) (UU) (UU) (instant) cast @ only during an opponent's turn after his or her upkeep step . \ untap all lands you control .

(N) (RR) (^) (sorcery) flashback RR ^ ^ ^ \ target sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .

(N) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^) when @ enters the battlefield , each player sacrifices a creature .

(N) (WW) (WW) (creature) human soldier archer (&^^/) (/&^^) first strike \ reach

(O) (GG) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a non ~ wall creature , destroy the other creature at end of combat .

(N) (UR) (creature) weird (&^/) (/&^) whenever you cast an instant or sorcery spell , @ gets +&^/ /+&^ until end of turn . untap it .

(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature attacks , you may put the top two cards of your library into your graveyard .

(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . clash with an opponent . if you win , that spell's controller puts the top four cards of his or her library into his or her graveyard .

(A) (RR) (RR) (^) (^) (legendary) (creature) human knight (&^/) (/&^) whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn for each attacking creature other than @ . \ whenever @ blocks , other blocking creatures get +&^/ /+&^ until end of turn for each blocking creature other than @ .

(N) (RR) (^) (^) (^) (^) (^) (^) (creature) minotaur berserker (&^^^^^^/) (/&^^) first strike \ haste

(A) (WW) (WW) (^) (^) (creature) cat soldier (&^^^/) (/&^^^) whenever an enchantment enters the battlefield under your control , put a &^^/ /&^^ white cat creature token onto the battlefield . if that enchantment is an aura , you may attach it to the token .

(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . \ each attacking creature doesn't untap during its controller's next untap step .

(O) (WW) (WW) (^) (instant) until end of turn , target creature you control gains " : the next &^ damage that would be dealt to target creature or player this turn is dealt to this creature instead . " only you may activate this ability .

(A) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying \ vanishing &^^^ \ when @ dies , if it had no % counters on it , put two tokens that are copies of it onto the battlefield . \ countertype % time

(N) (RR) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ . \ whenever a &^/ /&^ creature enters the battlefield under your control , you may return @ from your graveyard to the battlefield , then attach it to that creature .

(O) (RR) (^) (^) (creature) cyclops (&^^^/) (/&^^^) @ attacks each turn if able .

(O) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^) trample \ morph GG GG GG ^ ^ ^ ^

(N) (BB) (^) (creature) goblin rogue (&^^/) (/&^^) fear \ as an additional cost to cast @ , reveal a goblin card from your hand or pay ^ ^ ^ .

(O) (land) cycling WW \ @ enters the battlefield tapped . \ T : add WW to your mana pool .

(O) (BB) (BB) (creature) insect (&^/) (/&^) flying \ BB : regenerate @ .

(A) (WW) (WW) (WW) (creature) human cleric (&^^/) (/&^^) tap an untapped cleric you control : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(N) (BB) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) swampwalk \ as long as @ is in your graveyard and you control a swamp , creatures you control have swampwalk .

(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^) flying \ discard a card : @ gains hexproof until end of turn . tap it . \ whenever @ attacks , scry &^^^ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wolf (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked .

(O) (UU) (instant) target creature gains flying until end of turn . untap it .

(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , you gain &^^^^ life . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it .

(A) (BB) (GG) (RR) (UU) (WW) (sorcery) target opponent loses &^^ life for each swamp you control . @ deals damage equal to the number of mountains you control to target creature . put a &^/ /&^ green saproling creature token onto the battlefield for each forest you control . you gain &^^ life for each plains you control . draw a card for each island you control , then discard that many cards .

(Y) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^) flying \ UU ^ : @ 's owner shuffles it into his or her library . if that player does , he or she reveals cards from the top of that library until a card named @ is revealed . the player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard .

(A) (legendary) (land) each land is a swamp in addition to its other land types .

(O) (WW) (^) (creature) spirit (&^^/) (/&^^) delirium ~ @ has flying as long as there are four or more card types among cards in your graveyard .

(O) (RR) (RR) (creature) goblin scout (&^^^/) (/&^) dash RR ^

(O) (GG) (WW) (^) (enchantment) aura enchant creature \ cycling GW \ enchanted creature gets +&^/ /+&^ for each creature you control .

(N) (RR) (RR) (^) (creature) human (&^/) (/&^^^^) whenever @ attacks , it gets +&^/ /-&^^ until end of turn . \ RR RR ^ , T : target creature gains mountainwalk until end of turn .

(O) (GG) (^) (instant) transform all humans . prevent all combat damage that would be dealt this turn by creatures other than werewolves and wolves .

(A) (UU) (^) (^) (^) (^) (^) (sorcery) name a card . target player reveals cards from the top of his or her library until the named card is revealed . if it is , that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library . otherwise , the player shuffles his or her library .

(A) (UU) (UU) (WW) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike \ creatures with islandwalk can be blocked as though they didn't have islandwalk .

(A) (UU) (^) (creature) leech (&^^/) (/&^^) flying \ blue spells you cast cost UU more to cast .

(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has flying .

(N) (^) (^) (^) (artifact) ^ ^ , T : you may tap or untap target creature .

(N) (BB) (^) (^) (^) (creature) lizard (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .

(N) (WW) (^) (^) (creature) bird wizard (&^^/) (/&^) flash \ flying \ if an opponent would search a library , that player searches the top four cards of that library instead .

(A) (GG) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) GG ^ , T : put a &/ /&^ green wall creature token with defender named wood onto the battlefield . \ sacrifice a token named wood : add RR to your mana pool .

(O) (UU) (^) (^) (^) (creature) human rogue (&^^/) (/&^^) hexproof \ dethrone

(O) (GG) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , @ gets +&^^/ /+&^^ until end of turn .

(A) (RR) (^) (^) (enchantment) each noncreature , non ~ equipment artifact is an equipment with equip XX and " equipped creature gets +X/ /+& , " where X is that artifact's converted mana cost .

(O) (GG) (^) (^) (instant) target creature gains deathtouch until end of turn .

(A) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and has reach .

(N) (^) (artifact) whenever a player casts a black spell , you may pay ^ . if you do , you gain &^ life .

(N) (BB) (BB) (^) (enchantment) each land is a swamp in addition to its other land types .

(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has hexproof and can't be blocked by more than one creature .

(Y) (WW) (WW) (^) (^) (creature) human monk (&^^^^/) (/&^^^^) whenever you cast a noncreature spell , [ &^ = tap target creature . = @ gains first strike and lifelink until end of turn . = exile @ , then return it to the battlefield tapped under its owner's control . ]

(A) (GG) (enchantment) whenever an opponent plays a land , you may put a land card from your hand onto the battlefield .

(A) (WB) (WB) (WB) (^) (^) (creature) horror (&^^^/) (/&^^^^) other white creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ . \ whenever you cast a white spell , you may tap target creature . \ whenever you cast a black spell , you may destroy target creature if it's tapped .

(A) (BB) (enchantment) whenever an opponent discards a card , you may put a % counter on @ . \ at the beginning of each opponent's upkeep , if that player has no cards in hand and @ has two or more % counters on it , you may have that player lose &^^^^^ life . \ countertype % quest

(O) (WW) (^) (creature) cat monk (&^/) (/&^) when @ enters the battlefield , you may destroy target enchantment .

(A) (UU) (UU) (UU) (^) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard . you may play it without paying its mana cost for as long as it remains exiled .

(A) (WW) (^) (^) (creature) shapeshifter (&^/) (/&^) changeling \ XX : until end of turn , creatures you control have base power and toughness X/ /X and gain all creature types .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T : tap target noncreature artifact .

(O) (GG) (^) (creature) spider (&^/) (/&^^^) reach

(O) (BB) (^) (creature) surrakar (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gains intimidate until end of turn .

(O) (GG) (^) (^) (^) (instant) destroy target creature with flying . if that creature was blue or black , put a &^/ /&^^ green spider creature token with reach onto the battlefield .

(N) (RR) (^) (^) (^) (creature) viashino warrior (&^^/) (/&^) first strike \ GG ^ ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(A) (WW) (^) (enchantment) whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield , return that card to the battlefield .

(O) (RR) (^) (instant) @ deals &^ damage to each creature without flying .

(A) (RR) (RR) (^) (^) (^) (creature) ogre shaman (&^^^/) (/&^^^) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player .

(N) (RR) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ RR ^ , sacrifice a goblin creature : @ deals damage equal to the sacrificed creature's power to target creature or player .

(O) (RR) (^) (^) (^) (creature) hound (&^^^/) (/&^^^) as long as you control an artifact , @ gets +&^^/ /+& and has trample .

(N) (UU) (^) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard .

(O) (UU) (UU) (^) (^) (instant) uncast target spell . if BB was spent to cast @ , that spell's controller puts the top X cards of his or her library into his or her graveyard , where X is the spell's converted mana cost .

(O) (GG) (GG) (^) (^) (^) (^) (creature) plant elemental beast (&^^^^/) (/&^^^^^) GG GG ^ ^ ^ ^ ^ : put a +&^/ /+&^ counter on @ .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (enchantment) at the beginning of your end step , you may reveal the top card of your library . if you do , each opponent loses life equal to that card's converted mana cost .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has vigilance . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile target artifact , creature , or land . activate this ability only any time you could cast a sorcery .

(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) intimidate \ BB ^ , sacrifice another creature : put two +&^/ /+&^ counters on @ . \ when @ dies , put an X/ /X black horror creature token onto the battlefield , where X is @ 's power .

(A) (GG) (enchantment) at the beginning of your end step , you may reveal your hand and put all land cards from it onto the battlefield . if you do , discard your hand .

(O) (BB) (^) (^) (creature) rat (*/) (/&^^^) @ 's power is equal to the number of other rats on the battlefield .

(Y) (BB) (RR) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^^/) (/&^^^^^) flying \ haste \ other creatures you control have haste . \ whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard , that player loses &^^^^^^^^^^ life .

(N) (WW) (WW) (^) (^) (creature) kor knight ally (&^^^/) (/&^^) when @ enters the battlefield , support &^^^ .

(O) (GG) (^) (instant) prevent all combat damage that would be dealt to players this turn .

(N) (GG) (creature) elf shaman (&^/) (/&^) GG ^ ^ , T , sacrifice a red creature , a green creature , and a white creature : search your library for a card named godsire and put it onto the battlefield . then shuffle your library .

(O) (^) (^) (^) (artifact) sacrifice a creature : add CC CC to your mana pool .

(N) (BB) (UU) (^) (creature) atog (&^/) (/&^^) discard a card : @ gets +&^/ /+&^ until end of turn . \ exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn .

(O) (WW) (creature) human soldier (&^/) (/&^) banding

(A) (GG) (UU) (XX) (^) (^) (creature) shapeshifter (&/) (/&) @ can't be uncasted . \ you may have @ enter the battlefield as a copy of any creature on the battlefield , except it enters with X additional +&^/ /+&^ counters on it .

(O) (WW) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) first strike

(N) (WW) (^) (enchantment) ^ : the next time a red source of your choice would deal damage to you this turn , prevent that damage .

(O) (BB) (^) (creature) human rogue (&^^/) (/&^) BB ^ ^ , sacrifice @ : return another target creature card from your graveyard to your hand .

(O) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .

(A) (RR) (^) (^) (^) (creature) dwarf (&^/) (/&^) T : put a % counter on target creature . \ at the beginning of your upkeep , put a % counter on each creature with a % counter on it . \ whenever a creature has four or more % counters on it , remove all % counters from it and destroy it . that creature deals &^^^^ damage to its controller . \ countertype % fuse

(O) (GG) (RR) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^^) cycling RG \ when @ enters the battlefield , it deals &^^^ damage to target creature with flying .

(A) (RR) (UU) (^) (instant) target player draws two cards , then @ deals damage to that player equal to the number of cards he or she has drawn this turn .

(N) (GG) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^^^^) T : @ deals &^^^ damage to target attacking or blocking creature .

(N) (^) (^) (artifact) whenever a player casts a black spell , you may gain &^ life .

(N) (UU) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand . \ when @ enters the battlefield , draw two cards , then put two cards from your hand on the bottom of your library .

(A) (BB) (BB) (^) (^) (^) (sorcery) madness BB BB XX \ put three &^^/ /&^^ black zombie creature tokens onto the battlefield tapped and you gain &^^^ life . if @ 's madness cost was paid , instead put X of those tokens onto the battlefield tapped and you gain X life .

(N) (WW) (^) (^) (creature) human nomad (&^/) (/&^^) WW , T : tap target creature . \ threshold ~ WW WW , T : tap two target creatures . activate this ability only if seven or more cards are in your graveyard .

(N) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , put a &/ /&^ green plant creature token onto the battlefield . \ T : add GG to your mana pool .

(N) (WW) (^) (creature) bird monk (&/) (/&^^^^) defender \ flying \ as an additional cost to cast @ , you may reveal a dragon card from your hand . \ when @ enters the battlefield , if you revealed a dragon card or controlled a dragon as you cast @ , draw a card .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .

(O) (WW) (creature) kithkin cleric (&^/) (/&^) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .

(N) (BB) (^) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ target player sacrifices a creature . if you revealed a dragon card or controlled a dragon as you cast @ , you gain &^^^^ life .

(N) (BB) (BB) (^) (^) (^) (creature) demon spirit (&^^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , sacrifice a creature if you don't control an ogre .

(O) (BB) (BB) (^) (creature) bat (&^/) (/&^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (creature) vedalken wizard (&/) (/&^^) whenever you cast an artifact spell , draw a card .

(N) (BR) (^) (^) (^) (^) (sorcery) return up to one target creature card from your graveyard to the battlefield if BB was spent to cast @ . creatures target player controls get +&^^/ /+& and gain haste until end of turn if RR was spent to cast @ .

(O) (GG) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ deathtouch

(O) (BB) (RR) (instant) destroy target creature . it can't be regenerated .

(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) as long as you control a beast , @ gets +&^^/ /+&^^ and has trample .

(N) (WW) (^) (creature) spirit (&^/) (/&^) flying \ whenever @ attacks , you may tap target creature .

(O) (WW) (^) (^) (creature) kirin (&^^/) (/&^) flying \ vigilance \ megamorph WW ^

(A) (BB) (GG) (RR) (^) (^) (legendary) (creature) orc shaman (&^^^^/) (/&^^^) whenever another nontoken creature you control dies , put a &^^^/ /&^ black and red graveborn creature token with haste onto the battlefield .

(O) (WW) (^) (^) (creature) kor cleric (&^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target artifact or enchantment . \ kicker WW

(O) (^) (^) (^) (^) (artifact) (creature) hound (&^^/) (/&^^) infect \ when @ enters the battlefield , you may return target creature card with infect from your graveyard to your hand .

(A) (RR) (^) (legendary) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spirit or arcane spell , @ deals &^^ damage to that player .

(N) (BB) (creature) spirit (&^/) (/&^) BB ^ ^ ^ ^ , T : target player discards two cards . activate this ability only any time you could cast a sorcery . \ channel ~ BB BB ^ ^ ^ ^ ^ , discard @ : target player discards four cards . activate this ability only any time you could cast a sorcery .

(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ UU ^ : return @ to its owner's hand .

(A) (WW) (^) (^) (^) (creature) elephant soldier (&^^/) (/&^^) @ gets +&^^/ /+&^^ for each equipment attached to it .

(N) (RR) (^) (creature) dwarf (&^/) (/&^) morph RR \ RR ^ ^ , T : destroy target nonbasic land .

(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^/) (/&^^^^^^) tribute &^^^^^^ \ when @ enters the battlefield , if tribute wasn't paid , you may have @ fight another target creature .

(O) (UU) (^) (^) (creature) zombie warrior (&^^^/) (/&^^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ enters the battlefield tapped .

(A) (^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ ^ ^ ^ ^ ^ ^ , exile @ : put a &^^^^^/ /&^^^^^ blue dragon spirit creature token with flying onto the battlefield . return @ to the battlefield under its owner's control when that token dies .

(O) (UU) (^) (instant) cycling UU \ target creature gains shroud until end of turn .

(A) (UU) (^) (enchantment) cumulative upkeep ^ \ when @ enters the battlefield , look at the top ten cards of your library , then exile any number of them and put the rest back on top of your library in any order . \ when @ leaves the battlefield , shuffle your library .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life .

(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ living weapon \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature deals combat damage to a player , that player loses half his or her life , rounded up .

(Y) (BB) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to blue and black is less than seven , @ isn't a creature . \ creatures you control have " T : target player puts the top X cards of his or her library into his or her graveyard , where X is this creature's toughness . "

(N) (UU) (^) (creature) human wizard (&^/) (/&^^) morph UU ^ \ when @ is turned face up , change the target of target spell or ability with a single target .

(O) (RR) (^) (^) (creature) human shaman ally (&^^^/) (/&^^) cohort ~ T , tap an untapped ally you control : discard a card . if you do , draw a card .

(A) (BB) (UU) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from that player's graveyard or hand and exile it . you may cast that card for as long as it remains exiled , and you may spend mana as though it were mana of any color to cast that spell .

(A) (^) (^) (^) (artifact) fading &^^^^ \ at the beginning of each player's upkeep , that player taps an untapped artifact , creature , or land he or she controls for each % counter on @ . \ countertype % fade

(A) (^) (^) (artifact) blue spells you cast cost ^ less to cast .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) morph UU ^ ^ ^ ^ \ when @ is turned face up , turn any number of target creatures with morph abilities other than @ face down .

(N) (BB) (^) (^) (creature) zombie (&^^/) (/&^) you may choose not to untap @ during your untap step . \ BB ^ ^ , T : target zombie creature gets +&^^/ /+&^^ and has fear for as long as @ remains tapped .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ sacrifice a creature : regenerate @ .

(N) (WW) (WW) (^) (^) (^) (^) (creature) human samurai (&^^^^/) (/&^^^^) bushido &^^

(A) (WW) (WW) (^) (creature) human nomad mystic (&^^/) (/&^) protection from black and from red \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .

(A) (WW) (^) (^) (instant) the owner of target nonland permanent shuffles it into his or her library , then draws two cards .

(N) (RR) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) rampage &^^

(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^) flying \ if @ would die , return @ to its owner's hand instead . until that player's next turn , that player plays with that card revealed in his or her hand and can't play it .

(O) (WW) (^) (^) (enchantment) sacrifice a creature : regenerate target creature .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may discard your hand and draw cards equal to the damage dealt to target opponent this turn .

(N) (RR) (WW) (^) (^) (^) (creature) human soldier ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain double strike until end of turn .

(O) (WW) (^) (creature) cat soldier (&^^/) (/&^^) when @ enters the battlefield , return target artifact card with converted mana cost &^ or less from your graveyard to your hand .

(Y) (land) swamp mountain \ @ enters the battlefield tapped unless you control two or more basic lands .

(A) (UU) (UU) (sorcery) target player discards two cards , then draws as many cards as he or she discarded this way .

_ASIDE_ (N) (GG) (WW) (XX) (sorcery) put X &^/ /&^ green saproling creature tokens onto the battlefield .

_BSIDE_ (N) (UU) (WW) (^) (sorcery) search your library for a multicolored card , reveal it , and put it into your hand . then shuffle your library .

(A) (BB) (BB) (XX) (sorcery) each player puts the top X cards of his or her library into his or her graveyard . for each creature card put into a graveyard this way , you put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(N) (GU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more forests , you may gain &^^^ life . \ when @ enters the battlefield , if you control two or more islands , you may return target tapped creature to its owner's hand .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) convoke \ trample

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) nightmare beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , exile two target lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control . \ RR : @ gets +&^/ /+& until end of turn .

(Y) (BB) (GG) (^) (^) (^) (legendary) (creature) frog horror (&^^^^^^/) (/&^^^^^^) deathtouch \ at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . \ you may play an additional land on each of your turns . \ whenever one or more land cards are put into your graveyard from anywhere , draw a card .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ at the beginning of your upkeep , you may gain &^ life .

(O) (GG) (RR) (creature) human druid (&^/) (/&^) T : add GG to your mana pool . \ whenever you tap @ for mana , it deals &^ damage to each opponent .

(N) (UU) (^) (^) (creature) merfolk scout (&^/) (/&^^) flying \ when @ enters the battlefield , reveal the top three cards of your library . put all island cards revealed this way into your hand and the rest on the bottom of your library in any order .

(N) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ when @ dies , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .

(O) (BB) (^) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay BB .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG WW to your mana pool .

(N) (BB) (^) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " put enchanted creature card onto the battlefield tapped under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets +&^/ /+&^ and doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay BB ^ . if he or she does , untap that creature .

(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , draw a card . \ if a source would deal damage to a creature you control , it deals that much damage minus &^ to that creature instead .

(N) (UU) (^) (creature) illusion (&^/) (/&^) @ can't be blocked . \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . \ kicker ^ ^ ^

(O) (WW) (^) (^) (^) (sorcery) exile target tapped creature .

(N) (GG) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flash \ evoke GG ^ \ when @ enters the battlefield , target creature gets +&^^^/ /+&^^^ until end of turn .

(O) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) at the beginning of combat on your turn , you may have target creature get +&^^/ /+& until end of turn .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked . \ whenever enchanted creature attacks , scry &^ .

(N) (UU) (^) (^) (^) (enchantment) creatures your opponents control get -&^/ /-& .

(N) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its BB ^ kicker , target player discards two cards . \ when @ enters the battlefield , if it was kicked with its GG kicker , destroy target enchantment . \ kicker BB ^ and/ /or GG

(O) (BB) (sorcery) target player reveals a number of cards from his or her hand equal to the number of swamps you control . you choose one of them . that player discards that card .

(A) (RR) (XX) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ @ deals X damage to target creature or player .

(A) (RR) (^) (^) (^) (^) (creature) minotaur warrior ally (&^^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on each ally creature you control .

(N) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^/ /+&^ until end of turn . "

(O) (GG) (^) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) UU ^ ^ ^ , T : draw a card .

(N) (^) (^) (^) (^) (artifact) T : you gain &^ life . \ T , discard a card : you gain &^^^ life .

(A) (WW) (WW) (^) (^) (^) (creature) archon (&^^^/) (/&^^^^) flying \ whenever @ or another creature with flying enters the battlefield under your control , you may gain life equal to that creature's power .

(A) (GG) (GG) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creatures you control get +&/ /+&^ . \ whenever a creature enters the battlefield under your control , you may gain &^ life .

(A) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a creature spell , you may draw a card .

(A) (GG) (^) (^) (creature) beast (&^^/) (/&^^^) @ can't be the target of spells unless it attacked or blocked this turn .

(N) (UU) (UU) (^) (^) (creature) hag (&^^/) (/&^^) when @ dies , change the base power and toughness of all creatures that dealt damage to it this turn to &/ /&^^ .

(A) (BB) (^) (^) (world) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses &^ life . \ whenever @ becomes the target of a spell , that spell's controller loses &^^^^^ life .

(O) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) whenever @ attacks alone , it gets +&^/ /+&^ and gains trample until end of turn .

(O) (WW) (snow) (enchantment) aura enchant creature \ enchanted creature can't block , and its activated abilities can't be activated . \ SS : enchanted creature gains defender until end of turn .

(L) (basic) (snow) (land) plains 

(O) (WW) (^) (^) (sorcery) target player gains &^^^^ life . \ draw a card .

(A) (RR) (WW) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . if damage is prevented this way , @ deals that much damage to that source's controller .

(O) (GG) (^) (^) (^) (^) (^) (^) (^) (sorcery) put a &^^^^/ /&^^^^ green rhino creature token with trample onto the battlefield , then populate .

(O) (RR) (creature) ape (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest .

(Y) (UU) (^) (creature) human wizard (&^/) (/&^^^) level up UU \ level &^^^^ ~ &^^^^^^ \ &^^/ /&^^^^ \ level &^^^^^^^ ~ \ &^^^/ /&^^^^^ \ at the beginning of each end step , if it's not your turn , take an extra turn after this one .

(A) (legendary) (land) T : add BB to your mana pool . \ BB , T : target legendary creature gains fear until end of turn .

(N) (GG) (creature) human soldier scout (&^/) (/&^) when @ dies , each player may search his or her library for up to two basic land cards and put them onto the battlefield . then each player who searched his or her library this way shuffles it .

(O) (RR) (^) (^) (^) (creature) lizard warrior (&^^^^/) (/&^^) 

(A) (UU) (UU) (^) (^) (^) (creature) illusion (*/) (/*) as @ enters the battlefield , turn all other nontoken creatures face down . \ @ 's power and toughness are each equal to the number of face ~ down creatures on the battlefield .

(A) (WW) (^) (^) (enchantment) nonartifact creatures get +&^^/ /+&^^ as long as they all share a color .

(O) (WW) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) megamorph WW ^ ^ ^ ^

(O) (BB) (BB) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , put a -&/ /-&^^ counter on it .

(O) (WW) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature gain flying until end of turn .

(N) (RR) (^) (creature) goblin (&^^^/) (/&^^^) @ gets -&^/ /-&^ for each other creature on the battlefield .

(N) (BB) (BB) (^) (^) (sorcery) buyback ^ ^ ^ \ @ deals &^^ damage to each creature and each player .

(O) (BB) (instant) all creatures get -&^/ /-& until end of turn .

(A) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) UU UU XX , T : return target creature with converted mana cost X to its owner's hand . \ grandeur ~ discard another card named @ : target player returns a creature he or she controls to its owner's hand , then repeats this process for an artifact , an enchantment , and a land .

(A) (GG) (WW) (WW) (^) (^) (creature) plant hydra (&^/) (/&^) if damage would be dealt to @ , put that many +&^/ /+&^ counters on it instead .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) horsemanship

(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . \ whenever an opponent gains life , you may pay RR . if you do , return @ from your graveyard to your hand .

(O) (BB) (^) (^) (creature) zombie mercenary (&^/) (/&^) when @ enters the battlefield , other mercenary creatures get +&^/ /+&^ until end of turn .

(O) (WW) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains horsemanship until end of turn .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) T : target player draws a card , then discards a card .

(N) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as an opponent controls an island .

(N) (BB) (BB) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying . \ BB ^ : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (creature) kithkin soldier (&^/) (/&^) @ enters the battlefield with a +&^/ /+&^ counter on it for each other kithkin you control . \ when @ dies , put a &^/ /&^ white kithkin soldier creature token onto the battlefield for each counter on it .

(N) (WW) (XX) (instant) prevent the next X damage that would be dealt to you this turn . \ draw a card .

(N) (BB) (WW) (creature) human warrior (&^^/) (/&^^^) other warrior creatures you control get +&/ /+&^ .

(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add BB or RR to your mana pool . put a % counter on @ . \ countertype % depletion

(O) (BB) (^) (creature) human knight (&^^/) (/&^^) flanking \ @ can't block .

(O) (RR) (^) (^) (creature) human warrior (&^/) (/&^) intimidate \ whenever @ deals combat damage to a player , you may discard a card . if you do , draw a card .

(N) (BB) (creature) human warrior (&^/) (/&^) dash BB ^ \ whenever @ attacks , each opponent loses &^ life .

(N) (^) (^) (^) (^) (^) (^) (snow) (artifact) (creature) juggernaut (&^^^^^^/) (/&^^^^^) @ attacks each turn if able . \ SS ^ : @ gets +&^/ /+& until end of turn .

(A) (BB) (^) (^) (^) (^) (^) (^) (enchantment) players have no maximum hand size . \ at the beginning of each opponent's upkeep , @ deals damage to that player equal to the number of cards in that player's hand .

(O) (UU) (instant) return target permanent you control to its owner's hand .

(Y) (BB) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^^^/) (/&^^^^^) flying \ whenever a creature you control deals combat damage to a player , put that many +&^/ /+&^ counters on it .

(A) (^) (^) (^) (artifact) when @ enters the battlefield , exile the top five cards of target player's library face down . you may look at those cards for as long as they remain exiled . \ ^ ^ , T , put a card exiled with @ into its owner's graveyard : uncast target spell if it has the same name as that card .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy target permanent . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) flying \ first strike \ banding

(N) (BB) (^) (^) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , each opponent discards a card .

(N) (GG) (^) (^) (sorcery) put two &^/ /&^ green snake creature tokens onto the battlefield . \ whenever a nontoken snake enters the battlefield under your control , you may return @ from your graveyard to your hand .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .

(A) (GG) (GG) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay GG UU WW . \ each untapped creature you control gets +&/ /+&^^ as long as it's not attacking . \ WW : @ gets +&/ /+&^ until end of turn .

(O) (GG) (^) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : target creature gets +&^^/ /+&^^ until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental insect (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , put that many &^/ /&^ green insect creature tokens onto the battlefield .

(N) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you control a red or green permanent , draw a card , then discard a card . if you control a red permanent and a green permanent , instead draw two cards , then discard a card .

(O) (GG) (^) (creature) insect (&^^/) (/&^^^^) echo GG ^

(O) (UU) (^) (creature) elemental beast (&^/) (/&^^^) discard a card : switch @ 's power and toughness until end of turn .

(O) (RR) (^) (creature) goblin warrior (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control another red creature .

(O) (^) (^) (artifact) ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature .

(N) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&/ /+&^ and has " sacrifice this creature : this creature deals &^ damage to target creature or player . "

(N) (RR) (^) (^) (creature) elemental (&^/) (/&^) first strike \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .

(A) (RR) (^) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .

(O) (RG) (^) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has double strike . \ as long as enchanted creature is green , it gets +&^/ /+&^ and has trample .

(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) demon (&^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target player lose &^^^ life . if you do , put three +&^/ /+&^ counters on @ .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) snake shaman (&^^^/) (/&^^^) whenever a creature you control deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .

(O) (RR) (^) (creature) vampire (&^^/) (/&^) @ attacks each turn if able . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(A) (RR) (^) (^) (^) (sorcery) until end of turn , permanents you control gain " T : this permanent deals &^ damage to target creature or player . "

(N) (RR) (^) (^) (enchantment) whenever a player taps a land for mana , if it's not that player's turn , destroy that land .

(N) (UU) (UU) (^) (^) (instant) uncast target spell . \ draw a card .

(N) (UU) (UU) (^) (^) (creature) illusion (&^/) (/&^^^^^) @ can't be blocked as long as it's attacking alone .

(A) (UU) (UU) (^) (creature) vedalken artificer (&^/) (/&^^^) other blue creatures you control get +&^/ /+&^ . \ UU : target artifact creature becomes blue until end of turn . \ tap an untapped blue creature you control : add CC CC to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts .

(A) (WW) (XX) (instant) prevent the next X damage that would be dealt to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player .

(O) (RR) (instant) @ deals &^ damage to target creature . that creature becomes black until end of turn .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) exchange control of two target permanents that share a card type .

(O) (WW) (^) (creature) human cleric ally (&^^/) (/&^^) cohort ~ T , tap an untapped ally you control : you gain &^^ life .

(A) (GG) (GG) (creature) human wizard (&^/) (/&^) T : add CC to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand .

(A) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying \ trample \ whenever @ attacks , sacrifice half the non ~ demon permanents you control , rounded up . \ whenever rakdos deals combat damage to a player , that player sacrifices half the non ~ demon permanents he or she controls , rounded up .

(N) (WW) (^) (^) (instant) creatures you control get +&/ /+&^^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , choose a color . creatures you control also gain protection from the chosen color until end of turn .

(N) (RR) (^) (^) (^) (^) (creature) hydra (&^^^^^/) (/&^) fading &^^^^^ \ ^ , remove a % counter from @ : @ deals &^ damage to target creature or player . \ countertype % fade

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) cat warrior (&^^/) (/&^^^) @ has first strike as long as it's attacking . \ whenever a player casts a black spell , you may pay BB . if you do , put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (^) (creature) human ninja (&^/) (/&^) ninjutsu UU \ whenever @ deals combat damage to a player , you may return target creature that player controls to its owner's hand .

(N) (BB) (^) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ choose target creature card in your graveyard . return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep . exile @ .

(A) (GG) (GG) (^) (instant) attacking creatures get +&^/ /+& and gain trample until end of turn .

(N) (RR) (RR) (^) (creature) human barbarian shaman (&^^/) (/&^^) dragon spells you cast cost ^ ^ less to cast .

(A) (GG) (creature) human wizard (&^/) (/&^) sacrifice a land : target creature you control gains shroud until end of turn .

(N) (GG) (^) (^) (creature) human warrior (&^^/) (/&^^^) outlast GG \ each creature you control with a +&^/ /+&^ counter on it has trample .

(O) (BB) (^) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .

(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) defender \ landfall ~ whenever a land enters the battlefield under your control , @ loses defender until end of turn .

(O) (BB) (^) (^) (instant) @ deals &^^ damage to target creature and you gain &^^ life .

(O) (BB) (RR) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(A) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^/) (/&^^^^) flying \ cumulative upkeep ~ gain control of a land you don't control . \ @ gets +&^/ /+&^ for each land you control but don't own . \ when @ leaves the battlefield , each player gains control of each land he or she owns that you control .

(N) (BB) (^) (^) (^) (^) (creature) shade (&^/) (/&^) fear \ BB : @ gets +&^/ /+&^ until end of turn .

(A) (BR) (BR) (^) (^) (^) (sorcery) target player discards his or her hand unless he or she pays &^^^^^^^ life .

(N) (land) T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn .

(O) (UU) (UU) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : return target creature you control to its owner's hand .

(O) (GG) (^) (^) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library .

(N) (RR) (RR) (^) (^) (enchantment) whenever a creature you control becomes blocked , @ deals &^ damage to target creature or player .

(A) (GG) (^) (^) (creature) elf (&^^/) (/&^^) flash \ when @ enters the battlefield , put a &^^/ /&^^ green bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn .

(A) (WU) (WU) (WU) (WU) (^) (^) (^) (^) (sorcery) return all permanents to their owners' hands . each player chooses up to seven cards in his or her hand , then shuffles the rest into his or her library . empty all mana pools .

(N) (BB) (^) (^) (sorcery) transmute BB BB ^ \ look at the top three cards of target player's library . exile any number of those cards , then put the rest back in any order .

(O) (UU) (creature) merfolk shaman (&/) (/&^^) T : target land becomes the basic land type of your choice until end of turn .

(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) first strike \ @ gets +&^/ /+&^ as long as you control another white creature .

(A) (BB) (BB) (BB) (BB) (enchantment) as @ enters the battlefield , you lose life equal to your life total . \ you don't lose the game for having & or less life . \ if you would gain life , draw that many cards instead . \ whenever you're dealt damage , sacrifice that many nontoken permanents . if you can't , you lose the game . \ when @ is put into a graveyard from the battlefield , you lose the game .

(O) (RR) (RR) (^) (creature) viashino scout (&^^/) (/&^) flash \ when @ enters the battlefield , target creature gains first strike until end of turn .

(O) (GG) (GG) (^) (creature) frog beast (&^^/) (/&^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(O) (BB) (^) (^) (instant) @ deals &^^ damage to target creature and you gain &^^ life .

(N) (UU) (^) (enchantment) aura enchant red or green creature \ flash \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(Y) (RR) (UU) (WW) (^) (legendary) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able .

(O) (BB) (^) (^) (sorcery) target player loses X life and you gain X life , where X is the greatest power among creatures you control .

(O) (WW) (^) (instant) [ &^ = prevent all combat damage that would be dealt this turn . = regenerate target creature . = uncast target spell that targets you . ]

(O) (BB) (^) (^) (sorcery) nonblack creatures get -&^/ /-&^ until end of turn .

(A) (GG) (GG) (^) (^) (creature) efreet (&^^^/) (/&^^^) flying \ GG : @ deals &^ damage to each creature with flying and each player . any player may activate this ability .

(A) (RR) (^) (^) (^) (creature) elemental warrior (&^^^^^^^^^^/) (/&^^) trample \ champion an elemental

(N) (UU) (^) (^) (^) (^) (^) (creature) merfolk rogue (&^^/) (/&^^) blue creatures you control can't be blocked .

(A) (land) mountain forest 

(N) (BB) (^) (creature) skeleton warrior (&^/) (/&^) BB ^ : return @ from your graveyard to the battlefield tapped .

(A) (GG) (^) (^) (creature) wolf warrior (&^^/) (/&^^) trample \ whenever a wolf or werewolf you control becomes the target of an instant or sorcery spell , put a &^^/ /&^^ green wolf creature token onto the battlefield .

(A) (GG) (GG) (^) (^) (enchantment) GG ^ ^ : @ deals &^ damage to target creature . put a &^/ /&^ green splinter creature token onto the battlefield . it has flying and " cumulative upkeep GG . " when it leaves the battlefield , it deals &^ damage to you and each creature you control .

(O) (GG) (RR) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

_ASIDE_ (N) (RR) (creature) human rogue werewolf (&^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(A) (GG) (XX) (sorcery) reveal the top X cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order .

(O) (artifact) (land) \ T : add GG to your mana pool .

(N) (RR) (^) (^) (enchantment) RR ^ , discard a card at random : @ deals &^ damage to target creature or player . \ RR ^ , sacrifice @ : @ deals &^ damage to target creature or player .

(O) (RR) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^) when @ dies , destroy target land .

(O) (GG) (creature) wolverine (&^/) (/&^) whenever @ becomes blocked , it gets +&^^/ /+& until end of turn .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^^^/) (/&^^^^^^) trample \ persist \ when @ enters the battlefield , destroy target noncreature permanent .

(N) (GG) (^) (sorcery) return target permanent card from your graveyard to your hand .

(N) (UU) (^) (instant) cast @ only if you were dealt damage this turn by a red instant or sorcery spell . \ @ deals &^^^^ damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn . \ draw a card at the beginning of the next turn's upkeep .

(O) (RR) (^) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^) first strike \ whenever @ blocks or becomes blocked by a creature , that creature loses first strike until end of turn .

(A) (WW) (WW) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .

(N) (GG) (GG) (^) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^) flash \ reach

(O) (BB) (^) (^) (creature) imp (&^^/) (/&^^) BB , discard a card : @ gains flying until end of turn .

(N) (land) T : add CC to your mana pool . \ T : add WW or BB to your mana pool . activate this ability only if you control a swamp .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^^/) (/&^^^^^^^^^) your opponents can't cast spells with even converted mana costs . \ your opponents can't block with creatures with even converted mana costs .

(N) (GG) (^) (^) (instant) destroy target artifact or enchantment . if that permanent was blue or black , draw a card .

(A) (BB) (^) (^) (creature) human cleric (&^/) (/&^) morph BB BB ^ ^ ^ \ whenever @ attacks , you lose half your life , rounded up . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded up .

(N) (WW) (^) (^) (creature) soltari soldier (&^^/) (/&^^) shadow \ whenever @ attacks , other creatures you control get +&^/ /+&^ until end of turn .

(N) (RR) (RR) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR : @ gets +&^/ /-&^ until end of turn .

(O) (UU) (instant) uncast target instant or sorcery spell unless its controller pays ^ . \ draw a card .

(N) (WW) (WW) (^) (legendary) (creature) human nomad (&^^/) (/&^^) whenever @ attacks , attacking creatures get +&^/ /+&^ until end of turn .

(O) (GG) (^) (^) (^) (sorcery) retrace \ target creature gets +&^^^^/ /+&^^^^ until end of turn .

(O) (UU) (creature) human wizard (&^/) (/&^) WW , T : tap target creature . \ BB , T : target player loses &^ life .

(O) (GG) (^) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library .

(N) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures .

(N) (WW) (^) (creature) human wizard (&^^/) (/&^^) T : exile target creature card from a graveyard .

(O) (BB) (^) (creature) human cleric (&^/) (/&^^) T , sacrifice an artifact : add to your mana pool an amount of BB equal to the sacrificed artifact's converted mana cost .

(O) (WW) (enchantment) (creature) spirit (&^/) (/&^) bestow WW ^ ^ ^ \ lifelink \ enchanted creature gets +&^/ /+&^ and has lifelink .

(O) (UU) (^) (creature) faerie wizard (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell with converted mana cost X or less , where X is the number of faeries you control .

(N) (GG) (^) (creature) treefolk (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ put a +&^/ /+&^ counter on a creature an opponent controls .

(O) (UU) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is an island .

(A) (BB) (BB) (^) (^) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control .

(A) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^) when @ dies , you may exile it . if you do , search your library for an enchantment card , put that card onto the battlefield , then shuffle your library .

(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ whenever you cast an enchantment spell , put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (creature) human warrior (&^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(A) (BB) (BB) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you lose &^^^ life .

(O) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return a land you control to its owner's hand : target creature you control gains shroud until end of turn .

(O) (WW) (creature) human soldier scout (&^/) (/&^) when @ enters the battlefield , you gain &^^ life for each black and/ /or red creature target opponent controls .

(Y) (RR) (RR) (^) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : until end of turn , @ becomes a legendary &^^^^/ /&^^^^ red dragon creature with flying , indestructible , and haste . \ -&^^^ : @ deals &^^^^ damage to target creature . \ -&^^^^^^ : you get an emblem with " at the beginning of your draw step , draw two additional cards " and " at the beginning of your end step , discard your hand . "

(O) (RR) (^) (creature) elemental shaman (&^^/) (/&^) RR ^ , T : @ deals X damage to target creature or player and X damage to itself , where X is the number of elemental cards in your graveyard .

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever @ becomes blocked , defending player sacrifices a land .

(N) (^) (^) (^) (artifact) T , sacrifice a creature : @ deals &^ damage to target creature or player . \ whenever a creature enters the battlefield , you may untap @ .

(O) (BB) (creature) horror spellshaper (&^/) (/&^) BB ^ , T , discard a card : target creature gets +&^/ /+& and gains first strike until end of turn .

(O) (RR) (RR) (^) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&/ /+&^^ .

_ASIDE_ (N) (GG) (^) (^) (creature) human werewolf (&^^/) (/&^^^) whenever an opponent casts a spell during your turn , draw a card . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^^^) whenever an opponent casts a spell during your turn , draw two cards . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (WW) (^) (instant) the next &^ damage that would be dealt to target creature this turn is dealt to another target creature instead . \ draw a card .

(O) (BB) (^) (^) (^) (creature) minion (&^^/) (/&^^) flying \ whenever @ becomes blocked by a white creature , destroy that creature . it can't be regenerated .

(N) (UU) (^) (^) (sorcery) each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .

(O) (UU) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , if enchanted creature is untapped , tap it .

(O) (UU) (^) (^) (enchantment) UU ^ ^ : return target white or black creature you control to its owner's hand .

(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) haste \ rampage &^

(N) (BB) (^) (^) (enchantment) BB : put target creature card from your graveyard on top of your library .

(A) (RR) (^) (^) (legendary) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may return @ from your graveyard to your hand .

(O) (RR) (creature) human knight (&^/) (/&^) RR : add BB to your mana pool .

(O) (RR) (^) (^) (^) (^) (creature) human rogue (&^^^^^/) (/&^^) morph RR ^ ^ ^

(Y) (BB) (GG) (RR) (UU) (WW) (enchantment) the first spell you cast each turn has cascade .

(N) (RR) (RR) (^) (^) (^) (sorcery) suspend &^^ ~ RR RR ^ \ @ deals &^^^^^^^^^^^^^ damage to target creature .

(N) (GG) (^) (^) (^) (creature) naga shaman (&^^^/) (/&^^^^) whenever a creature you control with toughness &^^^^ or greater dies , you gain &^^^^ life .

(O) (BB) (enchantment) aura enchant creature \ BB ^ : put a -&^/ /-&^ counter on enchanted creature .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) elemental (&^^^^^/) (/&^^^^^) vigilance \ trample \ haste \ BB GG RR UU WW : you may play target elemental card from your graveyard without paying its mana cost .

(O) (RR) (^) (^) (creature) elemental ox beast (&^^^/) (/&^^) when @ enters the battlefield , any opponent may have it deal &^^^^^ damage to him or her . if a player does , sacrifice @ .

(O) (UU) (^) (creature) cephalid wizard scout (&^/) (/&^) flying \ UU ^ ^ , sacrifice a land : draw a card .

(Y) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may exile target nonland permanent other than @ . \ when @ leaves the battlefield , return all cards exiled with it to the battlefield under their owners' control .

(N) (BB) (^) (^) (^) (creature) demon spirit (&^^^^/) (/&^^^^) at the beginning of your upkeep , you lose &^^ life if you don't control an ogre .

(A) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^) @ enters the battlefield with seven % counters on it . \ remove a % counter from @ : add CC to your mana pool . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ at the beginning of your upkeep , if @ started the turn untapped , put a % counter on it . \ @ can't have more than seven % counters on it . \ countertype % dream

(N) (RR) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^) haste \ evoke RR ^ \ when @ enters the battlefield , up to two target creatures can't block this turn .

(N) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) whenever a creature you control with toughness &^^^^ or greater dies , each opponent loses &^^ life and you gain &^^ life . \ BB ^ ^ , sacrifice another creature : put a +&^/ /+&^ counter on @ .

(O) (GG) (GG) (^) (creature) boar (&^^^/) (/&^^) swampwalk

(A) (land) @ enters the battlefield tapped . \ whenever a mountain enters the battlefield under your control , if you control at least five other mountains , you may have @ deal &^^^ damage to target creature or player . \ T : add RR to your mana pool .

(O) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life for each creature you control named @ .

(A) (UU) (XX) (instant) draw X cards . for each card drawn this way , discard a card unless you sacrifice a permanent .

(O) (RR) (^) (^) (creature) wall (&^^/) (/&^^^^^^) defender

(N) (RR) (RR) (^) (^) (^) (enchantment) aura enchant land \ you control enchanted land .

(N) (UU) (UU) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) rampage &^

(O) (RR) (RR) (^) (^) (creature) human soldier warrior (&^/) (/&^^^) first strike \ RR : @ gets +&^/ /+& until end of turn .

_ASIDE_ (N) (^) (artifact) (creature) gargoyle (&^^/) (/&^^) defender \ ^ ^ ^ ^ ^ ^ : transform @ .

_BSIDE_ (N) (artifact) (creature) gargoyle horror (&^^^^/) (/&^^) flying

(O) (GG) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have trample .

(N) (RR) (creature) goblin warrior (&^/) (/&^) renown &^ \ as long as @ is renowned , it has menace .

(N) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^) evolve \ UU ^ , T : move a +&^/ /+&^ counter from @ onto target creature .

(A) (legendary) (land) T : add WW to your mana pool for each enchantment you control .

(N) (UU) (^) (instant) change the target of target spell that targets only a player . the new target must be a player .

(A) (^) (artifact) whenever a permanent enters the battlefield tapped and under your control , untap it .

(O) (UU) (^) (^) (instant) exile two target artifacts , creatures , and/ /or lands you control , then return those cards to the battlefield under your control .

(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has shroud . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (RR) (^) (^) (creature) beast (&^/) (/&^^) T : destroy target blue creature .

(A) (WW) (^) (^) (^) (instant) return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn .

(N) (UU) (^) (^) (creature) efreet (&^^/) (/&^^) flying \ phasing \ whenever @ phases in , target creature phases out .

(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ , T : tap target artifact , creature , or land . that permanent doesn't untap during its controller's untap step for as long as @ remains tapped .

(N) (^) (^) (^) (artifact) ^ , T : scry &^^ .

(O) (UU) (^) (creature) illusion (*/) (/*) flying \ @ 's power and toughness are each equal to the number of illusions on the battlefield .

(N) (BB) (^) (^) (^) (creature) boar monger (&^^^/) (/&^^^) ^ ^ : target player discards a card . any player may activate this ability but only any time he or she could cast a sorcery .

(O) (GG) (instant) buyback ^ ^ ^ ^ \ target creature gets +&^^/ /+&^^ until end of turn .

(O) (BB) (^) (^) (^) (instant) destroy target nonsnow creature .

(O) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : return target creature card from your graveyard to your hand .

(N) (UU) (^) (^) (^) (^) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ draw two cards .

(A) (BB) (BB) (^) (^) (creature) spirit (&^^/) (/&^^^) at the beginning of your upkeep , put a -&^/ /-&^ counter on each creature .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ prevent all combat damage that would be dealt to and dealt by enchanted creature .

(N) (BB) (BB) (WW) (WW) (XX) (sorcery) each opponent loses two times X life . you gain life equal to the life lost this way .

(A) (RR) (RR) (RR) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR RR : target creature gets +&^/ /-&^ until end of turn .

_ASIDE_ (N) (WW) (^) (^) (instant) fuse \ target creature gets +&^^/ /+&^^^^ until end of turn .

_BSIDE_ (N) (UU) (^) (instant) fuse \ target creature gets -&^^^^^^/ /-& until end of turn .

(O) (BB) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) banding \ at the beginning of your upkeep , @ deals &^^^ damage to you unless you discard a card . if @ deals damage to you this way , tap it .

(O) (WW) (^) (^) (creature) centaur advisor (&^^^/) (/&^^) when @ enters the battlefield , if you control an enchantment , you gain &^^^ life .

(N) (WW) (WW) (^) (instant) storm \ target player sacrifices an attacking creature .

(N) (WW) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , you gain &^^^^^^^^^^ life .

(O) (WW) (^) (creature) human warrior (&^^/) (/&^^) vigilance \ other warrior creatures you control have vigilance .

(N) (GG) (^) (^) (^) (^) (creature) human (&^^^^/) (/&^^^^^) vigilance \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control have vigilance .

(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , if @ is untapped , destroy @ and it deals damage to you equal to the number of % counters on it . \ XX XX , T : @ deals damage equal to the number of % counters on it to target creature or player . X is the number of % counters on @ . \ countertype % pin

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for up to two basic land cards that share a land type , put them onto the battlefield tapped , then shuffle your library .

(O) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature with power &^^ or less can't be blocked this turn .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& and has first strike .

(O) (RR) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , it deals damage to target creature or player equal to the number of zubera that died this turn .

(N) (land) T : add CC to your mana pool . \ T : target land you control becomes the basic land type of your choice until end of turn .

(N) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may gain &^ life . \ T : add one mana of the chosen color to your mana pool .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^/) (/&^^^^^^) trample \ when @ attacks or blocks , sacrifice it at end of combat .

(O) (RR) (^) (creature) human warrior (&^^/) (/&^) unleash

(O) (UU) (WW) (sorcery) target player reveals his or her hand . you gain life equal to the number of cards in that player's hand .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^^^^) vigilance \ when @ enters the battlefield , for each opponent , exile up to one target creature that player controls and that player gains life equal to its power .

_ASIDE_ (O) (UU) (creature) human wizard (&^/) (/&^) at the beginning of your upkeep , look at the top card of your library . you may reveal that card . if an instant or sorcery card is revealed this way , transform @ .

_BSIDE_ (O) (creature) human insect (&^^^/) (/&^^) flying

(N) (^) (^) (artifact) T : add to your mana pool one mana of any color that a land an opponent controls could produce .

(A) (^) (^) (^) (^) (artifact) whenever another artifact is put into a graveyard from the battlefield , @ deals &^^ damage to that artifact's controller .

(N) (BB) (enchantment) BB , pay &^ life , put the top card of your library into your graveyard , discard a card , sacrifice @ : destroy target creature .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) T : target land becomes the basic land type of your choice until end of turn . activate this ability only during your turn .

(O) (UU) (^) (sorcery) up to two target creatures can't be blocked this turn .

(O) (UU) (^) (^) (creature) human wizard (&/) (/&^) exalted \ UU , T : draw a card , then discard a card .

(O) (WW) (^) (creature) pegasus (&^/) (/&^) flying \ banding

(O) (WW) (^) (instant) prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .

(A) (RG) (RG) (RG) (^) (creature) goblin knight (&^^^/) (/&^^^^) trample \ other red creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) as @ enters the battlefield , choose a color . \ T : add GG to your mana pool . \ T : add one mana of the chosen color to your mana pool .

(N) (GG) (^) (instant) return up to X target cards from your graveyard to your hand , where X is the number of black permanents target opponent controls as you cast @ .

(N) (BB) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library .

(N) (RR) (^) (^) (^) (creature) goblin shaman (&^/) (/&^) bloodthirst &^ \ RR , T : attacking creatures get +X/ /+& until end of turn , where X is @ 's power .

(A) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) T : @ deals &^^ damage to target attacking creature . activate this ability only during the declare attackers step and only if you've been attacked this step .

(A) (GG) (^) (creature) human druid (&/) (/&^) shroud \ whenever you cast an enchantment spell , draw a card .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ ^ ^ , sacrifice @ : draw a card .

(A) (GG) (^) (creature) dryad spellshaper (&^/) (/&^) GG , T , discard a card : prevent all combat damage that would be dealt this turn .

(A) (GG) (GG) (GG) (^) (^) (^) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player may ante the top card of his or her library . if a player does , his or her life total becomes &^^^^^^^^^^^^^^^^^^^^ .

(N) (RR) (^) (sorcery) @ deals damage to target creature equal to the number of mountains you control .

(A) (WW) (WW) (^) (^) (^) (^) (enchantment) whenever @ or another nonland permanent you control is put into a graveyard from the battlefield , each opponent sacrifices a permanent that shares a card type with it .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may return target artifact card from your graveyard to the battlefield .

(O) (RR) (^) (^) (creature) goblin (&^^^/) (/&^^) 

(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks alone , it gets +&^/ /+&^ until end of turn for each other creature you control .

(O) (GG) (^) (instant) target land you control becomes a &^^^^/ /&^^^^ elemental creature with haste until end of turn . it's still a land . it must be blocked this turn if able .

(O) (GG) (^) (instant) until end of turn , target creature gains trample and gets +X/ /+X , where X is the number of attacking creatures .

(N) (GG) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = put a +&^/ /+&^ counter on target creature . = you gain &^^ life . ]

(A) (WW) (^) (^) (instant) exile each creature you control . return those cards to the battlefield under their owner's control at the beginning of the next end step .

(O) (BB) (^) (^) (sorcery) devoid \ creatures you control get +&^^/ /+& until end of turn . colorless creatures you control also gain first strike until end of turn .

(N) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(A) (RR) (RR) (^) (instant) @ deals &^^^^ damage to target player . then if that player has more life than you , return @ to its owner's hand .

(A) (BB) (BB) (^) (creature) spirit (&^^/) (/&^^) at the beginning of your upkeep , if @ is the only creature card in your graveyard , you may return @ to the battlefield .

(N) (WW) (^) (instant) if any source would deal &^ or more damage to a creature or player this turn , it deals &^^ damage to that creature or player instead . \ draw a card .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) @ can't be blocked .

(A) (land) T : add CC to your mana pool . \ CC ^ ^ , T : draw a card . activate this ability only if you have no cards in hand .

(O) (BB) (creature) rat (&^/) (/&^) BB , pay &^ life : @ gets +&^/ /+& until end of turn . activate this ability no more than three times each turn .

(O) (GG) (^) (creature) snake (&^^/) (/&^^) GG ^ : @ gains reach until end of turn . \ GG ^ : @ gains deathtouch until end of turn .

(O) (UU) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) horsemanship

(O) (BB) (creature) zombie (&^/) (/&^) when @ enters the battlefield , each player loses &^ life .

(N) (RR) (^) (^) (^) (^) (instant) @ deals damage to target player equal to twice the number of white and/ /or blue permanents he or she controls .

(O) (BB) (^) (creature) vampire shaman (&^/) (/&^) whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life .

(A) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^) GG GG : @ gains forestwalk until end of turn and deals &^^ damage to you . \ BB BB : @ gains swampwalk until end of turn and deals &^^ damage to you .

(A) (GG) (WW) (^) (legendary) (creature) elf scout (&^^/) (/&^^^^) parley ~ T : each player reveals the top card of his or her library . for each nonland card revealed this way , add GG to your mana pool and you gain &^ life . then each player draws a card .

(O) (BB) (instant) target creature gains undying until end of turn .

(N) (BB) (RR) (UU) (instant) [ &^ = return target permanent to its owner's hand . = destroy target nonblack creature . it can't be regenerated . = destroy target artifact . ]

(N) (RR) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^^ damage to target creature with flying .

(O) (BB) (creature) zombie wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : target creature gains first strike until end of turn .

(O) (RR) (^) (creature) goblin artificer (&^/) (/&^^) RR , T : destroy target artifact . that artifact deals damage equal to its converted mana cost to @ .

(N) (WW) (^) (creature) human knight (&^^^/) (/&^) battle cry

(A) (RR) (RR) (RR) (enchantment) discard a land card : @ deals &^^ damage to target creature or player .

(O) (WW) (WW) (^) (creature) griffin (&^^/) (/&^^) flying \ vigilance

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) whenever an artifact is put into a graveyard from the battlefield , you may gain &^^^^^ life .

(A) (UU) (^) (^) (enchantment) return @ to its owner's hand : draw three cards , then discard four cards .

(N) (UU) (^) (^) (^) (sorcery) cipher \ exile target creature . return it to the battlefield under its owner's control at the beginning of the next end step .

(A) (BB) (BB) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) as @ enters the battlefield , choose an opponent . \ @ gets -&^/ /-&^ for each card in the chosen player's hand .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature can't attack . \ enchanted creature can't block if it's black .

(N) (BB) (^) (^) (creature) spirit (&^/) (/&^) BB : regenerate @ . \ whenever @ deals combat damage to a player , that player discards a card .

(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^) 

(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add RR RR to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion

(O) (UU) (^) (^) (^) (instant) untap target creature an opponent controls and gain control of it until end of turn . that creature gains haste until end of turn . when you lose control of the creature , tap it .

(A) (BB) (BB) (WW) (WW) (^) (^) (sorcery) exile all cards from target player's hand and graveyard .

(N) (WW) (enchantment) : remove target attacking creature you control from combat and untap it .

(Y) (RR) (WW) (^) (^) (legendary) (creature) giant soldier (&^^^/) (/&^^^) double strike \ vigilance \ whenever you cast a creature spell with converted mana cost &^^^^^ or greater , you get an experience counter . \ @ gets +&^/ /+&^ for each experience counter you have .

(O) (GG) (creature) elf (&^/) (/&^) GG : target creature gains trample until end of turn .

(N) (GG) (^) (sorcery) put target land card from a graveyard onto the battlefield under your control .

(A) (WB) (WB) (WB) (WB) (WB) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ lifelink \ @ gets +&^^^^/ /+&^^^^ as long as you have twenty ~ five or more life .

(A) (WW) (WW) (^) (^) (^) (sorcery) you may choose an artifact or enchantment card you own from outside the game , reveal that card , and put it into your hand . exile @ .

(A) (BB) (^) (^) (creature) human warrior (&^/) (/&^^^^) deathtouch \ whenever @ deals combat damage to a player , that player loses life equal to the number of creature cards in your graveyard .

(N) (RR) (^) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ if there are exactly two permanents named @ on the battlefield , the " legend rule " doesn't apply to them . \ each other creature named @ gets +&^^/ /+&^^ and has haste .

(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) 

(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ ^ ^ . \ activated abilities of enchanted creature cost ^ ^ ^ more to activate .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^^) 

(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) UU : target creature becomes an artifact in addition to its other types until end of turn . \ UU : until end of turn , target artifact creature becomes blue and isn't an artifact .

(N) (RR) (^) (^) (^) (^) (enchantment) whenever you scry , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .

(A) (^) (^) (artifact) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^/ /&^ colorless spirit creature token onto the battlefield . \ countertype % ki

(N) (GG) (^) (^) (sorcery) destroy target creature with flying .

(A) (GG) (GG) (^) (^) (creature) human druid (&^^/) (/&^^) GG ^ , sacrifice a land : put two &^/ /&^ green squirrel creature tokens onto the battlefield . \ GG ^ , sacrifice a land : squirrel creatures get +&^/ /+&^ until end of turn .

(A) (BB) (BB) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another vampire you control dies , you may pay BB . if you do , target player loses &^^ life and you gain &^^ life .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target opponent . you gain &^^^^ life .

(N) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may return a creature card from his or her graveyard to the battlefield .

(N) (^) (^) (artifact) ^ ^ , exile @ : target player shuffles his or her graveyard into his or her library . draw a card .

(A) (BB) (BB) (BB) (BB) (enchantment) if damage would be dealt to you , exile that many cards from your graveyard instead . if you can't , you lose the game . \ if you would gain life , draw that many cards instead . \ when @ leaves the battlefield , you lose the game .

(N) (BB) (^) (^) (enchantment) at the beginning of your upkeep , target opponent discards a card if you control the creature with the greatest power or tied for the greatest power .

(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ RR ^ : @ gains first strike until end of turn .

(O) (RR) (instant) @ deals &^^ damage to target creature . if that creature would die this turn , exile it instead .

(N) (^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW : @ becomes a &^/ /&^ red and white soldier artifact creature with double strike until end of turn .

(N) (GG) (^) (^) (creature) human druid (&^/) (/&^) when @ enters the battlefield , target forest becomes a &^^^^/ /&^^^^^ green treefolk creature for as long as @ remains on the battlefield . it's still a land .

(O) (BB) (XX) (enchantment) aura enchant creature \ @ enters the battlefield with X % counters on it . \ enchanted creature gets +&^/ /+& for each % counter on @ . \ countertype % scream

(A) (RR) (UU) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature or player . look at the top four cards of your library . put one of those cards into your hand and the rest on the bottom of your library in any order .

(N) (UU) (UU) (^) (creature) bird wizard (&^^/) (/&^^) flying \ whenever a player cycles a card , return @ to its owner's hand .

(A) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^^^) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments .

_ASIDE_ (A) (BB) (WW) (^) (^) (^) (sorcery) put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control .

_BSIDE_ (A) (BB) (GG) (XX) (sorcery) destroy each artifact , creature , and enchantment with converted mana cost X .

(Y) (^) (^) (^) (^) (legendary) (artifact) at the beginning of your end step , if you didn't activate a loyalty ability of a planeswalker this turn , you lose &^^ life . \ ^ ^ ^ ^ , T : for each planeswalker you control , you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn .

(O) (BB) (^) (creature) zombie frog beast (&^^^/) (/&^^^) whenever another creature enters the battlefield , you lose &^ life .

(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) when @ enters the battlefield , put the top three cards of your library into your graveyard .

(N) (GG) (^) (instant) recover GG ^ \ target creature gets +&^^^/ /+&^^^ until end of turn .

(A) (UU) (UU) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ all nonland permanents are legendary .

(A) (RR) (RR) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target player and each creature he or she controls .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ can't be uncasted . \ destroy all artifacts , creatures , and lands . they can't be regenerated .

(O) (UU) (^) (^) (creature) spirit (&^/) (/&^^^^) 

(O) (BB) (creature) insect (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .

(O) (RR) (^) (^) (instant) @ is colorless . \ @ deals &^^^ damage to target creature or player .

(O) (WW) (sorcery) haunt \ you gain &^ life for each player . \ when the creature @ haunts dies , you gain &^ life for each player .

(A) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has " RR : @ gets +&^/ /+& until end of turn . "

(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ whenever @ attacks , target creature you control gains flying until end of turn .

(O) (RW) (^) (instant) target creature gains double strike until end of turn .

(N) (BB) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ at the beginning of the upkeep of enchanted creature's controller , @ deals X damage to that player , where X is the number of % counters on @ . \ countertype % infection

(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ . scry &^ .

(N) (^) (^) (artifact) whenever a player casts an artifact spell , you may gain &^ life .

(O) (WW) (instant) target creature gets +&^/ /+&^ and gains lifelink until end of turn .

(O) (UB) (^) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) persist

(O) (GG) (^) (^) (instant) untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (UU) (^) (enchantment) whenever an opponent shuffles his or her library , you may look at the top two cards of that library . you may exile one of those cards . then put the rest on top of that library in any order .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , reveal the top card of your library . if it's an artifact card , put it into your hand . otherwise , put it into your graveyard .

(O) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(O) (RR) (^) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ @ deals X damage to target creature .

(N) (WW) (creature) human soldier (&^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ and prevent all damage that would be dealt to it this turn .

(O) (GG) (^) (creature) hound scout (&^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = search your library for a basic land card , reveal it , then shuffle your library and put that card on top of it . ]

(O) (BB) (^) (sorcery) ripple &^^^^ \ target player discards a card .

(A) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may search your library for up to two creature cards with converted mana cost &^ or less , reveal them , and put them into your hand . if you do , shuffle your library .

(A) (GG) (^) (creature) human shaman (&^/) (/&^) level up GG ^ \ level &^^ ~ &^^^^^ \ &^/ /&^ \ T : put a &^^^/ /&^^^ green elephant creature token onto the battlefield . \ level &^^^^^^ ~ \ &^/ /&^ \ T : put two &^^^/ /&^^^ green elephant creature tokens onto the battlefield .

(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^) when @ enters the battlefield , destroy all artifacts and enchantments . put a +&^/ /+&^ counter on @ for each permanent destroyed this way .

(A) (GG) (GG) (UU) (UU) (instant) uncast target spell . at the beginning of your next precombat main phase , add X mana in any combination of colors to your mana pool , where X is that spell's converted mana cost .

(N) (RR) (^) (creature) human berserker (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have haste .

(A) (GG) (GG) (GG) (GG) (^) (^) (enchantment) green creatures have forestwalk .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : put a &^^^^^/ /&^^^^^ green beast creature token with trample onto the battlefield . "

(O) (GG) (^) (creature) elf nomad (&^^/) (/&^^) GG ^ : add one mana of any color to your mana pool .

(O) (BB) (^) (creature) imp (&^/) (/&^) flying

(O) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) 

(N) (RR) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target black or green creature gains haste until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) kithkin wizard (&^^/) (/&^^^) flying \ persist \ WW ^ , sacrifice @ : destroy target enchantment .

(O) (WW) (WW) (^) (creature) griffin (&^^/) (/&^^^) flying

(A) (BR) (BR) (BR) (creature) avatar (&^^^^^/) (/&^^^) \ flying \ when @ enters the battlefield , sacrifice it unless you discard two cards .

(N) (UU) (^) (^) (instant) uncast target artifact spell . \ draw a card .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep ^ ^ \ if a land is tapped for mana , it produces colorless mana instead of any other type .

(O) (UU) (^) (instant) uncast target creature spell .

(O) (WW) (^) (^) (creature) human scout (&^^/) (/&^^) whenever @ attacks , tap target creature defending player controls .

(O) (RR) (^) (^) (^) (^) (sorcery) manifest the top card of your library , then put two +&^/ /+&^ counters on it .

(N) (RR) (^) (^) (^) (^) (enchantment) whenever a beast enters the battlefield under your control , you may have it deal &^^^^ damage to target opponent .

(O) (GG) (instant) @ deals &^^^ damage to target creature with flying .

(O) (RR) (^) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^ damage to target creature or player .

_ASIDE_ (N) (GG) (^) (^) (sorcery) fuse \ put three +&^/ /+&^ counters on target creature .

_BSIDE_ (N) (UU) (^) (^) (sorcery) fuse \ remove all +&^/ /+&^ counters from target creature you control . draw that many cards .

(N) (BB) (BB) (sorcery) each player loses &^ life , discards a card , sacrifices a creature , then sacrifices a land .

(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , it deals &^^^ damage to target creature or player .

(N) (GG) (^) (sorcery) flashback UU ^ ^ \ reveal the top four cards of your library . put a creature card from among them into your hand and the rest into your graveyard .

(A) (RR) (WW) (enchantment) when @ enters the battlefield , destroy all djinns and efreets . they can't be regenerated . \ whenever a djinn or efreet enters the battlefield , destroy it . it can't be regenerated .

(O) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , tap target creature an opponent controls . \ enchanted creature gets +&^/ /+&^^^ .

(N) (UU) (UU) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put target artifact on top of its owner's library .

(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^) protection from non ~ spirit creatures \ soulshift &^^^^

(N) (2R) (2R) (2R) (instant) \ @ deals &^^^^ damage to target creature or player .

(O) (RR) (^) (creature) elemental shaman (&^/) (/&^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast elemental spells or activate abilities of elementals .

(N) (RR) (UU) (^) (creature) sliver (&^^/) (/&^^) all slivers have " : if this permanent is on the battlefield , flip a coin . if you win the flip , exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step . if you lose the flip , sacrifice it . "

(N) (BB) (^) (^) (creature) rat (&^^/) (/&^) shadow \ whenever @ deals combat damage to a player , each player discards a card .

(N) (GG) (^) (^) (enchantment) flash \ each creature you control that's a wolf or a werewolf gets +&^/ /+&^ and has trample .

(O) (WW) (^) (instant) untap target nonattacking creature . it gets +&^/ /+&^^^ until end of turn .

(A) (BB) (BB) (artifact) BB ^ , T : target player discards a card . activate this ability only during your turn .

(N) (GG) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^^^^^) when @ enters the battlefield , you may tap any number of untapped creatures you control . you gain &^^ life for each creature tapped this way .

(A) (GG) (GG) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^^^^) whenever a player plays a land , return @ to its owner's hand .

(A) (BB) (BB) (^) (^) (^) (sorcery) look at target player's hand and choose up to two cards from it . that player discards those cards .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has flying .

(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature dies , you gain &^^^ life .

(O) (^) (^) (^) (^) (artifact) (creature) frog (&^^/) (/&^^) affinity for artifacts

(N) (RR) (UU) (^) (creature) goblin wizard (&/) (/&^^) flying \ T : @ deals &^^ damage to target creature or player chosen at random .

(N) (RR) (WW) (^) (^) (creature) giant soldier (&^^/) (/&^^^^) whenever @ deals combat damage , you gain that much life . \ RR ^ : @ gets +&^/ /+& until end of turn .

(A) (WW) (WW) (WW) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a creature with toughness &^^^ or less , destroy the other creature at end of combat . at the beginning of the next end step , if that creature was destroyed this way , put a +&^/ /+&^ counter on the first creature .

(A) (RR) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player gains control of @ . \ when you gain control of @ from another player , choose a creature you control and an opponent . flip a coin . if you lose the flip , that opponent gains control of that creature .

(N) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^ life for each other creature you control .

(N) (GG) (GG) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts a swamp onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls .

(O) (RR) (^) (^) (^) (creature) efreet shaman (&^^^^^/) (/&^) megamorph RR ^ ^ \ when @ is turned face up , it deals &^ damage to target creature or player .

(O) (GG) (creature) horse (&^/) (/&^) whenever @ becomes blocked , you gain &^ life .

(O) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may tap or untap target creature .

(O) (GG) (enchantment) aura enchant land \ enchanted land is a mountain , forest , and plains .

(N) (RR) (instant) flashback RR ^ ^ ^ \ @ deals &^ damage to target creature . it can't be regenerated this turn .

(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ , T , sacrifice @ : target creature can't attack or block this turn .

(Y) (WW) (WW) (^) (^) (^) (planeswalker) gideon ((&^^^^^^)) +&^^ : during target opponent's next turn , creatures that player controls attack @ if able . \ -&^^ : destroy target tapped creature . \ & : until end of turn , @ becomes a &^^^^^^/ /&^^^^^^ human soldier creature that's still a planeswalker . prevent all damage that would be dealt to him this turn .

(N) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) soulshift &^^^^ \ soulshift &^^^^

(N) (RR) (UU) (^) (creature) human wizard (&/) (/&^^^) flash \ haste \ T : @ deals &^ damage to target creature and each other creature with the same name as that creature .

(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^) discard a card at random : @ gets +&^/ /+& and gains first strike until end of turn .

(N) (RR) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ @ deals &^ damage to each attacking creature .

(N) (GG) (^) (^) (sorcery) search your library for a plains , island , swamp , mountain , or forest card and put that card onto the battlefield . then shuffle your library .

(O) (WW) (creature) human (&^/) (/&^) T : destroy target aura attached to a creature .

(O) (RR) (^) (^) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ .

(O) (BB) (RR) (creature) goblin scout (&^^/) (/&^^) protection from white

(O) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes blocked , it gets -&^/ /-&^ until end of turn for each creature blocking it beyond the first .

(A) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ when @ dies , you gain control of all enchantments .

(O) (WW) (^) (^) (^) (enchantment) if an artifact would deal damage to you , prevent &^ of that damage .

(O) (GG) (^) (^) (^) (^) (instant) destroy target artifact or enchantment and up to one other target artifact or enchantment .

(O) (BB) (WW) (creature) zombie soldier warrior (&^^/) (/&^^) whenever @ deals damage , [ &^ = each player loses &^ life . = each player gains &^ life . ]

(N) (GG) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^^) at the beginning of your upkeep , target non ~ wall creature an opponent controls gains forestwalk until your next upkeep .

(N) (WW) (WW) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) when @ enters the battlefield , put three &^/ /&^ white kithkin soldier creature tokens onto the battlefield . \ tap three untapped kithkin you control : @ gets +&^^/ /+& and gains flying until end of turn .

(N) (BB) (RR) (^) (^) (creature) elemental hound (&^^^^/) (/&^^^) ^ , sacrifice another creature : @ deals &^ damage to target creature or player .

(A) (UU) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , you may put a token onto the battlefield that's a copy of that creature . exile that token at end of combat .

(O) (RR) (sorcery) target creature gains double strike until end of turn .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) ^ : prevent the next &^ damage that would be dealt to @ this turn .

(O) (GG) (GG) (^) (^) (creature) centaur archer (&^^^/) (/&^^^) when @ enters the battlefield , you gain life equal to your devotion to green .

(O) (RR) (^) (^) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the revealed cards on the bottom of your library in any order .

(A) (UU) (^) (^) (^) (^) (creature) merfolk wizard ally (&^/) (/&^^^) T : draw a card for each ally you control .

(O) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ CC : @ gets +&^/ /+&^^ until end of turn . activate this ability only once each turn .

(O) (WW) (^) (creature) elf warrior (&^^/) (/&^^) WW ^ ^ , Q : @ gets +&/ /+&^^ until end of turn .

(A) (BG) (BG) (BG) (^) (^) (sorcery) retrace \ put a &^/ /&^ black and green worm creature token onto the battlefield for each land card in your graveyard .

(O) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^^^^/) (/&^^^^^^^^) when you cast @ , you may put a card an opponent owns from exile into that player's graveyard . if you do , you gain &^^^^^ life .

(N) (BB) (BB) (^) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library .

(N) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) protection from red \ whenever a player casts a red spell , you may gain &^ life .

(A) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments .

(Y) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ you may pay &^^^^^^ life and sacrifice three black creatures rather than pay @ 's mana cost .

(A) (GG) (^) (enchantment) when @ enters the battlefield , draw a card . \ cards in graveyards can't be the targets of spells or abilities .

(N) (GG) (^) (^) (^) (^) (^) (^) (sorcery) flashback GG ^ ^ ^ \ put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield .

(O) (BB) (BB) (^) (^) (creature) zombie giant (&^^^^/) (/&^^) when @ dies , target land becomes a swamp . exile @ .

(O) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ . if you do , untap @ .

(O) (WW) (creature) human rebel (&^/) (/&^) ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .

(O) (WW) (^) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , destroy target enchantment .

(O) (RR) (instant) destroy target artifact .

(A) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a land source of your choice would deal damage to you this turn , prevent that damage .

(O) (GG) (^) (creature) faerie (&^/) (/&^) flying \ GG ^ ^ ^ , sacrifice @ : destroy target artifact .

(O) (RR) (^) (sorcery) if you control an eldrazi spawn , put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . " otherwise , put one of those tokens onto the battlefield .

(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is every creature type .

(O) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^) 

(O) (RR) (^) (^) (creature) human samurai (&^^/) (/&^^) haste \ bushido &^

(N) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ for each other creature you control . \ other creatures you control get -&^/ /-&^ .

(O) (GG) (^) (^) (^) (^) (creature) naga archer (&^^/) (/&^^^^^) reach \ morph GG ^ ^ ^ ^

(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) RR : @ gains first strike until end of turn .

(A) (2B) (2G) (2R) (2U) (2W) (legendary) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) \ other scarecrow creatures you control get +&^/ /+&^ . \ whenever another scarecrow enters the battlefield under your control , destroy target permanent .

(N) (UU) (^) (creature) sponge (&^/) (/&^) T : target creature loses your choice of flying , first strike , or trample until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy all artifacts , creatures , and lands . they can't be regenerated .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship

(A) (UU) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) if a zombie you control would deal combat damage to a player , instead that player puts that many cards from the top of his or her library into his or her graveyard . \ whenever a creature card is put into an opponent's graveyard from his or her library , exile that card and put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (BB) (^) (creature) human assassin (&^/) (/&^^) deathtouch \ unleash

(N) (GG) (^) (enchantment) creatures with flying can block only creatures with flying .

(O) (RR) (^) (instant) target multicolored creature gains double strike until end of turn . \ draw a card .

(O) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever an artifact enters the battlefield , you may untap @ .

(O) (BB) (^) (^) (^) (^) (creature) treefolk assassin (&^^^/) (/&^^^) at the beginning of your upkeep , target creature other than @ gets -&^/ /-&^ until end of turn .

(A) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) imprint ~ T : exile target artifact card from a graveyard . \ @ has all activated abilities of all cards exiled with it .

(Y) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) exile all creature cards from target player's graveyard in a face ~ down pile , shuffle that pile , then manifest those cards .

(O) (WW) (^) (^) (^) (instant) put a &^/ /&^ white bird creature token with flying onto the battlefield , then populate .

(A) (BB) (BB) (BB) (creature) human assassin (&^^/) (/&^^) recover ~ pay half your life , rounded up . \ sacrifice @ : destroy target nonblack creature .

(A) (RR) (^) (enchantment) at the beginning of your upkeep , if there are seven or more lands on the battlefield , sacrifice @ and destroy all lands .

(N) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add CC CC to your mana pool .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn .

(O) (WW) (^) (instant) put a &^/ /&^ white knight creature token with banding onto the battlefield .

(A) (BB) (WW) (^) (^) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , exile that card . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ and &^^ life . if you do , return a card exiled with @ to the battlefield .

(A) (WW) (WW) (^) (instant) each player returns to the battlefield all artifact , creature , enchantment , and land cards in his or her graveyard that were put there from the battlefield this turn .

(N) (WW) (sorcery) look at the top five cards of target player's library . you may then have that player shuffle that library .

(A) (RR) (^) (sorcery) overload RR RR RR ^ ^ ^ \ @ deals &^^^^ damage to target creature you don't control .

_ASIDE_ (Y) (BB) (BB) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) lifelink \ whenever another nontoken creature you control dies , exile @ , then return her to the battlefield transformed under her owner's control . if you do , put a &^^/ /&^^ black zombie creature token onto the battlefield .

_BSIDE_ (Y) (planeswalker) liliana ((&^^^)) +&^^ : each player discards a card . \ -X : return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield . \ -&^^^^^^^^ : you get an emblem with " whenever a creature dies , return it to the battlefield under your control at the beginning of the next end step . "

(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library .

(A) (UU) (^) (^) (^) (legendary) (creature) illusion (&^^^/) (/&^^^) @ is every creature type .

(N) (RR) (^) (^) (enchantment) @ can't be the target of white spells or abilities from white sources . \ sacrifice an orc : each player may tap any number of untapped white creatures he or she controls . for each creature tapped this way , that player chooses up to two plains . then destroy all plains that weren't chosen this way by any player .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ RR ^ : @ gains menace until end of turn .

(A) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^) flying \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color .

(N) (GG) (GG) (^) (creature) elf archer (*/) (/*) @ 's power and toughness are each equal to the number of elves you control . \ T : @ deals damage equal to its power to target creature with flying .

(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) pay &^^^ life : put a +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) @ can block any number of creatures .

(N) (BB) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^) whenever you cast a treefolk spell , you may have target creature get +&^^^/ /-&^^^ until end of turn .

(O) (RR) (^) (^) (^) (sorcery) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^^ damage to target creature .

(A) (WW) (creature) human knight (&^/) (/&^) level up WW \ level &^^ ~ &^^^^^^ \ &^^^/ /&^^^ \ first strike \ level &^^^^^^^ ~ \ &^^^^/ /&^^^^ \ double strike

(N) (UU) (UU) (^) (enchantment) whenever you cast a creature spell , @ becomes a &^^^^/ /&^^^^ illusion creature with flying in addition to its other types until end of turn .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ whenever equipped creature deals combat damage to a player , you may destroy target equipment that player controls .

(N) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat .

(O) (BB) (^) (^) (creature) zombie bird (&^^/) (/&^) flying \ when @ enters the battlefield or dies , put the top two cards of your library into your graveyard .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^^/ /-&^ until end of turn .

(O) (BB) (BB) (^) (creature) skeleton (&^^/) (/&^) first strike \ BB ^ : regenerate @ .

(N) (BB) (^) (^) (^) (creature) zombie wolf (&^^/) (/&^^) pay &^ life : @ gets +&^^/ /-&^ until end of turn .

(N) (RR) (creature) human monk (&^/) (/&^^) haste \ prowess

(O) (RR) (enchantment) aura enchant creature you control \ tap enchanted creature : target creature other than the creature tapped this way gets +&^^/ /+&^ until end of turn . activate this ability only if enchanted creature is untapped .

(N) (GG) (^) (^) (^) (instant) @ deals damage to target player equal to the number of cards in that player's hand .

(N) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .

(N) (^) (^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ @ can't attack or block unless you pay ^ for each +&^/ /+&^ counter on it .

(A) (BB) (GG) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^) T : until end of turn , target creature has base power &^ or base toughness &^ .

(N) (BB) (XX) (instant) exile X target cards from target player's graveyard . for each card exiled this way , that player loses &^ life and you gain &^ life .

(N) (UU) (instant) destroy target creature . it can't be regenerated . its controller puts a &^^^/ /&^^^ green ape creature token onto the battlefield .

(A) (^) (^) (^) (artifact) T , pay &^ life : add one mana of any color to your mana pool .

(O) (BB) (BB) (^) (^) (sorcery) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target player loses &^^ life plus &^^ life for each spirit sacrificed this way . you gain that much life .

(O) (GG) (^) (^) (creature) ouphe (&^/) (/&^) GG ^ ^ , T : untap target creature .

(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on target nontoken creature . \ whenever a creature with a % counter on it dies , put a &^/ /&^ green saproling creature token onto the battlefield for each % counter on that creature . \ when @ leaves the battlefield , remove all % counters from all creatures . \ countertype % fungus

(O) (BB) (creature) faerie rogue (&^/) (/&^) flying \ @ can't block .

(O) (GG) (creature) ogre (&^^/) (/&^^) at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ .

(O) (WW) (WW) (^) (^) (^) (instant) convoke \ you gain &^^^^^^^^ life .

(O) (GG) (instant) put a +&^/ /+&^ counter on target creature .

(N) (BB) (BB) (^) (^) (creature) harpy (&^^/) (/&^^) flying \ lifelink

(A) (WW) (^) (^) (^) (creature) wall (&^^^^^/) (/&^^^^^^) defender \ flying \ @ can't block creatures with power &^^ or less .

(A) (WW) (^) (^) (^) (creature) kithkin knight (&^^/) (/&^^) knight creatures you control have double strike .

(A) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) protection from black \ @ gets +&^/ /+&^ for each swamp your opponents control .

(O) (WW) (WW) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .

(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ as long as @ is equipped , cat creatures you control get +&^^/ /+&^^ and have double strike .

(A) (GG) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) untap all creatures and lands you control during each other player's untap step . \ you may cast creature cards as though they had flash .

(A) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) vigilance \ trample \ other centaur creatures you control get +&^/ /+&^ and have vigilance and trample .

(O) (RR) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ @ has haste as long as you control another colorless creature .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block .

(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) first strike \ @ can't be equipped .

(O) (BB) (^) (^) (^) (creature) spirit (&^/) (/&^) UB : @ gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (^) (creature) faerie assassin (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target creature that was dealt damage this turn .

(A) (BB) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ protection from white \ when @ enters the battlefield , return target blue or red creature card from your graveyard to your hand .

(O) (GG) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt this turn .

(N) (UU) (^) (creature) drake (&^/) (/&^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ .

(A) (WW) (^) (^) (^) (enchantment) WW WW : put a &^/ /&^ white soldier creature token onto the battlefield . activate this ability only if you control no creatures and only once each turn .

(O) (RW) (^) (^) (creature) goblin knight (&^/) (/&^^) flying \ first strike

(O) (UU) (^) (^) (^) (sorcery) draw a card for each bird on the battlefield .

(O) (GG) (creature) snake (&^/) (/&^) whenever @ deals damage to a player , that player loses &^ life at the beginning of his or her next draw step unless he or she pays ^ before that draw step .

(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) if you would draw a card while your library has no cards in it , you win the game instead .

(O) (GG) (^) (instant) reinforce &^ ~ GG ^ \ target creature gets +&^^^/ /+&^^^ until end of turn .

(N) (WW) (^) (^) (^) (creature) cat cleric (&^^/) (/&^^^) whenever another creature enters the battlefield under your control , you gain &^^ life .

(O) (RR) (sorcery) buyback ^ ^ ^ \ target creature gets +&^^^/ /+& until end of turn .

(N) (UU) (^) (creature) spirit (&^/) (/&^) UU ^ ^ ^ , T : uncast target spell unless its controller pays ^ ^ . \ channel ~ UU ^ ^ ^ , discard @ : uncast target spell unless its controller pays ^ ^ ^ ^ .

(O) (RR) (^) (^) (^) (creature) viashino warrior (&^^/) (/&^^) devour &^^ \ GG : @ gains trample until end of turn .

(N) (BB) (BB) (^) (^) (creature) bird mercenary (&^^^^/) (/&^^^) flying \ first strike \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB ^ ^ .

(Y) (RR) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue and red is less than seven , @ isn't a creature . \ reveal the first card you draw on each of your turns . whenever you reveal a land card this way , draw a card . whenever you reveal a nonland card this way , @ deals &^^^ damage to target creature or player .

(O) (GG) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^) protection from artifacts \ infect

(O) (BB) (^) (^) (^) (instant) target creature gets -&^/ /-&^ until end of turn for each artifact you control .

(N) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage divided as you choose among one , two , or three target creatures .

(A) (BB) (RR) (^) (^) (^) (^) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses half his or her life , rounded up .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add to your mana pool one mana of any color that a basic land you control could produce .

(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw two cards . \ enchanted creature has flying .

(A) (WW) (WW) (^) (^) (sorcery) destroy all creatures . they can't be regenerated .

(A) (BB) (BB) (creature) vampire spirit (&^^/) (/&^) @ can't block . \ @ has haste as long as an opponent has &^^^^^^^^^^ or less life . \ landfall ~ whenever a land enters the battlefield under your control , you may return @ from your graveyard to the battlefield .

(N) (UU) (UU) (instant) uncast target spell .

(O) (RR) (RR) (^) (^) (^) (instant) entwine RR ^ ^ ^ \ [ &^ = destroy target artifact . = destroy target land . ]

(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ as long as it's not your turn , @ is a &^^/ /&^^^ gargoyle artifact creature with flying .

(A) (WW) (creature) human cleric (&^/) (/&^) WW ^ , sacrifice @ : reveal cards from the top of your library until you reveal a white card . put that card into your hand and exile all other cards revealed this way .

(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a pegasus . \ WW ^ : put a &^/ /&^ white pegasus creature token with flying onto the battlefield .

(N) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library . if that creature is red , you may put it on the bottom of its owner's library instead .

(N) (UU) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may draw a card . if you do , discard a card .

(O) (UU) (^) (^) (creature) faerie scout (&^^/) (/&^) flying \ GG , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(O) (BB) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^^) 

(N) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^^) T : target creature you control with toughness less than @ 's power gains flying until end of turn . destroy that creature at the beginning of the next end step .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ blocks , it gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ when @ attacks or blocks , sacrifice it at end of combat .

(O) (UU) (^) (sorcery) reveal cards from the top of your library until you reveal a nonland card , then put all cards revealed this way into your hand .

(O) (GG) (^) (^) (^) (creature) elf warrior (&^^^/) (/&^^^) wither

(A) (GG) (GG) (^) (creature) lhurgoyf (*/) (/*) trample \ @ 's power and toughness are each equal to the number of land cards in all graveyards .

(O) (GG) (^) (^) (creature) plant wall (&^/) (/&^^^^) defender \ reach \ you may choose not to untap @ during your untap step . \ T : tap target creature with flying blocked by @ . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add RR , GG , or WW to your mana pool .

(N) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) fading &^^^^^ \ @ 's power and toughness are each equal to the number of % counters on it . \ countertype % fade

(A) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ morph UU ^ ^ \ when @ is turned face up , put two % counters on it and it gains vanishing . \ countertype % time

(A) (^) (^) (^) (^) (artifact) T , sacrifice an island : put a &^^/ /&^^ blue elemental creature token with flying onto the battlefield . \ T , sacrifice a mountain : put a &^^^/ /&^^^ red elemental creature token onto the battlefield .

(A) (^) (^) (^) (artifact) ^ , T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn .

(O) (WW) (WW) (^) (^) (instant) prevent all combat damage that would be dealt this turn by attacking creatures .

(N) (RR) (^) (^) (creature) human berserker (*/) (/&^^^) trample \ dash RR ^ ^ \ @ 's power is equal to the number of creatures you control .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may have target player put the top X cards of his or her library into his or her graveyard , where X is that spell's converted mana cost .

(O) (WW) (^) (^) (^) (instant) destroy target attacking or blocking creature .

(O) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) sacrifice an elemental : @ gets +&^^/ /+& and gains first strike until end of turn .

(A) (WW) (^) (^) (creature) human cleric ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may choose a color . if you do , allies you control gain protection from the chosen color until end of turn .

(N) (UU) (^) (^) (enchantment) (creature) nautilus (&^^^^/) (/&^^^^) bestow UU UU ^ ^ ^ \ when @ becomes the target of a spell or ability , sacrifice it . \ enchanted creature gets +&^^^^/ /+&^^^^ and has " when this creature becomes the target of a spell or ability , sacrifice it . "

(O) (^) (^) (^) (artifact) (creature) bird construct (&^^/) (/&^) flying \ reveal @ as you draft it . you may look at the next card drafted from this booster pack .

(O) (GG) (^) (^) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for a creature card with converted mana cost &^^^^^^ or greater , reveal it , put it into your hand , then shuffle your library .

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit giant (&^^^^/) (/&^^^^) WW WW ^ ^ , Q : target creature gains protection from the color of its controller's choice until end of turn .

(O) (BB) (^) (^) (creature) harpy (&^^/) (/&^) flying \ when @ enters the battlefield , each player loses &^ life .

(A) (land) T : add CC to your mana pool . \ BB RR ^ ^ ^ , T : @ deals &^^ damage to target player .

(N) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T : you may put a creature card with converted mana cost equal to the number of % counters on @ from your hand onto the battlefield . \ countertype % charge

(O) (BB) (^) (^) (creature) rat (&^^/) (/&^) fear

(Y) (GG) (WW) (creature) elemental (&^^/) (/&^^) whenever an opponent casts a spell during your turn or when @ dies , put a green and white elemental creature token onto the battlefield with " this creature's power and toughness are each equal to the number of creatures you control . "

(A) (UU) (UU) (creature) merfolk rogue (&^^/) (/&^^) whenever @ becomes tapped , exile the top three cards of target opponent's library face down . \ you may look at cards exiled with @ . \ UU , sacrifice @ : turn all cards exiled with @ face up . uncast all spells with those names .

(N) (BB) (^) (^) (^) (creature) human samurai (&^/) (/&^) bushido &^^ \ BB , pay &^^^^^ life : regenerate @ .

(O) (UU) (^) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^^) defender \ : @ can attack this turn as though it didn't have defender . exile it at the beginning of the next end step .

(Y) (land) plains island \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(A) (UU) (UU) (^) (^) (^) (sorcery) search target opponent's library for an artifact card and put that card onto the battlefield under your control . then that player shuffles his or her library .

(O) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target artifact or enchantment .

(N) (GG) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ GG UU ^ , return @ to its owner's hand : put two +&^/ /+&^ counters on enchanted creature .

(N) (WW) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^^/) (/&^^^^^) will of the council ~ when @ enters the battlefield , starting with you , each player votes for blue , black , red , or green . @ gains protection from each color with the most votes or tied for most votes .

(O) (GG) (^) (^) (^) (^) (creature) plant elephant (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains trample until end of turn .

(N) (WW) (^) (creature) human soldier (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control an island . \ UU ^ ^ ^ : tap target creature .

(O) (UU) (tribal) (sorcery) merfolk put a % counter on target land . that land is an island in addition to its other types for as long as it has a % counter on it . if you control a merfolk , draw a card . \ countertype % flood

(O) (WW) (creature) human samurai (&^/) (/&^) bushido &^

(N) (BB) (creature) thrull (&^/) (/&^) extort \ T , pay &^^ life : remove a counter from target nonland permanent .

(O) (BB) (BB) (^) (^) (tribal) (sorcery) rogue prowl BB ^ \ target player loses &^^^ life and you gain &^^^ life . if @ 's prowl cost was paid , draw a card .

(A) (WW) (^) (^) (enchantment) each player can't cast more than one spell each turn .

(Y) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ CC ^ ^ , T , sacrifice @ : copy target instant or sorcery spell you control . you may choose new targets for the copy . \ CC ^ ^ ^ ^ , T , sacrifice @ : put a token onto the battlefield that's a copy of target creature you control .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) tap an untapped creature you control : prevent the next &^ damage that would be dealt to target creature this turn .

(N) (WW) (^) (^) (enchantment) (creature) spirit (&^/) (/&^^^^) each player can't cast more than one spell each turn .

(O) (RR) (^) (creature) insect (&^/) (/&^) first strike \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(O) (UU) (^) (creature) merfolk soldier (&/) (/&^^^) level up ^ ^ \ level &^ ~ &^^^^ \ &/ /&^^^^^^ \ level &^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ islandwalk

(O) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add BB BB BB BB to your mana pool .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^ damage to target creature or player . return @ to its owner's hand . "

(A) (RR) (RR) (^) (^) (instant) you may choose new targets for target instant or sorcery spell . then copy that spell . you may choose new targets for the copy .

(O) (RR) (^) (^) (creature) wall (&^^^^^/) (/&^^) defender

(N) (BB) (BB) (^) (enchantment) BB BB ^ , sacrifice a creature : return target creature card from your graveyard to your hand .

(O) (UU) (UU) (^) (^) (instant) uncast target creature spell . \ draw a card .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ ^ : choose a card exiled with @ . you may play that card this turn .

(A) (BB) (instant) search your library for a card and put that card into your graveyard . then shuffle your library .

(O) (GG) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^) 

(Y) (UU) (UU) (^) (planeswalker) jace ((&^^^)) +&^^ : each player draws a card . \ -&^ : target player draws a card . \ -&^^^^^^^^^^ : target player puts the top twenty cards of his or her library into his or her graveyard .

(O) (BB) (^) (^) (^) (^) (creature) zombie cleric (&^^^^/) (/&^^) protection from clerics \ morph BB ^ ^ ^ ^

(O) (GG) (XX) (instant) cast @ only during the declare blockers step . \ X target attacking creatures become blocked . @ deals &^ damage to each of those creatures .

_ASIDE_ (N) (UU) (^) (^) (^) (instant) uncast target noncreature spell .

_BSIDE_ (N) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated .

(A) (GG) (^) (enchantment) ^ ^ , tap an untapped creature you control : you gain &^^ life . activate this ability only any time you could cast a sorcery .

(O) (GG) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . \ countertype % quest

(O) (land) T : add to your mana pool one mana of any color in your commander's color identity .

_ASIDE_ (O) (WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance \ when @ dies , return it to the battlefield transformed under your control at the beginning of the next end step .

_BSIDE_ (O) (creature) zombie soldier (&^^/) (/&^) @ can't block .

(N) (^) (^) (artifact) ^ ^ ^ : put target card from a graveyard on the bottom of its owner's library .

(N) (BB) (^) (^) (instant) destroy target white creature . it can't be regenerated . \ draw a card .

(O) (GG) (^) (^) (^) (instant) until end of turn , target creature gets +&^/ /+&^ for each creature you control and gains trample .

(A) (BB) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , destroy all other creatures that share a color with it . they can't be regenerated .

(N) (BB) (^) (instant) each player may exile any number of cards from his or her graveyard . then each player loses &^ life for each card in his or her graveyard . \ draw a card .

(O) (UU) (^) (creature) eldrazi drone (&^/) (/&^^^) devoid \ CC , T : tap target creature .

(A) (BB) (BB) (^) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn for each swamp you control .

(A) (land) T : choose a color of a permanent you control . add one mana of that color to your mana pool .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ suspend &^^ ~ RR RR \ RR : @ gets +&^/ /+& until end of turn . \ whenever an opponent casts a spell , if @ is suspended , that player may put a % counter on @ . \ countertype % time

(O) (BB) (^) (^) (^) (creature) human rogue (&^^^^/) (/&^) hellbent ~ @ has shadow as long as you have no cards in hand .

(O) (RR) (^) (creature) human warrior (&^^/) (/&^^) prowess \ @ attacks each turn if able .

(A) (BB) (^) (^) (creature) ouphe (&^^^^/) (/&^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it . \ when @ dies , draw a card for each -&^/ /-&^ counter on it .

(N) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , attacking creatures gain first strike until end of turn .

(A) (WW) (WW) (^) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent the next &^^^ damage that would be dealt to target creature or player this turn .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) when @ enters the battlefield , bolster &^^ . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , tap target creature defending player controls .

(A) (UU) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may draw a card .

(A) (BB) (^) (^) (^) (sorcery) you draw three cards and you lose &^^^ life .

(N) (GG) (creature) elf druid (&^/) (/&^) level up GG ^ \ level &^ ~ &^^^^ \ &^/ /&^^ \ T : add GG GG to your mana pool . \ level &^^^^^ ~ \ &^/ /&^^^^ \ elves you control have " T : add GG GG to your mana pool . "

(O) (UU) (creature) human (&^/) (/&^) flying

(A) (BB) (BB) (^) (^) (enchantment) when @ enters the battlefield , sacrifice all creatures you control . \ creatures you control get +&^^/ /+&^^ .

(N) (RR) (^) (^) (^) (instant) entwine RR ^ ^ \ [ &^ = until end of turn , you gain control of target creature and it gains haste . = sacrifice a creature . @ deals damage equal to that creature's power to target creature or player . ]

(O) (RR) (RR) (^) (^) (creature) beast (&^^^^^/) (/&^^^) @ attacks each combat if able unless you control a creature named advocate of the beast .

(O) (BB) (RR) (creature) goblin (&^/) (/&^) swampwalk

(O) (WW) (^) (^) (^) (creature) cat (&^^/) (/&^^^) WW ^ , T : you gain &^^ life .

(O) (GG) (^) (^) (instant) choose a creature type . you gain &^^ life for each permanent you control of that type .

(N) (GG) (^) (^) (creature) licid (&^^/) (/&^^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ all creatures able to block enchanted creature do so .

(A) (RR) (^) (^) (^) (creature) wolf (&^^/) (/&^^) first strike \ T : target dwarf creature gets +&^^/ /+& and gains first strike until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat .

(O) (BB) (GG) (^) (creature) troll (&^/) (/&^^^^) defender \ reach \ BB GG ^ : regenerate @ .

(O) (BB) (^) (creature) zombie (&^^/) (/&^) when @ dies , exile it .

(O) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^) 

(N) (UU) (UU) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , each other player may draw up to three cards .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to the battlefield with a +&^/ /+&^ counter on it at the beginning of the next end step .

(N) (UR) (UR) (UR) (creature) shapeshifter (&^^/) (/&^^^^) UR : switch @ 's power and toughness until end of turn .

(O) (UU) (^) (creature) fish (&^^/) (/&^^^) @ can't attack unless defending player controls an island .

(O) (UU) (^) (^) (^) (^) (creature) yeti mutant (&^^^/) (/&^^^) whenever @ becomes blocked , you may draw two cards .

(N) (UU) (^) (enchantment) ^ , sacrifice a land : draw a card . any player may activate this ability .

(O) (GU) (GU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flash \ persist

(A) (WB) (WB) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^) flying \ @ gets +&^^/ /+&^^ for each aura attached to it . \ WB WB XX : return @ from your graveyard to the battlefield . you may put an aura card with converted mana cost X or less from your hand onto the battlefield attached to it . if you don't , exile @ .

(O) (WB) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^^ . \ as long as enchanted creature is black , it gets +&^^/ /+&^ .

(N) (UU) (^) (creature) human rogue (&^/) (/&^^) T : each player draws a card , then discards a card .

(O) (RR) (^) (creature) human monk (&^^/) (/&^) WW ^ ^ : @ gains flying until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) put four &^/ /&^ red devil creature tokens onto the battlefield . they have " when this creature dies , it deals &^ damage to target creature or player . "

(N) (GG) (GG) (creature) beast (&^^^/) (/&^^^) 

(Y) (BB) (^) (^) (enchantment) sacrifice a creature , return @ to its owner's hand : return target creature card from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery .

(O) (WW) (creature) centaur scout (&/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(Y) (GG) (GG) (^) (^) (^) (planeswalker) nissa ((&^^^)) +&^ : target land you control becomes a &^^^^/ /&^^^^ elemental creature with trample . it's still a land . \ +&^ : untap up to four target forests . \ -&^^^^^^^ : search your library for any number of basic land cards , put them onto the battlefield , then shuffle your library . those lands become &^^^^/ /&^^^^ elemental creatures with trample . they're still lands .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by creatures with power &^^^ or greater . \ sacrifice @ : the next time a source of your choice would deal damage to enchanted creature this turn , prevent that damage .

(O) (RR) (^) (creature) cat (&^^/) (/&^) mountainwalk

(O) (UU) (XX) (instant) uncast target spell with converted mana cost X .

(O) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU , T , sacrifice @ : draw a card .

(N) (BB) (UU) (instant) target creature gets +X/ /-X until end of turn , where X is the number of cards in your hand .

(O) (RR) (^) (creature) viashino scout (&^^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand .

(A) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step .

(N) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , target creature gains flying until end of turn . \ kicker WW ^

(A) (GG) (RR) (WW) (sorcery) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players . target opponent gains &^^^^^ life .

(N) (UU) (^) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card .

(N) (WW) (WW) (^) (^) (snow) (enchantment) aura enchant creature \ cumulative upkeep SS \ enchanted creature gets +&^^^/ /+&^^^ for each % counter on @ . \ countertype % age

(O) (BB) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player exiles two cards from his or her graveyard .

(O) (BB) (BB) (^) (^) (^) (sorcery) transmute BB BB ^ \ destroy target creature that isn't enchanted . it can't be regenerated .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ BB GG RR UU WW : until end of turn , @ becomes a dragon , gets +&^^^^^/ /+&^^^ , and gains flying and trample .

(A) (legendary) (land) T : add UU to your mana pool . \ ^ : return @ to its owner's hand .

(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from white . \ whenever equipped creature deals combat damage to a player , @ deals damage to that player equal to the number of cards in his or her hand and you gain &^ life for each card in your hand .

(O) (RR) (^) (instant) add RR RR RR to your mana pool .

(N) (RR) (^) (^) (sorcery) choose a color . @ deals damage to each player equal to the number of creatures of that color that player controls .

(O) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^^) 

(O) (BB) (^) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) when @ dies , each player loses &^^^ life .

(N) (RR) (sorcery) replicate RR \ destroy target artifact .

(A) (GG) (WW) (^) (^) (enchantment) tap an untapped creature you control : tap target artifact or creature .

(N) (BB) (enchantment) aura enchant creature \ when enchanted creature is turned face up , destroy it . it can't be regenerated .

(O) (BB) (^) (^) (^) (creature) leech (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target land that player controls . that land doesn't untap during its controller's next untap step .

(O) (BB) (^) (^) (^) (^) (sorcery) cipher \ target opponent loses &^^^ life .

(O) (RW) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has " RW : this creature gets +&^/ /+& until end of turn . " \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink .

(A) (GG) (^) (^) (^) (^) (^) (^) (sorcery) search your library for up to X basic land cards , where X is the number of lands you control , and put them onto the battlefield tapped . then shuffle your library .

(O) (UU) (^) (^) (^) (^) (creature) homarid warrior (&^^^/) (/&^^^) UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ .

(N) (BB) (GG) (^) (^) (enchantment) morbid ~ at the beginning of each end step , if a creature died this turn , you may draw a card .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ delve

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool .

(A) (GG) (^) (^) (^) (creature) fungus (*/) (/*) suspend X ~ GG GG XX . X can't be & . \ @ 's power and toughness are each equal to the number of +&^/ /+&^ counters on creatures you control . \ whenever a % counter is removed from @ while it's exiled , you may put a +&^/ /+&^ counter on target creature . \ countertype % time

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (*/) (/*) convoke \ flying \ @ 's power and toughness are each equal to the number of creatures you control .

(O) (UU) (^) (^) (sorcery) draw three cards , then put two cards from your hand both on top of your library or both on the bottom of your library .

(O) (BB) (creature) zombie imp (&^/) (/&^) discard a card : @ gains flying until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and can't block .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .

(A) (RR) (WW) (instant) destroy all blocking creatures and all blocked creatures .

(O) (BB) (^) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow BB ^ ^ ^ ^ ^ \ intimidate \ enchanted creature gets +&^^/ /+&^^ and has intimidate .

(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has " discard a card : this creature gets +&^/ /+&^ until end of turn . "

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^) flying \ morph WW WW ^ ^ \ whenever @ deals damage , you gain that much life .

(N) (WW) (WW) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on each creature you control .

(A) (GU) (GU) (XX) (instant) creatures you control have base power and toughness X/ /X until end of turn .

(N) (GG) (^) (^) (^) (sorcery) search your library for a plains card , an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library .

(O) (GG) (creature) hound (&^/) (/&^^) 

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) all creatures have double strike and attack each turn if able .

(A) (UU) (world) (enchantment) players play with the top card of their libraries revealed .

(O) (land) gate @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , sacrifice @ : put two &^/ /&^ colorless thopter artifact creature tokens with flying onto the battlefield .

(O) (RR) (^) (creature) beast (&^^/) (/&^) trample \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature has forestwalk .

(A) (WW) (^) (^) (creature) human cleric (&/) (/&^^^) level up WW ^ ^ \ level &^ ~ &^^^^ \ &^/ /&^^^^ \ if a source would deal damage to you or a creature you control , prevent &^ of that damage . \ level &^^^^^ ~ \ &^^/ /&^^^^^ \ if a source would deal damage to you or a creature you control , prevent &^^ of that damage .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . \ draw a card .

(A) (GG) (GG) (^) (^) (instant) target creature can't be blocked this turn .

(O) (^) (^) (artifact) indestructible \ ^ , T : scry &^ .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ .

(N) (WW) (^) (enchantment) ^ : the next time a white source of your choice would deal damage to you this turn , prevent that damage .

(N) (RR) (^) (creature) dwarf artificer (&^/) (/&^) T , sacrifice an artifact : put a +&^/ /+&^ counter on target creature . activate this ability only during your upkeep .

(O) (RR) (^) (enchantment) aura enchant nonbasic land \ when enchanted land becomes tapped , destroy it .

(N) (^) (^) (^) (artifact) (creature) licid (&^^/) (/&^^) ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay ^ to end this effect . \ enchanted creature gets +&^/ /+&^ and is an artifact in addition to its other types .

(O) (GG) (WW) (creature) human scout (&^^/) (/&^^) protection from black

(O) (UR) (UR) (^) (creature) noggle rogue (&^^/) (/&^^) @ can't be blocked except by creatures with defender .

(N) (BB) (WW) (instant) [ &^ = return target creature you control and all auras you control attached to it to their owner's hand . = destroy target creature and you lose life equal to its toughness . = return target creature card with converted mana cost &^ or less from your graveyard to the battlefield . ]

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) you may exile two red cards from your hand rather than pay @ 's mana cost . \ untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .

(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr (&^^^^/) (/&^^^^) affinity for artifacts

(A) (BB) (^) (sorcery) separate all creatures target player controls into two piles . destroy all creatures in the pile of that player's choice . they can't be regenerated .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature's activated abilities can't be activated . \ WW ^ : attach @ to target creature .

(N) (land) @ enters the battlefield tapped . \ T : add UU or RR to your mana pool .

(O) (GG) (creature) elf shaman (&^/) (/&^) ^ , T : add one mana of any color to your mana pool .

(N) (RR) (RR) (^) (creature) human shaman (&^^/) (/&^^) RR RR ^ : @ deals &^ damage to target creature or player and &^ damage to you .

(A) (GG) (GG) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature spells can't be uncasted .

(A) (UU) (UU) (^) (^) (enchantment) tap an untapped creature you control : tap target artifact , creature , or land .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental mutant (&/) (/&) graft &^^^^^^ \ GG : target creature with a +&^/ /+&^ counter on it gains trample until end of turn .

(A) (UR) (UR) (^) (^) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^^^) \ flying \ each instant and sorcery spell you cast has replicate . the replicate cost is equal to its mana cost .

(A) (BB) (^) (^) (creature) insect (&^^/) (/&^^) cumulative upkeep ^ \ @ can't be blocked by non ~ wall creatures .

(N) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if you cast this spell during your main phase , that creature gets +&^^^^/ /+&^^^^ until end of turn instead .

(O) (GG) (creature) elf shaman (&^/) (/&^) sacrifice @ : you gain &^ life for each elf card in your graveyard .

(O) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or red creatures .

(N) (BB) (^) (sorcery) name a nonland card . target player reveals his or her hand . that player discards a card with that name . if he or she can't , you draw a card .

(N) (^) (^) (artifact) T , sacrifice @ : return all auras attached to target permanent you own to their owners' hands . draw a card at the beginning of the next turn's upkeep .

(N) (BB) (^) (sorcery) choose two target creatures controlled by the same player . exile one of those creatures and put two +&^/ /+&^ counters on the other .

(A) (WW) (^) (^) (enchantment) all lands have indestructible .

(A) (WW) (^) (^) (^) (world) (enchantment) as @ enters the battlefield , you and an opponent each name a card other than a basic land card . \ the named cards can't be played .

(A) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ choose a permanent type . return all cards of the chosen type from your graveyard to your hand .

(A) (land) @ enters the battlefield tapped . \ T : add RR or WW to your mana pool . \ RR WW ^ ^ : @ becomes a &^^/ /&^ red and white elemental creature with double strike until end of turn . it's still a land .

(N) (RR) (^) (^) (^) (enchantment) whenever you cast your second spell each turn , @ deals &^^ damage to target creature or player .

(N) (WW) (^) (creature) human soldier (&^/) (/&^) as long as you control a bird , @ gets +&^^/ /+&^^ and has flying .

(O) (WW) (WW) (creature) human rebel (&^^/) (/&^^) vigilance

(O) (GG) (^) (^) (creature) elf archer (&^^/) (/&^^) reach \ whenever you cast an elf spell , you may have @ deal &^^ damage to target creature with flying .

(A) (WW) (^) (^) (enchantment) when a creature you control dies , sacrifice @ . if you do , put four &^/ /&^ colorless spirit creature tokens onto the battlefield .

(Y) (BB) (BB) (^) (planeswalker) liliana ((&^^^)) +&^ : each player discards a card . \ -&^^ : target player sacrifices a creature . \ -&^^^^^^ : separate all permanents target player controls into two piles . that player sacrifices all permanents in the pile of his or her choice .

(A) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , sacrifice @ and take an extra turn after this one .

(A) (UU) (WW) (^) (enchantment) whenever an opponent casts a spell that targets you or a creature you control , you may draw a card .

(O) (GG) (creature) snake (&^/) (/&^) swampwalk

(N) (RR) (^) (^) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it deals &^^ damage to target creature or player .

(O) (RR) (creature) dwarf (&^/) (/&^) 

(O) (RR) (^) (creature) human soldier (&^/) (/&^) flying \ haste \ @ attacks each turn if able .

(A) (UU) (UU) (^) (^) (^) (^) (instant) uncast target spell . you may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost .

(A) (BB) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^) flying \ at the beginning of the end step , if you control no goblins , sacrifice @ .

(O) (GG) (instant) as an additional cost to cast @ , you may pay RR ^ ^ . \ prevent all combat damage that would be dealt this turn . if its additional cost was paid , @ doesn't affect combat damage that would be dealt by red creatures .

(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card that shares a creature type with a creature you control , you may cast that card without paying its mana cost . otherwise , put that card on the bottom of your library .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) spawn (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , unless you sacrifice an island , sacrifice @ and it deals &^^^^^^ damage to you . \ @ can't be blocked by red creatures .

(O) (UU) (creature) bird mutant (&/) (/&^) flying \ evolve

(N) (GG) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ attacks , add GG GG GG RR RR RR to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .

(N) (BB) (UU) (^) (^) (^) (sorcery) each player puts the top two cards of his or her library into his or her graveyard . then put a creature card from a graveyard onto the battlefield under your control .

(N) (WW) (WW) (^) (^) (^) (creature) angel spirit (&^^^/) (/&^^^) flying \ protection from black

(N) (UU) (UU) (^) (^) (enchantment) UU UU ^ ^ : look at the top five cards of your library , put one of them into your hand , and exile the rest .

(O) (UU) (^) (^) (^) (^) (^) (creature) turtle (&^^^^^^/) (/&^^^^^^) @ can't attack unless you've cast a noncreature spell this turn .

(A) (^) (^) (^) (artifact) ^ ^ ^ : if your library has ten or more cards in it , target opponent looks at the top ten cards of your library and separates them into two face ~ down piles . exile one of those piles . search the other pile for a card , put it into your hand , then shuffle the rest of that pile into your library .

(O) (UU) (WW) (instant) return target creature to its owner's hand . you gain &^^ life .

(N) (WW) (^) (enchantment) WW ^ : the next time a black or red source of your choice would deal damage to you this turn , prevent that damage .

(O) (GG) (^) (^) (^) (^) (creature) cat warrior (&^^^^^^/) (/&^^^) 

(O) (BB) (^) (^) (creature) human warrior (&^^^/) (/&^^) 

(A) (BB) (BB) (BB) (creature) zombie (&/) (/&) amplify &^ \ at the beginning of your upkeep , if @ is in your graveyard , you may pay BB BB BB . if you do , return @ to your hand .

(N) (GG) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ whenever enchanted creature deals combat damage to a player , put that many &^/ /&^ green saproling creature tokens onto the battlefield .

(O) (GG) (GG) (^) (^) (instant) flashback GG GG ^ ^ ^ ^ ^ ^ \ put a &^^^/ /&^^^ green elephant creature token onto the battlefield .

(O) (WW) (^) (sorcery) manifest the top card of your library .

(O) (BR) (^) (creature) elemental warrior shaman (&^/) (/&^) whenever you cast a black spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a red spell , @ gains first strike until end of turn .

(O) (BB) (^) (^) (creature) spirit (&^^/) (/&^) flying

(O) (BB) (^) (sorcery) conspire \ return target creature card from a graveyard to its owner's hand .

(N) (WW) (^) (creature) cat scout (&^^/) (/&^^) when @ enters the battlefield , search your library for up to X plains cards , where X is the number of players who control more lands than you . reveal those cards , put them into your hand , then shuffle your library .

(O) (BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life .

(O) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature and untap it .

(N) (BB) (^) (^) (creature) ogre warrior shaman (&^^^/) (/&^) T : put a % counter on @ . \ T : target creature gets -X/ /-X until end of turn , where X is the number of % counters on @ . activate this ability only if you control a demon . \ countertype % devotion

(O) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^) delve \ deathtouch

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : regenerate enchanted creature .

(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^) @ can't be blocked .

(A) (land) as @ enters the battlefield , you may reveal a goblin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(A) (GG) (GG) (^) (snow) (creature) snake (&^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ whenever @ deals combat damage to a player , you may draw a card .

(A) (RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .

(A) (WW) (^) (^) (sorcery) each player chooses a creature type . destroy all creatures that aren't of a type chosen this way . they can't be regenerated .

(A) (BB) (BB) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , destroy all lands you control . if it was kicked , destroy all lands instead . \ kicker WW WW

(N) (RR) (^) (creature) human shaman (&^^/) (/&^) whenever you cast an instant or sorcery spell , put a &^/ /&^ red elemental creature token onto the battlefield .

(A) (GG) (GG) (^) (sorcery) put a &^^^/ /&^^^ green beast creature token onto the battlefield . then if an opponent controls more creatures than you , return @ to its owner's hand .

(N) (WW) (enchantment) rather than the attacking player , you assign the combat damage of each creature attacking you . you can divide that creature's combat damage as you choose among any of the creatures blocking it .

(A) (RR) (RR) (^) (enchantment) whenever a creature you control deals combat damage , put a % counter on @ . \ remove five % counters from @ : @ deals &^^^^^ damage to target creature or player . \ countertype % blaze

(N) (WW) (^) (^) (^) (^) (creature) kithkin cleric (&^^/) (/&^^) white creatures you control have " T : you gain &^ life . "

(O) (WW) (^) (^) (^) (^) (^) (instant) you gain &^^^^^^ life . \ draw a card .

(N) (land) T : add CC to your mana pool . \ ^ , T : add UU to your mana pool . \ ^ ^ , T : add WW or BB to your mana pool .

(N) (RW) (RW) (^) (^) (creature) elemental (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player .

(N) (WW) (WW) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke WW ^ ^ ^ \ when @ leaves the battlefield , put a +&^/ /+&^ counter on each creature target player controls .

(N) (BB) (BB) (^) (enchantment) BB ^ , discard a card : exile target card from a graveyard . \ BB ^ , sacrifice @ : exile target card from a graveyard .

(A) (UU) (^) (instant) uncast target spell or ability an opponent controls that targets a land you control . if a permanent's ability is uncasted this way , destroy that permanent . \ draw two cards .

(A) (UU) (UU) (UU) (XX) (sorcery) return X target nonland permanents to their owners' hands .

(O) (UU) (instant) [ &^ = target creature gains flying until end of turn . = target creature becomes the creature type of your choice until end of turn . = look at the top four cards of your library , then put them back in any order . ]

(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ echo WW WW ^ ^

(N) (WW) (^) (^) (creature) hound (&^^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature . then if that creature's toughness is &^ or greater , regenerate it .

(A) (WW) (^) (^) (enchantment) WW WW ^ ^ ^ : you draw a card and target opponent gains &^^^ life .

(N) (RR) (RR) (XX) (instant) @ deals X damage to target creature or player .

(N) (UU) (^) (instant) any number of target creatures become the color of your choice until end of turn . \ draw a card .

(N) (land) T : add CC to your mana pool . \ UU WW , T , sacrifice a bird : draw a card .

(A) (RR) (RR) (^) (^) (^) (sorcery) [ &^^ = @ deals &^^^^ damage to target player . = @ deals &^^ damage to each creature . = destroy target nonbasic land . = each player discards all the cards in his or her hand , then draws that many cards . ]

(A) (RR) (UU) (creature) shapeshifter (&/) (/&) flying \ as @ enters the battlefield , sacrifice any number of creatures . @ 's power becomes the total power of those creatures and its toughness becomes their total toughness . \ RR : @ gets +&^/ /+& until end of turn .

(O) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature has flying . \ WW : put @ on top of its owner's library .

(A) (RR) (RR) (^) (^) (^) (creature) hellion (&^^^^/) (/&^^^^^) trample \ if another red source you control would deal damage to a permanent or player , it deals that much damage plus &^ to that permanent or player instead .

(A) (BB) (WW) (^) (instant) exile target nonland permanent . you lose &^^^ life .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ as long as @ is untapped , it has protection from artifacts and from all colors . \ whenever you cast a spell , you may untap @ .

(O) (WW) (instant) exile target attacking creature if its power is less than or equal to the number of soldiers on the battlefield .

(N) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) morph RR RR ^ ^ ^ ^ \ whenever @ deals combat damage to a player , you may have it deal &^^^ damage to target creature that player controls .

(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^) when @ enters the battlefield , you may destroy target artifact or enchantment .

(N) (UU) (^) (^) (instant) search your library for a card , shuffle your library , then put that card third from the top .

(O) (WW) (sorcery) return target artifact card from your graveyard to your hand .

(N) (BB) (^) (^) (enchantment) ^ ^ ^ ^ : return target creature card from a graveyard to its owner's hand . any player may activate this ability but only any time he or she could cast a sorcery .

(O) (GG) (GG) (^) (^) (creature) snake warrior archer (&^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ GG : @ gains reach until end of turn .

(O) (BB) (creature) spirit warrior (&/) (/&^^^^) outlast BB ^

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) destroy all nonwhite creatures .

(O) (BB) (^) (^) (creature) spirit minion (&^^^/) (/&^) @ can't block . \ UU : prevent all combat damage that would be dealt to and dealt by @ this turn .

(A) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : put a token that's a copy of this creature onto the battlefield . that token has haste . exile it at the beginning of the next end step . "

(A) (RR) (UU) (WW) (creature) human monk (&^^^/) (/&^^^) flying \ vigilance \ haste

(O) (RR) (RR) (^) (^) (creature) minotaur (&^^^/) (/&^^^) first strike \ ^ ^ : @ loses first strike until end of turn . any player may activate this ability .

(O) (UU) (creature) drake (&^/) (/&^) flying \ when @ enters the battlefield , return a creature you control to its owner's hand .

(N) (UU) (^) (^) (enchantment) whenever an opponent casts a green spell , you draw a card .

(A) (GG) (enchantment) aura enchant artifact \ whenever you're dealt damage , put that many % counters on @ . \ at the beginning of your upkeep , you may remove a % counter from @ . if you do , you gain &^ life . \ countertype % vitality

(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : exile target attacking creature an opponent controls . at the beginning of the next end step , return it to the battlefield tapped under its owner's control .

(A) (^) (artifact) ^ ^ ^ ^ , T , exile @ : exile target creature .

(O) (WW) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , you gain &^^^ life .

(O) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^) morph WW ^ \ T : @ deals &^ damage to target attacking or blocking creature .

(N) (RR) (RR) (^) (^) (^) (^) (instant) trap if an opponent drew three or more cards this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals damage to target player equal to the number of cards in that player's hand .

(O) (GG) (instant) investigate , then target creature gets +&^/ /+&^ until end of turn for each clue you control .

(N) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks alone , @ can't be blocked this combat .

(O) (BB) (^) (sorcery) target creature gets +&^/ /+& until end of turn for each artifact you control .

(O) (WW) (^) (^) (creature) fox samurai (&^^/) (/&^^) first strike \ bushido &^

(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls an island .

(O) (^) (^) (^) (artifact) (creature) cleric (&^^/) (/&^^) WW , sacrifice @ : prevent all damage a source of your choice would deal to you this turn .

(O) (RR) (sorcery) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may pay RR RR . if the player does , he or she may copy this spell and may choose a new target for that copy .

(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) whenever @ deals combat damage to an opponent , it deals that much damage to each other opponent .

(A) (UU) (UU) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except its name is still @ , it's legendary in addition to its other types , and it gains " UU UU ^ ^ : return @ to its owner's hand at the beginning of the next end step . "

(A) (GG) (RR) (^) (creature) centaur shaman (&^^^/) (/&^^^^) whenever a player activates an ability that isn't a mana ability , @ deals &^ damage to that player .

(Y) (RR) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^^^^ \ flying

(N) (RR) (^) (creature) human berserker (&^^/) (/&^^) morph ~ reveal a red card in your hand . \ whenever @ blocks , it deals &^ damage to you . \ when @ is turned face up , target creature can't block this turn .

(N) (GG) (UU) (instant) [ &^ = target creature gets +&^^^/ /+&^^^ until end of turn . = permanents you control gain hexproof until end of turn . = return target creature to its owner's hand . ]

(O) (BB) (WW) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life . \ whenever enchanted creature is dealt damage , you gain that much life .

(N) (GG) (^) (instant) destroy all enchantments .

(O) (GG) (GG) (creature) spider (&^/) (/&^^^) reach \ wither

(O) (GG) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) trample

(A) (GG) (RR) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay UU ^ ^ . if you do , exile the top card of your library face down . you may look at that card for as long as it remains exiled . you may play that card without paying its mana cost for as long as @ remains on the battlefield .

(A) (GG) (instant) cast @ only before the combat damage step . \ target creature gains trample and gets +X/ /+& until end of turn , where X is its power . at the beginning of the next end step , destroy that creature if it attacked this turn .

(A) (UU) (UU) (UU) (instant) cast @ only during the declare attackers step . \ target creature can't be blocked this turn .

(A) (RR) (^) (creature) human soldier (&^^^^/) (/&^^^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land .

(A) (GG) (^) (^) (creature) insect spirit (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . \ T : put a +&^/ /+&^ counter on @ .

(O) (GW) (^) (^) (creature) centaur warrior (&^^^/) (/&^) \ when @ dies , you may gain &^^^ life .

(N) (GG) (^) (^) (^) (snow) (creature) centaur shaman (&^^^/) (/&^^^) as long as @ is tapped , creature spells you cast cost ^ ^ less to cast .

(A) (UU) (^) (^) (^) (^) (instant) choose an opponent . you and that player each draw three cards . \ choose an opponent . untap all nonland permanents you control and all nonland permanents that player controls .

(N) (UU) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has flying and first strike .

(N) (UU) (instant) until end of turn , whenever a player taps an island for mana , that player adds UU to his or her mana pool .

(A) (GG) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^) T : search your library for a legendary card , reveal that card , and put it into your hand . then shuffle your library .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ : target creature gains flying until end of turn . \ ^ ^ ^ ^ ^ , T : destroy target creature with flying .

(A) (GG) (GG) (^) (^) (^) (^) (creature) goat (&^^^/) (/&^^^) whenever @ attacks , creatures you control gain trample and get +X/ /+X until end of turn , where X is the greatest power among creatures you control .

(O) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) first strike \ haste \ cycling ^ ^ ^

(O) (GG) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is every basic land type in addition to its other types .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ attacks alone , it can't be blocked this combat .

(O) (WW) (^) (creature) human warrior (&^^/) (/&^) @ has flying as long as it has a +&^/ /+&^ counter on it .

(A) (RR) (RR) (^) (creature) goblin (&^^/) (/&^^) haste \ other goblin creatures you control get +&^/ /+&^ and have haste .

(A) (GG) (RR) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced , and @ deals &^ damage to him or her .

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card for each aura you control that's attached to a creature . \ enchanted creature gets +&^/ /+&^ for each aura you control that's attached to a creature .

(O) (WW) (instant) prevent the next &^^ damage that would be dealt to target creature or player this turn . if @ was kicked , prevent the next &^^^^ damage that would be dealt to that creature or player this turn instead . \ kicker ^

(O) (BB) (instant) exile target card from a graveyard . \ draw a card .

(O) (GG) (^) (creature) elf druid (&^^/) (/&^) T : untap target gate .

(A) (^) (^) (artifact) ^ , T , sacrifice @ : draw two cards , then put a card from your hand on top of your library .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^^^) reach \ when @ enters the battlefield , for each opponent , destroy target noncreature permanent that player controls . for each permanent destroyed this way , search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library .

(A) (^) (^) (^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ ^ ^ \ T : draw a card .

(N) (RR) (RR) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , @ deals &^ damage to target creature or player .

(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a creature becomes the target of a spell or ability , return that creature to its owner's hand .

(O) (creature) kobold (&/) (/&^) 

(A) (BB) (BB) (UU) (UU) (^) (^) (^) (sorcery) return all creatures on the battlefield and all creature cards in graveyards to their owners' hands .

(O) (UU) (creature) drake (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU .

(A) (RR) (RR) (^) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards . \ metalcraft ~ if you control three or more artifacts , @ deals damage to each opponent equal to the number of cards that player has drawn this turn .

(A) (WW) (^) (enchantment) whenever a spell or ability an opponent controls causes you to discard a card , you gain &^^ life and you may draw a card .

(N) (GG) (GG) (^) (^) (^) (sorcery) retrace \ put a &^^^/ /&^^^ green beast creature token onto the battlefield .

(O) (UU) (^) (creature) human rogue (&^/) (/&^) flying \ when @ enters the battlefield , look at target player's hand .

(Y) (BB) (BB) (BB) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , creatures your opponents control get -&^^/ /-&^^ until end of turn . \ whenever a creature an opponent controls dies , that player loses &^^ life .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ join forces ~ whenever @ attacks or blocks , each player starting with you may pay any amount of mana . @ gets +X/ /+& until end of turn , where X is the total amount of mana paid this way .

(A) (land) @ enters the battlefield tapped unless you control a forest or a plains . \ T : add GG or WW to your mana pool .

(O) (WW) (^) (^) (^) (^) (instant) basic landcycling WW ^ \ creatures you control get +&^/ /+&^^ until end of turn . untap those creatures .

(A) (BB) (BB) (^) (^) (creature) spirit (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ BB ^ ^ , remove a +&^/ /+&^ counter from @ : target player discards a card . activate this ability only any time you could cast a sorcery .

(O) (UU) (^) (creature) kor rogue (&^/) (/&^) shadow \ whenever @ deals damage to an opponent , draw a card , then discard a card .

_ASIDE_ (N) (UU) (^) (^) (instant) fuse \ until end of @ , target creature loses all abilities and becomes a red weird with base power and toughness &/ /&^ .

_BSIDE_ (N) (RR) (^) (instant) fuse \ @ deals &^^ damage to target creature or player .

(N) (^) (^) (artifact) at the beginning of your upkeep , if you have seven or more cards in hand , you gain &^^^^ life .

(A) (BB) (^) (^) (^) (instant) return target creature card from your graveyard to your hand . target creature gets -X/ /-X until end of turn , where X is the toughness of the card returned this way .

(O) (WW) (^) (^) (instant) @ target nonwhite attacking creature . you gain life equal to its toughness .

(O) (BB) (^) (^) (^) (^) (creature) zombie djinn (&^^^/) (/&^^^) exploit \ when @ exploits a creature , target creature gets -&^^^/ /-&^^^ until end of turn .

(O) (BB) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^) when @ enters the battlefield , put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(A) (UU) (WW) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , exile any number of target nonland permanents you control , then return those cards to the battlefield under their owner's control .

(O) (GG) (^) (^) (creature) antelope (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may gain &^^ life .

(Y) (BB) (GG) (^) (^) (^) (^) (^) (planeswalker) garruk ((&^^^^^)) +&^ : destroy another target planeswalker . \ +&^ : put a &^^^/ /&^^^ black beast creature token with deathtouch onto the battlefield . \ -&^^^ : destroy target creature . you gain life equal to its toughness . \ -&^^^^^^^^ : target opponent gets an emblem with " whenever a creature attacks you , it gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn . "

(N) (UU) (WW) (^) (creature) wall (&/) (/&^^^^^^^^) defender \ flying \ shroud

(A) (RR) (RR) (^) (^) (creature) devil (&^^^/) (/&^^^) haste \ whenever a creature you control attacks , @ deals &^ damage to defending player .

(N) (WW) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ champion a creature \ lifelink

(O) (RR) (RR) (^) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&^/ /+& . \ when @ leaves the battlefield , it deals &^ damage to each goblin creature .

(A) (^) (^) (^) (^) (^) (^) (artifact) instant and enchantment spells you cast cost up to ^ ^ less to cast .

(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^^/) (/&^) flying \ morph RR RR ^ ^ ^ ^ \ when @ dies , return it to the battlefield face down under your control . \ when @ is turned face up , it deals &^^ damage to each player .

(A) (GG) (GG) (^) (creature) wolf (&^^^/) (/&^^^) hexproof \ whenever an opponent casts a blue or black spell during your turn , put a +&^/ /+&^ counter on @ .

(N) (BB) (GG) (RR) (instant) [ &^ = return target creature card from your graveyard to your hand . = @ deals &^^^ damage to target creature or player . = target creature gets +&^^^/ /+&^^^ until end of turn . ]

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , for each opponent , you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost . if a card cast this way would be put into a graveyard this turn , exile it instead .

(A) (UU) (^) (creature) human wizard (&^/) (/&^) UU ^ , T : untap target artifact an opponent controls and gain control of it until end of turn . it gains haste until end of turn . when you lose control of the artifact , tap it .

(N) (UU) (UU) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , if enchanted permanent is tapped , untap it . \ you control enchanted permanent .

(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to target creature or player this turn . return @ to its owner's hand at the beginning of the next end step .

(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a red source of your choice would deal damage to you this turn , prevent that damage .

(O) (RR) (instant) cycling RR \ @ deals &^ damage to target creature or player .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) atog (&^^^^^/) (/&^^^^^) sacrifice an atog creature : @ gets +X/ /+X until end of turn , where X is the sacrificed creature's power .

(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .

(N) (GP) (instant) \ target creature gets +&^^/ /+&^^ until end of turn .

(A) (BB) (^) (^) (^) (creature) human assassin (&^/) (/&^) BB , T : tap target creature . @ deals damage equal to @ 's power to that creature .

(O) (WW) (creature) human cleric (&^/) (/&^) if @ would be destroyed , regenerate it . \ ^ : @ can't be regenerated this turn . only any opponent may activate this ability .

(N) (BB) (BB) (^) (^) (^) (sorcery) put a -&^/ /-&^ counter on target creature , two -&^/ /-&^ counters on another target creature , and three -&^/ /-&^ counters on a third target creature .

(A) (UU) (^) (^) (^) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of instant and sorcery cards in all graveyards . \ UU ^ ^ , remove a +&^/ /+&^ counter from @ : draw a card , then discard a card .

(A) (WW) (^) (^) (enchantment) players can't cast spells with the same name as a nontoken permanent . \ players can't play nonbasic lands with the same name as a nontoken permanent .

(N) (WW) (WW) (^) (^) (enchantment) aura curse enchant player \ enchanted player can't cast more than one spell each turn .

(N) (BB) (BB) (^) (creature) ogre warrior (&^^^/) (/&^^^) at the beginning of your upkeep , return a black creature you control to its owner's hand . \ BB ^ : regenerate @ .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^^/) (/&^^^^^) BB BB ^ ^ ^ , sacrifice a creature : return @ from your graveyard to the battlefield . activate this ability only during your upkeep .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by red creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a red permanent .

(N) (^) (^) (^) (^) (^) (^) (artifact) creature spells you cast cost up to ^ ^ less to cast .

(O) (RR) (^) (^) (creature) human barbarian (&^^/) (/&^) RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature .

(O) (RR) (^) (sorcery) put two &^/ /&^ red goblin creature tokens onto the battlefield .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^^^ and loses flying . \ prevent all noncombat damage that would be dealt to equipped creature .

(O) (RR) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^^^ damage to target creature .

(N) (^) (^) (artifact) T : tap target artifact you don't control .

(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) tap five untapped zombies you control : put target creature card from a graveyard onto the battlefield under your control .

(A) (^) (^) (artifact) ^ ^ ^ , T : double the amount of each type of mana in your mana pool .

(O) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^) 

(N) (GG) (GG) (^) (^) (creature) wombat (&/) (/&^) vigilance \ @ gets +&^^/ /+&^^ for each aura attached to it .

(O) (UU) (instant) target creature gets -&^^^/ /-& until end of turn . scry &^ .

(A) (^) (^) (^) (artifact) ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add an amount of CC to your mana pool equal to X plus one . \ countertype % charge

(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^) haste \ multicolored creatures you control have haste .

(N) (GG) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ flash \ when @ enters the battlefield , another target creature you control gains hexproof until end of turn .

(N) (RR) (^) (^) (tribal) (enchantment) goblin whenever another goblin you control is put into a graveyard from the battlefield , you may have @ deal &^ damage to target player .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) first strike \ ripple &^^^^

(N) (BB) (GG) (RR) (UU) (WW) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) 

(Y) (WW) (WW) (^) (^) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^ : put three &^/ /&^ white soldier creature tokens onto the battlefield . \ -&^^^ : destroy all creatures with power &^^^^ or greater . \ -&^^^^^^^ : you get an emblem with " creatures you control get +&^^/ /+&^^ and have flying . "

(O) (GG) (^) (^) (sorcery) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard .

(N) (GG) (creature) treefolk druid (&/) (/&^^^) when @ enters the battlefield , you may search your library for a treefolk or forest card , reveal it , then shuffle your library and put that card on top of it .

(A) (BB) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay UU ^ ^ . if you do , choose a color , then return all creatures of that color to their owners' hands .

(O) (RR) (^) (^) (^) (creature) ogre mutant (&^^^^^/) (/&^) 

(N) (WW) (instant) put target attacking creature on the bottom of its owner's library . its controller gains life equal to its toughness .

(A) (BB) (enchantment) all creatures are black .

(O) (GG) (^) (^) (^) (creature) human scout (&^^^/) (/&^^^) trample \ when @ enters the battlefield , another target human you control gets +&^^/ /+&^^ until end of turn .

(O) (GG) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG GG to his or her mana pool .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ protection from black and from red

(O) (BB) (^) (creature) elf druid (&^/) (/&^^) T , pay &^ life : add GG to your mana pool .

(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield for each card named @ in your graveyard .

(N) (WW) (^) (instant) destroy target creature with power &^^^^ or greater . it can't be regenerated .

(O) (RR) (^) (sorcery) @ deals &^ damage to each creature your opponents control . scry &^ .

(O) (GG) (GG) (^) (creature) elephant (&^^^/) (/&^^) @ has trample as long as you control a snow land .

(N) (WW) (enchantment) WW , sacrifice @ : exile target creature that's attacking you or a planeswalker you control .

(N) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal it , then shuffle your library and put that card on top of it .

(N) (RR) (RR) (^) (^) (instant) convoke \ @ deals &^^^^ damage to target creature or player .

(O) (GG) (^) (^) (^) (creature) bear (&^^^^/) (/&^^^) 

(A) (GG) (RR) (enchantment) GG RR ^ ^ , discard two cards at random : @ deals &^^^^ damage to target creature or player .

(N) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control have deathtouch .

(N) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each of its colors .

(N) (UU) (XX) (instant) uncast target spell unless its controller pays XX . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(N) (WW) (^) (creature) human cleric mutant (&^/) (/&^^^) WW ^ ^ ^ ^ ^ ^ ^ : you gain &^^^^^ life .

(A) (XX) (artifact) sunburst \ ^ ^ , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . \ countertype % charge

(A) (BB) (^) (^) (enchantment) BB ^ ^ ^ : target opponent reveals a card at random from his or her hand . target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost . activate this ability only any time you could cast a sorcery .

(A) (UU) (^) (creature) merfolk spellshaper (&^/) (/&^) UU ^ ^ ^ , T , discard a card : untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .

(N) (^) (^) (^) (artifact) T : @ deals &^ damage to target spirit creature . if that creature would die this turn , exile it instead .

(O) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) giant (&^^^^^/) (/&^^^^^) 

(O) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target opponent discards two cards .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of clerics on the battlefield .

(N) (GG) (^) (^) (enchantment) creatures you control have " whenever this creature becomes blocked by a creature , this creature gets +&^/ /+&^ until end of turn . "

(N) (RR) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) when @ dies , each player sacrifices a land .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) you may choose not to untap @ during your untap step . \ T : gain control of target dragon for as long as you control @ and @ remains tapped .

(N) (BR) (BR) (^) (^) (^) (creature) elemental knight (&^^^/) (/&^^^) flying \ wither \ creatures your opponents control with counters on them can't attack or block .

(O) (UU) (^) (creature) bird (&^^/) (/&^) flying \ @ can block only creatures with flying .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) ^ ^ ^ : regenerate @ .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ first strike

(N) (land) morph ^ ^ \ T : add CC to your mana pool .

(O) (RR) (^) (enchantment) aura enchant creature \ T : enchanted creature gets +&^^/ /-&^^ until end of turn .

(O) (GG) (^) (^) (sorcery) exile target artifact or enchantment .

(O) (WW) (^) (^) (sorcery) put two &^/ /&^ colorless sliver creature tokens onto the battlefield .

(A) (RR) (^) (^) (enchantment) whenever a land enters the battlefield , tap all lands its controller controls .

(N) (BB) (BB) (^) (^) (instant) arcane splice onto arcane BB BB ^ ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .

(N) (WW) (^) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target player gains &^^^ life .

(N) (GG) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^^/ /&^^^^^^ green treefolk creature that's still a land .

(N) (UU) (^) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand .

(A) (RR) (^) (^) (legendary) (creature) spirit (&^/) (/&^^) RR ^ : switch each creature's power and toughness until end of turn .

(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^) bloodthirst &^

(N) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature doesn't untap during its controller's untap step .

(A) (RR) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ return target artifact card from your graveyard to the battlefield .

(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ RR ^ : @ gets +&^/ /+& until end of turn .

(N) (BB) (WW) (^) (creature) vampire cleric ally (&^^/) (/&^^) flying \ at the beginning of your upkeep , each opponent loses &^ life and you gain &^ life .

(N) (BB) (^) (^) (^) (^) (creature) werewolf (&^^/) (/&^^^^) at end of combat , put a -&/ /-&^^ counter on each creature blocking or blocked by @ .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . \ ^ ^ ^ ^ ^ ^ ^ , T : destroy target creature . then put a % counter on @ . \ countertype % charge

(O) (RR) (^) (^) (^) (sorcery) arcane @ deals damage to target creature or player equal to the number of cards in your hand .

(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ @ doesn't untap during your untap step . \ whenever another creature dies , untap @ .

(O) (WW) (^) (sorcery) you gain &^^^^ life .

(O) (GG) (^) (instant) all creatures lose flying until end of turn . \ sacrifice a snow land : return @ from your graveyard to your hand .

(A) (BB) (BB) (^) (^) (^) (^) (creature) avatar praetor (&^^^^^/) (/&^^^^^) first strike \ trample \ at the beginning of your upkeep , put a -&^^/ /-&^^ counter on @ . \ sacrifice a creature : remove a -&^^/ /-&^^ counter from @ . if the sacrificed creature was a thrull , put a +&^/ /+& counter on @ . activate this ability only during your upkeep and only once each turn .

(N) (UU) (UU) (^) (^) (^) (^) (instant) cast @ only during the declare blockers step . \ for each creature attacking you or a planeswalker you control , put a token that's a copy of that creature onto the battlefield blocking that creature . exile those tokens at end of combat .

(N) (BB) (^) (^) (^) (creature) orc assassin (&^^/) (/&^^^) outlast BB \ each creature you control with a +&^/ /+&^ counter on it has deathtouch .

(N) (UU) (enchantment) whenever a card is put into your graveyard from anywhere , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : target player shuffles his or her graveyard into his or her library . \ countertype % quest

(O) (WW) (^) (creature) kithkin soldier (&^/) (/&^) WW , T : target blocking creature gets +&^^/ /+&^^ until end of turn .

(N) (GG) (^) (^) (creature) frog beast (&^^^/) (/&^^^) protection from black \ at the beginning of your upkeep , sacrifice @ unless you put a card from your graveyard on the bottom of your library .

(O) (WW) (^) (creature) hound (&^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains lifelink until end of turn .

(A) (BB) (RR) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^) devoid \ haste \ at the beginning of each end step , if you control no other colorless creatures , return @ to its owner's hand .

(A) (RR) (RR) (^) (creature) human berserker (&^^/) (/&^^) haste \ renown &^ \ whenever an opponent casts a noncreature spell , if @ is renowned , @ deals &^^ damage to that player .

(Y) (BB) (WW) (^) (^) (planeswalker) sorin ((&^^^^)) +&^ : until your next turn , creatures you control get +&^/ /+& and gain lifelink . \ -&^^ : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield . \ -&^^^^^^ : you get an emblem with " at the beginning of each opponent's upkeep , that player sacrifices a creature . "

(A) (BB) (^) (^) (creature) imp (&^/) (/&^) flying \ T : non ~ wall creatures the active player controls attack this turn if able . at the beginning of the next end step , destroy each of those creatures that didn't attack this turn . activate this ability only during an opponent's turn and only before combat .

(N) (BB) (^) (^) (creature) frog (&^/) (/&^) when @ dies , each opponent discards a card .

(O) (UU) (^) (creature) moonfolk wizard (&^/) (/&^^) flying \ ^ ^ , return a land you control to its owner's hand : tap target land .

(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a blue source of your choice would deal damage to you this turn , prevent that damage .

(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T : add BB GG RR UU WW to your mana pool .

(A) (WW) (WW) (sorcery) players play a magic subgame , using their libraries as their decks . each player who doesn't win the subgame loses half his or her life , rounded up .

(O) (GG) (^) (^) (^) (^) (creature) elf warrior (&^^^^/) (/&^^) all creatures able to block @ do so . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .

_ASIDE_ (N) (BB) (RR) (^) (instant) target player sacrifices an artifact or creature . @ deals damage to that player equal to that permanent's converted mana cost .

_BSIDE_ (N) (GG) (RR) (^) (^) (^) (instant) attacking creatures you control get +&^/ /+& until end of turn for each other attacking creature .

(O) (BB) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ is dealt damage , each opponent gains that much life .

(N) (UU) (UU) (enchantment) UU UU ^ , sacrifice a blue creature : put X &^/ /&^ blue camarid creature tokens onto the battlefield , where X is the sacrificed creature's converted mana cost .

(O) (RR) (WW) (^) (instant) radiance ~ untap target creature and each other creature that shares a color with it . those creatures get +&^^/ /+& until end of turn .

(A) (BR) (BR) (^) (creature) horror (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total life lost by your opponents this turn .

(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : uncast target red instant or sorcery spell .

(O) (UU) (^) (^) (creature) human spellshaper (&^^/) (/&^^) UU , T , discard a card : target creature gains flying until end of turn .

(N) (GG) (^) (^) (creature) troll cleric (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a plains . \ WW : regenerate @ .

(N) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^) when @ enters the battlefield , draw a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .

(A) (RR) (RR) (^) (^) (^) (sorcery) each player exiles all artifact cards from his or her graveyard , then sacrifices all artifacts he or she controls , then puts all cards he or she exiled this way onto the battlefield .

(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^^/ /+&^^^ until end of turn . its controller sacrifices it at the beginning of the next end step .

(O) (^) (^) (artifact) (creature) insect (&/) (/&) flying \ modular &^

(O) (BB) (XX) (^) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more life than the player's life total before @ dealt damage or the creature's toughness .

(N) (UU) (^) (^) (tribal) (instant) rogue prowl UU \ look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(A) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : destroy each artifact and creature with converted mana cost equal to the number of % counters on @ . \ countertype % fuse

(O) (BB) (creature) skeleton (&^/) (/&^^) BB ^ ^ : return @ from your graveyard to your hand .

(A) (RR) (RR) (^) (^) (^) (sorcery) rebound \ after the first postcombat main phase this turn , there's an additional combat phase followed by an additional main phase . at the beginning of that combat , untap all creatures that attacked this turn .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ whenever an artifact enters the battlefield under your control , you may tap target permanent .

(A) (GG) (creature) wolf (&^/) (/&^) banding

(A) (WW) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , if it's not a token , each of your teammates puts a token that's a copy of @ onto the battlefield . \ you have hexproof .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has intimidate .

(N) (BB) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^) extort \ when @ enters the battlefield , pay any amount of life . target opponent reveals that many cards from his or her hand . you choose one of them and exile it .

(N) (BB) (BB) (^) (creature) illusion (&^^^/) (/&^^^) flying \ fear \ cumulative upkeep BB

(N) (GG) (^) (creature) elf warrior (&^^^/) (/&^^^) deathtouch \ as an additional cost to cast @ , reveal an elf card from your hand or pay ^ ^ ^ .

(O) (UU) (^) (creature) merfolk soldier (&^/) (/&^^^) 

(A) (GG) (GG) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) dryad (&^^^/) (/&^^^^^^^^) forestwalk \ as an additional cost to cast creature spells , you may pay any amount of mana . if you do , that creature enters the battlefield with that many additional +&^/ /+&^ counters on it .

(O) (UU) (^) (^) (instant) tap target creature . it doesn't untap during its controller's next untap step . \ draw a card .

(N) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add WW WW to your mana pool .

(N) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ flying \ whenever you cast a colorless spell , target opponent exiles the top card of his or her library .

(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ whenever a creature dealt damage by enchanted creature this turn dies , put a +&^/ /+&^ counter on that creature .

(A) (BB) (BB) (BB) (enchantment) whenever a creature you control dies , you draw a card and you lose &^ life .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) snake monk (&^^^/) (/&^^^^) other snake creatures you control get +&^^/ /+&^^ . \ whenever a snake you control deals combat damage to a player , you may draw a card .

(O) (RR) (^) (creature) elemental hound (&^^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature .

(A) (BB) (BB) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) protection from white \ at the beginning of your upkeep , sacrifice @ unless you sacrifice a land .

(O) (RR) (^) (instant) @ deals &^ damage to target creature or player . put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(N) (RR) (RR) (^) (^) (enchantment) tap an untapped creature you control : @ deals &^ damage to target player .

(O) (UU) (UU) (^) (^) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted permanent's controller , that player loses &^ life .

(N) (WW) (WW) (^) (^) (^) (instant) trap if four or more creatures are attacking , you may pay WW ^ rather than pay @ 's mana cost . \ @ deals &^^^^^ damage divided as you choose among any number of target attacking creatures .

(A) (UU) (XX) (instant) x can't be & . \ target spell's controller exiles it with X % counters on it . \ at the beginning of each of that player's upkeeps , if that card is exiled , remove a % counter from it . if the card has no % counters on it , he or she puts it onto the stack as a copy of the original spell . \ countertype % delay

(N) (WW) (^) (^) (^) (enchantment) at the beginning of each upkeep , if you lost life last turn , put a &^/ /&^ white soldier creature token onto the battlefield .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures . each player loses life equal to the number of creatures he or she controlled that were destroyed this way .

(N) (GG) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ GG : regenerate enchanted creature .

(N) (^) (^) (artifact) whenever a nontoken creature enters the battlefield , if @ is untapped , that creature's controller puts a &^/ /&^ colorless myr artifact creature token onto the battlefield .

(A) (BB) (GG) (^) (^) (^) (enchantment) exile a card from your hand : add BB BB or GG GG to your mana pool .

(O) (RR) (^) (^) (instant) add RR RR RR RR RR to your mana pool .

(N) (UU) (UU) (^) (^) (sorcery) return target artifact card from your graveyard to the battlefield .

(O) (BB) (creature) zombie (&^/) (/&^^) @ can't block humans .

(N) (GG) (^) (sorcery) buyback ^ ^ ^ \ target land becomes a &^^/ /&^^ creature that's still a land .

(A) (GG) (^) (enchantment) GG , sacrifice a creature : reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest on the bottom of your library in a random order .

(N) (UU) (^) (^) (^) (sorcery) you and target player exchange control of the creature you each control with the highest converted mana cost . then exchange control of artifacts the same way . if two or more permanents a player controls are tied for highest cost , their controller chooses one of them .

(A) (WW) (^) (creature) cat spirit (&^^/) (/&^) protection from green \ BB : regenerate @ .

(A) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) whenever @ attacks and isn't blocked , it assigns no combat damage this turn and defending player loses &^^ life .

(O) (UU) (^) (^) (creature) human artificer (&^^/) (/&^^^) @ has flying as long as you control an artifact .

(N) (BB) (^) (creature) vampire (&/) (/&^) whenever @ or another creature dies , target player loses &^ life and you gain &^ life .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for an island or mountain card and put it onto the battlefield . then shuffle your library .

(O) (WW) (^) (^) (^) (instant) put any number of target artifact cards from your graveyard on top of your library . \ draw a card .

(N) (GG) (^) (sorcery) devoid \ search your library for a basic land card and reveal it . you may put that card onto the battlefield tapped if you control a land named wastes . otherwise , put that card into your hand . then shuffle your library .

(N) (WW) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^^^^) flying \ provoke \ ^ : @ loses flying until end of turn .

(A) (^) (^) (^) (^) (artifact) ^ , T : each nontoken permanent originally printed in the antiquities expansion is sacrificed by its controller .

(O) (GG) (WW) (creature) cat (&^/) (/&^^^^^) 

(O) (GG) (^) (creature) snake shaman (&^/) (/&^^) T : add GG to your mana pool .

(N) (BB) (^) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^^) unearth BB ^ ^ ^ \ when @ leaves the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (BG) (^) (^) (creature) beast (&^/) (/&^) BG , remove a -&^/ /-&^ counter from a creature you control : @ gets +&^^^/ /+&^^^ until end of turn .

(O) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent sacrifice a creature .

(A) (GG) (^) (creature) insect (&^^/) (/&^^) flash \ reach \ protection from blue \ @ can't be uncasted .

(A) (RR) (RR) (XX) (^) (^) (sorcery) all creatures get +X/ /-X until end of turn .

(A) (BB) (BB) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^) horsemanship \ sacrifice @ : return target black card from your graveyard to your hand . activate this ability only during your turn , before attackers are declared .

(N) (GG) (GG) (^) (^) (^) (enchantment) ^ , sacrifice a creature : search your library for a land card with a basic land type and put it onto the battlefield tapped . then shuffle your library .

(N) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , you gain &^^ life .

(A) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) GG , T : target land becomes a &^^/ /&^^ green creature that's still a land .

(N) (WW) (WW) (^) (^) (instant) exile target artifact or enchantment . if you cast this spell during your main phase , you may exile up to one other target artifact or enchantment .

(O) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^^) 

(N) (RR) (^) (creature) human warrior (&^^/) (/&^) raid ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you attacked with a creature this turn . \ @ can't be blocked by creatures with power &^ or less .

(N) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has seven or more cards in hand , @ deals &^^^^ damage to him or her .

(A) (GG) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) flash \ reach \ evoke GG GG ^ ^ \ when @ enters the battlefield , it deals &^^ damage to each creature with flying and each player .

_ASIDE_ (O) (GG) (^) (^) (creature) human werewolf (&^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(A) (GG) (^) (^) (sorcery) each player reveals the top five cards of his or her library , puts all land cards revealed this way onto the battlefield tapped , and exiles the rest .

(O) (UU) (^) (^) (creature) drake (&^^/) (/&^) flying \ UU ^ , T : return target kavu to its owner's hand .

(N) (RR) (RR) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ deals &^^ damage to each creature .

(O) (GG) (instant) destroy target artifact or enchantment with converted mana cost &^^^ or less .

(N) (^) (artifact) (creature) pest (&/) (/&^) battle cry \ @ can't be blocked except by creatures with flying or reach .

(N) (UU) (WW) (artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has vigilance . \ whenever equipped creature blocks a creature , that creature doesn't untap during its controller's next untap step .

(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , bolster &^^ .

(O) (RW) (creature) goblin soldier (&^/) (/&^) \ first strike

(O) (UU) (instant) [ &^ = uncast target spell if it's red . = destroy target permanent if it's red . ]

(O) (WW) (^) (^) (^) (creature) elf knight (&^^/) (/&^^) flying \ GW GW : @ gets +&^/ /+&^ until end of turn .

(N) (^) (^) (artifact) whenever a player casts a green spell , you may pay ^ ^ ^ . if you do , untap target permanent .

(N) (GG) (^) (^) (^) (sorcery) search your library for up to three basic land cards , reveal them , and put them into your hand . then shuffle your library .

(A) (BR) (BR) (BR) (^) (creature) elemental knight (&^^^^/) (/&^) other black creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ whenever @ becomes the target of a spell or ability an opponent controls , that player loses &^^^^ life .

(A) (^) (^) (^) (artifact) as long as @ is untapped , each player chooses artifact , creature , or land during his or her untap step . that player can untap only permanents of the chosen type this step .

(O) (UU) (instant) look at target player's hand . \ draw a card at the beginning of the next turn's upkeep .

(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library .

(N) (WW) (WW) (^) (^) (^) (instant) @ deals &^^^^ damage to target player who declared an attacking creature this turn and &^^^^ damage to you .

(O) (RR) (RR) (^) (creature) human barbarian (&^^^/) (/&^^) 

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and can't block .

(O) (BB) (instant) flashback BB \ exile target card from a graveyard .

(Y) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , it deals that much damage to each creature that player controls .

(Y) (RR) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flying \ @ gets +&^^^/ /+&^^^ for each opponent whose life total is less than half his or her starting life total . \ as long as an opponent's life total is less than half his or her starting life total , @ has indestructible .

(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) morph WW ^ ^ ^ \ as long as @ is untapped , all combat damage that would be dealt to you by unblocked creatures is dealt to @ instead .

(N) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) when @ enters the battlefield , if it was kicked , return target permanent to its owner's hand . \ kicker UU ^

(O) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) 

(O) (GG) (WW) (^) (^) (creature) cat soldier (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (creature) human artificer (&^/) (/&^^^) when @ enters the battlefield , put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield . \ artifact creatures you control have haste .

(N) (RR) (UU) (^) (^) (^) (^) (sorcery) choose target creature or player . draw three cards , then discard a card . @ deals damage equal to the discarded card's converted mana cost to that creature or player .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : return target artifact card from your graveyard to your hand .

(O) (RR) (^) (^) (^) (^) (creature) hellion (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , it deals &^^ damage to target opponent .

(N) (^) (^) (artifact) ^ ^ : target creature gets +&^/ /+& until end of turn .

(N) (RR) (^) (creature) goblin (&^/) (/&^) @ can't block creatures with power greater than @ 's power . \ RR : @ gets +&^/ /+& until end of turn .

(A) (GG) (GG) (^) (^) (^) (sorcery) put two target lands on top of their owners' libraries .

(O) (RR) (sorcery) storm \ target creature without flying can't block this turn .

(O) (GG) (creature) ape (&^/) (/&^) reach

(N) (BB) (^) (^) (creature) human rogue (&^^^/) (/&^^) when @ enters the battlefield , target creature an opponent controls gets -&^/ /-&^ until end of turn . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , target creature that player controls gets -&^/ /-&^ until end of turn .

(O) (BB) (^) (sorcery) target player discards a card at random .

(A) (BB) (BB) (^) (^) (legendary) (enchantment) (artifact) creatures you control have lifelink . \ BB BB ^ ^ , T : return target creature card from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step . if it would leave the battlefield , exile it instead of putting it anywhere else . activate this ability only any time you could cast a sorcery .

(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : target attacking creature without flying gets -&^/ /-&^^ until end of turn .

(Y) (BB) (BB) (BB) (^) (creature) vampire (&^^^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is black , @ and other vampire creatures you control get +&^^/ /+&^ and have flying .

(N) (^) (^) (^) (artifact) (creature) gnome (&^/) (/&^^^) sacrifice @ : you gain &^^^ life .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has first strike .

(N) (BB) (BB) (enchantment) BB , exile two creature cards from your graveyard : put a &^/ /&^ black skeleton creature token onto the battlefield . it has " BB : regenerate this creature . " \ when @ leaves the battlefield , destroy all skeleton tokens . they can't be regenerated .

(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn .

(N) (BB) (UU) (^) (^) (snow) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , [ &^ = that player returns a permanent he or she controls to its owner's hand . = that player discards a card . ]

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^^) vigilance \ reach \ you may reveal this card from your opening hand . if you do , at the beginning of your first main phase , add GG to your mana pool .

(A) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human soldier (*/) (/&^^^^) @ 's power is equal to the number of swamps you control .

(A) (UU) (UU) (^) (^) (^) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ whenever @ deals combat damage to a player , draw a card .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . "

(N) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^) tap an untapped merfolk you control : target player puts the top card of his or her library into his or her graveyard .

(O) (GG) (UU) (^) (creature) human insect wizard (&^^/) (/&^^) GG UU : @ gets +&^^/ /+&^^ and gains flying until end of turn . activate this ability only once each turn .

(O) (BB) (^) (creature) human warrior ally (&^/) (/&^) @ can't block . \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(N) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) echo RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , destroy target creature with flying .

(A) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each other creature you control that shares a creature type with it .

(N) (GG) (RR) (^) (^) (creature) kavu (*/) (/*) @ 's power is equal to the number of red creatures on the battlefield . \ @ 's toughness is equal to the number of green creatures on the battlefield .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage . exile cards from the top of your library equal to the damage prevented this way .

(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of nontoken permanents of the chosen color he or she controls . \ at the beginning of your upkeep , destroy @ unless you sacrifice two islands .

(O) (UU) (^) (^) (^) (sorcery) converge ~ draw X cards , where X is the number of colors of mana spent to cast @ . then discard two cards .

(A) (RR) (^) (^) (^) (enchantment) whenever a player attacks with one or more creatures , destroy all untapped non ~ wall creatures that player controls that didn't attack , except for creatures the player hasn't controlled continuously since the beginning of the turn .

(A) (GG) (GG) (^) (^) (sorcery) starting with you , each player may put a permanent card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield .

(O) (GG) (WW) (creature) elf shaman (&^/) (/&^^) ^ , T , tap an untapped creature you control : put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ vigilance

(N) (BB) (BB) (^) (^) (^) (^) (creature) zombie bird (&^^^/) (/&^^) flying \ when @ dies , you may put target zombie card from your graveyard on top of your library .

(N) (^) (^) (artifact) ^ , T : target creature gains flanking until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) spirit soldier (&^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have vigilance .

(Y) (BB) (BB) (RR) (UU) (^) (^) (^) (^) (planeswalker) bolas ((&^^^^^)) +&^^^ : destroy target noncreature permanent . \ -&^^ : gain control of target creature . \ -&^^^^^^^^^ : @ deals &^^^^^^^ damage to target player . that player discards seven cards , then sacrifices seven permanents .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : two target players exchange life totals .

(N) (GG) (GG) (^) (enchantment) whenever an artifact is put into an opponent's graveyard from the battlefield , you may draw a card .

(O) (RR) (^) (^) (instant) target player can't play land cards this turn . \ draw a card .

(O) (land) gate @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .

(O) (BB) (^) (creature) scorpion (&^^/) (/&^) 

(N) (GG) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep GG \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player .

(N) (RR) (^) (^) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn .

(N) (UU) (^) (^) (^) (^) (instant) delve \ return target nonland permanent you control and target nonland permanent you don't control to their owners' hands .

(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^^) 

(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to each of two target creatures .

(A) (BB) (RR) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay WW ^ ^ . if you do , @ deals &^^^ damage to each nonwhite creature .

(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , detain target creature an opponent controls .

(O) (GG) (creature) elf (&^/) (/&^) GG GG , T : destroy target aura attached to a land .

(A) (BB) (BB) (^) (^) (sorcery) sacrifice a nontoken permanent . if you do , target opponent loses &^^ life unless he or she sacrifices a permanent or discards a card . you may repeat this process any number of times .

(A) (BB) (BB) (BB) (^) (^) (^) (sorcery) return all zombie creature cards from your graveyard to the battlefield tapped , then destroy all humans .

(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^^^) defender \ UU ^ , sacrifice @ : uncast target creature spell .

(O) (WB) (^) (creature) thrull (&^/) (/&^) \ flying \ whenever @ deals damage , you gain that much life .

(O) (WW) (instant) prevent all combat damage that would be dealt this turn .

(O) (GG) (^) (sorcery) reveal the top four cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard .

(A) (GG) (GG) (^) (creature) elk (&^^^/) (/&^^^) protection from blue and from black \ @ can't be uncasted .

(A) (BB) (BB) (^) (^) (^) (sorcery) target player loses life equal to the damage already dealt to him or her this turn .

(O) (BB) (^) (^) (creature) bird warrior (&^/) (/&^) flying \ deathtouch \ RR ^ ^ : @ gains first strike until end of turn .

(Y) (GG) (RR) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red and green is less than seven , @ isn't a creature . \ at the beginning of combat on your turn , another target creature you control gains haste and gets +X/ /+X until end of turn , where X is that creature's power .

(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^) parley ~ when @ enters the battlefield , each player reveals the top card of his or her library . for each nonland card revealed this way , put a +&^/ /+&^ counter on @ . then each player draws a card .

(A) (WW) (^) (^) (creature) human (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay WW ^ . \ creatures can't attack .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) other white creatures you control get +&^/ /+&^ . \ WW , T : another target white creature you control gains vigilance until end of turn .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) RR ^ : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead .

(N) (UU) (^) (^) (^) (enchantment) creature spells can't be cast . \ pay &^^^^ life : destroy @ . it can't be regenerated . any player may activate this ability .

(N) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) T , discard a card at random : @ deals &^ damage to target creature or player .

(O) (BB) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature leaves the battlefield , its controller sacrifices a creature .

(O) (BB) (^) (^) (creature) ogre shaman (&^^^/) (/&^^^) whenever @ attacks or blocks , you lose &^ life if you don't control a demon .

(N) (WW) (WW) (^) (^) (creature) elk (&^^^/) (/&^^^) vigilance \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .

(N) (GG) (^) (creature) plant elemental (&^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest .

(O) (BB) (^) (^) (^) (creature) shade spirit (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BB , remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on each other creature .

(A) (BB) (UU) (WW) (^) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) at the beginning of your upkeep , change @ 's base power and toughness to the power and toughness of target creature other than @ until the end of your next upkeep .

_ASIDE_ (N) (RR) (sorcery) @ deals &^^ damage to target creature or player .

_BSIDE_ (N) (GG) (^) (^) (^) (sorcery) put a &^^^/ /&^^^ green elephant creature token onto the battlefield .

(N) (^) (^) (^) (artifact) whenever a creature enters the battlefield under your control , you may have @ become a &^^^/ /&^^^ white angel artifact creature with flying until end of turn .

(O) (UU) (^) (creature) human monk (&^/) (/&^^^) whenever you cast a noncreature spell , @ gets +&^/ /+& until end of turn and can't be blocked this turn .

(N) (BB) (BB) (^) (^) (^) (^) (instant) devoid \ exile target creature and target land .

_ASIDE_ (A) (WW) (^) (^) (^) (creature) fox wizard (&^^/) (/&^^^) at the beginning of the end step , if @ is enchanted by two or more auras , flip it .

_BSIDE_ (A) (WW) (^) (^) (^) (legendary) (creature) fox wizard (&^^^^/) (/&^^^^^) ^ : attach target aura attached to a creature to another creature .

(N) (BB) (RR) (^) (creature) rat (&^/) (/&^) when @ enters the battlefield , target player discards a card at random .

(N) (BB) (GG) (^) (^) (^) (^) (sorcery) exile target creature card from a graveyard , then put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the exiled card's toughness .

(O) (BB) (^) (^) (instant) flashback RR ^ ^ ^ ^ ^ \ destroy target creature with toughness &^^^ or less .

(O) (GG) (^) (snow) (creature) centaur warrior (&^^/) (/&^^) SS : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn .

(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^^) sacrifice @ : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .

(O) (UR) (creature) goblin (&^/) (/&^) UR : @ gains flying until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^) defender \ when a creature attacks you or a planeswalker you control , if @ has defender , it loses defender and gains trample .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ ^ ^ , sacrifice @ : draw a card .

(N) (WW) (^) (^) (creature) cat cleric (&^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ UU UU ^ \ for each tapped nonland permanent target opponent controls , search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control . then that player shuffles his or her library .

(N) (GG) (creature) ouphe (&^/) (/&^) GG ^ , T : uncast target activated ability from an artifact source .

(O) (^) (^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^^) ^ ^ ^ , T : regenerate target artifact creature .

(N) (land) forest \ @ enters the battlefield tapped . \ GG , T : you gain &^ life . activate this ability only if you control two or more green permanents .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all nonenchantment creatures .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) whenever you cast an instant or sorcery spell , you may pay ^ ^ ^ . if you do , copy that spell . you may choose new targets for the copy .

(A) (BB) (^) (sorcery) reveal a card from your hand . search your library for a card with the same name as that card , reveal it , put it into your hand , then shuffle your library . \ hellbent ~ if you have no cards in hand , instead search your library for a card , put it into your hand , then shuffle your library .

(O) (BB) (^) (creature) zombie warrior (&^/) (/&^) when @ dies , manifest the top card of your library .

(A) (^) (^) (artifact) players have no maximum hand size . \ at the beginning of each player's draw step , that player draws an additional card , then discards a card .

(O) (BB) (^) (^) (^) (creature) zombie crocodile (&^^^^^/) (/&^) 

(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^^) flash \ flying

(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , target creature can't block this turn . \ enchanted creature gets +&^/ /+&^ and has haste .

(N) (UU) (^) (^) (^) (instant) uncast target nonblue spell .

(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ cycling ^ ^ \ at the beginning of your upkeep , sacrifice @ unless you pay UU ^ .

(N) (UU) (^) (^) (instant) entwine UU \ [ &^ = look at the top five cards of target opponent's library , then put them back in any order . = look at the top five cards of your library , then put them back in any order . ]

(N) (RR) (^) (^) (sorcery) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .

(N) (GG) (^) (creature) human cleric (&^/) (/&^^) when @ dies , exile @ , then return another target creature card from your graveyard to your hand .

(A) (WW) (instant) cast @ only during combat before blockers are declared . \ target creature defending player controls can block any number of creatures this turn . it blocks each attacking creature this turn if able .

(A) (GG) (^) (^) (^) (^) (creature) ooze (&^^^^/) (/&^^^^) when @ dies , put two &^^/ /&^^ green ooze creature tokens onto the battlefield . they have " when this creature dies , put two &^/ /&^ green ooze creature tokens onto the battlefield . "

(A) (GG) (^) (^) (^) (creature) treefolk warrior (&^^^^^/) (/&^^^^^) trample \ champion a treefolk or warrior \ whenever a creature you control becomes blocked , it gets +&/ /+&^^^^^ until end of turn .

(A) (UU) (UU) (^) (^) (creature) bird soldier horror (&^^^/) (/&^^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target blue creature . "

(N) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , you gain X life and draw X cards , where X is its toughness .

(A) (BB) (WW) (^) (legendary) (creature) human advisor (&^^/) (/&^^^) sacrifice three white creatures : exile target creature . \ whenever another black creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (BB) (BB) (XX) (sorcery) tap X target creatures .

(N) (RR) (^) (sorcery) sacrifice any number of lands . add CC to your mana pool for each land sacrificed this way .

(A) (RR) (RR) (^) (enchantment) whenever a player casts a spell , @ deals X damage to that player , where X is twice the number of cards in all graveyards with the same name as that spell .

(O) (UU) (creature) merfolk (&^/) (/&^) UU : @ gains flying until end of turn .

(O) (GG) (^) (^) (creature) troll (&^^/) (/&^^) GG : regenerate @ .

(N) (WW) (^) (creature) spirit (&^/) (/&^^^) whenever you cast a spirit or arcane spell , you may search your library for an aura card with enchant creature , reveal it , and put it into your hand . if you do , shuffle your library .

(N) (GG) (RR) (^) (creature) spider (&^^/) (/&^^^) GG RR ^ , T : exile @ and target creature without flying that's attacking you .

(N) (^) (^) (^) (^) (^) (^) (creature) dragon spirit (&^^^^/) (/&^^^^) flying

(A) (WW) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^) flying \ vigilance \ WW ^ : prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice . \ WW WW ^ ^ ^ ^ ^ : prevent all damage that would be dealt to target player this turn by sources of the color of your choice .

(N) (WW) (^) (creature) human cleric ally (&^^/) (/&^^) whenever you gain life , you may pay WW . if you do , put a +&^/ /+&^ counter on target creature .

(A) (UU) (UU) (^) (^) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a merfolk permanent card and put it onto the battlefield . then shuffle your library .

(Y) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^) protection from red \ elemental creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , put a number of &^/ /& blue elemental creature tokens onto the battlefield equal to your devotion to blue .

(A) (UU) (UU) (^) (^) (creature) homarid shaman (&^^/) (/&^) UU : tap target green creature .

(N) (BB) (UU) (WW) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying

(N) (WW) (^) (instant) destroy two target enchantments .

(L) (basic) (land) 

(O) (land) gate @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

(Y) (^) (^) (^) (^) (^) (legendary) (artifact) T : add RR to your mana pool . when that mana is spent to cast a red instant or sorcery spell , copy that spell and you may choose new targets for the copy .

(A) (RR) (creature) satyr shaman (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you . \ RR ^ : @ gets +&^/ /+& until end of turn and deals &^ damage to you .

(O) (BB) (^) (instant) if you control a swamp , you may pay &^^ life rather than pay @ 's mana cost . \ target creature gets +&^^/ /+& until end of turn .

(N) (RR) (^) (^) (sorcery) destroy target artifact . if that artifact had counters on it , put that many +&^/ /+&^ counters or % counters on an artifact you control . \ countertype % charge

(O) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ unearth UU ^ ^

(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) infect \ whenever @ attacks , if defending player is poisoned , it gets +&^/ /+&^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ RR ^ ^ , sacrifice a samurai : samurai creatures you control gain double strike until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) troll (&^^^^^/) (/&^^^^^) if @ would be destroyed , regenerate it . \ tap any number of untapped creatures you control other than @ with total power &^^^^^^^^^^ or greater : @ gets +&^^^^^^^^^^^^^^^^^^^^/ /+&^^^^^^^^^^^^^^^^^^^^ until end of turn .

(A) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^) protection from black \ threshold ~ @ gets +&^/ /+&^ for each black permanent your opponents control as long as seven or more cards are in your graveyard .

(A) (BB) (RR) (WW) (instant) @ deals &^^ damage to each opponent . each opponent sacrifices a creature with the greatest power among creatures he or she controls .

(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^) forestwalk \ whenever @ attacks or blocks , put a &^^/ /&^^ green cat warrior creature token with forestwalk onto the battlefield .

(O) (GG) (^) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool .

(O) (RR) (RR) (^) (creature) elemental hound (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .

(O) (WW) (^) (creature) pegasus (&^^/) (/&^) flying

(O) (GG) (^) (^) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn . scry &^^ .

(O) (UU) (creature) spirit (&^/) (/&^) sacrifice @ : you may tap or untap target creature .

(O) (artifact) (land) \ T : add BB to your mana pool .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains islandwalk until end of turn . when that creature dies this turn , destroy @ .

(A) (WW) (^) (creature) kor wizard (&/) (/&^^) @ gets +&^^/ /+&^^ for each aura attached to it . \ whenever you cast an aura spell , you may draw a card .

(N) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a multicolored spell , @ deals &^^ damage to target creature or player .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay UU .

(N) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(A) (GG) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ GG , sacrifice @ : put X &^^^/ /&^^^ green beast creature tokens onto the battlefield , where X is the number of % counters on @ . \ countertype % verse

(A) (GG) (RR) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay GG ^ ^ . if you do , choose a color , then put a &^/ /&^ green saproling creature token onto the battlefield for each permanent of that color .

(N) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature and target land .

(A) (BB) (BB) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , you may pay XX . if you do , that player reveals X cards from his or her hand and you choose one of them . that player discards that card .

(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) UU , T : target creature gains flying and becomes blue until end of turn .

(A) (WW) (creature) cat (&^^/) (/&^) 

(O) (UB) (^) (instant) move all counters from target creature onto another target creature .

(O) (GG) (RW) (creature) elf rogue (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has shroud .

(A) (land) T : add CC to your mana pool . \ ^ ^ , T : until end of turn , you may play creature cards as though they had flash .

(A) (land) island swamp 

(A) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature . " \ when enchanted creature dies , its controller chooses target creature one of his or her opponents controls . return @ from its owner's graveyard to the battlefield attached to that creature .

(A) (BB) (^) (^) (enchantment) at the beginning of each player's upkeep , that player discards a card .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put two &^^^/ /&^^^ colorless golem artifact creature tokens onto the battlefield . \ golem creatures you control have trample .

(A) (BB) (BB) (^) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all cards from target opponent's graveyard . \ you may play land cards exiled with @ . \ you may cast nonland cards exiled with @ . you can't cast more than one spell this way each turn .

(O) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , you may put a +&^/ /+&^ counter on it .

(O) (UU) (UU) (^) (instant) metalcraft ~ @ costs ^ less to cast if you control three or more artifacts . \ uncast target spell .

(N) (RR) (RR) (^) (^) (^) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the nonland card into your hand and the rest on the bottom of your library in any order .

(N) (BB) (UU) (^) (^) (sorcery) cipher \ put a &^/ /&^ blue and black horror creature token with flying onto the battlefield .

(A) (UU) (WW) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ @ enters the battlefield with a % counter on it . \ prevent all damage that would be dealt to enchanted creature by sources of the last chosen color . \ XX : put a % counter on @ and choose a color . X is the number of % counters on @ . \ countertype % sleight

(A) (UU) (^) (enchantment) whenever a player puts a nontoken creature onto the battlefield , that player returns a land he or she controls to its owner's hand .

(A) (RR) (RR) (XX) (instant) @ deals X damage to each creature without flying and each player .

(A) (RR) (RR) (^) (instant) flip a coin . if you win the flip , destroy all creatures with power &^^ or less . if you lose the flip , destroy all creatures with power &^^^ or greater .

(O) (WW) (^) (^) (^) (^) (^) (instant) exile target creature , then populate .

(O) (BB) (^) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player puts that card into his or her library third from the top .

(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) morph UU UU ^ \ when @ is turned face up , discard two cards , then draw three cards .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , draw three cards , then discard one of them .

(A) (UU) (^) (^) (enchantment) UU ^ ^ ^ : target opponent reveals a card at random from his or her hand . if it's an instant or sorcery card , exile it . you may cast it without paying its mana cost for as long as it remains exiled . at the beginning of the next end step , if you haven't cast it , return it to its owner's hand . activate this ability only any time you could cast a sorcery .

(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(A) (GG) (^) (^) (^) (sorcery) search your library for up to three cards with the same name as target creature , reveal them , and put them into your hand . then shuffle your library .

(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^) RR ^ ^ , exile a creature card from your graveyard : put a &^^^/ /&^ black and red graveborn creature token with haste onto the battlefield . sacrifice it at the beginning of the next end step .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creatures on the battlefield . \ @ doesn't untap during your untap step . \ tap five untapped creatures you control : untap @ .

(O) (UU) (^) (creature) human wizard (&^/) (/&^^^) UU ^ ^ ^ , T : draw a card , then discard a card .

(N) (GG) (^) (^) (creature) frog (&^^/) (/&^^) protection from blue \ cycling ^ ^

(N) (GG) (^) (sorcery) @ deals &^ damage to each creature with flying and each player . if @ was kicked , it deals &^^^^ damage to each creature with flying and each player instead . \ kicker ^ ^

(A) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^^) flying \ lifelink \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (instant) arcane splice onto arcane UU ^ ^ ^ \ return target creature to its owner's hand .

(A) (BB) (RR) (enchantment) black and/ /or red permanents and spells are colorless sources of damage .

(A) (WW) (^) (^) (^) (^) (creature) human knight (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ white soldier creature tokens onto the battlefield . \ WW , sacrifice a soldier : prevent all combat damage that would be dealt this turn .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) at the beginning of your upkeep , you gain &^ life for each card in target opponent's hand . \ WW ^ ^ ^ : tap target creature . activate this ability only if @ is attacking .

(N) (UU) (^) (^) (^) (artifact) (creature) zombie wizard (&^^/) (/&^^^^) BB WW : @ gains fear and vigilance until end of turn .

(A) (artifact) T : add RR to your mana pool .

(N) (GG) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) soulshift &^^^ \ at the beginning of your upkeep , sacrifice @ unless you pay GG .

(O) (WW) (creature) human warrior (&^/) (/&^) BB : @ gains deathtouch until end of turn .

(A) (land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add three mana of any one color to your mana pool .

(N) (GG) (^) (^) (instant) target creature with flying loses flying until end of turn . @ deals damage to that creature equal to the number of forests you control .

(Y) (WW) (WW) (^) (^) (sorcery) each player chooses from among the permanents he or she controls an artifact , a creature , an enchantment , and a land , then sacrifices the rest .

(N) (BB) (sorcery) buyback BB BB ^ ^ \ target player discards a card .

(O) (RR) (^) (^) (creature) kavu scout (&/) (/&^^) domain ~ @ gets +&^/ /+& for each basic land type among lands you control .

(O) (WW) (creature) human berserker (&^/) (/&^) RR ^ ^ ^ : @ gets +&^^/ /+& and gains trample until end of turn .

(O) (WW) (instant) choose a creature type . @ deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type .

(O) (GG) (^) (creature) snake (&^^/) (/&^) swampwalk \ GG : regenerate @ .

(N) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can't be the target of spells .

(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying

(O) (RR) (^) (^) (creature) devil (&^^/) (/&^^^) 

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^ golem artifact creature until end of turn . it's still a land .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^^/) (/&^^^^^) imprint ~ ^ : exile target creature card from your graveyard . \ as long as a card exiled with @ has flying , @ has flying . the same is true for fear , first strike , double strike , haste , landwalk , protection , and trample .

(A) (BB) (^) (^) (^) (creature) horror (&^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ . \ at the beginning of your upkeep , if @ is in your graveyard , you may exile a black creature card other than @ from your graveyard . if you do , return @ to the battlefield .

(O) (BG) (^) (^) (creature) troll (&^^/) (/&^^) wither \ persist

(O) (WW) (^) (^) (creature) human scout (&^/) (/&^^^^) 

(A) (^) (^) (^) (^) (^) (^) (artifact) each opponent who controls more creatures than you can't play creature cards . the same is true for artifacts , enchantments , and lands .

(A) (GG) (^) (^) (^) (creature) crocodile (&^^^^^/) (/&^^^^^) when you control no other creatures , sacrifice @ .

(N) (RR) (^) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) minion (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (sorcery) convoke \ destroy all nontoken creatures .

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^) suspend &^^^^^^^^^^ ~ RR \ sacrifice an artifact , creature , or land : remove a % counter from @ . activate this ability only if @ is suspended . \ countertype % time

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample

(N) (UU) (^) (instant) flashback GG \ target player shuffles up to three target cards from his or her graveyard into his or her library .

(N) (UU) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) myriad \ whenever @ deals combat damage to a player , you may draw a card .

(O) (RR) (^) (creature) goblin warrior (&^/) (/&^) echo RR ^ \ when @ enters the battlefield or dies , put a &^/ /&^ red goblin creature token onto the battlefield .

(O) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^) flying \ ^ ^ , Q : add one mana of any color to your mana pool .

(A) (GG) (UU) (creature) hippo (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool . if you do , @ assigns no combat damage this turn and at the beginning of your next main phase this turn , you add an amount of CC to your mana pool equal to the amount of mana emptied from that player's mana pool this way .

(A) (UU) (instant) uncast target spell if no mana was spent to cast it .

(N) (WW) (^) (instant) cycling ^ ^ \ put target enchantment on top of its owner's library .

(A) (WW) (WW) (enchantment) white creatures get +&^/ /+&^ .

(A) (GG) (^) (^) (creature) centaur (&^^^/) (/&^^) creatures you control can't be the targets of blue spells or abilities from blue sources .

(O) (RR) (^) (^) (sorcery) @ deals &^ damage to each creature .

(O) (WW) (^) (creature) human soldier (&^/) (/&^^) 

(O) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player .

(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , you gain &^^^^^ life .

(O) (GG) (^) (instant) destroy target creature with flying .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) trample \ whenever @ deals combat damage to a player , you may choose any number of target lands you control and put an % counter on each of them . each of those lands is an &^^^^^^^^/ /&^^^^^^^^ green elemental creature for as long as it has an % counter on it . they're still lands . \ countertype % awakening

(O) (UU) (WW) (artifact) (creature) vedalken scout (&^^/) (/&^^) protection from red

(A) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ . if you do , return that card to your hand . "

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn .

(N) (GG) (^) (instant) until end of turn , creatures you control gain " ^ : regenerate this creature . "

(O) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ UU ^ ^ ^ : attach @ to target creature .

(O) (^) (^) (artifact) (creature) insect (&^^/) (/&^) UU : @ gains flying until end of turn .

(O) (BB) (^) (^) (^) (^) (^) (creature) zombie mutant (&^^^^^/) (/&^^^) swampcycling ^ ^ \ BB : regenerate @ .

(O) (BB) (^) (^) (sorcery) target player reveals his or her hand . @ deals damage to that player equal to the number of white cards in his or her hand .

(A) (GG) (^) (^) (^) (^) (creature) cat (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ GG , sacrifice a forest : regenerate @ .

(N) (GG) (^) (^) (instant) strive ~ @ costs GG ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+&^^ until end of turn . untap those creatures .

(O) (WW) (^) (^) (^) (creature) human soldier archer (&^^/) (/&^^^) reach \ WW : @ can block an additional creature this turn .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , destroy target enchantment . \ kicker WW ^

(A) (BB) (BB) (BB) (sorcery) search your library and graveyard for five cards and exile the rest . put the chosen cards on top of your library in any order . you lose half your life , rounded up .

(O) (UU) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gains flying until end of turn . activate this ability only any time you could cast a sorcery . "

(A) (BB) (BB) (^) (^) (legendary) (creature) human (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exile target creature . if you do , put a colorless artifact token named gold onto the battlefield . it has " sacrifice this artifact : add one mana of any color to your mana pool . "

(N) (^) (artifact) equipment equip ^ \ whenever equipped creature becomes blocked by a creature , you may draw two cards .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , draw a card for each green creature you control .

(N) (GG) (GG) (^) (enchantment) whenever a creature with flying attacks you , @ deals &^^^^ damage to it .

(O) (WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance

(N) (RR) (^) (^) (instant) cast @ only during combat before blockers are declared . \ untap target attacking creature and remove it from combat . gain control of that creature until end of turn .

(N) (GG) (^) (^) (^) (creature) elf druid (&^^/) (/&^^) T : add X mana of any one color to your mana pool , where X is the number of elves on the battlefield .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) flying \ if an opponent controls seven or more lands , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ RR : @ gets +&^/ /+& until end of turn .

(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature .

(O) (UU) (^) (creature) moonfolk rogue (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : draw a card , then discard a card .

(N) (WW) (WW) (^) (enchantment) as @ enters the battlefield , choose black or red . \ at the beginning of your upkeep , sacrifice @ unless you pay WW ^ . \ whenever a creature of the chosen color deals damage to you or a white creature you control , @ deals that much damage to that creature .

(A) (UU) (UU) (UU) (XX) (sorcery) destroy X target mountains . @ deals damage to each creature and each player equal to the number of mountains put into a graveyard this way .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a mountain or plains card and put it onto the battlefield . then shuffle your library .

(O) (BB) (^) (^) (creature) dauthi knight mercenary (&^^/) (/&^) shadow \ BB ^ : @ gets +&^/ /+& until end of turn .

(O) (BB) (^) (^) (^) (sorcery) target player discards a card at random . then that player discards another card at random unless he or she pays ^ .

(A) (RR) (^) (^) (^) (sorcery) destroy all nonbasic lands . for each land destroyed this way , its controller may search his or her library for a basic land card and put it onto the battlefield . then each player who searched his or her library this way shuffles it .

(N) (WW) (WW) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^^) whenever @ deals damage , you gain that much life . \ forecast ~ WW ^ , reveal @ from your hand : whenever target creature deals damage this turn , you gain that much life .

(O) (BB) (^) (creature) zombie mercenary (&^^/) (/&^^) @ can't block .

(A) (BB) (BB) (^) (^) (^) (enchantment) aura curse enchant player \ creatures enchanted player controls get -&^/ /-&^ .

(Y) (GG) (GG) (^) (^) (^) (^) (planeswalker) garruk ((&^^^^)) +&^ : reveal the top five cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order . \ -&^^^ : you may put a green creature card from your hand onto the battlefield . \ -&^^^^^^^ : you get an emblem with " whenever you cast a creature spell , you may search your library for a creature card , put it onto the battlefield , then shuffle your library . "

(A) (GG) (GG) (^) (^) (^) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ GG GG ^ ^ : put X +&^/ /+&^ counters on @ , where X is its power .

(A) (BB) (creature) avatar (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) @ gets -X/ /-X , where X is your life total .

(N) (UU) (^) (sorcery) one or two target creatures gain flying until end of turn .

(O) (^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^^) UU ^ , sacrifice @ : return target creature to its owner's hand .

(A) (WW) (WW) (^) (^) (^) (enchantment) WW ^ ^ : prevent all combat damage that would be dealt by target creature this turn .

(A) (BB) (WW) (^) (sorcery) destroy target permanent .

(O) (RR) (^) (^) (instant) target creature gets +&^/ /+&^ and gains double strike until end of turn .

(O) (UU) (^) (^) (enchantment) cumulative upkeep UU \ whenever an island is tapped for mana , its controller may add UU to his or her mana pool . if that island is snow , its controller may add UU UU to his or her mana pool instead . spend this mana only to pay cumulative upkeep costs .

(N) (BB) (GG) (RR) (instant) [ &^ = exile all cards from target player's graveyard . = @ deals &^^ damage to each creature . = put two +&^/ /+&^ counters on target creature . ]

(O) (UB) (UB) (^) (creature) human rogue (&^^/) (/&^^) @ can't be blocked except by rogues .

(N) (^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , put three -&^/ /-&^ counters on target creature .

(O) (RR) (^) (^) (^) (^) (^) (creature) hellion (&^^^^^/) (/&^^^^) haste \ @ attacks each turn if able .

(O) (WW) (^) (creature) spirit (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn .

(N) (BB) (creature) eldrazi drone (&^^/) (/&^) devoid \ at the beginning of your upkeep , you lose &^ life unless you control another colorless creature .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other enchantment on the battlefield .

(O) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) 

(O) (RR) (^) (^) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .

(N) (RR) (creature) human soldier archer (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .

(A) (BB) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) avatar minion (&^^^^/) (/&^^^^) when @ enters the battlefield , if you didn't cast it from your hand , you lose the game . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ whenever @ deals combat damage to a player , that player loses the game .

(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . you may sacrifice @ and pay GG GG ^ ^ . if you do , put one of those cards into your hand . if you don't , put one of those cards on the bottom of your library .

(N) (BB) (^) (enchantment) as @ enters the battlefield , choose a color . \ whenever a source of the chosen color deals damage to you , you may pay ^ . if you do , target player loses &^ life and you gain &^ life .

(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(O) (UU) (enchantment) aura enchant green or white creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you discard a card . "

(N) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ UU ^ ^ : tap target creature with flying .

(N) (UU) (^) (^) (artifact) (creature) human wizard (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to you this turn . \ BB , T : target creature gets -&^/ /-&^ until end of turn .

(N) (RR) (enchantment) whenever a source you control deals damage to an opponent , you may put a % counter on @ . \ remove four % counters from @ and sacrifice it : if any source you control would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead . \ countertype % quest

(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target attacking creature gets +&^^/ /+& until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . if the creature deals damage to a creature this turn , the creature dealt damage can't be regenerated this turn . if a creature dealt damage by the targeted creature would die this turn , exile that creature instead .

(O) (WW) (^) (instant) put two &^/ /&^ white soldier creature tokens onto the battlefield .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , you may put it on top of its owner's library .

(N) (UU) (^) (^) (^) (creature) zombie wizard (&^/) (/&^^) unearth UU \ T : you may tap or untap another target permanent .

(N) (UU) (UU) (^) (^) (instant) uncast target instant or sorcery spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library .

(N) (RR) (^) (^) (creature) vampire (&^^/) (/&^^) whenever a vampire you control deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (BB) (UU) (^) (^) (creature) crocodile (&^^^^/) (/&^^^^) when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ when @ enters the battlefield , each player discards a card .

(O) (GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature .

(O) (BB) (^) (^) (enchantment) sacrifice @ : destroy target nonblack creature . it can't be regenerated .

(A) (UU) (^) (^) (^) (^) (^) (^) (enchantment) each creature your opponents control is an illusion in addition to its other types and has " when this creature becomes the target of a spell or ability , sacrifice it . "

(O) (BB) (creature) skeleton soldier (&^/) (/&^) BB ^ ^ : regenerate @ .

(A) (BB) (BB) (^) (^) (artifact) T , exile two cards from your graveyard : draw a card . \ if damage would be dealt to you , prevent that damage . exile a card from your graveyard for each &^ damage prevented this way . \ when there are no cards in your graveyard , you lose the game .

(N) (WW) (^) (enchantment) WW , discard a card : you gain &^^^ life .

(O) (UU) (^) (instant) tap up to two target creatures . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , those creatures don't untap during their controllers' next untap steps .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) chimera (&^^^^/) (/&^^^^) flying

(N) (RR) (^) (enchantment) creatures you control get +&^/ /-&^ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) whenever @ attacks , tap all artifacts .

(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever a creature an opponent controls becomes the target of a spell or ability you control , gain control of that creature for as long as you control @ .

(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and " sacrifice two other creatures : regenerate this creature . "

(O) (UU) (^) (creature) bird (&^/) (/&^) flying

(O) (WW) (^) (^) (instant) cycling WW ^ \ you gain &^^^^^^ life . \ when you cycle @ , you may gain &^^ life .

(A) (UU) (^) (^) (instant) draw four cards . you skip your next turn .

(N) (UU) (XX) (XX) (sorcery) X target creatures gain islandwalk until end of turn .

(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^) 

(A) (GG) (RR) (^) (^) (^) (legendary) (creature) centaur warrior (&^^^^/) (/&^^^^) trample \ whenever a creature you control with trample attacks , it gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^) indestructible \ as @ enters the battlefield , choose a player . \ whenever @ is dealt damage , it deals that much damage to the chosen player . \ T : @ deals &^ damage to itself .

(O) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library .

(Y) (BB) (RR) (^) (^) (^) (creature) demon (&^/) (/&^^^^) first strike \ deathtouch \ @ can only attack alone . \ whenever @ attacks a player and isn't blocked , that player's life total becomes &^ . @ assigns no combat damage this combat .

(A) (^) (^) (^) (^) (artifact) all swamps are &^/ /&^ black creatures that are still lands .

(A) (GG) (GG) (^) (^) (world) (enchantment) creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn .

(O) (UU) (creature) naga wizard (&/) (/&^^^^) exploit \ when @ exploits a creature , return target creature to its owner's hand .

(A) (GG) (RR) (WW) (world) (enchantment) whenever a player taps a snow land for mana , that player adds one mana to his or her mana pool of any type that land produced . that land doesn't untap during its controller's next untap step .

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever a creature dies , @ gets +&^^/ /+&^^ until end of turn .

(N) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^/ /+&^^ and has " whenever this creature deals combat damage , you gain &^^^ life . "

(A) (GG) (enchantment) you may play any number of lands on each of your turns . \ whenever you play a land , if it wasn't the first land you played this turn , @ deals &^ damage to you .

(N) (GG) (^) (^) (^) (creature) wolf (&^^^/) (/&^^) whenever a creature you control becomes blocked , it gets +&^/ /+&^ until end of turn . \ GG ^ : target creature you control gains trample until end of turn .

(A) (GG) (^) (enchantment) whenever a creature enters the battlefield under your control , you may look at the top X cards of your library , where X is that creature's power . if you do , put one of those cards on top of your library and the rest on the bottom of your library in any order .

(A) (artifact) suspend &^^^ ~ \ T , sacrifice @ : add three mana of any one color to your mana pool .

(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ gains flying until end of turn .

(A) (GG) (^) (^) (enchantment) whenever a land enters the battlefield , you may gain &^ life .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all tapped creatures . you gain &^^ life for each creature destroyed this way .

(A) (UU) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay UU WW . \ all mountains are plains .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target player loses &^ life . \ T : add BB to your mana pool .

(N) (BB) (^) (creature) human cleric (&^/) (/&^) BB ^ ^ ^ , T , sacrifice a human : destroy target creature .

(N) (GG) (^) (^) (^) (instant) you may discard a forest card rather than pay @ 's mana cost . \ prevent all combat damage that would be dealt by unblocked creatures this turn .

(N) (RR) (^) (^) (^) (creature) elemental scout (&^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ . if you do , @ deals &^^^^ damage to that creature .

(O) (RR) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy target land .

(N) (BB) (enchantment) when an opponent has &^^^^^^^^^^ or less life , if @ is an enchantment , it becomes a &^^^/ /&^^ hound creature .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) if a player would draw a card , that player skips that draw instead . \ at the beginning of each end step , each player sacrifices a permanent unless he or she discards a card .

(A) (BB) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target player's life total becomes &^^^^^^^^^^ .

(O) (WW) (WW) (^) (^) (creature) giant scout (&^^^/) (/&^^^) mountainwalk

(A) (GG) (RR) (UU) (instant) uncast target creature spell . put two +&^/ /+&^ counters on up to one target creature .

(A) (GG) (^) (^) (sorcery) target creature gets +&^^/ /+&^^ and gains horsemanship .

(N) (^) (^) (artifact) ^ , T : target land becomes the basic land type of your choice until end of turn .

(N) (GG) (^) (sorcery) return target green card from your graveyard to your hand .

(A) (WW) (WW) (XX) (sorcery) convoke \ return X target creature cards with converted mana cost &^^ or less from your graveyard to the battlefield .

(O) (WW) (^) (creature) cat (&^^/) (/&^^) 

(N) (UU) (UU) (^) (creature) wall (&/) (/&^^^^^) defender \ UU : @ gets +&^/ /+& until end of turn .

(N) (WW) (enchantment) whenever a creature dies , you may pay ^ ^ ^ . if you do , draw a card .

(N) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , scry &^^ .

(N) (UB) (UB) (creature) human wizard (&^^/) (/&^^) \ UU ^ ^ ^ : target player draws a card . activate this ability only any time you could cast a sorcery . \ BB ^ ^ ^ : target player discards a card . activate this ability only any time you could cast a sorcery .

(Y) (GG) (^) (^) (^) (creature) plant (&/) (/&^^^^^^^^^^^^^) defender \ T : exchange your life total with @ 's toughness .

(O) (WW) (^) (^) (^) (creature) treefolk warrior (&^^/) (/&^^^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .

(Y) (^) (artifact) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player .

(O) (RR) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+& .

(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) other zombie creatures have swampwalk . \ other zombies have " BB : regenerate this permanent . "

(A) (land) T : add CC to your mana pool . \ T : add WW to your mana pool . activate this ability only if you control an island . \ T : add UU to your mana pool . activate this ability only if you control a plains .

(O) (RR) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) haste \ @ enters the battlefield with two -&^/ /-&^ counters on it unless you've cast another red spell this turn .

(A) (RR) (RR) (RR) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) haste \ if a spell you control would deal damage to an opponent , prevent that damage . put a &^^^/ /&^ red elemental shaman creature token with haste onto the battlefield for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(N) (BR) (BR) (BR) (creature) elemental warrior (&^^^^/) (/&^^^^) @ can't block .

(O) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , if you control a blue permanent , return target nonland permanent to its owner's hand .

(N) (WW) (^) (creature) licid (&^/) (/&^) WW ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature has first strike .

(A) (GG) (legendary) (enchantment) when @ enters the battlefield , look at the top three cards of your library . you may reveal a creature , land , or planeswalker card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ you may spend mana as though it were mana of any color to cast planeswalker spells .

(N) (WW) (instant) target permanent you control gains protection from the color of your choice until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , instead you and each permanent you control gain protection from the color of your choice until end of turn .

(O) (RR) (RR) (^) (creature) vampire (&^^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(O) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) @ gets +&^/ /+&^ for each equipment attached to it .

(N) (GG) (WW) (instant) target player gains &^^^^^^^ life .

(O) (RR) (^) (^) (creature) beast (&^^/) (/&^) @ gets +&^^/ /+&^ as long as you control no untapped lands .

(O) (BB) (^) (creature) rat (&^/) (/&^) when @ enters the battlefield , target opponent discards a card .

(A) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .

(N) (RR) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ \ @ deals &^^ damage to each creature without flying .

(O) (UU) (^) (^) (instant) uncast target creature spell . \ draw a card .

(O) (WW) (^) (^) (instant) blocking creatures get +&/ /+&^^^ until end of turn .

(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature .

(N) (GG) (UU) (WW) (creature) rhino monk (&^^^/) (/&^^^^) lifelink

(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , you gain life equal to its toughness .

(O) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice @ : return a creature card at random from your graveyard to your hand .

(N) (GG) (^) (creature) elemental (&^/) (/&^) trample \ tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .

(Y) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way .

(N) (^) (^) (^) (artifact) XX , T : target creature gets -X/ /+X until end of turn .

(Y) (legendary) (land) T : add CC to your mana pool . \ BB ^ , T : put target creature card from your graveyard on top of your library .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) horror (&/) (/&) fear \ modular &^^^ \ at the beginning of your upkeep , you may move a +&^/ /+&^ counter from target creature onto @ .

(N) (UU) (^) (instant) arcane splice onto arcane UU ^ \ target player puts the top four cards of his or her library into his or her graveyard .

(O) (GG) (^) (^) (sorcery) search your library for up to two forest cards , reveal those cards , and put them into your hand . then shuffle your library .

(A) (BB) (^) (enchantment) whenever an opponent discards a creature card , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ whenever an opponent discards a land card , add BB BB to your mana pool . \ whenever an opponent discards a noncreature , nonland card , draw a card .

(N) (WW) (^) (sorcery) spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may cast @ as though it had flash . \ destroy target tapped creature .

(A) (GG) (GG) (^) (^) (^) (enchantment) all lands are &^^/ /&^^ creatures that are still lands .

(N) (GG) (creature) elf druid (&^/) (/&^) tap three untapped elves you control : add GG GG GG to your mana pool .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ trample \ protection from white and from blue \ morph RR RR RR ^ ^ ^ \ @ can't be uncasted . \ RR : @ gets +&^/ /+& until end of turn .

(N) (WW) (^) (^) (creature) kithkin wizard (&^/) (/&^^^) when @ enters the battlefield , you may search your library for a kithkin card , reveal it , then shuffle your library and put that card on top of it .

(O) (GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^^^^^/ /+&^^^^^^^^ and has trample .

(O) (GG) (^) (^) (^) (^) (creature) troll shaman (&^^^/) (/&^^) GG , T , sacrifice a forest : regenerate target creature .

(O) (GG) (^) (^) (^) (creature) bear (&^^/) (/&^^) when @ enters the battlefield , draw a card .

(O) (BB) (^) (creature) rat ninja (&^^/) (/&^) ninjutsu BB \ whenever @ deals combat damage to a player , exile up to two target cards from that player's graveyard .

(O) (WW) (^) (^) (^) (instant) flashback ~ WW ^ , pay &^^^ life . \ tap target untapped creature you control . if you do , it deals damage equal to its power to target attacking or blocking creature an opponent controls .

(A) (^) (^) (artifact) ^ ^ ^ ^ , T : attach target aura attached to a creature to another creature .

(O) (GG) (^) (^) (enchantment) creatures you control get +&/ /+&^ and have reach .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by artifact creatures . \ prevent all damage that would be dealt to enchanted creature by artifact sources . \ enchanted creature can't be the target of abilities from artifact sources .

(O) (BB) (^) (^) (^) (^) (creature) bird skeleton (&^^^/) (/&^^) flying \ BB , sacrifice a creature : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you put two cards from your graveyard on the bottom of your library . \ GG GG , discard a card : you may have @ assign its combat damage this turn as though it weren't blocked .

(O) (BR) (^) (^) (^) (^) (sorcery) conspire \ tap target untapped creature . it deals damage equal to its power to its controller .

(N) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if @ would deal damage to a creature , that damage can't be prevented or dealt instead to another creature or player .

(A) (^) (^) (^) (^) (^) (artifact) players skip their upkeep steps .

(A) (UU) (UU) (creature) human wizard (&^^/) (/&^^) illusion creatures you control get +&^/ /+&^ and have hexproof .

(O) (RR) (^) (^) (creature) ogre (&^^/) (/&^^) 

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may untap target creature . \ WW : @ gets +&/ /+&^ until end of turn .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /+&^ .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^^^^^^^^/ /-& .

(O) (WW) (^) (^) (creature) elf cleric (&^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . if that creature is green , prevent the next &^^ damage instead .

(O) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^) @ enters the battlefield tapped .

(A) (RR) (RR) (^) (^) (sorcery) destroy all white permanents .

(O) (BB) (^) (^) (sorcery) target opponent discards two cards . put the top two cards of your library into your graveyard .

(A) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ enters the battlefield , tap target creature an opponent controls .

(A) (BB) (^) (^) (creature) human mercenary knight (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card .

(N) (WW) (^) (^) (enchantment) players can't untap more than one artifact during their untap steps .

(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose white citizen , blue camarid , black thrull , red goblin , or green saproling . \ ^ ^ ^ , T : put a &^/ /&^ creature token of the chosen color and type onto the battlefield .

(O) (UB) (^) (sorcery) as an additional cost to cast @ , put a -&^/ /-&^ counter on a creature you control . \ draw two cards .

(O) (^) (^) (^) (artifact) (creature) zombie (&^^^/) (/&^) BB ^ ^ , sacrifice @ : target creature gets -&^/ /-&^ until end of turn .

(N) (BB) (BB) (^) (^) (creature) rat shaman (&^^/) (/&^^) each opponent's maximum hand size is reduced by two .

(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^) 

(O) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) @ can't attack unless you return an enchantment you control to its owner's hand .

(A) (RR) (^) (sorcery) you may choose a sorcery card you own from outside the game , reveal that card , and put it into your hand . exile @ .

(A) (GG) (RR) (WW) (^) (legendary) (creature) human warrior (&^^^/) (/&^^) green creatures you control get +&/ /+&^^ .

(N) (BB) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) morph BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player sacrifices a creature .

_ASIDE_ (N) (UU) (^) (^) (creature) spirit (&^^/) (/&^^) skulk \ when @ deals combat damage to a player , transform it .

_BSIDE_ (N) (creature) spirit (&^^^/) (/&^^^) @ can't be blocked .

(A) (UU) (^) (^) (instant) search your library for three cards and reveal them . target opponent chooses one . put that card into your hand and the rest into your graveyard . then shuffle your library .

(O) (BB) (BB) (^) (^) (instant) madness BB ^ \ @ deals &^ damage to each creature and each player .

(A) (GG) (^) (^) (^) (^) (sorcery) until end of turn , target creature gets +&^^^/ /+&^^^ and gains trample and " whenever this creature deals combat damage to a player , draw that many cards . "

(O) (GG) (^) (^) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library .

(O) (GU) (^) (^) (instant) until end of turn , target creature loses all abilities and becomes a green snake with base power and toughness &^/ /&^ . \ draw a card .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^ \ ^ ^ ^ ^ : put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . " \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : cast any number of eldrazi cards you own from outside the game without paying their mana costs .

(N) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^) RR ^ , sacrifice a goblin : @ deals &^^^^ damage to target creature .

(O) (UU) (^) (^) (instant) uncast target creature spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(N) (GG) (GG) (sorcery) until end of turn , any time you could activate a mana ability , you may pay &^ life . if you do , add CC to your mana pool .

(A) (GG) (GG) (^) (^) (^) (^) (creature) insect horror (&^^^^/) (/&^^^^) infect \ at the beginning of your upkeep , put a &^/ /&^ green insect creature token with infect onto the battlefield for each % counter your opponents have . \ countertype % poison

(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^^) flying \ you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent puts the top seven cards of his or her library into his or her graveyard . \ when @ enters the battlefield , you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost .

(N) (BB) (BB) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player . activate this ability no more times each turn than the number of snow swamps you control .

(N) (^) (^) (snow) (artifact) @ enters the battlefield tapped . \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .

(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) trample \ banding

(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , bolster &^ .

(O) (GG) (^) (^) (^) (^) (creature) snake (&^^^^/) (/&^^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , you gain &^^^^ life .

(A) (^) (^) (^) (^) (^) (artifact) the " legend rule " doesn't apply .

(A) (GG) (GG) (^) (creature) brushwagg (&^^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^^/ /+&^^ until end of turn .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /-&^^ .

(N) (GG) (^) (creature) human shaman (&^^/) (/&^) GG ^ ^ : put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (^) (^) (artifact) at the beginning of each player's draw step , if @ is untapped , that player draws an additional card .

(A) (RR) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have " whenever this creature attacks , it deals &^ damage to target creature or player . "

(O) (UU) (UU) (^) (creature) illusion (&^^^/) (/&^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it .

(O) (BB) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) when @ enters the battlefield , each opponent loses X life , where X is your devotion to black . you gain life equal to the life lost this way .

(A) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) commander creatures you control get +&^^/ /+&^^ and have indestructible .

(A) (UU) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ ^ , T : return target permanent to its owner's hand . activate this ability only if you control four or more snow permanents .

(A) (^) (^) (^) (artifact) whenever a creature you control dies , put two % counters on @ . \ ^ ^ ^ , T , remove all % counters from @ : look at the top X cards of your library , where X is the number of % counters removed this way . put one of them into your hand and the rest on the bottom of your library in any order . \ countertype % eyeball

(N) (WW) (^) (^) (^) (^) (creature) kor soldier ally (&^^^/) (/&^^^^) rally ~ whenever @ or another ally enters the battlefield under your control , tap target creature an opponent controls .

(N) (UU) (^) (creature) siren (&^/) (/&^) T : target creature an opponent controls attacks you this turn if able .

(A) (RR) (RR) (^) (creature) phoenix (&^^/) (/&^^) flying \ haste \ whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control , return @ from your graveyard to your hand .

(A) (GG) (^) (^) (creature) human druid (&/) (/&^) T : add three mana of any one color to your mana pool . spend this mana only to cast creature spells .

(A) (RR) (^) (^) (^) (enchantment) at the beginning of combat on your turn , separate all creatures defending player controls into two piles . only creatures in the pile of that player's choice can block this turn .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : discard a card at random , then draw two cards .

_ASIDE_ (N) (GG) (^) (^) (creature) human werewolf (&^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a player , draw a card . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (GG) (^) (creature) beast (&^^^/) (/&^) @ has trample as long as it has a +&^/ /+&^ counter on it .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or BB to your mana pool .

(O) (UU) (^) (^) (^) (creature) djinn monk (&^^/) (/&^^^) flying \ prowess

(A) (^) (^) (artifact) ^ , T , sacrifice @ : put a % counter on each permanent with fading you control . \ countertype % fade

(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+& .

(A) (GG) (^) (instant) uncast target activated ability . \ draw a card .

(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ when enchanted creature dies , its controller draws a card .

(N) (BB) (^) (^) (creature) skeleton wall (&^/) (/&^^^^) defender \ BB : regenerate @ .

(O) (WW) (WW) (creature) horse (&^^/) (/&^^^) 

(A) (GG) (RR) (WW) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) at the beginning of combat on your turn , you may have @ gain " @ can't attack " until end of combat . if you do , attacking doesn't cause creatures you control to tap this combat if @ is untapped .

(Y) (GG) (UU) (^) (^) (planeswalker) kiora ((&^^^^)) +&^ : untap up to one target creature and up to one target land . \ -&^^ : reveal the top four cards of your library . you may put a creature card and/ /or a land card from among them into your hand . put the rest into your graveyard . \ -&^^^^^^^^ : you get an emblem with " whenever a creature enters the battlefield under your control , you may have it fight target creature . " then put three &^^^^^^^^/ /&^^^^^^^^ blue octopus creature tokens onto the battlefield .

(O) (RW) (RW) (RW) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target attacking or blocking creatures .

(A) (WW) (^) (sorcery) exile all cards from all graveyards .

(O) (GG) (RR) (creature) elf barbarian (&^^/) (/&^^) protection from blue

(A) (GG) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ .

(A) (RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .

(A) (UU) (UU) (^) (^) (^) (^) (enchantment) exile a creature card from your graveyard and pay its mana cost : put a token onto the battlefield that's a copy of that card . activate this ability only any time you could cast a sorcery .

(O) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .

(O) (BB) (WW) (^) (^) (creature) bat (&^^/) (/&^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , target player loses &^^ life and you gain &^^ life .

(N) (BB) (GG) (^) (creature) elf shaman (&^^^/) (/&^^) when @ enters the battlefield , target opponent loses life equal to the number of elves you control .

(A) (WW) (^) (creature) human cleric (&^/) (/&^^) all morph costs cost ^ ^ more .

(A) (land) island mountain 

(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in all graveyards .

(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player .

(A) (GG) (GG) (GG) (^) (creature) beast (&^^^^/) (/&^^) whenever @ attacks , put a +&^/ /+&^ counter on each attacking creature .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^ damage to target creature or player .

(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield , exile all cards from your library .

(A) (RR) (^) (^) (enchantment) RR ^ ^ ^ : target opponent reveals a card at random from his or her hand . @ deals damage equal to that card's converted mana cost to that player . activate this ability only any time you could cast a sorcery .

(A) (RR) (^) (^) (^) (^) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may have @ deal &^^^^^ damage to target creature or player .

(O) (RR) (RR) (^) (creature) wolverine (&^^/) (/&^^) RR : @ gets +&^^/ /+& until end of turn . activate this ability only during the declare blockers step , only if at least one creature is blocking @ , and only once each turn .

(A) (GG) (GG) (XX) (sorcery) each player may search his or her library for up to X creature cards , reveal those cards , and put them into his or her hand . then each player who searched his or her library this way shuffles it .

(O) (UU) (UU) (^) (instant) arcane draw two cards , then discard a card . \ if you've cast a spell named peer through depths and a spell named reach through mists this turn , you may search your library for a card named the unspeakable , put it onto the battlefield , then shuffle your library .

(O) (GG) (^) (creature) elf druid scout (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce .

(N) (UU) (^) (^) (^) (creature) drake (&^/) (/&^^^^) flying \ infect \ UU ^ ^ ^ : proliferate .

(N) (BG) (BG) (creature) elf shaman (&^^/) (/&^^) BB ^ ^ ^ ^ , sacrifice a creature : return target creature card from your graveyard to your hand . \ GG ^ ^ ^ ^ : put a +&^/ /+&^ counter on target creature .

(N) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) protection from red \ @ gets +&^/ /+&^ as long as an opponent controls a nontoken white permanent .

(O) (BB) (^) (creature) human soldier (&^^/) (/&^^) @ can't block .

_ASIDE_ (N) (RR) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .

_BSIDE_ (N) (UU) (^) (instant) tap target permanent . \ draw a card .

(N) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^) at end of combat , put a % counter on each creature blocking or blocked by @ and tap those creatures . each of those creatures doesn't untap during its controller's untap step for as long as it has a % counter on it . each of those creatures gains " ^ ^ ^ ^ : remove a % counter from this creature . " \ countertype % paralyzation

(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ you can't choose an untapped permanent as @ 's target as you cast @ . \ you control enchanted permanent .

(Y) (UU) (WW) (^) (^) (creature) human advisor (&^^/) (/&^^^^) as @ enters the battlefield , name a card other than a creature or land card . \ your opponents can't cast cards with the chosen name . \ spells with the chosen name you cast cost ^ ^ less to cast .

(N) (BB) (BB) (instant) until end of turn , all creatures become black and all lands become swamps .

(O) (GG) (^) (^) (creature) insect shaman (&^^^/) (/&^^) suspend &^ ~ GG GG ^ ^ \ when @ enters the battlefield , if you control no tapped lands , draw a card .

(N) (RR) (creature) dwarf wizard (&^/) (/&^) whenever @ deals combat damage to a player , you may have @ deal &^ damage to target creature that player controls .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ @ has protection from each of the exiled card's card types .

(A) (BB) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^) devoid \ whenever another nontoken creature you control dies , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (BB) (BB) (BB) (BB) (sorcery) when you cast @ , any player may pay half his or her life , rounded up . if a player does , uncast @ . \ take an extra turn after this one .

(O) (UU) (creature) bird soldier (&/) (/&^^) flying

(O) (GG) (^) (^) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn . \ draw a card .

(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^) lifelink

(N) (GG) (^) (^) (^) (sorcery) destroy target noncreature permanent . then that permanent's controller may copy this spell and may choose a new target for that copy .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) cipher \ target player loses &^ life , discards a card , then sacrifices a permanent .

(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) whenever @ becomes blocked by an artifact creature , @ gets +&^^^/ /+&^^^ until end of turn .

(O) (GU) (WW) (creature) human soldier (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has first strike .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of each upkeep , each player exiles the top card of his or her library . the player who exiled the card with the highest converted mana cost takes an extra turn after this one . if two or more players' cards are tied for highest cost , the tied players repeat this process until the tie is broken .

(N) (GG) (UU) (creature) merfolk (&^^/) (/&^^) T : untap another target permanent .

(N) (WW) (^) (instant) target blocking creature gets +&^^^^/ /+&^^^^ until end of turn . \ draw a card .

(N) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) when @ enters the battlefield , if WW was spent to cast it , target player skips his or her next combat phase . \ @ can't block .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of each combat , choose first strike , vigilance , or lifelink . creatures you control gain that ability until end of turn .

(A) (RR) (instant) cycling ^ ^ \ gain control of all permanents you own .

(N) (RR) (UU) (^) (^) (creature) weird (&^/) (/&^^^^^) flying \ whenever you cast an instant or sorcery spell , you may switch @ 's power and toughness until end of turn .

(O) (WW) (^) (creature) unicorn (&^/) (/&^^) if a spell would deal damage to a creature or player , it deals that much damage minus &^ to that creature or player instead .

(N) (UU) (^) (creature) eldrazi drone (&/) (/&^^^^^) devoid \ other colorless creatures you control get +&/ /+&^ .

(O) (BB) (creature) sliver (&^/) (/&^) all slivers have " ^ , sacrifice this permanent : each player discards a card . "

(N) (legendary) (land) T : add GG to your mana pool . \ T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ provoke

(O) (WW) (WW) (^) (creature) human monk cleric (&^^/) (/&^) vigilance \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (WW) (^) (^) (creature) fox cleric (&/) (/&^) T : prevent the next &^^^ damage that would be dealt to target creature this turn . activate this ability only if you have more cards in hand than each opponent .

(N) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn .

(O) (WW) (creature) human soldier (&^/) (/&^) morph WW \ when @ is turned face up , prevent all combat damage non ~ soldier creatures would deal this turn .

(N) (WW) (instant) exile target creature . its controller gains life equal to its power .

(O) (BB) (BB) (^) (^) (creature) shade (&^/) (/&^) when @ enters the battlefield , you may search your library for a swamp card , reveal it , put it into your hand , then shuffle your library . \ BB : @ gets +&^/ /+&^ until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , it deals &^^ damage to target creature or player . \ T : add one mana of any color to your mana pool .

(A) (RR) (^) (^) (^) (creature) goblin wizard (&^^/) (/&^^) when @ enters the battlefield , goblin creatures get +&^^^/ /+& until end of turn . \ at the beginning of the end step , destroy all goblins .

(O) (GG) (^) (^) (^) (^) (creature) hound scout (&^^/) (/&^^) when @ enters the battlefield , bolster &^^ .

(O) (RR) (^) (^) (^) (snow) (creature) yeti (&^^^/) (/&^^^) SS ^ ^ : target snow creature gains first strike until end of turn .

(N) (GG) (WW) (^) (creature) cat (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , return a green or white creature you control to its owner's hand .

(O) (BB) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^^^) when @ enters the battlefield , exile target creature card from a graveyard . you gain life equal to that card's toughness .

(N) (BB) (BB) (^) (^) (creature) harpy beast (&^^/) (/&^^) flying \ BB ^ : regenerate @ .

(O) (BB) (^) (^) (instant) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ deals damage equal to the exiled card's power to target creature .

(O) (BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature gets -&^/ /-&^ until end of turn .

(A) (land) T : add CC to your mana pool . \ ^ , T : untap target land .

(O) (GG) (^) (creature) wolf (&^^/) (/&^^) GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(N) (RR) (RR) (RR) (^) (instant) madness RR RR ^ \ @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .

(N) (BB) (creature) elf druid (&^/) (/&^) T , pay &^ life : add GG to your mana pool . spend this mana only to cast an elf creature spell . \ T : target attacking elf you control gains deathtouch until end of turn .

(O) (UU) (^) (^) (^) (creature) wall (&^^^/) (/&^^^^) defender \ WW : @ can attack this turn as though it didn't have defender .

(N) (GG) (GG) (^) (^) (^) (creature) ape (&^^^^^/) (/&^^^^^) 

(N) (WW) (^) (enchantment) at the beginning of combat on your turn , target creature you control gains indestructible until end of turn . \ RR ^ : @ deals &^ damage to target blocking creature .

(N) (UU) (^) (^) (^) (^) (creature) cat illusion (&^^^^/) (/&^) flash \ whenever @ is dealt damage , draw that many cards .

(N) (BB) (^) (^) (^) (sorcery) you draw three cards and you lose &^^^ life .

(O) (GG) (^) (^) (^) (creature) hound archer (&^^^/) (/&^^^) outlast GG ^ \ each creature you control with a +&^/ /+&^ counter on it has reach .

(A) (land) T : add CC to your mana pool . \ T , pay &^ life : add one mana of any color to your mana pool . spend this mana only to cast a spell with devoid .

(A) (UU) (^) (enchantment) ^ : choose a creature type other than wall . target creature becomes that type until end of turn .

(O) (GG) (^) (creature) elf druid (&/) (/&^^) T : add GG to your mana pool . \ put a -&^/ /-&^ counter on @ : untap @ .

(O) (^) (^) (^) (artifact) (creature) myr (&/) (/&) sunburst

(Y) (BB) (WW) (^) (^) (planeswalker) sorin ((&^^^)) +&^ : put a &^/ /&^ black vampire creature token with lifelink onto the battlefield . \ -&^^ : you get an emblem with " creatures you control get +&^/ /+& . " \ -&^^^^^^ : destroy up to three target creatures and/ /or other planeswalkers . return each card put into a graveyard this way to the battlefield under your control .

(Y) (RR) (RR) (^) (legendary) (creature) human rogue (&^^/) (/&^^) T : destroy target artifact or creature . that permanent's controller gains control of @ .

(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (BG) (BG) (^) (^) (creature) treefolk horror (&^^^^^^/) (/&^^^^^^) as @ enters the battlefield , choose an opponent . @ enters the battlefield with a -&^/ /-&^ counter on it for each creature that player controls .

(O) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) creature spells you cast with converted mana cost &^^^^^^ or greater cost ^ ^ less to cast .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , put a number of &^/ /&^ black harpy creature tokens with flying onto the battlefield equal to your devotion to black . \ at the beginning of your upkeep , sacrifice a creature .

(A) (BB) (^) (^) (^) (^) (^) (^) (sorcery) any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control .

(A) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^ ~ BB BB ^ ^ \ target player sacrifices half the permanents he or she controls , rounded down . \ at the beginning of each player's upkeep , if @ is suspended , that player may sacrifice a permanent . if he or she does , put two % counters on @ . \ countertype % time

(O) (WW) (^) (^) (creature) soltari knight (&^^/) (/&^^) shadow \ @ has first strike as long as it's attacking .

(N) (WW) (WW) (^) (^) (^) (sorcery) destroy target nonwhite permanent .

(O) (WW) (creature) human soldier (&^/) (/&^) exalted

(A) (UU) (UU) (^) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ T : target merfolk creature can't be blocked this turn .

(O) (GG) (^) (^) (^) (^) (^) (creature) elf warrior ally (&^^^^^/) (/&^^^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .

(A) (RR) (RR) (enchantment) (creature) spirit (&^^/) (/&^^) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player .

(O) (BB) (RR) (^) (^) (^) (enchantment) sacrifice @ : creatures your opponents control get -&^/ /-&^ until end of turn . those creatures attack this turn if able .

(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn .

(N) (^) (^) (^) (^) (^) (^) (^) (tribal) (instant) eldrazi uncast target spell or ability that targets a permanent you control . \ @ costs ^ ^ ^ ^ ^ ^ ^ less to cast if it targets a spell or ability that targets a creature you control with power &^^^^^^^ or greater .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has double strike .

(A) (UU) (UU) (UU) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ if a spell or ability you control would uncast a spell , instead exile that spell and you may play that card without paying its mana cost . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(N) (GG) (GG) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) vanishing &^^ \ if @ was kicked , it enters the battlefield with three additional % counters on it . \ countertype % time \ kicker ^ ^ ^ ^

(N) (WW) (^) (^) (^) (enchantment) at the beginning of each end step , if you gained &^^^^ or more life this turn , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and is a black zombie in addition to its other colors and types .

(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . if that creature was green or white , its controller discards a card .

(O) (WW) (^) (tribal) (instant) kithkin creatures you control get +&^/ /+&^ until end of turn . if you control a kithkin , draw a card .

(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target land . its controller may search his or her library for a basic land card , put it onto the battlefield , then shuffle his or her library .

(N) (WW) (instant) rebound \ target creature you control gains protection from the color of your choice until end of turn .

(O) (WW) (^) (^) (creature) kor soldier ally (&^^^/) (/&^) @ has first strike as long as it's attacking .

(O) (BB) (^) (^) (creature) zombie beast (&^^^/) (/&^) morph BB ^ ^

(N) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) when @ dies , put seven &^/ /&^ green insect creature tokens onto the battlefield .

(N) (GG) (^) (^) (^) (^) (^) (creature) cat warrior (&^^^^^^/) (/&^^^^^^) trample \ cumulative upkeep GG or WW \ when @ dies , you gain &^^ life for each % counter on it . \ countertype % age

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^^/) (/&^^^^^^^) vigilance \ trample

(N) (WW) (WW) (^) (creature) elemental spirit (&^^/) (/&^^) flying \ first strike

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has vigilance .

(O) (RR) (^) (^) (^) (creature) minotaur (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control a white creature . \ @ gets +&^/ /+&^ as long as you control a blue creature .

(O) (GG) (^) (^) (^) (enchantment) aura enchant creature without flying \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(N) (RR) (^) (^) (^) (^) (sorcery) creatures you control gain double strike until end of turn .

(Y) (WW) (WW) (^) (^) (legendary) (creature) cat warrior (&^^^^/) (/&^^^^) first strike \ WW WW ^ ^ ^ : attacking creatures you control get +X/ /+X until end of turn , where X is the number of attacking creatures .

(A) (UP) (^) (^) (^) (artifact) (creature) shapeshifter (&/) (/&) \ you may have @ enter the battlefield as a copy of any artifact or creature on the battlefield , except it's an artifact in addition to its other types .

(O) (GG) (^) (creature) sliver (&^/) (/&^) all slivers have " T : add one mana of any color to your mana pool . "

(N) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be the target of spells and can't be enchanted by other auras .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^ and is black .

(N) (GG) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : you gain &^^^^ life . "

(O) (UU) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : draw two cards . \ countertype % quest

(N) (BB) (BB) (^) (creature) atog (&^/) (/&^^) exile the top creature card of your graveyard : @ gets +&^^/ /+&^^ until end of turn .

(A) (UU) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) flash \ creature cards you own that aren't on the battlefield have flash . \ each opponent can cast spells only any time he or she could cast a sorcery .

(O) (BB) (^) (^) (instant) entwine BB \ [ &^ = regenerate each creature you control . = @ deals &^ damage to each creature and each player . ]

(A) (BB) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , destroy @ unless you pay BB BB BB ^ ^ ^ . if @ is destroyed this way , it deals &^^^^^^^ damage to you .

(A) (^) (artifact) at the beginning of your upkeep , you gain X life , where X is the number of cards in your hand minus &^^^^ .

(A) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : choose target attacking or blocking creature whose controller controls an island . @ deals &^^ damage to that creature at end of combat . activate this ability only before the end of combat step .

(O) (RP) (instant) \ @ deals &^ damage to target creature or player .

(A) (UU) (^) (^) (^) (creature) worm (&/) (/&^) when @ dies , put a &^^^/ /&^^^ blue fish creature token onto the battlefield with " when this creature dies , put a &^^^^^^/ /&^^^^^^ blue whale creature token onto the battlefield with " when this creature dies , put a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token onto the battlefield . ' "

(A) (UU) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ protection from all colors

(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ @ can't attack unless defending player controls an island . \ UU , remove a +&^/ /+&^ counter from @ : target land becomes an island until end of turn .

(O) (BB) (^) (^) (^) (creature) zombie snake (&^^^^^/) (/&^) 

(O) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , scry &^^ , then reveal the top card of your library . if it's a creature card , put it into your hand .

(O) (GG) (^) (creature) aurochs (&^^/) (/&^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs .

(O) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gains fear until end of turn .

(O) (RR) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^^) devoid \ trample

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^^^^^/) (/&^^^^) except for creatures named @ and artifact creatures , creatures you control can't attack .

(A) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , @ deals &^^ damage to target creature or player .

(N) (GG) (^) (creature) faerie (&^/) (/&^) flying

(N) (BB) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^^^^) infect \ whenever a source deals damage to @ , that source's controller gets a % counter . \ countertype % poison

(N) (UU) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) flying \ as long as @ is in your graveyard and you control an island , creatures you control have flying .

(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target land you control . \ whenever a land with the same name as the exiled card is tapped for mana , its controller adds one mana to his or her mana pool of any type that land produced .

(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put that card onto the battlefield , then shuffle your library . if @ was kicked , instead search your library for up to two basic land cards , put them onto the battlefield , then shuffle your library . \ kicker ~ sacrifice a creature .

(O) (GG) (enchantment) aura enchant creature \ when enchanted creature dies , you draw two cards .

(A) (GG) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) cyclops (&^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on each creature you control .

(O) (GG) (GG) (enchantment) : you may put a basic forest card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery and only once each turn . \ sacrifice @ : add GG GG to your mana pool .

(O) (RR) (RR) (^) (^) (^) (creature) satyr (&^^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact .

(A) (RW) (RW) (enchantment) when @ enters the battlefield , you may pay XX . if you do , put X &^/ /&^ red and white goblin soldier creature tokens onto the battlefield . \ RW : red creatures and white creatures you control gain first strike until end of turn .

(O) (BB) (^) (instant) target player sacrifices a creature .

(N) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put two &^^^/ /&^ red elemental shaman creature tokens onto the battlefield . \ sacrifice an elemental : target giant creature gets +&^^^/ /+&^ until end of turn .

(A) (BB) (BB) (creature) horror (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , target opponent puts two &^^^/ /&^^^ green centaur creature tokens with protection from black onto the battlefield .

(A) (GW) (GW) (^) (^) (enchantment) at the beginning of your upkeep , populate .

(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) trample \ when @ dies , put three &^^^^^/ /&^^^^^ green wurm creature tokens with trample onto the battlefield . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(A) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^^^^) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . "

(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^/ /-& . \ UU ^ ^ : return @ to its owner's hand .

(O) (UU) (^) (creature) merfolk (&^^/) (/&^) 

(A) (GG) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^^) GG : @ gets +&^^^/ /+& and gains trample until end of turn . destroy @ at the beginning of the next end step . activate this ability only once each turn .

(N) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) level up WW ^ ^ \ level &^^ ~ &^^^^ \ &^^^/ /&^^^^^^ \ other creatures you control get +&^/ /+&^ . \ level &^^^^^ ~ \ &^^^^/ /&^^^^^^^^ \ other creatures you control get +&^^/ /+&^^ .

(A) (GG) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) forests you control are &^/ /&^ green elf creatures that are still lands . \ GG ^ , sacrifice an elf : target creature gets +&^^^/ /+&^^^ until end of turn .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature attacks each turn if able .

(O) (BB) (BB) (^) (creature) human wizard (&^^/) (/&^^) @ can't be blocked except by black creatures .

(N) (UU) (^) (^) (creature) illusion wall (&/) (/&^^^^^^) defender \ flying

(A) (GG) (^) (creature) mongoose (&^^/) (/&^) shroud \ @ can't be uncasted .

(A) (UU) (UU) (^) (^) (^) (instant) return all creatures to their owners' hands .

(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ and has vigilance .

(O) (UU) (WW) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ . you gain &^^^^ life .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has trample . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (BB) (BB) (BB) (^) (^) (sorcery) destroy all nonblack creatures . @ deals X plus &^^^ damage to you , where X is the number of creatures that died this way .

(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ cycling ^ ^

(N) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to you , @ deals that much damage to that creature's controller .

(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has five or more cards in hand , @ deals &^^ damage to him or her .

(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^^) madness BB ^ ^

(O) (RR) (^) (sorcery) awaken &^^^^ ~ RR ^ ^ ^ ^ ^ ^ \ @ deals &^ damage to each creature your opponents control .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) search target player's library for up to seven cards and exile them . then that player shuffles his or her library .

(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) T : add one mana of any color to your mana pool . \ T : target creature becomes the color or colors of your choice until end of turn .

(A) (GG) (^) (^) (instant) all lands become &^^/ /&^^ creatures until end of turn . they're still lands .

(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) when @ enters the battlefield , you draw a card and you lose &^ life .

(A) (WW) (^) (legendary) (creature) spirit (&^^/) (/&^) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ . "

(O) (BB) (^) (creature) human warrior (&^^/) (/&^) deathtouch

(A) (WW) (WW) (^) (enchantment) prevent all damage that would be dealt to creatures you control by sources you control .

(N) (BB) (BB) (^) (^) (^) (^) (instant) trap if a white creature is attacking , you may pay BB BB rather than pay @ 's mana cost . \ exile target attacking creature . put a token that's a copy of that creature onto the battlefield . exile it at the beginning of the next end step .

(O) (GG) (^) (sorcery) you may play an additional land this turn . \ draw a card .

(O) (WW) (instant) radiance ~ target creature and each other creature that shares a color with it get +&^/ /+&^ until end of turn .

(N) (WW) (WW) (^) (^) (creature) human wizard (&^^^/) (/&^^^) vanishing &^^^ \ when @ dies , if it had no % counters on it , you may search your library for an enchantment card and put it onto the battlefield . if you do , shuffle your library . \ countertype % time

(O) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a forest card and put that card onto the battlefield . if you do , shuffle your library .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a forest until end of turn .

(O) (RR) (creature) vampire (&^/) (/&^) menace \ discard a card , sacrifice @ : draw a card .

(O) (WW) (^) (^) (sorcery) awaken &^^^ ~ WW ^ ^ ^ ^ ^ \ destroy target tapped creature .

(N) (WB) (WB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying and lifelink .

(N) (RW) (^) (^) (creature) dwarf soldier (&^^/) (/&^) RW ^ , Q : attacking creatures get +&^/ /+& until end of turn .

(A) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^) flying \ @ gets +&^^^/ /+&^^^ as long as an opponent has no cards in hand . \ whenever @ deals combat damage to a player , that player discards a card .

(N) (WW) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^/) (/&^^^^^^) vigilance \ at the beginning of combat on each opponent's turn , tap target creature that player controls .

(A) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , discard X cards . \ search your library for X cards . then shuffle your library and put those cards on top of it in any order .

(O) (WW) (creature) human warrior (&^/) (/&^) banding

(N) (BB) (BB) (^) (^) (^) (enchantment) as long as you control exactly one creature , that creature gets +&^^/ /+& and has deathtouch and lifelink .

(N) (land) T : add UU to your mana pool . @ deals &^ damage to you . \ threshold ~ UU , T , sacrifice @ : target player draws three cards , then discards three cards . activate this ability only if seven or more cards are in your graveyard .

(Y) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) you gain &^^ life for each card in your graveyard , then shuffle your graveyard into your library .

(O) (WW) (^) (creature) wall (&^^/) (/&^) defender \ whenever @ blocks a creature , if at least one other wall creature is blocking that creature and no non ~ wall creatures are blocking that creature , @ gains banding until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) flashback WW WW WW ^ ^ ^ ^ ^ ^ ^ ^ ^ \ you gain &^^ life for each card in your graveyard .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player names a card , then reveals the top card of his or her library . if it's the named card , the player puts it into his or her hand . otherwise , the player puts it into his or her graveyard and @ deals &^^ damage to him or her .

(A) (WW) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^) @ can't be blocked by more than one creature .

(N) (land) T : add CC to your mana pool . \ ^ , T : add RR to your mana pool . \ ^ ^ , T : add BB or GG to your mana pool .

(A) (GG) (creature) human warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may pay XX . if you do , put X +&^/ /+&^ counters on @ .

(O) (BB) (^) (^) (^) (^) (^) (creature) zombie cat (&^^^/) (/&^^^^) unearth BB ^ ^ \ RR : @ gets +&^/ /-&^ until end of turn .

(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) whenever you cast a red spell , target creature can't block this turn .

(O) (UU) (^) (^) (creature) homarid (&^^/) (/&^^) @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , it gets -&^/ /-&^ . \ as long as there are exactly three % counters on @ , it gets +&^/ /+&^ . \ whenever there are four % counters on @ , remove all % counters from it . \ countertype % tide

(A) (^) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ , T , sacrifice @ : you control target player during that player's next turn .

(A) (UU) (WW) (^) (^) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^^) flying \ whenever @ attacks , detain up to two target nonland permanents your opponents control .

(O) (BB) (BB) (^) (^) (enchantment) aura enchant creature or land \ when enchanted permanent becomes tapped , destroy it .

(A) (GG) (RR) (^) (^) (creature) cyclops (&^^^^/) (/&^^^^) protection from enchantments \ trample \ GG RR ^ ^ ^ ^ : monstrosity &^^^ . \ whenever @ deals combat damage to a player , if @ is monstrous , destroy target enchantment that player controls .

(A) (^) (^) (artifact) ^ ^ : put the top card of your graveyard on the bottom of your library .

(N) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^) RR WW ^ ^ : the next time damage would be dealt to @ this turn , that damage is dealt to target creature or player instead .

(N) (^) (^) (^) (^) (artifact) whenever a source you control other than @ deals damage to an opponent , put a % counter on @ . \ XX , T , remove X % counters from @ : @ deals X damage to target creature or player . \ countertype % charge

(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) infect \ BB : regenerate @ .

(A) (^) (^) (artifact) whenever a permanent becomes untapped , that permanent's controller puts the top card of his or her library into his or her graveyard .

(A) (^) (^) (^) (^) (artifact) XX , T : target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way , whichever comes first . if a creature card is put into that graveyard this way , sacrifice @ and put that card onto the battlefield under your control . X can't be & .

(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature gets +&^/ /+&^^^ .

(A) (RR) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield under your control , that creature gets +&^^/ /+& and gains haste until end of turn .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T : flip a coin . if you win the flip , put a &^^/ /&^^ colorless insect artifact creature token with flying named wirefly onto the battlefield . if you lose the flip , destroy all permanents named wirefly .

(N) (RR) (UU) (^) (creature) weird (&/) (/&^) T : @ deals &^ damage to target creature or player . \ whenever you cast an instant or sorcery spell , you may untap @ .

(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , if you control twenty or more creatures , you win the game .

(N) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) RR XX , sacrifice @ : @ deals X damage to target creature .

(A) (BB) (BB) (instant) until end of turn , whenever a player gains life , that player loses &^^ life for each &^ life he or she gained .

(A) (land) T : add CC to your mana pool . \ GG RR XX , T : target creature gets +X/ /+& and gains trample until end of turn .

(O) (GG) (creature) elf warrior (&^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a green spell , you may untap @ .

(N) (UU) (^) (^) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .

(O) (RR) (RR) (^) (^) (creature) minotaur warrior ally (&^^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain trample until end of turn .

(N) (UU) (^) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay UU ^ . if you do , put a &^^/ /&^^ blue djinn monk creature token with flying onto the battlefield .

(O) (WW) (creature) human cleric (&^/) (/&^) WW ^ , T : prevent all combat damage that would be dealt by target blocked creature this turn .

(A) (GG) (^) (creature) elf shaman (&^^/) (/&^^) GG , T , discard a creature card : search your library for a creature card , reveal it , and put it into your hand . then shuffle your library .

(A) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) T : return three target cards from an opponent's graveyard to his or her hand . return target creature card from your graveyard to the battlefield .

(A) (GG) (UU) (WW) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ players can't untap more than one creature during their untap steps .

(N) (RR) (^) (^) (instant) arcane each enchantment deals &^^ damage to its controller , then each aura attached to a creature deals &^^ damage to the creature it's attached to .

(O) (GW) (instant) conspire \ target creature gets +&^^/ /+&^^ until end of turn .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&/ /+&^^ and has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . " \ WW WW : attach @ to target creature you control .

(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever a legendary permanent other than @ is put into a graveyard from the battlefield , return that card to its owner's hand .

(A) (BB) (BB) (^) (^) (^) (sorcery) remove all counters from all permanents and exile all tokens .

(N) (BB) (^) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a swamp : target creature gets +&^/ /+&^ until end of turn . \ T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature attacks , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(A) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , [ &^ = each player with exactly &^^^^^^^^^^^^^ life loses the game , then each player gains &^ life . = each player with exactly &^^^^^^^^^^^^^ life loses the game , then each player loses &^ life . ]

(O) (WW) (^) (creature) human (&^/) (/&^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ doesn't untap during your untap step . \ ^ ^ ^ ^ ^ ^ ^ ^ ^ : untap @ . activate this ability only during your upkeep .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^^^^^^^^^ damage to target creature .

(N) (BB) (BB) (^) (^) (instant) black creatures get +&^^/ /+& until end of turn .

(O) (WW) (^) (^) (creature) human rebel cleric (&^/) (/&^^) T : target creature gets -&^^/ /-& until end of turn .

(A) (BB) (BB) (^) (enchantment) BB , sacrifice a creature : destroy target nonblack creature .

(O) (BB) (BB) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , target player loses &^^^^ life and you gain &^^^^ life .

(O) (BB) (^) (^) (^) (creature) zombie ape (&^/) (/&^^^^) lifelink \ morph BB ^

(O) (RR) (^) (creature) goblin (&^^^/) (/&^^^) @ can't attack or block alone .

(A) (UU) (^) (enchantment) ^ : return target land you control to its owner's hand . \ ^ , discard a land card : draw a card .

(O) (UU) (^) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . \ kicker WW ^ ^

(N) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^) morph ~ sacrifice two mountains . \ when @ is turned face up , it deals &^^^ damage divided as you choose among one , two , or three target creatures .

(O) (BB) (sorcery) return target creature card from your graveyard to your hand .

(N) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by walls .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&/) (/&) flying \ @ enters the battlefield with six +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ .

(O) (^) (artifact) ^ , sacrifice @ : target opponent discards a card . if you control a demon , that player loses &^^^ life .

(Y) (GG) (GG) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) reach \ GG GG ^ ^ ^ : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ GG GG ^ ^ ^ , exile @ from your graveyard : put a &^^^/ /&^^^ green beast creature token onto the battlefield .

(A) (WW) (WW) (^) (legendary) (creature) fox samurai (&^/) (/&^^^^) defender \ bushido &^ \ T : the next time a source of your choice would deal damage this turn , that damage is dealt to @ instead . \ WW ^ : prevent the next &^ damage that would be dealt to @ this turn .

_ASIDE_ (N) (RR) (^) (instant) fuse \ destroy target artifact .

_BSIDE_ (N) (WW) (instant) fuse \ destroy target enchantment .

(N) (BB) (enchantment) BB ^ , pay &^^ life : return target creature card from your graveyard to your hand .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) @ can't be blocked by artifact creatures . \ whenever @ becomes blocked by a creature , that creature's controller sacrifices it at end of combat . if the player does , he or she puts a &/ /&^^ colorless wall artifact creature token with defender onto the battlefield .

(O) (RR) (^) (^) (instant) entwine ^ ^ \ [ &^ = @ deals &^^^ damage to target creature . = @ deals &^^^ damage to target player . ]

(N) (BB) (BB) (^) (^) (^) (sorcery) arcane creatures you control get +&^/ /+& and gain fear until end of turn .

(A) (GG) (GG) (creature) avatar (&^^^/) (/&^^) reach \ trample \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other creature you control with a +&^/ /+&^ counter on it .

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) 

(A) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T , sacrifice @ : target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . that player puts those cards into his or her hand , then shuffles his or her library .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) for each creature your opponents control , put a &^^^^/ /&^^^^ green beast creature token onto the battlefield . each of those beasts fights a different one of those creatures .

(A) (BB) (BB) (enchantment) BB BB ^ ^ : put a -&^/ /-&^ counter on target creature .

(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) draft @ face up . \ as you draft a card , you may draft an additional card from that booster pack . if you do , put @ into that booster pack .

(A) (BB) (GG) (^) (legendary) (creature) troll warrior (&^^/) (/&^^) each creature card in your graveyard has scavenge . the scavenge cost is equal to its mana cost . \ sacrifice another creature : regenerate @ .

(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn .

(N) (BB) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison

(O) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) when @ dies , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .

(O) (UU) (^) (^) (^) (^) (creature) human wizard mutant (&^^^/) (/&^^^) UU ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^/ /+&^^^ and gains flying until end of turn .

(N) (BB) (RR) (^) (^) (instant) destroy target creature or land .

(N) (artifact) you have no maximum hand size .

(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ black and red dragon artifact creature with flying until end of turn .

(N) (GG) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender

(O) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^) flying \ morph UU ^ \ ^ : @ becomes the creature type of your choice until end of turn .

(A) (UU) (XX) (instant) tap X target creatures . \ ferocious ~ if you control a creature with power &^^^^ or greater , those creatures don't untap during their controllers' next untap steps .

(O) (RR) (UU) (WW) (^) (^) (^) (creature) efreet monk (&^^^^/) (/&^^^) first strike \ morph RR UU WW ^ ^ \ when @ enters the battlefield or is turned face up , another target creature you control gets +&^^^/ /+& until end of turn .

(A) (RR) (^) (^) (^) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^) 

(A) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ , T : put a % counter on target permanent other than @ . \ each permanent with a % counter on it has indestructible . \ countertype % divinity

(A) (RR) (XX) (sorcery) @ deals X damage to each creature without horsemanship and each player .

(O) (WW) (^) (^) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = put a &^/ /&^ white spirit creature token with flying onto the battlefield . ]

(A) (RR) (RR) (^) (^) (creature) hellion (&^^^^^^/) (/&^^^^^) @ has echo XX , where X is your life total . \ when @ enters the battlefield , it deals an amount of damage of your choice to you and target creature . the damage can't be prevented .

_ASIDE_ (N) (RR) (^) (^) (^) (creature) human werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^) whenever this creature transforms into @ , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals &^^^ damage to that artifact's controller . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (GG) (^) (^) (^) (^) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of lands you control .

(N) (GG) (^) (creature) beast (&^^^/) (/&^) vigilance

(N) (GG) (creature) spirit (&^/) (/&^) GG , sacrifice a creature : you gain &^ life .

(N) (RR) (^) (^) (^) (creature) elemental (*/) (/&^) first strike \ @ 's power is equal to the number of creatures you control .

(N) (BB) (^) (creature) faerie rogue (&^/) (/&^) flying \ each other rogue creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , that player discards a card .

(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) entwine ^ ^ \ [ &^ = search your library for up to two creature cards , reveal them , put them into your hand , then shuffle your library . = put up to two creature cards from your hand onto the battlefield . ]

(N) (GG) (GG) (^) (^) (sorcery) draw three cards .

(N) (RR) (enchantment) whenever a goblin enters the battlefield under your control , you may put a % counter on @ . \ as long as @ has five or more % counters on it , creatures you control get +&^^/ /+& . \ countertype % quest

(N) (BB) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn unless any player pays ^ ^ .

(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a black source of your choice would deal damage to you this turn , prevent that damage .

(O) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^) whenever @ attacks alone , it gets +&^^^/ /+& until end of turn .

(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) at the beginning of your upkeep , each player discards a card .

(A) (GG) (RR) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .

(A) (UU) (UU) (^) (^) (legendary) (creature) human soldier (&^/) (/&^^^) horsemanship \ whenever @ deals damage to an opponent , you may draw a card .

(O) (BB) (^) (^) (^) (creature) kor rogue minion (&^^/) (/&^^) BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .

(O) (GG) (^) (creature) wolf (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn .

(O) (WW) (creature) wall (&/) (/&^^^) defender \ whenever @ is dealt damage , you gain that much life .

(Y) (BB) (GG) (WW) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on another target tapped creature you control . \ if a creature card would be put into an opponent's graveyard from anywhere , exile it instead .

(N) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) hexproof \ BB ^ ^ ^ : until end of turn , @ loses hexproof and gains first strike and deathtouch .

(N) (RR) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) haste \ as long as @ is in your graveyard and you control a mountain , creatures you control have haste .

(O) (BB) (^) (sorcery) target opponent reveals his or her hand . you choose a green or white creature card from it . you gain life equal to that creature card's toughness , then that player discards that card .

(A) (WW) (WW) (^) (creature) human beast soldier (&^^/) (/&^^) GG : @ gains banding until end of turn .

(O) (RR) (^) (^) (^) (^) (sorcery) destroy target land . @ deals &^ damage to each human creature .

(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : tap X target creatures . \ countertype % ki

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked and has shroud .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^) reach \ trample

(O) (RR) (^) (instant) target creature gets +&^^^/ /+& and gains first strike until end of turn .

(O) (BR) (^) (creature) elemental shaman (&^/) (/&^) haste \ T : target black or red creature gains haste until end of turn .

(O) (WW) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , prevent all damage that would be dealt to target creature this turn .

(N) (WW) (^) (^) (^) (^) (instant) put three &^/ /&^ white warrior creature tokens onto the battlefield .

(A) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature has first strike , trample , and haste . \ ^ : if you control equipment named @ , sword of kaldra , and shield of kaldra , put a legendary &^^^^/ /&^^^^ colorless avatar creature token named kaldra onto the battlefield and attach those equipment to it .

(N) (RR) (^) (sorcery) @ deals &^^ damage to each creature .

(N) (BB) (^) (^) (^) (^) (sorcery) each other player sacrifices a creature . you put a &^^/ /&^^ black zombie creature token onto the battlefield for each creature sacrificed this way .

(N) (GG) (RR) (WW) (^) (creature) viashino soldier (&^^^/) (/&^^^) whenever you cast a multicolored spell , @ gets +&^^^/ /+&^^^ until end of turn .

(N) (BB) (GG) (enchantment) ^ ^ : exile target creature card from a graveyard . put a &^/ /&^ green saproling creature token onto the battlefield .

(O) (BB) (^) (^) (creature) shade (&/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .

(N) (land) T : add CC to your mana pool . \ ^ , T : add BB to your mana pool . \ ^ ^ , T : add UU or RR to your mana pool .

(O) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to you this turn .

(O) (GG) (creature) insect (&^/) (/&^) GG ^ , sacrifice @ : destroy target artifact or enchantment .

(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment .

(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top three cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(O) (BB) (^) (^) (^) (^) (^) (creature) bird warrior (&^^^/) (/&^^^) delve \ flying

(O) (GG) (GG) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature .

(N) (WW) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , put a &^/ /&^ colorless myr artifact creature token onto the battlefield .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) whenever @ becomes blocked , clash with an opponent . if you win , @ deals &^^^^ damage to each creature blocking it .

(A) (UU) (UU) (^) (^) (^) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ change the target of target spell with a single target .

(N) (^) (^) (^) (artifact) ^ ^ , T : all creatures get -&^/ /-& until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ rampage &^^^^

(Y) (RR) (RR) (^) (^) (^) (^) (planeswalker) chandra ((&^^^^)) +&^ : put two &^^^/ /&^ red elemental creature tokens with haste onto the battlefield . exile them at the beginning of the next end step . \ & : discard all the cards in your hand , then draw that many cards plus one . \ -X : @ deals X damage to each creature .

(O) (UU) (instant) \ [ &^ = target player puts the top four cards of his or her library into his or her graveyard . = choose a land type and a basic land type . each land of the first chosen type becomes the second chosen type until end of turn . = target artifact phases out . ]

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) at the beginning of each end step , if a creature dealt damage by @ this turn died , put that card onto the battlefield under your control . sacrifice it when you lose control of @ .

(O) (WW) (^) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays XX , where X is its converted mana cost .

(O) (^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ BB WW , T , sacrifice @ : draw a card .

(A) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ each other samurai creature you control gets +&^/ /+&^ for each point of bushido it has .

(A) (RR) (^) (^) (^) (enchantment) at the beginning of each player's end step , @ deals &^^ damage to that player unless one of his or her opponents was dealt damage this turn .

(A) (RR) (RR) (^) (^) (creature) minotaur shaman (&^/) (/&^^^) minotaur creatures get +&^/ /+& .

(N) (GG) (^) (^) (sorcery) flashback GG ^ ^ ^ ^ \ search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(O) (GG) (GG) (^) (^) (^) (creature) wolverine (&^^^^/) (/&^^^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn .

(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creatures you control .

(N) (land) T : add CC to your mana pool . \ T : regenerate target elephant .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ domain ~ @ costs ^ ^ less to cast for each basic land type among lands you control . \ domain ~ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ . this cost is reduced by ^ ^ for each basic land type among lands you control .

(A) (GG) (WW) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flash \ convoke \ flying \ when @ enters the battlefield , prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .

(A) (GG) (^) (creature) dryad (&^/) (/&^) whenever you cast a white , blue , black , or red spell , put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have first strike .

(N) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^^^ life . "

(A) (^) (^) (^) (artifact) T : add WW to your mana pool . \ sacrifice @ : add WW to your mana pool .

(A) (UU) (instant) you may tap or untap target creature . then that creature's controller may pay UU ^ ^ . if the player does , he or she may copy this spell and may choose a new target for that copy .

(A) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . \ GG RR ^ ^ : until end of turn , @ becomes a &^^^/ /&^^^ red and green elemental creature with " whenever this creature attacks , put a +&^/ /+&^ counter on it . " it's still a land .

(A) (land) hideaway \ T : add WW to your mana pool . \ WW , T : you may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn .

(A) (WW) (^) (^) (^) (sorcery) return each aura card from your graveyard to the battlefield . only creatures can be enchanted this way .

(A) (WW) (^) (enchantment) at the beginning of your upkeep , if there are four or more creatures on the battlefield , sacrifice @ and destroy all creatures . they can't be regenerated .

(N) (UU) (UU) (^) (^) (creature) wall (&^/) (/&^^^^^) defender \ UU UU ^ ^ : @ gets +&^^^^/ /-&^^^^ until end of turn and can attack this turn as though it didn't have defender .

(O) (WU) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and can't be blocked .

(N) (^) (^) (tribal) (artifact) soldier equipment equip ^ ^ \ equipped creature has " whenever this creature attacks or blocks , it gets +&^/ /+&^ until end of turn for each attacking creature . " \ whenever a soldier creature enters the battlefield , you may attach @ to it .

(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^^^) 

(O) (land) gate @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

_ASIDE_ (A) (RR) (^) (^) (^) (creature) goblin warrior (&^/) (/&^) haste \ whenever @ deals damage to an opponent , flip it .

_BSIDE_ (A) (RR) (^) (^) (^) (legendary) (creature) goblin shaman (&^^/) (/&^^) protection from red \ if a red source would deal damage to a player , it deals that much damage plus &^ to that player instead .

(N) (GG) (^) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^^) whenever a beast enters the battlefield , you may gain &^^^ life .

(O) (RR) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : put a &^^^^^^^/ /&^ red elemental creature token with trample and haste onto the battlefield . exile it at the beginning of the next end step . \ countertype % quest

(N) (BB) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever @ attacks , each other attacking creature gains fear until end of turn .

(O) (BB) (^) (^) (^) (sorcery) [ &^ = target player discards two cards . = target player reveals his or her hand , you choose a card from it , then that player discards that card . ]

(N) (BB) (RR) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature .

(N) (RR) (^) (^) (creature) satyr shaman (&^^/) (/&^) haste \ inspired ~ whenever @ becomes untapped , you may pay RR ^ ^ . if you do , put a &^^^/ /&^ red elemental enchantment creature token with haste onto the battlefield .

(N) (GG) (enchantment) aura enchant creature \ enchanted creature can attack as though it had haste . \ : untap enchanted creature . activate this ability only during your turn and only once each turn .

(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : return target creature with converted mana cost X or less to its owner's hand . \ countertype % ki

(N) (GG) (UU) (WW) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) vigilance \ T : reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put it into your hand .

(N) (WW) (^) (^) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ UU UU ^ ^ ^ : uncast target enchantment spell .

(A) (BB) (BB) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , return target creature card from your graveyard to your hand . = dragons ~ at the beginning of your upkeep , each opponent loses &^^ life and you gain &^^ life . ]

(A) (RR) (RR) (creature) wolf horror (&^^/) (/&^^) first strike \ delirium ~ @ has double strike as long as there are four or more card types among cards in your graveyard .

(A) (RR) (^) (sorcery) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ choose any number of target creatures you control . for each of them , put a token that's a copy of that creature onto the battlefield . those tokens have haste . exile them at the beginning of the next end step .

(A) (UU) (^) (^) (^) (^) (^) (enchantment) whenever a player casts an instant or sorcery spell , each other player copies that spell . each of those players may choose new targets for his or her copy .

(N) (RR) (enchantment) aura enchant creature \ enchanted creature has trample . \ whenever all non ~ wall creatures you control attack , enchanted creature gets +X/ /+& until end of turn , where X is the number of attacking creatures .

(O) (RR) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^ damage to target creature or player and you gain &^^^ life .

(N) (WW) (^) (creature) spirit (&^/) (/&^) WW , T : exile target land you control , then return it to the battlefield under your control .

(N) (UU) (^) (instant) gain control of target aura that's attached to a permanent . attach it to another permanent it can enchant .

(A) (RR) (RR) (^) (^) (^) (^) (enchantment) creatures you control have double strike .

(O) (^) (^) (artifact) (creature) hound (&^/) (/&^) RP : @ gets +&^/ /+& until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) sacrifice a land : @ gains flying until end of turn .

(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ cycling ^ ^

(A) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) ^ ^ ^ , T : put a token that's a copy of @ onto the battlefield .

(N) (UU) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may tap or untap target permanent of his or her choice .

(N) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) vanishing &^ \ whenever a creature you control deals combat damage to a player , put a % counter on @ . \ countertype % time

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^^^^^^) flying \ if you have &^^^ or less life , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ @ can block any number of creatures .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^^^/) (/&^^^^^^) trample \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . \ whenever an opponent taps a land for mana , that land doesn't untap during its controller's next untap step .

(O) (GG) (GG) (creature) centaur warrior (&^^^/) (/&^^) 

(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn .

(N) (GG) (RR) (^) (creature) human shaman (&^^^/) (/&^^) when @ enters the battlefield , destroy target artifact .

(A) (^) (^) (^) (^) (artifact) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get -&/ /-&^^ .

(A) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature card in a graveyard .

(A) (RR) (RR) (XX) (instant) exile the top X cards of your library . until the end of your next turn , you may play those cards .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ white spells and black spells you cast cost ^ less to cast .

(O) (UU) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card .

(O) (UU) (^) (^) (^) (creature) human pirate (&^^^/) (/&^^) flying

(N) (land) blue legendary creatures you control have " bands with other legendary creatures . "

(O) (GG) (^) (^) (^) (^) (^) (creature) aurochs (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , you may search your library for an aurochs card , reveal it , and put it into your hand . if you do , shuffle your library . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs .

(O) (UU) (sorcery) look at the top five cards of your library , then put them back in any order .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T , tap an untapped creature you control : @ deals damage equal to the tapped creature's power to target attacking or blocking creature with flying .

(O) (BB) (UU) (^) (^) (^) (artifact) (creature) horror (&^^^^/) (/&^^^) unearth BB UU ^

(O) (UU) (^) (enchantment) aura enchant creature \ shroud \ enchanted creature has shroud .

(N) (GG) (WW) (^) (^) (creature) elf druid ally (&^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , you may pay ^ . if you do , put a &^/ /&^ green plant creature token onto the battlefield .

(O) (UU) (UU) (^) (^) (instant) uncast target creature spell . put a &^/ /&^ blue spirit creature token with flying onto the battlefield .

(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from green and from blue . \ whenever equipped creature deals combat damage to a player , you put a &^^/ /&^^ green wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard .

(O) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^) RR : @ gets +&^^/ /-&^^ until end of turn .

(N) (RR) (^) (^) (^) (creature) goblin avatar (*/) (/*) haste \ @ 's power and toughness are each equal to the number of goblins on the battlefield .

(N) (WW) (^) (^) (^) (enchantment) if a red source would deal damage to you , prevent &^^ of that damage .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) UU ^ , T : target creature gains flying until end of turn .

(O) (BB) (^) (^) (sorcery) return two target creature cards from your graveyard to your hand .

(N) (^) (^) (^) (^) (artifact) whenever an opponent casts a creature spell , that player loses &^^ life unless he or she pays ^ ^ .

(N) (BB) (BB) (^) (^) (^) (sorcery) target player discards three cards .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^ .

(N) (GG) (GG) (^) (^) (^) (^) (sorcery) each creature you control gets +&^^^/ /+&^^^ until end of turn and must be blocked this turn if able .

(O) (UU) (instant) uncast target spell unless its controller pays ^ .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you draw a card and you lose &^ life .

(A) (UU) (UU) (^) (^) (^) (instant) for each attacking creature , its owner puts it on the top or bottom of his or her library .

(O) (WW) (instant) [ &^ = target creature gains first strike until end of turn . = target player gains &^^ life . = destroy target aura . ]

(N) (RR) (^) (creature) vampire archer (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ RR ^ ^ : @ deals damage to target creature equal to the number of +&^/ /+&^ counters on @ .

(A) (^) (^) (^) (^) (^) (artifact) you have no maximum hand size . \ at the beginning of your upkeep , you gain &^ life for each card in your hand .

(A) (WW) (WW) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have flying . \ all slivers have " if this permanent would be put into a graveyard , you may put it on top of its owner's library instead . "

(N) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

(N) (GG) (UU) (XX) (creature) leviathan (&/) (/&) flying \ @ enters the battlefield with X +&^/ /+&^ counters on it .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked .

(O) (RR) (WW) (instant) target creature gets +&^^^/ /+& until end of turn . \ target creature gets +&/ /+&^^^ until end of turn .

(O) (BB) (^) (sorcery) until end of turn , whenever a creature you control attacks and isn't blocked , you may choose to have it deal damage equal to its power to a target creature . if you do , it assigns no combat damage this turn .

(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) creatures you control have double strike and lifelink .

(O) (WW) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^^) suspend &^^^^^ ~ WW \ when @ enters the battlefield , tap all nonwhite creatures .

(O) (GU) (^) (^) (^) (creature) beast (&^^/) (/&^^^) persist \ GU , sacrifice @ : put target card from a graveyard on the bottom of its owner's library .

(N) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) UU : put the top card of your library into your graveyard . if that card is a land card , @ can't be blocked this turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^/) (/&^^^^^) trample \ ^ ^ ^ : @ gains banding until end of turn . \ ^ ^ ^ : attacking creatures banded with @ gain trample until end of turn .

(N) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) flying \ when @ becomes the target of a spell or ability , return @ to its owner's hand .

(N) (RR) (^) (creature) human berserker (&^^/) (/&^) whenever a creature an opponent controls dies , @ gets +&^^/ /+& and gains first strike and haste until end of turn .

(A) (land) T : add CC to your mana pool . \ T , sacrifice a creature : you gain &^ life .

(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ put three &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (UU) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , @ deals &^^ damage to that land's controller .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T or GG , T : target creature gains trample until end of turn .

(A) (GG) (^) (creature) human rogue (&^^/) (/&^) GG ^ , sacrifice a human : put two +&^/ /+&^ counters on target creature .

(A) (WW) (^) (instant) you gain &^^^ life for each creature attacking you .

(O) (BB) (^) (^) (^) (creature) human rat minion (&^^/) (/&^^^) BB , discard a card : regenerate @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .

(A) (^) (^) (artifact) (creature) beast (&/) (/&) modular &^ \ sacrifice an artifact : put a +&^/ /+&^ counter on @ .

(A) (BB) (^) (^) (^) (^) (creature) ooze (&/) (/&^^^^^) @ gets +&^/ /+& for each artifact you control . \ whenever @ deals combat damage to a creature , destroy that creature . the creature can't be regenerated .

(A) (GG) (^) (^) (enchantment) GG ^ ^ ^ : target opponent reveals a card at random from his or her hand . target creature gets +X/ /+X until end of turn , where X is the revealed card's converted mana cost .

(N) (WW) (^) (creature) kor soldier ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain first strike until end of turn .

(O) (GG) (WW) (creature) elf knight (&^^/) (/&^^) protection from black

(A) (land) T : add CC to your mana pool . \ UU ^ , T : return target wizard you control to its owner's hand .

(A) (land) forest island 

(N) (UU) (sorcery) look at the top card of target player's library . you may put that card into his or her graveyard .

(A) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ all nonland permanents are the chosen color .

(O) (RR) (creature) goblin (&^^/) (/&^) echo RR

(A) (GG) (GG) (^) (world) (enchantment) at the beginning of each player's upkeep , that player chooses a color . until end of turn , lands tapped for mana produce mana of the chosen color instead of any other color .

(A) (GG) (^) (^) (^) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ echo GG ^ ^ ^ ^ ^ \ when @ enters the battlefield , tap all other creatures .

(O) (WW) (^) (^) (creature) human scout (&^^/) (/&^^^) swampwalk

(A) (RR) (RR) (^) (^) (^) (enchantment) when @ enters the battlefield , tap all islands . \ islands don't untap during their controllers' untap steps .

(N) (GG) (GG) (^) (^) (instant) destroy target artifact or enchantment . \ draw a card .

(O) (RR) (instant) target creature gets +&^^/ /+&^ and gains trample until end of turn .

(A) (RR) (RR) (^) (creature) vampire warrior (&^/) (/&^) double strike \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever @ attacks , you may pay RR XX . if you do , @ deals X damage to target creature or player .

(N) (BB) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(A) (BB) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ as long as a creature card with flying is in a graveyard , @ has flying . the same is true for fear , first strike , double strike , deathtouch , haste , landwalk , lifelink , protection , reach , trample , shroud , and vigilance .

(A) (BB) (BB) (^) (enchantment) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , each opponent draws a card .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool , then add an additional WW to your mana pool for each % counter removed this way . \ countertype % charge

(A) (^) (^) (^) (^) (artifact) whenever you gain life , you may pay XX , where X is less than or equal to the amount of life you gained . if you do , draw X cards .

(N) (BB) (^) (^) (^) (creature) thrull (&^^^^/) (/&^^^^) black spells you cast cost BB more to cast .

(O) (WW) (creature) kithkin rogue (&^/) (/&^) @ can't be blocked by creatures with power &^^^^ or greater .

(N) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^) prevent all damage that would be dealt to @ by artifact sources .

(O) (BB) (^) (creature) zombie (&^/) (/&^) blue spells and red spells you cast cost ^ less to cast . \ BB ^ : regenerate @ .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) protection from black \ WW , sacrifice @ : the next time a black source of your choice would deal damage this turn , prevent that damage .

(A) (RR) (RR) (^) (instant) you and target spell's controller bid life . you start the bidding with a bid of &^ . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid . if you win the bidding , uncast that spell .

(O) (UU) (^) (^) (^) (instant) trap if three or more creatures are attacking , you may pay UU rather than pay @ 's mana cost . \ attacking creatures get -&^^^/ /-& until end of turn .

(O) (RR) (^) (^) (^) (sorcery) target creature deals damage to itself equal to its power .

(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^) T : untap target land . \ threshold ~ T : untap up to three target lands . activate this ability only if seven or more cards are in your graveyard .

(O) (UU) (^) (instant) uncast target spell if its converted mana cost is &^^ or less . if @ was kicked , uncast that spell if its converted mana cost is &^^^^ or less instead . \ kicker ^ ^

(O) (RR) (^) (^) (creature) elemental (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(A) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) other goblin creatures you control get +&^/ /+&^ . \ T : regenerate another target goblin .

(A) (UU) (UU) (^) (^) (^) (^) (creature) fish illusion (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , target opponent puts the top five cards of his or her library into his or her graveyard . you may cast an instant or sorcery card from among them without paying its mana cost .

(O) (RR) (instant) overload RR ^ \ @ deals &^ damage to target creature you don't control .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , you may exile target creature you control , then return that card to the battlefield under your control .

(A) (^) (^) (^) (artifact) whenever a player casts a creature spell , that player adds GG to his or her mana pool .

(O) (BB) (^) (enchantment) aura enchant creature \ when @ is put into a graveyard from the battlefield , destroy target nonblack creature .

(N) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : target player discards a card at random . activate this ability only any time you could cast a sorcery . "

(O) (BB) (instant) \ [ &^ = target player discards a card . = target creature gets +&^^/ /-&^ until end of turn . = target creature gains swampwalk until end of turn . ]

(O) (UU) (UU) (creature) fish (&^^^^/) (/&^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .

(O) (RR) (UU) (^) (^) (instant) uncast target creature spell . @ deals damage equal to that spell's power to its controller .

(A) (RR) (^) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ RR ^ ^ ^ ^ : exile @ .

(O) (GG) (^) (instant) [ &^ = search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . = return target creature card from your graveyard to your hand . = target creature gains flying until end of turn . ]

(N) (UU) (^) (^) (^) (creature) faerie rogue (&^/) (/&^^^) flying \ players play with the top card of their libraries revealed .

(N) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ banding

(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) sacrifice a beast : you gain &^^^^ life .

(A) (RR) (UU) (UU) (^) (instant) uncast target spell and @ deals &^^^ damage to target creature .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of UU and/ /or BB to your mana pool . \ countertype % storage

(O) (WW) (^) (^) (creature) merfolk wizard (&^/) (/&^^) whenever @ becomes tapped , you may put a &^/ /&^ blue merfolk wizard creature token onto the battlefield .

(O) (RR) (^) (instant) @ deals &^^ damage to target creature or player . if @ was kicked , that creature can't be regenerated this turn and if it would die this turn , exile it instead . \ kicker RR

(A) (GG) (GG) (^) (^) (^) (sorcery) creatures you control get +&^^^/ /+&^^^ until end of turn . each creature your opponents control blocks this turn if able .

(A) (land) swamp forest 

(O) (RR) (^) (instant) arcane @ deals &^^^^^^ damage to target creature that was dealt damage this turn .

(O) (BB) (BB) (XX) (sorcery) return X target creature cards from your graveyard to your hand . you lose X life .

(N) (WW) (WW) (^) (^) (instant) exile target enchantment . search its controller's graveyard , hand , and library for all cards with the same name as that enchantment and exile them . then that player shuffles his or her library .

(O) (UU) (^) (^) (sorcery) draw two cards .

(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add WW or UU to your mana pool .

(N) (RR) (instant) buyback ^ ^ ^ ^ \ @ deals &^ damage to target creature or player .

(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) fear \ suspend &^^^^^^^ ~ BB ^ \ whenever a card is put into an opponent's graveyard from anywhere , if @ is suspended , you may remove a % counter from @ . \ countertype % time

(O) (BB) (UU) (^) (instant) uncast target spell . its controller puts the top two cards of his or her library into his or her graveyard .

(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) when @ enters the battlefield , you may search your library for an elf card , reveal it , then shuffle your library and put that card on top of it . \ T : add one mana of any color to your mana pool .

(O) (RR) (^) (^) (creature) human bird (&^/) (/&^^) flying

(O) (BB) (BB) (^) (^) (creature) human mercenary (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life .

(A) (GG) (GG) (^) (creature) squirrel (&^^/) (/&^^) @ gets +&^/ /+&^ for each other squirrel on the battlefield .

(O) (WW) (^) (^) (creature) cat knight (&^^/) (/&^^) as long as @ is equipped , it gets +&^/ /+&^ and has flying .

(N) (GG) (^) (instant) flashback GG GG ^ ^ \ target creature gets +&^^/ /+&^^ and gains trample until end of turn .

(O) (GG) (GG) (^) (creature) spirit (&^^^/) (/&^^^) 

(O) (land) gate @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(N) (BB) (^) (instant) destroy target nonartifact creature .

(O) (WW) (^) (^) (^) (creature) shade (&^/) (/&^^) suspend &^^^ ~ WW \ WW : @ gets +&^/ /+&^ until end of turn .

(N) (WW) (WW) (^) (instant) convoke \ exile target attacking or blocking creature .

_ASIDE_ (O) (GG) (^) (creature) human werewolf (&^^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^) trample \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (BB) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each opponent . those players each discard two cards at random .

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) discard a card : regenerate @ .

(N) (RR) (RR) (^) (^) (^) (creature) goblin assassin (&^^/) (/&^^) whenever @ or another goblin enters the battlefield , each player flips a coin . each player whose coin comes up tails sacrifices a creature .

(O) (GG) (^) (creature) faerie (&^/) (/&^) flying \ GG , T : add RR to your mana pool .

(A) (GG) (GG) (^) (^) (sorcery) bolster X , where X is the number of cards in your hand . each creature you control with a +&^/ /+&^ counter on it gains trample until end of turn .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^) ^ , T : tap target non ~ human creature .

(N) (GG) (RR) (^) (^) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains double strike until end of turn .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals damage to a creature , tap that creature . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield . \ whenever equipped creature deals damage to a player , that player loses &^ life .

(A) (UU) (XX) (sorcery) flashback UU XX \ target player puts the top X cards of his or her library into his or her graveyard . if @ was cast from a graveyard , that player puts twice that many cards into his or her graveyard instead .

(N) (RR) (^) (^) (creature) human soldier (&^/) (/&^) ^ , sacrifice two lands : destroy target land .

(N) (GG) (GG) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) @ can't be uncasted . \ GG : @ becomes the color of your choice until end of turn .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^^^) XX , T : the next X damage that would be dealt this turn to target white creature you control is dealt to @ instead .

(A) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^^/) (/&^^) undying \ whenever @ or another creature enters the battlefield from your graveyard , that creature deals damage equal to its power to target creature or player .

(A) (GG) (GG) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , each other creature you control gets +&^/ /+&^ and gains trample until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie mutant (&^^^^^/) (/&^^^) whenever @ attacks , up to five target creatures each get -&^/ /-&^ until end of turn .

(N) (BB) (^) (^) (sorcery) target creature gets +&^^^^/ /+& until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) cumulative upkeep WW \ whenever a swamp , mountain , black permanent , or red permanent becomes tapped , @ deals &^ damage to that permanent's controller .

(N) (^) (artifact) ^ ^ , T , sacrifice @ : add GG WW to your mana pool . draw a card .

(O) (WW) (instant) arcane splice onto arcane WW \ target creature you control gains protection from the color of your choice until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature an opponent controls doesn't untap during its controller's next untap step . \ T : add UU to your mana pool .

(A) (BB) (^) (^) (^) (creature) (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . the amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield .

(O) (UU) (^) (instant) target creature gains flying until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(O) (BB) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ T : target player loses &^ life .

(A) (land) plains island 

(O) (RR) (^) (^) (^) (^) (creature) vampire rogue (&^^^^/) (/&^) undying

(A) (WW) (^) (enchantment) activated abilities of artifacts can't be activated .

(A) (RR) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ attacks , attacking red creatures get +&^^/ /+& and attacking white creatures get +&/ /+&^^ until end of turn .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) UU ^ : look at the top card of target player's library .

(O) (GG) (^) (^) (instant) @ deals &^^^^^^^ damage to target creature with flying .

(O) (WW) (sorcery) flashback WW ^ ^ ^ ^ ^ \ as an additional cost to cast @ , tap three untapped white creatures you control . \ exile target creature .

(N) (GG) (^) (^) (enchantment) return @ to its owner's hand : regenerate target creature .

(A) (WW) (^) (enchantment) aura enchant creature \ WW WW ^ ^ : exile enchanted creature and all auras attached to it . at the beginning of the next end step , return that card to the battlefield under its owner's control . if you do , return the other cards exiled this way to the battlefield under their owners' control attached to that creature .

(N) (BB) (^) (^) (creature) licid (&^^/) (/&^^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ enchanted creature has fear .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ has wither as long as you control a green creature . \ @ has vigilance as long as you control a white creature .

(O) (BB) (^) (creature) human rogue (&^^/) (/&^^) BB ^ ^ ^ , exile @ from your graveyard : put a &^^/ /&^^ black zombie creature token onto the battlefield . activate this ability only any time you could cast a sorcery .

(O) (UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .

(Y) (land) T : draw two cards , then discard three cards .

(N) (GG) (GG) (^) (^) (^) (creature) wolf (&^^^^/) (/&^^^^^) cumulative upkeep ^ ^ \ when @ enters the battlefield , draw a card .

(A) (GG) (RR) (UU) (enchantment) creatures you control have haste . \ whenever a creature with power &^^^^ or greater enters the battlefield under your control , you may draw a card .

(O) (RR) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) intimidate

(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , @ deals that much damage to that creature's controller .

(N) (^) (^) (artifact) ^ ^ ^ , T : tap target creature , then return @ to its owner's hand .

(A) (WW) (^) (^) (instant) exile any number of target creatures you control . return those cards to the battlefield under their owner's control at the beginning of the next end step .

(O) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature you control . another target creature blocks it this turn if able .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) rebound \ return target permanent card from your graveyard to the battlefield .

(A) (GG) (GG) (RR) (^) (creature) beast (&^^^^^/) (/&^^^^^) @ can't be uncasted . \ creature spells you control with power &^^^^^ or greater can't be uncasted .

(N) (land) @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) artifacts you control have indestructible .

(N) (^) (^) (artifact) whenever a player casts a green spell , you may gain &^ life .

(A) (GG) (UU) (UU) (instant) uncast target spell , activated ability , or triggered ability .

(N) (^) (^) (^) (^) (artifact) domain ~ ^ ^ ^ , T : target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .

(A) (UU) (^) (^) (legendary) (enchantment) when @ enters the battlefield , draw three cards , then discard two cards . \ at the beginning of your upkeep , scry X , where X is the number of planeswalkers you control .

(O) (RR) (creature) elemental (&^/) (/&^) RR ^ , remove a % counter from a permanent you control or suspended card you own : @ gets +&^^/ /+& until end of turn . \ countertype % time

(N) (WW) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ target creature gets +&^/ /+&^^^ until end of turn . untap that creature .

(O) (WW) (^) (^) (^) (^) (creature) kor spirit (&^^^/) (/&^^^) flying \ vigilance

(O) (BB) (^) (creature) zombie satyr (&^/) (/&^^^) when @ dies , each player puts the top three cards of his or her library into his or her graveyard .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by green creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a green permanent .

(Y) (RR) (RR) (^) (^) (planeswalker) koth ((&^^^)) +&^ : untap target mountain . it becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land . \ -&^^ : add RR to your mana pool for each mountain you control . \ -&^^^^^ : you get an emblem with " mountains you control have " T : this land deals &^ damage to target creature or player . ' "

(A) (land) as @ enters the battlefield , you may reveal a merfolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool .

(O) (^) (artifact) GG , sacrifice @ : until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land . \ ^ , sacrifice @ : draw a card .

(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike .

(O) (WW) (creature) human wizard (&^/) (/&^) BB , T : target creature gets -&^^/ /-& until end of turn . \ RR , T : target creature gets +&^^/ /+& until end of turn .

(O) (GG) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^) 

(A) (RR) (^) (instant) @ deals X damage divided as you choose among any number of target creatures , where X is the greatest amount of damage dealt by a source to a permanent or player this turn .

(O) (UU) (^) (^) (creature) drake (&^^/) (/&^^) flying

(N) (RR) (^) (creature) orc (&^/) (/&^) RR XX XX , T , sacrifice @ : destroy X target lands .

(A) (GG) (GG) (RR) (RR) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ whenever an opponent casts a spell , put a &^/ /&^ green insect creature token onto the battlefield .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you've cast a noncreature spell this turn .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : for one spell this turn , you may spend mana as though it were mana of any color to pay that spell's mana cost .

(A) (BB) (^) (^) (sorcery) as an additional cost to cast @ , pay X life . \ all creatures get -X/ /-X until end of turn .

(N) (WW) (^) (^) (creature) human advisor (&^/) (/&^^^) ^ ^ ^ , exile the top four cards of your library : the next time a source of your choice would deal damage to you this turn , prevent that damage .

(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) ^ : regenerate target creature with power &^^^^^ or greater .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has first strike .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ T : target land becomes the basic land type of your choice until end of turn .

(O) (WW) (^) (creature) cat warrior (&^^^/) (/&^) 

(Y) (WW) (WW) (^) (^) (^) (creature) bird (&^^^/) (/&^^^^) flying \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , put a &^^^/ /&^^^^ white bird creature token with flying onto the battlefield . \ whenever @ attacks , you gain &^ life for each attacking creature .

(A) (^) (^) (artifact) ^ ^ ^ , T : untap target creature .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from blue . this effect doesn't remove @ .

(A) (^) (^) (^) (artifact) T : add RR to your mana pool . \ sacrifice @ : add RR to your mana pool .

(N) (BR) (BR) (creature) zombie shaman (&^^/) (/&^^) \ BB ^ ^ ^ , discard a card : target creature gets -&^^/ /-&^^ until end of turn . \ RR ^ ^ ^ : put a &^^/ /&^ red goblin creature token with haste onto the battlefield . exile it at the beginning of the next end step .

(Y) (land) T : add CC to your mana pool . \ BG , T : add BB BB , BB GG , or GG GG to your mana pool .

(A) (GG) (RR) (instant) [ &^^ = your opponents can't gain life this turn . = @ deals &^^^ damage to each opponent . = you may put a land card from your hand onto the battlefield . = creatures you control get +&^/ /+&^ and gain reach until end of turn . ]

(A) (RR) (RR) (^) (^) (creature) kavu (&^^^/) (/&^^^) kavu creatures have trample . \ whenever another kavu enters the battlefield , put a +&^/ /+&^ counter on @ .

(A) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&) trample

(A) (RR) (RR) (^) (^) (^) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ RR ^ , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature .

(N) (GG) (^) (enchantment) when @ enters the battlefield , draw a card . \ GG : creatures your opponents control lose hexproof and indestructible until end of turn .

(A) (GG) (^) (^) (^) (creature) elf cleric druid (&^^/) (/&^^) GG ^ ^ ^ , T : you may tap or untap target artifact , creature , or land .

(A) (GG) (^) (^) (^) (creature) hound (&^^^^/) (/&^) when @ dies during combat , put four &^/ /&^ green hound creature tokens onto the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) you have hexproof . \ if a creature would deal damage to you , prevent &^ of that damage .

(O) (RR) (RR) (^) (creature) vampire (&^^^/) (/&^^) when @ enters the battlefield , target creature can't block this turn .

(N) (WW) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ when @ enters the battlefield , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .

(N) (GG) (WW) (WW) (^) (creature) rhino soldier (&^^^/) (/&^^^) whenever a creature enters the battlefield under your control , if that creature is &^/ /&^ , put two +&^/ /+&^ counters on it .

(N) (WW) (instant) exile target creature that dealt damage to you this turn .

(O) (UU) (^) (^) (^) (creature) crab beast (&^^/) (/&^^^) protection from red

(O) (GG) (^) (creature) elf warrior (&^/) (/&^) protection from goblins

(O) (WW) (creature) cat (&^/) (/&^) lifelink

(Y) (RR) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ or another dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control . \ RR : @ gets +&^/ /+& until end of turn .

(N) (UU) (^) (^) (^) (instant) each player shuffles his or her graveyard into his or her library .

(N) (UU) (^) (^) (^) (sorcery) look at the top five cards of target player's library . put any number of them on the bottom of that library in any order and the rest on top of the library in any order .

(N) (RR) (^) (^) (creature) gargoyle (&^^/) (/&^^) flying \ RR : @ gets +&/ /+&^ until end of turn .

(N) (WW) (^) (creature) sliver (&^/) (/&^) all slivers have " T : this permanent deals &^ damage to target attacking or blocking creature . "

(N) (WW) (^) (creature) human rebel (&^/) (/&^^) WW WW : target attacking creature gets -&^/ /-& until end of turn .

(N) (GG) (^) (^) (creature) beast (&^^/) (/&^^) beast spells you cast cost ^ less to cast . \ GG ^ : regenerate target beast .

(N) (BB) (UU) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) creatures your opponents control get -&^/ /-& .

(A) (GG) (^) (^) (creature) elemental (&^^/) (/&^^) trample \ whenever @ deals combat damage to a player , put a token that's a copy of @ onto the battlefield .

(O) (BB) (^) (^) (^) (creature) bird (&^^^/) (/&^) flying \ BB ^ , sacrifice a creature : regenerate @ .

(O) (RR) (RR) (^) (sorcery) gain control of target creature until end of turn . untap it . it gains trample and haste until end of turn .

(O) (BB) (^) (^) (creature) zombie bird (&^^/) (/&^^) flying \ @ enters the battlefield tapped .

(N) (RR) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) vigilance \ haste

(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , you may put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) face ~ down creatures get +&^/ /+&^ . \ UU ^ ^ : turn target face ~ down creature face up .

(O) (BB) (^) (^) (creature) minion (&^^^/) (/&^^^) when @ leaves the battlefield , sacrifice a creature .

(O) (RR) (^) (creature) goblin berserker (&^/) (/&^) first strike \ haste

(O) (GG) (creature) snake shaman (&^/) (/&^) GG : add one mana of any color to your mana pool .

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) flashback RR RR RR RR RR RR \ @ deals &^^^^^^ damage divided as you choose among any number of target creatures and/ /or players .

(A) (UU) (^) (^) (^) (creature) jellyfish (&^^/) (/&^^) flying \ : @ gets +&^^/ /+&^^ until end of turn . you skip your next untap step . activate this ability only once each turn .

(A) (RR) (RR) (creature) human warrior (&^^/) (/&^^) first strike \ haste \ whenever a player casts a spell from a graveyard , @ deals &^^^ damage to that player .

(N) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step .

(O) (BB) (^) (instant) put the top three cards of your library into your graveyard , then you may return a creature card from your graveyard to your hand .

(O) (GG) (^) (creature) snake (&^^/) (/&^) flash \ deathtouch

_ASIDE_ (O) (GG) (^) (^) (^) (^) (creature) human werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (BB) (^) (creature) bat (&^/) (/&^) flying

(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) whenever another creature with power &^^^^^ or greater enters the battlefield under your control , you may return target creature card from your graveyard to your hand .

(N) (RR) (^) (instant) destroy target wall . it can't be regenerated . @ deals damage equal to that wall's converted mana cost to the wall's controller .

(O) (GG) (^) (^) (^) (creature) plant wall (&^^^^/) (/&^^^^^) defender

(O) (BB) (creature) rat (&^/) (/&^) deathtouch

(N) (BB) (^) (^) (^) (creature) dauthi minion (&^^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards .

(N) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , you may tap target creature .

(O) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) T : add to your mana pool an amount of GG equal to @ 's power .

(O) (WW) (^) (^) (^) (creature) giant soldier (&^^/) (/&^^^^^) @ has vigilance as long as you control a gate .

(O) (GU) (^) (^) (enchantment) aura enchant creature \ \ when @ enters the battlefield , draw a card . \ enchanted creature can't be the target of spells or abilities your opponents control .

(O) (RR) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .

(A) (BB) (BB) (^) (creature) human assassin (&^^^/) (/&^^) deathtouch \ heroic ~ whenever you cast a spell that targets @ , each opponent sacrifices a creature .

(O) (RR) (^) (^) (creature) goblin rogue (&^^/) (/&^) plainswalk \ RR ^ ^ , sacrifice @ : destroy target scarecrow or plains .

(N) (BB) (BB) (^) (^) (^) (creature) wraith (&^^^/) (/&^^^^) swampwalk \ cycling ~ pay &^^ life .

(O) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^) first strike \ suspend &^^^^ ~ RR

(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^) annihilator &^^ \ when you cast @ , you may return target creature card from your graveyard to the battlefield .

(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flash \ flying

(N) (RR) (^) (^) (^) (instant) until end of turn , creatures you control gain " T : this creature deals &^ damage to target creature or player . "

(A) (BB) (BB) (^) (legendary) (creature) zombie knight (&^^^/) (/&^^^) you may cast @ from your graveyard , but not from anywhere else . \ as long as @ is on the battlefield , you may play knight cards from your graveyard . \ when @ dies , you lose &^^ life .

(N) (BB) (WW) (sorcery) name a card . until your next turn , the named card can't be played . \ draw a card .

(N) (WW) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^) when @ enters the battlefield , you may pay XX . if you do , search your library for an equipment card with converted mana cost X or less and put that card onto the battlefield . then shuffle your library .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : add CC to your mana pool .

(A) (UU) (WW) (^) (legendary) (creature) human rogue (&^^/) (/&^^) UU WW , T : put a % counter on target creature you don't control . its controller draws a card . \ creatures with % counters on them can't attack or block . \ countertype % bribery

(A) (UU) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) play with the top card of your library revealed . \ you may play the top card of your library .

(O) (GG) (RR) (^) (^) (^) (creature) boar (&^^^^^/) (/&^^^^) bloodrush ~ GG RR ^ , discard @ : target attacking creature gets +&^^^^^/ /+&^^^^ until end of turn .

(A) (GG) (^) (creature) ooze (&^^/) (/&^^) GG : exile target card from a graveyard . if it was a creature card , put a +&^/ /+&^ counter on @ and you gain &^ life .

(Y) (BB) (RR) (UU) (^) (^) (legendary) (creature) zombie wizard (&^^/) (/&^^^^) at the beginning of each player's draw step , that player draws an additional card . \ whenever an opponent draws a card , @ deals &^ damage to that player .

(O) (GG) (^) (^) (creature) human (&^^/) (/&^^^) when @ enters the battlefield , you may return target land card from your graveyard to your hand .

(O) (WW) (instant) cycling ^ ^ \ target creature gets +&/ /+&^^^^ until end of turn .

(O) (BB) (WW) (^) (^) (sorcery) target opponent discards two cards and you gain &^^ life .

(N) (WW) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) as @ enters the battlefield , choose a color . \ all slivers have protection from the chosen color .

(O) (UU) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^) hexproof \ prowess

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ vigilance

(A) (GG) (^) (enchantment) aura enchant land you control \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . "

(A) (RR) (^) (^) (sorcery) flip a coin until you lose a flip or choose to stop flipping . if you lose a flip , @ has no effect . if you win one or more flips , @ deals &^^^ damage to target creature . if you win two or more flips , @ deals &^^^^^^ damage to each opponent . if you win three or more flips , draw nine cards and untap all lands you control .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^^) 

(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature .

(N) (BB) (^) (creature) dauthi minion (&^/) (/&^) shadow \ BB ^ , T : destroy target creature with shadow .

(O) (WW) (creature) human nomad (&^/) (/&^) discard a card : @ gets +&/ /+&^^^^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .

(O) (WP) (^) (^) (artifact) (creature) soldier (&^^^/) (/&^) \ first strike

(A) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) at the beginning of each combat , creatures you control gain first strike until end of turn if a creature you control has first strike . the same is true for flying , deathtouch , double strike , haste , hexproof , indestructible , lifelink , menace , reach , skulk , trample , and vigilance .

(O) (GG) (UU) (creature) elf merfolk (&^^/) (/&^^) flying

(N) (UU) (^) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , draw a card , then discard a card .

(N) (RR) (^) (creature) goblin (&^/) (/&^) haste \ if an opponent controls a plains and you control a mountain , you may cast @ without paying its mana cost .

(A) (RR) (^) (^) (sorcery) put a token that's a copy of target creature onto the battlefield . that token has haste and " at the beginning of the end step , exile this permanent . "

(A) (BB) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ if @ would deal combat damage to a player , instead put that many +&^/ /+&^ counters on @ and that player puts that many cards from the top of his or her library into his or her graveyard .

(A) (UU) (WW) (creature) human wizard (&^^/) (/&^^) as @ enters the battlefield , name a nonland card . \ the named card can't be cast .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular ~ sunburst

(A) (^) (^) (artifact) XX : you may choose a creature card in your hand whose mana cost could be paid by some amount of , or all of , the mana you spent on XX . if you do , you may cast that card face down as a &^^/ /&^^ creature spell without paying its mana cost . if the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage , be dealt damage , or become tapped , instead it's turned face up and assigns or deals damage , is dealt damage , or becomes tapped . activate this ability only any time you could cast a sorcery .

(A) (BB) (BB) (^) (^) (creature) zombie (&^^^^/) (/&^^^) deathtouch \ whenever @ deals combat damage to a player , that player discards a card and you put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(A) (UU) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may gain control of target creature for as long as you control @ .

(A) (BB) (UU) (^) (^) (creature) djinn (&^^^^^/) (/&^^^) islandwalk \ at the beginning of your upkeep , you lose &^^ life .

(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) awaken &^^^^^^ ~ UU UU UU ^ ^ ^ ^ ^ ^ \ take an extra turn after this one . exile @ .

(A) (BB) (^) (creature) zombie wizard (&^/) (/&^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield . that creature gains haste . at the beginning of the next end step , sacrifice it .

(N) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to each blocking creature and each blocked creature .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^^ life .

(A) (BB) (WW) (XX) (sorcery) @ deals X damage to target creature or player . you gain X life .

(A) (RR) (WW) (^) (^) (^) (^) (creature) elemental soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage to target creature or player equal to the number of creatures you control . \ RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human ninja (&^^^/) (/&^^^^) ninjutsu UU UU ^ ^ \ whenever @ deals combat damage to a player , you may search your library for a ninja card , reveal it , and put it into your hand . if you do , shuffle your library . \ ^ ^ : target ninja creature can't be blocked this turn .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^^^^^^^^^ ~ WW \ you gain &^^^^^^^^^^^^^^^^^^^^ life .

(O) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn .

(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : add CC to your mana pool . \ ^ , T : add UU to your mana pool .

(O) (UU) (UU) (instant) uncast target creature spell . its controller loses &^ life .

(O) (BB) (GG) (creature) zombie leech (&^^/) (/&^^) pay &^^ life : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(O) (RR) (XX) (sorcery) X target creatures can't block this turn .

(A) (RR) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU , T : draw two cards . \ RR , T , discard a card : @ deals damage to target creature equal to the discarded card's converted mana cost .

(O) (WW) (^) (creature) human advisor (&^/) (/&^) T : tap target creature with power &^^ or less .

(O) (WW) (^) (creature) angel spirit (&^/) (/&^) flying \ T : target attacking or blocking creature gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way .

(O) (RR) (^) (instant) [ &^ = @ deals &^^^ damage to target player . = @ deals &^^^^ damage to target creature with flying . ]

(N) (BB) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you may tap any number of untapped vampire creatures you control . if you do , put a +&^/ /+&^ counter on each of those vampires .

(N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^) flash \ flying \ exploit \ when @ exploits a creature , uncast target creature spell .

(O) (BB) (sorcery) until end of turn , whenever a player taps a swamp for mana , that player adds BB to his or her mana pool .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each of its colors .

(N) (UU) (^) (^) (^) (creature) elemental (&^^/) (/&^^^) flying \ evoke UU ^ ^ ^ \ when @ leaves the battlefield , put target nonland permanent on top of its owner's library .

(O) (BB) (^) (^) (creature) scorpion (&^/) (/&^^^) deathtouch

(O) (GG) (^) (^) (creature) cat spirit (&^/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(A) (GG) (GG) (GG) (creature) elemental (&^/) (/&^) at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " at the beginning of your upkeep , you may put another +&^/ /+&^ counter on @ . "

(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) when @ enters the battlefield , if you cast it from your hand , add RR RR RR to your mana pool .

(O) (UU) (^) (sorcery) target opponent puts the top seven cards of his or her library into his or her graveyard .

(N) (UU) (^) (^) (^) (^) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn . \ draw a card .

(O) (WW) (^) (enchantment) aura enchant nonblack creature \ enchanted creature gets +&^/ /+&^^ , has flying , and is an angel in addition to its other types .

(O) (RR) (^) (^) (creature) efreet monk (&^^^/) (/&^) prowess

(N) (BB) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) BB ^ : regenerate @ . \ @ gets -&^^/ /-&^^ as long as black is the most common color among all permanents or is tied for most common .

(O) (^) (^) (^) (^) (artifact) (creature) bird (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat .

(A) (BB) (^) (^) (^) (creature) human rogue ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , target player reveals a number of cards from his or her hand equal to the number of allies you control . you choose one of them . that player discards that card .

(O) (UU) (^) (enchantment) aura enchant creature with power &^^^ or less \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(A) (UU) (WW) (creature) elemental cat (&^/) (/&^) flying \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield . \ forecast ~ UU WW ^ ^ , reveal @ from your hand : put a &^/ /&^ white and blue bird creature token with flying onto the battlefield .

(O) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^) RR , sacrifice @ : target creature can't block this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .

(N) (BB) (GG) (^) (^) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . whenever a creature dies this turn , you gain &^ life .

(N) (GG) (^) (^) (^) (^) (creature) human shaman (&^^^^^/) (/&^^^^) whenever a permanent you control transforms into a non ~ human creature , put a &^^/ /&^^ green wolf creature token onto the battlefield .

(Y) (^) (artifact) ^ ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard . if both cards share a color , repeat this process .

(O) (WW) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&/ /+&^^^^ .

(O) (BB) (^) (^) (creature) zombie cyclops (&^^^/) (/&^^^) when @ enters the battlefield , scry &^ , then reveal the top card of your library . @ gets -X/ /-X until end of turn , where X is that card's converted mana cost .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step .

(N) (GG) (WW) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) cascade

(L) (basic) (land) island 

(O) (BB) (creature) human warrior (&^/) (/&^) level up ^ ^ ^ ^ \ level &^ ~ &^^ \ &^^^/ /&^^^ \ level &^^^ ~ \ &^^^^^/ /&^^^^^ \ @ can't be blocked except by black creatures .

(A) (RR) (^) (sorcery) madness RR XX \ @ deals &^^ damage divided as you choose among any number of target creatures and/ /or players . if @ 's madness cost was paid , it deals X damage divided as you choose among those creatures and/ /or players instead .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^) protection from red \ cycling ^ ^

(Y) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) RR : @ gets +&^/ /+& until end of turn . \ whenever @ enters the battlefield or attacks , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .

(O) (WW) (WW) (^) (creature) human (&^^/) (/&^^) prevent all combat damage that would be dealt to @ by enchanted creatures .

(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add two mana in any combination of colors to your mana pool . spend this mana only to cast spells with flashback from a graveyard .

(N) (UU) (^) (^) (enchantment) when @ enters the battlefield , investigate . \ whenever you sacrifice a clue , target player puts the top three cards of his or her library into his or her graveyard .

(N) (GG) (^) (^) (^) (^) (sorcery) support &^^ . \ choose up to one target creature an opponent controls . each creature you control with a +&^/ /+&^ counter on it deals damage equal to its power to that creature .

(N) (UU) (^) (^) (instant) draw three cards . then discard two cards unless you discard an artifact card .

(Y) (BB) (GG) (^) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in all graveyards .

(A) (GG) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ or another creature enters the battlefield under your control , that creature fights target creature an opponent controls .

(O) (GG) (creature) elf (&^/) (/&^) morph GG ^ ^ \ when @ is turned face up , target creature gets +&^^^/ /+&^^^ until end of turn .

(O) (WW) (creature) pegasus (&^^/) (/&^) flying \ @ can't attack or block alone .

(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^^^/) (/&^^^^^) fear \ when @ enters the battlefield , sacrifice a creature .

(O) (BB) (^) (creature) zombie fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gets -&^/ /-&^ until end of turn . \ countertype % spore

(N) (RR) (^) (creature) human soldier (&^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , target creature can't block this turn .

(O) (RR) (^) (creature) goblin (&^^/) (/&^) when @ dies , destroy target wall .

(N) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^^) formidable ~ RR RR ^ ^ ^ : creatures you control gain menace until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(E) (land) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other .

(O) (^) (artifact) (creature) snake (&^/) (/&^) BB : @ gains infect until end of turn .

(O) (BB) (BB) (^) (^) (^) (^) (instant) you may exile the top three black cards of your graveyard rather than pay @ 's mana cost . \ @ deals &^^^ damage to target nonblack creature . you gain &^^^ life .

(O) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn .

(A) (GG) (GG) (UU) (UU) (WW) (WW) (WW) (sorcery) choose five permanents you control . for each of those permanents , you may search your library for a card with the same name as that permanent . put those cards onto the battlefield tapped , then shuffle your library .

(A) (GG) (^) (creature) human shaman (&^^/) (/&^) morph ^ ^ \ T : add GG , UU , or RR to your mana pool . \ when @ is turned face up , add GG RR UU to your mana pool .

(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile target nonland permanent an opponent controls until @ leaves the battlefield .

(N) (GG) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .

(O) (UU) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^) hexproof

(O) (WW) (^) (^) (^) (creature) rhino monk (&^^/) (/&^^^^) when @ enters the battlefield , if you control a green permanent , draw a card .

(A) (UU) (instant) target player draws three cards .

(Y) (BB) (BB) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^) devoid \ flying \ when @ enters the battlefield , exile all cards from your library face down , then shuffle all cards from your graveyard into your library .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) shroud

(A) (GG) (GG) (creature) dryad spellshaper (&^^/) (/&^^) GG GG XX , T , discard a card : X target lands become forests until end of turn .

(O) (RR) (^) (^) (creature) ape (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn .

(O) (BB) (^) (^) (instant) put a -&^/ /-&^ counter on target creature , then proliferate .

(N) (WP) (^) (artifact) (creature) wall (&/) (/&^^^) \ defender \ when @ dies during combat , it deals &^^^^^^ damage to each creature it blocked this combat .

(O) (UU) (^) (instant) return target creature to its owner's hand . scry &^ .

(O) (RR) (RR) (^) (creature) cat (&^^/) (/&^) @ attacks each turn if able . \ RR ^ : creatures without defender can't block @ this turn .

(N) (RR) (XX) (instant) X target blocked creatures assign their combat damage this turn as though they weren't blocked .

(O) (WW) (creature) bird warrior (&^/) (/&^) flying

(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample \ provoke

(A) (BB) (GG) (legendary) (creature) zombie elemental (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ counters remain on @ as it moves to any zone other than a player's hand or library .

(Y) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) discard your hand . search your library for three cards and put those cards into your hand . then shuffle your library .

(N) (BB) (^) (^) (instant) recover BB BB ^ \ destroy target creature with power &^^ or less .

(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) T : put a -&^/ /-&^ counter on @ and a -&^/ /-&^ counter on target creature .

(N) (land) @ enters the battlefield tapped . \ T : add RR , WW , or BB to your mana pool .

(N) (UU) (^) (^) (enchantment) UU ^ : uncast target red spell .

(O) (UU) (^) (instant) uncast target spirit or arcane spell .

_ASIDE_ (A) (GG) (^) (^) (^) (^) (creature) human shaman werewolf (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ when @ enters the battlefield , draw a card . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (*/) (/*) vigilance \ trample \ @ 's power and toughness are each equal to the total number of cards in all players' hands . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^) haste \ when @ enters the battlefield , target creature can't block this turn .

(O) (WW) (WW) (enchantment) aura enchant creature \ flash \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .

(A) (UU) (UU) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target creature that player controls . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield .

(O) (GU) (^) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has vigilance . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has flying .

(O) (UU) (^) (creature) naga shaman (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard .

(N) (UU) (^) (^) (^) (^) (creature) sphinx (&^^/) (/&^^^^^) flying \ whenever a source deals damage to @ , that source's controller puts that many cards from the top of his or her library into his or her graveyard .

(N) (WW) (WW) (^) (^) (^) (instant) prevent all damage that would be dealt to you and permanents you control this turn .

(O) (RR) (^) (^) (instant) wither \ @ deals &^^^ damage to target creature or player .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) vigilance \ RR ^ ^ : creatures you control get +&^/ /+& until end of turn .

(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .

(O) (UU) (^) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(N) (UU) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , @ gets +&^^/ /+&^^ until end of turn .

(N) (WW) (^) (^) (^) (^) (^) (instant) miracle WW \ put target artifact , creature , or enchantment on the bottom of its owner's library .

(A) (GG) (^) (^) (creature) human advisor (&^^/) (/&^^^) GG ^ ^ ^ : target creature gets +X/ /+X until end of turn , where X is the number of creatures you control .

(N) (UU) (^) (creature) illusion (&^/) (/&^) flying \ when @ is put into your graveyard from your library , you may put it onto the battlefield .

(A) (UU) (^) (creature) eldrazi (&^^/) (/&^) devoid \ flash \ flying \ CC ^ : target opponent exiles the top card of his or her library . if it's a land card , you may return @ to its owner's hand .

(O) (GG) (creature) rabbit (&^/) (/&^) forestwalk

(N) (WW) (creature) human cleric (&^/) (/&^) WW WW ^ : target creature gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ CC : @ gains deathtouch until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when you control no other artifacts , sacrifice @ .

(A) (BB) (GG) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield .

(A) (GG) (^) (^) (creature) insect (&/) (/&^^) defender \ whenever @ is dealt damage , put that many &^/ /&^ green insect creature tokens with flying and deathtouch onto the battlefield .

(A) (WW) (^) (^) (^) (^) (^) (sorcery) tempting offer ~ put a +&^/ /+&^ counter on each creature you control . each opponent may put a +&^/ /+&^ counter on each creature he or she controls . for each opponent who does , put a +&^/ /+&^ counter on each creature you control .

(O) (GG) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have reach .

(O) (BB) (^) (^) (creature) horror mercenary (&^^/) (/&^^) ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .

(N) (RR) (^) (^) (instant) add RR to your mana pool for each attacking creature you control . until end of turn , attacking creatures you control gain " RR : this creature gets +&^/ /+& until end of turn . "

(O) (RR) (sorcery) destroy target creature with defender .

(O) (BB) (^) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand . \ draw a card .

(N) (GG) (WW) (creature) wolf (&^^^/) (/&^^^) 

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^^) @ enters the battlefield tapped .

(N) (RR) (instant) any number of target creatures become red until end of turn .

(A) (GG) (GG) (^) (creature) treefolk (&^^/) (/&^^^) whenever a player casts a noncreature spell , each of that player's opponents may draw a card .

(O) (GG) (^) (creature) human warrior (&^^/) (/&^^) RR : @ gains first strike until end of turn .

(N) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^) tap three untapped creatures you control : tap target creature .

(N) (UU) (^) (^) (^) (^) (instant) put target creature on top of its owner's library , then fateseal &^^ .

(O) (BB) (^) (creature) goblin rogue (&^/) (/&^) protection from elves

(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ @ deals &^^^ damage to each creature with flying and each player .

(N) (RR) (RR) (^) (^) (^) (instant) destroy target creature . if a white creature dies this way , @ deals damage to that creature's controller equal to the creature's power .

(O) (WW) (^) (instant) tap up to two target creatures .

(O) (WW) (^) (creature) bird (&^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has protection from black .

(A) (UU) (UU) (sorcery) sacrifice an artifact . if you do , search your library for an artifact card . if that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost , put it onto the battlefield . if it's greater , you may pay XX , where X is the difference . if you do , put it onto the battlefield . if you don't , put it into its owner's graveyard . then shuffle your library .

(N) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ morbid ~ @ enters the battlefield with four +&^/ /+&^ counters on it if a creature died this turn .

(N) (RR) (^) (^) (^) (instant) trap if an opponent cast a blue spell this turn , you may pay RR rather than pay @ 's mana cost . \ change the target of target spell with a single target .

(N) (BB) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ heroic ~ whenever you cast a spell that targets @ , each opponent loses &^ life . you gain life equal to the life lost this way .

(O) (UU) (^) (instant) uncast target spell unless its controller pays XX , where X is the greatest power among creatures you control .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : draw two cards , then discard a card .

(N) (land) T : add CC CC to your mana pool . activate this ability only if you control five or more lands .

(A) (UU) (^) (^) (^) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . "

(O) (BB) (creature) merfolk rogue (&^/) (/&^) T : target player exiles a card from his or her graveyard . \ whenever you cast a black spell , you may untap @ .

(A) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature .

(A) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ XX , T , sacrifice @ : X target creatures with power &^^ or less can't be blocked this turn .

(N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has lifelink .

(A) (RR) (RR) (RR) (creature) elemental (&^/) (/&^) when @ enters the battlefield , sacrifice it unless an opponent was dealt damage this turn . \ whenever an opponent is dealt damage , put that many +&^/ /+&^ counters on @ .

(O) (land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .

(N) (GG) (GG) (^) (^) (^) (creature) ape (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ as long as there are no cards in your graveyard .

(A) (BB) (^) (creature) zombie (&^/) (/&^) BB XX XX : destroy target nonblack creature with converted mana cost X .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) @ enters the battlefield with three +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .

(N) (UU) (^) (^) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .

(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : draw X cards , where X is the number of % counters on @ . \ countertype % page

(O) (RR) (^) (^) (^) (creature) minotaur (&^^/) (/&^^^) first strike

(A) (WW) (WW) (^) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent all damage that would be dealt to target creature this turn . \ grandeur ~ discard another card named @ : target player can't cast spells this turn , and creatures that player controls can't attack this turn .

(O) (GG) (instant) arcane splice onto arcane GG \ target creature gets +&^^/ /+&^^ until end of turn .

(N) (WW) (^) (^) (instant) [ &^ = remove two % counters from each permanent and each suspended card . = put two % counters on each permanent with a % counter on it and each suspended card . ] \ countertype % time

(N) (^) (artifact) ^ ^ , T , sacrifice @ : add BB UU to your mana pool . draw a card .

(A) (^) (^) (^) (^) (^) (artifact) when a creature enters the battlefield , sacrifice @ and put X &^^/ /&^^ green ape creature tokens onto the battlefield , where X is that creature's converted mana cost .

(O) (UU) (^) (instant) return target creature to its owner's hand . untap up to two lands .

(O) (BB) (^) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) amplify &^^ \ provoke

(A) (GG) (UU) (^) (creature) human wizard (&^^/) (/&^^^) at the beginning of the end step , if you control four or more creatures named @ , you win the game .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) rat ninja (&^^^^^/) (/&^^^^) ninjutsu BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control . \ BB ^ : regenerate @ .

(Y) (UU) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^^) flying \ double strike \ lifelink \ whenever you gain life , draw a card .

(N) (RR) (^) (^) (instant) search your library for a dragon creature card , reveal it , put it into your hand , then shuffle your library .

(A) (^) (artifact) equipment equip ^ \ whenever a creature dies , put a +&^/ /+&^ counter on equipped creature . if equipped creature is a vampire , put two +&^/ /+&^ counters on it instead .

(O) (UU) (instant) entwine ^ \ [ &^ = tap target permanent . = untap target permanent . ]

(O) (BB) (^) (creature) zombie mercenary (&^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^^ damage to target creature you control .

(N) (RR) (RR) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^) haste \ myriad

(N) (RR) (^) (^) (^) (^) (sorcery) storm \ target player reveals a card at random from his or her hand . @ deals damage to that player equal to that card's converted mana cost .

(O) (RR) (^) (creature) human soldier (&^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ deals &^ damage to target creature or player .

(O) (BB) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) haste \ swampcycling ^ ^ \ mountaincycling ^ ^

(N) (BB) (UU) (^) (^) (sorcery) target player reveals his or her hand , then you choose a card other than a basic land card from it . search that player's graveyard , hand , and library for all cards with the same name as the chosen card and exile them . then that player shuffles his or her library .

(A) (BB) (UU) (WW) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) UU , T , sacrifice a creature or enchantment : uncast target spell .

(A) (UU) (UU) (^) (creature) spirit (&^^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , target opponent puts five &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ flash \ if a creature dealt damage by enchanted creature this turn would die , exile it instead .

(O) (WW) (^) (^) (instant) @ deals damage to target attacking creature equal to the number of equipment you control .

(O) (BG) (^) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has deathtouch . \ as long as enchanted creature is green , it gets +&^/ /+&^ and all creatures able to block it do so .

(N) (RR) (^) (^) (creature) licid (&^^/) (/&^^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature can't block .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) echo ^ ^ ^ ^ \ @ attacks each turn if able .

(A) (RR) (RR) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^^^) trample \ at the beginning of your upkeep , if you don't control a creature named keeper of @ , @ deals &^^^ damage to you and attacks this turn if able . \ RR : @ gets +&^/ /+& until end of turn .

(O) (^) (^) (^) (artifact) (creature) snake (&^^/) (/&^) first strike

(O) (GG) (RR) (^) (instant) cascade \ creatures you control get +&^/ /+& until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) reach \ morph GG ^ ^ ^ ^

(A) (GG) (^) (^) (^) (creature) human druid (&^/) (/&^^) GG ^ ^ ^ , T : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard .

(N) (RR) (WW) (^) (^) (creature) minotaur soldier (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains double strike until end of turn .

(N) (^) (artifact) whenever a player casts a red spell , you may pay ^ . if you do , you gain &^ life .

(O) (GG) (creature) dryad (&^/) (/&^^) snow forestwalk

(N) (^) (^) (^) (artifact) equipment equip \ equipped creature has " ^ ^ ^ , Q : this creature gets +&^^/ /+&^^ until end of turn . "

(A) (GG) (GG) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^^) reach \ other elf creatures you control get +&^/ /+&^ . \ whenever @ attacks , you gain &^ life for each attacking elf you control .

(N) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) BB , sacrifice a cleric : target player loses &^^ life and you gain &^^ life .

(N) (WW) (^) (sorcery) put target card from a graveyard on the top or bottom of its owner's library . put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (BB) (^) (^) (sorcery) creatures you control get +&^^/ /+& until end of turn .

(O) (GG) (^) (^) (^) (instant) destroy target artifact , enchantment , or creature with flying .

(N) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ all creatures get -X/ /-X until end of turn , where X is the sacrificed creature's power .

(A) (GG) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^^/ /+&^^^^ and has first strike , and all creatures able to block it do so .

(O) (GG) (instant) flashback WW \ target creature gets +&^/ /+&^^ until end of turn .

(A) (UU) (^) (creature) volver (&^/) (/&^) if @ was kicked with its RR ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . \ if @ was kicked with its GG kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with trample . \ kicker RR ^ and/ /or GG

(A) (^) (^) (^) (artifact) you may activate abilities of creatures you control as though those creatures had haste . \ ^ , T : untap target creature .

(O) (RR) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control and has first strike .

(N) (BB) (creature) spirit (&^/) (/&^) BB , sacrifice a creature : target creature gets -&^/ /-&^ until end of turn .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^) flash \ protection from white

(N) (UU) (UU) (^) (^) (instant) uncast target creature spell . put a &^^/ /&^^ blue illusion creature token onto the battlefield .

(Y) (UU) (UU) (^) (^) (^) (planeswalker) tezzeret ((&^^^^)) +&^ : untap up to two target artifacts . \ -X : search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ -&^^^^^ : artifacts you control become artifact creatures with base power and toughness &^^^^^/ /&^^^^^ until end of turn .

(O) (BB) (^) (^) (creature) zombie druid (&^^/) (/&^^) GG , T , sacrifice a creature : destroy target enchantment .

(N) (GG) (^) (^) (instant) [ &^ = target nonattacking creature gains reach and deathtouch until end of turn . untap it . = target attacking creature gets +&^^/ /+&^^ and gains trample until end of turn . ]

(O) (BB) (UU) (^) (instant) transmute BB UU ^ \ uncast target spell unless its controller discards his or her hand .

(N) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ , T , remove a % counter from @ : target creature can't attack or block this turn . \ countertype % gem

(N) (RR) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to target creature or player . "

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ horsemanship

(A) (BB) (BB) (^) (sorcery) name a creature card . search target opponent's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .

(A) (UU) (UU) (XX) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library .

(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : destroy target black creature .

(O) (WW) (creature) bird (&^/) (/&^) flying

(A) (RR) (RR) (RR) (^) (^) (enchantment) if a creature you control would deal damage to a creature or player , it deals double that damage to that creature or player instead .

(O) (GG) (GG) (creature) elf warrior (&^^/) (/&^^^) 

(O) (WW) (creature) camel (&/) (/&^) banding \ as long as @ is attacking , prevent all damage deserts would deal to @ and to creatures banded with @ .

(A) (BB) (^) (^) (creature) zombie (&^/) (/&^) at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature that died this turn .

(O) (GG) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , tap all lands you control .

(O) (BB) (BB) (^) (sorcery) madness BB ^ \ target player reveals his or her hand and the top card of his or her library . you choose a card revealed this way . that player puts the chosen card on the bottom of his or her library .

(N) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ whenever a creature with flying dies , put a +&^/ /+&^ counter on @ .

(A) (RR) (^) (^) (sorcery) flip @ onto the playing area from a height of at least one foot . @ deals &^^^ damage to each creature it lands on . tap all creatures dealt damage by @ . if @ doesn't turn completely over at least once during the flip , it has no effect .

(A) (^) (^) (artifact) ^ ^ , T : draw a card if you have seven or more cards in hand .

(O) (RR) (^) (^) (creature) wall (&^/) (/&^^^) defender \ T : target creature gains haste until end of turn .

(N) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .

(A) (GG) (GG) (GG) (^) (^) (^) (creature) yeti (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ if it has blocked or been blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it .

(A) (UU) (UU) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^^) UU : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . \ UU : @ can't be blocked this turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .

(N) (GG) (UU) (^) (creature) snake (&^^/) (/&^^) whenever you draw a card , you may put a +&^/ /+&^ counter on @ .

(N) (land) T : add GG to your mana pool . @ deals &^ damage to you . \ threshold ~ GG , T , sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .

(O) (BB) (^) (instant) switch target creature's power and toughness until end of turn .

(O) (UU) (^) (^) (instant) arcane splice onto arcane UU ^ \ target creature gains flying until end of turn .

(O) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) swampwalk \ sacrifice @ : exile target card from a graveyard .

(N) (UU) (^) (^) (creature) vedalken knight (&^/) (/&^^^) vigilance \ when @ enters the battlefield , look at the top three cards of your library , then put one of them into your hand and the rest on the bottom of your library in any order . \ when @ enters the battlefield , sacrifice it unless WW was spent to cast it .

(A) (UB) (UB) (^) (creature) shapeshifter (&^/) (/&^^) whenever a creature dies , you may pay ^ . if you do , @ becomes a copy of that creature and gains this ability .

(N) (GG) (GG) (^) (enchantment) whenever a creature attacks you , it gets -&^/ /-& until end of turn .

(A) (XX) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ T : choose a color . add one mana of that color to your mana pool for each % counter on @ . \ countertype % charge

(Y) (legendary) (land) T : add UU to your mana pool for each artifact you control .

(N) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) morph UU ^ ^ \ when @ is turned face up , you may turn target creature with a morph ability face down .

(A) (WW) (^) (^) (enchantment) if a source would deal &^^^^ or more damage to a creature or player , that source deals &^^^ damage to that creature or player instead .

(N) (BB) (RR) (^) (creature) insect (&^/) (/&^) T , sacrifice a land : destroy target land .

(O) (WW) (^) (^) (creature) wall (&^/) (/&^^^^^) defender \ protection from black

_ASIDE_ (N) (RR) (RR) (^) (creature) human warrior (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki

_BSIDE_ (N) (RR) (RR) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^) remove a % counter from @ : gain control of target creature until end of turn . \ countertype % ki

(N) (WW) (^) (^) (instant) destroy target creature . it can't be regenerated . its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield .

(A) (BB) (^) (^) (^) (sorcery) name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .

(A) (BB) (RR) (UU) (legendary) (creature) human archer (&^^^/) (/&^^^) @ can't be the target of aura spells . \ BB BB RR UU , T : destroy target tapped or blocking creature .

(O) (creature) kobold (&/) (/&^) 

(A) (BB) (BB) (^) (^) (^) (^) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two .

(A) (land) if @ would enter the battlefield , instead sacrifice each other permanent named @ you control , then put @ onto the battlefield . \ at the beginning of your upkeep , if you control three or fewer lands , you gain &^ life . \ T : add CC to your mana pool .

(N) (land) T : add CC to your mana pool . \ BB WW ^ ^ ^ , T : target player loses &^ life and you gain &^ life .

(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) whenever @ deals combat damage to a player , you and that player each draw that many cards .

(A) (UU) (^) (sorcery) search your library for any number of land cards and exile them . then shuffle your library .

(A) (GG) (enchantment) when an opponent controls a creature with power &^^^^ or greater , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ beast creature .

(N) (land) @ enters the battlefield tapped . \ T : add GG , WW , or UU to your mana pool .

(O) (GG) (^) (sorcery) target creature gets +&^^^^^/ /+&^^^^^ until end of turn .

(O) (BB) (UU) (creature) vedalken zombie (&^/) (/&^) whenever @ becomes blocked , defending player loses &^^^^ life .

(O) (UU) (^) (sorcery) cipher \ tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .

(O) (RR) (^) (^) (sorcery) @ deals &^^^ damage to each opponent .

(O) (RR) (creature) satyr soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(A) (GG) (GG) (^) (sorcery) all creatures able to block target creature this turn do so .

(O) (UU) (^) (^) (creature) spirit (&^^^/) (/&^) flying \ @ can block only creatures with flying .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if there are no reflection tokens on the battlefield , put a &^^/ /&^^ white reflection creature token onto the battlefield . \ : destroy target reflection .

(Y) (BB) (BB) (^) (^) (^) (^) (creature) skeleton warrior (&^^^^/) (/&^^^^) BB BB ^ ^ ^ , T , sacrifice X other creatures : return X target creature cards from your graveyard to the battlefield . \ BB BB ^ ^ ^ ^ ^ : put @ on top of your library from your graveyard .

(A) (UU) (^) (^) (^) (creature) naga wizard (&^^^/) (/&^^^) exploit \ when @ exploits a creature , return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness .

(O) (RR) (^) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^/ /+& . \ RR , sacrifice @ : @ deals &^^ damage to target creature or player .

(N) (WW) (creature) human soldier (&^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+&^^ until end of turn .

(O) (GG) (^) (^) (creature) human druid (&^^^/) (/&^) trample \ threshold ~ GG ^ : regenerate @ . activate this ability only if seven or more cards are in your graveyard .

(N) (GG) (WW) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ parley ~ whenever @ attacks , each player reveals the top card of his or her library . for each nonland card revealed this way , attacking creatures you control get +&^/ /+&^ until end of turn . then each player draws a card .

(A) (RR) (RR) (^) (^) (^) (creature) goblin (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creatures you control .

(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn .

(A) (BB) (GG) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay BB ^ ^ . if you do , put target creature card from a graveyard onto the battlefield under your control .

(A) (GG) (GG) (^) (^) (^) (creature) ooze (&^^^^/) (/&^^^^) whenever @ attacks , exile the top card of your library . if it's a creature card , @ gets +X/ /+y until end of turn , where X is the exiled creature card's power and y is its toughness .

(A) (WW) (^) (enchantment) (creature) spirit (&^^^/) (/&^) each player can't draw more than one card each turn .

(Y) (land) T : add CC CC to your mana pool . @ deals &^^ damage to you .

(O) (GG) (^) (creature) wurm (&^^^/) (/&^^) when @ enters the battlefield , sacrifice it unless you return a basic land card from your graveyard to your hand .

(A) (GG) (GG) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) GG ^ : put a &^/ /&^ green insect creature token onto the battlefield .

(O) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^) flying

(N) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^) flying \ UU ^ , discard two cards : return @ from your graveyard to the battlefield tapped .

(N) (WW) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^) flying \ vigilance \ WW ^ : target creature with a +&^/ /+&^ counter on it gains flying and vigilance until end of turn .

(O) (WW) (^) (creature) wall (&/) (/&^^^) defender \ flying \ at the beginning of each end step , if @ was dealt damage this turn , put a +&/ /+&^ counter on it .

(O) (UU) (^) (^) (^) (^) (sorcery) draw cards equal to the highest converted mana cost among permanents you control .

(O) (BB) (BB) (sorcery) target player discards two cards unless he or she discards an artifact card .

(N) (BB) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ whenever a player casts a spell , you lose &^ life .

(O) (WW) (^) (instant) target player gains &^^^^ life , then gains &^^^^ life for each card named @ in each graveyard .

(A) (land) as @ enters the battlefield , you may reveal an island or swamp card from your hand . if you don't , @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(A) (BB) (BB) (instant) look at target opponent's hand and choose a card from it . you control that player until @ finishes resolving . the player plays that card if able . while doing so , the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/ /or play that card . if the chosen card is cast as a spell , you control the player while that spell is resolving .

(A) (UU) (UU) (^) (^) (instant) cast @ only during the declare blockers step on an opponent's turn . \ remove all attacking creatures from combat and untap them . after this phase , there is an additional combat phase . each of those creatures attacks that combat if able . they can't attack you or a planeswalker you control that combat .

(O) (BB) (^) (instant) destroy target enchanted creature or enchantment creature .

(A) (^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^^/ /+&^^^^^^ . \ whenever equipped creature attacks , destroy target permanent .

(A) (BB) (BB) (BB) (^) (^) (creature) zombie (&^^^^^/) (/&^^^^) deathtouch \ whenever combat damage is dealt to you or a planeswalker you control , if @ is in your graveyard , destroy target attacking creature , then put @ on top of your library .

(N) (UU) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when another creature enters the battlefield , return @ to its owner's hand .

(O) (UU) (^) (creature) illusion hound (&^^/) (/&^^) when @ attacks or blocks , return it to its owner's hand at end of combat .

(N) (UU) (UU) (^) (^) (creature) whale (&^^/) (/&^^) first strike \ protection from red

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) GG XX , T : @ deals X damage to target creature with flying . \ channel ~ GG GG XX , discard @ : @ deals X damage to each creature with flying .

(O) (GG) (creature) elf shaman (&/) (/&^^^) sacrifice @ : target creature gets +&^^^/ /+&^^^ and gains trample until end of turn . activate this ability only during your upkeep .

(O) (WW) (instant) prevent all damage that would be dealt to target creature this turn .

(N) (BB) (^) (creature) human cleric (&^/) (/&^) morph BB \ whenever @ deals combat damage to a player , that player discards a card .

(N) (BB) (BB) (^) (^) (legendary) (creature) vampire dwarf (&^^/) (/&^^) green enchantment spells and white enchantment spells cost ^ ^ more to cast .

(N) (BB) (WW) (^) (creature) human cleric (&^^/) (/&^^) cleric spells you cast cost BB WW less to cast . this effect reduces only the amount of colored mana you pay .

(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) infect \ whenever a creature dealt damage by @ this turn dies , you may draw a card .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ first strike

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you .

(O) (WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&^/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library .

(A) (UU) (instant) buyback ^ ^ \ change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn .

(A) (BB) (BB) (^) (^) (sorcery) all creatures get -&^^^^/ /-&^^^^ until end of turn .

(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if you have no cards in hand , sacrifice @ and target opponent discards his or her hand .

(O) (GG) (GG) (instant) arcane splice onto arcane GG ^ ^ ^ \ destroy target artifact or enchantment .

(O) (WW) (creature) human scout (&^/) (/&^) WW , sacrifice @ : return target artifact card from your graveyard to your hand .

(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) at the beginning of your upkeep , you may look at the top card of your library . if it's an instant or sorcery card , you may cast it without paying its mana cost .

(O) (UU) (UU) (^) (tribal) (instant) faerie uncast target non ~ faerie spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(A) (RR) (RR) (^) (^) (sorcery) @ deals X damage to each creature , where X is the number of creatures on the battlefield .

(O) (WB) (WB) (^) (^) (creature) hag (&^^/) (/&^^^^) wither

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ imprint ~ when @ enters the battlefield , you may exile an instant card from your hand . \ whenever equipped creature deals combat damage to a player , you may copy the exiled card . if you do , you may cast the copy without paying its mana cost .

(A) (BB) (GG) (^) (^) (creature) gorgon (&^^^^/) (/&^^^^^) whenever another creature dies , scry &^ . \ BB : @ gains deathtouch until end of turn . \ GG ^ : @ gains hexproof until end of turn .

(O) (GG) (^) (creature) human soldier (&^^/) (/&^) megamorph GG ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on another target creature you control .

(O) (RR) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ attacks or blocks , destroy it at end of combat .

(A) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you .

_ASIDE_ (N) (^) (^) (^) (artifact) T : you gain &^ life . then if you have at least &^^^^^^^^^^ life more than your starting life total , transform @ .

_BSIDE_ (N) (artifact) T : target player loses &^^^^^ life .

(O) (WW) (^) (creature) human soldier (&^/) (/&^^) vigilance \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^

(A) (land) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may exile a card from your hand . if you do , untap @ . \ T : add one mana of any color to your mana pool .

(N) (WW) (instant) target creature gets +&/ /+X until end of turn , where X is its converted mana cost .

(O) (GG) (^) (instant) target creature loses shadow until end of turn . \ draw a card .

(O) (BB) (^) (^) (creature) rat (&^/) (/&^) XX : @ deals X damage to each creature and each player . spend only black mana on X .

(A) (WW) (^) (creature) human warrior (&^^/) (/&^) lifelink \ megamorph WW ^ ^ \ when @ is turned face up , destroy target creature with power &^^^^ or greater an opponent controls .

(O) (UU) (^) (^) (sorcery) return target sorcery card from your graveyard to your hand .

(Y) (GG) (UU) (WW) (^) (^) (legendary) (creature) rhino soldier (&^^^^/) (/&^^^^) vigilance \ trample \ ^ ^ , T : exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .

(O) (WW) (creature) human soldier (&^/) (/&^) @ enters the battlefield with a % counter on it . \ T , remove a % counter from @ : @ deals &^ damage to target creature or player . \ countertype % javelin

(O) (RR) (^) (instant) replicate RR ^ \ @ deals &^ damage to target creature or player .

(N) (BB) (BB) (^) (sorcery) destroy two target nonblack creatures . you lose &^^^^^ life .

(O) (^) (artifact) ^ , T : add one mana of any color to your mana pool .

(N) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on each creature you control .

(A) (UU) (UU) (^) (instant) awaken &^^^ ~ UU UU ^ ^ ^ ^ \ uncast target spell .

(A) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) infect \ other creatures you control with infect get +&^/ /+&^ . \ whenever you cast a creature spell with infect , target player gets a % counter . \ countertype % poison

(A) (BB) (BB) (^) (^) (creature) human archer minion (&^^/) (/&^^) T : put a % counter on target nonblack creature . \ T : destroy target creature with a % counter on it . \ countertype % bounty

(A) (RR) (WW) (^) (^) (enchantment) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get +&/ /+&^^ .

(N) (UU) (enchantment) aura enchant island \ ^ ^ : enchanted island becomes a &^^^/ /&^^ blue spirit creature with flying until end of turn . it's still a land . \ when enchanted island is put into a graveyard , you may return @ from your graveyard to your hand .

(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have haste .

(A) (BB) (UU) (UU) (WW) (^) (^) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of lands you control .

(O) (BB) (instant) \ [ &^ = target opponent loses &^ life and you gain &^ life . = exile up to three target cards from a single graveyard . = target creature gains fear until end of turn . ]

(N) (WW) (WW) (^) (creature) spirit (&^^^/) (/&^) flying

(O) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^/) (/&^^^^) 

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each % counter on @ . \ whenever equipped creature deals combat damage , put a % counter on @ . \ countertype % charge

(A) (WW) (^) (^) (enchantment) when you have &^^^^^^^^^^ or less life , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ soldier creature .

(N) (WW) (WW) (creature) fox samurai (&^^/) (/&^^) bushido &^ \ if a permanent would be put into a graveyard , exile it instead .

(O) (WW) (^) (^) (instant) storm \ target creature gets +&^/ /+&^^ until end of turn .

(N) (UU) (sorcery) buyback ^ ^ \ scry &^^^ .

(N) (BB) (BB) (UU) (UU) (^) (^) (legendary) (creature) human assassin (&^^^^/) (/&^^^) T : destroy target enchanted creature .

(O) (GG) (RR) (^) (^) (creature) rhino warrior (&^^^^/) (/&^^^^) 

(A) (WW) (^) (creature) human soldier (&^/) (/&^) equip costs you pay cost ^ less . \ as long as @ is equipped , each creature you control that's a soldier or a knight gets +&^/ /+&^ .

(N) (BB) (^) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals damage to that player equal to the number of curses attached to him or her .

(O) (GG) (^) (^) (instant) if you control a forest , rather than pay @ 's mana cost , you may have an opponent gain &^^^ life . \ target creature gets +&^^^^/ /+&^^^^ until end of turn .

(O) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep , if there are no % counters on @ , sacrifice it . \ T , remove an % counter from @ : put a -&^/ /-&^ counter on target creature . \ countertype % arrowhead

(O) (BB) (BB) (^) (^) (creature) shade (&^^/) (/&^^) haste \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (RR) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(A) (RR) (RR) (^) (^) (^) (instant) choose target instant or sorcery spell that targets only a single permanent or player . copy that spell for each other permanent or player the spell could target . each copy targets a different one of those permanents and players .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ enchanted creature gets +&^/ /+&^ for each % counter on @ . \ countertype % growth

(N) (WW) (^) (instant) arcane exile target creature . at the beginning of the next end step , return that card to the battlefield under its owner's control with a +&^/ /+&^ counter on it .

(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^) fading &^^^ \ ^ , remove a % counter from @ : destroy target artifact . \ countertype % fade

(N) (^) (^) (artifact) ^ ^ ^ , T : tap target creature . gain control of that creature instead if you control artifacts named scepter of empires and throne of empires .

(A) (land) T : add CC to your mana pool . \ whenever you cast a colorless spell with converted mana cost &^^^^^^^ or greater , you may sacrifice @ . if you do , search your library for a colorless creature card , reveal it , put it into your hand , then shuffle your library .

(A) (BB) (^) (^) (^) (sorcery) arcane name a nonland card . search target player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library .

(A) (RR) (RR) (^) (^) (enchantment) cumulative upkeep ^ ^ \ when a player doesn't pay @ 's cumulative upkeep , @ deals X damage to target player and each creature he or she controls , where X is twice the number of % counters on @ minus &^^ . \ countertype % age

(Y) (BB) (RR) (WW) (^) (legendary) (creature) human cleric (&^^/) (/&^^) flying \ whenever @ attacks an opponent , you may put an angel , demon , or dragon creature card from your hand onto the battlefield tapped and attacking that opponent .

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^) 

(O) (BB) (^) (instant) target creature and all other creatures with the same name as that creature get -&^^/ /-&^^ until end of turn .

(N) (UU) (^) (creature) merfolk spellshaper (&^/) (/&^) UU , T , discard a card : return target creature to its owner's hand .

(A) (BB) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .

(A) (GG) (WW) (^) (creature) elephant soldier (&^^^^/) (/&^^^^) @ can't be uncasted . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .

(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ whenever a red creature or spell deals damage , @ deals that much damage to that creature's or spell's controller .

(O) (WW) (^) (^) (instant) target creature gets +&^/ /+& and gains indestructible until end of turn . \ investigate .

(A) (UU) (^) (^) (^) (enchantment) domain ~ creatures can't attack you unless their controller pays XX for each creature he or she controls that's attacking you , where X is the number of basic land types among lands you control .

(A) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) T : put a +&^/ /+&^ counter on target creature for each elf you control .

(A) (^) (^) (^) (^) (^) (^) (artifact) players can't draw cards . \ at the beginning of each player's draw step , that player exiles the top card of his or her library . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able .

(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . shuffle @ into its owner's library .

(N) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) 

(A) (^) (^) (^) (artifact) creatures with landwalk abilities can be blocked as though they didn't have those abilities .

(N) (BB) (RR) (UU) (instant) [ &^ = return target permanent to its owner's hand . = target creature gets -&^^^^/ /-&^^^^ until end of turn . = creatures you control get +&^^/ /+& until end of turn . ]

(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ sacrifice @ : choose a basic land type . each land you control becomes that type until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^^^/) (/&^^^^^^^) trample \ RR ^ ^ ^ , sacrifice an artifact : @ deals damage equal to the sacrificed artifact's converted mana cost to target creature or player .

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ . \ threshold ~ enchanted creature gets an additional +&^^/ /-&^^ as long as seven or more cards are in your graveyard .

(O) (GG) (GG) (^) (^) (^) (sorcery) target player gains &^^^^^^^^ life .

(N) (RR) (WW) (creature) human soldier ally (&^^^/) (/&^^) other creatures you control get +&^/ /+& as long as you control an equipment .

(A) (land) T : add CC to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you .

(O) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) echo RR ^ ^ \ when @ enters the battlefield , it deals &^^ damage to target creature or player .

(A) (GG) (RR) (^) (^) (^) (creature) manticore (&^^/) (/&^^^^) ^ ^ ^ ^ : @ gains flying until end of turn . \ ^ : @ deals &^^ damage to target attacking or blocking creature . activate this ability only if @ is attacking or blocking and only once each turn .

(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . clash with an opponent . if you win , that creature gets an additional +&^^/ /+&^^ and gains trample until end of turn .

(A) (UU) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " T : this creature deals &^^ damage to target creature or player and &^^^ damage to itself . "

(O) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying \ phasing

(O) (^) (artifact) (creature) thopter (&/) (/&^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .

(O) (GG) (creature) elf (&^/) (/&^) return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn .

(A) (UU) (^) (enchantment) whenever a player casts a spell , that player may pay ^ ^ . if the player does , he or she draws a card .

(A) (WW) (^) (sorcery) until end of turn , spells and abilities you control that would add colored mana to your mana pool add that much white mana instead . until end of turn , you may spend white mana as though it were mana of any color . \ draw a card .

(N) (BB) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .

(N) (RR) (RR) (creature) human knight (&^^/) (/&^^) first strike \ protection from white

(O) (BB) (^) (creature) vampire (&^^/) (/&^) lifelink

(A) (^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool .

(N) (WW) (^) (^) (^) (creature) human samurai (&^^/) (/&^^^) bushido &^ \ whenever a samurai you control dies , you may put a +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ evoke WW \ when @ enters the battlefield , destroy target enchantment .

(O) (UU) (^) (^) (^) (creature) faerie soldier (&^^/) (/&^^^) flash \ flying

(A) (GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^^) each fungus creature gets +&^/ /+&^ for each % counter on it . \ BB GG , exile a fungus card from a graveyard : put a % counter on each fungus on the battlefield . \ countertype % spore

(N) (GG) (^) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you gain life equal to its converted mana cost . \ draw a card .

(N) (BB) (BB) (instant) target creature and all other creatures with the same name as that creature get -&^^^/ /-&^^^ until end of turn .

(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , support &^^ .

(A) (WW) (^) (^) (creature) human nomad (&^/) (/&^) T : destroy target creature token .

(O) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) UU : @ gains hexproof until end of turn .

(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . \ enchanted creature has shroud as long as its controller controls another creature .

(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^) flying \ T : prevent the next &^ damage that would be dealt to target player this turn .

(O) (GG) (^) (creature) faerie (&^^/) (/&^) @ can't be blocked by artifact creatures . \ prevent all damage that would be dealt to @ by artifact creatures .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " GG ^ : regenerate this creature . "

(A) (UU) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may look at the top card of target opponent's library . if you do , you may put that card on the bottom of that player's library .

(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one basic land type with another .

(A) (UU) (UU) (^) (^) (^) (^) (enchantment) whenever an opponent casts a spell , that player draws seven cards .

(O) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't be blocked as long as defending player controls an artifact .

(N) (GU) (GU) (^) (creature) ouphe (&^/) (/&^^^) GU ^ ^ , Q : for each counter on target permanent , put another of those counters on that permanent .

(O) (RR) (instant) target creature becomes red until end of turn and attacks this turn if able .

(N) (^) (^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player . \ ^ ^ : prevent the next &^ damage that would be dealt by @ this turn .

(O) (UU) (instant) buyback UU ^ ^ \ tap target artifact , creature , or land .

(O) (WW) (instant) regenerate target creature .

(N) (RR) (^) (^) (^) (creature) goblin artificer (&^^/) (/&^^) RR , sacrifice two artifacts : destroy target artifact .

(N) (GG) (GG) (^) (^) (^) (creature) cat (&^^^^/) (/&^^^^) you may have @ assign its combat damage as though it weren't blocked .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^^) delve \ flying \ XX , T , exile X cards from your graveyard : target creature gets -X/ /-X until end of turn .

(N) (UU) (UU) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ ^ ^ ^ : put an % counter on @ . \ remove an % counter from @ : add CC to your mana pool . \ countertype % ice

(N) (^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may have it fight target creature you don't control . \ whenever a creature you control fights , put two +&^/ /+&^ counters on it at the beginning of the next end step .

(N) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .

(O) (GG) (^) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .

(O) (RR) (WW) (creature) human soldier (&^^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains first strike until end of turn .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , @ gets +&/ /+&^^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ domain ~ equipped creature gets +&^/ /+&^ for each basic land type among lands you control .

(N) (RR) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player reveals the top card of his or her library . if that card is a land card , destroy that creature . otherwise , it gets +&^^^/ /+&^^^ until end of turn .

(O) (WW) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&/ /+&^^ .

(N) (WW) (WW) (^) (^) (creature) human archer (&^^/) (/&^^^) WW ^ ^ , T : @ deals &^^^ damage to target attacking or blocking creature . @ doesn't untap during your next untap step .

(A) (GG) (GG) (GG) (legendary) (creature) centaur druid (&^^/) (/&^^) tap an untapped druid you control : add GG to your mana pool .

(A) (BB) (GG) (RR) (XX) (sorcery) @ deals X damage to target player and each creature he or she controls .

(N) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^) when @ enters the battlefield , exchange control of target land you control and target land an opponent controls .

(O) (BB) (^) (creature) vampire cleric ally (&^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , each opponent loses &^ life and you gain &^ life .

(A) (UU) (UU) (UU) (^) (^) (enchantment) whenever a player discards a card , you may pay UU ^ . if you do , you may tap or untap target permanent .

(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step .

(O) (GG) (^) (^) (sorcery) choose target creature an opponent controls . when that creature dies this turn , you gain &^^^ life . target creature you control fights that creature .

(A) (BB) (BB) (WW) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ lifelink \ sacrifice a creature : put X +&^/ /+&^ counters on @ , where X is the sacrificed creature's power . \ remove all +&^/ /+&^ counters from @ : target creature gets -&^/ /-&^ until end of turn for each +&^/ /+&^ counter removed this way .

(O) (GG) (GG) (^) (instant) arcane destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand . \ draw a card .

(N) (GG) (^) (sorcery) search your library for a land card , reveal it , and put it into your hand . then shuffle your library .

(N) (WW) (^) (enchantment) creature tokens you control get +&^/ /+&^ and have vigilance .

(N) (RR) (^) (^) (creature) elemental hound (&^^/) (/&^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her .

(N) (RR) (^) (enchantment) RR : target creature you control with toughness &^^ or less gains flying until end of turn . flip a coin at the beginning of the next end step . if you lose the flip , sacrifice that creature .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) 

(N) (BB) (RR) (^) (^) (^) (instant) cascade \ @ deals &^^^^ damage to target creature .

(N) (WW) (^) (^) (^) (^) (^) (creature) cat warrior (&^^^^^/) (/&^^^^) vigilance \ RR , T : target creature can't block this turn . \ GG , T : target creature blocks this turn if able .

(A) (^) (^) (^) (^) (artifact) T : target creature gets +&^/ /+&^ and gains flying , first strike , and trample until end of turn .

(N) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^) whenever @ becomes blocked , prevent all combat damage that would be dealt by it this turn .

(O) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks , look at the top card of your library . if it's a land card , you may put it onto the battlefield tapped .

(O) (^) (^) (artifact) ^ ^ ^ ^ , T : tap target creature .

(A) (^) (^) (^) (artifact) players can't untap more than one artifact during their untap steps .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^) WW : @ gets +&/ /+&^ until end of turn . \ UU : @ gains flying until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , target creature gets -&^^^^/ /-&^^^^ until end of turn .

(N) (RR) (RR) (^) (enchantment) whenever you sacrifice another permanent , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .

(A) (WW) (^) (legendary) (creature) fox samurai (&^^/) (/&^) bushido &^ \ WW ^ , T : put a % counter on target creature . that creature gains bushido &^ and becomes a samurai in addition to its other creature types . activate this ability only any time you could cast a sorcery . \ countertype % training

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library .

(Y) (GG) (RR) (XX) (creature) hydra (&/) (/&) double strike \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ RG ^ : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .

(A) (^) (^) (artifact) creatures with power &^ or less don't untap during their controllers' untap steps .

(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ deals combat damage to defending player , it deals damage equal to its power to each blocking creature .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (instant) delve \ look at the top seven cards of your library . put two of them into your hand and the rest on the bottom of your library in any order .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add WW to your mana pool .

(A) (GG) (RR) (WW) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) when @ enters the battlefield , exile all lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield tapped under their owners' control .

(O) (UU) (^) (^) (creature) merfolk rogue (&^^/) (/&^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .

(L) (basic) (land) plains 

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^) fear \ if there are ten or more creature cards total in all graveyards , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ T : destroy target creature . it can't be regenerated .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has intimidate , and can't attack you or a planeswalker you control .

(N) (BB) (enchantment) aura enchant forest or plains \ whenever enchanted land becomes tapped , its controller loses &^^ life .

(Y) (land) forest plains \ @ enters the battlefield tapped unless you control two or more basic lands .

(N) (WW) (WW) (creature) kithkin cleric (&^^/) (/&^^) other kithkin creatures you control get +&^/ /+&^ .

(O) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) when you cast a creature spell , sacrifice @ .

(A) (BB) (BB) (^) (creature) zombie assassin (&^^/) (/&^) T , sacrifice a creature : destroy target nonblack creature .

(A) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , sacrifice @ unless you remove a +&^/ /+&^ counter from it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you .

(O) (UU) (^) (instant) target artifact , creature , or land phases out .

(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt to enchanted creature .

(O) (BB) (^) (enchantment) BB ^ ^ ^ , sacrifice @ : return up to three target creature cards from your graveyard to your hand .

(A) (UU) (UU) (^) (artifact) UU ^ ^ ^ , T : draw a card .

(N) (artifact) (creature) construct (&^/) (/&^) 

(A) (land) T : add CC to your mana pool . \ RR UU ^ , T : draw a card , then discard a card .

(A) (RR) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) persist \ when @ enters the battlefield , other creatures you control gain " T : this creature deals &^^ damage to target creature or player " until end of turn .

(A) (land) @ enters the battlefield tapped unless you control a swamp or a mountain . \ T : add BB or RR to your mana pool .

(N) (^) (artifact) ^ ^ , T : target creature gains vigilance until end of turn . activate this ability only during combat and only if defending player controls a snow land .

(A) (GW) (GW) (GW) (GW) (GW) (creature) spirit avatar (&^^^^^/) (/&^^^^^) protection from blue \ from black \ and from red

(N) (UU) (WW) (enchantment) creatures you control get +&/ /+&^ . \ sacrifice @ : return target creature to its owner's hand .

(O) (RR) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature at end of combat .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) epic \ search target player's library for X cards , where X is the number of cards in your hand , and exile them . then that player shuffles his or her library .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ UU : tap enchanted creature . \ UU : untap enchanted creature .

(A) (UU) (^) (^) (^) (^) (enchantment) converge ~ @ enters the battlefield with a crystal counter on it for each color of mana spent to cast it . \ remove a crystal counter from @ : tap target creature . \ BB GG RR UU WW : scry &^^^ .

(N) (GG) (^) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target enchantment card from your graveyard to your hand . ]

(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , exile all creatures with power &^^^^^ or greater until @ leaves the battlefield .

(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn .

(N) (BB) (sorcery) flashback ~ sacrifice a creature . \ name a nonland card . target player reveals his or her hand and discards all cards with that name .

(O) (UB) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^^/ /-& .

_ASIDE_ (O) (RR) (^) (^) (^) (creature) human warrior werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(A) (BB) (^) (^) (instant) target player sacrifices a creature or planeswalker . \ delirium ~ if there are four or more card types among cards in your graveyard , instead that player sacrifices a creature and a planeswalker .

(A) (UU) (UU) (enchantment) as @ enters the battlefield , name a card . \ UU : uncast target spell with the chosen name .

(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ red and green dragon artifact creature with flying until end of turn .

(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on target permanent . \ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy each nonland permanent without a % counter on it , then remove all % counters from all permanents . \ countertype % fate

(O) (UU) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , if you control another creature named @ , draw a card .

(O) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ sunburst \ equipped creature gets +X/ /+X , where X is the number of % counters on @ . \ countertype % charge

(O) (WW) (creature) human soldier (&^/) (/&^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .

(N) (GG) (^) (sorcery) @ deals damage to each creature with flying equal to your devotion to green .

(A) (RR) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^^ damage to each creature and each player .

(N) (GG) (^) (^) (creature) elf (&^^/) (/&^^) protection from black \ cycling ^ ^

(O) (UU) (instant) target player puts the top two cards of his or her library into his or her graveyard . \ draw a card .

(N) (UU) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ingest \ other colorless creatures you control get +&^/ /+& .

(A) (RR) (^) (enchantment) as @ enters the battlefield , choose odd or even . \ each creature with converted mana cost of the chosen value has haste . \ each creature without converted mana cost of the chosen value enters the battlefield tapped .

(O) (UU) (UU) (^) (instant) cycling ^ ^ \ return target permanent to its owner's hand .

(N) (^) (^) (^) (^) (artifact) (creature) sheep (&^/) (/&^^^) when @ enters the battlefield , destroy target equipment .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) dragon avatar (&^^^^/) (/&^^^^) flying \ ^ ^ : search your library for a dragon permanent card and put it into your graveyard . if you do , @ becomes a copy of that card until end of turn . then shuffle your library .

(N) (RR) (^) (^) (^) (creature) efreet (&^^/) (/&^^^^) protection from white \ RR ^ : @ gets +&^/ /+& until end of turn .

(O) (GG) (^) (creature) plant (&/) (/&^^) defender \ when @ enters the battlefield , you may search your library for a basic land card or a gate card , reveal it , put it into your hand , then shuffle your library .

(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ convoke \ enchanted creature gets +&/ /+&^^ for each other creature you control .

(O) (GG) (enchantment) aura enchant forest \ as @ enters the battlefield , choose a color . \ whenever enchanted forest is tapped for mana , its controller adds one mana of the chosen color to his or her mana pool .

(O) (WW) (creature) fox cleric (&/) (/&^) T : tap target spirit .

(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for swamps \ fear

(N) (RR) (^) (^) (enchantment) creatures played by your opponents enter the battlefield tapped .

(N) (UU) (^) (creature) spirit (&^/) (/&^^) whenever you cast a spirit or arcane spell , target creature gains flying until end of turn .

(N) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^/) (/&^^^^) whenever @ becomes blocked by a creature , destroy that creature .

(O) (RR) (^) (creature) human mercenary (&^^/) (/&^^) when @ dies , it deals &^^ damage to you .

(O) (BB) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . " \ when enchanted creature dies , return that card to the battlefield under your control .

(A) (WW) (^) (^) (enchantment) whenever a player casts a creature spell , destroy all reflections . then that player puts an X/ /X white reflection creature token onto the battlefield , where X is the converted mana cost of that spell .

(A) (land) cumulative upkeep ~ pay &^^ life . \ when @ enters the battlefield , sacrifice a land . \ creatures you control can't attack . \ prevent all damage that would be dealt to you .

(O) (GG) (^) (creature) fungus (&/) (/&^^^^^) defender \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ countertype % spore

(N) (UU) (^) (^) (creature) jellyfish (&/) (/&^^^) defender \ flying \ T : put @ and each creature it's blocking on top of their owners' libraries , then those players shuffle their libraries .

(A) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield , @ becomes a copy of that creature and gains this ability .

(N) (BB) (instant) any number of target creatures become black until end of turn .

(O) (UU) (creature) human cleric shaman (&^/) (/&^) T : change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^ damage to each of two target creatures and/ /or players .

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^ \ trample

(O) (BB) (UR) (creature) zombie warrior (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has deathtouch .

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever a player casts a blue spell , @ gets +&^^/ /+&^^ until end of turn .

(O) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) first strike \ morph WW WW ^ ^

(N) (GG) (RR) (instant) as an additional cost to cast @ , discard a red or green card . \ target creature gains trample and gets +X/ /+& until end of turn , where X is that creature's converted mana cost .

(N) (GG) (^) (^) (creature) elf (&^^/) (/&^) you may choose not to untap @ during your untap step . \ GG ^ ^ , T : target elf creature gets +&^^/ /+&^^ and has trample for as long as @ remains tapped .

(N) (^) (^) (^) (artifact) equipment equip ~ sacrifice an artifact . \ when @ enters the battlefield , attach it to target creature you control . \ equipped creature gets +&^^^/ /+&^ .

(Y) (GG) (WW) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and white is less than seven , @ isn't a creature . \ whenever you cast a creature spell , you may search your library for a forest or plains card , put it onto the battlefield tapped , then shuffle your library .

(O) (BB) (^) (^) (creature) spirit (&^^^/) (/&^) @ can't block . \ BB , pay &^ life : return @ to its owner's hand .

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , creatures without flying can't block this turn .

_ASIDE_ (N) (RR) (RR) (^) (creature) human scout werewolf (&^^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^) attacking creatures you control get +&^/ /+& and have trample . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (RR) (^) (creature) goblin (&^/) (/&^) RR ^ : @ gets +&^^/ /+& and gains flying . its controller sacrifices it at the beginning of the next end step . activate this ability only once and only if you control a snow mountain .

(N) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . \ ferocious ~ if you control a creature with power &^^^^ or greater , instead prevent all combat damage that would be dealt this turn by creatures your opponents control .

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever another creature with power &^^^ or greater enters the battlefield under your control , you may draw a card .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a % counter on @ . \ sacrifice @ : [ &^ = you may put a creature card from your hand onto the battlefield . activate this ability only if two or more % counters are on @ . = return target creature card from your graveyard to the battlefield . activate this ability only if two or more % counters are on @ . ] \ countertype % hatchling

(N) (RR) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) unearth RR ^ ^ \ when @ enters the battlefield , creatures you control get +&^/ /+& until end of turn .

(O) (RR) (^) (instant) target creature can't block this turn . \ draw a card .

(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) first strike \ banding

(N) (GG) (enchantment) at the beginning of each of your main phases , if you haven't added mana to your mana pool with this ability this turn , you may add up to X mana of any one color to your mana pool , where X is the number of islands target opponent controls .

(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . \ countertype % storage

(A) (BB) (^) (creature) vampire wizard (&^^^/) (/&^) madness BB ^ \ at the beginning of each player's upkeep , if that player has no cards in hand , you draw a card and you lose &^ life .

(O) (RR) (^) (^) (^) (instant) arcane @ deals damage to target creature or player equal to the number of arcane cards in your graveyard .

(O) (RR) (instant) target creature gains haste until end of turn . \ draw a card .

(O) (RR) (^) (^) (creature) lizard (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn .

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^^^) soulshift &^^^^^^^

(A) (BB) (^) (^) (^) (creature) horror spirit (&^^/) (/&^^) at the beginning of the end step , if @ is in your graveyard with a creature card directly above it , you may return @ to your hand . \ ^ , sacrifice a creature : @ deals &^ damage to target creature or player .

(N) (RR) (^) (^) (^) (creature) orc rogue (&^^^^/) (/&^^) dash RR ^ ^ \ whenever @ attacks , you may discard a card . if you do , draw a card .

(O) (WW) (^) (^) (creature) elephant soldier (&^^^/) (/&^^) GG ^ ^ ^ ^ ^ : regenerate @ .

(A) (GG) (UU) (^) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of each opponent's draw step , that player draws an additional card for each % counter on @ , then @ deals damage to the player equal to the number of cards he or she drew this way . \ countertype % growth

(A) (GG) (UU) (^) (^) (creature) wurm (&^/) (/&^) phasing \ at the beginning of your upkeep , @ phases out unless you pay GG UU ^ ^ . \ when @ phases in , put a +&^/ /+&^ counter on it .

(N) (UU) (^) (creature) human (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^) reach

(O) (^) (artifact) @ enters the battlefield tapped . \ ^ ^ , T , sacrifice @ : add two mana in any combination of colors to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card .

(A) (BB) (RR) (^) (^) (enchantment) ^ , pay &^^ life : @ deals &^ damage to target creature or player .

(A) (UU) (UU) (^) (^) (enchantment) whenever a permanent deals damage to you , return it to its owner's hand .

(O) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(O) (BB) (creature) human cleric (&^/) (/&^) BB , pay &^ life : add one mana of any color to your mana pool .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ UU ^ ^ : attach @ to target creature other than enchanted creature .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) convoke

(N) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^^) at the beginning of your end step , if @ is untapped , you lose &^^^ life .

(Y) (BB) (GG) (RR) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^) whenever another creature dies , you may put X +&^/ /+&^ counters on @ , where X is that creature's power .

(O) (RR) (^) (^) (creature) dwarf (&^/) (/&^) RR , discard a card at random : @ gets +&^^/ /+& until end of turn .

(N) (GG) (RR) (^) (creature) kavu (&^^/) (/&^^^) GG RR ^ , T : exile @ and target creature without flying that's attacking you .

(O) (WW) (^) (sorcery) detain up to two target creatures your opponents control .

(A) (^) (^) (^) (artifact) ^ ^ ^ : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature you control instead .

(O) (GG) (GG) (^) (^) (^) (creature) elk (&^^^^^/) (/&^^^^^) formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , creatures you control gain trample until end of turn .

(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy all enchantments .

(A) (BB) (BB) (^) (^) (enchantment) whenever a permanent other than @ is put into a graveyard from the battlefield , @ deals &^ damage to each creature and each player . \ when no creatures are on the battlefield , sacrifice @ .

(O) (WP) (^) (instant) \ target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn .

(A) (GG) (enchantment) artifacts and lands enter the battlefield tapped .

(N) (RR) (creature) human rogue (&^/) (/&^) RR : tap target wall .

(N) (GG) (^) (^) (^) (^) (creature) wall (&/) (/&^^^) defender \ protection from artifacts \ whenever an opponent casts an artifact spell , you may put a &^/ /&^ green insect creature token onto the battlefield .

(A) (BB) (^) (^) (^) (enchantment) whenever you lose life , for each &^ life you lost , sacrifice a permanent other than @ unless you discard a card . \ BB BB : draw a card .

(O) (UU) (^) (^) (creature) bird (&/) (/&^^^^^) defender \ flying \ morph UU

(O) (RR) (creature) spirit (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature .

(A) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^) whenever a creature with power &^ or less is put into your graveyard from the battlefield , you may return that card to the battlefield at the beginning of the next end step if @ is still on the battlefield .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^^^) flying \ whenever @ attacks , you may return target enchantment card from your graveyard to the battlefield .

(N) (BB) (^) (^) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , put two &^/ /&^ black goblin rogue creature tokens onto the battlefield . \ sacrifice a goblin : @ has base power and toughness &^^^/ /&^^^ until end of turn .

(A) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , exile the top five cards of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand . \ at the beginning of your end step , discard a card . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard .

(A) (RR) (WW) (^) (^) (legendary) (creature) giant warrior (&^^^^/) (/&^^^^) lifelink \ RR , T , sacrifice a creature other than @ : @ deals damage equal to the sacrificed creature's power to target player .

(N) (RR) (XX) (sorcery) @ deals X damage to target creature . if @ was kicked with its RR ^ ^ kicker , it deals X damage to that creature's controller . if @ was kicked with its UU ^ ^ ^ kicker , you draw X cards . \ kicker RR ^ ^ and/ /or UU ^ ^ ^

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) human cleric (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , you gain &^ life for each card in your graveyard .

(N) (UU) (^) (^) (^) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) UU ^ ^ : untap target artifact .

(N) (BB) (^) (^) (^) (creature) orc archer (&^^^^/) (/&^^) whenever another creature enters the battlefield under your control , target creature an opponent controls gets -&^/ /-&^ until end of turn .

(Y) (WW) (WW) (^) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^^ : you gain &^ life for each creature you control . \ -&^^ : put three &^/ /&^ white soldier creature tokens onto the battlefield . \ -&^^^^^ : destroy all other permanents except for lands and tokens .

(Y) (GG) (GG) (^) (^) (creature) human shaman (&^^^/) (/&^^^) at the beginning of your upkeep , put a &^^/ /&^^ green wolf creature token onto the battlefield . \ T : tap all untapped wolf creatures you control . each wolf tapped this way deals damage equal to its power to target creature . that creature deals damage equal to its power divided as its controller chooses among any number of those wolves .

(N) (^) (^) (^) (artifact) T , sacrifice two lands and @ : destroy target attacking creature .

(A) (WW) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals damage , its controller gains that much life .

(O) (BB) (^) (^) (creature) insect (&^^^/) (/&^) vanishing &^^^ \ when @ dies , if it had no % counters on it , put a &^^^^^^/ /&^ green insect creature token with shroud onto the battlefield . \ countertype % time

(A) (UU) (creature) sliver (&^/) (/&^) sliver creatures you control have flying .

(O) (UU) (^) (^) (enchantment) UU : tap target creature unless its controller pays ^ .

(A) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ persist \ UU , sacrifice @ : uncast target noncreature spell .

(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add GG GG to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion

(N) (GG) (GG) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^^) whenever @ attacks , defending player chooses an untapped creature he or she controls . that creature blocks @ this turn if able .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^ . \ whenever equipped creature dies , if it was a human , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has " UU ^ , T : target player puts the top three cards of his or her library into his or her graveyard . "

(O) (GG) (instant) uncast target instant or aura spell that targets a permanent you control .

(O) (UB) (^) (creature) human rogue (&^/) (/&^^) \ ^ ^ , T : look at the top card of target player's library . you may put that card into that player's graveyard .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .

(N) (UU) (^) (^) (instant) strive ~ @ costs UU ^ more to cast for each target beyond the first . \ exile any number of target creatures . for each creature exiled this way , its controller puts a &^^^^/ /&^^^^ blue sphinx creature token with flying onto the battlefield .

(A) (artifact) ^ , T , sacrifice @ : put up to four target basic land cards from a player's graveyard on top of his or her library in any order . that player draws a card at the beginning of the next turn's upkeep .

(O) (UU) (^) (^) (instant) devoid \ uncast target spell unless its controller pays ^ . you put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has banding .

(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .

(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add WW to your mana pool .

(N) (RR) (RR) (^) (^) (^) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever @ attacks , you may have it deal &^ damage to each creature defending player controls .

(O) (RR) (^) (creature) kavu (&^/) (/&^) first strike \ black spells and green spells you cast cost ^ less to cast .

(Y) (GG) (RR) (UU) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : draw a card , then add one mana of any color to your mana pool . \ -&^^ : put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . \ -&^^^^^^^^ : search your library for any number of dragon creature cards and put them onto the battlefield . then shuffle your library .

(A) (WW) (WW) (^) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ WW ^ ^ ^ ^ ^ : the next time damage would be dealt to @ and/ /or you this turn , that damage is dealt to target creature or player instead .

(N) (UU) (WW) (^) (sorcery) awaken &^^^^ ~ UU WW ^ ^ ^ ^ \ put target creature on top of its owner's library .

(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ WW : @ gets +&/ /+&^ until end of turn .

(O) (BB) (^) (^) (creature) vampire rogue (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool , then add an additional RR to your mana pool for each % counter removed this way . \ countertype % charge

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a land enters the battlefield under an opponent's control , that player loses &^^ life and you gain &^^ life .

(N) (GG) (GG) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^^) spend only mana produced by basic lands to cast @ .

(A) (UU) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^^) T : gain control of target creature for as long as that creature is enchanted .

(A) (RR) (instant) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each of X target creatures and/ /or players .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ dies , you may have target creature get -&^^/ /-&^^ until end of turn .

(A) (WW) (WW) (WW) (creature) kor cleric (&^^/) (/&^^) protection from black \ when @ enters the battlefield , exile target black permanent .

(O) (GG) (GG) (creature) elf (&^^/) (/&^) echo GG GG \ when @ enters the battlefield , draw a card .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped mountain you control to its owner's hand . \ T : add CC RR to your mana pool .

(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^/) (/&^^^^^^^^^) annihilator &^^^ \ @ can't be blocked except by three or more creatures .

(N) (UU) (^) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put a card from the chosen pile into your hand , then put all other cards revealed this way on the bottom of your library in any order .

(N) (UU) (^) (^) (^) (sorcery) return all permanents of the color of your choice to their owners' hands .

(O) (WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : the next time a source of your choice would deal damage to target creature this turn , prevent that damage .

(O) (WW) (WW) (instant) blocking creatures get +&^/ /+&^ until end of turn .

(N) (GU) (^) (^) (^) (instant) creatures your opponents control lose flying until end of turn if GG was spent to cast @ , and creatures you control gain flying until end of turn if UU was spent to cast it .

(N) (RR) (RR) (^) (^) (^) (^) (instant) miracle RR \ @ deals &^^^^^ damage to target creature or player .

(N) (BB) (instant) rebound \ target creature gets +&^^/ /+& and gains deathtouch until end of turn .

(A) (UU) (^) (instant) flashback UU ^ \ change the text of target spell or permanent by replacing all instances of one color word with another .

(O) (^) (^) (artifact) @ enters the battlefield tapped and with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield attached to a creature , each other nontoken creature you control becomes a copy of that creature . \ nontoken creatures you control enter the battlefield as a copy of enchanted creature .

(O) (WW) (^) (instant) destroy target enchantment and all other enchantments with the same name as that enchantment .

(A) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may look at the top five cards of your library . if you do , you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield , then you put the rest of those cards on the bottom of your library in any order .

(O) (WW) (^) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target attacking or blocking creature .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ domain ~ enchanted creature gets -&^/ /-&^ for each basic land type among lands you control .

(N) (GG) (creature) spirit (&^/) (/&^) GG ^ , sacrifice @ : return target arcane card from your graveyard to your hand .

(A) (BB) (BB) (^) (creature) human wizard (&^/) (/&^) whenever @ deals damage , you gain that much life .

(N) (RR) (RR) (XX) (instant) @ deals X damage to target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ also deals X damage to that creature's controller .

(N) (GG) (^) (enchantment) creatures with flying get -&^^/ /-& .

(A) (^) (^) (artifact) cycling abilities you activate cost you up to ^ ^ less to activate .

(A) (GW) (GW) (GW) (^) (creature) elf knight (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .

(O) (WW) (^) (^) (^) (creature) hound (&^^/) (/&^^) WW , T : tap target creature .

(N) (UU) (instant) destroy target creature . it can't be regenerated . that creature's controller puts a &^^^/ /&^^^ green frog lizard creature token onto the battlefield .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^^) when @ enters the battlefield , each player discards a card .

(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^^^/) (/&^^^^) @ can't be blocked by creatures with flying . \ RR ^ ^ : until end of turn , target creature gets +&/ /+&^^ and gains " RR : this creature gets +&^/ /+& until end of turn . "

(O) (RR) (^) (^) (instant) @ deals damage to target creature equal to the number of mountains you control .

(A) (BB) (UU) (^) (creature) zombie wizard (&^^/) (/&^^) BB UU , T : put a &^/ /&^ blue and black zombie wizard creature token onto the battlefield . \ BB BB UU UU : target player loses X life and puts the top X cards of his or her library into his or her graveyard , where X is the number of zombies you control .

(N) (GW) (GW) (^) (creature) ouphe (&^^^/) (/&^^) persist \ when @ enters the battlefield , you gain &^^ life .

(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes the target of a spell or ability , that spell or ability's controller gains control of that creature .

_ASIDE_ (N) (BB) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^) spells your opponents cast that target @ cost ^ less to cast . \ when @ dies , return it to the battlefield transformed under your control attached to target opponent .

_BSIDE_ (N) (enchantment) aura curse enchant player \ spells you cast that target enchanted player cost ^ less to cast . \ at the beginning of enchanted player's upkeep , that player loses &^ life and you gain &^ life .

(O) (^) (^) (^) (^) (^) (artifact) (creature) soldier (&^^^/) (/&^^^) ^ : @ gets +&/ /+&^ until end of turn .

(A) (CC) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^) \ at the beginning of combat on your turn , reveal the top card of your library . if a creature card is revealed this way , you may have creatures you control other than @ become copies of that card until end of turn . you may put that card on the bottom of your library .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying

(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB WW to your mana pool .

(N) (WW) (^) (enchantment) aura enchant artifact \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted artifact has shroud .

_ASIDE_ (N) (GG) (sorcery) all lands you control become &^/ /&^ creatures until end of turn . they're still lands .

_BSIDE_ (N) (BB) (^) (sorcery) return target creature card from your graveyard to the battlefield . you lose life equal to its converted mana cost .

(N) (^) (^) (^) (artifact) ^ ^ , sacrifice a snow land : prevent all combat damage that would be dealt this turn .

(A) (RR) (RR) (enchantment) players can't untap more than one creature during their untap steps .

(A) (GG) (WW) (^) (^) (^) (enchantment) creatures you control get +&^/ /+&^ . \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced .

(O) (UU) (UU) (sorcery) arcane draw three cards . discard three cards at the beginning of the next end step .

(O) (UU) (^) (creature) vedalken (&^^/) (/&^) whenever @ deals combat damage to a player , that player puts that many cards from the top of his or her library into his or her graveyard .

(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW : @ becomes a &^^^/ /&^^^ green and white wolf artifact creature until end of turn .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^/) (/&^^^) @ has persist as long as you control a black creature . \ @ has haste as long as you control a red creature .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures , then return a creature card put into a graveyard this way to the battlefield under your control . it's a black zombie in addition to its other colors and types . exile @ .

(N) (GW) (XX) (sorcery) you gain X life if GG was spent to cast @ and X life if WW was spent to cast it .

(O) (WW) (^) (^) (creature) bird soldier warrior (&^^/) (/&^) flying \ morph WW ^ ^ \ when @ is turned face up , target creature gains first strike until end of turn .

(N) (BB) (WW) (enchantment) (creature) human cleric (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , you gain &^ life . \ BB WW , pay &^ life : each opponent loses &^ life .

(O) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment .

(A) (UU) (^) (^) (^) (sorcery) choose a creature type . if you control more creatures of that type than each other player , you gain control of all creatures of that type .

(O) (GG) (^) (^) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn .

(O) (RR) (RR) (^) (^) (creature) giant shaman (&^^^/) (/&^^^) BB : until end of turn , @ gains " creatures dealt damage by @ this turn can't be regenerated this turn . "

(O) (WW) (WW) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment . \ WW : target permanent becomes white until end of turn .

(A) (UU) (^) (^) (enchantment) creatures don't untap during their controllers' untap steps . \ whenever a creature enters the battlefield , untap all creatures .

(A) (BB) (WW) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) creatures blocking or blocked by @ have lifelink .

(N) (GG) (^) (^) (^) (tribal) (sorcery) elf put a &^/ /&^ green elf warrior creature token onto the battlefield for each elf you control .

(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ morph BB BB BB \ whenever a creature dealt damage by @ this turn dies , return that card to the battlefield under your control .

(N) (WW) (WW) (^) (^) (sorcery) you gain &^^ life for each card in your hand .

(Y) (BB) (BB) (BB) (^) (creature) giant (&^^^^^/) (/&^^^^^) as long as your opponents control no creatures , @ has indestructible . \ whenever a creature card leaves an opponent's graveyard , you may discard a card . if you do , return @ from your graveyard to your hand .

(N) (GG) (^) (^) (^) (^) (creature) spirit treefolk (&^^^/) (/&^^^) GG GG ^ ^ : @ gets +X/ /+X until end of turn , where X is its power .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ . \ enchanted creature has intimidate as long as its controller controls no other creatures .

(L) (basic) (snow) (land) mountain 

(O) (RR) (^) (creature) human berserker ally (&^/) (/&^) haste \ whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control get +&^/ /+& until end of turn .

(N) (UB) (^) (creature) merfolk wizard (&^/) (/&^) fear \ BB UU ^ ^ : each unblocked creature has base power and toughness &^^^^/ /&^ until end of turn .

(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) T , exile three cards from your graveyard : target player loses &^^^ life .

(O) (UU) (^) (creature) homunculus (&/) (/&^^^^) defender \ UU ^ ^ , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of creatures with defender you control .

(O) (BB) (creature) vampire rogue (&^/) (/&^) swampwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker BB ^

(A) (BB) (BB) (^) (^) (^) (creature) horror (&/) (/&^^^^) fear \ whenever @ attacks and isn't blocked , defending player loses &^ life for each card in his or her graveyard .

(O) (BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^ life .

(O) (WW) (creature) spirit (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn .

(A) (WW) (WW) (^) (^) (creature) human knight (&^/) (/&^^^) ^ : @ 's power becomes the toughness of target creature blocking or being blocked by @ minus &^ until end of turn , and @ 's toughness becomes &^ plus the power of that creature until end of turn .

(N) (GG) (^) (creature) human rogue (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , put a +&^/ /+&^ counter on target creature .

(A) (land) as @ enters the battlefield , you may reveal a forest or plains card from your hand . if you don't , @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

(N) (UU) (creature) illusion (&^/) (/&^) flying \ @ gets +&^^^^/ /+&^^^^ as long as an opponent has ten or more cards in his or her graveyard .

(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep UU or BB \ you control enchanted creature . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . \ countertype % age

(N) (UU) (creature) human (&/) (/&^^) @ can't attack unless defending player controls an island . \ whenever @ attacks and isn't blocked , you gain &^^ life . \ when you control no islands , sacrifice @ .

(A) (BB) (enchantment) at the beginning of each end step , if an opponent lost &^^ or more life this turn , you may put a % counter on @ . \ whenever a card is put into an opponent's graveyard from anywhere , if @ has three or more % counters on it , you may have that player lose &^^ life . if you do , you gain &^^ life . \ countertype % quest

(A) (WW) (^) (tribal) (enchantment) kithkin whenever a nontoken creature you control attacks , you may pay WW . if you do , put a &^/ /&^ white kithkin soldier creature token onto the battlefield tapped and attacking .

(N) (GG) (enchantment) aura enchant creature you control \ enchanted creature doesn't untap during your untap step if @ has a % counter on it . \ when @ enters the battlefield , tap enchanted creature and put three % counters on @ . \ at the beginning of your upkeep , remove a % counter from @ . if you can't , sacrifice it , put a +&^/ /+&^ counter on enchanted creature , and that creature gains flying . \ countertype % pupa

(A) (RR) (RR) (^) (^) (sorcery) @ deals X damage to target opponent , where X is the number of mountains you control . it deals half X damage , rounded up , to you .

(O) (UU) (^) (enchantment) UU ^ : target creature gains flying until end of turn .

(O) (BB) (^) (creature) spirit (&/) (/&^) flying \ soulshift &^ \ ^ ^ : @ gets +&^/ /+&^ until end of turn . sacrifice it at the beginning of the next end step .

(O) (UU) (^) (^) (^) (^) (^) (creature) spirit (&/) (/&^^^^^^) when @ blocks , return it to its owner's hand .

(O) (UU) (^) (enchantment) whenever you draw a card , you may have target player put the top card of his or her library into his or her graveyard .

(N) (UU) (UU) (^) (^) (^) (instant) draw three cards .

(Y) (GG) (UU) (^) (^) (planeswalker) kiora ((&^^)) +&^ : until your next turn , prevent all damage that would be dealt to and dealt by target permanent an opponent controls . \ -&^ : draw a card . you may play an additional land this turn . \ -&^^^^^ : you get an emblem with " at the beginning of your end step , put a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token onto the battlefield . "

(A) (^) (^) (^) (^) (^) (artifact) sunburst \ at the beginning of your upkeep , you may gain life equal to the number of % counters on @ . \ countertype % charge

(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ .

(A) (GG) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player searches his or her library for up to X basic land cards , where X is the total amount of mana paid this way , puts them onto the battlefield tapped , then shuffles his or her library .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped plains you control to its owner's hand . \ T : add CC WW to your mana pool .

(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ hellbent ~ @ gets +&^^/ /+&^ as long as you have no cards in hand .

(N) (BB) (XX) (^) (sorcery) as an additional cost to cast @ , discard X cards . \ look at target opponent's hand and choose X cards from it . that player discards those cards .

(N) (UU) (^) (^) (enchantment) UU XX : this turn , creatures can't attack unless their controller pays XX for each attacking creature he or she controls .

(A) (GG) (WW) (instant) [ &^^ = prevent all damage target instant or sorcery spell would deal this turn . = target player sacrifices an enchantment . = put a +&^/ /+&^ counter on target creature . = target creature you control fights target creature you don't control . ]

(N) (BB) (^) (sorcery) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each creature and each player .

(O) (UU) (^) (instant) return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands .

(O) (GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment .

(O) (GG) (^) (^) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card and put it onto the battlefield tapped . if you do , shuffle your library .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by white creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a white permanent .

(N) (BB) (^) (^) (^) (creature) demon spirit (&^^^^/) (/&^^^^^) black creatures can't block .

(O) (RR) (creature) goblin (&^/) (/&^) whenever @ becomes blocked , it deals &^^ damage to each attacking creature and each blocking creature .

(O) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T : you gain &^ life for each colorless creature you control .

(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , other creatures you control get +&^/ /+& until end of turn . if that land is a swamp , those creatures get +&^^/ /+& until end of turn instead .

(O) (GG) (instant) [ &^ = untap target permanent . = destroy target non ~ aura enchantment . = target creature loses flying until end of turn . ]

(N) (GG) (^) (^) (^) (^) (creature) treefolk druid (&^^^^/) (/&^^^^) when @ dies , you may search your library for up to three forest cards and put them onto the battlefield tapped . if you do , shuffle your library .

(A) (BB) (^) (^) (sorcery) each player may bid life . you start the bidding with a bid of any number . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and draws four cards .

(N) (GW) (creature) elf shaman (&^/) (/&^) GG WW ^ ^ : target creature gets +&^^^/ /+&^^^ until end of turn . untap that creature .

(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) : @ gets -&^/ /-&^ and gains flying until end of turn .

(O) (UU) (UU) (^) (^) (creature) shapeshifter (*/) (/*) morph UU ^ ^ \ as @ enters the battlefield or is turned face up , it becomes your choice of &^^^^^/ /&^ or &^/ /&^^^^^ .

(A) (BB) (UU) (^) (^) (sorcery) each player draws two cards , then discards three cards , then loses &^^^^ life .

(N) (GG) (GG) (^) (enchantment) as @ enters the battlefield , choose island or swamp . \ whenever a land of the chosen type an opponent controls becomes tapped , you gain &^ life .

(O) (BB) (^) (instant) arcane splice onto arcane BB ^ \ return target creature card from your graveyard to your hand .

(A) (BB) (GG) (RR) (UU) (WW) (^) (legendary) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ at the beginning of each player's upkeep , that player untaps @ and gains control of it . \ whenever @ attacks , creatures of the creature type of your choice get +&^^^/ /+&^^^ until end of turn .

(O) (RR) (^) (instant) ripple &^^^^ \ @ deals &^^ damage to target creature or player .

_ASIDE_ (N) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) when @ dies , return it to the battlefield transformed under your control .

_BSIDE_ (N) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human , it has menace .

(N) (GG) (GG) (^) (^) (creature) satyr beast (&^^^^^/) (/&^^^^) all creatures have forestwalk .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ hellbent ~ enchanted creature gets an additional +&^^/ /+& as long as you have no cards in hand .

(O) (UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . "

(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) double strike \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(A) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . \ GG WW ^ : until end of turn , @ becomes a &^^^/ /&^^^^ green and white elemental creature with reach . it's still a land .

(N) (GG) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , choose target face ~ up exiled card . its owner shuffles it into his or her library .

(N) (UU) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : target creature can't be blocked this turn .

(N) (BB) (UU) (instant) target creature gets -&^^^/ /-& until end of turn . \ target creature gets -&/ /-&^^^ until end of turn .

(A) (RR) (creature) construct (*/) (/*) @ 's power and toughness are each equal to the number of artifact cards in all graveyards .

(O) (WW) (^) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) if a source would deal damage to a cleric creature you control , prevent &^ of that damage .

(A) (GG) (^) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^^ \ @ can't be uncasted . \ ^ ^ : regenerate target samurai .

(N) (WW) (^) (^) (enchantment) whenever an opponent casts a multicolored spell , you gain &^^^^ life .

(N) (UU) (^) (^) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , sacrifice this artifact unless you pay its mana cost . "

(O) (BB) (^) (creature) gremlin (&^/) (/&^) infect \ lifelink

(A) (BB) (BB) (^) (^) (^) (creature) elf warrior (&^^^^/) (/&^^^) menace \ when @ enters the battlefield , you may destroy target non ~ elf creature whose power and toughness aren't equal .

(A) (land) @ enters the battlefield tapped unless you control an island or a mountain . \ T : add UU or RR to your mana pool .

(N) (BB) (UU) (^) (creature) drake (&^^/) (/&^^^) flying \ @ attacks each turn if able .

(A) (^) (^) (^) (artifact) XX XX ^ , T : tap X target lands .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile a card from your hand face down . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . its controller discards a card .

(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+& and can't be blocked by creatures with flying .

(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : tap target creature . "

(O) (GG) (^) (enchantment) aura enchant nonblack creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^^/ /+&^^ .

(N) (RR) (^) (^) (instant) @ deals &^^^^ damage to target player . the damage can't be prevented . if that player would gain life this turn , that player gains no life instead .

(A) (GG) (GG) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^) shroud \ at the beginning of your upkeep , if @ is in your graveyard , you may discard a card . if you do , return @ to your hand .

(N) (UU) (UU) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ uncast target spell unless its controller pays ^ . if you revealed a dragon card or controlled a dragon as you cast @ , uncast that spell instead .

(A) (RR) (^) (creature) minotaur spirit (&^/) (/&^) T : another target minotaur creature gets +&^/ /+&^ until end of turn .

(O) (UU) (instant) tap all blue creatures .

(N) (^) (^) (^) (artifact) whenever you cast a red spell or a mountain enters the battlefield under your control , you gain &^ life .

(N) (GG) (^) (creature) licid (&^/) (/&^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ GG : regenerate enchanted creature .

(A) (GG) (GG) (RR) (RR) (^) (^) (^) (sorcery) put four &^^/ /&^^ red and green satyr creature tokens with haste onto the battlefield .

(A) (UU) (UU) (^) (^) (^) (^) (^) (instant) you may exile two blue cards from your hand rather than pay @ 's mana cost . \ gain control of target noncreature spell . you may choose new targets for it .

(A) (RR) (^) (^) (^) (enchantment) if a red spell would deal damage to a permanent or player , it deals that much damage plus &^ to that permanent or player instead .

(Y) (GG) (UU) (WW) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ WW ^ : put a +&^/ /+&^ counter on @ .

(N) (GG) (GG) (^) (^) (^) (sorcery) target creature gets +&^^^^^^^/ /+&^^^^^^^ and gains trample until end of turn . it must be blocked this turn if able .

(O) (UU) (^) (^) (instant) proliferate . \ draw a card .

(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add UU UU to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion

(O) (UU) (instant) you may tap or untap target artifact , creature , or land .

(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add BB or RR to your mana pool .

(N) (RR) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ becomes blocked , defending player discards all the cards in his or her hand , then draws that many cards .

(O) (GG) (creature) elf warrior (&^/) (/&^) GG ^ ^ ^ ^ , sacrifice a creature : destroy target creature with flying .

(N) (GG) (WW) (^) (creature) human knight (&^^/) (/&^^^) vigilance \ renown &^^

(O) (WW) (^) (creature) pegasus (&^/) (/&^) flying \ whenever @ attacks , each attacking human gains flying until end of turn .

(N) (BB) (sorcery) target opponent reveals his or her hand . you choose a card from it with converted mana cost &^^^^ or greater and exile that card .

(A) (RR) (XX) (sorcery) flashback RR RR RR XX \ @ deals X damage to target creature or player .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) when @ dies , you gain &^^^^ life .

(N) (GG) (^) (instant) strive ~ @ costs GG ^ more to cast for each target beyond the first . \ choose any number of target creatures . double the number of +&^/ /+&^ counters on each of them .

(O) (UU) (^) (^) (creature) zombie warrior (&^/) (/&^^^^) when @ enters the battlefield , put the top four cards of your library into your graveyard .

(O) (UU) (^) (instant) return up to X target creatures to their owners' hands , where X is one plus the number of cards named @ in all graveyards as you cast @ .

(A) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature is legendary , it has hexproof .

(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^) T : switch target creature's power and toughness until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) harpy (&^^/) (/&^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , target opponent sacrifices a creature .

(A) (WW) (creature) human spellshaper (&^/) (/&^) WW WW ^ , T , discard a card : the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way .

(N) (UU) (^) (^) (^) (creature) human pirate (&^^/) (/&^^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ .

(N) (RR) (WW) (creature) human soldier (&^/) (/&^^) double strike

(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , you gain &^^ life .

(A) (^) (^) (artifact) (creature) gnome (&^/) (/&^) ^ ^ ^ ^ , sacrifice @ : you may put an artifact card from your hand onto the battlefield .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^/) (/&^^^^^^^^) shroud \ @ gets +&^^^^/ /+&^^^^^^^^ as long as a library has twenty or fewer cards in it .

(O) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) madness BB ^ \ when you cast @ , any player may sacrifice a creature . if a player does , uncast @ .

(O) (UU) (^) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^^^) when @ enters the battlefield , if you control another zombie , you may draw a card . if you do , discard a card .

(N) (BB) (sorcery) target opponent chooses a card in your graveyard . you may pay BB . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand .

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) GG ^ ^ , T , discard two cards : all lands target player controls become &^^^/ /&^^^ creatures until end of turn . they're still lands .

(N) (GG) (^) (^) (^) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . shuffle your library , then scry &^ .

(A) (GU) (GU) (^) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , you may draw that many cards .

(A) (BB) (BB) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^) devoid \ flying \ at the beginning of your upkeep , sacrifice a creature . \ whenever you sacrifice a creature , draw a card .

(A) (GG) (GG) (GG) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ .

(A) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) double strike \ bloodrush ~ RR RR ^ ^ ^ , discard @ : target attacking creature gets +&^^^/ /+&^^^ and gains double strike until end of turn .

(A) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . \ kicker ~ pay &^^^ life .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has mountainwalk .

(A) (WW) (WW) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) vigilance \ WW ^ , T : search your library for an equipment card and put it onto the battlefield . attach it to a creature you control . then shuffle your library .

(A) (RR) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) first strike \ metalcraft ~ creatures you control get +&^^^/ /+& as long as you control three or more artifacts .

(O) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(N) (WW) (WW) (^) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , you gain &^ life for each artifact that player controls .

(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature is an insect artifact creature with base power and toughness &/ /&^ and has indestructible , and it loses all other abilities , card types , and creature types .

(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) octopus (&^^^^^^^^/) (/&^^^^^^^^) whenever @ attacks , you may pay ^ ^ ^ ^ ^ ^ ^ ^ . if you do , tap up to eight target permanents . those permanents don't untap during their controllers' next untap steps .

(N) (RR) (creature) hound (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you .

(N) (^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn .

(Y) (RR) (RR) (^) (creature) human shaman (&^/) (/&^^^) double strike \ trample \ whenever @ deals combat damage to a player , exile the top card of your library . you may play it this turn .

(N) (GG) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^) green creatures you control have trample .

(O) (RR) (^) (^) (sorcery) @ deals &^^^^ damage to target creature .

(A) (BB) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player sacrifices a non ~ zombie creature . \ at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ .

(O) (UU) (^) (instant) shuffle a card from your hand into your library . if you do , draw two cards at the beginning of the next turn's upkeep .

(N) (RR) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^) when @ enters the battlefield , gain control of target creature an opponent controls with power &^^ or less until end of turn . untap that creature . it gains haste until end of turn .

(N) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to each creature and each player .

(N) (RR) (creature) ooze (&^/) (/&^) @ attacks each turn if able . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . then you may pay XX , where X is the number of +&^/ /+&^ counters on it . if you don't , tap @ and it deals X damage to you .

(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ UU UU : @ phases out .

(N) (WW) (WW) (^) (^) (creature) human cleric (&^^^/) (/&^^^) lifelink \ renown &^

(O) (GG) (^) (creature) human warrior (&^^/) (/&^^) formidable ~ GG ^ ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(A) (UU) (instant) the next sorcery card you cast this turn can be cast as though it had flash . \ draw a card .

(O) (BB) (RR) (UU) (^) (creature) zombie ogre (&^^^^/) (/&^^^) cycling BB ^ ^ \ when you cycle @ or it dies , you may exile target card from a graveyard .

(O) (WW) (^) (creature) human soldier (&/) (/&^^^) defender \ other creatures you control with defender get +&/ /+&^^ .

(A) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice two creatures . \ destroy target artifact .

(A) (WW) (WW) (^) (^) (^) (^) (tribal) (sorcery) giant you gain &^^^^^^^^^^ life . then if you have more life than an opponent , put a &^^^^^/ /&^^^^^ white giant warrior creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature you control deals combat damage , you gain that much life .

(A) (RR) (creature) goblin scout (&^^/) (/&^^) haste \ whenever @ attacks , defending player reveals the top card of his or her library . if it's a land card , that player puts it into his or her hand .

(N) (WW) (creature) human soldier (&/) (/&^^^^) defender \ whenever a creature you control with defender blocks , you may gain &^^ life .

(N) (WW) (WW) (^) (creature) human (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal &^^^ damage to target creature . if you do , @ assigns no combat damage this turn .

(N) (WW) (^) (creature) kithkin soldier (&^/) (/&^) WW ^ , Q : put a &^/ /&^ white kithkin soldier creature token onto the battlefield .

(N) (UU) (WW) (^) (^) (^) (^) (sorcery) target player gains &^^^^^^^ life and draws two cards .

(A) (BR) (^) (^) (enchantment) players can't gain life . \ damage can't be prevented . \ all damage is dealt as though its source had wither .

(N) (BB) (RR) (^) (creature) atog (&^/) (/&^^) exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn . \ sacrifice an artifact : @ gets +&^/ /+&^ until end of turn .

(N) (BB) (^) (^) (^) (enchantment) whenever an artifact becomes tapped or a player activates an artifact's ability without T in its activation cost , @ deals &^ damage to that artifact's controller .

(O) (RR) (^) (creature) elemental shaman (&^^/) (/&^) ^ ^ : target creature gains trample until end of turn . if this is the third time this ability has resolved this turn , you may add RR RR RR RR RR RR RR RR to your mana pool .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) miracle UU ^ \ take an extra turn after this one . exile @ .

(A) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^/) (/&^^) flying \ when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ ^ . \ @ can block only creatures with flying .

(N) (UU) (^) (^) (sorcery) draw a card for each tapped creature target opponent controls .

(O) (WW) (WW) (^) (instant) white creatures you control get +&^^/ /+&^^ until end of turn .

(A) (UU) (^) (creature) shapeshifter (&^/) (/&^) changeling \ UU ^ ^ : target shapeshifter becomes a copy of target creature until your next turn .

(A) (UU) (UU) (^) (enchantment) when you cast @ , uncast it unless you sacrifice a land . \ at the beginning of each player's upkeep , that player sacrifices a land . \ when there are no lands on the battlefield , sacrifice @ .

(O) (UU) (UU) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type .

(N) (land) T : add CC to your mana pool . \ ^ , T , sacrifice an artifact : you gain &^ life .

(N) (WW) (^) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = put a &^/ /&^ white kor ally creature token onto the battlefield . = creatures you control get +&^/ /+&^ until end of turn . ]

(A) (UU) (^) (^) (^) (artifact) players can't search libraries .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) draw a card for each island you control .

(A) (WW) (WW) (^) (legendary) (enchantment) (artifact) creatures you control get +&^/ /+&^ . \ WW WW ^ , T : destroy target creature that dealt damage to you this turn .

(A) (WW) (^) (^) (^) (^) (creature) kor knight ally (&^^^/) (/&^^^) cohort ~ T , tap an untapped ally you control : put a +&^/ /+&^ counter on each creature you control .

(N) (UU) (WW) (^) (creature) human knight (&^^^/) (/&^) flying \ when @ enters the battlefield , detain target nonland permanent an opponent controls .

(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^^/) (/&^^^^) haste \ @ attacks each turn if able .

(O) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human , it gets an additional +&^/ /+&^ .

(N) (BB) (WW) (^) (^) (creature) vampire warrior ally (&^^/) (/&^^^^) flying \ whenever you gain life , each opponent loses &^ life .

(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^) cumulative upkeep ^ \ whenever @ 's cumulative upkeep is paid , it gets +&^/ /+& until end of turn for each BB or RR spent this way .

(A) (WW) (^) (enchantment) if you would draw a card during your draw step , instead you may skip that draw . if you do , until your next turn , you can't be attacked except by creatures with flying and/ /or islandwalk .

(A) (BB) (BB) (^) (^) (^) (instant) destroy each creature with converted mana cost &^^^ or less . they can't be regenerated .

(A) (BB) (^) (^) (^) (^) (^) (creature) nightmare horse (*/) (/*) flying \ @ 's power and toughness are each equal to the number of swamps you control .

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , you may sacrifice a nonartifact creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ .

(O) (RR) (creature) goblin shaman (&^/) (/&^) when @ dies , you may have it deal &^ damage to target creature or player .

(N) (BB) (BB) (^) (creature) ogre warrior (&^^^/) (/&^) whenever @ attacks , it gains " @ can't be blocked " until end of turn unless defending player sacrifices a creature .

(A) (WW) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have first strike .

(N) (BB) (^) (^) (^) (^) (instant) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ creatures you control get +&^^/ /+& until end of turn .

(O) (^) (^) (artifact) ^ , T : add BB GG to your mana pool .

(N) (BB) (^) (^) (creature) worm (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(O) (BB) (BB) (creature) thrull (&^/) (/&^^) T , sacrifice @ : add BB BB to your mana pool .

(O) (WW) (^) (creature) pegasus (&^/) (/&^^^) flying

(A) (WW) (^) (^) (^) (sorcery) destroy all lands .

(O) (GG) (^) (creature) satyr (&^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . you may put a land card from among them into your hand . put the rest into your graveyard .

(O) (RR) (^) (^) (^) (^) (creature) wolverine beast (&^^^/) (/&^^) tap two untapped beasts you control : target creature gains first strike until end of turn .

(A) (UU) (UU) (sorcery) target player activates a mana ability of each land he or she controls . then put all mana from that player's mana pool into yours .

(O) (BB) (^) (creature) human rogue (&^/) (/&^^^) 

(O) (WW) (^) (creature) human monk (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater .

(O) (^) (artifact) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : target player puts the top two cards of his or her library into his or her graveyard . \ countertype % charge

(O) (BB) (creature) zombie centaur (&^^/) (/&^^) when @ enters the battlefield , sacrifice a creature .

(O) (WW) (^) (creature) human cleric (&^^/) (/&^^) extort

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has lifelink .

(O) (WW) (creature) soltari soldier (&^/) (/&^) shadow

(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie cleric (&^^/) (/&^^^^^^^) extort \ other creatures you control have extort .

(N) (RR) (RR) (^) (enchantment) (creature) human warrior (&^^^/) (/&^^) creatures you control have trample . \ creatures your opponents control lose trample and can't have or gain trample .

(O) (UU) (^) (creature) cephalid wizard (&^/) (/&^) sacrifice @ : target creature loses protection from black until end of turn .

(A) (WW) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from all colors . this effect doesn't remove auras .

(A) (GG) (^) (creature) plant (&/) (/&^^) T : add one mana of any color to your mana pool .

(O) (UU) (^) (^) (^) (^) (creature) serpent (&^^^/) (/&^^^^^) defender \ metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and can attack as though it didn't have defender .

(O) (WW) (^) (^) (instant) return target permanent you control to its owner's hand . you gain &^^^^ life .

(Y) (UU) (UU) (^) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . exile @ .

(A) (RR) (^) (^) (creature) volver (&^^/) (/&^^) if @ was kicked with its WW ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " whenever @ deals damage , you gain that much life . " \ if @ was kicked with its UU kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with flying . \ kicker WW ^ and/ /or UU

(N) (WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ .

(O) (WW) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn .

(A) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) weird wizard (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may cast the top card of your library if it's an instant or sorcery card . \ whenever you cast an instant or sorcery spell from your library , copy it . you may choose new targets for the copy .

(A) (UU) (WW) (^) (creature) bird wizard (&^^^/) (/&^) flying \ at the beginning of your upkeep , you may put a % counter on target creature . if you do , that creature has base power and toughness &^^^/ /&^ and has flying for as long as it has a % counter on it . \ countertype % feather

(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared .

(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ , pay &^^ life : draw a card .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ .

(N) (RR) (RR) (creature) slith (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (WW) (^) (enchantment) aura enchant creature you control \ when enchanted creature dies , put X &^/ /&^ white soldier creature tokens onto the battlefield , where X is its power .

(O) (BB) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^ until end of turn .

(O) (WW) (^) (^) (creature) kithkin cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (BB) (^) (^) (^) (creature) zombie ogre warrior (&^^^/) (/&^^^) cycling ^ ^ \ unearth BB ^

(A) (RR) (RR) (WW) (^) (creature) elemental soldier (&^^^^^^/) (/&^) trample \ lifelink \ haste \ at the beginning of the end step , sacrifice @ .

(O) (WW) (WW) (^) (creature) human cleric archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature . \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(A) (WW) (^) (enchantment) white creatures you control get +&^/ /+&^ .

(O) (WW) (^) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target artifact card from your graveyard to your hand . ]

(N) (RR) (^) (^) (creature) viashino warrior (&^/) (/&^) devour &^^^

(N) (UU) (WW) (^) (creature) sliver (&^^/) (/&^^) all slivers have " whenever this permanent becomes the target of a spell an opponent controls , you may draw a card . "

(A) (UU) (UU) (UU) (XX) (instant) target player draws X cards . shuffle @ into its owner's library .

(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : draw three cards . this ability costs ^ more to activate for each card in your hand .

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever a permanent is turned face up , you may draw a card .

(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^^ for as long as @ remains tapped .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature . \ sacrifice a creature : regenerate @ .

(N) (land) @ enters the battlefield tapped . \ T : add RR , GG , or WW to your mana pool .

(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) morph RR ^ ^ ^ ^ \ @ can't block .

(N) (UU) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ hexproof \ megamorph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .

(N) (BB) (BB) (^) (sorcery) retrace \ target player loses &^^ life and you gain &^^ life .

_ASIDE_ (A) (BB) (GG) (^) (^) (^) (sorcery) fuse \ exile target creature card from a graveyard . put X +&^/ /+&^ counters on target creature , where X is the power of the card you exiled .

_BSIDE_ (A) (GG) (RR) (sorcery) fuse \ target creature you control deals damage equal to its power to target creature or player .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ ^ ^ : destroy target artifact . @ gets +X/ /+& until end of turn , where X is that artifact's converted mana cost .

(N) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , you may destroy target enchantment .

(A) (^) (^) (^) (^) (artifact) XX , sacrifice @ : put X &^/ /&^ green snake creature tokens onto the battlefield . activate this ability only any time you could cast a sorcery .

(O) (GG) (^) (creature) dryad (&^^/) (/&^) @ can block creatures with shadow as though @ had shadow .

(O) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying

(O) (BB) (^) (^) (sorcery) scry &^^ , then draw two cards . you lose &^^ life .

(N) (BB) (BB) (^) (^) (sorcery) exile target land .

(A) (UU) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your draw step , draw an additional card , then discard a card . = dragons ~ spells your opponents cast that target you or a permanent you control cost ^ ^ more to cast . ]

(Y) (BB) (GG) (^) (^) (legendary) (creature) human shaman (&^^^/) (/&^^^^) whenever another creature you control dies , you get an experience counter . \ at the beginning of your end step , choose target creature card in your graveyard . if that card's converted mana cost is less than or equal to the number of experience counters you have , return it to the battlefield . otherwise , put it into your hand .

(N) (WW) (instant) buyback ^ ^ \ as an additional cost to cast @ , sacrifice a creature . \ you gain life equal to the sacrificed creature's toughness .

(A) (UU) (UU) (^) (^) (^) (sorcery) miracle UU ^ \ return all nonland permanents to their owners' hands .

(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ BB ^ , exile @ : put a &^/ /&^^ black bat creature token with flying onto the battlefield . it has " BB ^ , sacrifice this creature : return an exiled card named @ to the battlefield under its owner's control . "

(N) (UU) (instant) attach target aura attached to a creature or land to another permanent of that type .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , discard a card : gain control of target creature until end of turn . "

(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . scry &^^ .

(A) (UU) (UU) (^) (^) (creature) cephalid (&^^/) (/&^^^) UU UU : tap target creature without flying .

(A) (GG) (^) (^) (^) (enchantment) creatures with no abilities get +&^^/ /+&^^ .

(O) (BB) (instant) all creatures get -&^^/ /-& until end of turn .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^^ damage to you unless you pay BB BB . \ T : target creature gets +&^^^/ /-&^^ until end of turn .

(N) (UU) (UU) (^) (^) (^) (creature) merfolk wizard (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each creature you control gains flying until end of turn .

(N) (GG) (creature) insect (&^/) (/&^) return an elf you control to its owner's hand : untap target creature . activate this ability only once each turn .

(N) (RR) (^) (sorcery) @ deals &^^ damage to each nonartifact creature .

(A) (UU) (^) (^) (^) (enchantment) UU ^ : return target white or black creature card from your graveyard to the battlefield . that creature gains " cumulative upkeep ^ ^ . " if the creature would leave the battlefield , exile it instead of putting it anywhere else .

(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU ^ : look at the top X cards of your library , where X is the number of cards in your hand , then put them back in any order .

(A) (^) (^) (artifact) ^ , T : put a % counter on @ . \ T , remove X % counters from @ : you may put a creature card with converted mana cost X from your hand onto the battlefield . \ countertype % winch

(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player .

(O) (BB) (^) (creature) minotaur (&^^/) (/&^^) @ can't block unless you control another minotaur .

(O) (^) (^) (artifact) ^ , T : add RR UU to your mana pool .

(O) (UR) (^) (instant) switch target creature's power and toughness until end of turn . \ draw a card .

(N) (GG) (GG) (^) (^) (sorcery) exile target artifact . search its controller's graveyard , hand , and library for all cards with the same name as that artifact and exile them . then that player shuffles his or her library .

(A) (WW) (^) (^) (enchantment) put a card from your hand on top of your library : prevent all damage that would be dealt by target instant or sorcery spell this turn .

(O) (BB) (^) (^) (^) (creature) elemental warrior (&^^^^/) (/&^^) wither

(N) (WW) (^) (^) (^) (^) (^) (creature) angel ally (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^ life for each creature you control .

(A) (UU) (^) (^) (^) (legendary) (creature) human artificer (&^^/) (/&^^) T : target artifact creature's controller sacrifices it . that player may search his or her library for a noncreature artifact card , put it onto the battlefield , then shuffle his or her library .

(A) (GG) (^) (^) (creature) treefolk (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of forests you control .

(O) (WW) (tribal) (instant) shapeshifter changeling \ creatures target player controls get +&/ /+&^ and gain all creature types until end of turn .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) GG ^ : @ gets -&^/ /+&^ until end of turn .

(O) (BG) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^^^ .

(N) (UU) (UU) (creature) merfolk assassin (&^/) (/&^^) T : destroy target creature with islandwalk .

(A) (GG) (UU) (^) (^) (creature) human wizard (&^/) (/&^) evolve \ whenever a +&^/ /+&^ counter is placed on @ , you may draw a card .

(N) (UU) (artifact) (creature) vedalken wizard (&^/) (/&^) UU ^ ^ , T , sacrifice a white creature , a blue creature , and a black creature : search your library for a card named sphinx sovereign and put it onto the battlefield . then shuffle your library .

(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) when you cast @ , any player may discard three cards . if a player does , uncast @ . \ discard three cards : return @ from your graveyard to your hand .

(N) (UU) (^) (^) (^) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast a spell during an opponent's turn , you may return target creature you control to its owner's hand .

(N) (GG) (^) (^) (^) (creature) elemental (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may destroy target artifact defending player controls . if you do , @ assigns no combat damage this turn .

(A) (RR) (RR) (^) (^) (legendary) (creature) goblin shaman (&^/) (/&^) T : @ deals damage to target attacking creature equal to the number of untapped mountains you control .

(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat .

(A) (RR) (^) (^) (creature) eldrazi (&^^^/) (/&^) devoid \ haste \ when you cast @ , you may pay CC ^ . if you do , gain control of target creature until end of turn , untap that creature , and it gains haste until end of turn .

(O) (BB) (^) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , if @ didn't attack this turn , @ deals &^^ damage to you unless it came under your control this turn .

(O) (UU) (instant) look at target player's hand . \ draw a card .

(O) (RR) (^) (^) (^) (^) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature .

(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ whenever @ deals combat damage to a creature , tap that creature . that creature doesn't untap during its controller's next untap step .

(N) (UU) (creature) crab (&/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , target player puts the top three cards of his or her library into his or her graveyard .

(A) (UU) (UU) (^) (^) (sorcery) madness UU UU XX \ gain control of target creature if its toughness is &^^ or less . if @ 's madness cost was paid , instead gain control of that creature if its toughness is X or less .

(O) (WU) (WU) (^) (^) (creature) kithkin scout (&^^^/) (/&^^^) @ can't be blocked by red creatures .

(N) (WW) (creature) human cleric (&/) (/&^) defender \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color .

(Y) (BB) (BB) (WW) (WW) (^) (^) (^) (^) (creature) archon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield or dies , exile target permanent .

(N) (GG) (^) (creature) elf warrior (&^^/) (/&^^) when @ enters the battlefield , if you control another elf , put a &^/ /&^ green elf warrior creature token onto the battlefield .

(N) (UU) (^) (^) (instant) tap all creatures without flying .

(O) (^) (^) (^) (^) (artifact) metalcraft ~ @ is a &^^^^^/ /&^^^^^ golem artifact creature as long as you control three or more artifacts .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) vigilance \ GG ^ ^ ^ ^ ^ ^ : monstrosity &^^^ .

(O) (GW) (^) (creature) elf cleric (&^^/) (/&^) when @ enters the battlefield , you may remove a counter from target permanent .

(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant spell , you may pay ^ . if you do , draw a card .

(N) (UU) (UU) (^) (creature) drake (&^^^/) (/&^) flying \ protection from lands

(O) (WW) (creature) human scout (&^/) (/&^) flanking

(N) (BB) (BB) (^) (^) (sorcery) madness BB ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .

(A) (UU) (^) (^) (enchantment) at the beginning of each end step , if you drew two or more cards this turn , you may put a % counter on @ . \ as long as @ has six or more % counters on it , if you would draw a card , you may instead search your library for a card , put that card into your hand , then shuffle your library . \ countertype % quest

(N) (RR) (RR) (^) (creature) wall (&^/) (/&^^^) defender \ RR : @ gets +&^/ /+&^ until end of turn .

(A) (GG) (GG) (^) (^) (sorcery) destroy all artifacts .

(N) (WW) (^) (^) (^) (^) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . creatures you control get +&^/ /+&^ until end of turn for each plains returned this way .

(O) (UU) (instant) return target creature to its owner's hand .

(N) (BB) (^) (^) (creature) wall (&/) (/&^^) defender \ pay &^ life : @ gets +&^/ /+&^ until end of turn .

(O) (RR) (RR) (^) (^) (^) (sorcery) destroy target land . @ deals &^ damage to each creature and each player .

(A) (BB) (^) (^) (sorcery) converge ~ you draw X cards and you lose X life , where X is the number of colors of mana spent to cast @ .

(A) (UU) (UU) (^) (creature) cephalid wizard (&^/) (/&^) whenever @ deals combat damage to a player , return up to that many target permanents that player controls to their owners' hands .

(O) (RR) (RR) (^) (^) (creature) viashino (&^^^^/) (/&^^^) if @ attacks , all creatures you control attack if able .

(O) (BB) (BB) (^) (creature) spirit minion (&^^/) (/&^) swampwalk

(A) (UU) (UU) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you remove a counter from a permanent you control .

(O) (BB) (^) (^) (^) (creature) zombie turtle (&^/) (/&^^^^^^) 

(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^) protection from artifacts

(A) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^^) each human creature you control has " RR , T : this creature deals &^ damage to target creature or player . "

(N) (RR) (instant) @ deals &^ damage to target creature or player . \ at the beginning of your upkeep , if @ is in your graveyard with a creature card directly above it , you may pay ^ . if you do , return @ to your hand .

(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature .

(N) (WW) (^) (^) (creature) human wizard (&^/) (/&^^^^) when @ enters the battlefield , if it was kicked , destroy target land . \ kicker GG ^

(O) (BB) (^) (^) (enchantment) (creature) zombie (&^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent loses &^ life .

(A) (UU) (UU) (^) (creature) shapeshifter (&^^/) (/&^^) at the beginning of your upkeep , you may have @ become a copy of another target creature . if you do , @ gains this ability .

(A) (RR) (RR) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ players can't gain life . \ damage can't be prevented .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has deathtouch as long as you control a green or blue permanent .

(A) (land) T : add CC to your mana pool . \ BB , T : put target zombie card from your graveyard on top of your library .

(N) (UU) (^) (enchantment) red spells cost ^ ^ more to cast .

(O) (RR) (^) (creature) goblin rogue (&^^/) (/&^) RR , sacrifice @ : destroy target creature with defender . @ deals &^^ damage to that creature's controller .

(A) (GG) (UU) (WW) (^) (^) (legendary) (creature) faerie (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature for as long as you control @ and @ remains tapped .

(O) (BB) (BB) (^) (creature) specter (&^^/) (/&^) flying \ when @ enters the battlefield , each opponent discards a card .

(A) (RR) (RR) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , each player sacrifices three lands .

(O) (GG) (^) (^) (creature) treefolk druid (&^/) (/&^^^) when @ enters the battlefield , you may return up to two target land cards from your graveyard to your hand .

(O) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .

(O) (RR) (^) (instant) discard your hand , then draw two cards .

(A) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^^) tap five untapped clerics you control : you gain &^^^^^^^^^^ life .

(O) (GG) (^) (^) (instant) regenerate target creature . \ draw a card .

(N) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) morph RR ^ ^ ^ ^ ^ \ at the beginning of your upkeep , flip a coin . if you lose the flip , turn @ face down .

(O) (UU) (UU) (^) (^) (^) (^) (^) (creature) fish beast (&^^^^^^/) (/&^^^^^^) cycling UU ^ \ @ can't attack unless defending player controls an island .

(A) (GG) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^) whenever @ attacks , you gain &^ life for each elf you control . \ BB , sacrifice an elf : regenerate @ .

(A) (GG) (creature) ooze (&^+*/) (/&^+*) cumulative upkeep ^ ^ \ @ 's power and toughness are each equal to &^ plus twice the number of % counters on it . \ countertype % age

(A) (BB) (^) (^) (^) (^) (creature) human soldier (&^/) (/&^^) T : destroy target tapped nonblack creature . activate this ability only during your turn , before attackers are declared .

(N) (UU) (WW) (^) (^) (artifact) T : untap another target permanent .

(O) (WW) (^) (instant) target permanent you control gains protection from artifacts or from the color of your choice until end of turn .

(O) (BB) (^) (creature) zombie rat (&^/) (/&^) unearth BB ^ \ when @ enters the battlefield , each player discards a card .

(N) (BB) (^) (^) (^) (creature) goblin rogue (&^^/) (/&^) prowl BB ^ \ whenever a rogue you control attacks and isn't blocked , it gets +&^^/ /+&^ until end of turn .

(O) (UU) (^) (^) (^) (sorcery) draw three cards , then discard a card .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may draw two cards .

(A) (UU) (XX) (^) (^) (instant) target player draws X cards .

(N) (GG) (RR) (creature) human shaman (&^^/) (/&^^) GG RR : creatures you control gain trample until end of turn . \ GG RR ^ : target land you control becomes a &^^^^/ /&^^^^ elemental creature until end of turn . it's still a land .

(N) (RR) (RR) (^) (^) (instant) @ deals &^^ damage to each creature and each player . if you cast this spell during your main phase , @ deals &^^^ damage to each creature and each player instead .

(A) (BB) (BB) (^) (^) (enchantment) whenever a source you control deals damage to another player , put that many % counters on @ . \ BB BB ^ ^ , remove X % counters from @ : search your library for a nonland card with converted mana cost X , reveal it , and put it into your hand . then shuffle your library . \ countertype % theft

(O) (UR) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has shroud . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has haste .

(A) (RR) (RR) (RR) (^) (^) (legendary) (creature) dragon (&^^^^/) (/&^^^) flying \ haste \ grandeur ~ discard another card named @ : @ gets +X/ /+X until end of turn , where X is its power .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to one or more blocking creatures , manifest the top card of your library .

(N) (RR) (^) (^) (^) (^) (^) (creature) demon spirit (&^^^^^^/) (/&^^^^^) haste \ at the beginning of your upkeep , return a red creature you control to its owner's hand .

(O) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to target player . it deals an additional &^^^ damage to that player at the beginning of your next upkeep step unless he or she pays UU before that step .

(Y) (BB) (UU) (^) (^) (creature) vampire wizard (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , each player reveals the top card of his or her library , loses life equal to that card's converted mana cost , then puts it into his or her hand .

(N) (RR) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , if it was kicked , destroy target nonblack creature . it can't be regenerated . \ kicker BB ^

(O) (RR) (^) (creature) lizard (&^/) (/&^) @ can't block . \ RR : @ gets +&^/ /+& until end of turn .

(N) (WW) (^) (^) (instant) until end of turn , whenever target creature deals damage , you gain that much life . \ draw a card .

(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . "

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (sorcery) cycling BB BB ^ ^ ^ \ destroy all creatures . they can't be regenerated . draw a card for each creature destroyed this way . \ when you cycle @ , all creatures get -&^^/ /-&^^ until end of turn .

(Y) (BB) (UU) (^) (^) (planeswalker) tezzeret ((&^^^)) +&^ : look at the top five cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^ : target artifact becomes an artifact creature with base power and toughness &^^^^^/ /&^^^^^ . \ -&^^^^ : target player loses X life and you gain X life , where X is twice the number of artifacts you control .

(N) (GG) (GG) (^) (creature) elf shaman (&^^/) (/&^^) infect \ when @ enters the battlefield , destroy target artifact .

(N) (GG) (^) (creature) hag (&^/) (/&^) GG GG GG GG , T : target creature gains forestwalk until end of turn . \ T : target creature loses forestwalk until end of turn .

(O) (UB) (sorcery) conspire \ target player puts the top four cards of his or her library into his or her graveyard .

(A) (BB) (^) (instant) arcane splice onto arcane BB ^ ^ \ return target legendary creature card from your graveyard to the battlefield . that creature gains haste . exile it at the beginning of the next end step .

(O) (UU) (instant) target creature can't be blocked this turn .

(O) (WW) (creature) elf soldier (&^/) (/&^^) 

(O) (WW) (creature) kithkin soldier (&^/) (/&^) WW , T : tap target creature .

(O) (WW) (^) (^) (creature) bird (&^^/) (/&^) flying \ vigilance

(O) (BB) (^) (creature) shapeshifter (&^/) (/&^) changeling \ BB ^ : regenerate @ .

(A) (WW) (^) (sorcery) return all basic land cards from all graveyards to the battlefield tapped under their owners' control .

(N) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it and exile that card . \ delirium ~ if there are four or more card types among cards in your graveyard , search that player's graveyard , hand , and library for any number of cards with the same name as the exiled card , exile those cards , then that player shuffles his or her library .

(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^^^) UU ^ ^ , discard a card : uncast target spell if it has the same converted mana cost as the discarded card .

(O) (BB) (^) (^) (^) (^) (instant) flashback BB ^ \ target creature gets +&^/ /+& , becomes black , and gains shadow until end of turn .

(N) (GU) (GU) (GU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , draw a card .

(A) (^) (^) (^) (^) (^) (^) (artifact) tap an untapped creature you control : target player puts the top card of his or her library into his or her graveyard .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) target player takes two extra turns after this one .

(N) (WW) (WW) (^) (instant) you may discard a plains card rather than pay @ 's mana cost . \ destroy target artifact or enchantment .

(N) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has " T : put an % counter on @ " and " T , remove all % counters from @ : this creature deals damage to target creature or player equal to the number of % counters removed this way . " \ countertype % aim

(N) (UU) (^) (creature) wall (&/) (/&^^) defender \ flying \ prevent all combat damage that would be dealt to and dealt by @ .

(N) (BB) (^) (^) (creature) vampire warrior (&^^^/) (/&^^) level up BB ^ ^ \ level &^ ~ &^^ \ &^^^^/ /&^^^ \ deathtouch \ level &^^^ ~ \ &^^^^^/ /&^^^^ \ first strike , deathtouch

(N) (BB) (BB) (^) (creature) spike (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ enters the battlefield , move all +&^/ /+&^ counters from all creatures onto it .

(A) (GG) (^) (^) (^) (^) (^) (creature) human druid (&^/) (/&^) at the beginning of your upkeep , you may put a &^/ /&^ green squirrel creature token onto the battlefield . \ threshold ~ squirrel creatures get +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(A) (RR) (RR) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is the number of untapped lands he or she controlled at the beginning of this turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player hides at least one item , then all players reveal them simultaneously . each player loses life equal to the number of items he or she revealed . the player who revealed the fewest items then loses half his or her life , rounded up . if two or more players are tied for fewest , each loses half his or her life , rounded up .

(A) (^) (^) (^) (artifact) echo ^ ^ ^ \ ^ , T : tap target artifact , creature , or land .

(O) (BB) (BB) (^) (sorcery) you may put target creature card from your graveyard on top of your library . if you do , @ deals damage equal to that card's power to target creature .

(A) (UU) (^) (^) (creature) bird wizard (&^/) (/&^^) flying \ T , tap two untapped birds you control : return target permanent to its owner's hand .

(A) (GG) (RR) (legendary) (creature) elf warrior (&^^/) (/&^^) whenever @ attacks , you may add RR RR to your mana pool . \ T : add GG to your mana pool .

(O) (BB) (creature) vampire rogue (&^/) (/&^) whenever another black creature enters the battlefield under your control , target creature gains intimidate until end of turn .

(A) (UR) (UR) (^) (enchantment) UR UR ^ : copy target instant or sorcery spell that targets you . you may choose new targets for the copy .

(A) (UU) (^) (^) (instant) tap all lands target player controls and empty his or her mana pool .

(N) (BB) (RR) (^) (^) (^) (^) (instant) cast @ only during combat . \ return target creature card from your graveyard to the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step . \ you may put a creature card from your hand onto the battlefield . that creature gains haste . its controller sacrifices it at the beginning of the next end step .

(O) (WW) (^) (^) (^) (instant) if you've cast another white spell this turn , you may cast @ without paying its mana cost . \ destroy all enchantments .

(O) (RR) (^) (creature) goblin archer ally (&^^/) (/&^) first strike \ cohort ~ T , tap an untapped ally you control : @ deals &^ damage to target opponent .

(O) (UU) (^) (creature) faerie soldier (&^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control another blue creature .

(O) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors .

(A) (GG) (UU) (^) (^) (^) (sorcery) converge ~ search your library for a creature , instant , or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast @ , exile that card , then shuffle your library . you may cast that card without paying its mana cost .

(N) (RR) (RR) (^) (^) (^) (^) (instant) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage divided as you choose among any number of target creatures .

(N) (RR) (^) (^) (^) (instant) arcane untap target nonlegendary creature and gain control of it until end of turn . that creature gains haste until end of turn .

(O) (GG) (^) (creature) cat warrior (&^^/) (/&^) protection from artifacts

(O) (GG) (^) (^) (^) (creature) insect (&^^/) (/&^^^^) reach

(A) (RR) (WW) (^) (enchantment) ^ ^ , sacrifice a land : put two &^/ /&^ red and white goblin soldier creature tokens onto the battlefield .

(O) (RR) (RR) (^) (^) (^) (creature) giant warrior ally (&^^^^/) (/&^^^^) menace

(O) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has reach .

(O) (RR) (instant) @ deals &^ damage to each of up to two target creatures .

(N) (BB) (BB) (^) (^) (creature) human mercenary (&^^^^/) (/&^^) ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (GG) (WW) (^) (^) (creature) troll (&^^^/) (/&^^^) vigilance \ GG : regenerate @ .

(A) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals damage to that player equal to that creature's power unless he or she sacrifices another creature .

(N) (GG) (^) (^) (sorcery) put target land on top of its owner's library .

(N) (GG) (UU) (^) (creature) fish mutant (&/) (/&^^^^) evolve \ @ can't be blocked .

(N) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) BB ^ ^ , discard a card : @ gains fear until end of turn .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life .

(O) (BB) (^) (^) (creature) zombie mutant (&^^^/) (/&^) BB ^ ^ ^ ^ ^ ^ ^ : target creature gets -&^^^/ /-&^^^ until end of turn .

(O) (GG) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ countertype % spore

(O) (RR) (creature) lizard (&^/) (/&^) @ has deathtouch as long as you control a green permanent .

(A) (UU) (^) (^) (^) (^) (enchantment) instant and sorcery spells cost ^ ^ less to cast .

(N) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your graveyard . \ -&^^^ : return another target nonland permanent to its owner's hand . \ -&^^^^^^^^ : each player shuffles his or her hand and graveyard into his or her library . you draw seven cards .

(O) (BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn .

(N) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) RR ^ ^ : creatures you control get +&^/ /+& until end of turn . if this is the third time this ability has resolved this turn , creatures you control gain first strike until end of turn .

(A) (GG) (GG) (^) (^) (creature) elf shaman (&^^^/) (/&^^) when @ enters the battlefield , draw a card . \ whenever you cast a creature spell , you may pay GG GG . if you do , return @ from your graveyard to your hand .

(O) (^) (^) (^) (artifact) T : add UU , RR , or WW to your mana pool . \ RR UU WW , T , sacrifice @ : draw a card .

(Y) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) exile all permanents . exile all cards from all hands and graveyards . each player's life total becomes &^ .

(O) (GG) (creature) drake (&^^/) (/&^) flying \ haste \ echo GG GG ^

(N) (BB) (^) (^) (^) (^) (creature) zombie horse (&^^^^/) (/&^^^^) BB ^ ^ , discard two cards : return @ from your graveyard to the battlefield tapped .

(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls .

(A) (^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ \ you may choose not to untap @ during your untap step . \ ^ ^ , T : all creatures get +&^^/ /+&^^ for as long as @ remains tapped .

(A) (GG) (GG) (^) (^) (^) (^) (sorcery) draw a card for each creature you control .

(N) (UU) (^) (^) (sorcery) target player reveals the top four cards of his or her library . you choose two of those cards and put them into his or her graveyard . put the rest on top of his or her library in any order .

(N) (UR) (^) (^) (creature) noggle wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more islands , you may tap two target permanents . \ when @ enters the battlefield , if you control two or more mountains , you may have @ deal &^^ damage to target player .

(N) (UU) (XX) (XX) (sorcery) discard X cards , then return a card from your graveyard to your hand for each card discarded this way . exile @ .

(A) (GW) (GW) (enchantment) aura enchant player \ if a card would be put into enchanted player's graveyard from anywhere , instead that card is revealed and put on the bottom of that player's library .

(A) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn . \ UU UU , T : return target creature to its owner's hand .

(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^/) (/&^^^^) when @ enters the battlefield , you may return target creature to its owner's hand .

(O) (WW) (instant) target creature gains protection from the color of your choice until end of turn .

(O) (GG) (GG) (RR) (^) (^) (^) (legendary) (creature) human knight (&^^^^^^/) (/&^^^^^) 

(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^^^ until end of turn .

(A) (BB) (BB) (^) (^) (enchantment) whenever a creature deals damage to you , destroy it .

(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T , sacrifice a creature of the chosen type : @ deals &^^^ damage to target creature or player .

(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (*/) (/*) indestructible \ @ 's power and toughness are each equal to the number of artifacts you control . \ @ attacks each turn if able .

(N) (WW) (^) (^) (enchantment) creatures you control have first strike .

(O) (BB) (WW) (creature) vampire (&^^/) (/&^) lifelink \ extort

(Y) (GG) (RR) (^) (^) (planeswalker) xenagos ((&^^^)) +&^ : add X mana in any combination of RR and/ /or GG to your mana pool , where X is the number of creatures you control . \ & : put a &^^/ /&^^ red and green satyr creature token with haste onto the battlefield . \ -&^^^^^^ : exile the top seven cards of your library . you may put any number of creature and/ /or land cards from among them onto the battlefield .

(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^^)) +&^ : until your next turn , whenever a creature an opponent controls attacks , it gets -&^/ /-& until end of turn . \ -&^^ : reveal the top three cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other on the bottom of your library in any order . \ -&^^^^^^^^ : for each player , search that player's library for a nonland card and exile it , then that player shuffles his or her library . you may cast those cards without paying their mana costs .

_ASIDE_ (O) (RR) (^) (^) (creature) human werewolf (&^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flanking .

(A) (GG) (GG) (GG) (XX) (instant) convoke \ search your library for a creature card with converted mana cost X or less and put it onto the battlefield . then shuffle your library .

(A) (GG) (^) (^) (creature) human mystic (&^^/) (/&^^) @ can't be blocked by creatures with horsemanship .

(O) (BB) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target creature cards from your graveyard to your hand .

(O) (artifact) (land) indestructible \ T : add CC to your mana pool .

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-&^^ .

(A) (GW) (legendary) (creature) elf warrior (&^/) (/&^) GW ^ ^ , T : put a &^/ /&^ green and white elf warrior creature token onto the battlefield . \ GW GW ^ ^ ^ ^ , T : for each creature token you control , put a token that's a copy of that creature onto the battlefield .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and can't be blocked except by creatures with flying .

(N) (BG) (creature) plant zombie (&^/) (/&^) scavenge

(N) (WW) (^) (^) (^) (creature) human advisor (&^/) (/&^^^^) XX , T : each creature with converted mana cost X can't attack or block this turn .

(N) (^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ RR UU : until end of turn , @ becomes a &^^/ /&^ blue and red elemental artifact creature . \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .

(A) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) devour &^^ \ when @ enters the battlefield , target player discards a card for each creature it devoured .

(A) (^) (^) (^) (^) (^) (artifact) whenever you're dealt damage , you may put that many % counters on @ . \ ^ ^ , T , remove four % counters from @ : you gain &^^ life and draw a card . \ countertype % charge

(N) (GG) (^) (^) (^) (^) (^) (sorcery) entwine GG GG GG \ [ &^ = put a &^^^^^/ /&^^^^^ green beast creature token onto the battlefield . = put five &^/ /&^ green insect creature tokens onto the battlefield . ]

(A) (RR) (creature) vampire berserker (&^^/) (/&^) each vampire creature card you own that isn't on the battlefield has madness . the madness cost is equal to its mana cost .

(A) (WW) (^) (^) (creature) human soldier (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ WW : the next time a source of your choice would deal damage to you this turn , prevent that damage .

(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have haste .

(O) (land) cycling RR \ @ enters the battlefield tapped . \ T : add RR to your mana pool .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ UU ^ : return @ to its owner's hand .

(O) (GG) (RR) (instant) target creature gets +&^^^^/ /+&^^ and gains trample until end of turn .

(N) (GG) (^) (^) (instant) strive ~ @ costs GG ^ ^ more to cast for each target beyond the first . \ destroy any number of target artifacts and/ /or enchantments .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures you don't control . they can't be regenerated .

(N) (BB) (^) (^) (creature) elemental rogue (&^/) (/&^^^) black creatures you control have wither .

(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a creature dies , that creature's controller sacrifices a land .

(O) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , draw a card .

(A) (GG) (^) (enchantment) ^ , discard a card : put a &^/ /&^ green saproling creature token onto the battlefield . any player may activate this ability .

(A) (^) (^) (^) (artifact) whenever a nontoken creature you control dies , put a % counter on @ . \ at the beginning of your upkeep , if @ has five or more % counters on it , remove all of them from it and put that many &^^^/ /&^ red elemental creature tokens with haste onto the battlefield . exile them at the beginning of the next end step . \ countertype % charge

(A) (UU) (UU) (^) (creature) mutant wizard (&/) (/&^) evolve \ T , remove one or more +&^/ /+&^ counters from @ : gain control of target creature with power less than or equal to the number of +&^/ /+&^ counters removed this way .

(N) (^) (^) (artifact) ^ ^ , T : target snow land is no longer snow . \ ^ ^ , T : target nonsnow basic land becomes snow .

(N) (RR) (^) (^) (^) (creature) human archer (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , @ deals &^^ damage to target creature or player .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) put a &^^/ /&^^ black zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard .

(O) (RR) (^) (creature) goblin shaman (&^/) (/&^) when @ dies , each player sacrifices a land .

(O) (^) (^) (^) (artifact) T : add to your mana pool one mana of any color in your commander's color identity . \ sacrifice @ : draw a card .

(O) (BB) (^) (^) (sorcery) @ deals &^ damage to target player . you gain &^ life . \ draw a card at the beginning of the next turn's upkeep .

(O) (RR) (^) (sorcery) each player sacrifices a land .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may discard a card at random . if he or she does , untap that creature .

(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) 

(O) (BB) (sorcery) target player reveals his or her hand . you choose a spirit or arcane card from it . that player discards that card .

(A) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^^^) flying \ whenever you cast a spirit or arcane spell , put a &^^^/ /&^^^ white spirit creature token with flying onto the battlefield .

(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add BB , RR , or GG to your mana pool .

(N) (RR) (RR) (^) (creature) human warrior (&^^^/) (/&^^) protection from red

(O) (UU) (UU) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ when @ dies , each player discards a card .

(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^^) swampwalk

(O) (BB) (^) (^) (^) (creature) illusion (&^/) (/&^^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ UU ^ : switch @ 's power and toughness until end of turn .

(A) (RR) (^) (^) (^) (creature) phoenix (&^^^^/) (/&^^) flying \ RR RR RR ^ : return @ from your graveyard to your hand .

(O) (BB) (GG) (enchantment) sacrifice a forest : you gain &^^^ life .

(N) (^) (artifact) T : target player puts the top card of his or her library into his or her graveyard . \ ^ ^ ^ ^ ^ , T , sacrifice @ : return target card from your graveyard to your hand .

(O) (land) gate @ enters the battlefield tapped . \ T : add UU or RR to your mana pool .

(O) (BB) (BB) (^) (^) (creature) insect shade (&/) (/&^^^^) BB ^ : @ gets +&^^/ /+&^^ until end of turn .

(O) (GG) (^) (^) (enchantment) return @ to its owner's hand : regenerate target creature .

(A) (WW) (WW) (WW) (XX) (instant) put X &^^/ /&^^ white cat creature tokens onto the battlefield . shuffle @ into its owner's library .

(O) (UU) (^) (^) (^) (creature) octopus (&^^^/) (/&^^^) 

(N) (RR) (^) (^) (^) (^) (instant) devoid \ gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .

(O) (GG) (sorcery) look at the top five cards of your library . you may reveal a colorless card from among them and put it into your hand . then put the rest on the bottom of your library in any order .

(O) (WW) (^) (creature) kithkin cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^ life for each black and/ /or red permanent target opponent controls .

(O) (RR) (^) (^) (instant) cycling BB GG RR ^ ^ ^ ^ ^ \ @ deals &^^^ damage to target creature or player . \ when you cycle @ , it deals &^^^^^^ damage to target creature or player .

(A) (UU) (^) (creature) human wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .

(O) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : draw a card . "

(O) (GG) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&/ /+&^^^ and has reach .

(O) (UU) (sorcery) return target artifact card from your graveyard to your hand .

(O) (BB) (creature) cleric (&^/) (/&^) ^ : add BB to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .

(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^^^^) prowess \ whenever @ attacks , you may return target creature to its owner's hand if its power is less than @ 's power .

(A) (UU) (instant) storm \ uncast target instant or sorcery spell unless its controller pays ^ .

(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .

(O) (UU) (sorcery) awaken &^^^ ~ UU ^ ^ ^ ^ \ return target creature to its owner's hand .

(A) (GG) (^) (^) (^) (creature) insect druid (&^^/) (/&^^) when @ enters the battlefield , you may discard any number of land cards . put that many +&^/ /+&^ counters on @ and draw that many cards .

(Y) (UU) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) draw cards equal to the number of cards in your library , then put a card from your hand on top of your library . you have no maximum hand size until your next turn .

(O) (WW) (^) (^) (instant) you gain &^ life for each creature your opponents control . prevent all damage that would be dealt to you this turn .

(A) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^^) flying \ morph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , return all other tapped creatures to their owners' hands .

(A) (WW) (WW) (^) (^) (^) (creature) angel spirit (&^^/) (/&^^) flying \ protection from black \ echo WW WW ^ ^ ^ \ when @ enters the battlefield , return target creature card from your graveyard to the battlefield .

(O) (GG) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , put a &^/ /&^ colorless spirit creature token onto the battlefield for each zubera that died this turn .

(A) (RR) (RR) (instant) flashback RR RR ^ ^ ^ \ copy target instant or sorcery spell you control . if @ was cast from a graveyard , copy that spell twice instead . you may choose new targets for the copies .

(A) (BB) (creature) human warrior (&^^/) (/&^) @ can't block . \ raid ~ BB ^ : return @ from your graveyard to the battlefield . activate this ability only if you attacked with a creature this turn .

(O) (^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^^) vigilance

(O) (RR) (^) (instant) [ &^ = destroy target artifact . = target creature gets +&^/ /+&^ and gains trample until end of turn . = remove two % counters from target permanent or suspended card . ] \ countertype % time

(O) (GG) (^) (creature) insect warrior (&^^/) (/&^^) GG ^ ^ ^ ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn .

(O) (UU) (^) (creature) spirit (&^/) (/&^) flying \ whenever @ deals combat damage to a player , that player puts the top two cards of his or her library into his or her graveyard .

(N) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^) shadow \ when @ enters the battlefield , exile another target creature with shadow . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (RR) (^) (^) (sorcery) reveal the top seven cards of your library , then put those cards on the bottom of your library in any order . if a card named @ was revealed this way , @ deals &^^^^^^^ damage to target creature or player .

(N) (^) (artifact) ^ ^ , T : you gain &^^^^^ life . shuffle @ and your graveyard into their owner's library .

(A) (BG) (BG) (BG) (^) (creature) horror (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ . \ at the beginning of your upkeep , you may put a &^/ /&^ black and green worm creature token onto the battlefield .

(O) (GG) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .

(A) (UB) (UB) (legendary) (creature) merfolk rogue (&^/) (/&^^^) at the beginning of each end step , if an opponent lost &^^^ or more life this turn , you may draw a card .

(O) (RR) (creature) goblin (&^/) (/&^) provoke

(A) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) protection from red \ banding

(A) (GG) (^) (creature) elf (&^/) (/&^) creature spells can't be uncasted .

(O) (RR) (^) (^) (creature) dwarf (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .

(N) (GG) (^) (^) (instant) attacking creatures with flying get -&^^/ /-&^^ and lose flying until end of turn .

(O) (WW) (instant) target creature can block any number of creatures this turn .

(N) (GG) (^) (creature) bear spirit (&^^^/) (/&^^^) whenever @ attacks , if defending player controls no black nontoken permanents , it doesn't untap during your next untap step .

(N) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) morph \ when @ is turned face up , it becomes the creature type of your choice .

(N) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice a goblin : @ deals &^^ damage to target creature or player .

(O) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ @ enters the battlefield with three % counters on it . \ enchanted creature doesn't untap during its controller's untap step if @ has a % counter on it . \ pay enchanted creature's mana cost : remove a % counter from @ . any player may activate this ability , but only if he or she controls the enchanted creature . \ countertype % net

(N) (RR) (^) (^) (enchantment) RR , sacrifice a land : @ deals &^ damage to each creature without flying .

(O) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^) annihilator &^ \ you may sacrifice four eldrazi spawn rather than pay @ 's mana cost .

(O) (RR) (instant) @ deals &^^^ damage to target creature unless that creature's controller has @ deal &^^^^^ damage to him or her .

(O) (GG) (^) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library .

(O) (GW) (GW) (instant) destroy target artifact or enchantment , then populate .

(N) (UU) (UU) (^) (^) (^) (creature) whale (&^^^/) (/&^^^^^) UU : @ gains flying until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gains flying until end of turn . \ T : add UU to your mana pool .

(O) (RR) (^) (^) (sorcery) target creature gets +&^^^^^/ /+& and gains haste until end of turn .

(A) (UR) (UR) (UR) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) other blue creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ UR UR UR UR : you may put a blue or red creature card from your hand onto the battlefield .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR WW to your mana pool .

(O) (GG) (^) (creature) elf (&^^/) (/&^) T : untap target creature .

(N) (GG) (^) (^) (creature) cat (&^^/) (/&^^^) whenever @ deals damage to an opponent , you may search your library for a forest card , reveal that card , put it into your hand , then shuffle your library .

(N) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^^^/) (/&^^^) @ can't be blocked by creatures with flying .

(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) first strike \ unleash

(N) (^) (^) (artifact) ^ ^ , T : prevent all damage that would be dealt this turn by target creature you control . that creature gets +&/ /+X until end of turn , where X is its converted mana cost .

(O) (GG) (creature) spirit (&^/) (/&^) sacrifice @ : target creature gets +&^/ /+&^ until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ \ flash \ as @ enters the battlefield , choose a creature you control it could be attached to . if you do , it enters the battlefield attached to that creature . \ equipped creature gets +&^/ /+&^ .

(A) (GG) (GG) (^) (^) (creature) leech (&^^^^^/) (/&^^^^^) green spells you cast cost GG more to cast .

(O) (BB) (sorcery) return target creature card from your graveyard to your hand .

(N) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^^^/) (/&^^^^) amplify &^ \ trample

(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^/) (/&^^^) deathtouch \ renown &^

(A) (WW) (WW) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ you don't lose the game for having & or less life . \ at the beginning of your upkeep , sacrifice @ if there are no % counters on it . otherwise , target opponent may choose that for each &^ damage that would be dealt to you until your next upkeep , you remove an % counter from @ instead . \ countertype % echo

(O) (BB) (BB) (sorcery) target player draws two cards and loses &^^ life .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) BB ^ : @ gets +&^/ /+&^ until end of turn . \ GG : @ becomes the color of your choice until end of turn .

(A) (RR) (RR) (^) (^) (legendary) (creature) human barbarian warrior (&^^^/) (/&^) first strike \ haste \ T : @ deals &^ damage to target creature or player .

(A) (land) if @ would enter the battlefield , sacrifice a swamp instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add BB to your mana pool . \ T , sacrifice a swamp : add BB BB BB BB to your mana pool .

(O) (RR) (^) (^) (instant) @ deals &^^ damage to target creature and &^^ damage to target player .

(A) (^) (^) (^) (artifact) ^ ^ ^ , T , tap three untapped humans you control : destroy target creature . its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can block any number of creatures .

(A) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals X damage to target opponent , where X is the number of cards in your hand minus the number of cards in that player's hand .

(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) RR , T : @ deals &^^ damage to target blue creature .

(A) (BB) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . \ at the beginning of your upkeep , you lose &^^ life .

(N) (UU) (^) (creature) beast (&^^/) (/&^^) flying \ your maximum hand size is reduced by three .

(N) (UU) (UU) (^) (instant) madness UU ^ ^ ^ \ uncast target spell .

(O) (BB) (^) (^) (^) (^) (creature) goblin rogue (&^^^/) (/&^^^) when @ enters the battlefield , return target creature card from your graveyard to your hand . if that card is a goblin card , @ gains haste until end of turn .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , you may search your library for a card named @ , reveal that card , put it into your hand , then shuffle your library .

(O) (BB) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , each opponent discards a card .

(O) (BB) (^) (^) (^) (creature) vampire soldier (&^^^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on another target vampire you control .

(O) (RR) (^) (instant) arcane splice onto arcane RR ^ \ add RR RR RR to your mana pool .

(Y) (GG) (RR) (WW) (legendary) (creature) elf shaman (&^^/) (/&^^^) GG RR WW ^ ^ ^ , T : look at the top five cards of your library . you may put a creature card with power &^^^^^ or greater from among them onto the battlefield . put the rest on the bottom of your library in any order .

(A) (GG) (^) (creature) wurm (&^^^^^/) (/&^^^^^) when @ enters the battlefield , each opponent may put any number of artifact , creature , enchantment , and/ /or land cards from his or her hand onto the battlefield .

(A) (BB) (^) (enchantment) when a creature is put into an opponent's graveyard from the battlefield , if @ is an enchantment , @ becomes a &^^^/ /&^^ imp creature with flying .

(O) (BB) (^) (creature) zombie (&^^/) (/&^^^) @ enters the battlefield tapped .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to a player , you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn . \ BB , sacrifice another creature : target creature gets -&^^/ /-&^^ until end of turn .

(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target green creature .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ : until end of turn , @ becomes an &^^^^^^^^/ /&^^^^^^^^ golem artifact creature with trample .

(N) (RR) (RR) (^) (^) (^) (^) (creature) ogre (&^^^^^/) (/&^^^^) whenever @ deals combat damage to a player , you may destroy target artifact that player controls .

(N) (RR) (^) (^) (^) (^) (^) (creature) lizard beast (&^^^^^^/) (/&^^^^^^) beasts can't block .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) for each player , @ deals damage to that player and each creature that player controls equal to the number of creatures he or she controls .

(N) (GG) (WW) (^) (^) (creature) bird (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^^/ /+&^^^ until end of turn .

(O) (RR) (^) (creature) goblin (&^^/) (/&^) whenever @ or another goblin dies , you may pay RR ^ ^ . if you do , reveal the top card of your library . if it's a goblin permanent card , put it onto the battlefield . otherwise , put it into your graveyard .

(A) (BB) (^) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated .

(O) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , you may attach target equipment you control to target creature you control .

(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card .

(O) (WW) (^) (^) (creature) bird soldier (&^^/) (/*) flying \ domain ~ @ 's toughness is equal to the number of basic land types among lands you control .

(N) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures .

(O) (UU) (^) (creature) fish (&^^^/) (/&^^^) at the beginning of your upkeep , sacrifice @ unless you pay UU ^ .

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has vigilance , and can block an additional creature .

(N) (RR) (^) (instant) @ deals &^ damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn .

(A) (legendary) (land) T : add GG to your mana pool . \ GG , T : target legendary creature gets +&^/ /+&^ until end of turn .

(A) (^) (^) (artifact) ^ ^ , T : shuffle target nontoken permanent you control into its owner's library .

(O) (BB) (sorcery) target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) 

(O) (RR) (RR) (^) (^) (creature) minotaur berserker (&^^^/) (/&^^^) haste

(N) (GG) (^) (creature) insect druid (&^/) (/&^) morph GG ^ ^ \ whenever @ is dealt damage , you may put that many &^/ /&^ green insect creature tokens onto the battlefield .

(A) (UU) (UU) (UU) (^) (^) (^) (legendary) (creature) wizard (&^^^/) (/&^^^^) T : draw three cards . \ UU UU ^ ^ : return @ to its owner's hand .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , untap enchanted creature . \ you control enchanted creature . \ when enchanted creature dies , return that card to the battlefield under its owner's control .

(O) (WW) (^) (^) (creature) spirit (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(A) (WW) (WW) (^) (^) (creature) human cleric (&^/) (/&^) T : @ deals &^ damage to target player . \ WW WW ^ , T : return target creature an opponent controls to its owner's hand .

(O) (GG) (^) (^) (^) (creature) elf scout (&^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library .

(N) (GP) (instant) \ put target card from a graveyard on top of its owner's library .

(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^ damage to target creature or player .

(O) (RR) (creature) devil (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature and &^ damage to you .

(N) (UU) (UU) (^) (instant) devoid \ uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked , it gets -&^^^^/ /+&^^^^ until end of turn . \ ^ : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .

(O) (GG) (^) (^) (instant) [ &^ = destroy target creature with flying . = destroy target artifact . ]

(A) (WW) (^) (^) (^) (^) (^) (instant) double target player's life total . shuffle @ into its owner's library .

(O) (^) (^) (^) (artifact) flash \ sunburst \ remove a % counter from @ : target creature gets +&^/ /+&^ until end of turn . \ countertype % charge

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ .

(O) (WW) (XX) (instant) exile target attacking creature unless its controller pays XX .

(A) (GG) (GG) (GG) (^) (^) (creature) treefolk (&^^^^^/) (/&^^^) trample \ when @ dies , return it to its owner's hand .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : the next time you would draw a card this turn , instead choose a card you own from outside the game and put it into your hand .

(O) (GG) (^) (creature) kithkin soldier (&^/) (/&^) GG , T : target attacking creature gets +&^^/ /+&^^ until end of turn .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ threshold ~ enchanted creature has shroud as long as seven or more cards are in your graveyard .

(O) (GG) (^) (creature) dryad shaman (&^^/) (/&^^) WW , sacrifice @ : put a &^/ /&^ white spirit creature token with flying onto the battlefield at the beginning of the next end step .

(N) (WW) (creature) human nomad (&^/) (/&^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target attacking creature .

(O) (WW) (WW) (^) (instant) attacking creatures get +&^^/ /+& until end of turn .

(O) (WW) (^) (^) (instant) [ &^ = creatures you control get +&^^/ /+& until end of turn . = creatures you control get +&/ /+&^^ until end of turn . ]

(N) (GG) (enchantment) aura enchant swamp \ when enchanted land becomes tapped , destroy it . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (GG) (GG) (XX) (creature) beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ GG ^ : regenerate @ .

(O) (WW) (^) (^) (^) (^) (sorcery) exile target creature or enchantment .

(O) (BB) (^) (^) (creature) goblin rogue (&^^/) (/&^) forestwalk \ BB ^ ^ , sacrifice @ : destroy target treefolk or forest .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) morph GG GG ^ ^ ^ ^ ^ ^

(A) (RR) (RR) (^) (^) (legendary) (creature) human shaman (&^^/) (/&^^) haste \ RR , T : put a &^^^/ /&^ red elemental creature token with haste onto the battlefield .

(A) (GG) (^) (^) (enchantment) aura enchant permanent \ enchanted permanent is a colorless forest land .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ all creatures attack each combat if able . \ RR ^ : attacking creatures get +&^/ /+& until end of turn .

(N) (GG) (XX) (instant) @ deals X damage to each creature with flying .

(N) (UU) (enchantment) aura enchant red or green creature \ cumulative upkeep ^ \ you control enchanted creature .

(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , regenerate @ .

(N) (RR) (sorcery) overload RR ^ ^ ^ ^ \ destroy target artifact you don't control .

(N) (RR) (RR) (^) (^) (sorcery) choose two target creatures an opponent controls . that player chooses and sacrifices one of those creatures . put a -&^/ /-&^ counter on the other .

(A) (^) (^) (^) (^) (legendary) (artifact) when @ enters the battlefield , search your library for any number of artifact and/ /or creature cards and exile them . then shuffle your library . \ ^ ^ ^ ^ , T : choose a card at random that was exiled with @ . put that card into its owner's hand .

(O) (BB) (^) (creature) human knight (&^^/) (/&^^) @ can't block .

(N) (BB) (BB) (enchantment) BB BB : uncast target green spell .

(N) (GG) (GG) (^) (creature) human shaman (&^^/) (/&^) when @ enters the battlefield , you may return target card from your graveyard to your hand .

(A) (land) T : add CC to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you .

(O) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn .

(O) (BB) (instant) destroy target nonblack creature . it can't be regenerated . you lose life equal to that creature's toughness .

(O) (BB) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^) @ costs XX less to cast , where X is your devotion to black .

(A) (^) (^) (artifact) at the beginning of each player's upkeep , if there are four or more basic land types among lands that player controls , @ deals &^^^ damage to him or her .

(O) (GG) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .

(O) (^) (artifact) (creature) construct (&^^/) (/&^) @ can't attack alone .

(A) (GG) (RR) (^) (creature) kavu (&^^^/) (/&^) flash \ haste

(A) (RR) (^) (creature) insect (&^/) (/&^) whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards .

(O) (WW) (^) (^) (^) (instant) creatures you control get +&/ /+&^^^^^ until end of turn .

(A) (WW) (WW) (WW) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^^) flying \ other bird creatures get +&^/ /+&^ . \ other soldier creatures get +&^/ /+&^ .

(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ BB BB : return @ from your graveyard to the battlefield , then sacrifice a creature . activate this ability only during your upkeep .

(O) (RR) (^) (^) (creature) goat beast (&^^/) (/&^^) haste

(A) (RR) (RR) (^) (^) (creature) minotaur shaman (&^^^/) (/&^) haste \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , you may cast an instant or sorcery card from your hand without paying its mana cost .

(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .

(N) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) whenever @ deals damage to a creature or opponent , @ deals that much damage to you .

(O) (BP) (^) (^) (^) (^) (artifact) (creature) horror (&^^/) (/&^^^^) \ when @ enters the battlefield , put a -&^/ /-&^ counter on target creature .

(O) (BB) (^) (^) (^) (creature) horror (&^^^/) (/&^^^) swampwalk

(N) (WW) (^) (instant) [ &^ = target creature gains indestructible until end of turn . = destroy target creature with toughness &^^^^ or greater . ]

(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+&^^ and has hexproof .

(A) (UU) (^) (^) (^) (enchantment) sorcery spells cost ^ ^ ^ more to cast .

(N) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) morph BB ^ ^ ^ \ when @ is turned face up , target creature gets -&^^^/ /-&^^^ until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls a plains , he or she gains &^ life .

(N) (^) (^) (artifact) equipment equip ^ ^ \ if equipped creature would deal combat damage , it deals double that damage instead . \ if another creature would deal combat damage to equipped creature , it deals double that damage to equipped creature instead .

(O) (UU) (^) (^) (creature) merfolk (&^/) (/&^^) when @ becomes blocked , return it to its owner's hand .

(N) (BB) (enchantment) white creatures get -&^/ /-&^ .

(O) (BB) (creature) human wizard (&^/) (/&^) sacrifice @ : target player loses &^ life and you gain &^ life .

(N) (UU) (^) (^) (creature) thalakos wizard (&^/) (/&^) shadow \ you may choose not to untap @ during your untap step . \ whenever @ deals damage to an opponent , tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .

(O) (RR) (^) (creature) human samurai (&^/) (/&^) bushido &^^ \ @ attacks each turn if able .

(O) (RR) (creature) human spellshaper (&^/) (/&^) RR , T , discard a card : @ deals &^ damage to target creature or player .

(N) (BB) (^) (^) (^) (^) (^) (instant) destroy target creature an opponent controls . each other creature that player controls gets -&^^/ /-& until end of turn .

(A) (UU) (^) (^) (creature) merfolk warrior (&^^/) (/&^^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ RR , sacrifice @ : each player shuffles the cards from his or her hand into his or her library , then draws that many cards .

(O) (GG) (creature) human wizard (&^/) (/&^) RR , T : target creature gains first strike until end of turn . \ WW , T : tap target creature .

(O) (GG) (^) (^) (creature) ape warrior (&^^^/) (/&^^) 

(O) (BB) (^) (instant) recover BB ^ ^ \ return target creature card from your graveyard to your hand .

(O) (BB) (^) (^) (instant) target creature gets +&^^^/ /+& and gains lifelink until end of turn . regenerate it .

(N) (UU) (^) (creature) human monk (&^/) (/&^^) prowess \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .

(A) (WP) (WP) (^) (^) (^) (artifact) \ creatures can't attack you or a planeswalker you control unless their controller pays WP for each of those creatures .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW ^ : the next &^ damage that would be dealt to @ this turn is dealt to target creature or player instead .

(O) (UU) (^) (^) (^) (^) (creature) beeble (&^^^/) (/&^^^) @ can't be blocked as long as defending player controls an enchantment .

(A) (UU) (sorcery) cipher \ change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn .

_ASIDE_ (A) (UU) (^) (creature) horror (&/) (/&^^^^) defender \ @ enters the battlefield with four % counters on it . \ whenever you cast an instant or sorcery spell , remove an % counter from @ . then if it has no % counters on it , transform it . \ countertype % ice

_BSIDE_ (A) (creature) kraken horror (&^^^^^^^/) (/&^^^^^^^^) when this creature transforms into @ , return all non ~ horror creatures to their owners' hands .

(O) (UU) (^) (^) (^) (creature) merfolk scout (&^^/) (/&^^^^) T , untap a tapped land an opponent controls : add one mana of any type that land could produce to your mana pool .

_ASIDE_ (N) (WW) (^) (instant) fuse \ creatures you control get +&^/ /+&^ until end of turn .

_BSIDE_ (N) (BB) (^) (^) (instant) fuse \ creatures your opponents control get -&^/ /-&^ until end of turn .

(A) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+y , where X is half the number of forests you control , rounded down , and y is half the number of forests you control , rounded up .

(O) (WW) (instant) target player skips his or her next combat phase this turn .

(Y) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy any number of target creatures . for each creature destroyed this way , its controller puts a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield .

(O) (BB) (^) (creature) bat (&^/) (/&^) flying \ BB , pay &^ life : @ gets +&^/ /+&^ until end of turn .

(O) (GG) (creature) human druid (&^/) (/&^) GG ^ , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . \ if @ is in a graveyard , effects from spells named muscle burst count it as a card named muscle burst .

(L) (basic) (snow) (land) swamp 

(O) (GG) (RR) (^) (^) (sorcery) domain ~ search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . @ deals X damage to target player , where X is the number of basic land types among lands you control .

(O) (BB) (^) (^) (^) (instant) put a -&^/ /-&^ counter on target creature . \ draw a card .

(O) (RR) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) 

(O) (GG) (GG) (^) (^) (creature) beast (&^^^/) (/&^^^) morph GG GG ^ \ GG ^ ^ : target beast creature gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ when @ dies , exile it , then return up to two target bird and/ /or cleric permanent cards from your graveyard to the battlefield .

(O) (RR) (^) (^) (creature) human berserker (&^^^/) (/&^^) whenever @ attacks , the next spell you cast this turn costs ^ less to cast .

(N) (RR) (UU) (WW) (instant) [ &^ = put target creature on top of its owner's library . = @ deals &^^^^ damage to target opponent . = creatures you control get +&^/ /+&^ and gain lifelink until end of turn . ]

(N) (RR) (RR) (^) (^) (creature) boar beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice an artifact .

(A) (GG) (^) (^) (^) (^) (sorcery) entwine GG ^ ^ \ [ &^ = untap all lands you control . = until end of turn , lands you control become &^^/ /&^^ creatures that are still lands . ]

(O) (UU) (^) (sorcery) look at the top five cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order .

(O) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ infect

(A) (GG) (^) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way .

(N) (RR) (RR) (^) (creature) human artificer (&^^/) (/&^^) T : you may tap or untap target artifact an opponent controls .

(N) (RR) (^) (enchantment) (creature) hound (&^^/) (/&^^) bestow RR ^ ^ \ @ attacks each turn if able . \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .

(A) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , you gain &^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^ life .

(Y) (BB) (RR) (UU) (^) (^) (^) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) each creature card in your graveyard has unearth BB ^ ^ .

(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample

(O) (BB) (^) (creature) zombie (&^/) (/&^) undying

(O) (GG) (^) (^) (^) (sorcery) arcane put target land on top of its owner's library .

(A) (RR) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^) devoid \ RR ^ ^ , sacrifice another colorless creature : @ deals damage equal to the sacrificed creature's power to target creature or player .

(A) (UB) (UB) (instant) \ players can't search libraries this turn . \ draw a card .

(O) (BB) (creature) rat shaman (&^/) (/&^) each opponent's maximum hand size is reduced by one .

(O) (WW) (instant) choose target wall creature . whenever that creature is dealt damage by an attacking creature this turn , you gain that much life .

(O) (BB) (BB) (^) (^) (creature) human cleric (&^^^/) (/&^) T : target creature gets -&^/ /-&^ until end of turn . \ BB BB ^ ^ ^ ^ , T , sacrifice @ : target creature gets -&^^^^^^/ /-&^^^^^^ until end of turn .

(N) (UU) (^) (^) (enchantment) creatures with islandwalk can be blocked as though they didn't have islandwalk .

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have double strike .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has first strike as long as you control a white or black permanent .

(A) (WW) (WW) (^) (^) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile target nonenchantment permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .

(O) (UU) (^) (^) (instant) draw two cards , then discard two cards . untap up to three lands .

(Y) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ dethrone \ whenever @ attacks for the first time each turn , if it's attacking the player with the most life or tied for most life , untap all attacking creatures . after this phase , there is an additional combat phase .

(O) (GG) (sorcery) each player sacrifices an enchantment .

(O) (GG) (instant) target creature gets +&^/ /+&^^ and gains reach until end of turn . untap it .

(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) goblin mutant (&^^^^/) (/&^^^^) T : @ deals &^ damage to target creature or player . \ RR XX , T , sacrifice @ : @ deals X damage to target creature or player .

(O) (BB) (^) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its GG ^ kicker , destroy target creature with flying . \ when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , draw two cards . \ kicker GG ^ and/ /or UU ^ ^

(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn , where X is the number of mountains you control .

(O) (WW) (^) (^) (^) (creature) ox (&^^/) (/&^^^^^) delirium ~ @ gets +&^/ /+& and has vigilance as long as there are four or more card types among cards in your graveyard .

(O) (BB) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it .

(O) (UU) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land becomes an island until end of turn .

(N) (GG) (^) (^) (sorcery) search your library for a basic land card and put that card onto the battlefield . then shuffle your library .

(N) (RR) (^) (^) (creature) human shaman (&/) (/&^) haste \ T : @ deals &^ damage to target creature or player .

(A) (BB) (GG) (^) (enchantment) XX , sacrifice @ : destroy each artifact , creature , and enchantment with converted mana cost X or less .

(O) (GG) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) T , exile a treefolk card from your graveyard : search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library .

(O) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ ^ . if he or she does , untap the creature .

(A) (WW) (^) (^) (^) (^) (^) (creature) ogre rebel (&^^^/) (/&^^^^) whenever @ attacks , you may tap up to two target creatures .

(A) (WW) (^) (^) (enchantment) whenever a spell or ability an opponent controls destroys a noncreature permanent you control , you may destroy target permanent that opponent controls .

(O) (BB) (^) (creature) skeleton warrior (&^/) (/&^) unleash \ BB ^ : regenerate @ .

(O) (UU) (WW) (^) (^) (creature) human knight (&^^/) (/&^^^^) flash \ vigilance

(O) (BB) (^) (^) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of creatures named @ on the battlefield .

(N) (UU) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying \ morph UU UU ^ ^ ^ \ ^ : @ becomes the creature type of your choice until end of turn .

(A) (^) (^) (^) (artifact) ^ ^ ^ , T : until end of turn , if the top card of your graveyard is an instant or sorcery card , you may cast that card . if a card cast this way would be put into a graveyard this turn , exile it instead .

(A) (^) (^) (^) (^) (^) (^) (artifact) WW ^ , T : you gain &^^^^^ life . \ UU ^ , T : draw a card , then discard a card . \ BB ^ , T : target creature gets -&^^/ /-&^^ until end of turn . \ RR ^ , T : @ deals &^^^ damage to target player . \ GG ^ , T : target creature gets +&^^^^/ /+&^^^^ until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) return all nightstalker permanent cards from your graveyard to the battlefield . then destroy all swamps you control .

(A) (RR) (UU) (UU) (instant) overload RR UU UU ^ \ @ can't be uncasted by spells or abilities . \ uncast target spell you don't control .

(O) (BB) (^) (^) (instant) arcane destroy target non ~ spirit creature .

(A) (RR) (^) (^) (enchantment) creatures without flying don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped creatures without flying he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures .

(O) (WW) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ prevent all damage that would be dealt to enchanted creature by sources of the chosen color .

(O) (RR) (^) (creature) salamander (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . activate this ability only if @ is blocked .

(A) (WW) (WW) (^) (^) (creature) kithkin soldier (&^^^^^/) (/&^^^^^) first strike \ vigilance \ champion a kithkin \ @ can block any number of creatures .

(N) (GG) (creature) elf (&^/) (/&^) @ gets +&^/ /+&^^ as long as an opponent controls a nonbasic land .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(O) (UU) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard .

(N) (RR) (RR) (^) (sorcery) put two &^/ /&^ red elemental creature tokens onto the battlefield . then flip a coin . if you win the flip , return @ to its owner's hand .

(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all artifacts and enchantments .

(A) (RR) (RR) (^) (^) (^) (sorcery) for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player draws two additional cards .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^ life .

(A) (BB) (BB) (^) (enchantment) aura enchant land \ enchanted land has " T , pay &^ life : draw a card . "

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (UU) (creature) merfolk wizard (&^/) (/&^) whenever an opponent shuffles his or her library , you may put a +&^/ /+&^ counter on @ .

(N) (WW) (^) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow WW ^ ^ ^ ^ ^ \ double strike \ enchanted creature gets +&^/ /+&^ and has double strike .

(O) (BB) (BB) (^) (creature) insect (&^^/) (/&^) flying \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (creature) vampire (&^/) (/&^) sacrifice a creature : put a +&^/ /+&^ counter on @ .

(A) (GG) (^) (^) (creature) human cleric druid (&^/) (/&^) GG ^ , T , sacrifice a creature : forests you control become &^^/ /&^^^ creatures until end of turn . they're still lands .

(O) (GG) (^) (^) (creature) treefolk warrior (&^/) (/&^^^) whenever a forest enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . \ whenever you cast a treefolk spell , @ gets +&^^/ /+&^^ until end of turn .

(A) (RR) (^) (^) (enchantment) sacrifice a snow mountain : prevent all combat damage that would be dealt this turn .

(O) (WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library .

(A) (UU) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you control an artifact , put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield . \ whenever one or more artifact creatures you control deal combat damage to a player , draw a card .

(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^) UU , sacrifice @ : uncast target spell that targets one or more creatures you control .

(N) (UU) (^) (sorcery) search target player's library for up to three cards with flashback and put them into that player's graveyard . then the player shuffles his or her library .

(N) (GG) (GG) (GG) (^) (^) (instant) flashback GG GG GG ^ ^ \ put a &^^^^/ /&^^^^ green beast creature token onto the battlefield .

(N) (GG) (creature) plant (&/) (/&^^^) defender \ landfall ~ whenever a land enters the battlefield under your control , you gain &^ life .

(A) (^) (^) (^) (artifact) ^ ^ , T , discard a card at random : regenerate target creature .

(N) (RR) (^) (^) (^) (instant) flashback RR RR ^ ^ ^ ^ \ destroy target artifact .

(Y) (GG) (GG) (^) (planeswalker) nissa ((&^^^)) +&^ : put a &/ /&^ green plant creature token onto the battlefield . \ -&^^ : put a +&^/ /+&^ counter on each creature you control . \ -&^^^^^^^ : you gain X life and draw X cards , where X is the number of lands you control .

(A) (WW) (WW) (^) (^) (legendary) (creature) kithkin archer (&^^/) (/&^^^) first strike \ T : @ deals &^^ damage to each attacking or blocking creature target player controls .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , target opponent loses &^^^ life .

(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^^) whenever you scry , @ gets +&^^/ /+& and gains first strike until end of turn .

(N) (WW) (^) (enchantment) (creature) sheep (&/) (/&^^^^^) at the beginning of your upkeep , you gain &^ life .

(O) (BB) (^) (^) (instant) storm \ return target creature card from your graveyard to your hand .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) you have no maximum hand size .

(O) (UU) (^) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) UU ^ , Q : @ gains flying until end of turn .

(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may put a &^/ /&^ white bird creature token with flying onto the battlefield .

(N) (GG) (UU) (WW) (instant) put X &^/ /&^ white bird soldier creature tokens with flying onto the battlefield , where X is the number of attacking creatures .

(N) (^) (^) (^) (artifact) (creature) elk (&^^/) (/&^^) ^ ^ ^ , sacrifice @ : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .

(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^^^) trample \ domain ~ @ costs ^ less to cast for each basic land type among lands you control .

(A) (^) (^) (^) (^) (artifact) when a spell or ability an opponent controls causes you to discard @ , put four &^/ /&^ colorless gnome artifact creature tokens onto the battlefield . \ ^ ^ ^ ^ , T : put a &^/ /&^ colorless gnome artifact creature token onto the battlefield .

(N) (^) (artifact) ^ ^ ^ ^ ^ : exchange control of @ and target nonland permanent .

(N) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ vigilance \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield .

(A) (^) (^) (artifact) @ enters the battlefield tapped . \ T : choose a color of a card in your graveyard . add one mana of that color to your mana pool .

(N) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ WW WW , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target player gains &^^^ life . \ countertype % charge

(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ is white and has " T : destroy target black creature . "

(O) (BB) (^) (^) (sorcery) target player discards two cards .

(N) (RR) (^) (^) (creature) dwarf (&^^/) (/&^^) when @ enters the battlefield , search your library for any number of dwarf cards and reveal those cards . shuffle your library , then put them on top of it in any order .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for mountains \ haste

(O) (UU) (UU) (^) (^) (^) (creature) bird scout (&^^/) (/&^^) flying \ when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = return target creature to its owner's hand . ]

(O) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and can block an additional creature .

(A) (^) (^) (^) (artifact) as long as @ is untapped , players can't untap more than two permanents during their untap steps .

(N) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^) when @ blocks , at end of combat , destroy it and all creatures it blocked this turn . \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .

(A) (^) (^) (^) (artifact) ^ ^ , T : tap all other artifacts . they don't untap during their controllers' untap steps for as long as @ remains tapped .

(A) (RR) (^) (enchantment) whenever a creature with flying enters the battlefield under your control , it gains haste until end of turn . \ whenever a dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control .

(N) (BB) (UU) (artifact) (creature) human rogue (&^/) (/&^) BB UU , T : target player loses &^ life and reveals his or her hand .

(A) (^) (^) (^) (artifact) you may play land cards from your graveyard .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (instant) destroy all creatures and planeswalkers . if it's your turn , scry &^^ .

(A) (GG) (creature) human wizard (&^/) (/&^^) XX , T : untap X target lands .

(O) (GG) (^) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land you control could produce .

(O) (WW) (creature) hound (&^/) (/&^) first strike

(N) (RR) (^) (^) (^) (creature) human monk (&^^^^^/) (/&^^) @ has first strike and trample as long as an instant card and a sorcery card are in your graveyard .

(O) (GG) (^) (creature) spider (&^/) (/&^^) reach \ deathtouch

(A) (RR) (XX) (sorcery) as an additional cost to cast @ , discard X land cards . \ destroy X target lands .

(N) (RR) (enchantment) aura enchant land \ enchanted land has " T : target creature gains haste until end of turn . "

(N) (RR) (^) (^) (creature) human soldier (&^^/) (/&^) RR : target creature gains haste until end of turn .

(O) (^) (artifact) T , exile @ : shuffle your graveyard into your library .

(N) (BB) (RR) (artifact) equipment equip ^ \ XX : equipped creature gets +X/ /+& until end of turn .

(A) (WW) (WW) (WW) (^) (^) (^) (sorcery) destroy all nonland permanents .

(N) (BB) (instant) until end of turn , lands you control gain " sacrifice this land : add BB to your mana pool . "

(N) (WB) (WB) (WB) (creature) spirit (&^^/) (/&^^) persist \ WB WB WB : @ gets +&^^^/ /+&^^^ until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ deals damage to an opponent , that opponent discards a card .

(O) (GG) (^) (creature) elf rogue (&^/) (/&^) hexproof \ @ can't be blocked except by creatures with flying .

(N) (WW) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) whenever @ becomes blocked , you may untap it and remove it from combat .

(N) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent discard a card .

(O) (UU) (^) (creature) zombie (&^/) (/&^) BB : regenerate @ .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has " WW ^ , T : you gain &^^^ life . "

(N) (UU) (^) (^) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^^) flying \ tap two untapped birds you control : draw a card . \ tap two untapped wizards you control : target creature gains flying until end of turn .

(O) (GG) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^^^/) (/&^^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : regenerate @ . \ countertype % spore

(O) (GG) (GG) (^) (creature) centaur archer (&^^/) (/&^^) shroud \ flanking

(O) (BB) (^) (^) (creature) horror mercenary (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it .

(A) (BB) (RR) (legendary) (creature) zombie warrior (&^^/) (/&^^) RR ^ , sacrifice another creature : @ deals &^^ damage to target player . \ BB ^ , sacrifice a creature : return @ from your graveyard to your hand .

(O) (WW) (creature) ox (&/) (/&^^^^) 

(O) (WW) (instant) discard any number of cards . creatures you control get +&/ /+&^ until end of turn for each card discarded this way .

(A) (UU) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) flying \ champion an elemental

(O) (WW) (^) (enchantment) aura enchant creature \ if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ enchanted creature has first strike .

(N) (RR) (^) (^) (creature) ogre samurai mercenary (&^^^/) (/&^^^) bushido &^ \ at the beginning of your upkeep , if a player has more cards in hand than each other player , the player who has the most cards in hand gains control of @ .

(A) (BB) (^) (^) (creature) human rogue rigger (&^^/) (/&^^) whenever an artifact is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& . \ as long as equipped creature is a human , it has lifelink .

(N) (WW) (^) (enchantment) whenever you clash , tap target creature an opponent controls . if you won , that creature doesn't untap during its controller's next untap step .

(O) (^) (artifact) (creature) golem (&^/) (/&^^) you may look at face ~ down creatures you don't control .

(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) other zombie creatures you control get +&^/ /+&^ . \ BB ^ ^ , T : exile target creature card from a graveyard . put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (BB) (^) (^) (^) (sorcery) will of the council ~ starting with you , each player votes for sickness or psychosis . if sickness gets more votes , creatures your opponents control get -&^^/ /-&^^ until end of turn . if psychosis gets more votes or the vote is tied , each opponent discards two cards .

(O) (WW) (^) (^) (instant) cycling ^ ^ \ destroy target creature with power &^^^^ or greater .

(O) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . if @ was kicked , it deals damage equal to that creature's power to the creature's controller . \ kicker RR ^

(A) (WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ vigilance \ protection from vampires \ from werewolves \ and from zombies

(O) (GG) (sorcery) flashback GG ^ \ put a &^/ /&^ green squirrel creature token onto the battlefield .

(A) (^) (^) (artifact) (creature) myr (&^^^^^/) (/&^^^^^^) spend only mana produced by creatures to cast @ .

(A) (WW) (^) (instant) destroy target nonland permanent if another permanent with the same name is on the battlefield . \ draw a card .

(A) (GG) (WW) (^) (creature) frog beast (&^^^/) (/&^^^^) discard two cards : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or RR to your mana pool .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has " cumulative upkeep ^ . "

(A) (GG) (^) (^) (enchantment) skip your draw step . \ ^ , tap two untapped creatures you control : draw a card .

(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add UU to your mana pool .

(N) (WU) (WU) (^) (^) (^) (^) (instant) tap all creatures your opponents control and untap all creatures you control .

(A) (BB) (BB) (BB) (sorcery) each player loses a third of his or her life , then discards a third of the cards in his or her hand , then sacrifices a third of the creatures he or she controls , then sacrifices a third of the lands he or she controls . round up each time .

(O) (BB) (creature) human wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : @ deals &^ damage to target creature or player and &^ damage to you .

(N) (GG) (^) (^) (^) (creature) snake (&^^/) (/&^) flying \ when @ enters the battlefield , put two &^/ /&^ green and blue snake creature tokens onto the battlefield . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it .

(N) (RR) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^^^) menace

(N) (GG) (^) (^) (creature) frog beast (&^/) (/&^^^^) reach \ GG ^ : @ can block an additional creature this turn .

(A) (^) (^) (^) (^) (artifact) sacrifice a creature : you gain life equal to the sacrificed creature's toughness . activate this ability only during your upkeep .

(A) (land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast an elemental spell or activate an ability of an elemental .

(N) (^) (^) (^) (artifact) (creature) gnome (&^^^/) (/&^^^) echo ^ ^ ^ \ sacrifice @ : @ deals &^ damage to target creature or player .

(O) (WW) (^) (instant) creatures you control get +&/ /+&^ until end of turn . they get an additional +&/ /+&^^ until end of turn unless any player pays ^ ^ .

(O) (artifact) (land) \ T : add UU to your mana pool .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) when @ dies , put a +&^/ /+&^ counter on target creature you control . if that creature is a human , put two +&^/ /+&^ counters on it instead .

(A) (BB) (^) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^^^) ^ ^ , T : add BB to your mana pool for each swamp you control .

(O) (RR) (^) (^) (^) (creature) human barbarian soldier (&^^^/) (/&^^^) 

(A) (^) (^) (^) (^) (^) (^) (artifact) creature spells cost ^ ^ more to cast .

(A) (GG) (^) (^) (^) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ .

(N) (BB) (BB) (^) (creature) vampire knight (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature with power &^ or less , destroy @ at end of combat .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) insect (&^^/) (/&^^) flying \ deathtouch \ when @ enters the battlefield , put four &^/ /&^ green insect creature tokens with flying and deathtouch onto the battlefield .

(O) (BB) (^) (^) (creature) vampire hound (&^^/) (/&^^) discard a creature card : @ gets +&^^/ /+&^^ until end of turn .

(O) (GG) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have reach .

(O) (GG) (RR) (^) (^) (creature) viashino berserker (&^^/) (/&^^) bloodthirst &^ \ RR ^ ^ : target creature can't block @ this turn . \ GG ^ ^ : target creature blocks @ this turn if able .

(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . if that creature was a human , you gain life equal to its toughness .

(A) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , @ deals damage to you equal to the number of % counters on it . \ ^ , T , remove all % counters from @ : @ deals damage to target creature equal to the number of % counters removed this way . \ countertype % pain

(N) (RR) (^) (creature) goblin warrior (&^/) (/&^) red creatures you control have first strike .

(Y) (UU) (UU) (^) (creature) zombie horror (&^^^^^/) (/&^^^^^^) flying \ as an additional cost to cast @ , exile three creature cards from your graveyard . \ you may cast @ from your graveyard .

(N) (WW) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target green or blue creature gets +&/ /+&^ until end of turn .

(N) (BB) (UU) (creature) siren (&^/) (/&^^) flying \ UU ^ : target creature an opponent controls attacks this turn if able . \ BB ^ , T : attacking creatures get -&^/ /-&^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (instant) split second \ untap target permanent and gain control of it until end of turn . it gains haste until end of turn .

_ASIDE_ (Y) (UU) (^) (legendary) (creature) human wizard (&/) (/&^^) T : draw a card , then discard a card . if there are five or more cards in your graveyard , exile @ , then return him to the battlefield transformed under his owner's control .

_BSIDE_ (Y) (planeswalker) jace ((&^^^^^)) +&^ : up to one target creature gets -&^^/ /-& until your next turn . \ -&^^^ : you may cast target instant or sorcery card from your graveyard this turn . if that card would be put into your graveyard this turn , exile it instead . \ -&^^^^^^^^^ : you get an emblem with " whenever you cast a spell , target opponent puts the top five cards of his or her library into his or her graveyard . "

(A) (GG) (^) (^) (^) (creature) centaur (&^^^^^^/) (/&^^^) shroud \ echo GG ^ ^ ^

(A) (BB) (BB) (^) (legendary) (creature) elf wizard (&^^/) (/&^^^) players can't draw cards . \ at the beginning of each player's draw step , that player loses &^^^ life , searches his or her library for a card , puts it into his or her hand , then shuffles his or her library .

(O) (WW) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ sacrifice @ : creatures you control with power &^^^^^ or greater gain flying until end of turn .

(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) haste \ UU ^ : scry &^ .

(A) (land) at the beginning of the end step , if you control no creatures , sacrifice @ . \ T : add one mana of any color to your mana pool .

(O) (WW) (^) (creature) cat soldier (&^^/) (/&^^) as long as @ is equipped , it has first strike and lifelink .

(O) (BB) (BB) (^) (creature) bird (&^^/) (/&^) flying \ when @ dies , all creatures get -&^/ /-&^ until end of turn .

(N) (land) plains \ @ enters the battlefield tapped . \ WW , T : put target card from your graveyard on the bottom of your library . activate this ability only if you control two or more white permanents .

(O) (RR) (creature) goblin warrior (&^/) (/&^) sacrifice a land : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn .

(L) (basic) (land) mountain 

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , exile all zombies , then return all human creature cards from your graveyard to the battlefield .

(N) (GG) (^) (^) (sorcery) @ deals damage to each player equal to twice the number of creatures with flying that player controls .

(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library .

(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) when @ dies , you may pay UU ^ . if you do , draw a card .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life .

(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ RR RR RR : return @ from your graveyard to your hand . activate this ability only if an opponent was dealt damage this turn .

(O) (UU) (UU) (^) (creature) zombie pirate (&^^/) (/&^^) whenever @ deals damage to an opponent , that player puts the top card of his or her library into his or her graveyard .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures , then put an X/ /X colorless horror artifact creature token onto the battlefield , where X is the number of creatures destroyed this way .

(N) (GG) (^) (instant) all lands gain shroud until end of turn . \ draw a card .

(A) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) zombie treefolk (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ costs ^ less to cast for each creature card in your graveyard .

(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add GG to your mana pool .

(O) (GG) (^) (sorcery) awaken &^^^^ ~ GG ^ ^ ^ ^ ^ ^ \ put two +&^/ /+&^ counters on target permanent .

(N) (RR) (^) (^) (^) (^) (instant) @ deals damage to target player equal to the number of artifacts you control .

(A) (UU) (^) (^) (^) (^) (sorcery) converge ~ gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast @ .

(A) (RR) (^) (^) (sorcery) each player discards his or her hand , then draws seven cards .

(O) (BB) (^) (^) (^) (^) (instant) as an additional cost to cast @ , discard a card . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn .

(O) (BB) (^) (tribal) (instant) shapeshifter changeling \ target creature gets +&^^^/ /-&^^^ and loses all creature types until end of turn .

(N) (UU) (^) (^) (^) (^) (instant) shuffle all cards from your graveyard into your library . target player puts that many cards from the top of his or her library into his or her graveyard .

(A) (GG) (GG) (GG) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^) trample \ shroud

(A) (WW) (WW) (instant) the next time a source of your choice would deal damage to you this turn , instead that source deals that much damage to you and @ deals that much damage to that source's controller .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^^^) horsemanship \ when @ is put into your graveyard from the battlefield , you may shuffle @ into your library .

(O) (RR) (creature) goblin berserker (&^/) (/&^) @ attacks each turn if able . \ BB , sacrifice @ : the next time damage would be dealt to target creature this turn , destroy that creature instead .

(N) (RR) (^) (^) (^) (instant) target creature's controller reveals a card at random from his or her hand . @ deals damage to that creature and that player equal to the revealed card's converted mana cost .

(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , return another target artifact card from your graveyard to your hand .

(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you .

(O) (GG) (^) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^) reach

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) T : put a &^^/ /&^^ colorless pincher creature token onto the battlefield . \ whenever an artifact is put into a graveyard from the battlefield , you may untap @ .

(A) (GG) (WW) (sorcery) you may choose a multicolored card you own from outside the game , reveal that card , and put it into your hand . exile @ .

(N) (GU) (GU) (^) (^) (^) (^) (creature) merfolk soldier (&^^^^/) (/&^^) flash

(N) (BB) (^) (^) (enchantment) creature tokens get -&^^/ /-&^^ .

(N) (UU) (WW) (^) (creature) spirit soldier (&^^/) (/&^^) flying \ other spirit creatures you control get +&^/ /+&^ and have hexproof .

(N) (RR) (XX) (sorcery) @ deals X damage to target creature or player .

(N) (GG) (UU) (^) (^) (^) (instant) choose a card type , then reveal the top four cards of your library . put all cards of the chosen type revealed this way into your hand and the rest into your graveyard .

(O) (BB) (^) (^) (sorcery) @ deals &^^ damage to target opponent and you gain &^^ life .

(N) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) trample \ when @ enters the battlefield , reveal the top four cards of your library . put all elf cards revealed this way into your hand and the rest on the bottom of your library in any order .

(N) (WW) (^) (^) (^) (instant) [ &^ = tap all spirits . = tap all non ~ spirit creatures . ]

(N) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player " and " T : this creature deals &^^^ damage to target werewolf creature . "

(N) (GG) (UU) (^) (creature) frog mutant (&/) (/&) graft &^^^ \ ^ ^ : target creature with a +&^/ /+&^ counter on it gains shroud until end of turn .

(N) (GG) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : target creature gets +X/ /+X until end of turn , where X is the number of % counters on @ . \ countertype % verse

(A) (GG) (RR) (^) (^) (enchantment) when @ enters the battlefield , return a red or green enchantment you control to its owner's hand . \ lands you control are &^^/ /&^^ creatures with first strike . they're still lands .

(N) (GG) (^) (^) (^) (sorcery) search your library for up to two basic land cards and put them onto the battlefield tapped . then shuffle your library .

(N) (UU) (^) (^) (^) (^) (^) (^) (creature) bird beast (&^^^^/) (/&^^^^) flying \ cycling ^ ^

(O) (WW) (^) (creature) human cleric (&^^/) (/&^) WW , exile a creature card from your graveyard : you gain &^ life .

(A) (RR) (RR) (RR) (^) (creature) elemental cat (&^^^^^^^/) (/&^) trample \ haste \ morph RR RR \ at the beginning of the end step , sacrifice @ .

(O) (BB) (^) (creature) goblin mercenary (&^^/) (/&^) sacrifice a goblin : regenerate @ .

(N) (WW) (XX) (instant) @ deals X damage divided as you choose among any number of target attacking creatures .

(O) (^) (^) (^) (^) (artifact) (creature) golem (&^/) (/&^^^^) RR ^ : @ gets +&^^/ /+& until end of turn .

(N) (artifact) sacrifice a land : you gain &^^ life .

(A) (BB) (BB) (BB) (enchantment) BB BB , pay half your life , rounded up : destroy target nonblack creature . it can't be regenerated .

(O) (RR) (^) (^) (sorcery) up to three target creatures can't block this turn .

(N) (WU) (^) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , attach all auras enchanting target permanent to another permanent with the same controller .

(O) (UU) (creature) human wizard (&^/) (/&^) 

(O) (GG) (instant) convoke \ target creature gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ enters the battlefield with three -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on another target creature .

(A) (GG) (^) (creature) elf druid ally (&^^/) (/&^^^) vigilance \ as long as you control six or more lands , @ and land creatures you control get +&^^/ /+&^^ .

(A) (UU) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) devoid \ whenever a creature you control deals combat damage to a player , you may draw a card . \ CC ^ ^ ^ : target creature can't be blocked this turn .

(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . its controller reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .

(N) (^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^^^/ /+&^ and has haste .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW WW : @ gains first strike until end of turn .

(A) (GG) (UU) (^) (instant) choose a nonlegendary creature on the battlefield . target creature becomes a copy of that creature until end of turn .

(N) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card .

(O) (UU) (UU) (^) (^) (^) (creature) bird soldier wizard (&^^^/) (/&^^^) flying \ UU ^ : target player reveals the top card of his or her library .

(O) (RR) (^) (instant) [ &^ = @ deals &^^ damage to target creature or player . = @ deals &^^^^ damage to target blue creature . ]

(N) (GG) (UU) (^) (^) (^) (creature) cockatrice (&^^^/) (/&^^^) flash \ flying \ deathtouch \ GG UU ^ ^ ^ ^ ^ : monstrosity &^^^ .

(A) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T : ante @ . if you do , put all other cards you own from the ante into your graveyard , then draw a card .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ .

(N) (UU) (UU) (^) (^) (creature) human rogue artificer (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ colorless thopter artifact creature tokens with flying onto the battlefield . \ tap two untapped artifacts you control : target creature can't be blocked this turn .

(A) (^) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep .

(A) (GG) (RR) (UU) (creature) ogre warrior (&^^^^/) (/&^^^^) GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ UU ^ ^ : return @ to its owner's hand . \ RR : @ gains haste until end of turn .

(N) (BB) (^) (^) (^) (sorcery) cipher \ target player discards a card .

(A) (BB) (creature) spirit (&/) (/&^) flying \ BB : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^) hexproof \ as long as @ is attacking , for each creature you control , you may have that creature assign its combat damage as though it weren't blocked .

(O) (RR) (^) (^) (^) (creature) human nightmare barbarian (&^^^/) (/&^) when @ enters the battlefield , discard a card at random . \ when @ leaves the battlefield , draw a card .

(A) (RR) (RR) (^) (^) (^) (^) (enchantment) whenever a spell or ability is put onto the stack , if it has a single target , reselect its target at random .

(N) (land) T : add WW to your mana pool . @ deals &^ damage to you . \ threshold ~ WW , T , sacrifice @ : you gain &^^^^ life . activate this ability only if seven or more cards are in your graveyard .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has first strike . \ threshold ~ enchanted creature gets +&^^^/ /+& as long as seven or more cards are in your graveyard .

(N) (GG) (^) (^) (^) (instant) destroy target artifact or enchantment . \ draw a card at the beginning of the next turn's upkeep .

(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add BB to your mana pool .

(O) (WW) (instant) target creature gets +&^/ /+& until end of turn . \ draw a card .

(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) vigilance \ soulshift &^^^^

(O) (BB) (WW) (^) (artifact) (creature) human wizard (&/) (/&^^) T : tap target creature unless its controller pays &^^ life .

(O) (RR) (sorcery) flashback RR ^ ^ \ draw two cards , then discard two cards .

(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^/) (/&^^^^) flying \ ^ ^ , return a land you control to its owner's hand : target player puts the top two cards of his or her library into his or her graveyard .

(N) (UU) (UU) (^) (^) (^) (creature) bird (&^^^^/) (/&^^^^) flying \ whenever another creature dies , you may draw a card . if you do , discard a card .

(O) (BB) (^) (^) (creature) drake (&^/) (/&^^) flying \ unleash

(N) (WW) (WW) (^) (^) (creature) rhino soldier (&^^^/) (/&^^^) first strike \ other soldier creatures you control have first strike .

(N) (GG) (^) (^) (sorcery) @ deals &^^ damage to each creature with flying .

(A) (BB) (BB) (BB) (creature) zombie (&^^^/) (/&^^) undying \ @ enters the battlefield tapped . \ when @ enters the battlefield , target opponent loses &^^ life .

(O) (BB) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^) extort

(O) (^) (artifact) (creature) insect (&^/) (/&^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ .

(A) (RR) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , target creature an opponent controls deals damage equal to its power to that player .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has fear . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^^ \ whenever an opponent sacrifices a nontoken permanent , put that card onto the battlefield under your control .

(N) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may draw a card .

(N) (RR) (RR) (RR) (XX) (sorcery) @ deals &^^^^ damage to each of X target creatures and/ /or players .

(A) (^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . destroy @ at the beginning of the next end step . activate this ability only if you've controlled @ continuously since the beginning of your most recent turn .

(O) (UU) (^) (^) (^) (^) (creature) surrakar (&^^^/) (/&^^^) when @ enters the battlefield , you may return target tapped creature to its owner's hand .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) first strike \ trample

(A) (UU) (UU) (^) (^) (creature) beast (&^^^^/) (/&^^^^) flying \ your maximum hand size is reduced by four .

(N) (BB) (BB) (^) (^) (^) (sorcery) target player draws three cards , loses &^^^ life , and gets three % counters . \ countertype % poison

(O) (GG) (GG) (^) (^) (creature) cat (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG .

(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier archer (&^^^/) (/&^^^) T : @ deals &^^^ damage to target attacking or blocking creature .

(Y) (BB) (BB) (RR) (RR) (legendary) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ you can't cast @ unless an opponent lost life this turn . \ creature spells you cast cost ^ less to cast for each &^ life your opponents have lost this turn .

(E) (UU) (instant) name a nonland card , then reveal the top card of your library . if that card is the named card , draw three cards .

(N) (^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy target attacking creature without flying . it can't be regenerated .

(A) (^) (^) (artifact) prevent all combat damage that would be dealt to attacking creatures you control .

(N) (WW) (^) (creature) cat soldier (&^^/) (/&^^) whenever you gain life , you may put a +&^/ /+&^ counter on @ .

(A) (RR) (^) (^) (^) (enchantment) whenever an opponent taps a land for mana , tap all lands that player controls . \ if a creature an opponent controls attacks , all creatures that opponent controls attack if able .

(Y) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may exile up to three other target creatures from the battlefield and/ /or creature cards from graveyards . \ when @ leaves the battlefield , return the exiled cards to their owners' hands .

(A) (BB) (BB) (^) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target white spell .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and haste .

(O) (GG) (^) (creature) insect (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .

(A) (RR) (^) (^) (enchantment) RR , sacrifice a zombie : @ deals &^^ damage to target creature or player .

(O) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^ and doesn't untap during its controller's untap step .

(A) (GU) (GU) (GU) (^) (^) (^) (enchantment) whenever you cast a green spell , you may put a &^^/ /&^^ green wolf creature token onto the battlefield . \ whenever you cast a blue spell , you may put a &^/ /&^ blue bird creature token with flying onto the battlefield .

(A) (^) (^) (artifact) ^ ^ ^ , T : target player looks at the top three cards of his or her library , puts one of them back on top of his or her library , then exiles the rest .

(A) (GG) (GG) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you may play that card without paying its mana cost .

(N) (RR) (RR) (^) (^) (^) (creature) nightmare orgg (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you lose all but &^ life . \ when @ leaves the battlefield , you gain life equal to the life you lost when it entered the battlefield .

(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) at the beginning of each player's upkeep , that player may put an artifact , creature , or land card from his or her hand onto the battlefield .

(N) (BB) (^) (^) (^) (creature) vampire shaman (&^^/) (/&^^^^) BB ^ ^ ^ , exile a creature card from your graveyard : put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(A) (UU) (^) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , draw two cards . \ at the beginning of each other player's draw step , that player draws an additional card . \ at the beginning of your draw step , draw two additional cards .

(O) (GG) (^) (^) (^) (^) (creature) elephant (&^^^^/) (/&^^^) trample \ ^ ^ ^ : @ loses trample until end of turn . any player may activate this ability .

(N) (^) (^) (artifact) whenever you're dealt damage , put that many % counters on @ . \ at the beginning of each upkeep , you may remove a % counter from @ . if you do , you gain &^ life . \ countertype % charge

(A) (UU) (UU) (^) (^) (^) (sorcery) scry X , where X is the highest converted mana cost among permanents you control , then draw three cards .

(O) (UU) (^) (creature) illusion (&^/) (/&^^^) morph ~ return two islands you control to their owner's hand . \ when @ is turned face up , draw two cards .

(O) (RR) (snow) (creature) wolverine beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal &^ damage to target creature or player .

(N) (UU) (enchantment) UU ^ ^ ^ : you may tap or untap target creature .

(O) (GG) (^) (^) (creature) human druid (&/) (/&^^^) defender \ T : add X mana in any combination of colors to your mana pool , where X is the number of creatures with defender you control .

(A) (BB) (GG) (WW) (enchantment) when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control . \ whenever a nontoken creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (GG) (enchantment) when an opponent casts a creature spell with flying , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ spider creature with reach .

(A) (WW) (WW) (^) (sorcery) target player loses all % counters . @ deals that much damage to that player . \ countertype % poison

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . otherwise , it gets -&^^/ /-&^ .

(O) (BB) (UU) (^) (^) (^) (sorcery) cascade \ return target permanent to its owner's hand .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all creatures you control . then put that many &^^^^^/ /&^^^^^ red dragon creature tokens with flying onto the battlefield . \ when @ leaves the battlefield , sacrifice all dragons you control . then return the exiled cards to the battlefield under your control .

(O) (GG) (^) (^) (^) (sorcery) any number of target players each gain &^^^^^^ life .

(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever a creature dealt damage by equipped creature this turn dies , return that card to the battlefield under your control . attach @ to that creature .

(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target aura card from a graveyard onto the battlefield under your control attached to @ .

(N) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) skeleton wurm (&^^^^^^^/) (/&^^^^^^) BB : regenerate @ .

(A) (RR) (^) (enchantment) at the beginning of your upkeep , you may flip a coin . if you win the flip , put a % counter on @ . if you lose the flip , remove a % counter from @ . \ remove five % counters from @ , sacrifice @ : @ deals &^^^^^^^^^^^^^^^^^^^^ damage to target player . \ countertype % fuse

(Y) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , you may search your library for a nonlegendary green creature card with converted mana cost &^^^ or less , put it onto the battlefield , then shuffle your library .

(O) (RR) (^) (^) (creature) wolf (&^^^/) (/&^^^) @ can't block unless you control another wolf or werewolf .

(N) (2W) (2W) (2W) (sorcery) put three &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(N) (WW) (^) (creature) human knight (&^^/) (/&^) protection from black \ exalted

(N) (WW) (XX) (instant) tap X target creatures . scry &^ .

(O) (BB) (^) (^) (creature) human assassin (&^/) (/&^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target creature that was dealt damage this turn . ]

(Y) (GG) (GG) (GG) (WW) (WW) (WW) (legendary) (creature) archon (&^^^^^^/) (/&^^^^^^) flying \ vigilance \ whenever @ attacks , if it's enchanted , exile target permanent .

(O) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^) haste \ echo BB ^ \ BR : @ gets +&^/ /+& until end of turn .

(A) (GG) (RR) (WW) (enchantment) at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature you control if you control a creature with power &^^^^^ or greater . then you gain &^^^^^^^^^^ life if you control a creature with power &^^^^^^^^^^ or greater . then you win the game if you control a creature with power &^^^^^^^^^^^^^^^^^^^^ or greater .

(O) (RR) (WW) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn . untap those creatures .

(O) (RR) (^) (^) (^) (^) (creature) goat beast (&^^^^/) (/&^) haste \ provoke

(O) (^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^) WW ^ , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature .

(N) (GG) (RR) (^) (creature) centaur archer (&^^^/) (/&^^) T : @ deals &^ damage to target creature with flying .

(O) (WW) (^) (creature) cat (&^^/) (/&^^) flash \ when @ enters the battlefield , return a creature you control to its owner's hand .

(A) (^) (^) (artifact) T , exile @ : search your library for up to X basic land cards , where X is the number of players who control at least two more lands than you . put those cards onto the battlefield , then shuffle your library .

(A) (GG) (^) (^) (^) (creature) dryad (&^/) (/&^^^) flash \ forestwalk \ you may exile a green card from your hand rather than pay @ 's mana cost .

(A) (GU) (GU) (^) (^) (^) (^) (sorcery) retrace \ put a token that's a copy of target creature onto the battlefield .

(O) (GG) (UU) (creature) fish crab (&^^/) (/&^) flash \ evolve

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , draw a card .

(A) (GG) (UU) (UU) (^) (creature) snake (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target spell .

(A) (RR) (creature) goblin soldier (&^/) (/&^) haste \ battalion ~ whenever @ and at least two other creatures attack , creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn .

(O) (GG) (^) (^) (^) (sorcery) entwine GG ^ \ [ &^ = destroy target land . = search your library for a land card , put that card onto the battlefield , then shuffle your library . ]

(A) (BB) (UU) (WW) (legendary) (creature) human (&^/) (/&^) @ doesn't untap during your untap step . \ T : gain control of target creature for as long as you control @ . when @ leaves the battlefield or becomes untapped , destroy that creature . it can't be regenerated .

(N) (WW) (WW) (creature) spirit knight (&^^/) (/&^^) intimidate

(N) (WW) (creature) human soldier ally (&/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(N) (BB) (^) (creature) insect (&^/) (/&^) when @ is put into your graveyard from the battlefield , at the beginning of the next end step , you lose &^ life and return @ to your hand .

(N) (GG) (XX) (^) (^) (instant) creatures of the creature type of your choice get +X/ /+X until end of turn .

(N) (GG) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice a land : @ gets +&^/ /+&^ until end of turn . \ sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn .

(A) (RR) (^) (creature) dwarf (&^/) (/&^) sacrifice @ : target player can't play lands this turn .

(N) (WW) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , another target attacking creature gets +&/ /+&^^ until end of turn . untap that creature .

(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you .

(A) (UU) (UU) (^) (^) (legendary) (creature) merfolk wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , put a &^^/ /&^^ blue drake creature token with flying onto the battlefield .

(O) (BB) (^) (^) (creature) snake warrior (&^^^/) (/&^^^) when @ enters the battlefield , you lose &^^^ life .

(O) (UU) (sorcery) look at target opponent's hand . \ draw a card .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals &^^^ damage to each creature without flying .

(A) (land) T : add CC to your mana pool . \ ^ ^ , T : @ becomes a copy of target land and gains this ability .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^^^) @ can't be blocked by creatures with power &^^ or less . \ when @ dies , it deals &^^^^^^ damage to target opponent .

(N) (RR) (^) (^) (^) (^) (creature) elemental boar (&^/) (/&^^^^^^^) whenever @ attacks , switch its power and toughness until end of turn .

(N) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^) flash \ split second \ white creatures get +&^/ /-&^ .

(O) (UU) (^) (instant) uncast target creature spell .

(O) (BB) (^) (sorcery) target player discards X cards , where X is one plus the number of cards named @ in all graveyards .

(N) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) fear \ whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison

(O) (BB) (^) (creature) horror (&^/) (/&^) fear \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn .

(N) (UU) (WW) (^) (^) (^) (enchantment) whenever a creature an opponent controls becomes tapped , put a % counter on @ . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to you this turn . \ countertype % shield

(O) (BB) (BB) (^) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , target player reveals a number of cards from his or her hand equal to your devotion to black . you choose one of them . that player discards that card .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ protection from red

(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add WW WW to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion

(A) (WW) (^) (^) (instant) target creature defending player controls gets +&^^^/ /+& until end of turn . that creature can block up to two additional creatures this turn .

(O) (UU) (^) (creature) merfolk rogue (&^/) (/&^) T : draw a card , then discard a card .

(O) (BB) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) @ can't block . \ as long as you control a demon , @ has " BB : regenerate @ . "

(N) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each of two target creatures .

(N) (UU) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) when @ enters the battlefield , gain control of target artifact for as long as you control @ .

(N) (BB) (UU) (^) (^) (creature) bird skeleton (&/) (/&^) flying \ cascade \ BB : regenerate @ .

(N) (GU) (^) (creature) faerie (&^^/) (/&^) GU : @ gets +&^/ /+&^^^ and gains flying until end of turn . activate this ability only once each turn and only if an opponent controls a creature with flying .

(A) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ delirium ~ if there are four or more card types among cards in your graveyard , instead search your library for a creature or land card , reveal it , put it into your hand , then shuffle your library .

(A) (GG) (GG) (^) (^) (^) (creature) elf scout ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may put a &^^/ /&^^ green wolf creature token onto the battlefield . if you do , put a +&^/ /+&^ counter on @ .

(Y) (UU) (UU) (^) (^) (^) (enchantment) rather than pay the mana cost for a spell , its controller may discard a card that shares a color with that spell .

(N) (UU) (UU) (^) (instant) uncast target creature or sorcery spell .

(O) (BB) (RR) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^^) cycling BR \ @ attacks each turn if able .

(N) (RR) (^) (^) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^) whenever another creature dies , @ deals &^^ damage to target player .

(A) (BB) (^) (creature) human assassin (&^^/) (/&^) megamorph BB ^ ^ \ creatures with power greater than @ 's power can't block it . \ when @ is turned face up , destroy target creature with power &^^^ or less an opponent controls .

(A) (GG) (GG) (^) (enchantment) whenever a player casts a spell , that player puts X &^/ /&^ green squirrel creature tokens onto the battlefield , where X is the number of cards in all graveyards with the same name as that spell .

(A) (GG) (^) (^) (^) (creature) elf warrior (&^^^^^/) (/&^^^^^) champion an elf \ GG ^ ^ : put a &^^/ /&^^ green wolf creature token onto the battlefield . \ wolves you control have deathtouch .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ flash \ at the beginning of your upkeep , you lose &^ life . \ : regenerate enchanted creature .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^/) (/&^^^^^^) islandwalk

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) vigilance

(O) (WW) (creature) human soldier (&^/) (/&^) GG ^ ^ : regenerate @ .

(A) (BB) (BB) (^) (^) (legendary) (enchantment) all creatures get -&^/ /-&^ .

(O) (GG) (^) (^) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of cards in your hand .

(O) (BB) (^) (artifact) (creature) human rogue (&^/) (/&^) @ gets +&^/ /+& for each artifact card in your graveyard .

(O) (GG) (WW) (^) (creature) centaur cleric (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .

(N) (BB) (RR) (^) (^) (creature) rat (&^^/) (/&^^) haste \ when @ enters the battlefield , target player discards a card . @ deals damage to that player equal to that card's converted mana cost .

(A) (BB) (RR) (UU) (enchantment) whenever a player draws a card , that player loses &^^ life unless he or she pays ^ ^ .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , exile that many cards from the top of your library . until end of turn , you may cast nonland cards exiled this way .

(O) (WW) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a permanent . \ exile target artifact , creature , or enchantment .

(O) (GG) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^/) (/&^^^^) @ gets +&^/ /+&^ as long as you control another green creature .

(O) (RR) (^) (^) (^) (creature) nightmare beast (&^^/) (/&^^) when @ enters the battlefield , exile target land . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (UU) (^) (creature) human wizard (&^/) (/&^^^) whenever you cast your second spell each turn , @ gets +&^^/ /+& until end of turn and can't be blocked this turn .

(N) (UU) (WW) (instant) [ &^ = creatures you control gain lifelink until end of turn . = draw a card . = put target attacking or blocking creature on top of its owner's library . ]

(N) (UU) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .

(N) (BB) (BB) (^) (enchantment) at the beginning of each end step , each player who tapped a land for mana this turn sacrifices a land . @ deals &^^ damage to each player who sacrificed a plains this way .

(N) (UU) (UU) (^) (^) (creature) thalakos (&^^^/) (/&^^^) discard a card : @ gains shadow until end of turn .

(N) (BB) (BB) (RR) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature .

(N) (GG) (creature) mongoose (&^/) (/&^) shroud \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(O) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ phasing

(A) (land) as @ enters the battlefield , you may reveal an elf card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .

(A) (artifact) T : add BB to your mana pool .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , another target permanent gains indestructible for as long as you control @ .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) morph UU ^ ^ \ when @ is turned face up , return target creature to its owner's hand .

(N) (^) (^) (^) (artifact) whenever @ or another artifact enters the battlefield , put a % counter on @ . \ ^ ^ ^ , T , remove a % counter from @ : draw a card . \ countertype % charge

(O) (BB) (^) (^) (^) (creature) carrier (&^^/) (/&^^) flying \ T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn .

(O) (BB) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you may choose a nonland card from it . if you do , that player discards that card . if you don't , that player discards two cards .

(O) (GG) (XX) (sorcery) put a +&^/ /+&^ counter on each of X target creatures .

(N) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it with converted mana cost &^^^ or less . that player discards that card .

(O) (UU) (UU) (^) (^) (^) (^) (instant) delve \ tap up to two target creatures . those creatures don't untap during their controller's next untap step .

(N) (WW) (WW) (creature) soltari cleric (&^^/) (/&^) protection from red \ shadow

(N) (WW) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) defender \ flying \ whenever you cast a white spell , @ loses defender until end of turn .

(A) (RR) (^) (^) (^) (^) (enchantment) RR ^ ^ ^ : choose target creature or player , then put the top three cards of your library into your graveyard . @ deals damage to that creature or player equal to the highest converted mana cost among those cards .

(N) (BB) (^) (^) (enchantment) at the beginning of each upkeep , if an opponent lost life last turn , put a +&^/ /+&^ counter on target creature you control .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) choose an order for artifacts , creatures , and lands . each player sacrifices one permanent of the first type , sacrifices two of the second type , then sacrifices three of the third type .

(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) target player discards his or her hand .

(O) (UU) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card .

(O) (RR) (^) (^) (instant) target creature attacks this turn if able . \ draw a card .

(N) (RP) (RP) (^) (^) (^) (instant) \ gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .

(O) (RR) (^) (^) (creature) giant (&^^^^/) (/&^) @ can't block .

(N) (UU) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) reach \ whenever @ attacks , defending player may draw a card .

(N) (GG) (^) (^) (^) (instant) choose target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn .

(O) (GG) (^) (^) (^) (sorcery) manifest the top card of your library , then put a +&^/ /+&^ counter on it .

(N) (BB) (BB) (^) (^) (sorcery) look at target player's hand and choose two cards from it . put them on top of that player's library in any order .

(O) (UU) (^) (^) (creature) spirit (&/) (/&^^^^^) defender \ flying \ transmute UU UU ^

(O) (UU) (instant) draw three cards , then put two cards from your hand on top of your library in any order .

_ASIDE_ (A) (GG) (^) (creature) human advisor werewolf (&^/) (/&^) other human creatures you control get +&^/ /+&^ . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^/) (/&^^^) each other creature you control that's a werewolf or a wolf gets +&^/ /+&^ . \ at the beginning of your end step , put a &^^/ /&^^ green wolf creature token onto the battlefield . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (^) (^) (artifact) ^ ^ ^ , T : put an % counter on @ . \ T , remove all % counters from @ : you gain &^^ life for each % counter removed this way . \ countertype % elixir

(N) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^^) delve \ when @ enters the battlefield , return target creature card from your graveyard to your hand .

(O) (RR) (creature) goblin shaman (&/) (/&^^) sacrifice a goblin : regenerate target creature .

(N) (UU) (^) (^) (instant) cycling ^ ^ \ return all artifacts to their owners' hands .

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) RR ^ : @ gets +&^/ /+& until end of turn .

(A) (UU) (UU) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : exile target land . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . \ countertype % fade

(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ WW ^ ^ ^ : exile @ , then return it to the battlefield under its owner's control .

(A) (WW) (WW) (creature) human cleric (&^^/) (/&^^) during your turn , your opponents can't cast spells or activate abilities of artifacts , creatures , or enchantments .

(N) (BB) (^) (creature) human cleric (&^/) (/&^) BB ^ ^ , T , sacrifice a goblin : destroy target land .

(O) (UU) (^) (^) (creature) fish (&^/) (/&^^) islandwalk

(A) (^) (^) (^) (^) (^) (artifact) T : choose any number of target creatures . each of those creatures gains persist until end of turn .

(O) (^) (^) (^) (^) (artifact) (creature) horse (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .

(O) (UU) (creature) human wizard (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have flying .

(O) (RR) (XX) (instant) @ deals X damage to target creature .

(N) (BB) (^) (creature) hound spirit (&^/) (/&^) vigilance \ whenever @ blocks or becomes blocked by a white creature , @ gains first strike until end of turn .

(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human or an angel , it has vigilance .

(O) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) flying \ inspired ~ whenever @ becomes untapped , draw a card .

(N) (GG) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ GG : @ gets +&/ /+&^ until end of turn . activate this ability only once each turn . \ sacrifice @ and a creature named spitting drake : search your library for a card named viashivan dragon and put that card onto the battlefield . then shuffle your library .

(O) (GG) (RR) (sorcery) [ &^ = destroy target artifact . = destroy target enchantment . = destroy target artifact and target enchantment . ]

(N) (BB) (^) (^) (^) (creature) orc warrior (&^^^^/) (/&^^^^^) raid ~ when @ enters the battlefield , you lose &^^^^ life unless you attacked with a creature this turn .

(N) (land) you have no maximum hand size . \ T : add CC to your mana pool .

(O) (UU) (^) (^) (instant) tap up to two target creatures . those creatures don't untap during their controller's next untap step .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^) haste \ @ can't be uncasted . \ @ can't be the target of nongreen spells or abilities from nongreen sources .

(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(A) (BB) (instant) name a card . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way , and you lose &^ life for each of the exiled cards .

(A) (UU) (UU) (^) (^) (legendary) (creature) dwarf wizard (&/) (/&^) T : @ deals &^^ damage to target creature or player and doesn't untap during your next untap step .

(O) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) fear \ suspend &^^^^^ ~ BB

(A) (GG) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may put a &^/ /&^ colorless sliver creature token onto the battlefield .

_ASIDE_ (A) (RR) (^) (^) (creature) human rogue werewolf (&^^^/) (/&^^) haste \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^^/) (/&^^^) whenever a werewolf enters the battlefield under your control , you may transform it . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(Y) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ you can't win the game and your opponents can't lose the game .

(Y) (land) swamp forest \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target permanent becomes the color or colors of your choice until end of turn .

(O) (UU) (^) (^) (instant) return target nonland permanent or suspended card to its owner's hand .

(O) (^) (^) (artifact) ^ , T : add GG UU to your mana pool .

(A) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each +&^/ /+&^ counter on other creatures you control . \ enchanted creature has vigilance and " WW , T : bolster &^ . "

(O) (UU) (^) (^) (instant) devoid \ uncast target spell unless its controller pays ^ ^ ^ ^ . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(O) (BB) (instant) target creature can't be regenerated this turn . \ draw a card at the beginning of the next turn's upkeep .

(N) (BB) (BB) (^) (^) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , @ deals &^ damage to that player .

(O) (UU) (^) (sorcery) madness UU ^ \ look at the top two cards of your library . put one of them into your hand and the other into your graveyard .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) amplify &^^^ \ flying \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target creature or player .

(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add WW or UU to your mana pool . put a % counter on @ . \ countertype % depletion

(N) (RR) (^) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^^/) (/&^^^^) trample \ whenever @ deals combat damage to a player , put that many &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(A) (UU) (UU) (^) (legendary) (creature) human wizard (&^/) (/&^) ^ ^ , sacrifice a permanent : return target creature to its owner's hand .

(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) UU ^ : @ gains flying until end of turn .

(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^^^) when @ enters the battlefield , if it was kicked , draw two cards . \ kicker GG ^ ^

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) countertype % level \ when @ enters the battlefield , put two % counters on each creature you control with level up .

(A) (GG) (UU) (WW) (XX) (sorcery) search your library for a permanent card with converted mana cost X or less , put it onto the battlefield , then shuffle your library .

(A) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^^) morph BB \ whenever another nontoken creature you control dies , draw a card .

(A) (GG) (GG) (^) (^) (creature) faerie (&^/) (/&^) flying \ GG GG GG , T : target creature gains flying until end of turn .

(N) (BB) (^) (^) (^) (instant) return target creature card from your graveyard to the battlefield with a % counter on it . for as long as that creature has a % counter on it , it has " when this creature becomes the target of a spell or ability , sacrifice it . " \ countertype % mannequin

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^^^^) snake offering \ T : untap all forests and all green creatures . activate this ability only once each turn .

(A) (RR) (^) (enchantment) (creature) satyr (&^/) (/&^) whenever an instant or sorcery spell you control deals damage to an opponent , @ deals that much damage to target creature that player controls .

(O) (UU) (creature) faerie (&^/) (/&^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . \ kicker UU ^ ^ ^

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from red

(N) (BB) (^) (^) (tribal) (enchantment) faerie whenever you cast a spell during an opponent's turn , you may have each opponent lose &^ life .

(A) (UU) (UU) (^) (creature) human pirate warrior (&^^/) (/&^^) @ can't be blocked .

(N) (WW) (WW) (creature) soltari monk cleric (&^^/) (/&^) protection from black \ shadow

(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn . \ fateful hour ~ if you have &^^^^^ or less life , tap all attacking creatures . those creatures don't untap during their controller's next untap step .

(O) (UU) (^) (creature) human pirate scout (&^/) (/&^^) flying

(O) (GG) (^) (creature) wolf (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature you control named @ .

(O) (UU) (^) (^) (^) (^) (creature) illusion (&^^^^^/) (/&^^^^^) when @ deals combat damage , return it to its owner's hand .

(O) (RR) (creature) orc (&^^/) (/&^^) @ can't attack unless at least two other creatures attack . \ @ can't block unless at least two other creatures block .

(O) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in your hand .

(A) (RR) (^) (^) (^) (creature) dwarf (&^/) (/&^) RR ^ , T : put a % counter on target land . \ whenever a land with a % counter on it becomes tapped , destroy it . \ when @ leaves the battlefield , remove all % counters from all lands . \ countertype % mine

(O) (UU) (^) (sorcery) replicate UU ^ \ draw a card .

(N) (BB) (^) (^) (instant) target creature gets -X/ /-X until end of turn , where X is the number of cards in your hand .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T or RR , T : @ deals &^ damage to target creature or player .

(O) (UU) (creature) merfolk warrior (&^/) (/&^) T : target land becomes an island until end of turn .

(N) (UU) (UU) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return an untapped island you control to its owner's hand .

(N) (GG) (RR) (sorcery) @ deals damage to target creature equal to the number of lands you control .

(A) (BB) (BB) (^) (legendary) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever a creature an opponent controls dies , you may cast target instant card from your graveyard . if that card would be put into a graveyard this turn , exile it instead .

(A) (RR) (sorcery) the next instant or sorcery spell you cast this turn can't be uncasted by spells or abilities . \ draw a card .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) wither \ RR ^ ^ , Q : @ deals damage equal to its power to target creature or player .

(A) (BB) (BB) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy target permanent .

(A) (RR) (RR) (RR) (RR) (sorcery) put a &^^^^^^^/ /&^ red elemental creature token with trample and haste onto the battlefield . exile it at the beginning of the next end step . if @ was kicked , that creature gets +&^^^^^^^/ /+& until end of turn . \ kicker ^ ^ ^ ^ ^

(A) (RR) (RR) (^) (^) (enchantment) aura enchant creature you control \ when enchanted creature deals combat damage to a player , sacrifice it and attach @ to a creature you control . if you do , untap all creatures you control and after this phase , there is an additional combat phase .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool .

(A) (GG) (WW) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ whenever @ deals combat damage to a player , populate .

(O) (BB) (WW) (^) (instant) @ deals X damage to target creature or player and you gain X life , where X is the number of creatures you control .

(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , you draw two cards and you lose &^^ life .

(O) (UU) (^) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way .

(A) (RR) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^) horsemanship \ each creature you control can't be blocked by more than one creature .

(N) (GG) (WW) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ deals damage , you gain that much life .

(N) (snow) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(A) (^) (^) (^) (^) (^) (^) (artifact) all permanents are artifacts in addition to their other types . \ all cards that aren't on the battlefield , spells , and permanents are colorless . \ players may spend mana as though it were mana of any color .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&/ /+&^^ .

(N) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand .

(N) (^) (^) (artifact) ^ ^ ^ , T : exile target card from a graveyard . \ ^ , sacrifice @ : exile target card from a graveyard .

(A) (RR) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , @ deals &^^ damage to target creature or player instead .

(O) (GG) (creature) human warrior (&^/) (/&^) morph GG \ ^ ^ : regenerate @ .

(O) (WW) (instant) target creature you control gains protection from the color of your choice until end of turn . scry &^ .

(A) (UU) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ @ enters the battlefield with three % counters on it . \ UU UU ^ ^ , remove a % counter from @ : reveal the top card of your library . you may play that card without paying its mana cost . if you don't , exile it . \ countertype % wish

(N) (GG) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^) if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with haste . \ kicker GG ^ ^

(O) (BB) (creature) devil (&^/) (/&^) first strike

(O) (WW) (^) (^) (^) (sorcery) put three &^/ /&^ white soldier creature tokens onto the battlefield .

(N) (RR) (^) (^) (creature) gargoyle (&^^^/) (/&^^) flying \ echo RR ^ ^ \ RR : @ gets +&/ /+&^ until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it . if you do , @ deals &^ damage to target creature or player . \ T : put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn .

(N) (UU) (^) (^) (creature) illusion (&^/) (/&^^^) creature spells you cast that share a creature type with @ cost ^ less to cast . \ T : @ becomes the creature type of your choice until end of turn .

(A) (BB) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^) intimidate \ when @ enters the battlefield , destroy target angel .

(A) (BB) (BB) (WW) (WW) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , target opponent loses &^ life and you gain &^ life . \ ^ , sacrifice a creature : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .

(O) (WW) (^) (creature) human knight (&^^/) (/&^^) GG ^ ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn .

(A) (WW) (^) (creature) cat soldier (&^^/) (/&^^) you may activate equip abilities any time you could cast an instant .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , target opponent exiles a card from his or her hand .

(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying until end of turn . it's still a land . \ ^ , T : target blinkmoth creature gets +&^/ /+&^ until end of turn .

(N) (GG) (creature) human ooze (&^/) (/&^) evolve \ remove two +&^/ /+&^ counters from @ : regenerate @ .

(N) (UU) (UU) (^) (^) (^) (^) (instant) target player draws four cards .

(O) (UU) (WW) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand .

(O) (RR) (creature) goblin warrior (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn .

(N) (BB) (BB) (^) (creature) imp (&^/) (/&^^) flying \ whenever a player casts a nonblack spell , that player loses &^ life .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each artifact you control . \ BB BB : attach @ to target creature you control .

(N) (UU) (UU) (^) (^) (creature) drone (&^^^/) (/&^^^) flying \ @ can block only creatures with flying .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^/ /+&^ for each creature you control .

(O) (GG) (^) (^) (^) (creature) elf scout (&^/) (/&^^) GG ^ ^ : target elf creature gains forestwalk until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^) reveal @ as you draft it . reveal the next card you draft and note its name . \ when @ enters the battlefield , you may search your hand and/ /or library for a card with a name noted as you drafted cards named @ . you may cast it without paying its mana cost . if you searched your library this way , shuffle it .

(O) (UU) (^) (instant) each player draws two cards .

(A) (GG) (WW) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) flying \ at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature put into your graveyard from the battlefield this turn .

(O) (RR) (^) (creature) human berserker ally (&^^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain first strike until end of turn .

(A) (BB) (^) (enchantment) whenever a creature enters the battlefield , you lose &^ life and add BB to your mana pool .

(O) (BB) (^) (^) (sorcery) target player discards a card . \ draw a card at the beginning of the next turn's upkeep .

(A) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T : put a +&^/ /+&^ counter on each green creature that entered the battlefield this turn .

(A) (GU) (GU) (GU) (^) (^) (creature) horror (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ . \ untap all green and/ /or blue creatures you control during each other player's untap step .

(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ when @ dies , exile @ , then return the top creature card of your graveyard to the battlefield .

(A) (GG) (RR) (instant) destroy target artifact . it can't be regenerated . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that artifact's converted mana cost .

(N) (BB) (BB) (^) (^) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = return target creature card from your graveyard to your hand . = target opponent reveals his or her hand , you choose a noncreature card from it , then that player discards that card . ]

(A) (^) (^) (^) (^) (artifact) ^ , T : return target creature to its owner's hand unless its controller pays ^ .

(O) (UU) (^) (instant) uncast target spell unless its controller exiles all cards from his or her graveyard . \ draw a card .

(N) (RR) (^) (creature) lizard (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB ^ ^ : regenerate @ .

(Y) (GG) (RR) (WW) (^) (^) (legendary) (creature) beast (&^^^^^/) (/&^^^^^) hexproof \ @ gets +&^^/ /+&^^ for each aura attached to it .

(O) (GG) (instant) put a &^/ /&^ green saproling creature token onto the battlefield .

(O) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) wither \ @ must be blocked if able .

(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add GG to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(O) (RR) (instant) tap all creatures blocking target attacking creature . prevent all combat damage that would be dealt this turn by that creature and each creature blocking it .

(N) (RR) (^) (^) (^) (sorcery) devoid \ exile target nonbasic land . search its controller's graveyard , hand , and library for any number of cards with the same name as that land and exile them . then that player shuffles his or her library .

(O) (WW) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains flying until end of turn .

(A) (BB) (GG) (^) (enchantment) at the beginning of your upkeep , @ deals &^ damage to you . \ whenever a creature is put into an opponent's graveyard from the battlefield , you gain life equal to its toughness .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has nonbasic landwalk .

(N) (UU) (WW) (WW) (^) (instant) prevent all combat damage target creature would deal this turn . \ prevent all combat damage that would be dealt to target creature this turn .

(N) (^) (^) (tribal) (artifact) shaman equipment equip ^ ^ ^ ^ \ equipped creature has " ^ ^ , T : this creature deals &^ damage to target creature or player " and " whenever a creature dies , untap this creature . " \ whenever a shaman creature enters the battlefield , you may attach @ to it .

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ becomes blocked by a green creature , destroy that creature . it can't be regenerated .

(O) (BB) (^) (^) (creature) human soldier (&^^/) (/&^) horsemanship

(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile two target sorcery cards from a single graveyard . \ whenever a player casts a card , if it has the same name as one of the cards exiled with @ , you may copy the other . if you do , you may cast the copy without paying its mana cost .

(N) (BB) (UU) (XX) (sorcery) look at the top X cards of target opponent's library . exile one of those cards and put the rest back on top of that player's library in any order .

(O) (RR) (^) (^) (instant) target creature you control on the battlefield deals damage equal to its power to target creature or player .

(O) (WW) (^) (^) (^) (artifact) (creature) gargoyle (&^^/) (/&^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to your hand .

(O) (^) (^) (artifact) sacrifice @ : creatures you control gain flying until end of turn .

(N) (WW) (^) (^) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender \ WW ^ , T : tap target creature .

(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ @ can be attached only to a legendary creature . \ creatures that share a color with equipped creature get +&^/ /+&^ . \ creatures that share a creature type with equipped creature get +&^/ /+&^ .

(A) (RR) (RR) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ when @ dies , it deals &^^^ damage to each creature and each player . \ RR RR ^ ^ ^ : return @ from your graveyard to your hand .

(N) (GG) (^) (^) (creature) insect (&/) (/&^) flying \ GG : regenerate @ .

(O) (WW) (WW) (^) (^) (^) (^) (sorcery) convoke \ put three &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(N) (RG) (sorcery) return a card at random from your graveyard to your hand , then reorder your graveyard as you choose .

(N) (RR) (^) (creature) vampire berserker (&^/) (/&^^^) discard a card : @ gets +&^^/ /-&^^ until end of turn .

(O) (GG) (RR) (creature) goblin (&^^/) (/&^^) 

(N) (GG) (GG) (GG) (^) (^) (sorcery) chroma ~ reveal any number of cards in your hand . you gain &^^ life for each green mana symbol in those cards' mana costs .

(O) (GG) (^) (^) (instant) destroy target creature with flying . you gain &^^ life .

(O) (RR) (^) (enchantment) whenever a creature enters the battlefield under your control , @ deals &^ damage to each opponent .

(N) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(N) (RR) (^) (^) (^) (creature) goblin wizard (&^/) (/&^) when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . \ T : @ deals &^ damage to target creature or player .

(O) (BB) (UU) (creature) zombie scout (&^^/) (/&^^) protection from green

(N) (BB) (^) (^) (creature) orc warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature .

(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , put three &^/ /&^ red goblin creature tokens onto the battlefield . \ RR ^ , sacrifice a goblin : @ deals &^^ damage to target creature or player .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) ^ ^ : put target card from your graveyard on the bottom of your library .

(N) (GG) (^) (creature) centaur druid scout archer (&^^/) (/&^) reach \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .

(O) (WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has flying .

(N) (UU) (^) (creature) merfolk soldier (&^^/) (/&^) as long as you control a plains , @ has first strike and lifelink .

(N) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .

(O) (RR) (^) (^) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^^) intimidate \ @ can't block creatures with power &^^ or less .

(N) (RR) (sorcery) as an additional cost to cast @ , sacrifice a goblin . \ @ deals &^^^^^ damage to target creature or player .

(N) (WW) (^) (^) (^) (creature) human cleric soldier (&^^/) (/&^^) whenever another creature enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .

(N) (GG) (RR) (instant) destroy target artifact or enchantment . @ deals &^^ damage to that permanent's controller .

(Y) (BB) (GG) (RR) (UU) (WW) (enchantment) (creature) manticore (&^^^^/) (/&^^^^) bestow BB GG RR UU WW ^ ^ \ flying \ first strike \ vigilance \ trample \ lifelink \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying , first strike , vigilance , trample , and lifelink .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) fish (&^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay UU UU UU . if you do , untap @ . \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .

(N) (UU) (^) (^) (^) (^) (sorcery) domain ~ target player draws a card for each basic land type among lands he or she controls .

(O) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^) bloodthirst &^^

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +X/ /+X , where X is its converted mana cost .

(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target creature can't be blocked this turn except by walls .

(N) (^) (^) (artifact) whenever a player casts a black spell , you may pay ^ ^ ^ . if you do , untap target permanent .

(A) (WW) (^) (tribal) (enchantment) elemental whenever you draw a card , you may put a % counter on @ . \ WW ^ ^ , remove four % counters from @ : put a &^^^^/ /&^^^^ white elemental creature token with flying onto the battlefield . activate this ability only during your turn . \ countertype % hoofprint

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all creatures able to block equipped creature do so .

(O) (WW) (^) (creature) fox (&^^/) (/&^^) WW ^ , sacrifice @ : exile target enchantment .

(O) (RR) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .

(O) (^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature has base power and toughness &/ /&^^ .

(N) (RR) (WW) (^) (^) (^) (creature) minotaur soldier (&^^^^^/) (/&^^^) whenever an instant or sorcery spell you control deals damage , put two &^/ /&^ red and white soldier creature tokens with haste onto the battlefield .

(N) (BB) (creature) zombie (&^/) (/&^) RR UU ^ : @ gets +&^^^/ /+& and gains flying until end of turn .

(Y) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice a land : destroy target nonbasic land .

(Y) (BB) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) flashback BB BB BB ^ ^ ^ ^ ^ ^ ^ \ put thirteen &^^/ /&^^ black zombie creature tokens onto the battlefield tapped .

(N) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) fear \ evoke BB ^ \ when @ enters the battlefield , destroy target nonartifact , nonblack creature .

(N) (WW) (^) (^) (^) (^) (^) (sorcery) put four &^/ /&^ white citizen creature tokens onto the battlefield .

(N) (RR) (^) (^) (creature) viashino (&^/) (/&^^^) RR ^ , T : destroy target artifact . @ deals damage to that artifact's controller equal to the artifact's converted mana cost .

(A) (BB) (BB) (^) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player antes the top card of his or her library .

(A) (GG) (GG) (^) (^) (^) (creature) wolf warrior (&^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^^^/ /+&^^^^ .

(O) (^) (^) (^) (artifact) (creature) shaman (&^/) (/&^^^) GG , sacrifice @ : destroy target artifact or enchantment .

(N) (GG) (^) (creature) human cleric (&^/) (/&^) T , sacrifice a red or white creature : @ deals damage to target creature or player equal to half the sacrificed creature's power , rounded down .

(O) (GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature . \ when enchanted creature attacks or blocks , sacrifice @ .

(A) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^) skulk \ at the beginning of your upkeep , you may discard all the cards in your hand . if you do , draw that many cards .

(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) other soldier creatures get +&^/ /+&^ and have first strike .

(N) (BB) (^) (^) (^) (^) (^) (creature) thrull (&^^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , return target creature card from your graveyard to your hand .

(O) (WW) (^) (^) (creature) hound (&^^^/) (/&^) whenever you cast a noncreature spell , @ gains indestructible until end of turn .

(O) (RR) (^) (^) (sorcery) put three &^/ /&^ red human creature tokens with haste onto the battlefield . sacrifice those tokens at the beginning of the next end step .

(A) (land) T : add CC to your mana pool . \ ^ , T : tap target land .

(A) (GG) (creature) human druid (&/) (/&^) exalted \ T : add GG , WW , or UU to your mana pool .

(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) indestructible \ whenever @ deals combat damage to a creature , flip a coin . if you win the flip , destroy that creature .

(N) (GG) (^) (^) (^) (creature) elf druid (&^^/) (/&^^) T : untap two target lands .

(O) (UU) (UU) (instant) tap target creature . prevent all combat damage that would be dealt by that creature this turn . it doesn't untap during its controller's next two untap steps .

(O) (WW) (^) (^) (creature) human cleric soldier (&/) (/&^^) WW ^ : prevent the next &^ damage that would be dealt to target creature or player this turn .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is an artifact in addition to its other types .

(O) (UU) (sorcery) scry &^^ , then draw a card .

(O) (BB) (UU) (^) (sorcery) target player puts the top two cards of his or her library into his or her graveyard . draw two cards .

(Y) (GG) (GG) (^) (^) (planeswalker) garruk ((&^^^)) +&^ : untap two target lands . \ -&^ : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ -&^^^^ : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .

(O) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&/ /+&^ until end of turn . "

(Y) (UU) (UU) (WW) (XX) (instant) you gain X life and draw X cards .

(A) (RR) (UU) (^) (^) (^) (^) (artifact) (creature) minotaur wizard (&^^^/) (/&^^^^^^) cascade \ RR UU ^ : return @ to its owner's hand .

(O) (UU) (^) (creature) scarecrow soldier (&^/) (/&^^^) 

(N) (UU) (UU) (^) (^) (sorcery) exchange control of target artifact or creature and another target permanent that shares one of those types with it .

(A) (^) (artifact) (creature) dreadnought (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ when @ enters the battlefield , sacrifice it unless you sacrifice any number of creatures with total power &^^^^^^^^^^^^ or greater .

(N) (GG) (GG) (^) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target enchantment . = destroy target land . ]

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard .

(O) (BB) (creature) rat (&^/) (/&^) swampwalk

(N) (BB) (^) (^) (creature) snake wall (&^^/) (/&^^^^) defender \ ^ ^ ^ : destroy @ and target creature it's blocking . any player may activate this ability .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature gets +&^^^/ /+&^^^ until end of turn .

(N) (GG) (RR) (UU) (instant) [ &^ = target creature you control gets +&^/ /+&^ until end of turn . it fights target creature you don't control . = uncast target spell unless its controller pays ^ ^ ^ . = creatures with power &^^^ or less can't block this turn . ]

(O) (GG) (^) (creature) shapeshifter (&^^/) (/&^^) changeling

(A) (BB) (creature) insect (&^/) (/&^) whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature deals combat damage to defending player , you may destroy target artifact that player controls .

(A) (land) T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .

(O) (UU) (^) (creature) human (&^/) (/&^^) whenever @ becomes blocked , you may look at defending player's hand .

(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU ^ ^ , T : the controller of target instant or sorcery spell copies it . that player may choose new targets for the copy .

(O) (RR) (^) (^) (creature) boar (&^^^^/) (/&^) 

(N) (UU) (^) (instant) uncast target spell if its controller is poisoned .

(O) (UU) (^) (^) (creature) human cleric (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to target creature this turn . target opponent may draw a card .

(A) (BB) (BB) (^) (^) (sorcery) exile @ . each player discards his or her hand , then returns up to three cards from his or her graveyard to his or her hand .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " unattach @ : prevent all combat damage that would be dealt to this creature this turn . "

(N) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you draw a card for each mountain and red card in it .

(N) (land) urza"s T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T : put a &^^/ /&^^ colorless assembly ~ worker artifact creature token onto the battlefield .

(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return three lands you control to their owner's hand : return target creature to its owner's hand .

(Y) (BB) (WW) (legendary) (creature) spirit advisor (&^^/) (/&^^) whenever you gain life , put two +&^/ /+&^ counters on @ . \ BB WW , remove six +&^/ /+&^ counters from @ : exile target creature .

(N) (WW) (^) (^) (enchantment) creatures with plainswalk can be blocked as though they didn't have plainswalk .

(A) (^) (^) (^) (artifact) permanents enter the battlefield tapped .

(A) (RR) (^) (^) (enchantment) during combat , players can't cast instant spells or activate abilities that aren't mana abilities .

(N) (WW) (^) (instant) creatures you control get +&/ /+&^^ until end of turn .

(N) (2G) (2G) (2G) (sorcery) \ until end of turn , target creature gets +&^^^^/ /+&^^^^ and gains trample , wither , and " when this creature attacks , target creature blocks it this turn if able . "

(N) (RG) (RG) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , add GG RR to your mana pool .

(O) (GG) (^) (enchantment) aura enchant creature \ sacrifice a forest : regenerate enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (GG) (^) (^) (creature) human monk (&^/) (/&^^^) renown &^^ \ whenever a creature you control becomes renowned , draw a card .

(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add GG , WW , or UU to your mana pool .

(A) (GG) (world) (enchantment) players play with their hands revealed .

(N) (GG) (GG) (^) (enchantment) whenever a creature with flying attacks , it loses flying until end of turn .

(A) (UU) (UU) (^) (creature) surrakar (&^^/) (/&^) whenever you cast an instant or sorcery spell , you may put a % counter on @ . \ whenever @ deals combat damage to a player , you may draw X cards , where X is the number of % counters on it . \ countertype % charge

(N) (UU) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return one or two target attacking creatures to their owner's hand .

(A) (^) (^) (^) (artifact) (creature) golem (&^/) (/&^) defender \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of each player's upkeep , that player draws a card for each +&^/ /+&^ counter on @ . \ UU WW ^ ^ : put a +&^/ /+&^ counter on @ .

(O) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has fear .

(O) (UU) (^) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^^^) devoid \ ^ ^ , put a card an opponent owns from exile into that player's graveyard : draw a card , then discard a card .

(O) (RR) (^) (^) (sorcery) destroy target land .

(A) (^) (^) (^) (artifact) whenever an artifact or enchantment is put into your graveyard from the battlefield , you gain &^ life .

(N) (WW) (^) (enchantment) aura enchant creature you control \ whenever enchanted creature deals damage , you gain that much life . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (GG) (^) (^) (^) (^) (snow) (creature) aurochs (&^^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs . \ SS ^ ^ : target creature blocks target creature this turn if able .

(N) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^/ /+& .

(A) (BB) (WW) (^) (enchantment) ^ , sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .

(N) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ . draw a card for each time @ was kicked . \ multikicker UU ^

(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^^ damage to that creature .

(A) (RR) (RR) (^) (^) (^) (^) (enchantment) whenever one or more creatures block , flip a coin . if you win the flip , each blocking creature is sacrificed by its controller . if you lose the flip , each blocked creature is sacrificed by its controller .

(N) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step .

(O) (BB) (RR) (^) (creature) bird shaman (&^^/) (/&^^) flying \ unearth BB RR ^ ^ ^ \ when @ deals combat damage to a player , put two &^/ /&^ red goblin creature tokens onto the battlefield and sacrifice @ .

(O) (RR) (creature) lizard (&^^^/) (/&^^) defender \ sacrifice three lands : @ loses defender until end of turn .

(A) (UU) (^) (^) (creature) elemental (&/) (/&^^) when @ attacks or blocks , at end of combat , sacrifice it and it deals &^^^^^ damage to you . \ UU UU ^ ^ , T : return target permanent that isn't enchanted to its owner's hand .

(N) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) you can't cast creature spells .

(N) (UU) (UU) (^) (^) (instant) uncast target spell . its controller discards a card .

(N) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ deathtouch \ megamorph BB BB ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) XX , T : the next time you would draw a card this turn , instead look at the top X cards of your library , put all but one of them on the bottom of your library in a random order , then draw a card . X can't be & .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ as long as equipped creature is a human , it gets +&^/ /+&^ .

(O) (BB) (^) (creature) nightmare horror (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand .

(N) (BB) (UU) (creature) human wizard (&^^/) (/&^^) BB UU ^ : whenever a card is put into an opponent's graveyard from anywhere this turn , that player loses &^ life . \ BB UU ^ ^ : target player puts the top two cards of his or her library into his or her graveyard .

(O) (GG) (^) (creature) troll (&^/) (/&^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn . \ GG : regenerate @ .

(A) (RR) (RR) (^) (^) (creature) elemental hound (&^^/) (/&^^) double strike \ undying

(O) (BB) (^) (^) (^) (^) (^) (creature) elemental warrior (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control another black creature .

(N) (UU) (^) (^) (creature) troll (&^^/) (/&^) UU : regenerate @ . activate this ability only if @ blocked or was blocked by a blue creature this turn .

(A) (GG) (^) (enchantment) GG ^ , sacrifice a non ~ ooze creature : put an X/ /X green ooze creature token onto the battlefield , where X is the sacrificed creature's power . activate this ability only any time you could cast a sorcery .

(O) (^) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) ^ ^ ^ : switch @ 's power and toughness until end of turn .

(A) (UU) (UU) (^) (enchantment) whenever an opponent casts a spell , that player puts the top two cards of his or her library into his or her graveyard .

(Y) (^) (^) (^) (^) (^) (legendary) (artifact) if you would gain life , you gain twice that much life instead . \ if you would draw a card except the first one you draw in each of your draw steps , draw two cards instead .

(A) (BB) (BB) (^) (^) (^) (enchantment) you can't cast more than one spell each turn . \ you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere , exile it instead .

(A) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) kobold (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay RR RR RR . if you don't , tap @ and all creatures named kobolds of kher keep , then an opponent gains control of them . \ creatures you control named kobolds of kher keep get +&^^/ /+&^^ .

(A) (BB) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ whenever another creature enters the battlefield under your control , target creature gets +&^^/ /+& until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel horror (&^^^^/) (/&^^^^) flying \ vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ , is black , has trample , and has " at the beginning of your upkeep , sacrifice a creature . "

(N) (BB) (GG) (instant) [ &^ = all creatures get -&^/ /-&^ until end of turn . = destroy target enchantment . = regenerate each creature you control . ]

(Y) (RR) (UU) (^) (^) (legendary) (creature) goblin wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have , you get an experience counter . \ instant and sorcery spells you cast cost ^ less to cast for each experience counter you have .

(N) (GG) (^) (creature) centaur shaman (&^^/) (/&^) T : return target card from an opponent's graveyard to his or her hand . put a +&^/ /+&^ counter on target creature .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ you can't lose the game and your opponents can't win the game .

(A) (UU) (UU) (^) (^) (enchantment) cumulative upkeep ~ exile the top card of your library . \ when a player doesn't pay @ 's cumulative upkeep , that player exiles all cards from his or her library . \ exile the top card of your library : prevent the next &^ damage that would be dealt to you this turn .

_ASIDE_ (O) (GG) (^) (creature) human werewolf (&^/) (/&^) T : add GG to your mana pool . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^/) (/&^^) vigilance \ T : add GG GG to your mana pool . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (RR) (RR) (^) (^) (sorcery) destroy target land . add RR RR to your mana pool .

(N) (^) (^) (^) (snow) (artifact) (creature) construct (&^^^/) (/&^^^^) @ doesn't untap during your untap step . \ SS ^ : untap @ .

(N) (land) T : add CC to your mana pool . \ GG UU , T : put a +&^/ /+&^ counter on each creature that entered the battlefield this turn .

(N) (^) (^) (^) (artifact) T : add GG to your mana pool . \ GG GG GG ^ ^ : @ becomes a &^^^^^/ /&^^^ green treefolk artifact creature with trample until end of turn . \ when @ is put into a graveyard from the battlefield , if it was a creature , return this card to its owner's hand .

(N) (GG) (RR) (WW) (creature) beast (&^^^^^/) (/&^^^^) 

(O) (RR) (^) (enchantment) aura enchant creature \ sacrifice an untapped creature : enchanted creature gets +&^^/ /+& until end of turn . \ sacrifice enchanted creature : creatures you control get +&^^/ /+& until end of turn .

(O) (BB) (creature) eldrazi drone (&^/) (/&^) devoid \ ingest \ ^ ^ : @ gets +&^/ /+&^ until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ BB BB ^ ^ ^ ^ ^ : monstrosity &^ . \ when @ becomes monstrous , destroy target non ~ gorgon creature an opponent controls .

(O) (WW) (creature) human (&^/) (/&^) T , sacrifice @ : return target enchantment card from your graveyard to your hand .

(O) (RR) (UU) (instant) overload RR UU ^ ^ ^ \ target creature you don't control gets -&^^/ /-& until end of turn and attacks this turn if able .

(A) (WW) (^) (^) (creature) human scout ally (&^^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain lifelink until end of turn .

(O) (BB) (instant) target creature gets +&^/ /+&^^ and gains deathtouch until end of turn .

(A) (WW) (WW) (WW) (^) (^) (sorcery) put six &^/ /&^ white kor soldier creature tokens onto the battlefield . if @ was kicked , put twelve of those tokens onto the battlefield instead . \ kicker ^ ^ ^ ^ ^ ^

(N) (GG) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact that player controls .

(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^) BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .

(O) (BB) (^) (^) (^) (sorcery) destroy target land . its controller loses &^^ life .

(O) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) fading &^^^^ \ remove a % counter from @ : prevent the next &^^ damage that would be dealt to target creature or player this turn . \ countertype % fade

(O) (RR) (^) (^) (creature) goblin warrior (&^/) (/&^) when @ dies , it deals &^^^ damage to target creature or player .

(O) (GG) (^) (instant) untap target creature . it gets +&^^/ /+&^^ and gains reach until end of turn .

(N) (UU) (UU) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ vigilance

(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , draw a card . \ T : @ deals &^ damage to target creature or player .

(N) (WW) (^) (instant) destroy target attacking creature .

(A) (RR) (^) (instant) uncast target instant or sorcery spell unless its controller has @ deal &^^^^ damage to him or her .

(N) (UU) (UU) (^) (creature) wall (&/) (/&^^) defender \ flying \ UU : @ gets +&^/ /+&^ until end of turn .

(O) (GG) (^) (^) (creature) kavu (&^^/) (/&^^) whenever @ blocks or becomes blocked by one or more blue and/ /or black creatures , @ gets +&^^^/ /+&^^^ until end of turn .

(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , if you control a blue or black permanent , target creature gets +&^/ /+&^ until end of turn . if you control a blue permanent and a black permanent , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has reach .

(A) (WW) (WW) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you have hexproof .

(N) (UU) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) fading &^^^^ \ remove a % counter from @ : tap target creature . \ countertype % fade

(A) (GG) (creature) elf warrior (&^/) (/&^) @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ other elf creatures you control get +&^/ /+&^ for each +&^/ /+&^ counter on @ . \ multikicker GG ^

(O) (BB) (^) (^) (sorcery) return target creature card from your graveyard to your hand . \ draw a card .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying

(N) (^) (artifact) T : look at target player's hand .

(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : you may put a land card from your hand onto the battlefield .

(O) (artifact) sacrifice @ : regenerate target artifact .

(A) (UU) (^) (^) (instant) change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn . \ draw a card .

(O) (RR) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ deals &^ damage to target creature .

(A) (WW) (enchantment) ^ : the next time an instant or sorcery spell would deal damage to you this turn , that spell deals that damage to its controller instead .

(O) (BB) (^) (^) (^) (^) (creature) zombie crocodile (&^^^^/) (/&^^^^) defender \ GG ^ , sacrifice another creature : you gain life equal to the sacrificed creature's toughness .

(Y) (RR) (RR) (^) (^) (^) (^) (planeswalker) chandra ((&^^^^^)) +&^ : discard a card . if a red card is discarded this way , @ deals &^^^^ damage to target creature or player . \ -&^^ : each player discards his or her hand , then draws three cards . \ -&^^^^^^^ : cast any number of red instant and/ /or sorcery cards from your graveyard without paying their mana costs .

(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) 

(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^^) BB : @ gets +&^/ /-&^ until end of turn .

(N) (^) (^) (artifact) equipment equip ^ \ ^ ^ : regenerate equipped creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's black .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ sacrifice @ : regenerate enchanted creature .

(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ when @ enters the battlefield , you may tap target creature .

(N) (^) (artifact) ^ ^ , T , sacrifice @ : add UU WW to your mana pool . draw a card .

(A) (BB) (BB) (BB) (creature) zombie (&^^^^^/) (/&^^^^^) indestructible \ as @ enters the battlefield , put a % counter on an artifact you control . \ when you control no permanents with % counters on them , sacrifice @ . \ countertype % phylactery

(N) (RR) (instant) @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn .

(O) (RR) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^) trample \ RR ^ ^ ^ ^ ^ : monstrosity &^^^ .

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) cipher \ put a token onto the battlefield that's a copy of target artifact or creature .

(O) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^^^) giant spells you cast cost ^ ^ less to cast .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ ^ ^ ^ : @ becomes a &^/ /&^^^^^ spirit artifact creature with flying until end of turn . \ equipped creature gets +&^/ /+&^^^^^ .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) beast mutant (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) morph GG GG ^ ^ ^ ^ ^ ^ ^ \ at the beginning of your upkeep , sacrifice @ unless you pay GG GG .

(N) (WW) (sorcery) put target creature into its owner's library second from the top . its controller gains &^^^ life .

(N) (BB) (^) (^) (creature) minion (&^/) (/&^) flying \ echo BB ^ ^ \ when @ enters the battlefield , destroy target nonartifact , nonblack creature .

(N) (BB) (BB) (^) (^) (creature) leech (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control .

(O) (RR) (^) (^) (creature) goblin scout (&^^/) (/&^^) ^ ^ : @ gains mountainwalk until end of turn .

(N) (BB) (^) (creature) zombie wizard (&^/) (/&^) BB XX , T : target player reveals X cards from his or her hand and you choose one of them . that player discards that card . activate this ability only any time you could cast a sorcery .

(N) (RR) (sorcery) strive ~ @ costs RR more to cast for each target beyond the first . \ any number of target creatures can't block this turn .

(O) (RR) (RR) (^) (^) (creature) yeti (&^^^/) (/&^^^) mountainwalk \ protection from white

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) insect (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ dies , exile it , then return two creature cards at random from your graveyard to the battlefield .

(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) islandwalk \ merfolk spells and wizard spells you cast cost ^ less to cast .

(A) (WU) (WU) (^) (creature) kithkin wizard (&^^/) (/&^^) whenever @ deals combat damage to a player , reveal the top card of your library and put that card into your hand . you gain life equal to its converted mana cost .

(A) (WW) (instant) target blocking creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn .

(O) (GG) (^) (enchantment) (creature) nymph dryad (&^^/) (/&^^) bestow GG ^ ^ ^ \ reach \ enchanted creature gets +&^^/ /+&^^ and has reach .

(O) (GG) (^) (^) (^) (creature) kavu (&^/) (/&^^) when @ enters the battlefield , draw a card for each black creature your opponents control .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ , T , discard the last card you drew this turn : draw a card .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ whenever @ attacks , you may pay RR RR ^ ^ ^ ^ ^ . if you do , untap all attacking creatures and after this phase , there is an additional combat phase .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , draw a card .

(N) (RR) (^) (^) (^) (instant) put two &^/ /&^ red devil creature tokens onto the battlefield . they have " when this creature dies , it deals &^ damage to target creature or player . "

(O) (BB) (BB) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , target creature you control gains intimidate until end of turn .

(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^) 

(O) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ renown &^

(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .

(N) (UU) (^) (^) (artifact) (creature) jellyfish (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , return an artifact you control to its owner's hand .

(Y) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) UU : untap @ . \ UU : @ gains flying until end of turn . \ UU : @ gains shroud until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) spells you cast have ripple &^^^^ .

(O) (GG) (creature) frog (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn .

(O) (GG) (^) (creature) elf (&^/) (/&^) when @ dies , you may search your library for an elf card , reveal that card , put it into your hand , then shuffle your library .

(O) (BB) (^) (^) (^) (creature) rat (&^^/) (/&^) when @ enters the battlefield , each player discards a card . \ discard a card : regenerate @ .

(O) (UU) (instant) put X % counters on target creature that target wall blocked this turn , where X is the power of that blocked creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " \ countertype % glyph

(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ vigilance

(N) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) exile all creatures .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) whenever @ deals combat damage to a player , that player reveals the top two cards of his or her library . you choose one of those cards and put it into his or her graveyard .

(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) level up RR ^ ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^^ \ T : @ deals &^ damage to target creature or player . \ level &^^^ ~ \ &^^/ /&^^^^ \ T : @ deals &^^^ damage to target creature or player .

(O) (UU) (WW) (creature) griffin (&^^/) (/&^^) protection from enchantments \ flying

(A) (WW) (WW) (^) (^) (^) (instant) all combat damage that would be dealt to you this turn is dealt to target attacking creature instead .

(N) (UU) (WW) (XX) (instant) choose a color . X target creatures gain protection from the chosen color until end of turn .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt to and dealt by enchanted creature .

(A) (UU) (^) (^) (^) (artifact) (creature) human artificer (&^/) (/&^^) UU , T , return an artifact you control to its owner's hand : you may put an artifact card from your hand onto the battlefield .

(A) (BB) (GG) (UU) (^) (^) (^) (^) (creature) fungus beast (&^^^^^^/) (/&^^^^) trample \ whenever @ deals damage to an opponent , you draw a card and that opponent discards a card .

(N) (GG) (^) (^) (sorcery) return target card from your graveyard to your hand .

(O) (BB) (^) (^) (^) (creature) kavu (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .

(A) (GG) (GG) (^) (legendary) (creature) human monk (&^^/) (/&^^) players can cast spells only during their own turns .

(A) (GG) (^) (tribal) (enchantment) elemental whenever an opponent casts a blue spell during your turn , you may put a &^^^^/ /&^^^^ green elemental creature token onto the battlefield .

(N) (WW) (^) (^) (^) (sorcery) rebound \ creatures you control get +&^^/ /+&^ until end of turn .

(O) (UU) (UU) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated .

(A) (UU) (UU) (legendary) (creature) spirit (&^/) (/&^^^) at the beginning of each player's draw step , that player draws an additional card .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have trample .

(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human barbarian (&^^^^^^/) (/&^) haste \ T : @ deals &^^^ damage to target creature or player .

(O) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn .

(N) (RR) (^) (^) (enchantment) aura enchant non ~ wall creature \ enchanted creature has first strike and trample . \ at the beginning of the end step of enchanted creature's controller , destroy that creature if it didn't attack this turn .

(N) (WW) (WW) (^) (enchantment) (creature) human soldier (&^^/) (/&^^) creatures you control have first strike . \ creatures your opponents control lose first strike and can't have or gain first strike .

(A) (BB) (^) (^) (sorcery) @ deals X damage to target opponent , where X is twice the number of white creatures that player controls .

(A) (GG) (GG) (WW) (^) (creature) fungus (&^^^^^/) (/&^^^^) whenever @ or another creature you control with power &^^^^^ or greater dies , you may gain &^^^^^ life .

(O) (GG) (GG) (^) (^) (^) (^) (instant) you gain &^ life for each creature on the battlefield . if WW was spent to cast @ , untap all creatures you control .

(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&^/ /+& .

(N) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ infect \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn .

(A) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) UU : @ gains all activated abilities of target creature until end of turn . \ you may spend blue mana as though it were mana of any color to pay the activation costs of @ 's abilities .

(N) (GG) (^) (creature) mongoose (&^^/) (/&^) protection from blue

(A) (UU) (^) (creature) illusion (&/) (/&^) flying \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ , then sacrifice @ unless you pay ^ for each +&^/ /+&^ counter on it . \ when @ leaves the battlefield , target opponent puts an X/ /X blue orb creature token with flying onto the battlefield , where X is the number of +&^/ /+&^ counters on @ .

(N) (WW) (^) (instant) the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . if damage from a red source is prevented this way , @ deals that much damage to the source's controller .

(N) (BB) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ CC ^ : target opponent loses &^ life and you gain &^ life .

(O) (RR) (creature) orc (&^/) (/&^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool .

(O) (UU) (^) (creature) human wizard (&^/) (/&^^) protection from beasts \ morph UU ^ ^

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&/) (/&) trample \ when you cast @ , each player reveals the top card of his or her library . @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total converted mana cost of all cards revealed this way .

(O) (BB) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ingest \ when @ enters the battlefield , if you control another colorless creature , each opponent loses &^^ life .

(O) (BB) (^) (instant) destroy target nonblack creature that entered the battlefield this turn .

(O) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller loses life equal to its toughness .

(O) (UU) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has shroud .

(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ , T : put a &/ /&^ red kobold creature token named kobolds of @ onto the battlefield .

(N) (BB) (^) (^) (^) (^) (enchantment) as long as you control exactly one creature , that creature gets +&^^^/ /+&^ and has lifelink .

(N) (BB) (enchantment) aura enchant equipment \ at the beginning of your upkeep , if enchanted equipment is attached to a creature , destroy that creature .

(O) (land) gate @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .

(A) (GG) (XX) (XX) (sorcery) put X X/ /X green ooze creature tokens onto the battlefield .

(N) (UU) (^) (^) (^) (enchantment) ^ ^ : draw a card if you have no cards in hand .

(O) (UU) (^) (^) (creature) drake (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn .

(O) (UU) (instant) return target creature to its owner's hand . its controller loses &^ life .

(N) (WW) (creature) human cleric (&^/) (/&^^) WW ^ ^ , T , sacrifice @ : destroy all enchantments .

(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) elemental (&^^^^^^^^/) (/&^^^^^) trample \ GG : regenerate @ .

(A) (BB) (UU) (UU) (^) (^) (^) (instant) cast @ only during combat . \ untap target creature you don't control and gain control of it . it gains haste until end of turn . at the beginning of the next end step , sacrifice it . if you do , you gain life equal to its toughness .

(A) (GG) (GG) (^) (legendary) (enchantment) (artifact) attacking creatures you control have deathtouch . \ GG ^ , T : [ &^ = put a +&^/ /+&^ counter on target creature . = @ deals &^^ damage to target creature with flying . = you gain &^^^ life . = put up to four target cards from your graveyard on the bottom of your library in any order . ]

(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ megamorph RR RR ^ ^ ^ ^

(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^^^) flying

(A) (BB) (UU) (^) (creature) shapeshifter (&/) (/&^^) BB UU ^ : exile target creature card from a graveyard . @ becomes a copy of that card and gains this ability .

(N) (GG) (instant) cast @ only during your declare attackers step . \ this turn , instead of declaring blockers , each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player . creatures he or she controls that can block additional creatures may likewise be put into additional piles . assign each pile to a different one of those attacking creatures at random . each creature in a pile that can block the creature that pile is assigned to does so .

(A) (GG) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : you may put a green creature card from your hand onto the battlefield . activate this ability only during your turn , before attackers are declared .

(O) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) ^ ^ : target black creature gains wither until end of turn .

(O) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) protection from kavu

(O) (UU) (sorcery) return target nonland permanent to its owner's hand .

(O) (UU) (instant) [ &^ = uncast target artifact spell . = return target artifact to its owner's hand . ]

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has trample and can't be blocked by more than one creature .

(A) (^) (artifact) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ . \ at the beginning of your draw step , if @ is tapped , it deals &^ damage to you . \ T : add CC CC CC to your mana pool .

(O) (GG) (GG) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ trample

(O) (BB) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is a swamp .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain flying until end of turn .

(N) (RR) (creature) human shaman (&^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " RR : this creature gets +&^/ /+& until end of turn . "

(O) (UU) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^) 

(A) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has base power and toughness &^^^^^^^^/ /&^^^^^^^^ and has trample . \ when @ enters the battlefield , if it was kicked , you may search your library for a card named @ , put it onto the battlefield , then shuffle your library . \ kicker ^ ^ ^ ^

(A) (GG) (XX) (sorcery) reveal the top X cards of your library . put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , untap those lands .

(N) (GG) (GG) (creature) spirit (&^^/) (/&^) haste \ undying

(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , tap target creature an opponent controls . if that land is an island , that creature doesn't untap during its controller's next untap step .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other creature on the battlefield that shares a creature type with it .

(O) (GG) (^) (^) (^) (creature) elf rogue ally (&^/) (/&^^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain vigilance until end of turn .

(O) (UU) (UU) (^) (^) (^) (creature) fish (&^^^/) (/&^^^) flying \ when @ enters the battlefield , draw a card , then discard a card .

(N) (BB) (creature) human cleric (&^/) (/&^) T , sacrifice three clerics : search your graveyard , hand , and/ /or library for a card named scion of darkness and put it onto the battlefield . if you search your library this way , shuffle it .

(O) (WW) (^) (^) (^) (creature) kor spirit (&^^/) (/&^^) flying \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .

(N) (UU) (^) (instant) until end of turn , target creature loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ .

(A) (BB) (BB) (XX) (creature) zombie (&/) (/&^) as @ enters the battlefield , exile X creature cards from your graveyard . if you can't , put @ into its owner's graveyard instead of onto the battlefield . for each creature card exiled this way , @ enters the battlefield with a +&^^/ /+& , +&^/ /+&^ , or +&/ /+&^^ counter on it .

(A) (RW) (RW) (^) (^) (^) (sorcery) retrace \ untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .

(N) (UU) (UU) (^) (^) (instant) you may return three islands you control to their owner's hand rather than pay @ 's mana cost . \ uncast target spell .

(N) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ WW WW : @ gains protection from the color of your choice until end of turn .

(A) (UU) (UU) (^) (instant) exile the top three cards of your library face down . you may look at those cards for as long as they remain exiled . until your next turn , you may play those cards . at the beginning of your next upkeep , put any of those cards you didn't play into your graveyard .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) surge RR RR ^ ^ ^ \ flying \ when @ enters the battlefield , if its surge cost was paid , it deals &^^^ damage to target creature or player .

(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ , T : choose a color . add to your mana pool an amount of mana of that color equal to your devotion to that color .

(N) (RW) (^) (^) (creature) dwarf shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more mountains , you may destroy target artifact . \ when @ enters the battlefield , if you control two or more plains , you may destroy target enchantment .

(N) (BB) (XX) (instant) target creature gets -X/ /-X until end of turn .

(A) (BB) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human advisor (&^^^^/) (/&^^^^) vigilance \ protection from creatures \ whenever a creature deals combat damage to you , destroy that creature . put a &^/ /&^ white and black spirit creature token with flying onto the battlefield .

(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , put a +&^/ /+&^ counter on it .

(N) (RR) (^) (^) (^) (creature) minotaur monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature without flying and each player . any player may activate this ability .

(A) (RR) (UU) (^) (creature) efreet (&^^/) (/&^) flying \ : flip a coin . if you win the flip , @ phases out . if you lose the flip , sacrifice @ .

(O) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ flying

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) whenever @ attacks , destroy all auras attached to target land .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) if a source would deal damage to a creature or player , it deals half that damage , rounded down , to that creature or player instead .

(A) (UU) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , untap @ . it gains protection from the color of your choice until end of turn .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) when @ enters the battlefield , target opponent chooses a permanent he or she controls at random and sacrifices it . if a nonland permanent is sacrificed this way , repeat this process .

_ASIDE_ (A) (GG) (UU) (sorcery) fuse \ whenever a creature enters the battlefield this turn , you may draw a card .

_BSIDE_ (A) (UU) (WW) (^) (^) (^) (^) (sorcery) fuse \ put four &^/ /&^ white bird creature tokens with flying onto the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : choose up to seven face ~ up exiled cards you own . exile all the cards from your library , then put the chosen cards on top of your library .

(N) (BB) (BB) (^) (creature) human rebel assassin (&^/) (/&^) madness BB \ when @ enters the battlefield , destroy target creature with power &^^^^ or greater . it can't be regenerated .

(O) (GG) (^) (creature) bear (&^^/) (/&^^) 

(O) (BB) (^) (creature) goblin rogue (&^^/) (/&^^) when @ dies , discard a card .

(O) (GG) (creature) elf scout (&/) (/&^) GG ^ ^ , sacrifice @ : put a &^^^/ /&^^^ green centaur creature token onto the battlefield .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : you gain &^^^^^^^^^^ life .

(N) (BB) (BB) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . scry &^ .

(N) (WW) (enchantment) aura enchant creature \ WW ^ : put a +&^/ /+&^ counter on enchanted creature .

(O) (BB) (BB) (^) (sorcery) flashback ~ BB ^ , pay &^^^ life . \ target creature gets -&^^/ /-&^^ until end of turn .

(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it gets +X/ /+& until end of turn , where X is your devotion to red .

(O) (WW) (^) (^) (sorcery) support &^^ . \ draw a card .

(O) (RR) (^) (instant) vampire creatures you control get +&^^/ /+& and gain first strike until end of turn .

(A) (land) @ enters the battlefield tapped . \ at the beginning of your upkeep , if you control seven or more plains , you may return target creature card from your graveyard to the battlefield . \ T : add WW to your mana pool .

(N) (GG) (RR) (^) (^) (^) (^) (sorcery) return target card from your graveyard to your hand . if you return a nonland card to your hand this way , @ deals damage equal to that card's converted mana cost to target creature or player . \ exile @ .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of GG and/ /or WW to your mana pool . \ countertype % storage

(N) (BB) (GG) (^) (^) (creature) plant skeleton (&^^^^/) (/&^) @ can't block . \ BB GG ^ ^ , put the top four cards of your library into your graveyard : return @ from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery .

(A) (UU) (^) (^) (^) (instant) change the target of target spell with a single target .

(O) (GG) (GG) (^) (^) (^) (^) (enchantment) (creature) elemental (&^^^^^/) (/&^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures you control gain trample until end of turn .

(A) (RR) (RR) (^) (^) (enchantment) ^ ^ , sacrifice a land : put a +&^^/ /+&^^ counter on target creature . activate this ability only during any upkeep step .

(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . put all zombie cards revealed this way into your hand and the rest on the bottom of your library in any order . \ BB ^ : regenerate @ .

(A) (GG) (GG) (^) (^) (enchantment) each artifact spell costs ^ more to cast for each artifact its controller controls .

(O) (WW) (^) (instant) cast @ only during combat after blockers are declared . \ target unblocked attacking creature becomes blocked . \ draw a card .

(N) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) as long as @ is enchanted , it gets +&^^/ /+&^^ , has trample , and has " RR : @ gets +&^/ /+& until end of turn . "

(O) (GG) (^) (^) (sorcery) domain ~ you gain &^^ life for each basic land type among lands you control .

(N) (BB) (^) (^) (creature) spirit (&^/) (/&^) flying \ pay &^ life : regenerate @ .

(N) (GG) (GG) (RR) (RR) (legendary) (creature) human wizard (&^^/) (/&^^) flying \ GG RR , T : target creature gets +&^^/ /+&^^ until end of turn .

(N) (UU) (^) (^) (enchantment) at the beginning of your upkeep , look at the top card of your library . you may put that card into your graveyard .

(A) (GG) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^^) whenever @ attacks , put a &^^/ /&^^ green wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard .

(O) (UU) (^) (^) (creature) bird ally (&^/) (/&^) flying \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put that card on the top or bottom of its owner's library instead of into that player's graveyard .

(N) (BB) (GG) (UU) (^) (^) (creature) naga shaman (&^^/) (/&^^^^^) when @ enters the battlefield , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .

(O) (RR) (^) (creature) devil (&^^/) (/&^) RR , sacrifice @ : destroy target artifact .

(O) (RR) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) : @ can't be blocked this turn except by walls . sacrifice @ at the beginning of the next end step .

(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ when @ dies , you may draw a card .

(N) (GG) (^) (^) (creature) insect druid (&^/) (/&^^) T : add CC GG to your mana pool .

(A) (BB) (UU) (XX) (sorcery) each opponent reveals cards from the top of his or her library until he or she reveals X land cards , then puts all cards revealed this way into his or her graveyard . X can't be & .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) if you would draw a card , draw two cards instead .

(O) (RR) (^) (^) (^) (instant) blocking creatures gain first strike until end of turn .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) other creatures you control get +&/ /+&^ .

(N) (WW) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) first strike \ @ gets -&^^/ /-&^^ as long as white is the most common color among all permanents or is tied for most common .

(A) (land) @ enters the battlefield with a % counter on it . \ T : add CC to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^^ damage to each creature and each player .

(A) (UR) (creature) elemental (&^/) (/&^^) exile an instant or sorcery spell you control : put two +&^/ /+&^ counters on @ .

(O) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^^ damage to target creature .

(O) (BB) (^) (^) (tribal) (instant) elf destroy target non ~ elf creature .

(A) (GG) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever a dragon you control attacks , bolster &^^ .

(N) (GG) (^) (^) (creature) dryad (&^^/) (/&^^) each creature you control can't be blocked as long as defending player controls an artifact land .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " ^ ^ : this creature gets +&^/ /+& until end of turn . " \ whenever equipped creature deals damage to a blocking creature , @ deals that much damage to each other creature defending player controls .

(N) (UU) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ protection from green

(O) (GG) (instant) creatures you control gain reach until end of turn .

(O) (BB) (^) (sorcery) return up to two target creature cards from your graveyard to your hand , then discard a card .

(O) (GG) (^) (creature) snake (&^/) (/&^) infect \ GG ^ : regenerate @ .

(O) (UU) (sorcery) awaken &^^^ ~ UU ^ ^ ^ ^ \ tap target creature . it doesn't untap during its controller's next untap step .

(N) (^) (^) (artifact) ^ , T : untap target creature that has an activated ability with T in its cost .

(A) (GG) (^) (enchantment) each creature you control assigns combat damage equal to its toughness rather than its power . \ GG : target creature with defender can attack this turn as though it didn't have defender . \ GG ^ ^ : creatures you control get +&/ /+&^ until end of turn .

(N) (GG) (^) (^) (creature) elf archer (&^/) (/&^) whenever a player casts a green spell , put a +&^/ /+&^ counter on @ .

(N) (WW) (WW) (WW) (^) (^) (^) (^) (creature) dragon wurm (&^^^^^/) (/&^^^^^) defender \ trample \ when @ blocks , it loses defender .

(O) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library .

(N) (GG) (UU) (^) (^) (creature) plant wall (&^^/) (/&^^^^^^) defender \ when @ enters the battlefield , draw a card .

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .

(O) (GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .

(A) (GG) (^) (^) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ T , sacrifice another creature : put a number of +&^/ /+&^ counters on @ equal to the sacrificed creature's toughness .

(A) (GG) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^) flying \ trample \ shroud

(N) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^) when @ dies , exile @ , then shuffle all creature cards from your graveyard into your library .

(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^^) echo RR ^ ^ ^ \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to each creature without flying .

(N) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(A) (RR) (^) (^) (^) (creature) goblin rigger (&^^^/) (/&^^^) other rigger creatures you control get +&^/ /+& and have haste . \ if a rigger you control would assemble a contraption , it assembles two contraptions instead .

(O) (GG) (^) (instant) convoke \ buyback ^ ^ ^ \ put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (GG) (^) (creature) plant (&/) (/&^^^) defender \ hexproof \ T : add one mana of any color to your mana pool .

(A) (RR) (^) (^) (^) (instant) if target player has exactly &^^^^^^^^^^ life , @ deals &^^^^^^^^^^ damage to that player .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) WW , T : @ gets +&/ /+&^^^ until end of turn .

(A) (UU) (UU) (^) (creature) jellyfish (&^^^^^/) (/&^^^^^) flying \ @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever you become the target of a spell , you may untap @ .

(N) (GG) (^) (^) (^) (instant) put the top four cards of your library into your graveyard , then return a creature card and a land card from your graveyard to your hand .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature can't be blocked as long as you control a gate .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ GG ^ ^ ^ ^ : return @ from your graveyard to your hand .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T , discard your hand : uncast target noncreature spell .

(O) (GG) (GG) (^) (creature) cat warrior (&^^/) (/&^^) forestwalk

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ .

(N) (^) (^) (^) (tribal) (artifact) warrior equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has haste . \ whenever a warrior creature enters the battlefield , you may attach @ to it .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (WW) (^) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature .

(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ all creatures get +&^/ /+& for each % counter on @ . \ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . \ countertype % time

(O) (WW) (^) (^) (^) (instant) destroy target attacking or blocking creature .

(O) (GG) (^) (instant) regenerate each creature you control .

(N) (GG) (WW) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) protection from black

(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , target opponent gains control of this creature unless you sacrifice a land . "

(N) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , it gets -&^^/ /-&^ until end of turn for each creature blocking it beyond the first .

(O) (BB) (^) (^) (^) (creature) shade spirit (&^/) (/&^) BB : regenerate @ . \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (^) (^) (creature) illusion beast (&^^^^/) (/&^^^^^) when @ becomes the target of a spell or ability , sacrifice it .

(N) (RR) (^) (^) (^) (enchantment) all lands are no longer snow .

(O) (BB) (^) (creature) thrull (&^/) (/&^) BB ^ , sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .

(O) (RR) (^) (^) (^) (^) (creature) goblin warrior ally (&^^/) (/&^^) haste \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (^) (creature) human samurai (&^^/) (/&^^) flying \ bushido &^

(O) (RR) (^) (creature) salamander (&^/) (/&^) RR : @ gets +&^/ /+& until end of turn . sacrifice @ at the beginning of the next end step .

(O) (RR) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^^) if a creature you control attacks , @ also attacks if able .

(O) (RR) (^) (^) (^) (creature) elemental hound (&^^/) (/&^^^) trample \ whenever you cast an instant or sorcery spell , put a +&^/ /+&^ counter on @ .

(N) (RR) (RR) (RR) (XX) (sorcery) gain control of target creature until end of turn . untap that creature . it gets +X/ /+& and gains haste until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) elf assassin (&^^^/) (/&^^^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you don't control . \ BB ^ ^ , T : destroy target creature with a counter on it .

(N) (BB) (^) (enchantment) aura enchant creature \ madness BB \ enchanted creature gets +&^^/ /+&^ and has protection from white .

(A) (RR) (UU) (^) (enchantment) at the beginning of each player's end step , that player draws a card . if the player is your opponent and has four or more cards in hand , @ deals &^^ damage to him or her .

(N) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , destroy target artifact .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or WW to your mana pool .

(O) (RR) (instant) @ deals &^^^ damage to target creature or player .

(O) (^) (artifact) BB , sacrifice @ : target player discards a card . \ ^ , sacrifice @ : draw a card .

(O) (RR) (instant) [ &^ = destroy target artifact creature . = attacking creatures get +&^/ /+& until end of turn . = target creature with power &^^ or less can't be blocked this turn . ]

(N) (UU) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ dies , each player may search his or her library for a card and put that card into his or her hand . then each player who searched his or her library this way shuffles it .

(N) (RR) (UU) (sorcery) overload RR UU ^ ^ ^ \ target creature you control gets +&^/ /+& until end of turn and can't be blocked this turn .

(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , for each land target player controls in excess of the number you control , choose a land he or she controls , then the chosen permanents phase out . repeat this process for artifacts and creatures .

(Y) (UU) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card and put that card onto the battlefield . then shuffle your library .

(O) (WW) (^) (^) (^) (creature) elephant soldier (&^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .

(A) (WW) (WW) (legendary) (creature) fox cleric (&^^/) (/&^^) WW ^ : target permanent you control gains protection from white until end of turn . \ ^ : target spell or permanent becomes white until end of turn .

(O) (^) (^) (^) (^) (artifact) (creature) insect (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by walls . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .

(O) (BB) (creature) human wizard (&^/) (/&^) GG , T : add one mana of any color to your mana pool . \ WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (RR) (^) (^) (^) (creature) spider (&^^^^/) (/&^^) reach

(N) (WW) (^) (enchantment) whenever an opponent casts a red spell , you gain &^^ life .

(Y) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^^) flying \ whenever an opponent draws a card , you may draw two cards .

(A) (BG) (BG) (^) (^) (^) (legendary) (creature) treefolk shaman (&^^/) (/&^^^^^) indestructible \ whenever @ attacks , reveal the top card of your library . if it's a creature card , you gain life equal to that card's toughness , lose life equal to its power , then put it into your hand .

(O) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ @ can't attack unless there is a mountain on the battlefield .

(N) (WW) (creature) kithkin soldier (&^/) (/&^) WW , T : put a +&^/ /+&^ counter on target soldier creature . \ each creature you control with a +&^/ /+&^ counter on it can block an additional creature .

(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and vigilance .

(O) (UU) (^) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card .

(O) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^^/ /+&^^^ until end of turn .

(A) (GG) (^) (^) (^) (enchantment) each land gets +&^^/ /+&^^ as long as it's a creature .

(Y) (GG) (^) (^) (^) (^) (^) (enchantment) whenever you cast a creature spell , put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ whenever you cast a noncreature spell , put three +&^/ /+&^ counters on target creature you control . \ whenever a land enters the battlefield under your control , you gain &^^^ life .

(N) (BB) (BB) (BB) (^) (creature) human (&^/) (/&^^^) prevent all damage that would be dealt to @ by creatures .

(A) (BB) (^) (^) (^) (^) (enchantment) (creature) giant (&^^^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures your opponents control get -&^/ /-&^ until end of turn .

(O) (GG) (^) (instant) two target creatures each get +&^^/ /+&^^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^^) vigilance \ horsemanship

(A) (WW) (legendary) (creature) hound (&^^/) (/&^^) 

(N) (BB) (GG) (UU) (instant) [ &^ = destroy target monocolored creature . = destroy target artifact or enchantment . = draw two cards , then discard a card . ]

(A) (^) (^) (^) (artifact) ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : put a &^^^^^^^^^/ /&^^^^^^^^^ colorless golem artifact creature token onto the battlefield . \ countertype % charge

(N) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step .

(N) (WW) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature has lifelink . \ WW ^ : attach @ to target creature you control .

(N) (land) T : add CC to your mana pool . \ T : untap target attacking creature with shadow . prevent all combat damage that would be dealt to and dealt by that creature this turn .

(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player . if you control no dragons , @ deals &^^ damage to you .

(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each of up to three target creatures and/ /or players . \ threshold ~ @ deals &^^^^ damage to each of those creatures and/ /or players instead if seven or more cards are in your graveyard .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .

(O) (BB) (sorcery) target opponent reveals his or her hand . you choose a creature card from it . that player discards that card .

(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ all mountains are plains .

(N) (UU) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .

(A) (BB) (XX) (^) (^) (^) (^) (sorcery) destroy X target nonblack creatures . draw X cards .

(A) (WW) (WW) (^) (^) (^) (artifact) T , sacrifice @ : destroy all permanents except for artifacts and lands . activate this ability only during your upkeep .

(A) (RR) (^) (^) (creature) human wizard (&^^^/) (/&^^^) RR ^ , T , sacrifice @ : each player discards his or her hand , then draws seven cards .

(N) (UU) (UU) (^) (^) (^) (sorcery) arcane put the top card of your library into your graveyard , then draw cards equal to that card's converted mana cost .

(A) (BB) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ put X &/ /&^ black insect creature tokens onto the battlefield , where X is the sacrificed creature's power .

(A) (GG) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) each other multicolored creature you control gets +&^/ /+&^ for each of its colors .

(O) (GG) (^) (^) (creature) frog (&^/) (/&^) whenever @ blocks or becomes blocked , it gets +&^^/ /+&^^ until end of turn .

(A) (UU) (UU) (^) (creature) faerie (&^^/) (/&^^) flying \ other creatures you control with flying get +&/ /+&^ . \ T : other creatures you control with flying get +&^/ /+& until end of turn .

(A) (BB) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost .

(N) (WW) (WW) (^) (sorcery) white creatures get +&^^/ /+& until end of turn .

(O) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't block .

_ASIDE_ (N) (GG) (^) (^) (enchantment) BB : put the top card of your library into your graveyard . \ delirium ~ at the beginning of your end step , if there are four or more card types among cards in your graveyard , transform @ .

_BSIDE_ (N) (creature) treefolk (&^^^^/) (/&^^^^) trample \ hexproof

(O) (WW) (^) (creature) hound soldier (&^^/) (/&^) outlast WW ^ \ each creature you control with a +&^/ /+&^ counter on it has first strike .

(A) (GG) (GG) (^) (creature) beast mutant (&^^^/) (/&^^) evolve \ whenever @ evolves , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it .

(A) (BB) (BB) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^^^) whenever a creature dealt damage by @ this turn dies , return it to the battlefield under your control . that creature is a black zombie in addition to its other colors and types .

(O) (RR) (creature) goblin warrior (&^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (creature) hound (&^/) (/&^) ^ , T : return @ and target green or blue creature you control to their owner's hand .

(N) (BP) (XX) (sorcery) \ return target creature card with converted mana cost X from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step .

(O) (BB) (^) (^) (^) (sorcery) devoid \ exile target creature .

(O) (UU) (^) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , scry &^^ .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : uncast target instant or aura spell that targets a permanent you control .

(N) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^) T : target creature gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if @ 's power is &^^^^ or greater .

(O) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player .

(O) (RR) (^) (creature) goblin shaman (&^/) (/&^) when @ enters the battlefield , add RR to your mana pool .

(O) (UU) (^) (instant) return target nonland permanent to its owner's hand .

(O) (BB) (sorcery) target creature gains swampwalk until end of turn . \ draw a card .

(O) (RR) (^) (^) (^) (sorcery) add RR to your mana pool for each card in your hand .

(A) (land) @ enters the battlefield tapped . \ T : add UU or RR to your mana pool . \ RR UU ^ ^ : until end of turn , @ becomes a &^/ /&^^^^ blue and red elemental creature with " : switch this creature's power and toughness until end of turn . " it's still a land .

(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^^) 

(N) (WW) (^) (^) (sorcery) rebound \ you gain &^^ life . then if you have more life than an opponent , draw a card .

(O) (GG) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .

(N) (WW) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target artifact card from your graveyard to your hand .

(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) swampwalk \ when @ dies , each opponent loses &^^ life .

(A) (GG) (RR) (WW) (creature) spirit (&^^/) (/&^^^^) whenever a noncreature source you control deals damage , you gain that much life .

(O) (UU) (^) (^) (artifact) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , if you control a black permanent , target player loses &^^ life and you gain &^^ life .

(Y) (BB) (BB) (^) (^) (creature) zombie warrior (&^^^^/) (/&^^^) @ can't block . \ other zombie creatures you control get +&^/ /+&^ . \ you may cast @ from your graveyard if you pay ^ more to cast it for each other creature card in your graveyard .

(O) (BB) (^) (instant) destroy target nonblack creature .

(N) (BB) (^) (instant) as an additional cost to cast @ , exile X creature cards from your graveyard . \ target creature gets -X/ /-X until end of turn .

(O) (UU) (^) (^) (^) (sorcery) target player puts the top X cards of his or her library into his or her graveyard , where X is the number of lands you control .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ prevent all combat damage that would be dealt by enchanted creature .

(N) (^) (^) (^) (artifact) T : add RR to your mana pool . \ RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ red giant artifact creature with trample until end of turn . \ as long as @ is a creature , it can block an additional creature .

(N) (GG) (instant) until end of turn , up to two target creatures you control each gain " whenever this creature deals combat damage to a player , draw a card . "

(O) (RR) (^) (^) (^) (^) (sorcery) @ deals damage to target creature or player equal to the number of mountains you control .

(A) (RW) (RW) (RW) (^) (^) (creature) spirit horror (&^^/) (/&^^^^) other red creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ whenever you cast a red spell , @ deals &^^^ damage to target player . \ whenever you cast a white spell , you gain &^^^ life .

(N) (GG) (sorcery) target creature must be blocked this turn if able . \ draw a card .

(A) (RR) (RR) (XX) (sorcery) each player sacrifices X lands .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^/) (/&^^^^^) unearth UU ^ ^ ^ ^ ^ ^ \ when @ enters the battlefield , return all other nonland permanents to their owners' hands .

(O) (GG) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^) shroud

(O) (GG) (^) (^) (^) (sorcery) destroy all enchantments you don't control . then , if you control an untapped land , destroy all enchantments you control .

(O) (UU) (instant) put the top two cards of your library into your graveyard . \ draw a card .

(N) (UU) (^) (creature) sliver (&^/) (/&^) whenever a sliver creature you control becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ .

(O) (BB) (^) (^) (sorcery) buyback BB BB ^ ^ \ target opponent loses &^^ life . you gain &^^ life .

(O) (RR) (creature) hound (&^^/) (/&^^) @ can't attack or block alone .

(N) (^) (artifact) at the beginning of your upkeep , you may add CC or CC CC to your mana pool . you can't spend this mana to cast spells .

(O) (UU) (^) (creature) merfolk (&^/) (/&^) UU : return @ to its owner's hand .

(O) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , you may return @ from your graveyard to the battlefield attached to a creature that shares a creature type with that creature .

(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) GG : target creature blocks @ this turn if able .

(A) (BB) (BB) (^) (^) (^) (creature) vampire wizard (&^^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles a card from his or her hand . you may play that card for as long as it remains exiled . \ sacrifice a human : regenerate @ .

(O) (WW) (^) (creature) kithkin knight (&^^/) (/&^^) whenever @ attacks , you may pay WW . if you do , it gains flying until end of turn .

(Y) (BB) (GG) (UU) (^) (^) (legendary) (creature) ooze (&/) (/&) as @ enters the battlefield , you may exile two creature cards from graveyards . if you do , it enters the battlefield as a copy of one of those cards with a number of additional +&^/ /+&^ counters on it equal to the power of the other card .

(A) (GG) (GG) (^) (^) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus &^ .

(O) (^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU , T , sacrifice @ : draw a card .

(A) (^) (^) (^) (artifact) buyback costs cost ^ ^ less .

(N) (UU) (^) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^) flying \ @ can block only creatures with flying . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you .

(O) (WW) (instant) untap target permanent .

(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , choose an opponent . \ at the beginning of your upkeep , remove all % counters from @ . \ at the beginning of the chosen player's upkeep , @ deals &^^^ damage to that player unless he or she pays ^ for each % counter on @ . \ XX : put X % counters on @ . activate this ability only during your upkeep . \ countertype % energy

(A) (GG) (^) (^) (enchantment) whenever a creature you control attacks , you may put a % counter on @ . \ as long as @ has seven or more % counters on it , creatures you control get +&^^^^^/ /+&^^^^^ . \ countertype % quest

(A) (BB) (BB) (creature) insect shade (&^^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .

(A) (UU) (^) (enchantment) when @ is put into a graveyard from the battlefield , draw three cards .

(A) (UU) (^) (^) (^) (^) (creature) crab beast (&^^^/) (/&^^^) morph UU ^ ^ ^ ^ \ when @ is turned face up , you may exchange control of target creature you control and target creature an opponent controls .

(O) (BB) (^) (instant) choose a creature type . target creature gets -&^/ /-&^ until end of turn for each permanent of the chosen type you control .

(N) (WW) (^) (^) (instant) flashback RR ^ ^ \ creatures you control get +&^^/ /+& until end of turn .

(A) (BB) (BB) (^) (^) (enchantment) when @ enters the battlefield , exile the top seven cards of your library face down . \ you may look at and play cards exiled with @ . \ skip your draw step . \ you can't cast more than one spell each turn .

(O) (WW) (^) (^) (instant) nonwhite creatures get -&^/ /-&^ until end of turn .

(O) (UU) (^) (instant) return target creature to its owner's hand . its controller draws a card .

(A) (UU) (XX) (instant) reveal the top X plus one cards of your library and separate them into two piles . an opponent chooses one of those piles . put that pile into your hand and the other into your graveyard .

(A) (^) (^) (^) (^) (^) (artifact) whenever another nontoken artifact enters the battlefield under your control , you may pay ^ ^ . if you do , put a token that's a copy of that artifact onto the battlefield .

(O) (UU) (^) (^) (^) (^) (creature) homarid warrior (&^^/) (/&^^^) suspend &^^^^ ~ UU \ UU : @ gets +&^/ /+& until end of turn .

(O) (RR) (^) (creature) lizard (&^^/) (/&^) whenever @ attacks , scry &^ .

(O) (GG) (RR) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ trample

(N) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^^) exploit \ when @ exploits a creature , creatures your opponents control get -&^/ /-&^ until end of turn .

(N) (^) (^) (^) (artifact) whenever you cast a green spell or a forest enters the battlefield under your control , you gain &^ life .

(N) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes the target of a spell or ability , put a -&^/ /-&^ counter on it .

(N) (UU) (^) (^) (^) (creature) illusion (&^^^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU .

(N) (RR) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ colorless spells you cast cost ^ less to cast .

(N) (BB) (^) (^) (^) (^) (^) (sorcery) @ deals damage equal to the number of swamps you control to target creature or player . you gain life equal to the damage dealt this way .

(N) (WW) (creature) human warrior (&^^/) (/&^) protection from dragons \ @ can block dragons as though it had reach .

(N) (WW) (^) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ cast @ only during combat . \ put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . exile it at the beginning of the next end step .

(O) (RR) (WW) (creature) human soldier (&^^/) (/&^) T : target creature can't attack or block this turn .

(A) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way . \ at the beginning of your next upkeep , pay WW WW ^ . if you don't , you lose the game .

(N) (WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ WW : return @ to its owner's hand .

(A) (BB) (BB) (^) (^) (enchantment) each creature has " when this creature dies , choose target opponent . that player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step . "

(Y) (RR) (RR) (^) (^) (^) (creature) elemental wolf (&^^^^^/) (/&^^^^^) whenever @ attacks , you may pay RR ^ and discard a card . if you do , @ deals damage to target creature or planeswalker equal to the discarded card's converted mana cost .

(N) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .

(A) (BB) (BB) (^) (^) (^) (^) (enchantment) madness BB BB ^ ^ \ at the beginning of each player's upkeep , that player loses &^ life and discards a card . \ hellbent ~ skip your upkeep step if you have no cards in hand .

(A) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ . if he or she doesn't , @ deals &^^ damage to that player and you tap that creature .

(O) (^) (^) (artifact) (creature) myr (&^^/) (/&^) 

(N) (RR) (^) (^) (enchantment) tap two untapped artifacts you control : @ deals &^ damage to target creature or player .

(A) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) split second \ shroud \ when a spell or ability an opponent controls causes you to discard @ , return it to your hand .

(N) (BB) (^) (^) (^) (creature) human advisor (&^/) (/&^) T : target opponent discards a card . activate this ability only during your turn , before attackers are declared .

(A) (UU) (UU) (^) (sorcery) look at the top seven cards of your library . you may put one of those cards onto the battlefield if it has the same name as a permanent . put the rest on the bottom of your library in any order .

(N) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) defender \ as long as @ is enchanted , it can attack as though it didn't have defender .

(O) (RG) (^) (^) (^) (^) (creature) goblin warrior (&^^^^^/) (/&^^) trample \ persist

(N) (RR) (^) (^) (^) (^) (creature) human barbarian soldier (&^^^/) (/&^^) horsemanship

(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , it deals &^^^ damage to target creature or player . "

(O) (BB) (creature) skeleton (&/) (/&^^) exalted \ BB ^ ^ ^ : regenerate @ .

(N) (GG) (GG) (^) (creature) human druid (&^^/) (/&^) when @ dies , you may search your library for up to two basic land cards , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ , sacrifice @ : draw a card .

(O) (GG) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : prevent the next &^^ damage that would be dealt to you this turn .

(O) (BB) (creature) human wizard (&^/) (/&^) ^ , sacrifice a creature : look at the top two cards of target opponent's library , then exile one of them .

(A) (UU) (^) (enchantment) prevent all damage that would be dealt to you by sources you don't control . \ when a card is put into your graveyard from anywhere , sacrifice @ .

(O) (GG) (instant) all creatures get +&^/ /+&^ until end of turn .

(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on target creature of defending player's choice .

(A) (RR) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : put X &^/ /&^ red elemental creature tokens with haste onto the battlefield , where X is this creature's power . exile them at the beginning of the next end step . "

(O) (RR) (^) (^) (creature) goblin warrior (&/) (/&^^^) domain ~ ^ ^ ^ : @ gets +&^/ /+& until end of turn for each basic land type among lands you control .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ attacks , it deals &^^^^^^^ damage to target creature defending player controls . "

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ RR ^ : @ deals &^^ damage to each creature without flying . \ RR ^ ^ ^ ^ ^ : @ deals &^^^^^^ damage to each other creature with flying .

(O) (BB) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature is dealt damage , its controller loses that much life .

(A) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has " at the beginning of each upkeep , put a &^/ /&^ green saproling creature token onto the battlefield . "

(N) (RR) (WW) (instant) destroy target blocking creature . creatures that were blocked by that creature this combat gain trample until end of turn .

(N) (BB) (UU) (creature) insect (&^^/) (/&^) forestwalk \ protection from green

(O) (GG) (^) (^) (creature) dryad (&^^^/) (/&^) GG : @ gains forestwalk until end of turn and deals &^ damage to you . \ BB : @ gains swampwalk until end of turn and deals &^ damage to you .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , scry &^^^ .

(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) morph GG ^ ^ ^ ^ \ whenever @ or another creature you control is turned face up , untap that creature .

(A) (GG) (GG) (GG) (^) (^) (instant) put two &^^^/ /&^^^ green centaur enchantment creature tokens onto the battlefield . if it's your turn , scry &^^ .

(O) (RR) (^) (sorcery) @ deals &^^^^ damage to each player .

(N) (XX) (artifact) (creature) wall (&/) (/&) defender \ @ enters the battlefield with X +&^/ /+&^ counters on it .

(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact .

(A) (land) T : add CC to your mana pool . \ GG UU , T : you may cast nonland cards this turn as though they had flash .

(N) (GG) (^) (^) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ ^ , sacrifice a saproling : draw a card . \ countertype % spore

(N) (UU) (^) (^) (creature) human rogue (&^/) (/&^) dethrone \ whenever @ deals combat damage to a player , draw a card .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's end step , if that player has &^^^^^ or less life , @ deals &^^ damage to him or her .

(O) (^) (artifact) (creature) myr (&^/) (/&^) at the beginning of your upkeep , if @ is on the battlefield , each player returns all cards named @ from his or her graveyard to the battlefield .

(N) (RR) (^) (^) (creature) cat (&^^/) (/&^^) protection from blue

(O) (WW) (^) (enchantment) WW ^ ^ , sacrifice @ : put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(N) (WW) (^) (instant) untap all creatures you control . \ draw a card .

(N) (GG) (^) (^) (instant) target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land . \ draw a card .

(O) (BG) (creature) troll (&^/) (/&^) BG ^ : regenerate @ .

(N) (BB) (instant) name a card . exile the top six cards of your library , then reveal cards from the top of your library until you reveal the named card . put that card into your hand and exile all other cards revealed this way .

(A) (^) (^) (artifact) face ~ down creature spells you cast cost ^ less to cast .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit knight (&^^^^/) (/&^^^^) flying \ whenever another spirit enters the battlefield under your control , you gain &^^ life . \ WW ^ ^ ^ : put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (UU) (^) (^) (instant) draw two cards . if you control no artifacts , discard a card .

(N) (BB) (BB) (^) (^) (^) (creature) horror mercenary (&^^^^/) (/&^^^) fear \ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (CC) (^) (instant) \ target creature gets +&^^^/ /-&^^^ until end of turn .

(N) (UU) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on enchanted creature . \ enchanted creature has flying . \ whenever a creature enters the battlefield under your control , you may return @ to its owner's hand .

(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^^) when @ enters the battlefield , investigate .

(Y) (^) (^) (artifact) whenever a nontoken permanent originally printed in the arabian nights expansion other than @ is on the battlefield , its controller sacrifices it . \ players can't play cards originally printed in the arabian nights expansion .

(N) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ UU , T : you may tap or untap target creature .

(O) (UU) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw three cards .

(O) (GG) (^) (^) (creature) crocodile frog (&^/) (/&^^^) reach \ evolve

(A) (UU) (^) (creature) cephalid rogue (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . then put the top card of your library into your graveyard for each % counter on @ . \ countertype % shred

(A) (UU) (WW) (^) (^) (legendary) (creature) bird wizard (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , put X % counters on it . \ other bird creatures get +&^/ /+&^ for each % counter on @ . \ countertype % feather \ kicker XX ^ ^

(O) (^) (artifact) T , sacrifice @ : exile all cards from target player's graveyard . \ when @ is put into a graveyard from the battlefield , you may pay BB . if you do , draw a card .

(N) (BB) (UU) (^) (^) (enchantment) your opponents play with their hands revealed . \ sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .

(N) (BB) (BB) (creature) human wizard (&^/) (/&^^) BB , T : choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability . destroy target nonblack creature he or she controls .

(A) (BB) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have fear .

(Y) (RR) (RR) (creature) human shaman (&^^/) (/&^^) RR : @ gains flying until end of turn . \ RR ^ : @ gets +&^/ /+& until end of turn . \ formidable ~ RR RR ^ ^ ^ ^ : put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .

(O) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ prowess

(N) (GG) (^) (enchantment) whenever a black card is put into an opponent's graveyard from anywhere , you may draw a card .

(O) (RR) (sorcery) arcane @ deals &^^^ damage to target player .

(N) (GG) (GG) (^) (^) (creature) cat (&^^^/) (/&^^^^) forestwalk

(A) (GG) (^) (enchantment) tap an untapped creature you control : untap target basic land .

(O) (BB) (BB) (^) (creature) faerie rogue (&^^/) (/&^^) flying \ discard @ : exile up to two target cards from graveyards .

(A) (UU) (UU) (^) (^) (world) (enchantment) all creatures lose flying and islandwalk .

(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ RR : @ gets +&^/ /+& until end of turn .

(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . \ RR RR RR ^ ^ : return @ from your graveyard to your hand . activate this ability only during your upkeep .

(N) (WW) (^) (creature) unicorn (&^^/) (/&^^^) cumulative upkeep ^ \ when @ leaves the battlefield , you gain life equal to the number of % counters on it . \ countertype % age

(O) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add BB GG to your mana pool .

(A) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice an enchantment .

(O) (GG) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land has " T : add one mana of any color to your mana pool . "

(Y) (RR) (creature) human shaman (&^/) (/&^) at the beginning of your upkeep , if you control six or more lands , put a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield .

(O) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^) flying \ discard a card : return @ to its owner's hand .

(N) (GG) (WW) (instant) [ &^ = target creature gets +&^^/ /+&^^ and gains trample until end of turn . = exile target creature with power &^^^^^ or greater . = put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . ]

(A) (GG) (GG) (^) (^) (enchantment) aura enchant permanent \ at the beginning of your precombat main phase , add mana equal to enchanted permanent's mana cost to your mana pool .

(N) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^/) (/&^^^) when @ dies , all creatures get -&^/ /-&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card .

(O) (WW) (^) (creature) kor scout (&^^/) (/&^) swampwalk

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^/ /+&^ until end of turn . untap it .

(A) (BB) (^) (instant) destroy target legendary creature .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) flying \ protection from colored spells \ annihilator &^^^^^^ \ @ can't be uncasted . \ when you cast @ , take an extra turn after this one . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .

(A) (WU) (WU) (^) (^) (^) (enchantment) all permanents are enchantments in addition to their other types .

(O) (UU) (^) (^) (^) (creature) drone (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn .

(A) (GG) (enchantment) shroud \ XX : put X % counters on @ . \ at the beginning of your upkeep , if there are one hundred or more % counters on @ , you win the game . \ countertype % tower

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ for each swamp you control .

(Y) (BB) (BB) (^) (legendary) (creature) vampire ally (&^^/) (/&^^^) flying \ first strike \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on each attacking creature you control .

(O) (BB) (^) (^) (instant) cycling ^ ^ \ destroy target nonartifact , nonblack creature . it can't be regenerated .

(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T , sacrifice a creature : gain control of target creature for as long as you control @ and @ remains tapped .

(N) (GG) (^) (^) (creature) human archer (&^^/) (/&^^^) GG ^ : @ deals &^ damage to target creature with flying . \ whenever a creature with flying dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(A) (WW) (WW) (^) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card .

(N) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , enchanted creature deals &^ damage to its owner .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^^) protection from snow \ cumulative upkeep ^

(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , look at the top three cards of your library , then put them back in any order . \ T : add UU to your mana pool .

(N) (RR) (^) (^) (^) (^) (instant) cast @ only during your turn and only during combat before blockers are declared . \ you choose which creatures block this combat and how those creatures block . \ whenever a creature attacks and isn't blocked this combat , untap it and remove it from combat .

(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) kraken (&^^^^^^^^/) (/&^^^^^^^^) @ has hexproof unless it's attacking or blocking . \ @ can't be blocked unless all creatures defending player controls block it .

(A) (GG) (^) (^) (creature) human archer (&^/) (/&^) when @ enters the battlefield , put a number of +&^/ /+&^ counters on it equal to your devotion to green .

(A) (RR) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^) first strike \ whenever @ attacks , you may pay WB WB . if you do , return target creature card with power &^^ or less from your graveyard to the battlefield tapped and attacking .

(N) (GG) (^) (^) (^) (creature) elf wizard (&^/) (/&^) GG ^ ^ , T : reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way .

(O) (RR) (creature) lizard (&^/) (/&^) haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker RR ^

(A) (UU) (instant) change the target of target spell with a single target unless that spell's controller pays ^ ^ .

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ cycling ^ ^ ^ \ enchanted creature gets +&^^/ /+&^^^^^ .

(N) (UU) (UU) (XX) (^) (instant) gain control of target creature with converted mana cost X or less .

(O) (BB) (tribal) (sorcery) goblin return target goblin card from your graveyard to your hand .

(A) (^) (^) (^) (artifact) whenever a creature with toughness &^^^^ or greater is put into your graveyard from the battlefield , you may exile it . \ at the beginning of the end step , if three or more cards have been exiled with @ , sacrifice it . if you do , return those cards to the battlefield under their owner's control .

(O) (WW) (WW) (^) (creature) bird soldier (&^^/) (/&^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat .

(N) (UU) (UU) (^) (^) (sorcery) return one or two target creatures to their owners' hands .

(A) (land) exalted \ @ enters the battlefield tapped . \ T : add CC to your mana pool .

(A) (GG) (GG) (^) (^) (enchantment) if you would draw a card , you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind . put that card into your hand and put all other cards revealed this way on the bottom of your library in any order .

(O) (RR) (creature) human soldier (&^^/) (/&^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated .

(N) (BB) (^) (^) (creature) elf assassin (&^/) (/&^) T , discard an elf card : target creature gets -X/ /-X until end of turn , where X is the number of elves you control .

(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ prevent all combat damage that would be dealt to @ .

(N) (UU) (instant) strive ~ @ costs UU more to cast for each target beyond the first . \ return any number of target enchantments to their owners' hands .

(O) (GG) (RR) (^) (creature) elf shaman (&^^/) (/&^^) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .

(O) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying

(O) (WW) (WW) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , those creatures also gain vigilance until end of turn .

(N) (WW) (^) (^) (instant) you gain &^^^^ life . bolster &^^ .

(O) (RR) (RR) (^) (^) (creature) yeti (&^^^^/) (/&^^^) 

(A) (WW) (^) (instant) exile all creature cards from all graveyards . you gain &^ life for each card exiled this way .

(O) (RR) (RR) (^) (creature) minotaur (&^^/) (/&^^^) 

(A) (GG) (GG) (^) (^) (^) (^) (creature) plant elemental (&^^^^^^^/) (/&^^) when @ dies , return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep .

(A) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^^) delve \ GU GU ^ ^ : put the top two cards of your library into your graveyard , then return a nonland card of an opponent's choice from your graveyard to your hand .

(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other into your graveyard .

(A) (GG) (GG) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay UU for each creature chosen this way . if the player does , untap those creatures .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) indestructible \ ^ : target creature with power &^^^^^ or greater gains indestructible until end of turn .

(N) (RR) (^) (^) (sorcery) @ deals &^ damage to each white and/ /or blue creature .

(N) (GG) (^) (creature) horse (&^^^/) (/&^) morph ~ reveal a green card in your hand . \ when @ is turned face up , target creature gains trample until end of turn .

(O) (GG) (^) (^) (^) (creature) troll warrior (&^^/) (/&^^^) GG ^ : regenerate @ .

(A) (RR) (UU) (^) (^) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put that pile into your hand and the other into your graveyard .

(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) GG XX XX : monstrosity X . \ when @ becomes monstrous , put X X/ /X green hydra creature tokens onto the battlefield .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) 

(A) (WW) (WW) (sorcery) exile all white creatures . for each creature exiled this way , its controller draws a card .

(O) (RG) (^) (^) (sorcery) conspire \ put a &^^^^/ /&^^^^ red and green giant warrior creature token with haste onto the battlefield . exile it at the beginning of the next end step .

(A) (BB) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , destroy all nonartifact , nonblack creatures . they can't be regenerated .

(O) (UU) (^) (^) (^) (sorcery) draw two cards .

(A) (GG) (^) (^) (creature) fungus wall (&/) (/&^) defender \ flying \ whenever @ blocks a creature , put four % counters on that creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " \ countertype % fungus

(A) (UB) (UB) (UB) (^) (creature) faerie knight (&^^/) (/&^^^) flying \ other blue creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ .

(O) (UU) (^) (^) (^) (^) (instant) return up to two target nonland permanents to their owners' hands .

(O) (UU) (instant) overload UU ^ ^ \ target creature you don't control gets -&^^^^/ /-& until end of turn .

(N) (WW) (WW) (^) (sorcery) destroy all enchantments . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all enchantments , then return all cards in your graveyard destroyed this way to the battlefield .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental beast (&^^^^^^/) (/&^^^^^^) RR ^ : @ deals &^ damage to each creature without flying .

(A) (RR) (^) (^) (enchantment) at end of combat , destroy each creature that blocked or was blocked this turn .

(O) (UU) (^) (instant) discard all the cards in your hand , then draw that many cards .

(N) (RR) (RR) (^) (^) (creature) efreet (&^^/) (/&^^) RR RR ^ : @ deals &^^ damage to target creature with flying and that creature loses flying until end of turn .

(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add RR to your mana pool .

(A) (RR) (RR) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player . shuffle @ into its owner's library .

(O) (GG) (^) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ when @ enters the battlefield , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant instant card in a graveyard \ whenever you cast a sorcery spell , copy the enchanted instant card . you may cast the copy without paying its mana cost . if you do , exile the enchanted card and attach @ to another instant card in a graveyard .

(A) (RR) (instant) target spell or permanent becomes red .

(N) (RR) (^) (^) (^) (^) (instant) radiance ~ @ deals &^^ damage to target creature and each other creature that shares a color with it .

(N) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control get +&/ /+&^ .

(Y) (BB) (BB) (^) (^) (^) (^) (enchantment) skip your draw step . \ pay &^ life : draw a card .

(A) (WW) (WW) (^) (^) (legendary) (creature) human rebel (&^^/) (/&^^) prevent all damage that would be dealt to @ .

(O) (GG) (^) (sorcery) target creature you control gets +&^/ /+&^^ until end of turn . it fights target creature you don't control .

(A) (UU) (UU) (^) (^) (^) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , target opponent gains control of all other permanents you control .

(N) (RR) (creature) human berserker (&^/) (/&^) dash RR \ RR : @ gets +&^/ /+& until end of turn .

(A) (RR) (RR) (^) (^) (creature) drake (&^/) (/&^^) flying \ ^ , discard a card at random : @ gets +&^^/ /+& until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^) T : @ deals damage equal to its power divided as you choose among any number of target creatures . each of those creatures deals damage equal to its power to @ .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ T : target attacking or blocking creature gets +&^^/ /+&^^ until end of turn .

(E) (BB) (WW) (^) (sorcery) destroy target silver ~ bordered permanent in any game you can see from your seat .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) ^ ^ , discard a card : put a +&^/ /+&^ counter on @ or @ gains flying , first strike , or trample .

(A) (RR) (RR) (XX) (instant) arcane you may exile a red card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn .

(N) (UU) (UU) (^) (^) (creature) elemental (&^^^/) (/&^^^^) UU : @ gets +&^/ /-&^ until end of turn . \ UU : @ gets -&^/ /+&^ until end of turn .

(N) (BB) (^) (^) (creature) wall (&^^/) (/&^^^^) defender \ protection from white \ prevent all damage that would be dealt to @ by enchanted creatures .

(A) (BB) (^) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ exile target creature and all other creatures with the same name as that creature .

(O) (GG) (^) (^) (^) (^) (creature) rhino soldier (&^^^^/) (/&^^^^) trample \ renown &^^

(O) (BB) (^) (creature) human soldier (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ whenever a +&^/ /+&^ counter is placed on @ , remove a +&^/ /+&^ counter from target creature an opponent controls .

(O) (RR) (^) (^) (creature) spirit (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn .

(N) (WU) (WU) (creature) merfolk wizard (&^^/) (/&^^) WU , Q : look at the top card of your library . you may exile that card .

(N) (UU) (^) (^) (^) (^) (creature) merfolk wizard ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain flying until end of turn .

(O) (UU) (^) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type .

(O) (GG) (^) (instant) @ target creature .

(O) (GG) (^) (^) (^) (creature) snake (&^/) (/&^^) whenever @ deals damage to a player , that player gets two % counters . \ countertype % poison

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield with two +&^/ /+&^ counters on it instead of putting it into your graveyard .

(A) (^) (^) (^) (artifact) T : add one mana of any color to your mana pool . \ T : put a % counter on @ . \ at the beginning of your precombat main phase , remove all % counters from @ . add one mana of any color to your mana pool for each % counter removed this way . \ countertype % charge

(N) (RR) (UU) (^) (sorcery) choose a number . flip a coin that many times or until you lose a flip , whichever comes first . if you win all the flips , draw two cards for each flip .

(N) (UU) (UU) (^) (^) (^) (^) (creature) crab (&^^^^/) (/&^^^^^) UU ^ , T : put target green creature on top of its owner's library .

(A) (^) (^) (^) (^) (artifact) a player who controls more permanents than each other player can't play lands or cast artifact , creature , or enchantment spells . that player may sacrifice a permanent for that player to ignore this effect until end of turn .

(O) (GG) (UU) (creature) snake elf druid (&^/) (/&^) when @ enters the battlefield , reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put that card into your hand .

(O) (GG) (creature) badger (&^/) (/&^) trample

_ASIDE_ (A) (RR) (RR) (^) (creature) human rogue werewolf (&^^/) (/&^^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^/) (/&^^^) double strike \ werewolves you control have menace . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (WW) (^) (instant) @ deals &^^^^ damage to target attacking or blocking creature .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .

(O) (land) cycling UU \ @ enters the battlefield tapped . \ T : add UU to your mana pool .

(A) (BB) (BB) (^) (^) (^) (sorcery) target opponent loses &^^^^^ life unless that player discards two cards or sacrifices a creature or planeswalker . repeat this process once .

(O) (GU) (creature) beast (&^/) (/&^) hexproof

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) sacrifice a land : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(A) (WW) (^) (^) (creature) human cleric (&^^/) (/&^) noncreature spells cost ^ more to cast .

(N) (RR) (RR) (^) (creature) lizard (&^^^/) (/&^^^^) mountainwalk \ echo RR RR ^

(O) (UU) (^) (^) (^) (^) (creature) crab (&^^/) (/&^^^^^) 

(O) (BB) (^) (creature) zombie (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) devoid \ @ deals &^^ damage to target creature , &^^^ damage to another target creature , and &^^^^ damage to a third target creature . if a creature dealt damage this way would die this turn , exile it instead .

(O) (GG) (^) (creature) plant wall (&/) (/&^^^^) defender \ T : add GG to your mana pool .

(A) (WW) (^) (creature) human monk (&^^/) (/&^^) morph WW WW ^ ^ ^ \ when @ is turned face up , creatures you control get +&^^/ /+&^^ until end of turn .

(N) (WW) (creature) kithkin wizard (&^/) (/&^) protection from red \ sacrifice @ : prevent all damage a red source of your choice would deal this turn .

(N) (BB) (^) (^) (^) (creature) zombie avatar (*/) (/*) @ 's power and toughness are each equal to the number of zombies on the battlefield plus the number of zombie cards in all graveyards .

(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , return target spell or permanent to its owner's hand .

(N) (GG) (WW) (^) (^) (^) (legendary) (creature) human (&^^^^/) (/&^^^^^) 

(N) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ BB : @ gets +&^/ /+&^ until end of turn .

(A) (RR) (RR) (^) (^) (legendary) (creature) goblin warrior (&^^^/) (/&^^^) T : put X &^/ /&^ red goblin creature tokens onto the battlefield , where X is the number of goblins you control .

(N) (GG) (GG) (^) (^) (^) (^) (creature) wurm spirit (&^^/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(N) (RR) (^) (sorcery) draw four cards , then discard three cards at random .

(A) (GG) (^) (enchantment) GG GG ^ : destroy all other enchantments .

(A) (UU) (instant) target spell or permanent becomes blue .

(O) (WW) (^) (^) (^) (creature) human flagbearer (&^^/) (/&^^^^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .

(O) (UU) (instant) uncast target spell that targets a permanent you control .

(N) (UU) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : uncast target spell unless its controller pays XX , where X is the number of % counters on @ . \ countertype % verse

(N) (UU) (^) (sorcery) draw a card . clash with an opponent . if you win , return @ to its owner's hand .

(O) (WW) (^) (^) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target red creature .

(O) (UU) (instant) \ [ &^ = target player draws a card at the beginning of the next turn's upkeep . = target creature gains flying until end of turn . = target creature an opponent controls phases out . ]

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ RR ^ : @ gets +X/ /+& until end of turn , where X is the number of artifacts you control .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) rat rogue (&^^/) (/&^^^) rat creatures have fear . \ T , sacrifice a rat : put X &^/ /&^ black rat creature tokens onto the battlefield , where X is the number of rats you control .

(N) (RR) (XX) (sorcery) destroy each artifact with converted mana cost X or less .

(N) (WW) (^) (creature) human samurai (&/) (/&^^) bushido &^^

(A) (BB) (BB) (^) (^) (sorcery) exile @ with two % counters on it . \ at the beginning of your upkeep , if @ is exiled with a % counter on it , remove a % counter from it . if there are no more % counters on it , put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield . \ countertype % scream

(O) (WW) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile target creature or enchantment an opponent controls until @ leaves the battlefield .

(Y) (BB) (BB) (^) (^) (^) (planeswalker) nixilis ((&^^^^^)) +&^ : you draw a card and you lose &^ life . \ -&^^^ : destroy target creature . \ -&^^^^^^^^ : target opponent gets an emblem with " whenever a player draws a card , you lose &^^ life . "

(A) (WW) (WW) (^) (^) (^) (^) (creature) gargoyle (&^^^^/) (/&^^^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , each other creature has base power and toughness &^/ /&^ until end of turn .

(N) (WW) (^) (^) (instant) up to two target creatures each get +&^^/ /+&^^ until end of turn .

(N) (UU) (^) (^) (^) (creature) illusion spirit (*/) (/*) as @ enters the battlefield , choose a color . \ @ 's power and toughness are each equal to the number of permanents of the chosen color your opponents control .

(N) (WW) (WW) (^) (^) (creature) human rebel (&^^^/) (/&^^^) whenever one or more creatures attack you , if @ is untapped , you may untap all creatures you control .

_ASIDE_ (N) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . \ when equipped creature transforms , transform @ .

_BSIDE_ (N) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ and has first strike .

(O) (GG) (^) (creature) human warrior ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(N) (GG) (^) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^^^) @ can't have counters placed on it .

(O) (RR) (^) (creature) elemental beast (&^/) (/&^^) whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn .

(O) (BB) (^) (^) (^) (^) (^) (creature) goblin warrior (&^^^^/) (/&^) @ can't block . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) entwine ^ ^ \ [ &^ = each player shuffles his or her hand and graveyard into his or her library . = each player draws seven cards . ]

(A) (BB) (BB) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ you own target card in the ante . exchange that card with the top card of your library .

(A) (UU) (UU) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) persist \ whenever @ or another permanent enters the battlefield from a graveyard , draw a card . \ whenever a player casts a spell from a graveyard , draw a card .

(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) you don't lose the game for having & or less life . \ when you have &^^^^^^^^^^^^^^^^^^^^ or more life , you lose the game . \ whenever you lose life , you gain &^^ life for each &^ life you lost .

(N) (BB) (UU) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , return target instant , sorcery , or creature card from your graveyard to your hand . \ if @ would die , exile it instead .

(Y) (GG) (RR) (UU) (^) (^) (^) (^) (^) (legendary) (creature) elemental (&^^^^^^^/) (/&^^^^^) cascade \ cascade \ creatures you control have haste .

(N) (WW) (^) (creature) human wizard (&^^/) (/&^) WW ^ : target creature you control gains lifelink until end of turn .

(A) (GG) (GG) (^) (creature) elf (&^^/) (/&^^) other elf creatures get +&^/ /+&^ and have forestwalk .

(A) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice a creature : reveal a number of cards from the top of your library equal to the sacrificed creature's power . put one into your hand and exile the rest .

(A) (WW) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player puts X &^/ /&^ white soldier creature tokens onto the battlefield , where X is the total amount of mana paid this way .

(O) (UU) (^) (instant) target creature gets -&^^^^/ /-& until end of turn . \ investigate .

(A) (RR) (RR) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may gain control of target creature with that spell's converted mana cost until end of turn .

(A) (RR) (RR) (^) (^) (^) (enchantment) attacking creatures you control have double strike .

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^^) heroic ~ whenever you cast a spell that targets @ , up to three target lands you control each become &^^/ /&^^ warrior creatures until end of turn . they're still lands .

(A) (^) (^) (artifact) all permanents are colorless .

(O) (BB) (BB) (instant) target player sacrifices a creature and loses &^ life .

(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add UU , BB , or RR to your mana pool .

(A) (GG) (GG) (^) (^) (enchantment) whenever a permanent becomes tapped , put a % counter on it . \ if a permanent with a % counter on it would untap during its controller's untap step , remove all % counters from it instead . \ countertype % wind

(N) (GG) (GG) (^) (^) (creature) beast (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ whenever an artifact enters the battlefield , remove a +&^/ /+&^ counter from @ .

(A) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) renown &^^^^^^ \ @ can't be blocked by more than one creature .

(A) (BB) (BB) (^) (enchantment) whenever a player casts a spell , that player discards X cards , where X is the number of cards in all graveyards with the same name as that spell .

(A) (BB) (^) (^) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .

(O) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^/ /+&^ .

(N) (WW) (creature) kithkin soldier (&^^/) (/&^^) as an additional cost to cast @ , reveal a kithkin card from your hand or pay ^ ^ ^ .

(A) (GG) (GG) (^) (^) (enchantment) any player may play creature cards with converted mana cost &^^^ or less without paying their mana cost and as though they had flash .

(A) (RR) (RR) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^^) RR ^ , sacrifice a land : put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , you may have @ deal damage equal to the number of +&^/ /+&^ counters on it to target player .

(N) (BB) (^) (^) (^) (^) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ attacks , defending player discards a card .

(N) (UU) (^) (^) (^) (^) (creature) serpent (&^^^/) (/&^^^^) cycling ^ ^

(A) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep GG \ GG ^ ^ , pay &^^^ life for each % counter on @ : destroy target permanent and put a % counter on @ . activate this ability only once each turn . \ countertype % velocity

(O) (GG) (^) (^) (creature) human scout (&^^^/) (/&^^) when @ dies , investigate .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target player's library for three cards and exile them . then that player shuffles his or her library .

(A) (RR) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , if you control a black permanent , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , if you control a green permanent , you may put a +&^/ /+&^ counter on @ .

_ASIDE_ (N) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki

_BSIDE_ (N) (WW) (WW) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^) flying \ remove a % counter from @ : prevent all damage that would be dealt to target creature this turn . \ countertype % ki

(O) (GG) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^^^/ /&^^^^ green elemental creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand .

(A) (WW) (^) (^) (^) (^) (sorcery) separate all creature cards in your graveyard into two piles . exile the pile of an opponent's choice and return the other to the battlefield .

(O) (BB) (^) (creature) skeleton wizard (&^/) (/&^) BB ^ : regenerate @ . \ sacrifice @ : target player discards two cards . activate this ability only during your upkeep .

(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target opponent chooses one of the top two cards of your graveyard . exile that card and put the other one into your hand .

(O) (GG) (creature) faerie (&^/) (/&^) flying

(N) (GG) (^) (^) (^) (sorcery) each player may reveal any number of creature cards from his or her hand . then each player puts a &^^/ /&^^ green bear creature token onto the battlefield for each card he or she revealed this way .

(O) (BB) (^) (^) (creature) vampire (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has haste .

(N) (UU) (^) (^) (enchantment) whenever you draw a card , target opponent puts the top two cards of his or her library into his or her graveyard . if they're both nonland cards that share a color , repeat this process . \ UU ^ ^ ^ ^ ^ : draw a card , then discard a card .

(N) (WW) (creature) human cleric (&^/) (/&^) WW ^ : prevent all combat damage that would be dealt this turn by target attacking creature with flying .

(N) (GG) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have defender . \ all slivers have " when this permanent enters the battlefield , draw a card . "

(N) (RR) (^) (instant) flashback WW ^ ^ ^ \ @ deals &^^^ damage to target attacking or blocking creature .

(N) (RR) (RR) (^) (^) (^) (instant) choose target creature or player . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature or player .

(A) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ enters the battlefield with five -&^/ /-&^ counters on it . \ BB GG RR UU WW , remove five -&^/ /-&^ counters from @ : target player draws three cards .

(A) (artifact) T : add GG to your mana pool .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ deals &^ damage to target creature or player . if that land is a mountain , @ deals &^^ damage to that creature or player instead .

(A) (BB) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals damage to a creature , put a +&^/ /+&^ counter on @ . \ BB : regenerate @ . \ GG : @ becomes the color of your choice until end of turn .

(A) (RR) (XX) (XX) (instant) surge RR XX \ @ deals X damage to each of up to two target creatures and/ /or players .

(A) (BB) (BB) (legendary) (creature) human assassin (&^/) (/&^) BB BB ^ ^ , T : target creature deals damage to itself equal to its power .

(A) (^) (artifact) equipment equip ^ ^ \ if a source would deal damage to equipped creature , prevent X of that damage , where X is the number of creatures you control .

(A) (land) T , exile a creature you control : put a % counter on @ . \ T : add CC to your mana pool for each % counter on @ . \ countertype % storage

(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ @ deals &^^^ damage to target creature .

_ASIDE_ (A) (RR) (^) (^) (^) (creature) human werewolf (&^^/) (/&^^^) attacking creatures you control get +&^/ /+& . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^^^/) (/&^^^^^) trample \ attacking creatures you control get +&^^^/ /+& . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , you may draw a card . "

(A) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures . they can't be regenerated . for each creature destroyed this way , its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (enchantment) aura enchant land \ ^ ^ : enchanted land becomes a legendary &^^^^^^^^/ /&^^^^^^^^^^^^ spirit creature with trample until end of turn . it's still a land . \ when enchanted land is put into a graveyard , you may return @ from your graveyard to your hand .

(O) (UU) (^) (^) (^) (^) (creature) human monk (&^^^/) (/&^^) morph UU ^ ^ \ @ can't be blocked .

(N) (RR) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^) T : remove target blocking creature from combat . creatures it was blocking that hadn't become blocked by another creature this combat become unblocked , then it blocks an attacking creature of your choice . activate this ability only during the declare blockers step .

(N) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^^) @ gets +&^/ /+& for each artifact you control .

(Y) (legendary) (artifact) metalcraft ~ T : add one mana of any color to your mana pool . activate this ability only if you control three or more artifacts .

(N) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ untap all creatures you control .

(O) (WW) (instant) prevent all damage a source of your choice would deal this turn .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^) when @ enters the battlefield , distribute three +&^/ /+&^ counters among one , two , or three target creatures .

(A) (BB) (GG) (RR) (^) (creature) cyclops warrior (&^^^/) (/&^^^^) creatures you control have haste .

(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ WW ^ : tap target creature blocking @ .

(N) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add GG GG to your mana pool .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ @ can be attached only to a creature with toughness &^^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample .

(N) (UU) (^) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , draw a card for each shrine you control .

(O) (BB) (^) (^) (^) (^) (^) (^) (sorcery) basic landcycling BB ^ \ target player loses &^^^^ life and you gain &^^^^ life .

(A) (RR) (legendary) (creature) orc warrior (&^^/) (/&^^) dash RR ^ \ @ can't block creatures with power &^^ or greater .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has defender .

(N) (land) cycling ^ ^ \ T : add CC to your mana pool .

(O) (UU) (sorcery) tap one or two target creatures without horsemanship .

(O) (BB) (RR) (creature) goblin warrior (&^^^/) (/&^) trample

(O) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ ^ : @ deals &^^^ damage to target creature or player .

(N) (BB) (GG) (^) (creature) plant zombie (&^^^/) (/&^^^) haste \ scavenge BB GG ^ ^ ^

(O) (GG) (instant) target creature you control with a +&^/ /+&^ counter on it fights target creature an opponent controls .

(O) (GG) (^) (^) (creature) elf warrior (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) madness BB ^ \ when @ enters the battlefield , if its madness cost was paid , you may return target creature card from a graveyard to its owner's hand .

(N) (BB) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .

(N) (^) (^) (^) (^) (artifact) (creature) hound construct (&^^^^/) (/&^^^^) reveal @ as you draft it and note the player who passed it to you . \ @ attacks each turn if able . \ @ attacks a player you noted for cards named @ each turn if able .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell , sacrifice @ .

(A) (GG) (GG) (^) (^) (legendary) (creature) avatar (&^^/) (/&^^^^) WW : the next &^ damage that would be dealt to target white creature this turn is dealt to @ instead .

(Y) (BB) (BB) (RR) (UU) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) whenever a permanent an opponent controls is put into a graveyard , put that card onto the battlefield under your control unless that opponent pays &^^^ life .

(N) (GG) (^) (^) (creature) elf warrior (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ GG , T : put a &^/ /&^ green elf warrior creature token onto the battlefield .

(N) (UU) (^) (^) (creature) licid (&^^/) (/&^^) UU , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ enchanted creature has flying .

(N) (BB) (^) (^) (^) (^) (^) (creature) slug horror (&^^^^^^^/) (/&^^^^^^^) menace \ whenever @ attacks or blocks , sacrifice another creature or land .

(A) (^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ @ enters the battlefield tapped . \ ^ ^ ^ ^ , T : exile @ and target nontoken permanent an opponent owns . that player may pay &^^^^^^^^^^ life . if he or she does , put @ into its owner's graveyard . otherwise , that player owns @ and you own the other exiled card .

(N) (^) (^) (^) (artifact) ^ ^ : until end of turn , @ becomes a &^^/ /&^ construct artifact creature with flying . \ ^ ^ : until end of turn , @ becomes a &^^^/ /&^^ construct artifact creature and loses flying .

(A) (BB) (creature) goblin shaman (&^/) (/&^) whenever a goblin you control is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ .

(Y) (land) plains swamp \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(N) (WW) (WW) (^) (^) (instant) if an opponent controls a mountain and you control a plains , you may cast @ without paying its mana cost . \ prevent all damage that would be dealt this turn to creatures you control .

(N) (GG) (RW) (^) (^) (creature) cat warrior (&^^/) (/&^^^^) double strike

(O) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^/) (/&^) tap an untapped creature you control : @ gains flying until end of turn .

(O) (RR) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .

(N) (GG) (^) (^) (^) (^) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you put a &^^^/ /&^^^ green elephant creature token onto the battlefield . then each player draws a card .

(N) (BB) (^) (^) (^) (creature) insect (&^^/) (/&^^) when @ enters the battlefield , discard any number of creature cards . for each card discarded this way , put two +&^/ /+&^ counters on @ .

(A) (BB) (GG) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ haste \ RR : @ gets +&^/ /+& until end of turn . \ BB GG : regenerate @ .

(A) (UU) (^) (^) (^) (sorcery) destroy target creature . it can't be regenerated . its controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library .

(O) (UB) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , draw a card . " \ as long as enchanted creature is black , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , that player discards a card . "

(A) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , return a red or green creature you control to its owner's hand .

(N) (RR) (^) (instant) players can't gain life this turn . damage can't be prevented this turn . @ deals &^^^ damage to target player .

(A) (BB) (WW) (^) (^) (^) (sorcery) return target permanent card from your graveyard to the battlefield .

(A) (BB) (BB) (BB) (instant) as an additional cost to cast @ , sacrifice all permanents you control and discard your hand . \ target player loses &^^^^^ life .

(N) (GG) (^) (creature) elf shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , put a &^^/ /&^^ green wolf creature token onto the battlefield .

(N) (BB) (BB) (^) (^) (sorcery) non ~ elf creatures get -&^^/ /-&^^ until end of turn .

(A) (BB) (BB) (^) (^) (creature) rabbit beast (&^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , if your opponents control no creatures , @ deals &^^^^ damage to you .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ tap two untapped creatures you control that share a creature type : exile enchanted creature .

(N) (artifact) T , sacrifice @ : add one mana of any color to your mana pool .

(O) (RR) (instant) @ deals &^^ damage to target creature or player . \ metalcraft ~ @ deals &^^^^ damage to that creature or player instead if you control three or more artifacts .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or UU to your mana pool .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) destroy all creatures and lands .

(N) (BB) (^) (^) (^) (^) (instant) target opponent reveals his or her hand . you may put a creature card from it onto the battlefield under your control . that creature gains haste . sacrifice it at the beginning of the next end step .

(O) (WW) (WW) (^) (^) (^) (snow) (creature) griffin (&^^^/) (/&^^) flying \ SS : @ gains first strike until end of turn .

(O) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^) soulshift &^^^ \ sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .

(A) (GG) (GG) (^) (^) (legendary) (creature) human monk (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent may put a legendary creature card from his or her hand onto the battlefield .

(A) (RR) (RR) (XX) (sorcery) @ deals X damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) echo RR ^ ^ ^ \ when @ enters the battlefield , return target creature an opponent controls to its owner's hand .

(A) (WW) (WW) (^) (legendary) (creature) human (&^^/) (/&^^) bird creatures get +&^/ /+&^ . \ WW ^ : target bird creature gains banding until end of turn .

(O) (GW) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has indestructible . \ as long as enchanted creature is white , it gets +&^/ /+&^ and has flying .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) delve \ put target nonland permanent on top of its owner's library .

(O) (BB) (^) (enchantment) aura enchant land \ enchanted land is a &^^^/ /&^^^ black ooze creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand .

(O) (RR) (^) (^) (creature) goblin shaman (&^/) (/&^) whenever @ becomes tapped , it deals &^ damage to target creature or player .

(A) (GG) (RR) (^) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^) flying \ trample \ whenever a dragon you control attacks , it gains double strike until end of turn .

(N) (RR) (RR) (WW) (^) (creature) elemental berserker (&^^/) (/&^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain haste until end of turn .

(A) (BB) (BB) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^^) at the beginning of your upkeep , sacrifice a permanent . \ whenever @ deals combat damage to a player , that player sacrifices two permanents .

(O) (RR) (instant) @ deals damage to target creature equal to the number of creatures you control .

(A) (WW) (creature) human monk (&^/) (/&^) lifelink \ as long as you have thirty or more life , @ gets +&^^^^^/ /+&^^^^^ and has flying .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , reveal a creature card from your hand . \ @ deals X damage to each creature your opponents control , where X is the revealed card's converted mana cost .

(A) (land) as @ enters the battlefield , you may reveal a mountain or forest card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

(O) (GG) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat .

(O) (GG) (^) (^) (creature) goblin warrior (&^/) (/&^) trample \ whenever @ attacks , it gets +&^^^/ /+&^^^ until end of turn .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " RR ^ ^ : target creature can't block this creature this turn . "

(O) (GG) (^) (sorcery) distribute two +&^/ /+&^ counters among one or two target creatures .

(A) (WW) (WW) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , you gain &^^^ life and draw a card .

(N) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^^^) tap four untapped creatures you control : destroy target artifact or enchantment .

(N) (^) (^) (artifact) sacrifice a creature : put a % counter on @ . \ ^ , remove two % counters from @ : put a &^^/ /&^^ colorless spawn artifact creature token onto the battlefield . \ countertype % charge

(N) (land) @ enters the battlefield tapped . \ T : add WW or BB to your mana pool .

(N) (^) (artifact) players play with the top card of their libraries revealed . \ T , sacrifice @ : target player shuffles his or her library .

(N) (GG) (RR) (^) (^) (creature) kavu (&^^^^^/) (/&^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand . \ when @ enters the battlefield , it deals &^ damage to target player .

(A) (WW) (WW) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) prevent all damage that would be dealt to @ by creatures .

(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : regenerate target fungus . \ countertype % spore

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) banding

(O) (RR) (^) (sorcery) put the top four cards of your library into your graveyard . \ whenever a creature attacks this turn , it gets +&^/ /+& until end of turn for each creature card put into your graveyard this way .

(O) (WW) (^) (^) (^) (creature) beast (&^^/) (/&^^^) first strike \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (^) (creature) goblin (&^^/) (/&^^) haste \ echo RR ^

(N) (snow) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(N) (WW) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample

(O) (RR) (^) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) as long as it's your turn , @ gets +&^^/ /+& and has first strike .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't attack .

(N) (RR) (RR) (^) (^) (sorcery) exile target nonbasic land . search its controller's graveyard , hand , and library for all cards with the same name as that land and exile them . then that player shuffles his or her library .

(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human rogue (&^^^^^/) (/&^^^^^) BB BB ^ : @ gets -&^^^/ /-& and gains forestwalk until end of turn .

(N) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn by creatures with no +&^/ /+&^ counters on them .

(O) (UU) (sorcery) as an additional cost to cast @ , tap four untapped creatures you control . \ draw three cards .

(N) (BB) (UU) (UU) (^) (instant) transmute BB UU ^ \ return target permanent to its owner's hand . its controller loses &^^^ life .

(N) (UU) (^) (instant) uncast target multicolored spell .

(O) (GG) (WW) (^) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^^) reach \ forestcycling ^ ^ \ plainscycling ^ ^

(N) (UU) (^) (^) (^) (creature) merfolk soldier (&^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , you may return target enchantment to its owner's hand .

(O) (WW) (^) (creature) cat rebel (&^^^/) (/&^) 

(N) (RR) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^^ plus the number of % counters on it . \ discard a land card : put two % counters on @ . you may choose a new target for it . any player may activate this ability but only if @ is on the stack . \ countertype % charge

(N) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return target enchantment creature card from your graveyard to your hand . \ WW , sacrifice @ : return target enchantment creature card from your graveyard to your hand .

(O) (WW) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ]

(A) (BB) (RR) (WW) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ sacrifice another creature : @ gains your choice of vigilance , lifelink , or haste until end of turn .

(O) (RR) (^) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^) 

(A) (RR) (^) (^) (creature) troll (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB : regenerate @ .

(A) (RW) (RW) (^) (^) (instant) cast @ only before attackers are declared . \ you choose which creatures attack this turn . \ you choose which creatures block this turn and how those creatures block .

(O) (GG) (creature) human shaman (&^/) (/&^) GG ^ , sacrifice @ : put a &^/ /&^^^ green spider enchantment creature token with reach onto the battlefield .

(A) (^) (^) (artifact) ^ ^ ^ , T : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .

(O) (BB) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : return up to two target creature cards from your graveyard to your hand . \ countertype % quest

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature of an opponent's choice instead .

(A) (GG) (creature) insect (&/) (/&^) flying \ whenever @ attacks , defending player can't cast spells this turn .

(N) (UU) (^) (^) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard .

(N) (BB) (^) (enchantment) aura enchant creature \ all damage that would be dealt to enchanted creature is dealt to its controller instead .

(N) (BB) (UU) (WW) (legendary) (creature) human cleric (&^/) (/&^^) BB WW , T : prevent all combat damage that would be dealt by target creature this turn .

(N) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^) RR XX , T , sacrifice @ : @ deals X damage to target creature or player .

(A) (GG) (GG) (^) (^) (sorcery) destroy all creatures with flying .

(O) (UU) (UU) (creature) merfolk (&^^/) (/&^) UU : @ gains mountainwalk until end of turn .

(N) (GG) (^) (^) (^) (sorcery) @ deals &^^ damage to target creature or player .

(O) (WW) (^) (^) (^) (^) (creature) hound (&^^^/) (/&^^^^^) 

(O) (RG) (creature) goblin warrior (&^/) (/&^) wither

(A) (BB) (GG) (^) (^) (^) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may have target opponent discard a card at random . \ whenever an opponent discards a card , you may put a &^/ /&^ green elf warrior creature token onto the battlefield .

(O) (UU) (^) (^) (instant) put target attacking or blocking creature on top of its owner's library .

(N) (UU) (WW) (creature) human soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ , then scry &^ .

(A) (UU) (instant) target spell or permanent becomes colorless .

(N) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) @ can't block .

(A) (^) (artifact) T : destroy target permanent you own . it can't be regenerated .

(O) (UU) (sorcery) target player puts the top five cards of his or her library into his or her graveyard .

(N) (GG) (UU) (^) (^) (^) (sorcery) draw three cards . you may play an additional land this turn .

(N) (GG) (sorcery) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it .

(O) (UU) (^) (^) (creature) beeble (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact .

(N) (BB) (^) (sorcery) target player discards two cards . that player may copy this spell and may choose a new target for that copy .

(A) (^) (^) (^) (artifact) whenever a player plays a land , that player draws a card .

(O) (WW) (^) (^) (^) (instant) cycling GG UU WW ^ ^ ^ ^ ^ \ exile target attacking creature . \ when you cycle @ , exile up to two target attacking creatures .

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , target player draws a card and loses &^ life .

(O) (BB) (XX) (instant) target creature gets +X/ /+& until end of turn .

(A) (BB) (BB) (^) (^) (enchantment) whenever a creature enters the battlefield , destroy it . \ : destroy @ . you skip your next turn . any player may activate this ability .

(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .

(N) (UU) (^) (^) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , @ deals &^ damage to that player .

(A) (RR) (^) (^) (^) (^) (^) (instant) trap @ costs ^ less to cast for each attacking creature . \ put a &^^^^^^/ /&^^^^^^^^^^^^ colorless construct artifact creature token with trample onto the battlefield . exile it at the beginning of your next end step .

(A) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^^) defender \ when @ enters the battlefield , an opponent gains control of it . \ at the beginning of your upkeep , each opponent puts a &^/ /&^ white soldier creature token onto the battlefield .

(Y) (UU) (UU) (^) (^) (^) (planeswalker) jace ((&^^^^^)) +&^ : scry &^ , then draw a card . \ -&^^ : return target creature to its owner's hand . \ -&^^^^^^^^ : you get an emblem with " whenever an opponent casts his or her first spell each turn , uncast that spell . "

(N) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^^^) at the beginning of your upkeep , if a player controls more creatures than each other player , the player who controls the most creatures gains control of @ .

(A) (BB) (BB) (^) (^) (^) (instant) you may pay &^ life and exile a black card from your hand rather than pay @ 's mana cost . \ distribute two -&^^/ /-&^ counters among one or two target creatures .

(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) other zombie creatures get +&^/ /+&^ . \ BB ^ , T : return target zombie card from your graveyard to your hand .

(A) (WW) (creature) human nomad cleric (&^/) (/&^) WW , T : search your library for a land card , reveal it , and put it into your hand . then shuffle your library . activate this ability only if an opponent controls more lands than you .

(O) (WW) (WW) (^) (^) (^) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : tap target creature .

(O) (^) (^) (artifact) (creature) construct (&/) (/&^) T : add CC to your mana pool .

(O) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^^) defender \ @ enters the battlefield tapped .

(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) whenever a beast enters the battlefield , you may draw a card .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver mutant (&^^^^^^^/) (/&^^^^^^^) ^ ^ ^ : search your library for a sliver card , reveal that card , and put it into your hand . then shuffle your library . \ ^ ^ ^ : gain control of target sliver .

(O) (GG) (^) (sorcery) conspire \ destroy target artifact or enchantment .

(N) (GW) (GW) (creature) elf wizard (&^^/) (/&^^) GG ^ ^ ^ : put a &^/ /&^ green saproling creature token onto the battlefield . \ WW ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .

(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has " whenever this creature becomes the target of a spell , this creature deals &^^ damage to target creature or player . "

(N) (RR) (^) (^) (^) (creature) goblin mutant (&^^^^^/) (/&^^^^^) whenever @ attacks or blocks , flip a coin . if you lose the flip , the next time it would deal combat damage this turn , it deals that damage to you instead .

(A) (RR) (UU) (legendary) (creature) vedalken wizard (&^/) (/&^) RR UU XX , T : @ deals X damage to target creature . that creature's controller draws X cards .

(N) (BB) (^) (creature) dauthi soldier (*/) (/&^) shadow \ @ 's power is equal to the number of creatures with shadow on the battlefield .

(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast an ally spell . \ ^ , T , sacrifice @ : return target ally you control to its owner's hand .

(N) (WW) (^) (^) (^) (^) (instant) entwine WW ^ \ [ &^ = creatures you control get +&^^/ /+&^^ until end of turn . = until end of turn , creatures you control gain " whenever this creature deals damage , you gain that much life . " ]

(O) (GG) (^) (^) (^) (creature) lizard (&^^^/) (/&^) when @ enters the battlefield , support &^^ .

(O) (UU) (^) (instant) target creature becomes the color or colors of your choice until end of turn . \ draw a card .

(Y) (GG) (GG) (^) (^) (^) (^) (sorcery) reveal the top eight cards of your library . you may put a creature card from among them onto the battlefield . put the rest into your graveyard . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may put two creature cards onto the battlefield instead of one .

(N) (^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . sacrifice @ .

(Y) (RR) (UU) (^) (^) (planeswalker) ral ((&^^^^)) +&^ : tap target permanent , then untap another target permanent . \ -&^^ : @ deals &^^^ damage to target creature or player . \ -&^^^^^^^ : flip five coins . take an extra turn after this one for each coin that comes up heads .

(N) (BB) (creature) human cleric (&/) (/&^^) BB ^ , T , sacrifice another creature : manifest the top card of your library .

(O) (RR) (^) (^) (^) (creature) viashino (&^^^/) (/&^^) menace

(N) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , regenerate target creature .

(A) (RR) (^) (^) (^) (enchantment) whenever a player casts a red spell , you may pay RR . if you do , @ deals &^ damage to target creature or player .

(O) (WU) (^) (creature) kithkin wizard (&^^/) (/&^) when @ enters the battlefield , you may tap target creature .

(O) (UU) (UU) (^) (^) (^) (creature) chimera (&^^^/) (/&^^^^) flying \ whenever you cast an instant or sorcery spell , scry &^ .

(O) (UU) (^) (^) (^) (creature) naga wizard (&^^/) (/&^^^^) exploit \ when @ exploits a creature , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .

(A) (WW) (^) (creature) human monk (&/) (/&^^) whenever @ blocks , exchange its power and the power of target creature it's blocking until end of combat .

(A) (BB) (GG) (RR) (legendary) (creature) insect wizard (&^/) (/&^^) flying \ BB GG RR , T : target player draws a card .

(A) (WW) (enchantment) basic lands each player controls have shroud as long as that player controls three or fewer lands .

(N) (GG) (^) (^) (^) (^) (creature) dryad (&^^^^/) (/&^^^^) when @ enters the battlefield , you may destroy target artifact or enchantment .

(A) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) GG : target creature gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (^) (sorcery) look at the top four cards of your library . put two of them into your hand and the rest into your graveyard . you lose &^^ life .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add RR to your mana pool .

(N) (^) (^) (^) (^) (artifact) ^ , T : tap target artifact , creature , or land .

(O) (BB) (^) (creature) human cleric (&^/) (/&^^^) exploit \ when @ exploits a creature , target opponent loses &^^ life and you gain &^^ life .

(O) (UU) (^) (instant) uncast target spell . its controller may draw up to two cards at the beginning of the next turn's upkeep . \ you draw a card at the beginning of the next turn's upkeep .

(N) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^^) UU ^ ^ , T : put a -&^/ /-&^ counter on target creature . you may tap or untap that creature .

(N) (WW) (^) (^) (instant) target player sacrifices an attacking creature . \ metalcraft ~ that player sacrifices two attacking creatures instead if you control three or more artifacts .

(O) (RR) (instant) [ &^ = target creature gains haste until end of turn . = target creature gets +&^^/ /+& until end of turn . = @ deals &^^^ damage to target wizard creature . ]

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from green . this effect doesn't remove @ .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) [ &^^ = destroy all artifacts . = destroy all enchantments . = destroy all creatures with converted mana cost &^^^ or less . = destroy all creatures with converted mana cost &^^^^ or greater . ]

(N) (BB) (BB) (^) (^) (instant) buyback ~ pay &^^^^ life . \ destroy target nonblack creature . it can't be regenerated .

(N) (land) T : add CC to your mana pool . \ threshold ~ GG WW : @ becomes a &^^^^/ /&^^^^ green and white insect monk creature with first strike until end of turn . it's still a land . activate this ability only if seven or more cards are in your graveyard .

(N) (BB) (RR) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ^ : target colorless creature gains haste until end of turn .

(N) (land) dredge &^^ \ @ enters the battlefield tapped . \ T : add BB to your mana pool .

(O) (RR) (^) (instant) destroy target artifact .

(N) (UU) (^) (^) (^) (creature) merfolk scout (&^^/) (/&^^^) islandwalk \ UU ^ ^ : tap target creature without flying .

(Y) (GG) (RR) (^) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or planeswalkers your opponents control .

(N) (RR) (RR) (^) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .

(O) (WW) (^) (^) (^) (instant) put two &^/ /&^ white soldier ally creature tokens onto the battlefield .

(A) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you .

(O) (GG) (sorcery) target creature blocks target creature this turn if able .

(N) (BB) (RR) (^) (creature) zombie horror (&^^^^/) (/&^^^) unearth BB RR \ @ can't block .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ WW ^ : @ gets +&/ /+&^ until end of turn .

(O) (RR) (RR) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards .

(O) (UU) (^) (^) (^) (instant) uncast target noncreature spell . \ draw a card .

(N) (BB) (BB) (instant) destroy target creature . it can't be regenerated . you lose life equal to that creature's toughness .

(A) (RR) (RR) (^) (^) (creature) manticore (&^^/) (/&^^) flying \ RR , T : @ deals &^ damage to target attacking or blocking creature .

(Y) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) at the beginning of your end step , manifest the top card of your library . \ sacrifice @ : until end of turn , face ~ up nontoken creatures you control gain " when this creature dies , manifest the top card of your library . "

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ @ is the chosen color .

(O) (GG) (sorcery) target creature you control fights target creature you don't control .

(O) (UU) (UU) (^) (^) (^) (instant) basic landcycling UU ^ \ uncast target spell .

(N) (land) T : add CC to your mana pool . \ as long as @ is in your graveyard , lands you control have " T : add GG or WW to your mana pool . "

(O) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^) GG , sacrifice @ : add three mana of any one color to your mana pool . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .

(A) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay RR ^ . if you do , put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types . it gains haste . exile it at the beginning of the next end step .

(A) (GG) (^) (^) (^) (^) (^) (sorcery) search your library for up to three basic land cards , put them onto the battlefield tapped , then shuffle your library . you gain &^^^^^^^ life .

(N) (UR) (^) (^) (creature) noggle rogue (&^^/) (/&^) when @ enters the battlefield , each player draws two cards , then discards a card at random .

(A) (GG) (XX) (sorcery) each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped . then each player who searched his or her library this way shuffles it .

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of each opponent's end step , that player chooses up to two creatures he or she controls , then sacrifices the rest .

(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^) 

(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , put X &^^/ /&^^ black zombie creature tokens onto the battlefield , where X is half the number of zombies you control , rounded down .

(N) (^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ BB WW : @ becomes a &^/ /&^^^^ white and black thrull artifact creature with lifelink until end of turn .

(A) (GG) (GG) (legendary) (creature) elf warrior (&^^/) (/&^^) other elf creatures have forestwalk . \ other elves have shroud .

(N) (RR) (^) (enchantment) whenever a creature without flying attacks you or a planeswalker you control , @ deals &^ damage to that creature .

(O) (UU) (^) (^) (^) (^) (^) (artifact) (creature) serpent (&^^^^/) (/&^^^^^) @ can't attack unless you control another artifact .

(N) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) trample \ tap an untapped red creature you control other than @ : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way .

(O) (GG) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^) @ enters the battlefield with a -&^/ /-&^ counter on it . \ GG , remove a -&^/ /-&^ counter from @ : destroy target artifact or enchantment .

(Y) (BB) (RR) (^) (^) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ RR ^ : @ deals &^ damage to another target creature . that creature becomes a vampire in addition to its other types . put a +&^/ /+&^ counter on @ . \ BB BB ^ ^ ^ : gain control of target vampire for as long as you control @ .

(N) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^) vigilance \ sacrifice two eldrazi scions : return @ from your graveyard to your hand . activate this ability only any time you could cast a sorcery .

(O) (GG) (^) (^) (creature) human scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library .

(O) (BB) (BB) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , @ deals &^^ damage to that player unless that creature attacked this turn .

(N) (BB) (BB) (XX) (sorcery) each opponent loses X life . you gain life equal to the life lost this way .

(O) (WW) (^) (^) (^) (creature) horse rebel (&^^/) (/&^^^) sacrifice a land : @ gets +&/ /+&^^^ until end of turn .

(O) (BB) (creature) elf archer (&^/) (/&^^) whenever @ attacks , each opponent who doesn't control an elf loses &^ life .

(O) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , target creature can't be blocked this turn .

(O) (BB) (^) (^) (^) (^) (creature) slug (&^^/) (/&^^^^^^) 

(O) (BB) (BB) (^) (^) (instant) destroy target nonartifact creature . its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ blocks or becomes blocked by a creature , destroy that creature . you gain life equal to that creature's toughness .

(A) (RR) (WW) (^) (^) (creature) soltari soldier (&^^^/) (/&^^) shadow \ : the next time @ would deal combat damage to an opponent this turn , it deals that damage to target creature instead .

(A) (GG) (^) (^) (enchantment) whenever a creature with power &^^^^ or greater enters the battlefield , its controller draws a card .

(O) (^) (^) (^) (artifact) (creature) berserker (&^^^/) (/&^) RR ^ , sacrifice @ : @ deals &^^^ damage to target player .

(O) (WW) (^) (instant) recover WW ^ \ you gain &^^^^ life .

(N) (UU) (^) (creature) human wizard (&/) (/&^^^^^^) morph ~ reveal a blue card in your hand . \ when @ is turned face up , look at target opponent's hand .

(A) (RR) (world) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is &^^^^ minus the number of cards in his or her hand .

(O) (GG) (^) (^) (^) (creature) treefolk shaman (&^^/) (/&^^^^) swampwalk \ whenever a player casts a goblin spell , you may pay GG . if you do , you gain &^^ life .

(N) (RR) (RR) (^) (^) (^) (enchantment) RR ^ , sacrifice @ : @ deals &^^^ damage to each tapped creature and each player .

(O) (UU) (^) (creature) merfolk rogue ally (&^^/) (/&^) prowess

(N) (RR) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ you may cast @ from your graveyard by paying BB GG RR UU WW rather than paying its mana cost . if you do , it enters the battlefield with two +&^/ /+&^ counters on it .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool , then add an additional BB to your mana pool for each % counter removed this way . \ countertype % charge

(N) (WW) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ lifelink \ megamorph WW WW ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .

(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) trample \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and other creatures you control get +&^^/ /+&^^ and have trample .

(N) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice a creature . \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ enchanted creature is a demon spirit .

(A) (BB) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , put a &^^/ /&^^ black zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard .

(A) (RR) (^) (enchantment) ^ ^ : @ deals &^ damage to target creature or player . flip a coin . if you lose the flip , choose one of your opponents . that player gains control of @ .

(O) (RR) (^) (^) (^) (sorcery) @ deals &^ damage to each of up to three target creatures . those creatures can't block this turn .

(N) (UU) (UU) (^) (^) (^) (enchantment) UU ^ ^ ^ , sacrifice a permanent : return target permanent to its owner's hand .

(O) (RR) (^) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal that card , and put it into your hand . if you do , shuffle your library .

(O) (RR) (^) (creature) goblin warrior (&^/) (/&^^) first strike \ wither

(N) (BB) (creature) shade (&/) (/&^) defender \ BB : @ gets +&^/ /+&^ until end of turn . \ hellbent ~ @ can attack as though it didn't have defender as long as you have no cards in hand .

(O) (BB) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^) flying \ morph BB ^ ^ ^

(A) (land) whenever a creature deals combat damage to you , that creature's controller gains control of @ . \ T : add CC to your mana pool . \ ^ , T : attacking creatures get +&^/ /+& until end of turn .

(A) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you .

(O) (GG) (^) (^) (sorcery) destroy target artifact or enchantment . \ investigate .

(N) (RR) (instant) discard any number of cards at random . creatures you control get +&^/ /+& until end of turn for each card discarded this way .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /+&^^ .

(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) when @ enters the battlefield , look at the top X cards of your library , where X is the number of forests you control . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(O) (UU) (^) (creature) illusion (&^/) (/&^^^^^) when @ enters the battlefield , return a permanent you control to its owner's hand .

(O) (BB) (^) (^) (^) (creature) ogre rogue (&^^^^/) (/&^^^^) defender \ @ can attack as though it didn't have defender as long as you control a gate .

(O) (BB) (BB) (^) (creature) minion (&^^/) (/&^^) ^ , sacrifice a creature : put a +&^/ /+&^ counter on @ .

(A) (WW) (WW) (^) (^) (enchantment) creatures and lands you control have shroud . \ when a creature you control attacks , sacrifice @ .

(O) (RR) (^) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ RR ^ ^ ^ , remove a +&^/ /+&^ counter from @ : destroy target artifact or land .

(N) (^) (^) (^) (artifact) ^ ^ : until end of turn , target nonartifact creature gets +&^/ /+& and becomes an artifact in addition to its other types .

(O) (RR) (^) (^) (creature) wolf (&^^^/) (/&^) RR ^ : @ gains first strike until end of turn .

(A) (BB) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for grace or condemnation . if grace gets more votes , each player returns each creature card from his or her graveyard to the battlefield . if condemnation gets more votes or the vote is tied , destroy all creatures other than @ .

(A) (^) (^) (^) (artifact) imprint ~ whenever a nontoken creature dies , you may exile that card . if you do , return each other card exiled with @ to its owner's graveyard . \ ^ ^ ^ , T : put a token onto the battlefield that's a copy of the exiled card . it gains haste . exile it at the beginning of the next end step .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all tapped creatures .

(N) (RR) (^) (^) (^) (^) (^) (instant) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . if WW was spent to cast @ , the creature gains " whenever this creature deals combat damage , you gain that much life " until end of turn .

(O) (RR) (instant) creatures you control get +&^/ /+& until end of turn .

(N) (UU) (^) (^) (sorcery) return target exiled card with flashback you own to your hand .

(O) (UU) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player puts the top two cards of his or her library into his or her graveyard .

(N) (RR) (UU) (^) (^) (creature) chimera (&^^/) (/&^^^) flying \ RR UU ^ ^ : scry &^ , then reveal the top card of your library . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost .

(O) (WW) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell if it would destroy a land you control . "

(O) (UU) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ when @ enters the battlefield , you may pay UU . if you don't , destroy target knight and it can't be regenerated .

(A) (RR) (UU) (UU) (XX) (sorcery) [ &^ = draw X cards . = @ deals X damage to target creature or player . ]

(O) (WW) (^) (creature) cat soldier (&^^/) (/&^) infect

(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever @ or another human creature you control dies , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(O) (RR) (RR) (^) (^) (creature) human shaman (&^/) (/&^^) T : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead .

(A) (WW) (WW) (enchantment) aura enchant creature with another aura attached to it \ enchanted creature gets +&^^^/ /+&^^^ and has first strike , vigilance , and lifelink .

(N) (BB) (RR) (UU) (^) (^) (sorcery) discard your hand . draw seven cards , then discard three cards at random .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " T : this creature deals &^ damage to target creature or player . "

(O) (WW) (^) (enchantment) ^ : the next time a creature of your choice with shadow would deal damage to you this turn , prevent that damage .

(O) (WW) (creature) human soldier (&^/) (/&^^) 

(O) (UU) (^) (creature) homunculus (&^/) (/&^) when @ dies , you may draw a card .

(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^^) 

(O) (UU) (creature) merfolk rogue (&^/) (/&^) when @ enters the battlefield , target player puts the top card of his or her library into his or her graveyard .

(O) (GG) (^) (^) (^) (^) (tribal) (instant) treefolk destroy target noncreature permanent . if you control a treefolk , draw a card .

(A) (BB) (BB) (^) (^) (legendary) (creature) elemental shaman (&^^^^/) (/&^^^^) whenever @ deals combat damage to a player , choose target creature that player controls . he or she sacrifices that creature .

(N) (RR) (^) (instant) uncast target instant spell if it's blue . \ draw a card at the beginning of the next turn's upkeep .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) UU XX , T , discard two cards : return X target creatures to their owners' hands .

(N) (GG) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^) GG ^ , T : if @ is on the battlefield , it deals damage equal to its power to target attacking creature . that creature deals damage equal to its power to @ .

(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has first strike .

(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield .

(O) (RR) (^) (^) (^) (creature) vampire warrior (&^^^/) (/&^^) haste \ when @ enters the battlefield , target creature can't block this turn .

(O) (^) (^) (^) (artifact) T : add GG , UU , or RR to your mana pool . \ GG RR UU , T , sacrifice @ : draw a card .

(Y) (RR) (RR) (planeswalker) tibalt ((&^^)) +&^ : draw a card , then discard a card at random . \ -&^^^^ : @ deals damage equal to the number of cards in target player's hand to that player . \ -&^^^^^^ : gain control of all creatures until end of turn . untap them . they gain haste until end of turn .

(O) (BB) (^) (^) (^) (creature) imp (&^/) (/&^) T : untap target blue creature . \ T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only before attackers are declared .

(A) (UU) (UU) (^) (creature) merfolk wizard (&^^/) (/&^^) UU ^ , tap two untapped wizards you control : copy target instant or sorcery spell . you may choose new targets for the copy .

(A) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice two swamps . if you can't , tap @ , and an opponent may gain control of a creature you control of his or her choice for as long as @ remains on the battlefield . \ T : gain control of target creature for as long as @ remains on the battlefield .

(O) (RR) (^) (^) (^) (instant) destroy target land .

(A) (GG) (^) (^) (^) (^) (creature) troll skeleton (&/) (/&) dredge &^^^^^^ \ @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ .

(A) (WW) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ @ gets +&^/ /+&^ for each other creature you control with a +&^/ /+&^ counter on it . \ WW ^ ^ ^ : put a +&^/ /+&^ counter on target creature .

(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then sacrifice @ unless you pay GG for each % counter on it . if you pay , @ deals damage equal to the number of % counters on it to each creature and each player . \ countertype % wind

(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+& .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has haste . \ at the beginning of the end step , return @ to its owner's hand .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) target creature an opponent controls deals damage equal to its power to each other creature that player controls , then each of those creatures deals damage equal to its power to that creature .

(Y) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals damage to a player , you may draw a card . \ RR UU : @ deals &^ damage to target creature or player .

(O) (WW) (^) (^) (^) (instant) flashback WW WW ^ ^ ^ ^ \ destroy target artifact or enchantment .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library .

(O) (UU) (UU) (^) (creature) faerie (&^/) (/&^) flying \ T : @ deals &^ damage to target creature or player .

(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^) shroud

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human (&^^^/) (/&^^^) each creature that's a barbarian , a warrior , or a berserker gets +&^^/ /+&^^ and has haste .

(O) (BB) (^) (sorcery) destroy target creature with power &^^ or less .

(N) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) as long as you control a dragon , @ gets +&^/ /+&^ and has flying and trample .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) return up to three target creatures your opponents control to their owners' hands . scry &^ .

(N) (BB) (UU) (enchantment) aura enchant creature \ enchanted creature has fear . \ whenever enchanted creature deals combat damage to an opponent , you may draw a card .

(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay RR RR RR ^ ^ . if you do , you may cast it without paying its mana cost .

(A) (RR) (RR) (RR) (^) (^) (^) (sorcery) destroy target land and all other lands with the same name as that land .

(A) (RR) (creature) vampire (&^/) (/&^) @ can't be blocked by humans . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(A) (UU) (^) (^) (enchantment) whenever a player casts a creature spell , that player sacrifices a permanent unless he or she pays ^ .

(A) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB BB ^ , T , discard a card : creatures target player controls attack this turn if able .

(N) (UU) (^) (^) (^) (^) (creature) elemental (&/) (/&^^^^^) flying \ UR : @ gets +&^/ /-&^ until end of turn .

(A) (RR) (RR) (^) (^) (sorcery) destroy each nonland artifact with converted mana cost &^^^^ or less .

_ASIDE_ (N) (GG) (RR) (^) (sorcery) destroy target multicolored permanent .

_BSIDE_ (N) (GG) (WW) (^) (sorcery) destroy all auras and equipment .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals &^^^^^ damage to target creature or player . \ at the beginning of each end step , your life total becomes &^^^^^ . \ creatures without flying can't attack you .

(A) (^) (^) (^) (artifact) (creature) bird (&^/) (/&^) flying \ when @ dies , return another target artifact card from your graveyard to your hand .

(N) (GG) (UU) (creature) elf wizard (&^^/) (/&^^) GG UU : this turn , each creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ GG UU , remove a +&^/ /+&^ counter from a creature you control : draw a card .

(N) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ WW ^ : @ becomes a &^/ /&^^^^^ white soldier creature until end of turn . it's still a land .

(O) (UU) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ dies , target player puts the top five cards of his or her library into his or her graveyard .

(O) (BB) (enchantment) aura enchant creature \ whenever a creature dies , put a +&^/ /+&^ counter on enchanted creature .

(N) (^) (^) (artifact) T : target creature you control gets +&^/ /+& and gains flying until end of turn . destroy that creature at the beginning of the next end step .

(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^)) +&^^ : look at the top card of target player's library . you may put that card on the bottom of that player's library . \ & : draw three cards , then put two cards from your hand on top of your library in any order . \ -&^ : return target creature to its owner's hand . \ -&^^^^^^^^^^^^ : exile all cards from target player's library , then that player shuffles his or her hand into his or her library .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T or UU , T : return target creature to its owner's hand unless its controller pays ^ .

(N) (RR) (RR) (RR) (RR) (sorcery) add RR RR RR RR RR RR RR to your mana pool . spend this mana only to cast artifact or creature spells .

(O) (RR) (^) (^) (creature) kavu (&^^^/) (/&^^) @ can't block . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^ ^

(N) (GG) (GG) (^) (^) (^) (creature) elf warrior ally (&^^/) (/&^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control get +&^^/ /+&^^ until end of turn .

(N) (BB) (BB) (^) (creature) vampire shaman (&^^/) (/&^^^) flying \ deathtouch \ lifelink

(N) (GG) (^) (^) (^) (creature) elf shaman (&^^^/) (/&^^^) GG ^ ^ ^ , T : target creature gets +X/ /+X until end of turn , where X is the number of artifacts your opponents control .

(A) (GG) (^) (^) (enchantment) phasing \ creatures with flying can't attack or block , and their activated abilities with T in their costs can't be activated .

(A) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^) at the beginning of each upkeep , if you control no snakes , put a &^/ /&^ black snake creature token with deathtouch onto the battlefield .

(O) (RR) (^) (creature) goblin shaman (&^^/) (/&^) sacrifice @ : @ deals &^^^ damage to target player . activate this ability only during your upkeep .

(Y) (GG) (UU) (WW) (^) (legendary) (creature) human knight (&^^^/) (/&^^^) exalted \ whenever a creature you control attacks alone , it gains double strike until end of turn .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ as long as equipped creature is a human , it gets an additional +&^/ /+& .

(N) (UU) (^) (^) (^) (creature) shapeshifter (&^/) (/&^^^^) changeling \ UU ^ : switch @ 's power and toughness until end of turn .

(A) (BB) (GG) (^) (^) (legendary) (creature) elf shaman (&^^/) (/&^^) whenever you sacrifice a black creature , you may pay &^^ life . if you do , each other player sacrifices a creature . \ whenever you sacrifice a green creature , you may gain &^^ life .

(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) flying \ when @ enters the battlefield , each player loses &^^ life .

(N) (GG) (^) (^) (creature) elf wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its RR kicker , it deals &^^ damage to target creature or player . \ when @ enters the battlefield , if it was kicked with its WW kicker , destroy target artifact . \ kicker RR and/ /or WW

(O) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^) T , discard a card : draw a card .

(N) (BB) (BB) (BB) (^) (^) (enchantment) creatures you control have fear .

(N) (BB) (BB) (creature) spirit (&^/) (/&^) haste \ at the beginning of your upkeep , if @ is in your graveyard with three or more creature cards above it , you may put @ onto the battlefield .

(N) (UU) (UU) (^) (^) (instant) recover UU UU ^ ^ \ uncast target spell .

(A) (instant) destroy target nonblack creature . \ at the beginning of your next upkeep , pay BB ^ ^ . if you don't , you lose the game .

(O) (BB) (^) (^) (^) (sorcery) arcane sweep ~ return any number of swamps you control to their owner's hand . target player discards a card for each swamp returned this way .

(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ BB , sacrifice @ : look at target opponent's hand and choose up to X cards from it , where X is the number of % counters on @ . that player discards those cards . \ countertype % verse

(O) (RR) (^) (^) (instant) target creature you control deals damage equal to its power to target creature you don't control .

(N) (^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU : @ becomes a &^^/ /&^^^ green and blue crab artifact creature with hexproof until end of turn .

(O) (BB) (^) (creature) insect (&/) (/&^) flying \ whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison

(N) (WW) (WW) (^) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^) reach \ whenever @ blocks one or more black creatures , @ gets +&^/ /+&^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ and has flying .

(N) (WW) (WW) (creature) cat knight (&^^/) (/&^^) flying

(A) (RR) (RR) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player may pay RR RR or &^^ life . if he or she does , the player gains control of @ .

(O) (RR) (creature) cat (&^^/) (/&^) @ can't attack unless a black or green creature also attacks .

(O) (GG) (^) (^) (^) (creature) elf warrior scout (&^/) (/&^^) GG ^ ^ , sacrifice @ : @ deals &^^ damage to target creature with flying .

(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ undying \ when @ enters the battlefield , exile it unless you sacrifice another creature .

(N) (BB) (^) (enchantment) discard two cards : put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (WW) (^) (creature) human samurai (&^/) (/&^^) bushido &^ \ as long as you control a legendary samurai , @ gets +&^/ /+&^^ and has vigilance .

(N) (BB) (^) (^) (^) (^) (instant) destroy target non ~ zombie creature . it can't be regenerated . return up to one target zombie card from your graveyard to your hand .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ sacrifice @ : @ deals &^ damage to target creature .

(N) (UU) (^) (creature) beast (&^^/) (/&^^) flash \ when @ enters the battlefield , creatures you control gain shroud until end of turn . \ when @ enters the battlefield , sacrifice it unless GG was spent to cast it .

(A) (GG) (creature) insect (&^/) (/&^) at the beginning of your upkeep , if you control five or more lands , put four +&^/ /+&^ counters on @ .

(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) T , sacrifice @ : uncast target spell .

(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) whenever a player casts an instant or sorcery card , exile it . then that player copies each instant or sorcery card exiled with @ . for each copy , the player may cast the copy without paying its mana cost .

(N) (WW) (^) (^) (^) (^) (^) (^) (creature) giant monk (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your graveyard , hand , and/ /or library for an aura card and put it onto the battlefield attached to @ . if you search your library this way , shuffle it .

(N) (land) @ enters the battlefield tapped . \ T : add UU , RR , or WW to your mana pool .

(O) (GG) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ , has reach , and can block creatures with shadow as though they didn't have shadow .

(O) (GG) (creature) cat (&^^/) (/&^) @ can't block .

(Y) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , destroy target non ~ demon creature . \ at the beginning of your upkeep , if there are fewer than six creature cards in your graveyard , sacrifice a creature .

(O) (RR) (UU) (^) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast an instant or sorcery spell , @ gets +&^^/ /+& until end of turn .

(A) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you .

(O) (BB) (instant) exile target creature card from a graveyard . put a &^^/ /&^^ black zombie creature token onto the battlefield .

(A) (BB) (GG) (UU) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may pay BB ^ ^ . if you do , return a creature card at random from your graveyard to the battlefield . it gains flying , trample , and haste . exile that card at the beginning of your next end step . if it would leave the battlefield , exile it instead of putting it anywhere else .

(N) (UB) (^) (^) (^) (^) (sorcery) target player puts the top four cards of his or her library into his or her graveyard . you draw a card for each creature card put into that graveyard this way .

(O) (BB) (creature) vampire rogue (&^/) (/&^) as long as an opponent has &^^^^^^^^^^ or less life , @ gets +&^^/ /+&^ and has intimidate .

(N) (^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature . \ ^ ^ ^ ^ , T : proliferate .

(O) (UU) (^) (^) (creature) vedalken wizard (&^^/) (/&^^^) whenever another blue creature enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard .

(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) ^ ^ : put a &^/ /&^ colorless sliver creature token onto the battlefield .

(O) (WW) (^) (creature) cat beast (&^^/) (/&^^) sacrifice @ : destroy target enchantment .

(O) (UU) (instant) buyback ^ ^ ^ ^ ^ \ draw a card .

(A) (UU) (UU) (XX) (sorcery) return all nonland permanents with converted mana cost X or less to their owners' hands .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add UU to your mana pool .

(O) (GG) (^) (^) (^) (creature) human warrior ally (&^^/) (/&^^) trample \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(N) (BB) (UU) (XX) (sorcery) target player puts the top X cards of his or her library into his or her graveyard and you gain X life .

(N) (BB) (BB) (^) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to each creature and each player . "

(O) (RR) (^) (^) (instant) storm \ @ deals &^ damage to target creature .

(A) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^^/) (/&^^^^) @ can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it .

(N) (RR) (^) (^) (sorcery) gain control of target creature until end of turn . put a +&^/ /+&^ counter on it and untap it . that creature gains haste until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^^/) (/&^^^^) BB , T : all damage that would be dealt to you this turn by target attacking creature is dealt to @ instead .

(A) (BB) (^) (^) (^) (creature) goblin warrior (&^^^^^/) (/&^^^^^) champion a goblin \ whenever a goblin you control deals combat damage to a player , you may put a &^/ /&^ black goblin rogue creature token onto the battlefield .

(O) (GG) (WW) (instant) until end of turn , target creature you control gets +&^^^/ /+&^^^ and other creatures you control get +&^/ /+&^ .

(N) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target creature with flying .

(A) (^) (^) (^) (artifact) ^ ^ , discard a spirit or arcane card : @ becomes an X/ /X cat artifact creature until end of turn , where X is the discarded card's converted mana cost .

(O) (RR) (RR) (^) (^) (^) (instant) @ deals &^^ damage to each attacking creature or @ deals &^^ damage to each blocking creature .

(Y) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ at the beginning of your draw step , draw an additional card . \ at the beginning of your end step , discard your hand .

(A) (sorcery) suspend &^^^ ~ GG GG ^ \ starting with you , each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield .

(N) (BB) (^) (instant) buyback ^ ^ ^ \ target creature attacks this turn if able .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may put a &^^^/ /&^^^ green beast creature token onto the battlefield .

(N) (RR) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^^/) (/&^^^^^) haste \ @ gets -&^^/ /-&^^ as long as red is the most common color among all permanents or is tied for most common .

(O) (BB) (BB) (^) (instant) nonartifact creatures get -&^/ /-&^ until end of turn .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from black . this effect doesn't remove @ .

(O) (UU) (^) (^) (artifact) (creature) human rogue (&^/) (/&^^) BB ^ ^ : @ gains deathtouch until end of turn .

(A) (RR) (creature) hound (&^/) (/&^) T : target creature can't be regenerated this turn .

(A) (RR) (RR) (^) (instant) change the target of target spell with a single target .

(O) (BB) (^) (^) (sorcery) cycling ^ ^ \ madness BB ^ ^ ^ \ target creature gets -&^^^/ /-&^^^ until end of turn .

(N) (GG) (^) (^) (^) (creature) insect (&^^/) (/&^^^) whenever @ is dealt damage , you may put that many &^/ /&^ green insect creature tokens onto the battlefield .

(O) (GG) (^) (creature) elf warrior (&^^/) (/&^) protection from artifacts

(N) (BB) (BB) (BB) (creature) zombie scout (&^^/) (/&^^) tap an untapped zombie you control : target land becomes a swamp until end of turn . \ tap an untapped zombie you control : target creature gains swampwalk until end of turn .

(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) protection from red \ tap five untapped goblins you control : @ deals &^^^^^^^^^^ damage to each creature and each player .

(O) (WW) (^) (^) (creature) elf archer (&^^/) (/&^^) reach

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^^) trample \ play with the top card of your library revealed . \ you may cast the top card of your library if it's a creature card .

(A) (UU) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^^) flying \ whenever @ attacks , defending player may draw a card .

(O) (land) cycling BB \ @ enters the battlefield tapped . \ T : add BB to your mana pool .

(N) (BB) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^^^^^) whenever @ blocks or becomes blocked by a green or white creature , destroy that creature at end of combat .

(A) (GG) (GG) (^) (enchantment) (creature) satyr (&^^^^/) (/&^^) flash \ bestow GG GG ^ ^ ^ \ enchanted creature gets +&^^^^/ /+&^^ .

(O) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^) GG ^ ^ : regenerate @ .

(N) (WW) (enchantment) at the beginning of your upkeep , put a % counter on @ . then destroy @ if it has five or more % counters on it . \ if you would begin your draw step , you may skip that step instead . if you do , you gain &^^ life . \ when you draw a card , destroy @ . \ countertype % hunger

(O) (RR) (instant) @ deals &^^ damage to target creature or player . if @ was kicked , it deals &^^^^ damage to that creature or player instead . \ kicker ^ ^ ^ ^

(N) (BB) (GG) (sorcery) put an X/ /X black and green spirit warrior creature token onto the battlefield , where X is the greatest toughness among creatures you control .

(O) (GG) (^) (creature) human druid (&^/) (/&^) whenever an opponent casts an artifact spell , put a +&^/ /+&^ counter on @ .

(A) (UU) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) flying \ UU UU ^ : exile the top card of your library . until end of turn , you may play that card .

(O) (GG) (instant) target creature gains trample until end of turn . whenever that creature deals combat damage this turn , if @ was kicked , you gain life equal to that damage . \ kicker WW

(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ hellbent ~ RR ^ , T : @ deals &^ damage to target creature or player . activate this ability only if you have no cards in hand .

_ASIDE_ (O) (RR) (^) (creature) human werewolf (&^/) (/&^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^/) (/&^) first strike \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (WW) (WW) (creature) cat cleric (&^^/) (/&^^) when @ enters the battlefield , you may exile target artifact or enchantment . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(A) (^) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^^/) (/&^^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you discard a card . \ at the beginning of your draw step , you may have @ deal &^^^ damage to target creature .

(N) (BB) (^) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control . that creature is a black zombie in addition to its other colors and types .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (BB) (^) (creature) ogre warrior (&^^^/) (/&^^^) when @ enters the battlefield or leaves the battlefield , you lose &^^^ life if you don't control a demon .

(A) (^) (^) (^) (artifact) you may pay BB GG RR UU WW rather than pay the mana cost for spells that you cast .

(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) vigilance \ as @ enters the battlefield , choose a creature type . \ human creatures you control have protection from creatures of the chosen type .

(N) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ BB ^ ^ ^ : @ gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard . activate this ability only once each turn .

(N) (BB) (^) (^) (^) (^) (sorcery) target player sacrifices a creature with converted mana cost &^^^ or less . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand .

(O) (WW) (^) (creature) human samurai (&^/) (/&^) flying \ bushido &^

(O) (RR) (^) (creature) wall (&^^^^/) (/&^) defender

(O) (RG) (^) (^) (creature) goblin warrior shaman (&^^/) (/&^^^) whenever you cast a red spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a green spell , @ gains forestwalk until end of turn .

(Y) (land) forest plains \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) morph BB ^ \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards three cards .

(Y) (BB) (RR) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^^^) flying \ vigilance \ T : choose a creature card at random from target opponent's graveyard . put that card onto the battlefield under your control .

(N) (WW) (WW) (^) (^) (creature) human (&^^+*/) (/&^^+*) trample \ as long as it's your turn , @ 's power and toughness are each equal to &^^ plus the number of swamps your opponents control . as long as it's not your turn , @ 's power and toughness are each &^^ .

(A) (WW) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) creatures with power &^^^ or greater don't untap during their controllers' untap steps .

(O) (BB) (^) (^) (instant) target creature gets +&^^/ /+& and gains fear until end of turn .

(Y) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^^/) (/&^^^^^^) swampwalk \ at the beginning of your upkeep , return target creature card from your graveyard to the battlefield . \ at the beginning of each opponent's upkeep , that player sacrifices a creature .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may untap target tapped creature an opponent controls . if you do , untap @ .

(N) (BP) (BP) (^) (instant) \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) ^ ^ ^ : @ gains flying until end of turn .

(N) (RR) (^) (^) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , destroy target land .

(N) (GG) (^) (^) (^) (creature) bird beast (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ if a creature you control that's enchanted would die , return it to its owner's hand instead .

(O) (UU) (^) (^) (sorcery) draw three cards , then discard two cards . \ if @ was kicked , target player discards two cards . \ kicker BB ^

(N) (^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn . \ ^ : @ gets +&/ /+&^ until end of turn . \ ^ ^ ^ : @ deals &^ damage to target creature without flying that's attacking you .

(O) (UU) (^) (creature) shapeshifter (&^/) (/&^) changeling \ T : target creature gains all creature types until end of turn . \ T : target creature loses all creature types until end of turn .

(N) (WW) (^) (^) (^) (enchantment) if a blue source would deal damage to you , prevent &^^ of that damage .

(O) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) deathtouch \ multicolored creatures you control have deathtouch .

(O) (WW) (XX) (instant) prevent the next X damage that would be dealt to target creature or player this turn . until end of turn , you may pay ^ any time you could cast an instant . if you do , prevent the next &^ damage that would be dealt to that creature or player this turn .

(O) (GG) (^) (^) (^) (^) (sorcery) put X +&^/ /+&^ counters on target creature , where X is that creature's power .

(N) (UU) (UU) (^) (creature) illusion (&^^^^^/) (/&^^^^^) defender \ when @ becomes the target of a spell or ability , sacrifice it .

(N) (BB) (BB) (^) (^) (^) (creature) demon spirit (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , discard a card if you don't control an ogre .

(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^) defender \ RR ^ , T : @ deals damage to target player equal to the number of creatures with defender you control .

(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a blue spell , put a % counter on @ . \ T , sacrifice @ : look at the top X cards of your library , where X is the number of % counters on @ . put one of those cards into your hand and the rest on the bottom of your library in any order . \ countertype % charge

(A) (UU) (^) (^) (^) (creature) faerie wizard (&^^^^/) (/&^^^^) flash \ flying \ champion a faerie \ when a faerie is championed with @ , tap all lands target player controls .

(O) (WW) (^) (^) (^) (sorcery) destroy target creature . its owner gains &^^^^ life .

(O) (RR) (creature) goblin (&^/) (/&^) RR : @ gains protection from red until end of turn .

(N) (^) (artifact) T , tap an untapped creature you control : add one mana of any color to your mana pool .

(O) (BB) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^) T : target player discards a card . activate this ability only during your turn . \ put a -&^/ /-&^ counter on @ : untap @ .

(N) (RR) (^) (creature) elemental (&^^^/) (/&^) trample \ haste \ unearth RR ^ \ at the beginning of the end step , sacrifice @ .

(O) (BB) (^) (^) (creature) spirit (&^/) (/&^) flying \ whenever you cast a spirit or arcane spell , target creature gains fear until end of turn .

(O) (WW) (WW) (^) (^) (sorcery) flashback ~ tap three untapped white creatures you control . \ put two &^/ /&^ white bird creature tokens with flying onto the battlefield .

(A) (RR) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^) flying \ first strike \ at the beginning of your upkeep , if @ is in your graveyard or on the battlefield , you may gain &^ life . \ RR RR WW WW ^ ^ ^ ^ ^ ^ : return @ from your graveyard to the battlefield . activate this ability only during your upkeep .

(N) (GG) (UU) (^) (creature) fish lizard (&^^^/) (/&^^^) flash \ when @ enters the battlefield , you may tap or untap target creature .

(N) (WW) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , you may tap target creature . \ whenever @ becomes blocked , you may untap @ and remove it from combat .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , tap all nonblue creatures . those creatures don't untap during their controllers' next untap steps .

(N) (land) T : add CC to your mana pool . \ GG , T : untap target elf .

(N) (UU) (UU) (^) (creature) merfolk (&/) (/&^) when you control no islands , sacrifice @ . \ you may choose not to untap @ during your untap step . \ T : gain control of target creature whose controller controls an island for as long as you control @ and @ remains tapped .

(N) (GG) (WW) (sorcery) return target multicolored card from your graveyard to your hand .

(N) (GG) (^) (^) (^) (creature) plant wall (&^^^/) (/&^^^) defender \ GG : regenerate @ .

(N) (GG) (^) (^) (instant) cycling GG ^ ^ \ target creature gets +&^^^^/ /+&^^^^ until end of turn . \ when you cycle @ , you may have target creature get +&^/ /+&^ until end of turn .

(A) (WW) (^) (^) (enchantment) during your turn , prevent all damage that would be dealt to you .

(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) trample \ whenever another nontoken creature enters the battlefield under your control , you may draw a card .

(A) (UU) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may pay UU ^ . if you do , return target permanent to its owner's hand .

(N) (WW) (WW) (creature) kithkin knight (&^^/) (/&^^) first strike \ lifelink

(A) (RR) (^) (^) (^) (enchantment) when a source an opponent controls deals damage to you , sacrifice @ . if you do , put a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield .

(N) (UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand .

(N) (^) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a green spell , put a % counter on @ . \ T , sacrifice @ : add CC to your mana pool for each % counter on @ . \ countertype % charge

(O) (GG) (sorcery) put target card from your graveyard on top of your library .

(N) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR ^ ^ , T , discard a card : @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .

(O) (WW) (^) (creature) wall (&^/) (/&^^^) defender \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it and with " @ can attack as though it didn't have defender . " \ kicker WW ^

(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . its controller discards a card .

(N) (BB) (^) (^) (creature) spirit (&^^/) (/&^^) soulshift &^^ \ whenever you cast a spirit or arcane spell , target opponent loses &^ life and you gain &^ life .

(A) (WW) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^^^^^^ or less life , you gain &^ life .

(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , flip a coin . if you lose the flip , sacrifice @ . \ whenever a player casts a spell , that player flips a coin . if he or she loses the flip , uncast that spell .

(A) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) other giant creatures you control get +&^^/ /+&^^ and have trample .

(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ ^ ^ ^ ^ , T , sacrifice @ : add BB GG RR UU WW to your mana pool .

(A) (UU) (^) (^) (^) (^) (enchantment) aura curse enchant player \ whenever enchanted player casts an instant or sorcery spell , each other player may copy that spell and may choose new targets for the copy he or she controls .

(N) (GG) (GG) (RR) (RR) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike \ legendary landwalk

(N) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^^/ /+&^ until end of turn . "

(O) (UU) (^) (^) (creature) zombie drake (&^^/) (/&^^^) flying \ @ can block only creatures with flying .

(O) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .

(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^) whenever @ attacks , attacking creatures gain trample until end of turn .

(Y) (GG) (UU) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^^^) flying \ shroud \ all damage that would be dealt to you is dealt to @ instead .

(A) (RR) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) RR ^ : @ deals &^ damage to target creature or player and &^ damage to itself .

(N) (BB) (instant) dredge &^^^ \ target creature gets -&^/ /-&^ until end of turn .

(A) (GG) (^) (^) (creature) ooze (&^^^/) (/&^^^) delirium ~ whenever @ attacks , if there are four or more card types among cards in your graveyard , put a &^^^/ /&^^^ green ooze creature token onto the battlefield tapped and attacking .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^) at the beginning of your upkeep , each player sacrifices a non ~ vampire creature .

(O) (RR) (RR) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target nonbasic land . ]

(Y) (GG) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ at the beginning of your upkeep , double the number of +&^/ /+&^ counters on @ . \ @ has trample as long as it has ten or more +&^/ /+&^ counters on it .

(O) (artifact) ^ ^ ^ , sacrifice @ : regenerate target creature .

(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) BB GG RR UU WW : exile target permanent . \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .

(Y) (BB) (RR) (^) (legendary) (creature) vampire knight (&^^^/) (/&^^^) flying \ whenever another creature enters the battlefield under your control , you may discard a card . if you do , put a +&^/ /+&^ counter on that creature , it gains haste until end of turn , and it becomes a vampire in addition to its other types .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "

(O) (GG) (GG) (^) (creature) lizard (&^^/) (/&^^^) GG ^ : @ gets -&/ /-&^ and gains flying until end of turn .

(A) (GG) (^) (^) (^) (^) (enchantment) whenever a nontoken creature you control dies , put a % counter on @ , then put a green ooze creature token onto the battlefield with " this creature's power and toughness are each equal to the number of % counters on @ . " \ countertype % slime

(A) (RR) (^) (^) (world) (enchantment) creatures with flying can block only creatures with flying . \ creatures without flying have reach .

(A) (UU) (UU) (^) (^) (^) (sorcery) search target opponent's library for a creature card and put that card onto the battlefield under your control . then that player shuffles his or her library .

(O) (UU) (^) (sorcery) draw two cards , then shuffle a card from your hand into your library .

(O) (RR) (creature) human wizard (&^/) (/&^) BB , T : target player loses &^ life . \ GG , T : target creature gets +&^/ /+&^ until end of turn .

(O) (^) (^) (^) (artifact) T : add RR , WW , or BB to your mana pool . \ BB RR WW , T , sacrifice @ : draw a card .

(A) (BB) (BB) (BB) (enchantment) ^ ^ , sacrifice a nontoken permanent : draw a card .

(O) (WW) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^) flying \ first strike

(O) (GG) (GG) (^) (^) (^) (instant) convoke \ put three &^/ /&^ green saproling creature tokens onto the battlefield .

(N) (land) T : add CC to your mana pool . \ RR ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .

(A) (GG) (GG) (^) (^) (enchantment) (creature) spirit (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , draw a card .

(N) (GG) (GG) (^) (^) (^) (^) (creature) basilisk mutant (&/) (/&) graft &^^^ \ GG ^ : until end of turn , target creature with a +&^/ /+&^ counter on it gains " whenever this creature deals combat damage to a creature , destroy that creature at end of combat . "

(N) (BB) (BB) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn .

(A) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ @ 's equip ability costs ^ ^ less to activate if it targets a colorless creature .

(A) (BB) (GG) (RR) (enchantment) at the beginning of each player's upkeep , that player sacrifices a nonbasic land .

(O) (UU) (creature) human wizard (&^/) (/&^) T : choose a creature type other than wall . target creature becomes that type until end of turn .

(N) (RR) (XX) (XX) (sorcery) flashback ~ RR RR , discard X cards . \ @ deals X damage divided as you choose among any number of target creatures and/ /or players .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& .

(A) (UU) (UU) (^) (creature) vedalken wizard (&^^/) (/&^^) UU , T : each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .

(O) (GG) (^) (^) (^) (creature) elf archer (&^^^/) (/&^^^) reach

(N) (GG) (GG) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , put three &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(A) (WW) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , you gain &^^^^^ life instead .

(O) (BB) (^) (instant) target creature gets +&^^^/ /+&^ and gains lifelink until end of turn .

(O) (RR) (^) (^) (^) (sorcery) destroy target land . if @ was kicked , destroy another target land . \ kicker ~ RR ^ ^ , sacrifice a land .

(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ white and blue dragon artifact creature with flying until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) bird warrior (&^/) (/&^^^^^) flying \ morph WW ^ ^ ^

(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance

(A) (BB) (BB) (^) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn .

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn .

(A) (BB) (BB) (BB) (^) (creature) horror (&^^^/) (/&^^^) when @ dies , distribute three -&^/ /-&^ counters among one , two , or three target creatures . for each -&^/ /-&^ counter you put on a creature this way , remove a -&^/ /-&^ counter from that creature at the beginning of the next end step .

(A) (^) (^) (^) (artifact) ^ : untap @ . \ ^ ^ , T : you gain &^ life . \ ^ ^ ^ , T : untap target creature . \ ^ ^ ^ ^ , T : tap target creature . \ ^ ^ ^ ^ ^ , T : draw a card .

(N) (RR) (^) (^) (creature) human shaman (&^/) (/&^) at the beginning of each player's end step , that player sacrifices an untapped land .

(O) (RR) (instant) as an additional cost to cast @ , discard a card or pay ^ ^ ^ ^ ^ . \ @ deals &^^^^^ damage to target creature .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) morph UU UU ^ ^ \ when @ is turned face up , uncast target spell .

(O) (UU) (WB) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , you may reveal any number of other artifact cards from your hand . @ enters the battlefield with a +&^/ /+&^ counter on it for each card revealed this way .

(A) (RR) (^) (^) (enchantment) if an instant or sorcery source you control would deal damage to a creature or player , it deals that much damage plus &^^ to that creature or player instead . \ at the beginning of each end step , discard your hand .

(N) (BB) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^^^) devoid \ @ can't block . \ BB ^ : regenerate @ . activate this ability only if you control another colorless creature .

(O) (UU) (^) (^) (^) (^) (^) (sorcery) draw three cards . target player puts the top three cards of his or her library into his or her graveyard .

(N) (BB) (BB) (XX) (sorcery) arcane @ deals X damage to target creature and you gain X life .

(O) (BB) (^) (^) (creature) imp (&^^/) (/&^) flying

_ASIDE_ (Y) (GG) (RR) (^) (^) (planeswalker) arlinn ((&^^^)) +&^ : until end of turn , up to one target creature gets +&^^/ /+&^^ and gains vigilance and haste . \ & : put a &^^/ /&^^ green wolf creature token onto the battlefield . transform @ .

_BSIDE_ (Y) (planeswalker) arlinn +&^ : creatures you control get +&^/ /+&^ and gain trample until end of turn . \ -&^ : @ deals &^^^ damage to target creature or player . transform @ . \ -&^^^^^^ : you get an emblem with " creatures you control have haste and " T : this creature deals damage equal to its power to target creature or player . ' "

(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , you may draw a card .

(O) (WW) (creature) human soldier (&^/) (/&^^) protection from vampires

(N) (GG) (UU) (WW) (legendary) (creature) human cleric (&^^/) (/&^^) GG UU WW , T : regenerate target creature .

(O) (BB) (^) (creature) human soldier (&^^/) (/&^) 

(O) (BB) (instant) target opponent loses &^ life for each attacking creature you control . you gain that much life .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : prevent all combat damage that would be dealt by target creature this turn .

(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -X/ / ~ y . if that creature is attacking , X is the number of snow lands defending player controls . otherwise , X is the number of snow lands its controller controls . y is equal to X or to enchanted creature's toughness minus &^ , whichever is smaller .

(N) (WW) (^) (sorcery) you gain &^^^ life for each black creature target opponent controls .

(N) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) reach \ whenever you cast a spirit or arcane spell , @ gains forestwalk until end of turn .

(O) (BB) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) whenever @ attacks , it gets +X/ /+X until end of turn , where X is the number of clerics on the battlefield .

(A) (WW) (WW) (^) (^) (^) (creature) human rebel (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . \ countertype % storage

(Y) (artifact) if @ would enter the battlefield , you may discard a land card instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add one mana of any color to your mana pool .

(O) (GG) (^) (instant) target creature gains protection from artifacts until end of turn . \ draw a card .

(A) (RR) (^) (creature) leech (&^^/) (/&^^) first strike \ red spells you cast cost RR more to cast .

(O) (RR) (^) (^) (instant) all creatures gain menace until end of turn . \ threshold ~ if seven or more cards are in your graveyard , creatures can't block this turn .

(N) (BB) (BB) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , any player may sacrifice two creatures . if a player does , sacrifice @ .

(A) (WW) (WW) (^) (^) (^) (enchantment) (creature) archon (&^^^^/) (/&^^^^) bestow WW WW ^ ^ ^ ^ ^ \ flying \ first strike \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying and first strike .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) each player sacrifices a creature . put an X/ /X black demon creature token with flying onto the battlefield , where X is the total power of the creatures sacrificed this way .

(N) (BB) (^) (creature) orc warrior (&^^/) (/&^^) as long as you control a red or white permanent , @ gets +&^/ /+& and has first strike .

(O) (WW) (creature) kor scout (&^/) (/&^) flying

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) for each nonland permanent , choose a player at random . then each player gains control of each permanent for which he or she was chosen . untap those permanents .

(O) (BB) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , target opponent discards a card for each zubera that died this turn .

(O) (GG) (^) (creature) spider mutant (&/) (/&) graft &^^ \ GG : target creature with a +&^/ /+&^ counter on it gains reach until end of turn .

_ASIDE_ (Y) (GG) (RR) (^) (^) (creature) human werewolf (&^^/) (/&^^) whenever this creature enters the battlefield or transforms into @ , put a &^^/ /&^^ green wolf creature token onto the battlefield and you gain &^^ life . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (Y) (creature) werewolf (&^^^^/) (/&^^^^) trample \ whenever this creature transforms into @ , it deals &^^ damage to target opponent and &^^ damage to up to one target creature that player controls . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (UU) (instant) cast @ only during an opponent's turn , before attackers are declared . \ creatures the active player controls attack this turn if able . \ at the beginning of the next end step , destroy all non ~ wall creatures that player controls that didn't attack this turn . ignore this effect for each creature the player didn't control continuously since the beginning of the turn .

(O) (BB) (^) (creature) vampire scout (&^^/) (/&^) flying \ @ can't block .

(N) (WW) (^) (^) (enchantment) sacrifice a white creature : for each attacking red creature , prevent all combat damage that would be dealt by that creature this turn unless its controller pays RR ^ ^ .

(A) (RW) (creature) kithkin (&^/) (/&^) RW : @ becomes a kithkin spirit with base power and toughness &^^/ /&^^ . \ RW RW RW : if @ is a spirit , it becomes a kithkin spirit warrior with base power and toughness &^^^^/ /&^^^^ . \ RW RW RW RW RW RW : if @ is a warrior , it becomes a kithkin spirit warrior avatar with base power and toughness &^^^^^^^^/ /&^^^^^^^^ , flying , and first strike .

(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) @ can't be blocked except by creatures with flying .

(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a player casts a spell , any other player may pay that spell's mana cost . if a player does , uncast the spell .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) suspend &^^^^^ ~ GG

(O) (BB) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target land card from your graveyard to your hand . ]

(N) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step .

(N) (RR) (^) (enchantment) tap an untapped gate you control : @ deals &^ damage to each opponent .

(N) (UU) (^) (creature) human wizard (&/) (/&^^^) when @ enters the battlefield , each opponent puts the top three cards of his or her library into his or her graveyard . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , that player puts the top three cards of his or her library into his or her graveyard .

(Y) (CC) (CC) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) menace \ when you cast @ , if you have fewer than seven cards in hand , draw cards equal to the difference . \ discard a card with converted mana cost X : uncast target spell with converted mana cost X .

(N) (BB) (^) (creature) vampire soldier (&^^/) (/&^) flying \ @ can't block . \ RR : target vampire gains haste until end of turn .

(N) (legendary) (land) T : add CC to your mana pool . \ when @ is put into a graveyard from the battlefield , put a &^/ /&^ colorless spirit creature token onto the battlefield .

(O) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^^^^) GG : @ gets +&^/ /-&^^ until end of turn .

(O) (BB) (^) (^) (^) (^) (^) (sorcery) target player loses &^^^ life . you gain &^^^ life and put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(O) (RR) (WW) (creature) beast (&^^/) (/&^^) vigilance \ haste

(O) (GG) (GG) (^) (^) (^) (creature) frog (&^^/) (/&^) flash \ when @ enters the battlefield , prevent all combat damage that other creatures would deal this turn .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ . \ sacrifice @ : destroy all non ~ wall creatures blocking enchanted creature .

(O) (UU) (^) (creature) faerie (&^/) (/&^) flying \ protection from red

(N) (BB) (UU) (^) (sorcery) target opponent reveals cards from the top of his or her library until four land cards are revealed . that player puts all cards revealed this way into his or her graveyard .

(A) (UU) (UU) (^) (^) (^) (enchantment) whenever you cast a spell , proliferate .

(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^ and has trample . \ at the beginning of each upkeep , if a player cast two or more spells last turn , sacrifice @ .

_ASIDE_ (Y) (WW) (legendary) (creature) human soldier (&^^/) (/&^) at end of combat , if @ and at least two other creatures attacked this combat , exile @ , then return him to the battlefield transformed under his owner's control . \ WW ^ ^ : @ gains indestructible until end of turn .

_BSIDE_ (Y) (planeswalker) gideon ((&^^^)) +&^^ : up to one target creature an opponent controls attacks @ during its controller's next turn if able . \ +&^ : until your next turn , target creature gains indestructible . untap that creature . \ & : until end of turn , @ becomes a &^^^^/ /&^^^^ human soldier creature with indestructible that's still a planeswalker . prevent all damage that would be dealt to him this turn .

(O) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ as long as it's a zombie . otherwise , it gets -&^^^/ /-&^^^ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) whale (&^^^^^/) (/&^^^^^) when @ enters the battlefield , untap up to seven lands .

(O) (WW) (^) (^) (instant) madness WW \ destroy target enchantment .

(A) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) UU ^ ^ , T , sacrifice another creature : reveal cards from the top of your library until you reveal a nonlegendary creature card . put that card onto the battlefield and the rest on the bottom of your library in a random order .

(O) (^) (^) (^) (artifact) (creature) unicorn (&^/) (/&^^) T : add one mana of any color to your mana pool .

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of cards in your hand .

(O) (RR) (^) (^) (^) (sorcery) conspire \ @ deals &^^^ damage to target creature or player .

(O) (UU) (UU) (^) (creature) snake (&^^/) (/&^^^) flying \ ^ ^ : @ loses flying until end of turn . any player may activate this ability .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a non ~ zombie creature , then put a &^^/ /&^^ black zombie creature token onto the battlefield .

(O) (BB) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you control . \ enchanted creature gets -&^/ /-&^ .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) @ has flying as long as you control a dragon . \ when a dragon enters the battlefield , you may return @ from your graveyard to the battlefield .

(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ : target green creature gets +&^/ /+&^ until end of turn .

(O) (WW) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) vigilance \ lifelink

(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) you may have @ assign its combat damage as though it weren't blocked .

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) if a red instant or sorcery spell you control would deal damage , it deals double that damage instead .

(N) (BB) (^) (^) (creature) dauthi minion (&^/) (/&^) T : target creature gains shadow until end of turn .

(A) (UU) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in its controller's hand . \ at the beginning of the draw step of enchanted creature's controller , that player draws an additional card .

(O) (RR) (creature) goblin warrior (&^/) (/&^) @ attacks each turn if able .

(O) (UU) (XX) (sorcery) as an additional cost to cast @ , discard X creature cards . \ return X target creatures to their owners' hands .

(O) (WW) (creature) human (&^/) (/&^) WW ^ : target green creature gains first strike until end of turn .

(A) (GG) (RR) (^) (^) (enchantment) at the beginning of each player's end step , tap all untapped islands that player controls and @ deals X damage to the player , where X is the number of islands tapped this way .

(N) (^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG : @ becomes a &^^/ /&^^ black and green insect artifact creature with deathtouch until end of turn .

(N) (GG) (^) (^) (^) (creature) sliver (&^^/) (/&^^) @ can't be uncasted . \ sliver spells can't be uncasted by spells or abilities .

(O) (GG) (creature) elf shaman (&^/) (/&^) whenever a player casts a green spell , you may pay ^ . if you do , target creature gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (enchantment) aura enchant creature \ when enchanted creature dies , @ deals damage equal to that creature's toughness to the creature's controller .

(N) (BB) (^) (instant) target creature gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard .

(N) (land) you may choose not to untap @ during your untap step . \ T : tap target creature without flying that's attacking you . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(Y) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target nonbasic land .

(A) (BB) (GG) (WW) (legendary) (creature) treefolk shaman (&/) (/&^^^^^) each creature assigns combat damage equal to its toughness rather than its power .

(O) (UU) (^) (^) (creature) nightmare drake (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , sacrifice it unless you exile a creature you control other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(O) (BG) (BG) (^) (^) (sorcery) destroy target land . you gain &^^ life .

(O) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add one mana of any color to your mana pool .

(O) (BB) (GG) (RR) (creature) viashino shaman (&^^^/) (/&^^) cycling RR ^ ^ \ when you cycle @ or it dies , you may have it deal &^ damage to target creature or player .

(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^^/ /&^^ creature with all creature types until end of turn . it's still a land .

(A) (UB) (UB) (UB) (UB) (instant) you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost .

(A) (GG) (^) (^) (^) (enchantment) if an effect would put one or more tokens onto the battlefield under your control , it puts twice that many of those tokens onto the battlefield instead .

(O) (BB) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn .

(A) (XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ @ can't block . \ @ can't attack unless you pay ^ for each +&^/ /+&^ counter on it .

(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) whenever a creature an opponent controls becomes tapped , put a +&^/ /+&^ counter on @ .

(O) (GG) (^) (^) (creature) elf (&^/) (/&^^) T : target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield .

(N) (BB) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target creature get -&^/ /-&^ until end of turn .

(Y) (GG) (RR) (^) (planeswalker) domri ((&^^^)) +&^ : look at the top card of your library . if it's a creature card , you may reveal it and put it into your hand . \ -&^^ : target creature you control fights another target creature . \ -&^^^^^^^ : you get an emblem with " creatures you control have double strike , trample , hexproof , and haste . "

(O) (WW) (creature) human soldier scout (&^/) (/&^) ^ , T : target creature gains first strike until end of turn .

(O) (BB) (^) (^) (instant) destroy target spirit .

(N) (BB) (^) (sorcery) return target creature card from a graveyard to its owner's hand . clash with an opponent . if you win , return @ to its owner's hand .

(A) (GG) (^) (instant) strive ~ @ costs GG more to cast for each target beyond the first . \ until end of turn , any number of target creatures each get +&^/ /+&^ and gain " T : this creature fights another target creature . "

(A) (UR) (UR) (UR) (UR) (UR) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may gain control of target permanent until end of turn . if you do , untap it and it gains haste until end of turn .

(A) (BR) (BR) (^) (creature) elemental shaman (&^^/) (/&^^) sacrifice @ : destroy target nonbasic land .

(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) fear

(N) (^) (artifact) ^ ^ , T : exile target permanent you control . \ ^ ^ , sacrifice @ : return all cards exiled with @ to the battlefield under your control .

(O) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^^) 

(A) (^) (^) (^) (^) (artifact) as @ enters the battlefield , pay any amount of life . \ ^ ^ ^ ^ , T : put an X/ /X black minion creature token onto the battlefield , where X is the life paid as @ entered the battlefield .

(N) (RR) (^) (creature) goblin shaman (&^/) (/&^^^) dragon spells you cast cost ^ less to cast .

(N) (WW) (^) (^) (^) (^) (^) (sorcery) destroy target creature with power &^^^^ or greater . scry &^ .

(O) (GG) (^) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn .

(O) (WW) (WW) (^) (creature) insect (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn .

(O) (WW) (^) (^) (instant) destroy target creature that dealt damage this turn .

(A) (RR) (^) (^) (enchantment) RR RR ^ ^ ^ : untap all creatures you control . after this main phase , there is an additional combat phase followed by an additional main phase . activate this ability only any time you could cast a sorcery .

(O) (UU) (UU) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) islandwalk \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .

(N) (BB) (^) (enchantment) at the beginning of your upkeep , destroy target creature with a -&^/ /-&^ counter on it .

(O) (GG) (instant) @ deals &^ damage to target creature or player .

(N) (BB) (enchantment) BB ^ , sacrifice a creature : you gain &^ life and draw a card .

(O) (RR) (UU) (creature) goblin wizard (&^^/) (/&^^) instant and sorcery spells you cast cost ^ less to cast .

(N) (UU) (^) (instant) uncast target spell unless its controller pays XX , where X is your devotion to blue .

(O) (^) (^) (^) (artifact) T : add WW , UU , or BB to your mana pool .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " UU ^ ^ : untap this creature . "

(O) (UU) (^) (^) (^) (^) (creature) kor rogue (&^^^/) (/&^) shadow \ suspend &^^ ~ UU ^

(O) (UU) (^) (^) (^) (creature) merfolk (&^^^^^/) (/&^^^^^) when @ attacks or blocks , put it on top of its owner's library at end of combat .

(A) (XX) (artifact) equipment equip ~ remove a % counter from @ . \ @ enters the battlefield with X % counters on it . \ equipped creature gets +&^/ /+&^ for each % counter on @ . \ countertype % charge

(N) (BB) (RR) (^) (^) (creature) skeleton warrior (&^^^^/) (/&^^) whenever a creature blocks , that creature's controller loses &^ life . \ BB RR ^ : regenerate @ .

(N) (WW) (creature) kor artificer ally (&^/) (/&^^) cohort ~ T , tap an untapped ally you control : look at the top four cards of your library . you may reveal an equipment card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(N) (RR) (^) (^) (creature) troll (&^^/) (/&^^) RR : regenerate @ .

(A) (WW) (WW) (^) (creature) human cleric (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , gain control of target creature of an opponent's choice he or she controls .

(O) (UU) (^) (^) (instant) untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .

(O) (WW) (^) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ draw a card .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ : target creature doesn't untap during its controller's next untap step .

(O) (WW) (^) (^) (^) (sorcery) destroy target creature . its owner gains &^^^^ life .

(A) (^) (^) (^) (snow) (artifact) (creature) construct (&^^^^^^^^/) (/&^^^^^^^^) cumulative upkeep ~ sacrifice a creature .

(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a token that's a copy of enchanted creature onto the battlefield .

(O) (UU) (creature) sliver (&^/) (/&^) all slivers have " T : target player puts the top card of his or her library into his or her graveyard . "

(O) (UU) (^) (instant) tap up to three target lands .

(N) (^) (^) (^) (^) (artifact) attacking creatures get -&^/ /-& .

(A) (UU) (UU) (UU) (sorcery) chroma ~ reveal the top ten cards of your library . for each blue mana symbol in the mana costs of the revealed cards , target opponent puts the top card of his or her library into his or her graveyard . then put the cards you revealed this way on the bottom of your library in any order .

(N) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) BB ^ ^ , T , sacrifice a zombie : destroy target non ~ zombie creature . it can't be regenerated . activate this ability only any time you could cast a sorcery .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : return all enchantment cards from your graveyard to your hand .

(O) (RR) (^) (^) (^) (^) (sorcery) destroy target land . put a &^/ /&^ red goblin creature token onto the battlefield .

(N) (land) T : add CC to your mana pool . \ WW ^ ^ ^ , T , sacrifice @ : you gain &^^ life for each creature you control .

(O) (BB) (^) (^) (^) (sorcery) each opponent loses &^^^ life . you gain life equal to the life lost this way .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike , vigilance , trample , and haste .

(N) (RR) (^) (^) (enchantment) aura enchant creature \ ferocious ~ if you control a creature with power &^^^^ or greater , you may cast @ as though it had flash . \ enchanted creature gets +&^^/ /+& and has first strike .

(O) (WW) (^) (creature) fox cleric (&^/) (/&^) WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(A) (^) (^) (^) (artifact) whenever you cast a spell , creatures you control can't be the targets of spells or abilities your opponents control this turn .

(O) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^) morph ~ pay &^^^^^ life .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , exile all cards from target player's graveyard . \ T : add BB to your mana pool .

(O) (WW) (WW) (^) (instant) attacking creatures get +&^/ /+&^ until end of turn .

(O) (GG) (RR) (WW) (^) (^) (creature) elf shaman (&^^^^^/) (/&^^^) cycling GG ^ ^ \ when you cycle @ or it dies , you may put a +&^/ /+&^ counter on target creature .

(Y) (UU) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue is less than five , @ isn't a creature . \ at the beginning of your upkeep , scry &^ . \ UU ^ : target creature you control can't be blocked this turn .

(N) (UU) (^) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ .

(A) (UU) (UU) (^) (creature) human wizard (&/) (/&^) UU , T : add CC CC CC to your mana pool .

(A) (BB) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) T : up to two target swamps each become &^^^/ /&^^^^^ treefolk warrior creatures in addition to their other types until end of turn .

(O) (BB) (RR) (WW) (^) (^) (^) (creature) goblin warrior (&^^/) (/&^^) morph BB RR WW ^ ^ \ when @ enters the battlefield or is turned face up , put three &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (BB) (creature) lizard mercenary (&^/) (/&^) @ can't be blocked by walls .

(N) (RR) (^) (^) (enchantment) RR XX : this turn , creatures can't block unless their controller pays XX for each blocking creature he or she controls .

(A) (UU) (UU) (^) (^) (sorcery) target opponent reveals the top seven cards of his or her library . you may cast an instant or sorcery card from among them without paying its mana cost . then that player puts the rest into his or her graveyard . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may cast up to two revealed instant and/ /or sorcery cards instead of one .

(O) (GG) (GG) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) when @ enters the battlefield , draw a card .

(A) (GG) (GG) (RR) (RR) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice @ unless you pay GG RR WW .

(Y) (BB) (BB) (GG) (GG) (legendary) (creature) zombie elf (&^^/) (/&^^) @ gets +&^/ /+&^ for each creature card in your graveyard . \ BB GG ^ , sacrifice another creature : each opponent loses life equal to the sacrificed creature's power . \ sacrifice a swamp and a forest : return @ from your graveyard to your hand .

(O) (UU) (^) (^) (^) (^) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , you may return target instant or sorcery card from your graveyard to your hand .

(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^^) flying \ infect

(A) (WW) (^) (instant) @ deals damage to target attacking creature equal to the number of attacking creatures .

(O) (RR) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ .

(N) (WW) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , put a number of &^/ /&^ white soldier creature tokens onto the battlefield equal to your devotion to white .

(O) (WW) (^) (creature) sliver (&^/) (/&^) all sliver creatures have first strike .

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) morph GG GG ^ ^ ^ \ GG ^ , T : @ deals &^^^^^ damage to target attacking or blocking creature with flying .

(N) (GG) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have haste . \ all slivers have " ^ , sacrifice this permanent : target sliver creature gets +&^^/ /+&^^ until end of turn . "

(A) (UU) (UU) (^) (^) (^) (^) (creature) zombie horror (&^^^^^/) (/&^^^^^) undying \ when @ enters the battlefield , target player puts the top five cards of his or her library into his or her graveyard .

(O) (WW) (^) (instant) destroy target artifact or enchantment .

(A) (WW) (^) (creature) kor cleric shaman (&^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . \ WW ^ : the next time a source of your choice would deal damage to target creature this turn , that damage is dealt to @ instead .

(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) RR ^ ^ : @ deals &^ damage to target player .

(A) (GG) (^) (^) (^) (creature) hound (&^^/) (/&^^) whenever @ becomes blocked by a creature , put that creature on top of its owner's library .

(Y) (UU) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance \ whenever @ attacks or blocks , you may attach to it any number of auras on the battlefield and you may put onto the battlefield attached to it any number of aura cards that could enchant it from your graveyard and/ /or hand .

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) spider (&^^^^^^^/) (/&^^^^^^) reach

(O) (UU) (^) (^) (^) (creature) metathran (&^^/) (/&^^^) flying \ GG ^ ^ : regenerate @ .

(O) (WW) (^) (creature) human monk (&^/) (/&^^^) prowess

(N) (RR) (^) (^) (^) (creature) human nomad (&^^/) (/&^^) haste \ echo RR ^ ^ ^ \ when @ enters the battlefield , destroy target land .

(N) (WW) (^) (^) (^) (sorcery) destroy target tapped creature .

(A) (BB) (^) (enchantment) noncreature spells you cast cost ^ ^ less to cast . \ whenever you cast a noncreature spell , uncast that spell unless you sacrifice a creature .

(O) (UU) (^) (instant) arcane look at the top five cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(A) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) nonbasic lands are mountains .

(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target white creature .

(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may pay GG ^ ^ ^ . if you do , put two +&^/ /+&^ counters on @ .

(O) (BB) (^) (^) (creature) thrull (&^/) (/&^^^) T , sacrifice @ : put a +&^/ /+&^^ counter on target creature .

(N) (RR) (^) (^) (^) (tribal) (enchantment) elemental whenever you clash , you may pay ^ . if you do , put a &^^^/ /&^ red elemental shaman creature token onto the battlefield . if you won , that token gains haste until end of turn .

(A) (BB) (^) (^) (^) (^) (sorcery) convoke \ name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .

(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^) first strike \ banding \ whenever @ attacks , all creatures banded with it gain first strike until end of turn .

(N) (WW) (^) (enchantment) WW WW : return target nonsnow land you control to its owner's hand .

(N) (WW) (WW) (^) (creature) human rebel (&^^/) (/&^^) first strike \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .

(O) (WW) (^) (creature) human soldier (&^/) (/&^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(N) (BB) (^) (^) (enchantment) BB BB : target creature gains shadow until end of turn .

(N) (GG) (RR) (WW) (instant) [ &^ = @ deals &^^^ damage to target creature . = return target card from a graveyard to its owner's hand . = tap all creatures target player controls . ]

(A) (GG) (GG) (GG) (creature) ooze (&^/) (/&^) indestructible \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(A) (RR) (^) (^) (enchantment) nonbasic lands are mountains .

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) morph GG ^ ^ ^ ^ ^

(O) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target nonblack creature . it can't be regenerated . its controller loses &^^ life .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) archon (&^^^^^^^/) (/&^^^^^^^) flying \ XX : prevent the next X damage that would be dealt to you this turn . if damage is prevented this way , @ deals that much damage to target player .

(N) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ when @ enters the battlefield , untap up to five lands .

(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature has defender and " ^ ^ , T : other creatures you control gain trample and get +X/ /+X until end of turn , where X is this creature's power . "

(N) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) myriad \ whenever @ deals combat damage to a player , that player discards a card .

(N) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^) reach

(A) (BB) (BB) (^) (^) (^) (sorcery) [ &^ = destroy all dragon creatures . = destroy all non ~ dragon creatures . ]

(O) (GG) (^) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^^^^^) 

(N) (BB) (^) (creature) dauthi zombie (&^/) (/&^) shadow \ whenever a creature with shadow dies , put a +&^/ /+&^ counter on @ .

(N) (WW) (^) (^) (sorcery) target creature deals damage to itself equal to its power .

(O) (GG) (^) (^) (^) (^) (instant) destroy target creature with flying . bolster &^^ .

(O) (RR) (^) (instant) target creature gets +&^^^^/ /+& until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts an island or blue permanent onto the battlefield , he or she sacrifices an island or blue permanent . \ whenever a player puts a swamp or black permanent onto the battlefield , he or she sacrifices a swamp or black permanent .

(A) (GG) (RR) (^) (^) (sorcery) destroy target artifact , target creature , target enchantment , and target land .

(A) (RR) (^) (^) (^) (creature) elemental (*/) (/*) as @ enters the battlefield , flip a coin . if the coin comes up heads , @ enters the battlefield as a &^^^^^/ /&^^ creature with haste . if it comes up tails , @ enters the battlefield as a &^^/ /&^^^^^ creature with defender .

(N) (^) (^) (^) (^) (artifact) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice an artifact other than @ . if you can't , tap @ and you lose &^^^^ life .

(O) (WW) (^) (^) (^) (creature) thrull cleric (&^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target enchantment .

(N) (GG) (^) (creature) elf warrior (&^^/) (/&^^) each other warrior creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ each creature you control with a +&^/ /+&^ counter on it has trample .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has first strike .

(O) (UU) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ dies , you may draw a card .

(N) (BB) (sorcery) flashback BB ^ ^ ^ \ target player discards a card .

(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) GG , T : look at the top two cards of your library , then put them back in any order .

(A) (^) (^) (^) (artifact) ^ ^ , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by that creature this turn .

(N) (WW) (^) (sorcery) search your library for an aura or equipment card , reveal it , and put it into your hand . then shuffle your library .

(N) (BB) (^) (^) (^) (sorcery) you may discard a swamp card rather than pay @ 's mana cost . \ choose a creature type . all creatures of that type get -&^/ /-&^ until end of turn .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) defender \ indestructible \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : monstrosity &^^^^^^^^^^ . \ as long as @ is monstrous , it has trample and can attack as though it didn't have defender .

(Y) (WW) (WW) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) vigilance \ WW WW ^ ^ ^ ^ : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn . \ WW WW ^ ^ ^ ^ , exile @ from your graveyard : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn .

(O) (UU) (tribal) (instant) wizard target creature gets -&^^^^/ /-& until end of turn . if you control a wizard , draw a card .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you gain &^^^ life .

(N) (RR) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ whenever @ blocks a creature without flying , @ gets +&^/ /+& and gains first strike until end of turn .

(O) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) other soldier creatures you control get +&/ /+&^ .

(A) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , search your library for any number of plains cards and exile them . then shuffle your library . \ at the beginning of your upkeep , you may put a card you own exiled with @ into your hand .

(O) (WW) (instant) until end of turn , target creature gets +&^/ /+& and gains first strike and lifelink .

(N) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you lose &^^^ life .

(O) (RR) (^) (^) (^) (creature) imp (&/) (/&^) flying \ BR : @ gets +&^/ /+& until end of turn .

(O) (GG) (^) (instant) each opponent sacrifices an artifact or enchantment .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^) @ doesn't untap during your untap step . \ ^ ^ ^ ^ ^ ^ ^ : untap @ . \ whenever @ attacks , it deals &^^^^^^^ damage to target creature defending player controls .

(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ when enchanted creature dies , choose a creature at random @ can enchant . return @ to the battlefield attached to that creature .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each card in your hand .

(N) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^ damage to target opponent .

(O) (RR) (^) (^) (^) (sorcery) choose a creature type . @ deals damage to target creature or player equal to the number of permanents you control of the chosen type .

(N) (RR) (RR) (^) (^) (creature) elemental beast (&/) (/&^^^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of lands defending player controls .

(O) (UU) (^) (^) (^) (^) (sorcery) put target permanent on top of its owner's library . \ investigate .

(O) (UU) (instant) overload UU ^ \ target creature you control gets +&/ /+&^ and gains hexproof until end of turn .

(A) (BB) (RR) (^) (instant) [ &^^ = return target creature card from your graveyard to your hand . = target player discards a card . = destroy target artifact . = @ deals &^^ damage to target creature or player . ]

(O) (WW) (^) (^) (instant) put two &^/ /&^ colorless myr artifact creature tokens onto the battlefield .

(O) (WW) (creature) human cleric (&^/) (/&^) protection from goblins \ morph WW

(A) (BB) (^) (^) (creature) leech (&^^/) (/&^^) black spells you cast cost BB more to cast . \ BB : @ gets +&^/ /+&^ until end of turn .

(N) (UU) (UU) (^) (^) (instant) choose artifact , creature , or land . tap all untapped permanents of the chosen type target player controls , or untap all tapped permanents of that type that player controls .

(N) (BB) (BB) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it .

(O) (WU) (^) (^) (^) (instant) conspire \ put target attacking or blocking creature on top of its owner's library .

(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have indestructible .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (sorcery) for each opponent , gain control of target permanent that player controls .

(N) (GG) (^) (^) (creature) dryad shaman (&^/) (/&^^) T : target creature gains forestwalk until end of turn .

(O) (WW) (^) (^) (^) (creature) rhino soldier (&^/) (/&^^^^) when @ enters the battlefield , target opponent skips his or her next combat phase .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^^^) saproling creatures and other treefolk creatures get +&^/ /+&^ . \ when @ enters the battlefield , if it was kicked , put X &^/ /&^ green saproling creature tokens onto the battlefield . \ kicker XX

(N) (UU) (instant) any number of target creatures become blue until end of turn .

(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . activate this ability only if you control a swamp .

(O) (UU) (instant) buyback ^ ^ ^ \ choose a counter on target permanent or suspended card . remove that counter from that permanent or card or put another of those counters on it .

(N) (BB) (^) (^) (^) (creature) vampire (&^^/) (/&^^) flying \ whenever @ or another creature dies , target player loses &^ life and you gain &^ life .

(O) (WW) (^) (^) (^) (creature) elemental (&/) (/&^^^) flash \ evoke WW \ when @ enters the battlefield , prevent the next &^^^ damage that would be dealt to target creature or player this turn .

(A) (RR) (XX) (sorcery) tempting offer ~ put X &^/ /&^ red elemental creature tokens with haste onto the battlefield . each opponent may put X &^/ /&^ red elemental creature tokens with haste onto the battlefield . for each player who does , put X &^/ /&^ red elemental creature tokens with haste onto the battlefield .

(N) (RR) (^) (^) (creature) human warrior (&^^^/) (/&^) when @ enters the battlefield , it deals damage to target player equal to the number of humans you control .

(O) (GG) (^) (sorcery) search your library for a plains , island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library .

(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ ^ ^ ^ , T , sacrifice a creature : @ deals &^^ damage to target creature or player .

(N) (RR) (WW) (^) (^) (^) (^) (enchantment) whenever a creature you control attacks , put a +&^/ /+&^ counter on it .

(N) (WW) (^) (^) (^) (instant) trap if an opponent cast a red instant or sorcery spell this turn , you may pay WW rather than pay @ 's mana cost . \ prevent the next &^^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player .

(O) (GG) (^) (^) (creature) cat (&^^/) (/&^) when @ dies , put a &^^/ /&^ black cat creature token onto the battlefield .

(N) (WW) (^) (instant) prevent all combat damage that would be dealt this turn . clash with an opponent . if you win , creatures that player controls don't untap during the player's next untap step .

(O) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ @ can block creatures with shadow as though @ had shadow .

(A) (WW) (WW) (XX) (sorcery) put X &^/ /&^ white soldier creature tokens onto the battlefield . if X is &^^^^^ or more , destroy all other creatures .

(N) (BB) (^) (^) (sorcery) target opponent discards a card at random , then discards a card .

(N) (land) (creature) forest dryad (&^/) (/&^) 

(N) (GG) (GG) (^) (^) (creature) ape (&^^^^^/) (/&^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step .

(N) (BB) (RR) (^) (instant) until end of turn , creatures you control gain " when this creature dies , it deals &^^ damage to target creature an opponent controls . "

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , scry &^^ .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) whenever a cleric creature you control becomes the target of a spell or ability , it gets +&/ /+&^^ until end of turn .

(A) (land) if @ would enter the battlefield , sacrifice an untapped mountain instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC RR to your mana pool . \ ^ , T : @ deals &^ damage to target attacking creature .

(N) (UU) (^) (^) (^) (instant) return all attacking creatures to their owner's hand .

(N) (BB) (^) (creature) vampire (&^^/) (/&^) when @ dies , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(N) (BB) (BB) (^) (^) (sorcery) exile target nonblack creature . search its controller's graveyard , hand , and library for all cards with the same name as that creature and exile them . then that player shuffles his or her library .

(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ and has flying .

(O) (WW) (^) (^) (^) (^) (creature) elephant soldier (&^^^/) (/&^^^^) battle cry

(O) (UU) (UU) (^) (^) (sorcery) put target creature or land on top of its owner's library .

(A) (land) T : add to your mana pool one mana of any color that a land an opponent controls could produce .

(O) (UU) (^) (^) (sorcery) reveal the top five cards of your library . put up to two instant and/ /or sorcery cards from among them into your hand and the rest into your graveyard .

(N) (UU) (^) (creature) illusion (&/) (/&^^^) defender \ whenever @ blocks a creature , tap that creature . that creature doesn't untap during its controller's next untap step .

(N) (^) (artifact) equipment equip ^ \ equipped creature has " ^ , T : scry &^ . "

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : target permanent you control becomes the color of your choice .

(O) (BB) (BB) (^) (^) (creature) human minion (&^^/) (/&^) BB BB ^ ^ , T , exile two cards from your graveyard : return target creature card from your graveyard to your hand .

(O) (RP) (^) (^) (^) (sorcery) \ nonartifact creatures can't block this turn .

(N) (BB) (BB) (^) (^) (^) (sorcery) suspend &^^^ ~ BB ^ ^ \ creatures your opponents control get -&^/ /-&^ until end of turn . exile @ with three % counters on it . \ countertype % time

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^^) flying

(O) (UU) (UU) (^) (instant) uncast target spell .

(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^ damage to target player and &^ damage to each creature that player controls .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : draw a card . " \ WW : enchanted creature gains vigilance until end of turn .

(O) (UU) (^) (sorcery) detain target creature an opponent controls . \ draw a card .

(N) (UU) (^) (^) (creature) bird wizard (&^^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control a plains . \ WW : @ gains lifelink until end of turn .

(O) (UU) (^) (^) (sorcery) look at the top two cards of your library . manifest one of those cards , then put the other on the top or bottom of your library .

(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) UU : untap @ .

(O) (WW) (creature) human soldier (&^/) (/&^) provoke \ WW ^ : prevent all combat damage that would be dealt to and dealt by @ this turn .

(N) (^) (^) (artifact) T : target permanent becomes an artifact in addition to its other types until end of turn .

(N) (WW) (^) (^) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .

(N) (^) (^) (^) (artifact) : tap all lands you control . @ becomes a &^^^/ /&^^^ turtle artifact creature until end of turn .

(O) (WW) (^) (^) (^) (creature) human scout (&^^/) (/&^^^^^) outlast WW ^

(N) (UU) (WW) (^) (^) (creature) vedalken wizard (&^^^/) (/&^^) flying \ hexproof

(O) (BB) (^) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . \ UU UU ^ , sacrifice a creature : uncast target creature spell .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^) T : @ deals damage to each player equal to half that player's life total , rounded down .

(N) (WW) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way .

(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a dragon creature spell . \ ^ ^ , T , sacrifice @ : return target dragon creature card or ugin planeswalker card from your graveyard to your hand .

(Y) (land) mountain plains \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (RR) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , discard a card : draw a card . "

(N) (UU) (^) (^) (^) (^) (sorcery) draw three cards .

(N) (RR) (UU) (WW) (^) (^) (creature) djinn wizard (&^^^/) (/&^^^) when @ enters the battlefield , return target noncreature , nonland card from your graveyard to your hand .

(A) (UU) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , exchange control of @ and up to one target creature an opponent controls . if you don't make an exchange , sacrifice @ . this ability can't be uncasted except by spells and abilities .

(O) (WW) (instant) exile target creature you control , then return that card to the battlefield under your control .

(A) (RR) (WW) (^) (^) (^) (^) (sorcery) each player chooses three permanents he or she controls , then sacrifices the rest .

(A) (RR) (RR) (^) (^) (^) (^) (creature) atog (&^^^/) (/&^^^^) sacrifice an artifact : @ gets +&^^^/ /+&^^^ and gains trample until end of turn .

(O) (UU) (^) (enchantment) UU ^ , sacrifice @ : draw two cards .

(O) (UU) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature is dealt damage , destroy it .

(O) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to target creature or player . scry &^ .

(O) (BB) (^) (^) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost .

(N) (WW) (^) (^) (creature) licid (&^^/) (/&^^) WW , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature can't attack .

(O) (RG) (^) (instant) add two mana in any combination of colors to your mana pool . \ draw a card .

(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ raid ~ if you attacked with a creature this turn , instead @ deals &^^^^^ damage to that creature or player and the damage can't be prevented .

(O) (UU) (^) (^) (^) (creature) illusion (&^/) (/&^^^) morph UU ^ ^ \ whenever @ or another permanent is turned face up , you may scry &^^ .

(O) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature dies , target player discards two cards .

(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .

(N) (GG) (^) (^) (^) (^) (^) (creature) spirit wolf (&^^^^/) (/&^^) undying \ creatures with power less than @ 's power can't block it .

(O) (GG) (^) (instant) target creature gets +X/ /+X until end of turn , where X is &^^^ plus the number of cards named @ in all graveyards .

(N) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature's activated abilities can't be activated .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all nonartifact permanents .

(A) (WW) (WW) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , destroy all permanents with that spell's converted mana cost .

(O) (RR) (^) (sorcery) @ deals damage to target creature equal to the number of mountains you control .

(O) (WW) (^) (instant) target creature you control gains protection from the color of your choice until end of turn . \ draw a card .

(N) (BB) (GG) (^) (instant) destroy target artifact or creature . it can't be regenerated .

(O) (GG) (^) (^) (instant) target creature gains deathtouch until end of turn . \ draw a card .

(A) (UU) (UU) (^) (^) (^) (sorcery) return six target nonland permanents to their owners' hands .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ protection from black

(N) (land) T : add CC to your mana pool . \ T : add BB or GG to your mana pool . activate this ability only if you control a swamp .

(O) (WW) (^) (instant) put target artifact or enchantment on top of its owner's library .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a &/ /&^ colorless prism artifact creature token onto the battlefield . \ sacrifice a prism token : add one mana of any color to your mana pool .

(N) (GG) (GG) (^) (creature) treefolk (&^+*/) (/&^+*) @ 's power and toughness are each equal to &^ plus the number of artifacts your opponents control .

(A) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ @ is the chosen type in addition to its other types . \ other creatures you control of the chosen type get +&^/ /+&^ .

(O) (^) (^) (^) (^) (artifact) (creature) horror (&^^^^/) (/&^) sacrifice an artifact : regenerate @ .

(N) (UU) (UU) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand .

(O) (UR) (^) (^) (^) (creature) weird (&^^^/) (/&^^^) \ when @ becomes the target of a spell or ability , return @ to its owner's hand .

(A) (GG) (GG) (^) (sorcery) each player puts a &^/ /&^ green cat creature token onto the battlefield for each untapped forest he or she controls .

(A) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^^/) (/&^^^^) at the beginning of your upkeep , return an instant or sorcery card at random from your graveyard to your hand . \ whenever you cast an instant or sorcery spell , @ gets +&^^^^/ /+& until end of turn .

(O) (RR) (instant) target blocking wall you control gets +&^^^^^^^^^^/ /+& until end of combat . prevent all damage that would be dealt to it this turn . destroy it at the beginning of the next end step .

(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^) reach

(A) (BB) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^^^^ damage to target player and you gain &^^^^^^^^^^ life .

(N) (UU) (^) (instant) return target nonland permanent to its owner's hand . then that player discards a card if you control a zombie .

(A) (GG) (^) (^) (creature) faerie (&^/) (/&^^) flying \ other faerie creatures you control get +&/ /+&^ . \ T : other faerie creatures you control get +&^/ /+& until end of turn .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) haste \ flanking

(A) (GG) (^) (^) (^) (creature) fungus sliver (&^^/) (/&^^) all sliver creatures have " whenever this creature is dealt damage , put a +&^/ /+&^ counter on it . "

(N) (RR) (RR) (^) (^) (^) (sorcery) all creatures get +&^^/ /-&^^ until end of turn .

(O) (WW) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow WW ^ ^ ^ ^ \ vigilance \ enchanted creature gets +&^^/ /+&^^ and has vigilance .

(O) (UU) (^) (^) (creature) illusion (&^/) (/&^^^) flying \ players play with their hands revealed .

(N) (RR) (^) (instant) as an additional cost to cast @ , sacrifice an artifact . \ @ deals &^^^^^ damage to target creature or player .

(N) (WW) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control get +&^/ /+&^ .

(N) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ WW WW ^ , T : target creature gains vigilance until end of turn .

(O) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn .

(N) (GG) (^) (^) (^) (creature) human druid (&^^/) (/&^^) other green creatures you control get +&^/ /+&^ . \ GG , T : another target green creature you control gains trample until end of turn .

(A) (UU) (UU) (^) (legendary) (creature) faerie wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , look at target player's hand . you may choose a nonland card from it . if you do , that player reveals the chosen card , puts it on the bottom of his or her library , then draws a card .

(A) (UU) (^) (^) (^) (^) (^) (sorcery) exile all creatures you control , then reveal cards from the top of your library until you reveal that many creature cards . put all creature cards revealed this way onto the battlefield , then shuffle the rest of the revealed cards into your library .

(O) (^) (artifact) equipment equip ^ \ landfall ~ whenever a land enters the battlefield under your control , equipped creature gets +&^^/ /+&^^ until end of turn .

(N) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , draw a card for each % counter on @ . \ countertype % page

(N) (RR) (RR) (^) (^) (sorcery) destroy all artifacts . they can't be regenerated .

(O) (WW) (^) (creature) human wizard (&^/) (/&^^) WW , T : tap target creature .

(O) (BB) (WW) (^) (creature) thrull (&^^/) (/&^^) flying \ extort

(A) (BB) (BB) (^) (enchantment) (creature) horror (&/) (/&) bestow BB BB ^ ^ \ @ and enchanted creature each get +X/ /+X , where X is the number of creature cards in all graveyards .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) @ enters the battlefield tapped .

(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike and " T , unattach @ : this creature deals damage equal to its power to target player . "

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature and target land .

(O) (GG) (^) (creature) fungus (&/) (/&^^^^) delirium ~ @ gets +&^^^/ /+& as long as there are four or more card types among cards in your graveyard .

(A) (RR) (RR) (RR) (sorcery) @ deals &^^^ damage to each creature without flying and each player . creatures dealt damage this way can't be regenerated this turn .

(A) (GG) (^) (^) (creature) human (*/) (/*) as an additional cost to cast @ , choose a creature type . \ @ 's power and toughness are each equal to the number of creatures of the chosen type on the battlefield .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr construct (&^^^^/) (/&^^^^^^^) when @ enters the battlefield , put four &^/ /&^ colorless myr artifact creature tokens onto the battlefield . \ whenever @ attacks , you may tap X untapped myr you control . if you do , @ gets +X/ /+& until end of turn and deals X damage to defending player .

(O) (WW) (^) (^) (^) (^) (creature) spirit spellshaper (&^^/) (/&^^^^^) WW , T , discard a card : creatures you control get +&^/ /+& until end of turn .

(N) (WW) (creature) spirit (&^/) (/&^) WW , T : you gain &^^ life . \ channel ~ WW ^ , discard @ : you gain &^^^^ life .

(A) (^) (^) (^) (artifact) ^ ^ , T : reveal the top card of your library . if it's a creature card , put a &^/ /&^ green saproling creature token onto the battlefield . if it's a land card , put that card onto the battlefield under your control . if it's a noncreature , nonland card , you gain &^^ life .

(N) (GG) (GG) (enchantment) whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without T in its activation cost , you gain &^ life .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks , you gain &^^^ life .

(O) (GG) (^) (^) (creature) ouphe (&^/) (/&^) when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep .

(N) (^) (^) (^) (artifact) (creature) wall (&^^/) (/&^^^) defender \ first strike

(O) (UU) (^) (^) (creature) eldrazi drone (&^^/) (/&^) devoid \ flying \ when @ enters the battlefield , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(Y) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) put all creature cards from all graveyards onto the battlefield under your control .

(O) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^) trample \ haste

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) zombie naga (&^^^^/) (/&^^^^^^) deathtouch \ exploit \ when @ exploits a creature , you may search your library for a card , put it into your hand , then shuffle your library .

(A) (^) (^) (^) (^) (^) (legendary) (artifact) at the beginning of your upkeep , investigate . \ T , sacrifice three clues : search your library for a card and put that card into your hand . then shuffle your library .

(O) (RR) (^) (instant) destroy target artifact . @ deals &^^^ damage to that artifact's controller .

(N) (^) (^) (artifact) T , sacrifice a creature : put a % counter on @ . \ ^ , sacrifice @ : draw a card for each % counter on @ . \ countertype % charge

(N) (land) @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .

(O) (RR) (^) (^) (creature) elemental cat (&^^^^/) (/&^) 

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or RR to your mana pool .

(N) (GG) (^) (^) (creature) ooze (&^^/) (/&^^) flash \ devour &^

(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead .

(A) (RR) (^) (creature) goblin (&^^/) (/&^) T : each creature attacks this turn if able .

(O) (GG) (creature) elf shaman (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life .

(A) (WW) (WW) (^) (enchantment) cumulative upkeep ~ pay &^^ life . \ prevent all damage that would be dealt to creatures you control .

(A) (UB) (UB) (UB) (UB) (UB) (creature) spirit avatar (&^^^^/) (/&^^^^) @ can't be blocked . \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a card from it . that player exiles that card .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks and isn't blocked , its controller may have it deal damage equal to its power plus &^^ to another target creature . if that player does , the attacking creature assigns no combat damage this turn .

(O) (RR) (^) (creature) elemental (&/) (/&^^^) when @ dies , it deals X damage to target creature , where X is &^^^ plus the amount of damage dealt to @ this turn by other sources named @ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (instant) cycling GG GG ^ ^ ^ ^ \ put four +&^/ /+&^ counters on each creature you control . \ when you cycle @ , you may put four +&^/ /+&^ counters on target creature .

(O) (RR) (creature) goblin warrior (&^/) (/&^) whenever another red creature enters the battlefield under your control , @ gets +&^/ /+& until end of turn .

(O) (WW) (^) (^) (^) (creature) human wizard ally (&^^/) (/&^^^^) cohort ~ T , tap an untapped ally you control : tap target creature .

(N) (RR) (^) (^) (^) (^) (creature) dwarf berserker (&^^^^/) (/&^^^) discard a card at random : @ gains first strike and haste until end of turn .

(O) (WW) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , you may exile target non ~ angel creature you control , then return that card to the battlefield under your control .

(N) (^) (artifact) (creature) construct (&^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ .

(A) (BB) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ discard two cards : @ 's controller sacrifices it , then draws two cards . only any opponent may activate this ability .

(A) (GG) (GG) (GG) (XX) (sorcery) reveal the top X cards of your library . you may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield . then put all cards revealed this way that weren't put onto the battlefield into your graveyard .

(O) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^^) flying \ first strike

(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^) 

(N) (GG) (^) (^) (creature) horror (&^^/) (/&^^) @ gets +&^/ /+&^ for each % counter your opponents have . \ countertype % poison

(N) (RR) (^) (^) (enchantment) creatures with mountainwalk can be blocked as though they didn't have mountainwalk .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ untap all artifacts .

(A) (^) (^) (^) (^) (^) (artifact) spells you cast cost up to ^ less to cast .

(Y) (land) T : add CC to your mana pool . \ GU , T : add GG GG , GG UU , or UU UU to your mana pool .

(A) (land) ^ , T : add BB UU to your mana pool .

(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^/) (/&^^^) whenever a land enters the battlefield under your control , put a &^/ /&^ green saproling creature token onto the battlefield .

(N) (UU) (^) (^) (creature) wall (&^/) (/&^^^^^^) defender \ ^ ^ ^ ^ : return @ to its owner's hand . any player may activate this ability .

(A) (GG) (RR) (^) (^) (legendary) (creature) hellion hydra (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other red creature you control and a +&^/ /+&^ counter on it for each other green creature you control . \ ^ , remove a +&^/ /+&^ counter from @ : [ &^ = @ deals &^ damage to target creature . = put a &^/ /&^ green saproling creature token onto the battlefield . ]

(O) (UU) (^) (artifact) UU ^ , T , sacrifice @ : draw two cards .

(O) (BB) (^) (^) (snow) (creature) shade (&^/) (/&^) flying \ SS : @ gets +&^/ /+&^ until end of turn .

(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) mountainwalk

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^) intimidate \ when @ enters the battlefield , for each opponent , you may put up to one target creature card from that player's graveyard onto the battlefield under your control .

(O) (RW) (creature) dwarf soldier (&^/) (/&^) sacrifice @ : @ deals &^ damage to target attacking or blocking creature .

(N) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ whenever you cast a wizard spell , you may untap @ . \ T : draw a card , then discard a card .

(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , sacrifice all other permanents you control and discard your hand . exile the top six cards of your library . you may cast any number of nonland cards exiled this way without paying their mana costs .

(A) (UU) (UU) (^) (^) (^) (^) (instant) return target creature to its owner's hand . you put a token onto the battlefield that's a copy of that creature .

(N) (WW) (^) (instant) prevent all damage target creature would deal this turn . that creature's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy .

(A) (^) (^) (^) (^) (^) (artifact) XX , T : tap X target lands .

(N) (UU) (UU) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ UU ^ ^ \ return target permanent to its owner's hand . exile @ with three % counters on it . \ countertype % time

(O) (UU) (^) (^) (^) (^) (sorcery) storm \ return target permanent to its owner's hand .

(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .

(N) (BB) (^) (creature) horror (&^/) (/&^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ becomes the target of a spell or ability , sacrifice it . "

(A) (legendary) (land) if @ is in your opening hand and you're not playing first , you may begin the game with @ on the battlefield with a % counter on it . if you do , exile a card from your hand . \ T : add CC to your mana pool . if @ has a % counter on it , instead add one mana of any color to your mana pool . \ countertype % luck

(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^^/ /+& for as long as @ remains tapped .

(N) (BB) (sorcery) target opponent reveals his or her hand . you choose an artifact card from it . that player discards that card .

(O) (UU) (^) (^) (creature) jellyfish (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand .

(A) (land) at the beginning of the end step , if you control no artifacts , sacrifice @ . \ T : add one mana of any color to your mana pool .

(A) (WW) (^) (^) (enchantment) as long as your life total is greater than or equal to your starting life total , creatures you control get +&^/ /+&^ . \ whenever one or more creatures you control attack , you gain life equal to the number of attacking creatures .

(N) (WW) (creature) human cleric (&^/) (/&^) @ has protection from the colors of permanents you control .

(O) (UU) (^) (^) (creature) vedalken wizard mutant (&/) (/&) graft &^^ \ UU ^ : untap target creature with a +&^/ /+&^ counter on it .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of each player's precombat main phase , if @ is untapped , that player adds ^ to his or her mana pool for each artifact he or she controls .

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may return target creature card from your graveyard to your hand .

(A) (GG) (GG) (enchantment) GG GG : put a % counter on target fungus . \ countertype % spore

(A) (BB) (BB) (XX) (sorcery) target player draws X cards and loses X life .

(A) (GG) (GG) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ protection from black \ GG GG ^ ^ : @ gets +X/ /+X until end of turn , where X is its power .

(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , both creatures have trample .

(O) (RR) (^) (creature) orc (&^^/) (/&^^) @ can't block creatures with power &^^ or greater .

(O) (BB) (^) (instant) transmute BB BB ^ \ exile up to four target cards from a single graveyard .

(A) (GG) (^) (^) (creature) human shaman (&^/) (/&^) whenever @ attacks , each other creature you control gets +X/ /+X until end of turn , where X is @ 's power .

(A) (^) (^) (^) (^) (artifact) XX , T : target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed , whichever comes first . if an artifact card is revealed this way , put it onto the battlefield under your control and sacrifice @ . put the rest of the revealed cards into that player's graveyard .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " GG ^ : regenerate this creature . "

(N) (UU) (^) (^) (^) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ tap all creatures .

(O) (^) (^) (artifact) ^ , T : add GG RR to your mana pool .

(N) (BB) (BB) (^) (^) (^) (^) (instant) target player discards two cards . if you cast this spell during your main phase , that player discards four cards instead .

(O) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) goblins you control and elementals you control have menace .

(N) (GG) (^) (sorcery) search your library for a legendary creature card , reveal it , and put it into your hand . then shuffle your library .

(A) (artifact) T : exile a card from your hand face down . you may look at it for as long as it remains exiled . \ T : return a card you own exiled with @ to your hand . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard .

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) @ costs ^ less to cast for each creature on the battlefield . \ @ deals &^^^^^^^^^^^^^ damage to each creature .

(O) (GG) (^) (^) (creature) elf warrior druid (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library .

(O) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^) when @ enters the battlefield , put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (GG) (^) (^) (^) (enchantment) whenever a forest is tapped for mana , its controller adds GG to his or her mana pool .

(O) (WW) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . \ forecast ~ WW , reveal @ from your hand : target creature gets +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) GG , T : target creature gains trample until end of turn . \ UU , T : target creature gains flying until end of turn .

(O) (WW) (creature) human monk (&^/) (/&^^^) defender \ first strike

(N) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of combat on your turn , if you control each creature on the battlefield with the greatest power , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .

(A) (GG) (^) (^) (^) (enchantment) each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost . if @ leaves the battlefield , this effect continues until end of turn .

(N) (BB) (BB) (^) (^) (creature) horror (&^^^/) (/&^^^) transfigure BB BB ^

(A) (BB) (UU) (UU) (instant) uncast target spell . its controller loses &^^^ life .

(O) (BB) (^) (^) (creature) human spellshaper (&^^/) (/&^^) BB ^ ^ , T , discard a card : each other player loses &^^ life . you gain life equal to the life lost this way .

(N) (RR) (RR) (^) (^) (creature) beast warrior (&^^^/) (/&^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) 

(A) (RR) (creature) dragon (&^^^/) (/&^^^) flying \ @ can't attack or block unless it has five or more +&^/ /+&^ counters on it . \ whenever a creature attacks you or a planeswalker you control , put a +&^/ /+&^ counter on @ .

(O) (BB) (^) (sorcery) target opponent chooses a creature he or she controls . destroy it .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature dies , put a &^^^/ /&^^^ green elephant creature token onto the battlefield .

(O) (WW) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^) changeling \ vigilance

(O) (BB) (creature) horror (&^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature .

(O) (RR) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ RR : @ gets +&^/ /-&^ until end of turn .

(O) (WW) (sorcery) populate .

(O) (BB) (^) (^) (^) (^) (creature) shade (&^^/) (/&^^) flying \ BB ^ : @ gets +&^/ /+&^ until end of turn .

(A) (RR) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^^) @ can't attack unless you control more lands than defending player . \ @ can't block unless you control more lands than attacking player .

(O) (UU) (^) (^) (^) (^) (instant) put target nonland permanent on top of its owner's library .

(O) (BB) (^) (^) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^^) when @ dies , each player loses &^^^^ life .

(A) (UU) (instant) uncast target enchantment , instant , or sorcery spell . its controller puts a &^^/ /&^^ blue bird creature token with flying onto the battlefield .

(O) (WW) (^) (sorcery) put two &^/ /&^ white human creature tokens onto the battlefield . \ fateful hour ~ if you have &^^^^^ or less life , put five of those tokens onto the battlefield instead .

(O) (WW) (^) (creature) unicorn (&^^/) (/&^^) sacrifice @ : destroy target enchantment .

(O) (GG) (^) (^) (creature) plant (&^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains vigilance until end of turn .

(N) (UU) (enchantment) UU UU : tap target creature without flying .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) target player's life total becomes &^^^^^^^^^^^^^^^^^^^^ .

(O) (WW) (^) (instant) creatures you control get +X/ /+X until end of turn , where X is &^ plus the number of cards named @ in all graveyards .

(O) (WW) (^) (^) (^) (creature) human soldier knight (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn .

(N) (RR) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = target creature gets +&^^/ /+& until end of turn . = target creature can't block this turn . ]

(N) (BB) (BB) (^) (^) (instant) trap if an opponent had three or more cards put into his or her graveyard from anywhere this turn , you may pay rather than pay @ 's mana cost . \ exile all cards from target player's graveyard .

(O) (WB) (WB) (WB) (instant) exile target creature .

(O) (GG) (^) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn .

(N) (BB) (^) (^) (^) (creature) specter (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .

(A) (UU) (UU) (creature) human wizard (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , exile the top three cards of target player's library . \ UU UU , sacrifice @ : uncast target spell with the same name as a card exiled with @ .

(O) (WW) (^) (^) (^) (sorcery) arcane tap up to three target creatures .

(A) (RR) (RR) (^) (^) (enchantment) ^ ^ ^ , discard a card at random : @ deals damage to target creature or player equal to the converted mana cost of the discarded card .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ BB : return @ to its owner's hand .

(A) (UU) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more cards in hand than he or she does and is his or her opponent . the first player may discard his or her hand and draw three cards .

(O) (BB) (^) (creature) zombie rat (&^^/) (/&^^) 

(N) (RR) (^) (sorcery) @ deals &^^ damage to each white creature and each player who controls a white creature .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ whenever equipped creature attacks , you may sacrifice @ . if you do , @ deals &^^ damage to target creature or player .

(O) (WW) (^) (^) (creature) pegasus (&^^/) (/&^) flying \ first strike

(N) (land) T : add CC to your mana pool . \ WW , T , sacrifice a cleric creature : you gain life equal to the sacrificed creature's toughness . \ BB , T , sacrifice a cleric creature : target player loses life equal to the sacrificed creature's power .

(A) (land) T : add CC to your mana pool . \ ^ , T : target creature gains protection from artifacts until end of turn .

(A) (RR) (RR) (RR) (^) (creature) insect (&^^^/) (/&^^^) haste \ sacrifice a goblin : @ gets +&^^/ /+&^^ and gains trample until end of turn .

(N) (UU) (^) (creature) merfolk rogue (&^/) (/&^) morph UU \ whenever @ deals combat damage to a player , that player discards a card .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) affinity for islands \ flying

(O) (UU) (^) (^) (creature) illusion (&^^/) (/&^) flying \ ^ : @ becomes the creature type of your choice until end of turn .

(O) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) banding

(O) (GG) (^) (^) (^) (^) (sorcery) destroy all enchantments . \ draw a card .

(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying

(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player returns a creature he or she controls to its owner's hand .

(O) (UU) (instant) strive ~ @ costs UU ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain flying until end of turn .

(N) (RR) (^) (^) (^) (enchantment) whenever an opponent casts a creature spell , @ deals &^ damage to that player .

(N) (WW) (^) (enchantment) ^ : the next time a blue source of your choice would deal damage to you this turn , prevent that damage .

(A) (GG) (GG) (^) (^) (enchantment) at the beginning of each upkeep , untap all creatures and lands .

(N) (RR) (^) (^) (^) (instant) destroy all islands .

(A) (GG) (^) (legendary) (creature) human scout (&^^/) (/&^^) you can't get % counters . \ creatures you control can't have -&^/ /-&^ counters placed on them . \ creatures your opponents control lose infect . \ countertype % poison

(N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^) lifelink \ WW ^ ^ , exile @ from your graveyard : put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . activate this ability only any time you could cast a sorcery .

(A) (^) (^) (^) (artifact) ^ ^ ^ , discard a card at random : target creature gets +&^^/ /+&^^ until end of turn .

(N) (RR) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^^^) @ can't attack or block unless you pay ^ ^ .

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^) flying \ at the beginning of your upkeep , draw a card unless target opponent sacrifices a creature or pays &^^^ life .

(O) (RR) (RR) (^) (creature) human rogue (&^^/) (/&^^^) forestwalk

(N) (GG) (enchantment) when an opponent casts an artifact spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^ soldier creature with trample .

(N) (UU) (^) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) at the beginning of your upkeep , you may put a % counter on target artifact . \ countertype % charge

(O) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^) 

(N) (UU) (^) (^) (enchantment) whenever a player casts a spell , that player returns a land he or she controls to its owner's hand .

(O) (UU) (UU) (^) (^) (^) (creature) elemental minion (&^^^^/) (/&^^^^) defender \ ^ ^ ^ ^ : @ loses defender until end of turn . \ T : untap target permanent .

(N) (GG) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (RR) (^) (enchantment) RR : target creature with power &^^ or less gains haste until end of turn and can't be blocked this turn .

(A) (UU) (^) (creature) merfolk rogue (&^/) (/&^^) UU : @ gains flying until end of turn . \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , search that player's library for a card and exile it , then the player shuffles his or her library .

(N) (BR) (^) (creature) elemental shaman (&^^/) (/&^) BB RR : each player loses &^ life .

(A) (UU) (^) (^) (creature) faerie soldier (&^/) (/&^) flash \ flying \ other faerie creatures you control get +&^/ /+&^ . \ other faeries you control have shroud .

(O) (WW) (^) (sorcery) creatures you control get +&/ /+&^^^ until end of turn .

(A) (UU) (instant) draw a card . if a graveyard has twenty or more cards in it , draw three cards instead .

(N) (^) (^) (artifact) (creature) slith (&/) (/&) modular &^ \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(O) (UU) (UU) (^) (^) (creature) bird (&^^^/) (/&^) flying \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , draw three cards .

(A) (GG) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card .

(N) (land) @ enters the battlefield tapped . \ T : add WW , UU , or BB to your mana pool .

(N) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may discard a card . if the player does , he or she may copy this spell and may choose a new target for that copy .

(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . that creature gets an additional +&^^^^/ /+&^^^^ until end of turn unless any player pays ^ ^ .

(N) (RR) (^) (sorcery) destroy target nonbasic land unless its controller has @ deal &^^^^^^ damage to him or her .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG RR to your mana pool .

(A) (BB) (^) (^) (enchantment) whenever a permanent is returned to a player's hand , that player discards a card .

(N) (GG) (RR) (^) (^) (creature) elf berserker (&^^^/) (/&^^) haste \ cascade

(N) (WW) (WW) (^) (^) (creature) human cleric (&^/) (/&^) radiance ~ T : prevent the next &^ damage that would be dealt to target creature and each other creature that shares a color with it this turn .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy target land . @ deals &^^^^^^^^^^^^^ damage to target creature .

(A) (GG) (GG) (^) (^) (creature) spirit (&^^^/) (/&^^^^) when @ dies , each player may pay any amount of mana . then each player who paid mana this way puts that many &^/ /&^ green squirrel creature tokens onto the battlefield .

(N) (BB) (BB) (^) (creature) nightmare horror (&^/) (/&^) swampwalk \ when @ enters the battlefield , exile target green or white creature an opponent controls . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(A) (WW) (WW) (^) (enchantment) white creatures get +&^/ /+&^ . \ threshold ~ white creatures get an additional +&^/ /+&^ as long as seven or more cards are in your graveyard .

(O) (BB) (^) (enchantment) when a nonblack creature enters the battlefield , sacrifice @ . if you do , destroy that creature .

(N) (BB) (^) (^) (creature) rat (&^/) (/&^) BB ^ ^ : @ deals &^ damage to each creature and each player . \ threshold ~ BB ^ ^ ^ : @ deals &^^^ damage to each creature and each player . activate this ability only if seven or more cards are in your graveyard .

(N) (GG) (GG) (^) (^) (creature) centaur spirit (&^^/) (/&) protection from black \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^) UU , T : uncast target spell unless its controller pays ^ .

(Y) (^) (^) (^) (legendary) (artifact) ^ , T : exile target creature you control . \ ^ ^ ^ ^ ^ ^ ^ , T : exile target creature you don't control . \ when @ is put into a graveyard from the battlefield , return all cards exiled with it to the battlefield under their owners' control .

(A) (GG) (^) (^) (^) (^) (enchantment) if one or more tokens would be put onto the battlefield , twice that many of those tokens are put onto the battlefield instead . \ if one or more +&^/ /+&^ counters would be placed on a creature , twice that many +&^/ /+&^ counters are placed on that creature instead .

(O) (WW) (^) (^) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (RR) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , @ gets +&^^^/ /+&^^^ and gains haste until end of turn .

(N) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^^) @ attacks each turn if able . \ @ gets +&^^/ /+& as long as you control another artifact .

(A) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) : return @ to its owner's hand .

(A) (BB) (BB) (GG) (XX) (sorcery) destroy each nonland permanent with converted mana cost X or less .

(A) (BB) (BB) (^) (^) (^) (creature) horror (*/) (/*) suspend X ~ BB BB BB XX . X can't be & . \ @ 's power and toughness are each equal to your life total minus the life total of an opponent with the most life . \ whenever a % counter is removed from @ while it's exiled , target player loses &^ life and you gain &^ life . \ countertype % time

(O) (land) cycling GG \ @ enters the battlefield tapped . \ T : add GG to your mana pool .

(O) (WW) (WW) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) merfolk wizard (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control gain flying until end of turn .

(N) (BB) (BB) (creature) zombie cleric (&^^/) (/&^^) ^ : exile target card from a graveyard .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may destroy target vampire , werewolf , or zombie .

(O) (RR) (^) (^) (creature) eldrazi drone (&^^^/) (/&^) devoid \ T : @ deals &^ damage to each opponent . \ whenever you cast a colorless spell , untap @ .

(O) (UU) (^) (^) (^) (sorcery) draw three cards , then put a card from your hand on the bottom of your library .

(O) (GG) (^) (^) (^) (^) (creature) ouphe (&^^^/) (/&^^^) persist \ sacrifice @ : @ deals damage equal to its power to target creature with flying .

(O) (BB) (^) (^) (creature) rat samurai (&^^^/) (/&^) bushido &^

(A) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^^^) at the beginning of each player's upkeep , if that player controls a nonblack , nonland permanent , @ deals &^ damage to that player .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all other creatures . \ countertype % divinity

(O) (GG) (^) (^) (^) (creature) elf warrior (&^^^/) (/&^) protection from artifacts

(O) (RR) (XX) (sorcery) @ deals X damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead .

(O) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^) reach \ @ can block an additional seven creatures each combat .

(O) (RR) (^) (creature) goblin (&^^^/) (/&^) trample \ @ doesn't untap during your untap step if it attacked during your last turn . \ @ can't attack unless defending player controls a mountain .

(N) (RR) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ , sacrifice this permanent : this permanent deals &^ damage to target creature or player . " \ all slivers have " ^ , sacrifice this permanent : prevent the next &^ damage that would be dealt to target sliver creature or player this turn . "

(N) (GG) (^) (^) (creature) kithkin scout (&^^/) (/&^^) whenever an attacking kithkin or elf is put into your graveyard from the battlefield , you may draw a card .

(O) (GG) (^) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ whenever another creature enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .

(A) (RR) (RR) (^) (sorcery) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ gain control of any number of target creatures until end of turn . untap those creatures . they gain haste until end of turn .

(O) (GG) (creature) elf (&^/) (/&^) 

(O) (WW) (^) (^) (instant) flashback WW ^ \ prevent the next &^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .

(O) (WW) (^) (^) (instant) destroy target artifact or enchantment . \ if @ was kicked , draw two cards . \ kicker UU ^ ^

(N) (WW) (^) (^) (^) (enchantment) exalted \ whenever a creature you control attacks alone , you may tap target creature .

(N) (RR) (^) (^) (^) (sorcery) destroy all islands .

(A) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exile an instant card from your hand . \ XX , T : copy the exiled card . you may cast the copy without paying its mana cost . X is the converted mana cost of the exiled card .

(O) (UU) (^) (^) (^) (creature) merfolk (&^^/) (/&^^) UU : @ can't be blocked this turn .

(Y) (BB) (BB) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ dies , put a &^/ /&^ white and black cleric creature token onto the battlefield . it has " BB BB WW ^ ^ ^ , T , sacrifice this creature : return a card named @ from your graveyard to the battlefield . "

(N) (UU) (sorcery) @ deals &^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , that player loses &^^^^^ life .

_ASIDE_ (A) (BB) (GG) (^) (^) (^) (instant) sacrifice a creature . return up to X cards from your graveyard to your hand , where X is the number of colors that creature was . exile this card .

_BSIDE_ (A) (GG) (UU) (instant) other spells you control can't be uncasted by spells or abilities this turn . \ draw a card .

(N) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature has shroud as long as it's untapped .

(Y) (land) swamp mountain \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , draw a card if you control the creature with the greatest power or tied for the greatest power .

(N) (BB) (^) (sorcery) you draw two cards and you lose &^^ life .

(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has haste and " T : this creature deals &^ damage to target creature or player . "

(A) (UU) (UU) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever an artifact creature you control deals combat damage to a player , you may put a &^/ /&^ blue thopter artifact creature token with flying onto the battlefield .

(Y) (BB) (GG) (RR) (UU) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , you may cast a nonland card from your hand without paying its mana cost .

(O) (BB) (^) (^) (creature) imp (&^/) (/&^) flying \ whenever @ attacks , it gets +&^^/ /+& until end of turn .

(N) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) GG ^ : target creature blocks @ this turn if able .

(A) (GG) (GG) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand .

(O) (BB) (^) (^) (^) (^) (instant) arcane target player loses &^ life and you gain &^ life . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand .

(N) (UU) (^) (creature) cephalid wizard (&^/) (/&^) whenever @ becomes the target of a spell or ability , put the top three cards of your library into your graveyard . \ UU ^ ^ , T : prevent all combat damage that would be dealt to and dealt by target creature you control this turn .

(O) (GG) (^) (^) (instant) arcane splice onto arcane ~ an opponent gains &^^^^^ life . \ if you control a forest , each blocked creature gets +&^^/ /+&^^ until end of turn .

(O) (UU) (^) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ ^ ^ .

(A) (UU) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player draws X cards , where X is the total amount of mana paid this way .

(O) (UU) (^) (creature) drake (&^/) (/&^^^) flying

(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures target opponent controls . draw a card for each creature destroyed this way .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .

(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^^^ damage to you .

(A) (^) (^) (artifact) each spell costs ^ ^ ^ more to cast except during its controller's turn .

(A) (WW) (WW) (^) (artifact) WW , T : tap target permanent .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of the next end step .

(O) (^) (artifact) ^ , T : you gain &^ life .

(A) (WW) (^) (^) (enchantment) whenever a player discards a card , you may pay WW . if you do , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(A) (GG) (UU) (^) (^) (^) (legendary) (creature) elf wizard (&^^/) (/&^^) whenever you cast a green creature spell , you may search your library for a creature card and reveal it . if you do , shuffle your library and put that card on top of it . \ whenever you cast a blue creature spell , reveal the top card of your library . if it's a creature card , put that card into your hand .

(N) (WW) (^) (^) (creature) soltari knight (&^^/) (/&^) shadow \ WW ^ : @ gets +&^/ /+& until end of turn .

(A) (BB) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a creature , destroy that creature . it can't be regenerated .

(O) (UU) (^) (instant) uncast target spell that targets one or more creatures . \ draw a card .

(A) (WW) (^) (^) (creature) human nomad cleric (&^^/) (/&^^) WW , T : put target aura card from a graveyard onto the battlefield under your control attached to a creature you control .

(Y) (WW) (WW) (^) (creature) human cleric avatar (&^^^/) (/&^^^) level up ^ \ level &^^^^^^ ~ &^^^^^^^^^^^ \ &^^^^^^/ /&^^^^^^ \ lifelink \ level &^^^^^^^^^^^^ ~ \ &^^^^^^^^^/ /&^^^^^^^^^ \ lifelink , indestructible

(A) (WW) (^) (^) (^) (legendary) (enchantment) legendary creatures you control get +&^^/ /+&^^ .

(N) (GG) (GG) (^) (^) (^) (^) (creature) ape (&^^^^^^/) (/&^^^^^) GG : regenerate @ .

(N) (UU) (^) (^) (^) (^) (snow) (creature) illusion (&^^^/) (/&^^^) flying \ SS ^ : target creature loses flying until end of turn .

(A) (RR) (^) (^) (^) (creature) efreet (&^^^^^^/) (/&^^^^^^) trample \ echo \ when @ 's echo cost is paid , each opponent may draw up to three cards .

(O) (GG) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) hexproof

(O) (BB) (^) (^) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gains intimidate until end of turn .

(N) (GG) (sorcery) shuffle @ and up to three target cards from a single graveyard into their owners' libraries .

(O) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ ^ ^ ^ ^ ^ \ @ deals &^^^^ damage to target player .

(A) (UU) (UU) (^) (instant) draw two cards , then discard a card . then if an opponent has more cards in hand than you , return @ to its owner's hand .

(A) (GG) (UU) (creature) vedalken rogue (&^/) (/&^) whenever @ deals damage to an opponent , you may draw a card .

(N) (GG) (^) (^) (^) (instant) if an opponent controls a swamp and you control a forest , you may cast @ without paying its mana cost . \ target player gains &^^^^^^ life .

(A) (WW) (WW) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ metalcraft ~ artifacts you control have shroud as long as you control three or more artifacts .

(O) (WW) (^) (instant) untap all creatures you control . samurai creatures you control get +&^/ /+&^ until end of turn .

(N) (GG) (UU) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " GG UU , T : put a &^^/ /&^^ green and blue drake creature token with flying onto the battlefield . "

(O) (WW) (^) (creature) horse (&^/) (/&^^^) @ can't block creatures with power &^^^ or greater unless you pay ^ .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has lifelink and " whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on this creature . "

(A) (RR) (enchantment) RR , discard a land card : @ deals &^^ damage to target creature or player .

(O) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) ^ ^ : target white creature gains persist until end of turn .

(O) (RG) (creature) human druid (&^/) (/&^) \ sacrifice @ : add one mana of any color to your mana pool .

(N) (UU) (XX) (instant) tap X target nonland permanents .

(N) (RR) (enchantment) activated abilities of nontoken rebels cost an additional " sacrifice a land " to activate .

(N) (BB) (UU) (artifact) equipment equip ^ ^ \ equipped creature has fear . \ whenever equipped creature deals combat damage to a player , you may draw a card .

(O) (land) gate @ enters the battlefield tapped . \ T : add GG or UU to your mana pool .

(A) (WW) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^) WW , T , return @ to its owner's hand : search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library .

(N) (BB) (RR) (creature) goblin warrior (&^^^/) (/&^) haste

(A) (^) (^) (^) (^) (^) (artifact) if a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player , it deals that much damage plus &^^ to that permanent or player instead .

(O) (BB) (GG) (instant) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard .

(O) (BB) (^) (^) (^) (creature) human samurai (&^/) (/&^) bushido &^ \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (BR) (enchantment) aura enchant creature \ \ enchanted creature gets +&^^/ /-&^ .

(N) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) other myr creatures you control get +&^/ /+&^ . \ ^ , T : untap each other myr you control .

(N) (RR) (RR) (^) (^) (instant) exile two target artifacts .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains flying until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .

(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature loses flying . \ whenever enchanted creature blocks or becomes blocked by a creature , the other creature gains first strike until end of turn .

(O) (WW) (^) (^) (instant) destroy target artifact or enchantment . if @ was kicked , it deals damage equal to that permanent's converted mana cost to target creature . \ kicker RR

(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . \ ferocious ~ @ deals X plus &^^ damage to that creature or player instead if you control a creature with power &^^^^ or greater .

(N) (RR) (WW) (XX) (instant) the next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead .

(N) (WW) (^) (creature) human soldier (&^^/) (/&^^^^) banding \ cumulative upkeep ^

(O) (BB) (^) (^) (^) (creature) elf rogue (&^^/) (/&^^^) deathtouch

(O) (WW) (^) (creature) human (&^/) (/&^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared .

(N) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) when @ enters the battlefield , target player discards a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .

(A) (UU) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile the top five cards of your library . \ whenever you play a card with the same name as one of the exiled cards , you may put one of those cards with that name into its owner's hand . then if there are no cards exiled with @ , sacrifice it . if you do , take an extra turn after this one .

(A) (BB) (WW) (^) (^) (^) (^) (sorcery) [ &^ = exile all artifacts . = exile all creatures . = exile all enchantments . = exile all planeswalkers . ]

(O) (GG) (GG) (^) (creature) leech (&^^/) (/&^^) first strike

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has fear .

(N) (RR) (^) (^) (enchantment) madness RR ^ ^ \ attacking creatures you control have first strike . \ whenever a vampire you control deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (UU) (UU) (^) (^) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , draw three cards .

(N) (GG) (^) (^) (^) (instant) destroy target artifact or enchantment . scry &^^ .

(O) (land) T : add CC to your mana pool . \ T , tap an untapped creature you control : add one mana of any color to your mana pool .

(A) (BB) (RR) (UU) (^) (^) (^) (^) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ trample \ at the beginning of your upkeep , each player loses &^ life . put a +&^/ /+&^ counter on @ for each &^ life lost this way . \ whenever a player loses the game , put five +&^/ /+&^ counters on @ .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has vigilance , and can't attack you or a planeswalker you control .

(O) (BB) (^) (^) (^) (^) (creature) zombie snake (&^^^/) (/&^^^) BB ^ : choose a color . whenever @ becomes blocked by a creature of that color this turn , destroy that creature . activate this ability only any time you could cast a sorcery .

(O) (RR) (^) (^) (instant) entwine ^ ^ \ [ &^ = creatures target player controls attack this turn if able . = creatures you control gain first strike until end of turn . ]

(Y) (land) T , pay &^ life , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library .

(N) (GG) (^) (^) (enchantment) islands don't untap during their controllers' untap steps .

(N) (GG) (GG) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ fading &^^^

(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^) creatures with power less than @ 's power can't block it . \ @ gets +&^/ /+&^ for each aura on the battlefield .

(N) (BB) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " pay &^^ life : return this permanent to its owner's hand . "

(N) (UU) (^) (^) (^) (creature) worm beast (&^/) (/&^^^^) when @ enters the battlefield , scry &^ , then scry &^^ , then scry &^^^ .

(A) (UU) (UU) (^) (legendary) (creature) human advisor (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared .

(N) (WW) (^) (sorcery) this turn and next turn , creatures can't attack , and players and permanents can't be the targets of spells or activated abilities .

(N) (WW) (^) (^) (enchantment) whenever a player cycles a card , you may exile target creature . if you do , return that card to the battlefield under its owner's control at the beginning of the next end step .

(A) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) swampwalk

(N) (WW) (^) (^) (^) (creature) unicorn monger (&^^^/) (/&^^^) ^ ^ : target creature gains protection from the color of its controller's choice until end of turn . any player may activate this ability .

(O) (RR) (sorcery) @ deals &^^^^ damage to target creature .

(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy target permanent .

(A) (BB) (BB) (^) (^) (sorcery) sacrifice any number of artifacts , creatures , and/ /or lands . draw a card for each permanent sacrificed this way .

(O) (WW) (instant) put up to three target creature cards from your graveyard on top of your library .

(N) (WW) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) defender \ flying \ when @ blocks , sacrifice it at end of combat .

(N) (^) (^) (^) (^) (artifact) T : add CC CC CC to your mana pool .

(N) (BB) (^) (^) (creature) human mercenary (&^/) (/&^) when @ enters the battlefield , you may return target mercenary card from your graveyard to your hand .

(O) (BB) (BB) (^) (^) (^) (instant) destroy target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you gain &^^ life .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool .

(O) (RR) (^) (^) (creature) spirit (&^^/) (/&^) haste \ channel ~ RR , discard @ : target creature gains haste until end of turn .

(A) (RR) (RR) (^) (legendary) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target blue permanent . \ RR ^ , T , discard a card : @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn . \ RR RR ^ ^ ^ ^ ^ , T , discard a card : @ deals &^^^^^^ damage to each creature and each player .

(O) (UU) (instant) uncast target spell that targets a player .

(O) (GG) (^) (^) (^) (^) (creature) ape (&^^^/) (/&^^^) BB UU , T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn . draw a card .

(O) (UU) (^) (^) (^) (instant) ripple &^^^^ \ return target permanent to its owner's hand .

(A) (WW) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type get +&^/ /+&^ .

(N) (GG) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^^/) (/&^^^^^^) trample \ @ gets -&^^/ /-&^^ as long as green is the most common color among all permanents or is tied for most common .

(O) (RR) (XX) (XX) (sorcery) @ deals X plus &^ damage divided as you choose among any number of target creatures and/ /or players .

_ASIDE_ (Y) (GG) (^) (^) (^) (planeswalker) garruk ((&^^^)) when @ has two or fewer % counters on him , transform him . \ & : @ deals &^^^ damage to target creature . that creature deals damage equal to its power to him . \ & : put a &^^/ /&^^ green wolf creature token onto the battlefield . \ countertype % loyalty

_BSIDE_ (Y) (planeswalker) garruk +&^ : put a &^/ /&^ black wolf creature token with deathtouch onto the battlefield . \ -&^ : sacrifice a creature . if you do , search your library for a creature card , reveal it , put it into your hand , then shuffle your library . \ -&^^^ : creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creature cards in your graveyard .

(N) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an instant card with converted mana cost &^^ or less from your hand . \ ^ ^ , T : you may copy the exiled card . if you do , you may cast the copy without paying its mana cost .

(O) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent puts the top three cards of his or her library into his or her graveyard .

(A) (^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch and lifelink .

(O) (WW) (^) (^) (sorcery) creatures you control get +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (^) (sorcery) destroy target land . creatures without flying can't block this turn .

(N) (RR) (^) (^) (creature) human warrior (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , @ gets +&^^/ /+& and gains intimidate until end of turn .

(O) (GG) (^) (creature) elf archer (&^/) (/&^) GG ^ , T : target creature doesn't untap during its controller's next untap step .

(N) (BB) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . that player exiles a card from it , then you exile a card from it . repeat this process until all cards in that hand have been exiled . that player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ RR RR : @ gains first strike until end of turn .

(O) (GG) (creature) human druid (&^/) (/&^^) 

(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , if an opponent controls three or more creatures , sacrifice @ , search your library for up to two creature cards , and put those cards onto the battlefield . then shuffle your library .

(O) (BB) (creature) rat (&^/) (/&^) @ can't be blocked by walls .

(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . if he or she doesn't , that player taps all lands with mana abilities he or she controls and empties his or her mana pool .

(A) (UU) (sorcery) during target player's next turn , creatures that player controls attack you if able .

(A) (WW) (WW) (^) (^) (legendary) (creature) bird soldier (&^^/) (/&^^^^) flying \ protection from creatures

(A) (^) (^) (^) (artifact) whenever a creature attacks you or a planeswalker you control , it gets +&^^/ /+& until end of turn . \ ^ ^ : target player other than @ 's owner gains control of it . activate this ability only during your turn .

(N) (UU) (^) (enchantment) UU ^ , discard a card : draw a card . \ UU ^ , sacrifice @ : draw a card .

(A) (UU) (UU) (WW) (WW) (legendary) (creature) human artificer (&^^/) (/&^^) banding \ T : uncast target activated ability from an artifact source unless that ability's controller pays WW .

(O) (UU) (creature) kraken (&/) (/&^^^^) 

(N) (UU) (^) (enchantment) whenever you attack with two or more creatures , draw a card .

(A) (BB) (GG) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) if one or more +&^/ /+&^ counters would be placed on a creature you control , twice that many +&^/ /+&^ counters are placed on it instead .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : search your library for an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library .

(Y) (GG) (WW) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : distribute three +&^/ /+&^ counters among one , two , or three target creatures you control . \ +&^ : look at the top four cards of your library . you may reveal an aura , creature , or planeswalker card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^^^^^^^^ : you gain one hundred life .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ as long as equipped creature is tapped , tapped creatures you control get +&^^/ /+& . \ as long as equipped creature is untapped , untapped creatures you control get +&/ /+&^^ . \ ^ ^ ^ : you may tap or untap equipped creature .

(O) (UU) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has flying .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has flying as long as you control a red or white permanent .

(A) (GG) (GG) (^) (^) (^) (^) (sorcery) choose three . you may choose the same mode more than once . \ = put two +&^/ /+&^ counters on target creature . \ = return target permanent card from your graveyard to your hand . \ = search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

_ASIDE_ (A) (BB) (UU) (sorcery) fuse \ target player puts the top eight cards of his or her library into his or her graveyard .

_BSIDE_ (A) (BB) (RR) (^) (^) (^) (^) (sorcery) fuse \ put a creature card from a graveyard onto the battlefield under your control . it gains haste until end of turn .

(O) (WW) (^) (^) (^) (instant) entwine ^ ^ \ [ &^ = you gain &^^^^^ life . = prevent the next &^^^^^ damage that would be dealt to target creature this turn . ]

(N) (GG) (^) (^) (^) (creature) snake warrior (&^^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ GG ^ : regenerate @ .

(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .

(N) (GG) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^) 

(O) (WW) (^) (creature) kor cleric ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may gain life equal to the number of allies you control .

(Y) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ \ each instant and sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .

(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) T , sacrifice @ : @ deals &^ damage to each creature and each player . if you control a snow swamp , @ deals &^^ damage to each creature and each player instead .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW : @ gains vigilance until end of turn .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or WW to your mana pool .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you may put target creature card from your graveyard on top of your library . \ T : add BB to your mana pool .

(O) (WW) (^) (^) (creature) kor soldier ally (&/) (/&^^^) defender \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(A) (GG) (^) (sorcery) you may choose a creature or land card you own from outside the game , reveal that card , and put it into your hand . exile @ .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature doesn't untap during its controller's untap step .

(O) (WW) (^) (instant) buyback ^ ^ ^ \ destroy target enchantment .

(A) (GG) (WW) (^) (^) (^) (^) (^) (legendary) (creature) elf shaman (&^^^^^/) (/&^^^^^^^) prevent all damage that would be dealt to creature tokens you control .

(O) (^) (artifact) T , sacrifice @ : put up to one target card from your graveyard on the bottom of your library . draw a card .

(E) (artifact) T , sacrifice @ : target player gets you target drink . \ errata : you pay any costs for the drink .

(N) (WW) (^) (^) (^) (tribal) (sorcery) merfolk put two &^/ /&^ blue merfolk wizard creature tokens onto the battlefield . \ tap four untapped merfolk you control : return @ from your graveyard to your hand .

(O) (UU) (^) (^) (^) (instant) storm \ uncast target spell unless its controller pays ^ ^ .

(N) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^) RR RR ^ ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , creatures without flying your opponents control can't block this turn .

(N) (BB) (UU) (instant) [ &^ = uncast target sorcery spell . = destroy target creature with power &^^ or less . = look at the top three cards of target player's library , then put one back and the rest into that player's graveyard . ]

(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless there are seven or more cards in your graveyard .

(A) (UU) (^) (^) (^) (creature) human pirate (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may gain control of target artifact defending player controls . if you do , @ assigns no combat damage this turn .

(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ as long as you control a red permanent , @ gets +&^/ /+& and has first strike .

(Y) (BB) (UU) (WW) (^) (^) (^) (legendary) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to the battlefield .

(O) (RR) (^) (instant) arcane @ deals &^ damage to target creature and &^ damage to that creature's controller .

(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ ^ ^ ^ ^ ^ : untap this creature . "

(A) (BB) (RR) (UU) (^) (legendary) (creature) zombie (&^^^^^^^^^^/) (/&^^^^) when @ enters the battlefield , you lose &^^ life , you sacrifice two creatures , and target opponent draws two cards . \ BB : regenerate @ .

(A) (GG) (UU) (^) (legendary) (creature) human merfolk (&^/) (/&^^^^) GG UU , T : for each counter on target artifact , creature , or land , put another of those counters on that permanent .

(N) (RR) (^) (^) (^) (creature) goblin mutant (&^^^^^^/) (/&^^^^^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying

(A) (GG) (GG) (UU) (UU) (^) (^) (legendary) (creature) ooze mutant (&^^^^/) (/&^^^^^^) @ has all activated abilities of each other creature with a +&^/ /+&^ counter on it . \ T : put a +&^/ /+&^ counter on target creature .

(N) (RR) (RR) (creature) human wizard (&^/) (/&^^) RR , T : choose target opponent who had more life than you did as you activated this ability . @ deals &^^ damage to him or her .

(O) (UU) (UU) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ prowess

(N) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^) WW ^ ^ , T : tap target creature . if that creature is a zombie , exile it .

(A) (RR) (creature) goblin (&^/) (/&^) whenever @ deals damage to a player , you may put a goblin permanent card from your hand onto the battlefield .

(O) (GG) (GG) (^) (^) (^) (^) (creature) boar horror (&^^^^^^/) (/&^^^^^^) delirium ~ @ has trample as long as there are four or more card types among cards in your graveyard .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) : @ gets -&^/ /-&^ and gains your choice of banding , flying , first strike , or trample until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ bloodrush ~ GG GG ^ ^ ^ ^ ^ , discard @ : target attacking creature gets +&^^^^^^^^^/ /+&^^^^^^^^^ and gains trample until end of turn .

(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target creature . if that creature would die this turn , exile it instead .

(N) (BB) (GG) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : you gain &^^^ life . "

(O) (WW) (^) (^) (instant) @ deals &^^^^^ damage to target attacking or blocking creature .

(O) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^) 

(O) (RR) (creature) goblin warrior (&^/) (/&^) trample \ @ gets +&^^/ /+& for each equipment attached to it .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has deathtouch . \ whenever equipped creature deals combat damage to a player , that player loses half his or her life , rounded up .

(N) (GG) (^) (^) (creature) human druid (&^^/) (/&^^) @ gets +&^/ /+&^ for each enchantment on the battlefield .

(O) (GG) (GG) (^) (creature) elf warrior (&^^^/) (/&^) @ has infect as long as an opponent is poisoned .

(O) (UU) (^) (^) (instant) choose target creature . reveal cards from the top of your library until you reveal a nonland card . that creature gets +X/ /-X until end of turn , where X is that card's converted mana cost . put all cards revealed this way on the bottom of your library in any order .

(N) (UU) (WW) (^) (^) (instant) exile target creature . you draw cards equal to that creature's power . at the beginning of your next upkeep , return that card to the battlefield under its owner's control . if you do , discard cards equal to that creature's toughness .

(A) (BB) (BB) (BB) (^) (enchantment) whenever a creature you control dies , each other player sacrifices a creature .

(O) (WW) (^) (creature) human soldier (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat and only if defending player controls no snow lands .

(O) (BB) (^) (^) (creature) human minion (&^/) (/&^^) discard a card , sacrifice @ : add BB BB BB to your mana pool .

(O) (UU) (instant) cycling ^ ^ \ target creature gets -&^^^/ /-& until end of turn .

(A) (RR) (^) (^) (legendary) (creature) goblin (&^/) (/&^) haste \ when @ dies , put a legendary &^^^^^/ /&^^^^^ colorless goblin golem artifact creature token named tuktuk the returned onto the battlefield .

(N) (WW) (WW) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .

(A) (RR) (^) (^) (instant) until end of turn , other players can't play cards from their graveyards , and you may play cards from other players' graveyards as though they were in your graveyard .

(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ unearth BB ^ ^ \ whenever another creature leaves the battlefield , you may have target player put the top two cards of his or her library into his or her graveyard .

(O) (WW) (^) (^) (^) (sorcery) suspend &^^^^^ ~ WW ^ \ you gain &^^ life for each creature target player controls .

(O) (UU) (enchantment) sacrifice @ : return target creature to its owner's hand .

(N) (BB) (RR) (^) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) minotaur creatures you control have haste . \ whenever a minotaur you control attacks , it gets +&^^/ /+& until end of turn .

(N) (WW) (WW) (^) (enchantment) flash \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) defender \ extort

(O) (WW) (^) (^) (creature) human rebel (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may have it deal &^ damage to target creature . if you do , prevent all combat damage @ would deal this turn .

(Y) (land) island mountain \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) when you cast @ , put a &^^^^^^^^^^/ /&^^^^^^^^^^ colorless eldrazi creature token onto the battlefield .

(N) (GG) (instant) destroy target artifact . it can't be regenerated . that artifact's controller gains life equal to its converted mana cost .

(N) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ GG GG , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^/ /&^ green insect creature token with infect onto the battlefield . \ countertype % charge

(O) (RR) (^) (sorcery) flashback RR ^ ^ ^ \ up to two target creatures can't block this turn .

(N) (GG) (RR) (^) (creature) wolf (&^^/) (/&^^) intimidate \ each other creature you control that's a wolf or a werewolf gets +&^/ /+&^ . \ non ~ human werewolves you control can't transform .

(N) (GG) (^) (^) (^) (instant) converge ~ put X +&^/ /+&^ counters on target creature , where X is the number of colors of mana spent to cast @ . that creature gains trample until end of turn .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has double strike . \ whenever equipped creature attacks , you may have target creature block it this turn if able .

(O) (UU) (^) (^) (enchantment) aura enchant permanent \ vanishing &^^^ \ when @ leaves the battlefield , enchanted permanent's controller sacrifices it .

(A) (BB) (RR) (^) (^) (^) (sorcery) choose a number . destroy all artifacts and creatures with converted mana cost equal to that number . then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number .

(A) (^) (^) (^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , if it wasn't sacrificed , you may pay ^ ^ ^ . if you do , draw a card .

(N) (UU) (^) (creature) faerie (&^/) (/&^) flying \ T : target creature gains flying until end of turn .

(N) (GG) (GG) (^) (^) (^) (sorcery) put a &^/ /&^ green snake creature token , a &^^/ /&^^ green wolf creature token , and a &^^^/ /&^^^ green elephant creature token onto the battlefield .

(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .

(N) (BB) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller loses &^^ life . \ BB ^ ^ ^ : destroy enchanted land .

(O) (GG) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library .

(N) (GG) (WW) (^) (^) (enchantment) GG WW , discard a card : put a +&^/ /+&^ counter on target creature or that creature gains banding , first strike , or trample .

(A) (^) (artifact) XX , T : untap X target lands .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human advisor (&^/) (/&^^) T : draw a card . activate this ability only during your turn , before attackers are declared .

(N) (WB) (^) (instant) prevent all combat damage that would be dealt this turn if WW was spent to cast @ . each player loses &^ life for each attacking creature he or she controls if BB was spent to cast @ .

(A) (GG) (XX) (creature) hydra beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ . any player may activate this ability .

(A) (BB) (instant) discard your hand .

(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) @ gets +&/ /+&^ for each mountain you control .

(A) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^) cumulative upkeep ~ flip a coin . \ whenever you win a coin flip , @ deals &^ damage to target creature or player . \ whenever you lose a coin flip , @ deals &^ damage to target creature or player of an opponent's choice .

(O) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island .

(N) (BB) (enchantment) aura enchant swamp \ ^ ^ : until end of turn , enchanted swamp becomes a &^^/ /&^^ black spirit creature with " BB : this creature gets +&^/ /+&^ until end of turn . " it's still a land . \ when enchanted swamp is put into a graveyard , you may return @ from your graveyard to your hand .

(N) (BB) (UU) (^) (creature) zombie siren (&^^/) (/&^) flying \ inspired ~ whenever @ becomes untapped , each opponent discards a card , then puts the top card of his or her library into his or her graveyard .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) 

(O) (WW) (WW) (^) (sorcery) cycling ^ ^ \ flashback WW ^ ^ ^ \ creatures you control get +&^/ /+&^ and gain vigilance until end of turn .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and have first strike .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) WW ^ : return target artifact card with converted mana cost &^ or less from your graveyard to your hand .

(N) (WW) (^) (^) (^) (creature) human nomad mystic (&^^/) (/&^^^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .

(A) (RR) (RR) (^) (^) (^) (^) (creature) efreet (&^^^^^^/) (/&^^^^) at the beginning of your upkeep , choose target nonland permanent you control and up to two target nonland permanents you don't control . destroy one of them at random .

(O) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) soulshift &^^^ \ sacrifice @ : target creature you control gains protection from the color of your choice until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) each player returns all artifact cards from his or her graveyard to the battlefield .

(A) (BB) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , that creature's controller may have target creature of his or her choice get -&^^^/ /-&^^^ until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) fungus demon (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice two swamps .

(N) (UU) (^) (^) (^) (sorcery) flashback RR ^ ^ \ return target instant or sorcery card from your graveyard to your hand .

(N) (land) T : add CC to your mana pool . \ RR ^ , T : target goblin creature gets +&^^/ /+& until end of turn .

(A) (WW) (^) (^) (^) (^) (^) (sorcery) exile all nonland permanents target player controls . return the exiled cards to the battlefield under their owner's control at the beginning of the next end step .

(A) (GG) (creature) human druid (&^/) (/&^) renown &^ \ as long as @ is renowned , it has vigilance and " T : add one mana of any color to your mana pool . "

(N) (BB) (^) (^) (^) (^) (sorcery) you draw X cards and you lose X life , where X is your devotion to black .

(N) (BB) (instant) sacrifice a creature or land . \ draw a card .

(Y) (RR) (RR) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ haste \ whenever @ attacks for the first time each turn , untap all creatures you control . after this phase , there is an additional combat phase .

(N) (BB) (^) (^) (^) (instant) exile target creature card from your graveyard . put a black zombie creature token onto the battlefield . its power is equal to that card's power and its toughness is equal to that card's toughness .

(O) (UU) (^) (^) (^) (creature) salamander wizard (&^^^/) (/&^^) UU ^ ^ : target creature can't be blocked this turn .

(O) (WW) (creature) kor nomad soldier (&^/) (/&^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .

(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card at the beginning of the next turn's upkeep .

(O) (BB) (BB) (sorcery) @ deals &^^ damage to target creature and you gain &^^ life .

(N) (UU) (^) (enchantment) aura enchant creature \ aura swap UU ^ ^ \ enchanted creature has flying .

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^^/) (/&^^^^) devoid \ when @ enters the battlefield , put two &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . " \ CC ^ : regenerate @ .

(A) (RR) (^) (^) (enchantment) all creatures block each turn if able . \ the attacking player chooses how each creature blocks each turn .

(A) (WW) (WW) (creature) human knight (&^^/) (/&^^) whenever an equipment enters the battlefield under your control , you may draw a card . \ metalcraft ~ equipment you control have equip as long as you control three or more artifacts .

(N) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library . \ if @ was kicked , untap all forests put onto the battlefield this way . they become &^^^/ /&^^^ green creatures with haste that are still lands . \ kicker GG ^ ^ ^

(N) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each plains you control and has flying .

(O) (BB) (creature) insect (&^/) (/&^) BB ^ ^ , T : exile up to three target cards from a single graveyard .

(A) (UU) (^) (^) (^) (legendary) (creature) cephalid (&^^/) (/&^^^) when @ enters the battlefield , return all blue creatures your opponents control to their owners' hands . \ your opponents can't cast blue creature spells .

(O) (WW) (^) (^) (creature) human advisor (&^/) (/&^^^^) while voting , you get an additional vote .

(A) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^/) (/&^^^^^) when you cast @ , you may put two cards your opponents own from exile into their owners' graveyards . if you do , put three &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(O) (BB) (BB) (^) (^) (creature) wall (&^/) (/&^^^) defender \ BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .

(N) (^) (^) (artifact) as @ enters the battlefield , choose two colors . \ whenever you cast a spell , if it's at least one of the chosen colors , you gain &^ life for each of the chosen colors it is .

(N) (UU) (^) (^) (^) (creature) zombie (&^/) (/&^) when @ enters the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ BB ^ ^ : target zombie gains deathtouch until end of turn .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ : target artifact creature gets +&^/ /+&^ until end of turn . \ ^ ^ : target artifact creature gains your choice of flying , trample , or haste until end of turn .

(N) (WW) (^) (^) (tribal) (enchantment) rebel aura enchant creature \ enchanted creature can't attack or block .

(A) (^) (^) (artifact) whenever you cast a noncreature spell , put a % counter on @ . \ ^ ^ ^ , T : target creature you control gets +&^/ /+&^ until end of turn for each % counter on @ . \ countertype % lore

(N) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) when @ dies , you may exile it . if you do , reveal cards from the top of your library until you reveal a creature card . put that card onto the battlefield and put all other cards revealed this way into your graveyard .

(N) (WW) (^) (instant) buyback ^ ^ ^ \ the next time a source of your choice would deal damage to you this turn , prevent that damage .

(O) (RR) (UU) (^) (^) (^) (instant) @ deals &^^ damage to target creature and &^^ damage to target player . \ draw a card .

(O) (BB) (sorcery) cycling ^ ^ \ return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield .

(N) (GG) (^) (creature) plant wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ banding

(O) (GG) (creature) elf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .

(O) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control get +&^/ /+&^ .

(A) (GG) (WW) (creature) cat (&^^^/) (/&^^^) GG WW ^ ^ ^ : monstrosity &^ . \ as long as @ is monstrous , it has hexproof and indestructible .

(O) (^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell unless its controller pays ^ ^ .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from creatures .

(O) (BB) (^) (creature) bat (&^/) (/&^) bloodthirst &^ \ flying

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn . \ T : add WW to your mana pool .

(N) (WW) (^) (^) (^) (creature) wall (&^^^/) (/&^^^^^) defender \ flying

(N) (BB) (^) (instant) until end of turn , each creature you control becomes a black shade and gains " BB : this creature gets +&^/ /+&^ until end of turn . "

(O) (WW) (WW) (^) (creature) soltari cleric (&^^/) (/&^^) shadow \ whenever @ deals damage to a player , destroy target enchantment that player controls .

(N) (RR) (RR) (^) (^) (^) (enchantment) creatures named lightning rager can't attack you or planeswalkers you control . \ at the beginning of each player's upkeep , that player puts a &^^^^^/ /&^ red elemental creature token named lightning rager onto the battlefield . it has trample , haste , and " at the beginning of the end step , sacrifice this creature . "

(A) (GG) (^) (^) (enchantment) players can cast spells and activate abilities only during their own turns .

(N) (GG) (^) (enchantment) at the beginning of your upkeep , you may search your library for a basic land card , reveal that card , and put it into your hand . if you do , you skip your draw step this turn and shuffle your library .

(O) (GG) (WW) (creature) human druid knight (&^^/) (/&^^) vigilance \ T : add GG to your mana pool .

(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (enchantment) you may cast nonland cards from your hand without paying their mana costs .

_ASIDE_ (N) (BB) (^) (^) (creature) human (&^^/) (/&^^^) delirium ~ BB ^ ^ : transform @ . activate this ability only if there are four or more card types among cards in your graveyard .

_BSIDE_ (N) (creature) human shaman (&^^^^/) (/&^^^) when this creature transforms into @ , you may destroy target creature .

(O) (GG) (^) (^) (^) (creature) plant hound (&^^^/) (/&^^^) reach \ scavenge GG GG ^ ^ ^ ^

(N) (WW) (^) (^) (sorcery) arcane destroy all enchantments .

(N) (BB) (creature) human assassin (&^/) (/&^) deathtouch \ morph ~ reveal a black card in your hand . \ when @ is turned face up , target player loses &^^ life .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it .

(N) (RR) (^) (^) (^) (sorcery) you may discard a mountain card rather than pay @ 's mana cost . \ @ deals &^^^ damage divided as you choose among one , two , or three target creatures .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when @ dies , add CC CC CC CC to your mana pool .

(O) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying \ @ can't block .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) exile all permanents . for as long as any of those cards remain exiled , at the beginning of each player's upkeep , that player returns one of the exiled cards he or she owns to the battlefield .

(N) (GG) (^) (creature) elf shaman (&^/) (/&^) T : each &^/ /&^ creature you control gets +&^/ /+&^^ until end of turn .

(N) (BB) (^) (creature) human cleric (&^/) (/&^) ^ , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .

(N) (^) (^) (artifact) T : tap target artifact .

(O) (GG) (GG) (^) (^) (^) (creature) ox (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature .

(A) (BB) (BB) (^) (^) (legendary) (creature) zombie dwarf (&^^/) (/&^^) minion creatures get +&^/ /+&^ . \ BB BB BB , exile @ : each player returns all black and all red creature cards from his or her graveyard to the battlefield .

(N) (RR) (RR) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^^) @ can't block .

(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets +&^^^^/ /+&^^^^ until end of turn instead .

(N) (GG) (GG) (^) (^) (creature) goblin shaman (&^^^/) (/&^^^) GU GU : target creature you control becomes the color or colors of your choice until end of turn .

(A) (RR) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay RR ^ ^ . if you do , destroy up to two target lands .

(A) (GG) (GG) (^) (^) (^) (creature) elf (&^/) (/&^) echo GG GG ^ ^ ^ \ when @ enters the battlefield , put four &^/ /&^ green squirrel creature tokens onto the battlefield . \ squirrel creatures get +&^/ /+&^ .

(A) (GG) (^) (^) (legendary) (creature) human rogue (&^^/) (/&^^^) GG ^ ^ , T , put a % counter on @ : search your library for a creature card with converted mana cost equal to the number of % counters on @ , put it onto the battlefield , then shuffle your library . \ countertype % verse

(A) (land) ^ , T : add GG WW to your mana pool .

(A) (GG) (^) (^) (^) (sorcery) put a &^/ /&^ green saproling creature token onto the battlefield for each card in your hand .

(O) (UU) (^) (^) (^) (^) (instant) draw two cards . \ landfall ~ if you had a land enter the battlefield under your control this turn , draw three cards instead .

(N) (GG) (^) (creature) faerie (&^/) (/&^) flash \ flying \ protection from blue \ return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn .

(O) (UU) (^) (^) (^) (^) (creature) beast mutant (&/) (/&) graft &^^^ \ ^ : target creature with a +&^/ /+&^ counter on it gains flying until end of turn .

(A) (CC) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) \ trample \ haste \ whenever @ becomes the target of a spell an opponent controls , uncast that spell unless its controller discards a card .

(N) (artifact) (creature) thopter (&/) (/&^^) flying

(N) (BB) (^) (^) (^) (^) (instant) delve \ destroy target creature .

(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , green creatures get -&^/ /-&^ until end of turn .

(A) (^) (^) (^) (artifact) UU ^ ^ , T : put target creature on the bottom of its owner's library . that creature's controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield and the rest on the bottom of his or her library in any order . activate this ability only any time you could cast a sorcery .

(A) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) trample \ morph GG GG ^ \ whenever @ deals combat damage to a player , you may draw a card .

(A) (^) (^) (creature) eldrazi (&^^/) (/&^) whenever another colorless creature enters the battlefield under your control , you may change @ 's base power and toughness to that creature's power and toughness until end of turn .

(A) (^) (^) (^) (^) (artifact) red creatures get +&^/ /+&^ . \ whenever a mountain is tapped for mana , its controller adds RR to his or her mana pool .

(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ soulshift &^^^^

(N) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^^^ and has reach .

(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ first strike \ at the beginning of your upkeep , you may sacrifice an artifact . if you don't , tap @ and it deals &^^ damage to you .

(A) (GG) (GG) (^) (^) (instant) for each token you control , put a token onto the battlefield that's a copy of that permanent .

(O) (UU) (^) (^) (^) (creature) bird wizard (&^^/) (/&^) flying \ when @ enters the battlefield , return target land to its owner's hand .

(O) (BB) (instant) target creature gets +&^^/ /+& until end of turn . regenerate it . you lose &^^ life .

(A) (UU) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , each player returns a permanent he or she controls to its owner's hand instead .

(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) BB ^ , sacrifice @ : exile up to two target cards from a single graveyard .

(O) (GG) (^) (^) (creature) wolf (&^^^/) (/&^) hexproof

(O) (UU) (^) (^) (^) (sorcery) choose a creature type . draw a card for each permanent you control of that type .

(N) (GG) (GG) (^) (enchantment) aura enchant creature \ all creatures able to block enchanted creature do so .

(N) (WW) (^) (^) (^) (creature) human nomad (&^/) (/&^^^^) WW : @ gets +&/ /+&^ until end of turn . \ ^ ^ : @ can block an additional creature this turn .

(N) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ UU : return @ to its owner's hand .

(A) (RR) (RR) (^) (^) (enchantment) whenever you win a coin flip , put a % counter on @ . \ at the beginning of your upkeep , if @ has ten or more % counters on it , you win the game . \ countertype % luck

(A) (UU) (UU) (^) (^) (^) (creature) merfolk (&^^/) (/&^^) when @ enters the battlefield , exile all artifact and enchantment cards from all graveyards . \ when @ leaves the battlefield , return all artifact and enchantment cards from all graveyards to their owners' hands .

(A) (CC) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) untap @ during each other player's untap step . \ T : @ deals &^ damage to target creature or player . \ CC , T : target creature can't attack or block this turn . \ CC CC , T : draw a card .

(O) (BB) (GG) (^) (^) (creature) scorpion (&^^/) (/&^^) deathtouch \ scavenge BB GG ^

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .

(N) (^) (^) (^) (^) (^) (artifact) ^ , T , reveal two cards from your hand that share a color : draw a card .

(A) (GG) (GG) (^) (enchantment) GG ^ , exile two cards from your graveyard : put a &^^/ /&^^ green bear creature token onto the battlefield .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ pay &^ life .

(A) (artifact) T : add WW to your mana pool .

(O) (BB) (^) (creature) insect (&^/) (/&^) whenever @ deals combat damage to a creature , destroy that creature unless its controller pays ^ ^ .

(Y) (WW) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may return target enchantment card from your graveyard to the battlefield . \ as long as you control five or more enchantments , each other non ~ aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost .

(A) (BR) (BR) (BR) (BR) (BR) (creature) spirit avatar (&^^^^^/) (/&^^^^) flying \ haste \ when you cast @ , return all cards named @ from your graveyard to the battlefield .

(A) (BB) (BB) (creature) elf assassin (&^^/) (/&^^) T , exile an assassin card from your graveyard : destroy target creature .

(A) (legendary) (land) T : add CC to your mana pool . \ UU ^ , T : put target artifact card from your graveyard on top of your library .

(A) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant creature or land \ enchanted permanent has " at the beginning of your end step , sacrifice this permanent and attach @ to a creature or land you control . "

(N) (BB) (BB) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ as long as a card exiled with @ is a creature card , @ has the power , toughness , and creature types of the last creature card exiled with @ . it's still a shapeshifter .

(N) (RR) (RR) (RR) (^) (^) (^) (sorcery) put three &^^^/ /&^ red elemental creature tokens with haste onto the battlefield . exile them at the beginning of the next end step .

(O) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) hexproof

(A) (BB) (RR) (WW) (enchantment) whenever a nontoken creature you control attacks , put a &^/ /&^ red goblin creature token onto the battlefield tapped and attacking . \ sacrifice @ : creatures you control get +&/ /+&^^^ until end of turn .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) T : return @ and target creature you control to their owner's hand .

(A) (UU) (^) (^) (^) (^) (^) (^) (creature) rabbit beast (&^^^^^^/) (/&^^^^^^) 

(A) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ this turn , whenever an attacking creature deals combat damage to you , it deals that much damage to its controller .

(O) (RR) (^) (^) (creature) goblin (&^^^/) (/&^^^) you can't cast @ if you've played a land this turn . \ you can't play lands if you've cast @ this turn .

(Y) (BB) (UU) (^) (planeswalker) ashiok ((&^^^)) +&^^ : exile the top three cards of target opponent's library . \ -X : put a creature card with converted mana cost X exiled with @ onto the battlefield under your control . that creature is a nightmare in addition to its other types . \ -&^^^^^^^^^^ : exile all cards from all opponents' hands and graveyards .

(Y) (^) (^) (^) (^) (^) (legendary) (artifact) if a player would begin an extra turn , that player skips that turn instead . \ if @ would be put into a graveyard from the battlefield , instead exile it and take an extra turn after this one .

(O) (RR) (^) (^) (^) (^) (creature) giant soldier (&^^^^/) (/&^^^^) WW : @ gains vigilance until end of turn .

(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . scry &^^ .

(A) (land) T : add CC to your mana pool . \ BB WW ^ ^ , T : creatures you control gain deathtouch and lifelink until end of turn .

(N) (BB) (BB) (^) (enchantment) BB , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .

(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^/) (/&^^) haste \ echo RR RR ^ ^ \ when @ enters the battlefield , it deals &^^^ damage to target player .

(O) (GG) (creature) elf (&^/) (/&^) shroud

(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^/) (/&^^^^^) at end of combat , gain control of all creatures blocking @ for as long as you control @ .

(O) (WW) (^) (instant) target player sacrifices an enchantment . bolster &^ .

(O) (RR) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has " RR ^ : this creature gets +&^^/ /+& until end of turn . "

(Y) (RR) (^) (^) (^) (creature) orc shaman (&^^^^/) (/&^^) haste \ whenever a creature you control deals combat damage to a player , put a +&^/ /+&^ counter on it . \ ferocious ~ GU GU ^ ^ : draw a card for each creature you control with power &^^^^ or greater .

(O) (WW) (^) (^) (creature) human knight ally (&^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain vigilance until end of turn .

(N) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) @ can't be blocked .

(N) (BB) (^) (^) (creature) dauthi minion (&^^^/) (/&^) shadow

(O) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW , T , sacrifice @ : draw a card .

(O) (BR) (BR) (creature) human berserker (&^^/) (/&^) haste

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) epic \ exile cards from the top of your library until you exile a nonland card . @ deals damage to target creature or player equal to that card's converted mana cost .

(N) (BB) (creature) zombie (&^^/) (/&^^) @ enters the battlefield tapped .

(A) (BB) (^) (creature) human wizard (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , reveal the top card of your library and put that card into your hand . you lose life equal to that card's converted mana cost .

(A) (WW) (WW) (^) (^) (^) (sorcery) awaken &^^^^ ~ WW WW WW ^ ^ ^ ^ ^ \ destroy all nonland creatures .

(A) (RR) (^) (enchantment) cumulative upkeep ~ add RR to your mana pool .

(Y) (BB) (RR) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and red is less than seven , @ isn't a creature . \ at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she sacrifices a creature .

(O) (BB) (^) (creature) insect horror (&^/) (/&^) flying \ infect

(O) (BB) (^) (instant) reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way .

(O) (GG) (^) (^) (tribal) (instant) elf put two &^/ /&^ green elf warrior creature tokens onto the battlefield . clash with an opponent . if you win , those creatures gain deathtouch until end of turn .

(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^/ /+& until end of turn .

(O) (WW) (^) (^) (^) (^) (creature) artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have vigilance .

(O) (GG) (^) (creature) elf druid (&^^/) (/&^) when @ enters the battlefield , add one mana of any color to your mana pool .

(O) (UU) (WW) (XX) (instant) uncast target spell unless its controller pays XX . you gain X life .

(N) (GG) (^) (creature) hound shaman (&^^/) (/&^) megamorph GG ^ \ when @ is turned face up , destroy target artifact or enchantment an opponent controls .

(N) (GG) (^) (creature) fungus (&^/) (/&^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ domain ~ enchanted creature gets +&^/ /+&^ for each basic land type among lands you control .

(A) (WW) (^) (^) (^) (enchantment) if damage would be dealt to you , put that many % counters on @ instead . \ at the beginning of your upkeep , remove all % counters from @ . for each % counter removed this way , you lose &^ life unless you pay WW ^ . \ countertype % delay

(A) (^) (^) (^) (artifact) whenever a land an opponent controls is tapped for mana , tap all lands that player controls that could produce any type of mana that land could produce .

(N) (BB) (^) (^) (^) (creature) zombie wurm (&^^^^^^^/) (/&^^^^^^) vanishing &^^

(N) (RR) (^) (^) (^) (^) (creature) human shaman (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn .

(N) (BB) (UU) (WW) (^) (artifact) at the beginning of your upkeep , [ &^ = you gain &^^ life . = look at the top card of your library . you may put that card into your graveyard . = each opponent loses &^ life . ]

(O) (UU) (^) (^) (creature) merfolk rogue (&^/) (/&^^^) whenever @ deals combat damage to a player , draw a card .

(N) (GG) (GG) (^) (^) (^) (^) (creature) snake (&^^^^^/) (/&^^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ GG GG ^ ^ ^ ^ ^ ^ ^ : monstrosity &^^^^^ . this ability costs ^ less to activate for each creature card in your graveyard .

(N) (BB) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^) RR ^ ^ , T : destroy target nonbasic land .

(E) (WW) (^) (enchantment) as @ comes into play , choose an artist . \ WW ^ : the next time a source of your choice by the chosen artist would deal damage to you this turn , prevent that damage . \ WW ^ : return @ to its owner's hand .

(A) (RR) (RR) (^) (^) (instant) target creature gains trample until end of turn . when that creature becomes blocked this turn , it gets +&^/ /+&^ until end of turn for each creature blocking it .

(O) (WW) (^) (^) (creature) human cleric (&/) (/&^^) T : you gain &^ life .

(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ lifelink \ whenever you gain life , put a +&^/ /+&^ counter on each creature you control .

(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) whenever @ or another zombie dies , each opponent loses &^ life .

(N) (^) (^) (artifact) at the beginning of your upkeep , [ &^ = put a +&^/ /+&^ counter on target artifact creature . = put a % counter on target noncreature artifact . ] \ countertype % charge

(A) (BB) (BB) (UU) (UU) (^) (^) (^) (creature) demon ninja (&^^^^^^/) (/&^^^^^) ninjutsu BB UU ^ ^ ^ ^ \ whenever @ deals combat damage to a player , look at that player's hand . you may cast a nonland card in it without paying that card's mana cost .

(O) (WW) (^) (instant) flashback UU ^ ^ ^ \ exile target creature you control , then return it to the battlefield under its owner's control .

(N) (^) (^) (^) (^) (artifact) when @ enters the battlefield , return two lands you control to their owner's hand . \ T : add two mana of any one color to your mana pool .

(A) (UU) (instant) target permanent becomes the color or colors of your choice .

(A) (RR) (RR) (^) (^) (enchantment) whenever a creature attacks , flip a coin . if you win the flip , the next time that creature would deal combat damage this turn , it deals double that damage instead . if you lose the flip , the next time that creature would deal combat damage this turn , prevent that damage .

(A) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it .

(N) (^) (^) (artifact) (creature) construct (&/) (/&^) T , put the top card of your library into your graveyard : add CC to your mana pool .

(O) (BB) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) @ can't block .

(N) (GG) (^) (creature) human druid (&^/) (/&^^) @ gets +&^/ /+&^ for each aura attached to it . \ sacrifice an aura : regenerate @ .

(N) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ @ gets -&^^/ /-&^^ as long as blue is the most common color among all permanents or is tied for most common .

(A) (^) (^) (artifact) (creature) horror (&^^/) (/&^) as @ enters the battlefield , name a nonland card . \ activated abilities of sources with the chosen name can't be activated .

(O) (WW) (^) (instant) prevent the next &^^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player reveals a card at random from his or her hand . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able .

(A) (GG) (GG) (GG) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) reach \ GG GG GG ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , destroy target creature with flying an opponent controls .

(N) (WW) (^) (^) (^) (enchantment) artifacts , creatures , and lands played by your opponents enter the battlefield tapped .

(A) (^) (^) (artifact) T : look at the top card of target player's library . if it's a nonland card , you may pay &^^ life . if you do , put it into that player's graveyard .

(A) (GG) (GG) (^) (^) (creature) cat (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .

(N) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) : attach target equipment you control to @ . activate this ability only any time you could cast a sorcery .

(A) (GG) (WW) (creature) human druid (&^/) (/&^^) whenever an enchantment is put into a graveyard from the battlefield , draw a card .

(N) (BB) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^) when @ dies , you draw X cards and you lose X life , where X is the number of creature cards in target player's graveyard .

(O) (GG) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for a land card and put that card onto the battlefield . then shuffle your library .

(N) (RR) (UU) (creature) human wizard (&^/) (/&^^^) flying \ haste \ prowess

(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^^/ /+&^^ and gains flying and vigilance until end of turn .

(A) (WW) (WW) (enchantment) as @ enters the battlefield , name a card . \ you have protection from the chosen name .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ UU ^ ^ , discard a card : return @ to its owner's hand .

(O) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . if that creature had a +&^/ /+&^ counter on it , put a &^/ /&^ green snake creature token onto the battlefield .

(O) (RR) (^) (^) (^) (^) (sorcery) put two &^^/ /&^^^ red minotaur creature tokens with haste onto the battlefield .

(A) (GG) (GG) (XX) (creature) plant hydra (&/) (/&) when you cast @ , reveal the top X cards of your library . you may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield . then shuffle the rest into your library . \ @ enters the battlefield with X +&^/ /+&^ counters on it .

(A) (GG) (GG) (^) (^) (^) (^) (creature) elf scout (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total number of cards in all players' hands . \ GG ^ ^ , remove a +&^/ /+&^ counter from @ : search your library for a land card , reveal it , put it into your hand , then shuffle your library .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target player puts the top eight cards of his or her library into his or her graveyard .

(O) (GG) (^) (creature) ouphe (&^/) (/&^) T : target creature loses all " bands with other " abilities until end of turn .

(N) (BB) (^) (^) (^) (creature) wraith (&^^/) (/&^^) swampwalk \ whenever @ deals damage to a player , that player discards a card .

(A) (WW) (^) (^) (^) (sorcery) destroy all lands .

(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , destroy all nonland permanents . they can't be regenerated .

(O) (WW) (WW) (^) (^) (^) (creature) griffin (&^/) (/&^^^^) flying \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand .

(O) (GG) (creature) human soldier (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ dies , put X +&^/ /+&^ counters on target creature you control , where X is the number of +&^/ /+&^ counters on @ .

(O) (BB) (creature) goblin warrior (&^/) (/&^) BB , sacrifice a goblin : @ gets +&^^/ /+&^^ until end of turn .

(N) (land) urza"s mine T : add CC to your mana pool . if you control an urza's power ~ plant and an urza's tower , add CC CC to your mana pool instead .

(A) (RR) (^) (^) (creature) goblin (&^/) (/&^) @ doesn't untap during your untap step . \ whenever a creature dies , untap @ . \ T : @ deals &^ damage to target creature or player .

(N) (BR) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^^^/) (/&^^^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ when @ dies , put a -&^/ /-&^ counter on target creature for each -&^/ /-&^ counter on @ .

(A) (GG) (GG) (GG) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) trample \ if damage would be dealt to a creature you control other than @ , prevent that damage . put a +&^/ /+&^ counter on that creature for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(O) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool .

(O) (GG) (creature) human (&^/) (/&^) whenever @ blocks , it gets +&^^/ /+& until end of turn .

(A) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage to target opponent equal to the sacrificed creature's power .

(N) (BB) (BB) (^) (^) (^) (enchantment) sacrifice a swamp : regenerate target black creature .

(O) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^) 

(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target enchantment card from your graveyard to your hand .

(N) (BB) (^) (creature) human knight (&^^/) (/&^) protection from white \ exalted

(A) (RR) (^) (^) (world) (enchantment) all creatures lose flying .

(O) (BB) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , each opponent discards a card .

(A) (UU) (^) (^) (^) (creature) faerie rogue (&^/) (/&^^^^) flying \ UU ^ , Q : target opponent exiles the top card of his or her library . until end of turn , you may play that card .

(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target instant card from your graveyard to your hand .

(A) (BB) (BB) (^) (^) (^) (sorcery) target player chooses a card in his or her hand and discards the rest .

(A) (WW) (WW) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) flying \ as long as @ is in your graveyard , each human creature you control enters the battlefield with an additional +&^/ /+&^ counter on it .

(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature other than @ , then each opponent loses life equal to the sacrificed creature's power . if you can't sacrifice a creature , tap @ and you lose &^^^^^^^ life .

(A) (RR) (^) (sorcery) replicate RR ^ \ target mountain becomes a &^^^/ /&^ creature . it's still a land .

(N) (RR) (^) (^) (sorcery) @ deals &^^ damage to each creature without flying .

(A) (BB) (UU) (UU) (WW) (instant) uncast target spell . its controller loses &^^^ life and you gain &^^^ life .

(N) (UU) (UU) (enchantment) aura enchant equipment \ when @ enters the battlefield , unattach enchanted equipment . \ you control enchanted equipment .

(O) (RR) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^) 

(N) (RR) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^) whenever you cast a spirit or arcane spell , you may destroy target nonbasic land .

(A) (GG) (enchantment) when an opponent casts an instant spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ ape creature .

(A) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ @ gets +X/ /+y , where X is the exiled creature card's power and y is its toughness .

(N) (UU) (^) (instant) uncast target spell if you control more creatures than that spell's controller .

(N) (UU) (UU) (^) (^) (^) (^) (creature) illusion mutant (&^^^/) (/&^^^^) UU ^ : choose a creature type other than wall . target creature becomes that type until end of turn .

(N) (GG) (^) (creature) elf scout (&^/) (/&^) GG ^ ^ ^ , T : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .

(O) (GG) (^) (^) (^) (^) (creature) dryad (&^^/) (/&^^^^^) GG ^ : @ gets +&^/ /+& until end of turn .

(N) (BB) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^) flying \ soulshift &^^^^^

(N) (UU) (WW) (artifact) (creature) human knight (&^/) (/&^^^) exalted

(A) (GG) (GG) (^) (^) (^) (enchantment) flash \ whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .

(N) (RR) (^) (sorcery) @ deals &^^ damage to target creature or player and &^ damage to another target creature or player .

(A) (BB) (GG) (WW) (enchantment) sacrifice a land : you gain &^^^ life .

(N) (WW) (WW) (^) (^) (^) (creature) kor soldier (&^^^/) (/&^^^) trample \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has haste . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's red .

(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^) 

(O) (RR) (^) (^) (instant) rebound \ @ deals &^^ damage to target creature or player .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever an opponent casts a spell , reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , you may put that card on the bottom of your library .

(N) (BB) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ when @ enters the battlefield , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . " \ whenever another creature you control dies , scry &^ .

(O) (BB) (^) (creature) carrier (&^/) (/&^) T , sacrifice @ : target creature gets -&^/ /-&^ until end of turn .

(A) (BB) (UU) (^) (^) (^) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your opponents' graveyards . \ whenever you cast a spell , each opponent reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .

(O) (RR) (^) (^) (^) (instant) target creature you control gets +&^/ /+& until end of turn . it fights target creature you don't control .

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) epic \ search your library for an enchantment card and put it onto the battlefield . then shuffle your library .

(N) (GG) (^) (enchantment) aura enchant black creature \ enchanted creature has " cumulative upkeep ~ pay &^ life . " \ when enchanted creature dies , its controller loses &^^ life .

(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt by nongreen creatures this turn .

(Y) (RR) (RR) (^) (^) (^) (legendary) (creature) praetor (&^^^^/) (/&^^^^) creatures you control have haste . \ creatures your opponents control enter the battlefield tapped .

(O) (BB) (^) (^) (sorcery) target opponent discards two cards .

(A) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . \ when enchanted creature leaves the battlefield , that creature's controller returns @ from its owner's graveyard to the battlefield . \ countertype % plague

(A) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^/) (/&^^^^^^^) flying \ hexproof \ whenever a dragon you control attacks , creatures defending player controls get -&^/ /-&^ until end of turn .

(O) (^) (artifact) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ ^ , sacrifice @ : draw a card .

(A) (RR) (^) (creature) goblin rogue (&^^/) (/&^) morph RR ^ ^ \ when @ is turned face up , if it's your turn , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn .

(A) (GG) (GG) (^) (^) (^) (sorcery) draw a card for each creature you control . \ ferocious ~ you gain &^^^^ life for each creature you control with power &^^^^ or greater .

(A) (UU) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a land type . \ each land of the chosen type has phasing .

(Y) (WW) (WW) (^) (^) (creature) angel (&^^^^/) (/&^^^) flying \ exalted \ other creatures you control have exalted .

(N) (BB) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) BB ^ ^ , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .

(N) (GG) (^) (^) (creature) basilisk (&^/) (/&^^^) whenever @ deals damage to a creature , destroy that creature at end of combat .

(A) (^) (^) (^) (^) (artifact) XX , T : put a % counter on @ and exile a nonland card from your hand . you may cast that card for as long as it remains exiled . note the type and amount of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add @ 's last noted type and amount of mana to your mana pool . spend this mana only to cast the last card exiled with @ . \ countertype % charge

(N) (GG) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) swampwalk

(A) (BB) (BB) (^) (creature) ooze (&^/) (/&^) dredge &^^ \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , destroy each creature with converted mana cost equal to the number of +&^/ /+&^ counters on @ .

(N) (land) T : add CC to your mana pool . \ BB RR ^ , T : each player discards a card . activate this ability only any time you could cast a sorcery .

(N) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ at the beginning of your end step , put a &/ /&^ black thrull creature token onto the battlefield .

(N) (BB) (sorcery) target opponent reveals his or her hand . you choose a creature or planeswalker card from it . that player discards that card .

(A) (BB) (^) (^) (^) (^) (^) (creature) human wizard (*/) (/&^^^^) @ 's power is equal to the number of swamps you control .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^) RR XX , T : @ deals X damage to target creature without flying . \ channel ~ RR RR RR XX , discard @ : @ deals X damage to each creature without flying .

(O) (GG) (^) (instant) destroy target enchantment . clash with an opponent . if you win , destroy all enchantments your opponents control .

(N) (land) red legendary creatures you control have " bands with other legendary creatures . "

(N) (RR) (^) (creature) devil (&^^/) (/&^) fear \ when @ enters the battlefield , you may pay XX . if you do , target creature gets +X/ /+& until end of turn . \ when @ enters the battlefield , sacrifice it unless BB was spent to cast it .

(O) (WW) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may sacrifice @ . if you do , return that card to the battlefield .

(O) (GG) (^) (^) (sorcery) search your library for up to two basic forest cards , reveal those cards , and put one onto the battlefield tapped and the rest into your hand . then shuffle your library . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , search your library for up to three basic forest cards instead of two .

(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .

(O) (UU) (^) (^) (creature) crab (&^/) (/&^^^) UU : untap @ .

(N) (GG) (GG) (^) (^) (^) (instant) trap if an opponent had an artifact enter the battlefield under his or her control this turn , you may pay GG ^ rather than pay @ 's mana cost . \ put a &^^^^/ /&^^^^ green beast creature token onto the battlefield .

(O) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ and it deals &^^^ damage to target player .

(A) (BB) (^) (^) (^) (creature) vampire shaman ally (&^^/) (/&^^) cohort ~ T , tap an untapped ally you control : put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(O) (RR) (instant) @ deals &^^ damage to target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ deals &^^^ damage to that creature instead .

(A) (RR) (RR) (^) (^) (^) (^) (creature) human wizard (&^^^^^/) (/&^^^^^) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other .

(N) (WW) (WW) (^) (enchantment) whenever one or more creatures attack you , you gain &^ life for each attacking creature .

(A) (GG) (WW) (^) (^) (creature) elephant cleric (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ GG WW , sacrifice @ : regenerate each creature you control .

(A) (GG) (GG) (^) (^) (creature) faerie druid (&^^/) (/&^^) T : you may put a faerie permanent card from your hand onto the battlefield . \ GG ^ ^ : target green creature gains protection from black until end of turn .

(O) (RR) (^) (creature) hound (&^^/) (/&^^) at the beginning of your end step , if @ didn't attack or come under your control this turn , sacrifice it .

(A) (RR) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flying \ players can't cast spells during combat . \ RR : target creature attacks this turn if able .

(N) (UU) (UU) (^) (^) (^) (^) (creature) fish (&^^^/) (/&^^^) flying \ whenever @ or another creature enters the battlefield under your control , tap target creature an opponent controls .

(A) (BB) (UU) (^) (^) (^) (instant) [ &^^ = uncast target noncreature spell . = return target permanent to its owner's hand . = target creature gets -&^^^/ /-&^^^ until end of turn . = destroy target planeswalker . ]

(O) (GG) (GG) (^) (^) (creature) troll giant (&^^^/) (/&^^^) GG ^ : regenerate @ .

(N) (BB) (^) (^) (instant) target opponent sacrifices a creature . you gain life equal to that creature's toughness .

(A) (BB) (BB) (^) (^) (creature) insect (&^^^^/) (/&^^^) morph BB BB XX \ when @ is turned face up , all creatures get -X/ /-X until end of turn .

(A) (UU) (^) (^) (creature) homunculus (&^/) (/&^^^^) whenever a creature attacks you or a planeswalker you control , that creature's controller puts the top two cards of his or her library into his or her graveyard .

(N) (^) (^) (artifact) ^ ^ , T , sacrifice @ : shuffle any number of cards from your hand into your library , then draw that many cards .

(O) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ ^ ^ ^ , T : remove a -&^/ /-&^ counter from target creature .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .

(O) (BB) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , tap @ unless you pay &^ life .

(O) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains first strike until end of turn . activate this ability only once each turn .

(A) (WW) (^) (enchantment) each creature has protection from its colors .

(N) (WW) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , you gain &^^ life for each shrine you control .

(A) (BB) (BB) (^) (creature) horror (&^/) (/&^) remove @ from your deck before playing if you're not playing for ante . \ BB BB BB , sacrifice @ : the owner of target artifact may ante the top card of his or her library . if that player doesn't , exchange ownership of that artifact and @ . put the artifact card into your graveyard and @ from anywhere into that player's graveyard . this change in ownership is permanent .

(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste and " when this creature dies , return it to its owner's hand . "

(O) (BB) (creature) rat (&^^/) (/&^) whenever @ attacks or blocks , any player may exile a card from his or her graveyard . if a player does , @ assigns no combat damage this turn .

(O) (BB) (XX) (instant) destroy target creature with converted mana cost X .

(N) (BB) (BB) (^) (sorcery) each player reveals his or her hand and chooses one card of each color from it , then discards all other nonland cards .

(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her .

(O) (BB) (^) (sorcery) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ each player exiles two cards from his or her hand .

(A) (UU) (UU) (^) (enchantment) flash \ at the beginning of each player's draw step , that player draws an additional card .

(A) (land) T : add CC to your mana pool . \ GG WW ^ ^ ^ , T , tap two untapped creatures you control , sacrifice @ : put an &^^^^^^^^/ /&^^^^^^^^ green and white elemental creature token with vigilance onto the battlefield .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , untap up to seven lands . \ UU UU ^ ^ : return @ to its owner's hand .

(N) (WW) (sorcery) search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library .

(N) (RR) (RR) (^) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it and @ deals &^ damage to that land's controller . that player attaches @ to a land of his or her choice .

(N) (^) (artifact) ^ ^ , sacrifice @ : exile target creature . return the exiled card to the battlefield under its owner's control at the beginning of the next end step .

(N) (UB) (^) (^) (^) (sorcery) if UU was spent to cast @ , return up to one target creature to its owner's hand . if BB was spent to cast @ , target player reveals his or her hand , you choose a nonland card from it , then that player discards that card .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked by creatures with flying .

(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) whenever @ deals damage to one or more creatures , investigate . \ at the beginning of each end step , if you sacrificed three or more clues this turn , you may put a creature card from your hand onto the battlefield .

(Y) (BB) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) zombie assassin (&^^^^^^/) (/&^^^^^^) haste \ whenever @ attacks , defending player sacrifices a creature . \ whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each forest you control .

(N) (WW) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^^/) (/&^^^^^^^^^^) fading &^^ \ @ enters the battlefield tapped .

(A) (^) (^) (^) (^) (artifact) untap all artifacts you control during each other player's untap step .

(O) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) sacrifice a land : @ gets +&^^/ /+& and gains first strike until end of turn . activate this ability only once each turn .

(O) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library .

(O) (BB) (BB) (^) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) avatar (&^^^^/) (/&^^^^) shroud \ GG : until end of turn , @ can be the target of spells and abilities controlled by target player as though it didn't have shroud .

(O) (GG) (^) (^) (sorcery) reveal the top six cards of your library . put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard .

(N) (BB) (^) (creature) human rogue (&^^/) (/&^^) T , pay &^^^ life : flip a coin . if you win the flip , you gain &^^^^^^ life .

(N) (RR) (creature) goblin shaman (&^/) (/&^) RR ^ ^ , T , sacrifice a black creature , a red creature , and a green creature : search your library for a card named hellkite overlord and put it onto the battlefield . then shuffle your library .

(N) (UU) (^) (^) (instant) cycling UU ^ ^ \ uncast target spell unless its controller pays ^ ^ ^ . \ when you cycle @ , you may uncast target spell unless its controller pays ^ .

(A) (BB) (^) (^) (^) (^) (sorcery) choose an opponent . you and that player each sacrifice a creature . each player who sacrificed a creature this way draws two cards . \ choose an opponent . return a creature card from your graveyard to the battlefield , then that player returns a creature card from his or her graveyard to the battlefield .

(E) (RR) (^) (creature) goblin mime (&^^/) (/&^^) when you speak , sacrifice @ .

(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^^) WW : @ gains vigilance until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^^) 

(A) (GG) (^) (creature) plant (&^/) (/&^) whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ .

(A) (RG) (^) (^) (^) (enchantment) RG ^ ^ : reveal the top card of your library . if it isn't a creature card , put it into your graveyard . otherwise , put that card onto the battlefield . that creature gains haste . sacrifice it at the beginning of the next end step .

(A) (land) @ enters the battlefield tapped . \ T : add GG or UU to your mana pool . \ GG UU ^ ^ : @ becomes a &^^^/ /&^^^ green and blue elemental creature with hexproof until end of turn . it's still a land .

(Y) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^^^/ /+&^^^^ and has vigilance and lifelink . \ ^ ^ ^ : return @ to its owner's hand .

(A) (BB) (GG) (^) (^) (enchantment) whenever a player casts a creature spell , each player returns all cards with the same name as that spell from his or her graveyard to the battlefield .

(N) (GG) (^) (^) (instant) destroy target creature with flying and all equipment attached to that creature .

(N) (RR) (^) (instant) flashback UU ^ ^ \ draw two cards , then discard a card at random .

(N) (RR) (creature) elemental warrior (&^^/) (/&^) as an additional cost to cast @ , reveal an elemental card from your hand or pay ^ ^ ^ .

(N) (RR) (^) (^) (^) (creature) lizard beast (&^^/) (/&^) double strike

(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control seven or more permanents , return @ to its owner's hand .

(A) (UU) (^) (^) (^) (sorcery) search your library for any number of nonland cards and exile them . then shuffle your library .

(O) (GG) (^) (creature) beast (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^^^) cumulative upkeep ^ \ ^ : @ gets +&^/ /+& until end of turn .

(A) (land) T : add CC to your mana pool . \ T : add CC CC to your mana pool . spend this mana only to cast colorless spells . activate this ability only if you control seven or more lands .

(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery .

(A) (BB) (^) (^) (creature) goblin rogue (&^^^/) (/&^) prowl BB ^ \ @ can't block . \ whenever a goblin or rogue you control deals combat damage to a player , if @ is in your graveyard , you may return @ to your hand .

(O) (WW) (creature) human soldier (&^/) (/&^) WW , T : tap target creature .

(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has first strike , and can't attack you or a planeswalker you control .

(N) (UU) (instant) up to two target creatures each get +&/ /+&^^^ until end of turn . untap those creatures . at this turn's next end of combat , tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step .

(A) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . each opponent gains &^ life .

(A) (WU) (WU) (^) (^) (instant) each other creature becomes a copy of target nonlegendary creature until end of turn .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or UU to your mana pool .

(N) (BB) (^) (creature) skeleton (&^/) (/&^) megamorph BB ^ ^ ^ \ BB : regenerate @ .

(N) (RR) (^) (enchantment) aura enchant non ~ wall creature \ enchanted creature gets +&^/ /+& . \ at the beginning of your upkeep , put a +&^/ /+& counter on enchanted creature . if that creature has three or more +&^/ /+& counters on it , it deals damage equal to its power to its controller , then destroy that creature and it can't be regenerated .

(A) (GG) (^) (^) (^) (^) (^) (enchantment) whenever a creature you control dies , put X +&^/ /+&^ counters on target creature you control , where X is the power of the creature that died .

(N) (^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) ^ ^ : @ gains flying until end of turn . \ ^ ^ : @ gains first strike until end of turn .

(A) (UU) (WW) (^) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ WW : @ gains vigilance until end of turn . \ WW : @ gets +&/ /+&^ until end of turn . \ UU : switch @ 's power and toughness until end of turn . \ UU : return @ to its owner's hand .

(A) (^) (artifact) ^ ^ , sacrifice @ : target creature you control fights target creature an opponent controls .

(O) (BB) (^) (^) (^) (sorcery) cipher \ return target creature card from your graveyard to your hand .

(O) (BB) (GG) (^) (^) (^) (creature) zombie wurm (&^^^^^/) (/&^^^^) BB , sacrifice a creature : target player loses &^ life .

(Y) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^^) when you cast @ , target opponent exiles the top four cards of his or her library , then you may put any number of land cards that player owns from exile onto the battlefield under your control .

(A) (RR) (^) (enchantment) aura curse enchant player \ whenever a creature deals combat damage to enchanted player , put a +&^/ /+&^ counter on that creature .

(A) (WW) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^) defender \ flying \ when @ blocks , it becomes a bird giant , and it loses defender .

(Y) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^^) ^ , exile an instant or sorcery card from your graveyard : [ &^ = uncast target noncreature spell unless its controller pays ^ ^ . = @ gets +&^/ /+&^ until end of turn . = tap target creature . = untap target creature . ]

(A) (^) (^) (^) (^) (artifact) whenever a land is put into a graveyard from the battlefield , @ deals &^^ damage to that land's controller .

(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) WW , T : exile target skeleton , vampire , or zombie .

(N) (WW) (^) (creature) human soldier (&^/) (/&^) double strike

(N) (^) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^^/) (/&^^^^^) as @ enters the battlefield , you may put two cards your opponents own from exile into their owners' graveyards . if you do , @ enters the battlefield with four +&^/ /+&^ counters on it .

(O) (BB) (instant) prevent all combat damage that would be dealt this turn .

(O) (GG) (^) (^) (creature) human archer (&^/) (/&^^^) reach \ exalted

(N) (^) (^) (^) (artifact) T : choose a player . that player adds one mana of any color he or she chooses to his or her mana pool .

(N) (UU) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand .

(O) (WW) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target enchantment .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature doesn't untap during its controller's untap step . \ equipped creature has " T : this creature deals &^^ damage to target creature or player . "

(N) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) flanking \ other creatures you control with flanking have flanking .

(Y) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : destroy target nonbasic land . activate this ability only if an opponent controls four or more lands .

(O) (WW) (sorcery) you gain &^^ life for each creature you control .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a &^/ /&^ colorless snake artifact creature token onto the battlefield . it has " whenever this creature deals damage to a player , that player gets a % counter . " \ countertype % poison

(O) (RR) (RR) (^) (^) (creature) goat beast (&^^^/) (/&^) first strike \ morph RR RR ^

(O) (GG) (^) (creature) bear (&^^/) (/&^^) 

(O) (WW) (creature) human cleric (&^/) (/&^) T : destroy target aura attached to a creature you control .

(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or BB to your mana pool .

(N) (WW) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , put two &^/ /&^ black bat creature tokens with flying onto the battlefield .

(O) (BB) (XX) (sorcery) return target creature card with converted mana cost X or less from your graveyard to the battlefield .

(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie frog beast (&^^^^/) (/&^^^) swampwalk

(N) (UU) (^) (instant) prevent all damage that would be dealt to target creature this turn by spells or abilities that target it .

(A) (BB) (GG) (RR) (UU) (WW) (^) (^) (^) (sorcery) you win the game if you control a land of each basic land type and a creature of each color .

(A) (BB) (BB) (GG) (GG) (RR) (RR) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB GG RR . \ BB : @ gets +&^/ /+& until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&^/ /+& until end of turn .

(A) (RR) (RR) (^) (instant) buyback ^ ^ ^ \ copy target instant or sorcery spell . you may choose new targets for the copy .

(N) (BB) (BB) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals damage to an opponent , that player discards a card at random .

(N) (UU) (^) (^) (creature) nautilus beast (&^^/) (/&^^) whenever @ becomes blocked , you may draw a card .

(O) (BB) (RR) (creature) barbarian zombie (&^^/) (/&^^) protection from white

(O) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) UU , sacrifice @ : target player puts the top three cards of his or her library into his or her graveyard . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .

(A) (GG) (^) (^) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creature cards in your graveyard . \ at the beginning of your upkeep , put the top two cards of your library into your graveyard .

(A) (WW) (WW) (^) (^) (enchantment) each other non ~ aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost .

(N) (GG) (^) (^) (^) (creature) troll (&^^/) (/&^^^) when @ enters the battlefield , you may sacrifice a creature or land . if you do , put two +&^/ /+&^ counters on @ .

(N) (GG) (^) (sorcery) target player shuffles up to three target cards from his or her graveyard into his or her library . \ draw a card . \ when @ is put into your graveyard from your library , shuffle your graveyard into your library .

(N) (BB) (^) (artifact) (creature) human wizard (&^/) (/&^^) UU , T : put a &/ /&^ blue homunculus artifact creature token onto the battlefield . \ at the beginning of your upkeep , sacrifice a homunculus .

(O) (UU) (WW) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , you may return another target creature you control to its owner's hand .

(N) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^^^^) 

(N) (RR) (instant) sacrifice any number of creatures . @ deals that much damage to target creature or player .

(E) (RR) (RR) (^) (^) (creature) dragon (&^/) (/&^) flying \ banding \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .

(N) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) cleric creatures have vigilance .

(N) (BB) (BB) (^) (^) (sorcery) destroy target land or nonblack creature .

(O) (BB) (tribal) (instant) faerie target creature gets -&^/ /-&^ until end of turn . if you control a faerie , draw a card .

(O) (BB) (^) (^) (creature) zombie minotaur (&^^/) (/&^^^) 

(N) (CC) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) \ trample \ @ gets +&^/ /+&^ for each land you control named wastes .

(N) (RR) (^) (^) (instant) arcane splice onto arcane RR ^ \ switch target creature's power and toughness until end of turn .

(O) (UU) (^) (^) (creature) cephalid rogue (&^^/) (/&^) T : target player draws a card , then discards a card .

(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) goblin offering \ whenever @ attacks , creatures you control get +&^^/ /+& until end of turn .

(A) (GG) (GG) (^) (enchantment) return @ to its owner's hand : target creature you cast this turn has base power and toughness &/ /&^ until your next upkeep . at the beginning of your next upkeep , put a +&^/ /+&^ counter on that creature .

(N) (BB) (^) (^) (enchantment) aura enchant non ~ wall creature you control \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ tap enchanted creature : @ deals &^ damage to target creature or player . put a -&/ /-&^ counter on enchanted creature . activate this ability only if enchanted creature is untapped .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) protection from red \ WW : target creature gains protection from red until end of turn .

(N) (UP) (^) (^) (^) (sorcery) \ draw two cards , then proliferate .

(O) (BB) (sorcery) return target creature card from your graveyard to your hand .

(Y) (RR) (UU) (WW) (^) (legendary) (creature) minotaur monk (&^^/) (/&^^^^) at the beginning of your upkeep , you gain X life and draw X cards , where X is the number of permanents you own that your opponents control . \ RR UU WW : target opponent gains control of target permanent you control .

(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance , a &^^^/ /&^^^ green centaur creature token , and a &^^^^/ /&^^^^ green rhino creature token with trample onto the battlefield .

(O) (BB) (^) (creature) zombie (&^^/) (/&^) sacrifice @ : exile target card from a graveyard .

(A) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ vigilance \ you can't cast @ during your first , second , or third turns of the game .

(N) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if you control a green or white permanent , target player loses &^ life . if you control a green permanent and a white permanent , that player loses &^^^ life instead .

(O) (RR) (^) (sorcery) flashback ~ RR ^ , pay &^^^ life . \ green creatures and white creatures can't block this turn .

(N) (BB) (^) (^) (creature) leech (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(A) (artifact) sacrifice @ , discard your hand : add three mana of any one color to your mana pool . activate this ability only any time you could cast an instant .

(A) (UU) (UU) (^) (enchantment) cumulative upkeep ^ \ UU , discard a card : draw a card .

(O) (GG) (^) (^) (^) (^) (sorcery) you gain &^^^^^^ life . \ draw a card .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , destroy all creatures your opponents control , then tap all other creatures you control .

(E) (GG) (^) (^) (^) (^) (^) (^) (^) (sorcery) you gain life equal to your age .

(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , if enchanted creature has flying , @ deals &^^ damage to that creature and @ gains " enchanted creature loses flying . "

(A) (GG) (sorcery) the next creature spell you cast this turn can't be uncasted by spells or abilities . \ draw a card .

(O) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^^/ /+&^^ and gains trample until end of turn . activate this ability only once each turn .

(O) (UU) (instant) return target creature and all white auras you own attached to it to their owners' hands .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block enchanted creature do so .

(O) (BB) (creature) human shaman (&^/) (/&^) whenever another creature dies , you may gain &^ life .

(A) (GG) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kavu .

(O) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) dash BB ^ ^

(N) (WW) (^) (^) (instant) destroy all enchantments .

(A) (WW) (WW) (^) (^) (enchantment) @ enters the battlefield with seven % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . if there are no % counters on @ , the player with the highest life total wins the game . if two or more players are tied for highest life total , the game is a draw . \ countertype % omen

(N) (BB) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) horsemanship

(O) (^) (^) (^) (artifact) T : add WW , BB , or GG to your mana pool . \ BB GG WW , T , sacrifice @ : draw a card .

(O) (UU) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " when this permanent enters the battlefield , you may fateseal &^ . "

(O) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) unearth UU ^ ^ \ when @ attacks or blocks , sacrifice it at the beginning of the next end step .

(A) (UU) (UU) (^) (^) (^) (sorcery) if target opponent has more cards in hand than you , draw cards equal to the difference .

(N) (UU) (^) (^) (enchantment) whenever you cast an instant or sorcery spell , investigate .

(A) (WW) (WW) (^) (^) (sorcery) each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest , then sacrifices the rest . each player discards cards the same way .

(N) (GG) (GG) (^) (creature) snake warrior (&^^/) (/&^^^) legendary snakes you control have shroud . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .

(N) (RR) (RR) (^) (^) (^) (sorcery) put four &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (GG) (^) (^) (creature) bear (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , put two +&^/ /+&^ counters on target creature .

(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature becomes blocked by one or more colorless creatures , it gains deathtouch until end of turn .

(A) (WW) (enchantment) whenever you cast a noncreature spell , put a % counter on @ . \ WW ^ ^ : put a % counter on @ . \ WW : until end of turn , @ becomes a monk avatar creature in addition to its other types and gains " this creature's power and toughness are each equal to the number of % counters on it . " \ countertype % lore

(O) (BB) (^) (^) (^) (^) (^) (sorcery) delve \ each opponent discards two cards .

(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature . that creature deals damage equal to its power to this creature . "

(N) (WW) (^) (^) (creature) fox cleric (&/) (/&^^) T : prevent the next &^ damage that would be dealt to each creature and each player this turn .

(N) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to an opponent , target player puts the top four cards of his or her library into his or her graveyard .

(N) (RR) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target creature .

(N) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(N) (^) (^) (^) (^) (^) (artifact) (creature) dragon wurm (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn .

(N) (BB) (RR) (^) (enchantment) whenever an opponent is dealt &^^^ or more damage by a single source , that player discards a card .

(O) (UU) (^) (^) (^) (creature) squid beast (&^^/) (/&^^) when @ enters the battlefield , tap all lands target player controls .

(Y) (land) T : add CC to your mana pool . \ RG , T : add RR RR , GG RR , or GG GG to your mana pool .

(N) (BB) (BB) (^) (creature) zombie knight (&^^/) (/&^^) first strike \ BB ^ : regenerate @ .

(N) (UU) (^) (^) (^) (sorcery) rebound \ look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .

(A) (WW) (WW) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : exile target creature . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . \ countertype % fade

(O) (BB) (^) (creature) slug (&^/) (/&^) ^ ^ ^ ^ ^ : at the beginning of your next upkeep , choose a basic land type . @ gains landwalk of the chosen type until the end of that turn .

(O) (land) gate @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .

(A) (BB) (UU) (^) (^) (creature) specter (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ whenever @ deals combat damage to a player , look at that player's hand and choose a card from it . the player discards that card .

(A) (WW) (^) (^) (creature) human rebel mercenary (&^^/) (/&^) @ can't be the target of black spells or abilities from black sources . \ WW ^ ^ : put target nontoken mercenary on the bottom of its owner's library .

(O) (GG) (creature) plant wall (&/) (/&^^^) defender \ sacrifice @ : add RR RR to your mana pool . \ RR , sacrifice @ : @ deals &^^ damage to target creature it's blocking .

(O) (GG) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) trample

(Y) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target land .

(O) (GG) (^) (^) (^) (sorcery) destroy all enchantments . you gain &^^ life for each enchantment destroyed this way .

(A) (RR) (RR) (^) (creature) phoenix (&^^/) (/&^^) flying \ haste \ @ attacks each turn if able . \ ferocious ~ at the beginning of combat on your turn , if you control a creature with power &^^^^ or greater , you may pay RR . if you do , return @ from your graveyard to the battlefield .

(O) (RR) (^) (creature) human knight (&^/) (/&^) bloodthirst &^ \ flanking

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) annihilator &^^^^ \ when you cast @ , draw four cards . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .

(N) (WW) (^) (creature) pegasus (&^^/) (/&^) flying

(O) (BB) (^) (sorcery) destroy target nongreen creature . its controller loses &^^^ life if you've cast another black spell this turn .

(O) (GG) (creature) elf scout (&^/) (/&^) hexproof

(A) (WW) (WW) (XX) (instant) arcane you may exile a white card with converted mana cost X from your hand rather than pay @ 's mana cost . \ the next X damage that a source of your choice would deal to you and/ /or creatures you control this turn is dealt to target creature or player instead .

(N) (RR) (WW) (sorcery) strive ~ @ costs RR WW more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain first strike and vigilance until end of turn .

(A) (UU) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) ^ , T : target player draws a card , then discards a card . if that player discards an artifact card this way , untap @ .

(N) (RR) (sorcery) @ deals damage to target creature equal to the number of instant and sorcery cards in your graveyard . scry &^ .

(O) (RR) (creature) ape shaman (&^/) (/&^) XX XX ^ : destroy target noncreature artifact with converted mana cost X .

(A) (GG) (GG) (^) (^) (enchantment) whenever a creature you control dies , you may pay ^ . if you do , reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest into your graveyard .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ enters the battlefield , if it was kicked , it deals &^^ damage to target creature . \ kicker RR ^

(N) (GG) (^) (^) (sorcery) all creatures able to block target creature this turn do so . \ ferocious ~ that creature gains indestructible until end of turn if you control a creature with power &^^^^ or greater .

(O) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put a &^/ /&^ white human creature token onto the battlefield .

(A) (land) if @ would enter the battlefield , sacrifice a plains instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add WW to your mana pool . \ WW ^ , T : put a &^/ /&^ white soldier creature token onto the battlefield .

(O) (UU) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller puts the top three cards of his or her library into his or her graveyard .

(O) (GG) (WW) (^) (^) (^) (^) (sorcery) put a &^^^/ /&^^^ green centaur creature token onto the battlefield , then populate .

(O) (GG) (^) (instant) return target creature card from your graveyard to your hand .

(O) (BB) (^) (creature) hound (&^^/) (/&^^) whenever @ is dealt damage , you lose that much life .

(N) (WB) (WB) (^) (creature) spirit (&^^^/) (/&^^^) flying \ @ enters the battlefield with a -&^/ /-&^ counter on it .

(N) (^) (^) (artifact) equipment equip ^ \ ^ ^ : equipped creature gains hexproof until end of turn . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's blue .

(O) (UU) (^) (^) (^) (creature) human ninja (&^^/) (/&^^) ninjutsu UU ^ \ whenever @ deals combat damage to a player , you may draw a card .

(O) (RR) (^) (instant) creatures without flying can't block this turn .

(A) (RR) (^) (^) (^) (sorcery) overload RR RR RR ^ ^ ^ ^ ^ \ exile target card that's an instant or sorcery from your graveyard . for each card exiled this way , copy it , and you may cast the copy without paying its mana cost . exile @ .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) troll shaman (&^^^^^/) (/&^^^^^^) GG ^ : regenerate target green creature .

(A) (UU) (UU) (^) (^) (^) (^) (^) (snow) (creature) bird (*/) (/*) flying \ @ 's power and toughness are each equal to the number of snow permanents on the battlefield . \ SS ^ : put an % counter on target permanent . \ permanents with % counters on them are snow . \ countertype % ice

(A) (UU) (WW) (^) (^) (instant) reveal the top four cards of your library . you may put a creature card from among them onto the battlefield . it gains " at the beginning of your end step , return this creature to its owner's hand . " then put the rest of the cards revealed this way on the bottom of your library in any order .

(O) (RR) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to target creature or player . \ enchanted creature gets +&^^/ /+&^^ .

(N) (RR) (^) (^) (enchantment) aura curse enchant player \ creatures enchanted player controls attack each turn if able .

(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all damage that would be dealt to you is dealt to equipped creature instead .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) infect

(O) (WB) (creature) hag (&^/) (/&^) lifelink

(N) (RR) (XX) (instant) target creature gets +X/ /+& until end of turn .

(N) (GG) (^) (^) (^) (enchantment) (creature) cat (&^^^/) (/&^^^) bestow GG ^ ^ ^ ^ ^ \ trample \ enchanted creature gets +&^^^/ /+&^^^ and has trample .

(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , destroy target nonblack creature . it can't be regenerated .

(O) (BB) (^) (^) (instant) exile all creature cards from target player's graveyard . you gain &^^^ life for each card exiled this way .

(A) (BB) (UU) (WW) (^) (legendary) (creature) human wizard (&^/) (/&^^^^) flying \ whenever @ attacks , you may search your library for an enchantment card with converted mana cost &^^^ or less and put it onto the battlefield . if you do , shuffle your library .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , if you cast it from your hand , you may search your library for a creature card with the same total power and toughness and put it onto the battlefield . if you do , shuffle your library .

(O) (BB) (creature) zombie (&^/) (/&^) whenever @ deals combat damage to a player , you may exile target card from that player's graveyard .

(A) (GG) (^) (^) (^) (creature) rhino beast (&^^^^^/) (/&^^^) @ has haste as long as you control a red permanent . \ @ has lifelink as long as you control a white permanent .

(A) (land) @ enters the battlefield tapped . \ ^ , T : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . return @ to its owner's hand at the beginning of the next cleanup step .

(A) (RR) (WW) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ . then put a &^/ /&^ red and white soldier creature token with haste onto the battlefield for each % counter on @ . \ countertype % muster

(N) (BB) (^) (sorcery) look at target opponent's hand and choose a card from it . put that card on top of that player's library .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ dies , search your library for any number of creature cards with total converted mana cost &^^^^^^ or less and put them onto the battlefield . then shuffle your library .

(N) (artifact) T , sacrifice @ : look at the top card of target player's library . draw a card at the beginning of the next turn's upkeep .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .

(O) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) lifelink \ when @ dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^^) cycling ^ ^ ^

(N) (BB) (^) (^) (^) (^) (creature) vampire shaman ally (&^^^^/) (/&^^^^) cohort ~ T , tap an untapped ally you control : you draw a card and you lose &^ life .

(A) (RR) (RR) (XX) (sorcery) buyback ^ ^ ^ \ @ deals X damage to target creature or player .

(N) (GG) (GG) (^) (^) (legendary) (creature) snake warrior (&^^^/) (/&^^^^) other snake creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a creature , destroy that creature at end of combat .

(N) (land) swamp \ @ enters the battlefield tapped . \ BB , T : each opponent loses &^ life . activate this ability only if you control two or more black permanents .

(N) (WW) (^) (^) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ UU UU ^ ^ ^ : uncast target enchantment spell .

(O) (UU) (^) (instant) untap target creature . \ draw a card .

(A) (RR) (^) (^) (enchantment) WW ^ : search your library for an enchantment card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library . \ UU ^ : search your library for an instant card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library .

(N) (GG) (GG) (^) (^) (creature) spirit (&^^^/) (/&^^^) soulshift &^^^ \ GG GG , sacrifice @ : put target land on top of its owner's library .

(O) (WW) (^) (^) (instant) choose two target creatures . tap those creatures , then unattach all equipment from them .

(O) (WW) (^) (creature) human warrior (&^^^/) (/&^) 

(O) (UU) (^) (^) (creature) human pirate (&^^^/) (/&^^^) @ can't attack unless defending player controls an island .

(N) (GG) (^) (^) (^) (sorcery) return target card from your graveyard to your hand . clash with an opponent . if you win , untap all forests you control . \ exile @ .

(O) (BB) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) intimidate

(A) (UU) (^) (instant) put the top seven cards of your library into your graveyard . at the beginning of the next end step , exile seven cards from your graveyard .

(Y) (WW) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to white is less than five , @ isn't a creature . \ other creatures you control have vigilance . \ WW WW ^ ^ : put a &^^/ /&^ white cleric enchantment creature token onto the battlefield .

(N) (UU) (WW) (^) (creature) drake (&^^/) (/&^^) flying \ vigilance

(O) (UU) (^) (creature) merfolk scout ally (&^^/) (/&^) UU ^ ^ ^ ^ : target creature can't be blocked this turn .

(A) (WW) (WW) (^) (enchantment) whenever a player casts a spell , that player gains X life , where X is the number of cards in all graveyards with the same name as that spell .

(N) (WW) (^) (^) (instant) put three &^^/ /&^^ white knight creature tokens onto the battlefield . exile them at the beginning of the next cleanup step .

(N) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) amplify &^ \ flying

(N) (BB) (^) (^) (^) (enchantment) (creature) snake (&^^^/) (/&^^^) bestow BB ^ ^ ^ ^ ^ \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn . if @ is an aura , enchanted creature gets +&^^/ /+&^^ until end of turn instead . \ enchanted creature gets +&^^^/ /+&^^^ .

(A) (^) (^) (artifact) @ doesn't untap during your untap step . \ T : add CC CC CC to your mana pool . \ ^ ^ ^ ^ : untap @ .

(O) (UU) (UU) (instant) return target creature to its owner's hand . then return another target creature to its owner's hand unless its controller pays ^ .

(A) (BB) (BB) (^) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card . then if that player has more cards in hand than you , return @ to its owner's hand .

(N) (BB) (^) (^) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . exile it at the beginning of the next end step . if that creature would leave the battlefield , exile it instead of putting it anywhere else .

(O) (GG) (^) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn .

(N) (RR) (RR) (^) (^) (sorcery) [ &^ = destroy target plains and target white creature . = destroy target island and target blue creature . ]

(A) (BB) (GG) (^) (^) (sorcery) search your library for up to two creature cards and reveal them . put one into your hand and the other into your graveyard . then shuffle your library .

(N) (BB) (GG) (WW) (instant) [ &^ = exile target creature with power &^^^ or greater . = you draw two cards and you lose &^^ life . = distribute two +&^/ /+&^ counters among one or two target creatures . ]

(O) (RR) (XX) (sorcery) as long as @ is on the stack , spells that target it cost ^ ^ more to cast . \ @ deals X damage to target creature or player .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^^) flying \ whenever you gain life , target opponent loses that much life .

(N) (WW) (^) (creature) human soldier (&^^/) (/&^) tap two untapped soldiers you control : @ deals &^^ damage to target attacking or blocking creature .

(N) (GG) (WW) (^) (creature) human soldier archer (&^^/) (/&^^) first strike \ GG : regenerate @ .

(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ when @ enters the battlefield , if you control another spirit , you gain &^^^ life .

(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has intimidate , and is a black zombie . \ whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ ^ ^ ^ . if you do , return that card to the battlefield and attach @ to it .

(O) (BB) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life .

(N) (WW) (^) (^) (instant) cycling WW ^ \ prevent the next &^^^^ damage that would be dealt to target creature or player this turn . \ when you cycle @ , you may prevent the next &^ damage that would be dealt to target creature or player this turn .

(O) (GG) (GG) (^) (^) (creature) efreet (&^^^^^/) (/&^^^^) cumulative upkeep GG

(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you may exile another target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(N) (BB) (^) (^) (sorcery) choose two target creature cards in your graveyard . sacrifice a creature . if you do , return the chosen cards to the battlefield tapped .

(N) (UU) (UU) (^) (^) (^) (^) (creature) human advisor mutant (&/) (/&) graft &^^^^ \ ^ , remove two +&^/ /+&^ counters from among creatures you control : draw a card .

(N) (BB) (sorcery) search your library for a mercenary card , reveal that card , and put it into your hand . then shuffle your library .

(A) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental warrior (&^^^/) (/&^^^) bloodthirst X \ protection from instants \ @ can't be uncasted .

(A) (UU) (^) (enchantment) players can't cast spells that share a color with the spell most recently cast this turn .

(A) (RR) (^) (creature) human wizard (&^/) (/&^^) haste \ T : turn target face ~ down creature you control face up . at the beginning of the next end step , sacrifice it .

(Y) (BB) (BB) (RR) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a monocolored creature .

(A) (RR) (RR) (^) (^) (^) (sorcery) each player may bid life for control of target creature . you start the bidding with a bid of & . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and gains control of the creature .

(N) (WU) (WU) (WU) (creature) elemental (&^^^^/) (/&^^^^) flash \ defender \ flying

(A) (BB) (GG) (UU) (WW) (creature) nephilim (&^/) (/&^) whenever you cast a spell , you may put two +&^/ /+&^ counters on @ . \ whenever @ attacks , it gains trample until end of turn if its power is &^^^^^^^^^^ or greater .

(A) (WW) (^) (creature) human soldier (&^/) (/&^^) @ doesn't untap during your untap step . \ whenever another creature enters the battlefield , untap @ . \ T : tap target creature with converted mana cost &^^^ or less .

(O) (UU) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^) @ can't be blocked . \ when @ enters the battlefield , return a creature you control to its owner's hand .

(O) (^) (^) (^) (artifact) T : add one mana of any color to your mana pool .

(N) (BB) (^) (^) (^) (creature) skeleton warrior (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ BB ^ ^ , T : another target black creature you control gains deathtouch until end of turn .

(O) (GG) (enchantment) GG ^ , sacrifice @ : reveal the top four cards of your library . you may put an artifact , creature , enchantment , land , or planeswalker card from among them into your hand . put the rest into your graveyard .

(O) (BB) (^) (sorcery) @ deals &^ damage to each creature and each player .

(A) (RR) (creature) human wizard (&^/) (/&^) RR , T , exile two cards from your graveyard : @ deals &^^ damage to target creature or player .

(N) (GG) (^) (^) (^) (sorcery) put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the greatest power among creatures you control .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : an opponent chooses target creature he or she controls . put a token that's a copy of that creature onto the battlefield . that token gains haste until end of turn . exile the token at the beginning of the next end step . activate this ability only any time you could cast a sorcery .

(N) (BB) (^) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^) sacrifice another creature : regenerate @ .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : draw a card .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked by spirits . \ UU ^ : return @ to its owner's hand .

(O) (RR) (creature) beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .

(O) (BB) (^) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^) fear \ soulshift &^^^^^

(Y) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , if your life total is less than &^^^^^^^ , your life total becomes &^^^^^^^ . \ as long as you have &^^^^^^^ or more life , damage that would reduce your life total to less than &^^^^^^^ reduces it to &^^^^^^^ instead .

(N) (RR) (RR) (^) (^) (^) (legendary) (creature) human rogue (&^^^^^/) (/&^^) haste \ RR RR RR : regenerate @ .

(O) (WW) (instant) prevent all damage target spell would deal this turn . you gain life equal to the damage prevented this way .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^^/ /+&^^ counter on @ . \ T : regenerate another target vampire .

(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature deals combat damage to a player , you may draw two cards . if you do , discard a card .

(O) (BB) (^) (^) (^) (^) (creature) wraith (&^^^^/) (/&^^) swampwalk

(Y) (land) T : add CC to your mana pool . \ GW , T : add GG GG , GG WW , or WW WW to your mana pool .

(A) (legendary) (land) all creatures have " at the beginning of your upkeep , destroy this creature unless you pay ^ . "

(O) (BB) (^) (creature) snake skeleton (&^^/) (/&^) 

(O) (BB) (RR) (^) (creature) thrull (&^/) (/&^) T : @ deals &^ damage to target creature and that creature's controller loses &^ life .

(A) (GG) (^) (^) (^) (instant) look at the top six cards of your library . put up to two creature cards with converted mana cost &^^^ or less from among them onto the battlefield . put the rest on the bottom of your library in any order .

(A) (BB) (^) (instant) change the target of target spell with a single target . you lose life equal to that spell's converted mana cost .

(N) (RR) (RR) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ deals &^^ damage to each creature without flying .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&^^^^/) (/&^^^^) trample \ as long as you control another creature , prevent all damage that would be dealt to @ by spells that target it .

(A) (land) as @ enters the battlefield , you may reveal a giant card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .

(O) (land) T : prevent the next &^ damage that would be dealt to target creature this turn .

(A) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add X mana in any combination of colors to your mana pool . spend this mana only to cast dragon spells or activate abilities of dragons . \ countertype % storage

(N) (^) (^) (artifact) (creature) insect (&^/) (/&^) ^ ^ : regenerate target artifact creature .

(A) (UU) (^) (^) (^) (enchantment) each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost .

(O) (RR) (^) (creature) human soldier (&^/) (/&^) horsemanship \ @ can't block .

(A) (RR) (instant) exile target permanent you own or control . \ draw a card at the beginning of the next turn's upkeep .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ WW ^ : return @ to its owner's hand .

(N) (RR) (^) (^) (^) (creature) dwarf (&^^/) (/&^^) T : destroy target land unless its controller has @ deal &^^ damage to him or her .

(O) (WW) (^) (creature) kithkin soldier (&^/) (/&^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kithkin .

(A) (GG) (^) (^) (^) (creature) squirrel beast (&^/) (/&^) threshold ~ @ gets +&^^^^^^^/ /+&^^^^^^^ as long as seven or more cards are in your graveyard .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^/ /+&^^^ and doesn't untap during its controller's untap step .

(N) (WW) (WW) (^) (^) (sorcery) two target creatures you control each get +&^^/ /+&^^ and gain flying until end of turn .

(O) (UU) (enchantment) UU UU : for each attacking creature without flying , its controller may pay ^ . if he or she doesn't , creatures you control blocking that creature gain first strike until end of turn .

(N) (GG) (^) (^) (^) (creature) crocodile (&^/) (/&^) shroud \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .

(N) (UU) (^) (^) (creature) elemental (*/) (/*) vanishing \ @ enters the battlefield with a % counter on it for each island you control . \ @ 's power and toughness are each equal to the number of % counters on it . \ countertype % time

(O) (BG) (RR) (creature) goblin berserker (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has haste .

(O) (WW) (creature) human knight (&^/) (/&^) vigilance \ WW ^ ^ ^ ^ : @ gets +&^/ /+&^^ until end of turn .

(N) (GG) (GG) (^) (instant) tap all blocking creatures . prevent all combat damage that would be dealt this turn . each attacking creature and each blocking creature doesn't untap during its controller's next untap step .

(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^^) flying \ shroud

(N) (WW) (^) (^) (^) (^) (creature) human rebel (&^^^/) (/&^^^) trample

(A) (RR) (RR) (^) (^) (^) (enchantment) flash \ if a source would deal damage to a permanent or player , it deals double that damage to that permanent or player instead .

(O) (GG) (^) (creature) ape (&^^/) (/&^) forestwalk

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) 

(O) (GG) (^) (^) (creature) human soldier (&^/) (/&^^^^) WW : @ gains vigilance until end of turn .

(O) (BB) (^) (^) (^) (creature) scorpion (&^^/) (/&^^^) when @ enters the battlefield , you may destroy target creature with power &^ or less .

(A) (land) whenever @ becomes tapped , it deals &^ damage to you . \ T : add one mana of any color to your mana pool .

(A) (BB) (RR) (^) (enchantment) at the beginning of each player's end step , if no creatures attacked this turn , that player sacrifices a creature he or she controlled since the beginning of the turn .

(Y) (GG) (GG) (WW) (WW) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ attacks , destroy all other creatures .

(N) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ as long as @ is attacking , defending player can't cast spells .

(A) (UU) (WW) (^) (^) (instant) [ &^^ = return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . = you gain &^^^^ life . = uncast target creature spell . = draw a card . ]

(O) (UU) (^) (^) (instant) return target creature to its owner's hand . if that creature is attacking , you may put it on top of its owner's library instead .

(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ UU , sacrifice @ : return up to X target permanents to their owners' hands , where X is the number of % counters on @ . \ countertype % verse

(N) (BB) (^) (enchantment) whenever an opponent discards a card , that player loses &^^ life .

(N) (WW) (WW) (^) (enchantment) whenever you cast a spell , you gain &^ life .

(N) (WW) (instant) flashback WW \ exile target card from a graveyard .

(N) (WW) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .

(O) (GG) (^) (creature) snake (&^/) (/&^^) whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) metalcraft ~ @ has flying as long as you control three or more artifacts .

(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^) dethrone

(O) (UU) (^) (creature) human wizard (&^^/) (/&^^^) defender \ your maximum hand size is increased by one .

(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has haste .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ and attacks each turn if able .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) WW ^ : until end of turn , target creature gains " this creature can't attack or block unless its controller pays ^ for each cleric on the battlefield . "

(O) (BB) (BB) (^) (sorcery) destroy target land . if that land was a snow land , @ deals &^ damage to that land's controller .

(O) (WW) (^) (^) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . warrior creatures you control gain lifelink until end of turn .

(O) (GG) (^) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library .

(A) (RR) (^) (^) (^) (enchantment) whenever a player taps a nonbasic land for mana , @ deals &^ damage to that player .

(Y) (BB) (BB) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ lifelink \ pay &^^^^^^^ life : draw seven cards .

(O) (UU) (^) (^) (^) (creature) illusion wall (&/) (/&^^^^) flash \ defender \ when @ enters the battlefield , target attacking creature gets -&^^^^/ /-& until end of turn .

(Y) (GG) (RR) (WW) (legendary) (creature) elemental beast (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the amount of mana spent to cast it . \ XX , remove X +&^/ /+&^ counters from @ : [ &^ = put X +&^/ /+&^ counters on target creature . X can't be & . = @ deals X damage to target creature or player . X can't be & . = put an X/ /X green elemental creature token onto the battlefield . X can't be & . ]

(N) (UU) (^) (instant) target creature gains flying until end of turn . if you control a white permanent , return @ to its owner's hand .

(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : take an extra turn after this one . \ countertype % charge

(O) (WW) (^) (^) (creature) human monk (&^^/) (/&^^) vigilance \ prowess

(A) (BB) (BB) (GG) (GG) (RR) (RR) (RR) (sorcery) destroy three target permanents .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , sacrifice a creature : @ deals &^^^^ damage to target creature .

(N) (GG) (^) (^) (^) (^) (instant) bolster &^^^^ .

(A) (GG) (GG) (^) (^) (world) (enchantment) all lands are &^/ /&^ creatures that are still lands .

(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .

(A) (UU) (^) (^) (creature) vedalken artificer (&^/) (/&^^) XX , T : tap X target noncreature artifacts . \ XX , T : untap X target noncreature artifacts .

(O) (^) (^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool . draw a card at the beginning of the next turn's upkeep .

(A) (^) (^) (^) (^) (^) (artifact) XX , T : search your library for a creature card with converted mana cost X or less , reveal it , and put it into your hand . then shuffle your library .

(O) (GG) (GG) (^) (creature) snake (&^^/) (/&^) first strike

(O) (RR) (^) (^) (creature) orc scout (&^^/) (/&^^) @ can't block creatures with power &^^ or greater . \ RR : @ gains flying until end of turn .

(N) (WW) (WW) (WW) (instant) until end of turn , if damage would be dealt to any creature , you may have that damage dealt to you instead .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ trample \ double strike \ at the beginning of your upkeep , sacrifice @ unless you pay RR RR RR RR . \ RR : @ gets +&^/ /+& until end of turn .

(O) (UU) (UU) (^) (^) (instant) uncast target spell . look at its controller's hand .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , each player discards his or her hand , then draws seven cards .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ ripple &^^^^ \ enchanted creature gets +&^^/ /+&^^ .

(N) (BB) (UU) (^) (creature) zombie soldier (&^^/) (/&^^) deathtouch \ other zombie creatures you control get +&^/ /+&^ . \ whenever another zombie you control dies , target opponent loses &^ life .

(A) (land) reinforce &^ ~ WW ^ \ as @ enters the battlefield , you may reveal a kithkin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW to your mana pool .

(N) (WW) (^) (enchantment) ^ : the next time a green source of your choice would deal damage to you this turn , prevent that damage .

(O) (BB) (^) (^) (^) (creature) hound (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . \ when @ dies , target player loses life equal to its power .

(A) (RR) (^) (creature) orc shaman (&^^/) (/&^) menace \ megamorph RR \ when @ is turned face up , exile the top card of your library . until end of turn , you may play that card .

(Y) (BB) (GG) (^) (^) (^) (planeswalker) vraska ((&^^^^^)) +&^ : until your next turn , whenever a creature deals combat damage to @ , destroy that creature . \ -&^^^ : destroy target nonland permanent . \ -&^^^^^^^ : put three &^/ /&^ black assassin creature tokens onto the battlefield with " whenever this creature deals combat damage to a player , that player loses the game . "

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) flying \ BB , sacrifice another creature : regenerate @ . \ BB ^ ^ , sacrifice two other creatures : destroy target creature .

(A) (WW) (WW) (^) (^) (^) (^) (creature) cat spirit (&^^^^/) (/&^^^^^) flying \ you have hexproof .

(A) (UU) (^) (instant) overload UU ^ ^ ^ ^ ^ ^ \ return target nonland permanent you don't control to its owner's hand .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by attacking creatures without flying .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . \ XX : destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by @ this turn . activate this ability only once each turn .

(N) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life .

(O) (GG) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) exalted

(N) (GG) (^) (instant) flashback GG ^ \ @ deals &^ damage to each creature with flying and each player .

(A) (UU) (UU) (enchantment) whenever a land card is put into your graveyard from your library , you may pay ^ . if you do , draw a card .

(N) (RR) (^) (^) (^) (enchantment) whenever a human enters the battlefield under your control , @ deals &^ damage to target creature or player .

(O) (WW) (WW) (^) (^) (^) (instant) put target artifact , creature , or enchantment on top of its owner's library .

(A) (RR) (^) (^) (instant) target player exiles all land cards from his or her graveyard .

(O) (RR) (RR) (^) (^) (sorcery) destroy target artifact , creature , or land . @ deals &^^^ damage to you .

(A) (GG) (^) (^) (^) (creature) elemental (&/) (/&^^^) whenever a player casts a spell , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , you may move any number of +&^/ /+&^ counters from @ onto other creatures .

(A) (GG) (GG) (^) (^) (sorcery) each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest . each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield , where X is five minus the number of lands he or she controls . then each player who searched his or her library this way shuffles it .

(N) (UU) (^) (^) (^) (^) (sorcery) arcane look at the top three cards of your library . you may put those cards on the bottom of your library in any order . if you do , return @ to its owner's hand . otherwise , draw three cards .

(A) (WW) (^) (^) (^) (enchantment) if you control a creature , damage that would reduce your life total to less than &^ reduces it to &^ instead .

(O) (GG) (instant) [ &^ = return target aura attached to a creature to its owner's hand . = regenerate target green creature . = target creature gains trample until end of turn . ]

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a -&^/ /-&^ counter on target creature .

(O) (^) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) vigilance \ T : add CC to your mana pool .

(O) (GG) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^) GG ^ : regenerate @ .

(N) (UU) (^) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , draw a card .

(O) (BB) (BB) (^) (creature) human cleric (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , destroy target creature that player controls .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (sorcery) exile all nontoken permanents . starting with you , each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control . repeat this process until all cards exiled this way have been chosen .

(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ blue and black dragon artifact creature with flying until end of turn .

(A) (GG) (^) (^) (^) (enchantment) devoid \ at the beginning of your upkeep , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . " \ GG ^ , sacrifice @ : search your library for an eldrazi card , reveal it , put it into your hand , then shuffle your library .

(O) (GG) (WW) (^) (^) (^) (creature) elf knight (&^^^^/) (/&^^^^^^) 

(O) (UU) (^) (^) (sorcery) target player draws three cards . then that player discards two cards unless he or she discards a land card .

(N) (RR) (^) (enchantment) RR ^ , sacrifice a creature : destroy target nonbasic land .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool , then add an additional GG to your mana pool for each % counter removed this way . \ countertype % charge

(A) (BB) (creature) horror (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ when @ attacks or blocks , destroy it at end of combat .

(N) (RP) (^) (^) (^) (^) (artifact) \ whenever you cast a spell with PP in its mana cost , @ deals damage equal to that spell's converted mana cost to target creature or player .

(O) (RR) (^) (^) (creature) minotaur berserker (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+& until end of turn .

(N) (^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she has exactly three or exactly four cards in hand .

(N) (RR) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) T : flip a coin . if you win the flip , @ deals &^^ damage to target creature or player . if you lose the flip , @ deals &^^ damage to itself .

(A) (BB) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast a creature spell , put X &^/ /&^ black thrull creature tokens onto the battlefield , where X is that spell's converted mana cost . \ when you control seven or more thrulls , sacrifice @ .

(O) (^) (artifact) whenever a player casts an artifact spell , you may pay ^ . if you do , you gain &^ life .

(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if @ was kicked , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead . \ kicker ^ ^ ^ ^ ^

(N) (BB) (BB) (WW) (creature) spirit (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life and attacking player loses that much life .

(N) (RR) (^) (creature) goblin artificer (&^/) (/&^^) RR , T : flip a coin . if you win the flip , destroy target artifact and untap @ . if you lose the flip , sacrifice @ .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : reveal the top three cards of your library . target opponent chooses one of those cards . put that card into your graveyard , then draw two cards .

(N) (UU) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay UU ^ ^ . if you do , put a &^^/ /&^^ blue bird enchantment creature token with flying onto the battlefield .

(O) (RR) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice an artifact or creature . \ @ deals &^^^^^ damage to target creature or player .

(N) (RR) (creature) goblin (&^/) (/&^) morph RR XX XX \ when @ is turned face up , put X &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (GG) (^) (^) (^) (creature) ox (&^^^/) (/&^^^) swampwalk

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^^^^/) (/&^^^^^^^) flying

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " ^ ^ , T : this creature deals &^ damage to target creature . if a colorless creature is dealt damage this way , tap it . "

(O) (BB) (^) (sorcery) buyback ^ ^ ^ \ return target creature card from your graveyard to your hand .

(N) (BB) (UU) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : name a card . target opponent reveals a card at random from his or her hand . if it's the named card , that player discards it . activate this ability only during your turn . "

(Y) (^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi each player sacrifices all colored permanents he or she controls .

(A) (BB) (BB) (^) (^) (^) (creature) snake assassin (&^^/) (/&^^) when @ enters the battlefield , you may destroy target nonblack creature .

(O) (GG) (UU) (^) (^) (^) (instant) manifest the top two cards of your library .

(O) (WW) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^) @ can block an additional creature each combat . \ whenever @ blocks two or more creatures , it gains first strike until end of turn .

(A) (RR) (RR) (RR) (creature) efreet (&^^^/) (/&^^^^^^) whenever @ blocks , flip a coin . if you lose the flip , remove @ from combat and it can't block this turn . creatures it was blocking that had become blocked by only @ this combat become unblocked .

(N) (GG) (GG) (^) (^) (^) (^) (instant) trap if a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled , you may pay GG rather than pay @ 's mana cost . \ put four &^/ /&^ green snake creature tokens onto the battlefield .

(N) (BB) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have " whenever a creature dealt damage by this creature this turn dies , put a +&^/ /+&^ counter on this creature . "

(A) (^) (^) (^) (artifact) ^ ^ ^ , T : target player discards a card . activate this ability only during your turn .

(N) (UU) (^) (sorcery) search your library for a blue instant card , reveal that card , and put it into your hand . then shuffle your library .

(A) (RR) (RR) (WW) (WW) (XX) (sorcery) radiance ~ @ deals X damage to target creature and each other creature that shares a color with it . you gain life equal to the damage dealt this way .

(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) haste \ echo ~ sacrifice two lands .

(O) (WW) (instant) destroy target attacking or blocking creature with power &^^ or less .

(O) (RR) (enchantment) whenever you cast a creature spell , tap target creature .

(N) (UU) (UU) (^) (^) (creature) djinn (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ phases out unless you pay UU UU .

(N) (GG) (^) (^) (^) (instant) all creatures able to block target creature this turn do so .

(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf mutant (&^^^^^^/) (/&^^^^^^) forestcycling ^ ^

(N) (land) @ enters the battlefield tapped . \ T : add BB , GG , or UU to your mana pool .

(N) (WW) (^) (^) (^) (^) (^) (creature) human cleric wizard (&^^/) (/&^^^) tap two untapped clerics you control : prevent all damage target creature would deal this turn . \ tap two untapped wizards you control : prevent all damage target spell would deal this turn .

(N) (RR) (^) (enchantment) whenever an opponent casts a white spell , he or she loses &^^ life .

(N) (WW) (^) (enchantment) when @ enters the battlefield , exile target creature with converted mana cost &^^^ or less an opponent controls until @ leaves the battlefield .

(O) (WW) (^) (^) (^) (^) (creature) kithkin soldier (&^^^/) (/&^^^) whenever @ attacks , target creature gets +&/ /+&^^^ until end of turn .

(N) (RR) (^) (^) (sorcery) gain control of target artifact until end of turn . untap that artifact . it gains haste until end of turn .

(O) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) whenever @ attacks , untap all creatures defending player controls .

(N) (GG) (RR) (^) (creature) goblin shaman (&^^/) (/&^) ^ ^ ^ : @ gets +X/ /+& until end of turn , where X is its power .

(N) (BB) (^) (^) (creature) rat (&^/) (/&^) whenever @ deals combat damage to a player , put an % counter on it . \ at the beginning of your upkeep , @ deals X damage to target opponent previously dealt damage by it , where X is the number of % counters on it . \ countertype % infection

(N) (UU) (XX) (sorcery) draw four cards , then choose X cards in your hand and discard the rest .

(N) (GG) (^) (^) (instant) cast @ only during combat after blockers are declared . \ put a &^/ /&^ green saproling creature token onto the battlefield blocking target creature attacking you . \ draw a card .

(O) (BB) (instant) add BB to your mana pool for each creature card in your graveyard .

(N) (GG) (enchantment) GG GG : tap target creature with flying .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ destroy all artifacts .

(A) (sorcery) suspend &^^^^ ~ UU \ target player draws three cards .

(A) (BB) (^) (instant) cycling ^ ^ \ exile up to three target cards from a single graveyard .

(A) (^) (^) (artifact) at the beginning of your upkeep , if you have five or more cards in hand , @ deals &^ damage to target opponent .

(O) (WW) (^) (^) (instant) destroy target attacking creature .

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ vigilance

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) @ deals X damage divided as you choose among any number of target creatures , where X is the number of creatures on the battlefield as you cast @ .

(O) (GG) (^) (^) (creature) crocodile (&^^/) (/&^^) bloodthirst &^ \ islandwalk

(N) (GG) (GG) (^) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&/ /+&^^ until end of turn .

(O) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR ^ , T , discard a card : target creature gets +&^/ /-&^ and gains haste until end of turn .

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) @ gets +&^/ /+&^ for each creature your opponents control .

(A) (BB) (RR) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) at the beginning of each end step , each player discards his or her hand .

(N) (BB) (UU) (WW) (^) (artifact) (creature) insect (&^^^/) (/&^^^) whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield , you may pay ^ . if you do , target player loses &^ life and you gain &^ life .

(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^) whenever another green creature enters the battlefield under your control , put a +&^/ /+&^ counter on target creature .

(O) (GG) (WW) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

(O) (BB) (BB) (^) (sorcery) exile two target nonartifact creatures . @ deals &^^^^^ damage to you .

(N) (RR) (^) (^) (^) (^) (creature) human shaman (&^^^/) (/&^^^) if a creature dealt damage by @ this turn would die , exile it instead .

(O) (GG) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a land . \ search your library for a basic land card and put that card onto the battlefield . then shuffle your library . \ draw a card at the beginning of the next turn's upkeep .

(A) (WW) (^) (^) (^) (^) (enchantment) when @ enters the battlefield or at the beginning of your upkeep , choose left or right . \ each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player .

(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human barbarian (&^^^/) (/&^^^) when @ enters the battlefield , you may search your library for an equipment card and put it onto the battlefield . if you do , shuffle your library . \ whenever @ attacks for the first time each turn , untap it and all samurai you control . after this phase , there is an additional combat phase .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) nightmare fish beast (&^^^^^^/) (/&^) flying \ when @ enters the battlefield , you skip your next turn . \ when @ leaves the battlefield , you take an extra turn after this one .

(O) (UU) (^) (instant) return target artifact , enchantment , or land to its owner's hand .

(O) (RR) (^) (^) (^) (creature) devil (&^^^^^/) (/&^^) 

(A) (^) (^) (^) (^) (artifact) (creature) spirit (&^/) (/&^^^^^) flying

(A) (BB) (^) (^) (enchantment) BB ^ , exile one or more creature cards from your graveyard : put an X/ /X black zombie horror creature token onto the battlefield tapped , where X is twice the number of cards exiled this way .

(O) (UU) (^) (instant) target creature you control gains protection from creatures your opponents control until end of turn . untap it .

(A) (GG) (WW) (^) (enchantment) no more than one creature can attack each turn . \ no more than one creature can block each turn .

(A) (UU) (UU) (^) (^) (^) (sorcery) target opponent reveals cards from the top of his or her library until he or she reveals a creature card . that player puts all noncreature cards revealed this way into his or her graveyard , then you put the creature card onto the battlefield under your control .

(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , if you have two hundred or more cards in your library , you win the game .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has shroud . \ prevent all combat damage that would be dealt to equipped creature .

(N) (BB) (^) (^) (creature) worm horror (&^^^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ .

(A) (RR) (^) (^) (^) (^) (^) (sorcery) name a nonland card and choose a number greater than & . target player reveals his or her library . if that library contains exactly the chosen number of the named card , @ deals &^^^^^^^^ damage to that player . then that player shuffles his or her library .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) reach

(N) (BB) (WW) (^) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand . you choose an instant or sorcery card from it and exile that card .

(A) (WU) (WU) (WU) (^) (creature) kithkin knight (&^/) (/&^^^) flash \ other white creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ .

(O) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste and menace until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flash \ flying \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players .

(Y) (WW) (WW) (^) (^) (enchantment) all creatures lose all abilities and have base power and toughness &^/ /&^ .

(A) (GG) (creature) human shaman (&^/) (/&^) GG ^ , T : target creature you control fights another target creature .

(N) (GG) (enchantment) whenever a spell you've cast is uncasted , draw a card .

(O) (UU) (^) (^) (instant) return target nonland permanent to its owner's hand . if @ was kicked , return another target nonland permanent to its owner's hand . \ kicker ~ sacrifice a land .

(N) (RR) (^) (^) (creature) goblin (&^^/) (/&^) you may choose not to untap @ during your untap step . \ RR ^ ^ , T : target goblin creature gets +&^^/ /+&^^ and has haste for as long as @ remains tapped .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^) you may assign @ 's combat damage divided as you choose among defending player and/ /or any number of creatures he or she controls .

(N) (UU) (UU) (^) (^) (^) (creature) siren (&^/) (/&^) flying \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , gain control of target creature .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control .

(Y) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) demon dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , discard your hand . each opponent sacrifices a creature for each card discarded this way .

(O) (RR) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow RR ^ ^ ^ ^ ^ \ first strike \ enchanted creature gets +&^^/ /+&^^ and has first strike .

(O) (RR) (^) (^) (creature) human rogue (&^^^^/) (/&^) echo RR ^ ^ \ when @ enters the battlefield , destroy target artifact .

(A) (BB) (BB) (^) (legendary) (creature) human advisor (&^/) (/&^) T : target creature you control gets +&^^/ /+& until end of turn . activate this ability only during your turn , before attackers are declared .

(N) (WW) (^) (instant) target creature you control gains protection from the color of your choice until end of turn . clash with an opponent . if you win , return @ to its owner's hand .

(N) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ .

(A) (GG) (^) (^) (^) (instant) split second \ target creature gets +&^^^^^/ /+&^^^^^ and gains shroud until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , defending player reveals cards from the top of his or her library until he or she reveals a land card . the creature gets +&^/ /+& until end of turn for each card revealed this way . that player puts the revealed cards into his or her graveyard .

(O) (BB) (RR) (creature) rat (&^^/) (/&^^) hellbent ~ as long as you have no cards in hand , @ gets +&^/ /+& and has " BB : regenerate @ . "

(N) (GG) (^) (^) (sorcery) reveal cards from the top of your library until you reveal a land card . put that card onto the battlefield and the rest on the bottom of your library in any order . clash with an opponent . if you win , return @ to its owner's hand .

(A) (RR) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ you may cast sorcery cards as though they had flash .

(N) (land) @ enters the battlefield tapped . \ T : add WW , BB , or GG to your mana pool .

(N) (GG) (^) (creature) kavu (&^^/) (/&^^) trample \ whenever an opponent gains life , put that many +&^/ /+&^ counters on @ .

(A) (UU) (^) (^) (sorcery) exchange control of target land you control and target land an opponent controls .

(N) (BB) (BB) (^) (^) (sorcery) if an opponent controls a plains and you control a swamp , you may cast @ without paying its mana cost . \ all creatures get -&^^/ /-&^^ until end of turn .

(O) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) menace \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ . \ whenever a land's ability adds one or more mana of the chosen color to your mana pool , add one additional mana of that color to your mana pool .

(O) (RR) (^) (^) (^) (creature) goblin berserker (&^/) (/&^) haste \ @ must be blocked if able . \ RR : @ gets +&^/ /+& until end of turn .

(N) (BB) (^) (creature) zombie giant (&^^^/) (/&^^^) whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard .

(A) (GG) (RR) (UU) (^) (^) (creature) elephant warrior (&^^^^^^/) (/&^^^^) whenever @ attacks , target creature defending player controls blocks it this combat if able .

(A) (BB) (BB) (XX) (^) (^) (^) (sorcery) search your library for up to X cards and put those cards into your hand . then shuffle your library .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ morph RR RR ^ ^ ^ ^ ^ ^ \ when @ is turned face up , you may search your library for a dragon card , reveal it , and put it into your hand . if you do , shuffle your library .

(N) (RR) (^) (^) (^) (enchantment) (creature) ox (&^^^/) (/&^^^) bestow RR ^ ^ ^ ^ ^ ^ \ menace \ enchanted creature gets +&^^^/ /+&^^^ and has menace .

(N) (WW) (^) (^) (sorcery) target opponent draws a card . \ you gain &^^^^^^^ life .

(N) (BB) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human advisor (&^^^^^/) (/&^^^^^^^) T : add BB to your mana pool .

(N) (BB) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human (&^^^^^^/) (/&^^^^) 

(N) (BB) (enchantment) whenever another card is put into a graveyard from anywhere , exile that card .

(N) (RR) (creature) goblin berserker (&^/) (/&^) whenever @ attacks , you may pay RR . if you do , target creature can't block this turn .

(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature on the battlefield named @ . \ a deck can have any number of cards named @ .

(A) (land) T : add CC to your mana pool . \ T : regenerate target insect , rat , spider , or squirrel .

(O) (UU) (UU) (^) (^) (creature) bird soldier (&^^^/) (/&^^) flying \ morph UU ^ ^ \ @ can block only creatures with flying .

(O) (BB) (BB) (^) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature defending player controls . it can't be regenerated .

(O) (WW) (WW) (creature) human cleric knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " BB : regenerate this creature . "

(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) double strike \ protection from black and from green

(O) (^) (^) (^) (artifact) sacrifice @ : @ deals &^^ damage to target creature or player .

(A) (^) (^) (artifact) ^ , T : exile any number of cards from your hand face down . put that many cards from the top of your library into your hand . then look at the exiled cards and put them on top of your library in any order .

(A) (UU) (UU) (^) (legendary) (creature) merfolk wizard (&^/) (/&^^^) ^ ^ ^ : target player puts the top three cards of his or her library into his or her graveyard .

(O) (UU) (^) (^) (^) (^) (creature) crab (&^^^/) (/&^^^) UU : @ gains shroud until end of turn .

(O) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) 

(N) (WW) (creature) human cleric (&^/) (/&^) T : target creature you control gains protection from the color of your choice until end of turn .

(O) (WW) (^) (instant) you gain life equal to target creature's power .

(N) (GG) (^) (creature) elf wizard shaman (&^/) (/&^) T : choose a creature type . reveal the top card of your library . if that card is a creature card of the chosen type , put it into your hand . otherwise , put it into your graveyard .

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) ^ , T : uncast target activated ability . activate this ability only if you control four or more snow permanents .

(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ each creature you control is a vampire in addition to its other creature types and has " whenever this creature deals damage to a creature , put a +&^/ /+&^ counter on this creature . "

(N) (GG) (^) (^) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put two +&^/ /+&^ counters on it .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ attacks , sacrifice it unless you sacrifice an island .

(O) (WW) (^) (creature) wall (&/) (/&^^^) defender \ green spells and blue spells you cast cost ^ less to cast .

(Y) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . if it's your turn , end the turn .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ WW : return @ to its owner's hand .

(O) (GG) (creature) human wizard (&^/) (/&^) UU , T : target creature gains flying until end of turn . \ BB , T : target creature gets -&^^/ /-& until end of turn .

(O) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^) cycling BB BB \ when you cycle @ , you may have target player lose life equal to the number of zombies on the battlefield .

(A) (RR) (^) (^) (^) (enchantment) dragon creatures you control get +&^^^/ /+&^^^ .

(O) (RR) (^) (creature) eldrazi drone (&^/) (/&^^^^) devoid \ whenever you cast a colorless spell , @ gets +&^/ /+& until end of turn .

(N) (UU) (^) (creature) metathran wizard (&^^/) (/&^) ^ ^ : target white or black creature gains flying until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn .

(N) (WW) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if it's an angel , put two +&^/ /+&^ counters on it .

(O) (GG) (^) (creature) elf scout (&^^/) (/&^) when @ dies , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^^) T , sacrifice three artifacts : search your library for an artifact card and put it onto the battlefield . then shuffle your library .

(A) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control gain reach until end of turn .

(O) (GG) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^) when @ enters the battlefield , if RR was spent to cast @ , it gains haste until end of turn .

(N) (BB) (^) (^) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . you gain control of all equipment that was attached to it .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ other black creatures get +&^/ /+&^ . \ nonblack creatures get -&^/ /-&^ .

(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add CC to your mana pool . if that mana is spent on an instant or sorcery spell , that spell can't be uncasted by spells or abilities .

(O) (UU) (^) (^) (creature) illusion wall (&^/) (/&^^^^) @ has defender as long as it's a wall . \ ^ : @ becomes the creature type of your choice until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) UU ^ ^ ^ : return @ to its owner's hand .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has vigilance . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's white .

(A) (BB) (BB) (^) (creature) spirit (&^/) (/&^) T : until your next upkeep , target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost .

(O) (WW) (^) (^) (creature) kor wizard (&^^/) (/&^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : tap all creatures target player controls .

(O) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ target creature gets +&^^^^/ /+&^^ until end of turn .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it .

(A) (WW) (WW) (^) (^) (enchantment) you have shroud .

(O) (UU) (^) (instant) return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common .

(O) (UU) (instant) [ &^ = uncast target red spell . = destroy target red permanent . ]

(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^^^/) (/&^^^^) menace \ when @ enters the battlefield , you may cast target instant or sorcery card with converted mana cost &^^^ or less from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead .

(N) (GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact .

(O) (RR) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^^) when @ enters the battlefield , destroy target creature with defender .

(N) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) T : @ deals &^ damage to target creature that was dealt damage this turn .

(O) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) @ has fear as long as you control no untapped lands .

(A) (WW) (WW) (^) (enchantment) (creature) spirit (&/) (/&) bestow WW WW ^ ^ \ @ and enchanted creature each get +&^/ /+&^ for each creature you control and +&^/ /+&^ for each aura you control .

(O) (WW) (^) (^) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step .

(N) (^) (^) (^) (artifact) fading &^^ \ T : you gain &^^ life .

(O) (GG) (^) (instant) support &^^ .

(A) (UU) (^) (^) (creature) squid horror (&^/) (/&^) whenever you draw a card , put a +&^/ /+&^ counter on @ . \ when @ dies , put X &^/ /&^ blue squid creature tokens with islandwalk onto the battlefield , where X is the number of +&^/ /+&^ counters on @ .

(O) (UB) (^) (^) (creature) merfolk rogue warrior (&^^/) (/&^) whenever you cast a blue spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a black spell , @ gains fear until end of turn .

(N) (GG) (^) (^) (creature) human monk (&^^/) (/&^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .

(A) (^) (^) (^) (^) (artifact) ^ : the next time a source of your choice would deal damage to target creature this turn , that source deals that damage to you instead .

(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . scry &^^ .

(O) (BB) (^) (creature) sliver (&^/) (/&^) all slivers have " ^ ^ : regenerate this permanent . "

(A) (UR) (UR) (^) (^) (^) (^) (^) (sorcery) retrace \ put a &^^^^^/ /&^^^^^ blue and red elemental creature token with flying onto the battlefield .

(N) (legendary) (land) T : add UU to your mana pool . \ T : target creature loses banding and all " bands with other " abilities until end of turn . activate this ability only during any upkeep step .

(A) (BB) (UU) (WW) (creature) human cleric wizard (&/) (/&^^^) WW , pay &^ life : prevent the next &^^ damage that would be dealt to target creature this turn . \ UU : prevent the next &^ damage that would be dealt to target cleric or wizard creature this turn . \ BB , put a -&^/ /-&^ counter on a creature you control : prevent the next &^^ damage that would be dealt to target player this turn .

(A) (BB) (BB) (creature) spirit (&^/) (/&^) haste \ shadow \ whenever another creature is put into your graveyard from the battlefield , you may pay BB . if you do , return @ from your graveyard to the battlefield .

(N) (BB) (BB) (^) (^) (^) (creature) human soldier assassin (&^^^/) (/&^^) when @ enters the battlefield , target opponent chooses a creature he or she controls . destroy it .

(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . when @ leaves the battlefield or becomes untapped , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent .

(O) (UU) (^) (^) (^) (creature) human knight (&^^/) (/&^^) exalted

(A) (UU) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ UU ^ ^ : draw a card , then put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (instant) if target creature has toughness &^^^^^ or greater , it gets +&^^^^/ /-&^^^^ until end of turn . otherwise , it gets +&^^^^/ /-X until end of turn , where X is its toughness minus &^ .

(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW : @ becomes a &^^/ /&^^ white and blue bird artifact creature with flying until end of turn .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " T : add one mana of any color to your mana pool . "

(Y) (GG) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and blue is less than seven , @ isn't a creature . \ you have no maximum hand size . \ if unused mana would empty from your mana pool , that mana becomes colorless instead .

(A) (RR) (^) (^) (^) (enchantment) whenever a nontoken creature enters the battlefield under your control , you may pay RR . if you do , put a token onto the battlefield that's a copy of that creature . that token gains haste . exile it at the beginning of the next end step .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each creature you control . \ as long as enchanted creature is a human , it has first strike .

(A) (WW) (WW) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls .

(O) (GG) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put two &^/ /&^ green saproling creature tokens onto the battlefield . \ enchanted creature has trample .

(N) (WW) (WW) (creature) kor warrior knight (&^^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .

(O) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^) flying \ infect

(O) (UU) (^) (^) (enchantment) whenever an opponent casts a creature spell , @ deals &^^ damage to that player unless he or she pays ^ ^ .

(Y) (BB) (UU) (^) (^) (^) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) @ enters the battlefield tapped and doesn't untap during your untap step . \ sacrifice another creature : untap @ and put a +&^/ /+&^ counter on it . \ whenever @ attacks , destroy target creature defending player controls , then put a +&^/ /+&^ counter on @ .

(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) whenever a creature an opponent controls dies , you may pay BB ^ . if you do , return that card to the battlefield under your control . if it's a creature , it's a zombie in addition to its other creature types . \ BB ^ : regenerate target zombie .

(O) (RR) (creature) goblin rogue (&^/) (/&^) whenever @ attacks and isn't blocked , you may pay RR . if you do , destroy target artifact defending player controls and @ assigns no combat damage this turn .

(A) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) ogre warrior (&^^^^^^/) (/&^^^^^^) vigilance \ reach \ @ attacks each turn if able . \ whenever a player casts a noncreature spell , @ deals &^^^^^^ damage to that player .

(O) (^) (^) (^) (artifact) T : add GG , WW , or UU to your mana pool .

(A) (WW) (WW) (^) (legendary) (creature) human rebel (&^/) (/&^^^) XX , T : search your library for a rebel permanent card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ ^ ^ ^ : put target rebel card from your graveyard on the bottom of your library .

(O) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) haste

(O) (RR) (^) (instant) target creature gets +&^/ /-&^ and gains haste until end of turn .

(O) (RG) (RG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : add one mana of any color to your mana pool .

(A) (GG) (GG) (^) (^) (enchantment) GG GG ^ ^ : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard .

(N) (UU) (WW) (^) (^) (^) (legendary) (creature) human advisor (&^^^^/) (/&^^^^) 

(O) (GG) (^) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^^) trample

(Y) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ protection from white \ RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , it deals damage to each opponent equal to the number of cards in that player's hand .

(A) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ whenever a creature you control becomes blocked , you may untap that creature and remove it from combat .

(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ : regenerate @ .

(O) (BB) (^) (^) (^) (creature) bird shaman (&^^/) (/&^^^) flying \ exploit \ when @ exploits a creature , you draw two cards and you lose &^^ life .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) GG ^ : @ gains trample until end of turn .

(A) (WW) (^) (^) (instant) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life .

(N) (UU) (^) (^) (creature) elemental (&^^/) (/&^) UU , T : you may tap or untap another target creature . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ .

(A) (GG) (^) (^) (^) (creature) human druid (&^^^/) (/&^^) whenever @ becomes the target of an aura spell , you draw a card .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature can block only creatures with flying .

(Y) (WW) (WW) (^) (planeswalker) ajani ((&^^^^)) +&^ : put a +&^/ /+&^ counter on up to one target creature . \ -&^^^ : target creature gains flying and double strike until end of turn . \ -&^^^^^^^^ : put X &^^/ /&^^ white cat creature tokens onto the battlefield , where X is your life total .

(Y) (^) (^) (^) (^) (^) (^) (artifact) (creature) wurm (&^^^^^^/) (/&^^^^^^) deathtouch \ lifelink \ when @ dies , put a &^^^/ /&^^^ colorless wurm artifact creature token with deathtouch and a &^^^/ /&^^^ colorless wurm artifact creature token with lifelink onto the battlefield .

(A) (GG) (GG) (^) (^) (^) (sorcery) until end of turn , creatures you control gain trample and get +X/ /+X , where X is the greatest power among creatures you control .

(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the highest number you noted for cards named @ .

(O) (BB) (^) (^) (^) (creature) goblin shaman (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent discards a card .

(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay UU ^ . \ you control enchanted creature . \ enchanted creature gets +&/ /+&^ .

(N) (WW) (^) (enchantment) creatures you control have vigilance .

(N) (BB) (^) (^) (sorcery) target opponent chooses an artifact card in his or her graveyard . put that card onto the battlefield under your control .

(O) (UU) (^) (^) (sorcery) return target creature to its owner's hand . \ draw a card .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a swamp until end of turn .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) 

(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , sacrifice it unless you sacrifice two mountains .

(N) (WW) (^) (creature) human cleric (&^/) (/&^) protection from creatures

(Y) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) UU ^ ^ , T : each player puts the top three cards of his or her library into his or her graveyard . exile up to two creature cards put into graveyards this way . put an X/ /X blue zombie creature token onto the battlefield , where X is the total power of the cards exiled this way .

(A) (^) (^) (^) (^) (artifact) at the beginning of your draw step , draw an additional card . \ at the beginning of your end step , discard your hand .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) T , sacrifice two lands : draw three cards , then discard one of them .

(O) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) RR , sacrifice an artifact : target creature can't block this turn .

(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has protection from the colors of permanents you control . this effect doesn't remove @ .

(O) (GG) (^) (^) (instant) flashback GG ^ ^ \ you gain &^^ life for each creature card in your graveyard .

(A) (BB) (GG) (WW) (^) (^) (creature) elephant (&^^^^^/) (/&^^^^^^^) untap each creature you control with a +&^/ /+&^ counter on it during each other player's untap step .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ protection from red

(N) (BB) (^) (enchantment) aura enchant creature \ devoid \ enchanted creature can't block . \ whenever enchanted creature deals damage , its controller loses that much life .

(N) (RR) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^/ /+& .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^^) flying \ trample \ whenever @ deals combat damage to a player , you may return target arcane card from your graveyard to your hand .

(O) (UU) (^) (^) (instant) uncast target spell with converted mana cost &^^^ or less . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(A) (BB) (^) (^) (^) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , sacrifice another creature . you gain X life and draw X cards , where X is that creature's power .

(A) (^) (^) (artifact) at the beginning of your upkeep , if you have three or fewer cards in hand , @ deals &^ damage to target opponent .

(O) (WW) (^) (^) (^) (^) (creature) spirit cleric (&^^^/) (/&^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for an artifact , creature , or enchantment card in your graveyard . return each card with the most votes or tied for most votes to your hand .

(N) (WW) (instant) the next &^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn is dealt to target creature or player instead .

(O) (RR) (^) (enchantment) RR ^ , sacrifice @ : add RR RR RR RR to your mana pool .

(A) (BB) (BB) (^) (^) (^) (^) (^) (instant) you may exile two black cards from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .

(A) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , target opponent reveals the top three cards of his or her library , may put a creature card from among them onto the battlefield , then puts the rest into his or her graveyard . you do the same with the top three cards of your library . if two creatures are put onto the battlefield this way , those creatures fight each other .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) elemental (*/) (/*) chroma ~ @ 's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard .

(A) (WW) (WW) (XX) (instant) put target nonland permanent into its owner's library just beneath the top X cards of that library .

(A) (GW) (GW) (^) (^) (creature) elemental (&^^/) (/&^^) persist \ at the beginning of your upkeep , remove a -&^/ /-&^ counter from each creature you control .

(A) (BB) (^) (instant) return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .

(O) (WW) (WW) (^) (^) (^) (creature) giant (&^^^/) (/&^^^^^) 

(N) (RR) (^) (instant) @ deals damage to each player equal to twice the number of nonbasic lands that player controls .

(A) (BB) (BB) (^) (^) (^) (^) (creature) ogre rogue (&^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , you may search your library for a rat card , reveal it , and put it into your hand . if you do , shuffle your library .

(O) (WW) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , instead creatures you control get +&^^/ /+&^^ and gain first strike until end of turn . \ kicker WW ^ ^ ^

(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , target creature gets +&^^^^/ /+& until end of turn .

_ASIDE_ (N) (UU) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^) flying \ when @ deals combat damage to a player , you may transform it . if you do , attach it to target creature that player controls .

_BSIDE_ (N) (enchantment) aura enchant creature \ you control enchanted creature .

(O) (BB) (^) (creature) human cleric (&^/) (/&^^) protection from white \ cycling ^ ^

(O) (BB) (^) (^) (creature) elf shaman (&^^^/) (/&^) when @ dies , target opponent discards a card .

(O) (WW) (^) (^) (creature) hound (&^/) (/&^) creatures you control have vigilance as long as @ is enchanted .

(Y) (GG) (creature) human (&^/) (/&^) WB ^ : @ becomes a human warrior with base power and toughness &^^^/ /&^^^ . \ WB WB ^ ^ : if @ is a warrior , it becomes a human spirit warrior with trample and lifelink . \ WB WB WB ^ ^ ^ : if @ is a spirit , put five +&^/ /+&^ counters on it .

(O) (BB) (^) (creature) human soldier scout (&^/) (/&^) horsemanship

(A) (RR) (RR) (^) (^) (^) (creature) elemental cat (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever you tap a land for mana , remove a +&^/ /+&^ counter from @ .

_ASIDE_ (N) (BB) (instant) target creature gets -&^/ /-&^ until end of turn .

_BSIDE_ (N) (WW) (^) (^) (instant) creatures target player controls get +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (creature) eldrazi drone (*/) (/&^^^^^) devoid \ trample \ ingest \ @ 's power is equal to the number of colorless creatures you control .

(O) (UU) (^) (enchantment) aura enchant creature \ when enchanted creature attacks , return it and @ to their owners' hands at end of combat .

(A) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) if @ is unblocked , you may have it assign its combat damage to a creature defending player controls .

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : destroy target nonbasic land .

(N) (artifact) indestructible

(A) (WW) (^) (^) (^) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , bolster X , where X is the number of tapped creatures you control .

(N) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand .

(N) (UU) (creature) eldrazi drone (&^/) (/&^^) devoid \ CC ^ ^ ^ : draw a card .

(O) (RR) (^) (^) (instant) @ deals &^ damage to target creature or player . \ draw a card at the beginning of the next turn's upkeep .

(A) (GG) (WW) (^) (^) (^) (^) (creature) cat beast warrior (&^^^^^/) (/&^^^^^) trample \ protection from blue and from red

(A) (GG) (^) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^^^) domain ~ for each basic land type among lands you control , @ has landwalk of that type .

(N) (UU) (^) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) : until end of turn , @ gets -&^/ /-&^ and gains your choice of double strike , protection from red , vigilance , or shadow .

(A) (land) T : add CC to your mana pool . \ RR WW , T : target creature gets +&^^/ /+& and gains vigilance and haste until end of turn .

(A) (WW) (^) (^) (creature) human (&^/) (/&^) WW ^ , T : target creature becomes an enchantment and loses all abilities until a player casts a creature spell .

(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) ^ ^ , sacrifice @ : draw a card .

(O) (GG) (GG) (creature) beast (&^^^/) (/&^^) trample

(A) (instant) search your library for a green creature card , reveal it , and put it into your hand . then shuffle your library . \ at the beginning of your next upkeep , pay GG GG ^ ^ . if you don't , you lose the game .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) cumulative upkeep ^ ^ \ T : draw two cards , then put a card from your hand on top of your library .

(A) (UB) (UB) (^) (^) (^) (enchantment) whenever a blue creature enters the battlefield under your control , you may have target player draw a card . \ whenever a black creature enters the battlefield under your control , you may have target player discard a card .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) elk (&^^^^^^/) (/&^^^^^^^) 

(O) (RR) (^) (^) (sorcery) target player sacrifices a permanent .

(O) (WW) (^) (^) (sorcery) destroy target artifact or enchantment . you gain &^^^^ life .

(N) (UU) (^) (^) (creature) nightmare turtle beast (&^^/) (/&^^^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(A) (BB) (UU) (^) (creature) human assassin (&^/) (/&^) UU ^ ^ ^ , T : tap target creature . \ BB ^ ^ ^ , T : destroy target tapped creature .

(O) (RR) (instant) radiance ~ target creature and each other creature that shares a color with it gain haste until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) each player sacrifices four lands . @ deals &^^^^ damage to each creature .

(N) (GG) (^) (^) (sorcery) destroy all enchantments .

(A) (BB) (BB) (XX) (instant) cast @ only during combat on an opponent's turn . \ return X target creature cards from your graveyard to the battlefield . sacrifice those creatures at the beginning of the next end step .

(N) (BB) (^) (^) (^) (^) (^) (instant) entwine ~ sacrifice three lands . \ [ &^ = destroy target creature . = return target creature card from your graveyard to the battlefield . ]

(A) (BB) (BB) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to you .

(O) (UU) (^) (^) (instant) draw two cards , then discard a card .

(N) (RR) (^) (^) (^) (instant) @ deals damage to target player equal to the number of cards in that player's hand .

(O) (BB) (^) (^) (^) (^) (tribal) (instant) faerie destroy target nonblack creature . put a &^/ /&^ black faerie rogue creature token with flying onto the battlefield .

(N) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) flying \ undying

(N) (RR) (^) (^) (enchantment) devoid \ whenever you cast a colorless spell , @ deals &^ damage to target creature or player .

(O) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature .

(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) BB : @ gains fear until end of turn .

(O) (RR) (instant) target creature gets +&^^^/ /+&^ until end of turn . scry &^ .

(O) (GG) (RR) (creature) kavu (&^^^/) (/&^^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand .

(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^/) (/&^^^^) bloodrush ~ GG ^ , discard @ : target attacking creature gets +&^^/ /+&^^^^ until end of turn .

(N) (GG) (^) (^) (enchantment) GG : target creature loses flying until end of turn . \ sacrifice @ : @ deals &^^ damage to each creature with flying .

(A) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you .

(A) (RR) (RR) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ haste \ unearth RR ^ ^ ^ ^ \ at the beginning of the end step , sacrifice @ .

(O) (UU) (instant) uncast target spell that targets a creature .

(A) (UU) (UU) (^) (creature) illusion (&^^/) (/&^^) cumulative upkeep UU \ at the beginning of your upkeep , choose a land type . @ gains landwalk of the chosen type until end of turn .

(O) (GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , it gets +&/ /+&^^^ until end of turn and you gain &^ life .

(N) (GG) (^) (^) (sorcery) put an X/ /X green ooze creature token onto the battlefield , where X is the greatest power among creatures you control .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flash \ first strike

(O) (RR) (^) (^) (^) (creature) beast (&^^/) (/&^^) RR ^ , T : @ deals &^ damage to target creature or player . \ threshold ~ RR ^ ^ , T : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard .

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ : @ becomes a &^^^/ /&^^^ elemental artifact creature that's still a land .

(N) (WW) (^) (instant) arcane destroy target attacking creature with power &^^^ or less .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^) trample \ while you're searching your library , you may cast @ from your library .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a land type . \ when @ enters the battlefield , draw a card . \ enchanted creature has landwalk of the chosen type .

(O) (UU) (instant) arcane draw a card .

(O) (UU) (^) (^) (^) (sorcery) return target creature and target land to their owners' hands .

(A) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^) flying \ soulshift &^^^^ \ ^ , sacrifice a spirit : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .

(Y) (WW) (WW) (^) (^) (planeswalker) gideon ((&^^^^)) +&^ : put a % counter on @ for each creature target opponent controls . \ & : until end of turn , @ becomes a human soldier creature with power and toughness each equal to the number of % counters on him and gains indestructible . he's still a planeswalker . prevent all damage that would be dealt to him this turn . \ -&^^^^^^^^^^^^^^^ : exile all other permanents . \ countertype % loyalty

(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) morph UU \ when @ is turned face up , you may tap or untap target permanent .

(O) (^) (^) (^) (artifact) (creature) drone (&^^^^/) (/&^^^^) @ can't attack or block unless it's equipped .

(O) (WW) (creature) thrull (&^/) (/&^) BB : regenerate @ .

(A) (BB) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) ^ ^ , T : search your library for a card named festering newt or bubbling cauldron , put it onto the battlefield tapped , then shuffle your library .

(Y) (RR) (RR) (creature) human warrior (&^^/) (/&^^) level up RR \ level &^^^^ ~ &^^^^^^^ \ &^^^^/ /&^^^^ \ flying \ level &^^^^^^^^ ~ \ &^^^^^^^^/ /&^^^^^^^^ \ flying , trample \ RR : @ gets +&^/ /+& until end of turn .

(O) (GG) (^) (^) (^) (creature) worm (&^^^/) (/&^^^) UU : untap @ .

(A) (^) (^) (^) (artifact) ^ ^ ^ : @ becomes a copy of target artifact until end of turn . \ RR UU ^ : @ becomes a copy of target artifact and gains this ability .

(O) (BB) (^) (^) (^) (^) (instant) destroy target creature that's one or more colors .

(N) (BB) (BB) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) BB GG ^ ^ , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn .

(O) (UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . "

(O) (WW) (^) (instant) destroy target enchantment . \ draw a card .

(O) (RR) (instant) add RR to your mana pool for each goblin on the battlefield .

(O) (BB) (^) (^) (sorcery) target player loses &^ life and you gain &^ life . \ draw a card .

(A) (land) you may have @ enter the battlefield tapped as a copy of any land on the battlefield .

(N) (^) (^) (artifact) T , sacrifice an artifact : target player puts the top three cards of his or her library into his or her graveyard . \ whenever an artifact enters the battlefield , you may untap @ .

(N) (BB) (^) (^) (^) (tribal) (sorcery) goblin as an additional cost to cast @ , sacrifice a goblin . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn . @ deals &^^^^^ damage to that creature's controller .

(A) (BB) (BB) (BB) (^) (^) (enchantment) players can't play lands . \ lands can't enter the battlefield . \ at the beginning of each upkeep , any player may sacrifice two lands or have @ deal &^^^^^ damage to him or her . if a player does either , destroy @ .

(N) (BB) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to each creature .

(N) (RR) (RR) (XX) (^) (^) (sorcery) destroy X target snow lands .

(A) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , tap target red or green creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ .

(A) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^^) tap three untapped clerics you control : return @ from your graveyard to your hand .

(N) (UU) (^) (^) (^) (^) (creature) moonfolk wizard (&^^/) (/&^^^) flying \ ^ ^ ^ ^ , return two lands you control to their owner's hand : discard all the cards in your hand , then draw that many cards .

(A) (WW) (WW) (WW) (^) (^) (^) (legendary) (creature) cat giant (&^^^^/) (/&^^^^^^^) whenever @ blocks , it gets +&^^^^^^^/ /+&^^^^^^^ until end of turn . \ WW : @ gains protection from the color of your choice until end of turn .

(N) (GG) (^) (sorcery) you may play up to three additional lands this turn .

(N) (^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi put five &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(O) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) 

(O) (RR) (^) (^) (enchantment) aura enchant creature you control \ RR , sacrifice enchanted creature : @ deals damage equal to the sacrificed creature's power to each creature .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , you gain &^^^^ life .

(O) (BB) (UU) (^) (creature) skeleton (&^/) (/&^) when @ dies , return it to its owner's hand .

(N) (GG) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^) trample \ each creature you control with a +&^/ /+&^ counter on it has trample .

(N) (GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library .

(N) (^) (^) (artifact) ^ ^ , T : tap target creature .

(A) (UU) (^) (^) (^) (^) (sorcery) look at the top five cards of target opponent's library . put one of those cards into that player's graveyard and the rest on top of his or her library in any order .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) cycling ^ ^ ^ \ destroy all artifacts , creatures , and enchantments .

(O) (UU) (^) (sorcery) creatures target player controls don't untap during that player's next untap step .

(N) (RR) (RR) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) haste \ madness RR ^ ^

(N) (UU) (^) (^) (creature) wall (&/) (/&^^^) defender \ whenever @ blocks , you may draw a card .

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) rhino soldier (&^^^^^/) (/&^^^^^^^) GG ^ ^ ^ ^ : @ deals &^^ damage to each creature with flying and each player .

(N) (BB) (BB) (^) (^) (sorcery) destroy all plains . for each land destroyed this way , @ deals &^ damage to that land's controller unless he or she pays ^ ^ .

(A) (^) (^) (^) (artifact) you may have @ enter the battlefield as a copy of any artifact on the battlefield .

(N) (WW) (^) (creature) human warrior (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , @ gains lifelink until end of turn .

(O) (RR) (^) (enchantment) aura enchant creature \ BB : regenerate enchanted creature . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ GG : enchanted creature gains trample until end of turn .

(N) (WW) (^) (sorcery) exile target white permanent .

(O) (BB) (BB) (creature) ogre (&^^^/) (/&^^) whenever @ attacks , it deals &^^^ damage to you unless you pay ^ ^ .

(O) (BB) (^) (creature) horror mercenary (&^/) (/&^) flying

(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) exile the top creature card of your graveyard : regenerate @ .

(O) (WW) (instant) prevent all combat damage that would be dealt by target attacking creature this turn .

(O) (WW) (^) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn .

(A) (BB) (RR) (WW) (^) (^) (creature) goblin berserker (&^^/) (/&^^) haste \ whenever @ attacks , creatures you control gain first strike and deathtouch until end of turn .

(O) (UU) (^) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^) affinity for artifacts \ flying

(O) (UU) (UU) (^) (^) (instant) uncast target spell . its controller puts the top four cards of his or her library into his or her graveyard .

(A) (land) T : add CC to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you .

(O) (BB) (sorcery) buyback ^ ^ ^ ^ \ put a &^/ /&^ black rat creature token onto the battlefield .

(O) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^) annihilator &^^ \ @ attacks each turn if able .

(N) (WW) (^) (^) (tribal) (instant) shapeshifter changeling \ exile target creature . its controller puts a &^/ /&^ colorless shapeshifter creature token with changeling onto the battlefield .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has fear . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .

(O) (BB) (BB) (creature) human wizard (&^/) (/&^^^) T : @ deals &^ damage to target creature or player and &^ damage to target creature or player of an opponent's choice .

(A) (BB) (GG) (UU) (^) (^) (creature) cat demon (&^^^^/) (/&^^^^) whenever one or more cards are put into exile from your graveyard , put that many +&^/ /+&^ counters on @ .

(O) (GG) (^) (instant) destroy all auras .

(N) (land) T : add BB to your mana pool . @ deals &^ damage to you . \ threshold ~ BB , T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .

(O) (RR) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) changeling \ RR : @ gains first strike until end of turn .

(N) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , return target enchantment card from your graveyard to your hand .

(O) (BB) (^) (creature) bat (&^/) (/&^^) flying \ extort

(O) (WW) (creature) wolf (&^/) (/&^) first strike

(N) (RR) (RR) (^) (^) (^) (creature) giant shaman (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage equal to the number of giants you control to each non ~ giant creature .

(A) (RR) (^) (^) (enchantment) creatures you control have haste .

(N) (UU) (UU) (^) (creature) metathran (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn .

(A) (BB) (^) (^) (^) (^) (^) (creature) gorgon (&^^^/) (/&^^^^^^) deathtouch \ BB ^ ^ , T : put a % counter on target creature . it gains defender and becomes a colorless artifact in addition to its other types . its activated abilities can't be activated . \ countertype % petrification

(N) (WW) (^) (^) (^) (^) (instant) prevent all damage that would be dealt to target multicolored creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .

(A) (UU) (^) (^) (^) (^) (^) (sorcery) gain control of target monocolored creature . \ forecast ~ UU ^ , reveal @ from your hand : target creature becomes the color or colors of your choice until end of turn .

(A) (BB) (creature) zombie (&^^/) (/&^) @ can't block . \ you may cast @ from your graveyard as long as you control a zombie .

(N) (GG) (^) (^) (^) (creature) elf avatar (*/) (/*) trample \ @ 's power and toughness are each equal to the number of elves on the battlefield .

(O) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn .

(N) (BB) (instant) destroy target black creature .

(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ : @ becomes all colors until end of turn .

(N) (GG) (^) (^) (^) (tribal) (sorcery) elf reinforce &^^^ ~ GG ^ ^ ^ \ put three &^/ /&^ green elf warrior creature tokens onto the battlefield .

(A) (BB) (UU) (sorcery) target player puts the top ten cards of his or her library into his or her graveyard .

(N) (RR) (creature) goblin (&^^/) (/&^) whenever @ blocks or becomes blocked , target opponent gains control of it .

(O) (WW) (sorcery) prevent all damage that would be dealt this turn to creatures you control .

(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put target creature into its owner's library just beneath the top X cards of that library , where X is the number of plains you control .

(O) (WW) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .

(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) haste

(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add RR to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(N) (BB) (RR) (^) (^) (^) (legendary) (creature) zombie wizard (&^^/) (/&^^) BB RR ^ ^ , T : put a &^/ /&^ black and red demon creature token named minor demon onto the battlefield .

(O) (RR) (^) (^) (instant) destroy target equipment . if that equipment was attached to a creature , @ deals &^^ damage to that creature .

(O) (UU) (creature) beast (&^/) (/&^) flying \ your maximum hand size is reduced by two .

(Y) (GG) (GG) (^) (^) (^) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks , double the number of +&^/ /+&^ counters on each creature you control .

(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ skip your draw step . \ you have shroud . \ prevent all damage that would be dealt to you .

(A) (RR) (^) (^) (^) (instant) @ deals damage to target spell's controller equal to that spell's converted mana cost .

(O) (RR) (^) (instant) cast @ only before the combat damage step . \ target attacking or blocking creature gets +&^^^^/ /+& until end of turn . destroy that creature at the beginning of the next end step .

(A) (GG) (GG) (^) (^) (legendary) (creature) elf (&^^^/) (/&^^) first strike \ T : destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool .

(N) (RR) (^) (^) (^) (^) (creature) ogre shaman (&^^^^/) (/&^^^) when @ enters the battlefield , it deals damage to target player equal to twice the number of times it was kicked . \ multikicker RR

(N) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) affinity for artifacts \ flying

(O) (GG) (^) (instant) destroy target artifact . its controller loses &^ life .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from red . this effect doesn't remove @ .

(N) (BB) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may have target creature get +&^^/ /+& and gain deathtouch until end of turn .

(O) (GG) (^) (^) (^) (creature) eldrazi drone (&^/) (/&^) devoid \ when @ enters the battlefield , put two &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(A) (RR) (RR) (^) (creature) elemental (&^^^/) (/&^^) first strike \ whenever an opponent casts a white or blue instant or sorcery spell , @ deals &^^ damage to that player .

(N) (UR) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ UR : target creature can't block @ this turn . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ .

(Y) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) zombie (&^^^^^/) (/&^^^^^) intimidate \ BB XX : put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped . then that player puts the top X cards of his or her library into his or her graveyard .

(O) (BB) (GG) (creature) zombie elf (&^^/) (/&^^) T : add BB to your mana pool .

(A) (^) (^) (^) (artifact) XX ^ , T : put X % counters on @ . activate this ability only any time you could cast a sorcery . \ at the beginning of your precombat main phase , if @ has a % counter on it , tap it and remove all % counters from it . add CC to your mana pool for each % counter removed this way . \ countertype % charge

(N) (RR) (^) (enchantment) whenever a player cycles a card , you may pay ^ . if you do , @ deals &^^ damage to target creature or player .

(A) (UU) (^) (^) (^) (^) (sorcery) if the difference between your life total and target player's life total is &^^^^^ or less , exchange life totals with that player .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) flash \ vigilance \ indestructible

(N) (WW) (^) (^) (instant) untap target creature . it gets +&^^/ /+&^^^^ until end of turn .

(N) (GG) (^) (^) (creature) elf spirit (&^^/) (/&^^) exile @ from your hand : add GG to your mana pool .

(A) (RR) (RR) (RR) (creature) djinn (&^^^^^^/) (/&^^^) whenever @ attacks , flip a coin . if you lose the flip , remove @ from combat and tap it .

(N) (GG) (^) (^) (creature) elf (&^/) (/&^^) as long as it's not your turn , tapped creatures you control have hexproof .

(A) (^) (^) (artifact) sacrifice a creature : target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard .

(A) (RR) (RR) (XX) (instant) cycling ^ ^ ^ \ @ deals X damage to each creature .

_ASIDE_ (N) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn .

_BSIDE_ (N) (WW) (instant) destroy target enchantment .

(O) (UU) (^) (^) (instant) return target permanent to its owner's hand . if that permanent is red or green , put it on top of its owner's library instead .

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) BB ^ , sacrifice another creature : put a +&^/ /+&^ counter on @ and you gain &^^ life .

(A) (BB) (^) (creature) human cleric (&^/) (/&^^) morbid ~ T , tap two untapped creatures you control : put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . activate this ability only if a creature died this turn .

(Y) (BB) (BB) (^) (^) (planeswalker) liliana ((&^^^)) +&^ : search your library for a swamp card , reveal it , and put it into your hand . then shuffle your library . \ -&^^^ : target creature gets +X/ /+X or -X/ /-X until end of turn , where X is the number of swamps you control . \ -&^^^^^^ : you get an emblem with " swamps you control have " T : add BB BB BB BB to your mana pool . ' "

(N) (BB) (^) (^) (sorcery) destroy all green creatures . they can't be regenerated .

(Y) (GG) (GG) (^) (^) (^) (^) (sorcery) return any number of cards with different converted mana costs from your graveyard to your hand . put @ on the bottom of its owner's library .

(N) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ put two &^^/ /&^^ green bear creature tokens onto the battlefield . \ threshold ~ put four &^^/ /&^^ green bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard .

(O) (RR) (^) (^) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target artifact creature .

(O) (RR) (RR) (^) (sorcery) destroy target land . if that land was nonbasic , @ deals &^^ damage to the land's controller .

(A) (GG) (GG) (^) (^) (enchantment) reveal the first card you draw each turn . whenever you reveal a basic land card this way , draw a card .

(N) (BB) (WW) (instant) until end of turn , creatures you control get +&^/ /+&^ and creatures your opponents control get -&^/ /-&^ .

(A) (BB) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^/) (/&^^^^^) flying \ dash BB RR ^ ^ ^ \ whenever a dragon you control attacks , creatures you control get +&^/ /+& until end of turn .

(O) (RR) (^) (^) (enchantment) creatures you control have menace .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's still &^^^^^^^/ /&^^^^^^^ .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(N) (BB) (^) (^) (creature) human cleric (&^^/) (/&^) whenever a goblin deals combat damage to a player , that player discards a card .

(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . if @ was kicked , it deals &^^^ damage to another target creature or player . \ kicker ~ sacrifice two lands .

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) fear

(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) return all cards from your graveyard to your hand . exile @ . you have no maximum hand size for the rest of the game .

(O) (WW) (enchantment) (creature) human soldier (&^/) (/&^^) bestow WW ^ ^ \ enchanted creature gets +&^/ /+&^^ .

(A) (UU) (UU) (^) (^) (sorcery) @ deals &^^ damage to each creature for each aura attached to that creature .

(A) (^) (^) (^) (^) (^) (artifact) whenever a creature dies , if another creature is on the battlefield , return the first card to the battlefield under its owner's control at the beginning of the next end step .

(O) (^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ RR UU , T , sacrifice @ : draw a card .

(N) (BB) (^) (^) (creature) human berserker (&^^/) (/&^^) when @ enters the battlefield , up to X target creatures each gain intimidate and haste until end of turn , where X is your devotion to black .

(N) (UU) (^) (^) (^) (^) (creature) human wizard mutant (&^^^/) (/&^^^^) whenever a player cycles a card , @ gains flying and shroud until end of turn .

(E) (BB) (BB) (^) (^) (sorcery) put a creature card from your hand into play under target opponent's control . that creature attacks each turn if able . . . and always attacks its controller .

(O) (GG) (creature) hound (&^^/) (/&^) cycling ^ ^ \ at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ .

(A) (^) (^) (^) (^) (artifact) prevent all damage that would be dealt to creatures .

(A) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ blocks or becomes blocked by a creature , that creature gains wither until end of turn . \ whenever @ deals damage to an opponent , remove all -&^/ /-&^ counters from it .

(N) (GG) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^ damage to you .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant land \ you control enchanted land .

(O) (RR) (^) (^) (^) (sorcery) creatures target player controls can't block this turn . @ deals &^ damage to each white and/ /or blue creature that player controls .

(N) (UU) (^) (^) (^) (creature) cephalid (&^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , draw three cards , then discard two cards . "

(A) (RR) (^) (legendary) (creature) goblin artificer (&^/) (/&^^) sacrifice an artifact : target artifact gains indestructible until end of turn .

(N) (WW) (sorcery) target opponent skips all combat phases of his or her next turn .

(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your end step , sacrifice this creature unless it attacked this turn . "

(N) (RR) (RR) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^) whenever @ attacks or blocks , sacrifice a land .

(N) (BB) (^) (^) (^) (enchantment) (creature) zombie (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile all cards from target player's graveyard .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has islandwalk .

(A) (WW) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) defender \ flying \ WW ^ : creatures you control with defender can attack this turn as though they didn't have defender .

(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) wizard (&^^^^/) (/&^^^^^) UU UU ^ : target permanent becomes an artifact in addition to its other types . \ UU ^ ^ ^ : gain control of target artifact .

(A) (RR) (RR) (^) (^) (^) (sorcery) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^ damage to each creature and each player .

(N) (land) T : add CC to your mana pool . \ WW , T : target soldier creature gets +&^/ /+&^ until end of turn .

(O) (WW) (^) (^) (sorcery) creatures you control get +&^/ /+&^ until end of turn .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) shadow \ sacrifice @ : you gain &^^^^ life . activate this ability only during your upkeep .

(A) (BB) (BB) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , that player may sacrifice a creature . if that player doesn't , he or she loses &^^^^^ life and you sacrifice @ .

(N) (UU) (^) (^) (enchantment) \ landfall ~ whenever a land enters the battlefield under your control , [ &^ = you may tap or untap target creature . = scry &^ . ]

(O) (land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .

(O) (UU) (creature) eldrazi drone (&^/) (/&^) devoid \ ingest \ when @ dies , you may draw a card . if you do , discard a card .

(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ WW , T : return @ to its owner's hand and return target griffin card from your graveyard to your hand . activate this ability only during your upkeep .

(N) (BB) (^) (creature) zombie cleric (&^/) (/&^) morph BB ^ ^ \ BB ^ : regenerate target zombie .

(A) (GG) (^) (^) (^) (enchantment) mana pools don't empty as steps and phases end .

(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , put a +&^/ /+&^ counter on each creature you control .

(N) (BB) (^) (^) (^) (creature) surrakar (&^^^/) (/&^^^) whenever @ deals combat damage to a player , if you control an island , you may draw a card .

(A) (WW) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ .

(O) (GG) (^) (creature) human shaman (&^^/) (/&^^) UU ^ : look at target face ~ down creature .

(A) (UU) (sorcery) reveal a card in your hand , then put that card onto the battlefield if it has the same name as a permanent .

(A) (GG) (enchantment) face ~ down creature spells you cast cost ^ less to cast . \ GG ^ : turn @ face down .

(O) (UU) (^) (creature) eldrazi drone (&^/) (/&^^) devoid \ flying \ ingest

(N) (BB) (BB) (^) (^) (creature) giant minion (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) RR , T : target creature gets +&^^/ /+& until end of turn . \ GG , T : add one mana of any color to your mana pool .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , put three &^/ /&^ white kithkin soldier creature tokens onto the battlefield . \ GG , sacrifice a kithkin : you gain &^ life .

(O) (GG) (GG) (instant) you gain &^^^^^^ life .

(O) (GG) (instant) destroy target equipment . add GG to your mana pool .

(A) (RR) (RR) (^) (legendary) (enchantment) (artifact) creatures you control have haste . \ RR ^ ^ , T , sacrifice a land : put a &^^^/ /&^^^ colorless golem enchantment artifact creature token onto the battlefield .

(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(O) (WW) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt this turn .

(O) (^) (^) (artifact) ^ , T , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .

(O) (RR) (RR) (^) (^) (^) (instant) destroy target creature or land . it can't be regenerated .

(O) (GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice a forest : regenerate target creature .

(O) (BB) (sorcery) target player discards a card , then puts the top card of his or her library into his or her graveyard .

(O) (WW) (WW) (^) (^) (instant) you gain &^^^^^^^ life .

(O) (RR) (^) (^) (^) (^) (creature) giant berserker (&^^^^/) (/&^^^^) battle cry \ @ attacks each turn if able .

(N) (RR) (^) (^) (creature) wall (&^^/) (/&^^^^^) defender \ whenever you discard a card , you may sacrifice @ . if you do , return the discarded card from your graveyard to your hand .

(O) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) CC : target creature can't block @ this turn .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .

(A) (GG) (^) (^) (instant) search your library for up to four land cards with different names and reveal them . an opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library .

(N) (RR) (UU) (^) (^) (^) (instant) draw four cards , then discard two cards .

(N) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature attacks , you gain &^ life .

(A) (BB) (^) (^) (^) (enchantment) BB , pay &^^ life : draw a card .

(O) (WW) (^) (^) (^) (creature) human samurai archer (&^/) (/&^) bushido &^ \ T : @ deals &^ damage to target attacking or blocking spirit .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put a &/ /&^ green plant creature token onto the battlefield for each land you control . \ landfall ~ whenever a land enters the battlefield under your control , you may put a +&^/ /+&^ counter on each plant creature you control .

(O) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^) whenever @ becomes blocked , prevent all combat damage that would be dealt this turn .

(N) (GG) (GG) (^) (^) (^) (creature) ooze (&^^/) (/&^^) deathtouch \ when @ enters the battlefield , destroy target artifact , enchantment , or land .

(N) (BB) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target nonblack attacking creature .

(O) (GG) (^) (creature) snake shaman (&^/) (/&^) sacrifice @ : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .

(O) (GG) (^) (creature) human bear druid (&^/) (/&^) T : add GG to your mana pool . \ threshold ~ @ gets +&^^^/ /+&^^^ as long as seven or more cards are in your graveyard .

(N) (BB) (RR) (^) (^) (^) (creature) elemental hound (&^^^/) (/&^^^) lifelink \ haste

(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) UU : @ gains islandwalk until end of turn .

(N) (BB) (XX) (sorcery) put the top X cards of your library into your graveyard . target player loses &^^ life for each creature card put into your graveyard this way .

(A) (GG) (RR) (WW) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) vigilance \ trample \ whenever @ blocks a creature , @ deals damage to that creature's controller equal to @ 's power .

(O) (RR) (^) (creature) kavu (&^/) (/&^) whenever @ attacks alone , it gets +&^^/ /+& until end of turn .

(O) (WW) (^) (creature) spirit nomad (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(N) (GG) (GG) (^) (instant) @ deals &^^ damage to each attacking creature and &^ damage to you and each creature you control .

(N) (GG) (enchantment) sacrifice a forest : target attacking creature gets -&^^^/ /-& until end of turn .

(A) (BB) (WW) (^) (^) (^) (^) (creature) thrull (&^^^^/) (/&^^^^) extort \ whenever @ attacks , you may return target artifact , creature , or enchantment card from your graveyard to your hand .

(O) (BB) (BB) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .

(A) (BB) (BB) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ if a card would be put into an opponent's graveyard from anywhere , exile it instead .

(O) (RR) (^) (^) (sorcery) @ deals &^ damage to each creature you don't control . \ ferocious ~ if you control a creature with power &^^^^ or greater , creatures can't block this turn .

(N) (RR) (WW) (creature) human soldier (&^/) (/&^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of attacking creatures you control .

(N) (RR) (^) (^) (instant) target creature gets +X/ /+& until end of turn , where X is its power .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of the upkeep of enchanted creature's controller , put a -&^/ /-&^ counter on that creature .

(O) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^^/) (/&^^^) 

(O) (GG) (^) (sorcery) look at the top four cards of your library . you may reveal a creature or land card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(O) (GG) (^) (^) (^) (creature) insect druid (&^^/) (/&^^) GG , T : target creature gets +&^^/ /+&^^ until end of turn .

(A) (BB) (creature) minion (&^^^/) (/&^^^) when @ enters the battlefield , target opponent gains control of it . \ at the beginning of your upkeep , @ deals &^^ damage to you .

_ASIDE_ (Y) (UU) (UU) (^) (^) (sorcery) target opponent puts the top thirteen cards of his or her library into his or her graveyard . \ UU UU ^ ^ ^ : put @ from your graveyard onto the battlefield transformed . activate this ability only any time you could cast a sorcery .

_BSIDE_ (Y) (creature) nightmare (&^/) (/&^) skulk \ when @ deals combat damage to a player , return it to its owner's hand .

(O) (RR) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^) sacrifice an artifact : @ gains trample until end of turn .

(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , you gain &^^^ life .

(A) (UU) (UU) (^) (^) (^) (instant) trap if an opponent searched his or her library this turn , you may pay rather than pay @ 's mana cost . \ target opponent puts the top thirteen cards of his or her library into his or her graveyard .

(A) (BB) (GG) (^) (^) (^) (creature) plant zombie (&^^^/) (/&^^^) flying \ whenever a card is put into an opponent's graveyard from anywhere , put a +&^/ /+&^ counter on @ .

(N) (GG) (WW) (^) (enchantment) whenever a creature enters the battlefield under your control , you may destroy target artifact or enchantment .

(Y) (BB) (BB) (UU) (UU) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) hexproof \ whenever a creature card is put into an opponent's graveyard from anywhere , you may have @ become a copy of that card except its name is still @ , it's legendary in addition to its other types , and it gains hexproof and this ability .

(A) (WW) (WW) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , count the number of permanents you control . your life total becomes that number .

(N) (^) (^) (^) (^) (^) (artifact) (creature) cleric (&^^^/) (/&^^^) all walls able to block @ do so . \ prevent all combat damage that would be dealt to @ by walls .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf warrior (&^+*/) (/&^+*) you may exile two green cards from your hand rather than pay @ 's mana cost . \ @ 's power and toughness are each equal to &^ plus the number of lands you control .

(O) (UU) (instant) look at target player's hand , the top card of that player's library , and any face ~ down creatures he or she controls . look at the top four cards of your library , then put them back in any order .

(A) (BB) (instant) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .

(O) (BB) (creature) worm (&^/) (/&^) when @ dies , you may pay BB ^ . if you do , target player discards a card at random .

(A) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ each creature card in your graveyard has the chosen creature type in addition to its other types .

(O) (UU) (creature) spirit (&^/) (/&^) 

(N) (RR) (^) (^) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , up to two target creatures can't block this turn .

(N) (RR) (^) (^) (^) (creature) goblin (&^/) (/&^) whenever @ blocks , prevent all combat damage that would be dealt to and dealt by it this turn . \ T : @ deals &^ damage to target creature it's blocking .

(A) (RR) (RR) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever a source an opponent controls deals damage to you or a permanent you control , you may have @ deal &^ damage to that source's controller .

(O) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) flanking \ when @ becomes the target of a spell or ability , sacrifice it .

(A) (UU) (UU) (^) (creature) shapeshifter (&/) (/&^) as long as the top card of your graveyard is a creature card , @ has the full text of that card and has the text " ^ ^ : discard a card . " \ ^ ^ : discard a card .

(N) (GG) (^) (^) (^) (sorcery) destroy all islands .

(O) (GG) (^) (^) (creature) human warrior (*/) (/*) domain ~ @ 's power and toughness are each equal to the number of basic land types among lands you control .

(N) (RR) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying

(Y) (RR) (^) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ sacrifice @ : @ deals &^^ damage to each creature without flying . \ RR RR RR : return @ from your graveyard to your hand . activate this ability only during your upkeep .

(N) (BB) (^) (sorcery) cast @ only if you control two or more vampires . \ destroy target creature . you gain &^^^^ life .

(N) (RR) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ ^ \ discard all the cards in your hand , then draw that many cards .

(O) (GG) (creature) spike drone (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .

(O) (WW) (^) (^) (instant) tap all artifacts .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying .

(O) (BB) (^) (^) (creature) elemental skeleton (&^/) (/&^) wither \ BB ^ : regenerate @ .

(O) (BB) (GG) (UU) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) flying \ morph BB GG UU ^ ^ \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .

(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from black and from green . \ whenever equipped creature deals combat damage to a player , that player discards a card and you untap all lands you control .

(A) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever @ is dealt damage , untap it .

(N) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . when a creature dealt damage this way dies this turn , put a &^/ /&^ black skeleton creature token onto the battlefield with " BB : regenerate this creature . "

(N) (BB) (^) (sorcery) devoid \ target player reveals his or her hand . you choose a card from it with converted mana cost &^^^ or greater and exile that card .

(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add UU or BB to your mana pool . put a % counter on @ . \ countertype % depletion

(N) (RR) (RR) (^) (^) (creature) human rogue (&^/) (/&^) RR RR ^ , T : gain control of target artifact for as long as you control @ .

(N) (WW) (^) (^) (^) (creature) cleric avatar (*/) (/*) @ 's power and toughness are each equal to the number of clerics on the battlefield . \ whenever @ deals damage , you gain that much life .

(O) (UU) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card .

(A) (UU) (^) (^) (sorcery) each player chooses a land he or she controls of each basic land type . return those lands to their owners' hands .

(O) (UU) (^) (^) (^) (creature) elemental shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ creature , a &^^/ /&^^ creature with flying , or a &^/ /&^^^^^^ creature with defender .

(N) (RR) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , that player sacrifices a land .

(N) (GG) (UU) (creature) human rogue (&^^/) (/&^^) @ can't be blocked .

(O) (creature) kobold (&/) (/&^) 

(A) (BB) (RR) (XX) (legendary) (creature) goblin rogue (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ : put the bottom card of your library into your graveyard . if it's a creature card with power less than or equal to @ 's power , put it onto the battlefield .

(A) (UU) (UU) (^) (^) (^) (creature) kraken (&^^^^^/) (/&^^^^^) hexproof \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ becomes blocked , you may draw two cards . "

(O) (WW) (^) (instant) tap target creature . \ draw a card .

(N) (BB) (creature) vampire (&^/) (/&^) lifelink \ ^ ^ , sacrifice a creature : put a +&^/ /+&^ counter on each vampire you control .

(O) (RR) (^) (creature) goblin rogue (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .

(O) (UU) (^) (^) (creature) faerie rogue (&^^/) (/&^) flash \ flying \ when @ enters the battlefield , you may tap or untap target permanent .

(O) (RR) (^) (^) (instant) @ deals &^ damage to target creature or player . \ draw a card .

(O) (GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^^) horsemanship \ @ gets +&^^/ /+&^^ as long as you control a permanent named guan yu , sainted warrior or a permanent named zhang fei , fierce warrior .

(N) (UU) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , untap all creatures you control . \ forecast ~ tap two untapped white and/ /or blue creatures you control , reveal @ from your hand : draw a card .

(N) (UU) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have flying .

(A) (RG) (RG) (^) (^) (^) (^) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) when @ enters the battlefield , put two &^/ /&^ red and green goblin warrior creature tokens onto the battlefield . \ each red or green instant or sorcery spell you cast has conspire .

(O) (BB) (^) (creature) human rogue (&^^/) (/&^) 

(O) (GG) (XX) (instant) target creature gets +X/ /+X until end of turn .

(N) (BB) (^) (creature) zombie (&^/) (/&^) @ gets +&^/ /+&^ for each creature card in your opponents' graveyards .

(A) (UU) (^) (enchantment) you may have @ enter the battlefield as a copy of any artifact on the battlefield , except it's an enchantment in addition to its other types .

(O) (BB) (^) (creature) rat warrior (&^^/) (/&^) fear \ @ can't block .

(N) (GG) (^) (enchantment) ^ , sacrifice a land : target creature gets +&^/ /+&^ until end of turn .

(A) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card and put that card into your hand . then shuffle your library .

(N) (GG) (RR) (instant) @ deals &^ damage to each creature target opponent controls .

(A) (GG) (GG) (GG) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn . \ GG ^ ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .

(N) (UU) (^) (instant) uncast target activated ability . \ draw a card .

(Y) (GG) (^) (enchantment) GG , discard a creature card : search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .

(N) (GG) (GG) (creature) human (&^/) (/*) @ 's toughness is equal to the number of forests you control .

(O) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ dash BB ^ \ @ can't block .

(A) (WW) (WW) (^) (^) (instant) destroy all creatures that dealt damage to you this turn .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ you may reveal this card from your opening hand . if you do , when each opponent casts his or her first spell of the game , uncast that spell unless that player pays ^ . \ whenever an opponent casts a spell , uncast it unless that player pays ^ .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) swampwalk \ scavenge BB ^ ^

(N) (UU) (^) (^) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target creature spell .

(O) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a player , return target creature that player controls to its owner's hand .

(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^^) whenever @ or another creature dies , target player puts the top card of his or her library into his or her graveyard .

(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library .

(N) (GG) (^) (^) (creature) human soldier (&^/) (/&^) @ enters the battlefield with two +&^/ /+&^ counters on it . \ GG ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .

(N) (RR) (RR) (^) (^) (creature) human barbarian (*/) (/*) @ 's power and toughness are each equal to the number of non ~ wall creatures you control .

(N) (RR) (XX) (instant) flashback RR RR XX \ @ deals X damage to target player . that player may choose a creature he or she controls and have @ deal that damage to it instead .

(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may have @ deal &^ damage to target player .

(N) (^) (^) (artifact) T : target creature can't be blocked by walls this turn .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has trample as long as you control a blue or red permanent .

(N) (WW) (^) (^) (^) (enchantment) untapped creatures you control get +&/ /+&^^ .

(O) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn .

(A) (UU) (UU) (^) (^) (enchantment) whenever a creature you control deals combat damage to an opponent , you may draw a card .

(N) (WW) (WW) (^) (sorcery) destroy all goblins .

(O) (RR) (creature) dwarf (&^/) (/&^) mountainwalk

(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . \ countertype % storage

(A) (^) (^) (artifact) ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard .

(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a forest card and a plains card and put them onto the battlefield tapped . then shuffle your library .

(N) (GG) (^) (^) (^) (creature) insect (&^/) (/&^^) flying \ shroud

(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^^^^ .

(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn .

(A) (UU) (UU) (^) (^) (creature) human wizard mutant (&/) (/&) graft &^^ \ UU , T : gain control of target creature with a +&^/ /+&^ counter on it for as long as @ remains on the battlefield .

(A) (land) T : choose two target blocking creatures an opponent controls . if each of those creatures could block all creatures that the other is blocking , remove both of them from combat . each one then blocks all creatures the other was blocking . \ whenever @ becomes tapped , it deals &^^ damage to you and each creature you control .

(N) (UU) (^) (^) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , return target instant or sorcery card from your graveyard to your hand .

(O) (GG) (^) (creature) satyr shaman (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .

(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , search your library for up to three instant cards and exile them . then shuffle your library . \ XX , T : you may cast a card with converted mana cost X exiled with @ without paying its mana cost .

(O) (BB) (instant) devoid \ target creature gets +&^^/ /+& until end of turn . regenerate it .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB UU WW to your mana pool .

(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR : @ becomes a &^^^/ /&^ black and red devil artifact creature with first strike until end of turn .

(O) (BB) (creature) human cleric (&^/) (/&^) a deck can have any number of cards named @ . \ BB , sacrifice six creatures named @ : search your library for a demon creature card and put it onto the battlefield . then shuffle your library .

(N) (WW) (instant) put target face ~ up exiled card into its owner's graveyard .

(O) (BB) (sorcery) [ &^ = return target creature card from your graveyard to your hand . = return two target zombie cards from your graveyard to your hand . ]

(A) (GG) (GG) (^) (^) (^) (creature) insect (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield .

(O) (RR) (RR) (^) (creature) goblin (&^^/) (/&^) morph RR ^ ^ \ whenever @ deals combat damage to a player , you may have it deal &^^ damage to target creature that player controls .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target opponent . you gain &^^^^^ life .

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature you control deals combat damage to a player , that player discards a card .

(A) (WW) (^) (^) (legendary) (enchantment) when @ enters the battlefield , put two &^/ /&^ white kor ally creature tokens onto the battlefield . \ each planeswalker you control enters the battlefield with an additional % counter on it . \ countertype % loyalty

(A) (RR) (RR) (^) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay ^ ^ ^ ^ for each creature chosen this way . if the player does , untap those creatures .

(N) (WW) (WW) (^) (^) (^) (^) (creature) giant cleric (&^^^/) (/&^^^) protection from red \ creatures named @ get +&^/ /+&^ as long as an opponent controls a nontoken red permanent .

(O) (GG) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " T : add one mana of any color to your mana pool . "

(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) T : each player loses &^ life for each swamp he or she controls .

(N) (BB) (WW) (^) (creature) vampire knight (&^^^/) (/&^^) as long as you control an enchantment , @ gets +&^/ /+&^ and has lifelink .

(N) (GG) (instant) spells you control can't be uncasted by blue or black spells this turn , and creatures you control can't be the targets of blue or black spells this turn .

(A) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature you control except it gains " UU UU ^ ^ : return this creature to its owner's hand . "

(A) (WW) (^) (^) (^) (^) (sorcery) each creature deals damage to itself equal to its power .

(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) when @ dies , if it was blocked this turn , you gain &^^^^ life .

(O) (BB) (^) (^) (sorcery) arcane target player discards two cards .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . that player discards a card .

(A) (GG) (GG) (^) (legendary) (creature) human (&^/) (/&^^) T : put target creature card from your graveyard on top of your library . activate this ability only during your turn , before attackers are declared .

(A) (UU) (^) (^) (^) (sorcery) will of the council ~ starting with you , each player votes for time or knowledge . if time gets more votes , take an extra turn after this one . if knowledge gets more votes or the vote is tied , draw three cards .

(O) (GG) (creature) cat (&^^^/) (/&^^) shroud \ when @ enters the battlefield , sacrifice it unless you sacrifice a land .

(O) (RR) (instant) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain trample until end of turn .

(N) (RR) (^) (^) (creature) elemental spellshaper (&^/) (/&^^^) RR , T , discard a card : put a &^^^/ /&^ red elemental creature token named spark elemental onto the battlefield . it has trample , haste , and " at the beginning of the end step , sacrifice spark elemental . "

(Y) (GG) (^) (^) (legendary) (creature) elemental (&^/) (/&^) green mana doesn't empty from your mana pool as steps and phases end . \ @ gets +&^/ /+&^ for each green mana in your mana pool .

(O) (UU) (^) (creature) human soldier scout (&^/) (/&^) horsemanship \ when @ enters the battlefield , look at target opponent's hand .

(N) (GG) (GG) (^) (^) (creature) cat (&^^^^/) (/&^^^) GG ^ : you may return another creature you control to its owner's hand . if you do , @ gains indestructible until end of turn .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block @ do so .

(A) (UU) (^) (^) (^) (^) (^) (instant) arcane splice onto arcane UU UU ^ ^ \ target permanent's controller sacrifices it . if he or she does , that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent , puts that card onto the battlefield , then shuffles his or her library .

(A) (BB) (RR) (^) (^) (^) (^) (creature) zombie beast (&^^^/) (/&^^^) whenever another creature dies , you may put a +&^/ /+&^ counter on @ . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a creature an opponent controls attacks , if you're the defending player , put a &^^^/ /&^^^ red ogre creature token onto the battlefield unless that creature's controller pays ^ ^ ^ .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying

(A) (BB) (UU) (^) (^) (creature) human rogue (&^^^/) (/&^) flash \ if an opponent would draw a card except the first one he or she draws in each of his or her draw steps , instead that player skips that draw and you draw a card .

(N) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , draw a card .

(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^/) (/&^^^) flying \ ^ ^ , return a land you control to its owner's hand : target creature gets -X/ /-& until end of turn , where X is the number of cards in your hand .

(A) (WW) (^) (creature) cat cleric (&^^/) (/&^^) players can't search libraries . any player may pay ^ ^ for that player to ignore this effect until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ whenever another creature you control dies , it deals damage equal to its power to target player .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature equal to the number of mountains you control .

(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU : @ becomes a &^^/ /&^^ blue and black horror artifact creature until end of turn and can't be blocked this turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , add one mana of any color to your mana pool . \ T : add CC to your mana pool .

(N) (UU) (UU) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and hexproof .

(O) (WW) (instant) target creature becomes white until end of turn . tap that creature . \ draw a card .

(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) flying \ when @ enters the battlefield , if a creature died this turn , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (UU) (UU) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to its owner's hand . if that card is returned to its owner's hand this way , you may pay UU UU UU . if you do , return @ to its owner's hand .

(A) (GG) (GG) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) trample \ GG ^ : @ gains flying and loses trample until end of turn .

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target activated ability . \ whenever you cast a spell , you may return @ to its owner's hand .

(N) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) T , sacrifice three spirits : search your library for a legendary spirit permanent card and put it onto the battlefield . then shuffle your library .

(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^) kithkin spells and soldier spells you cast cost ^ less to cast .

(O) (GG) (^) (sorcery) search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(O) (GG) (enchantment) GG ^ : target blocking creature gets +&/ /+&^ until end of turn .

(N) (RR) (instant) ferocious ~ if you control a creature with power &^^^^ or greater , damage can't be prevented this turn . \ @ deals &^^ damage to target creature or player .

(A) (WW) (^) (sorcery) each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players discard cards and sacrifice creatures the same way .

(A) (RR) (^) (^) (^) (sorcery) each player separates all nontoken lands he or she controls into two piles . for each player , one of his or her piles is chosen by one of his or her opponents of his or her choice . destroy all lands in the chosen piles . tap all lands in the other piles .

(N) (GG) (^) (^) (creature) dryad (&^^/) (/&^) if an opponent controls an island and you control a forest , you may cast @ without paying its mana cost .

(O) (BB) (BB) (^) (^) (sorcery) target player discards two cards . \ morbid ~ if a creature died this turn , instead that player reveals his or her hand , you choose two cards from it , then that player discards those cards .

(N) (UU) (^) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn . \ UU UU ^ ^ , T : choose a creature type . each creature you control becomes that type until end of turn .

(O) (BB) (BB) (creature) nightstalker (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , it deals that much damage to its controller .

(O) (RR) (creature) human warrior (&^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature .

(A) (RR) (RR) (^) (creature) lizard (&^^/) (/&^^) haste \ whenever @ becomes the target of a spell or ability , that spell or ability's controller sacrifices a land .

(N) (BB) (^) (^) (^) (^) (creature) eye (&^^^^^^/) (/&^^^) non ~ eye creatures you control can't attack . \ whenever @ becomes blocked by a creature , destroy that creature .

(O) (RR) (RR) (^) (creature) minotaur warrior (&^^^^^/) (/&^^) whenever @ deals damage to an opponent , sacrifice a land .

(Y) (UU) (UU) (^) (^) (^) (creature) zombie horror (&^^^^^^^/) (/&^^^^^^^) flying \ @ gets -&^/ /-&^ for each card in your hand . \ UU ^ ^ ^ , discard three cards : return @ from your graveyard to the battlefield tapped .

(N) (WW) (^) (^) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , its controller gains &^ life .

(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy all curses attached to you . \ you have hexproof .

(N) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . until end of turn , it gets +&^^/ /+& and gains haste .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ whenever @ deals damage to a creature , exile that creature .

(O) (WW) (creature) human soldier (&^/) (/&^^) when @ enters the battlefield , investigate .

(A) (RR) (RR) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ can't be uncasted by spells or abilities .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) rebound \ put a &^/ /&^ white kor soldier creature token onto the battlefield for each creature you control .

(N) (GW) (^) (instant) regenerate target permanent .

(A) (RR) (enchantment) sacrifice a land : target creature gains haste until end of turn .

(N) (GG) (XX) (sorcery) target player gains X life .

(O) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness GG ^ ^

(O) (UU) (^) (^) (^) (^) (^) (instant) put target creature into its owner's library second from the top .

(O) (BB) (^) (creature) imp (&^/) (/&^) flying \ lifelink

(N) (^) (^) (^) (artifact) T : add WW to your mana pool . \ WW WW ^ : @ becomes a &^^/ /&^^ white spirit artifact creature with flying and first strike until end of turn .

(N) (WW) (instant) uncast target spell that targets a permanent you control .

(O) (WW) (^) (^) (^) (creature) hound warrior (&^^^/) (/&^^) lifelink

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , discard a card : untap this creature . "

_ASIDE_ (E) (BB) (BB) (^) (sorcery) search another target player's library for a card and put that card into your hand . then shuffle that player's library .

_BSIDE_ (E) (WW) (WW) (^) (sorcery) search your library for a card and put it into another target player's hand . then shuffle your library .

(O) (GG) (^) (^) (enchantment) (creature) wolf (&^^^/) (/&^) bestow GG ^ ^ ^ ^ \ enchanted creature gets +&^^^/ /+&^ .

(N) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^^^/ /+& until end of turn for each other attacking beast .

(N) (UU) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^^) flying \ ^ ^ ^ , return a land you control to its owner's hand : uncast target spell unless its controller pays ^ ^ ^ .

(N) (UU) (UU) (^) (creature) spirit (&^^^/) (/&^) @ can't be blocked .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand . @ deals damage equal to that card's converted mana cost to each creature your opponents control . exile @ .

(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , that creature can't be regenerated this turn .

(O) (RR) (^) (enchantment) RR ^ ^ ^ , sacrifice @ : @ deals &^^^^^ damage to target player .

(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) morph WW ^ \ whenever @ deals combat damage to a player , you may destroy target enchantment that player controls .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : draw four cards .

(O) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , each opponent discards a card .

(N) (RR) (^) (sorcery) buyback ^ ^ \ storm \ creatures you control get +&^/ /+& until end of turn .

(N) (artifact) T , sacrifice @ : exile all cards from target player's graveyard .

(N) (BB) (RR) (^) (^) (creature) specter (&^^/) (/&^^) flying \ haste \ whenever @ deals combat damage to a player , that player discards a card .

(N) (WB) (^) (instant) choose any number of target creatures . each of those creatures gains persist until end of turn .

(N) (GG) (WW) (^) (creature) cat warrior (&^^/) (/&^^^) reach \ if a creature is attacking you and you control a forest and a plains , you may cast @ without paying its mana cost and as though it had flash .

(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , put them into your hand , then shuffle your library .

(A) (WW) (^) (^) (sorcery) search your library for a planeswalker card , reveal it , and put it into your hand . then shuffle your library .

(O) (UU) (^) (^) (instant) arcane you may tap or untap target permanent , then you may tap or untap another target permanent .

(O) (GG) (^) (creature) wall (&/) (/&^^^^) defender \ T : add GG to your mana pool for each creature with defender you control .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .

(A) (BB) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains " BB UU , T : destroy target creature with the same name as this creature . "

(O) (UU) (^) (creature) vedalken artificer (&^/) (/&^) T : add two mana of any one color to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts .

(O) (GG) (^) (^) (instant) destroy target artifact .

(N) (BB) (^) (^) (instant) target creature gets -X/ /-X until end of turn , where X is the number of zombies on the battlefield .

(Y) (GG) (GG) (^) (^) (planeswalker) nissa ((&^^)) +&^ : search your library for a card named nissa's chosen and put it onto the battlefield . then shuffle your library . \ +&^ : you gain &^^ life for each elf you control . \ -&^^^^^^^ : search your library for any number of elf creature cards and put them onto the battlefield . then shuffle your library .

(O) (UU) (^) (^) (enchantment) other enchantments have " at the beginning of your upkeep , sacrifice this enchantment unless you pay ^ ^ . "

(N) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each other creature you control .

(N) (GG) (^) (^) (^) (sorcery) return two cards at random from your graveyard to your hand .

(N) (UU) (^) (^) (^) (^) (^) (sorcery) scry &^^^ , then reveal the top card of your library . draw cards equal to that card's converted mana cost .

(N) (UU) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^^^) UU : @ gets +&^/ /-&^ until end of turn .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature attacks or blocks , sacrifice @ at the beginning of the next cleanup step .

(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^) reach \ when @ enters the battlefield , if it was kicked , destroy target creature with flying . \ kicker GG ^ ^

(O) (BB) (BB) (^) (^) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ ^ ^ \ @ deals &^^^ damage to target creature or player . you gain &^^^ life .

(O) (GG) (^) (instant) prevent all combat damage that would be dealt by creatures other than target creature this turn .

(Y) (legendary) (land) colorless eldrazi spells you cast cost ^ ^ less to cast . \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a colorless creature card , reveal it , and put it into your hand . then shuffle your library .

(A) (UU) (UU) (^) (^) (^) (^) (^) (tribal) (sorcery) rogue prowl UU ^ ^ ^ \ search target opponent's library for an instant or sorcery card . you may cast that card without paying its mana cost . then that player shuffles his or her library .

(A) (UU) (UU) (^) (creature) licid (&^/) (/&^) UU UU ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ you control enchanted creature .

(N) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , add CC CC CC to your mana pool .

(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .

(A) (RR) (sorcery) as an additional cost to cast @ , sacrifice X lands . \ put two X/ /X red elemental creature tokens onto the battlefield .

(O) (GG) (creature) elf warrior (&^/) (/&^) infect

(A) (WW) (creature) human soldier (&^/) (/&^^) outlast WW ^ ^ \ whenever you activate @ 's outlast ability , put a &^/ /&^ white warrior creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (creature) giant (&^^^/) (/&^^^^^) vigilance \ WW WW WW ^ ^ ^ : monstrosity &^^^ . \ as long as @ is monstrous , it has reach and can block an additional ninety ~ nine creatures each combat .

(A) (RR) (^) (^) (^) (creature) ape (&^^/) (/&^^) when @ enters the battlefield , destroy target nonbasic land .

(O) (RR) (creature) human wizard (&^/) (/&^) BB , T : target creature gets +&^/ /+& until end of turn . \ GG , T : target creature gets +&/ /+&^ until end of turn .

(N) (WW) (^) (sorcery) you gain &^^ life for each mountain target opponent controls .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) WW , T : target player gains &^ life .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) flash \ whenever a creature deals combat damage to you , if @ entered the battlefield this turn , exile that creature until @ leaves the battlefield .

(O) (GG) (^) (^) (creature) fish beast (&^^/) (/&^) trample \ evolve

(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .

(N) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) battle cry

(Y) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire warrior (&^^^^^/) (/&^^^^^) BB BB BB , T : destroy target creature . if that creature dies this way , put a black vampire creature token onto the battlefield . its power is equal to that creature's power and its toughness is equal to that creature's toughness .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying \ BB : @ deals &^ damage to each creature and each player .

(A) (BB) (BB) (^) (^) (legendary) (creature) human minion (&^^/) (/&^^) at the beginning of each player's upkeep , that player sacrifices an artifact , creature , or land .

(N) (GG) (^) (^) (enchantment) whenever a creature dies , that creature's controller may draw a card .

(N) (BB) (BB) (^) (^) (^) (enchantment) BB ^ , exile a card from your graveyard : @ deals &^ damage to each creature and each player .

(N) (WW) (^) (^) (^) (instant) destroy target artifact or enchantment . if GG was spent to cast @ , put two &^/ /&^ green saproling creature tokens onto the battlefield .

(Y) (RR) (RR) (RR) (^) (creature) elemental (&^^^^/) (/&^^^^) RR RR ^ : put a % counter on target land without a % counter on it . for as long as that land has a % counter on it , it has " at the beginning of your upkeep , this land deals &^ damage to you . " \ countertype % blaze

(N) (BB) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^) unleash \ BB RR ^ ^ , sacrifice @ : @ deals damage equal to its power to target player .

(A) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a creature card from your hand . \ XX , T : put a token that's a copy of the exiled card onto the battlefield . X is the converted mana cost of that card .

(N) (RR) (RR) (^) (instant) @ deals &^^ damage to target creature or player . return @ to its owner's hand , then discard a card at random .

(O) (BB) (BB) (sorcery) destroy target land .

(O) (UU) (^) (^) (^) (sorcery) target creature can't be blocked this turn . \ draw a card .

(O) (^) (artifact) T : each player puts the top card of his or her library into his or her graveyard .

(N) (GG) (^) (^) (^) (^) (creature) ooze (&^^^/) (/&^^^) GG , sacrifice another creature : put a +&^/ /+&^ counter on @ .

(O) (GG) (^) (creature) satyr druid (&^/) (/&^^) T : untap target land .

(O) (RR) (^) (^) (^) (instant) devoid \ [ &^ = exile target land creature . = @ deals &^^^^ damage to target player . ]

(N) (^) (^) (^) (artifact) ^ ^ , T : put a &/ /&^ colorless pest artifact creature token onto the battlefield .

(O) (GG) (^) (^) (creature) snake (&^^/) (/&^^) whenever @ deals damage to a player , he or she gets a % counter . that player gets another % counter at the beginning of his or her next upkeep unless he or she pays ^ ^ before that step . \ countertype % poison

(N) (UU) (^) (^) (sorcery) draw a card for each human you control .

(O) (WW) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .

(N) (WW) (^) (enchantment) WW ^ ^ : bolster &^ .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) T : destroy target attacking or blocking dragon . it can't be regenerated . you gain life equal to its power .

(A) (GG) (UU) (WW) (legendary) (creature) human cleric (&^^/) (/&^^) GG UU WW , T : prevent all combat damage that would be dealt this turn . activate this ability only before the combat damage step .

(E) (RR) (RR) (^) (creature) centaur (&^^/) (/&^^) vigilance

(N) (RR) (^) (^) (creature) goblin (&^^/) (/&^) cycling RR ^ \ when you cycle @ , you may have it deal X damage to target creature , where X is the number of goblins on the battlefield .

_ASIDE_ (N) (BB) (^) (^) (creature) bat (&^^/) (/&^^) flying \ at the beginning of your upkeep , you may pay BB BB ^ ^ . if you do , transform @ .

_BSIDE_ (N) (creature) vampire (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay BB BB ^ ^ . if you do , transform @ .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has hexproof and haste .

(O) (WW) (^) (creature) human wizard (&^/) (/&^) exalted \ UU : @ gains shroud until end of turn .

(O) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , add CC to your mana pool .

(N) (UU) (WW) (^) (creature) spirit (&^^/) (/&^^) flying \ first strike

(Y) (GG) (UU) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^) whenever a creature with power &^^ or less enters the battlefield under your control , you get an experience counter . \ at the beginning of combat on your turn , put X +&^/ /+&^ counters on another target creature you control , where X is the number of experience counters you have .

(O) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add X mana in any combination of BB and/ /or RR to your mana pool , where X is the sacrificed creature's converted mana cost .

(O) (UU) (UU) (^) (creature) turtle (&^/) (/&^^^^) shroud \ landfall ~ whenever a land enters the battlefield under your control , you may switch @ 's power and toughness until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever an aura becomes attached to @ , put two &^/ /&^ green saproling creature tokens onto the battlefield .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ UU : return @ to its owner's hand .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T : put a +&^/ /+&^ counter on target creature .

(N) (BB) (BB) (^) (^) (creature) insect (&/) (/&^) ^ : @ gets +&^/ /+&^ until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you may look at the top five cards of your library . if you do , reveal up to one basic land card from among them , then put that card on top of your library and the rest on the bottom in any order . \ T : add GG to your mana pool .

(N) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ GG ^ : @ becomes a &^^^/ /&^^^ green ape creature with trample until end of turn . it's still a land .

(A) (RR) (RR) (RR) (^) (^) (legendary) (creature) goblin shaman (&^^/) (/&^^) haste \ T : put a token that's a copy of target nonlegendary creature you control onto the battlefield . that token has haste . sacrifice it at the beginning of the next end step .

(O) (RR) (sorcery) retrace \ @ deals &^ damage to target creature or player .

(A) (^) (artifact) creature cards can't enter the battlefield from graveyards or libraries . \ players can't cast cards in graveyards or libraries .

(O) (RR) (^) (^) (creature) human barbarian (&^^/) (/&^^) discard a card at random : @ gets +&^^/ /+&^^ until end of turn unless a player has @ deal &^^^^ damage to him or her . activate this ability only once each turn .

(N) (RR) (instant) attach target equipment to target creature .

(A) (GG) (GG) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : target land becomes a &^^/ /&^^ creature that's still a land . put a +&^/ /+&^ counter on it .

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) whenever @ becomes blocked , regenerate it . \ ^ ^ ^ : @ gets +&^/ /+& until end of turn .

(O) (RR) (^) (^) (instant) target creature gets +&^^^/ /+& and gains first strike until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool .

(A) (WW) (WW) (^) (^) (enchantment) creatures without flying can't attack .

(Y) (BB) (UU) (WW) (legendary) (creature) human artificer (&^^/) (/&^^) UU : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . \ BB WW : target artifact creature gains deathtouch and lifelink until end of turn .

(A) (GG) (UU) (WW) (^) (legendary) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gains trample until end of turn . target opponent puts a &^/ /&^ green hippo creature token onto the battlefield . \ WW : @ gains flying until end of turn . target opponent gains &^^ life . \ UU : return @ to its owner's hand . target opponent may draw a card .

(N) (RR) (^) (creature) goblin zombie (&^^/) (/&^) whenever @ deals combat damage to a player , if you control a swamp , you may have that player discard a card .

(N) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) UU , T : draw a card , then discard a card . \ RR , T : target creature can't block this turn .

(A) (RR) (RR) (RR) (^) (^) (^) (creature) nightmare dragon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ when @ enters the battlefield , exile all other permanents you control . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control .

(N) (BB) (RR) (^) (^) (^) (^) (creature) skeleton warrior (&^^^/) (/&^) first strike \ whenever @ deals combat damage to a player , that player discards a card at random . \ BB : regenerate @ .

(O) (WW) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have absorb &^ .

(O) (GG) (enchantment) aura enchant creature \ enchanted creature has trample .

(O) (GG) (GG) (^) (^) (^) (^) (creature) fox (&^^^^^^/) (/&^^^^^) trample

(N) (GG) (^) (^) (sorcery) destroy target artifact and target enchantment .

(O) (RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player .

(A) (WW) (instant) your opponents can't cast spells this turn .

(A) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^) UU UU ^ ^ , T : uncast target spell .

(Y) (GG) (UU) (WW) (legendary) (creature) bird wizard (&^^/) (/&^^^) flying \ whenever @ enters the battlefield or a creature you control deals combat damage to a player , you may tap or untap target permanent . \ GG UU WW ^ : put @ onto the battlefield from the command zone .

(O) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^) haste \ @ attacks each turn if able .

(A) (UU) (sorcery) each player may discard up to three cards . @ deals damage to each player equal to &^^^ minus the number of cards he or she discarded this way .

(A) (GG) (instant) @ can't be uncasted . \ the next creature card you cast this turn can be cast as though it had flash . that spell can't be uncasted . that creature enters the battlefield with an additional +&^/ /+&^ counter on it .

(N) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) UU UU ^ ^ , sacrifice @ : choose a creature type . reveal cards from the top of your library until you reveal a creature card of that type . put that card onto the battlefield and shuffle the rest into your library .

(A) (^) (^) (^) (^) (^) (artifact) imprint ~ XX , T : you may exile an instant or sorcery card with converted mana cost X from your hand . \ at the beginning of your upkeep , you may copy a card exiled with @ . if you do , you may cast the copy without paying its mana cost .

(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn .

(N) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ first strike \ megamorph RR RR ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .

(N) (UU) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ cumulative upkeep UU

(N) (RR) (^) (^) (^) (sorcery) madness RR ^ ^ ^ \ gain control of target creature until end of turn . untap that creature . it gets +&^^/ /+& and gains haste until end of turn .

(N) (RR) (RR) (^) (enchantment) aura enchant land \ @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep or whenever enchanted land becomes tapped , remove an % counter from @ . \ when the last % counter is removed from @ , destroy enchanted land and @ deals &^^ damage to that land's controller . \ countertype % ore

(O) (UU) (^) (^) (^) (creature) fish (&^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (BB) (^) (^) (enchantment) whenever an opponent discards a card , @ deals &^^ damage to that player .

(Y) (BB) (BB) (^) (^) (^) (planeswalker) nixilis ((&^^^)) +&^^ : each opponent loses &^ life . you gain life equal to the life lost this way . \ -&^^ : put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . you lose &^^ life . \ -&^^^^^^^^ : you get an emblem with " BB ^ , sacrifice a creature : you gain X life and draw X cards , where X is the sacrificed creature's power . " \ @ can be your commander .

(O) (UU) (^) (^) (creature) thalakos illusion (&^^/) (/&^) shadow \ UU : put @ on top of its owner's library .

(O) (RR) (^) (^) (^) (^) (^) (instant) basic landcycling RR ^ \ @ deals &^^^^^ damage to target creature .

(N) (GG) (WW) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has lifelink and trample .

(O) (artifact) (land) \ T : add WW to your mana pool .

(A) (BB) (GG) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay GG ^ ^ . if you do , put six +&^/ /+&^ counters on @ .

(A) (^) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ and any number of creatures you control : @ deals X damage to target creature or player , where X is the total power of the creatures sacrificed this way , then exile @ and those creature cards .

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) storm \ shuffle your library . then exile the top card of your library . until end of turn , you may play that card without paying its mana cost .

(O) (^) (artifact) (creature) sliver (&^/) (/&^) 

(A) (BB) (BB) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creature cards you own that aren't on the battlefield , creature spells you control , and creatures you control are the chosen type .

(A) (BB) (UU) (^) (^) (legendary) (creature) faerie wizard (&^^^/) (/&^^^) flash \ flying \ BB UU , pay &^ life : return @ to its owner's hand .

(N) (RR) (XX) (instant) @ deals X damage divided evenly , rounded down , among all creatures target opponent controls .

(A) (RR) (RR) (^) (^) (^) (creature) insect (&^^^/) (/&^^) imprint ~ when @ enters the battlefield , exile target land . \ whenever a land with the same name as the exiled card enters the battlefield under an opponent's control , @ deals &^^ damage to that player .

(A) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^) T : reveal any number of artifact cards in your hand . add CC CC to your mana pool for each card revealed this way .

(O) (WW) (creature) human wizard (&/) (/&^^) WW ^ , T : tap target creature without flying .

(N) (RR) (^) (creature) goblin shaman (&^^/) (/&^) you may pay rather than pay the echo cost for permanents you control . \ RR : @ gains protection from red until end of turn .

(O) (^) (artifact) ^ , T , sacrifice @ : @ deals &^^^^ damage to target artifact creature . \ ^ , T , sacrifice @ : remove up to four % counters from target noncreature artifact . \ countertype % charge

(A) (WW) (WW) (XX) (instant) return each creature card with converted mana cost X or less from your graveyard to the battlefield . exile those creatures at the beginning of your next upkeep . exile @ .

(A) (BB) (UU) (^) (^) (sorcery) cipher \ each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .

(O) (GG) (sorcery) you gain &^ life for each forest on the battlefield .

(A) (GG) (UU) (WW) (^) (^) (snow) (creature) faerie (&^^^/) (/&^^^) flying \ SS ^ : snow creatures you control get +&^/ /+&^ until end of turn .

(N) (^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card .

(O) (RR) (^) (^) (instant) attacking creatures get +&^^/ /+& until end of turn .

_ASIDE_ (A) (BB) (BB) (BB) (legendary) (creature) ogre monk (&^^/) (/&^^^^) at the beginning of the end step , if three or more creatures died this turn , flip @ .

_BSIDE_ (A) (BB) (BB) (BB) (legendary) (enchantment) at the beginning of each player's upkeep , that player sacrifices a creature .

(O) (RR) (instant) target creature becomes red and gains haste until end of turn . \ draw a card .

(N) (RR) (^) (^) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn .

(Y) (WW) (WW) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ . \ whenever equipped creature blocks or becomes blocked by one or more creatures , you may exile one of those creatures . \ opponents can't cast cards with the same name as cards exiled with @ .

(Y) (BB) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^^/) (/&^^^^^^^) flying \ haste \ when @ enters the battlefield , gain control of all dragons , then untap all dragons . \ other dragon creatures you control have haste .

(A) (^) (^) (artifact) ^ ^ , T : copy target triggered ability you control . you may choose new targets for the copy .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : @ gets +&^/ /+& until end of turn .

(O) (WW) (^) (creature) human wizard (&^^/) (/&^^) WW ^ ^ ^ ^ : prevent all damage that would be dealt to @ by target creature this turn .

(N) (WW) (WW) (^) (creature) elemental (&^^^/) (/&^) flying \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .

(N) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) intimidate \ other green creatures you control have intimidate .

(O) (BB) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^^^/ /-&^ and is black .

(N) (WW) (^) (^) (creature) bird (&/) (/&^^^) defender \ when @ dies , put a &^^^/ /&^^^ white bird creature token with flying onto the battlefield .

(A) (BB) (RR) (^) (^) (^) (^) (creature) nightmare horse (&^^^^^/) (/&^^^^) first strike \ haste \ unleash

(N) (UU) (UU) (^) (creature) human rogue (&^^/) (/&^) shroud \ whenever @ deals combat damage to a player , you may draw a card .

(N) (UU) (UU) (^) (^) (sorcery) for each spirit , return it to its owner's hand unless that player pays ^ ^ ^ .

(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ @ can block any number of creatures . \ whenever @ blocks , it gets +&^/ /+&^ until end of turn for each creature it's blocking .

(N) (UU) (WW) (^) (creature) human cleric archer (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : @ deals &^ damage to target creature or player .

(O) (RR) (^) (^) (creature) efreet shaman (&/) (/&^^^^^) UU ^ ^ , T : draw a card , then discard a card .

(N) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by artifact creatures . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .

(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color and a creature type . \ ^ ^ ^ ^ ^ , T : put a &^^/ /&^^ creature token of the chosen color and type onto the battlefield .

(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^/ /+&^^^^ .

(O) (GG) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) GG , sacrifice @ : put a &^/ /&^ green insect creature token with flying named butterfly onto the battlefield at the beginning of the next end step .

(N) (UU) (^) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ illusion creature with flying and " at the beginning of your upkeep , sacrifice @ unless you pay UU ^ . "

(A) (BB) (BB) (^) (^) (enchantment) pay &^^^^^ life : destroy @ . any player may activate this ability but only during his or her turn . \ discard a card : target player puts a card from his or her hand on top of his or her library . activate this ability only any time you could cast a sorcery .

(N) (GG) (WW) (^) (creature) elf soldier ally (&^^/) (/&^^^) GG WW ^ ^ ^ ^ : support &^^ .

(N) (UU) (XX) (instant) uncast target spell unless its controller pays XX .

(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .

(O) (RR) (^) (^) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may have @ deal &^ damage to target player .

(O) (UU) (^) (instant) tap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .

(N) (GG) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever one or more +&^/ /+&^ counters are placed on another creature you control , you may put a +&^/ /+&^ counter on @ .

(O) (WW) (^) (^) (instant) exile target artifact or enchantment .

(N) (RR) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^ damage to each other creature you control .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn . \ T : add GG to your mana pool .

(O) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (creature) human soldier (&^/) (/&^^) horsemanship

(O) (BB) (^) (^) (^) (^) (creature) zombie beast (&^^^^/) (/&^^^) 

(O) (BB) (^) (^) (^) (snow) (creature) zombie (&^^/) (/&^^^) snow landwalk \ SS : regenerate @ .

(A) (RR) (RR) (^) (^) (^) (creature) vampire warrior (&^^/) (/&^^) flying \ haste \ whenever @ deals combat damage to a player , put two +&^/ /+&^ counters on it .

(N) (RR) (creature) bird (&/) (/&^) @ enters the battlefield with four % counters on it . \ at the beginning of your upkeep , remove a % counter from @ . \ as long as @ has no % counters on it , it gets +&^^^/ /+&^^ and has flying . \ countertype % shell

(N) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : return target enchantment card from your graveyard to your hand .

(A) (^) (^) (artifact) ^ , T : end the turn . activate this ability only during your turn .

(O) (WW) (^) (^) (creature) human rebel (&^/) (/&^^^) whenever @ becomes the target of a spell or ability , it gets +&/ /+&^^^ until end of turn .

(A) (BB) (^) (enchantment) if a player would draw a card except the first one he or she draws in his or her draw step each turn , that player discards a card instead . if the player discards a card this way , he or she draws a card . if the player doesn't discard a card this way , he or she puts the top card of his or her library into his or her graveyard .

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you have no cards in hand .

(A) (RR) (^) (^) (enchantment) when there are no creatures on the battlefield , sacrifice @ . \ ^ ^ : @ deals &^ damage to target creature . any player may activate this ability but only any time he or she could cast a sorcery .

(A) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , search your library for five cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ ^ ^ : the next time you would draw a card this turn , instead put the top card of the exiled pile into its owner's hand .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player .

(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , you may return a land you control to its owner's hand . if you do , the creature gets +&^^/ /+&^^ until end of turn .

(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step .

(N) (WW) (^) (instant) the next time a source of your choice would deal damage to you and/ /or creatures you control this turn , prevent that damage . if damage from a black source is prevented this way , you gain that much life .

(N) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses that much life . \ BB ^ ^ : regenerate @ .

(O) (BP) (^) (artifact) (creature) imp (&^/) (/&^) \ flying \ lifelink

(A) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared .

(N) (BB) (^) (^) (^) (^) (creature) bat skeleton (&^^^^/) (/&^) flying \ pay &^^^^ life : regenerate @ .

(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , it deals &^^^^^ damage to each creature without flying .

(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) morph BB BB ^ ^ \ at the beginning of your upkeep , you lose &^^ life .

(A) (land) T : add CC to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .

(A) (UU) (^) (^) (enchantment) nonbasic lands don't untap during their controllers' untap steps .

(A) (^) (^) (^) (artifact) T : add CC CC to your mana pool . spend this mana only to cast myr spells or activate abilities of myr . \ ^ ^ ^ , T : return target myr card from your graveyard to your hand .

(O) (WW) (^) (artifact) (creature) gargoyle (&^/) (/&^^) flying \ BB : @ gets +&^^/ /-&^ until end of turn .

(Y) (RR) (RR) (^) (^) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^ damage to target player and &^ damage to up to one target creature that player controls . that creature can't block this turn . \ & : exile the top card of your library . you may play it this turn . \ -&^^^^^^^ : exile the top ten cards of your library . choose an instant or sorcery card exiled this way and copy it three times . you may cast the copies without paying their mana costs .

(N) (GG) (RR) (RR) (^) (^) (^) (^) (creature) giant shaman (&^^^/) (/&^^^) bloodthirst &^^^ \ ^ , sacrifice @ : @ deals damage equal to its power to target creature or player .

(E) (GG) (RR) (^) (^) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , destroy another nonland permanent chosen at random , then put a number of +&^/ /+&^ counters on @ equal to that permanent's converted mana cost . \ GG RR , eat some food : regenerate @ .

(N) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying \ deathtouch \ whenever you gain life , @ gets +&^/ /+&^ until end of turn .

(O) (BB) (BB) (creature) cleric knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .

(O) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(O) (UU) (^) (^) (creature) wall (&^/) (/&^^^) defender \ when @ enters the battlefield , put a &^/ /&^ blue squid creature token with islandwalk onto the battlefield .

(N) (UU) (^) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^^^^) flying \ prowess

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying .

(A) (WB) (WB) (WB) (^) (^) (^) (sorcery) each player returns each creature card from his or her graveyard to the battlefield with an additional -&^/ /-&^ counter on it .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/&^^^^^^^-*) as @ enters the battlefield , choose a number between & and &^^^^^^^ . \ at the beginning of your upkeep , you may choose a number between & and &^^^^^^^ . \ @ 's power is equal to the last chosen number and its toughness is equal to &^^^^^^^ minus that number .

(O) (UU) (^) (^) (creature) human pirate (&^^^/) (/&^) flying \ @ can block only creatures with flying .

(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) fear \ persist

(N) (GG) (RR) (XX) (sorcery) @ deals X damage to each creature .

(O) (WW) (creature) human scout (&^/) (/&^) WW , T : tap target artifact .

(N) (UU) (WW) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , return target creature an opponent controls to its owner's hand . that creature's owner can't cast spells with the same name as that creature until your next turn .

(O) (GG) (WW) (^) (^) (^) (^) (creature) elf knight (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , return a green or white creature you control to its owner's hand .

(O) (UU) (^) (^) (sorcery) put target creature on top of its owner's library .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) flying \ exalted \ whenever @ attacks alone , defending player sacrifices a creature .

(Y) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ trample \ whenever @ deals combat damage to a player , gain control of all artifacts that player controls . \ at the beginning of your upkeep , if you control twenty or more artifacts , you win the game .

(O) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . its controller loses &^^ life .

(O) (BB) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have first strike .

(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) you may choose not to untap @ during your untap step . \ WW ^ ^ , T : target soldier creature gets +&^^/ /+&^^ and has vigilance for as long as @ remains tapped .

(O) (^) (artifact) (creature) construct (&/) (/&) modular &^

(O) (BB) (enchantment) BB , discard a creature card : return target creature card from your graveyard to your hand .

(O) (GG) (creature) human (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact .

(A) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) flying \ T : attach target equipment you control to target creature you control .

(A) (^) (^) (artifact) equipment equip ^ ^ \ whenever you cast a spell , equipped creature gets +&^^/ /+&^^ until end of turn .

(A) (RR) (RR) (RR) (^) (^) (sorcery) exile all permanents . you discard your hand .

(N) (GG) (^) (^) (creature) elf archer ally (&^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature with flying equal to the number of allies you control .

(A) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return target spirit card from your graveyard to your hand .

(A) (RR) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , exile the top card of your library . until end of turn , you may play that card . = dragons ~ whenever a creature you control leaves the battlefield , @ deals &^ damage to target creature or player . ]

(A) (BB) (BB) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard . then he or she puts X &^/ /&^ black minion creature tokens onto the battlefield , where X is that card's converted mana cost .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^^) flying \ vigilance

(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UU ^ , T : return target creature with a counter on it to its owner's hand .

(A) (RR) (RR) (^) (^) (creature) ooze (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may flip a coin . if you win the flip , put a +&^/ /+&^ counter on @ . if you lose the flip , remove a +&^/ /+&^ counter from @ .

(O) (BB) (^) (^) (creature) scorpion (&^/) (/&^) whenever @ deals damage to a player , that player gets a % counter . \ countertype % poison

(O) (UU) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library .

(O) (GG) (^) (creature) human monk (&^^/) (/&^^) shroud

(N) (BB) (instant) put up to three target cards from an opponent's graveyard on top of his or her library in any order .

(N) (RR) (^) (^) (^) (^) (sorcery) support &^^ . \ gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .

(O) (BB) (GG) (^) (^) (creature) plant zombie (&^^/) (/&^^) exile a creature card from your graveyard : regenerate @ .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature blocks or becomes blocked by a vampire , destroy that creature . it can't be regenerated .

(O) (UU) (^) (creature) drake (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return an enchantment to its owner's hand .

(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .

(N) (BB) (^) (^) (^) (creature) vampire rogue (&^^/) (/&^^) haste \ exalted

(N) (RR) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller . \ enchanted creature attacks each turn if able .

(N) (BB) (BB) (^) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , that player loses &^ life for each artifact he or she controls .

(A) (GG) (WW) (legendary) (creature) kithkin advisor (&^^/) (/&^^) noncreature spells with converted mana cost &^^^^ or greater can't be cast . \ noncreature spells with XX in their mana costs can't be cast .

(A) (BB) (^) (^) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , @ becomes a &^^^^^/ /&^^^^^ demon creature with flying and haste in addition to its other types until end of turn .

(N) (RG) (instant) uncast target blue instant spell .

(A) (UU) (UU) (^) (enchantment) aura enchant creature with converted mana cost &^^ or less \ you control enchanted creature .

(O) (RR) (^) (^) (^) (creature) viashino skeleton (&^^/) (/&^) BB ^ , discard a card : regenerate @ .

(N) (^) (^) (^) (artifact) attacking creatures you control get +&^/ /+& .

(N) (WW) (^) (^) (sorcery) if you have less life than an opponent , you gain &^^^^^^ life . if you control fewer creatures than an opponent , put three &^/ /&^ white soldier creature tokens onto the battlefield .

(O) (BB) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from blue . \ whenever equipped creature deals combat damage to a player , @ deals &^^ damage to target creature or player and you draw a card .

(A) (BB) (RR) (UU) (^) (^) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) swampwalk \ whenever a player casts a black spell , you gain &^ life .

(A) (UU) (^) (creature) illusion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you have a card in hand , return @ to its owner's hand .

(N) (WW) (WW) (creature) human rebel knight (&^^/) (/&^^) flanking \ if @ would be destroyed , regenerate it . \ ^ ^ : @ can't be regenerated this turn . only any opponent may activate this ability .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever equipped creature dies , you may put a creature card from your hand onto the battlefield and attach @ to it .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool .

(A) (RR) (^) (^) (sorcery) reorder your graveyard at random . an opponent chooses a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , exile it .

(O) (WW) (^) (instant) target creature gains first strike until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (UU) (^) (creature) shapeshifter ally (&/) (/&) you may have @ enter the battlefield as a copy of any ally creature on the battlefield .

(O) (GG) (^) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ .

(A) (BB) (BB) (GG) (^) (^) (^) (creature) elemental horror (&^^^/) (/&^^^^^^) BB GG ^ , T : target forest becomes a &^^^^/ /&^^^^ black and green elemental horror creature . it's still a land .

(A) (WW) (WW) (^) (^) (creature) lammasu (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target opponent puts a &^^^^/ /&^^^^ black horror creature token onto the battlefield .

(Y) (land) desert T : add CC to your mana pool . \ T : @ deals &^ damage to target attacking creature . activate this ability only during the end of combat step .

(O) (BB) (creature) zombie (&^/) (/&^) @ can't block . \ sacrifice a creature : put a +&^/ /+&^ counter on @ .

(N) (RR) (^) (instant) choose a player who cast one or more sorcery spells this turn . @ deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn , rounded down .

(O) (UU) (creature) faerie (&^/) (/&^) flying

(A) (BB) (WW) (WW) (^) (^) (sorcery) destroy each creature with converted mana cost &^^^ or less .

(Y) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep \ choose one that hasn't been chosen ~ \ = @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . \ = target opponent discards two cards . \ = draw two cards . \ = you lose the game .

(O) (BB) (BB) (creature) spirit (&^^/) (/&^^) BB : target player dealt damage by @ this turn loses &^ life .

(N) (GG) (instant) target creature gets +&^/ /+&^ until end of turn for each forest you control .

(N) (land) mountain \ @ enters the battlefield tapped . \ RR , T : shuffle your library . activate this ability only if you control two or more red permanents .

(Y) (WW) (^) (^) (^) (^) (^) (^) (sorcery) tap any number of untapped creatures you control . put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield for each creature tapped this way .

(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains flying until end of turn .

(O) (WW) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment .

(O) (BB) (^) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn .

(N) (^) (^) (artifact) ^ ^ ^ , sacrifice a creature : draw a card .

(N) (WW) (WW) (^) (enchantment) wall creatures you control get +&^/ /+& and have banding .

(N) (artifact) equipment equip ^ \ equipped creature has " T : add one mana of any color to your mana pool . "

(O) (UU) (^) (^) (creature) faerie (&^^/) (/&^) flying \ protection from red

(A) (land) @ enters the battlefield tapped unless you control a swamp or a forest . \ T : add BB or GG to your mana pool .

(A) (GG) (^) (creature) centaur shaman (&^^/) (/&^^) enchantment spells you cast cost ^ less to cast . \ whenever you cast an enchantment spell , you gain &^ life .

_ASIDE_ (N) (GG) (^) (creature) human shaman werewolf (&^^^/) (/&^^^) @ can't attack unless you control a creature with power &^^^^ or greater . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (BB) (^) (^) (^) (^) (creature) cat demon (&^^^/) (/&^^^^^^) exploit \ when @ exploits a creature , put two &^^/ /&^^ black zombie creature tokens onto the battlefield .

(O) (WW) (^) (^) (instant) target creature gains flying until end of turn . prevent all damage that would be dealt to that creature this turn .

(A) (^) (^) (artifact) spells cost ^ more to cast .

(A) (^) (artifact) ^ , T : target creature gains banding until end of turn .

(O) (GG) (^) (^) (sorcery) devoid \ put two &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . "

(N) (RR) (RR) (^) (^) (^) (^) (enchantment) (creature) cyclops (&^^^^^/) (/&^^^) creatures you control have haste .

(A) (RR) (^) (^) (^) (^) (creature) orc (&^^/) (/&^^^) whenever @ attacks and isn't blocked , you may gain control of target land defending player controls for as long as you control @ . if you do , @ assigns no combat damage this turn .

(A) (RR) (RR) (^) (creature) goblin (&^^/) (/&^^) other goblin creatures get +&^/ /+&^ and have mountainwalk .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ , has trample , and can't attack you or a planeswalker you control .

(O) (UU) (creature) elemental (&/) (/&^^^) GG ^ , T , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(A) (BB) (^) (creature) horror (&^/) (/&^) flying \ at the beginning of your upkeep , put the top card of your library into your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " at the beginning of your end step , exile two cards from your graveyard . "

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) trample \ @ attacks each turn if able . \ whenever @ is dealt damage , flip a coin . if you lose the flip , sacrifice @ . \ when @ dies , flip a coin . if you lose the flip , it deals &^^^^ damage to each creature and each player .

(O) (UU) (UU) (enchantment) UU : until end of turn , if you tap a land you control for mana , it produces UU instead of any other type .

(O) (WW) (^) (^) (creature) bird (&^/) (/&^) flying \ first strike \ WW WW : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn .

(O) (BB) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^^^) when @ enters the battlefield , exile target creature other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ metalcraft ~ that creature gets +&^^^^/ /+&^^^^ until end of turn instead if you control three or more artifacts .

(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .

(N) (UU) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) prowess \ whenever you cast a noncreature spell , target creature gains flying until end of turn .

(A) (WW) (WW) (^) (creature) human artificer (&^/) (/&^) WW WW , T : return target artifact card from your graveyard to your hand .

(N) (UR) (UR) (creature) human wizard (&^^/) (/&^^) \ UU ^ ^ : copy target instant spell you control with converted mana cost &^^ or less . you may choose new targets for the copy . \ RR ^ ^ : copy target sorcery spell you control with converted mana cost &^^ or less . you may choose new targets for the copy .

(O) (GG) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) forestwalk

(A) (WW) (^) (enchantment) other enchantments you control have shroud . \ enchanted creatures you control have shroud .

(A) (BB) (^) (^) (creature) zombie giant (&^^/) (/&^^) @ enters the battlefield with a +&^/ /+&^ counter on it for each zombie card in your graveyard . \ whenever you cast a zombie spell , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped .

(Y) (BB) (GG) (UU) (^) (^) (^) (^) (legendary) (creature) gorgon wizard (&^^^^/) (/&^^^^) deathtouch \ skip your draw step . \ at the beginning of your upkeep , if you have fewer than seven cards in hand , draw cards equal to the difference .

(A) (^) (^) (artifact) ^ ^ ^ , T : choose a number greater than & and a color . target opponent reveals his or her hand . if that opponent reveals exactly the chosen number of cards of the chosen color , you draw a card .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) when @ 's power is &^^^^^^^ or greater , sacrifice it . \ exile the top card of your library : put X +&^/ /+&^ counters on @ , where X is the exiled card's converted mana cost .

(O) (UU) (UU) (^) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , look at the top card of target player's library .

(N) (GG) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool .

(Y) (^) (^) (^) (^) (artifact) T : put a % counter on @ . \ T , remove three % counters from @ : destroy target permanent . \ countertype % charge

(O) (WW) (^) (creature) human nomad mystic (&^^/) (/&^) threshold ~ @ has flying as long as seven or more cards are in your graveyard .

(O) (BB) (^) (^) (^) (sorcery) target player discards two cards and loses &^^ life .

(O) (UU) (creature) human pirate (&^/) (/&^) flying \ @ can block only creatures with flying .

(A) (UU) (^) (sorcery) target player reveals his or her hand . you choose an instant or sorcery card from it and exile that card . you may cast that card for as long as it remains exiled . at the beginning of the next end step , if you haven't cast the card , return it to its owner's hand .

(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human (&^^^^/) (/&^^^^) other white creatures get +&^/ /+&^ . \ nonwhite creatures get -&^/ /-&^ . \ pay &^^ life : return @ to its owner's hand .

(O) (GG) (creature) elf scout (&^/) (/&^) GG , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by it this turn .

(A) (UU) (UU) (^) (^) (sorcery) search your library for a card , exile it , then shuffle your library . any opponent may have you put that card into your hand . if no player does , you draw three cards .

(Y) (GG) (^) (creature) snake (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , you may add one mana of any color to your mana pool .

_ASIDE_ (Y) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ when equipped creature deals combat damage to a player , unattach @ , then transform it .

_BSIDE_ (Y) (legendary) (creature) demon (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) flying \ intimidate \ trample \ whenever a player loses the game , put thirteen +&^/ /+&^ counters on @ .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ RR RR RR : regenerate enchanted creature .

(N) (WW) (WW) (creature) human soldier rebel (&^^/) (/&^^) morph WW \ WW , T : tap target creature .

(O) (UU) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card , then discard a card .

(N) (RR) (UU) (^) (creature) chimera (*/) (/&^^^) flying \ trample \ @ 's power is equal to the number of instant and sorcery cards in your graveyard .

(O) (GG) (^) (creature) bear (&^^/) (/&^^) 

(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , each player reveals the top card of his or her library . if all cards revealed this way are creature cards , put those cards onto the battlefield under their owners' control .

(N) (BB) (^) (^) (enchantment) whenever a creature dies , if it had a -&^/ /-&^ counter on it , put a -&^/ /-&^ counter on target creature .

(O) (RR) (^) (^) (creature) insect (&/) (/&^^^) mountainwalk \ RR : @ gets +&^/ /-&^ until end of turn .

(N) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may search his or her library for a land card and put that card onto the battlefield . then each player who searched his or her library this way shuffles it .

(N) (BB) (BB) (^) (enchantment) pay &^^^ life : put a +&^/ /+&^ counter on target creature .

(O) (BB) (^) (sorcery) destroy target creature with power &^^^ or less .

(O) (WW) (creature) human knight (&^/) (/&^) level up ^ ^ \ level &^ ~ &^^^^ \ &^^/ /&^^ \ level &^^^^^ ~ \ &^^^^^/ /&^^^^^ \ first strike

(N) (^) (^) (^) (artifact) equipment equip \ equipped creature gets +&^^^/ /+&^^ . \ whenever @ becomes unattached from a permanent , sacrifice that permanent .

(O) (WW) (^) (creature) cat soldier (&^/) (/&^^^) as long as @ is equipped , it gets +&^/ /+&^ and has vigilance .

(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , draw a card .

(N) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library .

(N) (RR) (^) (tribal) (instant) giant choose a giant creature you control . it deals damage equal to its power to target creature .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has @ .

(Y) (BB) (BB) (^) (^) (^) (planeswalker) liliana ((&^^^^^)) +&^ : target player discards a card . \ -&^^ : search your library for a card , then shuffle your library and put that card on top of it . \ -&^^^^^^^^ : put all creature cards from all graveyards onto the battlefield under your control .

(N) (artifact) ^ , T : put a % counter on @ . note the type of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add one mana of @ 's last noted type to your mana pool . \ countertype % charge

(O) (WW) (^) (^) (^) (^) (creature) cat (&^/) (/&^^^^^^) vigilance

(Y) (UU) (WW) (^) (^) (^) (planeswalker) venser ((&^^^)) +&^^ : exile target permanent you own . return it to the battlefield under your control at the beginning of the next end step . \ -&^ : creatures can't be blocked this turn . \ -&^^^^^^^^ : you get an emblem with " whenever you cast a spell , exile target permanent . "

(N) (GG) (^) (creature) wurm (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the amount of life you've gained this turn .

(N) (WW) (^) (^) (creature) human druid wizard (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may gain &^^ life . \ T : add CC to your mana pool .

(A) (RR) (UU) (^) (instant) overload RR RR UU UU ^ ^ ^ \ until end of turn , target creature you control becomes a blue and red dragon with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying .

(A) (RR) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ when @ dies , exile it if it had a % counter on it . otherwise , return it to the battlefield under your control and put a % counter on it . \ countertype % death

(O) (WW) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^ damage to each creature and each player .

(A) (^) (^) (^) (artifact) activated abilities of artifacts and creatures can't be activated unless they're mana abilities .

(A) (^) (^) (^) (^) (^) (^) (artifact) whenever a player casts a spell , he or she may pay ^ . if that player does , he or she draws a card at the beginning of the next end step .

(O) (GG) (instant) target creature becomes green and gets +&^/ /+& until end of turn . \ draw a card .

(A) (WW) (WW) (^) (^) (^) (^) (creature) cat rebel (&^^^^/) (/&^^^^^^^) vigilance

(O) (GG) (^) (^) (sorcery) put a &^/ /&^ green wolf creature token onto the battlefield . it has " this creature gets +&^/ /+&^ for each card named @ in each graveyard . "

(O) (RR) (^) (^) (^) (^) (creature) human berserker (&^^^^/) (/&^^^^) @ attacks each turn if able .

(N) (BB) (enchantment) when @ enters the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ at the beginning of your upkeep , if there are no zombies on the battlefield , @ deals &^ damage to you .

(O) (RR) (RR) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) morph ~ discard a card . \ hellbent ~ @ gets +&^^/ /+&^^ as long as you have no cards in hand .

(O) (GG) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) 

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step .

(O) (UU) (^) (^) (creature) crab (&^^/) (/&^^^) 

(A) (UU) (UU) (^) (^) (^) (enchantment) permanents don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player chooses a permanent for each card in his or her graveyard , then untaps those permanents .

(N) (BB) (BB) (creature) vampire shaman (&^^/) (/&^) first strike \ sacrifice @ : remove all counters from target permanent .

(N) (UU) (^) (^) (sorcery) until end of turn , creatures you control gain " whenever this creature deals damage to an opponent , you may return target creature that player controls to its owner's hand . "

(N) (UU) (^) (^) (^) (creature) sliver (&^^/) (/&^^) slivers can't be blocked except by slivers .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elephant (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , you may destroy up to three target noncreature permanents . for each permanent put into a graveyard this way , its controller puts a &^^^/ /&^^^ green elephant creature token onto the battlefield .

(A) (land) T : add CC to your mana pool . \ RR ^ , T : put a % counter on @ . \ RR ^ , T , remove two % counters from @ and sacrifice it : put a &^^^^/ /&^^^^ red hellion creature token with haste onto the battlefield . \ countertype % pressure

(A) (RR) (^) (^) (creature) elemental shaman (&^^/) (/&^^) other elemental creatures you control get +&^/ /+&^ . \ RR ^ , T : you may put an elemental creature card from your hand onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step .

(A) (GG) (sorcery) whenever you cast a creature spell this turn , draw a card .

(Y) (GG) (GG) (WW) (WW) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , put a &^^^^^/ /&^^^^^ green wurm creature token with trample onto the battlefield .

(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target creature to its owner's hand .

(N) (GG) (^) (^) (^) (creature) human druid warrior (&^^/) (/&^^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may draw a card . \ T : add CC to your mana pool .

(A) (BB) (BB) (^) (^) (sorcery) an opponent [ &^ = you draw three cards . = you destroy up to two target creatures that player controls . they can't be regenerated . that player draws up to three cards . ]

(N) (GG) (^) (enchantment) creatures that are enchanted can't attack or block .

(N) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) morph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , each opponent skips his or her next untap step .

(A) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has indestructible . \ whenever a creature enters the battlefield , you may attach @ to that creature .

(O) (BB) (^) (^) (^) (^) (^) (instant) arcane target creature gets -&^^^^^/ /-&^^^^^ until end of turn .

(Y) (legendary) (land) T : add CC to your mana pool . \ WW ^ , T : prevent all combat damage that would be dealt by target attacking creature this turn .

(N) (RR) (RR) (^) (^) (creature) elemental (-&^/) (/&^^^) double strike \ RR : @ gets +&^/ /+& until end of turn .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ . \ GG : regenerate enchanted creature .

(O) (GG) (WW) (^) (^) (^) (creature) rhino monk soldier (&^^/) (/&^^^) exalted \ when @ enters the battlefield , you gain &^^^ life .

(O) (WU) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , tap enchanted creature .

(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^) flying

(O) (UU) (^) (^) (^) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking .

(Y) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) you control target player during that player's next turn . exile @ .

(O) (WW) (^) (^) (^) (^) (^) (creature) human cleric soldier (&^^^/) (/&^^^^^^) vigilance \ plainscycling ^ ^

(A) (BB) (BB) (^) (enchantment) cumulative upkeep ~ pay &^ life . \ at the beginning of each player's upkeep , that player sacrifices a green or white permanent .

(N) (RR) (RR) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness RR ^ ^

(O) (^) (artifact) T , sacrifice @ : target creature gains flying until end of turn . \ when @ is put into a graveyard from the battlefield , you may pay UU . if you do , draw a card .

(N) (GG) (^) (^) (^) (^) (creature) spider (&^/) (/&^^^^^) reach \ RR : @ gets +&^/ /+& until end of turn .

(A) (UU) (UU) (^) (legendary) (creature) merfolk rogue (&^^/) (/&^^) islandwalk \ whenever @ deals combat damage to a player , search that player's library for an artifact card and exile it . then that player shuffles his or her library . until end of turn , you may play that card .

(A) (GG) (GG) (^) (enchantment) ^ ^ , exile a card from your hand : return target card from your graveyard to your hand if it shares a card type with the card exiled this way .

(O) (UU) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature has shroud .

(O) (BB) (BB) (^) (sorcery) as an additional cost to cast @ , exile X creature cards from your graveyard . \ @ deals X damage to target player .

(A) (UU) (WW) (WW) (^) (sorcery) @ can't be uncasted . \ destroy all creatures .

(A) (^) (^) (^) (^) (artifact) equipment equip ~ pay &^^^ life . \ equipped creature gets +&^/ /+&^ for each swamp you control .

(O) (UU) (^) (^) (^) (^) (^) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an enchantment or an enchanted permanent .

(N) (WW) (^) (^) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead .

(O) (UU) (^) (^) (enchantment) whenever an opponent casts a spell , you may draw a card unless that player pays ^ .

(O) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) sacrifice @ : @ deals &^^ damage to target creature or player .

(N) (GG) (creature) elf druid (&^/) (/&^) T : add BB to your mana pool . @ deals &^ damage to you .

(A) (BB) (^) (^) (creature) zombie wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ BB ^ ^ , T : put target creature card from a graveyard onto the battlefield under your control . when @ becomes untapped or you lose control of @ , exile that creature .

(O) (UU) (^) (^) (creature) illusion (&^^/) (/&^^^) 

(N) (BB) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) swampwalk

(O) (^) (^) (artifact) ^ , T : add BB RR to your mana pool .

(Y) (BB) (BB) (GG) (GG) (RR) (RR) (UU) (UU) (WW) (WW) (legendary) (creature) hydra avatar (&^^^^^^^^^^/) (/&^^^^^^^^^^) protection from everything \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .

(N) (^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : put a &^/ /&^ colorless sliver artifact creature token named metallic sliver onto the battlefield .

(E) (BB) (BB) (^) (^) (instant) choose target creature . if it's attacking , it can't be blocked this turn . if it's blocking , prevent all combat damage that would be dealt this combat by it and each creature it's blocking .

(N) (GG) (GG) (^) (^) (^) (^) (creature) elemental horror (&^^^^^^^/) (/&^^^^^^^) 

(N) (WW) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature .

(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^^) BB ^ ^ , sacrifice a creature : target creature gets -&^^/ /-&^^ until end of turn . \ BB ^ ^ , exile a creature card from your graveyard : target creature gets -&^^/ /-&^^ until end of turn .

(N) (RR) (^) (^) (^) (^) (^) (creature) hellion beast (&^^^^^/) (/&^^^^) haste \ @ can't block .

(A) (UU) (^) (^) (^) (creature) naga wizard (&^^^/) (/&^^^) morph UU UU ^ ^ ^ ^ \ when @ is turned face up , uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard . you may cast that card without paying its mana cost for as long as it remains exiled .

(A) (^) (^) (^) (^) (artifact) creatures you control have trample . \ GG RR ^ : @ becomes a &^^^^/ /&^^^^ juggernaut artifact creature until end of turn .

(N) (^) (^) (^) (artifact) flash \ ^ ^ , sacrifice @ : @ deals &^^ damage to each attacking creature without flying .

(O) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) trample

(N) (BB) (^) (enchantment) whenever a creature dies , scry &^ . \ BB ^ ^ ^ ^ : each opponent loses &^^ life and you gain &^^ life . activate this ability only if there are four or more creature cards in your graveyard .

(O) (RR) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't attack or block alone .

(N) (GG) (creature) cat (&^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .

_ASIDE_ (O) (RR) (instant) @ deals &^^ damage to target creature .

_BSIDE_ (O) (RR) (^) (^) (instant) return target creature you don't control to its owner's hand .

(N) (WW) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . \ enchanted land has " T : prevent the next &^ damage that would be dealt to you this turn . "

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has deathtouch .

(O) (UU) (sorcery) tap target untapped creature you control . if you do , add an amount of CC to your mana pool equal to that creature's converted mana cost .

(O) (GG) (creature) elf (&^/) (/&^) T : you may put a land card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery .

(O) (BB) (UU) (creature) harpy beast (&^^/) (/&^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ pay &^ life : return @ to its owner's hand .

(A) (GG) (^) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus &^ .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and has first strike .

(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by creatures with flying or reach . \ enchanted creature can't be the target of spells or abilities your opponents control .

(N) (RR) (^) (sorcery) draw four cards , then discard three cards at random .

(A) (BB) (GG) (creature) zombie troll (&^^/) (/&^) trample \ discard a creature card : put a +&^/ /+&^ counter on @ . \ BB : regenerate @ .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn .

(E) (GG) (GG) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) @ is indestructible . \ at the end of your turn , @ deals &^^^^^^^ damage to you . \ ^ ^ ^ : target player gains control of @ .

(N) (UU) (^) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell unless its controller pays ^ . "

(N) (^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target player .

(N) (GG) (instant) until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land .

(O) (BB) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .

(N) (WW) (creature) human soldier (&^^/) (/&^) 

(N) (GG) (GG) (^) (^) (^) (sorcery) you may have creatures you control assign their combat damage this turn as though they weren't blocked .

(A) (WW) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more lands than he or she does and is his or her opponent . the first player may search his or her library for a basic land card , put that card onto the battlefield , then shuffle his or her library .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^/ /-& and loses flying .

(O) (GG) (instant) target creature you control deals damage equal to its power to target creature with flying .

(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you gain &^^^^^^^ life .

(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^^^/) (/&^^^^^^^^) flying \ vigilance \ indestructible \ other permanents you control have indestructible .

(O) (UU) (UU) (^) (^) (^) (^) (sorcery) put two &^^/ /&^^ blue bird enchantment creature tokens with flying onto the battlefield . scry &^ .

(N) (RR) (^) (creature) human soldier (&^^/) (/&^) GG , T : you may put a basic land card from your hand onto the battlefield .

(N) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

(N) (BB) (RR) (^) (instant) as an additional cost to cast @ , pay X life . \ @ deals X damage divided as you choose among any number of target creatures .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) suspend &^^^^^^^^^ ~ UU ^ ^ \ @ can't be blocked . \ whenever an opponent casts a spell , if @ is suspended , remove a % counter from it . \ countertype % time

(O) (BB) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .

(A) (BB) (RR) (UU) (^) (legendary) (creature) human artificer (&^^^^/) (/&^^^^) whenever you cast an artifact spell , you may search your graveyard , hand , and/ /or library for a card with the same name as that spell and put it onto the battlefield . if you search your library this way , shuffle it .

(N) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) wither \ when @ dies , put a -&^/ /-&^ counter on each creature with a -&^/ /-&^ counter on it .

(O) (UU) (UU) (^) (^) (creature) spirit (&^^/) (/&^^^^) flying \ UU UU UU : regenerate @ .

(O) (UU) (^) (^) (^) (creature) fish (&^^^/) (/&^^) flying

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless triskelavite artifact creature token with flying onto the battlefield . it has " sacrifice this creature : this creature deals &^ damage to target creature or player . "

(O) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , return another creature you control to its owner's hand .

(O) (GG) (creature) elf warrior (&^/) (/&^) whenever a player casts a giant spell , you may put a +&^/ /+&^ counter on @ .

(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) T , tap two untapped humans you control : exile target artifact or enchantment .

(O) (GG) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has reach .

(A) (UU) (WW) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) exalted \ whenever a creature you control attacks alone , you may search your library for an aura card that could enchant that creature , put it onto the battlefield attached to that creature , then shuffle your library .

(N) (BB) (^) (creature) human wizard (&^^/) (/&^) BB ^ : target creature you control gains deathtouch until end of turn .

(A) (WW) (^) (^) (creature) eldrazi (&^^^/) (/&^^^) devoid \ CC ^ ^ : exile another target creature , then return it to the battlefield tapped under its owner's control .

(A) (BB) (BB) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ sacrifice a creature : @ gets +&^^/ /+&^ until end of turn .

(O) (^) (^) (^) (artifact) indestructible \ T : add one mana of any color to your mana pool .

(O) (BB) (^) (creature) zombie rat (&^/) (/&^) skulk \ deathtouch

(O) (BB) (^) (^) (^) (creature) zombie (&/) (/&^) flying \ @ gets +&^/ /+& for each artifact you control .

(A) (BB) (XX) (^) (^) (sorcery) exile X target creature cards from your graveyard . for each creature card exiled this way , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) vanishing &^ \ whenever another creature enters the battlefield under your control , put a % counter on @ . \ countertype % time

(Y) (RR) (WW) (^) (^) (planeswalker) nahiri ((&^^^^)) +&^^ : you may discard a card . if you do , draw a card . \ -&^^ : exile target enchantment , tapped artifact , or tapped creature . \ -&^^^^^^^^ : search your library for an artifact or creature card , put it onto the battlefield , then shuffle your library . it gains haste . return it to your hand at the beginning of the next end step .

(A) (^) (artifact) as @ enters the battlefield , name a card . \ activated abilities of sources with the chosen name can't be activated unless they're mana abilities .

(A) (GG) (RR) (^) (enchantment) at the beginning of your upkeep , discard a card at random . if you discard a creature card this way , return it from your graveyard to the battlefield unless any player pays &^^^^^ life .

(O) (UU) (^) (^) (^) (^) (^) (creature) fish (&^^^^/) (/&^^^^) @ can't attack unless defending player controls an island . \ whenever @ blocks or becomes blocked by a creature that has been dealt damage this turn , @ gets +&^^/ /+& and gains trample until end of turn . \ when you control no islands , sacrifice @ .

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) infect

(O) (BB) (^) (creature) zombie wizard (&^^/) (/&^) whenever players finish voting , each opponent who voted for a choice you didn't vote for loses &^^ life .

(O) (BB) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ CC : @ gets +&^/ /+& and gains menace until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^/) (/&^^^^) flying \ trample \ whenever an opponent searches his or her library , that player sacrifices a creature and loses &^^^^^^^^^^ life . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (^) (^) (instant) arcane splice onto arcane ~ sacrifice two mountains . \ @ deals &^^^^ damage to target creature .

(O) (WW) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (enchantment) put a card from your hand on top of your library : the next time a black or red source of your choice would deal damage this turn , prevent that damage .

(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , sacrifice @ : put a &^^^/ /&^^^^ colorless gargoyle artifact creature token with flying onto the battlefield .

(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target player . \ metalcraft ~ if you control three or more artifacts , creatures that player controls can't block this turn .

(N) (GG) (UU) (enchantment) face ~ down creatures you control get +&/ /+&^ . \ whenever a permanent you control is turned face up , draw a card .

(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ WW ^ : @ gets +&/ /+&^ until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^) flying \ evoke UU ^ ^ \ when @ enters the battlefield , draw two cards .

(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) deathtouch \ whenever another nontoken creature dies , you may draw a card .

(N) (RR) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ deals &^^^ damage to target creature . if you revealed a dragon card or controlled a dragon as you cast @ , @ deals &^^^ damage to that creature's controller .

(O) (BB) (RR) (^) (^) (^) (^) (sorcery) destroy target nonblack creature and target land . they can't be regenerated .

(N) (BB) (^) (instant) you gain life equal to the damage dealt to you this turn . @ deals damage to target creature you control equal to the damage dealt to you this turn .

(O) (WW) (^) (creature) human rebel (&^/) (/&^^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(O) (UU) (^) (^) (^) (instant) target player draws two cards .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ and has trample .

(N) (UU) (creature) salamander (&^/) (/&^) megamorph UU \ @ can't be blocked .

(N) (BB) (^) (^) (^) (^) (sorcery) target player draws three cards and loses &^^^ life .

(N) (UU) (UU) (^) (creature) merfolk knight (&^^/) (/&^^) first strike \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . \ UU : @ gains flying until end of turn .

(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and can't block .

(N) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses life equal to the number of creatures that died this turn .

(O) (BB) (^) (creature) wall (&/) (/&^^) defender \ BB , sacrifice @ : destroy target creature @ is blocking .

(A) (^) (^) (artifact) ^ , T : if @ is on the battlefield , flip @ onto the battlefield from a height of at least one foot . if @ turns over completely at least once during the flip , destroy all nontoken permanents it touches . then destroy @ .

(O) (GG) (GG) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^^/) (/&^^^^^) 

(N) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^^) 

(A) (GG) (XX) (sorcery) buyback GG ^ ^ \ put an X/ /X green wurm creature token onto the battlefield .

(A) (RR) (^) (^) (^) (creature) manticore (&^^^/) (/&^^^) flying \ first strike \ ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .

(O) (WW) (creature) human cleric (&^/) (/&^) WW ^ , sacrifice @ : creatures you control get +&^/ /+&^ until end of turn .

(A) (GG) (GG) (^) (^) (enchantment) sacrifice a creature : draw cards equal to the sacrificed creature's power , then discard three cards .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library .

(N) (RR) (RR) (RR) (^) (^) (creature) human berserker (&^^/) (/&^^^^) rampage &^^^

(Y) (BB) (RR) (UU) (^) (legendary) (creature) vampire wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , each player exiles the top X cards of his or her library , where X is the amount of mana spent to cast @ . \ whenever @ attacks , you may cast an instant or sorcery card exiled with it without paying its mana cost .

(A) (BG) (BG) (BG) (^) (^) (^) (creature) insect horror (&^^^^^^/) (/&^^^^^^) \ trample \ at the beginning of your end step , return to your hand all creature cards in your graveyard that were put there from the battlefield this turn .

(A) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) you may play an additional land on each of your turns . \ play with the top card of your library revealed . \ you may play the top card of your library if it's a land card .

(N) (RR) (^) (creature) kobold (&^/) (/&^^) first strike \ other kobold creatures you control have first strike .

(O) (UU) (sorcery) rebound \ target creature gets +&^/ /+& until end of turn and can't be blocked this turn .

(N) (GG) (RR) (UU) (^) (^) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , put a &^^^^/ /&^^^^ green bear creature token onto the battlefield .

(A) (BR) (BR) (^) (^) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ whenever a player draws a card , @ deals &^ damage to that player .

(A) (^) (^) (^) (artifact) sacrifice a creature : add one mana of any color to your mana pool .

(N) (BB) (^) (^) (^) (sorcery) you lose &^^ life and draw two cards , then clash with an opponent . if you win , repeat this process .

(O) (RR) (RR) (^) (creature) goblin warrior (&^/) (/&^) whenever @ attacks , goblin creatures you control get +&^/ /+&^ until end of turn .

(N) (RR) (RR) (^) (creature) drake (&^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .

(N) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose an opponent . \ the chosen player's maximum hand size is four .

(O) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature you control . then that creature fights target creature you don't control .

(N) (UU) (^) (^) (instant) attacking creatures get -&^^/ /-& until end of turn . \ draw a card .

(A) (UU) (UU) (^) (instant) flashback UU UU ^ ^ ^ ^ ^ \ put a token onto the battlefield that's a copy of target creature you control .

(O) (WW) (^) (^) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn . white creatures you control also gain first strike until end of turn .

(O) (UU) (UU) (^) (^) (instant) uncast target spell . you may shuffle up to one target card from your graveyard into your library .

(O) (BB) (^) (creature) rat (&^^/) (/&^) BB : destroy target artifact , creature , or land you control .

(O) (BB) (^) (^) (creature) vampire cleric ally (&^/) (/&^^^^) flying \ whenever @ becomes tapped , you gain &^ life .

(N) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : destroy target land .

(N) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead .

(N) (land) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % mining

(A) (BB) (BB) (^) (sorcery) you may choose a card you own from outside the game and put it into your hand . you lose half your life , rounded up . exile @ .

(A) (UU) (WW) (legendary) (creature) merfolk wizard (&^^/) (/&^^) islandwalk \ WW ^ : target merfolk you control gains protection from the color of your choice until end of turn .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , put a token onto the battlefield that's a copy of @ .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon minion (&^^^^^/) (/&^^^^^) protection from black \ at the beginning of your upkeep , @ deals &^^^^^ damage to you unless you sacrifice a creature other than @ . if @ deals damage to you this way , tap it . \ T : destroy target creature or land .

(O) (RR) (^) (creature) human soldier (&^^/) (/&^) 

(O) (GG) (^) (creature) bear (&^^/) (/&^^) flash

(O) (RR) (creature) beast (&^/) (/&^) whenever @ deals combat damage to a player , you may sacrifice it . if you do , @ deals &^^^ damage to that player .

(A) (CC) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) \ when @ enters the battlefield , target opponent reveals his or her hand . you choose a nonland card from it and exile that card . \ when @ leaves the battlefield , target opponent draws a card .

(O) (UU) (sorcery) draw two cards , then discard two cards .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) ape (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , you may sacrifice a forest . if you sacrifice a snow forest this way , @ gains trample until end of turn . if you don't sacrifice a forest , sacrifice @ and it deals &^^^^^^^ damage to you . \ T : @ deals damage equal to its power to another target creature . that creature deals damage equal to its power to @ .

(A) (GG) (enchantment) when an opponent plays a nonbasic land , if @ is an enchantment , @ becomes a &^^^/ /&^^^ beast creature .

(A) (WW) (WW) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) flash \ flying \ fear \ when @ enters the battlefield , return three creatures you control to their owner's hand .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .

(O) (UU) (^) (^) (instant) artifact creatures you control gain flying until end of turn .

(O) (RR) (creature) insect (&^/) (/&^) RR ^ : target creature can't block @ this turn .

(Y) (WW) (WW) (^) (^) (^) (^) (creature) cat beast (&^^^^/) (/&^^^^^^) vigilance \ lifelink \ at the beginning of your upkeep , if you have forty or more life , you win the game .

(O) (GG) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^^) GG , T , sacrifice @ : destroy target enchantment . \ threshold ~ @ gets +&^/ /+&^ as long as seven or more cards are in your graveyard .

(A) (BB) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) wither \ at the beginning of your upkeep , put a -&^/ /-&^ counter on each nonblack creature .

(O) (RR) (^) (^) (creature) elemental shaman (&/) (/&^) T : @ deals &^ damage to target player . \ whenever you cast a red spell , you may untap @ .

(N) (GG) (GG) (^) (^) (sorcery) choose a card type . target opponent reveals his or her hand . put two &^/ /&^ green saproling creature tokens onto the battlefield for each card of the chosen type revealed this way .

(A) (WW) (WW) (^) (creature) lhurgoyf (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of enchantment cards in all graveyards .

(Y) (BB) (UU) (WW) (^) (^) (^) (legendary) (creature) giant soldier (&^^^^/) (/&^^^^^) at the beginning of your upkeep , you gain &^^ life . \ whenever you gain life , you may pay ^ . if you do , draw a card and each opponent loses &^ life . \ at the beginning of your upkeep , if @ is in the command zone , you gain &^^ life .

(N) (WW) (WW) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ enchanted creature can't attack or block , and its activated abilities with T in their costs can't be activated .

(O) (BR) (BR) (^) (^) (sorcery) destroy target land . @ deals &^^ damage to that land's controller .

(O) (UU) (^) (^) (creature) elemental cat (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .

(O) (RR) (WW) (^) (creature) viashino soldier (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+&^^ until end of turn .

(A) (land) T : add one mana of any color to your mana pool . during your next untap step , as you untap your permanents , return @ to its owner's hand .

(N) (UU) (UU) (^) (^) (instant) target player draws four cards , then discards three cards . if you cast this spell during your main phase , instead that player draws four cards , then discards two cards .

(O) (BB) (RR) (^) (instant) target creature gets +&^^^^/ /-&^^^^ until end of turn .

(O) (BB) (^) (^) (creature) vampire shaman (&^^^/) (/&^) ^ ^ ^ ^ ^ ^ ^ ^ : target player loses &^^^ life and you gain &^^^ life .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ each player returns all creature cards from his or her graveyard to the battlefield .

(N) (2B) (2B) (2B) (sorcery) \ search your library for a card with converted mana cost less than or equal to the number of lands you control , reveal it , and put it into your hand . then shuffle your library .

(A) (GG) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^^/ /+&^^^ .

(A) (GG) (WW) (^) (^) (creature) spider (&^^/) (/&^^^^^) first strike \ reach

(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) T : all combat damage that would be dealt to you by unblocked creatures this turn is dealt to @ instead .

(A) (BB) (BB) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , you may search your library for a spirit permanent card , put it onto the battlefield , then shuffle your library . \ when @ dies , you may exile it . if you do , return target spirit permanent card from your graveyard to the battlefield .

(N) (^) (^) (^) (artifact) (creature) insect (&^/) (/&^^^) you may choose not to untap @ during your untap step . \ ^ , T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped .

(A) (^) (^) (artifact) whenever a spell or ability causes a player to shuffle his or her library , @ deals &^^ damage to him or her .

(O) (GW) (^) (creature) elf scout (&^^/) (/&^^) persist

(N) (RR) (RR) (^) (^) (^) (enchantment) RR ^ , sacrifice a creature : @ deals &^^ damage to target creature or player .

(A) (BB) (UU) (^) (^) (enchantment) if a player would draw a card , instead he or she draws a card and reveals it . if it's a creature card , that player discards it unless he or she pays &^^^ life .

(O) (BB) (^) (^) (^) (creature) shade (&^^/) (/&^^) BB ^ ^ : @ gets +&^^/ /+&^^ until end of turn .

(N) (UU) (^) (^) (creature) jellyfish (&^/) (/&^^^) defender \ flying \ prevent all combat damage that would be dealt to @ .

(A) (GG) (GG) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of nonbasic lands he or she controls .

(O) (GG) (^) (creature) faerie (&^/) (/&^^) flying

(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains flying until end of turn .

(A) (BB) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^^^/) (/&^^^^^) swampwalk \ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (GG) (^) (^) (^) (creature) bear (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^/ /+&^^ .

(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card , then discard a card .

(N) (^) (^) (artifact) T , sacrifice an artifact : proliferate .

(O) (GG) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add X mana of any one color to your mana pool , where X is one plus the sacrificed creature's converted mana cost . spend this mana only to cast creature spells .

(O) (BB) (BB) (XX) (instant) arcane return X target creature cards from your graveyard to your hand .

(O) (UU) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^) flying \ megamorph UU ^ ^ ^

(A) (GG) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) untap all permanents you control during each other player's untap step .

(O) (RR) (RR) (^) (^) (sorcery) destroy target land , then @ deals damage to that land's controller equal to the number of land cards in that player's graveyard .

(A) (GG) (instant) target spell or permanent becomes green .

(A) (GG) (GG) (^) (^) (creature) troll warrior (&^^^^^^^^/) (/&^^^^) when @ enters the battlefield , target opponent puts four &^/ /&^ blue faerie creature tokens with flying onto the battlefield . \ GG : regenerate @ .

(O) (UU) (creature) faerie (&^/) (/&^) flying \ @ can block only creatures with flying .

(O) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ whenever a permanent is turned face up , put a +&^/ /+&^ counter on @ .

(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step .

(N) (BB) (BB) (^) (^) (enchantment) BB BB , pay &^^ life , sacrifice a swamp : return target creature card from your graveyard to the battlefield .

(Y) (GG) (WW) (^) (creature) human knight (&^^/) (/&^^) @ gets +&^/ /+&^ for each land card in your graveyard . \ T , sacrifice a forest or plains : search your library for a land card , put it onto the battlefield , then shuffle your library .

(A) (^) (^) (^) (^) (artifact) indestructible \ at the beginning of your upkeep , you may put a % counter on @ . \ when @ has twenty or more % counters on it , you win the game . \ countertype % charge

(O) (WW) (^) (^) (creature) human scout (&^/) (/&^^^^) flash \ when @ enters the battlefield , untap all creatures you control .

(N) (WW) (^) (enchantment) all creatures have protection from black .

(N) (GG) (creature) fungus snake (&^/) (/&^) whenever an opponent casts a blue or black spell , you may put a +&^/ /+&^ counter on @ .

(A) (WW) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under its owner's control . return @ to the battlefield attached to that creature at the beginning of the next end step .

(N) (GG) (^) (^) (sorcery) destroy target creature with horsemanship .

(N) (RR) (^) (^) (^) (sorcery) buyback ~ pay &^^^ life , discard a card at random . \ destroy target land .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) bird (&^^^^^/) (/&^^^^^^^) flying \ attacking creatures you control have lifelink .

(A) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player puts a % counter on target non ~ island land he or she controls of his or her choice . that land is an island for as long as it has a % counter on it . \ at the beginning of each end step , if all lands on the battlefield are islands , remove all % counters from them . \ countertype % flood

(N) (GG) (RR) (creature) sliver (&^^/) (/&^^) whenever a sliver becomes blocked , that sliver gets +&^/ /+&^ until end of turn for each creature blocking it .

(N) (UU) (UU) (^) (^) (enchantment) cumulative upkeep UU \ green creatures have " cumulative upkeep ^ . "

(A) (GG) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw cards equal to the sacrificed creature's power .

(O) (WW) (creature) cat (&^/) (/&^) prevent all damage that would be dealt to @ . \ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability .

(O) (GG) (sorcery) untap all creatures you control .

(N) (BB) (BB) (^) (^) (creature) vampire shaman ally (&^^^/) (/&^^^) whenever you gain life , put a +&^/ /+&^ counter on @ .

(O) (GG) (creature) elf scout (&^/) (/&^) whenever @ attacks , untap each other creature you control .

(A) (UU) (UU) (^) (^) (creature) sphinx (&^^^^/) (/&^^^) flying \ metalcraft ~ UU : exile @ . return it to the battlefield under your control at the beginning of the next end step . activate this ability only if you control three or more artifacts .

(A) (RR) (RR) (^) (^) (^) (^) (sorcery) you destroy four lands you control , then target opponent destroys four lands he or she controls . then @ deals &^^^^ damage to each creature .

(N) (UU) (WW) (instant) untap any number of target creatures . prevent all combat damage that would be dealt to and dealt by those creatures this turn .

(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a nonland card from your hand . \ spells you cast that share a card type with the exiled card cost ^ ^ less to cast .

(O) (UU) (^) (^) (creature) cephalid wizard (&^/) (/&^^) @ can't be blocked . \ T , sacrifice @ : target creature can't be blocked this turn .

(O) (UU) (^) (creature) bird (&^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , tap up to three target permanents . \ kicker UU ^ ^ ^ ^

(N) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) @ has haste as long as no opponent controls a white or blue creature .

(O) (RR) (^) (creature) goblin (&^/) (/&^) flying \ @ can't block .

(N) (RR) (RR) (^) (^) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , @ deals &^^^ damage to target creature or player .

(N) (GG) (^) (^) (creature) elf shaman ally (&^/) (/&^) T : target land you control becomes an X/ /X elemental creature until end of turn , where X is the number of allies you control . it's still a land .

(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) double strike \ when @ enters the battlefield , each player puts a creature card with converted mana cost &^^^ or less from his or her graveyard onto the battlefield . \ when @ enters the battlefield , sacrifice it unless RR was spent to cast it .

(A) (GG) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ remove a % counter from @ : add one mana of any color to your mana pool . activate this ability only once each turn . \ at the beginning of your upkeep , if @ has no % counters on it , return it to its owner's hand . \ countertype % charge

(N) (RR) (^) (^) (enchantment) RR : target creature gets +&^/ /+& until end of turn .

(N) (RR) (^) (^) (^) (sorcery) tap target creature . it deals damage equal to its power to another target creature .

(N) (BB) (^) (^) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead .

(N) (RR) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , @ deals &^ damage to target creature or player .

_ASIDE_ (N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki

_BSIDE_ (N) (UU) (UU) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^) remove a % counter from @ : uncast target spell unless its controller pays ^ ^ . \ countertype % ki

(N) (BB) (WW) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ ^ , sacrifice this permanent : destroy target permanent . "

(N) (UB) (instant) draw cards equal to the number of cards target opponent discarded this turn .

(O) (BB) (^) (creature) horse (&^^/) (/&^^) whenever another creature dies , tap @ .

(N) (RR) (^) (^) (sorcery) exile the top three cards of your library . until end of turn , you may play cards exiled this way .

(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) soulshift &^^^^^^ \ BB , sacrifice @ : destroy target nonblack creature .

(O) (^) (artifact) ^ ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .

(O) (GG) (^) (creature) insect (&^^/) (/&^^) scavenge GG ^ ^ ^ ^ ^

(N) (BR) (BR) (^) (^) (creature) goblin assassin (&^^/) (/&^^) persist \ when @ enters the battlefield , it deals damage equal to its power to target creature or player .

(A) (UU) (sorcery) search target player's library for a card and exile it . then that player shuffles his or her library .

(O) (RR) (^) (^) (creature) cat (&^^/) (/&^) first strike

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " T : target player puts the top two cards of his or her library into his or her graveyard . "

(A) (UU) (UU) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : gain control of target creature with power less than or equal to the number of % counters on @ . \ countertype % treasure

(O) (BB) (BB) (^) (sorcery) cycling ^ ^ \ target player discards two cards .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) whenever @ attacks , you may pay WW . if you do , tap target creature an opponent controls .

(N) (UU) (instant) switch target creature's power and toughness until end of turn . \ draw a card .

(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^) flying \ protection from black

(A) (GG) (^) (^) (creature) centaur shaman (&^^^/) (/&^^) when @ enters the battlefield , target player shuffles any number of target cards from his or her graveyard into his or her library .

(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) pay &^^ life : @ gains flying until end of turn .

(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ whenever equipped creature deals combat damage to a player , destroy all permanents other than @ .

(A) (WW) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you have exactly &^ life , you win the game .

(A) (RR) (^) (^) (^) (instant) choose a card type . target opponent reveals his or her hand . @ deals &^^^ damage to that player for each card of the chosen type revealed this way .

(N) (RR) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow RR ^ ^ \ RR : @ gets +&^/ /+& until end of turn . if it's an aura , enchanted creature gets +&^/ /+& until end of turn instead . \ enchanted creature gets +&^/ /+&^ .

(O) (UU) (^) (^) (^) (creature) horse fish (&^^^/) (/&^^) flash \ when @ enters the battlefield , untap another target creature you control .

(O) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ when @ enters the battlefield , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(A) (UU) (^) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , gain control of target creature .

(Y) (WW) (^) (^) (^) (^) (^) (creature) rhino soldier (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , if you control a blue permanent , you may put a token that's a copy of @ onto the battlefield .

(N) (UU) (^) (creature) human wizard artificer (&^/) (/&^) T : add CC CC to your mana pool . spend this mana only to activate abilities of artifacts .

(N) (WW) (WW) (^) (^) (^) (instant) @ deals &^^^^^ damage divided as you choose among any number of target attacking or blocking creatures .

(A) (BB) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , each opponent discards a card instead .

(A) (UU) (UU) (^) (^) (sorcery) put a token onto the battlefield that's a copy of target creature . if @ was kicked , put five of those tokens onto the battlefield instead . \ kicker ^ ^ ^ ^ ^

(O) (GG) (^) (sorcery) cycling ~ sacrifice a land . \ if you control four or fewer lands , search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(O) (UU) (^) (^) (^) (^) (creature) serpent (*/) (/*) @ 's power and toughness are each equal to the number of islands you control . \ @ can't attack unless defending player controls an island .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card .

(O) (UU) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , return target creature to its owner's hand .

(A) (WW) (WW) (^) (^) (enchantment) chroma ~ each creature you control gets +&^/ /+&^ for each white mana symbol in its mana cost .

(O) (RR) (creature) human soldier rogue (&^/) (/&^) haste

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever you gain life , put that many +&^/ /+&^ counters on this creature . "

(N) (WW) (^) (enchantment) aura enchant creature \ flash \ whenever a creature enters the battlefield , enchanted creature gets +&^^/ /+&^^ until end of turn .

(O) (WW) (^) (^) (^) (creature) kor scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a plains card , put it onto the battlefield tapped , then shuffle your library .

(N) (UU) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put two &^/ /&^ blue merfolk wizard creature tokens onto the battlefield . \ tap two untapped merfolk you control : untap @ . it gains shroud until end of turn .

(A) (GG) (^) (^) (^) (^) (tribal) (instant) treefolk put a &^^/ /&^^^^^ green treefolk shaman creature token onto the battlefield . \ whenever a forest enters the battlefield under your control , you may return @ from your graveyard to your hand .

_ASIDE_ (N) (WW) (^) (^) (^) (instant) exile target attacking creature .

_BSIDE_ (N) (RR) (^) (^) (instant) creatures can't block this turn .

(N) (BB) (UU) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you lose &^ life .

(Y) (UU) (WW) (^) (^) (planeswalker) narset ((&^^^^^^)) +&^ : look at the top card of your library . if it's a noncreature , nonland card , you may reveal it and put it into your hand . \ -&^^ : when you cast your next instant or sorcery spell from your hand this turn , it gains rebound . \ -&^^^^^^^^^ : you get an emblem with " your opponents can't cast noncreature spells . "

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^ .

(N) (BB) (BB) (^) (^) (^) (sorcery) destroy target nonblack creature . it can't be regenerated . you gain life equal to its toughness .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) whenever you cast an instant or sorcery spell , you may put a % counter on @ . if you do , @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge

(O) (WW) (^) (^) (instant) entwine ^ \ [ &^ = tap two target creatures . = creatures don't untap during target player's next untap step . ]

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .

(O) (WW) (^) (^) (^) (creature) human soldier (&/) (/&^^^^^) flash \ defender \ @ can block an additional creature .

(Y) (RR) (RR) (XX) (instant) choose target creature or player , then choose another target creature or player for each time @ was kicked . @ deals X damage to each of them . \ multikicker ^

(O) (WW) (WW) (XX) (instant) [ &^ = target player gains X life . = prevent the next X damage that would be dealt to target creature or player this turn . ]

(O) (GG) (UU) (^) (creature) lizard drake (&^^^/) (/&^) flying \ trample

(N) (WW) (^) (^) (^) (enchantment) if a green source would deal damage to you , prevent &^^ of that damage .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) target creature fights another target creature .

(A) (UU) (UU) (WW) (WW) (^) (legendary) (creature) sphinx (&^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , name a card . that player reveals his or her hand . if he or she reveals the named card , search your library for a creature card with flying , reveal it , put it into your hand , then shuffle your library .

(N) (WW) (^) (^) (instant) cast @ only if you control fewer creatures than each opponent . \ put three &^/ /&^ white soldier creature tokens onto the battlefield .

(A) (GG) (GG) (^) (^) (creature) human rebel (&^^/) (/&^^) ^ ^ ^ , T : search your library for an elf permanent card and put it onto the battlefield . then shuffle your library .

(O) (RR) (instant) @ deals &^ damage to target creature or player that was dealt damage this turn . \ draw a card .

(O) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card .

(O) (WW) (^) (creature) rebel bird (&^/) (/&^) flying \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (RR) (UU) (^) (^) (^) (creature) minotaur wizard (&^^^/) (/&^^^^) UU ^ : @ gains shroud until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature .

(O) (UU) (^) (^) (creature) drake (&^^^/) (/&^) flying \ @ can block only creatures with flying .

(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) flying \ multicolored creatures you control have flying .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless pentavite artifact creature token with flying onto the battlefield . \ ^ , sacrifice a pentavite : put a +&^/ /+&^ counter on @ .

(O) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) sacrifice another creature : @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (artifact) whenever a player casts a red spell , you may pay ^ ^ ^ . if you do , untap target permanent .

(O) (GG) (enchantment) sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn .

(N) (GG) (^) (creature) dryad spellshaper (&^/) (/&^) GG ^ , T , discard a card : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(A) (GG) (WW) (instant) search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .

(O) (BB) (^) (^) (enchantment) aura enchant artifact \ whenever enchanted artifact becomes tapped , its controller gets a % counter . \ countertype % poison

(A) (UU) (UU) (^) (^) (enchantment) cumulative upkeep ~ draw a card . \ at the beginning of your end step , sacrifice a land and discard your hand .

(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool .

(O) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add RR UU to your mana pool .

(A) (RR) (RR) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , each player sacrifices all lands he or she controls except for three .

(N) (UU) (^) (instant) uncast target red or green spell .

(N) (WW) (creature) human warrior (&^^/) (/&^) whenever @ or another warrior enters the battlefield under your control , you may exile target creature card from a graveyard . if you do , you gain &^ life .

(O) (RR) (^) (instant) target creature gains double strike until end of turn . \ ferocious ~ that creature also gains trample until end of turn if you control a creature with power &^^^^ or greater .

(A) (RR) (UU) (^) (sorcery) flip a coin . if you win the flip , take an extra turn after this one .

(Y) (^) (^) (^) (^) (^) (^) (^) (planeswalker) karn ((&^^^^^^)) +&^^^^ : target player exiles a card from his or her hand . \ -&^^^ : exile target permanent . \ -&^^^^^^^^^^^^^^ : restart the game , leaving in exile all non ~ aura permanent cards exiled with @ . then put those cards onto the battlefield under your control .

(A) (UU) (^) (sorcery) take an extra turn after this one .

(N) (^) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying \ first strike

(N) (RR) (^) (sorcery) flashback RR ^ \ @ deals &^ damage to each creature without flying and each player .

(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . add BB BB BB to your mana pool .

(A) (WW) (^) (^) (creature) human cleric (&^^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , creatures you control gain indestructible until end of turn . \ sacrifice @ : uncast target spell with XX in its mana cost unless its controller pays ^ ^ ^ .

(N) (UU) (^) (enchantment) creatures you control with flying get +&^/ /+&^ .

(N) (RR) (^) (sorcery) devoid \ as an additional cost to cast @ , put a card an opponent owns from exile into that player's graveyard . \ @ deals &^^^^^ damage to target creature .

(O) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player shuffles that card into his or her library .

(A) (UU) (^) (^) (^) (creature) efreet (&^^^/) (/&^) flying \ UU UU : @ phases out .

(N) (artifact) ^ ^ , T : you gain &^ life .

(O) (BB) (^) (^) (^) (creature) werewolf (&^^/) (/&^^^^) BB : if @ 's power is &^ or more , it gets -&^/ /-& until end of turn and put a -&/ /-&^ counter on target creature blocking or blocked by @ . activate this ability only during the declare blockers step .

(A) (RR) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spell , @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (sorcery) each player draws three cards , then discards three cards at random .

(O) (RR) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^) 

(A) (RR) (UU) (^) (^) (^) (^) (^) (instant) search your library for an instant card with converted mana cost &^^^ , reveal it , and put it into your hand . then repeat this process for instant cards with converted mana costs &^^ and &^ . then shuffle your library .

(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " RR : this creature gets +&^/ /+& until end of turn . "

(A) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^^) as @ enters the battlefield , choose a color . \ all cards that aren't on the battlefield , spells , and permanents are the chosen color in addition to their other colors .

(A) (WW) (WW) (creature) human cleric (&^^/) (/&^^) you have shroud .

(A) (^) (^) (artifact) T : put a % counter on @ . \ T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of % counters on @ . \ countertype % charge

(N) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn for each of its colors .

(A) (land) T : add one mana of any color to your mana pool . spend this mana only to cast a multicolored spell .

(A) (BB) (^) (^) (^) (^) (sorcery) flashback BB ^ ^ ^ ^ ^ ^ ^ \ search your library for a card and put that card into your hand . if @ was cast from a graveyard , instead search your library for two cards and put those cards into your hand . then shuffle your library .

(N) (BB) (^) (sorcery) choose target creature . put the top three cards of your library into your graveyard , then put a +&^/ /+&^ counter on that creature for each creature card in your graveyard .

(N) (GG) (^) (^) (enchantment) aura enchant creature \ dredge &^^ \ enchanted creature gets +&^^^/ /+&^^^ .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T : target creature gains haste until end of turn .

(O) (UU) (^) (^) (^) (instant) surge UU ^ ^ \ target player draws two cards .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from white . this effect doesn't remove @ .

(A) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) flash \ when @ enters the battlefield , you may change a target of target spell or ability to @ .

(N) (WW) (WW) (creature) human soldier (&^^/) (/&^) first strike \ renown &^ \ whenever @ attacks , if it's renowned , other attacking creatures you control get +&^/ /+&^ until end of turn .

(N) (^) (artifact) equipment equip \ equipped creature gets +&^/ /+& .

(O) (BB) (^) (^) (creature) human warrior (&^^/) (/&^^) discard an artifact card : @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) first strike \ modular &^^^^

(O) (RR) (^) (^) (creature) viashino warrior (&^^^/) (/&^) bloodthirst &^

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) no more than one creature can attack each combat . \ no more than one creature can block each combat .

(N) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it . that player discards that card . if you control a warrior , that player loses &^^ life .

(N) (UU) (^) (^) (creature) human scout (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " whenever this creature deals damage to an opponent , draw a card . "

(E) (^) (^) (^) (^) (^) (artifact) (creature) cat construct (&^^^/) (/&^^^) @ enters the battlefield with a sealed magic booster pack under it . \ when @ deals combat damage to a player , unwrap the booster pack and put it in your hand .

(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) vigilance

(O) (BB) (BB) (^) (creature) demon (&^^^/) (/&^^) when @ dies , each player loses &^^^ life .

(O) (UU) (UU) (instant) transmute UU UU ^ \ uncast target instant or sorcery spell .

(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : put a +&^/ /+&^ counter on target colorless creature that entered the battlefield this turn .

(N) (WW) (instant) search your library for an artifact or enchantment card and reveal that card . shuffle your library , then put the card on top of it .

(A) (GG) (GG) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ you draw cards equal to the sacrificed creature's power , then you gain life equal to its toughness .

(A) (BB) (^) (^) (instant) choose target creature card in a graveyard that was put there from the battlefield this turn . put that card onto the battlefield under your control .

(O) (UU) (^) (^) (instant) madness UU \ uncast target spell unless its controller pays ^ for each card in your graveyard .

(N) (GG) (^) (^) (^) (^) (^) (^) (sorcery) put a &^^/ /&^^ green wolf creature token onto the battlefield for each forest you control .

(O) (WW) (instant) exile target enchantment .

(A) (RR) (RR) (^) (^) (^) (sorcery) destroy all creatures target player controls . for each creature that died this way , put two &^/ /&^ red goblin creature tokens onto the battlefield under that player's control .

(N) (^) (artifact) ^ ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^^ damage to target creature .

(A) (RR) (RR) (RR) (^) (enchantment) aura enchant mountain \ enchanted mountain is a &^^^^^^^/ /&^^^^^^^ red giant creature with haste . it's still a land .

(N) (GG) (^) (^) (^) (sorcery) add BB GG RR UU WW to your mana pool .

(O) (UU) (^) (^) (^) (sorcery) scry &^^^^ , then draw two cards .

(N) (WW) (^) (sorcery) if an opponent controls more lands than you , search your library for up to three plains cards , reveal them , and put them into your hand . then shuffle your library .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ as long as you have four or more cards in hand , @ has vigilance . \ whenever @ deals damage , if you have seven or more cards in hand , you gain &^^^^^^^ life .

(A) (WW) (WW) (^) (instant) blocking creatures get +&^^^^^^^/ /+&^^^^^^^ until end of turn .

(N) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar praetor (&^^^^^^^/) (/&^^^^^) BB , sacrifice a creature : destroy each creature with the same converted mana cost as the sacrificed creature .

(O) (WW) (creature) human soldier (&^/) (/&^) sacrifice @ : target creature gets +&/ /+&^^^^ until end of turn .

(A) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^) whenever you or a permanent you control becomes the target of a spell or ability an opponent controls , you may draw a card . you may draw an additional card if @ is enchanted .

(Y) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^/) (/&^^^^^^^) vigilance \ other creatures you control get +&^^/ /+&^^ . \ creatures your opponents control get -&^^/ /-&^^ .

(N) (UU) (UU) (^) (instant) split second \ return target permanent to its owner's hand .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^) when @ enters the battlefield , detain target creature an opponent controls .

(A) (BB) (BB) (^) (sorcery) awaken &^^^^ ~ BB BB ^ ^ ^ ^ ^ \ destroy target creature or planeswalker .

(A) (GG) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) trample \ at the beginning of your upkeep , @ deals &^^^^^^^^ damage to you unless you pay GG GG GG GG .

(A) (GG) (^) (^) (^) (^) (^) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ when @ enters the battlefield , put a green treefolk warrior creature token onto the battlefield with " this creature's power and toughness are each equal to the number of forests you control . "

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has trample and haste .

(N) (GG) (UU) (creature) bird shaman (&^^/) (/&^^) flying \ morph GG UU ^ \ when @ is turned face up , you may return another target creature to its owner's hand .

(O) (GG) (GG) (^) (^) (sorcery) destroy target artifact , enchantment , or land .

(N) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , it deals &^ damage to each creature that player controls .

(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^) ^ : add WW to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .

(O) (GG) (^) (sorcery) target creature you control deals damage equal to its power to target creature you don't control .

(O) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) mountainwalk

(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .

(O) (WW) (^) (creature) human (&^/) (/&^^) protection from red

(O) (GG) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ whenever a creature you control that's enchanted becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .

(O) (WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card .

(N) (RR) (^) (creature) wall (&^^^^/) (/&^) defender \ first strike

(N) (RW) (^) (^) (instant) @ deals &^^^^ damage to target attacking or blocking creature .

(N) (GG) (XX) (instant) prevent all combat damage X target creatures would deal this turn .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) spider (&^^/) (/&^^^^^^) reach

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+& . \ RR WW , unattach @ : search your library for a red or white instant card with converted mana cost &^^^^ or less and cast that card without paying its mana cost . then shuffle your library .

(N) (BB) (^) (instant) destroy target monocolored creature .

(O) (UU) (^) (instant) clash with an opponent , then return target creature to its owner's hand . if you win , you may put that creature on top of its owner's library instead .

(A) (RR) (RR) (RR) (creature) dwarf (&^^/) (/&^^) tap an untapped dwarf you control : target creature gets +&^^/ /+& until end of turn .

(O) (GG) (^) (^) (^) (sorcery) destroy target enchantment or land .

(O) (UU) (^) (sorcery) tap up to three target creatures without flying .

(O) (GG) (^) (instant) untap target creature you don't control . that creature blocks this turn if able . \ draw a card .

(N) (GG) (WW) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^^) reach \ @ can block an additional creature each combat .

(O) (GG) (^) (^) (^) (^) (^) (creature) ape (&^^^^/) (/&^^^^) delve \ trample

(N) (^) (artifact) (creature) golem (&^^/) (/&^^^) when an opponent casts a creature spell , sacrifice @ .

(O) (BR) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature .

(O) (GG) (^) (^) (^) (^) (creature) elemental (&/) (/&^^^) whenever @ attacks , it gets +&^^^^^/ /+& until end of turn .

(N) (GG) (GG) (^) (^) (legendary) (creature) snake shaman (&^/) (/&^^^) other snake creatures you control get +&/ /+&^ . \ shamans you control have " T : add GG GG to your mana pool . "

(N) (WW) (^) (^) (creature) cat (&^^/) (/&^^) prevent all damage that would be dealt to @ . \ ^ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability .

(N) (WW) (^) (snow) (creature) wall (&^/) (/&^^^^^^^^) defender \ flying \ cumulative upkeep ~ an opponent gains &^ life .

(N) (GG) (GG) (enchantment) whenever an opponent casts a black spell , you may pay GG GG . if you do , you draw a card . \ GG GG : return @ to its owner's hand .

(A) (WW) (WW) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying \ whenever you cast an enchantment spell , put a +&^/ /+&^ counter on each creature you control .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ WW ^ ^ : return @ to its owner's hand .

(O) (GG) (creature) nymph dryad (&^/) (/&^) forestwalk

(N) (^) (artifact) cumulative upkeep ^ \ when you play a card , sacrifice @ . \ ^ ^ : you gain &^ life .

(N) (RR) (^) (^) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .

(Y) (UU) (UU) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) whenever @ becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ . \ whenever @ enters the battlefield or attacks , tap target permanent . it doesn't untap during its controller's next untap step .

(N) (RR) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards .

(O) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) rhino (&^^^^^^^^/) (/&^^^^) trample

(O) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^^) 

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ has flying as long as it's enchanted .

(A) (RR) (sorcery) flip a coin . if you win the flip , @ deals &^ damage to each creature and each player . if you lose the flip , each player draws a card .

(O) (BB) (^) (^) (instant) domain ~ target creature gets -&^/ /-&^ until end of turn for each basic land type among lands you control .

(A) (WW) (WW) (WW) (^) (^) (creature) avatar (&^^^/) (/&^^^^) pay &^ life : prevent the next &^ damage that would be dealt to @ this turn .

(O) (RR) (^) (creature) goblin berserker (&^^/) (/&^) first strike \ @ attacks each turn if able .

(A) (RR) (creature) lizard (&^/) (/&^) if you would draw a card , you may skip that draw instead .

(O) (WW) (WW) (^) (creature) cat knight (&^^/) (/&^^) flying \ when @ enters the battlefield , you gain &^^ life .

(O) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^^) vigilance \ multicolored creatures you control have vigilance .

(N) (GG) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ whenever @ blocks or becomes blocked by a creature , that creature gets +&^/ /+&^ until end of turn .

(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , each player chooses a nonland permanent and puts a % counter on it . \ ^ ^ , T , sacrifice @ : destroy each permanent with a % counter on it . \ countertype % doom

(O) (UU) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have vigilance .

(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature .

(A) (WW) (creature) human soldier (&^/) (/&^) whenever another human enters the battlefield under your control , put a +&^/ /+&^ counter on @ .

(O) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^) GP : @ gains trample until end of turn .

(N) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ whenever a creature enters the battlefield under an opponent's control , you may attach @ to that creature .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . you gain &^^^ life .

(A) (GG) (^) (^) (^) (creature) plant centaur (&^/) (/&^) trample \ @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the number of land cards in all graveyards . \ whenever a land card is put into a graveyard from anywhere , you may pay GG GG . if you do , return @ from your graveyard to your hand .

(N) (RG) (creature) goblin warrior (&^^/) (/&^) @ attacks each turn if able .

(A) (UR) (UR) (^) (creature) elemental (&^^/) (/&^^) UR UR , T , tap two untapped red creatures you control : @ deals &^^^ damage to target creature or player . \ UR UR , Q , untap two tapped blue creatures you control : return target creature to its owner's hand .

(Y) (GG) (GG) (UU) (UU) (^) (^) (legendary) (creature) merfolk wizard (&^/) (/&^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the greatest power among other creatures you control . \ when @ enters the battlefield , draw cards equal to its power .

(A) (RR) (^) (^) (^) (^) (sorcery) choose any number of target players . for each of those players , reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that player , then you put the revealed cards on the bottom of your library in any order .

(O) (BB) (^) (^) (sorcery) cycling BB RR UU ^ ^ ^ ^ ^ \ target player discards a card at random . \ when you cycle @ , target player discards two cards at random .

(A) (artifact) at the beginning of your upkeep , flip a coin . if you lose the flip , @ deals &^^^ damage to you . \ T : add CC CC to your mana pool .

(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add RR or GG to your mana pool . put a % counter on @ . \ countertype % depletion

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB UU to your mana pool .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) sacrifice @ : add BB GG RR UU WW to your mana pool .

(A) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , sacrifice it unless you pay ^ for each card in your hand .

(O) (RR) (creature) human soldier (&^^/) (/&^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land .

(O) (RR) (^) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards .

(N) (WW) (^) (creature) wall (&^/) (/&^^^) defender \ first strike \ cycling ^ ^

(O) (WB) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both white and black , @ has base power and toughness &^^^^/ /&^^^^ until end of turn and gains flying until end of turn .

(N) (BB) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ @ can't be blocked . \ CC ^ ^ ^ : target opponent exiles a card from his or her hand . activate this ability only any time you could cast a sorcery .

(A) (BB) (BB) (^) (^) (^) (instant) cast @ only during your end step . \ as an additional cost to cast @ , pay X life . \ draw X cards .

(N) (UU) (XX) (instant) target player reveals his or her hand . you choose a nonland card with converted mana cost X or less from it . that player discards that card .

(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) haste \ when @ enters the battlefield , gain control of target permanent until end of turn . untap that permanent . it gains haste until end of turn .

(O) (GG) (GG) (^) (^) (sorcery) cycling ^ ^ \ destroy target artifact or enchantment .

(N) (land) T : add CC to your mana pool . \ RR WW ^ ^ , T : target creature gains double strike until end of turn .

(N) (UU) (^) (^) (artifact) flash \ BB , T , sacrifice an artifact : draw a card .

(A) (legendary) (land) T : add WW to your mana pool . \ T : return target legendary creature to its owner's hand .

(N) (BB) (RR) (^) (instant) tap target untapped creature . that creature deals damage equal to its power to its controller .

(A) (BB) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) protection from white \ at the beginning of your end step , you lose &^^^^ life . \ whenever a creature dies , you gain &^^ life .

(O) (GG) (^) (creature) elf scout (&^^/) (/&^^) 

(N) (GG) (^) (enchantment) whenever a creature you control deals combat damage to a creature , you may put a % counter on @ . \ remove a % counter from @ and sacrifice it : put four +&^/ /+&^ counters on target creature . \ countertype % quest

(N) (^) (^) (^) (artifact) whenever an opponent casts a nonartifact spell , put a % counter on @ . \ remove three % counters from @ : @ becomes a &^^^^^^/ /&^^^^^^ construct artifact creature with trample until end of turn . \ countertype % charge

(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all creatures and all permanents attached to creatures .

(O) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is your devotion to green .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .

(O) (UU) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , you may sacrifice @ . if you do , draw a card .

(O) (UU) (^) (^) (instant) retrace \ target player draws a card .

(A) (UU) (UU) (UU) (UU) (^) (^) (enchantment) discard a card : you may tap or untap target artifact , creature , or land .

(N) (RR) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ whenever an opponent is dealt noncombat damage , @ gets +&^^^/ /+& until end of turn .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^/) (/&^^^^) flash \ at the beginning of your end step , draw seven cards . \ each opponent's maximum hand size is reduced by seven .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^^^) flying \ UU UU : return target aura card from your graveyard to the battlefield attached to @ . activate this ability only during your upkeep and only if @ isn't enchanted . \ UU UU , T : destroy all auras attached to @ .

(A) (BB) (^) (^) (^) (^) (^) (instant) choose a creature type . target player reveals his or her hand and discards all creature cards of that type . then destroy all creatures of that type that player controls . they can't be regenerated .

(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^^) flying \ when @ dies , return @ to its owner's hand .

(N) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ target player sacrifices two creatures .

(N) (RW) (RW) (creature) human wizard (&^^/) (/&^^) RR ^ : target creature gains haste until end of turn . \ WW ^ : target creature gains first strike until end of turn .

(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : @ deals &^ damage to each creature without flying .

(N) (BB) (BB) (^) (^) (^) (^) (enchantment) (creature) lamia (&^^^^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent discards a card .

(N) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to each creature and each player .

(O) (WW) (^) (enchantment) sacrifice @ : destroy target artifact or enchantment .

(O) (UU) (^) (^) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .

(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ ^ ^ : @ becomes colorless until end of turn .

(O) (RR) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+& and has first strike .

(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) BB ^ : regenerate @ .

(N) (GG) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target red or white creature gains trample until end of turn .

(N) (GG) (RR) (^) (creature) human warrior (&^^^/) (/&^^^) GG RR ^ : @ gets +&^/ /+&^ and gains trample until end of turn .

(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .

(N) (BB) (^) (creature) bat (&^/) (/&^^) flying \ first strike \ haste

(N) (BB) (RR) (^) (creature) vampire soldier (&^^/) (/&^^) first strike \ other vampire creatures you control get +&^/ /+&^ and have first strike .

(N) (GG) (^) (^) (sorcery) bolster &^^^ .

(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ green and white dragon artifact creature with flying until end of turn .

(A) (GG) (GG) (^) (creature) human (&^^/) (/&^+*) @ 's toughness is equal to &^ plus the number of green creatures on the battlefield .

(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) trample \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains trample .

(A) (RR) (RR) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^) flying \ vigilance \ haste \ T : the next &^^^ damage that would be dealt to target creature you control this turn is dealt to another target creature instead .

(N) (RR) (WW) (creature) human archer (&^/) (/&^) ^ , T : @ deals &^ damage to target creature . tap that creature .

(N) (UU) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ UU , Q : move a counter from target creature onto a second target creature .

(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ RR ^ : @ becomes a &^^/ /&^ red warrior creature with first strike until end of turn . it's still a land .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from multicolored .

(A) (GG) (RR) (^) (^) (^) (enchantment) at the beginning of each opponent's end step , if that player didn't cast a creature spell this turn , put a &^^/ /&^^ green lizard creature token onto the battlefield .

(N) (BB) (RR) (UU) (^) (creature) ogre mutant (&^^^^/) (/&^^) first strike \ unearth BB RR UU

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample

(A) (BB) (WW) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ , T : put a % counter on another target creature . \ WW , T : exile target creature that has a % counter on it , then return it to the battlefield under its owner's control . \ BB , T : exile target creature that has a % counter on it . its controller draws two cards . \ countertype % fate

(A) (RR) (RR) (sorcery) as an additional cost to cast @ , discard X cards at random . \ each player sacrifices X lands . @ deals X damage to each creature .

(O) (UR) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both blue and red , @ has base power and toughness &^^^/ /&^^^ until end of turn and can't be blocked this turn .

(O) (GG) (RR) (WW) (^) (^) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains first strike until end of turn .

(O) (RR) (RR) (^) (instant) @ deals damage to target creature or player equal to the number of creatures you control .

(N) (GG) (^) (^) (creature) mole beast (&^^/) (/&^^^^) whenever you sacrifice a clue , you gain &^^^ life .

(A) (WW) (WW) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature tokens get +&^/ /+&^ .

(N) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ : you gain &^^^^ life . \ ^ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : you gain &^^^^^^^^ life .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all walls your opponents control . \ whenever @ attacks , if defending player controls no walls , it deals &^^ damage to each creature without flying that player controls .

(N) (GG) (UU) (^) (^) (^) (creature) frog beast (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand .

(N) (BB) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) first strike \ when @ enters the battlefield , destroy target nonartifact , nonblack creature . that creature can't be regenerated .

(N) (RR) (^) (^) (^) (creature) human shaman (&^^/) (/&^^^) whenever an aura becomes attached to @ , put a &^^/ /&^^ red dragon creature token with flying onto the battlefield . it has " RR : this creature gets +&^/ /+& until end of turn . "

(O) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature or player unless that creature's controller or that player pays ^ ^ . if he or she does , @ deals &^^ damage to the creature or player .

(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) first strike \ whenever a creature dealt damage by @ this turn dies , you gain life equal to that creature's toughness .

(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^) trample \ myriad

(A) (RR) (RR) (^) (^) (world) (enchantment) no more than two creatures can attack each combat . \ no more than two creatures can block each combat .

(N) (^) (^) (^) (artifact) @ doesn't untap during your untap step . \ T : add CC CC CC to your mana pool . \ ^ ^ ^ : untap @ .

(O) (BB) (BB) (instant) destroy target non ~ vampire , non ~ werewolf , non ~ zombie creature .

(O) (BB) (^) (^) (^) (creature) eldrazi drone (&/) (/&^^^^) devoid \ flying \ whenever @ attacks , defending player loses &^^ life .

(Y) (GG) (RR) (UU) (^) (^) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^^) flash \ @ can't be uncasted . \ creature spells you control can't be uncasted . \ other creatures you control have trample .

(O) (BB) (^) (^) (instant) regenerate target creature . draw a card . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , also regenerate each other creature you control .

(N) (GG) (creature) human spellshaper (&^/) (/&^) GG ^ , T , discard a card : creatures you control get +&^/ /+&^ and gain trample until end of turn .

(A) (WW) (WW) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may choose a card type . if you do , each player sacrifices a permanent of that type .

(O) (UU) (^) (instant) discard any number of cards . uncast target spell unless its controller pays ^ ^ ^ for each card discarded this way .

(O) (RR) (instant) [ &^ = destroy target wall . = @ deals &^ damage to target creature . = target creature gains haste until end of turn . ]

(A) (^) (^) (^) (artifact) whenever a nonartifact permanent enters the battlefield under your control , you may return another permanent you control that shares a permanent type with it to its owner's hand .

(O) (UU) (UU) (^) (creature) zombie drake (&^^^/) (/&^^^^) flying \ as an additional cost to cast @ , exile a creature card from your graveyard .

(O) (BB) (^) (^) (^) (^) (sorcery) target creature gets -&^^^^^/ /-&^^^^^ until end of turn .

(N) (GU) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card .

(A) (BB) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ pay &^^ life : return @ to its owner's hand .

(N) (WW) (^) (instant) radiance ~ choose a color . target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of WW and/ /or UU to your mana pool . \ countertype % storage

(A) (BB) (^) (creature) zombie wizard (&^^/) (/&^) if you would draw a card while you have no cards in hand , instead draw two cards and lose &^ life .

(O) (WW) (^) (^) (^) (creature) human monk (&^^/) (/&^^^^) whenever you cast a noncreature spell , you gain &^^ life .

(O) (^) (^) (artifact) (creature) sable (&^^/) (/&^) 

(O) (UU) (^) (creature) human rogue (&^/) (/&^) infect \ @ can't be blocked .

(O) (UU) (^) (creature) metathran soldier (&^/) (/&^) @ can't be blocked .

(N) (GG) (^) (creature) wurm (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in your graveyard .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has skulk . \ whenever equipped creature deals combat damage to a player , you may draw a card . if you do , discard a card .

(O) (UU) (UU) (^) (creature) merfolk scout (&^^/) (/&^^^) T : target merfolk creature gets +&^/ /+&^ and gains islandwalk until end of turn . \ T : target land becomes an island until end of turn .

(A) (legendary) (land) T : add CC to your mana pool . \ T , sacrifice a creature : add BB BB to your mana pool .

(N) (RR) (^) (^) (enchantment) cumulative upkeep RR \ blue creatures can't block creatures you control . \ nonblue creatures can't block creatures you control unless their controller pays &^ life for each blocking creature he or she controls .

(A) (RR) (sorcery) search your library for a card , put that card into your hand , discard a card at random , then shuffle your library .

(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of untapped artifacts , creatures , and lands you control .

(N) (UU) (^) (^) (enchantment) aura enchant player \ at the beginning of enchanted player's first upkeep each turn , that player gets an additional upkeep step after this step .

(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add BB BB to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion

(N) (WW) (^) (instant) untap two target creatures . each of them gets +&^/ /+&^ until end of turn .

(N) (BB) (sorcery) target player reveals his or her hand . you choose a nonbasic land card from it . that player discards that card .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from black

(O) (UU) (^) (creature) merfolk (&^/) (/&^) if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ~ return a creature you control to its owner's hand .

(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target player and &^^^ damage to target creature .

(N) (BB) (BB) (^) (^) (^) (creature) zombie wizard (&^^^/) (/&^^^) BB ^ , T , sacrifice a creature : search your library for a zombie card and a swamp card , reveal them , and put them into your hand . then shuffle your library .

(A) (BB) (GG) (creature) cat demon (&^^/) (/&^^) BB GG : @ gets +&^^/ /+&^^ until end of turn . \ BB GG : regenerate @ .

(A) (GG) (WW) (^) (creature) cat (&^^^/) (/&^^^) ^ : @ gains first strike until end of turn .

(O) (GG) (WW) (instant) untap target creature . it gets +&^^^/ /+&^^^ until end of turn .

(N) (GG) (^) (^) (creature) bird beast (&^^^/) (/&^^) echo GG ^ ^ \ when @ enters the battlefield or dies , put a +&^/ /+&^ counter on target creature .

(A) (^) (^) (artifact) equipment equip ^ ^ ^ \ whenever an ability of equipped creature is activated , if it isn't a mana ability , copy that ability . you may choose new targets for the copy .

(O) (RR) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .

(O) (UU) (^) (^) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ suspend &^^^^ ~ UU ^

(N) (WW) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ GG : @ gains trample until end of turn .

(A) (RR) (^) (^) (^) (^) (instant) destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control . \ @ deals &^^^^^^^ damage to target creature you don't control and &^^^^^^^ damage to target creature of an opponent's choice you don't control .

_ASIDE_ (A) (GG) (creature) human werewolf (&^/) (/&^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^/) (/&^^) GG ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(A) (land) as @ enters the battlefield , you may reveal a swamp or mountain card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^) reach

(A) (UU) (^) (creature) human wizard (&/) (/&^) T : draw two cards , then discard three cards .

(O) (RR) (^) (^) (^) (^) (creature) ogre wizard (&^^^/) (/&^^) when @ enters the battlefield , if UU was spent to cast @ , return target creature to its owner's hand .

(N) (BB) (creature) bird (&^^^/) (/&^^) flying \ you may discard @ any time you could cast an instant . \ at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard .

(O) (WW) (^) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ creatures you control get +&/ /+&^ .

(N) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a kicked spell , you may have @ deal damage to target creature or player equal to the number of times that spell was kicked .

(A) (RR) (^) (^) (enchantment) whenever you cast an instant or sorcery spell from your hand , you may cast target card with the same name as that spell from your graveyard .

(O) (BB) (^) (instant) target nonblack creature gets -&^/ /-&^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that creature . it can't be regenerated .

(A) (UU) (^) (creature) illusion (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's an illusion in addition to its other types and it gains " when this creature becomes the target of a spell or ability , sacrifice it . "

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ for each card in your hand .

(A) (GG) (GG) (^) (^) (creature) wurm (&^^^/) (/&^^^) trample \ delirium ~ at the beginning of your upkeep , if there are four or more card types among cards in your graveyard , put three +&^/ /+&^ counters on @ .

(N) (UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand .

(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UU UU , T : target creature phases out .

(A) (BB) (RR) (^) (^) (legendary) (creature) human cleric (&^^^/) (/&^^^) first strike \ haste \ unleash \ each other creature you control with a +&^/ /+&^ counter on it has haste .

(A) (^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player puts the cards in his or her hand on the bottom of his or her library in any order , then draws that many cards .

(O) (GG) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^) GG ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn .

(N) (RR) (^) (^) (creature) goblin berserker (&^^/) (/&^^) creatures you control have haste and attack each combat if able .

(O) (WW) (creature) human cleric (&^/) (/&^) whenever a player discards a card , you may gain &^ life .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has menace .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) @ 's power and toughness are each equal to the number of creatures on the battlefield .

(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . \ countertype % storage

(O) (RR) (^) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target sorcery card from your graveyard to your hand .

(N) (RR) (RR) (^) (creature) human shaman (&^^/) (/&^^) T : add RR to your mana pool .

(A) (^) (^) (^) (artifact) lands you control have " T : add one mana of any color to your mana pool . " \ T : add one mana of any color to your mana pool .

(O) (GG) (^) (^) (^) (creature) snake shaman (&^^/) (/&^^^^) at the beginning of your upkeep , add GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .

(O) (BB) (UU) (artifact) (creature) bird (&^^/) (/&^) flying \ deathtouch

(A) (BB) (RR) (WW) (^) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+&^^ until end of turn .

(A) (GG) (^) (^) (^) (creature) human druid (&^^^/) (/&^^) creatures you control have " T : add GG to your mana pool . "

(O) (BB) (sorcery) flashback RR ^ ^ ^ ^ ^ \ target opponent loses &^^^ life .

(O) (RR) (sorcery) creatures you control gain haste until end of turn .

(N) (^) (^) (^) (artifact) (creature) gnome (&^/) (/&^) T : target spell becomes colorless . \ T : target permanent becomes colorless until end of turn .

(N) (RR) (^) (^) (creature) goblin rogue (&^^/) (/&^^) when @ enters the battlefield , untap target goat and gain control of it until end of turn . it gains haste until end of turn .

(N) (WW) (^) (^) (^) (enchantment) if a black source would deal damage to you , prevent &^^ of that damage .

(N) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) first strike \ RR , T : attacking creatures gain first strike until end of turn .

(A) (RR) (^) (^) (^) (enchantment) at the beginning of each upkeep , count the number of permanents . if the number is odd , until end of turn , red creatures get +&^/ /+&^ and whenever a player taps a mountain for mana , that player adds RR to his or her mana pool . if the number is even , until end of turn , red creatures get -&^/ /-&^ and if a player taps a mountain for mana , that mountain produces colorless mana instead of any other type .

(O) (WW) (^) (creature) cleric (&^/) (/&^) whenever another creature enters the battlefield under your control , you may gain &^ life . \ whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life .

(N) (RR) (RR) (^) (^) (^) (sorcery) put three &^/ /&^ red goblin scout creature tokens with mountainwalk onto the battlefield .

(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ ^ ^ ^ ^ , return a land you control to its owner's hand : draw a card .

(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) whenever @ deals combat damage to a player , draw a card .

(A) (BB) (creature) vampire assassin (&^/) (/&^) level up BB ^ \ level &^^ ~ &^^^ \ &^^/ /&^^ \ BB , T : target creature gets -&^^/ /-&^^ until end of turn . \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ BB , T : target creature gets -&^^^^/ /-&^^^^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (instant) until end of turn , all creatures gain " T : this creature deals damage equal to its power to target creature . "

(N) (RR) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) goblin spells you cast cost ^ less to cast . \ goblin creatures you control have haste .

(N) (GG) (^) (^) (creature) insect worm (*/) (/&^) @ 's power is equal to the number of forests on the battlefield .

(O) (RR) (instant) arcane splice onto arcane RR \ target creature attacks this turn if able .

(O) (BB) (^) (^) (creature) zombie (&^/) (/&^^^^) defender \ sacrifice another creature : @ gains deathtouch until end of turn .

(O) (RR) (^) (^) (^) (sorcery) exile target artifact or land . @ deals &^^ damage to that permanent's controller .

(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ . \ whenever a creature enters the battlefield under your control , attach @ to that creature .

(N) (RR) (^) (^) (creature) spirit (&^^/) (/&^) RR ^ ^ , T : @ deals &^^ damage to target creature . \ channel ~ RR ^ ^ ^ , discard @ : @ deals &^^^^ damage to target creature .

(N) (UU) (creature) fish (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to you . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you .

(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) morph UU UU \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , gain control of target creature that player controls .

(O) (BB) (RR) (UU) (creature) horror (&^^/) (/&^^^) menace \ deathtouch

(N) (RR) (^) (^) (creature) devil (&^^/) (/&^^) RR ^ ^ : target creature attacks this turn if able .

(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) other artifact creatures you control get +&^/ /+&^ .

(O) (BB) (^) (^) (instant) target creature gets -&^/ /-&^ until end of turn . \ draw a card .

(E) (land) T : add CC CC CC to your mana pool . spend this mana only on spells and abilities that put tokens onto the battlefield . use toys to represent the tokens .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) RR , sacrifice @ : @ deals &^^^^^^ damage to each creature and each player .

(O) (GG) (creature) plant hound (&^/) (/&^) whenever @ becomes the target of a spell or ability an opponent controls , put a +&^/ /+&^ counter on @ .

(N) (RR) (UU) (^) (^) (creature) human artificer (&^^/) (/&^^^) haste \ when @ enters the battlefield , you may have it deal damage to target creature equal to the number of artifacts you control .

(O) (RR) (^) (^) (creature) vampire berserker (&^^^^/) (/&^) madness RR ^ \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(O) (artifact) T , sacrifice @ : this turn , when target creature you control attacks and isn't blocked , you may gain life equal to its power . if you do , it assigns no combat damage this turn .

(O) (GG) (^) (^) (snow) (creature) spider (&^/) (/&^^^) reach \ whenever @ blocks a creature with flying , put a +&^/ /+&^ counter on @ at end of combat .

(Y) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) kraken (&^^^^^/) (/&^^^^^^^^) islandwalk \ swampwalk \ whenever @ deals combat damage to a player , you may cast target instant or sorcery card from that player's graveyard without paying its mana cost . if that card would be put into a graveyard this turn , exile it instead .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , it gets +&^^/ /+& until end of combat .

(O) (RR) (^) (^) (^) (instant) @ deals damage to target creature or player equal to the number of attacking creatures you control .

(A) (GG) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay WW ^ ^ . if you do , choose a color , then you gain &^ life for each permanent of that color .

(N) (GG) (^) (instant) destroy target artifact . scry &^^ .

(O) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying .

(A) (UU) (^) (^) (^) (sorcery) replicate UU ^ ^ ^ \ choose target permanent an opponent controls . search that player's library for a card with the same name and put it onto the battlefield under your control . then that player shuffles his or her library .

(O) (UU) (enchantment) aura enchant creature \ enchanted creature has phasing and can't be blocked except by walls .

(O) (RR) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target artifact .

(N) (RR) (RR) (^) (^) (instant) all creatures lose trample until end of turn . if a creature would deal combat damage to a creature this turn , it deals double that damage to that creature instead .

(O) (BB) (^) (^) (creature) vampire assassin ally (&^^/) (/&^^^) whenever you gain life , @ gains deathtouch until end of turn .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , put a &^/ /&^ white soldier creature token onto the battlefield .

(N) (RR) (^) (^) (creature) bird beast (&^^/) (/&^^^) flying \ at the beginning of your upkeep , if a player controls more wizards than each other player , the player who controls the most wizards gains control of @ .

(A) (UU) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^^) vigilance \ suspend &^^^^ ~ UU WW \ T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn .

(A) (BB) (RR) (UU) (creature) specter (&^^^/) (/&^^) flying \ unearth BB ^ \ whenever @ deals combat damage to a player , that player discards a card .

(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) tap five untapped wizards you control : search target player's library for up to five cards and exile them . then that player shuffles his or her library .

(A) (BB) (UU) (^) (^) (^) (artifact) (creature) sphinx (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you may search your library for an artifact creature card , reveal it , and put it into your hand . if you do , shuffle your library .

(N) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^) when @ dies , put two &^^/ /&^^ black zombie creature tokens onto the battlefield .

(A) (UU) (UU) (^) (creature) wall (&/) (/&^^^^) defender \ tap an untapped merfolk you control : @ can attack this turn as though it didn't have defender . \ tap an untapped merfolk you control : @ gets +&^^/ /+&^ until end of turn . \ when @ dies , destroy all merfolk tapped this turn to pay for its abilities .

(A) (BB) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your draw step , destroy each creature with converted mana cost equal to the number of % counters on @ . they can't be regenerated . \ countertype % age

(A) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on target non ~ swamp land . that land is a swamp for as long as it has a % counter on it . activate this ability only during your upkeep . \ when @ is put into a graveyard from the battlefield , at the beginning of each of your upkeeps for the rest of the game , remove all % counters from a land that a % counter was put onto with @ but that a % counter has not been removed from with @ . \ countertype % mire

(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) delve \ if a creature card with flying was exiled with @ 's delve ability , @ has flying . the same is true for first strike , double strike , deathtouch , haste , hexproof , indestructible , lifelink , reach , trample , and vigilance .

(A) (GG) (^) (^) (^) (creature) volver (&^^^/) (/&^^^) if @ was kicked with its UU ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . \ if @ was kicked with its BB kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " pay &^^^ life : regenerate @ . " \ kicker UU ^ and/ /or BB

(N) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a player casts a spell , tap @ .

(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return a zombie card at random from your graveyard to your hand .

(A) (RR) (RR) (^) (creature) giant warrior (&^^^/) (/&^^^) at the beginning of your upkeep , reveal the top card of your library . if it's a land card , put it into your graveyard and repeat this process . \ whenever a land card is put into your graveyard from anywhere , put a +&^/ /+&^ counter on @ .

(O) (RR) (^) (creature) dwarf soldier (&^^/) (/&^) whenever @ blocks or becomes blocked by one or more orcs , @ gets +&/ /+&^^ until end of turn .

(A) (RR) (^) (^) (enchantment) whenever a creature you control attacks , it gets +&^/ /+& until end of turn for each other attacking creature that shares a creature type with it .

(O) (^) (^) (artifact) ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .

(O) (WW) (^) (creature) merfolk wizard (&^/) (/&^) whenever a merfolk you control becomes tapped , you may gain &^ life .

(O) (RR) (creature) goat (&^/) (/&^) mountainwalk

(O) (GG) (creature) dryad horror (&^/) (/&^^) T , tap an untapped creature you control : add one mana of any color to your mana pool .

(A) (GG) (GG) (^) (^) (instant) cast @ only if an opponent cast a creature spell this turn . \ you may put a green creature card from your hand onto the battlefield .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) convoke \ put target creature card from a graveyard onto the battlefield under your control .

_ASIDE_ (N) (RR) (^) (^) (creature) human warrior werewolf (&^/) (/&^^^^^) defender \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (UU) (^) (^) (enchantment) cycling ^ ^ \ when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ serpent creature with " this creature can't attack unless defending player controls an island . "

(N) (RR) (UU) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . \ draw a card .

(N) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^^^^) at end of combat , if @ attacked or blocked this combat , put a -&/ /-&^ counter on @ and put a &/ /&^ white deserter creature token onto the battlefield .

(O) (RR) (^) (instant) buyback ^ ^ ^ \ destroy target artifact .

(O) (BB) (creature) skeleton (&/) (/&^) BB : regenerate @ . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^

(N) (WW) (creature) cat (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest .

(A) (^) (^) (artifact) ^ , T , sacrifice @ : [ &^ = you gain &^^ life . = prevent the next &^^ damage that would be dealt to target creature or player this turn . ]

(N) (GG) (GG) (^) (^) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand .

(N) (BB) (^) (^) (creature) fish (&^/) (/&^) whenever @ becomes blocked by a creature , put a -&^/ /-&^ counter on that creature .

(O) (RR) (^) (^) (^) (tribal) (sorcery) giant @ deals &^^^^ damage to target player . if you control a giant , draw a card .

(A) (GG) (RR) (^) (^) (^) (creature) hellion (&^^^^^^^/) (/&^^^^^^^) trample \ haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library .

(N) (BB) (BB) (^) (^) (creature) human minion (&^/) (/&^) T , exile any number of cards from your graveyard : target creature gets -X/ /-X until end of turn , where X is the number of cards exiled this way .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ whenever @ attacks , it gets +&^/ /+&^ until end of turn .

(O) (WW) (^) (^) (creature) elephant monk (&^/) (/&^^^^^) 

(A) (RR) (WW) (^) (legendary) (creature) human soldier (&^^^/) (/&^^) first strike \ vigilance \ heroic ~ whenever you cast a spell that targets @ , creatures you control get +&^/ /+&^ and gain trample until end of turn .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice an artifact : add RR RR to your mana pool .

(A) (UU) (UU) (^) (^) (creature) spirit (&^^/) (/&^^) at the beginning of each player's upkeep , that player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in his or her hand .

(O) (UU) (^) (creature) faerie rogue (&^/) (/&^^) flying \ UU : @ gets +&^/ /-&^ until end of turn .

(N) (GG) (^) (^) (instant) choose target creature you control . whenever that creature deals combat damage to a player or planeswalker this turn , draw that many cards .

(N) (WW) (WW) (^) (^) (creature) human knight (&^^+*/) (/&^^+*) @ 's power and toughness are each equal to &^^ plus the number of soldiers and warriors you control .

(A) (UU) (UU) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , gain control of the other creature for as long as @ remains on the battlefield .

(O) (UU) (^) (^) (creature) elemental (&^/) (/&^^^^) flying

(N) (WW) (sorcery) target player skips all combat phases of his or her next turn .

(O) (RR) (^) (^) (creature) hound (&^^/) (/&^^) mountainwalk

(O) (^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&^/ /+& until end of turn .

(O) (WW) (instant) destroy target enchantment .

(A) (GG) (^) (^) (^) (^) (creature) incarnation (&^^^^/) (/&^^^^) at the beginning of your upkeep , if @ is in your graveyard , you may pay GG ^ ^ . if you do , return target creature card from your graveyard to your hand .

(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ WW ^ ^ ^ : prevent all combat damage that would be dealt to and dealt by @ this turn .

(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) dash RR RR ^ ^ \ whenever @ attacks , put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature . exile the token at end of combat .

(O) (BB) (creature) skeleton (&^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^) GG : target land becomes a &^/ /&^ creature until end of turn . it's still a land . \ GG GG GG ^ ^ : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .

(O) (GG) (creature) insect (&/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .

(N) (BB) (BB) (^) (creature) specter (&^/) (/&^) flying \ infect \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards a card for each % counter he or she has . \ countertype % poison

(A) (GG) (^) (^) (sorcery) green creatures you control gain forestwalk until end of turn .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .

(O) (BB) (^) (^) (^) (creature) wraith (&^/) (/&^^^) swampwalk \ BB : @ gets +&^/ /+& until end of turn .

(O) (UU) (^) (^) (sorcery) draw two cards .

(O) (WW) (WW) (creature) kithkin (&^/) (/&^) @ can't be blocked by creatures with power &^^^ or greater .

(Y) (GG) (GG) (^) (^) (^) (creature) elemental shapeshifter (&^^^^/) (/&^^^^) GG : @ gains haste until end of turn . \ GG : @ gains trample until end of turn . \ GG : @ gains indestructible until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .

(O) (RP) (^) (^) (^) (^) (artifact) (creature) cat (&^^^^/) (/&^^) \ haste

(O) (UU) (instant) target creature gets -&^/ /-& until end of turn . \ draw a card .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , put a -&^/ /-&^ counter on this creature : untap this creature . "

(O) (UU) (UU) (^) (creature) illusion (&^^/) (/&^^^) morph UU ^ ^ \ when @ is turned face up , target creature gets +&^^/ /-&^^ or -&^^/ /+&^^ until end of turn .

(N) (land) white legendary creatures you control have " bands with other legendary creatures . "

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) morph ^ ^ ^ ^ ^

(A) (GG) (GG) (^) (^) (sorcery) sacrifice any number of lands . search your library for up to that many land cards , put them onto the battlefield tapped , then shuffle your library .

(O) (RR) (^) (creature) goblin (&^/) (/&^) RR RR , T : target creature you control can't be blocked this turn . destroy it and @ at end of combat . \ RR RR RR RR , T : target creature you control can't be blocked this turn . destroy it at end of combat .

(N) (BB) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) fear \ whenever @ deals damage to a player , that player discards a card .

(O) (RR) (creature) goblin warrior (&^/) (/&^^) RR ^ ^ : @ gets +&^^/ /+& until end of turn .

(O) (GG) (RR) (creature) cat scout (&^^/) (/&^^) protection from blue

(Y) (GG) (GG) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) cyclops (&^^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard . \ discard a land card : @ deals &^^^ damage to target creature or player .

(Y) (UU) (WW) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^) flying \ @ has hexproof as long as it's untapped . \ whenever @ deals combat damage to a player , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .

(A) (land) T : add to your mana pool one mana of any type that a land you control could produce .

(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : add RR to your mana pool .

(O) (WW) (^) (creature) human rebel (&^/) (/&^) T : tap target creature with toughness &^^ or less .

(N) (BB) (^) (^) (creature) orc shaman (&^^/) (/&^^) dash BB ^ ^ ^ \ whenever @ or another creature enters the battlefield under your control , that creature gets +&^^/ /+&^^ until end of turn .

(A) (WW) (^) (creature) angel spirit (&/) (/&^^^) cumulative upkeep WW ^ \ damage that would reduce your life total to less than &^ reduces it to &^ instead .

(N) (BB) (sorcery) flashback GG \ target creature gains deathtouch until end of turn and must be blocked this turn if able .

(O) (BB) (^) (sorcery) as an additional cost to cast @ , return X swamps you control to their owner's hand . \ @ deals X damage divided as you choose among any number of target creatures .

(O) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) when @ dies , put the top four cards of your library into your graveyard .

(O) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) affinity for artifacts \ when @ attacks or blocks , return it to its owner's hand at end of combat .

(A) (GG) (GG) (creature) elf warrior (&^^/) (/&^) GG ^ , sacrifice @ : destroy target artifact or enchantment .

(A) (BB) (UU) (^) (creature) human wizard (&^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may draw a card .

(N) (GG) (XX) (sorcery) @ deals X damage to each creature with flying and &^ additional damage to each blue creature .

(A) (GG) (GG) (^) (legendary) (creature) human advisor (&^/) (/&^^) hexproof \ @ can't be blocked by creatures with horsemanship .

(N) (BB) (^) (^) (creature) vampire shaman (&^^/) (/&^^) when @ enters the battlefield , target opponent discards a card for each time it was kicked . \ multikicker BB

(O) (BB) (^) (^) (^) (sorcery) return up to three target creature cards of the creature type of your choice from your graveyard to your hand .

(A) (RR) (^) (^) (^) (enchantment) you can't play lands . \ sacrifice a land : draw two cards . activate this ability only once each turn .

(A) (UU) (UU) (^) (enchantment) whenever a player casts a spell , uncast that spell unless that player pays XX , where X is the number of cards in all graveyards with the same name as the spell .

(O) (RR) (creature) goblin spellshaper (&^/) (/&^) RR ^ , T , discard a card : target creature can't be blocked this turn except by artifact creatures and/ /or red creatures .

(A) (UU) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may exchange control of @ and target permanent you neither own nor control .

(A) (GG) (UU) (WW) (^) (^) (enchantment) exalted \ whenever a creature you control attacks alone , if it's the first combat phase of the turn , untap that creature . after this phase , there is an additional combat phase .

(O) (RR) (^) (^) (creature) lizard (&^^^/) (/&^) whenever another creature dies , you may have @ deal &^ damage to target player .

(N) (RR) (^) (creature) minotaur scout (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .

(O) (GW) (creature) elf shaman (&^/) (/&^) GW , T , sacrifice @ : destroy target enchantment .

(A) (RR) (^) (^) (creature) devil (&^^^/) (/&^^) menace \ at the beginning of your upkeep , reveal the top card of your library . any opponent may have you put that card into your graveyard . if a player does , @ deals damage to that player equal to that card's converted mana cost . otherwise , put that card into your hand .

(O) (RR) (XX) (XX) (sorcery) destroy X target artifacts . @ deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way .

(O) (BB) (^) (creature) djinn (&^^/) (/&^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you .

(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) when @ enters the battlefield , look at the top card of target player's library .

(A) (GG) (^) (^) (^) (creature) elf shaman (&^/) (/&^) GG , T : you may put a creature card from your hand onto the battlefield .

(O) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR , T , sacrifice @ : draw a card .

(O) (RR) (^) (creature) spirit (&^^/) (/&^) XX , sacrifice @ : destroy target artifact with converted mana cost X .

(O) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : add two mana of any one color to your mana pool . "

(O) (BB) (^) (^) (artifact) T : target player loses &^ life .

(N) (BB) (^) (^) (^) (^) (sorcery) target player discards a card for each swamp you control .

(O) (BB) (XX) (sorcery) return two target creature cards from your graveyard to your hand unless any player pays XX .

(N) (BB) (XX) (sorcery) as an additional cost to cast @ , pay X life . \ each other player loses X life .

(O) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^/) (/&^^) flying

(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) protection from monocolored

(N) (RR) (RR) (^) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .

(O) (WW) (WW) (^) (^) (^) (creature) kithkin knight (&^^^/) (/&^^^) flying \ first strike

(O) (RR) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) @ has haste as long as an opponent controls a human .

(N) (UU) (^) (instant) uncast target instant or sorcery spell that targets you . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may copy the spell uncasted this way . you may choose new targets for the copy .

(N) (UU) (WW) (^) (^) (^) (sorcery) domain ~ put a &^/ /&^ blue bird creature token with flying onto the battlefield for each basic land type among lands you control .

(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ dies , you may pay WW WW . if you do , return @ to the battlefield under your control . "

(A) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) auras attached to permanents you control have totem armor .

(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^) ^ ^ : regenerate @ .

(O) (^) (^) (artifact) (creature) insect (&^/) (/&^^) T : choose target permanent you control or suspended card you own . if that permanent or card has a % counter on it , you may remove a % counter from it or put another % counter on it . \ countertype % time

(N) (^) (artifact) T : put target permanent you own on the bottom of your library .

(N) (WW) (^) (^) (instant) strive ~ @ costs WW ^ more to cast for each target beyond the first . \ any number of target creatures each gain double strike until end of turn .

(O) (WW) (^) (^) (^) (creature) elk (&^^/) (/&^^^^) 

(O) (RR) (^) (^) (creature) ox (&^^/) (/&^^) 

(A) (^) (^) (artifact) red spells you cast cost ^ less to cast .

(O) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) trample \ multicolored creatures you control have trample .

(N) (RR) (RR) (^) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ put two &^/ /&^ red goblin creature tokens onto the battlefield .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " ^ ^ , T : tap target creature . "

(A) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever you gain life , put that many +&^/ /+&^ counters on @ .

(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , target player discards two cards . \ BB : regenerate enchanted creature .

(O) (BB) (BB) (^) (sorcery) destroy target untapped creature .

(O) (RR) (creature) sliver (&^/) (/&^) sliver creatures you control have first strike .

(N) (WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever a player cycles a card , @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has flying .

(O) (GG) (^) (creature) insect druid (&^^/) (/&^) when @ enters the battlefield , you may put target card from a graveyard on the bottom of its owner's library .

(O) (UU) (^) (^) (^) (^) (^) (creature) zombie horror (&^^^^/) (/&^^^^^) whenever @ attacks , return another creature you control to its owner's hand .

(N) (UU) (^) (^) (^) (^) (sorcery) target player draws cards equal to the number of cards in his or her hand , then discards that many cards .

(O) (GG) (instant) destroy target artifact or enchantment . its controller gains &^^^^ life .

(N) (BB) (^) (^) (creature) demon (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice a creature other than @ .

(A) (legendary) (land) T : add CC to your mana pool . \ GG , T : regenerate target creature .

(A) (^) (^) (^) (^) (^) (^) (artifact) T : return target noncreature artifact card with converted mana cost &^ or less from your graveyard to the battlefield . \ whenever a creature dies , you may untap @ .

(O) (UU) (instant) uncast target artifact or enchantment spell .

(O) (GG) (^) (^) (creature) basilisk (&^^/) (/&^^) deathtouch

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) storm \ search your library for a dragon permanent card and put it onto the battlefield . then shuffle your library .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ .

(O) (WW) (^) (creature) human soldier (&^^/) (/&^) vigilance

(O) (RR) (creature) goblin (&^/) (/&^) 

(A) (UU) (WW) (^) (legendary) (creature) human soldier (&^^/) (/&^^) @ can't be blocked by creatures with power &^^^ or greater . \ whenever @ deals combat damage to a player , exile the top card of that player's library . you gain life equal to that card's converted mana cost . until end of turn , you may cast that card and you may spend mana as though it were mana of any color to cast it .

(O) (UU) (UU) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay UU UU . \ blue creatures get +&^/ /+&^ .

(A) (GG) (WW) (instant) destroy target enchantment . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that enchantment's converted mana cost .

(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ .

(N) (WW) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ enchanted creature has " T : this creature deals X damage to target attacking or blocking creature , where X is the number of % counters on @ . " \ countertype % arrow

(O) (WW) (^) (^) (instant) destroy target attacking creature .

(N) (WW) (^) (^) (^) (^) (enchantment) whenever a creature you control blocks , you gain &^^ life .

(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ reach \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .

(O) (UU) (UU) (^) (^) (^) (instant) uncast target spell . \ draw a card .

(O) (UU) (^) (sorcery) cipher \ you may tap or untap target permanent , then you may tap or untap another target permanent .

(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) snow swampwalk

(O) (UU) (WW) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(A) (UU) (enchantment) at the beginning of your upkeep , you may look at the top card of your library . if it's a creature card , you may reveal it and put a % counter on @ . \ at the beginning of each end step , if there are three or more % counters on @ , you may put a kraken , leviathan , octopus , or serpent creature card from your hand onto the battlefield . \ countertype % quest

(N) (WW) (^) (creature) human monk (&^^^/) (/&^) whenever @ deals combat damage to a player , if you control a blue or red permanent , you may discard a card . if you do , draw a card .

(N) (WW) (^) (enchantment) activated abilities cost ^ ^ more to activate unless they're mana abilities .

(Y) (GG) (RR) (^) (^) (^) (legendary) (creature) hellion (&/) (/&) devour X , where X is the number of creatures devoured this way

(N) (BB) (GG) (sorcery) return target card from your graveyard to your hand . exile @ .

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack , block , or transform . \ sacrifice another permanent : attach @ to target creature . activate this ability only any time you could cast a sorcery and only once each turn .

(A) (UU) (^) (instant) you may put a creature card from your hand onto the battlefield . if you do , sacrifice it unless you pay its mana cost reduced by up to ^ ^ .

(N) (UU) (^) (^) (instant) replicate UU ^ ^ \ put a &^^^/ /&^^^ blue weird creature token with defender and flying onto the battlefield . exile it at the beginning of the next end step .

(N) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature blocks or becomes blocked by a creature , destroy both creatures .

(N) (^) (^) (artifact) equipment equip \ equipped creature has haste and shroud .

(N) (RR) (RR) (^) (^) (sorcery) arcane destroy target artifact or land .

(N) (BB) (^) (creature) zombie (&^/) (/&^^^) BB ^ , sacrifice a creature : target player loses &^ life and you gain &^ life .

(A) (GG) (^) (^) (^) (creature) elemental (*/) (/*) as @ enters the battlefield , sacrifice any number of untapped forests . \ @ 's power and toughness are each equal to the number of forests sacrificed as it entered the battlefield .

(N) (GG) (GG) (^) (^) (^) (^) (sorcery) destroy target permanent .

(O) (UU) (UU) (^) (^) (^) (instant) uncast target spell . return target permanent to its owner's hand .

(O) (GG) (GG) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ when @ dies , put a &^^/ /&^^^^ black spider creature token with reach onto the battlefield .

(N) (UU) (WW) (^) (^) (^) (creature) sphinx (&^/) (/&^^^^^) flying \ vigilance \ whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn .

(N) (WW) (WW) (creature) human soldier (&^^/) (/&^^) metalcraft ~ @ has double strike as long as you control three or more artifacts .

(A) (UU) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^) flying \ whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn .

(A) (RR) (^) (enchantment) chroma ~ ^ ^ , sacrifice a creature : @ deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost .

(N) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever @ becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability .

(N) (^) (^) (^) (artifact) ^ ^ , T : exile target artifact card from a graveyard . put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ countertype % charge

(O) (^) (artifact) (creature) wall (&^^/) (/&^) defender \ @ blocks each turn if able .

(N) (UU) (^) (enchantment) whenever a creature you control attacks , it phases out at end of combat .

(O) (GG) (^) (creature) boar (&^^/) (/&^) trample

(O) (WW) (^) (instant) target player gains &^^^^^ life .

(O) (BB) (^) (creature) sliver (&^/) (/&^) all sliver creatures have frenzy &^ .

(O) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature gets -&^^/ /-& until end of turn .

(A) (BB) (GG) (enchantment) sacrifice a land : add to your mana pool one mana of any type the sacrificed land could produce .

(N) (BB) (UU) (^) (^) (creature) serpent (&^^/) (/&^^^) forestwalk

(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a creature or land becomes tapped , put an % counter on it . \ each permanent with an % counter on it doesn't untap during its controller's untap step . \ at the beginning of each player's upkeep , remove all % counters from permanents that player controls . \ countertype % hourglass

(O) (RR) (^) (instant) target creature gains haste until end of turn . \ draw a card .

(A) (WW) (^) (^) (^) (^) (sorcery) each player chooses from the lands he or she controls a land of each basic land type , then sacrifices the rest .

(A) (BB) (BB) (^) (creature) insect (&^/) (/&^) when @ dies , return it to its owner's hand .

(N) (BB) (RR) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has flying . \ whenever enchanted creature deals damage to a player , that player discards two cards .

(O) (WW) (^) (creature) kor scout (&^^/) (/&^) mountainwalk

(O) (WW) (^) (creature) human soldier (&^^/) (/&^) T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature .

(N) (BB) (^) (^) (instant) until end of turn , target creature becomes black , gets +&^/ /-&^ , and gains " BB : regenerate this creature . "

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) affinity for plains \ vigilance

(N) (GG) (GG) (creature) human wizard (&^/) (/&^^) GG , T : choose target opponent who controlled more creatures than you did as you activated this ability . put a &^^/ /&^^ green beast creature token onto the battlefield .

(N) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^) first strike \ creatures with plainswalk can be blocked as though they didn't have plainswalk . \ creatures with forestwalk can be blocked as though they didn't have forestwalk .

(N) (BB) (RR) (^) (^) (^) (instant) @ deals &^^ damage to each of two target creatures . \ hellbent ~ destroy those creatures instead if you have no cards in hand .

(N) (WW) (instant) choose a color . white creatures you control gain protection from the chosen color until end of turn .

(A) (BB) (BB) (^) (^) (legendary) (creature) demon spirit (&^^^^^/) (/&^^^^^) when @ leaves the battlefield , sacrifice all non ~ ogre creatures you control .

(N) (GG) (^) (^) (sorcery) @ deals &^^^^ damage to each creature with flying .

(N) (BB) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes untapped , you may have target player discard a card .

(A) (RR) (^) (^) (^) (enchantment) whenever a player taps a land for mana , @ deals &^ damage to that player .

(A) (BB) (RR) (^) (enchantment) goblin creatures get +&^/ /+&^ . \ all goblins are black and are zombies in addition to their other creature types .

(A) (UU) (UU) (^) (sorcery) target opponent draws two cards , then you draw up to four cards . that opponent may repeat this process as many times as he or she chooses .

(A) (WB) (WB) (WB) (XX) (sorcery) return each creature card with converted mana cost X from your graveyard to the battlefield .

(A) (GG) (^) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^) other archer creatures you control get +&^/ /+&^ . \ whenever an archer you control deals damage to a creature , that archer deals that much damage to that creature's controller .

(N) (RR) (^) (^) (creature) human druid shaman (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may have @ deal &^^ damage to target player . \ T : add CC to your mana pool .

(N) (BB) (BB) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each player loses &^^^ life .

(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library .

(O) (RR) (^) (creature) goblin scout (&^^/) (/&^) when @ enters the battlefield , target creature can't block this turn .

(A) (RR) (^) (^) (^) (^) (creature) human rogue (&/) (/&^) morph RR RR \ damage that would reduce your life total to less than &^ reduces it to &^ instead .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return @ to its owner's hand .

(N) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) undying \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (^) (creature) zombie centaur (&^^/) (/&^^^^) when @ enters the battlefield , target player puts the top four cards of his or her library into his or her graveyard .

(O) (GG) (^) (^) (^) (^) (creature) human monk (&^^^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^^^/ /+&^^^ .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures , then search target opponent's library for up to three creature cards and put them into his or her graveyard . then that player shuffles his or her library .

(N) (GG) (enchantment) cumulative upkeep ^ \ black creatures can't attack you . \ nonblack creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .

(N) (WW) (^) (^) (^) (creature) hound (&^^/) (/&^^) WW ^ ^ , T : choose a permanent you control . prevent all combat damage target creature would deal this turn if it shares a color with that permanent .

(O) (GG) (instant) strive ~ @ costs GG ^ ^ more to cast for each target beyond the first . \ choose any number of target creatures . put a +&^/ /+&^ counter on each of them .

(O) (WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , @ deals that much damage to that creature .

(O) (GG) (creature) elephant (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest .

(N) (RR) (^) (^) (sorcery) as an additional cost to cast @ , return a land you control to its owner's hand . \ @ deals &^^^^^ damage to target creature or planeswalker .

(O) (GU) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both green and blue , @ has base power and toughness &^^^^^/ /&^^^ until end of turn and gains trample until end of turn .

(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .

(O) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) haste \ modular &^^

(O) (RR) (creature) goblin berserker (&^/) (/&^) haste

(O) (BB) (sorcery) retrace \ target player discards a card .

(O) (BB) (^) (sorcery) each player puts a creature card from his or her graveyard onto the battlefield .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from green

(A) (RR) (creature) horse (&^/) (/&^) RR ^ , T : target dwarf creature gains mountainwalk until end of turn .

(A) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ UU , T : put an % counter on @ . skip your next turn . \ T , remove an % counter from @ and return it to its owner's hand : take an extra turn after this one . \ countertype % eon

(O) (BB) (UU) (^) (^) (artifact) (creature) human wizard (&^^^/) (/&^^^) cycling UB \ when @ enters the battlefield , look at the top three cards of target player's library , then put them back in any order .

(O) (RR) (^) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ ^ \ destroy target land .

(A) (BB) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player puts the top X cards of his or her library into his or her graveyard , where X is the total amount of mana paid this way .

(A) (WW) (^) (^) (snow) (enchantment) cumulative upkeep SS \ if a creature would deal combat damage to you and/ /or one or more creatures you control , prevent X of that damage , where X is the number of % counters on @ . \ SS : put an % counter on @ . \ countertype % age

(A) (land) T : add CC to your mana pool . \ GG RR , T : target beast creature you control fights target creature an opponent controls .

(A) (BB) (BB) (UU) (UU) (UU) (WW) (WW) (sorcery) exile the top five cards of your library . an opponent separates those cards into two piles . you may play any number of cards from one of those piles without paying their mana costs .

(N) (GG) (GG) (^) (^) (^) (^) (creature) spider (&^^^^^^/) (/&^^^^^^) vigilance \ reach

(O) (WW) (instant) arcane destroy target enchantment .

(A) (BB) (^) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of rats you control . \ BB ^ ^ , discard a card : put a token onto the battlefield that's a copy of @ .

(O) (^) (^) (^) (artifact) (creature) warrior (&^^/) (/&^^) BB ^ , sacrifice @ : you draw two cards and you lose &^^ life .

(N) (WW) (^) (enchantment) aura enchant land \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . "

_ASIDE_ (O) (RR) (^) (^) (^) (^) (creature) human werewolf (&^^^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^^^^/) (/&^^^^^) menace \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (UU) (^) (^) (^) (^) (^) (creature) zombie giant (&^^^^^^/) (/&^^^^^^^^^) trample \ as an additional cost to cast @ , exile two creature cards from your graveyard .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ : exile target creature you control . \ sacrifice @ : return each creature card exiled with @ to the battlefield under your control .

(O) (RR) (RR) (instant) @ deals &^ damage to target player and &^ damage to target creature that player controls . \ landfall ~ if you had a land enter the battlefield under your control this turn , @ deals &^^^ damage to that player and &^^^ damage to that creature instead .

(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature attacks , you may tap or untap target permanent . "

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (enchantment) (creature) boar (&^^^^^^/) (/&^^^^^) creatures you control have hexproof . \ creatures your opponents control lose hexproof and can't have or gain hexproof .

(A) (WU) (WU) (WU) (^) (^) (^) (enchantment) \ whenever a player casts a noncreature spell , uncast that spell . that player puts X &^/ /&^ white and blue bird creature tokens with flying onto the battlefield , where X is the spell's converted mana cost .

(O) (GG) (^) (^) (creature) cat warrior (&^^/) (/&^^^) forestwalk

(A) (land) T : add CC to your mana pool . \ UU WW , T , exile a creature card from your graveyard : put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (BB) (^) (^) (creature) human rogue (&^^^/) (/&^) discard a card : @ gains shadow until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ haste

(O) (RR) (^) (creature) goblin (&^^/) (/&^^) when @ leaves the battlefield , sacrifice a land .

(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and attacks each turn if able .

(O) (WW) (^) (^) (creature) griffin (&^/) (/&^^^) flying \ vigilance

(A) (BB) (RR) (^) (^) (^) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ gets -&^^^^/ /-&^^^^ for each card in your hand .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) @ can block an additional creature .

(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , destroy target artifact or enchantment .

(N) (land) T : add CC to your mana pool . \ GG WW ^ ^ , T : put a &^/ /&^ green saproling creature token onto the battlefield .

(N) (^) (^) (^) (^) (artifact) T , sacrifice @ : put X +&/ /+&^ counters on target creature , where X is that creature's converted mana cost .

(A) (BB) (BB) (^) (^) (world) (enchantment) cumulative upkeep BB ^ \ at the beginning of each upkeep , if @ is on the battlefield , each player puts a &^^/ /&^^ black zombie creature token with haste named tombspawn onto the battlefield for each creature card in his or her graveyard . \ at the beginning of each end step or when @ leaves the battlefield , destroy all tokens put onto the battlefield with @ . they can't be regenerated .

(N) (WW) (^) (^) (^) (^) (^) (^) (creature) lammasu (&^^^^^/) (/&^^^^) flying

(A) (land) T : add CC to your mana pool . \ T : add CC CC to your mana pool . spend this mana only to cast colorless eldrazi spells or activate abilities of colorless eldrazi .

(N) (RR) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^) RR , T , sacrifice @ : @ deals damage equal to its power to target creature .

(Y) (WW) (WW) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) vigilance \ whenever @ enters the battlefield or attacks , you may return target permanent card with converted mana cost &^^^ or less from your graveyard to the battlefield .

(A) (BB) (BB) (BB) (sorcery) search target player's library for up to three cards , exile them , then that player shuffles his or her library . if @ was kicked , instead search that player's library for up to fifteen cards , exile them , then that player shuffles his or her library . \ kicker ^ ^ ^ ^ ^ ^ ^

(O) (UU) (^) (^) (^) (creature) chimera (&^/) (/&^^^^^) flying \ WW ^ : @ can block an additional creature this turn .

(Y) (GG) (GG) (RR) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) vigilance \ T : put an &^^^^^^^^/ /&^^^^^^^^ beast creature token that's red , green , and white onto the battlefield .

(O) (RR) (enchantment) aura enchant creature \ enchanted creature has " RR , T , discard a card : draw a card . "

(A) (UU) (UU) (^) (^) (instant) surge UU UU \ @ can't be uncasted by spells or abilities . \ uncast target spell .

(O) (WW) (^) (creature) wall (&/) (/&^^^^^) defender \ @ can block any number of creatures .

(A) (UU) (UU) (^) (^) (^) (sorcery) target player puts the top half of his or her library , rounded down , into his or her graveyard .

(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may sacrifice an artifact . if you do , @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .

_ASIDE_ (N) (BB) (sorcery) target player discards a card .

_BSIDE_ (N) (RR) (^) (^) (^) (sorcery) destroy target land .

(N) (UU) (WW) (^) (creature) crab (&^/) (/&^^^) vigilance \ when @ dies , draw a card .

(A) (UU) (UU) (creature) merfolk soldier (&^^/) (/&^^) level up ^ \ level &^^ ~ &^^^ \ &^^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying \ other merfolk creatures you control get +&^/ /+&^ .

(N) (BB) (sorcery) put target creature card from a graveyard onto the battlefield under your control . you lose life equal to its converted mana cost .

(O) (RR) (RR) (^) (^) (^) (^) (instant) you may sacrifice two mountains rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player .

(A) (UU) (^) (^) (creature) siren (&^/) (/&^^^) morph UU \ UU , T : target creature attacks target opponent this turn if able .

(A) (UU) (UU) (^) (creature) merfolk rogue (&^^^/) (/&^) as @ enters the battlefield , choose a player . \ @ has protection from the chosen player .

(N) (UU) (^) (creature) human wizard (&^/) (/&^^) morph UU \ T : untap target artifact or creature .

(O) (GG) (^) (^) (instant) destroy target artifact or enchantment . you gain &^^^ life .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) until end of turn , you may cast target instant or sorcery card from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead . exile @ .

(O) (RR) (^) (creature) goblin artificer (&^^/) (/&^) sacrifice an artifact : @ gains haste until end of turn .

(N) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you control a black or red permanent , you gain &^^ life . if you control a black permanent and a red permanent , you gain &^^^^ life instead .

(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^) soulshift &^^ \ whenever you cast a spirit or arcane spell , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest on the bottom of your library in any order .

(Y) (UU) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any nonland permanent on the battlefield .

(O) (GG) (^) (^) (instant) prevent all combat damage target creature would deal this turn . if @ was kicked , prevent all combat damage another target creature would deal this turn . \ kicker ~ sacrifice a land .

(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^) affinity for forests

(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ first strike \ vigilance \ trample \ haste \ protection from black and from red

(A) (^) (artifact) equipment you may have @ enter the battlefield as a copy of any equipment on the battlefield .

(O) (BB) (creature) vampire wizard (&^/) (/&^) sacrifice a creature : scry &^ .

(N) (BB) (^) (^) (^) (creature) zombie minion (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , nonblack creatures get -&^^/ /-&^^ until end of turn . "

(A) (RR) (RR) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ haste

(A) (RR) (RR) (instant) copy target instant or sorcery spell . you may choose new targets for the copy .

(N) (GG) (^) (^) (enchantment) (creature) unicorn (&^/) (/&^) bestow GG ^ ^ ^ ^ ^ \ all creatures able to block @ or enchanted creature do so . \ enchanted creature gets +&^/ /+&^ .

(O) (GG) (^) (^) (^) (creature) snake (&^^/) (/&^^) swampwalk \ T : target black creature gets -&^^/ /-& until end of turn .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ .

(A) (WW) (WW) (^) (^) (creature) human nomad horror (&^^^/) (/&^^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target white creature . "

(O) (WW) (^) (^) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^^ life .

(A) (land) T : add one mana of any color to your mana pool . an opponent gains control of @ at the beginning of the next end step .

(N) (BB) (^) (^) (^) (sorcery) @ deals &^ damage to each nonblack creature and an additional &^ damage to each green creature .

(A) (WW) (^) (creature) human (&^^/) (/&^) creatures your opponents control enter the battlefield tapped .

(N) (BB) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you sacrifice a creature , target opponent sacrifices a creature .

(A) (RR) (^) (^) (enchantment) whenever a spell or ability causes its controller to shuffle his or her library , that player puts a card from his or her hand on top of his or her library .

(A) (UU) (UU) (^) (legendary) (creature) spirit (&^^/) (/&^^) flying \ creatures you control have " whenever this creature becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability . "

(N) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .

(A) (UU) (UU) (^) (^) (^) (^) (instant) gain control of target spell . you may choose new targets for it .

(A) (RR) (^) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , it deals damage equal to its power to target creature or player .

(Y) (BB) (GG) (GG) (legendary) (creature) zombie elf (&^^^/) (/&^^^) first strike \ deathtouch \ whenever a creature an opponent controls dies , you may return target artifact card from your graveyard to your hand .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has haste . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .

_ASIDE_ (A) (GG) (WW) (^) (instant) fuse \ creatures you control gain indestructible until end of turn . untap each creature you control .

_BSIDE_ (A) (BB) (WW) (^) (instant) fuse \ creatures you control gain deathtouch and lifelink until end of turn .

(O) (RR) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) 

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) other blue creatures you control get +&^/ /+&^ . \ UU , T : another target blue creature you control gains flying until end of turn .

(O) (GG) (^) (creature) spirit (&^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : add X mana of any one color to your mana pool . \ countertype % ki

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&/) (/&) @ enters the battlefield with eight +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage , remove that many +&^/ /+&^ counters from @ , and put that many &^/ /&^ colorless spirit creature tokens onto the battlefield . \ sacrifice eight spirits : return @ from your graveyard to the battlefield .

(N) (UU) (^) (^) (enchantment) aura enchant creature \ T : tap enchanted creature . \ T : untap enchanted creature .

(O) (GG) (^) (instant) target creature and all other creatures with the same name as that creature get +&^^/ /+&^^ until end of turn .

(A) (WW) (^) (^) (^) (creature) rhino monk (&^/) (/&^^^^^) lifelink \ if you would gain life , you gain twice that much life instead .

(A) (GG) (^) (^) (creature) human (&^^/) (/&^^) GG GG , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .

(O) (UU) (^) (^) (creature) bird scout (&^^/) (/&^) flying \ prowess

(A) (land) hideaway \ T : add BB to your mana pool . \ BB , T : you may play the exiled card without paying its mana cost if each player has no cards in hand .

(O) (WW) (WW) (^) (^) (^) (enchantment) (creature) elemental (&^^^/) (/&^^^) flying

(N) (^) (^) (^) (artifact) T : add UU to your mana pool . \ UU ^ : @ becomes a &^/ /&^^ blue atog artifact creature until end of turn . \ : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn and only if @ is a creature .

(Y) (land) mountain forest \ @ enters the battlefield tapped unless you control two or more basic lands .

(A) (BB) (BB) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay &^^ life . \ at the beginning of the end step , destroy all untapped creatures that didn't attack this turn , except for creatures that couldn't attack .

(O) (BB) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature or land . \ draw two cards .

(O) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) 

(O) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , those creatures gain indestructible until end of turn .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the end step , if enchanted creature's power is &^^^^ or greater , destroy @ .

(A) (WW) (WW) (^) (^) (creature) treefolk warrior (&^^/) (/&^^^^^^^^^^) 

(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , look at the top card of your library . if it's a land card , you may put it onto the battlefield .

(N) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^) prevent all damage that @ would deal to red creatures .

(A) (UU) (^) (^) (^) (^) (creature) beast (&^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top four cards of his or her library . if two or more of those cards have the same name , repeat this process .

(A) (UU) (UU) (UU) (UU) (enchantment) whenever an opponent casts a creature spell that doesn't share a color with a creature you control , uncast that spell unless that player pays XX , where X is its converted mana cost .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , @ deals &^^^ damage to target creature or player .

_ASIDE_ (A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human monk (&^^^^/) (/&^^^^) @ can't block . \ when @ dies , return it to the battlefield flipped .

_BSIDE_ (A) (RR) (RR) (^) (^) (^) (^) (legendary) (enchantment) creatures you control get +&^^/ /+&^^ and have flying and " RR : this creature gets +&^/ /+& until end of turn . "

(N) (RR) (^) (^) (enchantment) white creatures and blue creatures can't block .

(A) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance \ persist \ when @ enters the battlefield , return to your hand all cards in your graveyard that were put there from the battlefield this turn .

(A) (land) T : add CC to your mana pool . \ T : each player gains control of all creatures he or she owns .

(Y) (RR) (RR) (^) (^) (^) (creature) elemental spirit (*/) (/*) @ 's power and toughness are each equal to half the highest life total among your opponents , rounded up . \ damage that would be dealt by @ can't be prevented .

(O) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool .

(A) (BB) (BB) (^) (^) (enchantment) whenever a creature enters the battlefield , its controller sacrifices a creature or land .

(N) (BB) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^^^) whenever @ is dealt damage , discard that many cards . \ hellbent ~ whenever @ deals combat damage to a player , if you have no cards in hand , that player discards cards equal to the damage .

(N) (UU) (^) (^) (creature) starfish (&/) (/&^) UU : regenerate @ . \ at the beginning of each end step , if @ regenerated this turn , put a &/ /&^ blue starfish creature token onto the battlefield for each time it regenerated this turn .

(A) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , flip a coin . if you lose the flip , return @ to its owner's hand .

(N) (UU) (creature) elemental (&/) (/&^) UU : put @ and each creature blocking or blocked by it on top of their owners' libraries , then those players shuffle their libraries . \ UU UU ^ ^ ^ : target creature blocks @ this turn if able .

(A) (BB) (GG) (WW) (^) (^) (^) (^) (sorcery) choose up to one creature . destroy the rest .

(N) (^) (^) (^) (artifact) ^ ^ , T , sacrifice a creature : draw a card .

(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) slivercycling ^ ^ ^ \ each sliver card in each player's hand has slivercycling ^ ^ ^ .

(N) (BB) (GG) (^) (^) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ until end of turn . another target creature gets -&^^^/ /-&^^^ until end of turn .

(Y) (^) (^) (^) (^) (^) (^) (artifact) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ ^ ^ ^ ^ ^ : permanents you control gain indestructible until end of turn . \ ^ ^ ^ ^ ^ , exile @ from your graveyard : permanents you control gain indestructible until end of turn .

(N) (GG) (GG) (^) (^) (^) (enchantment) GG GG ^ ^ : put a &^^^/ /&^^^ green centaur creature token onto the battlefield .

(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one creature type with another . the new creature type can't be wall .

(O) (RR) (^) (creature) shapeshifter (&^/) (/&^) changeling \ RR : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .

(N) (GG) (^) (^) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way .

(A) (RR) (RR) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ whenever you cast a spell , you may pay ^ . if you do , @ deals &^ damage to target player .

(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . \ investigate three times .

(A) (GG) (^) (^) (^) (enchantment) all forests are &^/ /&^ creatures that are still lands .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or GG to your mana pool .

(O) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) RR : @ gains haste until end of turn .

(A) (^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to you . \ sacrifice a creature : target opponent gains control of @ .

(A) (land) ^ , T : add BB RR to your mana pool .

(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , shuffle it into its owner's library .

(A) (^) (^) (^) (artifact) T : add CC to your mana pool . \ any time you could mulligan and @ is in your hand , you may exile all the cards from your hand , then draw that many cards .

(O) (GG) (^) (^) (^) (instant) prevent all damage that creatures would deal to players this turn .

(O) (RR) (^) (sorcery) reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way .

(O) (RR) (^) (^) (creature) wolf (&^/) (/&^^) trample \ RR ^ : @ gets +&^^/ /+& until end of turn .

(O) (UU) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent has phasing .

(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^) T : tap target creature with power &^^^ or less .

(O) (BB) (^) (^) (^) (^) (creature) imp (&^/) (/&^^) flying \ when @ dies , target opponent puts a card from his or her hand on top of his or her library .

(N) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) trample \ land creatures you control have trample . \ landfall ~ whenever a land enters the battlefield under your control , you may have target land you control become a &^^^/ /&^^^ elemental creature with haste until end of turn . it's still a land .

(A) (WW) (WW) (^) (enchantment) nontoken creatures you control get +&^/ /+&^ and have vigilance .

(L) (basic) (snow) (land) forest 

(O) (BB) (UU) (sorcery) cipher \ target player puts the top three cards of his or her library into his or her graveyard .

(N) (land) T : add CC to your mana pool . \ ^ , T : add GG to your mana pool . \ ^ ^ , T : add RR or WW to your mana pool .

(O) (^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , draw a card .

(A) (WW) (^) (^) (^) (legendary) (creature) bird soldier (&^^/) (/&^^^) flying \ WW WW ^ ^ ^ , sacrifice @ : exile all black creatures .

(O) (RR) (^) (creature) goblin scout (&^^/) (/&^) when @ enters the battlefield , target creature with power &^^ or less can't be blocked this turn .

(N) (^) (^) (artifact) whenever a player casts a white spell , you may pay ^ ^ ^ . if you do , untap target permanent .

(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) each player sacrifices all artifacts , enchantments , and nonbasic lands he or she controls . for each land sacrificed this way , its controller may search his or her library for a basic land card and put it onto the battlefield tapped . then each player who searched his or her library this way shuffles it .

(A) (UU) (WW) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ creatures of the chosen color without flying can't attack you .

(O) (UU) (^) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ you may tap or untap target creature .

(A) (GG) (^) (^) (^) (enchantment) GG ^ , remove one or more +&^/ /+&^ counters from among creatures you control : put an X/ /X green ooze creature token onto the battlefield , where X is the number of +&^/ /+&^ counters removed this way .

(O) (BB) (^) (^) (sorcery) destroy target tapped creature .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^/) (/&^^^^) ^ : @ gets +&^/ /-&^ and gains flying until end of turn .

(O) (WW) (instant) prevent the next &^^^^ damage that would be dealt to target creature or player this turn .

(A) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ dies , destroy all permanents at the beginning of the next end step .

(O) (WW) (^) (instant) cycling ^ ^ \ you gain shroud until end of turn .

(O) (RR) (sorcery) add RR RR to your mana pool , then add RR to your mana pool for each card named @ in each graveyard .

(O) (RR) (^) (instant) flashback GG \ destroy target artifact .

(O) (BB) (^) (^) (creature) snake (&^^/) (/&^^) swampwalk

(O) (GG) (creature) cat (&^^/) (/&^) whenever @ attacks , defending player may pay UU . if that player does , prevent all combat damage that would be dealt by @ this turn .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and can only attack alone .

(O) (GG) (instant) prevent all combat damage that would be dealt by target creature this turn . that creature gets +&/ /+X until end of turn , where X is its converted mana cost .

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ leaves the battlefield , destroy target white creature . it can't be regenerated .

(N) (UU) (^) (^) (^) (enchantment) aura enchant artifact \ as long as enchanted artifact isn't a creature , it's an artifact creature with power and toughness each equal to its converted mana cost .

(N) (BB) (^) (^) (sorcery) arcane return target creature card from your graveyard to the battlefield . sacrifice that creature at the beginning of the next end step .

(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature has indestructible .

(Y) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , you may put a &^^^^/ /&^^^^ green beast creature token onto the battlefield .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^ life for each time it was kicked . \ multikicker WW

(O) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^) morph RR ^ ^ ^ ^ \ when @ is turned face up , destroy target land .

(A) (GG) (^) (^) (enchantment) exile a creature you control : add X mana of any one color to your mana pool , where X is the exiled creature's converted mana cost plus one . spend this mana only to cast creature spells .

(O) (BG) (BG) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^) 

(N) (BB) (BB) (BB) (BB) (^) (^) (^) (sorcery) suspend &^^^^^ ~ BB ^ \ destroy target creature . its controller loses life equal to its power plus its toughness .

(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ dies , put it on top of its owner's library .

(N) (RR) (UU) (UU) (instant) uncast up to two target spells .

(N) (WW) (^) (^) (creature) kor rebel knight (&^^/) (/&^^) flanking \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .

(O) (GG) (GG) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) threshold ~ put three cards from your graveyard on the bottom of your library : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn , and only if seven or more cards are in your graveyard .

(O) (BB) (BB) (creature) imp (&^^^/) (/&^^) flying \ when you cast a creature spell , sacrifice @ .

(A) (WW) (^) (^) (enchantment) all artifacts have shroud .

(A) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you .

(A) (UU) (UU) (UU) (^) (^) (sorcery) look at the top seven cards of your library . put two of them into your hand and the rest into your graveyard .

(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^^^) when @ enters the battlefield , return another permanent you control to its owner's hand .

(O) (BB) (^) (creature) vampire warrior (&^^/) (/&^) @ gets +&^^/ /+&^ as long as an opponent has &^^^^^^^^^^ or less life .

(A) (WW) (WW) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^^ gargoyle creature with flying and protection from red .

(N) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) flying \ @ can't have counters placed on it .

(A) (BB) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ haste \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ whenever @ deals combat damage to a player , you may draw a card .

(O) (UU) (^) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ \ search your library for an instant card or a card with flash , reveal it , and put it into your hand . then shuffle your library .

(O) (RR) (^) (^) (^) (^) (^) (creature) human samurai (&^^^^/) (/&^^^) bushido &^^

(N) (WW) (^) (^) (^) (creature) spirit soldier (&^^/) (/&^^^) creature tokens you control get +&^/ /+&^ .

(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , you gain &^^^^^^^ life . \ when @ dies , draw a card .

(N) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , tap all red creatures . \ red creatures don't untap during their controllers' untap steps .

(A) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) other kor creatures you control get +&^^/ /+&^^ for each equipment attached to @ .

(O) (GG) (GG) (^) (^) (^) (creature) snake warrior (&^^/) (/&^^^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .

(O) (WW) (^) (^) (instant) prevent all damage that would be dealt to you and creatures you control this turn .

(N) (RR) (^) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^ . \ when @ becomes monstrous , it deals &^^ damage to each opponent and each creature your opponents control .

(O) (RR) (^) (creature) goblin (&^/) (/&^) T : @ deals X damage to target creature and X damage to you , where X is the number of goblins on the battlefield .

(A) (WW) (^) (sorcery) exile target nontoken permanent , then return it to the battlefield under its owner's control .

(O) (BB) (^) (^) (creature) skeleton (&^/) (/&^) BB ^ ^ ^ , T : target creature gains swampwalk until end of turn . \ BB ^ : regenerate @ .

(O) (GG) (GG) (^) (^) (creature) human druid (&^/) (/&^) whenever a land enters the battlefield under your control , untap @ . \ T : untap target land .

(N) (land) T : add CC to your mana pool . \ ^ , T : add WW to your mana pool . \ ^ ^ , T : add GG or UU to your mana pool .

(A) (UU) (UU) (XX) (sorcery) exile X target creatures . for each creature exiled this way , its controller puts a &^^/ /&^^ green boar creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) WW WW ^ ^ , T , discard two cards : destroy all creatures except for @ . those creatures can't be regenerated .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW to your mana pool .

(A) (RR) (RR) (^) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) echo RR RR ^ ^ ^ ^ \ when @ enters the battlefield or dies , put two &^/ /&^ red goblin creature tokens onto the battlefield .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has first strike . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+& and gain first strike until end of turn .

(N) (RR) (^) (creature) kavu (&^/) (/&^) @ gets +&^/ /+&^ as long as no opponent controls a white or blue creature .

(N) (UU) (UU) (^) (^) (sorcery) draw three cards . then , if any player pays ^ ^ , discard three cards .

(N) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever you cast a spell of the chosen color , you gain &^ life .

(N) (GG) (^) (sorcery) return target card from your graveyard to your hand .

(N) (UU) (UU) (enchantment) cumulative upkeep ^ ^ \ as @ enters the battlefield , choose two basic land types . \ basic lands of the first chosen type are the second chosen type .

(N) (UU) (^) (^) (^) (^) (creature) illusion (&/) (/&^) flying \ discard a card : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn .

(N) (RR) (RR) (^) (sorcery) destroy target artifact or land . it can't be regenerated .

(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains swampwalk until end of turn .

(A) (BB) (^) (^) (^) (^) (creature) zombie (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of creature cards in all graveyards . \ BB ^ ^ , remove a +&^/ /+&^ counter from @ : target creature gets -&^/ /-&^ until end of turn .

(N) (WW) (enchantment) each creature you control can block an additional creature each combat .

(O) (GG) (^) (^) (^) (creature) cat beast (&^^^/) (/&^^) provoke \ @ can't be blocked by more than one creature .

(A) (BB) (UU) (^) (^) (^) (legendary) (creature) vampire (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player reveals cards from the top of his or her library until he or she reveals four land cards , then puts those cards into his or her graveyard .

(N) (BB) (^) (creature) faerie wizard (&^/) (/&^) flying \ BB , T : target faerie or elf gains lifelink until end of turn .

(O) (GG) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , you gain &^^ life . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .

(N) (^) (^) (^) (^) (artifact) whenever a creature dies , @ deals &^^ damage to that creature's controller .

(O) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+& .

(O) (BB) (RR) (^) (sorcery) cascade \ target creature can't block this turn .

(N) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has poisonous &^^^ .

(O) (WW) (WW) (^) (^) (enchantment) ^ : any player may pay ^ . if no one does , the next time a source of your choice would deal damage to you this turn , prevent that damage .

(N) (GG) (RR) (WW) (instant) [ &^ = destroy target nonbasic land . = put three &^/ /&^ green saproling creature tokens onto the battlefield . = prevent all damage a source of your choice would deal this turn . ]

(O) (BB) (BB) (^) (creature) spirit (&/) (/&^^) T : target creature gets -&^/ /-& until end of turn .

(N) (BB) (BB) (^) (^) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^^ damage to that player unless he or she sacrifices that artifact .

(N) (GG) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) haste \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain trample until end of turn . "

(O) (WW) (creature) human soldier (&^/) (/&^) WW ^ ^ , T : tap target creature .

(A) (WW) (^) (creature) human soldier (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other human you control . \ whenever another human enters the battlefield under your control , put a +&^/ /+&^ counter on @ .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has defender and flying .

(N) (RR) (creature) goblin warrior (&^/) (/&^) RR : @ gains flying until end of turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ : target creature gains islandwalk until end of turn . when @ leaves the battlefield this turn , destroy that creature . a creature destroyed this way can't be regenerated .

(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) tap five untapped soldiers you control : exile target creature .

(O) (RR) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gains first strike until end of turn .

(A) (WW) (WW) (WW) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) flying \ if noncombat damage would be dealt to you , prevent that damage . you gain life equal to the damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .

(O) (BB) (^) (creature) human rebel rogue (&^/) (/&^^) BB , T : tap target creature .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control .

(Y) (BB) (GG) (WW) (^) (^) (legendary) (creature) fungus shaman (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from a creature you control : put a &^/ /&^ green saproling creature token onto the battlefield . \ ^ , sacrifice a creature : put a +&^/ /+&^ counter on target creature .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : you may put a creature card from your hand onto the battlefield .

(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it .

(N) (WW) (creature) human nomad mystic (&^/) (/&^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .

(A) (UU) (^) (^) (^) (creature) avatar (*/) (/*) as @ enters the battlefield , exile an instant or sorcery card from your graveyard . \ @ 's power and toughness are each equal to the exiled card's converted mana cost . \ whenever @ deals combat damage , you may sacrifice it . if you do , you may cast the exiled card without paying its mana cost .

(A) (WW) (^) (enchantment) at the beginning of your upkeep , destroy all artifacts and enchantments . they can't be regenerated .

(O) (BB) (^) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , that player sacrifices that creature .

(O) (GG) (^) (^) (instant) flashback RR ^ ^ ^ \ target creature gets +&^^^/ /+&^ and gains trample until end of turn .

(N) (UU) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow UU ^ ^ ^ ^ ^ \ @ can't be blocked . \ enchanted creature gets +&^/ /+&^ and can't be blocked .

(A) (UU) (^) (^) (^) (^) (^) (sorcery) exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard . copy those cards . cast the copies if able without paying their mana costs . exile @ .

(N) (GG) (creature) snake (&^/) (/&^^) deathtouch \ bloodrush ~ GG , discard @ : target attacking creature gets +&^/ /+&^^ and gains deathtouch until end of turn .

(N) (UU) (^) (creature) human rogue (&^/) (/&^) hexproof \ @ can't be blocked .

(N) (RR) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .

(O) (GG) (instant) target creature gets +&^/ /+&^ until end of turn for each creature you control .

(O) (GG) (GG) (^) (creature) turtle (&^^/) (/&^^^^) @ can't attack if it attacked during your last turn .

(N) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield .

(N) (BB) (^) (^) (sorcery) each player discards all the cards in his or her hand , then draws that many cards minus one .

(N) (RR) (^) (^) (^) (creature) ogre shaman (&^^/) (/&^^^) dethrone \ pay &^^^ life : add RR to your mana pool .

(N) (BB) (RR) (^) (creature) human minion (&^^/) (/&^^) BB RR , T : @ deals &^^ damage to target white creature .

(N) (UU) (^) (instant) name a card , then target opponent puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw a card . \ draw a card at the beginning of the next turn's upkeep .

(A) (WW) (WW) (WW) (enchantment) aura enchant land \ enchanted land has " at the beginning of your upkeep , you may pay WW WW . if you do , you gain &^ life . "

(N) (BB) (^) (^) (^) (creature) drake (&^/) (/&^) flying \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance

(O) (UU) (UU) (^) (creature) fish (&^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ @ can't be blocked except by blue creatures . \ when you control no islands , sacrifice @ .

(A) (RR) (RR) (^) (^) (creature) giant shaman (&^^^^^/) (/&^^^^) when @ enters the battlefield , discard a card at random . if you discard a creature card this way , @ deals damage equal to that card's power to target player .

(N) (WW) (instant) @ deals &^ damage to each attacking creature .

(A) (legendary) (land) T : add GG to your mana pool for each creature you control .

(N) (BB) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if it's a dragon , put two +&^/ /+&^ counters on it .

(N) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^/) (/&^) flying \ as @ enters the battlefield , remove all counters from all permanents . @ enters the battlefield with a +&^/ /+&^ counter on it for each counter removed this way .

(Y) (WW) (WW) (XX) (XX) (enchantment) @ enters the battlefield with X isolation counters on it . \ when @ enters the battlefield , for each isolation counter on it , exile up to one target nonland permanent an opponent controls until @ leaves the battlefield .

(N) (WW) (^) (^) (^) (instant) creatures you control get +&^/ /+&^ and gain lifelink until end of turn . untap those creatures .

(O) (BB) (BB) (^) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking . \ @ can't be the target of spells that can target only walls or of abilities that can target only walls .

(A) (UU) (^) (^) (^) (^) (enchantment) if a player would draw a card , that player exiles the top card of one of his or her opponents' libraries face down instead . \ each player may look at and play cards he or she exiled with @ .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (GG) (^) (^) (^) (creature) rhino soldier (&^^^/) (/&^^^) trample \ exalted

(N) (UU) (^) (^) (^) (sorcery) awaken &^^^^ ~ UU ^ ^ ^ ^ ^ \ draw two cards .

(N) (BB) (BB) (^) (^) (^) (^) (creature) zombie lizard beast (&^^^^/) (/&^^^^) morph ~ discard a zombie card .

(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) flying

(N) (RG) (^) (^) (sorcery) @ deals &^^^ damage to each creature without flying if RR was spent to cast @ and &^^^ damage to each creature with flying if GG was spent to cast it .

(O) (GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying or reach .

(O) (BB) (GG) (WW) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^^^) lifelink \ morph BB GG WW ^ ^

(N) (BB) (GG) (WW) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , distribute two +&^/ /+&^ counters among one or two target creatures you control .

(O) (WW) (creature) human rebel cleric (&^/) (/&^) WW , sacrifice @ : prevent the next &^ damage that would be dealt to each creature you control this turn .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " whenever this creature attacks , tap target creature defending player controls . "

(N) (GG) (^) (^) (^) (sorcery) domain ~ put a &^/ /&^ green saproling creature token onto the battlefield for each basic land type among lands you control .

(A) (artifact) imprint ~ when @ enters the battlefield , you may exile a nonartifact , nonland card from your hand . \ T : add one mana of any of the exiled card's colors to your mana pool .

(O) (GG) (GG) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ suspend &^^^^ ~ GG ^

(N) (BB) (^) (^) (^) (creature) nightstalker (&^^/) (/&^^) whenever @ attacks and isn't blocked , defending player discards a card .

(O) (UU) (^) (creature) illusion sliver (&^/) (/&^) all slivers have " ^ : this permanent becomes the creature type of your choice in addition to its other types until end of turn . "

(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may tap target creature .

(N) (GG) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature , two +&^/ /+&^ counters on another target creature , and three +&^/ /+&^ counters on a third target creature .

(A) (UU) (UU) (^) (^) (^) (^) (instant) exile all creatures you control . at the beginning of the next end step , reveal cards from the top of your library until you reveal that many creature cards , put all creature cards revealed this way onto the battlefield , then shuffle the rest of the revealed cards into your library .

(N) (^) (^) (artifact) whenever a player casts a white spell , you may gain &^ life .

(O) (GG) (^) (creature) elk (&^^/) (/&^) T : add GG to your mana pool .

(N) (UU) (^) (instant) exile target creature . its controller manifests the top card of his or her library .

(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^^) UU ^ , T : you may tap or untap target creature .

(A) (BB) (BB) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , target player reveals his or her hand and discards all cards with that spell's converted mana cost .

(N) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^^) flying \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .

(O) (GG) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^^^) 

(N) (GG) (^) (enchantment) creatures with flying can't block creatures you control .

(O) (RR) (instant) switch target creature's power and toughness until end of turn .

(A) (BB) (BB) (BB) (RR) (RR) (UU) (UU) (sorcery) target opponent sacrifices a creature , discards three cards , then loses &^^^^^ life . you return a creature card from your graveyard to your hand , draw three cards , then gain &^^^^^ life .

(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) whenever another creature enters the battlefield under your control , that creature gets +&^^^/ /+&^^^ until end of turn .

(N) (RR) (^) (^) (sorcery) any player may have @ deal &^^^^^ damage to him or her . if no one does , target player draws three cards .

(O) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses &^^ life .

(A) (GG) (RR) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . if X is &^^^^^ or more , it enters the battlefield with an additional X +&^/ /+&^ counters on it . \ RR ^ , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .

(A) (GG) (RR) (XX) (sorcery) [ & = @ deals X damage to target creature with flying . = @ deals X damage to target creature without flying . = @ deals X damage to target player . ]

(A) (GW) (GW) (GW) (^) (^) (enchantment) \ other permanents you control have hexproof .

(N) (^) (artifact) spells you cast cost ^ less to cast for each card with the same name as that spell in your graveyard .

(O) (BB) (GG) (RR) (^) (^) (creature) viashino warrior (&^^^^/) (/&^^^^) when @ dies , you may pay ^ ^ . if you do , return another target creature card from your graveyard to your hand .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ vigilance

(A) (RR) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield , you may add an amount of CC to your mana pool equal to the number of creatures you control that share a creature type with it .

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^^) whenever a forest enters the battlefield , green creatures you control get +&^/ /+&^ and gain trample until end of turn . \ grandeur ~ discard another card named @ : put an X/ /X green wurm creature token onto the battlefield , where X is the number of lands you control .

(N) (RR) (instant) @ deals damage to target creature equal to the number of nonbasic lands that creature's controller controls .

(N) (^) (^) (^) (artifact) whenever you cast a black spell or a swamp enters the battlefield under your control , you gain &^ life .

(A) (WW) (^) (^) (^) (^) (sorcery) buyback WW WW ^ ^ \ gain control of target creature of an opponent's choice he or she controls .

(O) (GG) (creature) human wizard (&^/) (/&^) RR , T : @ deals &^ damage to target creature or player and &^ damage to you . \ WW , T : target creature gains first strike until end of turn .

(A) (BB) (^) (^) (^) (enchantment) (creature) hag (&^^^/) (/&^^^^) whenever an opponent draws a card , @ deals &^ damage to that player .

(O) (UU) (^) (^) (^) (creature) siren (&^^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , scry &^ .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , you may have it deal &^^^^ damage to target creature with flying .

(A) (RR) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) whenever you cast a blue spell , target creature gains flying until end of turn . \ whenever you cast a red spell , @ deals &^ damage to each creature without flying .

(O) (UU) (^) (tribal) (instant) shapeshifter changeling \ until end of turn , target creature has base power and toughness &^^^^/ /&^^^^ , gains all creature types , and gains flying .

(O) (WW) (^) (^) (^) (instant) destroy target creature with power &^^^^ or greater .

(A) (^) (^) (^) (^) (artifact) ^ , T , discard a card : you gain &^^^^ life . \ ^ , T , pay &^ life : put a &/ /&^ white goat creature token onto the battlefield . \ ^ , T , sacrifice a creature : return target artifact card from your graveyard to your hand . \ ^ , T , sacrifice an artifact : draw a card .

(N) (WW) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^^^) ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library .

(O) (WW) (creature) bird (&^^/) (/&^) flying \ @ can't attack unless you control a knight or a soldier .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) swampwalk

(O) (^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .

(O) (RR) (creature) orc rogue (&^/) (/&^) T : look at the top three cards of target player's library .

(A) (BB) (^) (^) (instant) buyback ^ ^ \ return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .

(N) (GG) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^^) when @ enters the battlefield , reveal the top four cards of your library . put all kavu cards revealed this way into your hand and the rest on the bottom of your library in any order .

(O) (BB) (sorcery) @ deals &^ damage to target player and you gain &^ life .

(A) (WW) (^) (creature) human cleric (&^/) (/&^^^) T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to @ instead .

(N) (BB) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^) when @ enters the battlefield , return target creature card of an opponent's choice from your graveyard to your hand .

(O) (WW) (^) (creature) elemental (&/) (/&) flying \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ WW ^ , remove a +&^/ /+&^ counter from @ : destroy target enchantment .

(A) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG GG ^ ^ ^ ^ \ for each creature token on the battlefield , its controller puts a token that's a copy of that creature onto the battlefield .

(A) (GW) (GW) (GW) (^) (^) (instant) destroy all artifacts and enchantments . you gain &^^ life for each permanent destroyed this way .

(N) (RR) (^) (creature) kobold soldier (&^/) (/&^^) other kobold creatures you control get +&/ /+&^ and have trample .

(Y) (land) T : add CC to your mana pool . \ WB , T : add WW WW , BB WW , or BB BB to your mana pool .

(N) (GG) (^) (creature) troll (&^^/) (/&^^) renown &^ \ GG ^ ^ : regenerate @ .

(N) (BB) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) BB : target green creature blocking @ gets -&^/ /-&^ until end of turn .

(O) (UU) (^) (^) (^) (instant) cycling UU ^ \ tap up to four target creatures . \ when you cycle @ , you may tap target creature .

(N) (WW) (^) (instant) cycling ^ ^ \ destroy target enchantment .

(O) (BB) (creature) human rogue (&^/) (/&^) BB ^ ^ , T : exile up to three target cards from a single graveyard .

(N) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , each other player may put a creature card from his or her hand onto the battlefield .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) protection from red \ WW , sacrifice @ : the next time a red source of your choice would deal damage this turn , prevent that damage .

(O) (RR) (instant) @ deals &^^ damage to target creature . if it's an artifact creature , @ deals &^^^^ damage to it instead .

(N) (UU) (^) (^) (creature) human wizard ally (&^^/) (/&^^^) when @ enters the battlefield , you may return target card with awaken from your graveyard to your hand . \ land creatures you control have flying .

(N) (UU) (creature) spirit (&^/) (/&^) UU , sacrifice a creature : discard a card , then draw a card .

(N) (BB) (^) (^) (sorcery) destroy all white creatures .

(N) (BB) (RR) (^) (instant) cast @ only during an opponent's turn . \ tap target creature that player controls . that creature deals damage equal to its power to the player . prevent all combat damage that would be dealt to and dealt by the creature this turn .

(N) (WW) (^) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by one or more black creatures , @ gets +&^^/ /+& until end of turn .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "

(A) (land) when you play another land , sacrifice @ . \ T : add CC CC to your mana pool .

(A) (RR) (RR) (^) (^) (creature) dragon (&^^^/) (/&^^^) RR RR : @ gains flying until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ hellbent ~ @ has double strike as long as you have no cards in hand .

(O) (RR) (^) (creature) elemental warrior (&^/) (/&^) haste \ chroma ~ when @ enters the battlefield , it gets +X/ /+& until end of turn , where X is the number of red mana symbols in the mana costs of permanents you control .

(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^^ .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ plainscycling ^ ^ \ WW WW ^ ^ ^ : return @ from your graveyard to your hand . activate this ability only during your upkeep .

(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) each other wizard creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : draw a card .

(N) (WW) (WW) (^) (^) (^) (sorcery) you gain &^^ life for each plains you control .

(Y) (land) T : add CC to your mana pool . \ BR , T : add BB BB , BB RR , or RR RR to your mana pool .

(O) (BB) (BB) (^) (^) (sorcery) @ deals X damage to target creature or player and you gain X life , where X is the number of clerics on the battlefield .

(N) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ or another zombie enters the battlefield , all non ~ zombie creatures get -&^/ /-&^ until end of turn .

(A) (UU) (^) (^) (^) (creature) squid beast (&^^/) (/&^^) islandwalk \ you may choose not to untap @ during your untap step . \ T : tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .

(Y) (UU) (UU) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ you may cast @ from exile .

(A) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) other goblin creatures you control attack each turn if able . \ at the beginning of combat on your turn , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking goblin .

(N) (^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature gets +&^^/ /+& .

(A) (land) ^ , T : add UU WW to your mana pool .

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library .

(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , put the top seven cards of your library into your graveyard .

(N) (BB) (XX) (instant) destroy target creature with power X or less .

(O) (^) (artifact) UU , sacrifice @ : return target creature to its owner's hand . \ ^ , sacrifice @ : draw a card .

(N) (^) (^) (artifact) ^ ^ , T : target player exiles a card from his or her graveyard . if it's a creature card , you gain &^^ life .

(A) (GG) (^) (enchantment) whenever a player kicks a spell , you put a &^/ /&^ green saproling creature token onto the battlefield .

(O) (GG) (GG) (^) (creature) snake (&^^/) (/&^) whenever @ deals combat damage to a player , that player loses &^^ life at the beginning of his or her next draw step unless he or she pays ^ ^ before that step .

(N) (BB) (^) (^) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^ life .

(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie ogre (&^^^^/) (/&^^^^^^) megamorph BB ^ ^ ^ ^ ^ ^

(N) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^^^) when @ enters the battlefield , you may return target equipment card from your graveyard to the battlefield . if you do , you may attach it to @ .

(N) (BB) (BB) (^) (creature) efreet (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB .

(O) (GG) (instant) put a +&^/ /+&^ counter on target creature and untap it .

(O) (WW) (^) (^) (creature) gargoyle (&^^/) (/&^) flying \ when @ enters the battlefield , if BB was spent to cast it , target player discards a card .

(O) (UU) (instant) [ &^ = target creature gains islandwalk until end of turn . = target creature gets +&^^/ /-&^ until end of turn . = target player discards a card . ]

(A) (WW) (instant) search your library for a plains card . if target opponent controls more lands than you , you may search your library for an additional plains card . reveal those cards and put them into your hand . then shuffle your library .

(Y) (^) (^) (^) (^) (^) (artifact) creatures you control get +&^/ /+&^ and have flying and indestructible . \ at the beginning of your upkeep , sacrifice a creature . if you can't , sacrifice @ .

(N) (BB) (UU) (WW) (instant) [ &^ = destroy target enchantment . = draw two cards . = target player discards two cards . ]

(O) (^) (^) (artifact) ^ , T : add BB WW to your mana pool .

(N) (RR) (^) (creature) elemental shaman (&^/) (/&^) RR ^ ^ ^ : @ deals &^ damage to target creature or player .

(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target player .

(A) (UU) (UU) (^) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , return target creature to its owner's hand .

(N) (RR) (^) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ menace

(O) (GG) (creature) human warrior (&^/) (/&^) bloodthirst &^ \ creatures with power less than @ 's power can't block it .

(Y) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) flying \ whenever @ attacks , tap all creatures defending player controls . \ BG BG ^ ^ ^ : put @ from exile onto the battlefield tapped . activate this ability only any time you could cast a sorcery .

(O) (BB) (^) (^) (snow) (creature) zombie (&^^/) (/&^^) ^ , sacrifice a creature : you gain &^^ life .

(N) (BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers are colorless .

(A) (GG) (^) (instant) cast @ only during your turn . \ take an extra turn after this one if an opponent cast a blue spell this turn .

(O) (GG) (^) (sorcery) if you have no land cards in hand , you may reveal your hand rather than pay @ 's mana cost . \ search your library for a forest card , reveal that card , and put it into your hand . then shuffle your library .

(N) (UU) (UU) (^) (^) (^) (sorcery) cycling UU ^ ^ \ return two target creatures to their owners' hands .

(O) (RR) (RR) (^) (^) (^) (^) (creature) boar beast (&^^^^/) (/&^^^^) whenever @ is dealt damage , it deals that much damage to each player .

(A) (RR) (WW) (^) (^) (legendary) (creature) kor ally (&^^^/) (/&^^^^) haste \ rally ~ whenever @ or another ally enters the battlefield under your control , you may look at the top four cards of your library . if you do , reveal any number of ally cards from among them , then put those cards on top of your library in any order and the rest on the bottom in any order .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : put any number of creature cards from your hand onto the battlefield . \ countertype % divinity

(N) (RR) (^) (^) (^) (instant) trap if you've been dealt damage by two or more creatures this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature .

(N) (UU) (enchantment) aura enchant creature \ : enchanted creature becomes the color or colors of your choice . activate this ability only once each turn .

(O) (GG) (creature) fungus (&^/) (/&^) when @ dies , put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (^) (^) (legendary) (artifact) if you would flip a coin , instead flip two coins and ignore one .

(O) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , untap @ and it gets +&^/ /+&^ until end of turn . activate this ability only once each turn .

(O) (BB) (^) (sorcery) target player discards a card . if @ was kicked , that player discards three cards instead . \ kicker ^ ^ ^ ^

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , you may pay UU ^ . if you do , for each creature that dealt damage to @ this turn , destroy that creature unless its controller pays &^^ life . a creature destroyed this way can't be regenerated .

(A) (^) (^) (artifact) (creature) construct (&^/) (/&^) @ enters the battlefield with three +&^/ /+&^ counters on it if you didn't cast it from your hand . \ when @ dies , exile it with three % counters on it and it gains suspend . \ countertype % time

(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ ^ plus an additional ^ ^ for each card named @ in each graveyard .

(N) (GG) (GG) (GG) (^) (^) (sorcery) creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .

(O) (UU) (^) (creature) moonfolk wizard (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : untap target land .

(A) (UU) (^) (^) (^) (^) (legendary) (creature) moonfolk wizard (&^^/) (/&^^^^) flying \ ^ , return a land you control to its owner's hand : put a &^/ /&^ blue illusion creature token with flying onto the battlefield .

(O) (BB) (^) (creature) zombie cleric (&^/) (/&^) T : each player loses &^ life for each zombie on the battlefield .

(O) (GG) (GG) (^) (^) (^) (creature) ape berserker (&^^/) (/&^^^) trample \ rampage &^^ \ @ can't be blocked except by three or more creatures .

(O) (GG) (^) (creature) wolf (&^^/) (/&^^) GG ^ ^ ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn .

(A) (WW) (^) (creature) human (&^/) (/&^) T : destroy target djinn or efreet .

(A) (UU) (^) (^) (^) (enchantment) instant and sorcery spells you cast cost ^ less to cast . \ whenever you cast an instant or sorcery spell , scry &^ .

(O) (UU) (^) (^) (sorcery) return target sorcery card from your graveyard to your hand .

(O) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library .

(O) (WW) (WW) (^) (creature) spirit (&^^/) (/&^^^) flying

(A) (WB) (WB) (WB) (^) (^) (^) (^) (enchantment) \ at the beginning of your upkeep , put target creature card from a graveyard onto the battlefield under your control .

(O) (UU) (^) (^) (^) (instant) converge ~ creatures your opponents control get -X/ /-& until end of turn , where X is the number of colors of mana spent to cast @ . \ draw a card .

(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature .

(N) (instant) arcane \ splice onto arcane UU ^ \ draw a card .

(N) (UU) (WW) (^) (enchantment) exalted \ cascade

_ASIDE_ (A) (GG) (^) (^) (creature) human archer werewolf (&^^/) (/&^^) T : @ deals &^^ damage to target creature with flying . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^^/) (/&^^^^) RR , T : @ fights target creature . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ morph WW ^ ^

(N) (WW) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . "

(A) (BB) (enchantment) aura enchant creature \ whenever a player activates an ability of enchanted creature with T in its activation cost that isn't a mana ability , you may pay ^ . if you do , uncast that ability . if you don't , destroy @ . \ whenever enchanted creature attacks or blocks , you may pay ^ . if you do , tap the creature , remove it from combat , and creatures it was blocking that had become blocked by only that creature this combat become unblocked . if you don't , destroy @ .

(A) (GG) (RR) (WW) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , put X &^/ /&^ sand warrior creature tokens that are red , green , and white onto the battlefield at the beginning of your next upkeep , where X is the number of lands you control at that time . \ when @ leaves the battlefield , exile all sand warriors .

(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) islandwalk \ @ can't attack unless there are five or more islands on the battlefield .

(O) (WW) (^) (enchantment) WW ^ ^ , sacrifice @ : you gain &^^^^^^^ life .

(A) (BB) (BB) (BB) (^) (^) (sorcery) entwine ^ ^ ^ ^ \ [ &^ = you draw five cards and you lose &^^^^^ life . = put an X/ /X black demon creature token with flying onto the battlefield , where X is the number of cards in your hand . ]

(N) (GG) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+&^^ .

(N) (UU) (UU) (^) (creature) illusion warrior (&^^/) (/&^^) @ can't be blocked .

(O) (GG) (^) (^) (creature) human cleric druid (&^/) (/&^) T : untap target land .

(N) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , you may search your library for a faerie card , reveal it , then shuffle your library and put that card on top of it .

(O) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for up to two basic land cards , reveal them , and put them into your hand . then shuffle your library .

(A) (GG) (GG) (^) (^) (^) (^) (creature) rhino beast (&^^^^^/) (/&^^^^^) you may have @ assign its combat damage as though it weren't blocked . \ GG ^ ^ : regenerate @ .

(O) (UU) (creature) bird (&^/) (/&^) @ has flying as long as it's enchanted .

(Y) (WW) (^) (creature) human monk (&^^/) (/&^^) lifelink \ instant and sorcery spells you control have lifelink . \ UR UR ^ ^ : the next time you cast an instant or sorcery spell from your hand this turn , put that card into your hand instead of into your graveyard as it resolves .

(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature loses flying .

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your end step , if enchanted creature's power is &^^^^ or greater , sacrifice @ .

(N) (GG) (GG) (^) (^) (^) (creature) elephant wurm (&^^^/) (/&^^^) threshold ~ @ gets +&^^^^/ /+&^^^^ as long as seven or more cards are in your graveyard .

(A) (UU) (UU) (^) (^) (creature) shapeshifter (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ XX , T : remove all +&^/ /+&^ counters from @ and put X +&^/ /+&^ counters on it .

(O) (GG) (^) (^) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , search your library for a forest card and put that card onto the battlefield . then shuffle your library .

(N) (BB) (^) (^) (^) (sorcery) dredge &^^ \ target player reveals his or her hand . you choose a card from it . that player discards that card .

(N) (UU) (UU) (^) (^) (sorcery) draw three cards .

(N) (UU) (^) (^) (instant) until end of turn , all creatures gain " T : tap target creature . "

(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from creatures .

(O) (RR) (^) (creature) human scout (&^/) (/&^) haste \ T : target creature with power &^^^^^ or greater gains haste until end of turn .

(N) (UU) (WW) (^) (creature) human wizard (&^/) (/&^) whenever a permanent is returned to your hand , you may pay ^ . if you do , draw a card .

(O) (BB) (artifact) BB ^ , T , sacrifice @ : destroy target nonblack creature .

(A) (GG) (GG) (^) (^) (^) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) infect \ if damage would be dealt to @ , prevent that damage . put a -&^/ /-&^ counter on @ for each &^ damage prevented this way .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB ^ , T : target player loses &^^ life . "

(N) (RR) (RR) (creature) orc cleric (&^/) (/&^) RR RR , T : target creature can't be regenerated this turn . \ BB BB RR , T : regenerate target black or green creature . \ GG GG RR , T : regenerate target black or green creature .

(A) (UU) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library . you exile the top ten cards of your library . then each player draws up to seven cards .

(O) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand .

(O) (GG) (enchantment) aura enchant land you control \ tap enchanted land : target blocking creature gets +&^/ /+&^^ until end of turn . activate this ability only if enchanted land is untapped .

(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) RR , sacrifice @ : destroy target land .

(A) (land) forest plains 

(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library .

(N) (BB) (^) (^) (^) (sorcery) awaken &^^^ ~ BB BB ^ ^ ^ ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .

(O) (^) (^) (artifact) ^ , T : @ deals &^ damage to target opponent .

(N) (GG) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^^^^) eldrazi spawn creatures you control get +&^^/ /+&^ .

(O) (GG) (^) (sorcery) search your library for up to two basic land cards and reveal them . put one into your hand and the other into your graveyard . then shuffle your library .

(A) (RR) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying

(O) (GG) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (creature) hellion (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , it deals &^^^ damage to each creature .

(N) (GG) (^) (creature) human druid (&^^/) (/&^^) at the beginning of each upkeep , if @ is enchanted , put a &^/ /&^ green saproling creature token onto the battlefield .

(Y) (BB) (RR) (^) (^) (^) (planeswalker) sarkhan ((&^^^^^^^)) & : reveal the top card of your library and put it into your hand . @ deals damage to himself equal to that card's converted mana cost . \ -&^^ : target creature's controller sacrifices it , then that player puts a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield . \ -&^^^^ : each dragon creature you control deals damage equal to its power to target player .

(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) @ can't block . \ channel ~ BB ^ , discard @ : target creature can't block this turn .

(N) (^) (^) (^) (^) (artifact) equipment equip ~ sacrifice a creature . \ equipped creature gets +&^^^^/ /+&^^ .

(A) (BB) (sorcery) target player exiles all cards with flashback from his or her graveyard .

(A) (BB) (^) (tribal) (enchantment) faerie at the beginning of your upkeep , you lose &^ life and put a &^/ /&^ black faerie rogue creature token with flying onto the battlefield .

(O) (RR) (^) (^) (^) (^) (snow) (creature) slug (&^^^^/) (/&^^^) SS : @ gains haste until end of turn . \ sacrifice a creature : add RR to your mana pool .

(A) (RR) (WW) (^) (^) (^) (^) (^) (creature) minotaur soldier (&^^^^^/) (/&^^^^^) at the beginning of each combat , up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat .

(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ ^ , T : @ deals &^ damage to each opponent .

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) vigilance

(N) (BB) (BB) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship \ whenever @ deals damage to an opponent , that player discards a card .

(O) (GG) (^) (^) (creature) beast (&^^^/) (/&^^) bloodrush ~ GG , discard @ : target attacking creature gets +&^^^/ /+&^^ until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) zombie drake (&^^/) (/&^^) flying \ BB : regenerate @ .

(A) (BB) (UU) (^) (^) (enchantment) green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking .

(A) (RR) (^) (creature) goblin warrior (&^/) (/&^^) protection from blue \ whenever @ attacks , it gets +&^^/ /+& until end of turn for each other attacking goblin .

(O) (RR) (instant) destroy target noncreature artifact .

(O) (^) (^) (^) (artifact) whenever you cast an artifact spell , you may put a % counter on @ . \ remove three % counters from @ : put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ countertype % charge

(O) (UU) (^) (^) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn .

(A) (UU) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ . \ spells your opponents cast that target @ cost ^ ^ more to cast .

(N) (UU) (UU) (^) (^) (sorcery) tap all creatures target player controls . those creatures don't untap during that player's next untap step .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add BB to your mana pool .

(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) return all permanents to their owners' hands .

(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . \ countertype % storage

(Y) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^) haste \ whenever you cast a spell , if it's the second creature spell you cast this turn , you may return @ from your graveyard to the battlefield .

(A) (^) (^) (^) (artifact) at the beginning of your upkeep , destroy target nonland permanent with the lowest converted mana cost .

(N) (GG) (GG) (^) (^) (creature) troll (&^^^^/) (/&^^^) GG : regenerate @ .

(N) (snow) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

(N) (BB) (GG) (RR) (^) (^) (^) (enchantment) skip your draw step . \ whenever you sacrifice a creature , you may draw a card .

(A) (GG) (^) (creature) elf (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : you gain &^^ life . \ countertype % spore

(O) (GG) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it .

(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flash \ flying

(A) (WW) (^) (^) (creature) human soldier (&^/) (/&^) T : destroy target creature with power &^^^^ or greater .

(N) (RR) (^) (instant) you may change any targets of target arcane spell .

(O) (GG) (^) (tribal) (enchantment) treefolk aura enchant creature \ enchanted creature is a treefolk with base power and toughness &/ /&^^^^ and loses all abilities .

(O) (WW) (^) (^) (instant) prevent all combat damage that would be dealt by target attacking creature this turn . \ draw a card .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) double strike \ morph RR RR ^ ^ ^ ^

(N) (BB) (UU) (sorcery) look at the top five cards of your library . put one of them into your hand and the rest on top of your library in any order .

(A) (RR) (^) (^) (^) (^) (^) (sorcery) exile the top card of your library . exile the top card of your library . exile the top card of your library . if the last card exiled isn't a land , repeat this process . put a &^/ /&^ red warrior creature token onto the battlefield for each nonland card exiled this way .

(O) (WW) (creature) human rebel cleric (&^/) (/&^) sacrifice @ : you gain life equal to the life you've lost this turn .

(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has myriad .

(O) (UU) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow UU ^ ^ ^ ^ \ flying \ enchanted creature gets +&^^/ /+&^^ and has flying .

(N) (GG) (creature) fungus (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : add one mana of any color to your mana pool . \ countertype % spore

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) morph WW ^ ^ ^ \ @ can block any number of creatures .

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) exile @ . each player shuffles his or her graveyard and hand into his or her library , then draws seven cards . you untap up to six lands .

(O) (GG) (^) (^) (creature) human druid (&^/) (/&^) T : untap target land .

(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^^ life : add CC to your mana pool . if that mana is spent on a creature spell , it gains haste .

(A) (UU) (UU) (WW) (instant) uncast target spell . you gain &^^^ life .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) sunburst \ T : double the number of +&^/ /+&^ counters on @ .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "

(O) (RG) (^) (instant) target creature you control fights another target creature .

(N) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .

(N) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB . \ whenever a player puts a forest onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls .

(A) (BB) (^) (^) (^) (creature) horror (*/) (/*) as @ enters the battlefield , choose a player . \ @ 's power and toughness are each equal to the number of cards in the chosen player's graveyard . \ whenever the chosen player casts a spell , that player puts the top card of his or her library into his or her graveyard .

(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) vigilance

(N) (GG) (WW) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature this turn .

(O) (RR) (^) (enchantment) aura enchant creature \ madness RR ^ \ enchanted creature gets +&^^/ /+&^^ .

(N) (UU) (^) (instant) look at the top three cards of your library . put one of those cards into your hand , one on top of your library , and one on the bottom of your library .

(O) (BB) (^) (instant) target creature gets -&^^^/ /-&^^^ until end of turn .

(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ whenever equipped creature deals combat damage , put two % counters on @ . \ remove a % counter from @ : [ &^ = equipped creature gets +&^^/ /+&^^ until end of turn . = target creature gets -&^/ /-&^ until end of turn . = you gain &^^ life . ] \ countertype % charge

(O) (RR) (^) (instant) target blocking creature gets +&^^^/ /+&^ until end of turn .

(O) (RR) (^) (^) (^) (^) (sorcery) each opponent sacrifices a land .

(A) (RR) (RR) (^) (^) (legendary) (creature) human artificer (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ colorless thopter artifact creature tokens with flying onto the battlefield . \ RR ^ ^ , sacrifice an artifact : @ deals &^^ damage to target creature or player .

(O) (BB) (^) (^) (^) (^) (^) (^) (sorcery) convoke \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .

(A) (UU) (UU) (^) (^) (instant) untap all creatures you control and all creatures target opponent controls . you and that opponent each gain control of all creatures the other controls until end of turn . those creatures gain haste until end of turn .

(N) (BB) (^) (^) (^) (creature) snake (&^^/) (/&^^^^^) deathtouch

(O) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life .

(O) (UU) (XX) (instant) return target nonland permanent with converted mana cost X to its owner's hand . \ draw a card .

(O) (RR) (^) (creature) human barbarian beast (&^^/) (/&^^) when you control no swamps , sacrifice @ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) scry &^^^^^ , then reveal the top card of your library . if it's a creature card , you draw cards equal to its power and you gain life equal to its toughness .

(N) (BB) (WW) (creature) human wizard (&^^/) (/&^^) BB WW ^ : target creature gains lifelink until end of turn . \ BB WW ^ : whenever you gain life this turn , each opponent loses that much life .

(O) (RR) (^) (sorcery) [ &^ = @ deals &^ damage to each creature without flying . = @ deals &^ damage to each creature with flying . ]

(O) (RR) (^) (^) (^) (^) (creature) ogre samurai shaman (&^^/) (/&^^^) bushido &^ \ RR ^ : @ gets +X/ /+& until end of turn , where X is the number of cards in your hand .

(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) XX , T : [ &^ = prevent the next X damage that would be dealt to target creature this turn . spend only white mana on X . = you gain X life . spend only white mana on X . ]

(N) (GG) (GG) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target equipment .

(N) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .

(O) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) islandwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker UU ^

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card , then discard a card .

(O) (WW) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn .

(N) (GG) (RR) (instant) [ &^ = creatures without flying can't block this turn . = gain control of all permanents you own . = @ deals &^^^ damage to each creature with flying . ]

(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : put a &/ /&^ white goat creature token onto the battlefield . \ T , sacrifice X goats : add X mana of any one color to your mana pool . you gain X life .

(O) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature . \ delirium ~ put three +&^/ /+&^ counters on that creature instead if there are four or more card types among cards in your graveyard .

(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) echo GG ^ ^ \ when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .

(N) (^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , exile @ : exile all cards from all graveyards . draw a card .

(A) (^) (^) (^) (legendary) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ .

(O) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie fish (&^^^^^/) (/&^^^^^) delve

(A) (BB) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy all creatures that share a creature type with the sacrificed creature . they can't be regenerated .

(N) (GG) (^) (^) (^) (creature) yeti (&^^^/) (/&^^^^) @ can't be the target of blue or black spells .

(A) (BB) (UU) (artifact) T , sacrifice five artifacts : take an extra turn after this one .

(N) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) other creatures you control get +&/ /+&^ .

(N) (RR) (^) (^) (creature) human rogue (&^^^/) (/&^) @ can't be blocked by creatures with flying .

(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^) flying \ T : target creature gets +&^/ /+&^^ until end of turn .

(O) (RR) (^) (creature) kobold (&^/) (/&^^) other kobold creatures you control get +&^/ /+& .

(A) (GG) (UU) (^) (^) (sorcery) shuffle your library , then reveal the top card . if it's a nonland card , you may cast it without paying its mana cost . if it's a land card , you may put it onto the battlefield and return @ to its owner's hand .

(O) (RR) (RR) (^) (^) (creature) hound (&^^^/) (/&^^) first strike

(O) (RR) (^) (^) (instant) attacking creatures get +&^/ /+& and gain first strike until end of turn .

(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ whenever enchanted creature becomes blocked , it gets +&^^^^/ /+& and gains trample until end of turn .

(A) (legendary) (land) T : add BB to your mana pool . @ deals &^ damage to you if you don't control an ogre . \ BB BB ^ ^ , T , sacrifice all lands you control : put a legendary &^^^^^/ /&^^^^^ black demon spirit creature token with flying named urami onto the battlefield .

(O) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW , T , sacrifice @ : draw a card .

(N) (^) (artifact) (creature) scarecrow (&^/) (/&^) sacrifice @ : exile target card from a graveyard .

(N) (RR) (^) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^) all creatures with flying able to block @ do so .

(N) (RR) (WW) (^) (instant) @ deals &^^^ damage to target creature . other creatures can't attack this turn .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T or BB , T : return target artifact creature card from your graveyard to your hand .

(A) (^) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^) ^ , sacrifice a scarecrow : draw a card . \ ^ ^ ^ ^ , T : return target artifact creature card from your graveyard to the battlefield .

(N) (GG) (^) (^) (^) (creature) elf (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of green permanents you control .

(N) (WW) (^) (^) (^) (enchantment) (creature) elk (&^^^/) (/&^^^) bestow WW ^ ^ ^ ^ ^ ^ \ whenever @ or enchanted creature attacks , tap target creature an opponent controls . \ enchanted creature gets +&^^^/ /+&^^^ .

(A) (BB) (^) (^) (^) (sorcery) each player returns all creature cards from his or her graveyard to his or her hand .

(Y) (RR) (WW) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^) indestructible \ as long as your devotion to red and white is less than seven , @ isn't a creature . \ creatures you control have menace . \ prevent all damage that would be dealt to attacking creatures you control .

(A) (UU) (^) (^) (^) (sorcery) the controller of target artifact sacrifices it , then reveals cards from the top of his or her library until he or she reveals an artifact card . that player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library .

(N) (^) (^) (^) (artifact) (creature) beast (&^^^/) (/&^^^^) when @ leaves the battlefield , sacrifice a land and @ deals &^ damage to you .

(O) (WW) (^) (^) (^) (creature) human cleric (&/) (/&^^) WW WW , T : prevent the next &^^^^ damage that would be dealt this turn to target creature you control . tap that creature . it doesn't untap during your next untap step .

(N) (WW) (WW) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ WW ^ ^ \ until your next turn , creatures can't attack you . exile @ with three % counters on it . \ countertype % time

(N) (WW) (^) (enchantment) aura enchant nonland permanent \ at the beginning of the upkeep of enchanted permanent's controller , that player sacrifices it unless he or she pays XX , where X is its converted mana cost .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has defender , flying , and first strike .

(A) (^) (^) (^) (artifact) T : add GG to your mana pool . \ sacrifice @ : add GG to your mana pool .

(A) (UU) (^) (^) (^) (^) (sorcery) reveal the top three cards of your library . target opponent may choose to put those cards into your hand . if he or she doesn't , put those cards into your graveyard and draw five cards .

(N) (UU) (^) (^) (^) (^) (sorcery) exchange control of two target creatures .

(O) (GG) (^) (^) (^) (creature) insect druid mutant (&^^^/) (/&^^) morph GG ^ \ when @ is turned face up , destroy target artifact or enchantment .

(O) (UU) (instant) target creature becomes blue until end of turn . untap that creature . \ draw a card .

(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) trample \ GG ^ : regenerate @ .

(O) (WW) (^) (^) (^) (^) (creature) kithkin cleric (&/) (/&^^^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ put a -&^/ /-&^ counter on @ : untap @ .

(O) (GG) (creature) human druid (&^/) (/&^) sacrifice @ : you may put a land card from your hand onto the battlefield .

(O) (GG) (^) (^) (^) (sorcery) target creature you control gets +&^^/ /+&^^ until end of turn . it fights target creature an opponent controls .

(O) (BB) (^) (^) (^) (creature) human shaman ally (&^^^^/) (/&^^) cohort ~ T , tap an untapped ally you control : target opponent loses &^^ life .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) vigilance \ morph WW ^ \ when @ is turned face up , untap it .

(O) (BB) (^) (enchantment) aura enchant creature \ when a creature dies , destroy enchanted creature .

(N) (UU) (^) (creature) human soldier rogue (&^/) (/&^) when @ enters the battlefield , look at the top two cards of target player's library . put one of them into his or her graveyard .

(N) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , up to X target creatures gain flying until end of turn , where X is the number of times @ was kicked . \ multikicker UU

(A) (RR) (^) (creature) human warrior (&^^^/) (/&^^^^) cumulative upkeep ~ have an opponent put a &^/ /&^ red survivor creature token onto the battlefield . \ trample \ rampage &^

(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a player chooses one or more targets , each player reveals the top card of his or her library . the player who reveals the card with the highest converted mana cost may change the target or targets . if two or more cards are tied for highest cost , the target or targets remain unchanged . changing targets this way doesn't trigger abilities of permanents named @ .

(N) (^) (artifact) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .

(O) (BB) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice a land .

(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped island you control to its owner's hand . \ T : add CC UU to your mana pool .

(O) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add RR WW to your mana pool .

(A) (GG) (^) (creature) elf warrior (&^^^^/) (/&^^^) trample \ cast @ only if you've cast another green spell this turn .

(N) (GG) (GG) (creature) fungus (&/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : prevent all combat damage that would be dealt this turn . \ countertype % spore

(O) (GG) (^) (creature) hound (&^^/) (/&^^) discard a card : @ gets +&^/ /+&^ and becomes the color of your choice until end of turn .

(O) (GG) (creature) human monk (&^/) (/&^) T : add WW to your mana pool .

(N) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it into its owner's hand instead of into that player's graveyard . \ draw a card .

(N) (WW) (^) (creature) kithkin rogue (&^/) (/&^) lifelink \ protection from converted mana cost &^^^ or greater

(O) (WW) (^) (creature) fox cleric (&^^/) (/&^) WW ^ : @ gets +&/ /+X until end of turn , where X is the number of cards in your hand .

(N) (GG) (^) (^) (creature) satyr rogue (&^^/) (/&^) GG ^ ^ ^ : target creature must be blocked this turn if able .

(A) (^) (^) (^) (^) (artifact) ^ , sacrifice @ : flip a coin . if you win the flip , put a &^^^^^/ /&^^^^^ colorless djinn artifact creature token with flying onto the battlefield . if you lose the flip , @ deals &^^^^^ damage to you .

(O) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^) 

(A) (UU) (^) (creature) human artificer (&^/) (/&^^) T , sacrifice an artifact : draw a card .

(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card .

(N) (UU) (^) (instant) uncast target spell that's the second spell cast this turn .

(O) (WW) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ knight creature with first strike .

(O) (BB) (instant) target creature you control gets +&^/ /+& and gains deathtouch until end of turn . whenever a creature dealt damage by that creature dies this turn , its controller loses &^^ life .

(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) UU ^ ^ : look at the top card of your library . you may put that card into your graveyard .

(A) (BB) (BB) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^ damage to that player .

(O) (UU) (^) (^) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature .

(A) (BB) (BB) (BB) (XX) (legendary) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ enters the battlefield , target player loses life equal to the number of +&^/ /+&^ counters on it .

(N) (RR) (^) (^) (^) (instant) target creature deals damage to itself equal to its power .

(O) (GG) (creature) plant wall (&/) (/&^^^) defender \ reach

(A) (BB) (UU) (^) (enchantment) ^ , pay &^ life : draw a card , then discard a card .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy six target creatures .

(N) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) other red creatures you control get +&^/ /+&^ . \ RR , T : another target red creature you control gains haste until end of turn .

(A) (WW) (enchantment) when @ enters the battlefield , each player chooses five lands he or she controls and sacrifices the rest . \ players can't play lands as long as ten or more lands are on the battlefield .

(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) deathtouch \ ferocious ~ whenever @ attacks , if you control a creature with power &^^^^ or greater , @ gets +&^/ /+&^ until end of turn .

(O) (UU) (^) (^) (^) (^) (instant) draw three cards , then discard a card .

(A) (UU) (UU) (UU) (instant) put a token onto the battlefield that's a copy of target creature you control . if it's your turn , scry &^^ .

(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^) 

(O) (GG) (^) (^) (creature) dryad (&^/) (/&^) T : @ gets +&/ /+&^^^^ until end of turn .

(A) (RR) (RR) (^) (^) (^) (^) (enchantment) RR RR ^ ^ ^ ^ ^ : put a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield .

(O) (RR) (^) (sorcery) domain ~ @ deals X damage to target creature or player , where X is the number of basic land types among lands you control .

(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) 

(O) (UU) (^) (instant) draw a card , then draw cards equal to the number of cards named @ in all graveyards .

(O) (RR) (creature) goblin warrior (&^/) (/&^) when @ enters the battlefield , if it was kicked , creatures you control get +&^/ /+& and gain haste until end of turn . \ kicker RR

(N) (GG) (^) (^) (^) (^) (creature) treefolk cleric (&^^/) (/&^^^) WW ^ ^ , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(Y) (WW) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : until end of turn , up to one target creature gets +&^/ /+&^ and gains first strike , vigilance , and lifelink . \ -&^^ : put a +&^/ /+&^ counter on each creature you control and a % counter on each other planeswalker you control . \ -&^^^^^^^ : you get an emblem with " if a source would deal damage to you or a planeswalker you control , prevent all but &^ of that damage . " \ countertype % loyalty

(N) (^) (artifact) ^ ^ , T , sacrifice @ : add GG RR to your mana pool . draw a card .

(N) (RR) (^) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land .

(O) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . scry &^ .

(A) (BB) (BB) (^) (sorcery) search your library for a card and put that card into your hand , then shuffle your library . you lose &^^^ life .

(A) (GG) (GG) (^) (^) (^) (sorcery) put two target artifacts on top of their owners' libraries .

(A) (GG) (^) (^) (creature) ooze (&^/) (/&^) whenever you cast a spell , @ gets +X/ /+X until end of turn , where X is that spell's converted mana cost .

(A) (BB) (BB) (^) (^) (^) (creature) goblin rogue (&^^^^^/) (/&^^^) prowl BB ^ ^ \ when @ enters the battlefield , if its prowl cost was paid , search target opponent's library for three cards and exile them . then that player shuffles his or her library .

(A) (GG) (^) (^) (creature) insect druid (&^/) (/&^) GG ^ ^ , T : target creature gets +X/ /+X until end of turn , where X is that creature's power .

(N) (RR) (^) (sorcery) @ deals &^ damage to each creature without flying and each player . if @ was kicked , it deals &^^^^ damage to each creature without flying and each player instead . \ kicker ^ ^

(O) (UU) (^) (instant) uncast target creature spell .

(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) when @ enters the battlefield , return a nonland permanent you control to its owner's hand .

(N) (UU) (^) (^) (enchantment) (creature) chimera (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return an enchantment you control to its owner's hand .

(Y) (land) island swamp \ @ enters the battlefield tapped unless you control two or more basic lands .

(O) (WW) (^) (creature) kor monk (&^^/) (/&^) when @ enters the battlefield , you gain &^^^^ life .

(O) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^/ /&^ bird creature with flying .

(A) (^) (^) (^) (artifact) ^ ^ , T , put a % counter on @ : draw a card , then you lose &^ life for each % counter on @ . \ BB UU : remove a % counter from @ . \ countertype % blood

(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a permanent that's one or more colors .

(A) (UU) (UU) (^) (instant) buyback ~ discard two cards . \ uncast target spell .

(N) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add BB BB to your mana pool .

(N) (BB) (BB) (creature) dauthi soldier (&^^/) (/&^^) shadow \ @ attacks each turn if able .

(O) (BB) (instant) destroy target creature that was dealt damage this turn . it can't be regenerated .

(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^^ life .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that player may pay XX , where X is that creature's converted mana cost . if he or she doesn't , the creature attacks this turn if able , and at the beginning of the next end step , destroy it if it didn't attack . activate this ability only before attackers are declared .

(A) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ whenever a player casts a spell with converted mana cost equal to the number of % counters on @ , uncast that spell . \ countertype % charge

(N) (GG) (^) (creature) dryad (&^/) (/&^) forestwalk \ GG GG ^ : target creature gains forestwalk until end of turn .

_ASIDE_ (A) (GG) (^) (creature) human monk (&^^/) (/&^) T : you may put a land card from your hand onto the battlefield . if you control ten or more lands , flip @ .

_BSIDE_ (A) (GG) (^) (legendary) (creature) human monk (&^^^/) (/&^^^) GG GG ^ ^ ^ ^ , T : put an X/ /X green elemental creature token onto the battlefield , where X is the number of lands you control .

(N) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) haste \ when @ enters the battlefield , reveal the top four cards of your library . put all goblin cards revealed this way into your hand and the rest on the bottom of your library in any order .

(Y) (BB) (RR) (^) (^) (creature) vampire (&^^^^/) (/&^) flying \ haste \ sacrifice a creature : @ gains indestructible until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ .

(N) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^) 

(O) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^) ferocious ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you control a creature with power &^^^^ or greater .

(A) (GG) (RR) (instant) search your library for three creature cards and reveal them . if you reveal three cards with different names , choose one of them at random and put that card into your hand . shuffle the rest into your library .

(O) (RR) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals &^ damage to that player .

(A) (GG) (GG) (^) (^) (enchantment) whenever one or more creatures you control deal combat damage to a player , tap all lands that player controls and untap all lands you control .

(A) (BB) (^) (^) (^) (^) (creature) human minion (&^^^/) (/&^) BB ^ ^ : regenerate @ . \ whenever @ becomes blocked , defending player discards a card at random .

(O) (UU) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : you may tap or untap target artifact , creature , or land .

(O) (GG) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ GG ^ , remove a +&^/ /+&^ counter from @ : target player searches his or her library for a basic land card and puts it onto the battlefield tapped . then that player shuffles his or her library .

(A) (GG) (GG) (^) (^) (^) (creature) elemental spirit (&^^^^^^^^/) (/&^^^^^^^^) trample \ whenever @ attacks , if defending player controls no black permanents , it doesn't untap during your next untap step .

(O) (WW) (^) (^) (instant) cast @ only during the declare blockers step . \ target unblocked attacking creature becomes blocked . \ draw a card at the beginning of the next turn's upkeep .

(O) (GG) (creature) elf (&^/) (/&^) T : target creature gains forestwalk until end of turn .

(A) (GG) (^) (^) (creature) hydra (&^/) (/&^) trample \ whenever a player casts a spell , put a +&^/ /+&^ counter on @ .

(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^^

(N) (BB) (GG) (^) (^) (^) (^) (creature) zombie beast (&^^^^/) (/&^^^^^) when @ enters the battlefield , return up to two target creature cards from your graveyard to your hand .

(N) (UU) (creature) human wizard (&^/) (/&^) morph UU \ when @ is turned face up , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time

(O) (WW) (^) (^) (^) (^) (creature) merfolk cleric (&^^/) (/&^^^) WW ^ : prevent all damage that would be dealt to target tapped merfolk or kithkin creature this turn .

(O) (WW) (^) (creature) human rebel (&^^/) (/&^^) 

(O) (WW) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&/ /+&^^ .

(N) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : destroy target wall .

(Y) (UU) (WW) (^) (legendary) (creature) spirit cleric (&^^/) (/&^^) hexproof \ whenever @ attacks , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield tapped and attacking . exile that token at end of combat .

(O) (RR) (sorcery) @ deals &^^ damage to target creature . that creature can't block this turn .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) sunburst \ ^ ^ ^ ^ , T , remove a +&^/ /+&^ counter from @ : destroy target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : return @ to its owner's hand .

(A) (UU) (^) (creature) beast (&/) (/&^^^) UU ^ : change @ 's base power to target creature's power .

(A) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : put a +&^/ /+&^ counter on each artifact creature you control .

(O) (UU) (^) (^) (creature) zombie horror (&^^/) (/&^^^) @ enters the battlefield tapped . \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .

(O) (WW) (^) (instant) rebound \ target creature you control gains protection from the color of your choice until end of turn .

(O) (GG) (^) (^) (^) (creature) ape warrior (&^^^/) (/&^^^) discard a land card : @ gets +&^/ /+&^ until end of turn .

(O) (BB) (creature) salamander (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn . that creature gets -&^^^^/ /-&^^^^ instead if you control a creature named bogbrew witch .

(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^) flying \ as long as @ is untapped , it gets +&/ /+&^^ .

(O) (RR) (^) (^) (creature) goblin shaman (&^/) (/&^^) RR , T : @ deals damage equal to its power to target creature or player .

(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(O) (WW) (^) (^) (artifact) T : you gain &^ life .

(A) (GG) (^) (^) (^) (creature) elf shaman (&^/) (/&^) morph GG GG ^ ^ ^ \ saproling creatures get +&^/ /+&^ . \ when @ is turned face up , put four &^/ /&^ green saproling creature tokens onto the battlefield .

(A) (GG) (^) (creature) elf archer (&^^/) (/&^) first strike

(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on the bottom of its owner's library instead of into that player's graveyard . put @ on the bottom of its owner's library .

(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) horsemanship

(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) evoke GG ^ ^ ^ ^ \ when @ leaves the battlefield , put a &^^^^/ /&^^^^ green elemental creature token onto the battlefield .

(A) (^) (^) (artifact) creatures you control are slivers in addition to their other creature types .

(A) (^) (^) (artifact) fortification fortify ^ ^ ^ \ fortified land has indestructible . \ whenever fortified land becomes tapped , target creature gets +&^/ /+&^ until end of turn .

(A) (GG) (UU) (creature) human druid (&^/) (/&^) T : name a creature card . reveal the top four cards of your library and put all of them with that name into your hand . put the rest into your graveyard .

_ASIDE_ (A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) sacrifice a human : transform @ . activate this ability only any time you could cast a sorcery .

_BSIDE_ (A) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a human . if you can't , tap @ and it deals &^^^^^^^^^ damage to you .

(A) (WW) (^) (^) (^) (^) (^) (creature) avatar (&^^/) (/&^^^^^^) T , tap three untapped white creatures you control : destroy target creature .

(A) (WW) (WW) (^) (^) (creature) elephant soldier (&^^/) (/&^^^) artifacts , creatures , and lands your opponents control enter the battlefield tapped .

(A) (^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy all nontoken permanents originally printed in the homelands expansion . they can't be regenerated .

(O) (^) (^) (^) (artifact) T : add BB , RR , or GG to your mana pool .

(O) (BB) (^) (enchantment) (creature) spirit (&^^/) (/&^) bestow BB ^ ^ ^ ^ \ enchanted creature gets +&^^/ /+&^ .

(Y) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever @ is dealt damage , sacrifice that many permanents .

(N) (BB) (^) (^) (^) (^) (creature) faerie wizard (&^^^/) (/&^^) flying \ kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent loses &^^ life .

(N) (UU) (^) (^) (enchantment) cast @ only if no permanents named @ are on the battlefield . \ @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , all blue creatures get -&^^/ /-& . \ as long as there are exactly three % counters on @ , all blue creatures get +&^^/ /+& . \ whenever there are four % counters on @ , remove all % counters from it . \ countertype % tide

(N) (GG) (UU) (^) (enchantment) whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , you may draw a card .

(O) (UU) (^) (instant) uncast target creature spell .

(O) (GG) (GG) (^) (^) (creature) hound archer (&^^^/) (/&^^^^) reach \ megamorph GG ^ ^ ^ ^ ^

(A) (RR) (RR) (RR) (^) (instant) @ deals &^^^^^ damage to target creature or planeswalker . if it's your turn , scry &^^ .

(N) (UU) (^) (^) (^) (^) (sorcery) rebound \ return target nonland permanent to its owner's hand .

(N) (BB) (BB) (^) (^) (^) (sorcery) target player loses &^^^^ life and you gain &^^^^ life .

(A) (RR) (^) (creature) human monk (&^^/) (/&^) prowess \ when @ enters the battlefield , exile the top card of your library . until end of turn , you may play that card .

(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^ \ when @ enters the battlefield , it deals damage to target creature or player equal to twice the number of goblins it devoured .

(O) (UU) (^) (^) (creature) human soldier (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ and that creature phase out .

(O) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named @ in all graveyards .

(O) (WW) (instant) prevent all damage that would be dealt to target creature this turn .

(N) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^) T : attach target equipment you control to target creature you control .

(A) (UU) (UU) (creature) human wizard (&^^/) (/&^) morph UU \ UU UU , sacrifice a wizard : uncast target spell .

(O) (RR) (^) (creature) wall (&/) (/&^^^^^^) defender

(A) (land) @ enters the battlefield tapped unless you control a mountain or a forest . \ T : add RR or GG to your mana pool .

(N) (UU) (^) (^) (enchantment) red creature spells and green creature spells cost ^ more to cast .

(O) (WW) (WW) (creature) human soldier (&^/) (/&^^) WW ^ : target soldier creature gets +&^/ /+& until end of turn .

(N) (^) (^) (^) (artifact) at the beginning of your upkeep , draw a card if you had no cards in hand at the beginning of this turn . if you had a card in hand , @ deals &^ damage to you .

(A) (RR) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature or player . "

(O) (BB) (^) (creature) horror (&^/) (/&^) fear

(N) (WU) (^) (^) (^) (instant) put two &^/ /&^ white kithkin soldier creature tokens onto the battlefield if WW was spent to cast @ . uncast up to one target creature spell if UU was spent to cast @ .

(O) (UU) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ T : add CC to your mana pool . spend this mana only to cast a colorless spell , activate an ability of a colorless permanent , or pay a cost that contains CC .

(A) (BB) (^) (enchantment) creature spells you cast cost ^ ^ less to cast . \ creatures you control get -&^/ /-&^ .

(N) (RR) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ first strike

(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add GG or WW to your mana pool . put a % counter on @ . \ countertype % depletion

(N) (WW) (^) (^) (^) (instant) bolster &^ , then put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it .

(O) (^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .

(A) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^^^) infect \ at the beginning of your upkeep , you get a % counter . \ countertype % poison

(A) (GG) (^) (creature) human shaman (&^/) (/&^) GG : [ &^ = until end of turn , @ becomes a rhino with base power and toughness &^^^^/ /&^^^^ and gains trample . activate this ability only once each turn . = until end of turn , @ becomes a bird with base power and toughness &^^/ /&^^ and gains flying . activate this ability only once each turn . = until end of turn , @ becomes a plant with base power and toughness &/ /&^^^^^^^^ . activate this ability only once each turn . ]

(A) (BB) (BB) (BB) (enchantment) whenever an opponent draws a card , @ deals &^ damage to him or her .

(A) (WW) (WW) (^) (^) (enchantment) whenever a mountain an opponent controls becomes tapped , you gain &^ life .

(A) (UU) (UU) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke UU ^ ^ ^ \ when @ leaves the battlefield , choose an opponent . if that player has more cards in hand than you , draw cards equal to the difference .

(A) (GG) (^) (enchantment) at the beginning of your upkeep , you may exile a land card from your graveyard . if you do , put a +&^/ /+&^ counter on target creature .

(O) (WW) (creature) cat (&^/) (/&^^) 

(A) (BG) (creature) elf shaman (&^/) (/&^^) T : exile target land card from a graveyard . add one mana of any color to your mana pool . \ BB , T : exile target instant or sorcery card from a graveyard . each opponent loses &^^ life . \ GG , T : exile target creature card from a graveyard . you gain &^^ life .

(N) (WW) (^) (^) (instant) untap all white creatures you control . \ whenever a creature blocks this turn , it gets +&/ /+&^ until end of turn .

(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card .

(N) (WW) (WW) (^) (^) (creature) human nomad (&^^/) (/&^^^) first strike \ discard a card : @ gains protection from the color of your choice until end of turn .

(O) (RR) (^) (^) (creature) orc (&^^^/) (/&^^) @ can't block creatures with power &^^ or greater .

(O) (UU) (instant) target creature gains flying until end of turn . \ draw a card .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB GG to your mana pool .

(O) (GG) (^) (^) (^) (creature) fungus beast (&^^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target noncreature permanent . \ kicker GG ^

(N) (BB) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a mountain . \ RR ^ ^ ^ ^ : @ deals &^^ damage to target creature or player .

(N) (GG) (GG) (^) (^) (creature) spike soldier (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : @ gets +&^^/ /+&^^ until end of turn .

(O) (RR) (instant) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^ damage to target creature or player .

(N) (UU) (^) (^) (instant) return all green permanents to their owners' hands .

(N) (UU) (UU) (^) (instant) uncast target spell . scry &^ .

(N) (BB) (BB) (^) (^) (creature) carrier (&^^^/) (/&^^^) T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn .

(A) (GG) (GG) (^) (^) (^) (creature) elf mutant (&^^^^^/) (/&^^^^) when @ dies , choose a creature type . shuffle all creature cards of that type from your graveyard into your library .

(Y) (WW) (^) (^) (creature) human monk (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , put a &^/ /&^ white monk creature token with prowess onto the battlefield .

(Y) (GG) (GG) (GG) (GG) (GG) (GG) (GG) (GG) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) trample \ @ costs GG less to cast for each green creature you control .

_ASIDE_ (N) (GG) (GG) (^) (creature) human monk (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki

_BSIDE_ (N) (GG) (GG) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^) trample \ remove a % counter from @ : target creature gets +&^^/ /+&^^ until end of turn . \ countertype % ki

(O) (UU) (^) (instant) return target nonland permanent to its owner's hand . if @ was kicked , draw a card . \ kicker UU ^

(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and shroud .

(A) (RR) (^) (^) (^) (^) (enchantment) as @ enters the battlefield , choose two players . \ if a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls , that source deals double that damage to that player or permanent instead .

(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) morph UU ^ \ as @ enters the battlefield or is turned face up , you may choose another creature on the battlefield . if you do , until @ is turned face down , it becomes a copy of that creature and gains " at the beginning of your upkeep , you may turn this creature face down . "

(O) (RR) (^) (^) (creature) goblin knight (&^^^/) (/&^^) 

(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . untap that creature .

(A) (BB) (RR) (^) (^) (sorcery) destroy any number of target creatures . \ @ costs &^^^ life more to cast for each target .

(A) (WW) (WW) (^) (^) (^) (^) (snow) (creature) angel (&^^^^/) (/&^^^^^) flying \ vigilance \ T : when target creature other than @ dies this turn , return that card to the battlefield under your control .

(A) (WW) (WW) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) renown &^ \ WW WW : tap target creature .

(O) (RR) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains first strike until end of turn .

(A) (GG) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card , put it onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step .

(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's a human . otherwise , it can't attack or block .

(N) (RR) (^) (^) (^) (instant) arcane splice onto arcane RR RR ^ ^ \ each time target permanent would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead .

(A) (BB) (^) (^) (^) (world) (enchantment) whenever a player casts a spell , uncast it unless that player pays ^ ^ ^ .

(N) (RR) (^) (^) (creature) dragon (&/) (/&^^) defender \ when @ dies , put a &^^/ /&^^ red dragon creature token with flying onto the battlefield . it has " RR : this creature gets +&^/ /+& until end of turn . "

_ASIDE_ (N) (GG) (^) (creature) human werewolf (&^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^) intimidate \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (RR) (creature) minotaur wizard (&^/) (/&^) WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ UU , T : target creature gains flying until end of turn .

(A) (BB) (BB) (^) (^) (legendary) (creature) zombie warrior (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control . \ BB ^ : regenerate @ . \ grandeur ~ discard another card named @ : search your library for up to two swamp cards , put them onto the battlefield tapped , then shuffle your library .

(A) (WW) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ all damage that would be dealt to target creature this turn is dealt to you instead .

(O) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to target nonblack creature . you gain &^^^ life .

(Y) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ , has flying and first strike , and is an angel in addition to its other types . \ when enchanted creature dies , return @ to its owner's hand .

(A) (GG) (GG) (WW) (^) (instant) put a &^^^^^/ /&^^^^^ green wurm creature token with trample onto the battlefield .

(A) (GG) (GG) (^) (^) (^) (creature) plant elemental (&^^^^^/) (/&^^^^^) trample \ GG ^ : until end of turn , target creature you control has base power and toughness &^^^^^/ /&^^^^^ and gains trample .

(O) (WW) (creature) human nomad (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove two % counters from @ : untap target basic land . activate this ability only during an opponent's upkeep . \ countertype % currency

(A) (BB) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^^^/) (/&^^^^^) BB BB BB , T : destroy target land . if that land was nonbasic , untap @ .

(A) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) morph UU UU ^ \ UU UU ^ ^ ^ : turn @ face down . \ when @ is turned face up , copy target instant or sorcery spell . you may choose new targets for that copy .

(N) (RR) (WW) (^) (creature) human soldier (&^^/) (/&^^) double strike

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature has first strike as long as it's blocking and you control a snow land .

(O) (WW) (enchantment) aura enchant creature \ @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to enchanted creature this turn . \ WW ^ ^ : put a % counter on @ . \ countertype % healing

(A) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ whenever you cast a spell of the chosen type , put a % counter on @ . \ creatures you control of the chosen type get +&^/ /+&^ for each % counter on @ . \ countertype % charge

(A) (RR) (^) (^) (enchantment) RR ^ ^ , sacrifice two goblins : put three &^/ /&^ red goblin creature tokens onto the battlefield .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ at the beginning of your end step , choose a creature card in an opponent's graveyard , then that player chooses a creature card in your graveyard . you may return those cards to the battlefield under their owners' control .

(O) (GG) (^) (^) (^) (creature) rabbit beast (&^^^^/) (/&^^^^^) when you cast a spell , return @ to its owner's hand .

(O) (RR) (^) (^) (^) (^) (creature) ogre berserker (&^^^^/) (/&^^) haste

(N) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^^^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool .

(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : scry &^ , then draw a card . "

(N) (2U) (2U) (2U) (sorcery) \ look at the top five cards of your library . if you control more creatures than each other player , put two of those cards into your hand . otherwise , put one of them into your hand . then put the rest on the bottom of your library in any order .

(A) (^) (^) (^) (^) (artifact) each player skips his or her untap step . \ at the beginning of each player's upkeep , that player simultaneously untaps each tapped artifact , creature , and land he or she controls and taps each untapped artifact , creature , and land he or she controls .

(O) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice it unless you return an artifact you control to its owner's hand .

(A) (^) (artifact) creatures with power &^^^ or greater don't untap during their controllers' untap steps .

(A) (WW) (^) (creature) human spellshaper (&^/) (/&^) WW ^ ^ , T , discard a card : exile target attacking creature . its controller gains life equal to its toughness .

(O) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying

(A) (UU) (enchantment) (creature) siren (&^/) (/&^) bestow UU UU ^ ^ ^ ^ ^ \ flying \ you control enchanted creature . \ enchanted creature gets +&^/ /+&^ and has flying .

(A) (GG) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) @ can't be uncasted . \ @ gets +&^^^/ /+&^^^ as long as no opponent controls a creature .

(O) (UU) (UU) (^) (^) (^) (sorcery) rebound \ put a &^^/ /&^^ blue djinn monk creature token with flying onto the battlefield .

(N) (^) (^) (^) (artifact) (creature) hound (&^/) (/&^^) @ blocks each turn if able . \ as long as @ is untapped , all creatures attacking you get -&^/ /-& .

(O) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add BB WW to your mana pool .

(O) (RR) (RR) (^) (creature) human shaman (&^/) (/&^) haste \ T : @ deals &^ damage to target creature or player .

(O) (BB) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " at the beginning of your upkeep , you lose &^ life . "

(O) (WW) (^) (creature) human cleric (&^/) (/&^) domain ~ T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of basic land types among lands you control .

(O) (WW) (^) (instant) flashback UU ^ \ tap up to two target creatures .

(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^^) at the beginning of each opponent's upkeep , that player chooses draw step , main phase , or combat phase . the player skips each instance of the chosen step or phase this turn .

(N) (^) (^) (^) (^) (artifact) XX XX , T : prevent the next X damage that would be dealt to target creature or player this turn .

(O) (UU) (^) (creature) faerie wizard (&^/) (/&^) flying \ when @ dies , clash with an opponent . if you win , return @ to its owner's hand .

(N) (UU) (^) (enchantment) when a player casts a spell , sacrifice @ and uncast that spell .

(N) (UU) (UU) (^) (^) (instant) you may discard an island card and another card rather than pay @ 's mana cost . \ uncast target spell .

(N) (GG) (GG) (^) (^) (creature) basilisk (&^^/) (/&^^^) morph GG GG ^ \ whenever @ deals combat damage to a creature , destroy that creature at end of combat .

(O) (RR) (RR) (^) (^) (sorcery) recover RR RR \ destroy target artifact or land .

(A) (UU) (UU) (^) (^) (enchantment) aura enchant opponent \ skip your draw step . \ whenever enchanted opponent draws a card , you may draw a card .

(A) (RR) (^) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , that player exiles a card at random from his or her hand . the player may play that card this turn . at the beginning of the next end step , if the player hasn't played the card , he or she puts it into his or her graveyard .

(N) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^) all creatures able to block @ do so .

(N) (^) (^) (^) (^) (artifact) ^ ^ : put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn by creatures with power &^^^^ or less .

(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , discard your hand . \ at the beginning of your draw step , draw an additional card .

(O) (RR) (^) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) whenever @ becomes blocked by an artifact creature , destroy that creature .

(N) (RW) (RW) (RW) (creature) goblin soldier (&^^/) (/&^^) double strike

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) archon (&^^^^^/) (/&^^^^^^) flying \ creatures can't attack you .

(O) (BB) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ whenever you cast a spell during an opponent's turn , you may have target creature get -&^/ /-&^ until end of turn .

(O) (BB) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying .

(N) (land) transmute UU UU ^ \ @ enters the battlefield tapped . \ T : add UU to your mana pool .

(A) (BB) (BB) (BB) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , if @ is in your graveyard , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ when a creature is put into an opponent's graveyard from the battlefield , if @ is in your graveyard , exile @ .

(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player reveals a card at random from his or her hand . if it's a land card , that player discards it unless he or she pays &^ life . if it isn't a land card , the player discards it unless he or she pays life equal to its converted mana cost . activate this ability only during your turn .

(N) (WW) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flash \ split second \ flying \ other white creatures get +&^/ /+&^ .

(O) (RR) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^/ /+& and has first strike .

(O) (GG) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) 

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^ .

(N) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each other player may put an artifact or enchantment card onto the battlefield from his or her hand .

(O) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie wurm (&^^^^^/) (/&^^^^^) scavenge BB ^ ^ ^ ^ ^ ^

(O) (RR) (^) (sorcery) storm \ @ deals &^ damage to target creature or player .

(N) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^^^ damage to target creature . when that creature dies this turn , exile all cards from its controller's graveyard .

(N) (WW) (WW) (creature) human wizard (&^/) (/&^^) WW , T : choose target opponent who had more life than you did as you activated this ability . you gain &^^^ life .

(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , @ gains protection from the color of your choice until end of turn .

(Y) (RR) (UU) (WW) (^) (^) (^) (legendary) (creature) human monk (&^^^/) (/&^^) first strike \ hexproof \ whenever @ attacks , exile the top four cards of your library . until end of turn , you may cast noncreature cards exiled with @ this turn without paying their mana costs .

(A) (GG) (WW) (^) (^) (creature) human nomad mystic (&^^^/) (/&^^^) protection from black \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has flying .

(A) (UU) (WW) (^) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^^) flying \ vigilance \ whenever a dragon you control attacks , tap target nonland permanent an opponent controls . that permanent doesn't untap during its controller's next untap step .

(N) (UU) (^) (^) (^) (enchantment) (creature) crab (&^^^/) (/&^^^) bestow UU ^ ^ ^ ^ ^ \ whenever @ or enchanted creature deals combat damage to a player , draw a card . \ enchanted creature gets +&^^^/ /+&^^^ .

(A) (^) (^) (^) (^) (^) (artifact) ^ ^ , T : target opponent exiles the top card of his or her library . you may play that card this turn .

(O) (WW) (creature) human soldier (&^/) (/&^) ^ : @ gains first strike until end of turn . \ ^ : @ gains banding until end of turn .

(A) (GG) (GG) (^) (enchantment) whenever a creature you control attacks , put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(N) (GG) (^) (creature) wall (&/) (/&^^^^) defender \ GG , sacrifice a wall : draw a card .

(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) @ has banding as long as you control a plains .

(N) (BB) (^) (creature) human warrior (&^/) (/&^) dredge &^^^^ \ when @ dies , put target creature card from your graveyard on top of your library .

(N) (BB) (UU) (^) (instant) destroy target creature unless its controller pays life equal to its toughness . a creature destroyed this way can't be regenerated .

(A) (BB) (^) (^) (^) (^) (enchantment) whenever an opponent loses life , you gain that much life .

(O) (BB) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^) 

(O) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) desertwalk \ prevent all damage that would be dealt to @ by deserts .

(A) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ RR , sacrifice @ : destroy up to X target lands , where X is the number of % counters on @ . \ countertype % verse

(A) (legendary) (snow) (land) @ enters the battlefield with ten % counters on it . \ ^ ^ ^ : remove an % counter from @ . \ when @ has no % counters on it , sacrifice it . if you do , put a legendary &^^^^^^^^^^^^^^^^^^^^/ /&^^^^^^^^^^^^^^^^^^^^ black avatar creature token with flying and indestructible named marit lage onto the battlefield . \ countertype % ice

(N) (BB) (enchantment) aura enchant land \ enchanted land is a swamp .

(O) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ soulshift &^^^

(A) (WW) (instant) target player can't cast spells this turn . \ if @ was kicked , creatures can't attack this turn . \ kicker WW

(Y) (BB) (BB) (WW) (WW) (^) (legendary) (creature) spirit advisor (&^^^^^/) (/&^^^^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life . \ at the beginning of your end step , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of your next upkeep . it gains haste .

(O) (UU) (UU) (instant) uncast target creature or aura spell .

(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^) reach

(O) (GG) (GG) (^) (sorcery) all creatures able to block target creature this turn do so .

(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target attacking or blocking creature . "

(O) (RR) (creature) goblin warrior (&^/) (/&^) mountainwalk \ when you control a dwarf , sacrifice @ .

(A) (land) as @ enters the battlefield , you may reveal a plains or island card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .

(A) (WW) (^) (creature) elephant soldier (&^^^^/) (/&^^^^) at the beginning of your upkeep , the player with the lowest life total gains control of @ . if two or more players are tied for lowest life total , you choose one of them , and that player gains control of @ .

(A) (UU) (^) (^) (enchantment) when a player has no cards in hand , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ crocodile creature .

(N) (GG) (GG) (^) (creature) wolf warrior (&^^^/) (/&^^^) flash \ GG ^ : regenerate @ .

(A) (BB) (^) (^) (^) (^) (creature) thrull (&^^/) (/&^^) thrull creatures get +&^/ /+&^ . \ T : gain control of target thrull for as long as you control @ .

(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ UU ^ : return target spirit you control to its owner's hand .

(A) (RR) (RR) (^) (creature) goblin mutant (&^^/) (/&^^) morph RR RR ^ ^ ^ \ when @ is turned face up , it gets +&^^^^^^/ /+&^^^^^^ and gains trample until end of turn . you skip your next turn .

(A) (UU) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&/) (/&^^) tap an untapped wizard you control : draw a card .

(O) (RR) (RR) (^) (^) (creature) vampire (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (WW) (^) (^) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^) flying \ first strike \ whenever @ deals damage , you gain that much life .

(A) (UU) (UU) (XX) (sorcery) target player draws X cards .

(N) (BB) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) minotaur spells you cast cost BB RR less to cast . this effect reduces only the amount of colored mana you pay .

(O) (UU) (^) (sorcery) target player reveals his or her hand and discards all trap cards .

(O) (WW) (instant) destroy target blocked creature .

(N) (UU) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) UU , T , sacrifice @ : tap up to three target creatures without flying .

(Y) (BB) (BB) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever a source deals damage to @ , that source's controller sacrifices that many permanents .

(N) (WW) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : prevent the next X damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose , where X is the number of % counters on @ . \ countertype % verse

(O) (RR) (^) (sorcery) creatures without flying can't block this turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ and gains vigilance until end of turn . \ T : add WW to your mana pool .

(N) (BB) (^) (^) (instant) destroy target green creature . it can't be regenerated . \ draw a card .

(A) (RR) (^) (^) (^) (enchantment) sacrifice two creatures : put a &^^^/ /&^ red beast creature token named carnivore onto the battlefield .

(O) (RR) (^) (^) (creature) goblin warrior (&^/) (/&^^) flying

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (instant) trap if an opponent had two or more lands enter the battlefield under his or her control this turn , you may pay RR RR ^ ^ ^ rather than pay @ 's mana cost . \ destroy two target lands . @ deals &^^^^ damage to each creature .

(O) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) T : target goblin creature you control gets +&^/ /+& and gains flying until end of turn . sacrifice that creature at the beginning of the next end step .

(A) (land) T : add CC to your mana pool . \ T , sacrifice @ : return target land card from your graveyard to your hand .

(A) (BB) (enchantment) BB , remove X +&^/ /+&^ counters from among creatures you control : target creature gets -X/ /-X until end of turn .

(N) (^) (^) (artifact) indestructible \ ^ ^ ^ : @ becomes a &^^/ /&^^ beast artifact creature until end of turn .

(N) (UU) (^) (^) (creature) angel illusion (&^^^^/) (/&^^^^) flying \ cast @ only if you've cast another spell this turn .

(O) (GG) (^) (^) (sorcery) target creature blocks this turn if able .

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) indestructible \ annihilator &^^^^ \ when you cast @ , destroy target permanent . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .

(N) (GG) (GG) (^) (sorcery) destroy all enchantments or all nonwhite enchantments .

(A) (^) (^) (^) (^) (artifact) T : put a % counter on @ . \ T : each player draws a card for each % counter on @ . \ countertype % charge

(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^^/) (/&^^^^^^^) flying \ as @ enters the battlefield , choose a color . \ your opponents can't cast spells of the chosen color .

(O) (UU) (^) (creature) merfolk (&^/) (/&^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards .

(O) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^ .

(O) (UU) (^) (^) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) infect \ @ can't attack unless defending player is poisoned .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^) flash \ protection from red

(N) (GG) (WW) (^) (creature) spirit (&^^/) (/&^^^) @ gets +&^/ /+&^^ as long as an opponent controls a black permanent .

(A) (BB) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) UU UU , T : return target creature to its owner's hand . \ RR RR , T : @ deals &^^ damage to target creature .

(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^ damage to target creature or player , &^^ damage to another target creature or player , and &^^^ damage to a third target creature or player .

(O) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker WW ^

(O) (GG) (^) (^) (^) (creature) elephant (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you return two forests you control to their owner's hand .

(Y) (BB) (BB) (BB) (BB) (XX) (XX) (instant) delve \ put X &^^/ /&^^ black zombie creature tokens onto the battlefield tapped .

(A) (RR) (RR) (RR) (creature) elemental (&^^^^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .

(O) (UU) (UU) (^) (^) (creature) wall (&/) (/&^^^^) defender \ UU , T : @ deals &^ damage to target creature or player .

(N) (UU) (WW) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) cycling WU \ whenever another artifact enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn and can't be blocked this turn .

(O) (UU) (^) (sorcery) target player skips his or her next draw step .

(N) (UU) (^) (creature) naga wizard (&/) (/&^^^^) T : add CC to your mana pool . spend this mana only to cast a face ~ down creature spell , pay a mana cost to turn a manifested creature face up , or pay a morph cost .

(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ BB GG RR UU WW : until end of turn , @ becomes an angel , gets +&^^^/ /+&^^^ , and gains flying and lifelink .

(O) (GG) (GG) (^) (sorcery) destroy target land . if that land was a snow land , you gain &^ life .

(O) (BB) (BB) (^) (^) (^) (instant) destroy target creature . it can't be regenerated .

(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) shade knight (&^^^^^/) (/&^^^^^) protection from white

(N) (UU) (^) (^) (artifact) WW ^ ^ ^ ^ , T , sacrifice @ : return target artifact card from your graveyard to the battlefield .

(A) (UU) (UU) (^) (^) (sorcery) return all creatures to their owners' hands except for krakens , leviathans , octopuses , and serpents .

(N) (UU) (^) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand .

_ASIDE_ (N) (RR) (enchantment) aura enchant creature \ enchanted creature attacks each combat if able . \ when enchanted creature dies , return @ to the battlefield transformed under your control .

_BSIDE_ (N) (creature) insect horror (&^^^/) (/&^^^^) 

(O) (UU) (sorcery) return any number of target artifact cards from target player's graveyard to the top of his or her library in any order .

(O) (UU) (^) (creature) homunculus (&^^/) (/&^) skulk

(N) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) T , sacrifice @ : @ deals damage equal to its power to target creature or player .

(A) (BB) (BB) (^) (creature) vampire (&^^/) (/&^^) other vampire creatures you control get +&^/ /+&^ . \ tap five untapped vampires you control : gain control of target creature . it becomes a vampire in addition to its other types .

(N) (BB) (creature) harpy mercenary (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ .

(N) (BB) (GG) (^) (enchantment) (creature) spider (&^^/) (/&^^^) reach \ at the beginning of your upkeep , put the top two cards of your library into your graveyard . \ BB GG ^ , exile @ : return target card from your graveyard to your hand .

(Y) (GG) (GG) (^) (creature) lizard beast (&^^^/) (/&^^^) deathtouch \ megamorph GG ^ ^ ^ ^ \ whenever a permanent you control is turned face up , you may return @ from your graveyard to the battlefield face up or face down .

(O) (WW) (^) (^) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target black creature .

(A) (BB) (RR) (^) (legendary) (creature) human cleric (&^^^/) (/&^) ^ ^ , sacrifice a creature : @ deals &^^ damage to target creature or player if the sacrificed creature was red . draw a card if the sacrificed creature was black .

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add WW to your mana pool .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) tap two untapped wizards you control : tap target permanent .

(N) (WW) (creature) human (&/) (/&^) when @ dies , destroy all creatures blocking or blocked by it . they can't be regenerated .

(N) (land) T : add CC to your mana pool . \ GG RR , T : target creature gets +&^/ /+&^ and gains trample until end of turn .

(N) (WW) (^) (^) (creature) human advisor (&^/) (/&^) sacrifice @ : return target legendary creature card from your graveyard to the battlefield . activate this ability only during your turn , before attackers are declared .

(O) (GG) (creature) human druid (&^/) (/&^) soulshift &^^^^^^^

(O) (WW) (WW) (^) (^) (^) (^) (creature) fox samurai (&^^^/) (/&^^^) flash \ bushido &^

(E) (RR) (RR) (RR) (RR) (sorcery) family gathering ~ each creature target player controls deals damage equal to its power to another random creature that player controls .

(N) (UU) (UU) (^) (^) (creature) efreet (&^^/) (/&^^) flying \ UU UU ^ : target creature gains flying until end of turn .

(O) (BB) (sorcery) haunt \ target player discards a card . \ when the creature @ haunts dies , target player discards a card .

(A) (^) (^) (^) (^) (^) (artifact) indestructible \ myr creatures get +&^/ /+&^ . \ ^ ^ ^ ^ ^ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all lands or all creatures . creatures destroyed this way can't be regenerated .

(O) (RR) (^) (creature) kavu (&^/) (/&^) first strike \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with haste . \ kicker RR ^ ^

(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has flying .

(N) (WW) (^) (^) (^) (^) (instant) destroy target creature with power &^^^^ or greater . \ investigate .

(O) (BB) (instant) [ &^ = destroy target cleric . = return target cleric card from your graveyard to your hand . = target player loses &^^ life . ]

(N) (GG) (GG) (^) (^) (sorcery) until end of turn , creatures you control get +&^/ /+&^ and gain trample and infect .

(N) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .

(O) (WW) (creature) human cleric (&^/) (/&^) sacrifice @ : target creature you control gains protection from the color of your choice until end of turn .

(A) (RR) (^) (^) (sorcery) converge ~ @ deals X damage to each creature , where X is the number of colors of mana spent to cast @ .

(O) (RR) (^) (^) (creature) elemental spirit (&^^/) (/&^) when @ dies , it deals &^^ damage to target creature .

(N) (BB) (instant) cycling BB \ exile target card from a graveyard .

(N) (RR) (^) (^) (instant) @ deals &^^ damage to target creature or player . \ UU ^ ^ , exile @ from your graveyard : copy target instant or sorcery spell you control . you may choose new targets for the copy .

_ASIDE_ (N) (WW) (creature) human soldier (&^/) (/&^) when a creature dealt damage by @ this turn dies , flip @ .

_BSIDE_ (N) (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^^) double strike \ bushido &^^

(N) (BB) (^) (^) (creature) zombie (&^/) (/&^) BB , T : creatures of the creature type of your choice attack this turn if able .

(N) (GG) (^) (^) (^) (^) (^) (creature) elk beast (&^^^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it .

(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^ . \ whenever a legendary creature enters the battlefield under your control , you may attach @ to it .

(A) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ T : put a legendary &^^/ /&^^ green and white wolf creature token named voja onto the battlefield .

(A) (UU) (UU) (^) (^) (instant) @ can't be uncasted by spells or abilities . \ uncast target spell .

(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^^ \ whenever @ attacks , it deals damage to target creature or player equal to the number of +&^/ /+&^ counters on @ .

(N) (WW) (^) (^) (sorcery) tap all nonwhite creatures .

(N) (UU) (enchantment) aura enchant permanent \ as long as enchanted permanent is red or green , it has " at the beginning of your upkeep , sacrifice this permanent unless you pay its mana cost . "

(O) (GG) (^) (creature) plant wall (&/) (/&^^^^^) defender \ put a -&/ /-&^ counter on @ : add GG to your mana pool . activate this ability only once each turn .

(O) (BB) (^) (^) (sorcery) destroy target nonblack creature .

(O) (^) (^) (^) (artifact) (creature) cleric (&^/) (/&^^^) WP , T : tap target creature .

(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has trample .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^) hexproof

(Y) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) your life total can't change .

(O) (UU) (instant) [ &^ = destroy target red permanent . = return target mountain to its owner's hand . ]

(O) (UU) (^) (enchantment) aura enchant creature \ cycling UU ^ \ enchanted creature has flying . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .

(O) (RR) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^) trample \ formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , @ gains first strike until end of turn .

(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , if you control a white or blue permanent , @ deals &^ damage to target creature . if you control a white permanent and a blue permanent , @ deals &^^^ damage to that creature instead .

(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals damage equal to the highest converted mana cost among permanents you control to target creature or player .

(A) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^) flash \ tapped creatures you control can block as though they were untapped .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) sacrifice @ : @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn .

(N) (WW) (^) (^) (^) (creature) cat wizard (&^^/) (/&^^^) T : target creature gets +&^/ /+&^ until end of turn . \ whenever you cast a spell , you may untap @ .

(N) (RR) (^) (^) (^) (creature) insect (&^^/) (/&^^) trample \ haste \ whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards .

(N) (GG) (UU) (XX) (creature) elf warrior ally (&/) (/&) flying \ converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .

(N) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) imprint ~ when @ enters the battlefield , look at the top four cards of your library , exile one face down , then put the rest on the bottom of your library in any order . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control .

(O) (BB) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ ingest

(N) (WW) (WW) (creature) human soldier ally (&^/) (/&^) first strike \ vigilance \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(Y) (BB) (GG) (UU) (^) (legendary) (creature) naga shaman (&^^^/) (/&^^^) whenever @ enters the battlefield or attacks , put the top three cards of your library into your graveyard . \ whenever one or more creature cards are put into your graveyard from your library , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (UU) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , draw two cards .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) miracle WW \ put all creatures on the bottom of their owners' libraries .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ UU ^ , T : target creature you control other than @ has shroud for as long as @ remains tapped .

(A) (RR) (RR) (^) (^) (^) (^) (creature) manticore (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .

(A) (RG) (RG) (creature) goblin shaman (&^^/) (/&^^) @ can't be uncasted . \ RG : target spell can't be uncasted by spells or abilities .

(N) (WW) (^) (^) (^) (enchantment) untapped creatures you control get +&/ /+&^^ .

(O) (WW) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) T : tap target creature . \ whenever you cast a white spell , you may untap @ .

(O) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ GG : @ gains reach until end of turn .

(N) (RR) (^) (creature) goblin (&^/) (/&^) flying \ @ can't block .

(O) (GG) (^) (^) (creature) bear (&^^^^/) (/&^^) 

(N) (^) (artifact) ^ : look at the top three cards of your library , then put them back in any order . \ T : draw a card , then put @ on top of its owner's library .

(O) (GG) (instant) until end of turn , lands you control gain " T : add one mana of any color to your mana pool . "

(O) (WW) (^) (^) (sorcery) put target creature on top of its owner's library .

(N) (GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : put a &^/ /&^ green elf druid creature token named llanowar elves onto the battlefield . it has " T : add GG to your mana pool . "

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ RR : target creature can't block @ this turn .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : exile the top card of your library face down . \ : sacrifice @ . if you do , discard your hand , then put all cards exiled with @ into their owner's hand . \ when @ leaves the battlefield , put all cards exiled with @ into their owner's graveyard .

(N) (UU) (instant) until end of turn , target creature loses all abilities and becomes a green elephant with base power and toughness &^^^/ /&^^^ .

(O) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature can't block this turn . "

(O) (RR) (instant) convoke \ target creature gets +&^/ /+& and gains first strike until end of turn .

(N) (UU) (^) (^) (^) (^) (^) (^) (creature) bird wizard (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ UU ^ ^ ^ ^ : look at the top four cards of your library , then put them back in any order .

(N) (GG) (^) (^) (enchantment) (creature) beast (&^^^^/) (/&^) bestow GG ^ ^ ^ ^ \ @ blocks each turn if able . \ enchanted creature gets +&^^^^/ /+&^ and blocks each turn if able .

(O) (^) (artifact) (creature) wall (&/) (/&^^^^) defender

(O) (BB) (^) (^) (^) (^) (sorcery) destroy two target nonblack creatures unless either one is a color the other isn't . they can't be regenerated .

(N) (BB) (^) (^) (enchantment) creatures with swampwalk can be blocked as though they didn't have swampwalk .

(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^) plainswalk

(A) (WW) (^) (^) (enchantment) as long as you control a permanent of each color , prevent all damage that would be dealt to you .

(O) (WW) (^) (^) (instant) flashback ~ tap an untapped white creature you control . \ prevent all damage that sources of the color of your choice would deal this turn .

(O) (UU) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ ^ \ look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .

(A) (UU) (^) (^) (^) (tribal) (sorcery) rogue prowl UU ^ ^ ^ ^ ^ \ put X &^/ /&^ black faerie rogue creature tokens with flying onto the battlefield , where X is the damage dealt to your opponents this turn . if @ 's prowl cost was paid , take an extra turn after this one .

(O) (WW) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^^^^^ white wall creature with defender . it's still a land . \ when enchanted land dies , return that card to its owner's hand .

(A) (GG) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ put a &^/ /&^ green saproling creature token onto the battlefield for each creature you control .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) ooze (*/) (/*) @ 's power and toughness are each equal to the total converted mana cost of other creatures you control .

(N) (BB) (^) (^) (creature) human assassin ally (&^^/) (/&^^) BB ^ ^ ^ ^ : target creature gets -&^/ /-&^ until end of turn .

(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) when @ dies , target player discards a card .

(N) (BB) (RR) (WW) (^) (^) (creature) orc warrior (&^^^^^/) (/&^^^^) whenever @ attacks , target creature can't block this turn .

(N) (artifact) ^ , sacrifice a permanent : you gain &^ life .

(O) (BB) (BB) (^) (instant) destroy target creature .

(A) (UU) (UU) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ cumulative upkeep ~ discard a card . \ when @ dies , draw a card for each % counter on it . \ countertype % age

(O) (RR) (instant) flashback RR ^ ^ ^ \ @ deals &^ damage to target creature or player .

(A) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ .

(A) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^ \ remove a +&^/ /+&^ counter from @ : put target artifact card from your graveyard on top of your library .

(N) (UU) (^) (^) (^) (creature) faerie (*/) (/*) flying \ @ 's power and toughness are each equal to the number of blue permanents you control .

(N) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ whenever you cast a merfolk spell , you may tap or untap target permanent .

(N) (RG) (RG) (creature) human shaman (&^^/) (/&^^) \ RR ^ ^ ^ , sacrifice a land : @ deals &^^ damage to target player . \ GG ^ ^ ^ : target creature gets +&^^/ /+&^^ until end of turn .

(A) (^) (^) (artifact) WW ^ : creatures you control get +&^/ /+&^ until end of turn .

(N) (BB) (^) (^) (creature) zombie warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature .

(A) (WW) (^) (enchantment) cumulative upkeep ^ \ prevent all damage that would be dealt by instant and sorcery spells . \ creatures with flying don't untap during their controllers' untap steps .

(O) (GG) (^) (^) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) trample \ GG , discard a card : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , put a &^^^^^^/ /&^^^^^^ black wurm creature token with trample onto the battlefield .

(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) UU ^ : target spell or permanent becomes the color of your choice until end of turn .

(A) (BB) (^) (^) (^) (^) (^) (^) (sorcery) starting with you , each player may pay any amount of life . repeat this process until no one pays life . each player puts a &^/ /&^ black rat creature token onto the battlefield for each &^ life he or she paid this way .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) @ attacks each turn if able .

(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^^) protection from black \ if an opponent controls a swamp and you control a plains , you may cast @ without paying its mana cost .

(N) (UU) (UU) (creature) shapeshifter spirit (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , change @ 's base power and toughness to that creature's power and toughness until end of turn .

(O) (BB) (^) (^) (instant) target creature gets -&^^/ /-&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets -&^^^^/ /-&^^^^ until end of turn instead .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror spellshaper (&^^^/) (/&^^^) BB XX , T , discard two cards : target player discards X cards at random .

(N) (UU) (UU) (^) (^) (creature) human (&^^^/) (/&^^^) flying \ @ can block only creatures with flying .

(O) (BB) (^) (creature) insect (&^/) (/&^) when @ enters the battlefield , target creature gets -&^/ /-&^ until end of turn .

(N) (WW) (^) (^) (^) (instant) cast @ only during combat . \ you may put a nonwhite creature card from your hand onto the battlefield . at the beginning of the next end step , return that creature to your hand .

(A) (WW) (^) (sorcery) each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost . if two or more creatures a player controls are tied for highest cost , that player chooses one .

(A) (BB) (BB) (^) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : draw a card for each permanent you control . \ countertype % divinity

(A) (^) (^) (^) (artifact) whenever you activate an ability , if it isn't a mana ability , you may pay ^ ^ . if you do , copy that ability . you may choose new targets for the copy .

(N) (GG) (GG) (^) (^) (^) (^) (creature) insect beast (&^^^^/) (/&^^^^) when @ dies , put four &^/ /&^ green insect creature tokens onto the battlefield .

(O) (WW) (^) (instant) you gain &^^^^^ life .

(O) (UU) (UU) (^) (sorcery) return two target creatures to their owners' hands .

(A) (UU) (^) (^) (^) (sorcery) target opponent exiles cards from the top of his or her library until he or she exiles a nonland card . until end of turn , you may cast that card without paying its mana cost .

(O) (WW) (^) (^) (^) (^) (sorcery) exile target creature or enchantment .

(O) (WW) (^) (creature) human knight (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains flying until end of turn .

(A) (UU) (UU) (^) (legendary) (creature) human advisor (&^/) (/&^) T : target creature can't be blocked this turn . activate this ability only during your turn , before attackers are declared .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) you may have @ assign its combat damage as though it weren't blocked .

(N) (GG) (WW) (^) (creature) sliver (&^/) (/&^) all slivers have " when this permanent enters the battlefield , destroy target artifact or enchantment . "

(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) 

(O) (WW) (^) (creature) fox (&^^^/) (/&^) 

(N) (GG) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample . \ whenever enchanted creature deals damage , you gain that much life .

(N) (^) (^) (artifact) T , sacrifice a basic land : target creature gains landwalk of each of the land types of the sacrificed land until end of turn .

(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ vigilance

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) choose any number of creatures target player controls . choose the same number of creatures another target player controls . those players exchange control of those creatures .

(A) (GG) (GG) (^) (creature) troll shaman (&^^^/) (/&^^) hexproof \ GG ^ : regenerate @ .

(O) (WW) (^) (creature) hound (&^^/) (/&^^) discard a card : @ gains first strike until end of turn .

(O) (RR) (^) (creature) minotaur berserker (&^^/) (/&^^^) @ attacks each turn if able . \ BB ^ ^ : regenerate @ .

(O) (WW) (^) (^) (creature) kithkin knight (&^^/) (/&^) whenever @ attacks , clash with an opponent . if you win , target creature gains double strike until end of turn .

(A) (land) T : add CC to your mana pool . \ BB GG ^ ^ , T , sacrifice a creature : draw a card .

(O) (BB) (^) (^) (instant) devoid \ target opponent exiles a card from his or her graveyard . you put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . " \ draw a card .

(N) (RR) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may discard a card . if the player does , he or she draws a card .

(O) (GG) (^) (^) (^) (creature) fungus horror (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the number of creature cards in all graveyards .

(O) (UU) (^) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ uncast target spell unless its controller pays ^ .

(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature has infect .

(A) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) scavenge GG GG ^ ^ ^ ^

(O) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG .

(O) (GG) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) convoke \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . \ kicker ^ ^ ^ ^

(A) (UU) (WW) (^) (creature) angel spirit (&^/) (/&^^) flying \ T : if the top card of target player's graveyard is a creature card , put that card on top of that player's library .

(A) (GG) (GG) (^) (creature) elf druid shaman (&^^/) (/&^^) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , @ gets +&^^^/ /+&^^^ . \ as long as the top card of your library is a land card , @ has " T : add two mana of any one color to your mana pool . "

(A) (land) if @ would enter the battlefield , sacrifice a forest instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add GG to your mana pool . \ T : target creature gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^) T : put a &^/ /&^ white human creature token onto the battlefield . \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^^/ /+&^^ .

(A) (BB) (UU) (artifact) (creature) bird (&^/) (/&^) flying \ deathtouch \ when @ enters the battlefield , draw a card .

(A) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^/) (/&^^) flying \ T , sacrifice X lands : put X +&^/ /+&^ counters on @ .

(O) (WW) (creature) insect (&/) (/&^) flying \ whenever @ blocks , you may gain &^^^^ life .

(O) (RR) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) 

(A) (GG) (GG) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) formidable ~ at the beginning of combat on your turn , if creatures you control have total power &^^^^^^^^ or greater , target creature you control gains haste until end of turn .

(N) (GG) (GG) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) @ can't be blocked except by walls and/ /or creatures with flying .

(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) WW ^ : @ gains first strike until end of turn .

(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant permanent \ split second \ you control enchanted permanent .

(N) (UU) (instant) search your library for an instant or sorcery card and reveal that card . shuffle your library , then put the card on top of it .

(A) (UU) (UU) (^) (world) (enchantment) at the beginning of each player's upkeep , that player chooses artifact , creature , land , or non ~ aura enchantment . all nontoken permanents of that type phase out .

(N) (GG) (GG) (^) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn .

(O) (WW) (^) (creature) human cleric (&^/) (/&^^) protection from black \ cycling ^ ^

(O) (UU) (^) (instant) uncast target noncreature spell .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ when @ enters the battlefield , put X &^/ /&^ red goblin creature tokens with haste onto the battlefield , where X is the number of creatures you control .

(N) (GG) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player may put a +&^/ /+&^ counter on target creature of his or her choice .

(A) (BB) (creature) horror (&^/) (/&^) whenever an opponent draws a card , if you control a red permanent , you may have @ deal &^ damage to that player .

_ASIDE_ (N) (WW) (^) (creature) human (&^/) (/&^) at the beginning of your upkeep , you may transform @ .

_BSIDE_ (N) (creature) horror (&^^^/) (/&^^^) at the beginning of your end step , you lose &^ life .

(N) (RR) (WW) (creature) human knight (&^^/) (/&^^) vigilance \ RR WW : @ gets +&^^/ /+& until end of turn . \ RR WW : @ gains first strike until end of turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature can't block this turn . \ T : add RR to your mana pool .

(N) (GG) (GG) (^) (enchantment) aura enchant land \ enchanted land has " T : put a &^/ /&^ green squirrel creature token onto the battlefield . "

(O) (GG) (^) (^) (^) (^) (creature) lizard beast (&^^^^^^/) (/&^^) evolve

(A) (UU) (^) (creature) atog (&^/) (/&^^) : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn .

(A) (WW) (instant) target spell or permanent becomes white .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) goblin warrior (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of tapped lands on the battlefield . \ RR ^ ^ , remove a +&^/ /+&^ counter from @ : target land becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land .

(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . \ countertype % storage

(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^^^^/) (/&^^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you pay BB BB BB BB . \ pay &^ life : target creature gets -&^/ /-&^ until end of turn .

(O) (WW) (^) (creature) kor knight (&^^/) (/&^^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying , vigilance

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has vigilance and " at the beginning of your upkeep , draw a card . " \ when equipped creature dies , target opponent gains control of @ .

(O) (WW) (^) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ GG GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(N) (RR) (^) (creature) human shaman (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , you may pay RR ^ ^ . if you do , put a &^^^/ /&^ red elemental creature token with trample and haste onto the battlefield . exile that token at the beginning of the next end step .

(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) echo GG ^ ^ ^ ^

(O) (UU) (WW) (^) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn .

(O) (GG) (GG) (^) (creature) horror (&^^/) (/&^^^) mountainwalk

(A) (GG) (RR) (UU) (WW) (creature) nephilim (&^^^/) (/&^^^) whenever a player casts an instant or sorcery spell , if that spell targets only @ , copy the spell for each other creature that spell could target . each copy targets a different one of those creatures .

(O) (RR) (instant) target blocking creature gets +&^^^/ /+& and gains first strike until end of turn .

(A) (BB) (^) (creature) spirit (&^^/) (/&^) if combat damage would be dealt to @ , prevent that damage and exile that many cards from the top of your library .

(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) WW ^ , exile @ from your graveyard : put a &^/ /&^ white spirit creature token with flying onto the battlefield . activate this ability only any time you could cast a sorcery .

(A) (WW) (^) (^) (^) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ choose a color . all creatures gain protection from the chosen color until end of turn .

(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying

(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ vigilance

(L) (basic) (land) swamp 

(A) (GG) (GG) (^) (creature) elf druid (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ T : add GG to your mana pool for each elf you control .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ when @ enters the battlefield , reveal the top four cards of your library . put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order . \ creatures of the chosen type get +&^/ /+&^ .

(A) (^) (^) (^) (^) (artifact) XX : @ becomes an X/ /X construct artifact creature until end of turn .

(O) (BB) (^) (^) (creature) cyclops warrior (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it .

(O) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) inspired ~ whenever @ becomes untapped , target creature an opponent controls gets -&^^^/ /-& until end of turn .

(A) (BB) (^) (^) (creature) human shaman ally (&/) (/&^^) T : put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of allies you control .

(A) (RR) (^) (^) (^) (creature) efreet (&^^^^^/) (/&^^) whenever @ attacks or blocks , flip a coin at end of combat . if you lose the flip , an opponent gains control of @ .

(O) (UU) (^) (creature) bird (&^/) (/&^^) flying \ metalcraft ~ whenever @ deals combat damage to a player , if you control three or more artifacts , that player puts the top four cards of his or her library into his or her graveyard .

(A) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put the top card of your library into your graveyard . if that card is a land card , prevent all combat damage @ would deal this turn .

(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ becomes blocked , you may return target card named @ from your graveyard to your hand .

(O) (BB) (^) (creature) human rebel cleric (&^/) (/&^) T : target player loses &^ life . \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(A) (^) (^) (^) (artifact) no more than two creatures can attack you each combat .

(N) (^) (^) (^) (artifact) activated abilities of creatures cost ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .

(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+& until end of turn . "

(Y) (land) T , pay &^ life , sacrifice @ : search your library for a forest or island card and put it onto the battlefield . then shuffle your library .

(O) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^^) RG RG RG : @ gets +&^^^/ /+& until end of turn .

(O) (BG) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both black and green , @ has base power and toughness &^^^^/ /&^^^^^ until end of turn and gains wither until end of turn .

(N) (GG) (GG) (^) (^) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool , then add an additional UU to your mana pool for each % counter removed this way . \ countertype % charge

(O) (RR) (instant) overload RR ^ ^ \ target creature you control gets +&^^/ /+& until end of turn .

(N) (RR) (creature) goblin shaman (&^/) (/&^) RR , T , sacrifice a goblin : red creatures get +&^/ /+&^ until end of turn .

(N) (BB) (^) (creature) sliver (&^/) (/&^) whenever a sliver you control attacks , defending player loses &^ life .

(Y) (RR) (WW) (enchantment) red creatures you control get +&^/ /+& . \ white creatures you control get +&/ /+&^ . \ RR WW , exile @ : exile all creatures you control . at the beginning of the next combat , return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn .

(O) (GG) (^) (enchantment) aura enchant artifact or enchantment \ at the beginning of your upkeep , [ &^ = destroy enchanted permanent . = you gain &^^ life . ]

(O) (UU) (^) (^) (instant) cycling ^ ^ \ uncast target spell unless its controller pays ^ .

(O) (WW) (instant) the next time target creature would deal damage this turn , prevent that damage . you gain life equal to the damage prevented this way .

_ASIDE_ (N) (RR) (^) (sorcery) @ deals &^^ damage to each creature without flying .

_BSIDE_ (N) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^ damage to each creature with flying .

(O) (GG) (GG) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : @ deals &^ damage to target creature or player . \ countertype % spore

(O) (RR) (^) (^) (^) (^) (^) (creature) elemental boar beast (&^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target player .

(N) (GG) (GG) (^) (^) (^) (enchantment) whenever a land enters the battlefield under your control , put a &^^/ /&^^ green elemental creature token onto the battlefield .

(N) (BB) (^) (^) (enchantment) BB ^ ^ , T : destroy target creature that was dealt damage this turn .

(N) (WW) (^) (^) (creature) hound (&^^/) (/&^^) flash \ when @ enters the battlefield , target creature gets +&/ /+&^^^ until end of turn .

(O) (BB) (sorcery) madness \ return target black creature card from your graveyard to your hand .

(O) (GG) (creature) elf (&/) (/&^) all creatures able to block @ do so .

(A) (BB) (GG) (RR) (legendary) (creature) human knight (&^/) (/&^^) BB GG RR , T : return target creature card from your graveyard to your hand .

(O) (GG) (^) (instant) prevent all combat damage that would be dealt to you this turn . populate .

(A) (BB) (BB) (^) (^) (^) (enchantment) flash \ whenever a creature you control dies , each opponent sacrifices a creature .

(O) (UU) (sorcery) flashback UU ^ ^ ^ ^ \ return target creature to its owner's hand .

(N) (BB) (WW) (^) (^) (^) (creature) griffin skeleton (&^^^/) (/&^^^) flying \ vigilance \ BB WW , pay &^^^ life : regenerate @ .

(O) (GG) (^) (creature) elf artificer (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .

(N) (RR) (RR) (^) (creature) viashino warrior (&^^^^/) (/&^^) haste \ at the beginning of the end step , return @ to its owner's hand .

(O) (GG) (^) (^) (^) (^) (^) (creature) boar beast (&^^^^^/) (/&^^^^^) trample

(N) (GG) (GG) (^) (^) (instant) target creature gets +&^^^/ /+& and gains trample until end of turn .

(N) (RR) (^) (^) (^) (creature) shapeshifter (&^^^^^/) (/&^^^) changeling \ haste \ champion a creature

(O) (BB) (^) (^) (creature) beast (&^^/) (/&^^) UU : @ gains islandwalk until end of turn .

(A) (RR) (^) (^) (enchantment) at the beginning of each player's end step , if that player didn't cast a spell this turn , @ deals &^^ damage to him or her .

(O) (BB) (BB) (^) (^) (sorcery) destroy target land or nonblack creature . it can't be regenerated .

(A) (WW) (WW) (^) (^) (^) (creature) elephant wizard (&^^^/) (/&^^^) whenever an opponent casts a spell , that player sacrifices a permanent unless he or she pays ^ .

(A) (GG) (WW) (^) (enchantment) aura enchant land \ when @ enters the battlefield , gain control of enchanted land until end of turn . \ at the beginning of your upkeep , untap enchanted land . you gain control of that land until end of turn .

(N) (snow) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .

(A) (GG) (GG) (^) (^) (^) (enchantment) creatures you control have hexproof . \ GG ^ : regenerate target creature .

(N) (BB) (GG) (^) (enchantment) whenever a nontoken creature you control dies , put a &^/ /&^ green saproling creature token onto the battlefield .

(A) (RR) (^) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^/) (/&^^^^^^) whenever another creature enters the battlefield , you may put X +&^/ /+&^ counters on @ , where X is that creature's power .

(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^) protection from multicolored

(O) (BB) (^) (enchantment) aura enchant creature you control \ whenever enchanted creature attacks and isn't blocked , you may have it assign no combat damage this turn . if you do , defending player discards a card at random .

(N) (BB) (BB) (creature) zombie knight (&^^/) (/&^) protection from white \ BB : @ gains flying until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .

(A) (WW) (WW) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^) flying \ as @ enters the battlefield , name a nonland card . \ the named card can't be cast . \ activated abilities of sources with the chosen name can't be activated .

(A) (RR) (RR) (^) (^) (^) (legendary) (creature) minotaur warrior (&^^^^/) (/&^^^^) vigilance \ RR ^ , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .

(A) (GG) (WW) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ lifelink \ spells you cast that target @ cost ^ ^ less to cast . \ spells your opponents cast that target @ cost ^ ^ more to cast .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf knight (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , support &^^^^^^ . \ whenever a creature you control with a +&^/ /+&^ counter on it dies , you gain &^^ life .

(N) (UU) (^) (instant) uncast target activated ability from an artifact , creature , enchantment , or land . that permanent's activated abilities can't be activated this turn . \ draw a card .

(N) (BB) (BB) (creature) human samurai (&^^/) (/&^^) protection from white \ bushido &^

(N) (BB) (UU) (^) (creature) human rogue (&/) (/&^^^) T : draw a card , then exile a card from your hand face down . \ you may look at cards exiled with @ . \ BB UU , T : return a card exiled with @ to its owner's hand .

(O) (BB) (^) (^) (instant) target creature gets -&^^^/ /-&^^ until end of turn .

(O) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^^/) (/&^^^^^) deathtouch

(A) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature .

(N) (land) urza"s power-plant T : add CC to your mana pool . if you control an urza's mine and an urza's tower , add CC CC to your mana pool instead .

(A) (^) (^) (^) (artifact) T : each player draws a card .

(O) (land) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .

(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^) BB , sacrifice a creature : regenerate @ .

(N) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ when you control no permanents of the chosen color , sacrifice @ .

(A) (^) (^) (^) (artifact) you may spend white mana as though it were red mana .

(A) (legendary) (land) T : add RR to your mana pool . \ RR , T : target legendary creature gains first strike until end of turn .

(N) (RR) (^) (^) (^) (creature) goblin (*/) (/*) menace \ @ 's power and toughness are each equal to the number of red permanents you control .

(N) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) vigilance \ extort

(O) (WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life .

(O) (WW) (^) (sorcery) conspire \ return target artifact or enchantment card from a graveyard to its owner's hand .

(N) (RR) (^) (^) (^) (creature) human wizard (&^/) (/&^) RR ^ ^ , T : reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way .

(N) (BB) (^) (^) (^) (^) (sorcery) domain ~ target player discards a card for each basic land type among lands you control .

(N) (BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : this permanent deals &^^ damage to target creature or player . "

(A) (BB) (BB) (^) (^) (^) (enchantment) whenever you gain life , target opponent loses that much life .

(A) (BB) (^) (^) (creature) minion (&^^/) (/&^^) UU UU ^ ^ : exchange control of @ and target creature .

(O) (UU) (^) (^) (^) (sorcery) draw three cards . then discard two cards unless you discard a creature card .

(N) (^) (artifact) ^ , sacrifice @ : target creature gains deathtouch until end of turn .

(A) (RR) (RR) (RR) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice all creatures you control . \ @ deals damage to target creature or player equal to the total power of the sacrificed creatures .

(N) (GG) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , you gain &^^^ life .

(O) (RR) (sorcery) @ deals damage equal to the number of goblins you control to target player .

(A) (BB) (BB) (^) (^) (^) (^) (sorcery) target opponent loses half his or her life , rounded up . if @ was kicked , you gain life equal to the life lost this way . \ kicker ~ tap an untapped vampire you control .

(O) (UU) (^) (^) (instant) you may tap or untap target artifact , creature , or land . \ draw a card .

(A) (^) (^) (^) (^) (^) (artifact) whenever an opponent draws a card , you may pay ^ . if you do , draw a card .

(O) (UU) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , draw a card for each zubera that died this turn .

(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^) as long as you control a giant , @ gets +&^/ /+&^ and has first strike .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (sorcery) target player takes an extra turn after this one . shuffle @ into its owner's library .

(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . you gain &^^^ life .

(N) (GG) (WW) (creature) dryad shaman (&^^/) (/&^^) GG WW ^ ^ ^ ^ : put a &^^^/ /&^^^ green centaur creature token onto the battlefield . \ GG WW ^ ^ : populate .

(A) (RR) (^) (^) (enchantment) at the beginning of your upkeep , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ goblin creatures attack each turn if able .

(N) (GW) (GW) (GW) (creature) elf knight (&^^^/) (/&^^^^) vigilance

(O) (^) (^) (^) (artifact) T : add RR , GG , or WW to your mana pool .

(N) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have menace .

(A) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) whenever a creature deals damage to @ , @ deals that much damage to that creature . \ whenever a spell deals damage to @ , @ deals that much damage to that spell's controller .

(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^) BB : regenerate @ .

(A) (WW) (WW) (instant) as an additional cost to cast @ , discard X cards . \ exile X target attacking creatures .

(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever a beast becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .

(N) (UU) (WW) (^) (^) (^) (instant) uncast target spell . you gain &^^^^^ life .

(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , it gets +&^^/ /+& and gains haste until end of turn .

(A) (RR) (^) (^) (^) (^) (enchantment) players can't gain life . \ at the beginning of your upkeep , @ deals &^^^^ damage to you . \ at the beginning of your end step , target opponent chosen at random gains control of @ .

(Y) (land) mountain forest \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .

(O) (BR) (BR) (^) (^) (creature) elemental rogue (&^^^/) (/&^^^) @ can't be blocked by white creatures .

(O) (RR) (^) (^) (sorcery) arcane up to three target creatures can't block this turn .

(N) (UU) (UU) (instant) simultaneously , all phased ~ out creatures phase in and all creatures with phasing phase out .

(N) (^) (^) (^) (^) (artifact) (creature) golem construct (&^^/) (/&^^) ^ ^ : untap target artifact creature .

(A) (GG) (^) (creature) elf wizard (&^/) (/&^) morph GG ^ \ when @ is turned face up , creatures of the creature type of your choice get +&^^/ /+&^^ and gain trample until end of turn .

(O) (UU) (instant) uncast target sorcery spell .

(N) (^) (^) (^) (^) (artifact) (creature) wizard (&/) (/&) sunburst \ ^ , remove four +&^/ /+&^ counters from @ : target player draws three cards .

(N) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature gains trample until end of turn .

(A) (BB) (^) (^) (creature) skeleton (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ pay ^ for each +&^/ /+&^ counter on @ : regenerate @ . when it regenerates this way , put a +&^/ /+&^ counter on it .

(Y) (land) plains island \ @ enters the battlefield tapped unless you control two or more basic lands .

(N) (WW) (^) (^) (instant) you gain &^^^^^ life . \ when a spell or ability an opponent controls causes you to discard @ , you gain &^^ life , and you return @ from your graveyard to your hand at the beginning of the next end step .

(A) (RR) (RR) (^) (^) (creature) human barbarian horror (&^^^/) (/&^^^) first strike \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target red creature . "

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&/ /+&^^^ until end of turn .

(O) (RR) (creature) dwarf (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature unless that creature's controller has @ deal &^^ damage to him or her .

(N) (GG) (RR) (^) (^) (enchantment) attacking creatures you control get +&^/ /+& and have menace .

_ASIDE_ (N) (RR) (^) (creature) human shaman werewolf (&^^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^ damage to that creature . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (BB) (^) (creature) zombie (&^^/) (/&^^) 

(O) (WW) (^) (instant) cycling ^ ^ ^ \ exile target enchantment .

(N) (^) (^) (^) (^) (artifact) ^ ^ , T : flip a coin . if you win the flip , sacrifice @ and draw three cards .

(A) (WW) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ evoke WW ^ ^ ^ ^ ^ \ when @ leaves the battlefield , return up to two target creature cards with power &^^ or less from your graveyard to the battlefield .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^) 

(O) (BB) (creature) thrull (&^/) (/&^) sacrifice @ : add BB to your mana pool .

(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^^^/) (/&^^^^^^) flying \ lifelink \ you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent loses &^^^ life , then you gain life equal to the life lost this way .

(N) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) convoke \ put three &^^^/ /&^^^ green beast creature tokens onto the battlefield .

(O) (RR) (^) (^) (creature) goat beast (&^/) (/&^) mountainwalk \ RR : @ gets +&^/ /+& until end of turn .

(A) (BB) (RR) (^) (^) (sorcery) @ can't be uncasted by spells or abilities . \ name a nonland card . search target opponent's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .

(N) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^^^) flying \ when @ dies , target player puts the top five cards of his or her library into his or her graveyard .

_ASIDE_ (A) (WW) (^) (^) (legendary) (creature) fox monk (&^^/) (/&^^) when you have thirty or more life , flip @ .

_BSIDE_ (A) (WW) (^) (^) (legendary) (enchantment) prevent all damage that would be dealt to creatures you control .

(N) (WW) (^) (^) (sorcery) destroy all enchantments . you gain &^ life for each enchantment destroyed this way .

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) buyback ~ sacrifice three islands . \ target player takes an extra turn after this one .

(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) @ can't be blocked by black and/ /or red creatures .

(O) (UU) (^) (^) (creature) eldrazi drone (&^/) (/&^^^^) devoid \ ingest \ @ can't be blocked .

(A) (BB) (BB) (^) (enchantment) whenever a player casts a spell , that player discards a card .

(O) (BB) (^) (^) (^) (creature) human warrior ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .

(A) (BB) (^) (^) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , put that card on top of your library .

(N) (^) (artifact) (creature) myr (&^/) (/&^) ^ ^ , T : shuffle your library .

(A) (^) (^) (^) (^) (artifact) ^ , T : you may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn .

(N) (BB) (^) (^) (sorcery) target player exiles all cards from his or her hand face down . at the beginning of the end step of that player's next turn , that player returns those cards to his or her hand .

(O) (UU) (^) (^) (creature) drone (&^/) (/&^^^) flying \ whenever you cast an artifact spell , you may untap target creature .

(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) RR ^ : @ gets +&^^^/ /-&^^^ until end of turn .

(N) (WW) (WW) (^) (^) (^) (creature) kor soldier (&^^^/) (/&^^^^^) whenever @ becomes blocked , untap it .

(O) (GG) (sorcery) reveal any number of green cards in your hand . return an enchantment card from your graveyard to your hand for each card revealed this way .

(O) (RR) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .

(O) (GG) (instant) put target card from your graveyard on top of your library .

(N) (RR) (^) (instant) split second \ @ deals &^^ damage to target creature or player .

(N) (BB) (RR) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .

(N) (^) (artifact) @ enters the battlefield with six % counters on it . \ ^ , T , remove a % counter from @ : put a % counter on target artifact . \ countertype % charge

(O) (RR) (instant) arcane target creature gains haste until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each upkeep , creatures you control gain flying until end of turn if a creature you control has flying . the same is true for fear , first strike , double strike , landwalk , protection , trample , and vigilance .

(O) (GG) (^) (creature) insect (&^/) (/&^) flying \ GG GG : @ gains first strike until end of turn .

(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^/ /-&^ .

(N) (GG) (^) (^) (^) (^) (creature) centaur shaman (&^^^/) (/&^^^^) GG ^ ^ , T : return target enchantment card from your graveyard to your hand .

(N) (GG) (RR) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ bloodrush ~ GG RR , discard @ : target attacking creature gets +&^^^^/ /+&^^^^ and gains trample until end of turn .

(N) (UU) (^) (^) (instant) surge UU ^ \ tap target creature . it doesn't untap during its controller's next untap step . \ draw a card .

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^^^) when @ enters the battlefield , each player puts the top three cards of his or her library into his or her graveyard .

(N) (WW) (^) (^) (instant) destroy target blocking creature .

(O) (RR) (^) (^) (snow) (creature) goblin warrior (&^^/) (/&^^) T : target creature can't block this turn . \ SS : @ gains haste until end of turn .

(N) (UU) (^) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ when @ has flying , sacrifice it . \ when @ leaves the battlefield , it deals damage equal to half the number of islands you control , rounded down , to each nonblue creature without flying .

(O) (BB) (^) (sorcery) target player discards a card . if a land card is discarded this way , return @ to its owner's hand .

(N) (^) (^) (artifact) ^ ^ , T : target creature with power &^^^ or less gains flying until end of turn .

(A) (GG) (GG) (^) (enchantment) creatures you control get +&^/ /+&^ .

(O) (RR) (^) (^) (^) (^) (^) (sorcery) target player sacrifices an artifact and a land . @ deals &^^ damage to that player .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has vigilance as long as you control a black or green permanent .

(O) (BB) (BB) (UU) (^) (^) (^) (legendary) (creature) human pirate (&^^^^/) (/&^^^) first strike

(N) (WW) (creature) human cleric (&^/) (/&^) morph WW \ when @ is turned face up , regenerate target creature .

(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T , discard a nonblack card : draw a card . \ T , discard a black card : draw two cards , then discard one of them .

(N) (BB) (BB) (^) (creature) wall (&^^^/) (/&^^) defender \ BB ^ : regenerate @ .

(O) (GG) (^) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn .

(A) (GG) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) tap five untapped elves you control : put a &^^^^^^^/ /&^^^^^^^ green elemental creature token with trample onto the battlefield .

(A) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) dragon wizard (&^^^^/) (/&^^^^) flying \ whenever you draw a card , @ deals &^ damage to target creature or player . \ T : draw a card .

(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^/ /-&^ until end of turn .

(A) (WW) (^) (enchantment) at the beginning of each opponent's end step , if you didn't lose life this turn , you may put a % counter on @ . \ WW ^ : put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . activate this ability only if @ has four or more % counters on it . \ countertype % quest

(O) (UU) (^) (creature) vedalken wizard (&^/) (/&^^) flash \ wizardcycling ^ ^ ^ \ when @ enters the battlefield , return target sliver to its owner's hand .

(O) (WW) (^) (^) (creature) human archer (&^^/) (/&^^) flying \ as long as @ is enchanted , it has " T : @ deals &^^ damage to target attacking or blocking creature . "

(N) (RR) (RR) (^) (creature) goblin warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .

(O) (GG) (^) (enchantment) sacrifice @ : destroy target artifact or enchantment .

(A) (WW) (WW) (^) (^) (^) (enchantment) flash \ creatures you control get +&^^/ /+&^^ .

(N) (RR) (WW) (creature) human wizard (&^^/) (/&^^) RR WW ^ : creatures you control get +&^/ /+& until end of turn . \ RR WW ^ ^ : put a &^/ /&^ red and white soldier creature token with haste onto the battlefield .

(O) (GG) (GG) (^) (^) (^) (^) (creature) yeti (&^^^^^/) (/&^^^^^) GG RR : @ gets +&^/ /-&^ until end of turn .

(N) (GG) (GG) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^^^) whenever another treefolk creature enters the battlefield under your control , you may gain life equal to that creature's toughness .

(O) (UU) (^) (creature) human pirate scout (&^/) (/&^) flying \ when @ enters the battlefield , look at target opponent's hand .

(A) (UU) (^) (creature) illusion (&^^/) (/&^^) phasing \ when @ phases out or leaves the battlefield , put the top three cards of your library into your graveyard . \ UU : until your next upkeep , @ can't phase out .

(N) (WW) (WW) (^) (^) (^) (creature) human (&^/) (/&^^^^^^) as long as @ is untapped , all damage that would be dealt to you by artifacts is dealt to @ instead .

(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ hexproof

(O) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .

(N) (GG) (GG) (^) (^) (sorcery) destroy target noncreature permanent .

(O) (GG) (UU) (^) (sorcery) put target permanent on top of its owner's library .

(Y) (GG) (RR) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , you may pay RR UU . if you do , copy that spell . you may choose new targets for the copy . \ whenever another nontoken creature enters the battlefield under your control , you may pay GG UU . if you do , put a token that's a copy of that creature onto the battlefield .

(O) (RR) (creature) goblin warrior (&^/) (/&^) RR , sacrifice @ : @ deals &^^ damage to target blocking creature .

(A) (UU) (^) (^) (enchantment) hexproof \ at the beginning of your upkeep , you may reveal your hand . if you do , you win the game if you own a card named @ in exile , in your hand , in your graveyard , and on the battlefield . \ UU ^ : scry &^ .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ ^ , sacrifice @ : add RR RR RR to your mana pool .

(N) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ UU UU , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : draw a card . \ countertype % charge

(A) (BB) (BB) (^) (^) (creature) lhurgoyf (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in all graveyards . \ BB : regenerate @ .

(N) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^) haste

(N) (UU) (^) (^) (^) (^) (instant) if an opponent controls a forest and you control an island , you may cast @ without paying its mana cost . \ put target creature on top of its owner's library .

(N) (WW) (^) (^) (^) (instant) destroy target attacking creature . you gain &^^^ life .

(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a sliver spell . \ ^ ^ ^ ^ ^ , T : put a &^/ /&^ colorless sliver creature token onto the battlefield . activate this ability only if you control a sliver .

(N) (UU) (UU) (^) (creature) human wizard (&/) (/&^) @ can't be the target of red spells or abilities from red sources . \ T : @ deals &^ damage to target creature or player .

(N) (BB) (^) (^) (creature) elemental (&^^/) (/&^^) flash \ evoke BB \ when @ leaves the battlefield , exile target card from a graveyard .

(N) (RR) (RR) (^) (^) (^) (instant) @ deals &^ damage to each creature target player controls . each creature dealt damage this way attacks this turn if able .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) draft @ face up . \ each player passes the last card from each booster pack to a player who drafted a card named @ . \ T : put target card from your graveyard on the bottom of your library .

(O) (WW) (instant) buyback ^ ^ ^ \ prevent the next &^^^ damage that would be dealt to target creature this turn .

(O) (BB) (BB) (^) (^) (^) (creature) zombie warrior (&^^^^^/) (/&^^^) 

(A) (WW) (^) (^) (^) (creature) cat cleric (&^^/) (/&^^^^^) artifacts you control have hexproof .

(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has trample . \ GG GG : attach @ to target creature you control .

_ASIDE_ (A) (UU) (^) (creature) lizard (&/) (/&^^^) defender \ UU ^ : put a % counter on @ . then if there are five or more % counters on it , remove all of them and transform it . \ countertype % hatchling

_BSIDE_ (A) (creature) lizard horror (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) trample

(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ when enchanted creature dies , put a &^^/ /&^^ white griffin creature token with flying onto the battlefield .

(A) (WW) (^) (^) (enchantment) aura enchant creature \ all damage that would be dealt to you is dealt to enchanted creature instead .

(O) (BB) (BB) (^) (sorcery) destroy target land . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that land and @ deals &^ damage to each creature and each player .

_ASIDE_ (N) (UU) (^) (instant) fuse \ return target creature to its owner's hand .

_BSIDE_ (N) (BB) (^) (^) (instant) fuse \ target player sacrifices a creature .

(O) (BB) (^) (^) (^) (creature) zombie soldier (&^^/) (/&^^) undying \ @ can't block .

(O) (UU) (^) (^) (^) (instant) tap up to two target creatures . those creatures don't untap during their controllers' next untap steps . scry &^ .

(N) (BB) (^) (enchantment) (creature) zombie (&^/) (/&^) bestow BB ^ ^ ^ \ whenever @ or enchanted creature attacks , defending player loses &^^ life . \ enchanted creature gets +&^/ /+&^ .

(N) (snow) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .

(O) (WW) (^) (instant) you gain &^ life . \ draw a card at the beginning of the next turn's upkeep .

(O) (RR) (^) (creature) viashino warrior (&^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn .

(O) (RR) (RR) (^) (^) (^) (tribal) (sorcery) elemental [ &^ = @ deals &^^^^ damage to target non ~ elemental creature . = @ deals &^^^^^^^ damage to target treefolk creature . ]

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all lands . \ countertype % divinity

(A) (^) (artifact) ^ ^ , T : exile target card from a graveyard . \ BB WW ^ ^ , T , sacrifice @ : exile target nonland card from a graveyard , all other cards from graveyards with the same name as that card , and all permanents with that name .

(A) (BB) (BB) (^) (^) (legendary) (creature) vampire cat (&^^^/) (/&^^) flying \ first strike \ haste \ whenever @ deals combat damage to a creature , put a +&^/ /+&^ counter on @ .

(A) (BB) (BB) (^) (^) (enchantment) at the beginning of each opponent's upkeep , that player loses X life , where X is the number of cards in that player's hand minus the number of cards in your hand .

(O) (BB) (creature) spirit (&^/) (/&^) sacrifice @ : target player loses &^ life .

(A) (^) (^) (^) (^) (^) (artifact) T : add three mana of any one color to your mana pool .

(A) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " UU ^ : exile this creature , then return it to the battlefield under your control . "

(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .

(N) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , tap enchanted permanent . \ enchanted permanent doesn't untap during its controller's untap step . \ enchanted permanent has " discard two artifact cards : untap this permanent . "

(A) (UU) (^) (instant) retrace \ change the text of target spell or permanent by replacing all instances of one color word with another .

(N) (WW) (^) (^) (creature) human soldier (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control .

(O) (WW) (^) (^) (^) (enchantment) aura enchant nonland permanent \ enchanted permanent can't attack or block , and its activated abilities can't be activated .

(A) (GG) (GG) (^) (^) (^) (sorcery) target player chooses three cards from his or her hand and puts them on top of his or her library in any order .

(N) (UU) (UU) (creature) human wizard (&^/) (/&^^) UU , T : choose target opponent who had at least two more cards in hand than you did as you activated this ability . draw a card .

(O) (WW) (instant) target creature can't attack or block this turn .

(N) (RR) (^) (^) (^) (enchantment) attacking creatures you control get +&^/ /+& .

(A) (GG) (GG) (^) (^) (enchantment) as @ enters the battlefield , sacrifice all lands you control . \ lands you control have " T : add two mana of any one color to your mana pool . "

(A) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . \ BB RR ^ : until end of turn , @ becomes a &^^/ /&^^ black and red elemental creature with " XX : this creature gets +X/ /+& until end of turn . " it's still a land .

(O) (UP) (sorcery) \ look at target player's hand . \ draw a card .

(A) (RR) (RR) (^) (^) (creature) goblin wizard (&^/) (/&^) T : you may put a goblin permanent card from your hand onto the battlefield . \ RR : target goblin gains protection from white until end of turn .

(A) (UU) (^) (^) (^) (instant) uncast target instant or sorcery spell . its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card . that player may cast that card without paying its mana cost . then he or she shuffles his or her library .

(N) (BB) (BB) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if GG was spent to cast @ , that creature enters the battlefield with an additional +&^/ /+&^ counter on it .

(O) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^^) defender

(O) (WW) (instant) buyback ^ ^ ^ \ target creature can't attack this turn .

(O) (WW) (^) (creature) bird (&^/) (/&^^) flying \ vigilance

(A) (RR) (instant) for each blocking creature , flip a coin . if you win the flip , prevent all combat damage that would be dealt by that creature this turn .

(O) (BB) (^) (^) (creature) human cleric (&^^^/) (/&^) exalted

(A) (WW) (^) (^) (^) (enchantment) at the beginning of each upkeep , put a % counter on @ . \ attacking creatures get +&^/ /+& for each % counter on @ . \ blocking creatures you control get +&^/ /+& for each % counter on @ . \ countertype % strife

(O) (WW) (WW) (^) (^) (creature) elephant cleric (&^^/) (/&^^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn .

(O) (BB) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ \ put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (RR) (^) (creature) goblin (&^/) (/&^) whenever @ is dealt damage , it deals that much damage to target opponent .

(N) (RR) (instant) damage can't be prevented this turn . if @ was kicked , it deals &^^^^^ damage to target player . \ kicker RR ^ ^ ^

(A) (UU) (UU) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flying \ T : @ deals &^ damage to target creature or player .

(N) (GG) (GG) (^) (^) (sorcery) destroy target land . if BB was spent to cast @ , all creatures get -&^/ /-&^ until end of turn .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool .

(N) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has flying . \ WW ^ ^ ^ : return @ from your graveyard to the battlefield attached to target creature . activate this ability only any time you could cast a sorcery .

(N) (GG) (^) (enchantment) werewolf creatures you control get +&^/ /+& and have trample . \ sacrifice @ : regenerate all werewolf creatures you control .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block .

(N) (RR) (^) (^) (instant) until end of turn , target creature you control gains " when this creature deals combat damage to a player , you may have it deal damage equal to its power to target creature that player controls . "

(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ WW : target permanent becomes white until end of turn .

(N) (UU) (^) (^) (sorcery) target player shuffles his or her graveyard into his or her library .

(N) (BB) (RR) (^) (^) (enchantment) at the beginning of your upkeep , target player loses &^ life . \ sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery .

(A) (BB) (BB) (^) (^) (^) (creature) vampire knight (&^^^/) (/&^^^) flying \ BB ^ ^ , discard a card : put two +&^/ /+&^ counters on @ .

(A) (WW) (^) (^) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ angel creature with flying and vigilance .

(O) (WW) (^) (creature) soltari soldier (&^^/) (/&^) WW : @ gains shadow until end of turn .

(N) (WW) (^) (^) (^) (creature) human scout (&^^/) (/&^^) when @ dies , put two &^/ /&^ white spirit creature tokens with flying onto the battlefield .

(N) (RR) (^) (instant) exile all cards from your hand face down . at the beginning of the next end step , return those cards to your hand , then draw a card .

(O) (WW) (^) (enchantment) at the beginning of your upkeep , you may gain &^ life .

(O) (GG) (instant) prevent all combat damage that would be dealt this turn .

(O) (UB) (UB) (^) (^) (creature) merfolk rogue (&^^^/) (/&^^^) @ can't be blocked by green creatures .

(N) (UU) (^) (instant) domain ~ uncast target spell unless its controller pays ^ for each basic land type among lands you control .

(A) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice three forests .

(A) (RR) (^) (legendary) (creature) elemental shaman (&^/) (/&^) RR ^ : put a +&^/ /+&^ counter on @ . if this is the third time this ability has resolved this turn , remove all +&^/ /+&^ counters from @ , and it deals that much damage to each creature and each player .

(O) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^) soulshift &^^^

(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can block creatures with landwalk abilities as though they didn't have those abilities .

(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) WW WW , T : target creature gains protection from the color of your choice until end of turn . \ BB BB , T : target player loses &^^ life and you gain &^^ life .

(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) at the beginning of combat on your turn , @ gains banding until end of combat . \ whenever @ becomes blocked by a wall , destroy that wall at end of combat .

(A) (RR) (UU) (WW) (^) (^) (^) (instant) untap all creatures you control . they gain flying and double strike until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , if your life total is less than your starting life total , it becomes equal to your starting life total .

(A) (^) (^) (artifact) players can't cycle cards .

(N) (RR) (RR) (XX) (sorcery) flashback ~ RR RR , sacrifice X mountains . \ put X &^/ /&^ red elemental cat creature tokens with haste onto the battlefield . exile them at the beginning of the next end step .

(N) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island .

(O) (RR) (^) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , target player puts the top six cards of his or her library into his or her graveyard .

(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , it gets +&^^/ /+& until end of turn .

(A) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .

(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) haste \ horsemanship

(N) (GG) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample and lifelink .

(A) (BB) (RR) (^) (^) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) fear \ at the beginning of your upkeep , you may return target goblin card from your graveyard to your hand .

(N) (GG) (^) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^^) vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , return another target creature card from your graveyard to your hand .

(O) (GG) (^) (^) (creature) elf scout ally (&/) (/&^) converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .

(N) (WW) (WW) (^) (^) (creature) human soldier (&^/) (/&^) soldier spells you cast cost ^ less to cast . \ soldier creatures you control get +&^/ /+&^^ .

(A) (WW) (^) (enchantment) (creature) human soldier (&^^/) (/&^) you have hexproof .

(A) (GG) (GG) (^) (^) (^) (^) (^) (enchantment) whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . \ whenever you cast a creature spell , draw a card .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying . \ discard a card : return enchanted creature to its owner's hand .

(N) (UU) (^) (^) (^) (artifact) creatures your opponents control get -&^/ /-& .

(O) (BB) (^) (^) (creature) human mercenary (&^/) (/&^) flying \ T , sacrifice a land : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .

(A) (RG) (^) (^) (^) (legendary) (creature) giant shaman (&^^^^/) (/&^^^^) T : add CC CC CC CC to your mana pool . spend this mana only on costs that contain XX .

(O) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^^) flash \ trample

(A) (GG) (XX) (creature) hydra (&/) (/&) haste \ protection from blue \ @ can't be uncasted . \ @ enters the battlefield with X +&^/ /+&^ counters on it .

(N) (RR) (sorcery) sacrifice any number of mountains . @ deals that much damage to target player .

(N) (GG) (^) (^) (creature) ape (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR UU to your mana pool .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : reveal cards from the top of your library until you reveal a land card . @ deals damage equal to the number of nonland cards revealed this way to target creature or player . if the revealed land card was a mountain , @ deals double that damage instead . put the revealed cards on the bottom of your library in any order .

(O) (^) (^) (^) (artifact) (creature) elf (&^^/) (/&^^) GG ^ , sacrifice @ : destroy target enchantment .

(A) (GG) (^) (^) (^) (enchantment) any player may cast creature and enchantment cards as though they had flash .

(N) (land) T : add CC to your mana pool . \ T : put a % counter on @ . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(A) (UU) (^) (^) (instant) you may choose an instant card you own from outside the game , reveal that card , and put it into your hand . exile @ .

(A) (GG) (GG) (^) (^) (creature) lizard (&^^^^/) (/&^^^^) at the beginning of each end step , each player gains control of all nontoken permanents he or she owns .

(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) T : @ deals &^ damage to target creature with flying .

(N) (UU) (WW) (creature) sliver (&^^/) (/&^^) all slivers have shroud .

(O) (UU) (instant) target creature has base power and toughness &^/ /&^ until end of turn .

(A) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) T : reveal any number of creature cards with power &^^^^^ or greater from your hand . add GG to your mana pool for each card revealed this way .

(A) (land) @ enters the battlefield tapped unless you control a plains or an island . \ T : add WW or UU to your mana pool .

(N) (GG) (^) (enchantment) cumulative upkeep ^ ^ \ snow permanents don't untap during their controllers' untap steps .

(N) (WW) (^) (enchantment) ^ ^ : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage .

(O) (RR) (XX) (sorcery) @ deals X damage divided evenly , rounded down , among any number of target creatures and/ /or players . \ @ costs ^ more to cast for each target beyond the first .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy two target lands .

(A) (RR) (^) (^) (^) (sorcery) destroy all nonbasic lands .

(N) (GG) (^) (^) (^) (creature) horror (&^/) (/&^^^^^) infect \ GG : target creature blocks @ this turn if able .

(O) (GG) (sorcery) look at the top five cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order .

(N) (WW) (enchantment) aura enchant creature you control \ enchanted creature is a flagbearer . \ while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .

(N) (GG) (^) (creature) elf (&^^/) (/&^^) cycling GG GG ^ ^ \ when you cycle @ , elf creatures get +&^^/ /+&^^ until end of turn .

(N) (^) (^) (artifact) whenever a player casts a red spell , you may gain &^ life .

(A) (BB) (BB) (^) (^) (instant) entwine BB ^ ^ \ [ &^ = until end of turn , whenever a creature is dealt damage , destroy it . = until end of turn , whenever a creature dies , that creature's controller loses life equal to its toughness . ]

(O) (WW) (^) (^) (creature) human soldier (&/) (/&^^^^) defender \ exalted

(O) (RR) (^) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .

(N) (UU) (^) (^) (enchantment) whenever you cast an instant or sorcery spell , you may pay ^ . if you do , scry &^^ .

(A) (GG) (^) (enchantment) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , move a +&^/ /+&^ counter from @ onto target creature . \ when @ has no +&^/ /+&^ counters on it , sacrifice it .

(N) (UU) (creature) human rogue (&^/) (/&^) UU ^ ^ ^ , T : exile another target creature you control , then return that card to the battlefield under your control .

(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add CC to your mana pool for each % counter removed this way . \ countertype % storage

(O) (WW) (^) (^) (instant) you gain &^^^ life . \ draw a card .

(N) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ RR : enchanted creature gets +&^/ /+& until end of turn .

(A) (BB) (UU) (^) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay &^ life . "

(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ : @ becomes a &^^/ /&^^ golem artifact creature until end of turn .

(O) (BB) (^) (^) (sorcery) discard any number of cards . target player reveals his or her hand , then you choose a nonland card from it for each card discarded this way . that player discards those cards .

(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .

(N) (land) T : add CC to your mana pool . \ UU WW ^ ^ ^ ^ , T : prevent all damage a source of your choice would deal this turn .

(O) (GG) (^) (^) (^) (^) (sorcery) you gain &^ life for each land you control .

(O) (BB) (^) (^) (creature) human warrior (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card .

(N) (GG) (^) (^) (^) (creature) centaur spellshaper (&^/) (/&^) GG GG ^ ^ , T , discard a card : you gain &^^ life for each card in your hand .

(O) (GG) (enchantment) aura enchant creature \ whenever an opponent casts a creature spell , put a +&^/ /+&^ counter on enchanted creature .

(N) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ ^ .

(A) (UU) (UU) (^) (^) (^) (sorcery) take an extra turn after this one .

(N) (BB) (^) (sorcery) destroy target nonblack creature that entered the battlefield since your last turn ended .

(O) (GG) (^) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^) protection from artifacts \ reach

(A) (BB) (BB) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB RR UU . \ whenever @ deals damage to an opponent , that player discards his or her hand .

(N) (GG) (GG) (enchantment) ^ , exile two creature cards from a single graveyard : put a &^/ /&^ green saproling creature token onto the battlefield .

(N) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , target player discards two cards .

(A) (BB) (GG) (^) (sorcery) destroy target nonland permanent and all other permanents with the same name as that permanent .

(N) (RR) (^) (^) (^) (^) (creature) viashino shaman (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand . you may cast an instant or sorcery card from it without paying its mana cost .

(A) (RG) (RG) (^) (^) (creature) insect (&^^^^/) (/&^) \ trample \ haste \ shroud

(N) (^) (^) (^) (^) (artifact) equipment equip ~ discard a card . \ equipped creature gets +&^^/ /+&^^ .

(O) (BB) (^) (sorcery) madness BB ^ \ destroy target tapped creature .

(N) (GG) (^) (^) (creature) kavu (&^^/) (/&^^) GG ^ : target kavu creature gets -&^/ /+&^ until end of turn .

(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) surge UU UU ^ ^ ^ \ return all nonland permanents to their owners' hands . if @ 's surge cost was paid , put an &^^^^^^^^/ /&^^^^^^^^ blue octopus creature token onto the battlefield .

(O) (RR) (^) (^) (instant) arcane sweep ~ return any number of mountains you control to their owner's hand . @ deals damage to target creature equal to twice the number of mountains returned this way .

(A) (WW) (enchantment) WW ^ ^ : creatures you control get +&^/ /+&^ until end of turn .

(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ haste \ @ attacks each turn if able . \ landfall ~ whenever a land enters the battlefield under your control , you may pay RR RR ^ ^ ^ ^ . if you do , return @ from your graveyard to the battlefield .

(A) (UU) (^) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield under your control , you may have @ become a copy of that creature until end of turn .

(N) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost .

(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you .

(A) (WW) (WW) (^) (^) (creature) boar beast (&^^^^^^^/) (/&^^^^^^^) @ enters the battlefield with three % counters on it . \ as long as @ has an % counter on it , prevent all combat damage it would deal and it has defender . \ whenever @ blocks , remove an % counter from it . \ countertype % ice

(A) (RR) (RR) (^) (^) (creature) lhurgoyf (*/) (/*) haste \ @ 's power and toughness are each equal to the number of sorcery cards in all graveyards .

(A) (RR) (^) (creature) goblin (&^/) (/&^) haste \ when @ enters the battlefield , tap all other creatures .

(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks or blocks , other human creatures you control get +&^/ /+&^ until end of turn .

(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^^/ /-& .

(N) (UU) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying

(A) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature attacks , put a &^/ /&^ white kor ally creature token onto the battlefield tapped and attacking .

(N) (UU) (UU) (^) (^) (instant) uncast target spell . look at the top four cards of your library , then put them back in any order .

(O) (GG) (creature) human shaman (&^/) (/&^) ^ , reveal X green cards from your hand , sacrifice @ : target creature gets +X/ /+X until end of turn .

(N) (BB) (creature) rat warrior (&^/) (/&^) sacrifice @ : destroy target ninja .

(A) (BB) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent . the first player may return a creature card from his or her graveyard to his or her hand .

(N) (UU) (UU) (^) (^) (^) (creature) merfolk rogue (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a permanent you control to its owner's hand .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you may search your library for any number of land cards , exile them , then shuffle your library . if you do , @ has base power and base toughness each equal to the number of cards exiled this way .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) drone (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may return up to two target creatures to their owners' hands .

(A) (RR) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) trample \ other minotaur creatures you control get +&^/ /+&^ and have trample .

(O) (UU) (^) (enchantment) UU , sacrifice @ : target player puts the top three cards of his or her library into his or her graveyard . draw a card .

(A) (^) (^) (^) (^) (artifact) ^ , T : put a &^/ /&^ white soldier creature token onto the battlefield . put five of those tokens onto the battlefield instead if you control artifacts named crown of empires and scepter of empires .

(Y) (RR) (RR) (^) (^) (creature) angel (&^^^^/) (/&^^^^^^^^^) flying \ haste \ if a source would deal damage to you , it deals double that damage to you instead . \ if a source would deal damage to @ , it deals double that damage to @ instead .

(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ first strike

(O) (GG) (^) (^) (creature) hyena (&^^^/) (/&^^) @ can't block black creatures .

(Y) (UU) (UU) (^) (legendary) (creature) human artificer (&^/) (/&^^^) UU ^ ^ ^ , T : look at the top X cards of your library , where X is the highest converted mana cost among artifacts you control . you may reveal an artifact card from among them and put it onto the battlefield . put the rest on the bottom of your library in any order .

(N) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ BB BB , sacrifice @ : @ deals &^^^ damage to each creature and each player .

(O) (GW) (GW) (^) (^) (creature) elf knight (&^^^/) (/&^^^) @ can't be blocked by black creatures .

(A) (GG) (^) (^) (^) (creature) fungus elemental (&^^^/) (/&^^^) GG , sacrifice a forest : put a +&^^/ /+&^^ counter on @ . activate this ability only if @ entered the battlefield this turn .

(O) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) T : add CC CC to your mana pool .

(A) (RR) (^) (^) (^) (^) (instant) arcane splice onto arcane RR RR ^ ^ \ you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice that creature at the beginning of the next end step .

(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your end step , if you control exactly one creature , put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield .

(A) (^) (^) (^) (^) (^) (artifact) cumulative upkeep ^ ^ ^ \ if tapped for mana , plains produce RR , islands produce GG , swamps produce WW , mountains produce UU , and forests produce BB instead of any other type .

(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control get +&^^^/ /+& until end of turn .

(N) (GG) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , put three +&^/ /+&^ counters on @ .

(O) (UU) (^) (creature) human wizard (&^/) (/&^^^) 

(O) (BB) (^) (^) (^) (creature) nightmare horse (&^^^/) (/&^^^) delirium ~ BB ^ : @ gets +&^/ /+&^ until end of turn . activate this ability only if there are four or more card types among cards in your graveyard .

(A) (BB) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) BB ^ , T : target creature gets -&^/ /-&^ until end of turn .

(N) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) haste \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . \ RR ^ : @ gets +&^/ /+& until end of turn .

(Y) (^) (^) (^) (^) (^) (artifact) if you would lose the game , instead shuffle your hand , your graveyard , and all permanents you own into your library , then draw seven cards and your life total becomes &^^^^^^^^^^^^^^^^^^^^ .

(N) (BB) (GG) (^) (^) (^) (creature) zombie lizard (&^^^/) (/&^^^) devour &^^ \ when @ enters the battlefield , you gain &^^ life for each creature it devoured .

(O) (WW) (^) (^) (creature) cat (&^^^/) (/&^) WW , T : target creature can't block this turn .

(N) (BB) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever you cast an enchantment spell , you may have target creature get -&^^/ /-&^^ until end of turn .

(N) (RR) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^^ damage to target white or blue creature . the damage can't be prevented .

(O) (WW) (creature) sliver (&^/) (/&^) all sliver creatures get +&/ /+&^ .

(A) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may gain life equal to that spell's converted mana cost .

(O) (^) (^) (^) (artifact) @ enters the battlefield with two % counters on it . \ T , remove a % counter from @ : target player loses &^^ life . \ countertype % charge

(A) (BB) (BB) (XX) (sorcery) put X -&^/ /-&^ counters on each creature . shuffle @ into its owner's library .

(O) (UU) (^) (instant) reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way .

(N) (^) (^) (^) (tribal) (artifact) wizard equipment equip ^ ^ ^ \ equipped creature has " whenever you draw a card , this creature gets +&^/ /+&^ and gains flying until end of turn " and " ^ ^ ^ ^ : draw a card . " \ whenever a wizard creature enters the battlefield , you may attach @ to it .

(A) (GG) (^) (^) (^) (^) (sorcery) draw cards equal to the power of target creature you control .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , put a &^/ /&^ colorless myr artifact creature token onto the battlefield .

(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target red permanent .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) as long as @ is enchanted , it gets +&^^/ /+&^^ and has flying , first strike , and trample .

(A) (BB) (BB) (^) (creature) zombie knight (&^^/) (/&^^) first strike \ protection from red and from white \ infect

(A) (RW) (RW) (RW) (creature) minotaur wizard (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player . \ RW : @ gains first strike until end of turn .

(N) (UU) (UU) (^) (instant) uncast target spell . its controller draws a card . \ draw a card .

(N) (BB) (^) (instant) add BB BB BB to your mana pool . \ threshold ~ add BB BB BB BB BB to your mana pool instead if seven or more cards are in your graveyard .

(O) (UU) (WB) (artifact) (creature) vedalken wizard (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has flying .

(A) (RR) (RR) (^) (sorcery) [ &^ = @ deals &^^^ damage to each creature . = @ deals &^^^ damage to each player . ]

(O) (BB) (instant) [ &^ = @ deals &^ damage to target creature and you gain &^ life . = target creature gains first strike until end of turn . = tap target creature . ]

(O) (WU) (^) (^) (creature) kithkin soldier wizard (&^^/) (/&^^) whenever you cast a white spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a blue spell , @ gains flying until end of turn .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) @ can't block unless you control a vampire .

(N) (UU) (^) (creature) merfolk cleric (&^/) (/&^) UU UU , T : target creature gains shroud until end of turn . activate this ability only during your upkeep .

(A) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : shuffle your library , then reveal the top card . until end of turn , for as long as that card remains on top of your library , play with the top card of your library revealed and you may play that card without paying its mana cost .

(N) (GG) (enchantment) aura enchant forest \ ^ ^ : enchanted forest becomes a &^^^^/ /&^^^^ green spirit creature until end of turn . it's still a land . \ when enchanted forest is put into a graveyard , you may return @ from your graveyard to your hand .

(A) (BB) (BB) (^) (^) (^) (sorcery) buyback ~ discard two cards . \ search your library for a card and put that card into your hand . then shuffle your library .

(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each card in your hand .

(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ echo RR RR ^ ^ \ RR : @ gets +&^/ /+& until end of turn .

(N) (UU) (^) (^) (creature) human wizard (&/) (/&^) when @ enters the battlefield , sacrifice it unless you return three basic lands you control to their owner's hand . \ T , return @ to its owner's hand : destroy target creature . it can't be regenerated . that creature's controller puts a &/ /&^ green sheep creature token onto the battlefield .

(N) (^) (^) (artifact) whenever a player casts a blue spell , you may gain &^ life .

(N) (GG) (GG) (creature) slith (&^/) (/&^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .

(N) (UU) (^) (creature) merfolk soldier (&^/) (/&^) whenever @ attacks and isn't blocked , look at the top card of defending player's library . you may put that card on the bottom of that player's library .

(A) (^) (^) (^) (^) (^) (artifact) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ whenever you draw a card , each opponent loses &^ life .

(O) (WW) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^^) whenever another creature enters the battlefield , exile @ . return @ to the battlefield under its owner's control at the beginning of the next end step .

(A) (BB) (BB) (BB) (enchantment) at the beginning of your upkeep , target opponent may exile a card from his or her graveyard . if that player doesn't , you may draw a card .

(A) (WW) (WW) (^) (^) (^) (^) (sorcery) return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control .

(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ UU ^ ^ : untap @ .

(N) (GG) (^) (^) (^) (^) (^) (sorcery) draw a card for each creature card in your graveyard .

(N) (BG) (^) (^) (^) (instant) if BB was spent to cast @ , you may have target creature get -&^^^/ /-&^^^ until end of turn . if GG was spent to cast @ , you may have target creature get +&^^^/ /+&^^^ until end of turn .

(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike , trample , and haste .

(A) (UU) (^) (sorcery) exile all cards from your library . then shuffle your graveyard into your library .

(A) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ \ untap target creature . after this main phase , there is an additional combat phase followed by an additional main phase .

(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) all sliver creatures get +&^/ /+&^ for each other sliver on the battlefield .

(N) (BB) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card .

(Y) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /-&^ . \ whenever equipped creature dies , draw two cards .

(O) (WW) (^) (^) (sorcery) exile target creature with the greatest power among creatures on the battlefield .

(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^) T , sacrifice @ : destroy target attacking creature .

(O) (BB) (creature) human minion (&^/) (/&^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with fear . \ kicker BB ^ ^ ^

(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn .

(O) (BB) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated .

(A) (RR) (RR) (creature) elemental shaman (&^^/) (/&^^) wither \ whenever @ deals damage to a player , that player can't gain life for the rest of the game .

(N) (UU) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ suspend &^^^ ~ UU ^ \ when @ enters the battlefield , return target permanent to its owner's hand .

(O) (WW) (^) (creature) griffin (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn .

(N) (GG) (^) (creature) troll (&^^^/) (/&^^^) echo GG ^ \ GG ^ : regenerate @ .

(O) (WW) (^) (^) (sorcery) arcane destroy target artifact or enchantment . you gain life equal to its converted mana cost .

(O) (WW) (^) (instant) put a +&^/ /+&^ counter on target creature you control . it gains protection from the color of your choice until end of turn .

(A) (^) (^) (^) (^) (artifact) equipment equip BP BP \ living weapon \ equipped creature gets +&^/ /+&^ for each swamp you control .

(O) (BB) (^) (^) (^) (creature) nightstalker (&^^/) (/&^^) @ can't be blocked except by black creatures .

(A) (GG) (UU) (UU) (^) (^) (instant) uncast target spell . put an X/ /X green ooze creature token onto the battlefield , where X is that spell's converted mana cost .

(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , choose an opponent . if that player has more cards in hand than you , draw cards equal to the difference .

(N) (GG) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^) devoid \ GG ^ , put a card an opponent owns from exile into that player's graveyard : put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield . it has " sacrifice this creature : add CC to your mana pool . "

(O) (GG) (instant) target creature you control gets +&^/ /+&^ and gains hexproof until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel warrior (&^^^/) (/&^^^^) flying \ whenever @ deals damage , you gain that much life .

(A) (WW) (WW) (^) (instant) you gain &^^^^ life . then if an opponent has more life than you , return @ to its owner's hand .

(N) (GG) (GG) (^) (^) (^) (^) (^) (instant) storm \ put a &^^^^/ /&^^^^ green beast creature token onto the battlefield .

(O) (RR) (RR) (^) (instant) @ deals &^^ damage to target creature or player and &^^^ damage to you . \ draw a card .

(N) (BB) (^) (^) (creature) sliver spirit (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+&^ until end of turn . "

(O) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life .

(N) (UU) (UU) (^) (^) (enchantment) creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped nongreen creatures he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures .

(A) (BB) (^) (^) (^) (^) (instant) destroy target nonartifact attacking creature . it can't be regenerated . put a black spirit creature token with that creature's power and toughness onto the battlefield . sacrifice the token at the beginning of the next end step .

(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^/) (/&^^^^^^^) flying \ T : exchange control of two target nonlegendary creatures . you can't activate this ability during combat .

(A) (WW) (WW) (creature) human knight (&^/) (/&^) banding \ WW ^ : @ gets +&^/ /+& until end of turn . \ WW WW : @ gets +&/ /+&^^ until end of turn .

(O) (WW) (^) (^) (enchantment) WW ^ : target creature gains first strike until end of turn .

(Y) (UU) (^) (^) (^) (^) (artifact) (creature) vedalken knight (&^^^^/) (/&^^^^) flying \ BB WW ^ , T : destroy target creature or enchantment . \ UU ^ ^ : untap @ .

(N) (GG) (^) (^) (creature) hound shaman (&^^/) (/&^) at the beginning of your upkeep , draw a card if you control the creature with the greatest toughness or tied for the greatest toughness .

(O) (BB) (instant) target creature gets +&^^^/ /+& until end of turn . if @ was kicked , that creature gains lifelink until end of turn . \ kicker BB ^ ^

(N) (BB) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , target opponent discards a card for each shrine you control .

(A) (UU) (^) (^) (artifact) (creature) vedalken wizard (*/) (/*) @ 's power and toughness are each equal to the number of artifacts you control . \ other artifact creatures you control get +&^/ /+&^ .

(A) (BB) (BB) (^) (^) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , add BB BB BB to your mana pool .

(Y) (land) T : add CC to your mana pool . \ UB , T : add UU UU , BB UU , or BB BB to your mana pool .

(O) (RR) (^) (^) (^) (^) (creature) nomad giant (&^^^^/) (/&^^^^) 

(A) (UU) (^) (^) (instant) strive ~ @ costs UU ^ more to cast for each target beyond the first . \ choose a creature on the battlefield . any number of target creatures you control each become a copy of that creature until end of turn .

(A) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ BB GG ^ : put a % counter on @ or remove a % counter from it . \ when @ has three or more % counters on it , sacrifice it . if you do , destroy all nonland permanents . \ countertype % plague

(N) (BB) (RR) (^) (creature) eldrazi drone (&^^^/) (/&^) devoid \ first strike \ whenever another colorless creature enters the battlefield under your control , target opponent loses &^ life .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) you can't cast creature spells .

(N) (WW) (^) (^) (enchantment) sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .

(O) (WW) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^^) 

(N) (^) (^) (tribal) (artifact) rogue equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has shroud . \ whenever a rogue creature enters the battlefield , you may attach @ to it .

(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .

(N) (UU) (creature) human advisor (&^/) (/&^^) your maximum hand size is increased by two . \ at the beginning of your upkeep , return a blue creature you control to its owner's hand .

(A) (UU) (UU) (enchantment) aura enchant artifact \ enchanted artifact's activated abilities cost ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .

(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) @ can't be blocked by more than one creature .

(O) (UU) (instant) flashback WW \ return target creature you own to your hand .

(Y) (BB) (WW) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) lifelink \ protection from white and from black \ as long as you have thirty or more life and an opponent has &^^^^^^^^^^ or less life , @ gets +&^^^^^^/ /+&^^^^^^ and has flying .

(N) (BB) (^) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , that creature enters the battlefield with two additional +&^/ /+&^ counters on it .

(O) (GG) (^) (^) (^) (^) (creature) wolf (&^^^^/) (/&^^^^^) 

(A) (BB) (BB) (^) (creature) zombie wizard (&^^/) (/&^^) skeleton creatures you control and other zombie creatures you control get +&^/ /+&^ and have deathtouch .

(N) (GG) (^) (^) (^) (enchantment) whenever an opponent casts a blue or black spell , you may put a &^/ /&^ green snake creature token onto the battlefield .

(N) (GG) (^) (^) (creature) plant wall (&^^/) (/&^^^) defender \ GG : regenerate @ .

(N) (BB) (^) (sorcery) target opponent sacrifices a creature .

(N) (BB) (^) (instant) destroy target creature if it's white . a creature destroyed this way can't be regenerated . \ draw a card at the beginning of the next turn's upkeep .

(A) (BB) (^) (^) (sorcery) target player reveals his or her hand . that player discards all nonland cards with the same name as another card in his or her hand .

(A) (GG) (^) (creature) elf warrior (&^/) (/&^) whenever another elf enters the battlefield , put a +&^/ /+&^ counter on @ .

(O) (land) locus when @ enters the battlefield , you gain &^ life for each locus on the battlefield . \ T : add CC to your mana pool .

(N) (BB) (^) (creature) human rogue ally (&^/) (/&^) whenever @ or another creature you control dies , each opponent loses &^ life and you gain &^ life .

(N) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ BB BB , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a -&^/ /-&^ counter on target creature . \ countertype % charge

(O) (RR) (RR) (^) (^) (creature) ogre (&^^^^/) (/&^^^) 

(O) (BB) (GG) (^) (instant) choose target creature you control and target creature an opponent controls . each of those creatures deals damage equal to its toughness to the other .

(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , choose a card in your hand . that player guesses whether the card's converted mana cost is greater than &^^^^ . if the player guessed wrong , you may cast the card without paying its mana cost .

(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^^^) flying \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .

(O) (GG) (instant) put a +&^/ /+&^ counter on target creature . \ morbid ~ put three +&^/ /+&^ counters on that creature instead if a creature died this turn .

(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life .

(O) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library .

(A) (^) (^) (^) (^) (^) (^) (^) (^) (tribal) (enchantment) eldrazi aura enchant creature \ enchanted creature gets +&^^^^^^^^^^/ /+&^^^^^^^^^^ and has trample and annihilator &^^ .

(N) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .

(N) (BB) (^) (^) (^) (creature) elemental (*/) (/*) fear \ @ 's power and toughness are each equal to the number of black permanents you control .

(N) (WW) (^) (^) (^) (sorcery) put two &^^/ /&^^ white knight ally creature tokens onto the battlefield .

(A) (RR) (RR) (enchantment) whenever one or more creatures you control attack , each defending player divides all creatures without flying he or she controls into a " left " pile and a " right " pile . then , for each attacking creature you control , choose " left " or " right . " that creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label .

(A) (^) (^) (legendary) (artifact) T : target legendary creature gets +&^^/ /+&^^ until end of turn .

(N) (UU) (UU) (^) (^) (instant) uncast target spell . clash with an opponent . if you win , at the beginning of your next main phase , you may add an amount of CC to your mana pool equal to that spell's converted mana cost .

(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ discard two nonland cards with the same name : draw four cards .

(N) (RR) (RR) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land .

_ASIDE_ (A) (RR) (^) (^) (^) (creature) human werewolf shaman (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (A) (creature) werewolf (&^^^^^/) (/&^^^^^) whenever an opponent casts a spell , @ deals &^^ damage to that player . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(O) (UU) (creature) merfolk wizard (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^ \ flying \ level &^^^ ~ \ &^^^^/ /&^^ \ flying

(O) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T , sacrifice @ : draw a card .

_ASIDE_ (O) (BB) (^) (^) (creature) human (&^^/) (/&^^) T , tap an untapped vampire you control : transform @ .

_BSIDE_ (O) (creature) vampire (&^^^^/) (/&^^^^) 

(O) (^) (artifact) ^ , sacrifice @ : draw a card . if you control an angel , you gain &^^^^^ life .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) at the beginning of your end step , @ phases out .

(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) evoke UU UU ^ \ when @ enters the battlefield , return target nonland permanent to its owner's hand .

(A) (GG) (^) (^) (enchantment) creatures can't be the targets of spells .

(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures you don't control and all planeswalkers you don't control .

(N) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) whenever you cast an instant or sorcery spell , @ deals &^^ damage to each opponent .

(O) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .

(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool .

(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR : @ gains menace until end of turn .

(Y) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^^) flying \ activated abilities of creatures your opponents control can't be activated .

(N) (RR) (^) (^) (^) (^) (creature) hellion beast (&^^^/) (/&^^^) haste \ : @ gets +&^/ /-&^ until end of turn .

(O) (GG) (^) (^) (^) (creature) plant elemental (&^^/) (/&^^^) convoke \ when @ enters the battlefield , you may put a +&^/ /+&^ counter on another target creature .

(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your draw step , @ deals damage equal to the number of % counters on it to each player . \ ^ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . \ countertype % doom

(N) (GG) (GG) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , destroy target noncreature permanent .

(O) (RR) (^) (^) (^) (^) (^) (creature) cat beast (&^^^^/) (/&^^^^) mountaincycling ^ ^ \ RR : @ gets +&^/ /+& until end of turn .

(L) (basic) (land) forest 

(O) (WW) (^) (^) (creature) human soldier archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature .

(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn .

(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) haste \ when @ enters the battlefield , attach all equipment on the battlefield to it .

(O) (GG) (^) (^) (^) (sorcery) reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest into your graveyard .

(O) (WW) (^) (^) (creature) fox cleric (&^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . then if a creature named eight ~ and ~ a ~ half ~ tails is on the battlefield , you gain &^ life for each % counter on @ . \ T , remove a % counter from @ : you gain &^ life . \ countertype % devotion

(A) (GG) (^) (enchantment) whenever an opponent plays a land , if @ is an enchantment , @ becomes a &^^^/ /&^^ elk beast creature . \ whenever you play a land , if @ is a creature , @ becomes an enchantment .

(O) (BB) (^) (^) (creature) imp (&^/) (/&^^) flying \ dredge &^^^^^ \ whenever @ deals combat damage to a creature , destroy that creature .

(N) (RR) (^) (^) (creature) elemental shaman (&^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other shaman creature you control . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , you may have that creature deal &^ damage to target player .

(O) (GG) (^) (instant) flashback GG ^ ^ \ prevent all combat damage that would be dealt this turn .

(N) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) 

(A) (GG) (enchantment) you may play an additional land on each of your turns .

_ASIDE_ (N) (UU) (WW) (instant) return all creatures blocking or blocked by target creature to their owner's hand .

_BSIDE_ (N) (BB) (UU) (instant) uncast target multicolored spell .

(A) (RR) (RR) (^) (^) (^) (enchantment) aura curse enchant player \ if a source would deal damage to enchanted player , it deals double that damage to that player instead .

(O) (WW) (^) (^) (^) (^) (creature) griffin (&^^/) (/&^^^^) flying \ first strike

(A) (WW) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^^) T : exile target creature card from a graveyard . that card deals damage equal to its power to @ .

(A) (GG) (GG) (^) (^) (creature) yeti (*/) (/&^^^^) @ 's power is equal to the number of cards in your hand .

(A) (GG) (GG) (^) (^) (^) (sorcery) [ &^^ = target player gains &^^^^^^^ life . = put target noncreature permanent on top of its owner's library . = target player shuffles his or her graveyard into his or her library . = search your library for a creature card , reveal it , put it into your hand , then shuffle your library . ]

(O) (WW) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) cycling ^ ^

(O) (WW) (enchantment) ^ , exile the top card of your graveyard : prevent the next &^ damage that would be dealt to target creature this turn .

(A) (BB) (^) (^) (^) (creature) horror (&^/) (/&^) T , sacrifice a creature : return target creature card from your graveyard to the battlefield . activate this ability only during your upkeep .

(N) (GG) (^) (^) (creature) spirit (&^^/) (/&^) GG ^ ^ , T : target creature gets +&^^/ /+&^^ until end of turn . \ channel ~ GG ^ ^ ^ , discard @ : target creature gets +&^^^^/ /+&^^^^ until end of turn .

(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , bolster &^ .

(O) (RR) (^) (^) (^) (^) (instant) attacking creatures get +&^^/ /+& and gain trample until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) put X &^/ /&^ white pegasus creature tokens with flying onto the battlefield , where X is your life total .

(O) (RR) (^) (^) (creature) cat (&^^/) (/&^^) haste

(O) (RR) (instant) cast @ only during combat before blockers are declared . \ target creature can't block this turn . \ draw a card at the beginning of the next turn's upkeep .

(O) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target creature or player .

(O) (WW) (sorcery) you gain &^^^^^ life .

(N) (BB) (^) (^) (^) (^) (creature) ogre shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have target player lose life equal to the number of allies you control .

(A) (WW) (^) (sorcery) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life .

(A) (WW) (^) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ if a card or token would be put into a graveyard from anywhere , exile it instead .

(O) (GG) (^) (instant) each opponent sacrifices a creature with flying .

(O) (BB) (WW) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it and exile that card .

(N) (BB) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) deathtouch \ other minotaur creatures you control have deathtouch .

(O) (RR) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^) @ can't attack or block unless you control another giant .

(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has double strike as long as it's an enchantment . otherwise , prevent all damage that would be dealt by enchanted creature .

(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^) defender \ first strike

(O) (UU) (^) (creature) merfolk soldier (&^/) (/&^^) 

(O) (BB) (instant) target creature gets -&^^/ /-&^^ until end of turn .

(A) (GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool for each forest you control .

(O) (GG) (instant) target creature gets +&^/ /+&^ and gains trample until end of turn .

(A) (RR) (RR) (^) (^) (^) (enchantment) whenever an artifact , creature , or enchantment enters the battlefield , its controller chooses target permanent another player controls that shares a card type with it . exchange control of those permanents .

(N) (BB) (BB) (^) (^) (^) (^) (enchantment) (creature) gorgon (&^^/) (/&^^^) creatures you control have deathtouch . \ creatures your opponents control lose deathtouch and can't have or gain deathtouch .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay BB .

(O) (WW) (^) (^) (creature) kor soldier ally (&^^^/) (/&^^) WW ^ : @ gains flying until end of turn .

(N) (BB) (GG) (^) (creature) treefolk (&^^^/) (/&^^^) BB GG : @ gets +&^/ /+&^ until end of turn .

(A) (BB) (BB) (XX) (instant) arcane you may exile a black card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets -X/ /-X until end of turn .

(A) (GG) (^) (^) (^) (legendary) (creature) snake warrior (&^^/) (/&^^) at the beginning of your upkeep , sacrifice a snake . \ whenever @ deals combat damage to a player , that player skips his or her next untap step .

(O) (RR) (^) (creature) dragon (&/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn .

(O) (GG) (instant) untap all creatures you control .

(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ destroy target artifact .

(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , you may distribute five +&^/ /+&^ counters among any number of target creatures .

(O) (RR) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ \ @ deals &^^ damage to target creature or player .

(A) (GG) (^) (creature) human warrior (&^^/) (/&^) megamorph GG ^ \ creatures with power less than @ 's power can't block it . \ when @ is turned face up , return target card from your graveyard to your hand .

(Y) (GG) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains " at the beginning of your upkeep , if this creature isn't a token , put a token onto the battlefield that's a copy of this creature . "

(N) (WW) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^^) defender \ morph WW ^ ^ ^ ^

(N) (land) T : add CC to your mana pool . \ BB GG ^ ^ ^ : until end of turn , @ becomes a black and green plant zombie creature with " this creature's power and toughness are each equal to the number of creature cards in your graveyard . " it's still a land .

(Y) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ ^ ^ ^ ^ ^ , T , remove a % counter from @ : search your library for a card and put that card into your hand . then shuffle your library . \ countertype % wish

(O) (GG) (^) (^) (^) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ you gain life equal to the revealed card's converted mana cost .

(N) (UU) (^) (creature) human wizard (&^^/) (/&^) UU ^ ^ ^ : draw a card .

(N) (GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library .

(A) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever @ deals damage to a creature , @ deals &^^^ damage to that creature's controller and &^^^ damage to you .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) draft @ face up . \ as you draft a card , you may remove it from the draft face down . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of cards you removed from the draft with cards named @ .

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked .

(N) (BB) (BB) (creature) slith (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ BB ^ : regenerate @ .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ WW , sacrifice @ : destroy up to X target artifacts and/ /or enchantments , where X is the number of % counters on @ . \ countertype % verse

(O) (RR) (^) (sorcery) cycling ^ ^ \ @ deals &^^^ damage to target player .

(A) (BB) (BB) (^) (^) (^) (sorcery) exile all cards from target player's graveyard other than basic land cards . for each card exiled this way , search that player's library for all cards with the same name as that card and exile them . then that player shuffles his or her library .

(O) (BB) (^) (^) (^) (creature) vampire rogue (&^^/) (/&^^^) flying \ when @ enters the battlefield , target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .

(O) (GG) (^) (^) (^) (^) (^) (instant) basic landcycling GG ^ \ target player gains &^^^^^^^^ life .

(N) (BB) (^) (^) (^) (creature) zombie berserker (&^/) (/&^^) lifelink \ whenever @ blocks or becomes blocked , it gets +&^^^^^/ /+& until end of turn .

(N) (RR) (^) (^) (creature) orc warrior (&^^/) (/&^^) T , sacrifice another orc or goblin : other orc creatures get +&^/ /+&^ until end of turn .

(O) (GG) (^) (sorcery) you gain &^ life for each tapped artifact , creature , and land you control .

(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you have fifly or more life , you win the game .

(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human barbarian soldier (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ .

(N) (WW) (instant) return target artifact or enchantment card from your graveyard to your hand .

(N) (WW) (WW) (^) (^) (^) (creature) giant wizard (&^^^^/) (/&^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you gain &^^^^ life .

(A) (^) (^) (artifact) activated abilities of creatures can't be activated .

(O) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) 

(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) vigilance \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains vigilance .

(Y) (WW) (WW) (WW) (XX) (XX) (sorcery) miracle WW WW XX \ put X &^^^^/ /&^^^^ white angel creature tokens with flying onto the battlefield .

(A) (UU) (UU) (^) (^) (instant) all damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead .

(O) (RR) (^) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target land . ]

(N) (WW) (^) (^) (^) (creature) kithkin spellshaper (&^^/) (/&^^) WW , T , discard a card : put a &^/ /&^ white kithkin soldier creature token named goldmeadow harrier onto the battlefield . it has " WW , T : tap target creature . "

(A) (WW) (^) (creature) human soldier (&^^/) (/&^^) aura spells you cast cost ^ less to cast . \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .

(A) (WW) (^) (enchantment) whenever a nontoken creature enters the battlefield under your control , you may pay WW . if you do , put a &^/ /&^ white spirit creature token with flying onto the battlefield . \ WW ^ , sacrifice a spirit : target non ~ spirit creature gains indestructible until end of turn .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ : add RR or WW to your mana pool .

(A) (BB) (BB) (^) (^) (^) (creature) faerie wizard (&^^^/) (/&^^) flying \ persist \ when @ enters the battlefield , put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . at the beginning of your next end step , exile it .

(N) (BB) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , it deals that much damage to target opponent .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) storm \ destroy target land .

(O) (UU) (^) (creature) merfolk soldier (&^^/) (/&^^^) islandwalk \ phasing

(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^^) fear \ transmute BB BB ^ \ sacrifice a creature : regenerate @ .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or RR to your mana pool .

(O) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target player . you gain life equal to the damage dealt this way .

(O) (artifact) (land) T : add RR to your mana pool .

(N) (RR) (^) (^) (^) (creature) goblin artificer ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals damage to that artifact's controller equal to the number of allies you control .

(A) (GG) (enchantment) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool .

(N) (WW) (WW) (creature) human samurai (&^^/) (/&^^) protection from black \ bushido &^

(N) (RR) (^) (creature) human spellshaper (&^/) (/&^) RR XX , T , discard a card : destroy all artifacts with converted mana cost X or less .

(N) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^) whenever @ blocks , it gets +&^/ /+& and gains first strike until end of turn .

(O) (WW) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , you gain &^ life .

(N) (BB) (enchantment) at the beginning of each opponent's upkeep , if that player has one or fewer cards in hand , he or she loses &^^^ life .

(O) (BB) (^) (creature) human soldier (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn .

(N) (GG) (enchantment) aura enchant creature \ enchanted creature has " T : add one mana of any color to your mana pool . "

(N) (RW) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) first strike \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ .

(N) (BB) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card .

(O) (^) (^) (^) (artifact) (creature) goblin (&^^/) (/&^^) RR ^ ^ ^ , sacrifice @ : destroy target artifact .

(N) (UU) (UU) (XX) (instant) [ &^ = tap X target permanents . = untap X target permanents . ]

(O) (WU) (WU) (^) (creature) spirit (&^^/) (/&^^) flying

(O) (GG) (GG) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^) vigilance \ reach

(N) (GG) (GG) (^) (creature) beast (&^^^^/) (/&^) trample \ morph GG

(O) (GG) (enchantment) aura enchant creature \ enchanted creature has reach . \ GG : return @ to its owner's hand .

(O) (UU) (UU) (^) (^) (instant) uncast target spell . if you control a blue creature , draw a card , then discard a card .

(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) untap all creatures and gain control of them until end of turn . they gain haste until end of turn .

(O) (RR) (^) (creature) human warrior (&^^^/) (/&^^^) vanishing &^^ \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to target player .

(N) (GG) (^) (^) (^) (^) (enchantment) at the beginning of combat on your turn , creatures you control with toughness &^^^^ or greater get +&^^/ /+&^^ and gain vigilance until end of turn .

(A) (WW) (^) (^) (^) (^) (enchantment) if you would gain life , you gain twice that much life instead .

(O) (BB) (^) (^) (^) (^) (instant) convoke \ return up to two target creature cards from your graveyard to your hand .

(O) (WW) (^) (enchantment) WW , pay &^^ life : the next time a source of your choice would deal damage to you this turn , prevent that damage .

(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : target creature attacks this turn if able . \ T : target creature blocks this turn if able .

(A) (GG) (GG) (^) (legendary) (creature) elf warrior (&^^/) (/&^^) GG : regenerate another target elf . \ GG GG GG ^ ^ : elf creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ channel ~ UU , discard @ : target creature gains flying until end of turn .

(N) (RR) (^) (^) (^) (^) (creature) giant shaman (&^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a giant card , reveal it , then shuffle your library and put that card on top of it .

(A) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ gain control of target nonartifact , nonblack creature .

(A) (RR) (RR) (^) (^) (sorcery) choose three . you may choose the same mode more than once . \ = @ deals &^ damage to each creature . \ = @ deals &^^ damage to each opponent . \ = destroy target artifact .

(O) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield .

(N) (land) T : add CC to your mana pool . \ BB UU , T : target player puts the top card of his or her library into his or her graveyard .

(O) (RR) (^) (instant) flashback RR \ damage can't be prevented this turn .

(A) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains " XX : this creature has base power and toughness x/ /X . "

(N) (GG) (WW) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control .

(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target black creature gets +&^/ /+& and gains first strike until end of turn .

(A) (WW) (^) (instant) target creature gains banding until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(A) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^^) level up UU ^ \ level &^^ ~ &^^^ \ &^^/ /&^^^^ \ UU UU , T : copy target instant or sorcery spell . you may choose new targets for the copy . \ level &^^^^ ~ \ &^^/ /&^^^^^ \ UU UU , T : copy target instant or sorcery spell twice . you may choose new targets for the copies .

(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) exile the top card of your library . if it's a permanent card , you may put it onto the battlefield . if you do , repeat this process .

(O) (BB) (^) (^) (creature) imp rebel (&^^/) (/&^^) flying \ haste \ echo ~ discard a card .

(O) (UU) (^) (^) (sorcery) put target creature on top of its owner's library .

(O) (WW) (creature) human soldier (&^/) (/&^) 

(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ as long as it's black . otherwise , it gets -&^/ /-&^^ .

(N) (UU) (^) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) transmute UU UU ^ \ UU , T : target creature can't be blocked this turn .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) 

(O) (UU) (^) (^) (^) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step .

(A) (WW) (instant) the next creature card you play this turn can be played as though it had flash . \ draw a card .

(N) (RR) (creature) goblin artificer (&^/) (/&^) T : flip a coin . if you win the flip , draw a card . if you lose the flip , uncast target artifact spell you control that isn't the target of an ability from another creature named @ .

(O) (UU) (^) (^) (^) (creature) jellyfish (&^/) (/&^^^^) defender \ evolve

(Y) (BB) (UU) (WW) (^) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ first strike \ vigilance \ lifelink \ protection from red and from green

(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add GG or WW to your mana pool .

(N) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^^) defender \ when @ blocks , return it to its owner's hand at end of combat .

(O) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . \ enchanted creature gets +&^^/ /+&^^ and has vigilance .

(Y) (BB) (GG) (^) (^) (^) (legendary) (creature) insect shaman (&^^/) (/&^^) flying \ whenever a player sacrifices another permanent , put a +&^/ /+&^ counter on each creature you control .

(N) (RR) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , @ deals X damage to target creature or player , where X is the number of % counters on @ . \ countertype % fuse

(A) (WW) (^) (^) (^) (^) (legendary) (creature) griffin (&^^^/) (/&^^^) flying \ other griffin creatures get +&^/ /+&^ .

(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) ^ : choose a basic land type . each land you control becomes that type until end of turn .

(N) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) flying \ double strike

(A) (GG) (RR) (^) (^) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of lands you control . \ bloodrush ~ GG RR ^ , discard @ : target attacking creature gets +X/ /+X until end of turn , where X is the number of lands you control .

(A) (UU) (UU) (^) (^) (creature) metathran (&^^/) (/&^^) flying \ UU XX : you may put a creature card with converted mana cost X from your hand onto the battlefield . if you do , return @ to its owner's hand .

(A) (WW) (^) (^) (^) (world) (enchantment) creatures with flying get +&^/ /+&^ .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ for each other giant you control .

(N) (RR) (RR) (^) (^) (^) (^) (creature) human shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature equal to the number of allies you control .

(O) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^) @ can't attack unless defending player controls a forest . \ when you control no forests , sacrifice @ .

(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^^^^) 

(O) (BB) (instant) exile target card from a graveyard . you gain &^^^ life .

(O) (WW) (creature) human soldier (&^/) (/&^) T , discard a card : tap target creature .

(A) (UU) (WW) (^) (legendary) (creature) human artificer (&^/) (/&^^) UU WW ^ , T : return target artifact or enchantment card from your graveyard to your hand .

(O) (^) (^) (artifact) ^ , T : add RR WW to your mana pool .

(O) (RR) (^) (creature) human warrior (&^^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature .

(N) (^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .

(O) (UU) (^) (^) (^) (creature) human spellshaper (&^/) (/&^^^) flying \ UU , T , discard a card : return target permanent you control to its owner's hand .

(N) (RR) (RR) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage .

(N) (WW) (^) (instant) destroy target black or red creature that's attacking or blocking . you gain &^^ life .

(A) (^) (^) (^) (^) (^) (^) (artifact) if a source would deal damage to you , prevent &^ of that damage .

(N) (GG) (^) (creature) boar (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a mountain . \ RR : @ gains haste until end of turn .

(N) (WW) (XX) (^) (instant) prevent the next X damage that would be dealt to target creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .

(A) (UU) (^) (^) (enchantment) whenever a creature dies , tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it .

(N) (BB) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) at the beginning of your upkeep , @ deals &^ damage to each opponent it has dealt damage to this game .

(A) (UU) (UU) (^) (^) (^) (sorcery) reveal cards from the top of your library until you reveal three nonland cards . put the nonland cards revealed this way into your hand , then put the rest of the revealed cards on the bottom of your library in any order .

(A) (WW) (WW) (WW) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^^/ /+&^ as long as the chosen player controls a nontoken permanent of the chosen color . \ when the chosen player controls no nontoken permanents of the chosen color , sacrifice @ .

(O) (WW) (^) (instant) destroy target enchantment . you gain &^^ life .

(A) (WW) (^) (^) (creature) spirit cleric (&^^/) (/&^^^) flying \ whenever you cast a creature spell with converted mana cost &^^^ or less , investigate .

(A) (legendary) (land) phasing \ @ enters the battlefield tapped . \ T : add UU UU to your mana pool .

(Y) (RR) (RR) (^) (^) (^) (planeswalker) chandra ((&^^^^^^)) +&^ : @ deals &^ damage to target player . \ -X : @ deals X damage to target creature . \ -&^^^^^^^^ : @ deals &^^^^^^^^^^ damage to target player and each creature he or she controls .

(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^) shadow \ forecast ~ WW ^ , reveal @ from your hand : target creature gains shadow until end of turn .

(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn .

(N) (WW) (creature) human cleric (&^/) (/&^) sacrifice @ : regenerate target creature . \ WW WW , T , sacrifice @ : uncast target spell that targets an enchantment .

(O) (UU) (^) (artifact) (creature) vedalken artificer (&^/) (/&^^) artifact spells you cast cost ^ less to cast .

(N) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . \ draw a card at the beginning of the next turn's upkeep .

(N) (BB) (^) (^) (^) (instant) up to two target creatures each get +&^/ /+&^ and gain lifelink until end of turn .

(A) (RR) (^) (^) (^) (legendary) (creature) demon spirit (&/) (/&) as @ enters the battlefield , sacrifice any number of permanents . @ enters the battlefield with that many +&^/ /+&^ counters on it .

(Y) (GG) (UU) (^) (legendary) (creature) snake wizard (&^^/) (/&^^) GG UU : target creature can't be blocked this turn . if that creature is a snake , it gets +&^^/ /+&^^ until end of turn .

(O) (BB) (^) (^) (creature) minotaur (&^^/) (/&^^^) 

(N) (RR) (RR) (^) (^) (creature) hound (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , it deals &^^^^ damage to you .

(A) (BB) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^^^) devoid \ CC ^ ^ ^ , exile a creature card from your graveyard : target opponent loses life equal to the exiled card's power .

(A) (land) @ enters the battlefield tapped unless you control an island or a swamp . \ T : add UU or BB to your mana pool .

(N) (RR) (RR) (^) (^) (instant) cast @ only during the declare attackers step . \ attacking creatures you control get +X/ /+& until end of turn , where X is the number of attacking creatures . sacrifice those creatures at the beginning of the next end step .

(O) (GG) (^) (instant) cast @ only during the declare blockers step . \ attacking creatures become blocked .

(A) (GG) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^) RR RR , T : @ deals &^^ damage to target creature . \ WW WW , T : target creature gains protection from the color of your choice until end of turn .

(O) (RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .

(A) (RG) (RG) (RG) (RG) (RG) (creature) spirit avatar (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals &^^^^^^ or more damage to an opponent , destroy target land that player controls .

(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^^) as long as an opponent controls a creature with flying not named @ , @ has flying . the same is true for first strike , trample , and protection from any color .

(A) (BB) (BB) (^) (^) (^) (^) (creature) specter (&^^^^/) (/&^^^^) flying \ morph BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player discards two cards .

(O) (BB) (UR) (^) (^) (creature) zombie drake (&^^^/) (/&^) flying \ haste

(A) (WW) (^) (^) (^) (enchantment) if you would draw a card , you may put a % counter on @ instead . \ remove three % counters from @ , sacrifice @ : draw seven cards . \ countertype % study

(Y) (RR) (^) (^) (instant) devoid \ @ deals &^^ damage to each creature . \ whenever you cast an eldrazi creature spell with converted mana cost &^^^^^^^ or greater , you may exile @ from your graveyard . if you do , @ deals &^^^^^ damage to each creature .

(O) (RR) (^) (^) (creature) goblin warrior (&/) (/&^^^^) defender \ T : @ deals &^ damage to each opponent . \ whenever you cast a multicolored spell , untap @ .

(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) as long as you have more cards in hand than each opponent , @ gets +&^^/ /+&^^ and has flying .

(A) (RG) (RG) (RG) (^) (creature) human warrior (&^^^/) (/&^^^) whenever @ attacks , put a +&^/ /+&^ counter on it for each attacking creature you control .

(A) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^^^ life . \ when @ leaves the battlefield , put a &^^^/ /&^^^ green beast creature token onto the battlefield .

_ASIDE_ (Y) (GG) (^) (^) (legendary) (creature) elf scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic forest card , reveal it , put it into your hand , then shuffle your library . \ whenever a land enters the battlefield under your control , if you control seven or more lands , exile @ , then return her to the battlefield transformed under her owner's control .

_BSIDE_ (Y) (planeswalker) nissa ((&^^^)) +&^ : reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put it into your hand . \ -&^^ : put a legendary &^^^^/ /&^^^^ green elemental creature token named ashaya , the awoken world onto the battlefield . \ -&^^^^^^^ : untap up to six target lands . they become &^^^^^^/ /&^^^^^^ elemental creatures . they're still lands .

(N) (UU) (^) (instant) uncast target spell . if the spell is uncasted this way , exile it with three % counters on it instead of putting it into its owner's graveyard . if it doesn't have suspend , it gains suspend . \ countertype % time

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^^) unleash

(O) (GG) (^) (sorcery) search your library for a snow land card and put it onto the battlefield tapped . then shuffle your library .

(N) (GG) (^) (enchantment) whenever a creature you control becomes tapped , you may put a % counter on @ . \ as long as there are four or more % counters on @ , untap all creatures you control during each other player's untap step . \ countertype % quest

(O) (UU) (^) (creature) human wizard (&^/) (/&^) T : look at the top X cards of your library , where X is the number of wizards on the battlefield , then put them back in any order .

(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ RR ^ ^ , sacrifice @ : @ deals X damage to target creature or player , where X is the number of % counters on @ . \ countertype % verse

(Y) (BB) (UU) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^^^) ^ : you may cast target creature card in a graveyard this turn . when you cast that card this turn , @ gains all activated abilities of that card until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^) @ attacks each turn if able . \ @ can't be blocked by walls .

(O) (BB) (instant) add BB BB BB to your mana pool .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ cycling ^ ^ \ enchanted creature gets +&^/ /+& and has trample .

(A) (UU) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) devoid \ when @ enters the battlefield , put two &^/ /&^ colorless eldrazi scion creature tokens onto the battlefield . they have " sacrifice this creature : add CC to your mana pool . " \ sacrifice an eldrazi scion : tap target creature .

(O) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^/ /+&^ .

(N) (^) (artifact) whenever a creature card is put into an opponent's graveyard from anywhere , you gain &^ life .

(N) (^) (^) (^) (artifact) all creatures have vigilance . \ at the beginning of each player's end step , tap all untapped creatures that player controls that didn't attack this turn . @ deals damage to the player equal to the number of creatures tapped this way .

(N) (GG) (^) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library .

(A) (GG) (GG) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : prevent all combat damage that would be dealt this turn .

(A) (WW) (WW) (WW) (^) (^) (^) (creature) avatar incarnation (&^^^^^^/) (/&^^^^^^) : the next &^ damage that would be dealt to @ this turn is dealt to its owner instead . any player may activate this ability , but only if he or she owns @ . \ when @ dies , its owner loses half his or her life , rounded up .

(A) (GG) (GG) (^) (^) (enchantment) reveal the first card you draw each turn . whenever you reveal a creature card this way , draw a card .

(O) (BB) (^) (^) (^) (creature) bat (&^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^ life and you gain &^^ life .

(O) (RR) (^) (^) (^) (instant) cycling RR RR ^ \ @ deals &^^^ damage to target creature or player . \ when you cycle @ , you may have it deal &^ damage to target creature or player .

(N) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of your end step , clash with an opponent . if you win , gain control of enchanted creature . otherwise , that player gains control of enchanted creature .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) BB ^ ^ , T : target player discards a card . activate this ability only during your turn .

(N) (land) T : add RR to your mana pool . @ deals &^ damage to you . \ threshold ~ RR , T , sacrifice @ : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard .

_ASIDE_ (A) (RR) (UU) (^) (sorcery) fuse \ gain control of target permanent until end of turn . untap it . it gains haste until end of turn .

_BSIDE_ (A) (RR) (WW) (^) (^) (^) (^) (sorcery) fuse \ each player sacrifices an artifact , a creature , an enchantment , a land , and a planeswalker .

(A) (BB) (BB) (^) (^) (creature) ooze (&^^^^/) (/&^^^) as long as @ is on the battlefield , it has all activated abilities of all creature cards in all graveyards .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life . \ RR ^ : enchanted creature attacks this turn if able .

(O) (GG) (^) (creature) human shaman (&/) (/&^^) T : add GG to your mana pool . \ ferocious ~ T : add GG GG to your mana pool . activate this ability only if you control a creature with power &^^^^ or greater .

(A) (^) (^) (artifact) whenever a nontoken permanent is put into your graveyard from the battlefield , @ deals &^ damage to you . \ sacrifice a creature : target opponent gains control of @ .

(A) (GG) (GG) (GG) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^^^^^^) convoke \ trample

(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has haste , can't attack you or a planeswalker you control , and can't be sacrificed . \ at the beginning of each opponent's upkeep , you may have that player gain control of equipped creature until end of turn . if you do , untap it .

(O) (WW) (^) (instant) destroy target attacking or blocking creature with power &^^^ or less .

(A) (GG) (RR) (WW) (creature) kavu (&^^^/) (/&^^^) GG RR WW : prevent all combat damage blue creatures and black creatures would deal this turn .

(N) (UU) (UU) (enchantment) aura enchant enchantment \ you control enchanted enchantment .

(N) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn .

(O) (UU) (^) (creature) illusion horse (&^/) (/&^) flying \ T : target creature you control with toughness &^^ or less gets +&^/ /+&^ and gains flying until end of turn . when @ leaves the battlefield this turn , sacrifice that creature . when the creature leaves the battlefield this turn , sacrifice @ .

(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) RR : target creature can't be regenerated this turn .

(O) (BB) (^) (^) (^) (creature) crocodile skeleton (&^^^^^/) (/&^) 

(A) (WW) (WW) (^) (^) (enchantment) whenever one or more creatures attack , @ deals damage to each of those creatures equal to the number of attacking creatures .

(N) (RR) (WW) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ trample

(A) (UU) (WW) (^) (^) (^) (legendary) (creature) merfolk ally (&^^^^/) (/&^^^^) whenever you cast an instant or sorcery spell , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .

(O) (BB) (^) (^) (^) (creature) insect (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , destroy target creature . \ kicker BB ^ ^

(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) you may exile two white cards from your hand rather than pay @ 's mana cost . \ destroy all creatures .

(A) (UU) (UU) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever a spell or ability you control uncasts a spell , you may put a &^/ /&^ blue merfolk creature token onto the battlefield . \ tap seven untapped merfolk you control : uncast target spell .

(N) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ WW WW WW : regenerate @ .

(Y) (BB) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to black is less than five , @ isn't a creature . \ your opponents can't gain life . \ BB ^ , pay &^^ life : draw a card .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn .

(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) dragon skeleton (&^^^^/) (/&^^^^) flying \ infect \ BB : @ gains haste until end of turn . \ BB BB : regenerate @ .

(O) (UU) (^) (^) (^) (^) (creature) crocodile (&^^^^^^/) (/&^^^^^) phasing

(O) (UU) (^) (^) (^) (creature) spirit bird (&^^^/) (/&^^) flying

(A) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ devour &^^

(A) (GG) (RR) (^) (enchantment) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player .

(O) (UU) (enchantment) aura enchant creature \ UU UU : enchanted creature phases out .

(O) (GG) (^) (^) (^) (creature) elf cleric (&^^/) (/&^^) WW ^ , T : prevent all damage that would be dealt to target creature with power &^^^^^ or greater this turn .

(A) (UU) (^) (creature) djinn monk (&^^/) (/&^) flying \ megamorph UU ^ \ when @ is turned face up , uncast target instant or sorcery spell .

(N) (BB) (^) (^) (^) (enchantment) creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a player , you may pay &^ life . if you do , draw a card .

(A) (BB) (BB) (^) (creature) specter (&^/) (/&^) flying \ wither \ whenever @ deals combat damage to a player , that player discards that many cards .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) infect

(O) (WW) (creature) human soldier (&^/) (/&^) when @ dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^) draft @ face up . \ instead of drafting a card from a booster pack , you may draft each card in that booster pack , one at a time . if you do , turn @ face down and you can't draft cards for the rest of this draft round .

(O) (BB) (sorcery) @ deals X damage to target creature and you gain X life , where X is &^ plus the number of cards named @ in all graveyards .

(O) (RR) (creature) goblin shaman (&^/) (/&^) sacrifice an artifact : @ deals &^ damage to each creature without flying .

(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each forest you control .

(N) (BB) (^) (^) (enchantment) white spells cost ^ ^ ^ more to cast . \ activated abilities of white enchantments cost ^ ^ ^ more to activate .

(O) (WW) (^) (^) (^) (^) (creature) fox samurai (&^^/) (/&^^^) bushido &^ \ when @ enters the battlefield , you may tap target creature .

(A) (RR) (^) (^) (enchantment) RR ^ , remove a +&^/ /+&^ counter or a % counter from a permanent you control : @ deals &^^ damage to target creature or player . \ countertype % charge

(N) (RR) (^) (^) (creature) salamander (&^^/) (/&^) whenever @ attacks , you may have it deal &^ damage to each creature without flying defending player controls .

(N) (BB) (BB) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , you may destroy target creature with converted mana cost &^^^ or less .

(N) (RR) (^) (^) (^) (creature) human barbarian (&^^/) (/&^^) first strike \ BB : @ gets +&^/ /+&^ until end of turn .

(O) (GG) (^) (^) (instant) choose target creature you control . you gain life equal to that creature's power plus its toughness .

(A) (RR) (RR) (^) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ ^ \ @ deals &^^^^ damage to target creature or player . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^^^ damage to that creature or player and the damage can't be prevented .

(A) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn .

(N) (WW) (^) (^) (^) (sorcery) converge ~ put a &^/ /&^ white kor ally creature token onto the battlefield for each color of mana spent to cast @ .

(N) (^) (^) (^) (instant) as an additional cost to cast @ , reveal a colorless creature card from your hand . \ exile target creature if its power is less than or equal to the revealed card's power .

(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& for each % counter on @ and has " T , sacrifice a creature : put a % counter on @ . " \ BB RR , sacrifice @ : target player sacrifices a permanent for each % counter on @ . \ countertype % blood

(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for any number of spirit cards and put them into your graveyard . if you do , shuffle your library .

(N) (UU) (^) (^) (enchantment) each player can't cast more than one spell each turn .

(O) (RR) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^) 

(Y) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ ^ , T , return @ to its owner's hand : search your library for a gate card , put it onto the battlefield , then shuffle your library . if you control ten or more gates with different names , you win the game .

(N) (BB) (enchantment) aura enchant creature \ whenever a player cycles a card , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . \ countertype % plague

(N) (WW) (WW) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) flying \ protection from red

(A) (BB) (BB) (^) (^) (^) (sorcery) domain ~ all creatures get -&^/ /-&^ until end of turn for each basic land type among lands you control .

(N) (UU) (^) (creature) bird (&^^/) (/&^^) flying \ cast @ only if you've cast another spell this turn .

(N) (GG) (^) (^) (^) (creature) monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature with flying and each player . any player may activate this ability .

(A) (RR) (^) (enchantment) whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard , you may put a % counter on @ . \ whenever you cast an instant or sorcery spell while @ has two or more % counters on it , you may copy that spell . you may choose new targets for the copy . \ countertype % quest

(Y) (BB) (WW) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^) indestructible \ as long as your devotion to white and black is less than seven , @ isn't a creature . \ whenever another creature you own dies , return it to your hand unless target opponent pays &^^^ life .

(A) (BB) (^) (^) (^) (sorcery) you may exile a black card from your hand rather than pay @ 's mana cost . \ target player reveals his or her hand . you choose a nonland card from it . that player discards that card .

(O) (BB) (^) (^) (instant) target creature gains deathtouch until end of turn . regenerate it .

(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) as long as you control eight or more lands , @ gets +&^^^^/ /+&^^^^ and has trample .

(O) (BB) (WW) (instant) target creature that dealt damage this turn gets -&^^^^^/ /-&^^^^^ until end of turn .

(A) (WW) (WW) (^) (creature) human warrior (&^^/) (/&^^) double strike \ whenever @ enters the battlefield or attacks , another target warrior creature you control gains double strike until end of turn .

(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^) WW ^ : @ gets +&/ /+&^^^ until end of turn .

(N) (GW) (creature) dryad soldier (&^^/) (/&^) if an instant or sorcery card would be put into a graveyard from anywhere , exile it instead .

(A) (UU) (^) (creature) human wizard (&^^/) (/&^) each instant and sorcery spell you cast costs ^ less to cast for each creature it targets . \ heroic ~ whenever you cast a spell that targets @ , @ gains hexproof until end of turn .

(O) (BB) (^) (^) (^) (creature) human rogue (&^^/) (/&^^^) when @ enters the battlefield , you may return target artifact creature card from your graveyard to your hand .

(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library .

(A) (UU) (^) (^) (^) (instant) search your library for up to four cards with different names and reveal them . target opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library .

(N) (GG) (^) (^) (^) (^) (^) (sorcery) domain ~ until end of turn , creatures you control gain trample and get +&^/ /+&^ for each basic land type among lands you control .

(N) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island .

(O) (RR) (instant) [ &^ = uncast target spell if it's blue . = destroy target permanent if it's blue . ]

(N) (BB) (sorcery) destroy target green or white creature .

(A) (RR) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice .

(Y) (BB) (RR) (^) (^) (^) (creature) hound (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ cards in graveyards can't be the targets of spells or abilities . \ when @ dies , exile it and each player returns all creature cards from his or her graveyard to his or her hand .

(A) (BB) (BB) (RR) (UU) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^^^ and has first strike . \ whenever a creature dealt damage by equipped creature this turn dies , you may exile that card . if you do , put a &^^/ /&^^ black zombie creature token onto the battlefield .

(N) (GG) (instant) destroy target artifact . it can't be regenerated .

(N) (WW) (^) (^) (creature) human spellshaper (&^^/) (/&^^) WW ^ , T , discard a card : destroy target artifact or enchantment .

(O) (BB) (^) (^) (creature) frog (&^^/) (/&^^) sacrifice @ : add RR UU to your mana pool .

(A) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard .

(N) (UU) (^) (^) (^) (creature) djinn wizard (&^^^/) (/&^) flying \ morph UU ^ ^ \ when @ is turned face up , target creature you control gains hexproof until end of turn .

(O) (UU) (^) (^) (^) (^) (creature) illusion wall (&^^^^^^^/) (/&^^^^) defender \ flying \ first strike \ cumulative upkeep UU

(A) (WW) (WW) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of combat on your turn , put two +&^/ /+&^ counters on target creature you control . = dragons ~ at the beginning of combat on each opponent's turn , tap target creature that player controls . ]

(O) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . if you control an equipment , put a &^/ /&^ white human soldier creature token onto the battlefield .

(A) (GG) (^) (^) (enchantment) cumulative upkeep ^ \ all creatures get -&^/ /-& . \ GG ^ : all creatures get -&^/ /-& until end of turn .

(O) (UU) (UU) (creature) beast (&^/) (/&^^^^) 

(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ morbid ~ at the beginning of each end step , if a creature died this turn , destroy target non ~ demon creature .

(A) (^) (artifact) T : each player exiles the top card of his or her library face down . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : each player turns face up all cards he or she owns exiled with @ , then puts all permanent cards among them onto the battlefield .

(N) (BB) (^) (creature) rat shaman (&^/) (/&^) BB , sacrifice a creature : target player discards a card . activate this ability only any time you could cast a sorcery .

(N) (RR) (RR) (^) (^) (^) (creature) elemental beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn .

(O) (GG) (^) (creature) insect (&^/) (/&^^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , then shuffle your library and put that card on top of it .

(E) (WW) (WW) (^) (^) (snow) (enchantment) whenever a creature deals damage to you , put a % counter on it . \ T , Q , T , Q , T : tap all creatures with % counters on them . \ countertype % globe

(O) (BB) (^) (^) (sorcery) target player reveals his or her hand . you choose a nonland card from it . exile that card .

(N) (UU) (UU) (^) (^) (^) (creature) elemental bird (&^^^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell that targets one or more creatures you control .

(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return a white creature you control to its owner's hand .

(N) (GG) (^) (^) (^) (instant) put two &^/ /&^ green insect creature tokens with infect onto the battlefield .

(N) (RR) (^) (^) (^) (instant) untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn . that creature gains haste until end of turn .

(N) (RR) (^) (^) (creature) goblin mutant (&^^/) (/&^^) RR ^ ^ ^ ^ ^ ^ ^ : @ deals &^^^^^ damage to target player .

(A) (GG) (GG) (^) (^) (^) (^) (instant) trap if a creature spell you cast this turn was uncasted by a spell or ability an opponent controlled , you may pay rather than pay @ 's mana cost . \ look at the top seven cards of your library . you may put a creature card from among them onto the battlefield . put the rest on the bottom of your library in any order .

(A) (WW) (WW) (WW) (WW) (creature) elemental (&^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ .

(Y) (BB) (RR) (XX) (sorcery) @ deals X damage to target opponent . that player discards X cards .

(A) (land) T : add CC to your mana pool . \ T , sacrifice @ : put your commander into your hand from the command zone .

(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^^^/ /+&^^^^ and gains trample until end of turn .

(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ threshold ~ enchanted creature can't block as long as seven or more cards are in your graveyard .

(N) (BB) (BB) (^) (^) (sorcery) madness BB ^ ^ \ put two &^^/ /&^^ black zombie creature tokens onto the battlefield .

(N) (RR) (WW) (instant) [ &^ = @ deals &^^^^ damage to target player . = permanents you control gain indestructible until end of turn . = target creature gains double strike until end of turn . ]

(A) (BB) (RR) (^) (^) (sorcery) name a nonland card . target player reveals his or her hand . @ deals &^^^ damage to that player for each card with that name revealed this way . search that player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) T , put the top card of your library into your graveyard : add CC to your mana pool .

(A) (WW) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^) other creatures you control get +&^/ /+&^ .

(N) (GG) (GG) (^) (enchantment) GG GG : @ becomes a &^^^^/ /&^^^ centaur creature in addition to its other types until end of turn .

(N) (UU) (^) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw two cards . otherwise , you draw a card .

(A) (UU) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a color word . \ all instances of color words in the text of spells and permanents are changed to the chosen color word .

(N) (GG) (^) (sorcery) destroy target blue or black creature with flying .

(A) (GG) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^/) (/&^^^^^^) other treefolk creatures you control get +&^/ /+&^ . \ other treefolk and forests you control have indestructible .

(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ when @ dies , shuffle the cards from your hand into your library , then draw that many cards .

(N) (WW) (^) (^) (^) (instant) all combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead .

(N) (^) (artifact) equipment equip ^ ^ \ @ can be attached only to a creature with power &^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample .

(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell . put X +&^/ /+&^ counters on @ , where X is that spell's converted mana cost .

(N) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step .

(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . if that creature has a +&^/ /+&^ counter on it , @ deals &^^^^^ damage to it instead .

(N) (WW) (^) (artifact) (creature) human artificer (&^/) (/&^^) WW , T : regenerate target artifact .

(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^/) (/&^^^^) flying \ T : add one mana of any color to your mana pool .

(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) shapeshifter (&^^^^^^/) (/&^^^^) BB ^ , discard a creature card : @ gets +X/ /+X until end of turn , where X is the discarded card's converted mana cost .

(A) (WW) (^) (^) (^) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , tap target creature defending player controls .

(O) (BB) (creature) imp (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .

(N) (UU) (^) (^) (sorcery) search your library for an artifact card , reveal it , and put it into your hand . then shuffle your library .

(N) (^) (^) (^) (^) (^) (artifact) (creature) boar beast (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ T : put a +&^/ /+&^ counter on @ .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T , sacrifice @ : search your library for any number of artifact cards , exile them , then put that many &^/ /&^ colorless myr artifact creature tokens onto the battlefield . then shuffle your library .

(O) (WW) (^) (instant) radiance ~ destroy target enchantment and each other enchantment that shares a color with it .

(N) (RR) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : @ deals damage to target creature equal to the damage already dealt to it this turn .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .

(O) (UU) (instant) each player returns a creature he or she controls to its owner's hand .

(O) (WW) (creature) human soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has first strike .

(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : investigate .

(A) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) when you cast @ , you may search your library for a colorless creature card with converted mana cost &^^^^^^^ or greater , reveal it , then shuffle your library and put that card on top of it . \ the first creature spell you cast each turn costs ^ ^ less to cast .

(O) (RR) (^) (instant) target creature gets +&^^^/ /+&^ and gains trample until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) first strike \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains first strike .

(A) (^) (^) (^) (^) (^) (artifact) if damage would be dealt to a player , that player exiles that many cards from the top of his or her library instead .

(O) (GG) (creature) lizard (&^/) (/&^) madness \ GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .

(A) (GG) (GG) (XX) (sorcery) manifest the top card of your library , then put X +&^/ /+&^ counters on it .

(A) (RP) (RP) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^/) (/&^^^^) \ flying \ RP : @ gets +&^/ /+& until end of turn .

(A) (WW) (WW) (^) (^) (^) (creature) giant soldier (&^^^^^/) (/&^^^^^) vigilance \ WW WW ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , exile all artifacts and enchantments .

(A) (WW) (WW) (^) (^) (^) (instant) cast @ only after combat . \ gain control of target nonartifact , nonblack creature that attacked you this turn and put a -&^/ /-& counter on it .

(O) (RR) (^) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy target artifact or land .

(N) (WW) (WW) (^) (^) (sorcery) you gain &^^ life for each card in your hand .

(A) (UU) (enchantment) activated abilities of creatures you control cost up to ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .

(O) (BB) (BB) (sorcery) destroy target tapped creature .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two creatures you control to their owner's hand . \ whenever @ or another creature is returned to your hand from the battlefield , put a &^/ /&^ white soldier creature token onto the battlefield .

(O) (RR) (creature) goblin shaman (&^/) (/&^) whenever a player casts a red spell , you may pay ^ . if you do , target creature can't block this turn .

(O) (WW) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ morph WW ^ ^ ^ \ when @ is turned face up , target creature you control gains protection from the color of your choice until end of turn .

(O) (^) (^) (artifact) sunburst \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge

(O) (WW) (creature) cat (&/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .

(N) (land) green legendary creatures you control have " bands with other legendary creatures . "

(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from creatures .

(N) (^) (^) (^) (artifact) ^ , T , pay &^ life : add one mana of any color to your mana pool .

(O) (BB) (^) (^) (sorcery) madness BB \ target opponent loses &^^^ life and you gain &^^^ life .

(O) (RR) (^) (creature) devil (&^/) (/&^) RR ^ ^ : @ deals &^ damage to target player .

(A) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ morph UU ^ ^ ^ ^ \ UU : if target spell has only one target and that target is @ , change that spell's target to another creature .

(A) (GP) (^) (^) (^) (artifact) \ GP ^ , T , sacrifice a creature : search your library for a creature card with converted mana cost equal to &^ plus the sacrificed creature's converted mana cost , put that card onto the battlefield , then shuffle your library . activate this ability only any time you could cast a sorcery .

(O) (RR) (^) (instant) add RR to your mana pool for each creature you control .

(O) (RR) (^) (creature) elemental (&^^/) (/&^) T , sacrifice @ : add CC CC to your mana pool . if that mana is spent on a creature spell , it gains haste until end of turn .

(A) (RR) (^) (^) (^) (^) (^) (sorcery) sacrifice all creatures you control , then put that many &^^^^/ /&^^^^ red hellion creature tokens onto the battlefield .

(O) (RR) (^) (^) (sorcery) devoid \ @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .

(O) (RR) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^) whenever @ attacks , target creature can't block this turn .

(N) (WW) (WW) (instant) uncast target artifact or enchantment spell . its controller gains life equal to its converted mana cost .

(N) (WW) (^) (creature) spirit (&^/) (/&^) flying \ WB WB WB : regenerate target creature .

(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^^) infect

(O) (WW) (^) (creature) antelope (&^/) (/&^) discard a card : prevent all damage that would be dealt to @ this turn .

(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add RR to your mana pool .

(A) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ : @ gets +&^/ /+& until end of turn . \ whenever @ deals combat damage to a player , you may have it deal that much damage to target creature that player controls .

(Y) (land) T : add CC to your mana pool . \ RW , T : add RR RR , RR WW , or WW WW to your mana pool .

(N) (RR) (^) (^) (creature) lizard (&^^^/) (/&^) first strike \ haste \ echo RR ^ ^

(N) (BB) (enchantment) (creature) minotaur (&^^/) (/&^) bestow BB ^ ^ ^ \ @ can't block . \ enchanted creature gets +&^^/ /+&^ and can't block .

(O) (UU) (^) (^) (^) (^) (sorcery) affinity for artifacts \ draw two cards .

(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) each player's life total becomes the number of creatures he or she controls .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ : regenerate @ . when it regenerates this way , put a -&^/ /-&^ counter on it .

(A) (UU) (UU) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ when @ enters the battlefield , gain control of target creature for as long as @ remains on the battlefield .

(N) (^) (artifact) you have no maximum hand size . \ if an effect causes you to discard a card , discard it , but you may put it on top of your library instead of into your graveyard .

(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^) when a player other than @ 's owner controls it , that player sacrifices it . if the player does , @ deals &^^^^^^^ damage to him or her .

(O) (UU) (^) (^) (^) (^) (creature) faerie rogue (&^^^/) (/&^^^) flash \ flying

(N) (BB) (BB) (^) (instant) destroy two target nonblack creatures . you lose &^^^^^ life .

(A) (WW) (WW) (^) (^) (^) (sorcery) for each player , you choose from among the permanents that player controls an artifact , a creature , an enchantment , and a planeswalker . then each player sacrifices all other nonland permanents he or she controls .

(N) (UU) (^) (^) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , reveal the top four cards of your library . put all merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order . \ UU ^ ^ ^ : @ gains flying until end of turn .

(N) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ UU , exile the top card of your library : tap target creature with flying . \ UU , exile the top card of your library : if the exiled card is a snow land , @ gets +&^/ /+&^ until end of turn .

(N) (BB) (^) (^) (enchantment) creatures you control have skulk . \ WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .

(N) (WW) (^) (instant) permanents enter the battlefield tapped this turn . \ draw a card .

(A) (GG) (GG) (^) (^) (enchantment) whenever a land enters the battlefield , its controller puts a &^/ /&^ green snake creature token onto the battlefield .

(Y) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) zombie cleric (&^^^^^/) (/&^^^^^) intimidate \ whenever a human deals damage to you , destroy it . \ other non ~ human creatures you control get +&^/ /+&^ and have undying .

(A) (GW) (^) (^) (creature) elf cleric (&^^/) (/&^^) XX , T : you gain X life .

(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in that player's graveyard .

(O) (BB) (UU) (creature) merfolk zombie (&^^/) (/&^^) protection from green

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : whenever target creature deals combat damage to a non ~ wall creature this turn , destroy that non ~ wall creature . when the targeted creature leaves the battlefield this turn , sacrifice @ . activate this ability only before blockers are declared .

(N) (BB) (^) (^) (creature) rat (&^/) (/&^) T : exile the top card of target player's library . if it's a land card , you gain &^ life . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ .

(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) epic \ put a &^/ /&^ green snake creature token onto the battlefield for each card in your hand .

(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^) when @ dies , destroy target land .

(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ morbid ~ @ deals &^^^^^ damage to that creature or player instead if a creature died this turn .

(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player skips his or her next combat phase .

(O) (RR) (^) (^) (sorcery) monocolored creatures can't block this turn .

(O) (^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&/ /+&^ until end of turn .

(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) convoke \ when @ enters the battlefield , you gain &^ life for each creature you control .

(O) (^) (^) (^) (^) (artifact) (creature) thopter (&^^/) (/&^) flying \ @ has shroud as long as you control another artifact creature .

(N) (RR) (creature) human mercenary (&^/) (/&^) RR , T : target player shuffles his or her library .

(N) (BB) (BB) (sorcery) target player discards two cards at random .

(O) (GG) (^) (creature) elf (&^/) (/&^) T : you gain &^ life for each elf on the battlefield .

(O) (UU) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) flying \ when @ enters the battlefield , draw a card .

_ASIDE_ (A) (BB) (BB) (^) (^) (creature) vampire wizard (&^^^^/) (/&^^^^) ^ , discard a card : transform @ .

_BSIDE_ (A) (creature) elemental (&/) (/&^) hexproof \ indestructible \ @ can't block and can't be blocked . \ whenever @ attacks and isn't blocked , you may pay BB ^ ^ . if you do , transform it .

(N) (RR) (^) (^) (^) (sorcery) target creature an opponent controls blocks this turn if able . untap that creature . other creatures that player controls can't block this turn .

(A) (UU) (UU) (UU) (enchantment) cumulative upkeep UU UU ^ \ if tapped for mana , plains produce RR , swamps produce GG , mountains produce WW , and forests produce BB instead of any other type .

(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^) trample

(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : target creature can't be blocked this turn .

(O) (RR) (^) (instant) @ deals &^^^ damage to target creature . if that creature has infect , @ deals &^^^ damage to that creature's controller .

(A) (GG) (^) (^) (sorcery) @ deals damage to each opponent equal to the number of islands that player controls .

(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ exalted

(O) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^/) (/&^^) whenever @ becomes tapped , target opponent gains &^^ life . \ ^ ^ : regenerate @ .

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^/ /-& .

(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) whenever another creature enters the battlefield , untap @ .

(O) (RR) (^) (^) (creature) orc berserker (&^^/) (/&^^^) dash RR ^

(O) (BB) (^) (creature) elf spellshaper (&^/) (/&^) BB , T , discard a card : target creature gets -&^/ /-&^ until end of turn .

(A) (GG) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) at the beginning of your upkeep , choose flying , first strike , trample , or rampage &^^^ . @ gains that ability until your next upkeep .

(N) (^) (artifact) ^ ^ ^ ^ : put a % counter on @ . \ T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % pressure

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) BB ^ , sacrifice another creature : put two +&^/ /+&^ counters on @ . activate this ability only any time you could cast a sorcery .

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has " when this creature dies , draw a card . "

(A) (WW) (WW) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) first strike \ whenever @ and at least three other creatures attack , you choose which creatures block this combat and how those creatures block .

(O) (RR) (^) (^) (^) (^) (sorcery) surge RR ^ \ @ deals &^^^^ damage to target creature .

(A) (WW) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ dies , exile all creatures .

(O) (GG) (creature) horse (&^/) (/&^) when @ dies , you gain &^ life .

(Y) (BB) (BB) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) deathtouch \ BB BB ^ ^ ^ : return up to three target creature cards from your graveyard to your hand . \ BB BB ^ ^ ^ , exile @ from your graveyard : return up to three target creature cards from your graveyard to your hand .

(O) (GG) (WW) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^^^) convoke \ vigilance

(N) (GG) (GG) (^) (^) (creature) treefolk (&^/) (/&^) hexproof \ whenever a creature dies , put a +&^/ /+&^ counter on @ .

(N) (UU) (^) (instant) draw two cards , then sacrifice a permanent .

(O) (BB) (BB) (^) (instant) arcane splice onto arcane ~ exile four cards from your graveyard . \ if you control a swamp , destroy target nonblack creature .

(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . \ countertype % storage

(O) (GG) (creature) snake shaman scout (&^/) (/&^) T : you may put a land card from your hand onto the battlefield .

(A) (WW) (^) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have double strike .

(O) (RR) (^) (instant) target creature gets +&^^^/ /+& and gains haste until end of turn .

(A) (UU) (UU) (^) (creature) human wizard mutant (&^/) (/&^) morph UU UU ^ ^ \ whenever @ deals combat damage to a player , that player exiles the top ten cards of his or her library .

(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has intimidate .

(O) (BB) (^) (enchantment) aura enchant creature \ fading &^ \ enchanted creature gets +&^^^/ /+&^^ . \ when @ leaves the battlefield , destroy enchanted creature . that creature can't be regenerated .

(N) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) defender \ ^ ^ ^ : until end of turn , @ loses defender and gains flying .

(O) (UU) (^) (^) (creature) snake (&^/) (/&^^^) whenever @ attacks and isn't blocked , you may draw a card . if you do , @ assigns no combat damage this turn .

(N) (^) (^) (artifact) ^ , T , sacrifice a creature : you gain &^^^^ life . \ ^ , T , sacrifice a creature named festering newt : each opponent loses &^^^^ life . you gain life equal to the life lost this way .

(N) (WW) (^) (instant) sacrifice any number of permanents . you gain &^^ life for each permanent sacrificed this way .

(O) (WW) (^) (creature) human knight (&^^/) (/&^^) 

(Y) (GG) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) elemental (&^^^^^/) (/&^^^^^) landfall ~ whenever a land enters the battlefield under your control , put a &^^^^^/ /&^^^^^ red and green elemental creature token onto the battlefield . \ whenever @ or another elemental you control dies , @ deals &^^^ damage to target creature or player .

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .

(A) (BB) (BB) (UU) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , you may look at that player's hand . if you do , you may cast a nonland card in it without paying that card's mana cost .

(O) (RR) (^) (creature) satyr (&^^/) (/&^) trample

(A) (^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may ante the top card of his or her library . if he or she doesn't , you flip a coin . if you win the flip , that player loses the game . if you lose the flip , you lose the game . activate this ability only during your upkeep .

(A) (^) (^) (^) (^) (artifact) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ when @ enters the battlefield , you skip your next two turns .

(N) (GG) (GG) (^) (creature) treefolk (&^^^^/) (/&^^^^) trample \ echo GG GG ^

(O) (RR) (^) (^) (creature) goblin warrior (&^^^/) (/&^^) menace

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ cumulative upkeep ~ sacrifice a land . \ @ enters the battlefield tapped .

(N) (BB) (^) (creature) wall (&/) (/&^) defender \ at the beginning of your upkeep , change @ 's base toughness to &^ plus the number of creature cards in your graveyard .

(N) (land) @ enters the battlefield tapped . \ T : add GG , UU , or RR to your mana pool .

(O) (BB) (^) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand .

(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , search that player's library for a card , then that player names a card . if you searched for a creature card that isn't the named card , you may put it onto the battlefield under your control . then that player shuffles his or her library .

(N) (UU) (^) (^) (sorcery) put target creature on top of its owner's library . scry &^ .

(N) (WW) (instant) as an additional cost to cast @ , sacrifice a creature . \ return any number of target creatures you control to their owner's hand .

(A) (BB) (^) (^) (sorcery) gravestorm \ search target player's library for a card and exile it . then that player shuffles his or her library .

_ASIDE_ (N) (UU) (instant) target spell or permanent becomes the color of your choice until end of turn .

_BSIDE_ (N) (GG) (^) (^) (instant) destroy target artifact .

(A) (GG) (GG) (^) (^) (legendary) (creature) elf shaman (&^^^^/) (/&^^^^) flash \ you may cast green creature cards as though they had flash .

(O) (RR) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage to target creature or player .

(A) (UU) (UU) (^) (^) (^) (^) (sorcery) rebound \ draw cards equal to the number of cards in target opponent's hand .

_ASIDE_ (A) (UU) (^) (legendary) (creature) moonfolk monk (&^/) (/&^) flying \ whenever the fourth spell of a turn is cast , flip @ .

_BSIDE_ (A) (UU) (^) (legendary) (enchantment) whenever an opponent casts a spell for the first time in a turn , uncast that spell .

(N) (UU) (instant) uncast target noncreature spell unless its controller pays ^ . \ ferocious ~ if you control a creature with power &^^^^ or greater , uncast that spell instead .

(O) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ exalted

(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^^) at the beginning of your end step , put a +&^/ /+&^ counter on target beast creature you control .

(O) (UU) (sorcery) devoid \ target creature can't be blocked this turn . \ draw a card .

(O) (RR) (creature) goblin scout (&^/) (/&^) mountainwalk

(N) (BB) (^) (^) (^) (^) (creature) zombie wizard (&^^^/) (/&^^^) unearth BB ^ ^ ^ \ when @ enters the battlefield , you may search your library for a creature card and put that card into your graveyard . if you do , shuffle your library .

(A) (UB) (UB) (UB) (^) (^) (^) (legendary) (creature) faerie wizard (&^^^^^/) (/&^^^^^) flying \ UB XX : choose a color . target opponent exiles the top X cards of his or her library . for each card of the chosen color exiled this way , put a &^/ /&^ blue and black faerie rogue creature token with flying onto the battlefield .

(N) (RR) (creature) human warrior (&^/) (/&^) RR : @ deals &^ damage to target creature blocking it .

(A) (UU) (UU) (UU) (^) (^) (^) (sorcery) return all nonblue creatures to their owners' hands .

(N) (WW) (^) (^) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) when @ enters the battlefield , search your library for an aura card that could enchant it . if @ is still on the battlefield , put that aura card onto the battlefield attached to it . otherwise , reveal the aura card and put it into your hand . then shuffle your library .

(A) (RR) (RR) (^) (legendary) (creature) goblin warrior (&^^/) (/&^^) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller .

(N) (WW) (WW) (^) (^) (^) (creature) bird soldier archer (&^^/) (/&^^) flying \ WW ^ ^ , T : @ deals &^^ damage to target attacking or blocking creature .

(N) (GG) (UU) (^) (creature) beast (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact or enchantment that player controls .

(O) (RR) (^) (creature) wall (&/) (/&^^^^) defender \ @ can block creatures with shadow as though they didn't have shadow . \ RR : @ gets +&^/ /+& until end of turn .

(O) (artifact) (creature) construct (&/) (/&^^^) 

(N) (RR) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , search your library for any number of goblin cards and reveal those cards . shuffle your library , then put them on top of it in any order .

(A) (UU) (UU) (^) (enchantment) cumulative upkeep ^ ^ \ pay &^^ life or ^ ^ : uncast target red or green spell . any player may activate this ability .

(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) 

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you pay its mana cost . "

(Y) (BB) (GG) (RR) (^) (legendary) (creature) goblin artificer (&^^^/) (/&^^^) BB ^ ^ , sacrifice a creature : each other player sacrifices a creature . \ RR ^ ^ , sacrifice an artifact : each other player sacrifices an artifact . \ GG ^ ^ , sacrifice an enchantment : each other player sacrifices an enchantment .

(N) (GG) (^) (^) (enchantment) whenever a creature with power &^^^ or greater enters the battlefield under your control , draw a card .

(A) (RR) (^) (^) (^) (enchantment) all creatures attack each turn if able . \ all creatures block each turn if able .

(O) (BB) (BB) (^) (creature) horror mercenary (&^^/) (/&^) fear \ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .

(A) (RR) (RR) (RR) (^) (enchantment) if a source would deal damage to a creature or player , it deals double that damage to that creature or player instead .

(A) (GG) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^) flying \ RR ^ ^ : @ deals &^ damage to each creature without flying . \ GG ^ ^ : @ deals &^ damage to each other creature with flying .

(N) (GG) (^) (creature) human soldier (&^^/) (/&^^) WW ^ ^ ^ : target human gains double strike until end of turn .

(A) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : return target permanent you both own and control to your hand .

(O) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ .

(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC CC to your mana pool .

(A) (WW) (WW) (^) (enchantment) as @ enters the battlefield , choose a color . \ WW : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage .

(N) (^) (^) (^) (artifact) (creature) assembly-worker (&^^/) (/&^^) T : target @ creature gets +&^/ /+&^ until end of turn .

_ASIDE_ (N) (UU) (^) (^) (creature) human advisor (&/) (/&^) T : draw a card , then discard a card . if a creature card is discarded this way , untap @ , then transform it .

_BSIDE_ (N) (creature) human mutant (&^^^^^/) (/&^) at the beginning of your end step , if @ didn't attack this turn , tap @ , then transform it .

(N) (RR) (creature) orc warrior (&^/) (/&^) ^ : flip a coin . if you win the flip , target orc creature gets +&^^/ /+& until end of turn . if you lose the flip , it gets -&/ /-&^^ until end of turn .

(N) (land) T : add CC to your mana pool . \ RR UU ^ ^ , T : exile the top card of your library . until your next turn , you may cast that card if it's an instant or sorcery .

(O) (UU) (WW) (^) (^) (enchantment) cascade \ sacrifice @ : creatures you control gain flying until end of turn .

(N) (RR) (XX) (instant) target attacking creature gets +X/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep .

(O) (BB) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^) whenever a player casts a kithkin spell , you may have target player lose &^ life .

(O) (WW) (^) (creature) pegasus (&^/) (/&^^) flying

(O) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability .

(O) (WW) (^) (instant) creatures you control gain protection from non ~ human creatures until end of turn .

(N) (GG) (^) (creature) dryad (&^^/) (/&^) nonbasic landwalk

(O) (UU) (^) (creature) human wizard (&^/) (/&^^) ^ , T : you may tap or untap target permanent . activate this ability only if you control four or more snow permanents .

(N) (WW) (WW) (^) (^) (^) (instant) reinforce X ~ WW WW XX \ creatures you control get +&^^/ /+&^^ until end of turn .

(N) (WP) (instant) \ @ deals &^ damage to each attacking creature .

(A) (WW) (WW) (^) (legendary) (creature) cat cleric (&^^/) (/&^^^^) at the beginning of your upkeep , put a &^^/ /&^^ white cat creature token onto the battlefield for each equipment attached to @ .

(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^) WW ^ ^ , T : put a % counter on target land you control . \ sacrifice a land with a % counter on it : @ deals &^^^ damage to target attacking creature without flying . \ countertype % trap

(O) (UU) (^) (instant) uncast target spell if it shares a color with a creature you control .

(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have provoke .

(O) (UU) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , that player reveals a card at random from his or her hand .

(A) (RR) (RR) (^) (^) (^) (sorcery) target creature you control deals damage equal to its power to each other creature and each opponent .

(A) (RR) (^) (^) (^) (legendary) (creature) goblin ally (&^^^/) (/&^^^) whenever you cast an instant or sorcery spell that targets only @ , copy that spell for each other creature you control that the spell could target . each copy targets a different one of those creatures .

(O) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature .

(A) (GG) (GG) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^) trample \ haste \ infect \ at the beginning of the end step , sacrifice @ .

(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) gorgon (&^^^^^/) (/&^^^^^) flying \ T : destroy target creature . it can't be regenerated .

(N) (WW) (^) (^) (^) (enchantment) tap two untapped creatures you control : tap target creature .

(O) (UU) (^) (^) (creature) turtle (&^/) (/&^^^^) 

(O) (WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you may gain &^ life .

(O) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^) when @ enters the battlefield , it deals &^^^ damage to target creature you control .

(N) (BB) (^) (^) (^) (^) (creature) plant zombie (&^^^/) (/&^^^) BG BG : exile target card from a graveyard . you gain &^ life .

(N) (snow) (land) T : add CC to your mana pool . \ SS ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^^^ damage to target creature .

(O) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) morph UU ^ ^ ^ ^ ^ \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .

(N) (BB) (BB) (^) (^) (sorcery) you draw X cards and you lose X life , where X is the number of creatures you control .

(O) (WW) (WW) (^) (creature) human nomad (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " T : target attacking or blocking creature gets +&^^^/ /+&^^^ until end of turn . "

(O) (BB) (sorcery) destroy target creature if it has the least power or is tied for least power among creatures on the battlefield .

(O) (GG) (^) (^) (sorcery) reveal the top two cards of your library . put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order .

(N) (BB) (RR) (^) (^) (^) (sorcery) as an additional cost to cast @ , pay &^^^ life . \ destroy target creature and target land .

(O) (GG) (^) (instant) target creature you control gains hexproof until end of turn . you gain life equal to that creature's toughness .

(A) (WW) (WW) (^) (enchantment) creatures you control get +&^/ /+&^ .

(O) (UU) (^) (instant) domain ~ look at the top X cards of your library , where X is the number of basic land types among lands you control . put one of those cards into your hand and the rest on the bottom of your library in any order .

(N) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB XX , T , discard a card : target creature gets +X/ /+& until end of turn .

(N) (RR) (creature) goblin rogue (&^/) (/&^) play with the top card of your library revealed .

(A) (BB) (BB) (^) (^) (^) (instant) look at the top five cards of your library . for each card , put that card into your graveyard unless you pay &^^ life . then put the rest into your hand .

(O) (UU) (^) (^) (instant) arcane reveal the top three cards of your library . an opponent chooses one of them . put that card into your graveyard and the rest into your hand .

(O) (GG) (^) (creature) bear (&^^/) (/&^^) 

(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^/) (/&^^^^^^^) damage that would be dealt by @ can't be prevented .

(A) (GG) (GG) (^) (^) (^) (enchantment) whenever a creature attacks you or a planeswalker you control , reveal the top card of your library . if it's a forest card , remove that creature from combat . then put the revealed card on the bottom of your library .

(O) (UU) (^) (instant) uncast target instant spell .

(Y) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , take an extra turn after this one . \ @ can't attack during extra turns .

(A) (UU) (^) (^) (sorcery) creatures and lands target opponent controls don't untap during his or her next untap step .

(A) (BB) (GG) (instant) @ can't be uncasted by spells or abilities . \ destroy target nonland permanent with converted mana cost &^^^ or less .

(N) (UU) (^) (^) (^) (instant) reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard .

(A) (WW) (^) (^) (sorcery) return up to three target creature cards with converted mana cost &^ or less from your graveyard to the battlefield . \ forecast ~ WW ^ ^ ^ ^ ^ , reveal @ from your hand : return target creature card with converted mana cost &^ or less from your graveyard to the battlefield .

(N) (RR) (enchantment) aura enchant creature \ enchanted creature has mountainwalk .

(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . scry &^ .

(O) (WW) (WW) (enchantment) return @ to its owner's hand : prevent all combat damage that would be dealt by target unblocked creature this turn .

(N) (WW) (^) (enchantment) WW ^ : target nonattacking , nonblocking creature gets +&/ /+&^^ until end of turn .

(O) (WW) (instant) prevent the next &^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . if @ was kicked , prevent the next &^^^^^^ damage this way instead . \ kicker ~ sacrifice a land .

(N) (BB) (UU) (enchantment) pay &^ life : until your next upkeep , target permanent can't phase out .

(A) (RR) (^) (^) (^) (^) (^) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , tap all other creatures .

(O) (GG) (UU) (^) (creature) snake (&^/) (/&^) flash \ flying \ deathtouch

(N) (WW) (^) (^) (instant) put a -&^/ /-&^ counter on each attacking creature .

(A) (^) (^) (^) (^) (^) (artifact) whenever a nontoken creature enters the battlefield under your control , you may pay ^ ^ . if you do , put a token that's a copy of that creature onto the battlefield . that token has haste and " at the beginning of the end step , sacrifice this permanent . "

(O) (BB) (RR) (^) (^) (creature) ogre mutant (&^^^/) (/&^^) when @ enters the battlefield , target player reveals a card at random from his or her hand , then loses life equal to that card's converted mana cost .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) 

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each card in your graveyard .

(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+&^ .

(O) (UU) (^) (^) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step .

(N) (UU) (^) (tribal) (enchantment) merfolk at the beginning of your end step , untap all merfolk you control .

(N) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^) whenever @ attacks , defending player exiles two permanents he or she controls .

(O) (GG) (creature) elf archer (&^/) (/&^^) T : @ deals &^ damage to each creature with flying .

(Y) (BB) (WW) (^) (^) (^) (^) (planeswalker) sorin ((&^^^^^^)) +&^ : reveal the top card of your library and put that card into your hand . each opponent loses life equal to its converted mana cost . \ -X : @ deals X damage to target creature or planeswalker and you gain X life . \ -&^^^^^^^^^ : put a number of &^/ /&^ black vampire knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players .

(A) (^) (^) (^) (artifact) ^ : the next time an unblocked creature of your choice would deal combat damage to you this turn , prevent all but &^ of that damage .

(A) (BB) (^) (^) (^) (creature) human spellshaper assassin (&^^/) (/&^^) BB ^ ^ , T , discard a card : destroy target nonblack creature . it can't be regenerated .

(N) (WW) (^) (^) (^) (creature) human nomad (&^^/) (/&^^^) flash \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control gain protection from black until end of turn . "

(N) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^/) (/&^^^) BB : @ gets +&^/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all attacking creatures .

(A) (^) (^) (^) (^) (^) (artifact) tap two untapped creatures you control : you may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield .

_ASIDE_ (O) (RR) (^) (creature) human werewolf (&^^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .

_BSIDE_ (O) (creature) werewolf (&^^^/) (/&^^) @ must be blocked if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .

(N) (GG) (RR) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) T : add CC CC to your mana pool .

(Y) (GG) (GG) (^) (^) (legendary) (creature) troll shaman (&^^^^/) (/&^^^^) hexproof \ @ can't be uncasted . \ GG ^ : regenerate @ .

(N) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .

(O) (WW) (^) (creature) spirit soldier (&^/) (/&^) WW : regenerate @ .

(O) (UU) (^) (creature) metathran zombie (&^/) (/&^) BB : regenerate @ .

(N) (^) (^) (^) (^) (^) (^) (artifact) T : add CC CC CC to your mana pool . \ ^ ^ ^ , T , sacrifice @ : draw three cards .

(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ , T : each player draws a card .

(N) (BR) (creature) devil (&^/) (/&^) unleash

(O) (BG) (BG) (^) (^) (creature) hag (&^^/) (/&^^) when @ enters the battlefield , return to your hand the creature card in your graveyard with the greatest power . if two or more cards are tied for greatest power , you choose one of them .

(A) (UU) (UU) (XX) (instant) arcane you may exile a blue card with converted mana cost X from your hand rather than pay @ 's mana cost . \ uncast target spell if its converted mana cost is X .

(N) (GG) (^) (creature) human druid (&^/) (/&^) GG , T : reveal cards from the top of your library until you reveal a basic land card . put that card into your hand and all other cards revealed this way into your graveyard .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two .

(O) (UU) (creature) human wizard (&^/) (/&^) T : target land you control becomes the basic land type of your choice until end of turn .

(N) (UU) (^) (^) (creature) human ninja (&^/) (/&^^) ninjutsu UU ^ \ whenever @ deals combat damage to a player , look at that player's hand . \ UU ^ : return target ninja you control to its owner's hand . activate this ability only during your turn .

(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . \ if X is &^^^^^ or more , @ can't be uncasted by spells or abilities and the damage can't be prevented .

(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . \ countertype % storage

(O) (^) (^) (^) (^) (artifact) (creature) scorpion (&^^^/) (/&^) whenever @ or another artifact creature dies , you may untap target artifact .

(N) (RR) (^) (^) (^) (creature) elemental warrior (&^^/) (/&^^^^) whenever you activate an ability of an elemental , @ gets +&^/ /+& until end of turn .

(O) (BB) (XX) (sorcery) exile X target cards from a single graveyard .

(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you didn't play a land this turn , you may draw a card .

(O) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) WW ^ : the next &^ damage that would be dealt to @ this turn is dealt to target creature instead .

(O) (UU) (UU) (^) (^) (instant) uncast target spell . that spell's controller reveals his or her hand , then discards each card with the same name as a card spliced onto that spell .

(N) (BB) (^) (tribal) (sorcery) goblin target player sacrifices a creature . if a goblin is sacrificed this way , that player puts two &^/ /&^ black goblin rogue creature tokens onto the battlefield , and those tokens gain haste until end of turn .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) if you tap a permanent for mana , it produces twice as much of that mana instead .

(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may search your library for an artifact card , exile it , then shuffle your library . \ when @ dies , you may put the exiled card into its owner's hand .

(N) (UU) (^) (^) (^) (creature) nightmare crab (&^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , an opponent chooses a permanent you control other than @ and exiles it . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .

(A) (BB) (GG) (RR) (UU) (creature) nephilim (&^^/) (/&^^) whenever @ deals combat damage to a player , draw that many cards . \ ^ , discard a card : @ gets +&^/ /+&^ until end of turn .

(N) (WW) (^) (^) (instant) awaken &^^ ~ WW ^ ^ ^ ^ \ prevent all combat damage that would be dealt this turn by creatures target opponent controls .

(Y) (GG) (UU) (^) (^) (creature) elf wizard (&^^/) (/&^^^^) each other creature you control enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to @ 's power and as a mutant in addition to its other types .

(N) (BB) (^) (sorcery) exile up to three target cards from a single graveyard .

(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player sacrifices five lands . @ deals &^^^^^ damage to each creature .

(O) (UU) (^) (creature) drake (&^/) (/&^) flying \ @ gets +&^^^/ /+&^^^ as long as you control a creature with three or more % counters on it . \ countertype % level

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^) horsemanship \ whenever @ attacks , each other creature you control gets +&^/ /+& until end of turn .

(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a green source of your choice would deal damage to you this turn , prevent that damage .

(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elephant (&^^^^^/) (/&^^^^^) reach \ when @ enters the battlefield , bolster &^^^^^ .

(N) (UU) (enchantment) aura enchant red or green creature \ enchanted creature doesn't untap during its controller's untap step .

(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^) 

(N) (WW) (instant) prevent all damage that black sources and red sources would deal this turn .

(A) (WW) (WW) (^) (^) (creature) human wizard (&/) (/&^^^) creatures without flying can't attack .

(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample \ whenever an artifact is put into a graveyard from the battlefield , @ gets +&^^/ /+& until end of turn .

(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , you gain &^^^ life .

(A) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , if it was kicked , you may reveal cards from the top of your library until you reveal a creature card . if you do , put that card onto the battlefield and shuffle all other cards revealed this way into your library . \ kicker GG ^

(O) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) islandwalk

(Y) (GG) (RR) (WW) (^) (^) (legendary) (creature) beast (&^^^^/) (/&^^^^) whenever a creature attacks one of your opponents or a planeswalker an opponent controls , that creature gets +&^^/ /+& until end of turn .

(N) (GG) (^) (^) (^) (creature) human druid (&^/) (/&^^^^) T : add an amount of GG to your mana pool equal to your devotion to green .

(A) (GG) (^) (creature) elf shaman ally (&^/) (/&^) haste \ T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell .

(Y) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) intimidate \ other creatures you control have intimidate . \ whenever @ or another creature you control leaves the battlefield , each opponent loses &^ life .

(O) (BB) (RR) (^) (sorcery) @ deals &^^^ damage to target player . that player discards two cards .

(N) (GG) (GG) (sorcery) @ deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls .

(A) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each player discards his or her hand , then draws four cards .

(N) (BB) (BB) (creature) human wizard (&^/) (/&^) RR ^ ^ : target creature gets +&^/ /+& until end of turn . \ UU UU : target creature you control gains flying until end of turn . sacrifice it at the beginning of the next end step .

(A) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^^^/ /+&^^^^^ and has trample .

(A) (GG) (^) (^) (creature) eldrazi (&^^^/) (/&^^^) devoid \ flash \ when you cast @ , you may pay CC . if you do , put a &^/ /&^ colorless eldrazi scion creature token onto the battlefield for each nontoken creature that died under your control this turn . those tokens have " sacrifice this creature : add CC to your mana pool . "

(A) (BB) (^) (creature) eldrazi (&^^/) (/&^) devoid \ flying \ when you cast @ , you may pay CC ^ . if you do , target opponent sacrifices a creature . \ @ can't block .

(A) (UU) (^) (creature) merfolk (&^/) (/&^) whenever @ becomes blocked , you may draw three cards .

(A) (BB) (BB) (^) (^) (^) (^) (creature) nightmare horror (&^^^^^^/) (/&^^^) when @ enters the battlefield , target player loses &^^^^^^ life . \ when @ leaves the battlefield , that player gains &^^^^^^ life . \ BB : regenerate @ .

(O) (GG) (^) (^) (enchantment) aura enchant creature \ suspend &^^ ~ GG \ enchanted creature gets +&^^/ /+&^^ .

(A) (UU) (UU) (^) (^) (instant) until end of turn , wizards you control gain " T : uncast target spell . "

(N) (WW) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control have " when this creature enters the battlefield , you may exile target creature an opponent controls until this creature leaves the battlefield . "

(N) (UU) (UU) (^) (creature) wall (&^/) (/&^^^^^) defender \ flying

(A) (land) mountain plains 

(A) (UU) (^) (creature) elemental (&^^/) (/&^) UU ^ ^ , T : put @ and target creature on top of their owners' libraries , then those players shuffle their libraries .

(A) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^) when @ enters the battlefield , destroy all other creatures you control . if it was kicked , destroy all other creatures instead . \ kicker WW WW

(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie minotaur (&^^^^/) (/&^^^^^^) 

(O) (GG) (GG) (^) (^) (creature) rhino beast (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) creatures with power &^^ or less can't attack you .

(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .

(A) (BB) (WW) (^) (enchantment) white creatures you control have protection from black . \ black creatures you control have protection from white .

(N) (WW) (^) (instant) destroy target artifact creature or black creature . it can't be regenerated .

(O) (UU) (^) (instant) target creature you control gets +&/ /+&^^^ and gains hexproof until end of turn .

(O) (BB) (BB) (^) (sorcery) destroy target non ~ swamp land . if that land was nonbasic , @ deals &^^ damage to the land's controller .

(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) whenever @ becomes blocked , defending player puts the top three cards of his or her library into his or her graveyard .

(N) (RR) (RR) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ RR : @ gets +&^^/ /-&^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) cat (&^^^^/) (/&^^^) @ can't attack or block if an enchantment is on the battlefield .

(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^^ damage to target creature . that creature's controller gains control of @ unless it was unattached from a ninja . "

(O) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice a land : draw a card and put a % counter on @ . \ remove three % counters from @ : draw a card . \ countertype % charge

(N) (WW) (^) (^) (^) (^) (^) (instant) prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control . if damage is prevented this way , you may have @ deal that much damage to target creature .

(A) (WW) (WW) (^) (^) (enchantment) whenever a creature deals damage to you , put a % counter on it . \ each creature with a % counter on it is a wall in addition to its other creature types and has defender . \ when @ leaves the battlefield , remove all % counters from all creatures . \ countertype % gold

(Y) (UU) (UU) (^) (^) (^) (^) (planeswalker) teferi ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . \ -&^ : untap up to four target permanents . \ -&^^^^^^^^^^ : you get an emblem with " you may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant . " \ @ can be your commander .

(O) (UU) (instant) uncast target instant spell .

(N) (UU) (XX) (sorcery) each player draws X cards .

(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /-&^ until end of turn .

(N) (BB) (creature) human wizard (&^/) (/&^) BB ^ ^ , T , sacrifice a blue creature , a black creature , and a red creature : search your library for a card named prince of thralls and put it onto the battlefield . then shuffle your library .

(A) (GG) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , draw a card for each creature it devoured .

(O) (GG) (GG) (^) (^) (creature) lizard (&^^^/) (/&^^^) trample \ scavenge GG GG ^ ^ ^ ^ ^

(O) (WW) (^) (creature) kor soldier (&^/) (/&^^^) whenever @ becomes blocked , untap it .

(N) (RR) (WW) (^) (^) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , it gets +&^^^/ /-&^^^ until end of turn .

(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) cumulative upkeep ^ \ T : put a % counter on target creature . if it doesn't have " at the beginning of your upkeep , destroy this creature unless you pay ^ for each % counter on it , " it gains that ability . \ countertype % music

(A) (BB) (^) (^) (^) (sorcery) black creatures you control can't be blocked this turn except by black creatures .

(O) (GG) (^) (enchantment) aura enchant creature \ GG : regenerate enchanted creature .

(N) (UU) (^) (^) (instant) put a &^^^^^/ /&^^^^^ blue wall creature token with defender onto the battlefield . sacrifice it at the beginning of the next end step .

(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG , UU , or BB to your mana pool .

(O) (UU) (^) (^) (instant) return target permanent you control and target permanent you don't control to their owners' hands .

(O) (WW) (^) (^) (creature) human soldier ally (&^/) (/&^^^^) vigilance

(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^^^ .

(O) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player .

(O) (GG) (^) (creature) elf mutant (&^^/) (/&^^) GG ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^^^/ /+&^^^^^ until end of turn .

(O) (BB) (^) (^) (creature) human assassin (&^^/) (/&^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target creature that was dealt damage this turn .

(O) (UR) (UR) (^) (^) (creature) noggle rogue (&^^^^/) (/&^^^) when @ enters the battlefield , return a land you control to its owner's hand .

(N) (UU) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you .

(N) (RR) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) RR ^ ^ , T , put a -&^/ /-&^ counter on a creature you control : @ deals &^^ damage to target creature or player .

(O) (WW) (creature) human soldier (&^/) (/&^) T : target attacking creature gets +&^/ /+&^ until end of turn .

(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , name a card other than a basic land card and choose an opponent . \ the chosen player reveals each card he or she draws . \ when the chosen player draws the named card , sacrifice @ . if you do , @ deals &^^^^^^^^^^ damage to that player .

(N) (RR) (RR) (^) (^) (instant) arcane @ deals damage to target player equal to the number of cards in that player's hand .

(A) (^) (^) (^) (^) (^) (artifact) T : put a &^/ /&^ colorless myr artifact creature token onto the battlefield . \ T , tap five untapped myr you control : search your library for a myr creature card , put it onto the battlefield , then shuffle your library .

(A) (GG) (GG) (^) (^) (creature) centaur horror (&^^^/) (/&^^^) trample \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target green creature . "

(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^) flying \ when @ enters the battlefield , draw three cards . then if it wasn't kicked , discard three cards . \ kicker UU ^

(N) (WW) (WW) (^) (^) (^) (creature) bird soldier spirit (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .

(A) (UU) (UU) (^) (^) (^) (instant) you may pay &^ life and exile a blue card from your hand rather than pay @ 's mana cost . \ uncast target spell .

(N) (BB) (^) (^) (creature) imp (&^/) (/&^) T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only during an opponent's turn , before attackers are declared .

(O) (GG) (creature) elf druid (&^/) (/&^) T : untap target forest .

(N) (UU) (UU) (enchantment) whenever an opponent casts a spell , you may reveal the top card of your library . if you do , uncast that spell if it has the same converted mana cost as the revealed card .

(Y) (GG) (GG) (GG) (^) (^) (planeswalker) garruk ((&^^^)) +&^ : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ -&^^^ : draw cards equal to the greatest power among creatures you control . \ -&^^^^^^ : put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield for each land you control .

(O) (GG) (creature) dryad (&^/) (/&^) forestwalk

(A) (GG) (GG) (^) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it . that land's controller attaches @ to a land of his or her choice .

(O) (^) (artifact) equipment equip ^ \ equipped creature has " T , unattach @ : tap target creature . "

(N) (RR) (RR) (instant) @ deals &^^ damage to target creature . when that creature dies this turn , @ deals &^^^ damage to the creature's controller .

(O) (UU) (^) (^) (^) (^) (creature) fish (&^^/) (/&^^^^^) 

(N) (GG) (^) (^) (instant) draw a card for each creature you control with a +&^/ /+&^ counter on it . those creatures gain indestructible until end of turn .

(N) (WW) (WW) (^) (^) (^) (creature) elephant soldier (&^^^/) (/&^^^) vigilance \ WW : @ gets +&/ /+&^ until end of turn .

(A) (WW) (WW) (^) (^) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , put a &^/ /&^ white spirit creature token with flying onto the battlefield .

(O) (UU) (instant) unattach all equipment from target creature .

(A) (WW) (^) (^) (^) (legendary) (creature) human warrior (&/) (/&) vigilance \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ BG BG ^ : move a +&^/ /+&^ counter from target creature onto a second target creature .

(A) (WW) (creature) human soldier (&^^/) (/&^) protection from multicolored \ whenever an opponent casts a multicolored spell , you gain &^ life .

(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals combat damage to a player , you may draw a card .

(N) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) creatures with power less than the number of islands you control can't block @ .

(N) (GG) (XX) (sorcery) @ deals X damage to each creature with flying and each player .

(N) (WW) (WW) (instant) you gain X life , where X is twice the damage dealt to you so far this turn by artifacts .

(O) (UU) (^) (creature) human wizard (&^/) (/&^) @ can't be blocked . \ UU , discard a card : return @ to its owner's hand .

(Y) (BB) (GG) (WW) (^) (^) (^) (^) (^) (legendary) (creature) centaur spirit (&^^^/) (/&^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ during each of your turns , you may cast one creature card from your graveyard .

(N) (WW) (^) (^) (^) (^) (creature) spirit bear (&^^^/) (/&^^^) @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ WW ^ ^ : put a % counter on @ . \ countertype % healing

(N) (RR) (RR) (^) (sorcery) discard a card at random . if you do , @ deals damage equal to that card's converted mana cost to each creature . you may repeat this process any number of times .

(A) (BB) (^) (sorcery) each player discards a card . then each player who didn't discard a creature card this way loses &^^^^ life .

(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^) 

(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ discard a card : @ gains flying and protection from green and from white until end of turn .

(A) (UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures get +&^/ /+&^ and have islandwalk .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) 

(A) (RR) (^) (^) (^) (^) (^) (sorcery) starting with you , each player separates all permanents he or she controls into three piles . then each player chooses one of his or her piles at random and sacrifices those permanents .

(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ delirium ~ sacrifice another creature : @ gets +&^^/ /+&^ until end of turn . activate this ability only if there are four or more card types among cards in your graveyard .

(N) (RR) (^) (creature) dwarf (&^/) (/&^^) RR ^ ^ , T : destroy target nonbasic land .

(A) (XX) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color and a creature type . \ @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ , T : put an X/ /X creature token of the chosen color and type onto the battlefield , where X is the number of % counters on @ . \ countertype % charge

(O) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^ damage to that creature and &^^^^ damage to that creature's controller .

(N) (UU) (^) (^) (creature) human archer (&^/) (/&^) exalted \ WW , T : @ deals &^ damage to target attacking or blocking creature .

(A) (GG) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put six +&^/ /+&^ counters on enchanted creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature if it attacked or blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it .

(A) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , if an opponent controls more lands than you , you may search your library for a plains card , put it onto the battlefield , then shuffle your library .

(N) (BB) (UR) (^) (^) (^) (sorcery) gain control of target creature . untap that creature . it gains haste until end of turn . sacrifice it at the beginning of the next end step .

(O) (RR) (sorcery) flashback RR ^ ^ ^ ^ \ @ deals &^^ damage to target creature or player .

(N) (WW) (WW) (creature) cat soldier (&^^/) (/&^^) vigilance \ heroic ~ whenever you cast a spell that targets @ , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield .

(O) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) at the beginning of your upkeep , tap @ unless you pay &^^ life .

(O) (WW) (^) (^) (enchantment) ^ , pay &^ life : prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost .

(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) pay &^^ life : regenerate @ .

(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^) morph GG GG ^ ^ ^ ^ ^ \ when @ is turned face up , you may put a creature card from your hand onto the battlefield .

(A) (BB) (BB) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) gorgon (&^^^^^^^/) (/&^^^^^) GG : target creature blocks @ this turn if able . \ BB GG : exile target creature blocking or blocked by @ . \ BB ^ ^ : put a creature card exiled with @ onto the battlefield under your control .

(Y) (WW) (WW) (^) (^) (^) (^) (sorcery) exile all creatures . \ delirium ~ put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard .

(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add WW , UU , or BB to your mana pool .

(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to each creature and each player . \ countertype % time

(N) (GG) (WW) (^) (instant) put a +&^/ /+&^ counter on each of up to three target creatures .

(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) when @ enters the battlefield , return each other creature you control to its owner's hand .

(O) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) 

(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) @ gets +&^^/ /+&^^ as long as it's your turn .

(N) (RR) (^) (instant) @ deals &^ damage to target creature . if that creature is white or blue , @ deals &^^^^ damage to it instead .

(O) (GG) (^) (enchantment) aura enchant creature \ flash \ GG ^ : regenerate enchanted creature .

(O) (BB) (creature) snake (&^/) (/&^) deathtouch

(A) (UU) (UU) (^) (^) (enchantment) at the beginning of each opponent's upkeep , that player reveals the top card of his or her library . if it's a creature card , the player puts the card into his or her graveyard and @ becomes a copy of that card .

(N) (WW) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) WW , T : tap target creature . \ whenever you cast a spirit or arcane spell , untap @ .

(A) (land) T : add UU to your mana pool . if you played a land this turn , add BB to your mana pool instead .

(A) (BB) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , pay X life . \ target creature gets +X/ /+& until end of turn .

(O) (UU) (WW) (creature) merfolk knight (&^^/) (/&^^) protection from red

(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& .

(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature . " \ as long as enchanted creature is a wizard , it has " T : this creature deals &^^ damage to target creature . "

(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ for each blue permanent you control .

(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) whenever @ attacks , put a colorless construct artifact creature token named twin onto the battlefield attacking . its power is equal to @ 's power and its toughness is equal to @ 's toughness . sacrifice the token at end of combat .

(O) (GG) (^) (^) (sorcery) look at the top four cards of your library . you may reveal a creature card and/ /or a land card from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .

(N) (UU) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^) devoid \ UU ^ ^ , put a card an opponent owns from exile into that player's graveyard : tap target creature .

(A) (land) hideaway \ T : add UU to your mana pool . \ UU , T : you may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it .

(A) (GG) (^) (^) (enchantment) whenever @ or another enchantment enters the battlefield under your control , you may put a +&^/ /+&^ counter on target creature .

(A) (RR) (RR) (instant) copy target instant or sorcery spell , except that the copy is red . you may choose new targets for the copy .

(O) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^/ /&^^ red beast creature with trample . it's still a land . \ when enchanted land dies , return that card to its owner's hand .

(A) (BB) (^) (^) (^) (^) (^) (sorcery) search target player's library for up to X cards , where X is the number of swamps you control , and exile them . then that player shuffles his or her library .

(O) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add GG UU to your mana pool .

(N) (UU) (UU) (^) (^) (^) (^) (instant) return up to two target creatures to their owners' hands .

(A) (WW) (WW) (^) (^) (sorcery) destroy all creatures .

(A) (RR) (sorcery) you and target opponent each flip a coin . @ deals &^ damage to each player whose coin comes up tails . repeat this process until both players' coins come up heads on the same flip .

(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on target creature and that creature gains " remove a % counter from this creature : regenerate this creature . " activate this ability only during your upkeep . \ countertype % matrix

(O) (WW) (^) (creature) unicorn (&^/) (/&^^) WW ^ , T , sacrifice @ : destroy target artifact or enchantment .

(O) (BB) (BB) (^) (enchantment) when @ enters the battlefield , exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . \ when @ leaves the battlefield , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent .

(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each artifact you control .

(O) (GG) (^) (^) (^) (^) (creature) snake (&^^^^/) (/&^^^^^) reach \ GG ^ ^ ^ ^ ^ ^ : monstrosity &^^^^ .

(N) (BB) (^) (^) (^) (creature) zombie minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control another nonland permanent , sacrifice @ .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^^^ . \ : until end of turn , @ becomes a &^^^^/ /&^^^^ spirit artifact creature that's no longer an equipment . activate this ability only if you control no creatures .

(O) (GG) (^) (sorcery) flashback WW ^ \ put a +&^/ /+&^ counter on each of up to two target creatures .

(A) (RR) (^) (creature) hydra (&^/) (/&^) RR RR ^ : put a +&^/ /+&^ counter on @ . \ T , remove all +&^/ /+&^ counters from @ : @ deals damage to target creature or player equal to the number of +&^/ /+&^ counters removed this way .

(O) (^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG , T , sacrifice @ : draw a card .

(O) (WU) (creature) kithkin soldier (&^/) (/&^) flash

(A) (RR) (^) (^) (^) (creature) elemental warrior (&^^^^^/) (/&^^) @ has haste as long as a warrior card is in your graveyard . \ RR : @ gets +&^/ /+& until end of turn .

(A) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) defender \ flying \ RR ^ : target creature attacks this turn if able .

(O) (^) (^) (^) (artifact) T : add CC to your mana pool . you gain &^ life .

(O) (BB) (creature) insect (&^/) (/&^) swampwalk

(O) (RR) (^) (^) (^) (sorcery) destroy target artifact or land .

(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add GG UU WW to your mana pool .

(A) (BB) (BB) (^) (^) (^) (legendary) (creature) demon spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ BB , sacrifice @ : all creatures get -X/ /-X until end of turn , where X is the number of cards in your hand .

(Y) (WW) (WW) (^) (^) (planeswalker) gideon ((&^^^^)) +&^ : until end of turn , @ becomes a &^^^^^/ /&^^^^^ human soldier ally creature with indestructible that's still a planeswalker . prevent all damage that would be dealt to him this turn . \ & : put a &^^/ /&^^ white knight ally creature token onto the battlefield . \ -&^^^^ : you get an emblem with " creatures you control get +&^/ /+&^ . "

(N) (RR) (^) (^) (enchantment) whenever you cast a spell from your graveyard , @ deals &^^ damage to target creature or player .

(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) sacrifice an artifact : @ gains flying until end of turn .

(O) (BB) (^) (instant) destroy target nonartifact , nonblack creature . it can't be regenerated .

(O) (WW) (^) (creature) kithkin rebel scout (&^^/) (/&^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .

(N) (RR) (^) (^) (^) (creature) goblin rogue shaman (&^/) (/&^) whenever @ deals combat damage to a player , that player sacrifices a permanent .

(O) (GG) (^) (instant) cycling GG RR WW ^ ^ ^ ^ ^ \ target creature gets +&^^^/ /+&^^^ until end of turn . \ when you cycle @ , target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .

(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&) trample \ modular &^ \ whenever another artifact enters the battlefield , put a +&^/ /+&^ counter on @ .

(Y) (GG) (GG) (WW) (WW) (legendary) (creature) dryad (&^^/) (/&^^^^^) whenever another creature enters the battlefield under your control , you gain life equal to that creature's toughness . \ GG WW ^ , T : populate .

(O) (UU) (UU) (enchantment) @ enters the battlefield with four % counters on it . \ sacrifice an island : put two % counters on @ . \ UU , tap an untapped blue creature you control , remove a % counter from @ : put a +&/ /+&^ counter on target creature . \ countertype % polyp

(N) (^) (^) (^) (^) (artifact) sacrifice an artifact : add CC CC to your mana pool .

(O) (RR) (^) (creature) human berserker (&^^/) (/&^^) haste \ @ attacks each turn if able .

(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool .

(A) (GG) (WW) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ dies , you may put it on the top or bottom of its owner's library .

(O) (UU) (^) (^) (^) (creature) bird wizard (&^^/) (/&^^) flying \ sacrifice @ : return up to two target creatures to their owners' hands . activate this ability only during your upkeep .

(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^/) (/&^^^) echo ^ ^ ^ ^ \ sacrifice an artifact : put a +&^/ /+&^ counter on target creature .

(A) (GG) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^^^) reach \ GG GG XX : @ deals X damage to each creature with flying .

(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature is dealt damage this way , it loses indestructible until end of turn . if that creature would die this turn , exile it instead .

(O) (WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target creature can't attack this turn .

(O) (WW) (instant) destroy all auras and equipment attached to target creature .

(O) (BB) (BB) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to your hand . target player sacrifices a creature .

(O) (UU) (^) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ UU ^ ^ ^ ^ : return @ to its owner's hand .

(A) (RR) (^) (^) (^) (creature) bird (&/) (/&^^^) when @ dies , put a &^^^^/ /&^^^^ red bird creature token with flying onto the battlefield at the beginning of the next end step .

(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ , T : add one mana of any color to your mana pool .

(A) (RR) (^) (^) (^) (creature) goblin shaman (&^^^/) (/&^^^) champion a goblin or shaman \ T : @ deals &^^^ damage to target creature or player .

(A) (GG) (GG) (XX) (sorcery) @ deals X damage to each creature with horsemanship and each player .

(O) (UU) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) WU : @ gets +&/ /+&^ until end of turn .

(N) (WW) (^) (enchantment) each creature you control with a % counter on it gets +&^^/ /+&^^ . \ countertype % level

(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked and has shroud .

(O) (RR) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , @ deals &^^^^^ damage to each opponent .

(N) (BB) (^) (^) (creature) zombie wall (&/) (/&^^^) defender \ whenever you gain life , put a +&^/ /+&^ counter on @ . \ BB BB ^ ^ ^ ^ ^ , sacrifice @ : target player loses X life , where X is @ 's power .

(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target black permanent .

(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) homarid (&^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you put the top two cards of your library into your graveyard . \ UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ .

(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^^) @ has vigilance as long as you control a white creature . \ @ has flying as long as you control a blue creature .

(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . if that creature is an enchantment , @ deals &^^^ damage to that creature's controller .

(N) (RR) (^) (enchantment) whenever a player taps an island for mana , @ deals &^ damage to that player .

(A) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ ^ ^ , T : add BB to your mana pool for each black creature card in your graveyard .

(N) (RR) (^) (creature) licid (&^/) (/&^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature has haste .

(O) (GG) (creature) spirit (&/) (/*) defender \ reach \ @ 's toughness is equal to the number of forests on the battlefield .

(N) (BB) (BB) (BB) (enchantment) pay half your life , rounded up : @ becomes a &^^^^/ /&^^^^ horror creature with flying .

(O) (GG) (UU) (^) (^) (creature) beast (&^^^/) (/&^^^) flying \ trample

(A) (BB) (creature) zombie cat (&^/) (/&^) at the beginning of your upkeep , you may exile a creature card from a graveyard . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ .

(O) (RR) (RR) (^) (^) (^) (sorcery) add RR to your mana pool for each tapped land your opponents control .

(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield .

(A) (RR) (^) (^) (^) (^) (^) (creature) cyclops giant (&^^^^/) (/&^^^^) T , sacrifice a creature : @ deals damage equal to the sacrificed creature's power to target creature or player .

(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has flying . \ enchanted creature can block only creatures with flying .

(A) (WU) (WU) (^) (^) (^) (creature) human advisor (&^^^/) (/&^^^^^) at the beginning of your upkeep , put a % counter on @ . then if @ has five or more % counters on it , you win the game . \ whenever a source deals damage to you , remove a % counter from @ . \ countertype % filibuster

(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) protection from white \ @ gets +&^/ /+&^ for each plains your opponents control .

(A) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " RR , T : copy target instant or sorcery spell you control . you may choose new targets for the copy . "

(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked .

(O) (GG) (^) (sorcery) discard any number of cards . search your library for up to that many basic land cards , reveal those cards , and put them into your hand . then shuffle your library .

(N) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , remove target attacking or blocking creature from combat .

(N) (GG) (GG) (^) (creature) human scout (&^^/) (/&^) when @ enters the battlefield , search your library for a creature card with deathtouch , hexproof , reach , or trample and reveal it . shuffle your library and put that card on top of it .

(O) (GG) (^) (^) (^) (creature) giant druid (&^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .

(O) (WW) (^) (instant) choose target attacking or blocking creature . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature .

(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ gets +&^/ /+&^ until end of turn .

(N) (UU) (^) (instant) uncast target spell cast from a graveyard . \ draw a card .

(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ , and its activated abilities can't be activated .

(O) (UU) (creature) crocodile (&^/) (/&^) islandwalk

(N) (^) (^) (^) (artifact) (creature) spirit (&^^/) (/&^^) rampage &^

(O) (BB) (^) (^) (^) (sorcery) each other player discards a card . you draw a card for each card discarded this way .

(N) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) T : add UU to your mana pool .

(A) (RR) (RR) (^) (^) (sorcery) target opponent reveals the top card of his or her library . @ deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls . if a land card is revealed this way , return @ to its owner's hand .

(O) (GG) (^) (^) (^) (creature) antelope (&^^/) (/&^^^) forestwalk

(Y) (land) T : add CC to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand .

(O) (RR) (RR) (^) (^) (creature) cyclops (&^^^^^/) (/&^^) 

(N) (BB) (XX) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ you draw X cards and you lose X life .

(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +X/ /+X , where X is the number of creature cards in all graveyards .

(O) (WW) (^) (^) (^) (creature) bird soldier (&^/) (/&^) flying \ WW ^ ^ , discard a card : @ gets +&^/ /+&^^ until end of turn .

(A) (^) (^) (^) (artifact) ^ ^ ^ , T : tap target creature and put a +&^/ /+&^ counter on it . until end of turn , that creature gains " GG UU ^ ^ : double the number of +&^/ /+&^ counters on this creature . "

(O) (UU) (sorcery) target creature gains flying until end of turn . \ draw a card .

(A) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " this creature gets +&^/ /+&^ as long as you control a swamp . " \ all slivers have " BB : regenerate this permanent . "

(A) (BB) (RR) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on each artifact target opponent controls . then destroy each artifact with converted mana cost less than or equal to the number of % counters on it . artifacts destroyed this way can't be regenerated . \ when @ leaves the battlefield , remove all % counters from all permanents . \ countertype % rust

(A) (GG) (^) (^) (legendary) (creature) human monk (&^/) (/&^^) you may play two additional lands on each of your turns .

(O) (UU) (^) (creature) human spellshaper (&^/) (/&^) UU ^ ^ , T , discard a card , sacrifice a land : search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library .

(O) (GU) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ when enchanted creature becomes the target of a spell or ability , exile that creature .

(O) (BB) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) hellbent ~ when @ dies , if you have no cards in hand , target creature gets -&^^^/ /-&^^^ until end of turn .

(O) (RR) (^) (creature) goblin (&^/) (/&^^) T , sacrifice a goblin : goblin creatures get +&^^/ /+& until end of turn .

(N) (artifact) T , sacrifice @ : the next time a source of your choice would deal damage to you this turn , prevent half that damage , rounded down .

(N) (UU) (UU) (^) (^) (^) (creature) merfolk wizard (&^^^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , scry &^^ .

(A) (WW) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) artifacts and enchantments you control have shroud .

(O) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^) 

(O) (UU) (^) (creature) illusion (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it .

(N) (RR) (RR) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , choose a number between & and &^^^^^ . \ @ deals X damage to target creature and &^^^^^ minus X damage to that creature's controller , where X is the chosen number .

(O) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) flanking \ BB BB ^ : regenerate @ .

(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ dies , destroy target land .

(N) (RR) (^) (^) (^) (creature) ogre (&^^^^/) (/&^^^) @ can't block .

(A) (RR) (^) (^) (^) (enchantment) domain ~ at the beginning of each player's upkeep , that player gains &^ life for each basic land type among lands he or she controls . then @ deals &^^^ damage to him or her .

(A) (WW) (WW) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , if you cast it from your hand , put a &^/ /&^ white bird creature token with flying onto the battlefield , then populate .

(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has trample . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's green .

(N) (UU) (^) (^) (^) (creature) human scout (&^^^/) (/&^^^) flying \ when @ attacks or blocks , return it to its owner's hand at end of combat .

(Y) (UU) (UU) (^) (^) (^) (planeswalker) tamiyo ((&^^^^)) +&^ : tap target permanent . it doesn't untap during its controller's next untap step . \ -&^^ : draw a card for each tapped creature target player controls . \ -&^^^^^^^^ : you get an emblem with " you have no maximum hand size " and " whenever a card is put into your graveyard from anywhere , you may return it to your hand . "

(Y) (BB) (BB) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) deathtouch \ whenever @ enters the battlefield or attacks , put two &^^/ /&^^ black zombie creature tokens onto the battlefield .

(O) (UR) (UR) (creature) weird (&^/) (/&^^^^) UR : @ gets +&^/ /-&^ until end of turn .

(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^^) flying \ WW WW : target creature gains indestructible until end of turn .

(A) (GG) (GG) (^) (^) (^) (creature) plant fungus (&^^^^^/) (/&^^^^^) if damage would be dealt to @ , put that many -&^/ /-&^ counters on it instead . \ at the beginning of your upkeep , remove a -&^/ /-&^ counter from @ .

(N) (RR) (^) (creature) elemental (&^/) (/&^) haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other spell cast this turn .

(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn . \ T : add RR to your mana pool .

(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from white

(A) (GG) (^) (^) (^) (^) (^) (creature) elemental beast (&^^^^^/) (/&^^^^^^^) when @ enters the battlefield , each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand .

(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^) haste \ when @ enters the battlefield , for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn .

(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , put a +&^/ /+&^ counter on it .

(A) (BB) (UU) (^) (creature) zombie (&^^^/) (/&^^^) whenever a creature enters the battlefield , if it entered from your graveyard or you cast it from your graveyard , return @ from your graveyard to the battlefield tapped at the beginning of the next end step .

(O) (GW) (sorcery) search your library for a forest or plains card , reveal it , and put it into your hand . then shuffle your library .

(O) (GG) (instant) reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way .

(A) (BB) (^) (^) (enchantment) if an opponent would gain life , that player loses that much life instead .

(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , search your library for a card , put it into your hand , then shuffle your library .

(O) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) human knight (&^^^^/) (/&^^^^^^^) 

(A) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) protection from white \ when @ enters the battlefield , you lose &^^^^^ life .

(A) (BB) (BB) (BB) (XX) (sorcery) each player loses X life , discards X cards , sacrifices X creatures , then sacrifices X lands .

(N) (WW) (^) (^) (creature) human rebel (&^/) (/&^^^) WW ^ ^ : the next time target attacking creature would deal combat damage to @ this turn , that creature deals that damage to itself instead .

(N) (RR) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) @ gets +&^^^/ /+&^^^ as long as you control no untapped lands .

(A) (^) (^) (artifact) T : put a % counter on @ . \ T , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . \ countertype % charge

(O) (UU) (creature) merfolk wizard (&^/) (/&^) T : target creature becomes the color of your choice until end of turn .

(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card at the beginning of the next turn's upkeep .

(A) (BB) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , target creature gets -&^^^/ /-&^^^ until end of turn .

(N) (^) (artifact) XX ^ : @ becomes an X/ /X construct artifact creature . sacrifice it at the beginning of the next end step .

(O) (GG) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have haste .

