mtgencode/encode.py

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#!/usr/bin/env python
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import sys
import os
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libdir = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'lib')
sys.path.append(libdir)
import re
import random
import utils
import jdecode
import cardlib
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def exclude_sets(cardset):
return cardset == 'Unglued' or cardset == 'Unhinged' or cardset == 'Celebration'
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def exclude_types(cardtype):
return cardtype in ['conspiracy']
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def exclude_layouts(layout):
return layout in ['token', 'plane', 'scheme', 'phenomenon', 'vanguard']
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def main(fname, oname = None, verbose = True, encoding = 'std',
nolinetrans = False, randomize = False, nolabel = False, stable = False):
fmt_ordered = cardlib.fmt_ordered_default
fmt_labeled = None if nolabel else cardlib.fmt_labeled_default
fieldsep = utils.fieldsep
line_transformations = not nolinetrans
randomize_fields = False
randomize_mana = randomize
initial_sep = True
final_sep = True
# set the properties of the encoding
if encoding in ['std']:
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pass
elif encoding in ['named']:
fmt_ordered = cardlib.fmt_ordered_named
elif encoding in ['noname']:
fmt_ordered = cardlib.fmt_ordered_noname
elif encoding in ['rfields']:
randomize_fields = True
final_sep = False
elif encoding in ['old']:
fmt_ordered = cardlib.fmt_ordered_old
elif encoding in ['norarity']:
fmt_ordered = cardlib.fmt_ordered_norarity
elif encoding in ['vec']:
pass
elif encoding in ['custom']:
## put custom format decisions here ##########################
## end of custom format ######################################
pass
else:
raise ValueError('encode.py: unknown encoding: ' + encoding)
if verbose:
print 'Preparing to encode:'
print ' Using encoding ' + repr(encoding)
if stable:
print ' NOT randomizing order of cards.'
if randomize_mana:
print ' Randomizing order of symobls in manacosts.'
if not fmt_labeled:
print ' NOT labeling fields for this run (may be harder to decode).'
if not line_transformations:
print ' NOT using line reordering transformations'
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cards = []
valid = 0
skipped = 0
invalid = 0
unparsed = 0
if fname[-5:] == '.json':
if verbose:
print 'This looks like a json file: ' + fname
json_srcs = jdecode.mtg_open_json(fname, verbose)
# don't worry we randomize later
for json_cardname in sorted(json_srcs):
if len(json_srcs[json_cardname]) > 0:
jcards = json_srcs[json_cardname]
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# look for a normal rarity version, in a set we can use
idx = 0
card = cardlib.Card(jcards[idx])
while (idx < len(jcards)
and (card.rarity == utils.rarity_special_marker
or exclude_sets(jcards[idx][utils.json_field_set_name]))):
idx += 1
if idx < len(jcards):
card = cardlib.Card(jcards[idx])
# if there isn't one, settle with index 0
if idx >= len(jcards):
idx = 0
card = cardlib.Card(jcards[idx])
# we could go back and look for a card satisfying one of the criteria,
# but eh
skip = False
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if (exclude_sets(jcards[idx][utils.json_field_set_name])
or exclude_layouts(jcards[idx]['layout'])):
skip = True
for cardtype in card.types:
if exclude_types(cardtype):
skip = True
if skip:
skipped += 1
continue
if card.valid:
valid += 1
cards += [card]
elif card.parsed:
invalid += 1
else:
unparsed += 1
# fall back to opening a normal encoded file
else:
if verbose:
print 'Opening encoded card file: ' + fname
with open(fname, 'rt') as f:
text = f.read()
for card_src in text.split(utils.cardsep):
if card_src:
card = cardlib.Card(card_src)
if card.valid:
valid += 1
cards += [card]
elif card.parsed:
invalid += 1
else:
unparsed += 1
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if verbose:
print (str(valid) + ' valid, ' + str(skipped) + ' skipped, '
+ str(invalid) + ' invalid, ' + str(unparsed) + ' failed to parse.')
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# This should give a random but consistent ordering, to make comparing changes
# between the output of different versions easier.
if not stable:
random.seed(1371367)
random.shuffle(cards)
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def writecards(writer):
for card in cards:
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if encoding in ['vec']:
writer.write(card.vectorize() + '\n\n')
else:
writer.write(card.encode(fmt_ordered = fmt_ordered,
fmt_labeled = fmt_labeled,
fieldsep = fieldsep,
randomize_fields = randomize_fields,
randomize_mana = randomize_mana,
initial_sep = initial_sep,
final_sep = final_sep)
+ utils.cardsep)
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if oname:
if verbose:
print 'Writing output to: ' + oname
with open(oname, 'w') as ofile:
writecards(ofile)
else:
writecards(sys.stdout)
sys.stdout.flush()
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if __name__ == '__main__':
import argparse
parser = argparse.ArgumentParser()
parser.add_argument('infile',
help='encoded card file or json corpus to encode')
parser.add_argument('outfile', nargs='?', default=None,
help='output file, defaults to stdout')
parser.add_argument('-e', '--encoding', default='std', choices=utils.formats,
#help='{' + ','.join(formats) + '}',
help='encoding format to use',
)
parser.add_argument('-r', '--randomize', action='store_true',
help='randomize the order of symbols in mana costs')
parser.add_argument('--nolinetrans', action='store_true',
help="don't reorder lines of card text")
parser.add_argument('--nolabel', action='store_true',
help="don't label fields")
parser.add_argument('-s', '--stable', action='store_true',
help="don't randomize the order of the cards")
parser.add_argument('-v', '--verbose', action='store_true',
help='verbose output')
args = parser.parse_args()
main(args.infile, args.outfile, verbose = args.verbose, encoding = args.encoding,
nolinetrans = args.nolinetrans, randomize = args.randomize, nolabel = args.nolabel,
stable = args.stable)
exit(0)