diff --git a/data/cbow.bin b/data/cbow.bin new file mode 100644 index 0000000..c5ba40c Binary files /dev/null and b/data/cbow.bin differ diff --git a/data/cbow.txt b/data/cbow.txt new file mode 100644 index 0000000..4915c29 --- /dev/null +++ b/data/cbow.txt @@ -0,0 +1,29488 @@ +(^) (artifact) ^ ^ , T : name a card . target opponent guesses whether a card with that name is in your hand . you may reveal your hand . if you do and your opponent guessed wrong , draw a card . + +(UU) (creature) kraken (&/) (/&^^^^) + +(UU) (instant) target spell or permanent becomes blue . + +(^) (^) (^) (^) (GG) (instant) destroy target artifact or enchantment and up to one other target artifact or enchantment . + +(^) (^) (WW) (creature) shapeshifter (&^^/) (/&^^) changeling \ flying + +(^) (^) (RR) (creature) elemental (&^^^/) (/&^^) flash \ split second \ white creatures get +&^/ /-&^ . + +(^) (RR) (RR) (RR) (creature) insect (&^^^/) (/&^^^) haste \ sacrifice a goblin : @ gets +&^^/ /+&^^ and gains trample until end of turn . + +(^) (^) (BB) (sorcery) destroy target tapped creature . + +(^) (RR) (RR) (creature) phoenix (&^^/) (/&^^) flying \ haste \ whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control , return @ from your graveyard to your hand . + +(^) (^) (UU) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (artifact) indestructible \ ^ , T : look at the top card of your library . you may put that card on the bottom of your library . + +(^) (^) (^) (GG) (enchantment) at the beginning of your upkeep , put X &^^/ /&^^ green wolf creature tokens onto the battlefield , where X is the number of your opponents with four or more cards in hand . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has deathtouch . + +(^) (UU) (creature) bird (&^/) (/&^) flying + +(^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all damage that would be dealt to you is dealt to equipped creature instead . + +(^) (GG) (instant) target creature loses shadow until end of turn . \ draw a card . + +(^) (^) (RR) (instant) destroy target artifact . \ draw a card . + +(^) (UU) (enchantment) ^ UU : target creature gains flying until end of turn . + +(^) (artifact) cumulative upkeep ^ \ when you play a card , sacrifice @ . \ ^ ^ : you gain &^ life . + +(^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , you may pay ^ . if you do , you gain &^ life . + +(^) (WW) (WW) (enchantment) artifact and enchantment spells your opponents cast cost ^ ^ more to cast . \ sacrifice @ : destroy target artifact or enchantment . + +(^) (WW) (sorcery) you gain &^^ life for each mountain target opponent controls . + +(^) (^) (^) (GG) (UU) (sorcery) draw three cards . you may play an additional land this turn . + +(WW) (instant) untap target permanent . + +(^) (^) (^) (^) (artifact) countertype % poison \ ^ ^ ^ ^ , T : target opponent loses &^^ life , gets a % counter , then puts the top six cards of his or her library into his or her graveyard . + +(^) (artifact) equipment equip ^ \ equipped creature can't be blocked by vampires or zombies . \ equipped creature has " T , sacrifice @ : @ deals &^^ damage to target creature or player . " + +(^) (RR) (sorcery) sacrifice any number of lands . add ^ to your mana pool for each land sacrificed this way . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ ^ BB : @ becomes a &^/ /&^ black skeleton creature with " BB : regenerate this creature " until end of turn . it's still a land . + +(^) (^) (^) (UU) (creature) djinn monk (&^^/) (/&^^^) flying \ prowess + +(^) (^) (RR) (instant) [ &^ = @ deals &^^^ damage to target creature . = @ deals &^^^ damage to target player . ] \ entwine ^ ^ + +(^) (^) (BB) (tribal) (enchantment) faerie whenever you cast a spell during an opponent's turn , you may have each opponent lose &^ life . + +(^) (^) (GG) (WW) (creature) human nomad mystic (&^^^/) (/&^^^) protection from black \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has flying . + +(^) (^) (BB) (creature) zombie (&^^^/) (/&^) when @ enters the battlefield , put the top three cards of your library into your graveyard . + +(^) (BB) (creature) wall (&/) (/&^^) defender \ BB , sacrifice @ : destroy target creature @ is blocking . + +(^) (^) (^) (^) (UU) (enchantment) when @ enters the battlefield , exile the top five cards of your library . \ whenever you play a card with the same name as one of the exiled cards , you may put one of those cards with that name into its owner's hand . then if there are no cards exiled with @ , sacrifice it . if you do , take an extra turn after this one . + +(^) (UU) (creature) merfolk rogue (&^/) (/&^) T : draw a card , then discard a card . + +(^) (^) (^) (GG) (creature) hound archer (&^^^/) (/&^^^) outlast ^ GG \ each creature you control with a +&^/ /+&^ counter on it has reach . + +(^) (^) (^) (^) (WW) (WW) (sorcery) countertype % time \ until your next turn , creatures can't attack you . exile @ with three % counters on it . \ suspend &^^^ ~ ^ ^ WW + +(^) (^) (BB) (creature) elf assassin (&^/) (/&^) T , discard an elf card : target creature gets -X/ /-X until end of turn , where X is the number of elves you control . + +(^) (^) (^) (^) (BB) (BB) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , destroy all nonartifact , nonblack creatures . they can't be regenerated . + +(^) (^) (GG) (GG) (legendary) (creature) snake warrior (&^^^/) (/&^^^^) other snake creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a creature , destroy that creature at end of combat . + +(^) (^) (^) (BB) (creature) wraith (&^^^/) (/&^^^) swampwalk + +(^) (^) (^) (GG) (creature) elf warrior (&^^/) (/&^^) parley ~ when @ enters the battlefield , each player reveals the top card of his or her library . for each nonland card revealed this way , put a +&^/ /+&^ counter on @ . then each player draws a card . + +(^) (^) (^) (WW) (creature) human wizard (&^^/) (/&^^^^^^) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . " + +(RR) (WW) (creature) human knight (&^^/) (/&^^) vigilance \ RR WW : @ gets +&^^/ /+& until end of turn . \ RR WW : @ gains first strike until end of turn . + +(^) (GG) (UU) (artifact) (creature) human rogue (&^^/) (/&^^) cascade + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) discard a card : regenerate @ . + +(^) (WW) (instant) [ &^ = creatures you control get +&^/ /+&^ until end of turn . = untap all creatures you control . ] \ entwine ^ WW + +(^) (BB) (creature) faerie rogue (&^/) (/&^) flying \ each other rogue creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , that player discards a card . + +(^) (^) (UU) (enchantment) (creature) chimera (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return an enchantment you control to its owner's hand . + +(^) (^) (^) (^) (RR) (sorcery) target player sacrifices a land . \ threshold ~ each player sacrifices all lands he or she controls instead if seven or more cards are in your graveyard . + +(^) (^) (BB) (BB) (creature) human cleric (&^^/) (/&^^) whenever @ attacks , it gets +X/ /+X until end of turn , where X is the number of clerics on the battlefield . + +(^) (BB) (RR) (instant) cast @ only during an opponent's turn . \ tap target creature that player controls . that creature deals damage equal to its power to the player . prevent all combat damage that would be dealt to and dealt by the creature this turn . + +(^) (^) (^) (RP) (RP) (instant) \ gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn . + +(^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^^) ^ UU , sacrifice @ : return target creature to its owner's hand . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has trample . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature . + +(^) (^) (GG) (creature) hound archer (&^^^^/) (/&^) @ has reach as long as it has a +&^/ /+&^ counter on it . + +(^) (^) (WW) (instant) target creature defending player controls gets +&^^^/ /+& until end of turn . that creature can block up to two additional creatures this turn . + +(GG) (GG) (creature) fungus (&/) (/&^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : prevent all combat damage that would be dealt this turn . + +(^) (^) (^) (^) (^) (RR) (RR) (snow) (creature) dragon (&^^^^^/) (/&^^^^^) countertype % ice \ flying \ ^ ^ SS : tap target creature and put an % counter on it . \ creatures with % counters on them don't untap during their controllers' untap steps . + +(^) (^) (UU) (UU) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand . + +(^) (^) (BB) (creature) ogre warrior (&^^^/) (/&^^) @ can't block . \ as long as you control a demon , @ has " BB : regenerate @ . " + +(^) (^) (BB) (creature) human mercenary knight (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card . + +(^) (^) (artifact) players have no maximum hand size . \ at the beginning of each player's draw step , that player draws an additional card , then discards a card . + +(BB) (BB) (BB) (sorcery) search your library and graveyard for five cards and exile the rest . put the chosen cards on top of your library in any order . you lose half your life , rounded up . + +(^) (^) (RR) (creature) beast (&^^/) (/&^^) RR , sacrifice an artifact : @ gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (UU) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , detain target creature an opponent controls . + +(UU) (sorcery) scry &^^ , then draw a card . + +(BB) (sorcery) buyback ^ ^ BB BB \ target player discards a card . + +(^) (UU) (UU) (RR) (instant) uncast target spell and @ deals &^^^ damage to target creature . + +(^) (^) (^) (GG) (creature) elf (&^^/) (/&^^) when @ dies , you may exile it . if you do , reveal cards from the top of your library until you reveal a creature card . put that card onto the battlefield and put all other cards revealed this way into your graveyard . + +_ASIDE_ (^) (^) (^) (WW) (BB) (sorcery) put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control . + +_BSIDE_ (XX) (BB) (GG) (sorcery) destroy each artifact , creature , and enchantment with converted mana cost X . + +(^) (WW) (BB) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " at the beginning of your upkeep , you lose &^ life . " + +(^) (RG) (instant) add two mana in any combination of colors to your mana pool . \ draw a card . + +(^) (^) (GG) (creature) wolf (&^^^/) (/&^) hexproof + +(UU) (UU) (instant) as an additional cost to cast @ , return a land you control to its owner's hand . \ uncast target spell . + +(^) (^) (^) (WW) (instant) destroy target attacking or blocking creature . + +(^) (UU) (creature) homunculus (&^/) (/&^^) ^ UU , T : put a &^^/ /&^^ blue homunculus creature token onto the battlefield , then sacrifice a creature . + +(^) (^) (artifact) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^/ /&^ colorless spirit creature token onto the battlefield . + +(^) (^) (RR) (creature) ooze (&^^/) (/&^^) countertype % age \ trample \ cumulative upkeep RR or GG \ @ gets +&^/ /+&^ for each % counter on it . + +(^) (^) (RR) (creature) dragon (&/) (/&^^) defender \ when @ dies , put a &^^/ /&^^ red dragon creature token with flying onto the battlefield . it has " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (UU) (creature) drake (&^^^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (^) (^) (WW) (enchantment) black creatures can't attack or block . + +(^) (WW) (instant) destroy target spirit or enchantment . + +(^) (^) (^) (RR) (RR) (RR) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^) flying , haste + +(^) (GG) (GG) (creature) fungus (&^^/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : @ deals &^ damage to target creature or player . + +(WW) (WW) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . + +(^) (RR) (RR) (sorcery) @ deals &^^^ damage to target creature or player . scry &^ . + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : roll the planar die . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (RR) (RR) (enchantment) ^ RR , sacrifice a creature : @ deals &^^ damage to target creature or player . + +(GG) (UU) (creature) vedalken rogue (&^/) (/&^) whenever @ deals damage to an opponent , you may draw a card . + +(BB) (sorcery) destroy target green or white creature . + +(UU) (instant) target creature can't be blocked this turn . + +(^) (BB) (GG) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and green is less than seven , @ isn't a creature . \ BB GG : exile target creature card from a graveyard . its owner puts a &^/ /&^ black and green snake enchantment creature token with deathtouch onto the battlefield . + +(^) (^) (^) (UU) (BB) (legendary) (creature) human wizard (&^^^/) (/&^^^) XX , T : name a card . target opponent reveals X cards at random from his or her hand . then that player discards all cards with that name revealed this way . activate this ability only during your turn . + +(^) (^) (^) (GG) (GG) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , put six +&^/ /+&^ counters on enchanted creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature if it attacked or blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it . + +(BB) (sorcery) target creature gains deathtouch until end of turn and must be blocked this turn if able . \ flashback GG + +(WW) (sorcery) target opponent skips all combat phases of his or her next turn . + +(^) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for up to two basic land cards , reveal them , and put them into your hand . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (GG) (creature) spike (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (BB) (BB) (creature) nightstalker (&^^^^/) (/&^^^^) BB , T : all damage that would be dealt to you this turn by target attacking creature is dealt to @ instead . + +(^) (UU) (creature) vedalken (&^^/) (/&^) whenever @ deals combat damage to a player , that player puts that many cards from the top of his or her library into his or her graveyard . + +(^) (^) (UU) (enchantment) whenever an opponent casts a green spell , you draw a card . + +(^) (BB) (instant) switch target creature's power and toughness until end of turn . + +(^) (^) (UU) (UU) (creature) bird soldier (&^^/) (/&^^^) flying , protection from red + +(XX) (GW) (sorcery) you gain X life if GG was spent to cast @ and X life if WW was spent to cast it . + +(^) (^) (WW) (creature) gargoyle (&^^^/) (/&^^) flash \ flying \ when @ enters the battlefield , return a creature you control to its owner's hand . \ when @ enters the battlefield , exile target card from a graveyard . + +(UU) (instant) [ &^ = uncast target red spell . = destroy target red permanent . ] + +(^) (^) (^) (^) (^) (UU) (creature) dragon (&^^^/) (/&^^^) flying , hexproof \ megamorph ^ ^ ^ ^ ^ UU UU \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control . + +(UU) (RR) (creature) human wizard (&^^/) (/&^^) ^ UU RR : draw a card , then discard a card . \ ^ ^ UU RR : copy target instant or sorcery spell you control . you may choose new targets for the copy . + +(^) (RR) (GG) (creature) goblin shaman (&^^/) (/&^) ^ ^ ^ : @ gets +X/ /+& until end of turn , where X is its power . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool , then add an additional UU to your mana pool for each % counter removed this way . + +(^) (BB) (creature) sliver (&^/) (/&^) all sliver creatures have frenzy &^ . + +(^) (^) (WW) (UU) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand . \ when @ enters the battlefield , draw two cards , then put two cards from your hand on the bottom of your library . + +(^) (^) (^) (RR) (RR) (creature) hellion (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , it deals &^^^ damage to each creature . + +(XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ @ can't block . \ @ can't attack unless you pay ^ for each +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^^^/) (/&^^^^^^^) damage that would be dealt by @ can't be prevented . + +(land) @ enters the battlefield tapped unless you control an island or a swamp . \ T : add UU or BB to your mana pool . + +(GG) (instant) [ &^ = put a &^/ /&^ green insect creature token onto the battlefield . = target creature gets +&^/ /+&^ and gains trample until end of turn . = regenerate target beast . ] + +(^) (^) (^) (WW) (creature) rhino soldier (&^/) (/&^^^^) when @ enters the battlefield , target opponent skips his or her next combat phase . + +(^) (^) (^) (GG) (GG) (creature) giant warrior (&^^^^/) (/&^^^) when @ enters the battlefield , destroy target island or swamp an opponent controls . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (creature) bringer (&^^^^^/) (/&^^^^^) you may pay WW UU BB RR GG rather than pay @ 's mana cost . \ trample \ at the beginning of your upkeep , you may draw two cards . + +(^) (^) (^) (artifact) (creature) insect (&^/) (/&^^^) you may choose not to untap @ during your untap step . \ ^ , T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : uncast target red instant or sorcery spell . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) elemental cat (&^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin until you lose a flip . put a +&^/ /+&^ counter on @ for each flip you win . + +(^) (^) (UU) (BB) (sorcery) each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way . \ cipher + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) whenever another creature with power &^^^^^ or greater enters the battlefield under your control , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (GG) (creature) hound (&^^/) (/&^^) whenever @ becomes blocked by a creature , put that creature on top of its owner's library . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^ damage to target creature or player . + +(^) (^) (^) (RR) (RR) (GG) (GG) (legendary) (creature) cyclops (&^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on each creature you control . + +(^) (RR) (instant) @ deals &^^^ damage to target creature or player . + +(GG) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^) trample , haste \ at the beginning of the end step , sacrifice @ . + +(^) (UU) (instant) tap up to three target lands . + +(land) you may choose not to untap @ during your untap step . \ T : tap target creature without flying that's attacking you . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (RR) (RR) (legendary) (creature) goblin warrior (&^^^/) (/&^^^) T : put X &^/ /&^ red goblin creature tokens onto the battlefield , where X is the number of goblins you control . + +(^) (^) (RR) (GG) (creature) kavu (&^^^^^/) (/&^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand . \ when @ enters the battlefield , it deals &^ damage to target player . + +(^) (BB) (enchantment) whenever a green creature dies , its controller discards a card . + +(^) (^) (BB) (enchantment) (creature) zombie (&^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent loses &^ life . + +(^) (^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^) flying \ @ can't attack unless defending player controls an island . + +(^) (^) (WW) (WW) (creature) human rebel (&^^^/) (/&^^^) whenever one or more creatures attack you , if @ is untapped , you may untap all creatures you control . + +(RR) (enchantment) RR , sacrifice a creature : @ deals &^ damage to target creature or player . + +(^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^) trample + +(^) (^) (^) (GG) (GG) (creature) elf (&^^/) (/&^^) forests you control are &^/ /&^ green elf creatures that are still lands . \ ^ GG , sacrifice an elf : target creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ ^ ^ . \ cycling ^ ^ UU \ when you cycle @ , you may uncast target spell unless its controller pays ^ . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice a creature : regenerate enchanted creature . + +(^) (GG) (instant) each opponent sacrifices an artifact or enchantment . + +(^) (^) (^) (UU) (UU) (creature) shapeshifter (&^^^/) (/&^^^) UU : untap @ . \ UU : @ gains flying until end of turn . \ UU : @ gains shroud until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn . + +(^) (^) (WW) (creature) human soldier (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . + +(^) (^) (artifact) when @ enters the battlefield , draw a card . \ sacrifice @ : choose a basic land type . each land you control becomes that type until end of turn . + +(^) (^) (WW) (enchantment) ^ : the next time you would draw a card this turn , you gain &^^^^^ life instead . + +(UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another . + +(^) (^) (WW) (WW) (WW) (creature) avatar (&^^^/) (/&^^^^) pay &^ life : prevent the next &^ damage that would be dealt to @ this turn . + +(^) (UU) (creature) bird (&^/) (/&^) flying , vigilance + +(UU) (creature) human wizard (&^/) (/&^) T : choose a creature type other than wall . target creature becomes that type until end of turn . + +(XX) (BB) (sorcery) as an additional cost to cast @ , pay X life . \ each other player loses X life . + +(^) (^) (^) (RR) (creature) human warrior (&^^/) (/&^^) other red creatures you control get +&^/ /+&^ . \ RR , T : another target red creature you control gains haste until end of turn . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ , T : choose a color . add to your mana pool an amount of mana of that color equal to your devotion to that color . + +(^) (^) (^) (^) (GG) (creature) elemental (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , draw a card for each creature it devoured . + +(^) (^) (^) (RR) (creature) dwarf warrior (&^/) (/&^^^) wither \ RW : @ gets +&^/ /+& until end of turn . + +(^) (GG) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card . + +(^) (^) (^) (^) (artifact) (creature) spirit (&^/) (/&^^^^^) flying + +(^) (^) (BB) (instant) destroy target spirit . + +(XX) (WW) (WW) (instant) arcane you may exile a white card with converted mana cost X from your hand rather than pay @ 's mana cost . \ the next X damage that a source of your choice would deal to you and/ /or creatures you control this turn is dealt to target creature or player instead . + +(^) (^) (^) (BB) (creature) werewolf (&^^/) (/&^^^^) BB : if @ 's power is &^ or more , it gets -&^/ /-& until end of turn and put a -&/ /-&^ counter on target creature blocking or blocked by @ . activate this ability only during the declare blockers step . + +(UU) (instant) [ &^ = target player draws a card at the beginning of the next turn's upkeep . = target creature gains flying until end of turn . = target creature an opponent controls phases out . ] \ + +(^) (^) (BB) (sorcery) target opponent discards a card at random , then discards a card . + +(^) (^) (RR) (creature) human wizard (&^/) (/&^) kicker ^ BB \ when @ enters the battlefield , if it was kicked , destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (^) (^) (RR) (sorcery) name a nonland card and choose a number greater than & . target player reveals his or her library . if that library contains exactly the chosen number of the named card , @ deals &^^^^^^^^ damage to that player . then that player shuffles his or her library . + +(^) (^) (^) (^) (^) (^) (^) (GG) (GG) (instant) put four +&^/ /+&^ counters on each creature you control . \ cycling ^ ^ ^ ^ GG GG \ when you cycle @ , you may put four +&^/ /+&^ counters on target creature . + +(^) (^) (^) (artifact) XX , T : target player puts the top X cards of his or her library into his or her graveyard . + +(RR) (RR) (creature) goblin warrior (&^^/) (/&^^) battle cry + +(^) (^) (^) (^) (^) (RR) (GG) (legendary) (creature) elder dragon (&^^^^^^^^/) (/&^^^^^^^^) flying , trample \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or planeswalkers your opponents control . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ WW : @ gains first strike until end of turn . + +(^) (GG) (WW) (legendary) (creature) elf scout (&^^/) (/&^^^^) parley ~ T : each player reveals the top card of his or her library . for each nonland card revealed this way , add GG to your mana pool and you gain &^ life . then each player draws a card . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ ^ ^ , T , sacrifice @ : tap two target lands . + +(^) (^) (^) (GG) (sorcery) return target card from your graveyard to your hand . clash with an opponent . if you win , untap all forests you control . \ exile @ . + +(BB) (enchantment) countertype % quest \ whenever a creature dies , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : put a &^^^^^/ /&^^^^^ black zombie giant creature token onto the battlefield . + +(^) (GG) (enchantment) whenever a player cycles a card , you may put a +&^/ /+&^ counter on target creature . + +(^) (WW) (creature) kithkin cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^ life for each black and/ /or red permanent target opponent controls . + +(^) (^) (^) (WW) (WW) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have flying . \ all slivers have " if this permanent would be put into a graveyard , you may put it on top of its owner's library instead . " + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can block creatures with landwalk abilities as though they didn't have those abilities . + +(^) (GG) (GG) (creature) brushwagg (&^^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (creature) wolf (&^/) (/&^) whenever @ attacks , each creature you control can't be blocked this turn except by two or more creatures . \ undying + +(^) (^) (BB) (sorcery) as an additional cost to cast @ , pay X life . \ all creatures get -X/ /-X until end of turn . + +(^) (BB) (BB) (sorcery) search your library for a card and put that card into your hand , then shuffle your library . you lose &^^^ life . + +(^) (^) (^) (BB) (creature) crocodile (&^^^/) (/&^) @ can't block . \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (WW) (creature) elemental (&/) (/&^^^) flash \ when @ enters the battlefield , prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ evoke WW + +(^) (^) (BB) (BB) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each player loses &^^^ life . + +(^) (UU) (instant) cast @ only if you were dealt damage this turn by a red instant or sorcery spell . \ @ deals &^^^^ damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (GG) (sorcery) search your library for a plains , island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (RR) (RR) (creature) lhurgoyf (*/) (/*) haste \ @ 's power and toughness are each equal to the number of sorcery cards in all graveyards . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^^) countertype % music \ cumulative upkeep ^ \ T : put a % counter on target creature . if it doesn't have " at the beginning of your upkeep , destroy this creature unless you pay ^ for each % counter on it , " it gains that ability . + +(^) (^) (RR) (instant) destroy two target artifacts . + +(^) (WW) (instant) put two &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (UU) (BB) (RR) (creature) zombie ogre (&^^^^/) (/&^^^) when you cycle @ or it dies , you may exile target card from a graveyard . \ cycling ^ ^ BB + +(WW) (instant) uncast target spell unless its controller pays ^ . + +(^) (UU) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , that player loses &^^ life unless he or she pays ^ ^ . \ cycling ^ ^ + +(^) (^) (UU) (UU) (creature) djinn (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ phases out unless you pay UU UU . + +(UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes an illusion creature with power and toughness each equal to that spell's converted mana cost . + +(^) (^) (GG) (GG) (creature) elf warrior (&^^^/) (/&^) protection from artifacts \ infect + +(land) T : add ^ to your mana pool . \ WW , T : target soldier creature gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) cat spirit (&^^/) (/&^) protection from green \ BB : regenerate @ . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ vigilance + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add RR GG WW to your mana pool . + +(^) (^) (^) (GG) (creature) troll mutant (&/) (/&) graft &^^ \ ^ GG : regenerate target creature with a +&^/ /+&^ counter on it . + +(^) (^) (WW) (instant) [ &^ = tap two target creatures . = creatures don't untap during target player's next untap step . ] \ entwine ^ + +(^) (UU) (creature) faerie wizard (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell with converted mana cost X or less , where X is the number of faeries you control . + +(^) (^) (GG) (GG) (creature) insect (&^^^^^/) (/&^) trample , haste \ cumulative upkeep GG GG + +(^) (RR) (sorcery) @ deals &^^ damage to each white creature and each player who controls a white creature . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ at the beginning of your upkeep , you may gain &^ life . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^/ /-& . + +(^) (^) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ whenever a creature dealt damage by enchanted creature this turn dies , put a +&^/ /+&^ counter on that creature . + +(^) (^) (artifact) equipment equip ^ ^ \ countertype % blood \ equipped creature gets +&^/ /+& for each % counter on @ and has " T , sacrifice a creature : put a % counter on @ . " \ BB RR , sacrifice @ : target player sacrifices a permanent for each % counter on @ . + +(RW) (RW) (RW) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target attacking or blocking creatures . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying , protection from blue + +(^) (UU) (creature) homunculus (&/) (/&^^^^) defender \ ^ ^ UU , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of creatures with defender you control . + +(RR) (RR) (RR) (creature) efreet (&^^^/) (/&^^^^^^) whenever @ blocks , flip a coin . if you lose the flip , remove @ from combat and it can't block this turn . creatures it was blocking that had become blocked by only @ this combat become unblocked . + +(^) (^) (^) (UU) (instant) tap up to four target creatures . \ cycling ^ UU \ when you cycle @ , you may tap target creature . + +(UU) (instant) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library . + +(^) (^) (BB) (BB) (creature) zombie (&^^^^/) (/&^^^) deathtouch \ whenever @ deals combat damage to a player , that player discards a card and you put a &^^/ /&^^ black zombie creature token onto the battlefield tapped . + +(^) (^) (^) (^) (RR) (RR) (sorcery) destroy two target lands . + +(^) (^) (WW) (creature) cleric (&^/) (/&^^^^) vigilance \ infect + +(WW) (UU) (BB) (RR) (GG) (sorcery) target opponent loses &^^ life for each swamp you control . @ deals damage equal to the number of mountains you control to target creature . put a &^/ /&^ green saproling creature token onto the battlefield for each forest you control . you gain &^^ life for each plains you control . draw a card for each island you control , then discard that many cards . + +(WW) (WW) (creature) fox samurai (&^^/) (/&^^) bushido &^ \ if a permanent would be put into a graveyard , exile it instead . + +(^) (^) (WW) (WW) (UU) (UU) (legendary) (creature) sphinx (&^^^^^^/) (/&^^^^) flying \ whenever a creature attacks you or a planeswalker you control , you may draw a card . + +(UU) (UU) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , gain control of the other creature for as long as @ remains on the battlefield . + +(XX) (artifact) countertype % gem \ @ enters the battlefield with X % counters on it . \ ^ , T , remove a % counter from @ : target creature can't attack or block this turn . + +(^) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^^/) (/&^^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you discard a card . \ at the beginning of your draw step , you may have @ deal &^^^ damage to target creature . + +(UU) (UU) (instant) target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . + +(^) (artifact) T : look at target player's hand . + +(^) (^) (WW) (UU) (instant) [ &^^ = return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . = you gain &^^^^ life . = uncast target creature spell . = draw a card . ] + +(WW) (enchantment) aura enchant creature \ ^ WW : put a +&^/ /+&^ counter on enchanted creature . + +(BB) (RR) (instant) [ &^ = exile all cards from target player's graveyard . = destroy target artifact . = each creature deals &^ damage to its controller . ] + +(land) T : add ^ to your mana pool . \ WU , T : add WW WW , WW UU , or UU UU to your mana pool . + +(^) (^) (^) (BB) (creature) human rogue (&^^/) (/&^^^) when @ enters the battlefield , you may return target artifact creature card from your graveyard to your hand . + +(^) (RR) (instant) @ deals &^ damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (GG) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^) T : destroy target creature with power &^^^^ or greater . + +(^) (WW) (instant) tap up to two target creatures . \ flashback ^ UU + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . + +(^) (^) (artifact) T , sacrifice @ : return all auras attached to target permanent you own to their owners' hands . draw a card at the beginning of the next turn's upkeep . + +(^) (^) (UU) (UU) (creature) homarid shaman (&^^/) (/&^) UU : tap target green creature . + +(UU) (enchantment) aura enchant green or white creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you discard a card . " + +(UU) (enchantment) cumulative upkeep ^ \ whenever an opponent casts a noncreature spell , you may draw a card unless that player pays ^ ^ ^ ^ . + +(^) (^) (WW) (WW) (creature) human wizard (&^^/) (/&^^) GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn . \ UU UU , T : return target creature to its owner's hand . + +(^) (WW) (creature) elephant soldier (&^^^^/) (/&^^^^) at the beginning of your upkeep , the player with the lowest life total gains control of @ . if two or more players are tied for lowest life total , you choose one of them , and that player gains control of @ . + +(^) (^) (^) (BB) (creature) kor rogue minion (&^^/) (/&^^) ^ ^ BB , T : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (UU) (creature) thalakos soldier (&^/) (/&^^) shadow + +(^) (^) (WW) (enchantment) put a card from your hand on top of your library : prevent all damage that would be dealt by target instant or sorcery spell this turn . + +(^) (WW) (creature) human wizard (&^^/) (/&^) ^ ^ : target green or blue creature gets +&/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) choose an order for artifacts , creatures , and lands . each player sacrifices one permanent of the first type , sacrifices two of the second type , then sacrifices three of the third type . + +(BB) (BB) (enchantment) whenever an opponent casts a green spell , you may pay BB BB . if you do , look at that player's hand and choose a card from it . the player discards that card . \ BB BB : return @ to its owner's hand . + +(^) (^) (UU) (creature) squid horror (&^/) (/&^) whenever you draw a card , put a +&^/ /+&^ counter on @ . \ when @ dies , put X &^/ /&^ blue squid creature tokens with islandwalk onto the battlefield , where X is the number of +&^/ /+&^ counters on @ . + +(^) (^) (GG) (sorcery) kicker ~ sacrifice a creature . \ search your library for a basic land card , put that card onto the battlefield , then shuffle your library . if @ was kicked , instead search your library for up to two basic land cards , put them onto the battlefield , then shuffle your library . + +(^) (^) (^) (BB) (RR) (creature) minotaur warrior (&^^/) (/&^^^) minotaur creatures you control have haste . \ whenever a minotaur you control attacks , it gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ XX , T : @ deals X damage to target creature . spend only red mana on X . + +(^) (RR) (creature) goblin rogue (&^/) (/&^) first strike \ dethrone + +(^) (^) (^) (^) (BB) (instant) convoke \ return up to two target creature cards from your graveyard to your hand . + +(^) (^) (BB) (instant) destroy target creature with toughness &^^^ or less . \ flashback ^ ^ ^ ^ ^ RR + +(^) (^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^^^) cumulative upkeep ^ \ ^ : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (BB) (sorcery) each player loses &^ life for each creature he or she controls . + +(^) (^) (BB) (sorcery) scry &^^ , then draw two cards . you lose &^^ life . + +(^) (WW) (WW) (instant) each player returns to the battlefield all artifact , creature , enchantment , and land cards in his or her graveyard that were put there from the battlefield this turn . + +(^) (UU) (RR) (creature) efreet (&^^/) (/&^) flying \ : flip a coin . if you win the flip , @ phases out . if you lose the flip , sacrifice @ . + +(^) (^) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , T : regenerate target sliver . " + +(^) (^) (RR) (creature) goblin shaman (&^/) (/&^^) RR , T : @ deals damage equal to its power to target creature or player . + +(^) (^) (^) (^) (artifact) T , sacrifice an island : put a &^^/ /&^^ blue elemental creature token with flying onto the battlefield . \ T , sacrifice a mountain : put a &^^^/ /&^^^ red elemental creature token onto the battlefield . + +(^) (UU) (creature) illusion (*/) (/*) flying \ @ 's power and toughness are each equal to the number of illusions on the battlefield . + +(RR) (creature) goblin warrior (&^/) (/&^) RR : @ gains flying until end of turn . + +(^) (^) (BB) (creature) human assassin (&^^/) (/&^) hexproof \ ^ ^ ^ BB : until end of turn , @ loses hexproof and gains first strike and deathtouch . + +(^) (^) (^) (^) (^) (WW) (WW) (legendary) (creature) praetor (&^^^^/) (/&^^^^^^^) vigilance \ other creatures you control get +&^^/ /+&^^ . \ creatures your opponents control get -&^^/ /-&^^ . + +(^) (RR) (RR) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (WW) (BB) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ pay &^^ life : return @ to its owner's hand . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^/ /+&^ until end of turn . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , put a -&^/ /-&^ counter on this creature : untap this creature . " + +(^) (WW) (instant) radiance ~ choose a color . target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn . + +(^) (^) (WW) (instant) cast @ only if you control fewer creatures than each opponent . \ put three &^/ /&^ white soldier creature tokens onto the battlefield . + +(WW) (WW) (creature) human soldier ally (&^/) (/&^) first strike , vigilance \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ . + +(^) (^) (BB) (creature) zombie beast (&^^^/) (/&^) morph ^ ^ BB + +(^) (^) (^) (^) (BB) (BB) (creature) specter (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , each opponent discards a card . each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost . + +(^) (^) (UU) (creature) vedalken wizard mutant (&/) (/&) graft &^^ \ ^ UU : untap target creature with a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (artifact) each player skips his or her untap step . \ at the beginning of each player's upkeep , that player simultaneously untaps each tapped artifact , creature , and land he or she controls and taps each untapped artifact , creature , and land he or she controls . + +(BB) (enchantment) ^ BB , pay &^^ life : return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (GG) (sorcery) draw cards equal to the power of target creature you control . + +(^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^/) (/&^^) @ gets +&/ /+&^^ as long as you control a plains , has flying as long as you control an island , gets +&^^/ /+& as long as you control a swamp , has first strike as long as you control a mountain , and has trample as long as you control a forest . + +(^) (BB) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , it deals that much damage to target opponent . + +(^) (UU) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand . + +(^) (^) (^) (RR) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+& . + +(^) (^) (UU) (BB) (creature) human rogue (&^^^/) (/&^) flash \ if an opponent would draw a card except the first one he or she draws in each of his or her draw steps , instead that player skips that draw and you draw a card . + +(^) (^) (^) (^) (GG) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , regenerate @ . + +(^) (^) (^) (^) (artifact) ^ , T : you may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn . + +(XX) (^) (^) (UU) (instant) target player draws X cards . + +(WW) (creature) human cleric (&^/) (/&^) ^ , reveal X white cards from your hand , sacrifice @ : you gain three times X life . + +(^) (^) (^) (^) (UU) (creature) elemental (&^^^/) (/&^^^^^) flying \ whenever @ attacks , tap all creatures defending player controls . \ ^ ^ ^ BG BG : put @ from exile onto the battlefield tapped . activate this ability only any time you could cast a sorcery . + +(^) (BB) (BB) (creature) human minion (&^/) (/&^) BB , T : target creature gets -&^/ /-&^ until end of turn . \ threshold ~ ^ ^ ^ BB BB , T : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (artifact) (creature) golem construct (&^^/) (/&^^) ^ ^ : untap target artifact creature . + +(^) (^) (^) (BB) (BB) (creature) harpy (&^^/) (/&^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , target opponent sacrifices a creature . + +(^) (^) (BB) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , target player reveals X cards from his or her hand , where X is the number of faeries you control . you choose one of those cards . that player discards that card . + +(^) (^) (^) (^) (WW) (UU) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to target creature . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^ damage to that creature and &^^^^ damage to that creature's controller . + +(UU) (enchantment) aura enchant land \ enchanted land is an island . + +(^) (^) (^) (BB) (creature) horror (*/) (/*) as @ enters the battlefield , choose a player . \ @ 's power and toughness are each equal to the number of cards in the chosen player's graveyard . \ whenever the chosen player casts a spell , that player puts the top card of his or her library into his or her graveyard . + +(GG) (GG) (enchantment) whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without T in its activation cost , you gain &^ life . + +(^) (artifact) whenever a player casts a blue spell , you may pay ^ . if you do , you gain &^ life . + +(^) (^) (^) (BB) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player exiles two cards from his or her graveyard . + +(^) (^) (^) (^) (WW) (WW) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , target player skips his or her next untap step . tap up to five target permanents that player controls . + +(^) (BB) (creature) human cleric (&^/) (/&^) ^ , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . + +(^) (^) (GG) (tribal) (instant) elf put two &^/ /&^ green elf warrior creature tokens onto the battlefield . clash with an opponent . if you win , those creatures gain deathtouch until end of turn . + +(^) (WW) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^^/ /+&^^ until end of turn . + +(^) (UU) (UU) (creature) slith (&^/) (/&^) whenever @ becomes blocked , draw a card . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , bolster &^^ . + +(^) (GG) (creature) human shaman (&^^/) (/&^) ^ ^ GG : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (BB) (sorcery) destroy all white creatures . + +(GG) (instant) prevent all combat damage that would be dealt by target creature this turn . that creature gets +&/ /+X until end of turn , where X is its converted mana cost . + +(^) (UU) (UU) (creature) human wizard (&^/) (/&^) T , sacrifice @ : uncast target spell . + +(XX) (BB) (BB) (sorcery) each opponent loses X life . you gain life equal to the life lost this way . + +(^) (^) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , draw three cards , then discard one of them . + +(^) (^) (WW) (creature) spirit (&^^^^^/) (/&^^^^^) defender \ flying \ when @ blocks , sacrifice it at end of combat . + +(^) (BB) (sorcery) @ deals &^ damage to each creature and each player . + +(BB) (creature) human cleric (&/) (/&^) ^ BB , T : target player loses &^ life . + +(BB) (BB) (creature) cleric knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (UU) (UU) (instant) target player draws four cards . + +(^) (^) (WW) (WW) (enchantment) ^ : any player may pay ^ . if no one does , the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (BB) (BB) (sorcery) target player loses &^^ life and you gain &^^ life . \ storm + +(^) (^) (^) (^) (WW) (WW) (legendary) (creature) human (&^^^^/) (/&^^^^) other white creatures get +&^/ /+&^ . \ nonwhite creatures get -&^/ /-&^ . \ pay &^^ life : return @ to its owner's hand . + +(^) (BB) (creature) vampire shaman (&^/) (/&^) whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life . + +(^) (^) (UU) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return a land you control to its owner's hand : target creature you control gains shroud until end of turn . + +(^) (^) (^) (^) (BB) (RR) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ when @ enters the battlefield , each player sacrifices a land . + +(^) (^) (^) (UU) (UU) (sorcery) return all nonland permanents to their owners' hands . \ miracle ^ UU + +(RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target instant card from your graveyard to your hand . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , exile all cards from target player's graveyard . \ T : add BB to your mana pool . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ ^ , sacrifice @ : add RR RR RR to your mana pool . + +(^) (^) (^) (^) (WU) (WU) (instant) tap all creatures your opponents control and untap all creatures you control . + +(^) (UU) (enchantment) aura enchant creature \ ^ : enchanted creature becomes the creature type of your choice until end of turn . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) GG : target beast creature gains trample until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^^) ^ ^ BB , sacrifice a creature : target creature gets -&^^/ /-&^^ until end of turn . \ ^ ^ BB , exile a creature card from your graveyard : target creature gets -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) @ can't be blocked by artifact creatures . \ whenever @ becomes blocked by a creature , that creature's controller sacrifices it at end of combat . if the player does , he or she puts a &/ /&^^ colorless wall artifact creature token with defender onto the battlefield . + +(BB) (creature) human warrior (&^/) (/&^) whenever @ attacks , each opponent loses &^ life . \ dash ^ BB + +(WW) (creature) human soldier (&^/) (/&^) morph WW \ when @ is turned face up , prevent all combat damage non ~ soldier creatures would deal this turn . + +_ASIDE_ (^) (UU) (creature) lizard (&/) (/&^^^) countertype % hatchling \ defender \ ^ UU : put a % counter on @ . then if there are five or more % counters on it , remove all of them and transform it . + +_BSIDE_ (creature) lizard horror (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) trample + +(RR) (WW) (instant) destroy all blocking creatures and all blocked creatures . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or BB to your mana pool . + +(^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you've cast a noncreature spell this turn . + +(^) (^) (^) (BB) (enchantment) BB , pay &^^ life : draw a card . + +(^) (^) (GG) (creature) ouphe (&^/) (/&^) when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . + +(WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library . + +(GG) (creature) elf warrior (&^/) (/&^) infect + +(^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) infect \ @ attacks each turn if able . + +(^) (^) (RR) (creature) human spellshaper (&^^/) (/&^^) ^ RR , T , discard a card : target creature gets +&^/ /-&^ and gains haste until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and attacks each turn if able . + +(^) (^) (^) (BB) (creature) insect (&^^^^/) (/&^^) + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool . + +(^) (BB) (BB) (enchantment) aura enchant land \ enchanted land has " T , pay &^ life : draw a card . " + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a creature . if the player can't , sacrifice @ . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : reveal a creature card in your hand . search your library for a card with the same name as that card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (RR) (creature) spider (&^^^^/) (/&^^) reach + +(^) (RR) (creature) goblin rogue (&^^/) (/&^) RR , sacrifice @ : destroy target creature with defender . @ deals &^^ damage to that creature's controller . + +(RR) (instant) @ deals &^ damage to target creature or player . \ at the beginning of your upkeep , if @ is in your graveyard with a creature card directly above it , you may pay ^ . if you do , return @ to your hand . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has flying . + +(^) (^) (^) (^) (BB) (RR) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses half his or her life , rounded up . + +(^) (^) (^) (^) (WW) (instant) destroy target attacking or blocking creature . bolster &^ . + +(^) (BB) (creature) human warrior ally (&^/) (/&^) @ can't block . \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you . + +(GU) (creature) beast (&^/) (/&^) hexproof + +(^) (RR) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) exchange your graveyard and library . then shuffle your library . + +(^) (^) (^) (^) (^) (RR) (sorcery) exile the top card of your library . exile the top card of your library . exile the top card of your library . if the last card exiled isn't a land , repeat this process . put a &^/ /&^ red warrior creature token onto the battlefield for each nonland card exiled this way . + +(^) (UB) (creature) human rogue (&^/) (/&^^) \ ^ ^ , T : look at the top card of target player's library . you may put that card into that player's graveyard . + +(artifact) T : add WW to your mana pool . + +(RR) (creature) human shaman (&^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (BG) (creature) beast (&^/) (/&^) BG , remove a -&^/ /-&^ counter from a creature you control : @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (WW) (creature) bird soldier (&^/) (/&^) flying \ ^ ^ WW , discard a card : @ gets +&^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (GU) (GU) (GU) (sorcery) \ draw a card for each creature target player controls , then draw a card for each creature another target player controls . + +(^) (^) (WW) (WW) (creature) human knight (&^/) (/&^^^) ^ : @ 's power becomes the toughness of target creature blocking or being blocked by @ minus &^ until end of turn , and @ 's toughness becomes &^ plus the power of that creature until end of turn . + +(^) (^) (^) (BB) (enchantment) (creature) hag (&^^^/) (/&^^^^) whenever an opponent draws a card , @ deals &^ damage to that player . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and can block an additional creature . + +(^) (^) (^) (GG) (creature) ape warrior (&^^^/) (/&^^^) discard a land card : @ gets +&^/ /+&^ until end of turn . + +(XX) (UU) (UU) (RR) (sorcery) [ &^ = draw X cards . = @ deals X damage to target creature or player . ] + +(^) (^) (^) (^) (RR) (creature) elemental spirit (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn . + +(GG) (creature) elf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it . + +(^) (WW) (creature) human rebel (&^/) (/&^^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (BB) (RR) (sorcery) @ can't be uncast by spells or abilities . \ name a nonland card . search target opponent's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library . + +(^) (BB) (instant) destroy target nonartifact , nonblack creature . it can't be regenerated . + +(^) (^) (UU) (instant) draw three cards . then discard two cards unless you discard an artifact card . + +(^) (^) (^) (BB) (BB) (enchantment) if you would draw a card , return a card from your graveyard to your hand instead . if you can't , you lose the game . \ if a card would be put into your graveyard from anywhere , exile that card instead . + +(^) (^) (^) (^) (BB) (sorcery) target player draws three cards and loses &^^^ life . + +(RR) (creature) goblin shaman (&^/) (/&^) sacrifice an artifact : @ deals &^ damage to each creature without flying . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^) flash \ when @ enters the battlefield , put a &^^/ /&^^ green bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn . + +(^) (^) (^) (GG) (creature) snake (&^^/) (/&^^) swampwalk \ T : target black creature gets -&^^/ /-& until end of turn . + +(^) (^) (artifact) ^ , T : add GG UU to your mana pool . + +(^) (^) (^) (^) (artifact) (creature) insect (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by walls . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep . + +(GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn . + +(^) (GG) (creature) snake (&^/) (/&^) infect \ ^ GG : regenerate @ . + +(^) (RR) (creature) goblin shaman (&^^/) (/&^) sacrifice @ : @ deals &^^^ damage to target player . activate this ability only during your upkeep . + +(^) (^) (UU) (creature) drone (&^/) (/&^^^) flying \ whenever you cast an artifact spell , you may untap target creature . + +(^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) flying \ reinforce &^^ ~ ^ ^ WW + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (sorcery) destroy target land . @ deals &^^^^^^^^^^^^^ damage to target creature . + +(land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ as long as equipped creature is a human , it gets +&^/ /+&^ . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) ^ : prevent the next &^ damage that would be dealt to @ this turn . + +(^) (BB) (BB) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , destroy each creature with converted mana cost equal to the number of +&^/ /+&^ counters on @ . \ dredge &^^ + +(^) (^) (RR) (legendary) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may return @ from your graveyard to your hand . + +(BB) (creature) horror spellshaper (&^/) (/&^) ^ BB , T , discard a card : target creature gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (GG) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , the player puts a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (BB) (sorcery) choose target creature . put the top three cards of your library into your graveyard , then put a +&^/ /+&^ counter on that creature for each creature card in your graveyard . + +(^) (BB) (RR) (enchantment) at the beginning of each player's end step , if no creatures attacked this turn , that player sacrifices a creature he or she controlled since the beginning of the turn . + +(^) (RR) (creature) goblin (&^^^/) (/&^^^) @ gets -&^/ /-&^ for each other creature on the battlefield . + +(^) (BB) (creature) human knight (&^^/) (/&^^) @ can't block . + +(^) (WW) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact . + +(^) (^) (GG) (sorcery) put an X/ /X green ooze creature token onto the battlefield , where X is the greatest power among creatures you control . + +(^) (^) (^) (GG) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ echo ^ ^ ^ ^ ^ GG \ when @ enters the battlefield , tap all other creatures . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ . + +(^) (^) (^) (^) (RR) (RR) (creature) boar beast (&^^^^/) (/&^^^^) whenever @ is dealt damage , it deals that much damage to each player . + +(^) (^) (^) (WW) (creature) wurm (&^^^/) (/&^^^^) whenever another creature enters the battlefield , exile @ . return @ to the battlefield under its owner's control at the beginning of the next end step . + +(^) (GG) (GG) (creature) insect (&^^/) (/&^^^) when @ dies , target creature gets +&^/ /+&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card . + +(^) (^) (GG) (creature) elf (&^/) (/&^^) as long as it's not your turn , tapped creatures you control have hexproof . + +(^) (WW) (sorcery) return all basic land cards from all graveyards to the battlefield tapped under their owners' control . + +(^) (^) (^) (GG) (GG) (sorcery) target player gains &^^^^^^^^ life . + +(BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you lose &^^^ life . + +(^) (^) (RR) (sorcery) @ deals damage to each player equal to the number of lands he or she controls . + +(^) (^) (^) (WW) (creature) human samurai (&^^/) (/&^^^) bushido &^ \ whenever a samurai you control dies , you may put a +&^/ /+&^ counter on @ . + +(^) (WW) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ forecast ~ WW UU , reveal @ from your hand : tap target creature . + +(^) (^) (^) (BB) (creature) demon spirit (&^^^^/) (/&^^^^^) black creatures can't block . + +(^) (^) (^) (^) (WW) (creature) spirit spellshaper (&^^/) (/&^^^^^) WW , T , discard a card : creatures you control get +&^/ /+& until end of turn . + +(WW) (creature) hound (&^/) (/&^) first strike + +(^) (^) (^) (^) (^) (^) (^) (artifact) T : put a &^^/ /&^^ colorless pincher creature token onto the battlefield . \ whenever an artifact is put into a graveyard from the battlefield , you may untap @ . + +(^) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature is dealt damage , destroy it . + +(land) T : add ^ to your mana pool . \ T : add ^ ^ to your mana pool . spend this mana only to cast colorless eldrazi spells or activate abilities of colorless eldrazi . + +(WW) (instant) target creature can block any number of creatures this turn . + +(GG) (GG) (creature) human archer (&^^/) (/&^) hexproof , reach + +(^) (^) (^) (RR) (creature) human wizard (&^/) (/&^^) radiance ~ T : @ deals &^ damage to target creature and each other creature that shares a color with it . + +(^) (^) (GG) (creature) beast (&^^/) (/&^^^^) + +(^) (^) (^) (^) (WW) (enchantment) whenever a creature you control blocks , you gain &^^ life . + +(^) (^) (^) (GG) (creature) plant elemental (&^^/) (/&^^^) convoke \ when @ enters the battlefield , you may put a +&^/ /+&^ counter on another target creature . + +(^) (^) (^) (UU) (instant) uncast target spell unless its controller pays ^ ^ . \ storm + +(^) (^) (BB) (creature) frog (&^^/) (/&^^^) + +(^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^^^^) when @ dies , put two &^^/ /&^^ black zombie creature tokens onto the battlefield . + +(^) (^) (BB) (BB) (enchantment) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , that player loses &^ life . + +(^) (^) (^) (BB) (sorcery) return up to three target creature cards of the creature type of your choice from your graveyard to your hand . + +(WW) (instant) any number of target players each gain life equal to the highest converted mana cost among permanents you control . + +(GG) (sorcery) look at the top five cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , put a &/ /&^ green plant creature token onto the battlefield . \ T : add GG to your mana pool . + +(^) (^) (GG) (creature) elf spirit (&^^/) (/&^^) exile @ from your hand : add GG to your mana pool . + +(^) (artifact) whenever a creature card is put into an opponent's graveyard from anywhere , you gain &^ life . + +(BB) (instant) sacrifice a creature or land . \ draw a card . + +(^) (^) (^) (GG) (creature) elephant (&^^^/) (/&^^^^) + +(^) (GG) (creature) elk (&^^/) (/&^) when @ dies , you gain &^^ life . + +(legendary) (land) @ enters the battlefield tapped . \ T , pay &^^^ life : add ^ to your mana pool . if that mana is spent on a creature spell , it gains haste . + +(BB) (BB) (creature) human wizard (&^/) (/&^) ^ ^ RR : target creature gets +&^/ /+& until end of turn . \ UU UU : target creature you control gains flying until end of turn . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target player's library for three cards and exile them . then that player shuffles his or her library . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . + +(^) (^) (BB) (sorcery) unless any player pays ^ ^ , search your library for a card , put that card into your hand , then shuffle your library . + +(^) (^) (GG) (creature) insect (&^^^/) (/&^) trample + +(GG) (creature) human mutant (&/) (/&) graft &^ + +(^) (RR) (enchantment) sacrifice a creature : @ deals &^ damage to target creature or player . + +(^) (BB) (creature) orc warrior (&^^/) (/&^^) as long as you control a red or white permanent , @ gets +&^/ /+& and has first strike . + +(^) (^) (^) (^) (^) (^) (BB) (sorcery) convoke \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . + +(XX) (GG) (GG) (sorcery) each player may search his or her library for up to X creature cards , reveal those cards , and put them into his or her hand . then each player who searched his or her library this way shuffles it . + +(^) (^) (^) (GG) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has " at the beginning of each upkeep , put a &^/ /&^ green saproling creature token onto the battlefield . " + +(^) (^) (^) (artifact) ^ ^ , T , sacrifice a creature : draw a card . + +(^) (^) (^) (RR) (creature) dwarf (&^^/) (/&^^) T : destroy target land unless its controller has @ deal &^^ damage to him or her . + +(RR) (WW) (creature) human artificer (&^/) (/&^) ^ , T : put a &^/ /&^ colorless construct artifact creature token with defender onto the battlefield . \ T , sacrifice a creature with defender : @ deals &^ damage to target creature or player . + +(^) (WW) (WW) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ . \ whenever equipped creature blocks or becomes blocked by one or more creatures , you may exile one of those creatures . \ opponents can't cast cards with the same name as cards exiled with @ . + +(^) (^) (^) (artifact) whenever you cast a black spell or a swamp enters the battlefield under your control , you gain &^ life . + +(^) (^) (^) (^) (^) (GG) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ when @ enters the battlefield , put a green treefolk warrior creature token onto the battlefield with " this creature's power and toughness are each equal to the number of forests you control . " + +(UU) (BB) (RR) (enchantment) whenever a player draws a card , that player loses &^^ life unless he or she pays ^ ^ . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (UU) (instant) draw two cards . \ landfall ~ if you had a land enter the battlefield under your control this turn , draw three cards instead . + +(GU) (GU) (GU) (GU) (GU) (creature) spirit avatar (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ at the beginning of your draw step , draw an additional card . + +(^) (^) (BB) (creature) zombie (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , each opponent loses &^ life . you gain life equal to the life lost this way . \ ^ ^ BB : regenerate @ . + +(^) (^) (^) (^) (^) (^) (artifact) countertype % poison \ ^ ^ ^ ^ , T : put a &^/ /&^ colorless snake artifact creature token onto the battlefield . it has " whenever this creature deals damage to a player , that player gets a % counter . " + +(UU) (UU) (UU) (UU) (enchantment) whenever an opponent casts a creature spell that doesn't share a color with a creature you control , uncast that spell unless that player pays XX , where X is its converted mana cost . + +(UU) (tribal) (sorcery) merfolk countertype % flood \ put a % counter on target land . that land is an island in addition to its other types for as long as it has a % counter on it . if you control a merfolk , draw a card . + +(^) (^) (^) (^) (^) (BB) (instant) delve \ destroy target nongreen creature . it can't be regenerated . + +(^) (^) (artifact) countertype % charge \ at the beginning of your upkeep or whenever you cast a red spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . + +(^) (GG) (instant) [ &^ = destroy target blue or black noncreature permanent . = permanents you control can't be the targets of blue or black spells your opponents control this turn . ] + +(^) (^) (^) (UU) (creature) djinn (&^^^^/) (/&^^^^) flying \ phasing + +(^) (^) (WW) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , you gain &^^^^ life . + +(^) (^) (BB) (creature) minion (&^/) (/&^) flying \ echo ^ ^ BB \ when @ enters the battlefield , destroy target nonartifact , nonblack creature . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^^/) (/&^^^^) haste \ echo ~ sacrifice two lands . + +(^) (BB) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . \ ^ UU UU , sacrifice a creature : uncast target creature spell . + +(^) (^) (BB) (creature) imp (&^^^/) (/&^) flying \ @ can't block . + +(UU) (creature) human wizard (&^/) (/&^) WW , T : tap target creature . \ BB , T : target player loses &^ life . + +(^) (^) (^) (^) (RR) (RR) (creature) phoenix (&^^^/) (/&^^) flying \ if @ would die , return @ to its owner's hand instead . until that player's next turn , that player plays with that card revealed in his or her hand and can't play it . + +(UU) (instant) [ &^ = target player puts the top four cards of his or her library into his or her graveyard . = choose a land type and a basic land type . each land of the first chosen type becomes the second chosen type until end of turn . = target artifact phases out . ] \ + +(^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) wizard (&^^^^/) (/&^^^^^) ^ UU UU : target permanent becomes an artifact in addition to its other types . \ ^ ^ ^ UU : gain control of target artifact . + +(^) (UU) (UU) (legendary) (creature) merfolk rogue (&^^/) (/&^^) islandwalk \ whenever @ deals combat damage to a player , search that player's library for an artifact card and exile it . then that player shuffles his or her library . until end of turn , you may play that card . + +(UU) (UU) (creature) merfolk rogue (&^^/) (/&^^) whenever @ becomes tapped , exile the top three cards of target opponent's library face down . \ you may look at cards exiled with @ . \ UU , sacrifice @ : turn all cards exiled with @ face up . uncast all spells with those names . + +(^) (^) (BB) (BB) (RR) (RR) (legendary) (creature) kobold (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay RR RR RR . if you don't , tap @ and all creatures named kobolds of kher keep , then an opponent gains control of them . \ creatures you control named kobolds of kher keep get +&^^/ /+&^^ . + +(WW) (UU) (BB) (RR) (GG) (enchantment) the first spell you cast each turn has cascade . + +(^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) defender \ as long as @ is enchanted , it can attack as though it didn't have defender . + +(^) (^) (^) (GG) (sorcery) put a &^/ /&^ green insect creature token onto the battlefield for each forest you control . shuffle @ into its owner's library . + +(BB) (BB) (enchantment) aura enchant creature \ enchanted creature has infect . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (WW) (WW) (legendary) (creature) human knight (&^^/) (/&^^) first strike , protection from red \ when @ enters the battlefield , destroy target goblin . + +(^) (BB) (BB) (sorcery) destroy target land . if that land was a snow land , @ deals &^ damage to that land's controller . + +(^) (^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^^) flying , protection from green + +(UU) (BB) (creature) zombie scout (&^^/) (/&^^) protection from green + +(^) (WW) (WW) (instant) blocking creatures get +&^^^^^^^/ /+&^^^^^^^ until end of turn . + +(^) (^) (RR) (GG) (creature) elf berserker (&^^^/) (/&^^) haste \ cascade + +(XX) (GG) (creature) hydra (&/) (/&) @ can't be uncast . \ haste , protection from blue \ @ enters the battlefield with X +&^/ /+&^ counters on it . + +(^) (BB) (creature) rat samurai (&^/) (/&^) bushido &^ \ ^ BB : regenerate @ . + +(^) (^) (^) (^) (BB) (sorcery) target player discards a card for each swamp you control . + +(^) (^) (^) (RR) (creature) insect (&^/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment . + +(^) (^) (artifact) ^ , T : add UU BB to your mana pool . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature can't be the target of spells and can't be enchanted by other auras . + +(^) (BB) (creature) elf spellshaper (&^/) (/&^) BB , T , discard a card : target creature gets -&^/ /-&^ until end of turn . + +(^) (BB) (BB) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature . + +(GG) (creature) beast (&^^/) (/&^^^) fading &^^ + +(BB) (RR) (GG) (creature) lizard (&^^/) (/&^^) sacrifice a creature : put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (GG) (legendary) (creature) avatar (&^^/) (/&^^^^) WW : the next &^ damage that would be dealt to target white creature this turn is dealt to @ instead . + +(^) (artifact) equipment equipped creature gets +&^^/ /+&^^ . \ equip ^ ^ ^ \ @ 's equip ability costs ^ ^ less to activate if it targets a colorless creature . + +(^) (^) (artifact) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : draw a card . + +(^) (BB) (instant) choose a creature type . target creature gets -&^/ /-&^ until end of turn for each permanent of the chosen type you control . + +(^) (^) (UU) (creature) human rogue (&^^/) (/&^^^) whenever @ or another creature dies , target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (^) (UB) (sorcery) target player puts the top four cards of his or her library into his or her graveyard . you draw a card for each creature card put into that graveyard this way . + +(^) (^) (WW) (WW) (enchantment) play with your hand revealed . \ if you would draw a card , reveal the top card of your library instead . if it's a creature card , put it into your graveyard . otherwise , draw a card . \ whenever a creature is put into your graveyard from the battlefield , return it to your hand . + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each aura attached to it and has vigilance . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance + +(land) T : add ^ to your mana pool . \ cycling ^ ^ + +(^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^ damage to target opponent . + +(^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^/ /+&^^ until end of turn . return it to its owner's hand at the beginning of the next end step . + +(^) (BB) (instant) as an additional cost to cast @ , exile X creature cards from your graveyard . \ target creature gets -X/ /-X until end of turn . + +(^) (UU) (sorcery) take an extra turn after this one . + +(^) (^) (RR) (creature) viashino warrior (&^^^/) (/&^) bloodthirst &^ + +(RR) (sorcery) @ deals &^ damage to target creature or player . \ retrace + +(^) (^) (^) (artifact) activated abilities of artifacts and creatures can't be activated unless they're mana abilities . + +(^) (GG) (creature) spider (&^/) (/&^^) reach \ deathtouch + +(XX) (RR) (RR) (sorcery) @ deals X damage to each creature without flying . \ as long as @ is on the stack , each creature has " T : prevent the next &^ damage that would be dealt to this creature by @ this turn . " + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ UU : return enchanted creature and @ to their owners' hands . + +(^) (^) (^) (GG) (creature) elf shaman (&^/) (/&^) saproling creatures get +&^/ /+&^ . \ morph ^ ^ ^ GG GG \ when @ is turned face up , put four &^/ /&^ green saproling creature tokens onto the battlefield . + +(land) T : add GG to your mana pool . @ deals &^ damage to you . \ threshold ~ GG , T , sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (BB) (BB) (sorcery) search your library for a card and put that card into your hand . then shuffle your library . + +(^) (^) (GG) (GG) (creature) faerie druid (&^^/) (/&^^) T : you may put a faerie permanent card from your hand onto the battlefield . \ ^ ^ GG : target green creature gains protection from black until end of turn . + +(^) (^) (^) (^) (BB) (creature) werewolf (&^^/) (/&^^^^) at end of combat , put a -&/ /-&^^ counter on each creature blocking or blocked by @ . + +(XX) (^) (BB) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more life than the player's life total before @ dealt damage or the creature's toughness . + +(^) (^) (WW) (creature) human advisor (&^/) (/&^^^^) while voting , you get an additional vote . + +(artifact) countertype % charge \ multikicker ^ ^ \ @ enters the battlefield with a % counter on it for each time it was kicked . \ T : add ^ to your mana pool for each % counter on @ . + +(^) (BB) (creature) wall (&/) (/&^) defender \ at the beginning of your upkeep , change @ 's base toughness to &^ plus the number of creature cards in your graveyard . + +(^) (^) (GG) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (RR) (RR) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . \ players can't play lands . + +(GG) (instant) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it . + +(^) (^) (^) (artifact) ^ ^ ^ , discard a card at random : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (RR) (GG) (creature) troll (&^^/) (/&^) RR : regenerate @ . \ GG : regenerate @ . + +(GG) (creature) elf scout (&^/) (/&^^) + +(XX) (GG) (instant) prevent all combat damage X target creatures would deal this turn . + +(^) (^) (RG) (creature) goblin warrior shaman (&^^/) (/&^^^) whenever you cast a red spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a green spell , @ gains forestwalk until end of turn . + +(RR) (creature) goblin warrior (&^/) (/&^) kicker RR \ when @ enters the battlefield , if it was kicked , creatures you control get +&^/ /+& and gain haste until end of turn . + +(^) (^) (^) (^) (UU) (UU) (creature) fish (&^^^/) (/&^^^) flying \ whenever @ or another creature enters the battlefield under your control , tap target creature an opponent controls . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ . that player discards a card . + +(^) (RR) (enchantment) aura curse enchant player \ whenever a creature deals combat damage to enchanted player , put a +&^/ /+&^ counter on that creature . + +(^) (^) (^) (WW) (UU) (sorcery) domain ~ put a &^/ /&^ blue bird creature token with flying onto the battlefield for each basic land type among lands you control . + +(^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : tap target artifact or creature . + +(^) (^) (^) (WW) (creature) human knight ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have allies you control gain lifelink until end of turn , and you may put a +&^/ /+&^ counter on @ . + +(UU) (BB) (creature) human wizard (&^^/) (/&^^) ^ UU BB : whenever a card is put into an opponent's graveyard from anywhere this turn , that player loses &^ life . \ ^ ^ UU BB : target player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " T : this creature deals &^ damage to target creature or player . " + +(GG) (WW) (creature) elf knight (&^^/) (/&^^) protection from black + +(^) (^) (BB) (creature) human berserker (&^^/) (/&^^) when @ enters the battlefield , up to X target creatures each gain intimidate and haste until end of turn , where X is your devotion to black . + +(^) (^) (BB) (creature) insect (&^^/) (/&^^) cumulative upkeep ^ \ @ can't be blocked by non ~ wall creatures . + +(^) (^) (GG) (creature) crocodile frog (&^/) (/&^^^) reach \ evolve + +(^) (^) (^) (^) (^) (RR) (instant) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature . + +(^) (RR) (creature) goblin artificer (&^/) (/&^^) RR , T : destroy target artifact . that artifact deals damage equal to its converted mana cost to @ . + +(^) (^) (WW) (instant) kicker RR \ destroy target artifact or enchantment . if @ was kicked , it deals damage equal to that permanent's converted mana cost to target creature . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target creature . if that creature was green or white , its controller discards a card . + +(^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , add ^ ^ ^ to your mana pool . + +(^) (^) (UU) (UU) (creature) illusion (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target creature that player controls . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield . + +(^) (GG) (GG) (creature) snake (&^^/) (/&^) whenever @ deals combat damage to a player , that player loses &^^ life at the beginning of his or her next draw step unless he or she pays ^ ^ before that step . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target attacking creature gets +&^^/ /+& until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . if the creature deals damage to a creature this turn , the creature dealt damage can't be regenerated this turn . if a creature dealt damage by the targeted creature would die this turn , exile that creature instead . + +(^) (^) (UU) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn . + +(^) (^) (GG) (GG) (creature) cat (&^^^/) (/&^^^^) forestwalk + +(^) (UU) (creature) spirit bird (&^/) (/&^) flying \ ^ ^ : target player puts the top card of his or her library into his or her graveyard . @ gets +X/ /+X until end of turn , where X is that card's converted mana cost . + +(^) (^) (BB) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ when @ enters the battlefield , if it's on the battlefield , it becomes an aura with " enchant creature put onto the battlefield with @ . " put target creature card from a graveyard onto the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . + +(WW) (creature) human cleric (&^/) (/&^) T : destroy target aura attached to a creature you control . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by black creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a black permanent . + +(^) (^) (^) (UU) (creature) squid beast (&^^/) (/&^^) islandwalk \ you may choose not to untap @ during your untap step . \ T : tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped . + +(WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life . + +(UU) (creature) sliver (&^/) (/&^) all slivers have " T : target player puts the top card of his or her library into his or her graveyard . " + +(^) (^) (artifact) white spells you cast cost ^ less to cast . + +(^) (^) (^) (^) (^) (legendary) (artifact) countertype % divinity \ ^ ^ ^ ^ , T : put a % counter on target permanent other than @ . \ each permanent with a % counter on it has indestructible . + +(^) (RR) (creature) goblin (&^^/) (/&^^) when @ leaves the battlefield , sacrifice a land . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target creature . if that creature had a +&^/ /+&^ counter on it , put a &^/ /&^ green snake creature token onto the battlefield . + +(^) (UU) (creature) elemental beast (&^/) (/&^^^) discard a card : switch @ 's power and toughness until end of turn . + +(^) (UU) (creature) human scout (&^^/) (/&^) + +(BB) (creature) imp (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn . + +(^) (^) (^) (^) (RR) (creature) viashino shaman (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand . you may cast an instant or sorcery card from it without paying its mana cost . + +(XX) (^) (^) (^) (BB) (sorcery) look at target player's hand and choose X cards from it . that player discards those cards . + +(^) (^) (^) (^) (BB) (sorcery) destroy target land . its controller discards a card . + +(BB) (GG) (creature) zombie troll (&^^/) (/&^) trample \ discard a creature card : put a +&^/ /+&^ counter on @ . \ BB : regenerate @ . + +(^) (^) (RR) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ @ deals &^^^ damage to target creature . + +(^) (^) (UU) (creature) human artificer (&^^/) (/&^^^) @ has flying as long as you control an artifact . + +(artifact) you have no maximum hand size . + +(GG) (instant) target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield . + +(RR) (instant) ferocious ~ if you control a creature with power &^^^^ or greater , damage can't be prevented this turn . \ @ deals &^^ damage to target creature or player . + +(^) (GG) (GG) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts a swamp onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls . + +(^) (^) (^) (GG) (GG) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) ^ ^ GG , T , discard two cards : all lands target player controls become &^^^/ /&^^^ creatures until end of turn . they're still lands . + +(^) (^) (^) (artifact) ^ ^ , discard a spirit or arcane card : @ becomes an X/ /X cat artifact creature until end of turn , where X is the discarded card's converted mana cost . + +(^) (^) (^) (GG) (GG) (enchantment) all lands are &^^/ /&^^ creatures that are still lands . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) UU , T : target snow land becomes a &^^/ /&^^ blue elemental creature with flying . it's still a land . + +(^) (^) (UU) (enchantment) each player can't cast more than one spell each turn . + +(BG) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^^^ . + +(^) (^) (UU) (creature) efreet (&^^/) (/&^^) flying \ phasing \ whenever @ phases in , target creature phases out . + +(^) (UU) (BB) (sorcery) target player puts the top two cards of his or her library into his or her graveyard . draw two cards . + +(GG) (creature) elf (&^/) (/&^) + +(^) (GG) (creature) human shaman (&^^/) (/&^^) ^ UU : look at target face ~ down creature . + +(^) (BB) (enchantment) aura enchant creature \ fading &^ \ enchanted creature gets +&^^^/ /+&^^ . \ when @ leaves the battlefield , destroy enchanted creature . that creature can't be regenerated . + +(^) (^) (^) (WW) (enchantment) untapped creatures you control get +&/ /+&^^ . + +(^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card . + +(^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ whenever equipped creature deals combat damage to a player , destroy all permanents other than @ . + +(^) (^) (^) (^) (^) (^) (GG) (sorcery) put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield . \ flashback ^ ^ ^ GG + +(^) (UU) (enchantment) players can't cast spells that share a color with the spell most recently cast this turn . + +(RR) (instant) uncast target artifact spell . + +(^) (BB) (RR) (instant) [ &^^ = return target creature card from your graveyard to your hand . = target player discards a card . = destroy target artifact . = @ deals &^^ damage to target creature or player . ] + +(^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target land you control . \ whenever a land with the same name as the exiled card is tapped for mana , its controller adds one mana to his or her mana pool of any type that land produced . + +(^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls an island . + +(^) (WW) (enchantment) countertype % level \ each creature you control with a % counter on it gets +&^^/ /+&^^ . + +(^) (^) (BB) (creature) skeleton (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ pay ^ for each +&^/ /+&^ counter on @ : regenerate @ . when it regenerates this way , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (UU) (creature) serpent (&^^^^/) (/&^^^^) @ can't attack unless you return an enchantment you control to its owner's hand . + +(RR) (sorcery) arcane each player sacrifices a permanent . + +(GG) (creature) elf warrior (&^/) (/&^) wither \ ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^/ /-& . \ ^ ^ UU : return @ to its owner's hand . + +(^) (^) (^) (WW) (WW) (creature) kithkin cleric (&^^^/) (/&^^^^) if a source would deal damage to a player , you may prevent X of that damage , where X is the number of clerics you control . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^) WW : @ gets +&/ /+&^ until end of turn . \ UU : @ gains flying until end of turn . + +(BB) (BB) (sorcery) each player loses &^ life , discards a card , sacrifices a creature , then sacrifices a land . + +(^) (^) (UU) (creature) thalakos illusion (&^^/) (/&^) shadow \ UU : put @ on top of its owner's library . + +(^) (^) (BB) (creature) human warrior (&^^/) (/&^^) discard an artifact card : @ gets +&^^/ /+&^^ until end of turn . + +(^) (GG) (creature) mongoose (&^^/) (/&^) @ can't be uncast . \ shroud + +(RR) (instant) exile target permanent you own or control . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (BB) (BB) (world) (enchantment) at the beginning of your upkeep , sacrifice @ unless you tap an untapped creature you control . \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool . + +(^) (^) (WW) (instant) destroy target enchantment . \ madness WW + +(^) (WW) (WW) (instant) regenerate target creature . you gain control of that creature if it regenerates this way . + +(^) (WW) (WW) (creature) human (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal &^^^ damage to target creature . if you do , @ assigns no combat damage this turn . + +(^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^ damage to each creature and each player . + +(XX) (BB) (BB) (sorcery) [ &^^ = target player loses X life . = return target creature card with converted mana cost X or less from your graveyard to the battlefield . = target creature gets -X/ /-X until end of turn . = up to X target creatures gain fear until end of turn . ] \ + +(RR) (creature) goblin berserker (&^/) (/&^) @ attacks each turn if able . \ BB , sacrifice @ : the next time damage would be dealt to target creature this turn , destroy that creature instead . + +(GG) (UU) (creature) fish crab (&^^/) (/&^) flash \ evolve + +(^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^) vigilance \ ^ ^ RR : creatures you control get +&^/ /+& until end of turn . + +(^) (WW) (instant) prevent the next X damage that would be dealt to target creature this turn , where X is your devotion to white . if damage is prevented this way , @ deals that much damage to target creature or player . + +(^) (^) (GG) (GG) (creature) ape (&^^^^^/) (/&^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add RR RR RR to your mana pool . + +(GG) (creature) human druid (&^/) (/&^) ^ GG , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . \ if @ is in a graveyard , effects from spells named muscle burst count it as a card named muscle burst . + +(^) (UU) (RR) (creature) sliver (&^^/) (/&^^) all slivers have " : if this permanent is on the battlefield , flip a coin . if you win the flip , exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step . if you lose the flip , sacrifice it . " + +(^) (^) (^) (BB) (BB) (creature) orc warrior (&^^^^^/) (/&^^^) morph ^ ^ ^ ^ BB + +(^) (UU) (instant) draw two cards , then sacrifice a permanent . + +(^) (WW) (WW) (sorcery) creatures you control get +&^^/ /+&^^ until end of turn . + +(^) (RR) (WW) (creature) viashino soldier (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (sorcery) exile target creature and all other creatures with the same name as that creature . \ flashback ^ ^ ^ ^ ^ BB BB + +(UU) (creature) merfolk rogue (&^/) (/&^^) + +(UU) (RR) (creature) merfolk goblin (&^/) (/&^) T : @ deals &^ damage to target creature or player . + +(WW) (creature) spirit (&^/) (/&^) flying + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) you may exile two white cards from your hand rather than pay @ 's mana cost . \ destroy all creatures . + +(artifact) sacrifice @ : regenerate target artifact . + +(^) (^) (^) (^) (^) (legendary) (artifact) spells you cast have ripple &^^^^ . + +(^) (^) (RR) (RR) (enchantment) countertype % luck \ whenever you win a coin flip , put a % counter on @ . \ at the beginning of your upkeep , if @ has ten or more % counters on it , you win the game . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^ damage to each of two target creatures . + +(^) (UU) (creature) beast (&^^/) (/&^^) flying \ your maximum hand size is reduced by three . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (sorcery) put three &^^^^^^/ /&^^^^^^ green wurm creature tokens onto the battlefield . \ flashback ^ ^ ^ ^ ^ ^ ^ ^ ^ GG GG GG + +(^) (^) (^) (BR) (BR) (creature) elemental knight (&^^^/) (/&^^^) flying \ wither \ creatures your opponents control with counters on them can't attack or block . + +(^) (^) (^) (^) (UU) (UU) (creature) kraken (&^^^^^^/) (/&^^^^^^) ^ ^ ^ ^ ^ ^ UU UU : monstrosity &^^^^ . \ when @ becomes monstrous , tap up to four target creatures . those creatures don't untap during their controllers' untap steps for as long as you control @ . + +(^) (^) (RR) (RR) (creature) goblin warrior (&^^^/) (/&^^^^) ^ RR , sacrifice a land : put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , you may have @ deal damage equal to the number of +&^/ /+&^ counters on it to target player . + +(^) (^) (^) (^) (GG) (GG) (creature) spirit (&^^^/) (/&^^^^) reach \ whenever you cast a spirit or arcane spell , @ gains forestwalk until end of turn . + +(^) (^) (UU) (creature) human cleric (&^^/) (/&^^) when @ dies , each player may search his or her library for a card and put that card into his or her hand . then each player who searched his or her library this way shuffles it . + +(^) (GU) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has vigilance . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has flying . + +(^) (^) (^) (^) (^) (^) (artifact) whenever a player casts a spell , he or she may pay ^ . if that player does , he or she draws a card at the beginning of the next end step . + +(^) (GG) (GG) (creature) lizard (&^^/) (/&^^^) ^ GG : @ gets -&/ /-&^ and gains flying until end of turn . + +(^) (^) (^) (^) (^) (UU) (creature) drone (&^^^/) (/&^^) affinity for artifacts \ flying + +(^) (^) (^) (BB) (BB) (legendary) (creature) rat rogue (&^^/) (/&^^^) rat creatures have fear . \ T , sacrifice a rat : put X &^/ /&^ black rat creature tokens onto the battlefield , where X is the number of rats you control . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ morph WW + +(GG) (GG) (WW) (WW) (legendary) (creature) dryad (&^^/) (/&^^^^^) whenever another creature enters the battlefield under your control , you gain life equal to that creature's toughness . \ ^ GG WW , T : populate . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) cycling ^ ^ + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from white . \ whenever equipped creature deals combat damage to a player , @ deals damage to that player equal to the number of cards in his or her hand and you gain &^ life for each card in your hand . + +(^) (^) (^) (^) (^) (^) (^) (GG) (GG) (creature) spirit (&^^^^^^^^/) (/&^^^^^) trample \ soulshift &^^^^^^^^ + +(^) (^) (^) (^) (^) (GG) (GG) (creature) troll shaman (&^^^^^/) (/&^^^^^^) ^ GG : regenerate target green creature . + +(^) (^) (^) (^) (UU) (BB) (legendary) (creature) dragon (&^^^/) (/&^^^^^^^) flying , hexproof \ whenever a dragon you control attacks , creatures defending player controls get -&^/ /-&^ until end of turn . + +(^) (^) (^) (artifact) countertype % charge \ at the beginning of your upkeep or whenever you cast a green spell , put a % counter on @ . \ T , sacrifice @ : add ^ to your mana pool for each % counter on @ . + +(XX) (BB) (instant) destroy target creature with power X or less . + +(land) T , pay &^ life , sacrifice @ : search your library for an island or mountain card and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (GG) (creature) wolf (&^^^/) (/&^^^) flash \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (RR) (enchantment) countertype % age \ cumulative upkeep ^ ^ \ when a player doesn't pay @ 's cumulative upkeep , @ deals X damage to target player and each creature he or she controls , where X is twice the number of % counters on @ minus &^^ . + +(^) (RR) (creature) hound (&^^/) (/&^^) at the beginning of your end step , if @ didn't attack or come under your control this turn , sacrifice it . + +(^) (^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying , first strike , vigilance + +(^) (^) (^) (^) (RR) (creature) elemental (&^^^^/) (/&^) sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery . + +(^) (UU) (creature) moonfolk rogue (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : draw a card , then discard a card . + +(^) (^) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ whenever enchanted creature becomes blocked , it gets +&^^^^/ /+& and gains trample until end of turn . + +(^) (^) (^) (^) (^) (artifact) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way . + +(^) (^) (BB) (creature) human wizard (&^^/) (/&^^) WW UU BB RR GG : @ gets +&^^/ /+&^^ and gains fear until end of turn . target creature gets -&^^/ /-&^^ until end of turn . activate this ability only during your turn . + +(^) (^) (WW) (BB) (enchantment) pay &^^ life : prevent the next &^ damage that would be dealt to target creature this turn . + +(^) (^) (^) (RR) (sorcery) threshold ~ @ deals &^^^^^ damage to each creature without flying if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (RR) (creature) minotaur (&^^^/) (/&^^^) all creatures with flying able to block @ do so . + +(^) (^) (GG) (instant) split second \ destroy target artifact or enchantment . + +(^) (^) (^) (^) (BB) (creature) zombie cleric (&^^^^/) (/&^^) protection from clerics \ morph ^ ^ ^ ^ BB + +(GG) (creature) human warrior (&^/) (/&^) bloodthirst &^ \ creatures with power less than @ 's power can't block it . + +(^) (^) (RR) (instant) @ deals &^^^^ damage to target creature or player unless that creature's controller or that player pays ^ ^ . if he or she does , @ deals &^^ damage to the creature or player . + +(^) (^) (^) (^) (WW) (WW) (creature) dragon (&^^^^/) (/&^^^^) flying \ ^ WW : @ gets +&/ /+&^ until end of turn . + +(RR) (creature) goblin warrior (&^/) (/&^) mountainwalk \ when you control a dwarf , sacrifice @ . + +(^) (^) (BB) (creature) zombie knight (&^^/) (/&^^) flanking \ ^ BB BB : regenerate @ . + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) trample + +(BB) (instant) target creature gets -&^/ /-&^ until end of turn . \ morbid ~ that creature gets -&^^^^^^^^^^^^^/ /-&^^^^^^^^^^^^^ until end of turn instead if a creature died this turn . + +(^) (^) (^) (^) (^) (artifact) (creature) boar beast (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ T : put a +&^/ /+&^ counter on @ . + +(UU) (enchantment) UU UU : for each attacking creature without flying , its controller may pay ^ . if he or she doesn't , creatures you control blocking that creature gain first strike until end of turn . + +(^) (^) (^) (^) (^) (artifact) the " legend rule " doesn't apply . + +(^) (^) (RR) (RR) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield under your control , that creature gets +&^^/ /+& and gains haste until end of turn . + +(^) (WW) (instant) you gain &^ life . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (RR) (creature) minotaur soldier (&^^^^/) (/&^) WW : prevent the next &^ damage that would be dealt to @ this turn . + +(^) (WW) (WW) (creature) cat knight (&^/) (/&^) flying , double strike + +(^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^) defender \ creatures with flying your opponents control get -&^/ /-& . + +(^) (^) (RR) (RR) (creature) human barbarian (*/) (/*) @ 's power and toughness are each equal to the number of non ~ wall creatures you control . + +(WW) (sorcery) populate . + +(^) (GG) (GG) (creature) elk (&^^^/) (/&^^^) @ can't be uncast . \ protection from blue and from black + +(^) (^) (^) (RR) (creature) goblin mutant (&^^^^^/) (/&^^^^^) whenever @ attacks or blocks , flip a coin . if you lose the flip , the next time it would deal combat damage this turn , it deals that damage to you instead . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^) countertype % poison \ infect \ other creatures you control with infect get +&^/ /+&^ . \ whenever you cast a creature spell with infect , target player gets a % counter . + +(^) (^) (WW) (creature) human monk (&^^/) (/&^^^) @ gets +&^^/ /+&^^ for each aura attached to it . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ WW , T : target soldier creature gets +&^^/ /+&^^ and has vigilance for as long as @ remains tapped . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ . + +(^) (UU) (creature) homarid drone (&^/) (/&^^) T , sacrifice a creature and a swamp : destroy target nonartifact creature . it can't be regenerated . \ T , sacrifice a creature and a snow swamp : destroy target creature . it can't be regenerated . + +(^) (artifact) whenever a player casts an artifact spell , you may pay ^ . if you do , you gain &^ life . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red . + +(RR) (creature) hound (&^^/) (/&^^) @ can't attack or block alone . + +(^) (^) (^) (^) (WW) (WW) (tribal) (sorcery) giant you gain &^^^^^^^^^^ life . then if you have more life than an opponent , put a &^^^^^/ /&^^^^^ white giant warrior creature token onto the battlefield . + +(^) (RR) (enchantment) whenever an opponent casts a white spell , he or she loses &^^ life . + +(^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^^) multikicker UU \ flying \ when @ enters the battlefield , up to X target creatures gain flying until end of turn , where X is the number of times @ was kicked . + +(^) (^) (UU) (BB) (enchantment) green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking . + +(^) (^) (^) (BB) (world) (enchantment) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from creatures . + +(WU) (WU) (creature) merfolk wizard (&^^/) (/&^^) WU , Q : look at the top card of your library . you may exile that card . + +(^) (WW) (enchantment) ^ : the next time a creature of your choice with shadow would deal damage to you this turn , prevent that damage . + +(^) (RR) (creature) goblin (&^^/) (/&^) when @ dies , destroy target wall . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) spider (&^^/) (/&^^^^^^) reach + +(^) (RR) (sorcery) you may choose a sorcery card you own from outside the game , reveal that card , and put it into your hand . exile @ . + +(^) (^) (BB) (sorcery) search your library for up to three creature cards and put them into your graveyard . then shuffle your library . + +(^) (^) (BB) (creature) dauthi hound (&^^/) (/&^) shadow \ BB BB , sacrifice @ : destroy target blocking creature . + +(GG) (creature) sliver (&^/) (/&^) all sliver creatures have poisonous &^ . + +(^) (BB) (GG) (enchantment) whenever a nontoken creature you control dies , put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (BB) (enchantment) whenever a creature enters the battlefield , you lose &^ life and add BB to your mana pool . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^/) (/&^^^^^) convoke \ trample + +(^) (UU) (enchantment) aura enchant creature \ at the beginning of each upkeep , if enchanted creature is untapped , tap it . + +(^) (^) (BB) (BB) (tribal) (sorcery) rogue prowl ^ BB \ target player loses &^^^ life and you gain &^^^ life . if @ 's prowl cost was paid , draw a card . + +(^) (^) (^) (UU) (UU) (creature) spirit (&^^^^/) (/&^^^^) hexproof \ whenever @ deals combat damage to a player , if you control no other creatures , look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice an artifact : you gain &^ life . + +(^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : target creature gets +&/ /+&^^^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&/) (/&) flying \ @ enters the battlefield with six +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ . + +(BB) (instant) target creature gets -&^/ /-&^ until end of turn . scry &^^ . + +(^) (UU) (creature) bird (&^^/) (/&^^) flying \ cast @ only if you've cast another spell this turn . + +(GG) (instant) strive ~ @ costs ^ ^ GG more to cast for each target beyond the first . \ choose any number of target creatures . put a +&^/ /+&^ counter on each of them . + +(^) (UU) (sorcery) target opponent puts the top seven cards of his or her library into his or her graveyard . + +(BB) (enchantment) creature tokens get -&^/ /-&^ . + +(^) (^) (WW) (sorcery) destroy target artifact or enchantment . you gain &^^^^ life . + +(^) (^) (^) (^) (GG) (GG) (sorcery) until end of turn , target creature gets +&^^^^^^/ /+&^^^^^^ and gains trample , and all creatures able to block it this turn do so . \ miracle GG + +(2W) (2W) (2W) (sorcery) put three &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(^) (^) (BB) (creature) rat (&^^/) (/&^) fear + +(GW) (creature) elf shaman (&^/) (/&^) ^ ^ GG WW : target creature gets +&^^^/ /+&^^^ until end of turn . untap that creature . + +(^) (^) (BB) (sorcery) put a &^^/ /&^^ black zombie creature token onto the battlefield . \ flashback ^ ^ ^ ^ UU + +(^) (WW) (creature) pegasus (&^^/) (/&^) flying + +(^) (^) (^) (^) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (WW) (WW) (creature) bird soldier (&^^/) (/&^^^) flying \ morph ^ ^ ^ WW \ when @ is turned face up , target creature you control gains protection from the color of your choice until end of turn . + +(^) (^) (^) (artifact) equipment equip \ equipped creature has " ^ ^ ^ , Q : this creature gets +&^^/ /+&^^ until end of turn . " + +(UU) (enchantment) aura enchant creature \ : enchanted creature becomes the color or colors of your choice . activate this ability only once each turn . + +(^) (^) (^) (BB) (BB) (RR) (RR) (legendary) (creature) zombie dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may return target dragon permanent card from your graveyard to the battlefield . \ BB RR : dragon creatures get +&^/ /+&^ until end of turn . + +(^) (^) (artifact) equipment equip ^ \ equipped creature can block an additional creature . + +(^) (^) (^) (UU) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of instant and sorcery cards in all graveyards . \ ^ ^ UU , remove a +&^/ /+&^ counter from @ : draw a card , then discard a card . + +(^) (^) (WW) (WW) (creature) angel (&^^/) (/&^^^^) flying \ WW WW WW : regenerate @ . + +(^) (UU) (creature) faerie soldier (&^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control another blue creature . + +(GG) (WW) (creature) human scout (&^^/) (/&^^) protection from black + +(^) (^) (^) (UU) (creature) human ninja (&^^/) (/&^^) ninjutsu ^ UU \ whenever @ deals combat damage to a player , you may draw a card . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^^) you may reveal this card from your opening hand . if you do , when each opponent casts his or her first spell of the game , uncast that spell unless that player pays ^ . \ flying \ whenever an opponent casts a spell , uncast it unless that player pays ^ . + +(^) (UU) (UU) (artifact) ^ ^ ^ UU , T : draw a card . + +(UU) (sorcery) target creature can't be blocked this turn . \ flashback UU + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^^) T : each player loses &^ life for each swamp he or she controls . + +(^) (^) (^) (UU) (instant) change the target of target spell with a single target . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^^) sacrifice @ : target creature gets -&^/ /-&^ until end of turn . \ soulshift &^^^^ + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . \ ferocious ~ @ deals X plus &^^ damage to that creature or player instead if you control a creature with power &^^^^ or greater . + +(^) (^) (artifact) each spell costs ^ ^ ^ more to cast except during its controller's turn . + +(^) (^) (^) (BB) (BB) (enchantment) at the beginning of your end step , if you control exactly one creature , put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . + +(^) (artifact) T : add ^ ^ to your mana pool . + +(^) (^) (^) (^) (BP) (artifact) (creature) horror (&^^/) (/&^^^^) \ when @ enters the battlefield , put a -&^/ /-&^ counter on target creature . + +(land) countertype % depletion \ @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add BB or RR to your mana pool . put a % counter on @ . + +(^) (^) (RR) (creature) spirit (&^^/) (/&^^) XX RR , sacrifice @ : @ deals X damage to target creature . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in your graveyard . + +(GG) (creature) human wizard (&^/) (/&^^) XX , T : untap X target lands . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) ^ ^ ^ : @ gains flying until end of turn . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^^/) (/&^^^) flying \ as long as @ is untapped , it gets +&/ /+&^^ . + +(^) (^) (UU) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^ \ ^ ^ ^ ^ : put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : cast any number of eldrazi cards you own from outside the game without paying their mana costs . + +(^) (^) (^) (^) (^) (artifact) (creature) insect (-&^/) (/-&^) sunburst \ remove two +&^/ /+&^ counters from @ : remove a counter from target permanent . + +(^) (RR) (RR) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay ^ ^ ^ ^ for each creature chosen this way . if the player does , untap those creatures . + +(^) (^) (^) (RR) (creature) shapeshifter (&^^^/) (/&^^^) changeling \ RR : @ gains first strike until end of turn . + +(^) (^) (WW) (instant) you gain &^^^ life . \ draw a card . + +(UU) (UU) (creature) vedalken wizard (&^/) (/&^^) UU , T : return target permanent you control to its owner's hand . + +(^) (^) (^) (^) (RR) (GG) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card , put it onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (^) (^) (GG) (UU) (creature) leviathan (&^^^^^^/) (/&^^^^^^) flying , trample \ shroud + +(^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) first strike \ @ gets +&^/ /+&^ as long as you control another white creature . + +(UU) (creature) faerie (&^/) (/&^) kicker ^ ^ ^ UU \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . + +(^) (UU) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ . + +(^) (^) (WW) (creature) licid (&^^/) (/&^^) WW , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature can't attack . + +(^) (UU) (enchantment) whenever you attack with two or more creatures , draw a card . + +(^) (^) (^) (UU) (enchantment) players play with their hands revealed . \ if a player would draw a card , he or she reveals it instead . then any other player may pay &^^ life . if a player does , put that card into its owner's graveyard . otherwise , that player draws a card . + +(GG) (instant) uncast target instant or aura spell that targets a permanent you control . + +(WW) (instant) buyback ~ sacrifice a land . \ you gain &^^ life . + +(^) (^) (WW) (creature) human rebel mercenary (&^^/) (/&^) @ can't be the target of black spells or abilities from black sources . \ ^ ^ WW : put target nontoken mercenary on the bottom of its owner's library . + +(^) (^) (WW) (instant) creatures you control get +&^^/ /+& until end of turn . \ flashback ^ ^ RR + +(^) (UU) (UU) (instant) uncast target spell . its controller draws a card . \ draw a card . + +(^) (^) (GG) (instant) choose target creature you control . whenever that creature deals combat damage to a player or planeswalker this turn , draw that many cards . + +(^) (^) (^) (BB) (creature) skeleton (&^^/) (/&^) flash \ BB : regenerate @ . + +(^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) cast @ only if you've cast another spell this turn . + +(^) (UU) (sorcery) replicate ^ UU \ draw a card . + +(GG) (enchantment) ^ GG : target blocking creature gets +&/ /+&^ until end of turn . + +(XX) (RR) (RR) (instant) @ deals X damage to target creature or player . + +(^) (^) (UU) (creature) cleric (&^/) (/&^^^^) flash \ when @ enters the battlefield , [ &^ = untap target permanent you control . = tap target permanent an opponent controls . ] + +(WW) (creature) kithkin rogue (&^/) (/&^) @ can't be blocked by creatures with power &^^^^ or greater . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . + +(^) (RR) (RR) (legendary) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target blue permanent . \ ^ RR , T , discard a card : @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn . \ ^ ^ ^ ^ ^ RR RR , T , discard a card : @ deals &^^^^^^ damage to each creature and each player . + +(^) (^) (WW) (WW) (enchantment) countertype % omen \ @ enters the battlefield with seven % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . if there are no % counters on @ , the player with the highest life total wins the game . if two or more players are tied for highest life total , the game is a draw . + +(^) (GG) (creature) insect druid (&^^/) (/&^) when @ enters the battlefield , you may put target card from a graveyard on the bottom of its owner's library . + +(^) (RR) (enchantment) whenever a creature with flying enters the battlefield under your control , it gains haste until end of turn . \ whenever a dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control . + +(^) (WB) (WB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying and lifelink . + +(^) (^) (^) (GG) (WW) (legendary) (creature) human (&^^^^/) (/&^^^^^) + +(^) (^) (GG) (creature) human druid (&^/) (/&^^^) whenever @ deals damage to an opponent , you may reveal cards from the top of your library until you reveal a land card . if you do , put that card onto the battlefield and put all other cards revealed this way into your graveyard . + +(^) (UU) (instant) uncast target activated ability from an artifact , creature , enchantment , or land . that permanent's activated abilities can't be activated this turn . \ draw a card . + +(^) (^) (^) (UU) (instant) until end of turn , if target player would draw a card , instead that player skips that draw and you draw a card . + +(^) (WW) (creature) cat (&^^/) (/&^^) flash \ when @ enters the battlefield , return a creature you control to its owner's hand . + +(^) (^) (RR) (creature) ape (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn . + +(^) (^) (RR) (creature) goblin berserker (&^^/) (/&^^) creatures you control have haste and attack each combat if able . + +(legendary) (land) T : add ^ to your mana pool . \ T , sacrifice a creature : add BB BB to your mana pool . + +(^) (BB) (BB) (creature) spirit (&/) (/&^^) T : target creature gets -&^/ /-& until end of turn . + +(UU) (BB) (RR) (legendary) (creature) human archer (&^^^/) (/&^^^) @ can't be the target of aura spells . \ UU BB BB RR , T : destroy target tapped or blocking creature . + +(^) (UU) (BB) (RR) (legendary) (creature) human artificer (&^^^^/) (/&^^^^) whenever you cast an artifact spell , you may search your graveyard , hand , and/ /or library for a card with the same name as that spell and put it onto the battlefield . if you search your library this way , shuffle it . + +(^) (^) (GG) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target land card from your graveyard to your hand . + +(^) (^) (UU) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a land type . \ when @ enters the battlefield , draw a card . \ enchanted creature has landwalk of the chosen type . + +(^) (^) (BB) (artifact) T : target player loses &^ life . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has haste , can't attack you or a planeswalker you control , and can't be sacrificed . \ at the beginning of each opponent's upkeep , you may have that player gain control of equipped creature until end of turn . if you do , untap it . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) shadow \ forecast ~ ^ WW , reveal @ from your hand : target creature gains shadow until end of turn . + +(^) (^) (^) (GG) (sorcery) tempting offer ~ search your library for a land card and put it onto the battlefield . each opponent may search his or her library for a land card and put it onto the battlefield . for each opponent who searches a library this way , search your library for a land card and put it onto the battlefield . then each player who searched a library this way shuffles it . + +(^) (BB) (creature) zombie (&^/) (/&^) @ gets +&^/ /+&^ for each creature card in your opponents' graveyards . + +(^) (^) (GG) (creature) boar (&^^/) (/&^^) sacrifice @ : you gain &^^^^ life . + +(^) (^) (^) (GG) (GG) (creature) elf (&^/) (/&^) echo ^ ^ ^ GG GG \ when @ enters the battlefield , put four &^/ /&^ green squirrel creature tokens onto the battlefield . \ squirrel creatures get +&^/ /+&^ . + +(^) (BB) (RR) (creature) rat (&^/) (/&^) when @ enters the battlefield , target player discards a card at random . + +(^) (^) (WW) (creature) fox cleric (&/) (/&^) T : prevent the next &^^^ damage that would be dealt to target creature this turn . activate this ability only if you have more cards in hand than each opponent . + +(^) (^) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool for each elf on the battlefield . + +(^) (BB) (enchantment) as @ enters the battlefield , choose a color . \ whenever a source of the chosen color deals damage to you , you may pay ^ . if you do , target player loses &^ life and you gain &^ life . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^) + +(^) (^) (^) (RR) (instant) @ deals damage to target spell's controller equal to that spell's converted mana cost . + +(^) (RR) (GG) (creature) centaur shaman (&^^^/) (/&^^^^) whenever a player activates an ability that isn't a mana ability , @ deals &^ damage to that player . + +(^) (^) (GG) (creature) spider (&^^/) (/&^^^) reach \ as long as you control a red permanent , @ gets +&^/ /+& and has first strike . + +(^) (^) (^) (WW) (creature) spirit (&^/) (/&^^^^) sacrifice @ : target creature you control gains protection from the color of your choice until end of turn . \ soulshift &^^^ + +(land) countertype % storage \ @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . + +(^) (^) (UU) (creature) human pirate (&^^^/) (/&^^^) @ can't attack unless defending player controls an island . + +(BB) (artifact) ^ BB , T , sacrifice @ : destroy target nonblack creature . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^^) trample \ if another creature would die , exile it instead . \ put a card exiled with @ into its owner's graveyard : @ gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (tribal) (instant) kithkin creatures you control get +&^/ /+&^ until end of turn . if you control a kithkin , draw a card . + +(^) (RR) (sorcery) @ deals &^^ damage to each creature . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) goblin warrior (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of tapped lands on the battlefield . \ ^ ^ RR , remove a +&^/ /+&^ counter from @ : target land becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land . + +(^) (BB) (BB) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) as @ enters the battlefield , choose an opponent . \ @ gets -&^/ /-&^ for each card in the chosen player's hand . + +(RW) (RW) (RW) (creature) goblin soldier (&^^/) (/&^^) double strike + +(^) (^) (GG) (GG) (sorcery) each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest . each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield , where X is five minus the number of lands he or she controls . then each player who searched his or her library this way shuffles it . + +(^) (^) (^) (^) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying , trample , haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library . + +(GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn . + +(RR) (enchantment) aura countertype % fuse \ enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , @ deals X damage to target creature or player , where X is the number of % counters on @ . + +(^) (^) (WW) (creature) human (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay ^ WW . \ creatures can't attack . + +(^) (^) (^) (UU) (UU) (enchantment) as @ enters the battlefield , discard your hand . \ at the beginning of your draw step , draw an additional card . + +(^) (^) (^) (BB) (creature) vampire (&^^/) (/&^^) flying \ whenever @ or another creature dies , target player loses &^ life and you gain &^ life . + +(^) (GG) (creature) satyr (&^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . you may put a land card from among them into your hand . put the rest into your graveyard . + +(^) (^) (^) (UU) (enchantment) aura flash \ enchant creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (BB) (enchantment) ^ ^ ^ BB , sacrifice @ : return up to three target creature cards from your graveyard to your hand . + +(^) (^) (^) (^) (GG) (tribal) (instant) treefolk put a &^^/ /&^^^^^ green treefolk shaman creature token onto the battlefield . \ whenever a forest enters the battlefield under your control , you may return @ from your graveyard to your hand . + +(^) (WW) (WW) (creature) human monk cleric (&^^/) (/&^) vigilance \ T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (RR) (sorcery) each opponent sacrifices a land . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add GG GG to your mana pool . + +(^) (GW) (GW) (GW) (creature) elf knight (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard . + +(^) (^) (^) (WW) (creature) elephant (&^^/) (/&^^) trample ; banding + +(^) (^) (RR) (RR) (creature) minotaur warrior (&^^^/) (/&^^^) bloodthirst &^^ + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) each player sacrifices five lands . @ deals &^^^^^ damage to each creature . + +(^) (^) (RR) (creature) wolf (&^^^/) (/&^) ^ RR : @ gains first strike until end of turn . + +(^) (^) (^) (UU) (UU) (instant) trap if an opponent searched his or her library this turn , you may pay rather than pay @ 's mana cost . \ target opponent puts the top thirteen cards of his or her library into his or her graveyard . + +(^) (^) (^) (^) (UU) (UU) (enchantment) aura enchant permanent \ you control enchanted permanent . + +(^) (^) (BB) (sorcery) each player may bid life . you start the bidding with a bid of any number . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and draws four cards . + +(^) (^) (^) (WW) (WW) (enchantment) whenever you cast an enchantment spell , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . + +(RR) (instant) @ deals &^^^ damage to target creature unless that creature's controller has @ deal &^^^^^ damage to him or her . + +(^) (RR) (creature) minotaur spirit (&^/) (/&^) T : another target minotaur creature gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (creature) sliver spirit (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+&^ until end of turn . " + +(^) (^) (WW) (instant) destroy target enchantment . you gain &^^^ life . + +(^) (^) (RR) (legendary) (creature) spirit (&^/) (/&^^) ^ RR : switch each creature's power and toughness until end of turn . + +(^) (^) (^) (^) (^) (artifact) ^ ^ : target creature you control gains flying until end of turn . \ ^ ^ : prevent all combat damage that would be dealt to and dealt by target creature you control this turn . + +(^) (GG) (enchantment) ^ GG , sacrifice a non ~ ooze creature : put an X/ /X green ooze creature token onto the battlefield , where X is the sacrificed creature's power . activate this ability only any time you could cast a sorcery . + +(GG) (sorcery) the next creature spell you cast this turn can't be uncast by spells or abilities . \ draw a card . + +(^) (BB) (BB) (creature) imp (&^/) (/&^) flying \ when @ enters the battlefield , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (RR) (RR) (sorcery) as an additional cost to cast @ , choose a number between & and &^^^^^ . \ @ deals X damage to target creature and &^^^^^ minus X damage to that creature's controller , where X is the chosen number . + +(^) (^) (BB) (creature) zombie (&^^^/) (/&^) exile the top creature card of your graveyard : regenerate @ . + +(BB) (creature) vampire wizard (&^/) (/&^) sacrifice a creature : scry &^ . + +(BB) (BB) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , @ deals &^^ damage to that player unless that creature attacked this turn . + +(^) (RR) (instant) destroy target wall . it can't be regenerated . @ deals damage equal to that wall's converted mana cost to the wall's controller . + +(WW) (creature) human cleric (&^/) (/&^) ^ ^ WW , T , sacrifice a green creature , a white creature , and a blue creature : search your library for a card named empyrial archangel and put it onto the battlefield . then shuffle your library . + +(^) (UU) (creature) human wizard (&^/) (/&^) T : draw a card , then discard a card . + +(^) (^) (^) (^) (UU) (UU) (sorcery) put a token onto the battlefield that's a copy of target artifact or creature . \ cipher + +(UU) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card . + +(^) (WW) (creature) bird (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may untap target creature . \ WW : @ gets +&/ /+&^ until end of turn . + +(artifact) (creature) construct (&/) (/&^^^) + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^^^ and loses flying . \ prevent all noncombat damage that would be dealt to equipped creature . + +(^) (UU) (instant) put the top seven cards of your library into your graveyard . at the beginning of the next end step , exile seven cards from your graveyard . + +(^) (^) (^) (BB) (creature) wraith (&^/) (/&^^^) swampwalk \ BB : @ gets +&^/ /+& until end of turn . + +(land) forest \ @ enters the battlefield tapped . \ GG , T : you gain &^ life . activate this ability only if you control two or more green permanents . + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) giant (&^^^^^/) (/&^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ when @ enters the battlefield , put X &^/ /&^ red goblin creature tokens with haste onto the battlefield , where X is the number of creatures you control . + +(^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : search your library for an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library . + +(^) (^) (BB) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal it , then shuffle your library and put that card on top of it . + +(^) (^) (^) (artifact) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (^) (WW) (BB) (creature) thrull (&^^^^/) (/&^^^^) extort \ whenever @ attacks , you may return target artifact , creature , or enchantment card from your graveyard to your hand . + +(land) T : add ^ to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step . + +(^) (UU) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is an island . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (instant) affinity for artifacts \ untap all artifacts . + +(^) (^) (^) (^) (GG) (enchantment) aura enchant land \ enchanted land is a &^^^^^^/ /&^^^^ green elemental creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand . + +(^) (WW) (WW) (creature) slith (&^/) (/&^) flying \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (RR) (creature) drake (&^^^/) (/&^^) flying , first strike + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature doesn't untap during its controller's untap step . \ equipped creature has " T : this creature deals &^^ damage to target creature or player . " + +(GG) (GG) (UU) (UU) (instant) uncast target spell . at the beginning of your next precombat main phase , add X mana in any combination of colors to your mana pool , where X is that spell's converted mana cost . + +(^) (artifact) ^ , T , sacrifice @ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield . \ when @ is put into a graveyard from the battlefield , you may pay WW . if you do , draw a card . + +(^) (^) (RR) (creature) dwarf (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn . + +(RG) (RG) (RG) (RG) (RG) (creature) spirit avatar (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals &^^^^^^ or more damage to an opponent , destroy target land that player controls . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^^) @ can't be blocked by walls . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+& and attacks each turn if able . + +(^) (GG) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land . + +(^) (^) (UU) (creature) nautilus beast (&^^/) (/&^^) whenever @ becomes blocked , you may draw a card . + +(^) (^) (^) (GP) (artifact) \ ^ GP , T , sacrifice a creature : search your library for a creature card with converted mana cost equal to &^ plus the sacrificed creature's converted mana cost , put that card onto the battlefield , then shuffle your library . activate this ability only any time you could cast a sorcery . + +(^) (^) (UU) (UU) (creature) efreet (&^^/) (/&^^) flying \ ^ UU UU : target creature gains flying until end of turn . + +(^) (^) (UU) (enchantment) creatures with islandwalk can be blocked as though they didn't have islandwalk . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike , protection from black and from red + +(^) (^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^^) ^ ^ ^ , T : regenerate target artifact creature . + +(^) (^) (^) (^) (^) (UU) (UU) (sorcery) take an extra turn after this one . exile @ . \ miracle ^ UU + +(^) (^) (^) (artifact) countertype % charge \ ^ ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : take an extra turn after this one . + +(^) (^) (GG) (creature) fungus (&^^/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , search your library for up to three instant cards and exile them . then shuffle your library . \ XX , T : you may cast a card with converted mana cost X exiled with @ without paying its mana cost . + +(^) (^) (^) (^) (UU) (UU) (sorcery) buyback ~ sacrifice three islands . \ target player takes an extra turn after this one . + +(^) (^) (^) (artifact) ^ ^ , T : draw a card , then discard a card . + +(^) (^) (RR) (instant) attacking creatures get +&^/ /+& and gain first strike until end of turn . + +(^) (WW) (creature) wall (&^^/) (/&^) defender \ whenever @ blocks a creature , if at least one other wall creature is blocking that creature and no non ~ wall creatures are blocking that creature , @ gains banding until end of turn . + +(^) (^) (GG) (instant) convoke \ destroy target artifact or enchantment . + +(^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players . + +(^) (^) (^) (WW) (UU) (legendary) (creature) human advisor (&^^^^/) (/&^^^^) + +(^) (^) (^) (^) (artifact) countertype % arrowhead \ @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep , if there are no % counters on @ , sacrifice it . \ T , remove an % counter from @ : put a -&^/ /-&^ counter on target creature . + +(^) (GG) (GG) (enchantment) aura enchant creature \ all creatures able to block enchanted creature do so . + +(^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature . + +(^) (^) (artifact) equipment equipped creature gets +&^/ /+&^^ . \ equip ^ ^ \ whenever a &^/ /&^ creature enters the battlefield under your control , you may return @ from your graveyard to the battlefield , then attach it to that creature . + +(^) (^) (^) (WW) (instant) destroy target attacking creature . you gain life equal to its power . + +(^) (BB) (creature) thrull (&^/) (/&^) ^ BB , sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery . + +(GG) (GG) (GG) (GG) (GG) (GG) (GG) (GG) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) @ costs GG less to cast for each green creature you control . \ trample + +(^) (^) (UU) (instant) uncast target spell with converted mana cost &^^^ or less . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . + +(^) (^) (^) (WW) (creature) human wizard (&^/) (/&^) ^ ^ WW , T : reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way . + +(^) (^) (RR) (instant) until end of turn , other players can't play cards from their graveyards , and you may play cards from other players' graveyards as though they were in your graveyard . + +(^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^^^) morph ^ WW \ when @ is turned face up , destroy target enchantment . + +(^) (BB) (creature) insect (&^/) (/&^) when @ is put into your graveyard from the battlefield , at the beginning of the next end step , you lose &^ life and return @ to your hand . + +(^) (GG) (enchantment) sacrifice @ : destroy target artifact or enchantment . + +(land) as @ enters the battlefield , you may reveal a giant card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR or WW to your mana pool . + +(^) (WW) (creature) human (&^/) (/&^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (creature) goblin (&^^^/) (/&^^^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool . + +(^) (^) (RR) (sorcery) destroy target mountain . @ deals &^^^ damage to that land's controller . + +(^) (RR) (creature) goblin (&^^^/) (/&^) trample \ @ doesn't untap during your untap step if it attacked during your last turn . \ @ can't attack unless defending player controls a mountain . + +(^) (^) (^) (BB) (BB) (creature) beast (&^^^/) (/&^^^) BB : @ deals &^ damage to each creature and each player . + +(GG) (GG) (GG) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (RR) (instant) destroy target creature . if a white creature dies this way , @ deals damage to that creature's controller equal to the creature's power . + +(^) (UU) (creature) merfolk soldier (&^/) (/&^^^) + +(^) (UU) (creature) merfolk wizard (&^/) (/&^) T : target creature gets -X/ /-& until end of turn , where X is the number of merfolk and/ /or faeries you control . + +(^) (^) (^) (GG) (GG) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^) legendary landwalk + +(^) (^) (^) (GG) (creature) spirit (&^^/) (/&^) when @ enters the battlefield , draw a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand . + +(^) (RR) (instant) replicate ^ RR \ @ deals &^ damage to target creature or player . + +(^) (^) (GG) (creature) human archer (&^/) (/&^^^) reach \ exalted + +(^) (^) (^) (UU) (instant) creatures you control gain shroud until end of turn . + +(^) (^) (BB) (BB) (creature) human minion (&^/) (/&^) T , exile any number of cards from your graveyard : target creature gets -X/ /-X until end of turn , where X is the number of cards exiled this way . + +(^) (^) (^) (^) (artifact) equipment equip ~ sacrifice a creature . \ equipped creature gets +&^^^^/ /+&^^ . + +(^) (RR) (enchantment) whenever a player cycles a card , you may pay ^ . if you do , @ deals &^^ damage to target creature or player . + +(^) (BB) (BB) (BB) (creature) zombie (&^^/) (/&^^^) at the beginning of your upkeep , @ deals &^ damage to each opponent it has dealt damage to this game . + +(^) (^) (BB) (creature) harpy (&^^/) (/&^) flying \ when @ enters the battlefield , each player loses &^ life . + +(^) (WW) (creature) human wizard (&^^/) (/&^^) T : exile target creature card from a graveyard . + +(^) (^) (GG) (creature) sliver (&^^/) (/&^^) all sliver creatures have trample . + +(^) (artifact) (creature) insect (&^/) (/&^) XX BP : remove up to X counters from target permanent . for each counter removed this way , @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , search that player's library for a card , then that player names a card . if you searched for a creature card that isn't the named card , you may put it onto the battlefield under your control . then that player shuffles his or her library . + +(XX) (GG) (GG) (instant) arcane you may exile a green card with converted mana cost X from your hand rather than pay @ 's mana cost . \ you gain X life . + +(^) (BB) (BB) (creature) specter (&^^/) (/&^) flying \ when @ enters the battlefield , each opponent discards a card . + +(^) (UU) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : uncast target spell unless its controller pays XX , where X is the number of % counters on @ . + +(BB) (RR) (GG) (legendary) (creature) human knight (&^/) (/&^^) BB RR GG , T : return target creature card from your graveyard to your hand . + +(^) (^) (BB) (BB) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ ^ BB , sacrifice @ : destroy up to X target nonblack creatures , where X is the number of % counters on @ . they can't be regenerated . + +(WW) (creature) human nomad cleric (&^/) (/&^) WW , T : search your library for a land card , reveal it , and put it into your hand . then shuffle your library . activate this ability only if an opponent controls more lands than you . + +(^) (^) (GG) (enchantment) at the beginning of your upkeep , you may put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add ^ to your mana pool . " + +(^) (BB) (creature) human warrior (&^^/) (/&^) deathtouch + +(^) (^) (^) (GG) (creature) antelope (&^^/) (/&^^^) forestwalk + +(^) (^) (WW) (WW) (UU) (UU) (BB) (BB) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ rampage &^^ \ at the beginning of your upkeep , sacrifice @ unless you pay WW UU BB . + +(BB) (BB) (creature) demon (&^^^^/) (/&^^^) when @ enters the battlefield from a graveyard , target opponent gains control of it . \ undying + +(^) (^) (^) (WW) (enchantment) whenever a nontoken creature you control dies , you may search your library for a card with the same name as that creature , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (GG) (creature) wall (&/) (/&^^^^^) defender \ ^ BB , T : each opponent loses &^ life . + +(UU) (UU) (BB) (BB) (BB) (RR) (RR) (sorcery) target opponent sacrifices a creature , discards three cards , then loses &^^^^^ life . you return a creature card from your graveyard to your hand , draw three cards , then gain &^^^^^ life . + +(^) (^) (BB) (BB) (legendary) (creature) spirit (&^^^/) (/&^^) haste \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may sacrifice a swamp . if you do , return @ from your graveyard to the battlefield . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature becomes the target of a spell or ability , destroy that creature . it can't be regenerated . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) fish beast (&^^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls an island . \ cycling ^ UU + +(^) (^) (RR) (RR) (creature) viashino shaman (&^^/) (/&^^) ^ ^ RR , discard a card at random : @ deals &^^ damage to target creature or player . if the discarded card was multicolored , @ deals &^^^^ damage to that creature or player instead . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , put the top seven cards of your library into your graveyard . + +(^) (^) (artifact) ^ , T , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (GG) (creature) human druid (&^/) (/&^^) T : untap target land . \ threshold ~ T : untap up to three target lands . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (WW) (WW) (WW) (creature) bird soldier (&^^^/) (/&^^^^^) flying \ other bird creatures get +&^/ /+&^ . \ other soldier creatures get +&^/ /+&^ . + +(^) (^) (GG) (sorcery) @ deals damage to each opponent equal to the number of islands that player controls . + +(^) (BB) (instant) reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way . + +(^) (BB) (sorcery) target opponent sacrifices a creature . + +(^) (BB) (instant) change the target of target spell with a single target . you lose life equal to that spell's converted mana cost . + +(^) (^) (artifact) countertype % lore \ whenever you cast a noncreature spell , put a % counter on @ . \ ^ ^ ^ , T : target creature you control gets +&^/ /+&^ until end of turn for each % counter on @ . + +(^) (GG) (creature) cat warrior (&^^/) (/&^) protection from artifacts + +(basic) (snow) (land) swamp + +(^) (^) (^) (RR) (RR) (RR) (enchantment) at the beginning of each player's upkeep , that player gains control of @ . \ when you gain control of @ from another player , choose a creature you control and an opponent . flip a coin . if you lose the flip , that opponent gains control of that creature . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may destroy target creature . \ whenever a nontoken creature an opponent controls dies , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped . + +(^) (BB) (GG) (creature) troll (&^/) (/&^^^^) defender \ reach \ ^ BB GG : regenerate @ . + +(^) (^) (BB) (creature) human shaman (&^^/) (/&^^^) exploit \ when @ exploits a creature , creatures your opponents control get -&^/ /-&^ until end of turn . + +(^) (^) (^) (UU) (RR) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue and red is less than seven , @ isn't a creature . \ reveal the first card you draw on each of your turns . whenever you reveal a land card this way , draw a card . whenever you reveal a nonland card this way , @ deals &^^^ damage to target creature or player . + +(^) (^) (UU) (UU) (BB) (BB) (RR) (RR) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU BB RR . \ whenever @ deals damage to an opponent , that player discards his or her hand . + +(^) (^) (GG) (GG) (instant) cast @ only if an opponent cast a creature spell this turn . \ you may put a green creature card from your hand onto the battlefield . + +(^) (^) (^) (^) (GG) (GG) (creature) fox (&^^^^^^/) (/&^^^^^) trample + +(RR) (GG) (creature) cat scout (&^^/) (/&^^) protection from blue + +(^) (RR) (GG) (instant) [ & = @ deals &^^^ damage to target creature with flying . = @ deals &^^^ damage to target creature without flying . ] + +(^) (^) (BB) (creature) imp (&^/) (/&^) flying \ T : non ~ wall creatures the active player controls attack this turn if able . at the beginning of the next end step , destroy each of those creatures that didn't attack this turn . activate this ability only during an opponent's turn and only before combat . + +(^) (^) (^) (^) (RR) (creature) human soldier (&^^^^/) (/&^^) haste + +(^) (RR) (RR) (creature) beast (&^^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice two lands . + +(^) (^) (UU) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (^) (GG) (creature) cat (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ GG , sacrifice a forest : regenerate @ . + +(^) (^) (^) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&^/ /+&^ for as long as @ remains tapped . + +(^) (UU) (creature) spirit (&^/) (/&^^) whenever you cast a spirit or arcane spell , target creature gains flying until end of turn . + +(^) (BB) (creature) zombie warrior (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^^^/ /&^^ \ level &^^^^ ~ \ &^^^^^^^/ /&^^^ \ BB : regenerate @ . + +(^) (^) (^) (RR) (enchantment) all lands are no longer snow . + +(^) (UU) (creature) human wizard (&^/) (/&^^) protection from beasts \ morph ^ ^ UU + +(^) (^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^^) islandwalk \ when @ enters the battlefield , you may search your library for a merfolk card , reveal it , then shuffle your library and put that card on top of it . + +(^) (^) (^) (WW) (instant) prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control . if damage from a creature source is prevented this way , @ deals that much damage to that creature . if damage from a noncreature source is prevented this way , @ deals that much damage to the source's controller . + +(UU) (UU) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay UU UU . \ blue creatures get +&^/ /+&^ . + +(^) (^) (UU) (enchantment) other enchantments have " at the beginning of your upkeep , sacrifice this enchantment unless you pay ^ ^ . " + +(^) (^) (WW) (creature) human rebel (&^/) (/&^^^) whenever @ becomes the target of a spell or ability , it gets +&/ /+&^^^ until end of turn . + +(WW) (UU) (artifact) (creature) human knight (&^/) (/&^^^) exalted + +(land) countertype % charge \ @ enters the battlefield tapped with two % counters on it . \ T : add WW to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (WW) (WW) (sorcery) return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control . + +(^) (GG) (GG) (legendary) (creature) human monk (&^^/) (/&^^) players can cast spells only during their own turns . + +(XX) (GG) (sorcery) each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped . then each player who searched his or her library this way shuffles it . + +(^) (^) (RR) (RR) (sorcery) choose two target creatures an opponent controls . that player chooses and sacrifices one of those creatures . put a -&^/ /-&^ counter on the other . + +(^) (UU) (enchantment) whenever a creature you control attacks , it phases out at end of combat . + +(^) (BB) (creature) bat (&^/) (/&^) bloodthirst &^ \ flying + +(^) (BB) (BB) (instant) destroy target creature . + +(^) (WW) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ other nonblack creatures you control get +&^/ /+&^ . \ players can't pay life or sacrifice creatures to cast spells or activate abilities . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ whenever @ attacks , it gets +&^/ /+&^ until end of turn . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ whenever a red creature or spell deals damage , @ deals that much damage to that creature's or spell's controller . + +(^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) flying \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains flying . + +(^) (^) (^) (GG) (sorcery) domain ~ put a &^/ /&^ green saproling creature token onto the battlefield for each basic land type among lands you control . + +(^) (UU) (instant) uncast target activated ability . \ draw a card . + +(^) (UU) (RR) (sorcery) choose a number . flip a coin that many times or until you lose a flip , whichever comes first . if you win all the flips , draw two cards for each flip . + +(^) (^) (^) (UU) (creature) illusion (&^^^^/) (/&^^^^) flying \ cumulative upkeep UU + +(land) urza"s mine T : add ^ to your mana pool . if you control an urza's power ~ plant and an urza's tower , add ^ ^ to your mana pool instead . + +(^) (GG) (creature) human warrior (&^^/) (/&^) creatures with power less than @ 's power can't block it . \ megamorph ^ GG \ when @ is turned face up , return target card from your graveyard to your hand . + +(^) (^) (^) (UU) (UU) (creature) nightmare fish beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , exile all cards from your hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand . + +(GG) (creature) human (&^/) (/&^) ^ WB : @ becomes a human warrior with base power and toughness &^^^/ /&^^^ . \ ^ ^ WB WB : if @ is a warrior , it becomes a human spirit warrior with trample and lifelink . \ ^ ^ ^ WB WB WB : if @ is a spirit , put five +&^/ /+&^ counters on it . + +(^) (^) (WW) (creature) bird wizard (&^^/) (/&^) flash \ flying \ if an opponent would search a library , that player searches the top four cards of that library instead . + +(^) (WW) (WW) (BB) (BB) (legendary) (creature) spirit advisor (&^^^^^/) (/&^^^^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life . \ at the beginning of your end step , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of your next upkeep . it gains haste . + +(^) (^) (artifact) face ~ down creature spells you cast cost ^ less to cast . + +(^) (^) (artifact) ^ ^ ^ , T : target player puts the bottom card of his or her library into his or her graveyard . if it's a creature card , you put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (WW) (artifact) (creature) human cleric (&^^/) (/&^^) each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells . + +(^) (^) (WW) (sorcery) target creature deals damage to itself equal to its power . + +(UU) (creature) faerie (&^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) flash \ vigilance \ indestructible + +(RR) (instant) add RR to your mana pool for each goblin on the battlefield . + +(land) T : add ^ ^ to your mana pool . activate this ability only if you control five or more lands . + +(^) (^) (GG) (creature) spider (&^/) (/&^^^^^) reach + +(BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " RR : this creature gains trample until end of turn . " + +(WW) (UU) (creature) human wizard (&^^/) (/&^^) WW UU : target creature gains flying until end of turn . \ ^ ^ ^ WW UU : detain target nonland permanent an opponent controls . + +(RR) (instant) @ deals &^ damage to target creature or player . scry &^ . + +(^) (UU) (instant) uncast target spell unless its controller pays ^ ^ plus an additional ^ ^ for each card named @ in each graveyard . + +(^) (RR) (sorcery) draw four cards , then discard three cards at random . + +(^) (RR) (sorcery) target creature gets +&^^^/ /+&^^^ and gains first strike until end of turn . + +(^) (^) (RR) (RR) (enchantment) countertype % age \ cumulative upkeep ^ \ at the beginning of your end step , @ deals X damage divided as you choose among any number of target creatures , where X is the number of % counters on it . + +(^) (^) (GG) (GG) (creature) wolverine (&^^/) (/&^^^^) rampage &^^ + +(^) (^) (^) (GG) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn . \ retrace + +(^) (^) (^) (RR) (creature) elemental (&^^^/) (/&^^^) RR : target creature can't be regenerated this turn . + +(RR) (GG) (creature) sliver (&^^/) (/&^^) whenever a sliver becomes blocked , that sliver gets +&^/ /+&^ until end of turn for each creature blocking it . + +(BB) (BB) (BB) (creature) zombie (&^^^/) (/&^^) @ enters the battlefield tapped . \ when @ enters the battlefield , target opponent loses &^^ life . \ undying + +(^) (^) (^) (WW) (sorcery) return all enchantment cards from your graveyard to the battlefield . + +(^) (^) (^) (WW) (WW) (creature) kithkin knight (&^^^/) (/&^^^) flying , first strike + +(^) (^) (WU) (WU) (creature) kithkin scout (&^^^/) (/&^^^) @ can't be blocked by red creatures . + +(^) (WW) (creature) cat soldier (&^^/) (/&^) infect + +(^) (^) (GG) (instant) target creature gets +&^^^/ /+&^ and gains trample until end of turn . \ flashback ^ ^ ^ RR + +(UU) (instant) return target creature to its owner's hand . + +(^) (UU) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card . + +(^) (^) (^) (WW) (sorcery) destroy target tapped creature . + +(^) (^) (^) (BB) (sorcery) [ &^ = target player discards two cards . = target player reveals his or her hand , you choose a card from it , then that player discards that card . ] + +(^) (^) (RR) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn . + +(^) (RR) (sorcery) @ deals damage to target creature equal to the number of mountains you control . + +(^) (^) (GG) (creature) plant wall (&^/) (/&^^^^) defender ; reach \ you may choose not to untap @ during your untap step . \ T : tap target creature with flying blocked by @ . that creature doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (RR) (RR) (enchantment) whenever a creature attacks , flip a coin . if you win the flip , the next time that creature would deal combat damage this turn , it deals double that damage instead . if you lose the flip , the next time that creature would deal combat damage this turn , prevent that damage . + +(artifact) equipment equip ^ \ equipped creature has " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : for one spell this turn , you may spend mana as though it were mana of any color to pay that spell's mana cost . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^ and doesn't untap during its controller's untap step . + +(^) (^) (RR) (creature) kavu (&^^^/) (/&^^) kicker ^ ^ ^ ^ \ @ can't block . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . + +(^) (^) (GG) (instant) put all enchantments on top of their owners' libraries . + +(^) (^) (GG) (creature) ooze (&^/) (/&^) whenever you cast a spell , @ gets +X/ /+X until end of turn , where X is that spell's converted mana cost . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , return that card to the battlefield under your control . \ morph BB BB BB + +(^) (^) (^) (artifact) ^ ^ ^ : @ becomes a copy of target artifact until end of turn . \ ^ UU RR : @ becomes a copy of target artifact and gains this ability . + +(^) (^) (UB) (creature) merfolk rogue warrior (&^^/) (/&^) whenever you cast a blue spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a black spell , @ gains fear until end of turn . + +(^) (^) (^) (WW) (creature) human knight (&^^^/) (/&^^) @ can't be blocked by black and/ /or red creatures . + +(^) (^) (^) (BB) (BB) (creature) spirit (&^^^^/) (/&^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(legendary) (land) T : add ^ to your mana pool . \ ^ BB , T : put target creature card from your graveyard on top of your library . + +(^) (^) (^) (^) (UU) (UU) (creature) illusion (&^^^^/) (/&^^^^) flying \ discard a card : return @ to its owner's hand . + +(^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature . + +(land) T : add ^ ^ to your mana pool . @ deals &^^ damage to you . + +(^) (^) (^) (BB) (BB) (creature) goblin rogue (&^^^^^/) (/&^^^) prowl ^ ^ BB \ when @ enters the battlefield , if its prowl cost was paid , search target opponent's library for three cards and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (RR) (creature) ogre (&^^/) (/&^^^) RR , discard a card at random : @ gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (BB) (creature) human assassin (&^/) (/&^) BB , T : tap target creature . @ deals damage equal to @ 's power to that creature . + +(^) (RR) (creature) goblin (&^/) (/&^) haste \ when @ enters the battlefield , tap all other creatures . + +(^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to you . \ sacrifice a creature : target opponent gains control of @ . + +(^) (^) (^) (^) (^) (artifact) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it . if you do , @ deals &^ damage to target creature or player . \ T : put a +&^/ /+&^ counter on @ . + +(WW) (WW) (creature) cat knight (&^^/) (/&^^) flying + +(^) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ illusion creature with flying and " at the beginning of your upkeep , sacrifice @ unless you pay ^ UU . " + +(^) (^) (artifact) ^ ^ , T , sacrifice @ : shuffle any number of cards from your hand into your library , then draw that many cards . + +(^) (^) (^) (^) (RR) (RR) (creature) ogre (&^^^^^/) (/&^^^^) whenever @ deals combat damage to a player , you may destroy target artifact that player controls . + +(^) (^) (GG) (GG) (enchantment) at the beginning of each upkeep , untap all creatures and lands . + +(^) (artifact) ^ ^ , T : target creature gains vigilance until end of turn . activate this ability only during combat and only if defending player controls a snow land . + +(^) (^) (GG) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn . \ cycling ^ ^ GG \ when you cycle @ , you may have target creature get +&^/ /+&^ until end of turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked and has shroud . + +(WW) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has flying and first strike . + +(GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets +&^^^^/ /+&^^^^ until end of turn instead . + +(^) (^) (^) (BB) (BB) (creature) rat ninja (&^^^/) (/&^^) ninjutsu ^ ^ ^ BB \ whenever @ deals combat damage to a player , that player discards two cards . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) nightmare beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , exile two target lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control . \ RR : @ gets +&^/ /+& until end of turn . + +(UU) (creature) merfolk warrior (&^/) (/&^) T : target land becomes an island until end of turn . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) flanking \ ^ WW : the next &^ damage that would be dealt to @ this turn is dealt to target creature or player instead . + +(^) (^) (artifact) XX : you may choose a creature card in your hand whose mana cost could be paid by some amount of , or all of , the mana you spent on XX . if you do , you may cast that card face down as a &^^/ /&^^ creature spell without paying its mana cost . if the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage , be dealt damage , or become tapped , instead it's turned face up and assigns or deals damage , is dealt damage , or becomes tapped . activate this ability only any time you could cast a sorcery . + +(basic) (snow) (land) plains + +(GG) (UU) (creature) elf wizard (&^^/) (/&^^) GG UU : this turn , each creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ GG UU , remove a +&^/ /+&^ counter from a creature you control : draw a card . + +(RG) (RG) (creature) goblin shaman (&^^/) (/&^^) @ can't be uncast . \ RG : target spell can't be uncast by spells or abilities . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature has base power and toughness &/ /&^^ . + +(^) (UU) (enchantment) ^ , sacrifice a land : draw a card . any player may activate this ability . + +(^) (^) (^) (UU) (UU) (creature) sphinx (&^^^/) (/&^^^^^) flying \ discard a card : @ gains hexproof until end of turn . tap it . \ whenever @ attacks , scry &^^^ . + +(^) (WW) (enchantment) WW : the next time a green source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (^) (^) (GG) (WW) (WW) (legendary) (creature) human druid (&^^^^/) (/&^^^) first strike \ creatures with plainswalk can be blocked as though they didn't have plainswalk . \ creatures with forestwalk can be blocked as though they didn't have forestwalk . + +(WW) (creature) human soldier (&^/) (/&^) WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (UU) (instant) tap target creature . it doesn't untap during its controller's next untap step . \ draw a card . + +(RR) (sorcery) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . + +(GG) (sorcery) put target card from your graveyard on top of your library . + +(^) (BB) (BB) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking . \ @ can't be the target of spells that can target only walls or of abilities that can target only walls . + +(^) (^) (BB) (creature) minotaur (&^^/) (/&^^^) + +(^) (^) (^) (^) (artifact) you don't lose the game for having & or less life . \ whenever you lose life , sacrifice a permanent for each &^ life you lost . + +(^) (^) (BB) (creature) thrull (&^/) (/&^^^) T , sacrifice @ : put a +&^/ /+&^^ counter on target creature . + +(^) (RR) (sorcery) @ deals &^ damage to each creature your opponents control . scry &^ . + +(^) (BB) (BB) (creature) zombie barbarian (&^^^/) (/&^) ^ BB , discard a card : return @ from your graveyard to your hand . activate this ability only during your upkeep . \ cycling ^ BB + +(WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ for each card in your hand . + +(WW) (instant) target spell or permanent becomes white . + +(^) (^) (^) (^) (UU) (creature) human pirate wizard (&^/) (/&^) T : draw a card . activate this ability only during your turn , before attackers are declared . + +(^) (BB) (creature) insect (&/) (/&^) countertype % poison \ flying \ whenever @ attacks and isn't blocked , defending player gets a % counter . + +(^) (^) (^) (UU) (UU) (enchantment) ^ ^ ^ UU , sacrifice a permanent : return target permanent to its owner's hand . + +(^) (^) (UU) (enchantment) return @ to its owner's hand : draw three cards , then discard four cards . + +(GG) (creature) ferret (&^/) (/&^) whenever @ attacks , it gets +&/ /+&^^ until end of turn . \ at end of combat , tap all creatures that blocked @ this turn . they don't untap during their controller's next untap step . + +(^) (^) (UU) (UU) (sorcery) return all creatures to their owners' hands except for krakens , leviathans , octopuses , and serpents . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) protection from black \ WW , sacrifice @ : the next time a black source of your choice would deal damage this turn , prevent that damage . + +(RR) (instant) @ deals &^ damage to target creature and &^ damage to target player . + +(^) (^) (^) (^) (^) (WW) (creature) human soldier (&^^^^/) (/&^^^^^^) when @ enters the battlefield , you may return target equipment card from your graveyard to the battlefield . if you do , you may attach it to @ . + +(^) (^) (^) (BB) (creature) skeleton warrior (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ ^ ^ BB , T : another target black creature you control gains deathtouch until end of turn . + +(UU) (instant) [ &^ = destroy target red permanent . = return target mountain to its owner's hand . ] + +(BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) flanking \ ^ RR : @ can't be blocked except by two or more creatures this turn . + +(^) (^) (BB) (creature) rat (&^/) (/&^) XX : @ deals X damage to each creature and each player . spend only black mana on X . + +(UU) (UU) (enchantment) UU : until end of turn , if you tap a land you control for mana , it produces UU instead of any other type . + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) search your library for an enchantment card and put it onto the battlefield . then shuffle your library . \ epic + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (BB) (legendary) (creature) spirit (&^^/) (/&^^) whenever a creature with power &^ or less is put into your graveyard from the battlefield , you may return that card to the battlefield at the beginning of the next end step if @ is still on the battlefield . + +(^) (^) (^) (UU) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw three cards . + +(^) (UU) (enchantment) when a player casts a spell , sacrifice @ . if you do , each of that player's opponents draws three cards . + +(^) (^) (UU) (enchantment) aura enchant player \ at the beginning of enchanted player's first upkeep each turn , that player gets an additional upkeep step after this step . + +(^) (GG) (creature) wolf (&^^/) (/&^^) ^ ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (^) (^) (GG) (GG) (sorcery) for each creature token on the battlefield , its controller puts a token that's a copy of that creature onto the battlefield . \ flashback ^ ^ ^ ^ GG GG GG + +(GG) (creature) elf shaman (&^/) (/&^) sacrifice @ : you gain &^ life for each elf card in your graveyard . + +(UU) (instant) target creature becomes blue until end of turn . untap that creature . \ draw a card . + +(^) (RR) (creature) wall (&^^^^/) (/&^) defender \ first strike + +(^) (WW) (instant) destroy two target enchantments . + +(UU) (instant) [ &^ = tap target permanent . = untap target permanent . ] \ entwine ^ + +(^) (artifact) you may look at the top card of your library and at face ~ down creatures you don't control . + +(^) (UU) (creature) djinn monk (&^^/) (/&^) flying \ megamorph ^ UU \ when @ is turned face up , uncast target instant or sorcery spell . + +(^) (^) (^) (^) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ ^ , T : return target permanent to its owner's hand . activate this ability only if you control four or more snow permanents . + +(UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature can block only creatures with flying . + +(GU) (GU) (creature) elf wizard (&^^/) (/&^^) \ ^ GG : move a +&^/ /+&^ counter from target creature onto another target creature with the same controller . \ ^ UU : attach target aura enchanting a permanent to another permanent with the same controller . + +(^) (^) (^) (legendary) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ . + +(^) (^) (^) (RR) (RR) (instant) choose target creature or player . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature or player . + +(^) (^) (^) (BB) (sorcery) you draw three cards and you lose &^^^ life . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^^ damage to that creature . + +(^) (^) (RR) (creature) goblin rogue (&^^/) (/&^^) when @ enters the battlefield , untap target goat and gain control of it until end of turn . it gains haste until end of turn . + +(^) (^) (GG) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player . + +(^) (^) (^) (^) (UU) (UU) (UU) (enchantment) when @ enters the battlefield , exile all creatures you control . then put that many &^^^^^/ /&^^^^^ red dragon creature tokens with flying onto the battlefield . \ when @ leaves the battlefield , sacrifice all dragons you control . then return the exiled cards to the battlefield under your control . + +(^) (^) (^) (BB) (BB) (BB) (creature) zombie giant (&^^^^^^/) (/&^^^^^) BB BB BB , T : destroy target land . if that land was nonbasic , untap @ . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ ^ RR : @ gets +&^^/ /+& until end of turn . \ @ can't be blocked except by two or more creatures . \ @ can block an additional creature . + +(^) (^) (RR) (enchantment) aura enchant land \ enchanted land has " T : target creature can't block this turn . " + +(^) (artifact) BB , sacrifice @ : target player discards a card . \ ^ , sacrifice @ : draw a card . + +(^) (WW) (creature) wall (&/) (/&^^^^) defender \ flying + +(^) (^) (GG) (legendary) (creature) elemental (&^/) (/&^) green mana doesn't empty from your mana pool as steps and phases end . \ @ gets +&^/ /+&^ for each green mana in your mana pool . + +(^) (^) (WW) (creature) human wizard (&^/) (/&^^) flying \ sacrifice @ : creatures you control with power &^^^^^ or greater gain flying until end of turn . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ dies , all creatures get -&^^^^^/ /-&^^^^^ until end of turn . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) each player's life total becomes the lowest life total among all players . + +(^) (^) (^) (^) (RR) (creature) bird (&^^/) (/&^^) flying \ whenever @ blocks a creature without flying , @ gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (UU) (enchantment) each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost . + +(^) (^) (^) (BB) (GG) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may have target opponent discard a card at random . \ whenever an opponent discards a card , you may put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(^) (^) (^) (UU) (UU) (creature) merfolk (&^^/) (/&^^) when @ enters the battlefield , exile all artifact and enchantment cards from all graveyards . \ when @ leaves the battlefield , return all artifact and enchantment cards from all graveyards to their owners' hands . + +(^) (WW) (WW) (instant) you gain &^^^^ life . then if an opponent has more life than you , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (sorcery) count the number of cards in your library . your life total becomes that number . + +(^) (RR) (creature) ogre warrior (&^^^/) (/&^^^) defender + +(UU) (instant) target creature gains shadow until end of turn . \ draw a card . + +(^) (^) (UU) (creature) shapeshifter (&^/) (/&^) ^ ^ ^ UU , exile @ : you may put a creature card from your hand onto the battlefield . if you do , that creature gains haste until end of turn . at the beginning of the next end step , sacrifice that creature . if you do , return @ to the battlefield . + +(^) (^) (^) (RR) (sorcery) tap target creature . it deals damage equal to its power to another target creature . + +(^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead . + +(^) (BB) (instant) return target creature card from your graveyard to your hand . \ recover ^ ^ BB + +(UU) (creature) merfolk wizard (&^/) (/&^) T : target land becomes the basic land type of your choice until end of turn . activate this ability only during your turn . + +(BB) (creature) spirit (&^/) (/&^) BB , sacrifice a creature : target creature gets -&^/ /-&^ until end of turn . + +(UU) (BB) (creature) insect (&^^/) (/&^) forestwalk , protection from green + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) flying \ ^ ^ ^ WW : prevent all combat damage that would be dealt to and dealt by @ this turn . + +(^) (^) (WW) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target artifact card from your graveyard to your hand . ] + +(^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) + +(GG) (creature) human druid (&^/) (/&^) soulshift &^^^^^^^ + +(^) (^) (GG) (GG) (enchantment) ^ ^ GG GG : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard . + +(^) (^) (^) (GG) (sorcery) as an additional cost to cast @ , sacrifice five lands . \ search your library for a land card of each basic land type and put them onto the battlefield . then shuffle your library . + +(^) (^) (GG) (sorcery) @ deals damage to each player equal to twice the number of creatures with flying that player controls . + +(^) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep . + +(^) (^) (WW) (sorcery) put two &^/ /&^ colorless sliver creature tokens onto the battlefield . + +(BB) (creature) snake (&^/) (/&^) deathtouch + +(^) (^) (GG) (GG) (creature) troll warrior (&^^^^^^^^/) (/&^^^^) when @ enters the battlefield , target opponent puts four &^/ /&^ blue faerie creature tokens with flying onto the battlefield . \ GG : regenerate @ . + +(^) (^) (BB) (BB) (RR) (RR) (GG) (GG) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB RR GG . \ BB : @ gets +&^/ /+& until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&^/ /+& until end of turn . + +(^) (^) (WW) (WW) (sorcery) destroy all black creatures . + +(^) (^) (BB) (enchantment) aura countertype % poison \ enchant artifact \ whenever enchanted artifact becomes tapped , its controller gets a % counter . + +(^) (^) (BB) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of creatures named @ on the battlefield . + +(^) (^) (^) (UU) (creature) cephalid (&^^/) (/&^^) T : target player draws two cards , then discards two cards . + +(^) (^) (GG) (sorcery) choose target creature an opponent controls . when that creature dies this turn , you gain &^^^ life . target creature you control fights that creature . + +(WW) (enchantment) aura enchant creature \ ^ : tap enchanted creature . + +(^) (^) (^) (WW) (enchantment) if a black source would deal damage to you , prevent &^^ of that damage . + +(^) (UU) (UU) (instant) put a token onto the battlefield that's a copy of target creature you control . \ flashback ^ ^ ^ ^ ^ UU UU + +(^) (^) (^) (^) (RR) (creature) elemental (&^^^/) (/&^^^) when @ enters the battlefield , destroy target artifact . \ evoke RR + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , target opponent gains control of this creature unless you sacrifice a land . " + +(^) (WW) (creature) pegasus (&^/) (/&^^^) flying + +(^) (^) (RR) (creature) human soldier (&^^/) (/&^^) T : @ deals &^ damage to target creature that was dealt damage this turn . + +(^) (^) (^) (WW) (WW) (creature) griffin (&^^^/) (/&^^) flying , first strike + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ RR RR RR : regenerate enchanted creature . + +(^) (^) (RR) (instant) until end of turn , target creature you control gains " when this creature deals combat damage to a player , you may have it deal damage equal to its power to target creature that player controls . " + +(^) (UU) (UU) (creature) shapeshifter (&/) (/&^) as long as the top card of your graveyard is a creature card , @ has the full text of that card and has the text " ^ ^ : discard a card . " \ ^ ^ : discard a card . + +(^) (BB) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is black , @ and other vampire creatures you control get +&^^/ /+&^ and have flying . + +(^) (^) (^) (WW) (WW) (creature) human knight (&^^^^/) (/&^^^^) first strike \ whenever @ deals combat damage to a player , you may exile target black or red permanent that player controls . + +(^) (^) (BB) (BB) (RR) (RR) (legendary) (creature) demon dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , discard your hand . each opponent sacrifices a creature for each card discarded this way . + +(^) (^) (^) (UU) (sorcery) search your library for any number of nonland cards and exile them . then shuffle your library . + +(^) (^) (^) (RR) (RR) (sorcery) each player may bid life for control of target creature . you start the bidding with a bid of & . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and gains control of the creature . + +(UU) (RR) (instant) change the target of target spell with a single target . + +(^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&/ /+&^ and has " sacrifice this creature : this creature deals &^ damage to target creature or player . " + +(XX) (GG) (sorcery) put an X/ /X green ooze creature token onto the battlefield . + +(^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . when @ leaves the battlefield or becomes untapped , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent . + +(^) (^) (RR) (creature) goblin (&^/) (/&^) @ doesn't untap during your untap step . \ whenever a creature dies , untap @ . \ T : @ deals &^ damage to target creature or player . + +(^) (BB) (RR) (GG) (sorcery) an opponent [ &^ = you put a +&^/ /+&^ counter on each creature you control and gain &^^^^ life . = you put a -&^/ /-&^ counter on each creature that player controls and @ deals &^^^^ damage to him or her . ] + +(^) (^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors . + +(^) (WW) (enchantment) aura enchant creature \ prevent all damage that would be dealt to enchanted creature . + +(^) (^) (^) (GG) (creature) horror (&^/) (/&^^^^^) infect \ GG : target creature blocks @ this turn if able . + +(^) (^) (^) (RR) (world) (enchantment) at the beginning of each player's upkeep , that player exiles a card at random from his or her hand . the player may play that card this turn . at the beginning of the next end step , if the player hasn't played the card , he or she puts it into his or her graveyard . + +(^) (^) (UU) (legendary) (creature) human wizard (&^/) (/&^) whenever you or a permanent you control becomes the target of a spell or ability an opponent controls , you may draw a card . you may draw an additional card if @ is enchanted . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by artifact creatures and/ /or white creatures . + +(^) (^) (^) (WW) (enchantment) aura convoke \ enchant creature \ enchanted creature gets +&/ /+&^^ for each other creature you control . + +(^) (^) (WW) (creature) elf cleric (&^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . if that creature is green , prevent the next &^^ damage instead . + +(^) (^) (^) (^) (WW) (WW) (creature) angel warrior (&^^^/) (/&^^^^) flying \ whenever @ deals damage , you gain that much life . + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) flying \ soulshift &^^^ + +(^) (^) (artifact) ^ , T : add BB RR to your mana pool . + +(^) (^) (RR) (instant) target creature you control deals damage equal to its power to target creature you don't control . + +(^) (RR) (RR) (legendary) (creature) goblin warrior (&^^/) (/&^^) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller . + +(^) (^) (^) (RR) (creature) giant (&^^^/) (/&^^^) + +(BB) (BB) (creature) imp (&^^^/) (/&^^) flying \ when you cast a creature spell , sacrifice @ . + +(^) (^) (WW) (instant) strive ~ @ costs ^ WW more to cast for each target beyond the first . \ any number of target creatures each gain double strike until end of turn . + +(^) (RR) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player and &^ damage to you . + +(^) (WW) (creature) human cleric (&^/) (/&^^) ^ , T : tap target non ~ human creature . + +(^) (^) (BB) (enchantment) countertype % fade \ fading &^^^^^ \ remove a % counter from @ : target opponent exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ when @ leaves the battlefield , each player returns to his or her hand all cards he or she owns exiled with @ . + +(^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked , it gets -&^^^^/ /+&^^^^ until end of turn . \ ^ : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . + +(^) (RR) (RR) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ each opponent who cast a spell this turn can't attack with creatures . \ each opponent who attacked with a creature this turn can't cast spells . + +(^) (^) (^) (BB) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ undying + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ angel spells and human spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (creature) kavu (&^^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp . + +(^) (^) (RR) (RR) (enchantment) whenever a creature enters the battlefield , @ deals &^^ damage to it . + +(XX) (BB) (instant) exile X target cards from target player's graveyard . for each card exiled this way , that player loses &^ life and you gain &^ life . + +_ASIDE_ (^) (UU) (creature) human wizard (&^/) (/&^^) ^ ^ UU , T : draw a card . if you have nine or more cards in hand , flip @ . + +_BSIDE_ (^) (UU) (legendary) (creature) human wizard (&^^/) (/&^^^) ^ ^ ^ UU UU , T : target player draws X cards , where X is the number of cards in your hand . + +(^) (^) (^) (^) (WW) (UU) (BB) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^) flying \ when @ is put into your graveyard from the battlefield , put it into your library third from the top . \ cascade + +(RR) (GG) (WW) (instant) [ &^ = destroy target nonbasic land . = put three &^/ /&^ green saproling creature tokens onto the battlefield . = prevent all damage a source of your choice would deal this turn . ] + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (BB) (sorcery) countertype % time \ target player sacrifices half the permanents he or she controls , rounded down . \ suspend &^^ ~ ^ ^ BB BB \ at the beginning of each player's upkeep , if @ is suspended , that player may sacrifice a permanent . if he or she does , put two % counters on @ . + +(^) (^) (^) (GG) (GG) (creature) treefolk (&^^^^/) (/&^^^^) GG GG : @ gains forestwalk until end of turn and deals &^^ damage to you . \ BB BB : @ gains swampwalk until end of turn and deals &^^ damage to you . + +(^) (^) (^) (artifact) T : add UU to your mana pool . \ ^ UU : @ becomes a &^/ /&^^ blue atog artifact creature until end of turn . \ : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn and only if @ is a creature . + +(^) (^) (^) (^) (UU) (UU) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ UU . \ cycling ^ ^ + +(^) (BB) (creature) human rogue (&^^/) (/&^) + +(XX) (XX) (WW) (WW) (WW) (sorcery) put X &^^^^/ /&^^^^ white angel creature tokens with flying onto the battlefield . \ miracle XX WW WW + +(GG) (sorcery) put a &^/ /&^ green squirrel creature token onto the battlefield . \ flashback ^ GG + +(RR) (GG) (creature) elf barbarian (&^^/) (/&^^) protection from blue + +(^) (^) (BB) (enchantment) creatures with swampwalk can be blocked as though they didn't have swampwalk . + +(^) (^) (^) (^) (GG) (creature) kavu (&^^^/) (/&^^^) when @ dies , put a &^^^/ /&^^^ black kavu creature token onto the battlefield . + +(^) (^) (UU) (UU) (legendary) (creature) human rogue (&^^^/) (/&^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except its name is still @ , it's legendary in addition to its other types , and it gains " ^ ^ UU UU : return @ to its owner's hand at the beginning of the next end step . " + +(WW) (creature) human nomad mystic (&^/) (/&^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying . + +(^) (^) (GG) (GG) (creature) human shaman (&^^/) (/&^^^^) vigilance \ formidable ~ T : add ^ ^ ^ to your mana pool . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(land) forest island + +(^) (WW) (UU) (legendary) (creature) human rogue (&^^/) (/&^^) countertype % bribery \ WW UU , T : put a % counter on target creature you don't control . its controller draws a card . \ creatures with % counters on them can't attack or block . + +(^) (^) (WW) (instant) put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(^) (^) (^) (GG) (instant) all creatures able to block target creature this turn do so . + +(^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add two mana in any combination of colors to your mana pool . spend this mana only to cast spells with flashback from a graveyard . + +(WW) (creature) human soldier (&^/) (/&^) whenever another human enters the battlefield under your control , put a +&^/ /+&^ counter on @ . + +(BB) (BB) (creature) human wizard (&^/) (/&^^^) T : @ deals &^ damage to target creature or player and &^ damage to target creature or player of an opponent's choice . + +(^) (UU) (creature) merfolk soldier (&^/) (/&^) whenever @ attacks and isn't blocked , look at the top card of defending player's library . you may put that card on the bottom of that player's library . + +(^) (^) (^) (^) (^) (^) (snow) (artifact) (creature) juggernaut (&^^^^^^/) (/&^^^^^) @ attacks each turn if able . \ ^ SS : @ gets +&^/ /+& until end of turn . + +(^) (^) (GG) (sorcery) search your library for up to two forest cards , reveal those cards , and put them into your hand . then shuffle your library . + +(BB) (BB) (creature) human rebel rogue (&^/) (/&^) protection from green \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it . + +(GG) (WW) (instant) [ &^^ = prevent all damage target instant or sorcery spell would deal this turn . = target player sacrifices an enchantment . = put a +&^/ /+&^ counter on target creature . = target creature you control fights target creature you don't control . ] + +(^) (^) (WW) (WW) (sorcery) each player chooses from among the permanents he or she controls an artifact , a creature , an enchantment , and a land , then sacrifices the rest . + +(^) (^) (^) (^) (artifact) XX : @ becomes an X/ /X construct artifact creature until end of turn . + +(^) (GG) (legendary) (creature) human scout (&^^/) (/&^^) countertype % poison \ you can't get % counters . \ creatures you control can't have -&^/ /-&^ counters placed on them . \ creatures your opponents control lose infect . + +(WW) (creature) insect (&/) (/&^) flying \ whenever @ blocks , you may gain &^^^^ life . + +(^) (^) (RR) (instant) @ deals &^^ damage to target creature or player . \ rebound + +(XX) (BB) (instant) target creature gets +X/ /+& until end of turn . + +(^) (^) (^) (^) (RP) (RP) (artifact) (creature) dragon (&^^^^/) (/&^^^^) \ flying \ RP : @ gets +&^/ /+& until end of turn . + +(land) T : add ^ to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you . + +(GG) (sorcery) target creature must be blocked this turn if able . \ draw a card . + +(^) (UU) (UU) (instant) buyback ^ ^ ^ \ return target permanent to its owner's hand . + +(^) (^) (^) (BB) (BB) (BB) (creature) horror (&^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you lose &^^^^^ life . + +(^) (^) (UU) (creature) bird soldier (&^^/) (/&^^) flying \ unearth ^ ^ UU + +(^) (^) (RR) (RR) (GG) (GG) (creature) dragon (&^^^^/) (/&^^^^) flying \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&/ /+&^ until end of turn . + +(^) (^) (GG) (creature) human archer (&^/) (/&^) when @ enters the battlefield , put a number of +&^/ /+&^ counters on it equal to your devotion to green . + +(^) (artifact) ^ : look at the top three cards of your library , then put them back in any order . \ T : draw a card , then put @ on top of its owner's library . + +(^) (WW) (enchantment) extort \ artifacts and creatures your opponents control enter the battlefield tapped . + +(land) T : add ^ to your mana pool . \ ^ , T : add RR to your mana pool . \ ^ ^ , T : add BB or GG to your mana pool . + +(^) (^) (legendary) (artifact) equipment equip ^ ^ \ countertype % charge \ whenever equipped creature deals combat damage , put two % counters on @ . \ remove a % counter from @ : [ &^ = equipped creature gets +&^^/ /+&^^ until end of turn . = target creature gets -&^/ /-&^ until end of turn . = you gain &^^ life . ] + +(^) (^) (^) (BB) (creature) zombie (&/) (/&^) flying \ @ gets +&^/ /+& for each artifact you control . + +(UU) (UU) (enchantment) as @ enters the battlefield , name a card . \ UU : uncast target spell with the chosen name . + +(RR) (creature) lizard (&^^^/) (/&^^) defender \ sacrifice three lands : @ loses defender until end of turn . + +(^) (^) (^) (UU) (UU) (sorcery) return all artifacts and enchantments to their owners' hands . + +(^) (^) (^) (^) (UU) (creature) djinn monk (&^^^^/) (/&^^) hexproof \ prowess + +(^) (^) (^) (^) (BB) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ BB , T : target creature gets -&^/ /-&^ until end of turn . + +(^) (UU) (creature) faerie rogue (&^/) (/&^) flying \ when @ dies , you may draw a card . + +(^) (^) (GG) (creature) elf archer (&^^/) (/&^^^) RR WW , T : @ deals &^^ damage to target attacking or blocking creature . + +(^) (WW) (WW) (sorcery) destroy all goblins . + +(^) (^) (^) (RR) (creature) elemental cat (&^^/) (/&^^^) haste \ if @ is in a graveyard , effects from spells named flame burst count it as a card named flame burst . + +(^) (GG) (GG) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn . + +(GG) (creature) cat (&^^/) (/&^) whenever @ attacks , defending player may pay UU . if that player does , prevent all combat damage that would be dealt by @ this turn . + +(^) (^) (^) (^) (GG) (GG) (sorcery) reveal the top eight cards of your library . you may put a creature card from among them onto the battlefield . put the rest into your graveyard . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may put two creature cards onto the battlefield instead of one . + +(^) (^) (BB) (BB) (creature) wall (&^/) (/&^^^) defender \ ^ ^ BB , T : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (BB) (BB) (creature) zombie warrior (&^^^^/) (/&^^) whenever a source deals damage to @ , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (RR) (creature) human barbarian (&^^/) (/&^^) discard a card at random : @ gets +&^^/ /+&^^ until end of turn unless a player has @ deal &^^^^ damage to him or her . activate this ability only once each turn . + +(^) (^) (^) (WW) (WW) (WW) (legendary) (creature) cat giant (&^^^^/) (/&^^^^^^^) whenever @ blocks , it gets +&^^^^^^^/ /+&^^^^^^^ until end of turn . \ WW : @ gains protection from the color of your choice until end of turn . + +(^) (^) (UU) (creature) elemental (&/) (/&^^) when @ attacks or blocks , at end of combat , sacrifice it and it deals &^^^^^ damage to you . \ ^ ^ UU UU , T : return target permanent that isn't enchanted to its owner's hand . + +(^) (^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has intimidate . + +(^) (^) (BB) (creature) nightstalker (&^^/) (/&^^) BB : @ gets +&^/ /-&^ until end of turn . + +(^) (WW) (UU) (legendary) (creature) human artificer (&^/) (/&^^) ^ WW UU , T : return target artifact or enchantment card from your graveyard to your hand . + +(^) (^) (RR) (world) (enchantment) creatures with flying can block only creatures with flying . \ creatures without flying have reach . + +(^) (WW) (creature) human soldier (&^/) (/&^) inspired ~ whenever @ becomes untapped , you may pay ^ ^ WW . if you do , put two &^/ /&^ white soldier enchantment creature tokens onto the battlefield . + +(^) (^) (BG) (BG) (BG) (sorcery) put a &^/ /&^ black and green worm creature token onto the battlefield for each land card in your graveyard . \ retrace + +(^) (RR) (legendary) (creature) elemental shaman (&^/) (/&^) ^ RR : put a +&^/ /+&^ counter on @ . if this is the third time this ability has resolved this turn , remove all +&^/ /+&^ counters from @ , and it deals that much damage to each creature and each player . + +(^) (^) (^) (^) (RR) (RR) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) goblin offering \ whenever @ attacks , creatures you control get +&^^/ /+& until end of turn . + +(BB) (BB) (creature) insect (&^/) (/&^) flying \ BB : regenerate @ . + +(^) (UU) (UU) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and hexproof . + +(^) (^) (^) (^) (GG) (enchantment) whenever a green nontoken creature dies , that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield . if that player does , he or she shuffles his or her library . + +(^) (^) (^) (artifact) whenever a creature attacks you or a planeswalker you control , it gets +&^^/ /+& until end of turn . \ ^ ^ : target player other than @ 's owner gains control of it . activate this ability only during your turn . + +(^) (^) (GG) (instant) untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (GG) (instant) destroy all auras . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has flying . \ prevent all combat damage that would be dealt to and dealt by enchanted creature . + +(^) (RR) (instant) target creature gains haste until end of turn . \ draw a card . + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) GG , T : look at the top two cards of your library , then put them back in any order . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ sacrifice @ : @ deals &^ damage to target creature . + +(^) (^) (WW) (WW) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you have hexproof . + +(XX) (GG) (sorcery) search your library for a green creature card with converted mana cost X or less , put it onto the battlefield , then shuffle your library . shuffle @ into its owner's library . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^^) trample + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add UU BB to your mana pool . + +(^) (^) (^) (BB) (GG) (WW) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ BB . if you do , put target creature card from a graveyard onto the battlefield under your control . + +(XX) (RR) (RR) (instant) multikicker ^ \ choose target creature or player , then choose another target creature or player for each time @ was kicked . @ deals X damage to each of them . + +(BB) (creature) vampire assassin (&^/) (/&^) level up ^ BB \ level &^^ ~ &^^^ \ &^^/ /&^^ \ BB , T : target creature gets -&^^/ /-&^^ until end of turn . \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ BB , T : target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (^) (BB) (BB) (legendary) (creature) horror spellshaper (&^^^/) (/&^^^) XX BB , T , discard two cards : target player discards X cards at random . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : the next time you would draw a card this turn , instead choose a card you own from outside the game and put it into your hand . + +(WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target creature can't attack this turn . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of your first main phase , add GG to your mana pool . \ vigilance , reach + +(^) (^) (RR) (instant) until end of turn , target creature you control gains trample and gets +X/ /+& , where X is its power . sacrifice it at the beginning of the next end step . + +(WW) (creature) human cleric (&^/) (/&^) whenever a player discards a card , you may gain &^ life . + +(^) (^) (UU) (instant) arcane reveal the top three cards of your library . an opponent chooses one of them . put that card into your graveyard and the rest into your hand . + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) morph ^ ^ ^ ^ ^ ^ GG GG + +(RR) (instant) target creature becomes red until end of turn and attacks this turn if able . + +(^) (^) (^) (BB) (creature) bird (&^^^/) (/&^) flying \ ^ BB , sacrifice a creature : regenerate @ . + +(^) (^) (WW) (creature) human soldier (&^^^/) (/&^) whenever @ becomes blocked , prevent all combat damage that would be dealt by it this turn . + +(^) (^) (WW) (sorcery) destroy all enchantments . you gain &^ life for each enchantment destroyed this way . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , you may have it deal &^^^^ damage to target creature with flying . + +(GG) (instant) kicker ^ ^ ^ ^ ^ \ target creature gets +&^^/ /+&^^ until end of turn . if @ was kicked , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead . + +(^) (^) (^) (RR) (creature) human shaman (&^^/) (/&^^) haste \ T , discard a card : draw a card . + +(XX) (^) (^) (GG) (instant) creatures of the creature type of your choice get +X/ /+X until end of turn . + +(^) (artifact) (creature) wall (&/) (/&^^^^) defender + +(^) (^) (UU) (instant) artifact creatures you control gain flying until end of turn . + +(XX) (UU) (instant) uncast target spell unless its controller pays XX . clash with an opponent . if you win , that spell's controller puts the top four cards of his or her library into his or her graveyard . + +(^) (^) (GG) (instant) kicker ~ sacrifice a land . \ prevent all combat damage target creature would deal this turn . if @ was kicked , prevent all combat damage another target creature would deal this turn . + +(^) (^) (^) (^) (GG) (creature) insect (&^^^/) (/&^^^) @ can't be uncast . \ @ gets +&^^^/ /+&^^^ as long as no opponent controls a creature . + +(^) (WW) (BB) (artifact) (creature) human wizard (&/) (/&^^) T : tap target creature unless its controller pays &^^ life . + +(^) (^) (^) (^) (UU) (creature) drone (&^^^/) (/&^^^) when @ enters the battlefield , look at target opponent's hand . + +(^) (^) (^) (BB) (BB) (sorcery) each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield . + +(UU) (UU) (instant) return target permanent to its owner's hand . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) zombie (&^^^^^/) (/&^^^^^) intimidate \ XX BB : put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped . then that player puts the top X cards of his or her library into his or her graveyard . + +(UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature . + +(^) (^) (RR) (RR) (creature) elemental beast (&/) (/&^^^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of lands defending player controls . + +(^) (^) (UU) (UU) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return target creature to its owner's hand . + +(^) (^) (RR) (WW) (instant) creatures you control get +&^^/ /+&^ until end of turn . untap those creatures . + +(^) (^) (^) (^) (BB) (BB) (creature) nightmare horror (&^^^^^^/) (/&^^^) when @ enters the battlefield , target player loses &^^^^^^ life . \ when @ leaves the battlefield , that player gains &^^^^^^ life . \ BB : regenerate @ . + +(^) (RR) (sorcery) @ deals &^^^ damage to target player . \ cycling ^ ^ + +(^) (artifact) ^ , sacrifice @ : target opponent discards a card . if you control a demon , that player loses &^^^ life . + +(^) (^) (BB) (creature) horror mercenary (&^^/) (/&^^) ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (UU) (instant) each player draws two cards . + +(^) (WW) (WW) (creature) human cleric avatar (&^^^/) (/&^^^) level up ^ \ level &^^^^^^ ~ &^^^^^^^^^^^ \ &^^^^^^/ /&^^^^^^ \ lifelink \ level &^^^^^^^^^^^^ ~ \ &^^^^^^^^^/ /&^^^^^^^^^ \ lifelink , indestructible + +(^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by creatures with flying . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ . + +(^) (^) (^) (^) (^) (BB) (RR) (legendary) (creature) human shaman (&^^^^^/) (/&^^^^) whenever an opponent casts a spell , @ deals damage to target creature or player equal to that spell's converted mana cost . + +(^) (^) (^) (UU) (creature) illusion (&^^^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU . + +(^) (^) (^) (RR) (GG) (sorcery) destroy target land . search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (GG) (creature) beast (&^^/) (/&^^) multikicker ^ GG \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . + +(^) (^) (^) (GG) (instant) destroy target creature with flying . if that creature was blue or black , put a &^/ /&^^ green spider creature token with reach onto the battlefield . + +(^) (^) (^) (UU) (sorcery) draw a card . \ cipher + +(^) (WW) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature . + +(^) (^) (UU) (creature) merfolk shaman (&^^/) (/&^^) you may cast aura cards with enchant creature as though they had flash . + +(^) (^) (^) (UU) (creature) faerie wizard (&^^^^/) (/&^^^^) flash \ flying \ champion a faerie \ when a faerie is championed with @ , tap all lands target player controls . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by blue creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a blue permanent . + +(^) (^) (^) (BB) (creature) vampire (&^^^/) (/&^^) when @ dies , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . + +(^) (^) (^) (GG) (creature) volver (&^^^/) (/&^^^) kicker ^ UU and/ /or BB \ if @ was kicked with its ^ UU kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . \ if @ was kicked with its BB kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " pay &^^^ life : regenerate @ . " + +(^) (^) (^) (UU) (creature) zombie wizard (&^/) (/&^^) T : you may tap or untap another target permanent . \ unearth UU + +(^) (^) (BB) (creature) dauthi minion (&^/) (/&^) T : target creature gains shadow until end of turn . + +(^) (WW) (creature) human wizard (&^/) (/&^) T : target opponent chooses any number of creatures he or she controls . during that player's next turn , the chosen creatures attack if able , and other creatures can't attack . at the beginning of that turn's end step , destroy each of the chosen creatures that didn't attack . activate this ability only during your turn . + +(UU) (creature) sliver (&^/) (/&^) sliver creatures you control have flying . + +(^) (^) (BB) (creature) human wizard (&^^/) (/&^^) whenever @ or another human creature you control dies , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped . + +(^) (^) (^) (artifact) T : add ^ to your mana pool . \ ^ , T : add one mana of any color to your mana pool . + +(^) (WW) (legendary) (creature) human soldier (&^^/) (/&^) first strike \ noncreature spells cost ^ more to cast . + +(XX) (BB) (BB) (BB) (legendary) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ enters the battlefield , target player loses life equal to the number of +&^/ /+&^ counters on it . + +(^) (^) (^) (UU) (creature) naga wizard (&^^^/) (/&^^^) exploit \ when @ exploits a creature , return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness . + +(^) (WW) (creature) human cleric (&^/) (/&^) protection from black \ WW : target creature gains protection from black until end of turn . + +(^) (^) (^) (WW) (creature) human cleric (&/) (/&^^) WW WW , T : prevent the next &^^^^ damage that would be dealt this turn to target creature you control . tap that creature . it doesn't untap during your next untap step . + +(WW) (WW) (creature) cat cleric (&^^/) (/&^^) lifelink + +(^) (BR) (BR) (BR) (creature) elemental knight (&^^^^/) (/&^) other black creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ whenever @ becomes the target of a spell or ability an opponent controls , that player loses &^^^^ life . + +(^) (GG) (creature) faerie (&^/) (/&^) flash \ flying , protection from blue \ return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : prevent the next &^^ damage that would be dealt to you this turn . + +(WW) (creature) human soldier scout (&^/) (/&^) when @ enters the battlefield , you gain &^^ life for each black and/ /or red creature target opponent controls . + +(BR) (BR) (BR) (creature) elemental warrior (&^^^^/) (/&^^^^) @ can't block . + +(^) (GG) (WW) (enchantment) aura enchant land \ when @ enters the battlefield , gain control of enchanted land until end of turn . \ at the beginning of your upkeep , untap enchanted land . you gain control of that land until end of turn . + +(^) (^) (^) (UU) (legendary) (creature) human artificer (&^^/) (/&^^) T : target artifact creature's controller sacrifices it . that player may search his or her library for a noncreature artifact card , put it onto the battlefield , then shuffle his or her library . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^) + +(^) (^) (BB) (BB) (artifact) T , exile two cards from your graveyard : draw a card . \ if damage would be dealt to you , prevent that damage . exile a card from your graveyard for each &^ damage prevented this way . \ when there are no cards in your graveyard , you lose the game . + +(^) (^) (^) (^) (^) (UU) (UU) (instant) affinity for artifacts \ uncast target spell . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . + +(^) (^) (^) (RR) (sorcery) destroy all islands . + +(^) (^) (^) (RR) (creature) minotaur shaman (&^^^^/) (/&^^) when @ enters the battlefield , it deals damage to each opponent equal to your devotion to red . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) UU : untap @ . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ : put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (BB) (BB) (BB) (creature) vampire (&^^^^^^/) (/&^^^^^) flying \ whenever a creature you control deals combat damage to a player , put that many +&^/ /+&^ counters on it . + +(^) (GG) (creature) human warrior (&^^/) (/&^^) formidable ~ ^ ^ ^ ^ GG : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (^) (artifact) ^ ^ , T , choose flying , first strike , trample , or shadow : until end of turn , target creature with the chosen ability loses it and another target creature gains it . + +(BB) (creature) zombie (&^^/) (/&^^) @ enters the battlefield tapped . + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , it deals that much damage to its controller . + +(^) (^) (UU) (artifact) flash \ BB , T , sacrifice an artifact : draw a card . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) RR : @ gains first strike until end of turn . + +(land) urza"s T : add ^ to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T : put a &^^/ /&^^ colorless assembly ~ worker artifact creature token onto the battlefield . + +(^) (GG) (creature) wolf (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature you control named @ . + +(^) (^) (BB) (BB) (sorcery) @ deals X damage to target creature or player and you gain X life , where X is the number of clerics on the battlefield . + +(^) (^) (^) (GG) (sorcery) search your library for up to three basic land cards , reveal them , and put them into your hand . then shuffle your library . + +(land) T , pay &^ life : add one mana of any color to your mana pool . + +(^) (RR) (sorcery) strive ~ @ costs ^ ^ RR more to cast for each target beyond the first . \ choose any number of target creatures you control . for each of them , put a token that's a copy of that creature onto the battlefield . those tokens have haste . exile them at the beginning of the next end step . + +(^) (^) (^) (BB) (RR) (sorcery) @ deals &^^ damage to each opponent . those players each discard two cards at random . + +(GG) (creature) elephant (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest . + +(^) (GG) (WW) (creature) centaur cleric (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (UU) (UU) (creature) bird (&^^^/) (/&^) flying \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , draw three cards . + +(^) (GG) (creature) ooze (&^^/) (/&^^) GG : exile target card from a graveyard . if it was a creature card , put a +&^/ /+&^ counter on @ and you gain &^ life . + +(^) (^) (^) (GG) (GG) (creature) kavu (&^^^^/) (/&^^^^) @ can't be uncast . \ GG : @ becomes the color of your choice until end of turn . + +(^) (^) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a creature . \ if a land is tapped for mana , it produces BB instead of any other type and amount . + +(^) (^) (^) (^) (UU) (UU) (creature) dragon (&^^^^/) (/&^^^^) : @ gains flying . \ : @ loses flying . \ ^ ^ ^ UU UU : @ phases out . + +(^) (^) (^) (^) (^) (BB) (instant) destroy target creature an opponent controls . each other creature that player controls gets -&^^/ /-& until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from black . this effect doesn't remove @ . + +(^) (^) (BB) (BB) (creature) carrier (&^^^/) (/&^^^) T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn . + +(^) (^) (^) (GG) (GG) (creature) fungus (&^^^/) (/&^^^) whenever a land enters the battlefield under your control , put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (RR) (enchantment) during combat , players can't cast instant spells or activate abilities that aren't mana abilities . + +(^) (^) (^) (WW) (creature) human warrior (&^^^/) (/&^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . + +(WB) (creature) hag (&^/) (/&^) lifelink + +(^) (^) (RR) (RR) (instant) all creatures lose trample until end of turn . if a creature would deal combat damage to a creature this turn , it deals double that damage to that creature instead . + +(^) (^) (UU) (sorcery) replicate ^ ^ UU \ return target creature to its owner's hand . + +(^) (^) (^) (RR) (RR) (creature) spirit (&^^^/) (/&^) whenever you cast a spirit or arcane spell , you may destroy target nonbasic land . + +(^) (GG) (creature) elemental (&^^^/) (/&^^^) defender \ formidable ~ GG : @ can attack this turn as though it didn't have defender . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(XX) (^) (RR) (RR) (sorcery) put X &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (UU) (creature) sliver (&^/) (/&^) whenever a sliver creature you control becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ . + +(^) (^) (^) (artifact) @ doesn't untap during your untap step . \ T : add ^ ^ ^ to your mana pool . \ ^ ^ ^ : untap @ . + +(^) (^) (UU) (UU) (planeswalker) jace ((&^^^^)) +&^ : until your next turn , whenever a creature an opponent controls attacks , it gets -&^/ /-& until end of turn . \ -&^^ : reveal the top three cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other on the bottom of your library in any order . \ -&^^^^^^^^ : for each player , search that player's library for a nonland card and exile it , then that player shuffles his or her library . you may cast those cards without paying their mana costs . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (WW) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever a dragon you control attacks , bolster &^^ . + +(^) (GG) (instant) strive ~ @ costs ^ GG more to cast for each target beyond the first . \ choose any number of target creatures . double the number of +&^/ /+&^ counters on each of them . + +(^) (BB) (artifact) (creature) human rogue (&^/) (/&^) @ gets +&^/ /+& for each artifact card in your graveyard . + +(^) (^) (GG) (WW) (creature) cat (&^^/) (/&^^) whenever @ deals damage , you gain that much life . + +(RR) (RR) (enchantment) players can't untap more than one creature during their untap steps . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^^^^^^^^^^ damage to target creature . \ suspend &^^ ~ ^ RR RR + +(BB) (BB) (creature) thrull (&^/) (/&^^) T , sacrifice @ : add BB BB to your mana pool . + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) return target permanent card from your graveyard to the battlefield . \ rebound + +(^) (^) (UU) (enchantment) whenever a player casts a creature spell , that player sacrifices a permanent unless he or she pays ^ . + +(^) (RR) (RR) (creature) cat (&^^/) (/&^) @ attacks each turn if able . \ ^ RR : creatures without defender can't block @ this turn . + +(RR) (WW) (creature) human archer (&^/) (/&^) ^ , T : @ deals &^ damage to target creature . tap that creature . + +(XX) (RR) (instant) x target blocked creatures assign their combat damage this turn as though they weren't blocked . + +(^) (^) (RR) (creature) elemental warrior (&^^/) (/&^^) as long as @ is enchanted , it gets +&^^/ /+&^^ , has trample , and has " RR : @ gets +&^/ /+& until end of turn . " + +(BB) (sorcery) @ deals X damage to target creature and you gain X life , where X is &^ plus the number of cards named @ in all graveyards . + +(BB) (RR) (GG) (instant) [ &^ = exile all cards from target player's graveyard . = @ deals &^^ damage to each creature . = put two +&^/ /+&^ counters on target creature . ] + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , target player discards two cards . + +(^) (BB) (instant) exile target card from a graveyard . \ draw a card at the beginning of the next turn's upkeep . + +(^) (artifact) ^ ^ , T , sacrifice @ : add RR GG to your mana pool . draw a card . + +(^) (^) (^) (^) (GG) (snow) (creature) aurochs (&^^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs . \ ^ ^ SS : target creature blocks target creature this turn if able . + +(^) (BB) (BB) (creature) horror mercenary (&^^/) (/&^) fear \ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (RR) (world) (enchantment) all creatures lose flying . + +(^) (BB) (RR) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature . + +(^) (^) (WW) (enchantment) (creature) nymph (&^^/) (/&^^) bestow ^ ^ ^ ^ WW \ vigilance \ enchanted creature gets +&^^/ /+&^^ and has vigilance . + +(^) (^) (WW) (WW) (WW) (legendary) (creature) angel (&^^^^^/) (/&^^^^) flying , vigilance \ ^ WW : prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice . \ ^ ^ ^ ^ ^ WW WW : prevent all damage that would be dealt to target player this turn by sources of the color of your choice . + +(^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) trample \ tap an untapped artifact you control : @ gets +&^/ /+&^ until end of turn . + +(UU) (instant) unattach all equipment from target creature . + +(BB) (RR) (enchantment) black and/ /or red permanents and spells are colorless sources of damage . + +(^) (^) (^) (^) (^) (WW) (creature) dragon (&^^^/) (/&^^^) flying , lifelink \ megamorph ^ ^ ^ ^ ^ WW WW \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control . + +(^) (^) (UU) (UU) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ . + +(^) (^) (WW) (WW) (creature) angel (&^^/) (/&^^^) flying \ whenever @ blocks , it gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (creature) rat (&^^/) (/&^) when @ enters the battlefield , each player discards a card . \ discard a card : regenerate @ . + +(^) (^) (^) (^) (^) (UU) (creature) horror (&^^^^^/) (/&^^^^^) infect \ @ can't attack unless defending player is poisoned . + +(XX) (BB) (RR) (GG) (sorcery) @ deals X damage to target player and each creature he or she controls . + +(XX) (artifact) countertype % charge \ sunburst \ ^ ^ , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) trample + +(^) (BB) (BB) (creature) human rogue (&^/) (/&^) BB , T : exile target artifact card from a graveyard . you gain &^^ life . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^^^) @ can't be blocked by creatures with power &^^ or less . \ when @ dies , it deals &^^^^^^ damage to target opponent . + +(^) (BB) (creature) skeleton (&^/) (/&^) haste \ ^ BB : regenerate @ . + +(RR) (creature) ape (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card . + +(^) (^) (^) (^) (RR) (creature) goat beast (&^^^^/) (/&^) haste \ provoke + +(^) (^) (^) (^) (artifact) whenever a creature enters the battlefield , if there are two or more other creatures on the battlefield , exile that creature . return that card to the battlefield under its owner's control when @ leaves the battlefield . + +(^) (^) (^) (RR) (RR) (instant) @ deals &^ damage to each creature target player controls . each creature dealt damage this way attacks this turn if able . + +(^) (GG) (GG) (creature) treefolk (&^+*/) (/&^+*) @ 's power and toughness are each equal to &^ plus the number of artifacts your opponents control . + +(^) (^) (^) (GG) (creature) human warrior (&^^^/) (/&^^^) @ has lifelink as long as you control a white or black permanent . + +_ASIDE_ (GG) (sorcery) all lands you control become &^/ /&^ creatures until end of turn . they're still lands . + +_BSIDE_ (^) (BB) (sorcery) return target creature card from your graveyard to the battlefield . you lose life equal to its converted mana cost . + +(^) (^) (WW) (WW) (creature) human cleric (&^/) (/&^) T : @ deals &^ damage to target player . \ ^ WW WW , T : return target creature an opponent controls to its owner's hand . + +(^) (^) (RR) (creature) human berserker (*/) (/&^^^) trample \ @ 's power is equal to the number of creatures you control . \ dash ^ ^ RR + +(^) (^) (GG) (creature) insect druid (&^^/) (/&^^^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target artifact or enchantment . + +(^) (^) (^) (GG) (GG) (creature) fungus (&^^^^/) (/&^^^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ creatures you control have " remove two % counters from this creature : put a &^/ /&^ green saproling creature token onto the battlefield . " + +(^) (^) (RR) (RR) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has double strike . + +(^) (^) (^) (GG) (GG) (creature) boar (&^^^^/) (/&^^^^) whenever @ attacks , defending player chooses an untapped creature he or she controls . that creature blocks @ this turn if able . + +(^) (^) (^) (^) (^) (RR) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players . + +(^) (^) (^) (UU) (legendary) (creature) illusion (&^^^/) (/&^^^) @ is every creature type . + +(^) (RR) (GG) (enchantment) creatures you control have haste . \ sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to target creature or player . \ raid ~ if you attacked with a creature this turn , instead @ deals &^^^^^ damage to that creature or player and the damage can't be prevented . + +(^) (^) (^) (WW) (WW) (creature) bird cleric (&^^/) (/&^^) flying \ when @ dies , exile it , then return up to two target bird and/ /or cleric permanent cards from your graveyard to the battlefield . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (^) (^) (UU) (BB) (legendary) (creature) human (&^^^^^^/) (/&^^^^) + +(^) (^) (^) (artifact) countertype % pain \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , @ deals damage to you equal to the number of % counters on it . \ ^ , T , remove all % counters from @ : @ deals damage to target creature equal to the number of % counters removed this way . + +(^) (^) (GG) (GG) (creature) fungus (&^^^^/) (/&^^^^) countertype % spore \ at the beginning of your upkeep , put a % counter on each fungus you control . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (^) (^) (GG) (creature) spirit (&^^^/) (/&^^^) @ gets +&^^/ /+&^^ as long as it's your turn . + +(^) (^) (^) (UU) (creature) metathran (&^^/) (/&^^^) flying \ ^ ^ GG : regenerate @ . + +(^) (^) (UU) (UU) (enchantment) ^ ^ UU UU : look at the top five cards of your library , put one of them into your hand , and exile the rest . + +(^) (UU) (UU) (creature) illusion (&^^/) (/&^^^) morph ^ ^ UU \ when @ is turned face up , target creature gets +&^^/ /-&^^ or -&^^/ /+&^^ until end of turn . + +(XX) (RR) (RR) (sorcery) put X &^/ /&^ red elemental cat creature tokens with haste onto the battlefield . exile them at the beginning of the next end step . \ flashback ~ RR RR , sacrifice X mountains . + +(^) (^) (^) (GG) (creature) fungus lizard (&^^/) (/&^^) whenever @ is dealt damage , put a +&^/ /+&^ counter on it . + +(^) (^) (artifact) ^ , T : add GG WW to your mana pool . + +(^) (^) (^) (UU) (creature) merfolk scout (&^^/) (/&^^^) islandwalk \ ^ ^ UU : tap target creature without flying . + +(^) (^) (GG) (legendary) (creature) human rogue (&^^/) (/&^^^) countertype % verse \ ^ ^ GG , T , put a % counter on @ : search your library for a creature card with converted mana cost equal to the number of % counters on @ , put it onto the battlefield , then shuffle your library . + +(^) (^) (^) (^) (GG) (creature) elemental (&^^/) (/&^^^^^^^^) when @ enters the battlefield , you may tap any number of untapped creatures you control . you gain &^^ life for each creature tapped this way . + +(^) (BB) (instant) target creature and all other creatures with the same name as that creature get -&^^/ /-&^^ until end of turn . + +(^) (^) (UU) (UU) (instant) all damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead . + +(^) (RR) (instant) damage can't be prevented this turn . \ flashback RR + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ , has trample , and can't attack you or a planeswalker you control . + +(^) (^) (^) (artifact) at the beginning of your upkeep , draw a card if you had no cards in hand at the beginning of this turn . if you had a card in hand , @ deals &^ damage to you . + +(^) (^) (UU) (instant) tap target creature . it doesn't untap during its controller's next untap step . \ rebound + +(land) T , pay &^ life , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library . + +(^) (^) (RR) (sorcery) discard all the cards in your hand , then draw that many cards . \ flashback ^ ^ ^ ^ ^ RR + +(^) (^) (^) (^) (RR) (creature) giant berserker (&^^^^/) (/&^^^^) battle cry \ @ attacks each turn if able . + +(^) (UU) (tribal) (instant) shapeshifter changeling \ until end of turn , target creature has base power and toughness &^^^^/ /&^^^^ , gains all creature types , and gains flying . + +(^) (^) (^) (^) (RR) (creature) human barbarian soldier (&^^^/) (/&^^) horsemanship + +(^) (^) (^) (BB) (creature) specter (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat . + +(BB) (instant) target creature gets -&^/ /-&^ until end of turn . \ dredge &^^^ + +(^) (^) (^) (BB) (GG) (UU) (creature) zombie wizard (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may pay ^ ^ BB . if you do , return a creature card at random from your graveyard to the battlefield . it gains flying , trample , and haste . exile that card at the beginning of your next end step . if it would leave the battlefield , exile it instead of putting it anywhere else . + +(^) (^) (RR) (creature) human shaman (&/) (/&^) haste \ T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (BB) (enchantment) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . \ when the creature put onto the battlefield with @ dies , exile it and return @ to its owner's hand . \ when @ leaves the battlefield , exile the creature put onto the battlefield with @ . + +(^) (^) (RR) (creature) minotaur warrior (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , it gets +&^^/ /+& until end of turn . + +(^) (^) (artifact) ^ ^ , T : target snow land is no longer snow . \ ^ ^ , T : target nonsnow basic land becomes snow . + +(^) (^) (BB) (BB) (enchantment) whenever a creature enters the battlefield , destroy it . \ : destroy @ . you skip your next turn . any player may activate this ability . + +(^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^^) flying , lifelink \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (WW) (enchantment) cumulative upkeep ^ \ prevent all damage that would be dealt by instant and sorcery spells . \ creatures with flying don't untap during their controllers' untap steps . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) insect (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ dies , exile it , then return two creature cards at random from your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may discard your hand and draw cards equal to the damage dealt to target opponent this turn . + +(^) (WW) (BB) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ ^ , sacrifice this permanent : destroy target permanent . " + +(^) (^) (^) (RR) (sorcery) @ deals &^ damage to each of up to three target creatures . those creatures can't block this turn . + +(GG) (creature) human ooze (&^/) (/&^) evolve \ remove two +&^/ /+&^ counters from @ : regenerate @ . + +(^) (^) (^) (GG) (creature) spider (&^^/) (/&^^^^) reach + +(^) (^) (RR) (enchantment) ^ : the next time you would draw a card this turn , @ deals &^^ damage to target creature or player instead . + +(^) (WW) (WW) (enchantment) creatures you control get +&^/ /+&^ . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^) ^ , sacrifice a nonland permanent : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (artifact) (creature) bird (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . + +(^) (GG) (creature) human druid (&^/) (/&^) whenever an opponent casts an artifact spell , put a +&^/ /+&^ counter on @ . + +(^) (RR) (creature) orc (&^/) (/&^) RR , T : look at the top eight cards of your library . exile four of them at random , then put the rest on top of your library in any order . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ RR : enchanted creature gets +&^/ /+& until end of turn . + +(XX) (UU) (sorcery) as an additional cost to cast @ , discard X creature cards . \ return X target creatures to their owners' hands . + +(^) (^) (BB) (creature) nightstalker (&^^/) (/&^^) swampwalk + +(^) (^) (WW) (WW) (enchantment) aura enchant land you control \ enchanted land has " WW WW , T : put a &/ /&^ white caribou creature token onto the battlefield . " \ sacrifice a caribou token : you gain &^ life . + +(^) (^) (^) (^) (BB) (creature) human wizard (&^^^^/) (/&^^^^) ^ ^ , T : add BB to your mana pool for each swamp you control . + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures you don't control . they can't be regenerated . + +(^) (^) (^) (^) (WW) (creature) artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have vigilance . + +(^) (^) (UU) (RR) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone . + +(^) (^) (GG) (creature) insect druid (&^/) (/&^^) T : add ^ GG to your mana pool . + +(WW) (creature) cat monk (&/) (/&^^^) defender \ whenever @ blocks , you gain &^^^ life . + +(^) (UU) (sorcery) draw a card . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (WW) (enchantment) whenever a player casts a creature spell , destroy all reflections . then that player puts an X/ /X white reflection creature token onto the battlefield , where X is the converted mana cost of that spell . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&/ /+&^^^ until end of turn . + +(^) (WW) (instant) choose target attacking or blocking creature . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ dies , you may exile it . if you do , return any number of target spirit cards from your graveyard to your hand . + +(^) (^) (^) (RR) (RR) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , each player sacrifices all lands he or she controls except for three . + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (UU) (sorcery) draw cards equal to the number of cards in your library , then put a card from your hand on top of your library . you have no maximum hand size until your next turn . + +(UU) (instant) replicate UU \ tap target permanent . + +(^) (^) (BB) (creature) goblin shaman (&^^/) (/&^^) other goblin creatures you control get +&^/ /+&^ . \ T : regenerate another target goblin . + +(WW) (creature) human cleric (&^/) (/&^) ^ WW : prevent all combat damage that would be dealt this turn by target attacking creature with flying . + +(^) (^) (BB) (BB) (creature) zombie spirit (&^^^/) (/&^^^) at the beginning of your upkeep , you draw X cards and you lose X life , where X is the number of zombies you control . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^^^) ^ : target artifact creature blocks @ this turn if able . \ ^ : target artifact creature can't block @ this turn . + +(^) (^) (^) (artifact) T : add ^ to your mana pool . \ tap an untapped legendary permanent you control : untap @ . + +(UU) (sorcery) @ deals &^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , that player loses &^^^^^ life . + +(^) (UU) (instant) [ &^ = change the text of target spell or permanent by replacing all instances of one basic land type with another . = change the text of target spell or permanent by replacing all instances of one color word with another . ] \ entwine ^ ^ + +(land) T , pay &^ life , sacrifice @ : search your library for a swamp or forest card and put it onto the battlefield . then shuffle your library . + +(^) (WW) (instant) [ &^ = prevent all combat damage that would be dealt this turn . = regenerate target creature . = uncast target spell that targets you . ] + +(^) (^) (^) (^) (^) (^) (UU) (UU) (instant) delve \ look at the top seven cards of your library . put two of them into your hand and the rest on the bottom of your library in any order . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for up to two basic land cards that share a land type , put them onto the battlefield tapped , then shuffle your library . + +(GG) (GG) (creature) elf warrior (&^^/) (/&^^^) if @ would die , put it on the bottom of its owner's library instead . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , destroy target noncreature permanent . + +(^) (UU) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put a card from the chosen pile into your hand , then put all other cards revealed this way on the bottom of your library in any order . + +(^) (^) (^) (WW) (enchantment) untapped creatures you control get +&/ /+&^^ . + +(^) (^) (GG) (GG) (enchantment) whenever a land enters the battlefield , its controller puts a &^/ /&^ green snake creature token onto the battlefield . + +(RR) (creature) human mercenary (&^/) (/&^) RR , T : target player shuffles his or her library . + +(GG) (GG) (GG) (GG) (GG) (GG) (creature) elemental (*/) (/*) trample \ chroma ~ @ 's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control . + +(^) (^) (^) (^) (WW) (WW) (creature) giant soldier (&^^/) (/&^^^^^^^) all damage that would be dealt to you or another permanent you control is dealt to @ instead . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +X/ /+X , where X is its converted mana cost . + +(^) (^) (^) (^) (GG) (creature) ooze (&^^^^/) (/&^^^^) when @ dies , put two &^^/ /&^^ green ooze creature tokens onto the battlefield . they have " when this creature dies , put two &^/ /&^ green ooze creature tokens onto the battlefield . " + +(^) (^) (^) (WW) (planeswalker) ajani ((&^^^^)) countertype % loyalty \ +&^ : until end of turn , up to one target creature gets +&^/ /+&^ and gains first strike , vigilance , and lifelink . \ -&^^ : put a +&^/ /+&^ counter on each creature you control and a % counter on each other planeswalker you control . \ -&^^^^^^^ : you get an emblem with " if a source would deal damage to you or a planeswalker you control , prevent all but &^ of that damage . " + +(^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) flash \ you may cast artifact cards as though they had flash . + +(^) (^) (BB) (BB) (creature) zombie assassin (&/) (/&^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ BB , T : destroy target creature with power less than @ 's power . + +(artifact) (land) T : add RR to your mana pool . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and can't block . + +(^) (^) (UU) (creature) metathran wizard (&^^/) (/&^^) kicker WW and/ /or ^ ^ BB \ when @ enters the battlefield , if it was kicked with its WW kicker , you gain &^^^ life . \ when @ enters the battlefield , if it was kicked with its ^ ^ BB kicker , destroy target nonblack creature . that creature can't be regenerated . + +(2B) (2B) (2B) (sorcery) \ search your library for a card with converted mana cost less than or equal to the number of lands you control , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^^) UU , T : target creature can't be blocked this turn . \ transmute ^ UU UU + +(^) (BB) (RR) (instant) target creature gets +&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (^) (^) (artifact) whenever another artifact is put into a graveyard from the battlefield , @ deals &^^ damage to that artifact's controller . + +(^) (^) (^) (^) (^) (UU) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an enchantment or an enchanted permanent . + +(^) (^) (^) (GG) (GG) (GG) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player may ante the top card of his or her library . if a player does , his or her life total becomes &^^^^^^^^^^^^^^^^^^^^ . + +(^) (^) (GG) (creature) elf druid (&^^/) (/&^^) T : until end of turn , target forest becomes an X/ /X treefolk creature in addition to its other types , where X is the number of elves you control . + +(XX) (RR) (RR) (instant) exile the top X cards of your library . until the end of your next turn , you may play those cards . + +(land) T : add ^ to your mana pool . \ RR GG , T : target creature gets +&^/ /+&^ and gains trample until end of turn . + +(^) (^) (^) (RR) (RR) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) ^ RR RR , T : search your library for a dragon permanent card and put that card onto the battlefield . then shuffle your library . that dragon gains haste until end of turn . exile it at the beginning of the next end step . + +(WW) (creature) human warrior (&^^/) (/&^) protection from dragons \ @ can block dragons as though it had reach . + +(^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^) GP : @ gains trample until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . sacrifice @ . + +(^) (GG) (creature) wolf (&^^/) (/&^) creatures with power less than @ 's power can't block it . + +(^) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ target creature gets +&^^^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (BB) (BB) (GG) (GG) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , you may search your library for a spirit permanent card , put it onto the battlefield , then shuffle your library . \ when @ dies , you may exile it . if you do , return target spirit permanent card from your graveyard to the battlefield . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^) @ can't be blocked except by creatures with flying . + +(^) (^) (^) (^) (WW) (WW) (sorcery) [ &^^ = destroy all artifacts . = destroy all enchantments . = destroy all creatures with converted mana cost &^^^ or less . = destroy all creatures with converted mana cost &^^^^ or greater . ] + +(^) (^) (RG) (sorcery) put a &^^^^/ /&^^^^ red and green giant warrior creature token with haste onto the battlefield . exile it at the beginning of the next end step . \ conspire + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (sorcery) put a &^/ /&^ green snake creature token onto the battlefield for each card in your hand . \ epic + +(^) (^) (^) (GG) (GG) (creature) spider (&^^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target equipment . + +(BB) (BB) (instant) when you cast @ , any player may pay &^^^^^ life . if a player does , uncast @ . \ uncast target spell . + +(^) (UU) (instant) draw a card . \ flashback ^ ^ UU + +(^) (^) (WW) (instant) @ deals &^^^^^ damage to target attacking or blocking creature . + +(GG) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card . + +(^) (^) (^) (BB) (creature) goblin warrior (&^^^^^/) (/&^^^^^) champion a goblin \ whenever a goblin you control deals combat damage to a player , you may put a &^/ /&^ black goblin rogue creature token onto the battlefield . + +(^) (^) (^) (GG) (creature) elemental (&^^^/) (/&^^^) flash \ when @ enters the battlefield , target creature gets +&^^^/ /+&^^^ until end of turn . \ evoke ^ GG + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , it deals &^^^^^^ damage to each creature with flying . \ you may have @ assign its combat damage as though it weren't blocked . + +(RR) (instant) gain control of all permanents you own . \ cycling ^ ^ + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) + +(^) (^) (^) (UU) (artifact) (creature) faerie artificer (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top three cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , @ gains protection from the color of your choice until end of turn . + +(^) (BB) (sorcery) all creatures get -&^/ /-&^ until end of turn . + +(UU) (instant) uncast target noncreature spell unless its controller pays ^ . \ ferocious ~ if you control a creature with power &^^^^ or greater , uncast that spell instead . + +(^) (BB) (creature) human soldier (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(^) (BB) (RR) (sorcery) @ deals &^^^ damage to target player . that player discards two cards . + +(^) (^) (GG) (creature) human druid (&^/) (/&^) T : untap target land . + +(^) (^) (^) (^) (UU) (UU) (enchantment) countertype % lore \ at the beginning of your upkeep , put a % counter on @ , then draw a card for each % counter on @ . + +(GG) (creature) mongoose (&^/) (/&^) shroud \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(^) (^) (^) (UU) (BB) (RR) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ BB . if you do , choose a color , then that player reveals his or her hand and discards all cards of that color . + +(^) (GG) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^ , has reach , and can block creatures with shadow as though they didn't have shadow . + +(^) (^) (^) (WW) (UU) (artifact) (creature) golem (&^^^/) (/&^^^^) whenever another artifact enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn and can't be blocked this turn . \ cycling WU + +(^) (^) (WW) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = put a &^/ /&^ white spirit creature token with flying onto the battlefield . ] + +(GG) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has reach . + +(^) (RR) (GG) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced , and @ deals &^ damage to him or her . + +(^) (^) (^) (BB) (BB) (sorcery) put a -&^/ /-&^ counter on target creature , two -&^/ /-&^ counters on another target creature , and three -&^/ /-&^ counters on a third target creature . + +(^) (^) (^) (UU) (UU) (enchantment) whenever a player casts a spell , any other player may pay that spell's mana cost . if a player does , uncast the spell . + +(^) (UU) (UU) (creature) spirit (&^^/) (/&^^) sacrifice @ : return target creature you control to its owner's hand . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying , haste + +(^) (^) (GG) (GG) (creature) efreet (&^^^^^/) (/&^^^^) cumulative upkeep GG + +(^) (^) (BB) (BB) (sorcery) if an opponent controls a plains and you control a swamp , you may cast @ without paying its mana cost . \ all creatures get -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (planeswalker) sorin ((&^^^^)) +&^^ : @ deals &^^ damage to target creature or player and you gain &^^ life . \ -&^^^ : target opponent's life total becomes &^^^^^^^^^^ . \ -&^^^^^^^ : you control target player during that player's next turn . + +(^) (^) (^) (artifact) ^ ^ ^ , T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that player may pay XX , where X is that creature's converted mana cost . if he or she doesn't , the creature attacks this turn if able , and at the beginning of the next end step , destroy it if it didn't attack . activate this ability only before attackers are declared . + +(^) (^) (^) (GG) (GG) (creature) kavu (&^^^/) (/&^^^) when @ enters the battlefield , draw a card . + +(^) (^) (UU) (instant) draw a card for each attacking creature . + +(WW) (creature) human soldier (&^/) (/&^) WW , T : tap target creature . + +(RR) (legendary) (creature) orc warrior (&^^/) (/&^^) @ can't block creatures with power &^^ or greater . \ dash ^ RR + +(^) (^) (artifact) whenever a nontoken permanent is put into your graveyard from the battlefield , @ deals &^ damage to you . \ sacrifice a creature : target opponent gains control of @ . + +(^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^) haste + +(^) (^) (GG) (creature) elemental (&^^/) (/&^^) trample \ whenever @ deals combat damage to a player , put a token that's a copy of @ onto the battlefield . + +(WW) (BB) (GG) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on another target tapped creature you control . \ if a creature card would be put into an opponent's graveyard from anywhere , exile it instead . + +(^) (GG) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , its controller puts that many &^/ /&^ green squirrel creature tokens onto the battlefield . + +(^) (^) (^) (^) (UU) (creature) djinn (&^^^/) (/&^^^) flying \ @ can block only creatures with flying . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^) + +(^) (RR) (creature) goblin artificer (&^/) (/&^^) RR , T : flip a coin . if you win the flip , destroy target artifact and untap @ . if you lose the flip , sacrifice @ . + +(^) (^) (^) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target nonblack creature . it can't be regenerated . its controller loses &^^ life . + +(^) (^) (^) (^) (RR) (instant) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target creature gets +&^^^/ /+& until end of turn . for each spirit sacrificed this way , that creature gets an additional +&^^^/ /+& until end of turn . + +(^) (^) (^) (^) (UU) (UU) (UU) (sorcery) for each opponent , gain control of target permanent that player controls . + +(RR) (sorcery) destroy target artifact you don't control . \ overload ^ ^ ^ ^ RR + +(^) (^) (BB) (creature) skeleton (&^/) (/&^) ^ ^ ^ BB , T : target creature gains swampwalk until end of turn . \ ^ BB : regenerate @ . + +(^) (BB) (enchantment) when a nonblack creature enters the battlefield , sacrifice @ . if you do , destroy that creature . + +(^) (^) (^) (WW) (creature) human soldier (&^/) (/&^^^^^^) at end of combat , if @ attacked or blocked this combat , put a -&/ /-&^ counter on @ and put a &/ /&^ white deserter creature token onto the battlefield . + +(artifact) T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (BB) (creature) snake skeleton (&^^/) (/&^) + +(^) (artifact) equipment equip ^ \ equipped creature has " ^ , T : scry &^ . " + +(^) (^) (artifact) whenever a player casts an artifact spell , you may gain &^ life . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target nonblack creature . put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (UU) (UU) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your end step , tap all lands you control . + +(^) (^) (^) (^) (artifact) as @ enters the battlefield , choose an opponent . \ the chosen player's maximum hand size is four . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , bolster &^ . + +(^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . \ when @ is put into a graveyard from the battlefield , you may pay GG . if you do , draw a card . + +(^) (^) (WW) (instant) put three &^^/ /&^^ white knight creature tokens onto the battlefield . exile them at the beginning of the next cleanup step . + +(^) (BB) (sorcery) choose two target creatures controlled by the same player . exile one of those creatures and put two +&^/ /+&^ counters on the other . + +(XX) (BB) (GG) (UU) (sorcery) target opponent exiles the top X cards of his or her library . you may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs . + +(^) (^) (artifact) whenever a nontoken permanent originally printed in the arabian nights expansion other than @ is on the battlefield , its controller sacrifices it . \ players can't play cards originally printed in the arabian nights expansion . + +(^) (UU) (instant) uncast target spell if you control more creatures than that spell's controller . + +(UU) (UU) (instant) uncast target creature or aura spell . + +(WW) (WW) (WW) (enchantment) aura enchant land \ enchanted land has " at the beginning of your upkeep , you may pay WW WW . if you do , you gain &^ life . " + +(^) (^) (^) (UU) (creature) bird wizard (&^^/) (/&^^) flying \ sacrifice @ : return up to two target creatures to their owners' hands . activate this ability only during your upkeep . + +(WW) (creature) human wizard (&/) (/&^^) ^ WW , T : tap target creature without flying . + +(WW) (creature) bird (&^/) (/&^) flying + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^^^^^) @ enters the battlefield tapped . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) return target instant or sorcery card from your graveyard to your hand . @ deals damage equal to that card's converted mana cost to each creature your opponents control . exile @ . + +(^) (BB) (creature) human rogue (&^/) (/&^^^) + +(RR) (sorcery) @ deals &^^ damage to each creature with shadow . + +(^) (^) (^) (^) (^) (WW) (UU) (creature) spirit (&^^^/) (/&^^^^^) flying , double strike , lifelink \ whenever you gain life , draw a card . + +(BR) (BR) (creature) human berserker (&^^/) (/&^) haste + +(GG) (creature) ooze (&^+*/) (/&^+*) countertype % age \ cumulative upkeep ^ ^ \ @ 's power and toughness are each equal to &^ plus twice the number of % counters on it . + +(^) (RR) (creature) human warrior (&^^^/) (/&^^^) vanishing &^^ \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to target player . + +(BB) (sorcery) target player discards a card , then puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (^) (UU) (creature) merfolk wizard (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control gain flying until end of turn . + +(^) (^) (^) (^) (WU) (WU) (WU) (WU) (sorcery) return all permanents to their owners' hands . each player chooses up to seven cards in his or her hand , then shuffles the rest into his or her library . empty all mana pools . + +(WW) (enchantment) aura enchant mountain you control \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield . + +(BB) (instant) add BB to your mana pool for each creature card in your graveyard . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : you may put a basic land card from your hand onto the battlefield tapped . + +(^) (RR) (RR) (creature) human warrior (&^^^/) (/&^^) protection from red + +(land) @ enters the battlefield tapped unless you control a mountain or a forest . \ T : add RR or GG to your mana pool . + +(^) (^) (WW) (instant) target creature gets +&^/ /+&^^ until end of turn . \ storm + +(^) (^) (BB) (creature) insect (&^^^/) (/&^) countertype % time \ vanishing &^^^ \ when @ dies , if it had no % counters on it , put a &^^^^^^/ /&^ green insect creature token with shroud onto the battlefield . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) ^ BB : regenerate @ . + +(^) (^) (GG) (sorcery) search your library for a plains , island , swamp , mountain , or forest card and put that card onto the battlefield . then shuffle your library . + +(^) (GG) (creature) snake warrior (&^^/) (/&^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . + +(^) (^) (GG) (GG) (creature) spider (&^^/) (/&^^^) reach \ deathtouch + +(^) (^) (^) (^) (GG) (enchantment) countertype % fade \ fading &^^^^^^^ \ remove a % counter from @ : put a green saproling creature token onto the battlefield . it has " this creature's power and toughness are each equal to the number of % counters on @ . " \ when @ leaves the battlefield , destroy all tokens put onto the battlefield with @ . they can't be regenerated . + +(^) (^) (RR) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may discard a card . if the player does , he or she draws a card . + +_ASIDE_ (^) (^) (GG) (sorcery) put three +&^/ /+&^ counters on target creature . \ fuse + +_BSIDE_ (^) (^) (UU) (sorcery) remove all +&^/ /+&^ counters from target creature you control . draw that many cards . \ fuse + +(^) (^) (BB) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life . + +(GG) (sorcery) put target card from your graveyard on top of your library . + +(^) (^) (^) (^) (UU) (UU) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ UU : if target spell has only one target and that target is @ , change that spell's target to another creature . \ morph ^ ^ ^ ^ UU + +(^) (^) (^) (GG) (creature) snake (&^^^/) (/&^^^) swampwalk + +(^) (^) (^) (^) (GG) (GG) (creature) elemental horror (&^^^^^^^/) (/&^^^^^^^) + +(^) (^) (^) (WW) (WW) (creature) human rebel (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (RR) (WW) (UU) (legendary) (creature) minotaur monk (&^^/) (/&^^^^) at the beginning of your upkeep , you gain X life and draw X cards , where X is the number of permanents you own that your opponents control . \ RR WW UU : target opponent gains control of target permanent you control . + +(XX) (GG) (WW) (instant) you gain X plus &^^^ life . + +(^) (^) (RR) (instant) @ deals &^ damage to target creature . \ storm + +(^) (^) (WW) (creature) unicorn (&^^/) (/&^^) + +(^) (^) (RR) (enchantment) cumulative upkeep RR \ blue creatures can't block creatures you control . \ nonblue creatures can't block creatures you control unless their controller pays &^ life for each blocking creature he or she controls . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) when @ 's power is &^^^^^^^ or greater , sacrifice it . \ exile the top card of your library : put X +&^/ /+&^ counters on @ , where X is the exiled card's converted mana cost . + +(^) (WW) (creature) bird (&^/) (/&^^) flying , vigilance + +(^) (^) (^) (^) (RR) (GG) (legendary) (creature) human warrior (&^^^/) (/&^^^^) when @ enters the battlefield , put a legendary &^^^/ /&^^^^ red and green human warrior creature token named @ twin onto the battlefield . when @ leaves the battlefield , exile that token . when that token leaves the battlefield , sacrifice @ . + +(^) (^) (UU) (UU) (sorcery) return target artifact card from your graveyard to the battlefield . + +(^) (GG) (creature) ouphe (&^/) (/&^^^) spells that target @ cost ^ ^ less to cast . + +(^) (^) (^) (^) (^) (WW) (creature) rhino soldier (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , if you control a blue permanent , you may put a token that's a copy of @ onto the battlefield . + +(^) (^) (UU) (enchantment) ^ UU : uncast target red spell . + +(^) (^) (^) (^) (UU) (creature) illusion (&/) (/&^) flying \ discard a card : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) countertype % time \ @ enters the battlefield with three +&^/ /+&^ counters on it if you didn't cast it from your hand . \ when @ dies , exile it with three % counters on it and it gains suspend . + +(^) (^) (WW) (enchantment) (creature) nymph (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , prevent all damage that would be dealt to target creature this turn . + +(^) (^) (BB) (BB) (legendary) (creature) vampire dwarf (&^^/) (/&^^) green enchantment spells and white enchantment spells cost ^ ^ more to cast . + +(^) (^) (^) (^) (^) (WW) (WW) (UU) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^^ life for each artifact you control . + +(^) (GG) (creature) elf wizard shaman (&^/) (/&^) T : choose a creature type . reveal the top card of your library . if that card is a creature card of the chosen type , put it into your hand . otherwise , put it into your graveyard . + +(^) (WW) (WW) (creature) human rebel knight (&^^/) (/&^^) countertype % time \ protection from black ; flanking \ suspend &^^^ ~ ^ WW WW \ when the last % counter is removed from @ while it's exiled , put a &^^/ /&^^ black knight creature token with flanking , protection from white , and haste onto the battlefield . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^ damage to each of up to three target creatures and/ /or players . \ threshold ~ @ deals &^^^^ damage to each of those creatures and/ /or players instead if seven or more cards are in your graveyard . + +(^) (^) (^) (BB) (creature) shade spirit (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn . + +(XX) (BB) (BB) (sorcery) target player draws X cards and loses X life . + +(RR) (instant) [ &^ = uncast target spell if it's blue . = destroy target permanent if it's blue . ] + +(^) (^) (^) (WW) (WW) (enchantment) flash \ creatures you control get +&^^/ /+&^^ . + +(^) (^) (^) (^) (^) (artifact) XX , T : search your library for a creature card with converted mana cost X or less , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (GG) (GG) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : target land becomes a &^^/ /&^^ creature that's still a land . put a +&^/ /+&^ counter on it . + +(^) (^) (^) (RG) (legendary) (creature) giant shaman (&^^^^/) (/&^^^^) T : add ^ ^ ^ ^ to your mana pool . spend this mana only on costs that contain XX . + +(^) (^) (GG) (creature) human shaman (&^^/) (/&^^) RR , T : target creature gets +&^^/ /+& until end of turn . \ WW , T : tap target creature . + +(^) (^) (^) (^) (WW) (WW) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . + +(^) (^) (^) (^) (artifact) sacrifice a creature : you gain life equal to the sacrificed creature's toughness . activate this ability only during your upkeep . + +(legendary) (artifact) metalcraft ~ T : add one mana of any color to your mana pool . activate this ability only if you control three or more artifacts . + +(^) (RR) (sorcery) @ deals damage to target creature equal to the number of mountains you control . + +(^) (UU) (enchantment) prevent all damage that would be dealt to you by sources you don't control . \ when a card is put into your graveyard from anywhere , sacrifice @ . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool for each elf on the battlefield . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . \ basic landcycling ^ UU + +(^) (^) (RR) (RR) (creature) giant warrior (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ enters the battlefield , each opponent may search his or her library for a creature card and put it onto the battlefield . then each player who searched his or her library this way shuffles it . + +(^) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . " \ when enchanted creature dies , return that card to the battlefield under your control . + +(^) (^) (^) (^) (^) (^) (BB) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ you may sacrifice three black creatures rather than pay @ 's mana cost . + +(^) (BB) (RR) (creature) atog (&^/) (/&^^) exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn . \ sacrifice an artifact : @ gets +&^/ /+&^ until end of turn . + +(^) (BB) (creature) human soldier (&^^/) (/&^) + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , if your life total is less than your starting life total , it becomes equal to your starting life total . + +(^) (^) (^) (^) (RR) (snow) (creature) slug (&^^^^/) (/&^^^) SS : @ gains haste until end of turn . \ sacrifice a creature : add RR to your mana pool . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : regenerate enchanted creature . + +(RR) (sorcery) @ deals &^^ damage to target creature or player . \ flashback ^ ^ ^ ^ RR + +(UU) (instant) target player draws three cards . + +(^) (^) (WW) (instant) [ &^ = creatures you control get +&^^/ /+& until end of turn . = creatures you control get +&/ /+&^^ until end of turn . ] + +(^) (^) (^) (WW) (creature) human monk (&^^^/) (/&^^) prowess \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand . + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add GG UU to your mana pool . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^) flying , vigilance + +(XX) (BB) (sorcery) for each creature , its controller sacrifices it unless he or she pays X life . + +(^) (^) (WW) (instant) @ deals damage to target attacking creature equal to the number of equipment you control . + +(^) (^) (^) (GU) (GU) (GU) (enchantment) whenever you cast a green spell , you may put a &^^/ /&^^ green wolf creature token onto the battlefield . \ whenever you cast a blue spell , you may put a &^/ /&^ blue bird creature token with flying onto the battlefield . + +(^) (GG) (creature) wolf (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn . + +(BB) (BB) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it . + +(^) (^) (^) (GG) (GG) (GG) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) @ can't be uncast . \ trample + +(^) (^) (UU) (UU) (instant) uncast target spell , then proliferate . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , return another target artifact card from your graveyard to your hand . + +(^) (WW) (instant) destroy target artifact or enchantment . + +(^) (WW) (instant) prevent all combat damage that would be dealt this turn . clash with an opponent . if you win , creatures that player controls don't untap during the player's next untap step . + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ when @ dies , shuffle the cards from your hand into your library , then draw that many cards . + +(^) (^) (^) (^) (GG) (sorcery) destroy all enchantments . \ draw a card . + +(^) (^) (GG) (GG) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creatures you control get +&/ /+&^ . \ whenever a creature enters the battlefield under your control , you may gain &^ life . + +(^) (^) (^) (artifact) (creature) elk (&^^/) (/&^^) ^ ^ ^ , sacrifice @ : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (RR) (instant) target creature can't block this turn . \ draw a card . + +(^) (^) (^) (GG) (creature) aurochs (&^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking @ . + +(^) (GG) (GG) (enchantment) whenever a creature attacks you , it gets -&^/ /-& until end of turn . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (enchantment) countertype % depletion \ whenever an opponent casts a spell , uncast that spell and put a % counter on @ . if there are three or more % counters on @ , sacrifice it . \ cycling ^ ^ ^ ^ UU UU \ when you cycle @ , you may uncast target spell . + +(^) (^) (^) (WW) (creature) human flagbearer (&^^/) (/&^^^^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) drone (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may return up to two target creatures to their owners' hands . + +(^) (^) (^) (^) (RR) (sorcery) manifest the top card of your library , then put two +&^/ /+&^ counters on it . + +(^) (^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has vigilance . \ totem armor + +(^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ ^ ^ ^ ^ WW UU : @ becomes a &^^^^/ /&^^^^ white and blue dragon artifact creature with flying until end of turn . + +(^) (^) (artifact) ^ , T : exile any number of cards from your hand face down . put that many cards from the top of your library into your hand . then look at the exiled cards and put them on top of your library in any order . + +(^) (^) (^) (BB) (RR) (legendary) (creature) zombie wizard (&^^/) (/&^^) ^ ^ BB RR , T : put a &^/ /&^ black and red demon creature token named minor demon onto the battlefield . + +(BB) (BB) (enchantment) aura enchant creature \ enchanted creature has fear . + +(^) (^) (^) (WW) (UU) (creature) human knight (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , untap all creatures you control . \ forecast ~ tap two untapped white and/ /or blue creatures you control , reveal @ from your hand : draw a card . + +(^) (WW) (creature) bird soldier (&^/) (/&^) flying \ exalted + +(WW) (instant) buyback ^ ^ ^ \ target creature can't attack this turn . + +(^) (^) (BB) (BB) (creature) nightmare horror (&^^/) (/&^^^) when @ enters the battlefield , exile target creature other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (artifact) (creature) golem (&^/) (/&^^) you may look at face ~ down creatures you don't control . + +(^) (artifact) equipment equip ^ ^ ^ \ equipped creature can't be blocked . \ whenever equipped creature is dealt damage , destroy it . + +(^) (BB) (instant) destroy target monocolored creature . + +_ASIDE_ (BB) (instant) target creature gets -&^/ /-&^ until end of turn . + +_BSIDE_ (^) (^) (WW) (instant) creatures target player controls get +&^/ /+&^ until end of turn . + +(^) (^) (RR) (creature) kavu scout (&/) (/&^^) domain ~ @ gets +&^/ /+& for each basic land type among lands you control . + +(^) (WW) (creature) human cleric (&^^/) (/&^) WW , exile a creature card from your graveyard : you gain &^ life . + +(^) (^) (^) (^) (^) (GG) (creature) djinn (&^^^^^^/) (/&^^^^^^) trample \ @ gets -&^^/ /-&^^ as long as green is the most common color among all permanents or is tied for most common . + +(^) (^) (WW) (BB) (instant) exile target nonland permanent . + +(^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ discard two nonland cards with the same name : draw four cards . + +(^) (GG) (creature) sliver (&^/) (/&^) sliver creatures you control have deathtouch . + +(^) (UU) (instant) discard any number of cards . uncast target spell unless its controller pays ^ ^ ^ for each card discarded this way . + +(^) (^) (BB) (GG) (legendary) (creature) human warrior (&^^^/) (/&^^^) T : until end of turn , target creature has base power &^ or base toughness &^ . + +_ASIDE_ (^) (GG) (creature) human advisor werewolf (&^/) (/&^) other human creatures you control get +&^/ /+&^ . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^^^) each other creature you control that's a werewolf or a wolf gets +&^/ /+&^ . \ at the beginning of your end step , put a &^^/ /&^^ green wolf creature token onto the battlefield . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (GG) (creature) plant (&/) (/&^^^^^^^^^^^^^) defender \ T : exchange your life total with @ 's toughness . + +(^) (UU) (RR) (instant) until end of turn , target creature you control becomes a blue and red dragon with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying . \ overload ^ ^ ^ UU UU RR RR + +(^) (^) (UU) (instant) strive ~ @ costs ^ UU more to cast for each target beyond the first . \ choose a creature on the battlefield . any number of target creatures you control each become a copy of that creature until end of turn . + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of RR and/ /or GG to your mana pool . + +(^) (^) (^) (WW) (instant) creatures of the creature type of your choice get +&/ /+&^^^^ until end of turn . + +(GG) (sorcery) target player shuffles up to four target cards from his or her graveyard into his or her library . + +(^) (GG) (GG) (legendary) (enchantment) (artifact) attacking creatures you control have deathtouch . \ ^ GG , T : [ &^ = put a +&^/ /+&^ counter on target creature . = @ deals &^^ damage to target creature with flying . = you gain &^^^ life . = put up to four target cards from your graveyard on the bottom of your library in any order . ] + +(^) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . untap that creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or GG to your mana pool . + +(^) (^) (^) (^) (^) (WW) (creature) rhino cleric (&^^^^/) (/&^^^^) ^ ^ ^ ^ ^ WW : @ gains vigilance and lifelink until end of turn . + +(^) (UU) (creature) merfolk (&^/) (/&^) kicker ~ return a creature you control to its owner's hand . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . + +(^) (^) (WW) (UU) (creature) gargoyle (&^^^/) (/&^^^^) reach \ whenever @ attacks , defending player may draw a card . + +(^) (WW) (creature) bird (&^/) (/&^) flying , protection from black + +(^) (^) (RR) (RR) (legendary) (creature) human barbarian warrior (&^^^/) (/&^) first strike , haste \ T : @ deals &^ damage to target creature or player . + +(^) (^) (BB) (GG) (WW) (legendary) (creature) fungus shaman (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from a creature you control : put a &^/ /&^ green saproling creature token onto the battlefield . \ ^ , sacrifice a creature : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (RR) (enchantment) whenever a player taps a nonbasic land for mana , @ deals &^ damage to that player . + +(^) (^) (^) (^) (UU) (BB) (sorcery) target player sacrifices a creature . you draw cards equal to that creature's power . + +(^) (^) (WW) (WW) (instant) destroy all creatures that dealt damage to you this turn . + +(^) (GG) (instant) prevent all combat damage that would be dealt by creatures other than target creature this turn . + +(^) (^) (^) (BB) (BB) (BB) (BB) (sorcery) destroy target creature . its controller loses life equal to its power plus its toughness . \ suspend &^^^^^ ~ ^ BB + +(^) (^) (WW) (enchantment) when @ enters the battlefield , exile target nonland permanent an opponent controls until @ leaves the battlefield . + +(^) (^) (WW) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you . + +(^) (^) (BB) (BB) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , @ deals &^ damage to that player . + +(RR) (RR) (GG) (GG) (legendary) (creature) human wizard (&^^/) (/&^^) flying \ RR GG , T : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (BB) (sorcery) exile all cards from target player's graveyard other than basic land cards . for each card exiled this way , search that player's library for all cards with the same name as that card and exile them . then that player shuffles his or her library . + +(^) (^) (BB) (BB) (creature) human cleric (&^^^/) (/&^) T : target creature gets -&^/ /-&^ until end of turn . \ ^ ^ ^ ^ BB BB , T , sacrifice @ : target creature gets -&^^^^^^/ /-&^^^^^^ until end of turn . + +(^) (^) (UU) (creature) spirit (&/) (/&^^^^^) defender \ flying \ transmute ^ UU UU + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ ^ for each wizard on the battlefield . + +(^) (GG) (GG) (creature) turtle (&^^/) (/&^^^^) @ can't attack if it attacked during your last turn . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player . + +(^) (^) (WW) (WW) (enchantment) countertype % fade \ fading &^^^^^ \ remove a % counter from @ : exile target creature . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . + +(^) (RR) (creature) goblin warrior (&^/) (/&^) red creatures you control have first strike . + +(^) (RR) (creature) goblin (&^/) (/&^) haste \ if an opponent controls a plains and you control a mountain , you may cast @ without paying its mana cost . + +(^) (BB) (sorcery) target player discards a card . if a land card is discarded this way , return @ to its owner's hand . + +(^) (^) (^) (GG) (enchantment) at the beginning of each player's upkeep , that player may put a +&^/ /+&^ counter on target creature of his or her choice . + +(^) (^) (^) (UU) (creature) siren (&^^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , scry &^ . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ morph ^ ^ ^ ^ ^ ^ RR RR \ when @ is turned face up , you may search your library for a dragon card , reveal it , and put it into your hand . if you do , shuffle your library . + +(WW) (WW) (WW) (WW) (creature) elemental (&^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : add ^ ^ to your mana pool . + +(^) (^) (RR) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you . + +(^) (^) (^) (RR) (creature) ogre (&^^^/) (/&^^) haste \ echo ^ BB \ BR : @ gets +&^/ /+& until end of turn . + +(^) (^) (WW) (creature) kithkin cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(BB) (enchantment) countertype % quest \ whenever an opponent discards a card , you may put a % counter on @ . \ at the beginning of each opponent's upkeep , if that player has no cards in hand and @ has two or more % counters on it , you may have that player lose &^^^^^ life . + +(^) (^) (RR) (WW) (planeswalker) ajani ((&^^^)) +&^ : target permanent doesn't untap during its controller's next untap step . \ -&^^ : @ deals &^^^ damage to target creature or player and you gain &^^^ life . \ -&^^^^^^^ : destroy all lands target player controls . + +(^) (BB) (BB) (legendary) (creature) elf wizard (&^^/) (/&^^^) players can't draw cards . \ at the beginning of each player's draw step , that player loses &^^^ life , searches his or her library for a card , puts it into his or her hand , then shuffles his or her library . + +(^) (^) (^) (UU) (sorcery) draw three cards , then put a card from your hand on the bottom of your library . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) T : add BB to your mana pool . + +(BB) (creature) faerie rogue (&^/) (/&^) flying \ @ can't block . + +(^) (^) (RW) (RW) (creature) elemental (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player . + +(^) (^) (^) (BB) (BB) (instant) reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost . you may repeat this process any number of times . + +(^) (^) (WW) (creature) soltari soldier (&^^/) (/&^^) shadow \ whenever @ attacks , other creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (BB) (BB) (sorcery) [ &^ = destroy all dragon creatures . = destroy all non ~ dragon creatures . ] + +(^) (^) (UU) (creature) bird (&^^/) (/&^) flying \ whenever @ attacks , another target creature you control gains flying until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ enters the battlefield with five -&^/ /-&^ counters on it . \ WW UU BB RR GG , remove five -&^/ /-&^ counters from @ : target player draws three cards . + +(^) (artifact) ^ , T : untap target artifact . + +(snow) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . + +(^) (^) (^) (^) (^) (BB) (BB) (instant) you may exile two black cards from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . + +(^) (^) (GG) (GG) (instant) as an additional cost to cast @ , sacrifice a creature . \ you draw cards equal to the sacrificed creature's power , then you gain life equal to its toughness . + +(^) (WW) (WW) (creature) insect (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , each opponent loses &^^^^^ life . you gain life equal to the life lost this way . + +(^) (^) (WW) (sorcery) creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (^) (WW) (WW) (instant) trap if four or more creatures are attacking , you may pay ^ WW rather than pay @ 's mana cost . \ @ deals &^^^^^ damage divided as you choose among any number of target attacking creatures . + +(^) (^) (^) (BB) (BB) (sorcery) buyback ~ discard two cards . \ search your library for a card and put that card into your hand . then shuffle your library . + +(^) (GG) (sorcery) you may play an additional land this turn . \ draw a card . + +(^) (^) (WW) (creature) human warrior (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , put a &^/ /&^ white warrior creature token onto the battlefield . + +(^) (^) (^) (GG) (sorcery) put a +&^/ /+&^ counter on each creature you control . + +(UU) (instant) as an additional cost to cast @ , sacrifice a blue permanent . \ uncast target spell . + +(^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . + +(^) (^) (BR) (enchantment) players can't gain life . \ damage can't be prevented . \ all damage is dealt as though its source had wither . + +(^) (^) (GG) (creature) frog (&^/) (/&^) whenever @ blocks or becomes blocked , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (UU) (creature) naga wizard (&^^^/) (/&^^^) morph ^ ^ ^ ^ UU UU \ when @ is turned face up , uncast target spell . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . you may cast that card without paying its mana cost for as long as it remains exiled . + +(^) (GG) (creature) snake (&^^/) (/&^^) ^ GG : @ gains reach until end of turn . \ ^ GG : @ gains deathtouch until end of turn . + +(^) (^) (^) (^) (RR) (RR) (sorcery) target opponent reveals his or her hand . you may copy an instant or sorcery card in it . if you do , you may cast the copy without paying its mana cost . + +(GG) (creature) elf shaman (&/) (/&^^^) sacrifice @ : target creature gets +&^^^/ /+&^^^ and gains trample until end of turn . activate this ability only during your upkeep . + +(^) (^) (RR) (creature) vampire (&^^/) (/&^^) whenever a vampire you control deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (UU) (instant) return target permanent to its owner's hand . + +(^) (UU) (creature) faerie wizard (&^/) (/&^) flying \ UU : target permanent becomes blue in addition to its other colors until end of turn . + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^) ^ UU , T : return target creature with a counter on it to its owner's hand . + +(^) (^) (BB) (creature) zombie druid (&^^/) (/&^^) GG , T , sacrifice a creature : destroy target enchantment . + +(^) (^) (^) (^) (^) (artifact) at the beginning of your end step , you may exile target creature you control , then return that card to the battlefield under your control . + +(^) (^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^^) as long as @ is untapped , all combat damage that would be dealt to you by unblocked creatures is dealt to @ instead . \ morph ^ ^ ^ WW + +(^) (^) (^) (^) (UU) (UU) (legendary) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ ^ ^ ^ ^ , return a land you control to its owner's hand : draw a card . + +(^) (^) (WW) (instant) kicker ^ ^ UU \ destroy target artifact or enchantment . \ if @ was kicked , draw two cards . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) : @ gets -&^/ /-&^ and gains your choice of banding , flying , first strike , or trample until end of turn . + +(XX) (^) (UU) (UU) (instant) gain control of target creature with converted mana cost X or less . + +(^) (^) (^) (^) (BB) (instant) target opponent reveals his or her hand . you may put a creature card from it onto the battlefield under your control . that creature gains haste . sacrifice it at the beginning of the next end step . + +(land) countertype % depletion \ @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add UU or BB to your mana pool . put a % counter on @ . + +(RR) (creature) dwarf (&^/) (/&^) mountainwalk + +(^) (^) (^) (^) (BB) (instant) destroy target creature that's one or more colors . + +(^) (GG) (enchantment) when @ enters the battlefield , draw a card . \ cards in graveyards can't be the targets of spells or abilities . + +(XX) (BB) (BB) (instant) cast @ only during combat on an opponent's turn . \ return X target creature cards from your graveyard to the battlefield . sacrifice those creatures at the beginning of the next end step . + +(^) (^) (^) (RR) (RR) (creature) beast (&^^^/) (/&^^^) whenever @ deals combat damage to defending player , it deals damage equal to its power to each blocking creature . + +(^) (^) (UU) (UU) (creature) elemental (&^^/) (/&^^^^^) UU : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) avatar (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , for each opponent , you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost . if a card cast this way would be put into a graveyard this turn , exile it instead . + +(^) (^) (^) (^) (legendary) (artifact) when @ enters the battlefield , search your library for any number of artifact and/ /or creature cards and exile them . then shuffle your library . \ ^ ^ ^ ^ , T : choose a card at random that was exiled with @ . put that card into its owner's hand . + +(^) (^) (RR) (creature) giant warrior (&^^^^/) (/&^^^) @ can't attack or block unless you control another giant . + +(^) (^) (^) (^) (^) (BB) (RR) (legendary) (creature) horror (&^^^^^^^/) (/&^^^^) first strike , protection from legendary creatures \ BB BB , T : destroy target legendary creature . it can't be regenerated . + +(^) (^) (GG) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creature cards in your graveyard . \ at the beginning of your upkeep , put the top two cards of your library into your graveyard . + +(WW) (creature) kithkin soldier (&^/) (/&^) WW , T : tap target creature . + +(RG) (sorcery) return a card at random from your graveyard to your hand , then reorder your graveyard as you choose . + +(^) (UU) (UU) (creature) spirit (&^^/) (/&^^) flying \ @ can block only creatures with flying . \ undying + +(^) (^) (artifact) countertype % charge \ at the beginning of your upkeep or whenever you cast a white spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield for each % counter on @ . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human cleric (&^^/) (/&^^^) XX , T : [ &^ = prevent the next X damage that would be dealt to target creature this turn . spend only white mana on X . = you gain X life . spend only white mana on X . ] + +(UU) (instant) put the top two cards of your library into your graveyard . \ draw a card . + +(^) (UU) (sorcery) tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step . \ cipher + +(^) (^) (^) (^) (^) (artifact) (creature) sliver (&^^^/) (/&^^^) + +(^) (WW) (instant) until end of turn , target player can't cast instant or sorcery spells , and that player can't activate abilities that aren't mana abilities . \ draw a card . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^/) (/&^^^^^^^) flying \ whenever a creature with flying attacks , you may draw a card . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^^) BB : @ gains fear until end of turn . + +(BB) (creature) shade (&/) (/&^) defender \ BB : @ gets +&^/ /+&^ until end of turn . \ hellbent ~ @ can attack as though it didn't have defender as long as you have no cards in hand . + +(^) (^) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) T : flip a coin . if you win the flip , @ deals &^^ damage to target creature or player . if you lose the flip , @ deals &^^ damage to itself . + +(^) (WW) (WW) (enchantment) when @ enters the battlefield , you may exile target artifact or enchantment . \ at the beginning of your upkeep , you may exile target artifact or enchantment . if you do , its controller gains control of @ . + +(^) (^) (^) (^) (BB) (sorcery) destroy target land . its controller reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard . + +(XX) (RR) (WW) (sorcery) [ &^ = @ deals X damage to target player . = target player gains X life . ] + +(^) (^) (BB) (BB) (creature) shade (&^/) (/&^) when @ enters the battlefield , you may search your library for a swamp card , reveal it , put it into your hand , then shuffle your library . \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (UU) (creature) illusion (&/) (/&^^^) defender \ whenever @ blocks a creature , tap that creature . that creature doesn't untap during its controller's next untap step . + +(^) (^) (UU) (instant) uncast target spell . that spell's controller may draw a card . + +(^) (^) (^) (^) (WW) (BB) (sorcery) [ &^ = exile all artifacts . = exile all creatures . = exile all enchantments . = exile all planeswalkers . ] + +(^) (WW) (WW) (enchantment) prevent all damage that would be dealt to creatures you control by sources you control . + +(^) (BB) (RR) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ @ can't attack or block unless you pay ^ for each +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn . + +(UU) (creature) human wizard (&^/) (/&^) T : target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (BB) (instant) search your library for a nonland card and reveal it . each opponent who cast a card this turn with the same name as that card loses &^^^^^^ life . then shuffle your library . \ BB BB : return @ from your graveyard to your hand . activate this ability only during your upkeep . + +(^) (^) (RR) (sorcery) any player may have @ deal &^^^^^ damage to him or her . if no one does , target player draws three cards . + +(^) (RR) (RR) (creature) human barbarian (&^^^/) (/&^^) + +(^) (^) (^) (^) (BB) (instant) arcane as an additional cost to cast @ , sacrifice a creature . \ target creature gets -X/ /-X until end of turn , where X is the sacrificed creature's power . + +(RR) (instant) arcane target creature attacks this turn if able . \ splice onto arcane RR + +(^) (^) (artifact) whenever a player casts a red spell , you may gain &^ life . + +(^) (WW) (creature) rebel bird (&^/) (/&^) flying \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (BB) (RR) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ gets -&^^^^/ /-&^^^^ for each card in your hand . + +(^) (^) (^) (^) (^) (RR) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ or another creature enters the battlefield under your control , that creature fights target creature an opponent controls . + +(^) (^) (^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , if you control no permanents other than @ and have no cards in hand , you win the game . + +(^) (BB) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ put X &/ /&^ black insect creature tokens onto the battlefield , where X is the sacrificed creature's power . + +(^) (^) (^) (^) (GG) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ and has first strike , and all creatures able to block it do so . \ totem armor + +(^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^ \ when @ enters the battlefield , it deals damage to target creature or player equal to twice the number of goblins it devoured . + +(^) (^) (^) (^) (^) (WW) (creature) gargoyle (&^^^/) (/&^^^) flying , first strike \ whenever @ deals damage , you gain that much life . + +(WW) (creature) human cleric (&^/) (/&^) ^ ^ , exile the top card of your library : you gain &^ life . + +(WW) (WW) (creature) human knight (&^/) (/&^) banding \ ^ WW : @ gets +&^/ /+& until end of turn . \ WW WW : @ gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the highest number you noted for cards named @ . + +(BB) (sorcery) destroy target creature if it has the least power or is tied for least power among creatures on the battlefield . + +(^) (^) (BB) (BB) (creature) human wizard (&^^/) (/&^^) whenever @ attacks , each other attacking creature gains fear until end of turn . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG UU to your mana pool . + +(^) (^) (^) (GG) (creature) naga archer (&^^^^^/) (/&^^) defender \ reach + +(^) (^) (^) (UU) (UU) (creature) sphinx (&^^^/) (/&^^^^^) kicker ^ UU \ flying \ when @ enters the battlefield , draw three cards . then if it wasn't kicked , discard three cards . + +(^) (^) (WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . + +(^) (^) (BB) (sorcery) discard any number of cards . target player reveals his or her hand , then you choose a nonland card from it for each card discarded this way . that player discards those cards . + +(^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^^) defender \ when @ enters the battlefield , an opponent gains control of it . \ at the beginning of your upkeep , each opponent puts a &^/ /&^ white soldier creature token onto the battlefield . + +(UP) (instant) \ uncast target spell with converted mana cost &^ . + +(^) (^) (^) (^) (GG) (GG) (enchantment) aura enchant green creature \ enchanted creature gets +&^^^^^^/ /+&^^^^^^ . \ GG GG GG , sacrifice @ : put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield . + +(^) (GG) (creature) dryad (&^/) (/&^) forestwalk \ ^ GG GG : target creature gains forestwalk until end of turn . + +(^) (^) (GG) (GG) (creature) elf shaman (&^^^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ ^ : target creature gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn . + +(^) (^) (artifact) T : target creature you control gets +&^/ /+& and gains flying until end of turn . destroy that creature at the beginning of the next end step . + +(^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ ^ ^ ^ ^ GG WW : @ becomes a &^^^^/ /&^^^^ green and white dragon artifact creature with flying until end of turn . + +(^) (GG) (creature) faerie (&^/) (/&^) flying \ ^ ^ ^ GG , sacrifice @ : destroy target artifact . + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ hellbent ~ ^ RR , T : @ deals &^ damage to target creature or player . activate this ability only if you have no cards in hand . + +(^) (GG) (WW) (instant) put a +&^/ /+&^ counter on each of up to three target creatures . + +(^) (^) (^) (artifact) you may play land cards from your graveyard . + +(^) (RR) (creature) goblin warrior (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control another red creature . + +(^) (^) (^) (^) (artifact) whenever an opponent casts a creature spell , that player loses &^^ life unless he or she pays ^ ^ . + +(RR) (GG) (WW) (legendary) (creature) elemental beast (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the amount of mana spent to cast it . \ XX , remove X +&^/ /+&^ counters from @ : [ &^ = put X +&^/ /+&^ counters on target creature . X can't be & . = @ deals X damage to target creature or player . X can't be & . = put an X/ /X green elemental creature token onto the battlefield . X can't be & . ] + +(GG) (GG) (creature) human wizard (&^/) (/&^) T : add ^ to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand . + +(^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^^^/ /+&^^^^ and has vigilance and lifelink . \ ^ ^ ^ : return @ to its owner's hand . + +(^) (^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , put a +&^/ /+&^ counter on it . + +(^) (BB) (enchantment) at the beginning of each player's upkeep , that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent . the first player may return a creature card from his or her graveyard to his or her hand . + +(UU) (instant) [ &^ = target creature gains islandwalk until end of turn . = target creature gets +&^^/ /-&^ until end of turn . = target player discards a card . ] + +(^) (^) (^) (^) (GG) (GG) (creature) ape (&^^^^^^/) (/&^^^^^) GG : regenerate @ . + +(^) (^) (UU) (creature) merfolk (&^/) (/&^^) when @ becomes blocked , return it to its owner's hand . + +(^) (^) (RR) (enchantment) at the beginning of each player's end step , @ deals X damage to that player , where X is the number of untapped lands he or she controls . + +(^) (^) (WW) (sorcery) put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . \ flashback ^ BB + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) if an opponent controls at least four more creatures than you , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ trample + +(^) (GG) (creature) wurm (&^^^^^/) (/&^^^^^) when @ enters the battlefield , each opponent may put any number of artifact , creature , enchantment , and/ /or land cards from his or her hand onto the battlefield . + +(^) (RR) (creature) salamander (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . activate this ability only if @ is blocked . + +(^) (WW) (instant) @ deals damage to target attacking creature equal to the number of attacking creatures . + +(^) (^) (^) (BB) (BB) (sorcery) target player chooses a card in his or her hand and discards the rest . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has protection from white . \ madness BB + +(^) (BB) (BB) (enchantment) (creature) horror (&/) (/&) bestow ^ ^ BB BB \ @ and enchanted creature each get +X/ /+X , where X is the number of creature cards in all graveyards . + +(^) (^) (^) (BB) (RR) (creature) insect (&^^^^/) (/&^^^^) @ attacks each turn if able . \ cycling BR + +(^) (^) (^) (^) (^) (artifact) countertype % charge \ sunburst \ ^ ^ , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . + +(^) (^) (GG) (GG) (creature) elf warrior (&^^^^/) (/&^^^^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^^^/ /+&^^^^ and has trample . + +(land) T : add ^ to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you . + +(^) (^) (GG) (GG) (enchantment) at the beginning of your upkeep , if you control twenty or more creatures , you win the game . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has flying . + +(^) (^) (RR) (instant) each creature can't be blocked this turn except by two or more creatures . \ threshold ~ if seven or more cards are in your graveyard , creatures can't block this turn . + +(^) (^) (^) (RR) (creature) minotaur shaman (&^^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay ^ RR . if you do , put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types . it gains haste . exile it at the beginning of the next end step . + +(^) (^) (GG) (creature) badger (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may exile up to two target creature cards from defending player's graveyard . if you do , you gain &^ life for each card exiled this way and @ assigns no combat damage this turn . + +(^) (^) (^) (RR) (instant) @ deals &^^^^ damage to target creature or player . + +(^) (^) (RR) (creature) ox (&^^/) (/&^^) + +(RR) (creature) human berserker (&^/) (/&^) RR : @ gets +&^/ /+& until end of turn . \ dash RR + +(^) (GG) (WW) (creature) human soldier archer (&^^/) (/&^^) first strike \ GG : regenerate @ . + +(^) (^) (GG) (WW) (WW) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying , hexproof \ spells and abilities your opponents control can't cause you to sacrifice permanents . + +(^) (^) (^) (artifact) (creature) construct (&/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (^) (RR) (creature) giant (&^^^/) (/&^^^) tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , @ deals &^^^^^ damage to each opponent . + +(^) (^) (^) (GG) (creature) elephant (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you return two forests you control to their owner's hand . + +(land) T : prevent the next &^ damage that would be dealt to target creature this turn . + +(^) (^) (^) (^) (^) (^) (artifact) ^ WW , T : you gain &^^^^^ life . \ ^ UU , T : draw a card , then discard a card . \ ^ BB , T : target creature gets -&^^/ /-&^^ until end of turn . \ ^ RR , T : @ deals &^^^ damage to target player . \ ^ GG , T : target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (^) (^) (UU) (UU) (creature) merfolk wizard (&^^^^/) (/&^^^^) champion a merfolk \ whenever @ deals combat damage to a player , you may sacrifice a merfolk . if you do , take an extra turn after this one . + +(^) (^) (^) (GG) (GG) (legendary) (creature) human druid (&^^^^/) (/&^^^^) whenever a forest enters the battlefield , green creatures you control get +&^/ /+&^ and gain trample until end of turn . \ grandeur ~ discard another card named @ : put an X/ /X green wurm creature token onto the battlefield , where X is the number of lands you control . + +(^) (^) (^) (^) (UU) (instant) return up to two target nonland permanents to their owners' hands . + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^^) countertype % fade \ fading &^^^^ \ remove a % counter from @ : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (^) (BB) (creature) ogre warrior (&^^^/) (/&^^^) when @ dies , each player loses &^^^ life . + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life . + +(^) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ reinforce &^ ~ ^ GG + +(^) (^) (GG) (creature) human druid (&^^^/) (/&^) trample \ threshold ~ ^ GG : regenerate @ . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (BB) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ ^ BB , discard a card : @ gets +&^^/ /+&^^ until end of turn . + +(RW) (RW) (RW) (RW) (RW) (creature) spirit avatar (&^^^/) (/&^^^^) flying \ attacking creatures you control get +&^^/ /+& . + +(WW) (instant) prevent all damage target spell would deal this turn . you gain life equal to the damage prevented this way . + +(^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , search your library for five cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ ^ ^ : the next time you would draw a card this turn , instead put the top card of the exiled pile into its owner's hand . + +(UU) (creature) crab (&/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , target player puts the top three cards of his or her library into his or her graveyard . + +(^) (RR) (sorcery) kicker ^ ^ \ @ deals &^ damage to each creature without flying and each player . if @ was kicked , it deals &^^^^ damage to each creature without flying and each player instead . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (UU) (creature) leviathan (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ @ enters the battlefield tapped and doesn't untap during your untap step . \ at the beginning of your upkeep , you may sacrifice two islands . if you do , untap @ . \ @ can't attack unless you sacrifice two islands . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ ^ UU : return @ to its owner's hand . + +(^) (WW) (creature) human samurai (&^/) (/&^^) bushido &^ \ as long as you control a legendary samurai , @ gets +&^/ /+&^^ and has vigilance . + +(^) (^) (^) (^) (RR) (WW) (sorcery) each player chooses three permanents he or she controls , then sacrifices the rest . + +(BB) (creature) human warrior (&^^/) (/&^) @ can't block . \ raid ~ ^ BB : return @ from your graveyard to the battlefield . activate this ability only if you attacked with a creature this turn . + +(^) (^) (^) (RR) (RR) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ RR , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature . + +(GG) (creature) rabbit (&^/) (/&^) forestwalk + +(^) (^) (RR) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (WW) (UU) (creature) dragon (&^^^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , untap @ . it gains protection from the color of your choice until end of turn . + +(^) (^) (^) (^) (UU) (creature) human soldier (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as an opponent controls an island . + +(^) (^) (^) (^) (UU) (creature) human pirate (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ T : @ deals &^ damage to target creature or player . \ when you control no islands , sacrifice @ . + +(^) (WW) (instant) put target artifact or enchantment on top of its owner's library . + +(^) (^) (RR) (creature) orc shaman (&^^/) (/&^) T , sacrifice a creature : @ deals &^ damage to target creature or player . + +(^) (^) (UU) (UU) (UU) (UU) (enchantment) discard a card : you may tap or untap target artifact , creature , or land . + +(^) (GG) (creature) elk (&^^/) (/&^) T : add GG to your mana pool . + +(^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . \ hellbent ~ @ deals &^^^^^ damage to that creature or player instead if you have no cards in hand . + +(^) (BB) (creature) horror (&^/) (/&^) when @ dies , each player sacrifices a creature . + +(^) (UU) (instant) uncast target creature spell . + +(^) (RR) (instant) target player reveals his or her hand . for each blue instant card revealed this way , that player discards that card unless he or she pays &^^^^ life . + +(GG) (GG) (enchantment) ^ , exile two creature cards from a single graveyard : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (UU) (UU) (creature) jellyfish (&^^^^^/) (/&^^^^^) flying \ @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever you become the target of a spell , you may untap @ . + +(^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : exile target artifact card from a graveyard . put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . + +(^) (^) (^) (WW) (instant) [ &^ = tap all spirits . = tap all non ~ spirit creatures . ] + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) : @ gets -&^/ /-&^ and gains flying until end of turn . + +(^) (^) (artifact) countertype % winch \ ^ , T : put a % counter on @ . \ T , remove X % counters from @ : you may put a creature card with converted mana cost X from your hand onto the battlefield . + +(^) (GG) (instant) two target creatures each get +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (GG) (GG) (sorcery) target creature gets +&^^^^^^^/ /+&^^^^^^^ and gains trample until end of turn . it must be blocked this turn if able . + +(^) (^) (^) (WW) (BB) (BB) (enchantment) when @ enters the battlefield , exile all creature cards from target player's graveyard , then put a &^^/ /&^^ black zombie creature token onto the battlefield for each card exiled this way . \ zombies you control have lifelink . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ : target artifact creature gets +&^/ /+&^ until end of turn . \ ^ ^ : target artifact creature gains your choice of flying , trample , or haste until end of turn . + +(^) (^) (RR) (creature) elemental shaman (&^^/) (/&^^) other elemental creatures you control get +&^/ /+&^ . \ ^ RR , T : you may put an elemental creature card from your hand onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step . + +(^) (WW) (instant) target creature gets +&^^/ /+&^^ and gains lifelink until end of turn . + +(^) (^) (WW) (enchantment) whenever a player discards a card , you may pay WW . if you do , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(UU) (creature) human wizard (&^^/) (/&^) shadow \ at the beginning of your upkeep , sacrifice @ unless you pay UU . + +(^) (^) (^) (BB) (creature) insect (&^^/) (/&^^) kicker ^ ^ BB \ flying \ when @ enters the battlefield , if it was kicked , destroy target creature . + +(^) (^) (^) (UU) (creature) vedalken soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you may draw a card . + +(^) (UU) (creature) human wizard (&^/) (/&^) T , put the top card of your library into your graveyard : add ^ to your mana pool . + +(^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying , vigilance \ when @ enters the battlefield , return to your hand all cards in your graveyard that were put there from the battlefield this turn . \ persist + +(UU) (creature) merfolk wizard (&/) (/&^) level up ^ UU \ level &^ ~ &^^ \ &/ /&^ \ T : draw a card , then discard a card . \ level &^^^ ~ \ &/ /&^ \ T : draw a card . + +(^) (WW) (enchantment) ^ : the next time a green source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (^) (RR) (RR) (creature) elemental beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn . + +(^) (^) (^) (artifact) legendary creatures don't untap during their controllers' untap steps . \ when @ enters the battlefield , tap all legendary creatures . + +(^) (^) (GG) (sorcery) reveal the top six cards of your library . put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard . + +(WW) (instant) destroy target enchantment . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) vigilance + +(^) (GG) (GG) (instant) target player untaps all basic lands he or she controls . + +(BB) (creature) goblin warrior (&^/) (/&^) BB , sacrifice a goblin : @ gets +&^^/ /+&^^ until end of turn . + +(WW) (instant) the next time target creature would deal damage this turn , prevent that damage . you gain life equal to the damage prevented this way . + +(^) (^) (^) (^) (UU) (UU) (creature) fish illusion (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , target opponent puts the top five cards of his or her library into his or her graveyard . you may cast an instant or sorcery card from among them without paying its mana cost . + +(^) (RR) (RR) (creature) goblin warrior (&^/) (/&^) whenever @ attacks , goblin creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^) amplify &^ \ T : target creature gets +&^/ /+&^ until end of turn for each +&^/ /+&^ counter on @ . + +(^) (RR) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^/ /+& . \ RR , sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (WP) (artifact) (creature) soldier (&^^^/) (/&^) \ first strike + +(^) (^) (^) (^) (RR) (RR) (GG) (GG) (legendary) (creature) cyclops (&^^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard . \ discard a land card : @ deals &^^^ damage to target creature or player . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature has first strike as long as it's blocking and you control a snow land . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a creature . \ sacrifice a creature : regenerate @ . + +(^) (^) (GG) (legendary) (creature) human shaman (&^/) (/&^^) whenever you cast a legendary spell , draw a card . + +(^) (^) (UU) (UU) (enchantment) tap an untapped creature you control : tap target artifact , creature , or land . + +(^) (^) (^) (GG) (GG) (instant) put two +&^/ /+&^ counters on target creature and two +&^/ /+&^ counters on another target creature . + +(UU) (BB) (artifact) (creature) human rogue (&^/) (/&^) UU BB , T : target player loses &^ life and reveals his or her hand . + +(^) (^) (^) (^) (^) (RR) (RR) (instant) @ deals &^^^^^^ damage to each creature and each player . + +(^) (^) (RR) (legendary) (creature) human warrior (&^^^/) (/&^^) first strike \ whenever @ attacks , you may pay WB WB . if you do , return target creature card with power &^^ or less from your graveyard to the battlefield tapped and attacking . + +(^) (BB) (BB) (creature) human mercenary (&^^/) (/&^^) swampwalk + +(GG) (instant) reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) each sliver card in each player's hand has slivercycling ^ ^ ^ . \ slivercycling ^ ^ ^ + +(BB) (creature) goblin shaman (&^/) (/&^) whenever a goblin you control is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ . + +(^) (BB) (enchantment) ^ BB , discard a creature card : draw a card . if the discarded card was a zombie card , put a &^^/ /&^^ black zombie creature token onto the battlefield tapped . + +(^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , draw a card . \ T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&) trample \ whenever another artifact enters the battlefield , put a +&^/ /+&^ counter on @ . \ modular &^ + +(BB) (sorcery) target player discards a card . \ retrace + +_ASIDE_ (^) (^) (^) (BB) (sorcery) target player discards two cards . \ fuse + +_BSIDE_ (^) (^) (GG) (sorcery) return target card from your graveyard to your hand . \ fuse + +(XX) (UU) (UU) (sorcery) each player draws X cards . \ forecast ~ ^ ^ UU , reveal @ from your hand : each player draws a card . + +(^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^^) ^ ^ RR , sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (UU) (UU) (instant) until end of turn , wizards you control gain " T : uncast target spell . " + +(legendary) (land) T : add ^ to your mana pool . \ ^ WW , T : prevent all combat damage that would be dealt by target attacking creature this turn . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^^) ^ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (GG) (creature) scorpion (&^^/) (/&^^) deathtouch \ scavenge ^ BB GG + +(^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life . + +(BB) (BB) (enchantment) BB BB : uncast target green spell . + +(^) (^) (GG) (instant) target creature with flying loses flying until end of turn . @ deals damage to that creature equal to the number of forests you control . + +(^) (^) (GG) (creature) kithkin scout (&^^/) (/&^^) whenever an attacking kithkin or elf is put into your graveyard from the battlefield , you may draw a card . + +(^) (^) (^) (RR) (RR) (creature) giant (&^^^^/) (/&^^^) haste + +(^) (^) (^) (^) (UU) (UU) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) creatures you control have horsemanship . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ cycling GG + +(^) (^) (^) (RR) (sorcery) target creature deals damage to itself equal to its power . + +(WW) (instant) uncast target spell that targets a permanent you control . + +(BB) (instant) target creature can't be regenerated this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (RR) (creature) goblin scout (&^/) (/&^^) flying \ @ attacks each turn if able . + +(^) (^) (^) (WW) (WW) (creature) spirit (&^^/) (/&^^^) WW , T : tap target creature . \ whenever you cast a spirit or arcane spell , untap @ . + +(^) (^) (GG) (GG) (sorcery) return target card from your graveyard to your hand . + +(^) (^) (^) (GG) (UU) (RR) (creature) human warrior (&^^^^^/) (/&^^^^^) trample \ morph ^ ^ GG UU RR + +(^) (^) (GG) (GG) (sorcery) each player draws a card for each creature card in his or her graveyard . + +(WW) (creature) human soldier (&^/) (/&^) whenever @ becomes blocked , you may untap it and remove it from combat . + +(^) (^) (^) (UU) (creature) human soldier (&^^/) (/&^^^) horsemanship + +(^) (^) (GG) (enchantment) aura enchant creature \ cumulative upkeep GG \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player . + +(UU) (BB) (creature) harpy beast (&^^/) (/&^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ pay &^ life : return @ to its owner's hand . + +(^) (^) (^) (BB) (creature) zombie mercenary (&^^^/) (/&^^^) countertype % fade \ fading &^^^ \ remove a % counter from @ : @ gets +&^/ /+&^ until end of turn . + +(WW) (BB) (enchantment) (creature) human cleric (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , you gain &^ life . \ WW BB , pay &^ life : each opponent loses &^ life . + +(^) (^) (UU) (instant) draw two cards , then discard a card . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) kicker ^ RR \ when @ enters the battlefield , if it was kicked , it deals &^^ damage to target creature . + +(^) (RR) (creature) kavu (&^/) (/&^) @ gets +&^/ /+&^ as long as no opponent controls a white or blue creature . + +(^) (^) (^) (RR) (creature) orc shaman (&^^^^/) (/&^^) haste \ whenever a creature you control deals combat damage to a player , put a +&^/ /+&^ counter on it . \ ferocious ~ ^ ^ GU GU : draw a card for each creature you control with power &^^^^ or greater . + +(^) (^) (^) (UU) (UU) (UU) (sorcery) return all nonblue creatures to their owners' hands . + +(^) (^) (^) (^) (WW) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way . + +(BB) (sorcery) name a nonland card . target player reveals his or her hand and discards all cards with that name . \ flashback ~ sacrifice a creature . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ ^ RR : @ deals &^^ damage to each creature without flying . \ ^ ^ ^ ^ ^ RR : @ deals &^^^^^^ damage to each other creature with flying . + +(^) (BB) (creature) insect horror (&^/) (/&^) flying \ infect + +(^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^) ^ ^ GG : target beast creature gets +&^/ /+&^ until end of turn . \ morph ^ GG GG + +(^) (^) (^) (^) (^) (artifact) countertype % charge \ sunburst \ at the beginning of your upkeep , you may gain life equal to the number of % counters on @ . + +(^) (^) (^) (BB) (BB) (creature) gorgon (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat . \ madness BB BB + +(^) (^) (RR) (WW) (creature) insect (&^^^/) (/&^^^) flying , trample + +(^) (^) (GG) (creature) ouphe rogue (&^^/) (/&^^) GG , sacrifice @ : uncast target activated ability from an artifact source and destroy that artifact if it's on the battlefield . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) + +(^) (^) (^) (WW) (enchantment) WW WW : put a &^/ /&^ white soldier creature token onto the battlefield . activate this ability only if you control no creatures and only once each turn . + +(^) (^) (^) (artifact) ^ ^ , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by that creature this turn . + +(^) (GG) (creature) treefolk shaman (&^/) (/&^^^) treefolk spells and shaman spells you cast cost ^ less to cast . + +(^) (^) (UU) (BB) (creature) bird skeleton (&/) (/&^) flying \ BB : regenerate @ . \ cascade + +(land) gate @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . + +(BB) (BB) (BB) (creature) human assassin (&^^/) (/&^^) sacrifice @ : destroy target nonblack creature . \ recover ~ pay half your life , rounded up . + +(^) (^) (^) (^) (^) (RR) (sorcery) target player sacrifices an artifact and a land . @ deals &^^ damage to that player . + +(^) (^) (^) (GG) (enchantment) creatures with no abilities get +&^^/ /+&^^ . + +(^) (^) (GG) (GG) (creature) cat (&^^^^/) (/&^^^) ^ GG : you may return another creature you control to its owner's hand . if you do , @ gains indestructible until end of turn . + +(UU) (sorcery) look at the top five cards of your library , then put them back in any order . + +(^) (^) (^) (RR) (creature) ogre (&^^^/) (/&^^) whenever @ attacks alone , it gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (^) (GU) (GU) (creature) merfolk soldier (&^^^^/) (/&^^) flash + +(^) (^) (RR) (RR) (creature) kavu (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to each creature . + +(^) (UU) (sorcery) creatures target player controls don't untap during that player's next untap step . + +(^) (^) (^) (BB) (creature) elemental warrior (&^^^^/) (/&^^) wither + +(^) (^) (^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^^^ damage to target creature or player . + +(^) (GG) (sorcery) buyback ^ ^ ^ \ target land becomes a &^^/ /&^^ creature that's still a land . + +(^) (^) (RR) (creature) wolf (&^/) (/&^^) trample \ ^ RR : @ gets +&^^/ /+& until end of turn . + +(^) (WW) (instant) target creature you control gains protection from the color of your choice until end of turn . \ rebound + +(^) (^) (^) (^) (BB) (RR) (GG) (legendary) (creature) dragon (&^^^^^^^/) (/&^^^^^^^) flying , haste \ when @ enters the battlefield , gain control of all dragons , then untap all dragons . \ other dragon creatures you control have haste . + +(^) (RR) (creature) goblin (&^^/) (/&^) morph ^ ^ RR \ when @ is turned face up , it deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (GG) (creature) insect (&^^^^/) (/&^^^^^) whenever @ becomes blocked , you may destroy target artifact or enchantment defending player controls . + +(^) (^) (^) (^) (^) (RR) (creature) giant (&^^^^^/) (/&^^^^^^) each human creature you control has " RR , T : this creature deals &^ damage to target creature or player . " + +(^) (^) (^) (^) (^) (GG) (WW) (creature) beast (&^^^^^^/) (/&^^^^^^) ^ : regenerate target creature with power &^^^^^ or greater . + +(^) (^) (^) (BB) (creature) wraith (&^^/) (/&^^) swampwalk \ whenever @ deals damage to a player , that player discards a card . + +(^) (^) (^) (WW) (WW) (instant) exile target attacking creature and all equipment attached to it . + +(^) (^) (BB) (creature) zombie mutant (&^^^/) (/&^) ^ ^ ^ ^ ^ ^ ^ BB : target creature gets -&^^^/ /-&^^^ until end of turn . + +(^) (WW) (WW) (creature) human nomad mystic (&^^/) (/&^) protection from black and from red \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying . + +(^) (WW) (UU) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : target creature can't be blocked this turn . + +(^) (^) (^) (WW) (WW) (creature) giant wizard (&^^^^/) (/&^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you gain &^^^^ life . + +(^) (UU) (UU) (world) (enchantment) at the beginning of each player's upkeep , that player chooses artifact , creature , land , or non ~ aura enchantment . all nontoken permanents of that type phase out . + +(BB) (sorcery) [ &^ = return target creature card from your graveyard to your hand . = return two target zombie cards from your graveyard to your hand . ] + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of WW and/ /or UU to your mana pool . + +(^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals combat damage to a player , you may draw a card . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared . + +(^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^^) ^ ^ ^ ^ ^ RR RR : monstrosity &^^^ . \ when @ becomes monstrous , each player sacrifices three lands . + +(^) (^) (^) (^) (GG) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of spirits you control . \ @ has soulshift X , where X is the number of spirits you control . + +(^) (^) (^) (GG) (sorcery) you gain &^^^^^^ life . \ cycling ^ ^ + +(^) (^) (^) (BB) (BB) (sorcery) each player chooses a creature type . each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield . + +(^) (GG) (WW) (UU) (legendary) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gains trample until end of turn . target opponent puts a &^/ /&^ green hippo creature token onto the battlefield . \ WW : @ gains flying until end of turn . target opponent gains &^^ life . \ UU : return @ to its owner's hand . target opponent may draw a card . + +(^) (RR) (RR) (creature) minotaur shaman (&^^/) (/&^^^) when @ dies , each player sacrifices a land . + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn by creatures without trample . + +(land) T : add ^ ^ ^ to your mana pool . spend this mana only to cast artifact spells . + +(^) (^) (^) (^) (RR) (RR) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ destroy all artifacts . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . you lose life equal to that card's converted mana cost . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) other white creatures you control get +&^/ /+&^ . \ WW , T : another target white creature you control gains vigilance until end of turn . + +(^) (^) (^) (GG) (GG) (sorcery) draw a card for each creature you control . \ ferocious ~ you gain &^^^^ life for each creature you control with power &^^^^ or greater . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : destroy target nonbasic land . activate this ability only if an opponent controls four or more lands . + +_ASIDE_ (BB) (BB) (BB) (legendary) (creature) ogre monk (&^^/) (/&^^^^) at the beginning of the end step , if three or more creatures died this turn , flip @ . + +_BSIDE_ (BB) (BB) (BB) (legendary) (enchantment) at the beginning of each player's upkeep , that player sacrifices a creature . + +(^) (^) (^) (^) (BB) (BB) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two . + +(^) (^) (GG) (creature) insect spirit (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . \ T : put a +&^/ /+&^ counter on @ . + +(^) (UU) (instant) return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common . + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) shapeshifter (&^^^^^^/) (/&^^^^) ^ BB , discard a creature card : @ gets +X/ /+X until end of turn , where X is the discarded card's converted mana cost . + +(^) (^) (^) (WW) (enchantment) aura enchant permanent \ enchanted permanent has indestructible . + +(^) (GG) (sorcery) destroy target blue or black creature with flying . + +(^) (^) (RR) (creature) human shaman (&^^/) (/&^^^) whenever you scry , @ gets +&^^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (GG) (creature) elf druid warrior (&^^^/) (/&^^^) T : add GG to your mana pool . + +(^) (^) (BB) (BB) (instant) trap if an opponent had three or more cards put into his or her graveyard from anywhere this turn , you may pay rather than pay @ 's mana cost . \ exile all cards from target player's graveyard . + +(RR) (instant) [ &^ = target creature gains haste until end of turn . = target creature gets +&^^/ /+& until end of turn . = @ deals &^^^ damage to target wizard creature . ] + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) when @ dies , put a +&^/ /+&^ counter on target creature you control . if that creature is a human , put two +&^/ /+&^ counters on it instead . + +(^) (^) (^) (UU) (UU) (enchantment) whenever a creature becomes the target of a spell or ability , return that creature to its owner's hand . + +(UB) (UB) (creature) human wizard (&^^/) (/&^^) \ ^ ^ ^ UU : target player draws a card . activate this ability only any time you could cast a sorcery . \ ^ ^ ^ BB : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (BB) (BB) (creature) demon spirit (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , discard a card if you don't control an ogre . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , discard a card : untap this creature . " + +(RR) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . + +(UU) (sorcery) return target artifact card from your graveyard to your hand . + +(BB) (creature) vampire warrior (&^^/) (/&^^) at the beginning of your upkeep , you lose &^ life unless an opponent has &^^^^^^^^^^ or less life . + +(^) (^) (RR) (RR) (enchantment) aura enchant creature you control \ when enchanted creature deals combat damage to a player , sacrifice it and attach @ to a creature you control . if you do , untap all creatures you control and after this phase , there is an additional combat phase . + +(^) (^) (^) (UU) (UU) (sorcery) target player puts the top half of his or her library , rounded down , into his or her graveyard . + +(^) (^) (^) (BB) (BB) (enchantment) sacrifice a swamp : regenerate target black creature . + +(WW) (legendary) (creature) hound (&^^/) (/&^^) + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) convoke + +(^) (^) (^) (^) (^) (RR) (RR) (RR) (sorcery) untap all creatures and gain control of them until end of turn . they gain haste until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , tap all nonblue creatures . those creatures don't untap during their controllers' next untap steps . + +(^) (UU) (enchantment) countertype % quest \ landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : draw two cards . + +(^) (^) (^) (^) (^) (GG) (creature) treefolk (&^^^/) (/&^^^^^^) vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , return another target creature card from your graveyard to your hand . + +(XX) (RR) (RR) (instant) @ deals X damage to each creature . \ cycling ^ ^ ^ + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : put a &^/ /&^ colorless insect artifact creature token with flying named wasp onto the battlefield . + +(^) (^) (^) (artifact) as @ enters the battlefield , choose white citizen , blue camarid , black thrull , red goblin , or green saproling . \ ^ ^ ^ , T : put a &^/ /&^ creature token of the chosen color and type onto the battlefield . + +(^) (^) (^) (GG) (instant) prevent all damage that creatures would deal to players this turn . + +(legendary) (land) T : add RR to your mana pool . \ RR , T : target legendary creature gains first strike until end of turn . + +(^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^^) @ has vigilance as long as you control a white creature . \ @ has flying as long as you control a blue creature . + +(^) (^) (RR) (enchantment) XX RR : this turn , creatures can't block unless their controller pays XX for each blocking creature he or she controls . + +(WW) (UU) (BB) (legendary) (creature) human (&^/) (/&^) @ doesn't untap during your untap step . \ T : gain control of target creature for as long as you control @ . when @ leaves the battlefield or becomes untapped , destroy that creature . it can't be regenerated . + +(XX) (GG) (GG) (creature) beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ GG : regenerate @ . + +(^) (^) (^) (artifact) T : add UU , RR , or WW to your mana pool . \ UU RR WW , T , sacrifice @ : draw a card . + +(^) (^) (UU) (creature) cephalid rogue (&^^/) (/&^) T : target player draws a card , then discards a card . + +(^) (BB) (BB) (sorcery) destroy two target nonblack creatures . you lose &^^^^^ life . + +(^) (^) (^) (^) (BB) (BB) (enchantment) aura enchant creature or land \ enchanted permanent has " at the beginning of your end step , sacrifice this permanent and attach @ to a creature or land you control . " + +(^) (GG) (GG) (enchantment) ^ ^ , exile a card from your hand : return target card from your graveyard to your hand if it shares a card type with the card exiled this way . + +(^) (UU) (enchantment) ^ : return target land you control to its owner's hand . \ ^ , discard a land card : draw a card . + +(^) (RR) (instant) discard your hand , then draw two cards . + +(^) (^) (^) (WW) (instant) cast @ only before blockers are declared . \ target creature gains first strike until end of turn . if it doesn't have rampage , that creature gains rampage &^^ until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : draw two cards , then discard a card . + +(^) (^) (WW) (WW) (creature) angel (&^^/) (/&^^) flying \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color . + +(^) (UU) (BB) (creature) zombie siren (&^^/) (/&^) flying \ inspired ~ whenever @ becomes untapped , each opponent discards a card , then puts the top card of his or her library into his or her graveyard . + +(^) (^) (GG) (GG) (creature) cat (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ as @ enters the battlefield , each player chooses war or peace . \ creatures controlled by players who chose war get +&^^^/ /+& . \ creatures controlled by players who chose peace get +&/ /+&^^^ . + +(XX) (GG) (WW) (UU) (sorcery) search your library for a permanent card with converted mana cost X or less , put it onto the battlefield , then shuffle your library . + +(BB) (creature) human wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : @ deals &^ damage to target creature or player and &^ damage to you . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr construct (&^^^^/) (/&^^^^^^^) when @ enters the battlefield , put four &^/ /&^ colorless myr artifact creature tokens onto the battlefield . \ whenever @ attacks , you may tap X untapped myr you control . if you do , @ gets +X/ /+& until end of turn and deals X damage to defending player . + +(^) (RR) (sorcery) draw four cards , then discard three cards at random . + +(XX) (WW) (UU) (instant) choose a color . X target creatures gain protection from the chosen color until end of turn . + +(^) (WW) (creature) fox (&^^/) (/&^^) ^ WW , sacrifice @ : exile target enchantment . + +(^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR : @ becomes a &^^^/ /&^ black and red devil artifact creature with first strike until end of turn . + +(^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^) whenever @ becomes blocked , you may untap it and remove it from combat . + +(XX) (GU) (GU) (instant) creatures you control become X/ /X until end of turn . + +(^) (^) (^) (BB) (snow) (creature) zombie (&^^/) (/&^^^) snow landwalk \ SS : regenerate @ . + +(RR) (creature) human cleric (&^/) (/&^) ^ ^ ^ WW , sacrifice @ : destroy target enchantment . + +(^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^) haste \ whenever you cast a spell , if it's the second creature spell you cast this turn , you may return @ from your graveyard to the battlefield . + +(^) (^) (^) (^) (BB) (enchantment) whenever an opponent loses life , you gain that much life . + +(^) (^) (GG) (creature) boar beast (&^^/) (/&^^) bloodthirst &^ \ sacrifice @ : you gain life equal to @ 's power . + +(^) (^) (BB) (BB) (enchantment) ^ ^ BB , discard a card : target opponent loses &^ life and you gain &^ life . \ hellbent ~ ^ , pay &^^ life : draw a card . activate this ability only if you have no cards in hand . + +(^) (^) (^) (RR) (creature) viashino skeleton (&^^/) (/&^) ^ BB , discard a card : regenerate @ . + +(^) (UU) (UU) (creature) vedalken wizard (&^^/) (/&^^) UU , T : each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way . + +(^) (^) (^) (GG) (creature) bear (&^^/) (/&^^) when @ enters the battlefield , draw a card . + +(^) (^) (^) (^) (GG) (sorcery) put a &^/ /&^^ green spider creature token with reach onto the battlefield for each creature card in your graveyard . \ flashback ^ ^ ^ ^ ^ ^ BB + +(^) (^) (artifact) @ doesn't untap during your untap step . \ T : add ^ ^ ^ to your mana pool . \ ^ ^ ^ ^ : untap @ . + +(land) T : add RR to your mana pool . @ deals &^ damage to you . \ threshold ~ RR , T , sacrifice @ : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (GG) (creature) rhino (&^^^^/) (/&^^^) trample \ each creature you control with a +&^/ /+&^ counter on it has trample . + +(^) (^) (^) (^) (artifact) ^ ^ , T : exile the top card of your library face down . \ : sacrifice @ . if you do , discard your hand , then put all cards exiled with @ into their owner's hand . \ when @ leaves the battlefield , put all cards exiled with @ into their owner's graveyard . + +(^) (^) (^) (^) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (RR) (instant) @ deals &^ damage to target creature or player . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (RG) (RG) (RG) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^) + +(^) (^) (RR) (creature) beast (&^^/) (/&^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn . + +(^) (^) (WW) (sorcery) creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) you can't cast creature spells . + +(^) (^) (^) (^) (WW) (sorcery) each creature deals damage to itself equal to its power . + +(^) (RR) (creature) goblin (&^/) (/&^) T : @ deals X damage to target creature and X damage to you , where X is the number of goblins on the battlefield . + +(^) (^) (GG) (GG) (instant) up to two target creatures each get +&^^/ /+&^^ and gain trample until end of turn . + +(^) (^) (UU) (UU) (creature) cephalid (&^^/) (/&^^^) UU UU : tap target creature without flying . + +(^) (^) (^) (^) (^) (BB) (instant) destroy target nonblack creature . it can't be regenerated . you gain control of all equipment that was attached to it . + +(^) (^) (^) (^) (UU) (BB) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you sacrifice a creature , target opponent sacrifices a creature . + +(^) (^) (BB) (creature) ouphe (&^^^^/) (/&^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it . \ when @ dies , draw a card for each -&^/ /-&^ counter on it . + +(^) (^) (RR) (creature) minotaur warrior (&^^/) (/&^^^) + +(^) (WW) (creature) human soldier (&^^/) (/&^) when @ enters the battlefield , detain target creature an opponent controls . + +(^) (^) (^) (UU) (UU) (creature) illusion (*/) (/*) as @ enters the battlefield , turn all other nontoken creatures face down . \ @ 's power and toughness are each equal to the number of face ~ down creatures on the battlefield . + +(^) (^) (^) (^) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn . + +(^) (^) (UU) (UU) (instant) untap all creatures you control and all creatures target opponent controls . you and that opponent each gain control of all creatures the other controls until end of turn . those creatures gain haste until end of turn . + +(^) (UU) (instant) tap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (^) (^) (artifact) T : return target noncreature artifact card with converted mana cost &^ or less from your graveyard to the battlefield . \ whenever a creature dies , you may untap @ . + +(BR) (instant) put a -&^/ /-&^ counter on target creature . + +(basic) (land) plains + +(^) (^) (^) (RR) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a player casts a spell , tap @ . + +(^) (^) (^) (^) (^) (UU) (creature) serpent (&^^^^^^/) (/&^^^^^) defender \ megamorph ^ ^ ^ ^ ^ ^ UU + +(^) (^) (^) (^) (RR) (creature) sliver (&^^/) (/&^^) sliver creatures you control have " whenever this creature attacks , it deals &^ damage to target creature or player . " + +(^) (^) (RR) (enchantment) aura enchant creature you control \ RR , sacrifice enchanted creature : @ deals damage equal to the sacrificed creature's power to each creature . + +(^) (^) (UU) (UU) (sorcery) kicker ^ ^ ^ ^ ^ \ put a token onto the battlefield that's a copy of target creature . if @ was kicked , put five of those tokens onto the battlefield instead . + +_ASIDE_ (WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance \ when @ dies , return it to the battlefield transformed under your control at the beginning of the next end step . + +_BSIDE_ (creature) zombie soldier (&^^/) (/&^) @ can't block . + +(GG) (UU) (creature) human druid (&^/) (/&^) T : name a creature card . reveal the top four cards of your library and put all of them with that name into your hand . put the rest into your graveyard . + +(UU) (creature) bear illusion (&^^/) (/&^^) when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (^) (^) (WW) (creature) wall (&/) (/&^^^^^^^) defender \ ^ WW , T : tap target creature . + +(RR) (RR) (planeswalker) tibalt ((&^^)) +&^ : draw a card , then discard a card at random . \ -&^^^^ : @ deals damage equal to the number of cards in target player's hand to that player . \ -&^^^^^^ : gain control of all creatures until end of turn . untap them . they gain haste until end of turn . + +(^) (RW) (instant) exile target artifact . + +(^) (^) (WW) (enchantment) aura enchant land \ enchanted land has " T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . " + +(BB) (enchantment) aura enchant creature \ whenever a creature dies , put a +&^/ /+&^ counter on enchanted creature . + +(BB) (enchantment) aura enchant creature \ when enchanted creature dies , its controller loses life equal to its power and you gain life equal to its toughness . + +(^) (^) (BB) (creature) rat (&^/) (/&^) ^ ^ BB : @ deals &^ damage to each creature and each player . \ threshold ~ ^ ^ ^ BB : @ deals &^^^ damage to each creature and each player . activate this ability only if seven or more cards are in your graveyard . + +(^) (RW) (instant) target creature gains double strike until end of turn . + +(^) (^) (^) (WW) (creature) bird (&^^^/) (/&^^^) defender , flying \ whenever you cast a white spell , @ loses defender until end of turn . + +(^) (^) (^) (artifact) countertype % charge \ ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add XX ^ to your mana pool . + +(^) (^) (^) (GG) (creature) ox (&^^^/) (/&^^^) swampwalk + +(UU) (BB) (artifact) (creature) bird (&^^/) (/&^) flying \ deathtouch + +(^) (BB) (tribal) (instant) shapeshifter changeling \ target creature gets +&^^^/ /-&^^^ and loses all creature types until end of turn . + +(WW) (creature) human warrior (&^/) (/&^) BB : @ gains deathtouch until end of turn . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^ golem artifact creature until end of turn . it's still a land . + +(UR) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has shroud . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has haste . + +(^) (WW) (instant) you gain &^^^^^ life . + +(^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ . \ when @ is put into a graveyard from the battlefield , it deals &^^^ damage to target creature or player . + +(^) (^) (GG) (creature) bear (&^^^/) (/&^^) formidable ~ ^ GG : regenerate @ . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (sorcery) for each nonland permanent , choose a player at random . then each player gains control of each permanent for which he or she was chosen . untap those permanents . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool , then add an additional RR to your mana pool for each % counter removed this way . + +(^) (^) (^) (artifact) countertype % charge \ whenever you cast an artifact spell , you may put a % counter on @ . \ remove three % counters from @ : put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . + +(WW) (WW) (enchantment) as @ enters the battlefield , name a card . \ you have protection from the chosen name . + +(GG) (UU) (creature) hippo (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool . if you do , @ assigns no combat damage this turn and at the beginning of your postcombat main phase , you add XX to your mana pool , where X is the amount of mana emptied from defending player's mana pool this way . + +(^) (^) (GG) (creature) human archer (&^^/) (/&^^) T : @ deals &^^^^ damage to target attacking creature with flying . + +(^) (^) (BB) (creature) thrull (&^^/) (/&^^) sacrifice @ : add BB BB to your mana pool . + +(^) (^) (^) (UU) (creature) incarnation (&^^/) (/&^^) flying \ as long as @ is in your graveyard and you control an island , creatures you control have flying . + +(GG) (creature) human spellshaper (&^/) (/&^) ^ GG , T , discard a card : creatures you control get +&^/ /+&^ and gain trample until end of turn . + +(^) (^) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to enchanted creature . \ at the beginning of your upkeep , @ deals &^^^^ damage to enchanted creature . + +(^) (^) (WW) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have first strike . + +(^) (^) (^) (^) (artifact) ^ ^ , T : target creature with power &^^ or less can't be blocked this turn . + +(^) (^) (^) (^) (GG) (creature) snake (&^^^/) (/&^^^) T : @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^) horsemanship + +(^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike and " T , unattach @ : this creature deals damage equal to its power to target player . " + +(^) (^) (^) (WW) (WW) (creature) giant warrior (&^^^^/) (/&^^^^) vigilance \ ^ WW , T : search your library for an equipment card and put it onto the battlefield . attach it to a creature you control . then shuffle your library . + +(BB) (enchantment) white creatures get -&^/ /-&^ . + +(^) (RR) (creature) lizard (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control a swamp . \ ^ ^ BB : regenerate @ . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) first strike \ channel ~ ^ WW , discard @ : target creature gains first strike until end of turn . + +(^) (^) (RR) (instant) arcane switch target creature's power and toughness until end of turn . \ splice onto arcane ^ RR + +(UU) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^ blue elemental creature with flying . it's still a land . \ when enchanted land dies , return that card to its owner's hand . + +(^) (^) (GG) (GG) (creature) treefolk (&^/) (/&^) hexproof \ whenever a creature dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (WW) (BB) (creature) griffin skeleton (&^^^/) (/&^^^) flying , vigilance \ WW BB , pay &^^^ life : regenerate @ . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^/) (/&^^^^^^^^^) annihilator &^^^ \ @ can't be blocked except by three or more creatures . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature or player equal to the number of mountains you control . + +(^) (BB) (BB) (creature) zombie knight (&^^/) (/&^^) first strike , protection from red and from white \ infect + +(^) (^) (BB) (snow) (creature) shade (&^/) (/&^) flying \ SS : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (UU) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to an opponent , target player puts the top four cards of his or her library into his or her graveyard . + +(BB) (BB) (instant) until end of turn , whenever a player gains life , that player loses &^^ life for each &^ life he or she gained . + +(^) (^) (UU) (sorcery) draw a card for each tapped creature target opponent controls . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) whenever @ becomes blocked , regenerate it . \ ^ ^ ^ : @ gets +&^/ /+& until end of turn . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever another creature with power &^^ or less enters the battlefield under your control , you may pay ^ . if you do , draw a card . + +(XX) (XX) (artifact) countertype % charge \ @ enters the battlefield with X % counters on it . \ whenever a player casts a spell with converted mana cost equal to the number of % counters on @ , uncast that spell . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ WW WW : @ gains protection from the color of your choice until end of turn . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) all sliver creatures get +&^/ /+&^ for each other sliver on the battlefield . + +(^) (^) (UU) (creature) merfolk (&^/) (/&^) T : @ deals &^ damage to target creature or player . + +(^) (^) (RR) (instant) target creature gets +&^^^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (GG) (WW) (creature) elemental (&^^^^/) (/&^^^^) trample , lifelink \ spells you cast that target @ cost ^ ^ less to cast . \ spells your opponents cast that target @ cost ^ ^ more to cast . + +(^) (^) (^) (BB) (creature) elf rogue (&^^/) (/&^^^) deathtouch + +(^) (^) (^) (^) (GG) (legendary) (enchantment) shrine at the beginning of your upkeep , put a &^/ /&^ colorless spirit creature token onto the battlefield for each shrine you control . + +(^) (BB) (BB) (creature) spirit (&^/) (/&^) T : until your next upkeep , target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost . + +(^) (^) (artifact) ^ ^ ^ , T : choose a number greater than & and a color . target opponent reveals his or her hand . if that opponent reveals exactly the chosen number of cards of the chosen color , you draw a card . + +(^) (UU) (UU) (creature) surrakar (&^^/) (/&^) countertype % charge \ whenever you cast an instant or sorcery spell , you may put a % counter on @ . \ whenever @ deals combat damage to a player , you may draw X cards , where X is the number of % counters on it . + +(^) (artifact) (creature) snake (&^/) (/&^) BB : @ gains infect until end of turn . + +(^) (GG) (creature) elf (&^^/) (/&^) T : untap target creature . + +(^) (^) (^) (^) (UR) (UR) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you may return target red sorcery card from your graveyard to your hand . \ when @ enters the battlefield , you may return target blue instant card from your graveyard to your hand . + +(^) (^) (^) (RR) (sorcery) @ deals X damage to each creature without flying and each player , where X is the number of beasts on the battlefield . + +(^) (BB) (GG) (UU) (legendary) (creature) naga shaman (&^^^/) (/&^^^) whenever @ enters the battlefield or attacks , put the top three cards of your library into your graveyard . \ whenever one or more creature cards are put into your graveyard from your library , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it at end of combat . + +(^) (^) (GG) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced . + +(^) (^) (UU) (legendary) (creature) human wizard (&^/) (/&^) ^ ^ UU UU , T : uncast target spell . + +(^) (^) (^) (GG) (sorcery) @ deals &^^^ damage to each creature with flying and each player . \ cycling ^ ^ + +(^) (UU) (UU) (creature) illusion (&^^^^^/) (/&^^^^^) defender \ when @ becomes the target of a spell or ability , sacrifice it . + +(^) (GG) (creature) sliver (&^/) (/&^) sliver creatures you control get +&^/ /+&^ . + +(UU) (instant) uncast target spell that targets a player . + +(land) countertype % depletion \ @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add GG GG to your mana pool . if there are no % counters on @ , sacrifice it . + +(^) (^) (^) (UU) (creature) horse fish (&^^^/) (/&^^) flash \ when @ enters the battlefield , untap another target creature you control . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains swampwalk until end of turn . + +(^) (UU) (creature) human wizard (&^/) (/&^) ^ ^ BB , T : target player discards a card . activate this ability only during your turn . + +(^) (^) (^) (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^ \ whenever @ attacks , samurai creatures you control get +&^/ /+&^ until end of turn . + +(^) (artifact) whenever a player casts a green spell , you may pay ^ . if you do , you gain &^ life . + +(^) (^) (RR) (creature) viashino (&^^^^/) (/&^^^) echo ^ ^ RR + +(GG) (sorcery) target creature blocks target creature this turn if able . + +(^) (^) (RR) (GG) (WW) (legendary) (creature) beast (&^^^^^/) (/&^^^^^) hexproof \ @ gets +&^^/ /+&^^ for each aura attached to it . + +(^) (^) (UU) (UU) (UU) (sorcery) look at the top seven cards of your library . put two of them into your hand and the rest into your graveyard . + +(^) (^) (^) (BB) (BB) (BB) (creature) horror (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , destroy @ unless you pay ^ ^ ^ BB BB BB . if @ is destroyed this way , it deals &^^^^^^^ damage to you . + +(^) (^) (artifact) whenever a player casts a black spell , you may pay ^ ^ ^ . if you do , untap target permanent . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) WW , T : @ gets +&/ /+&^^^ until end of turn . + +(^) (^) (RR) (creature) orc berserker (&^^/) (/&^^^) dash ^ RR + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ @ has protection from each of the exiled card's card types . + +(^) (^) (UU) (BB) (planeswalker) tezzeret ((&^^^)) +&^ : look at the top five cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^ : target artifact becomes an artifact creature with base power and toughness &^^^^^/ /&^^^^^ . \ -&^^^^ : target player loses X life and you gain X life , where X is twice the number of artifacts you control . + +(^) (GU) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both green and blue , @ has base power and toughness &^^^^^/ /&^^^ until end of turn and gains trample until end of turn . + +(BB) (BB) (sorcery) target player discards two cards at random . + +(^) (^) (BB) (BB) (creature) vampire shaman (&^^^/) (/&^^^) flying \ whenever a creature an opponent controls dies , you may gain &^^^ life . \ whenever an opponent discards a card , you may gain &^^^ life . + +(^) (^) (^) (GG) (creature) hippo (&^^^/) (/&^^^) islandwalk + +(^) (^) (GG) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ T , sacrifice another creature : put a number of +&^/ /+&^ counters on @ equal to the sacrificed creature's toughness . + +(BB) (BB) (creature) human samurai (&^^/) (/&^^) protection from white \ bushido &^ + +(^) (WW) (creature) cat (&^^/) (/&^^) + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) elemental beast (&^^^^^^/) (/&^^^^^^) ^ RR : @ deals &^ damage to each creature without flying . + +(BB) (instant) [ &^ = target player discards a card . = target creature gets +&^^/ /-&^ until end of turn . = target creature gains swampwalk until end of turn . ] + +(land) T : add ^ to your mana pool . \ T , sacrifice a creature : you gain &^ life . + +(^) (^) (UU) (creature) human soldier (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ and that creature phase out . + +(BB) (creature) goblin rogue (&^/) (/&^) fear + +(^) (^) (^) (artifact) whenever you cast a spell , creatures you control can't be the targets of spells or abilities your opponents control this turn . + +(^) (^) (RR) (RR) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ players can't gain life . \ damage can't be prevented . + +(^) (RR) (creature) goblin rogue (&^^/) (/&^) when @ enters the battlefield , if GG was spent to cast @ , destroy target artifact . + +(^) (BB) (creature) zombie satyr (&^/) (/&^^^) when @ dies , each player puts the top three cards of his or her library into his or her graveyard . + +(UU) (creature) merfolk wizard (&^/) (/&^) whenever an opponent shuffles his or her library , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (WW) (creature) human cleric ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may choose a color . if you do , allies you control gain protection from the chosen color until end of turn . + +(^) (GG) (GG) (creature) elf shaman (&^^/) (/&^^) infect \ when @ enters the battlefield , destroy target artifact . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target noncreature artifact . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^/) (/&^^^^^) wither \ ^ ^ RR , Q : @ deals damage equal to its power to target creature or player . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ ^ UU : return @ to its owner's hand . + +(^) (^) (RR) (creature) elemental spirit (&^^/) (/&^) when @ dies , it deals &^^ damage to target creature . + +(^) (^) (^) (UU) (creature) naga wizard (&^^/) (/&^^^^) exploit \ when @ exploits a creature , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard . + +(^) (^) (^) (GG) (creature) elf cleric (&^^/) (/&^^) ^ WW , T : prevent all damage that would be dealt to target creature with power &^^^^^ or greater this turn . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : you gain &^ life for each colorless creature you control . + +(^) (^) (^) (^) (^) (^) (BB) (creature) avatar (&^^/) (/&^^^^) flying \ cumulative upkeep ~ gain control of a land you don't control . \ @ gets +&^/ /+&^ for each land you control but don't own . \ when @ leaves the battlefield , each player gains control of each land he or she owns that you control . + +(^) (^) (^) (RR) (RR) (instant) split second \ untap target permanent and gain control of it until end of turn . it gains haste until end of turn . + +(^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand . + +(^) (^) (^) (^) (RR) (creature) elemental shaman (&^^^/) (/&^) haste \ when @ enters the battlefield , up to two target creatures can't block this turn . \ evoke ^ RR + +(land) T : add ^ ^ ^ to your mana pool . spend this mana only on spells and abilities that put tokens onto the battlefield . use toys to represent the tokens . + +(^) (UU) (UU) (enchantment) cumulative upkeep ^ \ UU , discard a card : draw a card . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^^) flying + +(^) (^) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature . " \ when enchanted creature dies , its controller chooses target creature one of his or her opponents controls . return @ from its owner's graveyard to the battlefield attached to that creature . + +(^) (artifact) whenever a player casts a red spell , you may pay ^ . if you do , you gain &^ life . + +(^) (UU) (UU) (enchantment) whenever a player casts a spell , uncast that spell unless that player pays XX , where X is the number of cards in all graveyards with the same name as the spell . + +(^) (^) (UU) (creature) human spellshaper (&^^/) (/&^^) UU , T , discard a card : target creature gains flying until end of turn . + +(^) (^) (WW) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^^^^^ white wall creature with defender . it's still a land . \ when enchanted land dies , return that card to its owner's hand . + +(^) (^) (UU) (enchantment) whenever a player casts a spell , that player returns a land he or she controls to its owner's hand . + +(RR) (creature) goblin warrior (&^/) (/&^) @ attacks each turn if able . + +(land) T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a sliver spell . \ ^ ^ ^ ^ ^ , T : put a &^/ /&^ colorless sliver creature token onto the battlefield . activate this ability only if you control a sliver . + +(BB) (creature) skeleton (&/) (/&^) kicker ^ ^ ^ \ BB : regenerate @ . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . + +(land) @ enters the battlefield tapped . \ T : add WW , BB , or GG to your mana pool . + +(^) (^) (UU) (enchantment) at the beginning of your upkeep , if you control a red or green permanent , draw a card , then discard a card . if you control a red permanent and a green permanent , instead draw two cards , then discard a card . + +(^) (^) (BB) (creature) zombie knight (&^^/) (/&^^) + +(^) (^) (^) (RR) (RR) (creature) giant shaman (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage equal to the number of giants you control to each non ~ giant creature . + +(^) (^) (^) (BB) (creature) human rogue ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , target player reveals a number of cards from his or her hand equal to the number of allies you control . you choose one of them . that player discards that card . + +(^) (^) (^) (GG) (instant) you may discard a forest card rather than pay @ 's mana cost . \ prevent all combat damage that would be dealt by unblocked creatures this turn . + +(^) (^) (GG) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library . + +(GG) (UU) (RR) (instant) [ &^ = target creature you control gets +&^/ /+&^ until end of turn . it fights target creature you don't control . = uncast target spell unless its controller pays ^ ^ ^ . = creatures with power &^^^ or less can't block this turn . ] + +(^) (^) (^) (^) (GG) (creature) treefolk druid (&^^^^/) (/&^^^^) when @ dies , you may search your library for up to three forest cards and put them onto the battlefield tapped . if you do , shuffle your library . + +(GU) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ when enchanted creature becomes the target of a spell or ability , exile that creature . + +(BB) (creature) zombie (&^^/) (/&^) @ can't block . \ you may cast @ from your graveyard as long as you control a zombie . + +(^) (^) (BB) (creature) imp (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , you lose &^ life . + +(^) (^) (WW) (WW) (instant) prevent all combat damage that would be dealt this turn by attacking creatures . + +(^) (^) (^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^^^) cycling ^ ^ WW \ when you cycle @ , soldier creatures get +&^/ /+&^ and gain first strike until end of turn . + +(^) (^) (^) (^) (RR) (RR) (RR) (enchantment) at the beginning of your upkeep , @ deals &^^^^^ damage to target creature or player . \ at the beginning of each end step , your life total becomes &^^^^^ . \ creatures without flying can't attack you . + +(^) (^) (^) (^) (GG) (WW) (sorcery) put a &^^^/ /&^^^ green centaur creature token onto the battlefield , then populate . + +(BB) (sorcery) put target creature card from a graveyard onto the battlefield under your control . you lose life equal to its converted mana cost . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever a player cycles a card , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ : you gain &^^^^ life . \ ^ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : you gain &^^^^^^^^ life . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) archon (&^^^^^^^/) (/&^^^^^^^) flying \ XX : prevent the next X damage that would be dealt to you this turn . if damage is prevented this way , @ deals that much damage to target player . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) dragon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand and there are five or more other creatures on the battlefield , destroy all other creatures . + +(^) (^) (^) (RR) (WW) (BB) (creature) goblin warrior (&^^/) (/&^^) when @ enters the battlefield or is turned face up , put three &^/ /&^ red goblin creature tokens onto the battlefield . \ morph ^ ^ RR WW BB + +(^) (^) (^) (^) (GG) (sorcery) @ deals &^^^^^ damage to each creature with flying . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control get +&^^^/ /+& until end of turn . + +(^) (GG) (enchantment) countertype % quest \ whenever a creature you control deals combat damage to a creature , you may put a % counter on @ . \ remove a % counter from @ and sacrifice it : put four +&^/ /+&^ counters on target creature . + +(^) (^) (^) (^) (BB) (enchantment) at the beginning of each player's upkeep , that player sacrifices a non ~ zombie creature . \ at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . + +(UU) (creature) naga wizard (&/) (/&^^^^) exploit \ when @ exploits a creature , return target creature to its owner's hand . + +(^) (^) (^) (RR) (creature) elemental (&^^/) (/&^^^^) defender \ ^ RR , T : @ deals damage to target player equal to the number of creatures with defender you control . + +(^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) T : destroy target land . \ at the beginning of your upkeep , unless you pay BB BB BB , tap @ and sacrifice a land of an opponent's choice . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^^^^^) when @ enters the battlefield , each player puts the top three cards of his or her library into his or her graveyard . + +(^) (^) (WW) (instant) destroy target attacking creature . + +(^) (BB) (creature) goblin mercenary (&^^/) (/&^) sacrifice a goblin : regenerate @ . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell , sacrifice @ . + +(^) (^) (RR) (creature) imp (&^^/) (/&^) when @ enters the battlefield , it deals &^^ damage to target creature . + +(^) (^) (^) (GG) (GG) (creature) wolverine (&^^^^/) (/&^^^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ as long as it's a zombie . otherwise , it gets -&^^^/ /-&^^^ . + +(^) (^) (^) (BB) (sorcery) target player reveals his or her hand . you choose a card from it . that player discards that card . \ dredge &^^ + +(^) (artifact) T , sacrifice @ : target creature gains flying until end of turn . \ when @ is put into a graveyard from the battlefield , you may pay UU . if you do , draw a card . + +(^) (^) (RW) (instant) target player can't play land cards this turn if RR was spent to cast @ and can't play creature cards this turn if WW was spent to cast it . + +(^) (^) (RR) (sorcery) exile the top three cards of your library . until end of turn , you may play cards exiled this way . + +(^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add one mana of any color to your mana pool . + +(^) (WW) (WW) (enchantment) whenever you cast a spell , you gain &^ life . + +(^) (^) (BB) (creature) human wizard (&^^/) (/&^^) intimidate \ ^ BB , sacrifice another creature : put two +&^/ /+&^ counters on @ . \ when @ dies , put an X/ /X black horror creature token onto the battlefield , where X is @ 's power . + +(WW) (BB) (instant) until end of turn , creatures you control get +&^/ /+&^ and creatures your opponents control get -&^/ /-&^ . + +(^) (^) (RR) (RR) (creature) human shaman (&^^/) (/&^^) RR , T , sacrifice a creature : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (BB) (BB) (enchantment) aura countertype % plague \ enchant creature \ at the beginning of each upkeep , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . \ when enchanted creature leaves the battlefield , that creature's controller returns @ from its owner's graveyard to the battlefield . + +(^) (^) (GG) (UU) (UU) (instant) uncast target spell . put an X/ /X green ooze creature token onto the battlefield , where X is that spell's converted mana cost . + +(GG) (creature) elf (&^/) (/&^) GG : target creature gains trample until end of turn . + +(^) (^) (^) (RR) (RR) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the nonland card into your hand and the rest on the bottom of your library in any order . + +(RR) (enchantment) aura enchant creature \ when @ enters the battlefield , if enchanted creature has flying , @ deals &^^ damage to that creature and @ gains " enchanted creature loses flying . " + +(^) (WW) (creature) kor cleric shaman (&^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . \ ^ WW : the next time a source of your choice would deal damage to target creature this turn , that damage is dealt to @ instead . + +(^) (^) (WW) (creature) centaur advisor (&^^^/) (/&^^) when @ enters the battlefield , if you control an enchantment , you gain &^^^ life . + +(^) (^) (^) (^) (WW) (creature) elephant (&^^^/) (/&^^^) trample + +(^) (^) (GG) (creature) human cleric druid (&^/) (/&^) T : untap target land . + +(^) (^) (UU) (BB) (RR) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) swampwalk \ whenever a player casts a black spell , you gain &^ life . + +(^) (RR) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^) first strike , vigilance \ heroic ~ whenever you cast a spell that targets @ , creatures you control get +&^/ /+&^ and gain trample until end of turn . + +(^) (^) (^) (GG) (creature) spirit (&^^/) (/&^^) GG , sacrifice @ : add three mana of any one color to your mana pool . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand . + +(^) (WW) (UU) (BB) (artifact) (creature) insect (&^^^/) (/&^^^) whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield , you may pay ^ . if you do , target player loses &^ life and you gain &^ life . + +(^) (^) (RR) (sorcery) @ deals &^ damage to each creature . + +(^) (^) (^) (^) (^) (WW) (sorcery) put four &^/ /&^ white citizen creature tokens onto the battlefield . + +(BG) (BG) (BG) (BG) (BG) (creature) spirit avatar (&^^^^^^^/) (/&^^^^^^^) trample \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BG , remove a -&^/ /-&^ counter from @ : regenerate @ . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature of an opponent's choice instead . + +(UU) (RR) (WW) (enchantment) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn . untap those creatures . \ whenever you cast a noncreature spell , you may draw a card . if you do , discard a card . + +(^) (^) (^) (WW) (creature) human nomad (&^/) (/&^^^^) WW : @ gets +&/ /+&^ until end of turn . \ ^ ^ : @ can block an additional creature this turn . + +(BB) (BB) (instant) target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn . + +(^) (^) (^) (^) (RR) (legendary) (creature) human soldier (&^^/) (/&^^^) horsemanship \ each creature you control can't be blocked by more than one creature . + +(^) (^) (^) (^) (GG) (sorcery) you gain &^^^^^^ life . \ draw a card . + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of BB and/ /or RR to your mana pool . + +(^) (^) (^) (^) (UU) (creature) elemental (&^^^/) (/&^^^) flying + +(^) (^) (UU) (instant) uncast target artifact spell . \ draw a card . + +(^) (GG) (creature) ape (&^^/) (/&^) forestwalk + +(BB) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life . + +(^) (UU) (RR) (instant) [ & = tap target creature . = @ deals &^^ damage to target creature . ] + +(^) (GG) (creature) hound shaman (&^^/) (/&^) megamorph ^ GG \ when @ is turned face up , destroy target artifact or enchantment an opponent controls . + +(^) (^) (^) (artifact) T : add WW , BB , or GG to your mana pool . \ WW BB GG , T , sacrifice @ : draw a card . + +(GG) (creature) fungus (&^/) (/&^) when @ dies , put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (UU) (BB) (enchantment) your opponents play with their hands revealed . \ sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery . + +(UU) (enchantment) your opponents play with their hands revealed . + +(^) (^) (^) (^) (^) (UU) (sorcery) exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard . copy those cards . cast the copies if able without paying their mana costs . exile @ . + +(^) (RR) (GG) (creature) kavu (&^^/) (/&^^^) ^ RR GG , T : exile @ and target creature without flying that's attacking you . + +(^) (^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^/) (/&^^^^^^) flash \ trample + +(^) (WW) (WW) (enchantment) artifact creatures you control get +&^^/ /+&^^ . + +(^) (^) (GG) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (BB) (creature) zombie assassin (&^^^/) (/&^^) T , exile two cards from your graveyard and @ : destroy target nonblack creature . it can't be regenerated . + +(UU) (BB) (sorcery) look at the top five cards of your library . put one of them into your hand and the rest on top of your library in any order . + +(^) (BB) (creature) vampire (&^/) (/&^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn . + +(^) (RR) (creature) devil (&^^/) (/&^) RR , sacrifice @ : destroy target artifact . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , you may return @ from your graveyard to the battlefield attached to a creature that shares a creature type with that creature . + +(^) (^) (RR) (enchantment) each creature you control can't be blocked except by two or more creatures . + +(^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^ . + +(^) (^) (^) (BB) (GG) (enchantment) exile a card from your hand : add BB BB or GG GG to your mana pool . + +(BB) (BB) (instant) target player sacrifices a creature and loses &^ life . + +(^) (^) (^) (^) (^) (^) (^) (GG) (sorcery) you gain life equal to your age . + +(^) (UU) (creature) spirit (&/) (/&^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat . + +(RR) (instant) attach target equipment to target creature . + +(^) (RR) (RR) (creature) viashino scout (&^^/) (/&^) flash \ when @ enters the battlefield , target creature gains first strike until end of turn . + +(legendary) (land) T : add UU to your mana pool for each artifact you control . + +(^) (^) (^) (^) (^) (BB) (sorcery) delve \ each opponent discards two cards . + +(^) (^) (RR) (RR) (enchantment) whenever a creature enters the battlefield , you may add XX to your mana pool , where X is the number of creatures you control that share a creature type with it . + +(land) T , pay &^ life : add GG or WW to your mana pool . \ ^ , T , sacrifice @ : draw a card . + +(^) (^) (^) (^) (^) (RR) (WW) (creature) minotaur soldier (&^^^^^/) (/&^^^^^) at the beginning of each combat , up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^/ /+& . + +(^) (^) (GG) (GG) (creature) insect (&^^^^^/) (/&^^^^^) scavenge ^ ^ ^ ^ GG GG + +(^) (^) (^) (GG) (sorcery) destroy all enchantments target player controls . + +(^) (^) (RR) (RR) (creature) viashino warrior (&^^^/) (/&^^^) T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (artifact) ^ ^ , T , discard a card at random : regenerate target creature . + +(GG) (instant) any number of target creatures become green until end of turn . + +(^) (^) (^) (WW) (UU) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^) flying \ @ has hexproof as long as it's untapped . \ whenever @ deals combat damage to a player , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(^) (^) (^) (WW) (legendary) (creature) human warrior (&/) (/&) vigilance \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ BG BG : move a +&^/ /+&^ counter from target creature onto a second target creature . + +(RR) (creature) human shaman (&^/) (/&^) ^ ^ , reveal X red cards from your hand , sacrifice @ : @ deals X damage to each creature without flying . + +(GG) (GG) (creature) spider (&^/) (/&^^^) reach \ wither + +(^) (^) (WW) (creature) human rebel (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may have it deal &^ damage to target creature . if you do , prevent all combat damage @ would deal this turn . + +(^) (artifact) (creature) construct (&^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^^^^/) (/&^^^^^) T : @ deals damage equal to its power divided as you choose among any number of target creatures . each of those creatures deals damage equal to its power to @ . + +(^) (^) (^) (UU) (RR) (instant) @ deals &^^ damage to target creature and &^^ damage to target player . \ draw a card . + +(^) (^) (^) (UU) (BB) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) @ enters the battlefield tapped and doesn't untap during your untap step . \ sacrifice another creature : untap @ and put a +&^/ /+&^ counter on it . \ whenever @ attacks , destroy target creature defending player controls , then put a +&^/ /+&^ counter on @ . + +(^) (^) (artifact) T , sacrifice an artifact : target player puts the top three cards of his or her library into his or her graveyard . \ whenever an artifact enters the battlefield , you may untap @ . + +(^) (WW) (instant) sacrifice any number of permanents . you gain &^^ life for each permanent sacrificed this way . + +(^) (RR) (GG) (instant) cascade \ creatures you control get +&^/ /+& until end of turn . + +(GP) (instant) \ put target card from a graveyard on top of its owner's library . + +(^) (^) (UU) (UU) (enchantment) whenever a creature you control deals combat damage to an opponent , you may draw a card . + +(WW) (creature) human soldier (&/) (/&^^^) + +(^) (WW) (creature) human cleric (&^/) (/&^) protection from red \ WW : target creature gains protection from red until end of turn . + +(^) (^) (^) (RR) (RR) (instant) @ deals &^^^^ damage to target creature . the damage can't be prevented . + +(^) (^) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ knight creature with first strike . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB RR GG to your mana pool . + +(GG) (WW) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (GG) (sorcery) destroy all enchantments you don't control . then , if you control an untapped land , destroy all enchantments you control . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying \ ^ : @ becomes the color of your choice until end of turn . + +(^) (^) (BB) (BB) (sorcery) look at target player's hand and choose two cards from it . put them on top of that player's library in any order . + +(^) (artifact) whenever a player casts a black spell , you may pay ^ . if you do , you gain &^ life . + +(^) (WW) (enchantment) whenever a nontoken creature enters the battlefield under your control , you may pay WW . if you do , put a &^/ /&^ white spirit creature token with flying onto the battlefield . \ ^ WW , sacrifice a spirit : target non ~ spirit creature gains indestructible until end of turn . + +(^) (^) (^) (^) (BB) (sorcery) search your library for a card and put that card into your hand . if @ was cast from a graveyard , instead search your library for two cards and put those cards into your hand . then shuffle your library . \ flashback ^ ^ ^ ^ ^ ^ ^ BB + +(UU) (creature) human wizard (&^/) (/&^) ^ ^ , reveal X blue cards from your hand , sacrifice @ : uncast target spell unless its controller pays XX . + +(^) (^) (artifact) at the beginning of each player's draw step , if @ is untapped , that player draws an additional card . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (legendary) (creature) spirit (&^^^/) (/&^^^) countertype % divinity \ @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : draw a card for each permanent you control . + +(^) (^) (^) (^) (BB) (BB) (enchantment) (creature) lamia (&^^^^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent discards a card . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or WW to your mana pool . + +(^) (^) (^) (^) (^) (GG) (creature) boar beast (&^^^^^/) (/&^^^^^) trample + +(^) (UU) (instant) return target creature and all auras attached to it to their owners' hands . + +(^) (^) (^) (^) (WW) (WW) (sorcery) [ &^ = destroy all creatures with power &^^ or less . = destroy all creatures with power &^^^ or greater . ] \ entwine ~ sacrifice two lands . + +(^) (^) (^) (^) (^) (^) (^) (UU) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . \ morph ^ ^ ^ ^ ^ UU + +(^) (^) (^) (GG) (sorcery) destroy all enchantments . you gain &^^ life for each enchantment destroyed this way . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . + +(^) (^) (UU) (creature) zombie warrior (&^/) (/&^^^^) when @ enters the battlefield , put the top four cards of your library into your graveyard . + +(^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , green creatures get -&^/ /-&^ until end of turn . + +(^) (^) (RR) (sorcery) gain control of target artifact until end of turn . untap that artifact . it gains haste until end of turn . + +(^) (^) (^) (GG) (creature) cat beast (&^^^/) (/&^^) provoke \ @ can't be blocked by more than one creature . + +(^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , exile @ : exile all cards from all graveyards . draw a card . + +(^) (artifact) ^ ^ , sacrifice @ : target creature you control fights target creature an opponent controls . + +(^) (^) (^) (UU) (sorcery) return up to two target creatures to their owners' hands . + +(^) (^) (^) (artifact) ^ ^ ^ , T or UU , T : return target creature to its owner's hand unless its controller pays ^ . + +(UU) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , that player reveals a card at random from his or her hand . + +(^) (UU) (creature) fish (&^^/) (/&^) + +(^) (BB) (BB) (creature) efreet (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ whenever a creature enters the battlefield under an opponent's control , attach @ to that creature . + +(^) (RR) (RR) (RR) (creature) cyclops warrior (&^^^^/) (/&^^^^) whenever @ attacks , you may have it deal damage equal to its power to target creature defending player controls . if you do , that creature deals damage equal to its power to @ . + +(^) (^) (^) (^) (^) (RR) (creature) hound scout (&^^^/) (/&^^^) first strike \ morph ^ ^ ^ ^ RR + +(^) (^) (^) (^) (^) (^) (GG) (creature) elemental mutant (&/) (/&) graft &^^^^^^ \ GG : target creature with a +&^/ /+&^ counter on it gains trample until end of turn . + +(^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a nonland card from your hand . \ spells you cast that share a card type with the exiled card cost ^ ^ less to cast . + +(^) (^) (tribal) (artifact) soldier equipment equip ^ ^ \ equipped creature has " whenever this creature attacks or blocks , it gets +&^/ /+&^ until end of turn for each attacking creature . " \ whenever a soldier creature enters the battlefield , you may attach @ to it . + +(^) (^) (^) (^) (GG) (GG) (creature) centaur (&^^^/) (/&^^^^) GG , discard a card : @ gains trample until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has shroud . + +(^) (^) (BB) (BB) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ if a card would be put into an opponent's graveyard from anywhere , exile it instead . + +(^) (^) (BB) (sorcery) destroy all green creatures . + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^^ damage divided as you choose among any number of target creatures and/ /or players . \ flashback RR RR RR RR RR RR + +(GG) (creature) human wizard (&^/) (/&^) RR , T : @ deals &^ damage to target creature or player and &^ damage to you . \ WW , T : target creature gains first strike until end of turn . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller may search his or her library for a creature card and put that card onto the battlefield . if that player does , he or she shuffles his or her library . + +(^) (^) (RR) (enchantment) white creatures and blue creatures can't block . + +(^) (^) (BB) (sorcery) arcane target player discards two cards . + +(^) (^) (BB) (BB) (creature) cockatrice (&^^/) (/&^^) flying \ deathtouch + +(^) (BB) (creature) skeleton (&^/) (/&^) BB : regenerate @ . + +(^) (^) (^) (^) (BB) (creature) angel (&^^^/) (/&^^^) flying , protection from white \ when @ enters the battlefield , return target blue or red creature card from your graveyard to your hand . + +(RR) (instant) target creature becomes red and gains haste until end of turn . \ draw a card . + +(XX) (WW) (instant) prevent the next X damage that would be dealt to target creature or player this turn . until end of turn , you may pay ^ any time you could cast an instant . if you do , prevent the next &^ damage that would be dealt to that creature or player this turn . + +(RG) (creature) goblin warrior (&^/) (/&^) wither + +(^) (^) (^) (RR) (creature) human barbarian (&^^/) (/&^^) first strike \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (sorcery) search your library for up to two basic land cards and put them onto the battlefield tapped . then shuffle your library . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ suspend &^^ ~ GG + +(^) (^) (GW) (creature) elf cleric (&^^/) (/&^^) XX , T : you gain X life . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) flying \ exalted \ whenever @ attacks alone , defending player sacrifices a creature . + +(^) (^) (^) (GG) (GG) (sorcery) put a &^/ /&^ green snake creature token , a &^^/ /&^^ green wolf creature token , and a &^^^/ /&^^^ green elephant creature token onto the battlefield . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^^) flying , trample \ whenever @ deals combat damage to a player , you may return target arcane card from your graveyard to your hand . + +(^) (^) (^) (^) (UU) (creature) surrakar (&^^^/) (/&^^^) when @ enters the battlefield , you may return target tapped creature to its owner's hand . + +(^) (^) (^) (^) (^) (artifact) you have no maximum hand size . \ at the beginning of your upkeep , you gain &^ life for each card in your hand . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^^) prevent all damage that @ would deal to snow creatures . + +(^) (^) (^) (artifact) (creature) berserker (&^^^/) (/&^) ^ RR , sacrifice @ : @ deals &^^^ damage to target player . + +(^) (BB) (creature) djinn (&^^/) (/&^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you . + +(artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ . + +(^) (^) (^) (^) (artifact) when a spell or ability an opponent controls causes you to discard @ , put four &^/ /&^ colorless gnome artifact creature tokens onto the battlefield . \ ^ ^ ^ ^ , T : put a &^/ /&^ colorless gnome artifact creature token onto the battlefield . + +(^) (^) (GG) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn . + +(BB) (sorcery) target player reveals his or her hand . you choose a nonbasic land card from it . that player discards that card . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (RR) (creature) beast (&^^^^/) (/&^^^^^) RR , exile the top ten cards of your library : @ deals &^^ damage to target creature or player . + +(^) (GG) (creature) human warrior ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(UU) (UU) (enchantment) whenever a forest an opponent controls becomes tapped , you gain &^ life . + +(UU) (UU) (instant) simultaneously , all phased ~ out creatures phase in and all creatures with phasing phase out . + +(GG) (creature) human soldier (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ dies , put X +&^/ /+&^ counters on target creature you control , where X is the number of +&^/ /+&^ counters on @ . + +(land) countertype % storage \ @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^ . + +(^) (^) (^) (UU) (sorcery) draw three cards . then discard two cards unless you discard a creature card . + +(^) (^) (^) (^) (^) (artifact) players skip their upkeep steps . + +(^) (GG) (creature) elf shaman (&^^/) (/&^^) GG , T , discard a creature card : search your library for a creature card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (RR) (RR) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to target creature or player . " + +(GG) (creature) horse (&^/) (/&^) when @ dies , you gain &^ life . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) whenever @ becomes blocked by a green creature , destroy that creature . it can't be regenerated . + +(^) (BB) (BB) (sorcery) each player reveals his or her hand and chooses one card of each color from it , then discards all other nonland cards . + +(WW) (instant) prevent all damage a source of your choice would deal this turn . + +(^) (UU) (UU) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn . + +(UU) (sorcery) each player may discard up to three cards . @ deals damage to each player equal to &^^^ minus the number of cards he or she discarded this way . + +(BB) (RR) (enchantment) if a spell or ability would cause its controller to gain life , that player loses that much life instead . + +(^) (^) (RR) (creature) lizard (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn . + +(^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^) first strike \ @ can't be equipped . + +(land) countertype % storage \ @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . + +(^) (^) (^) (^) (GU) (GU) (creature) beast (&^^^/) (/&^^^) flash \ persist + +(^) (RR) (instant) uncast target instant or sorcery spell unless its controller has @ deal &^^^^ damage to him or her . + +(legendary) (land) countertype % luck \ if @ is in your opening hand and you're not playing first , you may begin the game with @ on the battlefield with a % counter on it . if you do , exile a card from your hand . \ T : add ^ to your mana pool . if @ has a % counter on it , instead add one mana of any color to your mana pool . + +(^) (GG) (creature) elf warrior (&^^^/) (/&^^^) as an additional cost to cast @ , reveal an elf card from your hand or pay ^ ^ ^ . \ deathtouch + +(^) (^) (WW) (creature) kor cleric (&^^/) (/&^^^) kicker WW \ when @ enters the battlefield , if it was kicked , destroy target artifact or enchantment . + +(^) (^) (^) (^) (^) (GG) (WW) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) vigilance + +(land) gate @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . + +(WW) (instant) [ &^ = all creatures get -&^^/ /-& until end of turn . = tap target creature . = prevent the next &^ damage that would be dealt to target creature or player this turn . ] + +(^) (^) (BB) (instant) destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (^) (UU) (enchantment) if a player would draw a card , that player exiles the top card of an opponent's library face down instead . \ each player may look at and play cards he or she exiled with @ . + +_ASIDE_ (^) (^) (^) (WW) (instant) exile target attacking creature . + +_BSIDE_ (^) (^) (RR) (instant) creatures can't block this turn . + +(^) (^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : put X &^/ /&^ red elemental creature tokens with haste onto the battlefield , where X is this creature's power . exile them at the beginning of the next end step . " + +(^) (^) (UU) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature has indestructible . + +(^) (^) (^) (GG) (UU) (enchantment) aura enchant land \ enchanted land has " GG UU , T : put a &^^/ /&^^ green and blue drake creature token with flying onto the battlefield . " + +(^) (^) (RR) (RR) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able . + +(^) (GG) (sorcery) reveal the top four cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard . + +(^) (^) (UU) (sorcery) return target creature to its owner's hand . \ draw a card . + +(^) (artifact) equipment equip ^ ^ \ whenever equipped creature blocks or becomes blocked by a creature , destroy both creatures . + +(GG) (creature) human warrior (&^/) (/&^) ^ ^ : regenerate @ . \ morph GG + +(RR) (instant) buyback ^ ^ ^ ^ \ @ deals &^ damage to target creature or player . + +(^) (^) (GG) (sorcery) reveal the top two cards of your library . put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(^) (^) (BB) (creature) gremlin (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (BB) (BB) (creature) horror (&^^^/) (/&^^^) transfigure ^ BB BB + +(^) (^) (^) (WW) (WW) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) ^ ^ WW WW , T , discard two cards : destroy all creatures except for @ . those creatures can't be regenerated . + +(^) (^) (^) (^) (WW) (creature) hound (&^^^/) (/&^^^^^) + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when @ enters the battlefield , put two &^^^/ /&^^^ colorless golem artifact creature tokens onto the battlefield . \ whenever a player casts an instant or sorcery spell that targets only a single golem , that player copies that spell for each other golem that spell could target . each copy targets a different one of those golems . + +(^) (^) (^) (RR) (enchantment) whenever a player casts a red spell , you may pay RR . if you do , @ deals &^ damage to target creature or player . + +(^) (UU) (UU) (creature) faerie (&^/) (/&^) flying \ T : @ deals &^ damage to target creature or player . + +(^) (^) (artifact) T : target permanent becomes an artifact in addition to its other types until end of turn . + +(^) (WW) (creature) sliver (&^^/) (/&^^) sliver creatures you control have vigilance . + +(^) (^) (^) (^) (GG) (WW) (creature) elf knight (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , return a green or white creature you control to its owner's hand . + +(BB) (creature) horror (&^/) (/&^) whenever an opponent draws a card , if you control a red permanent , you may have @ deal &^ damage to that player . + +(^) (^) (^) (^) (UU) (creature) merfolk wizard ally (&^/) (/&^^^) T : draw a card for each ally you control . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^^) countertype % fade \ fading &^^^ \ ^ , remove a % counter from @ : destroy target artifact . + +(^) (^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying , vigilance + +(^) (RR) (RR) (creature) vampire (&^^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (GG) (creature) plant wall (&/) (/&^^^^) defender \ T : add GG to your mana pool . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^^^^^^^^^ damage to target creature . + +(^) (^) (^) (BB) (RR) (instant) cascade \ @ deals &^^^^ damage to target creature . + +(^) (^) (^) (BB) (creature) shade spirit (&^/) (/&^) BB : regenerate @ . \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (UU) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may draw a card . if you do , discard a card . + +(RR) (GG) (creature) human shaman (&^^/) (/&^^) RR GG : creatures you control gain trample until end of turn . \ ^ RR GG : target land you control becomes a &^^^^/ /&^^^^ elemental creature until end of turn . it's still a land . + +(UU) (world) (enchantment) players play with the top card of their libraries revealed . + +(land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add ^ ^ ^ ^ to your mana pool . + +(GG) (enchantment) aura enchant creature \ enchanted creature can attack as though it had haste . \ : untap enchanted creature . activate this ability only during your turn and only once each turn . + +(XX) (BB) (instant) target creature gets -X/ /-X until end of turn . + +(WW) (UU) (instant) uncast target spell that targets you or a permanent you control . \ draw a card . + +(^) (^) (^) (BB) (GG) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in all graveyards . + +(^) (BB) (BB) (sorcery) target player loses &^^ life and you gain &^^ life . \ retrace + +(BB) (creature) human wizard (&^/) (/&^) ^ , sacrifice a creature : look at the top two cards of target opponent's library , then exile one of them . + +(^) (^) (UU) (UU) (creature) shapeshifter (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ XX , T : remove all +&^/ /+&^ counters from @ and put X +&^/ /+&^ counters on it . + +(^) (^) (^) (RR) (RR) (creature) goblin (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creatures you control . + +(^) (BB) (creature) vampire scout (&^^/) (/&^) flying \ @ can't block . + +(BR) (creature) elemental shaman (&^/) (/&^) ^ : add BB or RR to your mana pool . activate this ability no more than three times each turn . + +(^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ ^ ^ ^ ^ UU BB : @ becomes a &^^^^/ /&^^^^ blue and black dragon artifact creature with flying until end of turn . + +(^) (WW) (creature) kithkin soldier (&^/) (/&^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kithkin . + +(RP) (instant) \ @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ all creatures attack each combat if able . \ ^ RR : attacking creatures get +&^/ /+& until end of turn . + +(^) (GG) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ protection from black + +(^) (UU) (BB) (instant) return target permanent to its owner's hand . then that player discards a card . + +(^) (^) (UU) (creature) merfolk soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , draw a card . + +(GG) (WW) (creature) cat wizard (&^^/) (/&^^) exalted \ ^ , sacrifice @ : destroy target artifact or enchantment . + +(^) (WW) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant artifact \ enchanted artifact has shroud . + +(^) (BB) (creature) skeleton (&^/) (/&^) BB : regenerate @ . \ megamorph ^ ^ ^ BB + +(^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^^) whenever @ is dealt damage , it deals that much damage to you . + +(^) (^) (UU) (creature) bird wizard (&^^/) (/&^^) flying \ creature spells with flying you cast cost ^ less to cast . + +(^) (^) (UU) (UU) (creature) dragon illusion (&^^^^^/) (/&^^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it . + +(land) @ enters the battlefield tapped . \ T : add BB , RR , or GG to your mana pool . + +(^) (^) (WW) (UU) (instant) exile target creature . you draw cards equal to that creature's power . at the beginning of your next upkeep , return that card to the battlefield under its owner's control . if you do , discard cards equal to that creature's toughness . + +(^) (WW) (creature) human soldier (&^/) (/&^) double strike + +(^) (WW) (sorcery) you gain &^^^ life for each black creature target opponent controls . + +(^) (^) (^) (GG) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ put a &^/ /&^ green saproling creature token onto the battlefield for each creature you control . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (sorcery) each player's life total becomes the number of creatures he or she controls . + +(^) (^) (^) (^) (BB) (creature) eye (&^^^^^^/) (/&^^^) non ~ eye creatures you control can't attack . \ whenever @ becomes blocked by a creature , destroy that creature . + +_ASIDE_ (^) (^) (^) (artifact) T : you gain &^ life . then if you have at least &^^^^^^^^^^ life more than your starting life total , transform @ . + +_BSIDE_ (artifact) T : target player loses &^^^^^ life . + +(GG) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each untapped creature you control . + +(^) (GG) (WW) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . + +(^) (^) (artifact) ^ , T : add WW BB to your mana pool . + +(RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand . + +(^) (WW) (creature) pegasus (&^^/) (/&^) flying + +(^) (^) (^) (GG) (GG) (creature) cockatrice (&^^/) (/&^^^^) flying \ whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat . + +(WW) (enchantment) aura enchant creature \ enchanted creature has " T : the next time a source of your choice would deal damage to target creature this turn , prevent that damage . " + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^) morph ^ UU UU \ when @ is turned face up , discard two cards , then draw three cards . + +(^) (^) (^) (^) (RR) (instant) radiance ~ @ deals &^^ damage to target creature and each other creature that shares a color with it . + +(^) (^) (WW) (creature) elf archer (&^^/) (/&^^) reach + +(^) (GG) (GG) (creature) human warrior (&^/) (/&^) creatures with power less than @ 's power can't block creatures you control . \ whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on @ . + +(^) (^) (UU) (UU) (instant) uncast target spell . look at the top four cards of your library , then put them back in any order . + +(^) (^) (GG) (GG) (enchantment) whenever one or more creatures you control deal combat damage to a player , tap all lands that player controls and untap all lands you control . + +(^) (^) (UU) (instant) arcane you may tap or untap target permanent , then you may tap or untap another target permanent . + +(^) (artifact) ^ ^ , T : exile target card from a graveyard . \ ^ ^ WW BB , T , sacrifice @ : exile target nonland card from a graveyard , all other cards from graveyards with the same name as that card , and all permanents with that name . + +(WW) (creature) human cleric (&^/) (/&^) sacrifice @ : regenerate target creature . \ WW WW , T , sacrifice @ : uncast target spell that targets an enchantment . + +(RR) (sorcery) strive ~ @ costs RR more to cast for each target beyond the first . \ any number of target creatures can't block this turn . + +(^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target player . you gain life equal to the damage dealt this way . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (sorcery) put thirteen &^^/ /&^^ black zombie creature tokens onto the battlefield tapped . \ flashback ^ ^ ^ ^ ^ ^ ^ BB BB BB + +(^) (^) (^) (^) (RR) (RR) (sorcery) put a &^^^^/ /&^^^^ red ogre creature token onto the battlefield . starting with you , each player chooses an artifact , a creature , and a land from among the permanents controlled by the player to his or her left . destroy each permanent chosen this way . + +(^) (^) (GG) (creature) insect (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact that player controls . + +(^) (^) (^) (^) (^) (artifact) imprint ~ XX , T : you may exile an instant or sorcery card with converted mana cost X from your hand . \ at the beginning of your upkeep , you may copy a card exiled with @ . if you do , you may cast the copy without paying its mana cost . + +(^) (WW) (WW) (creature) griffin (&^^/) (/&^^^) flying + +(^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^^) morph ^ ^ UU \ when @ is turned face up , you may turn target creature with a morph ability face down . + +(^) (^) (BB) (RR) (sorcery) name a nonland card . target player reveals his or her hand . @ deals &^^^ damage to that player for each card with that name revealed this way . search that player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : reveal the top three cards of your library . target opponent chooses one of those cards . put that card into your graveyard , then draw two cards . + +(^) (UU) (creature) illusion horse (&^/) (/&^) flying \ T : target creature you control with toughness &^^ or less gets +&^/ /+&^ and gains flying until end of turn . when @ leaves the battlefield this turn , sacrifice that creature . when the creature leaves the battlefield this turn , sacrifice @ . + +(^) (^) (^) (GG) (GG) (WW) (legendary) (creature) human soldier (&^^^^^/) (/&^^^^^) + +(^) (^) (^) (BB) (creature) human samurai (&^/) (/&^) bushido &^^ \ BB , pay &^^^^^ life : regenerate @ . + +(^) (UU) (sorcery) you may tap or untap target permanent , then you may tap or untap another target permanent . \ cipher + +(^) (^) (^) (RR) (creature) goblin shaman (&^/) (/&^) bloodthirst &^ \ RR , T : attacking creatures get +X/ /+& until end of turn , where X is @ 's power . + +(^) (RR) (instant) cast @ only before the combat damage step . \ target attacking or blocking creature gets +&^^^^/ /+& until end of turn . destroy that creature at the beginning of the next end step . + +(^) (^) (^) (^) (WW) (creature) kithkin cleric (&^^/) (/&^^) white creatures you control have " T : you gain &^ life . " + +_ASIDE_ (GG) (creature) human werewolf (&^/) (/&^) ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^/) (/&^^) ^ ^ ^ GG : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ has haste as long as you control a red creature . \ @ has wither as long as you control a green creature . + +(^) (^) (WW) (UU) (creature) drake (&^^/) (/&^^^) flying , protection from red + +(UU) (creature) human cleric shaman (&^/) (/&^) T : change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another . + +(^) (^) (^) (UU) (RR) (WW) (legendary) (creature) human monk (&^^^/) (/&^^) first strike , hexproof \ whenever @ attacks , exile the top four cards of your library . until end of turn , you may cast noncreature cards exiled with @ this turn without paying their mana costs . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a player , put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (GG) (GG) (GG) (creature) beast (&^^^^/) (/&^^) whenever @ attacks , put a +&^/ /+&^ counter on each attacking creature . + +(BB) (instant) all creatures get -&^/ /-& until end of turn . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^/) (/&^^^^) flying \ UU , exile the top card of your library : tap target creature with flying . \ UU , exile the top card of your library : if the exiled card is a snow land , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ as long as equipped creature is tapped , tapped creatures you control get +&^^/ /+& . \ as long as equipped creature is untapped , untapped creatures you control get +&/ /+&^^ . \ ^ ^ ^ : you may tap or untap equipped creature . + +(^) (WW) (enchantment) creatures you control have vigilance . + +(RR) (instant) [ &^ = destroy target artifact creature . = attacking creatures get +&^/ /+& until end of turn . = target creature with power &^^ or less can't be blocked this turn . ] + +(^) (^) (^) (RR) (creature) manticore (&^^^/) (/&^^^) flying , first strike \ ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability . + +(^) (^) (UU) (creature) elemental (&^/) (/&^^^^) flying + +(RR) (creature) human wizard (&^/) (/&^) BB , T : target creature gets +&^/ /+& until end of turn . \ GG , T : target creature gets +&/ /+&^ until end of turn . + +(^) (^) (WW) (WW) (creature) cat knight (&^^/) (/&^^^) flying , first strike + +(WW) (enchantment) at the beginning of your upkeep , if an opponent controls more lands than you , you may search your library for up to three basic land cards , reveal them , and put them into your hand . if you do , shuffle your library . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) infect + +(^) (^) (^) (UU) (UU) (sorcery) return two target creatures to their owners' hands . \ cycling ^ ^ UU + +(^) (^) (BB) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever @ is dealt damage , sacrifice that many permanents . + +(^) (^) (GG) (UU) (RR) (creature) elephant warrior (&^^^^^^/) (/&^^^^) whenever @ attacks , target creature defending player controls blocks it this combat if able . + +(^) (^) (^) (^) (BB) (BB) (BB) (sorcery) destroy all creatures , then return a creature card put into a graveyard this way to the battlefield under your control . it's a black zombie in addition to its other colors and types . exile @ . + +(^) (^) (^) (WW) (BB) (creature) vampire (&^^^^/) (/&^^^^) lifelink , protection from white and from black \ as long as you have thirty or more life and an opponent has &^^^^^^^^^^ or less life , @ gets +&^^^^^^/ /+&^^^^^^ and has flying . + +(^) (WW) (instant) target creature gets +&^/ /+& and gains first strike until end of turn . \ draw a card . + +(land) forest \ as @ enters the battlefield , you may reveal a treefolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . @ deals &^ damage to you . + +(^) (WW) (sorcery) manifest the top card of your library . + +(^) (^) (WW) (enchantment) sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . + +(^) (^) (^) (^) (^) (artifact) indestructible \ myr creatures get +&^/ /+&^ . \ ^ ^ ^ ^ ^ : put a &^/ /&^ colorless myr artifact creature token onto the battlefield . + +(^) (BB) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , that player sacrifices that creature . + +(land) T : add ^ to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step . + +(^) (^) (^) (artifact) whenever a land an opponent controls is tapped for mana , tap all lands that player controls that could produce any type of mana that land could produce . + +(RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (BB) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = return target creature card from your graveyard to your hand . = target opponent reveals his or her hand , you choose a noncreature card from it , then that player discards that card . ] + +(UU) (RR) (GG) (legendary) (creature) elemental (&^/) (/&^) protection from white and from black \ whenever you cast a creature spell , put a +&^/ /+&^ counter on @ . \ creature spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ . + +(^) (UU) (creature) merfolk spellshaper (&^/) (/&^) UU , T , discard a card : return target creature to its owner's hand . + +(GG) (creature) elf (&^/) (/&^) kicker ^ ^ ^ ^ ^ ^ ^ ^ \ trample \ if @ was kicked , it enters the battlefield with five +&^/ /+&^ counters on it . + +(^) (^) (BB) (BB) (instant) strive ~ @ costs ^ ^ BB more to cast for each target beyond the first . \ exile any number of target creatures and all auras attached to them . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) archon (&^^^^/) (/&^^^^^^) flying \ whenever @ attacks , you may return target enchantment card from your graveyard to the battlefield . + +(WW) (artifact) ^ ^ WW , T , sacrifice @ : destroy target artifact or enchantment . + +(^) (^) (^) (BB) (BB) (legendary) (creature) human wizard (&^^^/) (/&^^^^) BB , T , sacrifice another creature : put X &^^/ /&^^ black zombie creature tokens onto the battlefield , where X is the sacrificed creature's power . + +(BB) (creature) human assassin (&^/) (/&^) deathtouch \ morph ~ reveal a black card in your hand . \ when @ is turned face up , target player loses &^^ life . + +(RR) (sorcery) target creature gets +&^^/ /+& until end of turn . @ deals &^^ damage to that creature . + +(^) (UU) (instant) untap target creature . \ draw a card . + +(land) T : add ^ to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has flying . + +(^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card at the beginning of the next turn's upkeep . + +(UU) (UU) (creature) human wizard (&^/) (/&^^) UU , T : choose target opponent who had at least two more cards in hand than you did as you activated this ability . draw a card . + +(^) (^) (^) (GG) (sorcery) search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (WU) (creature) faerie wizard (&^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , attach all auras enchanting target permanent to another permanent with the same controller . + +(^) (GG) (WW) (enchantment) whenever a creature enters the battlefield under your control , you may destroy target artifact or enchantment . + +(BB) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ ^ . if he or she does , untap the creature . + +(^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ metalcraft ~ artifacts you control have shroud as long as you control three or more artifacts . + +(^) (WW) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^) T : draw a card . + +(^) (BB) (sorcery) target opponent discards a card at random . + +(^) (RR) (RR) (instant) flip a coin . if you win the flip , destroy all creatures with power &^^ or less . if you lose the flip , destroy all creatures with power &^^^ or greater . + +(^) (RR) (RR) (sorcery) @ deals &^^^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead . + +(RR) (enchantment) countertype % quest \ whenever a goblin enters the battlefield under your control , you may put a % counter on @ . \ as long as @ has five or more % counters on it , creatures you control get +&^^/ /+& . + +(^) (BB) (sorcery) search your library for a card and put that card into your hand . then shuffle your library . + +(land) ^ , T : add BB RR to your mana pool . + +(^) (^) (^) (GG) (creature) elephant (&^^^/) (/&^^^) ^ GG : target creature blocks @ this turn if able . + +(^) (^) (^) (WW) (enchantment) at the beginning of each end step , if you gained &^^^^ or more life this turn , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . + +(^) (^) (RR) (instant) the owner of target permanent shuffles it into his or her library , then reveals the top card of his or her library . if it's a permanent card , he or she puts it onto the battlefield . + +(^) (BB) (enchantment) sacrifice @ : return to your hand all creature cards in your graveyard that were put there from the battlefield this turn . + +(^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ : @ deals &^ damage to target creature . \ ^ ^ : regenerate @ . + +(^) (^) (^) (^) (BB) (BB) (creature) specter (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player discards two cards . \ morph ^ ^ ^ BB BB + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& . + +(land) T : add ^ to your mana pool . \ BB , T : put target zombie card from your graveyard on top of your library . + +(^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool . + +(^) (^) (BB) (instant) target opponent sacrifices a creature . you gain life equal to that creature's toughness . + +(^) (^) (GG) (sorcery) green creatures you control gain forestwalk until end of turn . + +(^) (^) (GG) (sorcery) exile target artifact or enchantment . + +(^) (^) (GG) (WW) (legendary) (creature) human cleric (&^^/) (/&^^^) flying \ at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature put into your graveyard from the battlefield this turn . + +(^) (^) (^) (^) (GG) (WW) (creature) beast (&^^^^^/) (/&^^^^) exalted + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) flying \ when @ dies , put it on top of its owner's library . + +(BB) (BB) (BB) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , if @ is in your graveyard , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ when a creature is put into an opponent's graveyard from the battlefield , if @ is in your graveyard , exile @ . + +(^) (^) (GG) (GG) (legendary) (creature) hydra (&^^^^^/) (/&^^^^^) XX XX GG : monstrosity X . \ when @ becomes monstrous , it deals X damage divided as you choose among any number of target creatures your opponents control . each of those creatures deals damage equal to its power to @ . + +(^) (^) (^) (^) (^) (UU) (sorcery) draw a card for each island you control . + +(BB) (BB) (sorcery) target player draws two cards and loses &^^ life . + +(^) (^) (^) (GG) (creature) yeti (&^^^/) (/&^^^^) @ can't be the target of blue or black spells . + +(^) (WW) (enchantment) all creatures have protection from black . + +(^) (^) (BB) (creature) zombie (&^/) (/&^) @ gets +&^/ /+& for each artifact you control . + +(^) (UU) (BB) (planeswalker) ashiok ((&^^^)) +&^^ : exile the top three cards of target opponent's library . \ -X : put a creature card with converted mana cost X exiled with @ onto the battlefield under your control . that creature is a nightmare in addition to its other types . \ -&^^^^^^^^^^ : exile all cards from all opponents' hands and graveyards . + +(^) (^) (^) (RR) (instant) until end of turn , creatures you control gain " T : this creature deals &^ damage to target creature or player . " + +(BB) (enchantment) countertype % quest \ at the beginning of each end step , if an opponent lost &^^ or more life this turn , you may put a % counter on @ . \ whenever a card is put into an opponent's graveyard from anywhere , if @ has three or more % counters on it , you may have that player lose &^^ life . if you do , you gain &^^ life . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) sacrifice a land : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (artifact) T : add to your mana pool one mana of any color in your commander's color identity . \ sacrifice @ : draw a card . + +(^) (^) (^) (WW) (WW) (enchantment) whenever a creature enters the battlefield under your control , put a +&^/ /+&^ counter on each creature you control . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) T : put a +&^/ /+&^ counter on each artifact creature you control . + +(^) (UU) (UU) (instant) metalcraft ~ @ costs ^ less to cast if you control three or more artifacts . \ uncast target spell . + +(^) (^) (RR) (creature) spirit (&^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains first strike until end of turn . activate this ability only once each turn . + +(BB) (instant) add BB BB BB to your mana pool . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ and attacks each turn if able . + +(^) (UU) (creature) human wizard (&^/) (/&^) @ can't be blocked . \ UU , discard a card : return @ to its owner's hand . + +(BB) (creature) spirit (&^/) (/&^) sacrifice @ : target player loses &^ life . + +(^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ RR GG : @ becomes a &^^^/ /&^^ red and green beast artifact creature with trample until end of turn . + +(^) (^) (^) (BB) (creature) zombie wurm (&^^^^^^^/) (/&^^^^^^) vanishing &^^ + +(^) (^) (^) (^) (RR) (GG) (WW) (legendary) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , put X &^/ /&^ sand warrior creature tokens that are red , green , and white onto the battlefield at the beginning of your next upkeep , where X is the number of lands you control at that time . \ when @ leaves the battlefield , exile all sand warriors . + +(^) (UU) (UU) (creature) human wizard (&/) (/&^) UU , T : add ^ ^ ^ to your mana pool . + +(^) (^) (WW) (instant) choose a color . creatures you control gain protection from the chosen color until end of turn . \ cycling WW + +(^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile a card from your hand face down . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control . + +(GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ morbid ~ you may put that card onto the battlefield instead of putting it into your hand if a creature died this turn . + +(GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . + +(^) (^) (^) (^) (artifact) (creature) horror (&^^/) (/&^^) infect \ when @ dies , proliferate . + +(^) (^) (RR) (RR) (RR) (legendary) (creature) dragon (&^^^^/) (/&^^^) flying , haste \ grandeur ~ discard another card named @ : @ gets +X/ /+X until end of turn , where X is its power . + +(^) (^) (^) (UU) (UU) (BB) (BB) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ if @ would deal combat damage to a player , instead put that many +&^/ /+&^ counters on @ and that player puts that many cards from the top of his or her library into his or her graveyard . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target enchantment card from your graveyard to your hand . + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^^) WW , T : exile target skeleton , vampire , or zombie . + +(^) (GG) (creature) sliver (&^^/) (/&^^) all sliver creatures have reach . + +(^) (^) (BB) (creature) leech (&^^/) (/&^^) black spells you cast cost BB more to cast . \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (legendary) (artifact) ^ ^ ^ , T : exile target instant or sorcery spell that targets you . \ ^ ^ ^ , T , sacrifice @ : you may cast a card exiled with @ without paying its mana cost . + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) BB , sacrifice @ : target player loses &^ life and you gain &^ life . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) for each tapped nonland permanent target opponent controls , search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control . then that player shuffles his or her library . \ suspend &^^^ ~ ^ UU UU + +(^) (^) (^) (WW) (sorcery) put two &^/ /&^ white kithkin soldier creature tokens onto the battlefield . \ retrace + +(^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) sacrifice a beast : you gain &^^^^ life . + +(UU) (BB) (BB) (RR) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^^^ and has first strike . \ whenever a creature dealt damage by equipped creature this turn dies , you may exile that card . if you do , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(WW) (UU) (BB) (RR) (GG) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , you may cast a nonland card from your hand without paying its mana cost . + +(WW) (instant) target creature gets +&^/ /+& until end of turn . \ draw a card . + +(^) (GG) (creature) satyr druid (&^/) (/&^^) T : untap target land . + +(^) (BB) (artifact) (creature) human wizard (&^/) (/&^^) UU , T : put a &/ /&^ blue homunculus artifact creature token onto the battlefield . \ at the beginning of your upkeep , sacrifice a homunculus . + +(GG) (instant) target creature gains indestructible until end of turn . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block . + +(^) (BB) (RR) (creature) bird shaman (&^^/) (/&^^) flying \ when @ deals combat damage to a player , put two &^/ /&^ red goblin creature tokens onto the battlefield and sacrifice @ . \ unearth ^ ^ ^ BB RR + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has wither . + +(^) (^) (^) (BB) (BB) (creature) elf assassin (&^^^/) (/&^^^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you don't control . \ ^ ^ BB , T : destroy target creature with a counter on it . + +(^) (GG) (creature) spirit (&^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : add X mana of any one color to your mana pool . + +(^) (^) (BB) (creature) human rogue (&^^/) (/&^^^) ^ , sacrifice a creature : target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard . + +(^) (^) (^) (artifact) equipment equip ~ sacrifice an artifact . \ when @ enters the battlefield , attach it to target creature you control . \ equipped creature gets +&^^^/ /+&^ . + +(UU) (UU) (enchantment) UU UU , return two islands you control to their owner's hand : return target creature to its owner's hand . + +(^) (^) (BB) (creature) human rogue rigger (&^^/) (/&^^) whenever an artifact is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : put a &^/ /&^ colorless sliver artifact creature token named metallic sliver onto the battlefield . + +(^) (^) (^) (^) (GG) (creature) kavu (&^^^^/) (/&^^^^) RR : @ gains haste until end of turn . + +(WW) (creature) human monk (&^/) (/&^^^) defender , first strike + +(BB) (creature) insect (&^/) (/&^) swampwalk + +(land) swamp forest + +(WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ . + +(^) (WW) (creature) kithkin soldier (&^^/) (/&^) kithkin spells and soldier spells you cast cost ^ less to cast . + +(^) (WW) (creature) cat cleric (&^^/) (/&^^) players can't search libraries . any player may pay ^ ^ for that player to ignore this effect until end of turn . + +_ASIDE_ (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . + +_BSIDE_ (^) (UU) (UU) (legendary) (creature) spirit (&^^^/) (/&^^^^) countertype % ki \ remove a % counter from @ : uncast target spell unless its controller pays ^ ^ . + +(^) (^) (UU) (creature) thalakos soldier scout (&^^/) (/&^) shadow \ discard a card : return @ to its owner's hand . + +(^) (^) (^) (RR) (creature) lizard (&^^^/) (/&^^^) + +(^) (^) (GG) (GG) (sorcery) as an additional cost to cast @ , sacrifice a green creature . \ search your library for a green creature card and put it onto the battlefield . then shuffle your library . + +(GG) (creature) snake shaman (&^/) (/&^) GG : add one mana of any color to your mana pool . + +(^) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ cycling ^ ^ ^ ^ ^ RR GG WW \ when you cycle @ , target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn . + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ . + +(^) (^) (^) (GG) (GG) (creature) insect (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield . + +(BB) (creature) human shaman (&^/) (/&^) whenever another creature dies , you may gain &^ life . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) if you would draw a card while your library has no cards in it , you win the game instead . + +(^) (UU) (sorcery) target player reveals his or her hand . you choose an instant or sorcery card from it and exile that card . you may cast that card for as long as it remains exiled . at the beginning of the next end step , if you haven't cast the card , return it to its owner's hand . + +(^) (GG) (creature) human shaman (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it . + +(^) (RR) (RR) (creature) wall (&/) (/&^^^^^) defender \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^/) (/&^^^^^) at end of combat , gain control of all creatures blocking @ for as long as you control @ . + +(WW) (creature) human soldier (&^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ and prevent all damage that would be dealt to it this turn . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn . \ threshold ~ T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (UU) (sorcery) an opponent [ &^ = you draw three cards at the beginning of the next turn's upkeep . = you search your library for a card , put that card into your hand , then shuffle your library . ] + +(^) (WW) (creature) kor soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^/) (/&^^^) echo ^ ^ ^ ^ \ sacrifice an artifact : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (UU) (sorcery) put target creature on top of its owner's library . \ flashback ^ ^ ^ ^ ^ ^ ^ UU + +(^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) @ has flying as long as you control a dragon . \ when a dragon enters the battlefield , you may return @ from your graveyard to the battlefield . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) @ can block any number of creatures . \ morph ^ ^ ^ WW + +(^) (BB) (creature) human wizard (&^^/) (/&^) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost . + +(^) (WW) (enchantment) WW , discard a card : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (GG) (creature) ape (&^^^/) (/&^^^^) flash \ echo ^ ^ GG + +(^) (^) (UU) (sorcery) each player chooses a land he or she controls of each basic land type . return those lands to their owners' hands . + +(BB) (creature) human minion (&^/) (/&^) kicker ^ ^ ^ BB \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with fear . + +(^) (^) (^) (UU) (sorcery) exile target creature . return it to the battlefield under its owner's control at the beginning of the next end step . \ cipher + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ . \ whenever a creature enters the battlefield under your control , attach @ to that creature . + +(^) (^) (^) (GG) (GG) (planeswalker) nissa ((&^^^)) +&^ : target land you control becomes a &^^^^/ /&^^^^ elemental creature with trample . it's still a land . \ +&^ : untap up to four target forests . \ -&^^^^^^^ : search your library for any number of basic land cards , put them onto the battlefield , then shuffle your library . those lands become &^^^^/ /&^^^^ elemental creatures with trample . they're still lands . + +(^) (^) (^) (GG) (GG) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ trample + +(^) (^) (UU) (creature) elemental cat (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (UU) (creature) human cleric (&^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay ^ ^ UU . if you do , put a &^^/ /&^^ blue bird enchantment creature token with flying onto the battlefield . + +(^) (BB) (RR) (instant) until end of turn , creatures you control gain " when this creature dies , it deals &^^ damage to target creature an opponent controls . " + +(WW) (UU) (UU) (BB) (instant) uncast target spell . its controller loses &^^^ life and you gain &^^^ life . + +(^) (RR) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller . + +(BB) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it . + +(^) (^) (WW) (instant) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life . + +(GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^/) (/&^^^^^^^) trample \ play with the top card of your library revealed . \ you may cast the top card of your library if it's a creature card . + +(^) (^) (^) (WW) (WW) (creature) bird (&^^/) (/&^^^) flying \ infect + +(WW) (creature) cat (&^/) (/&^^) + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for any number of spirit cards and put them into your graveyard . if you do , shuffle your library . + +(^) (BB) (creature) zombie (&^^/) (/&^) morph ^ ^ ^ BB BB \ when @ is turned face up , destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^^^) UU , sacrifice @ : untap all creatures of the creature type of your choice . + +(^) (^) (^) (^) (UU) (UU) (creature) drone (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put target artifact on top of its owner's library . + +(^) (GG) (GG) (snow) (creature) snake (&^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ whenever @ deals combat damage to a player , you may draw a card . + +(^) (artifact) @ enters the battlefield tapped . \ ^ ^ , T , sacrifice @ : add two mana in any combination of colors to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card . + +(^) (^) (GG) (instant) @ deals &^^^^^^^ damage to target creature with flying . + +(RR) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target artifact . + +(^) (WW) (enchantment) aura enchant nonland permanent \ at the beginning of the upkeep of enchanted permanent's controller , that player sacrifices it unless he or she pays XX , where X is its converted mana cost . + +(BB) (instant) put up to three target cards from an opponent's graveyard on top of his or her library in any order . + +(UB) (UB) (UB) (UB) (instant) you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost . + +(^) (GG) (GG) (instant) choose target creature . when that creature dies this turn , return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner . + +(^) (^) (^) (^) (GG) (GG) (planeswalker) garruk ((&^^^^)) +&^ : reveal the top five cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order . \ -&^^^ : you may put a green creature card from your hand onto the battlefield . \ -&^^^^^^^ : you get an emblem with " whenever you cast a creature spell , you may search your library for a creature card , put it onto the battlefield , then shuffle your library . " + +(^) (^) (BB) (BB) (BB) (creature) zombie (&^^^^^/) (/&^^^^) deathtouch \ whenever combat damage is dealt to you or a planeswalker you control , if @ is in your graveyard , destroy target attacking creature , then put @ on top of your library . + +(^) (^) (^) (^) (^) (UU) (enchantment) you may pay rather than pay the mana cost for zombie creature spells you cast . + +(land) ^ ^ , T : exile target creature you control . \ at the beginning of your upkeep , you may sacrifice @ . if you do , return each card exiled with @ to the battlefield under its owner's control . + +(WU) (creature) bird (&^/) (/&^) flying \ sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ . + +(^) (^) (^) (^) (GG) (GG) (creature) insect beast (&^^^^/) (/&^^^^) when @ dies , put four &^/ /&^ green insect creature tokens onto the battlefield . + +(^) (^) (^) (^) (BR) (sorcery) return up to one target creature card from your graveyard to the battlefield if BB was spent to cast @ . creatures target player controls get +&^^/ /+& and gain haste until end of turn if RR was spent to cast @ . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^) kicker ^ WW \ flying \ when @ enters the battlefield , if it was kicked , destroy target enchantment . + +(^) (UU) (UU) (legendary) (creature) merfolk wizard (&^/) (/&^^^) ^ ^ ^ : target player puts the top three cards of his or her library into his or her graveyard . + +(GW) (GW) (GW) (GW) (GW) (creature) spirit avatar (&^^^^^/) (/&^^^^^) protection from blue , from black , and from red + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , untap up to five lands . \ you control enchanted creature . + +(^) (BB) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a swamp : target creature gets +&^/ /+&^ until end of turn . \ T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (enchantment) WW : the next time a land source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (RR) (RR) (creature) viashino warrior (&^^^^/) (/&^^) haste \ at the beginning of the end step , return @ to its owner's hand . + +(WW) (WW) (creature) kor soldier (&^^/) (/&^^) protection from red \ whenever a player casts a red spell , you may gain &^ life . + +(^) (^) (GG) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (sorcery) draw three cards . + +(artifact) T , sacrifice @ : look at a card at random in target player's hand . you draw a card at the beginning of the next turn's upkeep . + +(UU) (UU) (sorcery) arcane return target permanent to its owner's hand . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^^) reach \ morph ^ ^ ^ ^ GG + +(artifact) ^ , sacrifice a permanent : you gain &^ life . + +(^) (GG) (creature) insect (&^/) (/&^) flying , swampwalk + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^) reveal @ as you draft it . reveal the next card you draft and note its name . \ when @ enters the battlefield , you may search your hand and/ /or library for a card with a name noted as you drafted cards named @ . you may cast it without paying its mana cost . if you searched your library this way , shuffle it . + +(^) (^) (^) (WW) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals damage , its controller gains that much life . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you . \ morph BB BB BB BB + +(^) (^) (^) (BB) (sorcery) look at the top four cards of your library . put two of them into your hand and the rest into your graveyard . you lose &^^ life . + +(^) (^) (^) (artifact) as @ enters the battlefield , choose artifact , creature , enchantment , instant , or sorcery . \ spells you cast of the chosen type cost ^ less to cast . + +(GG) (creature) snake (&^/) (/&^) swampwalk + +(^) (^) (^) (BB) (BB) (legendary) (creature) cat warrior (&^^/) (/&^^^) @ has first strike as long as it's attacking . \ whenever a player casts a black spell , you may pay BB . if you do , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (RR) (RR) (creature) phoenix (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ RR RR RR : return @ from your graveyard to your hand . activate this ability only if an opponent was dealt damage this turn . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ . \ sacrifice @ : destroy all non ~ wall creatures blocking enchanted creature . + +(WB) (WB) (WB) (instant) exile target creature . + +(^) (^) (^) (RR) (RR) (enchantment) when @ enters the battlefield , tap all islands . \ islands don't untap during their controllers' untap steps . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (sorcery) @ can't be uncast . \ destroy all artifacts , creatures , and lands . they can't be regenerated . + +(^) (RR) (creature) kobold (&^/) (/&^^) first strike \ other kobold creatures you control have first strike . + +(^) (^) (^) (^) (WW) (instant) [ &^ = creatures you control get +&^^/ /+&^^ until end of turn . = until end of turn , creatures you control gain " whenever this creature deals damage , you gain that much life . " ] \ entwine ^ WW + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ ^ ^ ^ UU : attach @ to target creature . + +(^) (UU) (creature) volver (&^/) (/&^) kicker ^ RR and/ /or GG \ if @ was kicked with its ^ RR kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . \ if @ was kicked with its GG kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with trample . + +(^) (^) (RR) (creature) dwarf warrior (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn . + +(RR) (enchantment) aura enchant creature \ enchanted creature has haste . \ at the beginning of the end step , return @ to its owner's hand . + +(^) (^) (^) (artifact) (creature) wall (&^^/) (/&^^^) defender \ first strike + +(^) (^) (^) (BB) (creature) spirit (&^/) (/&^) UB : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) human monk (&^^^/) (/&^) whenever @ deals combat damage to a player , if you control a blue or red permanent , you may discard a card . if you do , draw a card . + +(^) (^) (^) (UU) (UU) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ UU , sacrifice @ : return up to X target permanents to their owners' hands , where X is the number of % counters on @ . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(WW) (BB) (creature) human wizard (&^^/) (/&^^) ^ WW BB : target creature gains lifelink until end of turn . \ ^ WW BB : whenever you gain life this turn , each opponent loses that much life . + +(^) (^) (^) (WW) (instant) choose an opponent . you and that player each put three &^/ /&^ white spirit creature tokens with flying onto the battlefield . \ choose an opponent . you gain &^^ life for each creature you control and that player gains &^^ life for each creature he or she controls . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , if you control no thopters other than @ , return @ to its owner's hand and put five &^/ /&^ colorless thopter artifact creature tokens with flying onto the battlefield . + +(^) (^) (RR) (WW) (instant) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ return target artifact card from your graveyard to the battlefield . + +(^) (^) (^) (GG) (creature) worm (&^^^/) (/&^^^) UU : untap @ . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , attacking creatures gain first strike until end of turn . + +(^) (^) (^) (UU) (artifact) (creature) human artificer (&^/) (/&^^) UU , T , return an artifact you control to its owner's hand : you may put an artifact card from your hand onto the battlefield . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) illusion (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , untap up to seven lands . \ ^ ^ UU UU : return @ to its owner's hand . + +(GG) (creature) elf druid (&^/) (/&^) T : untap target forest . + +(^) (RR) (RR) (creature) orc (&^^/) (/&^^) T : target land becomes a swamp until its controller's next untap step . + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn . \ flashback ^ ^ GG + +(^) (^) (^) (BB) (BB) (enchantment) whenever you gain life , target opponent loses that much life . + +(RR) (creature) dwarf (&^/) (/&^) + +(^) (^) (UU) (enchantment) aura enchant permanent \ vanishing &^^^ \ when @ leaves the battlefield , enchanted permanent's controller sacrifices it . + +(^) (^) (GG) (GG) (world) (enchantment) creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn . + +(^) (^) (UU) (instant) uncast target spell with converted mana cost &^^^^ or less . + +(^) (RR) (creature) human warrior (&^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(^) (BB) (sorcery) separate all creatures target player controls into two piles . destroy all creatures in the pile of that player's choice . they can't be regenerated . + +(^) (WW) (enchantment) when @ enters the battlefield , exile target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (^) (^) (GG) (sorcery) draw a card for each creature card in your graveyard . + +(^) (^) (UU) (instant) return target permanent to its owner's hand . if that permanent is red or green , put it on top of its owner's library instead . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a non ~ zombie creature , then put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(GG) (WW) (UU) (instant) [ &^ = destroy target artifact . = put target creature on the bottom of its owner's library . = uncast target instant spell . ] + +(^) (RR) (RR) (creature) goblin (&^^/) (/&^^) haste \ other goblin creatures you control get +&^/ /+&^ and have haste . + +(^) (^) (^) (GG) (enchantment) whenever a forest is tapped for mana , its controller adds GG to his or her mana pool . + +(^) (WW) (sorcery) detain up to two target creatures your opponents control . + +(^) (GG) (creature) human druid (&^/) (/&^) GG , T : reveal cards from the top of your library until you reveal a basic land card . put that card into your hand and all other cards revealed this way into your graveyard . + +(GG) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add X mana of any one color to your mana pool , where X is one plus the sacrificed creature's converted mana cost . spend this mana only to cast creature spells . + +(^) (^) (BB) (creature) imp (&^/) (/&^^) flying \ whenever @ deals combat damage to a creature , destroy that creature . \ dredge &^^^^^ + +(^) (^) (GG) (enchantment) creatures you control have " whenever this creature becomes blocked by a creature , this creature gets +&^/ /+&^ until end of turn . " + +(UU) (creature) merfolk (&^/) (/&^) cycling ^ ^ + +(WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (RR) (sorcery) replicate ^ RR \ target mountain becomes a &^^^/ /&^ creature . it's still a land . + +(^) (^) (UU) (instant) return target permanent you control and target permanent you don't control to their owners' hands . + +(^) (^) (GG) (WW) (sorcery) cascade \ you gain &^^^^ life . + +(^) (^) (^) (BB) (RR) (creature) horror (&^^^^^/) (/&^^^) unleash + +(RR) (sorcery) each player draws three cards , then discards three cards at random . + +(GG) (creature) elf druid (&^/) (/&^) T : add BB to your mana pool . @ deals &^ damage to you . + +(^) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ recover ^ GG + +(^) (^) (UU) (creature) wall (&^/) (/&^^^) defender \ when @ enters the battlefield , put a &^/ /&^ blue squid creature token with islandwalk onto the battlefield . + +(^) (^) (^) (^) (^) (UU) (creature) giant (&^^^^/) (/&^^^^^) hexproof + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& . + +(^) (^) (^) (RR) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red is less than five , @ isn't a creature . \ whenever another creature enters the battlefield under your control , @ deals &^^ damage to each opponent . \ ^ ^ RR : creatures you control get +&^/ /+& until end of turn . + +(^) (RR) (GG) (creature) bird (&^/) (/&^) flying , protection from blue + +(^) (GG) (enchantment) whenever an opponent plays a land , if @ is an enchantment , @ becomes a &^^^/ /&^^ elk beast creature . \ whenever you play a land , if @ is a creature , @ becomes an enchantment . + +(BB) (BB) (creature) zombie cleric (&^^/) (/&^^) ^ : exile target card from a graveyard . + +(^) (^) (BB) (BB) (instant) destroy target nonartifact creature . its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard . + +(^) (^) (WW) (enchantment) put a card from your hand on top of your library : the next time a black or red source of your choice would deal damage this turn , prevent that damage . + +(^) (GG) (creature) sliver (&^/) (/&^) flash \ any player may play sliver cards as though they had flash . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in all graveyards . + +(^) (WW) (UU) (creature) crab (&^/) (/&^^^) vigilance \ when @ dies , draw a card . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has fear . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature . + +(^) (^) (^) (BB) (BB) (planeswalker) liliana ((&^^^^^)) +&^ : target player discards a card . \ -&^^ : search your library for a card , then shuffle your library and put that card on top of it . \ -&^^^^^^^^ : put all creature cards from all graveyards onto the battlefield under your control . + +(^) (WW) (creature) sliver (&^/) (/&^) all sliver creatures have first strike . + +(^) (^) (BB) (creature) spirit minion (&^^^/) (/&^) @ can't block . \ UU : prevent all combat damage that would be dealt to and dealt by @ this turn . + +(^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^ damage to target nonblack creature . you gain &^^^ life . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target player puts the top eight cards of his or her library into his or her graveyard . + +(^) (^) (UU) (instant) strive ~ @ costs ^ UU more to cast for each target beyond the first . \ exile any number of target creatures . for each creature exiled this way , its controller puts a &^^^^/ /&^^^^ blue sphinx creature token with flying onto the battlefield . + +(RR) (creature) dwarf (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature unless that creature's controller has @ deal &^^ damage to him or her . + +(^) (BB) (sorcery) return target creature card from your graveyard to your hand . \ flashback ^ ^ ^ ^ BB + +(^) (^) (^) (GG) (creature) insect (&^/) (/&^) flying \ whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool , then add an additional WW to your mana pool for each % counter removed this way . + +(^) (^) (^) (^) (^) (RR) (instant) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . if WW was spent to cast @ , the creature gains " whenever this creature deals combat damage , you gain that much life " until end of turn . + +(^) (WW) (enchantment) ^ : the next time a blue source of your choice would deal damage to you this turn , prevent that damage . + +(UR) (UR) (UR) (creature) shapeshifter (&^^/) (/&^^^^) UR : switch @ 's power and toughness until end of turn . + +(^) (GG) (GG) (enchantment) (creature) satyr (&^^^^/) (/&^^) flash \ bestow ^ ^ ^ GG GG \ enchanted creature gets +&^^^^/ /+&^^ . + +(^) (artifact) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ . \ at the beginning of your draw step , if @ is tapped , it deals &^ damage to you . \ T : add ^ ^ ^ to your mana pool . + +(^) (^) (^) (^) (^) (RR) (creature) sliver (&^^^^/) (/&^^^^) all sliver creatures have trample . + +(^) (^) (^) (^) (BB) (creature) shade (&^/) (/&^) fear \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (GG) (creature) dryad (&^^/) (/&^^) forestwalk + +(^) (WW) (UU) (creature) bird wizard (&^^^/) (/&^) countertype % feather \ flying \ at the beginning of your upkeep , you may put a % counter on target creature . if you do , that creature has base power and toughness &^^^/ /&^ and has flying for as long as it has a % counter on it . + +(^) (^) (^) (BB) (BB) (creature) wraith (&^^^/) (/&^^^^) swampwalk \ cycling ~ pay &^^ life . + +(^) (WU) (instant) exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) countertype % level \ when @ enters the battlefield , put two % counters on each creature you control with level up . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) whenever another creature enters the battlefield , untap @ . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ , and its activated abilities can't be activated . + +(^) (^) (^) (UU) (RR) (instant) @ deals &^^^^ damage to target creature or player . look at the top four cards of your library . put one of those cards into your hand and the rest on the bottom of your library in any order . + +(^) (GG) (creature) bear (&^^/) (/&^^) + +(^) (RR) (creature) dwarf soldier (&^^/) (/&^) whenever @ blocks or becomes blocked by one or more orcs , @ gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying , haste , protection from white \ ^ ^ ^ ^ ^ RR RR : monstrosity &^^^ . \ when @ becomes monstrous , it deals damage to each opponent equal to the number of cards in that player's hand . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^^) trample \ whenever @ deals combat damage to a player , you may draw a card . \ morph ^ GG GG + +(^) (^) (^) (^) (^) (RR) (creature) hellion (&^^^^^/) (/&^^^^) haste \ @ attacks each turn if able . + +(^) (^) (WW) (creature) hippogriff (&^^/) (/&^) flash \ flying \ creatures entering the battlefield don't cause abilities to trigger . + +(^) (^) (^) (^) (RR) (enchantment) aura enchant land \ enchanted land has " T , discard a card : draw a card . " + +(GG) (GG) (GG) (creature) elemental (&^/) (/&^) at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " at the beginning of your upkeep , you may put another +&^/ /+&^ counter on @ . " + +(RR) (creature) hound (&^/) (/&^) T : target creature can't be regenerated this turn . + +(^) (GG) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (RR) (instant) @ deals &^^ damage to target creature or player . scry &^^ . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^) trample \ ^ GG : regenerate @ . + +(^) (^) (GG) (instant) draw a card for each creature you control with a +&^/ /+&^ counter on it . those creatures gain indestructible until end of turn . + +_ASIDE_ (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) vigilance \ whenever another creature you control dies , you may transform @ . + +_BSIDE_ (creature) human soldier (&^^^^^/) (/&^^^^) trample + +(^) (artifact) ^ ^ ^ : you may put a minotaur permanent card from your hand onto the battlefield . + +(^) (^) (^) (^) (BB) (BB) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ each player returns all creature cards from his or her graveyard to the battlefield . + +(^) (^) (^) (^) (BB) (creature) eye (&^^^/) (/&^^^^^^) non ~ eye creatures you control can't attack . \ @ can't be blocked except by walls . + +(^) (^) (^) (^) (^) (^) (^) (RR) (RR) (RR) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^) countertype % divinity \ @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all lands . + +(^) (^) (^) (RR) (GG) (WW) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ GG . if you do , choose a color , then put a &^/ /&^ green saproling creature token onto the battlefield for each permanent of that color . + +(^) (^) (^) (GG) (creature) bear (&^^^^/) (/&^^^) + +(^) (^) (GG) (GG) (creature) satyr beast (&^^^^^/) (/&^^^^) all creatures have forestwalk . + +(^) (^) (BB) (BB) (creature) harpy (&^^/) (/&^^) flying , lifelink + +(RR) (instant) up to two target creatures each get +&^/ /+& and gain first strike until end of turn . + +(^) (^) (^) (^) (WW) (WW) (creature) human samurai (&^^^^/) (/&^^^^) bushido &^^ + +(^) (^) (^) (GG) (GG) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ GG , sacrifice @ : put X &^^^/ /&^^^ green beast creature tokens onto the battlefield , where X is the number of % counters on @ . + +(^) (BB) (creature) faerie wizard (&^/) (/&^) flying \ BB , T : target faerie or elf gains lifelink until end of turn . + +(UU) (UU) (instant) you may choose new targets for target spell . + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) whenever another creature enters the battlefield under your control , that creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (BB) (creature) zombie insect (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (UU) (enchantment) whenever an opponent casts a spell , you may draw a card unless that player pays ^ . + +(^) (^) (UU) (instant) tap all lands target player controls and empty his or her mana pool . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& . \ as long as equipped creature is a human , it has lifelink . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^/) (/&^^^^^) flying \ multicolored creatures you control have flying . + +(^) (^) (^) (^) (RR) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may have @ deal &^^^^^ damage to target creature or player . + +(GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . + +(^) (^) (UU) (creature) human ninja (&^/) (/&^^) ninjutsu ^ UU \ whenever @ deals combat damage to a player , look at that player's hand . \ ^ UU : return target ninja you control to its owner's hand . activate this ability only during your turn . + +(^) (^) (GG) (creature) human druid (&^/) (/&^) when @ enters the battlefield , target forest becomes a &^^^^/ /&^^^^^ green treefolk creature for as long as @ remains on the battlefield . it's still a land . + +(^) (^) (^) (WW) (WW) (creature) spirit (&^^^/) (/&^^^) flying \ sacrifice two lands : @ gains protection from artifacts or from the color of your choice until end of turn . + +(^) (^) (^) (^) (^) (^) (WW) (creature) giant wizard (&^^^^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , each player's life total becomes the highest life total among all players . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) your life total can't change . + +(^) (GG) (GG) (creature) beast mutant (&^^^/) (/&^^) evolve \ whenever @ evolves , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it . + +(^) (RR) (RR) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards . \ metalcraft ~ if you control three or more artifacts , @ deals damage to each opponent equal to the number of cards that player has drawn this turn . + +(^) (RR) (RR) (instant) @ deals &^^ damage to target creature or player and &^^^ damage to you . \ draw a card . + +(UU) (creature) crocodile (&^/) (/&^) islandwalk + +(^) (^) (^) (BB) (creature) zombie minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control another nonland permanent , sacrifice @ . + +(UU) (creature) drake (&^/) (/&^) flying \ when @ enters the battlefield , return a creature you control to its owner's hand . + +(^) (UU) (UU) (creature) licid (&^/) (/&^) ^ UU UU , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ you control enchanted creature . + +(^) (^) (GG) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest on the bottom of your library in any order . \ soulshift &^^ + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , destroy target non ~ demon creature . \ at the beginning of your upkeep , if there are fewer than six creature cards in your graveyard , sacrifice a creature . + +(^) (^) (GG) (instant) regenerate target creature . \ draw a card . + +(WW) (creature) human soldier (&^/) (/&^) first strike + +(WW) (creature) spirit (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn . + +(^) (^) (BB) (sorcery) target opponent discards two cards . + +(^) (^) (^) (^) (^) (GG) (GG) (legendary) (creature) insect druid (&^^^^^/) (/&^^^^^) GG , T : target creature gets +&^^^^^/ /+&^^^^^ until end of turn . + +(GG) (sorcery) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it . + +(^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , sacrifice it unless you pay ^ for each card in your hand . + +(GG) (instant) target creature loses flying until end of turn . \ flashback GG + +(^) (^) (^) (UU) (instant) any number of target opponents each discards his or her hand , then draws seven cards . \ draw a card . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may sacrifice an artifact . if you do , @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players . + +(^) (^) (^) (artifact) ^ ^ ^ , T : tap target creature and put a +&^/ /+&^ counter on it . until end of turn , that creature gains " ^ ^ GG UU : double the number of +&^/ /+&^ counters on this creature . " + +(^) (^) (^) (^) (^) (BR) (creature) horror (&^^^^^^^^/) (/&^^^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ when @ dies , put a -&^/ /-&^ counter on target creature for each -&^/ /-&^ counter on @ . + +(^) (^) (^) (GG) (WW) (creature) human soldier (&^^^^/) (/&^^^^) protection from black + +(^) (^) (^) (^) (WW) (UU) (UU) (BB) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of your end step , you gain &^^^ life if @ is untapped . otherwise , each opponent loses &^^^ life . + +(^) (BB) (creature) sliver (&^/) (/&^) all slivers have " ^ ^ : regenerate this permanent . " + +(^) (UU) (sorcery) up to two target creatures can't be blocked this turn . + +(land) T : add ^ to your mana pool . \ threshold ~ GG WW : @ becomes a &^^^^/ /&^^^^ green and white insect monk creature with first strike until end of turn . it's still a land . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (RR) (creature) viashino (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) target player takes two extra turns after this one . + +(^) (BB) (enchantment) aura enchant creature \ when a creature dies , destroy enchanted creature . + +(^) (BB) (BB) (creature) vampire shaman (&^^/) (/&^^^) flying \ deathtouch \ lifelink + +(land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library . + +(^) (RR) (creature) salamander (&^/) (/&^) RR : @ gets +&^/ /+& until end of turn . sacrifice @ at the beginning of the next end step . + +(^) (^) (^) (GG) (creature) kavu (&^/) (/&^^) when @ enters the battlefield , draw a card for each black creature your opponents control . + +(RR) (creature) goblin (&^/) (/&^) T , sacrifice @ : destroy target wall . + +(^) (^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^) flying \ undying + +(^) (^) (GG) (sorcery) [ &^ = search your library for up to two basic land cards , reveal them , put them into your hand , then shuffle your library . = you may play up to two additional lands this turn . ] \ entwine ^ ^ GG + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^^) morph ~ pay &^^^^^ life . + +(^) (WW) (enchantment) (creature) sheep (&/) (/&^^^^^) at the beginning of your upkeep , you gain &^ life . + +(WW) (instant) prevent all combat damage that would be dealt this turn . + +(^) (GG) (UU) (sorcery) put target permanent on top of its owner's library . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) drake (&^^^/) (/&^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , reveal the top three cards of your library . put all artifact cards revealed this way into your hand and the rest into your graveyard . + +(^) (^) (WW) (WW) (enchantment) creatures and lands you control have shroud . \ when a creature you control attacks , sacrifice @ . + +(^) (^) (RR) (creature) human shaman (&/) (/&^) T : @ deals &^ damage to target creature or player . \ unearth ^ RR + +(^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has first strike . + +(^) (^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^) tap five untapped soldiers you control : exile target creature . + +(^) (^) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player reveals the top card of his or her library . if it's an artifact , creature , enchantment , or land card , the player may put it onto the battlefield . + +(^) (UU) (UU) (creature) cephalid wizard (&^/) (/&^) whenever @ deals combat damage to a player , return up to that many target permanents that player controls to their owners' hands . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +X/ /+X , where X is the number of creature cards in all graveyards . + +(^) (^) (^) (^) (RR) (instant) cast @ only during your turn and only during combat before blockers are declared . \ you choose which creatures block this combat and how those creatures block . \ whenever a creature attacks and isn't blocked this combat , untap it and remove it from combat . + +(^) (^) (^) (^) (BB) (sorcery) domain ~ target player loses X life and you gain X life , where X is the number of basic land types among lands you control . + +(^) (^) (^) (^) (^) (BB) (creature) elemental (&^^^^/) (/&^^^^) devour &^^ \ when @ enters the battlefield , target player discards a card for each creature it devoured . + +(^) (^) (GG) (creature) elf (&^^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ GG , T : target elf creature gets +&^^/ /+&^^ and has trample for as long as @ remains tapped . + +(^) (^) (RR) (enchantment) whenever you cast a creature spell , @ deals &^ damage to target player . + +(^) (GG) (creature) wurm (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in your graveyard . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^) T , sacrifice a creature : proliferate . + +(^) (^) (^) (^) (^) (artifact) T : put a &^/ /&^ colorless myr artifact creature token onto the battlefield . \ T , tap five untapped myr you control : search your library for a myr creature card , put it onto the battlefield , then shuffle your library . + +(^) (^) (^) (UU) (enchantment) whenever you cast a noncreature spell , you may pay ^ UU . if you do , put a &^^/ /&^^ blue djinn monk creature token with flying onto the battlefield . + +(^) (^) (^) (^) (^) (WW) (creature) bird (&^^^/) (/&^^^) flying , protection from black \ suspend &^^^ ~ ^ WW + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+&^^ and has hexproof . + +(^) (^) (^) (RR) (RR) (creature) cat (&^^^/) (/&^^^) @ gets +&^^^/ /+&^^^ as long as you control no untapped lands . + +(^) (^) (^) (RR) (RR) (sorcery) destroy all creatures target player controls . for each creature that died this way , put two &^/ /&^ red goblin creature tokens onto the battlefield under that player's control . + +(^) (^) (WW) (WW) (enchantment) creatures with power &^^ or less can't attack you . + +(^) (artifact) (creature) myr (&^/) (/&^) ^ ^ , T : shuffle your library . + +(^) (UU) (instant) split second \ uncast target activated or triggered ability . if a permanent's ability is uncast this way , activated abilities of that permanent can't be activated this turn . + +(GG) (GG) (creature) beast (&^^^/) (/&^^) trample + +(^) (^) (^) (artifact) whenever a nonartifact permanent enters the battlefield under your control , you may return another permanent you control that shares a permanent type with it to its owner's hand . + +(^) (^) (^) (^) (BB) (creature) zombie crocodile (&^^^^/) (/&^^^^) defender \ ^ GG , sacrifice another creature : you gain life equal to the sacrificed creature's toughness . + +(^) (UU) (instant) target creature you control gains protection from creatures your opponents control until end of turn . untap it . + +(^) (^) (UU) (enchantment) aura enchant creature \ T : tap enchanted creature . \ T : untap enchanted creature . + +(^) (^) (BB) (creature) rat (&^/) (/&^) countertype % infection \ whenever @ deals combat damage to a player , put an % counter on it . \ at the beginning of your upkeep , @ deals X damage to target opponent previously dealt damage by it , where X is the number of % counters on it . + +(^) (WW) (snow) (creature) elemental (&^/) (/&^) flying \ WW , T : tap target creature . + +(^) (^) (^) (^) (BB) (creature) faerie wizard (&^^^/) (/&^^) flying \ kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent loses &^^ life . + +(RR) (instant) @ deals damage to target creature equal to the number of snow permanents you control . + +(^) (^) (^) (WU) (WU) (enchantment) all permanents are enchantments in addition to their other types . + +(^) (^) (BB) (BB) (creature) human assassin (&^^/) (/&^) first strike \ when @ enters the battlefield , you may reveal X black cards in your hand . if you do , target creature gets -X/ /-X until end of turn . \ madness ^ BB + +(^) (UU) (instant) discard all the cards in your hand , then draw that many cards . + +(^) (^) (GG) (enchantment) (creature) unicorn (&^/) (/&^) bestow ^ ^ ^ ^ ^ GG \ all creatures able to block @ or enchanted creature do so . \ enchanted creature gets +&^/ /+&^ . + +(^) (^) (RR) (RR) (creature) goat beast (&^^^/) (/&^) first strike \ morph ^ RR RR + +(^) (^) (^) (artifact) at the beginning of your upkeep , you may exile the top card of your library face down . \ ^ ^ ^ ^ ^ , discard your hand , sacrifice @ : put all cards exiled with @ into their owner's hand . + +(^) (^) (UU) (creature) merfolk warrior (&^^/) (/&^^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ RR , sacrifice @ : each player shuffles the cards from his or her hand into his or her library , then draws that many cards . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (GG) (UU) (RR) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , put a &^^^^/ /&^^^^ green bear creature token onto the battlefield . + +(^) (^) (RR) (RR) (creature) devil (&^^^/) (/&^^^) haste \ whenever a creature you control attacks , @ deals &^ damage to defending player . + +(^) (UU) (UU) (creature) zombie drake (&^^^/) (/&^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . \ flying + +(^) (^) (^) (^) (BB) (BB) (enchantment) (creature) gorgon (&^^/) (/&^^^) creatures you control have deathtouch . \ creatures your opponents control lose deathtouch and can't have or gain deathtouch . + +(^) (^) (^) (^) (UU) (UU) (creature) djinn (&^^/) (/&^^^^^^^) flying \ T : exchange control of two target nonlegendary creatures . you can't activate this ability during combat . + +(^) (^) (^) (WW) (WW) (creature) spirit (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . + +(UU) (UU) (BB) (BB) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) hexproof \ whenever a creature card is put into an opponent's graveyard from anywhere , you may have @ become a copy of that card except its name is still @ , it's legendary in addition to its other types , and it gains hexproof and this ability . + +(^) (WW) (UU) (creature) bird scout (&^^/) (/&^^^) flying + +(^) (RR) (creature) leech (&^^/) (/&^^) first strike \ red spells you cast cost RR more to cast . + +(^) (RR) (GG) (creature) kavu (&^^^/) (/&^) flash \ haste + +(BB) (instant) exile target card from a graveyard . \ draw a card . + +(^) (^) (^) (BB) (instant) kicker ^ RR \ destroy target nonblack creature . it can't be regenerated . if @ was kicked , it deals damage equal to that creature's power to the creature's controller . + +(^) (^) (^) (^) (artifact) landfall ~ whenever a land enters the battlefield under your control , you may pay ^ ^ . if you do , draw a card . + +(^) (artifact) T : target player puts the top card of his or her library into his or her graveyard . \ ^ ^ ^ ^ ^ , T , sacrifice @ : return target card from your graveyard to your hand . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add UU UU to your mana pool . + +(^) (^) (UU) (creature) spirit (&^/) (/&^^^^) + +(GG) (WW) (UU) (legendary) (creature) human cleric (&^^/) (/&^^) GG WW UU , T : regenerate target creature . + +_ASIDE_ (WW) (instant) prevent the next &^^ damage that would be dealt to target creature this turn . + +_BSIDE_ (^) (^) (UU) (instant) return target permanent to its owner's hand . + +(^) (^) (WW) (creature) kithkin wizard (&^/) (/&^^^) when @ enters the battlefield , you may search your library for a kithkin card , reveal it , then shuffle your library and put that card on top of it . + +(^) (UU) (sorcery) detain target creature an opponent controls . \ draw a card . + +(^) (^) (^) (^) (^) (RR) (creature) beast (&^^^/) (/&^^^^) morph ^ ^ ^ ^ ^ ^ RR \ when @ is turned face up , beast creatures you control get +&^^^/ /+& until end of turn . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked . + +(^) (^) (WW) (creature) cat knight (&^^/) (/&^^) as long as @ is equipped , it gets +&^/ /+&^ and has flying . + +(XX) (GG) (GG) (creature) plant hydra (&/) (/&) when you cast @ , reveal the top X cards of your library . you may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield . then shuffle the rest into your library . \ @ enters the battlefield with X +&^/ /+&^ counters on it . + +(^) (^) (^) (WW) (instant) bolster &^ , then put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it . + +(^) (WW) (creature) spirit (&^/) (/&^) WW , T : exile target land you control , then return it to the battlefield under your control . + +(^) (BB) (BB) (creature) bird (&^^/) (/&^) flying \ when @ dies , all creatures get -&^/ /-&^ until end of turn . + +(WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ soldier creature . + +(^) (artifact) at the beginning of your upkeep , you gain X life , where X is the number of cards in your hand minus &^^^^ . + +(^) (^) (^) (UU) (UU) (UU) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ if a spell or ability you control would uncast a spell , instead exile that spell and you may play that card without paying its mana cost . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (^) (^) (WW) (instant) if you've cast another white spell this turn , you may cast @ without paying its mana cost . \ destroy all enchantments . + +(^) (^) (WW) (sorcery) put target creature on top of its owner's library . + +(^) (^) (GG) (creature) insect worm (*/) (/&^) @ 's power is equal to the number of forests on the battlefield . + +(GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact . + +(UU) (enchantment) aura enchant creature \ enchanted creature has " ^ UU , T : target player puts the top three cards of his or her library into his or her graveyard . " + +(^) (^) (UU) (UU) (instant) you may return three islands you control to their owner's hand rather than pay @ 's mana cost . \ uncast target spell . + +(^) (^) (^) (UU) (instant) trap if three or more creatures are attacking , you may pay UU rather than pay @ 's mana cost . \ attacking creatures get -&^^^/ /-& until end of turn . + +_ASIDE_ (^) (^) (^) (BB) (GG) (sorcery) exile target creature card from a graveyard . put X +&^/ /+&^ counters on target creature , where X is the power of the card you exiled . \ fuse + +_BSIDE_ (RR) (GG) (sorcery) target creature you control deals damage equal to its power to target creature or player . \ fuse + +(^) (^) (^) (artifact) as long as @ is untapped , each spell that would cost less than three mana to cast costs three mana to cast . + +(^) (BB) (enchantment) (creature) spirit (&^/) (/&^) bestow ^ ^ ^ ^ BB \ deathtouch \ enchanted creature gets +&^/ /+&^ and has deathtouch . + +(^) (^) (^) (^) (^) (^) (artifact) convoke \ as @ enters the battlefield , choose a creature type . \ creatures you control of the chosen type get +&^^/ /+&^^ . + +(^) (UU) (UU) (creature) turtle (&^/) (/&^^^^) shroud \ landfall ~ whenever a land enters the battlefield under your control , you may switch @ 's power and toughness until end of turn . + +(^) (^) (^) (RR) (creature) human barbarian soldier (&^^^/) (/&^^^) + +(^) (^) (^) (^) (WW) (WW) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^^) fox offering \ whenever a creature attacks , you may gain &^ life . + +(^) (^) (^) (WW) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may pay ^ WW . if you do , return that card to your hand . + +(^) (^) (^) (WW) (creature) human soldier (*/) (/*) countertype % time \ @ 's power and toughness are each equal to the number of soldiers you control . \ suspend X ~ XX WW WW . X can't be & . \ whenever a % counter is removed from @ while it's exiled , put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (^) (UU) (instant) tap all creatures without flying . + +(^) (BB) (instant) destroy target nonartifact creature . + +(^) (^) (^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^^^) delve \ deathtouch + +(^) (GG) (creature) ouphe (&^/) (/&^) T : target creature loses all " bands with other " abilities until end of turn . + +(^) (^) (^) (artifact) ^ ^ ^ , T or WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (RR) (creature) dwarf (&^/) (/&^) countertype % mine \ ^ RR , T : put a % counter on target land . \ whenever a land with a % counter on it becomes tapped , destroy it . \ when @ leaves the battlefield , remove all % counters from all lands . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie (&^^^^/) (/&^) infect \ BB : regenerate @ . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^/) (/&^^^) @ gets +&^/ /+&^ for each creature your opponents control . + +(land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature . that creature deals damage equal to its power to this creature . " + +(^) (UU) (creature) merfolk wizard (&^^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent puts the top three cards of his or her library into his or her graveyard . + +(^) (^) (BB) (creature) zombie mercenary (&^/) (/&^) when @ enters the battlefield , other mercenary creatures get +&^/ /+&^ until end of turn . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human (&^^^/) (/&^^^) each creature that's a barbarian , a warrior , or a berserker gets +&^^/ /+&^^ and has haste . + +(^) (^) (^) (^) (^) (legendary) (artifact) if a player would begin an extra turn , that player skips that turn instead . \ if @ would be put into a graveyard from the battlefield , instead exile it and take an extra turn after this one . + +(BB) (sorcery) target opponent reveals his or her hand . you choose a creature card from it . that player discards that card . + +(land) T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . + +(RR) (instant) strive ~ @ costs ^ ^ RR more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain trample until end of turn . + +(^) (^) (^) (^) (RR) (creature) human soldier (&^^^/) (/&^^^) first strike \ whenever @ attacks , each other attacking creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (GG) (creature) elf warrior (&^^^/) (/&^^^) wither + +(^) (UU) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . + +(^) (BB) (creature) skeleton (&^/) (/&^) BB : regenerate @ . + +(WW) (instant) kicker ^ \ prevent the next &^^ damage that would be dealt to target creature or player this turn . if @ was kicked , prevent the next &^^^^ damage that would be dealt to that creature or player this turn instead . + +(^) (^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) flying \ champion an elemental + +(^) (GG) (instant) return up to X target cards from your graveyard to your hand , where X is the number of black permanents target opponent controls as you cast @ . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ ^ : choose a card exiled with @ . you may play that card this turn . + +(^) (WW) (WW) (enchantment) as @ enters the battlefield , choose a color . \ WW : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage . + +(^) (^) (^) (GG) (GG) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) infect \ if damage would be dealt to @ , prevent that damage . put a -&^/ /-&^ counter on @ for each &^ damage prevented this way . + +(land) countertype % depletion \ @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add RR or GG to your mana pool . put a % counter on @ . + +(^) (^) (artifact) ^ ^ ^ , T : tap target creature . gain control of that creature instead if you control artifacts named scepter of empires and throne of empires . + +(^) (^) (GG) (GG) (creature) rhino beast (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (creature) human soldier (&^/) (/&^^) level up ^ ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^^^^ \ vigilance \ level &^^^^ ~ \ &^^^/ /&^^^^^^^^^^ \ vigilance + +(^) (^) (^) (UU) (creature) worm beast (&^/) (/&^^^^) when @ enters the battlefield , scry &^ , then scry &^^ , then scry &^^^ . + +(^) (GG) (GG) (creature) lizard beast (&^^^/) (/&^^^) deathtouch \ whenever a permanent you control is turned face up , you may return @ from your graveyard to the battlefield face up or face down . \ megamorph ^ ^ ^ ^ GG + +(^) (^) (WW) (WW) (enchantment) as @ enters the battlefield , choose a color . \ if an instant or sorcery spell of the chosen color would deal damage to you , it deals that damage to its controller instead . + +(^) (BB) (BB) (enchantment) (creature) demon (&^^^/) (/&^^^) bestow ^ ^ ^ BB BB \ flying \ at the beginning of your upkeep , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^^^ and has flying . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target nonblack creature . it can't be regenerated . you gain life equal to its toughness . + +(^) (BB) (enchantment) when a creature is put into an opponent's graveyard from the battlefield , if @ is an enchantment , @ becomes a &^^^/ /&^^ imp creature with flying . + +(^) (UU) (creature) human wizard (&^/) (/&^) ^ UU , T : untap target artifact an opponent controls and gain control of it until end of turn . it gains haste until end of turn . when you lose control of the artifact , tap it . + +(^) (^) (GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks , you gain &^^^ life . + +(^) (BB) (creature) nightmare horror (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand . + +(^) (^) (^) (UU) (UU) (enchantment) creatures with flying get +&^^/ /+& . \ creatures without flying get -&^^/ /-& . + +(^) (^) (GG) (instant) prevent all combat damage that would be dealt this turn . \ fateful hour ~ if you have &^^^^^ or less life , tap all attacking creatures . those creatures don't untap during their controller's next untap step . + +(^) (GG) (creature) elf (&^/) (/&^) when @ dies , you may search your library for an elf card , reveal that card , put it into your hand , then shuffle your library . + +(^) (^) (WW) (UU) (UU) (instant) uncast all other spells . draw a card for each spell uncast this way . + +(^) (^) (GG) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library . + +(^) (^) (^) (BB) (BB) (GG) (creature) elemental horror (&^^^/) (/&^^^^^^) ^ BB GG , T : target forest becomes a &^^^^/ /&^^^^ black and green elemental horror creature . it's still a land . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^^) ^ UU : look at the top X cards of your library , where X is the number of cards in your hand , then put them back in any order . + +(^) (^) (^) (^) (^) (GG) (enchantment) (creature) ox (&^^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature must be blocked this turn if able . + +(^) (GG) (creature) snake shaman (&^/) (/&^^) T : add GG to your mana pool . + +(^) (^) (^) (^) (WW) (sorcery) destroy all creatures with power greater than target creature's power . + +(XX) (BB) (instant) destroy target creature with converted mana cost X . + +(^) (BB) (BB) (creature) specter (&^/) (/&^) countertype % poison \ flying \ infect \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards a card for each % counter he or she has . + +(^) (^) (BB) (creature) ogre warrior shaman (&^^^/) (/&^) countertype % devotion \ T : put a % counter on @ . \ T : target creature gets -X/ /-X until end of turn , where X is the number of % counters on @ . activate this ability only if you control a demon . + +(^) (WW) (instant) target player gains &^^^^ life . \ landfall ~ if you had a land enter the battlefield under your control this turn , that player gains &^^^^^^^^ life instead . + +(^) (^) (BB) (creature) horror (&^^/) (/&^^) swampwalk \ when @ dies , each opponent loses &^^ life . + +(^) (^) (^) (^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^^^^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target artifact . ] + +(UU) (instant) change the text of target permanent by replacing all instances of one color word with another or one basic land type with another . + +(^) (^) (^) (RR) (sorcery) add RR to your mana pool for each card in your hand . + +(^) (GG) (sorcery) if you have no land cards in hand , you may reveal your hand rather than pay @ 's mana cost . \ search your library for a forest card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^) soulshift &^^^ + +(^) (^) (GW) (GW) (creature) elemental (&^^/) (/&^^) at the beginning of your upkeep , remove a -&^/ /-&^ counter from each creature you control . \ persist + +(^) (^) (^) (GG) (creature) elf scout (&^/) (/&^^) ^ ^ GG : target elf creature gains forestwalk until end of turn . + +(^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) other soldier creatures get +&^/ /+&^ and have first strike . + +(^) (^) (^) (^) (GG) (WW) (enchantment) aura enchant creature \ enchanted creature has flying . \ whenever enchanted creature deals combat damage to a player , put that many &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (^) (BB) (BB) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a nonland card from it . search that player's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library . + +(^) (^) (RR) (sorcery) @ deals &^^ damage to each creature without flying . + +(^) (WW) (instant) destroy target enchantment . \ draw a card . + +(^) (^) (GG) (enchantment) whenever you cast an enchantment spell , draw a card . + +(^) (^) (^) (GG) (UU) (creature) elf wizard (&^^^/) (/&^^^^) if you would draw a card , instead reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(^) (artifact) (creature) pest (&/) (/&^) battle cry \ @ can't be blocked except by creatures with flying or reach . + +(WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it has double strike . + +(^) (RR) (creature) goblin shaman (&^/) (/&^) when @ enters the battlefield , add RR to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying , haste \ whenever @ attacks , you may pay ^ ^ ^ ^ ^ RR RR . if you do , untap all attacking creatures and after this phase , there is an additional combat phase . + +(^) (RR) (creature) human (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , target creature an opponent controls can't block this turn . + +(^) (RR) (instant) @ deals damage to each player equal to twice the number of nonbasic lands that player controls . + +(^) (^) (^) (^) (BB) (sorcery) return target creature card from your graveyard to the battlefield . if it's a dragon , put two +&^/ /+&^ counters on it . + +(^) (BB) (tribal) (enchantment) elf whenever another nontoken elf is put into your graveyard from the battlefield , you may put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(UU) (RR) (instant) replicate UU RR \ target creature gets +&^/ /+& and gains flying and first strike until end of turn . + +(^) (^) (^) (^) (RR) (creature) human berserker (&^^^^/) (/&^^^^) @ attacks each turn if able . + +(^) (^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^^^) whenever @ deals combat damage to a player , you and that player each draw that many cards . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^) whenever a beast enters the battlefield , you may draw a card . + +(^) (RR) (creature) human samurai (&^/) (/&^) bushido &^^ \ @ attacks each turn if able . + +(^) (WW) (instant) destroy target nonland permanent if another permanent with the same name is on the battlefield . \ draw a card . + +(^) (^) (RR) (creature) dwarf (&^^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a nonred spell , untap @ . + +(^) (^) (RR) (RR) (creature) giant warrior (&^^^^/) (/&^^^) + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and can't be blocked except by creatures with flying . + +(UU) (creature) human pirate (&^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human or an angel , it has vigilance . + +(^) (^) (UU) (creature) human monk (&^^/) (/&^^^) @ can't be blocked as long as you control no other creatures . \ when @ deals combat damage to a player , exile it and the top card of your library in a face ~ down pile , shuffle that pile , then manifest those cards . + +(^) (WW) (creature) human knight (&^/) (/&^) as long as you control a griffin creature , @ gets +&^^^/ /+&^^^ and has flying . + +(^) (^) (^) (GG) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , put two &^^/ /&^^ green wolf creature tokens onto the battlefield . \ enchanted creature gets +&^/ /+&^ for each wolf you control . + +(^) (UU) (creature) illusion (&^/) (/&^) kicker ^ ^ ^ \ @ can't be blocked . \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . + +(^) (^) (^) (WW) (creature) spirit wall (&^/) (/&^^^^^^) defender , flying \ at the beginning of your end step , you may gain life equal to the power of target creature you control . + +(^) (^) (^) (^) (artifact) countertype % time \ at the beginning of your upkeep , put a % counter on @ . \ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to each creature and each player . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ ^ ^ ^ WW WW : return @ from your graveyard to your hand . activate this ability only during your upkeep . \ plainscycling ^ ^ + +(^) (^) (^) (GG) (UU) (enchantment) countertype % growth \ cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of each opponent's draw step , that player draws an additional card for each % counter on @ , then @ deals damage to the player equal to the number of cards he or she drew this way . + +(^) (GG) (GG) (sorcery) all creatures able to block target creature this turn do so . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ T : target land becomes the basic land type of your choice until end of turn . + +(^) (^) (BB) (BB) (instant) black creatures get +&^^/ /+& until end of turn . + +(^) (artifact) countertype % charge \ at the beginning of your upkeep , you may put a % counter on @ . \ T : you may put a creature card with converted mana cost equal to the number of % counters on @ from your hand onto the battlefield . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) when @ dies , draw two cards . + +(^) (^) (^) (BB) (BB) (legendary) (creature) zombie naga (&^^^^/) (/&^^^^^^) deathtouch \ exploit \ when @ exploits a creature , you may search your library for a card , put it into your hand , then shuffle your library . + +(land) T : add ^ to your mana pool . \ RG , T : add RR RR , RR GG , or GG GG to your mana pool . + +(^) (^) (RR) (RR) (sorcery) destroy target land , then @ deals damage to that land's controller equal to the number of land cards in that player's graveyard . + +(GG) (enchantment) aura countertype % pupa \ enchant creature you control \ enchanted creature doesn't untap during your untap step if @ has a % counter on it . \ when @ enters the battlefield , tap enchanted creature and put three % counters on @ . \ at the beginning of your upkeep , remove a % counter from @ . if you can't , sacrifice it , put a +&^/ /+&^ counter on enchanted creature , and that creature gains flying . + +(^) (^) (^) (UU) (sorcery) draw three cards , then discard a card . + +(^) (WW) (creature) human knight (&^^/) (/&^^) flanking + +(^) (BB) (BB) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals damage to an opponent , that player discards a card at random . + +(WW) (WW) (WW) (sorcery) for each land , destroy that land unless any player pays &^ life . + +(^) (^) (RR) (creature) dwarf (&^/) (/&^) T : choose target attacking or blocking creature whose controller controls an island . @ deals &^^ damage to that creature at end of combat . activate this ability only before the end of combat step . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : add ^ to your mana pool . + +(^) (^) (UU) (instant) [ &^ = look at the top five cards of target opponent's library , then put them back in any order . = look at the top five cards of your library , then put them back in any order . ] \ entwine UU + +(^) (^) (RR) (sorcery) up to three target creatures can't block this turn . + +(GG) (GG) (WW) (instant) search your library for up to three creature cards and reveal them . shuffle your library , then put those cards on top of it in any order . + +(UU) (creature) merfolk (&^/) (/&^) UU : @ gains flying until end of turn . + +(RG) (creature) goblin warrior (&^^/) (/&^) @ attacks each turn if able . + +(^) (BB) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have fear . + +(^) (^) (UU) (UU) (creature) spirit (&^^/) (/&^^) at the beginning of each player's upkeep , that player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in his or her hand . + +(^) (BB) (BB) (creature) rat (&^^/) (/&^^) when @ enters the battlefield , target opponent puts a card from his or her hand on top of his or her library . + +(^) (BB) (BB) (creature) skeleton (&^^/) (/&^) first strike \ ^ BB : regenerate @ . + +(^) (^) (RR) (enchantment) aura flash \ enchant creature \ if a creature dealt damage by enchanted creature this turn would die , exile it instead . + +(^) (RR) (GG) (creature) elf shaman (&^^/) (/&^^) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (BB) (creature) human soldier (&^/) (/&^^) T : destroy target tapped nonblack creature . activate this ability only during your turn , before attackers are declared . + +(^) (^) (UU) (sorcery) target opponent reveals his or her hand . you draw a card for each forest and green card in it . + +(^) (^) (^) (UU) (UU) (enchantment) countertype % energy \ as @ enters the battlefield , choose an opponent . \ at the beginning of your upkeep , remove all % counters from @ . \ at the beginning of the chosen player's upkeep , @ deals &^^^ damage to that player unless he or she pays ^ for each % counter on @ . \ XX : put X % counters on @ . activate this ability only during your upkeep . + +(^) (^) (^) (WW) (UU) (creature) cat soldier (&^^/) (/&^^^^^) ^ WW WW : target creature you control gains protection from the color of your choice until end of turn . \ ^ UU UU : @ gains shroud until end of turn . + +(^) (^) (^) (GG) (creature) insect (&^^^/) (/&^^^) GG , sacrifice @ : put a &^/ /&^ green insect creature token with flying named butterfly onto the battlefield at the beginning of the next end step . + +(GG) (WW) (creature) cat (&^^^/) (/&^^^) ^ ^ ^ GG WW : monstrosity &^ . \ as long as @ is monstrous , it has hexproof and indestructible . + +(^) (^) (artifact) T : add ^ to your mana pool . \ ^ , T : add one mana of any color to your mana pool . + +(BG) (creature) troll (&^/) (/&^) ^ BG : regenerate @ . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elf warrior (&^^/) (/&^^) when @ enters the battlefield , distribute three +&^/ /+&^ counters among one , two , or three target creatures . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) whale (&^^^^^/) (/&^^^^^) when @ enters the battlefield , untap up to seven lands . + +(^) (^) (^) (UU) (creature) jellyfish (&^^/) (/&^^) flying \ : @ gets +&^^/ /+&^^ until end of turn . you skip your next untap step . activate this ability only once each turn . + +(^) (^) (WW) (creature) cat cleric (&^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . + +(^) (^) (^) (GG) (GG) (creature) wolf warrior (&^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^^^/ /+&^^^^ . + +(XX) (RR) (RR) (sorcery) buyback ^ ^ ^ \ @ deals X damage to target creature or player . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) flanking \ ^ ^ : @ becomes colorless until end of turn . + +(^) (^) (^) (^) (RR) (creature) ogre berserker (&^^^^^/) (/&^^^^) @ attacks each turn if able . \ dash ^ ^ ^ RR + +(^) (GG) (creature) elf druid (&^/) (/&^^) T : add GG to your mana pool . + +(^) (^) (^) (RR) (instant) blocking creatures gain first strike until end of turn . + +(WW) (instant) cast @ only during combat before blockers are declared . \ target creature defending player controls can block any number of creatures this turn . it blocks each attacking creature this turn if able . + +(^) (UU) (creature) bird (&^/) (/&^^) flying + +(^) (artifact) XX , T : untap X target lands . + +(^) (GG) (creature) spirit (&^/) (/&^^) all creatures able to block @ do so . \ channel ~ ^ ^ GG GG , discard @ : all creatures able to block target creature this turn do so . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^) islandwalk \ merfolk spells and wizard spells you cast cost ^ less to cast . + +(^) (GG) (GG) (creature) leech (&^^/) (/&^^) first strike + +(GG) (instant) put target card from your graveyard on top of your library . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) T : return @ and target creature you control to their owner's hand . + +(^) (BB) (sorcery) until end of turn , whenever a creature you control attacks and isn't blocked , you may choose to have it deal damage equal to its power to a target creature . if you do , it assigns no combat damage this turn . + +(^) (BB) (BB) (creature) human knight (&^^/) (/&^^) BB BB : destroy target creature blocking @ . + +(^) (^) (BG) (BG) (creature) treefolk horror (&^^^^^^/) (/&^^^^^^) as @ enters the battlefield , choose an opponent . @ enters the battlefield with a -&^/ /-&^ counter on it for each creature that player controls . + +(GG) (creature) horse (&^/) (/&^) whenever @ becomes blocked , you gain &^ life . + +(^) (GG) (WW) (creature) frog beast (&^^^/) (/&^^^^) discard two cards : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (RR) (RR) (instant) @ deals &^^^^^ damage to target creature or player . shuffle @ into its owner's library . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . + +(^) (^) (BB) (creature) spirit (&^^/) (/&^) flying \ ^ ^ ^ BB : @ gains deathtouch until end of turn . + +(^) (GG) (GG) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (RR) (enchantment) domain ~ at the beginning of each player's upkeep , that player gains &^ life for each basic land type among lands he or she controls . then @ deals &^^^ damage to him or her . + +(^) (RR) (instant) turn target face ~ down creature an opponent controls face up . + +(^) (^) (^) (UU) (UU) (enchantment) when @ enters the battlefield , search your library for seven cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ if you would draw a card , you may instead put the top card of the pile you exiled into your hand . + +(^) (UU) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw two cards . otherwise , you draw a card . + +(^) (^) (^) (^) (artifact) countertype % doom \ when @ enters the battlefield , each player chooses a nonland permanent and puts a % counter on it . \ ^ ^ , T , sacrifice @ : destroy each permanent with a % counter on it . + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn . \ each attacking creature doesn't untap during its controller's next untap step . + +(^) (^) (RR) (RR) (creature) minotaur shaman (&^/) (/&^^^) minotaur creatures get +&^/ /+& . + +(^) (^) (BB) (creature) imp (&^/) (/&^) flying \ whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(BB) (creature) human cleric (&^/) (/&^) whenever an artifact is put into a graveyard from the battlefield , you may have target opponent lose &^ life . + +(^) (^) (^) (^) (UU) (creature) illusion wall (&^^^^^^^/) (/&^^^^) defender , flying , first strike \ cumulative upkeep UU + +(UU) (UU) (enchantment) whenever an opponent casts a spell , you may reveal the top card of your library . if you do , uncast that spell if it has the same converted mana cost as the revealed card . + +(WW) (enchantment) aura enchant plains \ ^ ^ : until end of turn , enchanted plains becomes a &^^/ /&^^^^^ white spirit creature with " whenever this creature deals damage , its controller gains that much life . " it's still a land . \ when enchanted plains is put into a graveyard , you may return @ from your graveyard to your hand . + +(^) (RR) (creature) viashino scout (&^^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand . + +(^) (^) (^) (GG) (GG) (creature) slug beast (&^^^^/) (/&^^^^^^) at the beginning of each player's upkeep , that player sacrifices an artifact . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^) if a red instant or sorcery spell you control would deal damage , it deals double that damage instead . + +(^) (^) (artifact) countertype % charge \ @ enters the battlefield tapped and with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (BB) (RR) (legendary) (creature) dragon (&^^^^/) (/&^^^^^) flying \ whenever a dragon you control attacks , creatures you control get +&^/ /+& until end of turn . \ dash ^ ^ ^ BB RR + +(WW) (instant) search your library for a plains card . if target opponent controls more lands than you , you may search your library for an additional plains card . reveal those cards and put them into your hand . then shuffle your library . + +(^) (WW) (creature) human warrior (&^^/) (/&^) lifelink \ megamorph ^ ^ WW \ when @ is turned face up , destroy target creature with power &^^^^ or greater an opponent controls . + +(RR) (GG) (instant) target creature gets +&^^^^/ /+&^^ and gains trample until end of turn . + +(^) (^) (UU) (creature) spirit (&^/) (/&^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains flying until end of turn . activate this ability only once each turn . + +(^) (^) (GG) (creature) cat (&^^/) (/&^^^) whenever @ deals damage to an opponent , you may search your library for a forest card , reveal that card , put it into your hand , then shuffle your library . + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of UU and/ /or BB to your mana pool . + +(^) (^) (^) (RR) (creature) giant (&^^^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^ damage to each other creature you control . + +(^) (^) (^) (BB) (BB) (creature) zombie wizard (&^^^/) (/&^^^) ^ BB , T , sacrifice a creature : search your library for a zombie card and a swamp card , reveal them , and put them into your hand . then shuffle your library . + +(UU) (instant) [ &^ = uncast target artifact spell . = return target artifact to its owner's hand . ] + +(^) (^) (^) (WW) (creature) fungus (&^^/) (/&^^^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : each creature you control that's a fungus or a saproling gets +&^/ /+&^ until end of turn . + +(^) (^) (RR) (creature) devil (&^^/) (/&^^^) + +(^) (GG) (instant) destroy target creature with flying . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : discard a card at random , then draw two cards . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ BB : return @ to its owner's hand . + +(^) (^) (^) (WW) (WW) (sorcery) destroy all creatures and all permanents attached to creatures . + +(UU) (RR) (instant) [ &^ = uncast target noncreature spell unless its controller pays ^ ^ . = @ deals &^^ damage to target creature . = draw two cards , then discard two cards . ] + +(^) (^) (^) (UU) (creature) vedalken wizard (&^/) (/&^^^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard . + +(BB) (instant) name a card . exile the top six cards of your library , then reveal cards from the top of your library until you reveal the named card . put that card into your hand and exile all other cards revealed this way . + +(^) (^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) at the beginning of combat on your turn , you may have target creature get +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (WW) (sorcery) put two &^^/ /&^^ white knight creature tokens with vigilance onto the battlefield . + +(UU) (instant) name a nonland card , then reveal the top card of your library . if that card is the named card , draw three cards . + +(^) (BB) (enchantment) (creature) insect (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card until @ leaves the battlefield . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has double strike . + +(^) (^) (^) (artifact) T : @ deals &^ damage to target spirit creature . if that creature would die this turn , exile it instead . + +(UU) (RR) (creature) shapeshifter (&/) (/&) flying \ as @ enters the battlefield , sacrifice any number of creatures . @ 's power becomes the total power of those creatures and its toughness becomes their total toughness . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control . + +(^) (UU) (creature) human pirate scout (&^/) (/&^^) flying + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^^) when @ enters the battlefield , each player discards a card . + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^^) whenever @ deals combat damage to a player , you may destroy target enchantment that player controls . \ morph ^ WW + +(^) (^) (^) (UU) (BB) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to blue and black is less than seven , @ isn't a creature . \ creatures you control have " T : target player puts the top X cards of his or her library into his or her graveyard , where X is this creature's toughness . " + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . + +(^) (^) (BB) (creature) zombie wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ BB , T : put target creature card from a graveyard onto the battlefield under your control . when @ becomes untapped or you lose control of @ , exile that creature . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) ^ BB , sacrifice another creature : put a +&^/ /+&^ counter on @ and you gain &^^ life . + +(^) (^) (RG) (RG) (creature) goblin warrior (&^^^/) (/&^^^) @ can't be blocked by blue creatures . + +(^) (^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) when @ is put into your graveyard from the battlefield , you may return it to your hand . + +(^) (^) (BB) (creature) werewolf minion (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^ life . " + +(^) (^) (^) (RR) (GG) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) T : add ^ ^ to your mana pool . + +(BB) (BB) (creature) zombie knight (&^^/) (/&^) protection from white \ BB : @ gains flying until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn . + +(^) (artifact) WW , sacrifice @ : you gain &^^^^^ life . \ ^ , sacrifice @ : draw a card . + +(^) (^) (GG) (creature) wolf (&^^/) (/&^^) whenever @ becomes blocked by an artifact creature , @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (WW) (enchantment) ^ WW : the next time a black or red source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (RR) (creature) ogre (&^^^/) (/&^^^) @ can't block . + +(^) (^) (UU) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you . + +(^) (^) (RR) (RR) (sorcery) arcane destroy target artifact or land . + +(^) (^) (^) (WW) (instant) exile target attacking creature . \ cycling ^ ^ ^ ^ ^ GG WW UU \ when you cycle @ , exile up to two target attacking creatures . + +(^) (BB) (RR) (GG) (creature) cyclops warrior (&^^^/) (/&^^^^) creatures you control have haste . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn . + +(^) (WW) (WW) (legendary) (creature) human rebel (&^/) (/&^^^) XX , T : search your library for a rebel permanent card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ ^ ^ ^ : put target rebel card from your graveyard on the bottom of your library . + +(^) (^) (^) (GG) (GG) (GG) (creature) avatar (&^^^^^^/) (/&^^^^^^) creatures you control enter the battlefield as a copy of @ . + +(XX) (^) (^) (UU) (BB) (sorcery) target opponent reveals his or her hand . you choose up to X nonland cards from it and exile them . for each card exiled this way , search that player's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to target creature or player this turn . return @ to its owner's hand at the beginning of the next end step . + +(^) (^) (WW) (instant) tap up to two target creatures . \ draw a card . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) + +(^) (^) (^) (BB) (GG) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . whenever a creature dies this turn , you gain &^ life . + +(^) (^) (^) (BB) (BB) (sorcery) countertype % time \ creatures your opponents control get -&^/ /-&^ until end of turn . exile @ with three % counters on it . \ suspend &^^^ ~ ^ ^ BB + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn . + +_ASIDE_ (UU) (RR) (instant) flip a coin . if it comes up heads , uncast target instant or sorcery spell . if it comes up tails , copy that spell and you may choose new targets for the copy . + +_BSIDE_ (^) (^) (^) (RR) (WW) (instant) target player sacrifices two attacking creatures . + +(^) (BB) (creature) shade (&^/) (/&^) BB , sacrifice a swamp : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (UU) (creature) merfolk (&^^/) (/&^^) UU : @ can't be blocked this turn . + +(BB) (creature) rat (&^/) (/&^) when @ dies , you may pay BB . if you do , target player discards a card . + +(^) (^) (BB) (creature) beast (&^^/) (/&^^) UU : @ gains islandwalk until end of turn . + +(^) (^) (UU) (creature) bird wizard (&^/) (/&^^) flying \ T , tap two untapped birds you control : return target permanent to its owner's hand . + +(XX) (RR) (sorcery) @ deals X damage divided evenly , rounded down , among any number of target creatures and/ /or players . \ @ costs ^ more to cast for each target beyond the first . + +(^) (RR) (RR) (enchantment) (creature) human warrior (&^^^/) (/&^^) creatures you control have trample . \ creatures your opponents control lose trample and can't have or gain trample . + +(^) (^) (WW) (enchantment) when @ enters the battlefield , exile another target nonland permanent . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ ^ ^ , T : prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature . + +(RR) (sorcery) @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^) when a player other than @ 's owner controls it , that player sacrifices it . if the player does , @ deals &^^^^^^^ damage to him or her . + +(^) (UU) (creature) merfolk rogue (&^^/) (/&^) UU : @ gains islandwalk until end of turn . + +(^) (^) (^) (^) (GG) (creature) dryad (&^^/) (/&^^^^^) ^ GG : @ gets +&^/ /+& until end of turn . + +(^) (UU) (instant) uncast target spell that targets one or more creatures . \ draw a card . + +(UU) (creature) salamander (&^/) (/&^) @ can't be blocked . \ megamorph UU + +(^) (^) (UU) (enchantment) red creature spells and green creature spells cost ^ more to cast . + +(^) (^) (^) (GG) (GG) (WW) (WW) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ attacks , destroy all other creatures . + +(^) (^) (WW) (creature) kor rebel knight (&^^/) (/&^^) flanking \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . + +(BB) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of your upkeep , sacrifice a creature . + +(^) (UU) (creature) human monk (&^/) (/&^) prowess \ when @ dies , draw a card . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) when @ enters the battlefield , bolster &^^ . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , tap target creature defending player controls . + +_ASIDE_ (^) (UU) (instant) return target creature to its owner's hand . \ fuse + +_BSIDE_ (^) (^) (BB) (instant) target player sacrifices a creature . \ fuse + +(^) (^) (RR) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , add RR RR RR to your mana pool . + +(^) (BB) (BB) (creature) zombie assassin (&^^/) (/&^) T , sacrifice a creature : destroy target nonblack creature . + +(UU) (instant) target creature gains flying until end of turn . + +(^) (^) (GG) (creature) elf druid (&^^/) (/&^^) T : reveal any number of creature cards with power &^^^^^ or greater from your hand . add GG to your mana pool for each card revealed this way . + +(^) (^) (^) (GG) (creature) human druid (&^/) (/&^^) ^ ^ ^ GG , T : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard . + +(BB) (BB) (instant) morbid ~ when you cast @ , if a creature died this turn , you may copy @ and may choose a new target for the copy . \ destroy target nonblack creature . + +(^) (^) (^) (^) (BB) (creature) shade (&^^/) (/&^^) flying \ ^ BB : @ gets +&^/ /+&^ until end of turn . + +(RR) (sorcery) target creature gains double strike until end of turn . + +(WW) (instant) exile target enchantment . + +(^) (^) (^) (GG) (sorcery) reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest into your graveyard . + +(GG) (enchantment) aura enchant land \ enchanted land is a mountain , forest , and plains . + +(^) (^) (^) (BB) (BB) (creature) carrier (&^^^^/) (/&^^^^) T , sacrifice @ : target creature gets -&^^^^/ /-&^^^^ until end of turn . \ sacrifice a creature : target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (BB) (instant) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ creatures you control get +&^^/ /+& until end of turn . + +(^) (^) (UU) (creature) merfolk wizard (&^/) (/&^) UU , T : uncast target spell unless its controller pays ^ . + +(^) (^) (^) (artifact) ^ ^ , T : you may tap or untap target creature . + +(^) (UU) (instant) any number of target creatures become the color of your choice until end of turn . \ draw a card . + +(^) (RR) (GG) (WW) (legendary) (creature) human warrior (&^^^/) (/&^^) green creatures you control get +&/ /+&^^ . + +(WW) (instant) target creature gets +&^/ /+&^ until end of turn . scry &^^ . + +(^) (BB) (BB) (enchantment) at the beginning of your upkeep , exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ . if you do , return that card to your hand . " + +(^) (^) (^) (^) (WW) (creature) spirit soldier (&^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have vigilance . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) all creatures have double strike and attack each turn if able . + +(^) (RR) (instant) @ deals &^^^ damage to target creature . clash with an opponent . if you win , @ deals &^^^ damage to that creature's controller . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample + +(BR) (creature) devil (&^/) (/&^) unleash + +(^) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , target player discards two cards . + +(^) (BB) (instant) exile up to three target cards from a single graveyard . \ cycling ^ ^ + +(snow) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . + +(^) (UU) (instant) return target nonland permanent to its owner's hand . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^^/ /+&^^ counter on @ . \ T : regenerate another target vampire . + +(RR) (enchantment) aura enchant creature \ enchanted creature has vigilance . + +(^) (^) (UU) (UU) (sorcery) exchange control of target artifact or creature and another target permanent that shares one of those types with it . + +(^) (^) (^) (^) (GG) (creature) treefolk warrior (&^^^^/) (/&^^^^) @ gets +&^/ /+&^ as long as you control another green creature . + +(^) (^) (artifact) countertype % fuse \ at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : destroy each artifact and creature with converted mana cost equal to the number of % counters on @ . + +(^) (WW) (creature) human soldier (&^^/) (/&^^) + +(^) (BB) (RR) (sorcery) cascade \ target creature can't block this turn . + +(land) swamp \ @ enters the battlefield tapped . \ BB , T : each opponent loses &^ life . activate this ability only if you control two or more black permanents . + +(^) (^) (^) (^) (UU) (creature) crab beast (&^^^/) (/&^^^) morph ^ ^ ^ ^ UU \ when @ is turned face up , you may exchange control of target creature you control and target creature an opponent controls . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ dredge &^^ + +(^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains flying until end of turn . + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) extort \ whenever you tap a swamp for mana , add BB to your mana pool . + +(^) (^) (^) (^) (^) (UU) (enchantment) whenever a player casts an instant or sorcery spell , each other player copies that spell . each of those players may choose new targets for his or her copy . + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add WW to your mana pool . + +(^) (^) (^) (^) (UU) (BB) (legendary) (creature) elder dragon (&^^^/) (/&^^^^^) flying , deathtouch \ when @ enters the battlefield , gain control of target creature or planeswalker for as long as you control @ . + +(^) (BB) (GG) (creature) plant zombie (&^^^/) (/&^^^) haste \ scavenge ^ ^ ^ BB GG + +(^) (^) (^) (BB) (creature) ogre rogue (&^^^^/) (/&^^^^) defender \ @ can attack as though it didn't have defender as long as you control a gate . + +(^) (^) (^) (GG) (creature) treefolk shaman (&^^/) (/&^^^^) swampwalk \ whenever a player casts a goblin spell , you may pay GG . if you do , you gain &^^ life . + +(^) (^) (^) (^) (RR) (RR) (creature) imp (&^^^^^^/) (/&^^^^^) flying \ unleash \ @ has trample as long as it has a +&^/ /+&^ counter on it . + +(GG) (creature) elf scout (&/) (/&^) ^ ^ GG , sacrifice @ : put a &^^^/ /&^^^ green centaur creature token onto the battlefield . + +(^) (^) (RR) (RR) (snow) (creature) yeti (&^^^/) (/&^^^) when @ enters the battlefield , if it's on the battlefield , it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to @ . \ ^ ^ SS : return @ to its owner's hand . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (RR) (RR) (sorcery) each player other than target player puts a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (^) (^) (^) (GG) (enchantment) whenever you cast a creature spell , put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ whenever you cast a noncreature spell , put three +&^/ /+&^ counters on target creature you control . \ whenever a land enters the battlefield under your control , you gain &^^^ life . + +(^) (^) (^) (^) (^) (UU) (creature) bird soldier (&^^^/) (/&^^^^) flying \ islandcycling ^ ^ + +(^) (^) (UU) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard . + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all creatures . they can't be regenerated . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all creatures , then put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . creatures destroyed this way can't be regenerated . + +(^) (^) (BB) (creature) shade (&/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . + +(^) (UU) (creature) merfolk cleric (&^/) (/&^) UU UU , T : target creature gains shroud until end of turn . activate this ability only during your upkeep . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ . \ cycling ^ ^ + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) flanking \ other creatures you control with flanking have flanking . + +(^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , you gain &^^ life . + +(BB) (instant) exile target card from a graveyard . you gain &^^^ life . + +(^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^) metalcraft ~ @ has protection from all colors as long as you control three or more artifacts . + +(^) (^) (^) (WW) (enchantment) if a green source would deal damage to you , prevent &^^ of that damage . + +(^) (UU) (instant) will of the council ~ choose target instant or sorcery spell . starting with you , each player votes for denial or duplication . if denial gets more votes , uncast the spell . if duplication gets more votes or the vote is tied , copy the spell . you may choose new targets for the copy . + +(^) (BB) (BB) (enchantment) at the beginning of each player's upkeep , that player discards a card at random . + +(^) (^) (^) (RR) (creature) wolf (&^^^/) (/&^^^) + +(GG) (WW) (creature) human druid knight (&^^/) (/&^^) vigilance \ T : add GG to your mana pool . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . + +(BP) (instant) \ choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library . + +(^) (^) (UU) (creature) merfolk soldier (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ whenever you cast a merfolk spell , you may tap or untap target permanent . + +(^) (^) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature . + +(^) (^) (UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn . \ draw a card . + +(GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool . + +(^) (^) (GG) (creature) lizard (&^^/) (/&^^) ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (WU) (WU) (WU) (creature) kithkin knight (&^/) (/&^^^) flash \ other white creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ . + +(^) (^) (^) (BB) (BB) (creature) angel (&^^^^^/) (/&^^^^) kicker WW WW \ flying \ when @ enters the battlefield , destroy all lands you control . if it was kicked , destroy all lands instead . + +(^) (UU) (instant) target creature becomes the color or colors of your choice until end of turn . \ draw a card . + +(^) (^) (^) (GG) (creature) treefolk (&^^^/) (/&^^^^) + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has intimidate , and can't attack you or a planeswalker you control . + +(^) (WW) (instant) exile target enchantment . if the exiled card is a god card , search its controller's graveyard , hand , and library for any number of cards with the same name as that card and exile them , then that player shuffles his or her library . + +(^) (^) (^) (^) (BB) (creature) imp (&^^^/) (/&^^) flying \ discard a card : add BB to your mana pool . + +(^) (^) (^) (^) (^) (artifact) ^ ^ , T : target opponent exiles the top card of his or her library . you may play that card this turn . + +(^) (^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player discards a number of cards equal to the sacrificed creature's power . + +(GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature . + +(^) (^) (^) (^) (WW) (creature) kithkin soldier (&^^^/) (/&^^^) whenever @ attacks , target creature gets +&/ /+&^^^ until end of turn . + +(^) (BB) (BB) (creature) ogre warrior (&^^^/) (/&^^^) at the beginning of your upkeep , return a black creature you control to its owner's hand . \ ^ BB : regenerate @ . + +(^) (^) (BB) (sorcery) arcane return target creature card from your graveyard to the battlefield . sacrifice that creature at the beginning of the next end step . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) giant (&^^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^^ damage to each creature and each player . + +(^) (^) (RR) (creature) human druid shaman (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may have @ deal &^^ damage to target player . \ T : add ^ to your mana pool . + +(^) (^) (GG) (creature) human cleric druid (&^/) (/&^) ^ GG , T , sacrifice a creature : forests you control become &^^/ /&^^^ creatures until end of turn . they're still lands . + +(^) (BB) (sorcery) kicker ^ ^ ^ ^ \ target player discards a card . if @ was kicked , that player discards three cards instead . + +(^) (^) (UU) (creature) bird (&^/) (/&^^) flying \ echo ^ ^ UU \ when @ enters the battlefield , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(^) (BB) (BB) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card . then if that player has more cards in hand than you , return @ to its owner's hand . + +(RR) (RR) (GG) (GG) (GG) (WW) (WW) (sorcery) until end of turn , creatures you control get +&^^^^^/ /+&^^^^^ and gain first strike , lifelink , and trample . + +(^) (^) (^) (GG) (GG) (GG) (creature) fungus (&^^^^^^/) (/&^^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : regenerate @ . + +(^) (^) (BB) (enchantment) ^ : the next time you would draw a card this turn , each opponent discards a card instead . + +(^) (^) (^) (BB) (BB) (sorcery) arcane creatures you control get +&^/ /+& and gain fear until end of turn . + +(UU) (creature) fish (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to you . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you . + +(^) (WW) (WW) (creature) human cleric (&^/) (/&^^^) ^ : add WW to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step . + +(WW) (instant) target creature can't attack or block this turn . + +(^) (RR) (creature) human rogue (&^^/) (/&^) T : draw two cards . target opponent gains control of @ . activate this ability only during your turn . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has mountainwalk . + +(^) (^) (WW) (enchantment) ^ ^ ^ WW : target opponent reveals a card at random from his or her hand . you gain life equal to that card's converted mana cost . + +(^) (^) (BB) (BB) (legendary) (creature) demon spirit (&^^^^^/) (/&^^^^^) when @ leaves the battlefield , sacrifice all non ~ ogre creatures you control . + +(^) (^) (^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever you're dealt damage , you may put that many &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^^^^^^^^/ /-& . + +(^) (^) (^) (^) (RG) (RG) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) when @ enters the battlefield , put two &^/ /&^ red and green goblin warrior creature tokens onto the battlefield . \ each red or green instant or sorcery spell you cast has conspire . + +(^) (^) (BB) (instant) target creature gets +&^^^/ /+& and gains lifelink until end of turn . regenerate it . + +(^) (^) (UU) (instant) put target attacking or blocking creature on top of its owner's library . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has vigilance . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's white . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) cat soldier (&^^^^/) (/&^^^^^^) vigilance \ @ can block an additional creature for each equipment attached to @ . + +(^) (^) (^) (^) (UU) (creature) crab (&^^/) (/&^^^^^) + +(^) (^) (^) (BB) (creature) bat (&^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^ life and you gain &^^ life . + +(GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature . \ when enchanted creature attacks or blocks , sacrifice @ . + +(^) (^) (UU) (creature) jellyfish (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand . + +(^) (^) (^) (^) (BB) (instant) destroy target nonartifact attacking creature . it can't be regenerated . put a black spirit creature token with that creature's power and toughness onto the battlefield . sacrifice the token at the beginning of the next end step . + +(^) (RR) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target white and/ /or blue creatures . + +(^) (^) (^) (^) (BB) (creature) wraith (&^^^^/) (/&^^) swampwalk + +(UU) (creature) elemental (&/) (/&^) UU : put @ and each creature blocking or blocked by it on top of their owners' libraries , then those players shuffle their libraries . \ ^ ^ ^ UU UU : target creature blocks @ this turn if able . + +(^) (^) (^) (^) (GG) (creature) spirit treefolk (&^^^/) (/&^^^) ^ ^ GG GG : @ gets +X/ /+X until end of turn , where X is its power . + +(RR) (sorcery) you and target opponent each flip a coin . @ deals &^ damage to each player whose coin comes up tails . repeat this process until both players' coins come up heads on the same flip . + +(^) (^) (^) (GG) (creature) elf warrior (&^^/) (/&^^^) whenever another green creature enters the battlefield under your control , put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (UU) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature lose flying until end of turn . + +(^) (^) (UU) (creature) merfolk soldier (&^/) (/&^) whenever a permanent you control becomes untapped , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (GG) (creature) spirit (&^^/) (/&^^^) reach \ soulshift &^^^^ + +(UU) (instant) buyback ^ ^ ^ ^ ^ \ draw a card . + +(^) (GG) (creature) human cleric (&^/) (/&^) T , sacrifice a red or white creature : @ deals damage to target creature or player equal to half the sacrificed creature's power , rounded down . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^) whenever a permanent is turned face up , @ deals &^ damage to target creature or player . + +(GG) (creature) snake shaman scout (&^/) (/&^) T : you may put a land card from your hand onto the battlefield . + +(^) (^) (^) (^) (^) (BB) (creature) human wizard (*/) (/&^^^^) @ 's power is equal to the number of swamps you control . + +(^) (RR) (creature) human shaman (&^^/) (/&^) RR : target creature you control gains haste until end of turn . + +(^) (UU) (creature) sliver (&^/) (/&^) all sliver creatures have flying . + +(^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^/) (/&^^^^) delve \ if a creature card with flying was exiled with @ 's delve ability , @ has flying . the same is true for first strike , double strike , deathtouch , haste , hexproof , indestructible , lifelink , reach , trample , and vigilance . + +(^) (RR) (RR) (sorcery) gain control of target creature until end of turn . untap it . it gains trample and haste until end of turn . + +(^) (^) (^) (^) (^) (^) (BB) (enchantment) players have no maximum hand size . \ at the beginning of each opponent's upkeep , @ deals damage to that player equal to the number of cards in that player's hand . + +(^) (^) (UR) (creature) noggle wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more islands , you may tap two target permanents . \ when @ enters the battlefield , if you control two or more mountains , you may have @ deal &^^ damage to target player . + +(^) (GG) (creature) plant (&/) (/&^^) T : add one mana of any color to your mana pool . + +(^) (^) (GG) (GG) (enchantment) countertype % wind \ whenever a permanent becomes tapped , put a % counter on it . \ if a permanent with a % counter on it would untap during its controller's untap step , remove all % counters from it instead . + +(^) (^) (^) (GG) (GG) (sorcery) return two target cards from your graveyard to your hand . exile @ . + +(^) (GG) (instant) untap target creature you don't control . that creature blocks this turn if able . \ draw a card . + +(^) (UU) (creature) human wizard (&^/) (/&^) T , sacrifice two lands : draw three cards , then discard one of them . + +(^) (^) (^) (WW) (BB) (RR) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ WW . if you do , @ deals &^^^ damage to each nonwhite creature . + +(^) (^) (RR) (sorcery) each player discards his or her hand , then draws seven cards . + +(^) (^) (GG) (creature) wolf (&^^/) (/&^^) infect \ whenever a creature dealt damage by @ this turn dies , you may draw a card . + +(GG) (GG) (GG) (WW) (WW) (WW) (legendary) (creature) archon (&^^^^^^/) (/&^^^^^^) flying , vigilance \ whenever @ attacks , if it's enchanted , exile target permanent . + +(^) (WW) (enchantment) creatures you control have vigilance . \ each creature you control can block an additional creature . + +(^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to you this turn . + +(^) (^) (^) (^) (RR) (RR) (sorcery) target creature fights another target creature . + +(^) (^) (GG) (GG) (creature) leech (&^^^^^/) (/&^^^^^) green spells you cast cost GG more to cast . + +(^) (RR) (creature) human berserker (&^^/) (/&^^) whenever @ blocks , it deals &^ damage to you . \ morph ~ reveal a red card in your hand . \ when @ is turned face up , target creature can't block this turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from blue . \ whenever equipped creature deals combat damage to a player , @ deals &^^ damage to target creature or player and you draw a card . + +(^) (RR) (creature) hydra (&^/) (/&^) ^ RR RR : put a +&^/ /+&^ counter on @ . \ T , remove all +&^/ /+&^ counters from @ : @ deals damage to target creature or player equal to the number of +&^/ /+&^ counters removed this way . + +(^) (^) (RR) (enchantment) (creature) nymph (&^^/) (/&^^) bestow ^ ^ ^ ^ ^ RR \ first strike \ enchanted creature gets +&^^/ /+&^^ and has first strike . + +(^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ , T : tap target artifact , creature , or land . that permanent doesn't untap during its controller's untap step for as long as @ remains tapped . + +(RR) (sorcery) target creature gets +&^^^/ /+& and gains haste until end of turn . \ flashback ^ ^ RR + +(creature) kobold (&/) (/&^) + +(RR) (enchantment) sacrifice a land : target creature gains haste until end of turn . + +(UU) (creature) merfolk shaman (&/) (/&^^) T : target land becomes the basic land type of your choice until end of turn . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ for each artifact you control . + +(^) (^) (^) (^) (GG) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains " at the beginning of your upkeep , if this creature isn't a token , put a token onto the battlefield that's a copy of this creature . " + +(^) (^) (WW) (WW) (enchantment) at the beginning of each upkeep , you may exile target creature card from your graveyard . if you do , put a token onto the battlefield that's a copy of that card except it's a spirit in addition to its other types . exile it at the beginning of the next end step . + +(land) T : add ^ to your mana pool . \ T : regenerate target insect , rat , spider , or squirrel . + +(^) (WW) (enchantment) when @ enters the battlefield , you may exile target creature with toughness &^^^ or greater until @ leaves the battlefield . + +(^) (^) (RR) (creature) goblin (&^^/) (/&^^) RR , T : @ deals &^^ damage to target blue creature . + +(^) (^) (^) (RR) (enchantment) whenever a creature becomes blocked by a creature with lesser power , destroy the blocking creature . \ whenever a creature blocks a creature with lesser power , destroy the attacking creature . + +(WW) (WW) (sorcery) exile all white creatures . for each creature exiled this way , its controller draws a card . + +(^) (^) (^) (UU) (UU) (enchantment) at the beginning of your upkeep , if you have two hundred or more cards in your library , you win the game . + +(WW) (instant) target creature gets +&/ /+&^^^^ until end of turn . \ cycling ^ ^ + +(^) (^) (^) (GG) (sorcery) @ deals &^^ damage to target creature or player . + +(BB) (creature) spirit (&^/) (/&^) @ can't block and can't be blocked . + +(^) (^) (^) (GG) (GG) (creature) ooze (&^^/) (/&^^) deathtouch \ when @ enters the battlefield , destroy target artifact , enchantment , or land . + +(^) (^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (BB) (BB) (enchantment) each creature has " when this creature dies , choose target opponent . that player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step . " + +(^) (^) (^) (^) (UU) (creature) elemental (&^^^^^^/) (/&^^^^) @ can't attack unless defending player controls a blue permanent . + +(^) (^) (UU) (creature) merfolk rogue (&^/) (/&^^^) whenever @ deals combat damage to a player , draw a card . + +(GG) (WW) (instant) until end of turn , target creature you control gets +&^^^/ /+&^^^ and other creatures you control get +&^/ /+&^ . + +(^) (^) (GG) (GG) (creature) human shaman (&^^^/) (/&^^^) at the beginning of your upkeep , put a &^^/ /&^^ green wolf creature token onto the battlefield . \ T : tap all untapped wolf creatures you control . each wolf tapped this way deals damage equal to its power to target creature . that creature deals damage equal to its power divided as its controller chooses among any number of those wolves . + +(land) green legendary creatures you control have " bands with other legendary creatures . " + +(UU) (UU) (creature) merfolk soldier (&^^/) (/&^^) level up ^ \ level &^^ ~ &^^^ \ &^^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying \ other merfolk creatures you control get +&^/ /+&^ . + +(^) (^) (^) (BB) (creature) faerie wizard (&^^/) (/&^^) flying \ whenever you cast a spell during an opponent's turn , you may have target creature get -&^/ /-&^ until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from red . this effect doesn't remove @ . + +(GG) (creature) plant wall (&/) (/&^^^) defender \ sacrifice @ : add RR RR to your mana pool . \ RR , sacrifice @ : @ deals &^^ damage to target creature it's blocking . + +(sorcery) suspend &^^^^ ~ ^ RR \ each player discards his or her hand , then draws seven cards . + +(WW) (creature) human cleric (&^/) (/&^) T , sacrifice @ : destroy target aura . + +(^) (^) (RR) (creature) dwarf nomad (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each other creature you control . + +(^) (WW) (creature) human wizard (&^/) (/&^) exalted \ UU : @ gains shroud until end of turn . + +(^) (^) (^) (WW) (WW) (creature) hippogriff (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return target artifact card from your graveyard to your hand . you gain life equal to that card's converted mana cost . + +(^) (GG) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a land card from your hand onto the battlefield tapped . + +(^) (^) (^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target creature . that creature attacks this turn if able . + +(WW) (enchantment) each creature you control can block an additional creature . + +(^) (^) (^) (^) (^) (artifact) whenever a creature dies , if another creature is on the battlefield , return the first card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (^) (GG) (GG) (creature) spirit (&^^^^^^/) (/&^^^^) soulshift &^^^^^ + +(^) (^) (^) (^) (RR) (RR) (enchantment) (creature) cyclops (&^^^^^/) (/&^^^) creatures you control have haste . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^^) + +(^) (UU) (instant) return all artifacts target player owns to his or her hand . + +(^) (^) (GW) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has indestructible . \ as long as enchanted creature is white , it gets +&^/ /+&^ and has flying . + +(^) (RR) (creature) human warrior (&^^/) (/&^) whenever another creature enters the battlefield under your control , @ gets +&^/ /+& and gains trample until end of turn . + +(^) (WW) (WW) (creature) human rebel (&^^/) (/&^^) first strike \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (GG) (creature) bear (&^^/) (/&^^) + +(^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , put a +&^/ /+&^ counter on it . + +(XX) (RR) (GG) (creature) hydra (&/) (/&) double strike \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ RG : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (WW) (enchantment) artifacts , creatures , and lands played by your opponents enter the battlefield tapped . + +(WW) (tribal) (instant) shapeshifter changeling \ creatures target player controls get +&/ /+&^ and gain all creature types until end of turn . + +(^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool . + +(^) (^) (^) (^) (artifact) ^ ^ , T : target permanent you control becomes the color of your choice . + +(^) (^) (WW) (instant) creatures you control get +&^/ /+&^ until end of turn . + +(XX) (GG) (instant) cast @ only during the declare blockers step . \ x target attacking creatures become blocked . @ deals &^ damage to each of those creatures . + +(^) (^) (UU) (creature) merfolk soldier (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ UU , Q : move a counter from target creature onto a second target creature . + +(^) (^) (UR) (BB) (creature) zombie drake (&^^^/) (/&^) flying , haste + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) + +(UU) (RR) (WW) (creature) human monk (&^^^/) (/&^^^) flying , vigilance , haste + +(^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures of the chosen color get +&^/ /+&^ . \ whenever a basic land is tapped for mana of the chosen color , its controller adds one mana of that color to his or her mana pool . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player reveals a card at random from his or her hand . if it's a land card , that player discards it unless he or she pays &^ life . if it isn't a land card , the player discards it unless he or she pays life equal to its converted mana cost . activate this ability only during your turn . + +(^) (^) (RR) (enchantment) whenever a creature you control attacks , it gets +&^/ /+& until end of turn for each other attacking creature that shares a creature type with it . + +(^) (^) (^) (BB) (sorcery) target player discards a card . \ cipher + +(^) (BB) (BB) (enchantment) at the beginning of your upkeep , you draw a card and you lose &^ life . + +(RR) (creature) goblin warrior (&^/) (/&^) T : @ deals &^ damage to target player . + +(^) (BB) (RR) (creature) insect (&^/) (/&^) T , sacrifice a land : destroy target land . + +(^) (GG) (sorcery) search your library for a land card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (WU) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and can't be blocked . + +(^) (WW) (instant) destroy target artifact creature or black creature . it can't be regenerated . + +(^) (BB) (enchantment) whenever an opponent casts a white spell , that player loses &^ life and you gain &^ life . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) homarid (&^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you put the top two cards of your library into your graveyard . \ UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ . + +(^) (^) (BB) (BB) (creature) insect shade (&/) (/&^^^^) ^ BB : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) fear \ soulshift &^^^^^ + +(^) (WW) (creature) human rebel (&^/) (/&^) T : tap target creature with toughness &^^ or less . + +(^) (^) (BB) (creature) ogre shaman (&^^^/) (/&^^^) whenever @ attacks or blocks , you lose &^ life if you don't control a demon . + +(^) (^) (^) (GG) (creature) elf warrior (&^^^^^/) (/&^^^^^) champion an elf \ ^ ^ GG : put a &^^/ /&^^ green wolf creature token onto the battlefield . \ wolves you control have deathtouch . + +(^) (^) (GG) (sorcery) look at the top four cards of your library . you may reveal a creature card and/ /or a land card from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order . + +(^) (BB) (BB) (enchantment) BB , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to your life total . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (^) (^) (RR) (RR) (sorcery) destroy target creature or land . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player names a card , then reveals the top card of his or her library . if it's the named card , the player puts it into his or her hand . otherwise , the player puts it into his or her graveyard and @ deals &^^ damage to him or her . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (instant) convoke \ prevent all damage that would be dealt by creatures this turn . you gain life equal to the damage prevented this way . + +(^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player . + +(^) (^) (UU) (creature) drake (&^^/) (/&^^^^) flying \ phasing + +(^) (WW) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life . + +(^) (^) (^) (artifact) as long as @ is untapped , players can't untap more than two permanents during their untap steps . + +(^) (^) (GG) (GG) (legendary) (creature) elf shaman (&^^^^/) (/&^^^^) flash \ you may cast green creature cards as though they had flash . + +(^) (^) (^) (^) (^) (UU) (sorcery) exile all creatures you control , then reveal cards from the top of your library until you reveal that many creature cards . put all creature cards revealed this way onto the battlefield , then shuffle the rest of the revealed cards into your library . + +(^) (UU) (instant) target player shuffles up to three target cards from his or her graveyard into his or her library . \ flashback GG + +(^) (^) (^) (WW) (creature) sliver (&^^/) (/&^^) sliver creatures you control have double strike . + +(^) (^) (^) (GG) (WW) (UU) (creature) elemental spirit (&^^^/) (/&^^^) flying \ T : @ deals &^^ damage to target creature . + +(^) (^) (^) (^) (^) (RR) (enchantment) whenever a creature enters the battlefield under your control , it deals damage equal to its power to target creature or player . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and has first strike . + +(land) T : add ^ to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying and infect until end of turn . it's still a land . + +(^) (^) (^) (GG) (sorcery) put two &^/ /&^ green squirrel creature tokens onto the battlefield . \ flashback ~ ^ GG , pay &^^^ life . + +(XX) (XX) (RR) (sorcery) destroy X target artifacts . @ deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way . + +(^) (BB) (creature) vampire (&^^/) (/&^) lifelink + +(^) (UU) (instant) creatures your opponents control get -&^^/ /-& until end of turn . + +(^) (^) (artifact) ^ ^ : put the top card of your graveyard on the bottom of your library . + +(^) (BB) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target land card from your graveyard to your hand . ] + +(UU) (enchantment) aura enchant island \ ^ ^ : enchanted island becomes a &^^^/ /&^^ blue spirit creature with flying until end of turn . it's still a land . \ when enchanted island is put into a graveyard , you may return @ from your graveyard to your hand . + +(RR) (sorcery) search your library for a card , put that card into your hand , discard a card at random , then shuffle your library . + +(^) (^) (^) (UU) (UU) (BB) (BB) (legendary) (creature) elemental (&^^^^/) (/&^^^^) first strike \ creatures with swampwalk can be blocked as though they didn't have swampwalk . + +(^) (RR) (RR) (creature) minotaur warrior (&^^^^^/) (/&^^) whenever @ deals damage to an opponent , sacrifice a land . + +(^) (^) (BB) (BB) (creature) harpy beast (&^^/) (/&^^) flying \ ^ BB : regenerate @ . + +(^) (BB) (enchantment) aura countertype % infection \ enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ at the beginning of the upkeep of enchanted creature's controller , @ deals X damage to that player , where X is the number of % counters on @ . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^^^) cumulative upkeep ^ \ whenever @ 's cumulative upkeep is paid , it gets +&^/ /+& until end of turn for each BB or RR spent this way . + +(^) (RR) (instant) cast @ only during combat before blockers are declared . \ creatures can't be blocked this turn except by two or more creatures . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^/) (/&^^^) @ can't be blocked by more than one creature . + +(^) (^) (^) (GG) (enchantment) whenever an opponent casts a blue or black spell , you may put a &^/ /&^ green snake creature token onto the battlefield . + +(^) (^) (^) (RR) (creature) wurm (&^^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin . if you lose the flip , return @ to its owner's hand . + +(RR) (instant) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^ damage to target creature or player . + +(^) (WW) (instant) when target creature dies this turn , return that card to the battlefield under its owner's control . + +(^) (^) (^) (RR) (creature) orc shaman (&^^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , add RR WW BB to your mana pool . + +(^) (^) (^) (^) (RR) (creature) spirit (&^^^^^^/) (/&^) + +(^) (^) (^) (GG) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (BB) (creature) wall (&^^/) (/&^^^^) defender \ protection from white \ prevent all damage that would be dealt to @ by enchanted creatures . + +(^) (^) (RR) (sorcery) @ deals &^^^ damage to each opponent . + +(^) (^) (^) (^) (RR) (RR) (enchantment) ^ ^ ^ ^ ^ RR RR : put a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (RR) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target wall . + +(^) (^) (BB) (BB) (sorcery) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target player loses &^^ life plus &^^ life for each spirit sacrificed this way . you gain that much life . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ and has flying . + +(^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library . + +(RR) (creature) goblin (&^/) (/&^) whenever @ deals damage to a player , you may put a goblin permanent card from your hand onto the battlefield . + +(^) (WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ prevent all damage that would be dealt to enchanted creature by sources of the chosen color . + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , destroy all creatures your opponents control , then tap all other creatures you control . + +(^) (BB) (creature) insect (&^/) (/&^) whenever @ deals combat damage to a creature , destroy that creature unless its controller pays ^ ^ . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) praetor (&^^^^^^/) (/&^^^^^^) swampwalk \ at the beginning of your upkeep , return target creature card from your graveyard to the battlefield . \ at the beginning of each opponent's upkeep , that player sacrifices a creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR GG to your mana pool . + +(^) (^) (^) (UU) (UU) (creature) drake (&^^^/) (/&^^^) flying \ when @ dies , draw a card . + +(^) (^) (^) (^) (RR) (GG) (sorcery) target creature gets +&^^^/ /+&^^^ and gains double strike until end of turn . + +(^) (^) (^) (WW) (creature) spirit (&^/) (/&^^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , untap @ and it gets +&^/ /+&^ until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (GG) (creature) human warrior (&^^^^/) (/&^^^^) @ can't have counters placed on it . + +(^) (^) (^) (^) (UU) (UU) (UU) (legendary) (enchantment) all creatures get -X/ /-& , where X is the number of cards in your hand . + +(^) (^) (^) (BB) (sorcery) each opponent loses &^^^ life . you gain life equal to the life lost this way . + +(^) (^) (^) (GG) (creature) wurm (&^^^/) (/&^^^) kicker ^ ^ GG \ if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with haste . + +(RR) (instant) @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn . + +(^) (BB) (GG) (creature) plant zombie (&^^^/) (/&^) sacrifice @ : put a +&^/ /+&^ counter on target creature . \ dredge &^^^ + +(UU) (creature) merfolk wizard (&^/) (/&^) sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ . + +(^) (^) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . exile that card . + +(^) (^) (^) (BB) (creature) nightstalker (&^^/) (/&^^) @ can't be blocked except by black creatures . + +(^) (^) (^) (BB) (enchantment) creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a player , you may pay &^ life . if you do , draw a card . + +(^) (GG) (creature) kavu (&^^/) (/&^^) kicker ^ ^ GG \ if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with trample . + +(land) T , pay &^ life , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library . + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^) noncreature spells cost ^ more to cast . + +(^) (UU) (creature) human (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it . + +(^) (^) (GG) (creature) kavu (&^^/) (/&^^) ^ GG : target kavu creature gets -&^/ /+&^ until end of turn . + +(XX) (GG) (sorcery) reveal the top X cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(BB) (creature) rat (&^/) (/&^) @ can't be blocked by walls . + +(RR) (enchantment) all creatures have haste . + +(^) (^) (WW) (enchantment) aura enchant land \ when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . \ enchanted land has " T : prevent the next &^ damage that would be dealt to you this turn . " + +(^) (UU) (creature) elk (&^^/) (/&^) + +(^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ as long as it's not your turn , @ is a &^^/ /&^^^ gargoyle artifact creature with flying . + +(^) (^) (UU) (UU) (enchantment) creatures you control have flying . + +(^) (^) (UU) (instant) put a &^^^^^/ /&^^^^^ blue wall creature token with defender onto the battlefield . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (BB) (GG) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : target creature gets -&^/ /-&^ until end of turn . + +(BB) (instant) exile target card from a graveyard . \ flashback BB + +(^) (UU) (creature) homunculus illusion (&^/) (/&^) @ can't be blocked as long as defending player controls an untapped land . + +(RR) (instant) destroy target wall . it can't be regenerated . + +(^) (^) (WW) (creature) human nomad cleric (&^^/) (/&^^) WW , T : put target aura card from a graveyard onto the battlefield under your control attached to a creature you control . + +(RR) (WW) (instant) [ &^ = @ deals &^^^^ damage to target player . = permanents you control gain indestructible until end of turn . = target creature gains double strike until end of turn . ] + +(land) (creature) forest dryad (&^/) (/&^) + +(^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : each creature you control gets +&^/ /+& until end of turn . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) tap two untapped wizards you control : tap target permanent . + +(^) (^) (^) (^) (^) (GG) (enchantment) whenever a creature you control dies , put X +&^/ /+&^ counters on target creature you control , where X is the power of the creature that died . + +(BB) (instant) strive ~ @ costs ^ ^ BB more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+& and gain lifelink until end of turn . + +(BB) (BB) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever a source deals damage to @ , that source's controller sacrifices that many permanents . + +(BB) (RR) (GG) (instant) [ &^ = return target creature card from your graveyard to your hand . = @ deals &^^^ damage to target creature or player . = target creature gets +&^^^/ /+&^^^ until end of turn . ] + +(UU) (creature) human (&^/) (/&^) flying + +(^) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) ^ ^ ^ : switch @ 's power and toughness until end of turn . + +(^) (^) (^) (RR) (instant) arcane each time target permanent would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead . \ splice onto arcane ^ ^ RR RR + +(^) (artifact) equipment equip ^ ^ ^ ^ \ countertype % aim \ equipped creature has " T : put an % counter on @ " and " T , remove all % counters from @ : this creature deals damage to target creature or player equal to the number of % counters removed this way . " + +(^) (^) (^) (^) (UU) (creature) beast (&^^^/) (/&^^^) UU : put the top card of your library into your graveyard . if that card is a land card , @ can't be blocked this turn . + +(^) (BB) (RR) (creature) vampire soldier (&^^/) (/&^^) first strike \ other vampire creatures you control get +&^/ /+&^ and have first strike . + +(^) (^) (GG) (GG) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile target artifact , creature , or land . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^^^) domain ~ @ costs ^ less to cast for each basic land type among lands you control . \ trample + +(UU) (UU) (UU) (creature) elemental (&^^^/) (/&^^^) UU : exile @ , then return it to the battlefield face down under its owner's control . \ ^ : @ gets +&^/ /-&^ or -&^/ /+&^ until end of turn . \ megamorph ^ ^ ^ ^ UU + +(^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add ^ ^ to your mana pool . + +(^) (BB) (BB) (instant) destroy target creature with power &^^ or less . \ cycling ^ ^ + +(^) (^) (^) (WW) (WW) (creature) human monk (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of creatures you control . \ when @ enters the battlefield , put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(^) (^) (^) (GG) (GG) (creature) boar beast (&^^/) (/&^^) @ gets +&^/ /+&^ for each untapped permanent your opponents control . + +(UU) (sorcery) target creature gains flying until end of turn . \ draw a card . + +(^) (^) (^) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library . + +(^) (GG) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw cards equal to the sacrificed creature's power . + +(^) (^) (BB) (creature) zombie (&^/) (/&^) BB , T : creatures of the creature type of your choice attack this turn if able . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : tap X target creatures . + +(^) (^) (^) (^) (WW) (UU) (legendary) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , take an extra turn after this one . \ @ can't attack during extra turns . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ @ can't attack unless defending player controls an island . \ UU , remove a +&^/ /+&^ counter from @ : target land becomes an island until end of turn . + +(^) (^) (^) (RR) (RR) (creature) orgg (&^^^^^^/) (/&^^^^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater . + +(BB) (creature) devil (&^/) (/&^) first strike + +(^) (^) (^) (^) (^) (BB) (BB) (creature) zombie knight (&^^^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ by creatures with first strike . + +(^) (^) (^) (^) (^) (artifact) T : choose any number of target creatures . each of those creatures gains persist until end of turn . + +(^) (UU) (creature) illusion (&^/) (/&^) ^ : @ becomes the creature type of your choice until end of turn . \ ^ ^ UU UU : @ gets +&^^/ /+&^^ and gains flying until end of turn . + +(^) (^) (artifact) countertype % charge \ T : put a % counter on @ . \ T , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature loses flying . \ whenever enchanted creature blocks or becomes blocked by a creature , the other creature gains first strike until end of turn . + +(land) @ enters the battlefield tapped . \ T : add WW , UU , or BB to your mana pool . + +(^) (^) (RR) (creature) gargoyle (&^^^/) (/&^^) flying \ echo ^ ^ RR \ RR : @ gets +&/ /+&^ until end of turn . + +(^) (^) (BB) (sorcery) destroy target nonblack creature . + +(^) (^) (UU) (UU) (enchantment) countertype % fade \ fading &^^^^^ \ remove a % counter from @ : exile target land . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . + +(^) (^) (artifact) whenever a player casts a white spell , you may gain &^ life . + +(^) (WW) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment . + +(^) (^) (^) (WW) (UU) (enchantment) as @ enters the battlefield , choose a color . \ creatures of the chosen color without flying can't attack you . + +(2U) (2U) (2U) (sorcery) \ look at the top five cards of your library . if you control more creatures than each other player , put two of those cards into your hand . otherwise , put one of them into your hand . then put the rest on the bottom of your library in any order . + +(^) (BB) (creature) goblin rogue (&^^/) (/&^^) when @ dies , discard a card . + +(^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) as long as you control a dragon , @ gets +&^/ /+&^ and has flying and trample . + +(^) (RR) (creature) wall (&/) (/&^^^^^^) defender + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has mountainwalk . + +(^) (^) (BB) (sorcery) choose two target creature cards in your graveyard . sacrifice a creature . if you do , return the chosen cards to the battlefield tapped . + +(^) (UU) (enchantment) aura enchant creature \ whenever enchanted creature attacks , you may put a token onto the battlefield that's a copy of that creature . exile that token at end of combat . + +(^) (^) (^) (GG) (GG) (sorcery) put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ retrace + +(^) (^) (artifact) countertype % charge \ T , remove a counter from a permanent you control : [ &^ = put a % counter on target artifact . = put a +&^/ /+&^ counter on target creature . ] + +(land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add WW or UU to your mana pool . + +(^) (^) (RR) (creature) goblin warrior (&/) (/&^^^^) defender \ T : @ deals &^ damage to each opponent . \ whenever you cast a multicolored spell , untap @ . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) vigilance + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) giant (&^^^^^^/) (/&^^^^^^) RR , sacrifice @ : @ deals &^^^^^^ damage to each creature and each player . + +(^) (^) (^) (^) (GG) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+&^^ . + +(^) (^) (^) (^) (BB) (sorcery) destroy two target nonblack creatures unless either one is a color the other isn't . they can't be regenerated . + +(UU) (instant) uncast target spell with converted mana cost &^^ . + +(^) (^) (GG) (WW) (creature) troll (&^^^/) (/&^^^) vigilance \ GG : regenerate @ . + +(^) (^) (WW) (instant) countertype % time \ [ &^ = remove two % counters from each permanent and each suspended card . = put two % counters on each permanent with a % counter on it and each suspended card . ] + +(^) (^) (UU) (creature) human pirate (&^^^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (WU) (creature) kithkin wizard (&^^/) (/&^) when @ enters the battlefield , you may tap target creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add UU RR to your mana pool . + +(XX) (artifact) (creature) wall (&/) (/&) defender \ @ enters the battlefield with X +&^/ /+&^ counters on it . + +(WW) (instant) target creature becomes white until end of turn . tap that creature . \ draw a card . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) draft @ face up . \ as you draft a card , you may draft an additional card from that booster pack . if you do , put @ into that booster pack . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) sunburst \ remove a +&^/ /+&^ counter from @ : @ gains your choice of flying , first strike , or haste until end of turn . + +(^) (RR) (RR) (creature) human barbarian (&^^/) (/&^^) first strike , haste \ discard a card at random : @ gains protection from white until end of turn . + +(^) (^) (WW) (UU) (planeswalker) narset ((&^^^^^^)) +&^ : look at the top card of your library . if it's a noncreature , nonland card , you may reveal it and put it into your hand . \ -&^^ : when you cast your next instant or sorcery spell from your hand this turn , it gains rebound . \ -&^^^^^^^^^ : you get an emblem with " your opponents can't cast noncreature spells . " + +(^) (^) (RR) (creature) human wizard (&^^/) (/&^^) kicker ^ BB and/ /or GG \ when @ enters the battlefield , if it was kicked with its ^ BB kicker , target player discards two cards . \ when @ enters the battlefield , if it was kicked with its GG kicker , destroy target enchantment . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ exalted + +(^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , it gets -&^^/ /-&^ until end of turn for each creature blocking it beyond the first . + +(^) (^) (artifact) (creature) construct (&^^/) (/&^) defender , first strike + +(^) (^) (^) (RR) (RR) (legendary) (creature) praetor (&^^^^/) (/&^^^^) creatures you control have haste . \ creatures your opponents control enter the battlefield tapped . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^^) split second \ shroud \ when a spell or ability an opponent controls causes you to discard @ , return it to your hand . + +(^) (^) (^) (BB) (RR) (GG) (legendary) (creature) giant warrior (&^^^^^^/) (/&^^^^^) vigilance \ @ can't be the target of aura spells . + +(RR) (creature) cat (&^^/) (/&^) @ can't attack unless a black or green creature also attacks . + +(^) (GG) (creature) human druid (&/) (/&^) shroud \ whenever you cast an enchantment spell , draw a card . + +(^) (^) (^) (GG) (creature) elf druid (&^^/) (/&^^) T : untap two target lands . + +(^) (^) (WW) (creature) human druid wizard (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may gain &^^ life . \ T : add ^ to your mana pool . + +(^) (^) (WW) (creature) hound (&^^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature . then if that creature's toughness is &^ or greater , regenerate it . + +(BB) (enchantment) aura enchant forest or plains \ whenever enchanted land becomes tapped , its controller loses &^^ life . + +(GW) (creature) elf shaman (&^/) (/&^) GW , T , sacrifice @ : destroy target enchantment . + +(UU) (UU) (enchantment) aura enchant artifact \ enchanted artifact's activated abilities cost ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana . + +(^) (^) (^) (^) (^) (UU) (creature) djinn (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^) T : target instant or sorcery spell becomes the color of your choice . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has vigilance and " at the beginning of your upkeep , draw a card . " \ when equipped creature dies , target opponent gains control of @ . + +(^) (^) (^) (RR) (WW) (creature) cyclops soldier (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn . \ whenever @ blocks , it gets +&/ /+&^^^ until end of turn . + +(^) (^) (^) (WW) (creature) giant (&^^^/) (/&^^^) creatures with power &^^^ or greater don't untap during their controllers' untap steps . + +(BB) (BB) (creature) spirit (&^/) (/&^) haste \ at the beginning of your upkeep , if @ is in your graveyard with three or more creature cards above it , you may put @ onto the battlefield . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) zombie (*/) (/*) trample \ as @ enters the battlefield , exile any number of creature cards from your graveyard . \ @ 's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness . + +(WW) (instant) target creature you control gains protection from the color of your choice until end of turn . \ rebound + +(^) (RR) (instant) countertype % time \ [ &^ = destroy target artifact . = target creature gets +&^/ /+&^ and gains trample until end of turn . = remove two % counters from target permanent or suspended card . ] + +(^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^/) (/&^^^) when @ enters the battlefield , other creatures you control gain " T : this creature deals &^^ damage to target creature or player " until end of turn . \ persist + +(RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : add RR to your mana pool . + +(^) (^) (^) (^) (BB) (tribal) (instant) faerie destroy target nonblack creature . put a &^/ /&^ black faerie rogue creature token with flying onto the battlefield . + +(^) (^) (WW) (instant) tap all artifacts . + +(^) (^) (BR) (BR) (sorcery) destroy target land . @ deals &^^ damage to that land's controller . + +(^) (UU) (creature) illusion (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's an illusion in addition to its other types and it gains " when this creature becomes the target of a spell or ability , sacrifice it . " + +(^) (artifact) T : exile the bottom card of target player's graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card . + +(^) (UU) (creature) human wizard (&^^/) (/&^) each instant and sorcery spell you cast costs ^ less to cast for each creature it targets . \ heroic ~ whenever you cast a spell that targets @ , @ gains hexproof until end of turn . + +(^) (^) (^) (^) (RR) (creature) vampire (&^^^^/) (/&^^^^) @ has haste as long as an opponent controls a human . + +(^) (RR) (enchantment) aura enchant creature \ BB : regenerate enchanted creature . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ GG : enchanted creature gains trample until end of turn . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) elemental (&^^^^^/) (/&^^^^^) vigilance , trample , haste \ WW UU BB RR GG : you may play target elemental card from your graveyard without paying its mana cost . + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn . you gain &^ life for each attacking creature . + +(^) (WW) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ creatures you control get +&/ /+&^ . + +(RR) (RR) (creature) human knight (&^^/) (/&^^) first strike , protection from white + +(^) (UU) (instant) turn target creature with a morph ability face down . \ cycling UU + +(^) (^) (^) (RR) (sorcery) destroy target artifact or land . + +(^) (^) (RR) (GG) (creature) kavu (*/) (/*) @ 's power is equal to the number of red creatures on the battlefield . \ @ 's toughness is equal to the number of green creatures on the battlefield . + +(^) (^) (^) (RR) (WW) (WW) (creature) angel (&^^^^/) (/&^^^) flying , first strike \ at the beginning of your upkeep , if @ is in your graveyard or on the battlefield , you may gain &^ life . \ ^ ^ ^ ^ ^ ^ RR RR WW WW : return @ from your graveyard to the battlefield . activate this ability only during your upkeep . + +(^) (^) (WW) (WW) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ vanishing &^^^^ + +(^) (^) (^) (^) (^) (^) (^) (UU) (creature) djinn (&^^^^^/) (/&^^^^^^) countertype % time \ flying \ morph ^ ^ UU \ when @ is turned face up , put two % counters on it and it gains vanishing . + +(^) (^) (^) (^) (GG) (GG) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two . + +(^) (^) (^) (WW) (WW) (WW) (enchantment) white creatures have plainswalk . + +(^) (^) (^) (GG) (creature) human warrior ally (&^^/) (/&^^) trample \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic forest , plains , or island card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (UU) (UU) (planeswalker) tezzeret ((&^^^^)) +&^ : untap up to two target artifacts . \ -X : search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ -&^^^^^ : artifacts you control become artifact creatures with base power and toughness &^^^^^/ /&^^^^^ until end of turn . + +(^) (WW) (creature) hound soldier (&^^/) (/&^) outlast ^ WW \ each creature you control with a +&^/ /+&^ counter on it has first strike . + +(^) (^) (^) (UU) (instant) each player shuffles his or her graveyard into his or her library . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T , sacrifice a land : draw a card and put a % counter on @ . \ remove three % counters from @ : draw a card . + +(WW) (WW) (creature) human wizard (&^/) (/&^^) WW , T : choose target opponent who had more life than you did as you activated this ability . you gain &^^^ life . + +(artifact) imprint ~ when @ enters the battlefield , you may exile a nonartifact , nonland card from your hand . \ T : add one mana of any of the exiled card's colors to your mana pool . + +(^) (^) (BB) (sorcery) kicker ~ sacrifice two lands . \ target player discards two cards . if @ was kicked , that player discards three cards instead . + +(WW) (WW) (enchantment) aura enchant creature with another aura attached to it \ enchanted creature gets +&^^^/ /+&^^^ and has first strike , vigilance , and lifelink . + +(UU) (instant) arcane draw a card . + +(^) (^) (^) (^) (RR) (creature) elemental (&^^^^^^/) (/&^) + +(^) (^) (BB) (creature) human rogue (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control an island . \ ^ UU : @ can't be blocked this turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has first strike . \ totem armor + +(^) (^) (^) (BB) (creature) zombie minion (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , nonblack creatures get -&^^/ /-&^^ until end of turn . " + +(XX) (UU) (sorcery) each player draws X cards . + +(^) (^) (^) (BB) (BB) (creature) spirit (&^^^/) (/&^^^) swampwalk \ sacrifice @ : exile target card from a graveyard . + +(^) (WW) (creature) kor monk (&^^/) (/&^) when @ enters the battlefield , you gain &^^^^ life . + +(^) (^) (UU) (UU) (sorcery) for each spirit , return it to its owner's hand unless that player pays ^ ^ ^ . + +(BB) (sorcery) target player reveals his or her hand . you choose a spirit or arcane card from it . that player discards that card . + +(BB) (creature) human cleric (&^/) (/&^) BB , pay &^ life : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^^^/) (/&^^^^^) + +(^) (^) (UU) (instant) arcane target creature gains flying until end of turn . \ splice onto arcane ^ UU + +(^) (UU) (UU) (planeswalker) jace ((&^^^)) +&^^ : each player draws a card . \ -&^ : target player draws a card . \ -&^^^^^^^^^^ : target player puts the top twenty cards of his or her library into his or her graveyard . + +(^) (^) (GG) (GG) (creature) treefolk shaman (&^^^/) (/&^^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you may play that card without paying its mana cost . + +(^) (^) (^) (^) (^) (^) (RR) (enchantment) whenever a creature dies , you may have @ deal damage to target player equal to the number of cards in that player's hand . + +(^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may put an aura card from your hand onto the battlefield attached to @ . + +(^) (^) (GG) (GG) (creature) spirit (&^^^/) (/&^^^^) when @ dies , each player may pay any amount of mana . then each player who paid mana this way puts that many &^/ /&^ green squirrel creature tokens onto the battlefield . + +(^) (UU) (enchantment) aura flash \ enchant red or green creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (^) (^) (^) (GG) (WW) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance , a &^^^/ /&^^^ green centaur creature token , and a &^^^^/ /&^^^^ green rhino creature token with trample onto the battlefield . + +(^) (^) (^) (BB) (creature) horror spirit (&^^/) (/&^^) at the beginning of the end step , if @ is in your graveyard with a creature card directly above it , you may return @ to your hand . \ ^ , sacrifice a creature : @ deals &^ damage to target creature or player . + +(^) (^) (^) (BB) (RR) (creature) dragon (&^^^^^/) (/&^^^^) flying \ whenever another creature enters the battlefield under your control , target creature gets +&^^/ /+& until end of turn . + +(^) (BB) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , each warrior creature you control can't be blocked this turn except by two or more creatures . + +(^) (^) (WW) (creature) spirit (&^/) (/&^^) flying \ T : target creature gets +&^/ /+&^^ until end of turn . + +(^) (^) (^) (WW) (WW) (instant) convoke \ you gain &^^^^^^^^ life . + +(^) (artifact) equipment equip \ equipped creature gets +&^/ /+& . + +(^) (^) (BB) (creature) elemental (&^^/) (/&^^) flash \ when @ leaves the battlefield , exile target card from a graveyard . \ evoke BB + +(RR) (creature) goblin shaman (&^/) (/&^) ^ RR RR : @ deals damage equal to its power to target creature or player . + +(^) (^) (^) (^) (^) (artifact) XX , T : draw a card . X is the number of cards in an opponent's hand . + +(^) (^) (UU) (UU) (instant) uncast target instant or sorcery spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library . + +(^) (^) (^) (GG) (creature) drake (&^^/) (/&^^) flying \ GG : @ gets +&/ /+&^ until end of turn . activate this ability only once each turn . \ sacrifice @ and a creature named spitting drake : search your library for a card named viashivan dragon and put that card onto the battlefield . then shuffle your library . + +(^) (RR) (creature) goblin shaman (&^/) (/&^) when @ dies , each player sacrifices a land . + +(^) (^) (^) (UU) (creature) merfolk soldier (&^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , you may return target enchantment to its owner's hand . + +_ASIDE_ (^) (GG) (creature) human werewolf (&^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^^^) intimidate \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , put a &^/ /&^ colorless myr artifact creature token onto the battlefield . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&/ /+&^^ and has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . " \ WW WW : attach @ to target creature you control . + +(^) (^) (RR) (creature) goblin assassin (&^^/) (/&^) T : you choose target creature an opponent controls , and that opponent chooses target creature . flip a coin . if you win the flip , destroy the creature you chose . if you lose the flip , destroy the creature your opponent chose . + +(^) (^) (^) (WW) (creature) cat cleric (&^^/) (/&^^^) whenever another creature enters the battlefield under your control , you gain &^^ life . + +(^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^^^/) (/&^^^^) + +(^) (^) (BB) (creature) zombie wizard (&^^/) (/&^^) kicker ^ ^ UU and/ /or ^ ^ RR \ when @ enters the battlefield , if it was kicked with its ^ ^ UU kicker , return up to two target nonblack creatures to their owners' hands . \ when @ enters the battlefield , if it was kicked with its ^ ^ RR kicker , destroy target land . + +(UB) (instant) draw cards equal to the number of cards target opponent discarded this turn . + +(RR) (creature) goblin warrior (&^/) (/&^) whenever another red creature enters the battlefield under your control , @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (artifact) (creature) sliver construct (&^^/) (/&^^) + +(WB) (UU) (artifact) (creature) vedalken wizard (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has flying . + +(GG) (instant) @ can't be uncast . \ the next creature card you cast this turn can be cast as though it had flash . that spell can't be uncast . that creature enters the battlefield with an additional +&^/ /+&^ counter on it . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other enchantment on the battlefield . + +(^) (WW) (WW) (artifact) WW , T : tap target permanent . + +(^) (UU) (UU) (instant) until end of turn , each creature target player controls loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ . + +(^) (^) (^) (UU) (creature) human pirate (&^^^/) (/&^^) flying + +(^) (^) (^) (RR) (creature) human soldier (&^^/) (/&^^) whenever @ attacks alone , @ can't be blocked this combat . + +(^) (^) (^) (WW) (sorcery) destroy target creature . its owner gains &^^^^ life . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target creature and target land . + +(^) (UU) (BB) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . + +(^) (^) (^) (WW) (creature) rhino monk (&^/) (/&^^^^^) lifelink \ if you would gain life , you gain twice that much life instead . + +(^) (^) (^) (^) (^) (GG) (creature) spider (&^^^^^/) (/&^^^^^^^) reach \ tap an untapped spider you control : search your graveyard and/ /or library for a card named arachnus web and put it onto the battlefield attached to target creature . if you search your library this way , shuffle it . + +(BB) (GG) (UU) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order . + +(^) (^) (^) (UU) (UU) (creature) elemental (&^^^/) (/&^^^^) UU : @ gains all activated abilities of target creature until end of turn . \ you may spend blue mana as though it were mana of any color to pay the activation costs of @ 's abilities . + +(^) (^) (^) (GG) (creature) elf warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you gain &^^^^^^^ life . + +(^) (^) (BB) (BB) (instant) choose target creature . if it's attacking , it can't be blocked this turn . if it's blocking , prevent all combat damage that would be dealt this combat by it and each creature it's blocking . + +(GG) (creature) insect (&/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . + +(^) (UU) (creature) human wizard (&^/) (/&^^^) whenever you cast your second spell each turn , @ gets +&^^/ /+& until end of turn and can't be blocked this turn . + +(^) (^) (^) (^) (^) (GG) (sorcery) domain ~ until end of turn , creatures you control gain trample and get +&^/ /+&^ for each basic land type among lands you control . + +(^) (RR) (creature) elemental shaman (&^/) (/&^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast elemental spells or activate abilities of elementals . + +(^) (^) (WW) (WW) (legendary) (creature) kithkin archer (&^^/) (/&^^^) first strike \ T : @ deals &^^ damage to each attacking or blocking creature target player controls . + +(^) (^) (GG) (GG) (enchantment) as @ enters the battlefield , sacrifice all lands you control . \ lands you control have " T : add two mana of any one color to your mana pool . " + +(^) (WW) (creature) human monk (&/) (/&^^) whenever @ blocks , exchange its power and the power of target creature it's blocking until end of combat . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls . + +(^) (^) (^) (WW) (WW) (creature) kor soldier (&^^^/) (/&^^^^^) whenever @ becomes blocked , untap it . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) exile all creature cards from target player's graveyard in a face ~ down pile , shuffle that pile , then manifest those cards . + +(^) (^) (BB) (creature) dauthi minion (&^^^/) (/&^) shadow + +(RG) (creature) human druid (&^/) (/&^) \ sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (^) (UU) (creature) human spellshaper (&^/) (/&^^^) flying \ UU , T , discard a card : return target permanent you control to its owner's hand . + +(XX) (RR) (sorcery) tempting offer ~ put X &^/ /&^ red elemental creature tokens with haste onto the battlefield . each opponent may put X &^/ /&^ red elemental creature tokens with haste onto the battlefield . for each player who does , put X &^/ /&^ red elemental creature tokens with haste onto the battlefield . + +(^) (^) (UU) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way . + +(^) (^) (^) (GG) (WW) (UU) (creature) human wizard (&^^^/) (/&^^^) vigilance \ T : reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put it into your hand . + +(land) T : add to your mana pool one mana of any type that a land you control could produce . + +(^) (^) (BB) (RR) (instant) destroy target creature or land . + +(^) (^) (^) (^) (^) (WW) (BB) (legendary) (creature) human advisor (&^^^^/) (/&^^^^) vigilance , protection from creatures \ whenever a creature deals combat damage to you , destroy that creature . put a &^/ /&^ white and black spirit creature token with flying onto the battlefield . + +(^) (UU) (creature) human wizard (&/) (/&^^^^^^) morph ~ reveal a blue card in your hand . \ when @ is turned face up , look at target opponent's hand . + +(^) (GG) (GG) (legendary) (creature) elf warrior (&^^/) (/&^^) GG : regenerate another target elf . \ ^ ^ GG GG GG : elf creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn . + +(BB) (instant) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life . + +(^) (^) (^) (GG) (creature) human soldier (&^^^/) (/&^^) ^ GG , T : put a &/ /&^ green wall creature token with defender named wood onto the battlefield . \ sacrifice a token named wood : add RR to your mana pool . + +(^) (^) (^) (^) (^) (BB) (creature) zombie mutant (&^^^^^/) (/&^^^) BB : regenerate @ . \ swampcycling ^ ^ + +(RR) (RR) (sorcery) as an additional cost to cast @ , discard X cards at random . \ each player sacrifices X lands . @ deals X damage to each creature . + +(^) (^) (WW) (instant) uncast target spell . if that spell is uncast this way , put it on top of its owner's library instead of into that player's graveyard . + +(^) (^) (^) (BB) (enchantment) (creature) nymph (&^^/) (/&^^) bestow ^ ^ ^ ^ ^ BB \ intimidate \ enchanted creature gets +&^^/ /+&^^ and has intimidate . + +(^) (^) (GG) (enchantment) (creature) beast (&^^^^/) (/&^) bestow ^ ^ ^ ^ GG \ @ blocks each turn if able . \ enchanted creature gets +&^^^^/ /+&^ and blocks each turn if able . + +(UU) (instant) target creature you don't control gets -&^^^^/ /-& until end of turn . \ overload ^ ^ UU + +(^) (^) (BB) (BB) (creature) leech (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control . + +(^) (^) (artifact) ^ ^ ^ , T : target player looks at the top three cards of his or her library , puts one of them back on top of his or her library , then exiles the rest . + +(^) (WW) (creature) human cleric (&^/) (/&^^^) shadow \ sacrifice @ : you gain &^^^^ life . activate this ability only during your upkeep . + +(^) (^) (WW) (WW) (creature) human monk (&^^^^/) (/&^^^^) whenever you cast a noncreature spell , [ &^ = tap target creature . = @ gains first strike and lifelink until end of turn . = exile @ , then return it to the battlefield tapped under its owner's control . ] + +(^) (^) (UU) (creature) siren soldier (&^/) (/&^^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (GG) (GG) (enchantment) whenever a creature enters the battlefield , if you cast it from your hand , you may search your library for a creature card with the same total power and toughness and put it onto the battlefield . if you do , shuffle your library . + +(^) (^) (^) (^) (^) (BB) (legendary) (creature) human soldier (*/) (/&^^^^) @ 's power is equal to the number of swamps you control . + +(^) (^) (^) (^) (^) (WW) (instant) exile target creature , then populate . + +(^) (^) (^) (^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it deals &^^ damage to target creature or player . + +(WW) (creature) cat (&^/) (/&^) lifelink + +(WW) (instant) kicker WW \ target player can't cast spells this turn . \ if @ was kicked , creatures can't attack this turn . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains flying until end of turn . + +(^) (^) (UU) (UU) (creature) bird soldier horror (&^^^/) (/&^^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " ^ ^ BB , T : destroy target blue creature . " + +(^) (^) (^) (^) (RR) (enchantment) whenever you cast a multicolored spell , @ deals &^^ damage to target creature or player . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , scry &^^^ . + +(^) (^) (^) (BB) (BB) (creature) faerie wizard (&^^^/) (/&^^) flying \ when @ enters the battlefield , put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . at the beginning of your next end step , exile it . \ persist + +(^) (^) (RR) (RR) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^ damage to target player and &^ damage to up to one target creature that player controls . that creature can't block this turn . \ & : exile the top card of your library . you may play it this turn . \ -&^^^^^^^ : exile the top ten cards of your library . choose an instant or sorcery card exiled this way and copy it three times . you may cast the copies without paying their mana costs . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^^) ^ , T : uncast target activated ability . activate this ability only if you control four or more snow permanents . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^^^ . + +(^) (^) (UB) (UB) (creature) merfolk rogue (&^^^/) (/&^^^) @ can't be blocked by green creatures . + +(^) (^) (^) (artifact) ^ , T , discard a card : regenerate target creature . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) T : add ^ to your mana pool . + +(^) (artifact) ^ , T : you gain &^ life . + +(^) (UU) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way . + +(^) (^) (^) (^) (BB) (BB) (creature) giant (&^^^^^^/) (/&^^^^^^) deathtouch \ whenever @ enters the battlefield or attacks , put two &^^/ /&^^ black zombie creature tokens onto the battlefield . + +(^) (^) (^) (artifact) countertype % charge \ XX ^ , T : put X % counters on @ . activate this ability only any time you could cast a sorcery . \ at the beginning of your precombat main phase , if @ has a % counter on it , tap it and remove all % counters from it . add ^ to your mana pool for each % counter removed this way . + +(^) (^) (^) (UU) (UU) (creature) avatar (*/) (/*) countertype % time \ @ 's power and toughness are each equal to the number of cards in your hand . \ suspend X ~ XX ^ ^ ^ UU . X can't be & . \ whenever a % counter is removed from @ while it's exiled , draw a card . + +(^) (^) (^) (UU) (creature) human wizard (&^/) (/&^) ^ ^ UU , T : reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way . + +(^) (^) (WW) (snow) (enchantment) countertype % age \ cumulative upkeep SS \ if a creature would deal combat damage to you and/ /or one or more creatures you control , prevent X of that damage , where X is the number of % counters on @ . \ SS : put an % counter on @ . + +(UU) (BB) (BB) (RR) (legendary) (creature) human rogue (&^^^/) (/&^^^^^) T : target player discards a card at random . activate this ability only during your turn . + +(^) (RR) (creature) minotaur berserker (&^^/) (/&^^^) @ attacks each turn if able . \ ^ ^ BB : regenerate @ . + +(^) (^) (^) (BB) (creature) illusion (&^/) (/&^^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ ^ UU : switch @ 's power and toughness until end of turn . + +(^) (^) (BB) (BB) (sorcery) exile target land . + +(^) (^) (RR) (instant) target creature attacks this turn if able . \ draw a card . + +_ASIDE_ (^) (RR) (RR) (creature) human rogue werewolf (&^^/) (/&^^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^^^) double strike \ each werewolf you control can't be blocked except by two or more creatures . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (artifact) players can't cycle cards . + +(^) (^) (^) (^) (^) (RR) (creature) lizard beast (&^^^^^^/) (/&^^^^^^) beasts can't block . + +(^) (^) (WW) (sorcery) tap all nonwhite creatures . + +(BB) (enchantment) aura enchant creature \ when enchanted creature is turned face up , destroy it . it can't be regenerated . + +(^) (^) (GG) (creature) basilisk (&^/) (/&^^^) whenever @ deals damage to a creature , destroy that creature at end of combat . + +(^) (UU) (enchantment) aura enchant land \ enchanted land has " T : target creature gains flying until end of turn . activate this ability only any time you could cast a sorcery . " + +_ASIDE_ (^) (GG) (GG) (creature) human monk (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . + +_BSIDE_ (^) (GG) (GG) (legendary) (creature) spirit (&^^^^/) (/&^^^) countertype % ki \ trample \ remove a % counter from @ : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (RR) (creature) goblin mutant (&^^^^^/) (/&^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has defender , flying , and first strike . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and can't be blocked except by two or more creatures . + +(^) (^) (^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^^^) swampwalk \ T : add BB BB BB BB to your mana pool . target opponent gains control of @ . + +(^) (^) (^) (artifact) ^ ^ ^ , T : exile the top card of your library . until the beginning of your next upkeep , you may play that card . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by attacking creatures without flying . + +(BB) (RR) (GG) (WW) (creature) nephilim (&^^^/) (/&^^^) whenever @ deals combat damage to a player , put a &^/ /&^ colorless sand creature token onto the battlefield for each land you control . + +(XX) (XX) (artifact) countertype % charge \ @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ ^ , T : put a &^/ /&^ green snake creature token onto the battlefield for each % counter on @ . + +(BB) (BB) (BB) (enchantment) BB BB , pay half your life , rounded up : destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (BB) (BB) (creature) elemental (&^^^^^/) (/&^^^^) protection from white \ at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . + +(WW) (WW) (legendary) (creature) fox cleric (&^^/) (/&^^) ^ WW : target permanent you control gains protection from white until end of turn . \ ^ : target spell or permanent becomes white until end of turn . + +(WW) (WW) (creature) kor soldier (&^^/) (/&^^) kicker ^ WW \ flying \ when @ enters the battlefield , if it was kicked , target creature gains flying until end of turn . + +(WW) (instant) strive ~ @ costs ^ ^ WW more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain indestructible until end of turn . + +(^) (^) (^) (WW) (creature) wall (&^^^^/) (/&^^^^) defender \ flying \ when @ blocks , it becomes a bird giant , and it loses defender . + +(^) (^) (^) (^) (BB) (sorcery) return up to two target creature cards from your graveyard to your hand . \ draw a card . + +(^) (GG) (creature) insect druid (&^/) (/&^) whenever @ is dealt damage , you may put that many &^/ /&^ green insect creature tokens onto the battlefield . \ morph ^ ^ GG + +(RR) (GG) (WW) (instant) [ &^ = @ deals &^^^ damage to target creature . = return target card from a graveyard to its owner's hand . = tap all creatures target player controls . ] + +(^) (^) (^) (^) (UU) (UU) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ if you revealed a dragon card or controlled a dragon as you cast @ , @ can't be uncast . \ draw four cards . + +(UU) (UU) (UU) (instant) cast @ only during the declare attackers step . \ target creature can't be blocked this turn . + +(^) (^) (WW) (creature) elephant soldier (&^^^/) (/&^^) ^ ^ ^ ^ ^ GG : regenerate @ . + +(RR) (creature) human rogue (&^/) (/&^) RR : tap target wall . + +(UU) (enchantment) (creature) siren (&^/) (/&^) bestow ^ ^ ^ ^ ^ UU UU \ flying \ you control enchanted creature . \ enchanted creature gets +&^/ /+&^ and has flying . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) + +(^) (^) (^) (WW) (sorcery) return target creature card from your graveyard to the battlefield . + +(^) (^) (^) (WW) (enchantment) whenever you gain life , you may pay ^ WW . if you do , put a +&^/ /+&^ counter on target creature for each &^ life you gained . + +(^) (^) (RR) (RR) (creature) elemental hound (&^^/) (/&^^) double strike \ undying + +(BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost . + +(UU) (instant) destroy target creature . it can't be regenerated . that creature's controller puts a &^^^/ /&^^^ green frog lizard creature token onto the battlefield . + +(^) (^) (RR) (sorcery) flip @ onto the playing area from a height of at least one foot . @ deals &^^^ damage to each creature it lands on . tap all creatures dealt damage by @ . if @ doesn't turn completely over at least once during the flip , it has no effect . + +(GG) (creature) human shaman (&^/) (/&^) ^ GG , sacrifice @ : put a &^/ /&^^^ green spider enchantment creature token with reach onto the battlefield . + +(^) (^) (^) (^) (artifact) untap all artifacts you control during each other player's untap step . + +(^) (^) (^) (UU) (creature) beast (&^/) (/&^^^) ^ ^ UU , T : target creature gets -&^^/ /-& until end of turn . + +(GG) (creature) human druid (&^/) (/&^^) + +(^) (RR) (RR) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand . + +(^) (WW) (WW) (UU) (UU) (legendary) (creature) sphinx (&^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , name a card . that player reveals his or her hand . if he or she reveals the named card , search your library for a creature card with flying , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (^) (UU) (UU) (enchantment) whenever a player chooses one or more targets , each player reveals the top card of his or her library . the player who reveals the card with the highest converted mana cost may change the target or targets . if two or more cards are tied for highest cost , the target or targets remain unchanged . changing targets this way doesn't trigger abilities of permanents named @ . + +(^) (^) (GG) (GG) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : prevent all combat damage that would be dealt this turn . + +(^) (RR) (sorcery) target sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost . \ flashback ^ ^ ^ RR + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) @ can't be uncast . \ when you cast @ , take an extra turn after this one . \ flying , protection from colored spells , annihilator &^^^^^^ \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library . + +(^) (UU) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller puts the top three cards of his or her library into his or her graveyard . + +(^) (BB) (creature) licid (&^/) (/&^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player . + +(GG) (creature) human shaman (&^/) (/&^) ^ , reveal X green cards from your hand , sacrifice @ : target creature gets +X/ /+X until end of turn . + +(^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature can't attack . \ enchanted creature can't block if it's black . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flanking \ UU UU : @ phases out . + +(GG) (creature) human druid (&^/) (/&^) ^ GG : return target basic land card from your graveyard to your hand . + +(^) (^) (^) (RR) (instant) trap if you've been dealt damage by two or more creatures this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature . + +(legendary) (land) T : add BB to your mana pool . \ BB , T : target legendary creature gains fear until end of turn . + +(^) (^) (WW) (enchantment) ^ WW : target creature gains first strike until end of turn . + +(^) (^) (^) (UU) (BB) (creature) zombie wizard (&^^^^/) (/&^^^^) ^ : you may cast target creature card in a graveyard this turn . when you cast that card this turn , @ gains all activated abilities of that card until end of turn . + +(^) (^) (^) (^) (WW) (creature) elephant (&^^^/) (/&^^^^^) + +(^) (^) (BB) (BB) (creature) zombie mercenary assassin (&^^/) (/&^^) ^ BB BB , T : destroy target tapped nonblack creature . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(legendary) (land) T : add BB to your mana pool . \ T : target creature loses first strike or swampwalk until end of turn . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) T : return target card from an opponent's graveyard to his or her hand . prevent all damage that would be dealt to target creature or player this turn by a source of your choice . + +(^) (^) (^) (^) (RR) (creature) human barbarian (&^^^/) (/&^^^) haste \ rampage &^ + +(BB) (instant) name a card . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way , and you lose &^ life for each of the exiled cards . + +(^) (RR) (RR) (creature) human shaman (&^^/) (/&^^) ^ RR RR : @ deals &^ damage to target creature or player and &^ damage to you . + +(^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) deathtouch \ whenever another nontoken creature dies , you may draw a card . + +(^) (^) (^) (^) (BB) (BB) (enchantment) at the beginning of each player's upkeep , that player loses &^ life and discards a card . \ hellbent ~ skip your upkeep step if you have no cards in hand . \ madness ^ ^ BB BB + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^) each other wizard creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : draw a card . + +(GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library . + +(^) (^) (UU) (creature) wall (&/) (/&^^^) defender \ whenever @ blocks , you may draw a card . + +(^) (^) (^) (RR) (GG) (creature) boar (&^^^^^/) (/&^^^^) bloodrush ~ ^ RR GG , discard @ : target attacking creature gets +&^^^^^/ /+&^^^^ until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) spirit (&^^^/) (/&^^^^^) flying \ whenever @ is dealt damage , you gain that much life . \ soulshift &^^^^^^ + +_ASIDE_ (^) (BB) (creature) rat rogue (&^^/) (/&^) ^ BB : exile target card from an opponent's graveyard . if no cards are in that graveyard , flip @ . + +_BSIDE_ (^) (BB) (legendary) (creature) rat wizard (&^^^^/) (/&^^) ^ ^ ^ ^ BB : put target creature card from a graveyard onto the battlefield under your control . + +(basic) (land) mountain + +(^) (RR) (enchantment) aura enchant creature you control \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ sacrifice @ : @ deals &^ damage to target creature or player . + +(^) (^) (WW) (UU) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ . you gain &^^^^ life . + +(^) (^) (^) (WW) (WW) (instant) all combat damage that would be dealt to you this turn is dealt to target attacking creature instead . + +(^) (WW) (enchantment) activated abilities cost ^ ^ more to activate unless they're mana abilities . + +(^) (^) (WW) (sorcery) arcane destroy all enchantments . + +(^) (BB) (sorcery) reveal a card from your hand . search your library for a card with the same name as that card , reveal it , put it into your hand , then shuffle your library . \ hellbent ~ if you have no cards in hand , instead search your library for a card , put it into your hand , then shuffle your library . + +(XX) (UU) (UU) (sorcery) target player draws X cards . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has first strike as long as you control a white or black permanent . + +(^) (^) (^) (RR) (RR) (creature) ogre warrior (&^^^/) (/&^^^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (GG) (sorcery) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^^ life . \ destroy all enchantments . + +(UU) (instant) look at target player's hand . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (GG) (creature) crocodile (&^/) (/&^) shroud \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (BB) (RR) (creature) spirit (&^^/) (/&^^) at the beginning of each end step , if it's an opponent's turn , put a +&^/ /+&^ counter on @ for each &^ damage dealt to you this turn . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ . + +(^) (^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) each goblin you control can't be blocked except by two or more creatures . \ each elemental you control can't be blocked except by two or more creatures . + +(^) (^) (BB) (BB) (creature) zombie assassin (&^/) (/&^) T : destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common . a creature destroyed this way can't be regenerated . + +(^) (^) (^) (^) (artifact) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get -&/ /-&^^ . + +(^) (UU) (creature) cephalid rogue (&^/) (/&^) countertype % shred \ at the beginning of your upkeep , put a % counter on @ . then put the top card of your library into your graveyard for each % counter on @ . + +(^) (^) (^) (BB) (GG) (creature) plant zombie (&^^^/) (/&^^^) flying \ whenever a card is put into an opponent's graveyard from anywhere , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ RR : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (RR) (RR) (instant) trap if an opponent drew three or more cards this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals damage to target player equal to the number of cards in that player's hand . + +_ASIDE_ (^) (^) (GG) (creature) human werewolf (&^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a player , draw a card . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (UU) (creature) vedalken wizard (&^^/) (/&^^) ^ , T : target player draws a card , then discards a card . if that player discards an artifact card this way , untap @ . + +(UU) (instant) you may tap or untap target creature . then that creature's controller may pay ^ ^ UU . if the player does , he or she may copy this spell and may choose a new target for that copy . + +(^) (^) (UU) (BB) (sorcery) target player reveals his or her hand , then you choose a card other than a basic land card from it . search that player's graveyard , hand , and library for all cards with the same name as the chosen card and exile them . then that player shuffles his or her library . + +(RR) (WW) (creature) human soldier (&^/) (/&^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of attacking creatures you control . + +(^) (^) (^) (^) (BB) (sorcery) return target creature card from your graveyard to the battlefield . \ flashback ^ ^ ^ WW + +(GG) (WW) (sorcery) you may choose a multicolored card you own from outside the game , reveal that card , and put it into your hand . exile @ . + +(RR) (RR) (instant) @ deals &^ damage to target player and &^ damage to target creature that player controls . \ landfall ~ if you had a land enter the battlefield under your control this turn , @ deals &^^^ damage to that player and &^^^ damage to that creature instead . + +(^) (^) (^) (^) (GG) (UU) (creature) beast (&^^^^^^/) (/&^^^^^^) trample , hexproof \ morph ^ ^ ^ GG UU + +(UU) (UU) (RR) (instant) @ can't be uncast by spells or abilities . \ uncast target spell you don't control . \ overload ^ UU UU RR + +(^) (WW) (enchantment) white creatures you control get +&^/ /+&^ . + +(^) (UU) (instant) kicker ^ RR \ return target creature to its owner's hand . if @ was kicked , it deals &^^ damage to another target creature . + +(WW) (creature) pegasus (&^^/) (/&^) flying \ @ can't attack or block alone . + +(^) (GG) (GG) (creature) treefolk (&^^^^/) (/&^^^^) trample \ echo ^ GG GG + +(^) (^) (artifact) at the beginning of your upkeep , if you have three or fewer cards in hand , @ deals &^ damage to target opponent . + +(^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) imprint ~ T : exile target artifact card from a graveyard . \ @ has all activated abilities of all cards exiled with it . + +(BB) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card . + +(land) T : add ^ to your mana pool . \ ^ , T : add UU to your mana pool . \ ^ ^ , T : add WW or BB to your mana pool . + +(WB) (WB) (creature) human wizard (&^^/) (/&^^) ^ ^ WW : target player gains &^ life . \ ^ ^ BB : each player loses &^ life . + +(^) (WW) (WW) (sorcery) white creatures get +&^^/ /+& until end of turn . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) T : add WW to your mana pool . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (RR) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^) countertype % time \ suspend &^^^^^^^^^^ ~ RR \ sacrifice an artifact , creature , or land : remove a % counter from @ . activate this ability only if @ is suspended . + +(GG) (creature) human warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may pay XX . if you do , put X +&^/ /+&^ counters on @ . + +(^) (^) (RR) (enchantment) aura ferocious ~ if you control a creature with power &^^^^ or greater , you may cast @ as though it had flash . \ enchant creature \ enchanted creature gets +&^^/ /+& and has first strike . + +(^) (WW) (creature) human soldier (&^^/) (/&^^^^) banding \ cumulative upkeep ^ + +(^) (^) (^) (RR) (legendary) (creature) goblin advisor (&^^^/) (/&^^) whenever another goblin you control becomes blocked , sacrifice it . if you do , it deals &^^^^ damage to each creature blocking it . \ sacrifice two mountains : put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(land) island swamp \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(XX) (UU) (BB) (instant) tap X target artifacts , creatures , and/ /or lands . you lose X life . + +(^) (^) (WW) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ ^ ^ ^ UU UU : uncast target enchantment spell . + +(^) (^) (^) (GG) (instant) if an opponent controls a swamp and you control a forest , you may cast @ without paying its mana cost . \ target player gains &^^^^^^ life . + +(^) (GG) (GG) (instant) attacking creatures get +&^/ /+& and gain trample until end of turn . + +(BB) (creature) skeleton warrior (&^/) (/&^) when @ dies , you may pay ^ BB . if you do , return it to the battlefield tapped under its owner's control . + +(^) (^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^^^^/) (/&^^^^^^^) + +(^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ when @ enters the battlefield , it deals &^ damage to each creature with flying your opponents control . tap those creatures . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) @ has trample as long as you control a beast , haste as long as you control a goblin , first strike as long as you control a soldier , flying as long as you control a wizard , and " BB : regenerate @ " as long as you control a zombie . + +(^) (^) (GG) (creature) kavu (&^^/) (/&^^) whenever @ blocks or becomes blocked by one or more blue and/ /or black creatures , @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ all creatures get -X/ /-X until end of turn , where X is the sacrificed creature's power . + +(^) (^) (BB) (sorcery) target opponent discards two cards . put the top two cards of your library into your graveyard . + +(^) (^) (^) (BB) (sorcery) each player returns all creature cards from his or her graveyard to his or her hand . + +(BB) (BB) (creature) ogre (&^^^/) (/&^^) whenever @ attacks , it deals &^^^ damage to you unless you pay ^ ^ . + +(^) (BB) (enchantment) aura enchant land \ enchanted land is a swamp . \ whenever enchanted land becomes tapped , its controller loses &^^ life . + +(land) @ enters the battlefield tapped . \ exalted \ T : add ^ to your mana pool . + +(^) (WW) (creature) human samurai (&/) (/&^^) bushido &^^ + +(^) (BB) (creature) skeleton warrior (&^/) (/&^) ^ BB : return @ from your graveyard to the battlefield tapped . + +(^) (^) (WW) (WW) (sorcery) two target creatures you control each get +&^^/ /+&^^ and gain flying until end of turn . + +(^) (^) (^) (UU) (creature) illusion beast (&^^^^/) (/&^^^^^) when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put the top card of your library into your graveyard . if that card is a land card , prevent all combat damage @ would deal this turn . + +(^) (^) (RR) (creature) human warrior (&^^^/) (/&^) when @ enters the battlefield , it deals damage to target player equal to the number of humans you control . + +(WW) (sorcery) target player skips all combat phases of his or her next turn . + +(^) (^) (GG) (GG) (enchantment) ^ ^ GG : @ deals &^ damage to target creature . put a &^/ /&^ green splinter creature token onto the battlefield . it has flying and " cumulative upkeep GG . " when it leaves the battlefield , it deals &^ damage to you and each creature you control . + +(^) (^) (^) (UU) (BB) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has flying . \ whenever enchanted creature deals damage to a player , that player discards two cards . + +(^) (^) (^) (UU) (enchantment) aura enchant artifact \ as long as enchanted artifact isn't a creature , it's an artifact creature with power and toughness each equal to its converted mana cost . + +(^) (GG) (GG) (creature) elf druid (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ T : add GG to your mana pool for each elf you control . + +(XX) (WW) (WW) (BB) (BB) (sorcery) each opponent loses two times X life . you gain life equal to the life lost this way . + +(^) (^) (^) (^) (WW) (WW) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ @ can't attack unless you sacrifice a land . + +(^) (^) (BB) (creature) zombie knight (&^^^/) (/&^^^) flanking \ when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (UU) (UU) (creature) moonfolk wizard (&^^/) (/&^^) flying \ ^ ^ ^ , return a land you control to its owner's hand : uncast target spell unless its controller pays ^ ^ ^ . + +(^) (^) (^) (BB) (creature) insect (&^^^/) (/&^^^) @ can't block . + +(land) @ enters the battlefield tapped . \ T : add RR , WW , or BB to your mana pool . + +(^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW : @ becomes a &^^^/ /&^^^ green and white wolf artifact creature until end of turn . + +_ASIDE_ (^) (^) (^) (^) (GG) (creature) human werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , each other player may put a creature card from his or her hand onto the battlefield . + +(^) (^) (UU) (BB) (creature) serpent (&^^/) (/&^^^) forestwalk + +(^) (^) (RR) (RR) (sorcery) destroy target artifact or land . \ recover RR RR + +(^) (^) (^) (WW) (WW) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^^^) horsemanship \ when @ is put into your graveyard from the battlefield , you may shuffle @ into your library . + +(XX) (UU) (instant) tap X target nonland permanents . + +(UU) (BB) (RR) (GG) (creature) nephilim (&^^/) (/&^^) whenever @ deals combat damage to a player , draw that many cards . \ ^ , discard a card : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has seven or more cards in hand , @ deals &^^^^ damage to him or her . + +(GG) (enchantment) when an opponent controls a creature with power &^^^^ or greater , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ beast creature . + +(^) (^) (UU) (artifact) (creature) human wizard (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to you this turn . \ BB , T : target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ . \ if an instant or sorcery source would deal &^^^ or more damage to you , it deals &^^ damage to you instead . + +(^) (^) (RR) (RR) (creature) dragon (&^^/) (/&^^^) flying \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step . + +(^) (^) (UU) (BB) (enchantment) aura enchant creature \ you control enchanted creature . \ discard two cards : @ 's controller sacrifices it , then draws two cards . only any opponent may activate this ability . + +(^) (^) (^) (GG) (instant) put two +&^/ /+&^ counters on target creature and untap it . + +(^) (^) (^) (UU) (creature) bird soldier (&^^/) (/&^^^) flying \ cycling ^ ^ + +(^) (^) (UU) (UU) (creature) thalakos (&^^^/) (/&^^^) discard a card : @ gains shadow until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) ^ ^ : target white creature gains persist until end of turn . + +(UU) (UU) (creature) human wizard (&^^/) (/&^^) illusion creatures you control get +&^/ /+&^ and have hexproof . + +(XX) (RR) (sorcery) @ deals X damage to each creature without horsemanship and each player . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , target player discards two cards . \ BB : regenerate enchanted creature . + +(^) (^) (^) (BB) (creature) human rogue (&^^^^/) (/&^) hellbent ~ @ has shadow as long as you have no cards in hand . + +(^) (^) (^) (^) (GG) (creature) elf archer (&^^/) (/&^^^^) protection from artifacts ; reach + +(^) (^) (GG) (GG) (GG) (instant) put a &^^^^/ /&^^^^ green beast creature token onto the battlefield . \ flashback ^ ^ GG GG GG + +(UU) (creature) bird mutant (&/) (/&^) flying \ evolve + +(^) (RR) (RR) (creature) elemental (&^^^/) (/&^^) first strike \ whenever an opponent casts a white or blue instant or sorcery spell , @ deals &^^ damage to that player . + +(^) (^) (^) (artifact) countertype % eyeball \ whenever a creature you control dies , put two % counters on @ . \ ^ ^ ^ , T , remove all % counters from @ : look at the top X cards of your library , where X is the number of % counters removed this way . put one of them into your hand and the rest on the bottom of your library in any order . + +(WW) (instant) choose target wall creature . whenever that creature is dealt damage by an attacking creature this turn , you gain that much life . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ , T : target creature can't be blocked this turn . + +(^) (UU) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ enchanted creature gets +&/ /+&^ and has flying . + +(^) (UU) (BB) (instant) uncast target spell unless its controller discards his or her hand . \ transmute ^ UU BB + +(^) (^) (WW) (creature) human wizard (&^/) (/&^^^^) kicker ^ GG \ when @ enters the battlefield , if it was kicked , destroy target land . + +(^) (^) (UU) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , sacrifice @ and take an extra turn after this one . + +(^) (RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target creature or player . + +(^) (^) (BB) (creature) zombie cleric (&^^/) (/&^^) whenever @ or another cleric dies , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (^) (WW) (sorcery) separate all creature cards in your graveyard into two piles . exile the pile of an opponent's choice and return the other to the battlefield . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^^/ /+&^^^^^^ . \ whenever equipped creature attacks , destroy target permanent . + +(^) (^) (GG) (sorcery) search your library for a basic land card and put that card onto the battlefield . then shuffle your library . + +(^) (^) (^) (RR) (instant) untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn . that creature gains haste until end of turn . + +(^) (^) (^) (WW) (WW) (creature) elemental (&^^^/) (/&^^^) flying \ whenever you cast an enchantment spell , put a +&^/ /+&^ counter on each creature you control . + +(artifact) (land) \ T : add BB to your mana pool . + +(^) (UU) (UU) (instant) arcane draw two cards , then discard a card . \ if you've cast a spell named peer through depths and a spell named reach through mists this turn , you may search your library for a card named the unspeakable , put it onto the battlefield , then shuffle your library . + +(^) (UU) (BB) (creature) spirit (&^^/) (/&^^) whenever @ deals combat damage to a player , that player discards a card and you draw a card . + +(^) (^) (UU) (UU) (creature) merfolk wizard (&^/) (/&^^^) T : target red or green creature gets -&^^/ /-& until end of turn . + +(^) (^) (BB) (creature) zombie treefolk (&/) (/&^^^^^) defender \ BB , tap another untapped creature you control : @ gets +&^/ /+&^ until end of turn . + +(^) (GG) (sorcery) each player puts a green elephant creature token onto the battlefield . those creatures have " this creature's power and toughness are each equal to the number of creature cards in its controller's graveyard . " + +(^) (^) (WW) (UU) (artifact) (creature) bird (&^^^/) (/&^^^) flying + +(^) (WW) (artifact) (creature) gargoyle (&^/) (/&^^) flying \ BB : @ gets +&^^/ /-&^ until end of turn . + +(^) (^) (^) (^) (BB) (creature) zombie giant (&^^^^/) (/&^^^) + +(^) (^) (^) (^) (RR) (RR) (creature) cyclops (&^^^^^/) (/&^^^^^) trample \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste until end of turn . + +(UU) (creature) merfolk wizard (&^/) (/&^) T : target creature becomes the color of your choice until end of turn . + +(^) (^) (RR) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact . + +(^) (GG) (instant) convoke \ buyback ^ ^ ^ \ put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (BB) (RR) (creature) vampire (&^^^^/) (/&^) flying , haste \ sacrifice a creature : @ gains indestructible until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^^) flying + +(^) (^) (BB) (creature) worm (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (UU) (sorcery) until end of turn , creatures you control gain " whenever this creature deals damage to an opponent , you may return target creature that player controls to its owner's hand . " + +(^) (^) (^) (BB) (GG) (creature) zombie wurm (&^^^^^/) (/&^^^^) BB , sacrifice a creature : target player loses &^ life . + +(^) (^) (RR) (creature) shapeshifter (&^^/) (/&^^) changeling \ whenever an opponent casts a spell , you may put a +&^/ /+&^ counter on @ . + +(^) (WW) (creature) giant soldier (&^^^^/) (/&^^^^) cumulative upkeep ~ put two cards from a single graveyard on the bottom of their owner's library . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic mountain , forest , or plains card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (artifact) (creature) construct (&^/) (/&^^) T : reveal any number of artifact cards in your hand . add ^ ^ to your mana pool for each card revealed this way . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ threshold ~ enchanted creature can't block as long as seven or more cards are in your graveyard . + +(^) (^) (UU) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you lose &^ life . + +(UU) (instant) destroy target creature . it can't be regenerated . its controller puts a &^^^/ /&^^^ green ape creature token onto the battlefield . + +(WW) (instant) [ &^ = target creature gains first strike until end of turn . = target player gains &^^ life . = destroy target aura . ] + +(^) (WW) (creature) hound (&^^/) (/&^^) discard a card : @ gains first strike until end of turn . + +(^) (^) (^) (GG) (creature) spirit (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ soulshift &^^^ + +(^) (GG) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , you gain &^^^ life . + +(^) (^) (BB) (sorcery) until end of turn , you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere this turn , exile that card instead . + +(^) (GU) (creature) faerie (&^^/) (/&^) GU : @ gets +&^/ /+&^^^ and gains flying until end of turn . activate this ability only once each turn and only if an opponent controls a creature with flying . + +(^) (^) (^) (^) (^) (^) (^) (^) (GG) (sorcery) convoke \ put three &^^^/ /&^^^ green beast creature tokens onto the battlefield . + +(^) (^) (RR) (enchantment) whenever a spell or ability causes its controller to shuffle his or her library , that player puts a card from his or her hand on top of his or her library . + +(^) (^) (UU) (creature) vedalken wizard (&^^/) (/&^^^) whenever another blue creature enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard . + +(RR) (enchantment) aura enchant creature \ enchanted creature attacks each turn if able . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ ^ ^ RR : destroy target artifact . @ gets +X/ /+& until end of turn , where X is that artifact's converted mana cost . + +(^) (^) (^) (^) (GG) (enchantment) countertype % age \ cumulative upkeep ^ \ whenever you pay @ 's cumulative upkeep , you may search your library for a creature card with converted mana cost equal to the number of % counters on @ and put it onto the battlefield . if you do , shuffle your library . + +(^) (^) (^) (GG) (creature) dryad (&^/) (/&^^^) flash \ forestwalk \ you may exile a green card from your hand rather than pay @ 's mana cost . + +(^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player puts the cards in his or her hand on the bottom of his or her library in any order , then draws that many cards . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) countertype % charge \ T : put a % counter on target artifact . \ sacrifice @ : put two % counters on target artifact . + +(^) (^) (GG) (creature) antelope (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may gain &^^ life . + +(artifact) (land) indestructible \ T : add ^ to your mana pool . + +(^) (^) (GG) (creature) elf druid (&^/) (/&^^) T : add to your mana pool an amount of GG equal to @ 's power . + +(XX) (WW) (WW) (sorcery) put X &^/ /&^ white soldier creature tokens onto the battlefield . if X is &^^^^^ or more , destroy all other creatures . + +(^) (UU) (creature) merfolk (&^/) (/&^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . + +(^) (^) (RR) (creature) lizard (&^^^/) (/&^) whenever another creature dies , you may have @ deal &^ damage to target player . + +(^) (^) (^) (^) (WW) (creature) kithkin wizard (&^^/) (/&^^^) flying \ ^ WW , sacrifice @ : destroy target enchantment . \ persist + +(^) (^) (^) (UU) (UU) (creature) siren (&^/) (/&^) flying \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , gain control of target creature . + +(^) (WW) (BB) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life . \ whenever enchanted creature is dealt damage , you gain that much life . + +(^) (GG) (enchantment) lands you control are every basic land type in addition to their other types . + +(^) (^) (BB) (enchantment) aura enchant creature \ BB , pay &^ life : enchanted creature gets +&^^/ /+&^^ until end of turn . activate this ability no more than three times each turn . + +(^) (RR) (RR) (sorcery) destroy target artifact or land . it can't be regenerated . + +(GG) (creature) elf scout (&^/) (/&^) GG , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by it this turn . + +(^) (^) (^) (UU) (creature) salamander wizard (&^^^/) (/&^^) ^ ^ UU : target creature can't be blocked this turn . + +(^) (^) (^) (GG) (GG) (creature) elf scout ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may put a &^^/ /&^^ green wolf creature token onto the battlefield . if you do , put a +&^/ /+&^ counter on @ . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : until end of turn , you may play creature cards as though they had flash . + +(^) (GG) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce . + +(^) (^) (^) (RR) (WW) (legendary) (creature) angel (&^^^^/) (/&^^^^) flying \ players can't cast spells during combat . \ RR : target creature attacks this turn if able . + +(^) (^) (BB) (BB) (enchantment) pay &^^^^^ life : destroy @ . any player may activate this ability but only during his or her turn . \ discard a card : target player puts a card from his or her hand on top of his or her library . activate this ability only any time you could cast a sorcery . + +(WW) (creature) cat (&^^/) (/&^) + +_ASIDE_ (^) (^) (GG) (creature) snake shaman (&^/) (/&^) ^ ^ GG , T : put a &^/ /&^ green snake creature token onto the battlefield . if you control ten or more creatures , flip @ . + +_BSIDE_ (^) (^) (GG) (legendary) (creature) snake shaman (&^^^/) (/&^^^) GG , sacrifice a creature : target creature gets +&^^^/ /+&^^^ until end of turn . + +(BB) (RR) (sorcery) destroy target creature or planeswalker . + +(^) (^) (WW) (WW) (planeswalker) ajani ((&^^^^)) +&^ : you gain &^^ life . \ -&^ : put a +&^/ /+&^ counter on each creature you control . those creatures gain vigilance until end of turn . \ -&^^^^^^ : put a white avatar creature token onto the battlefield . it has " this creature's power and toughness are each equal to your life total . " + +(^) (^) (RR) (RR) (sorcery) target opponent reveals the top card of his or her library . @ deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls . if a land card is revealed this way , return @ to its owner's hand . + +(^) (^) (^) (WW) (creature) unicorn monger (&^^^/) (/&^^^) ^ ^ : target creature gains protection from the color of its controller's choice until end of turn . any player may activate this ability . + +(^) (^) (^) (^) (BR) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature . + +(^) (^) (RR) (sorcery) @ deals &^^ damage to each creature and each player . + +(^) (UU) (UU) (enchantment) aura enchant artifact creature \ you control enchanted artifact creature . + +(^) (WW) (enchantment) whenever a permanent you control is turned face up , you gain &^ life for each creature you control . \ ^ ^ ^ WW : manifest the top card of your library . + +(^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) no more than one creature can attack each combat . \ no more than one creature can block each combat . + +(^) (^) (^) (UU) (sorcery) choose a creature type . if you control more creatures of that type than each other player , you gain control of all creatures of that type . + +(^) (UU) (sorcery) draw two cards , then shuffle a card from your hand into your library . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) spider (&^^^^^/) (/&^^^^^) reach , trample + +(^) (^) (BB) (creature) vampire (&^^/) (/&^^) whenever a creature you control with toughness &^^^^ or greater dies , each opponent loses &^^ life and you gain &^^ life . \ ^ ^ BB , sacrifice another creature : put a +&^/ /+&^ counter on @ . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) whenever an equipment enters the battlefield under your control , you may draw a card . \ metalcraft ~ equipment you control have equip as long as you control three or more artifacts . + +(^) (BR) (creature) elemental shaman (&^^/) (/&^) BB RR : each player loses &^ life . + +(^) (UU) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card . + +(^) (^) (UU) (instant) you may tap or untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep . + +(^) (GG) (UU) (creature) plant mutant (&/) (/&) graft &^^^^^ \ @ can't attack or block . + +(^) (^) (^) (RR) (creature) spirit (&^^/) (/&^^) RR , sacrifice @ : target creature can't block this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) rhino soldier (&^^^^^/) (/&^^^^^^^) ^ ^ ^ ^ GG : @ deals &^^ damage to each creature with flying and each player . + +(^) (^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has trample . \ GG GG : attach @ to target creature you control . + +(^) (^) (^) (artifact) T : you gain &^ life . + +(BB) (BB) (sorcery) destroy target land . + +(^) (BB) (sorcery) target player discards a card at random . + +(^) (^) (^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ UU UU , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : draw a card . + +(^) (^) (^) (^) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return target spirit card from your graveyard to your hand . + +(land) @ enters the battlefield tapped unless you control a plains or a swamp . \ T : add WW or BB to your mana pool . + +(^) (^) (RR) (RR) (creature) viashino (&^^^/) (/&^^) RR : flip a coin . if you win the flip , return @ to its owner's hand . if you lose the flip , sacrifice @ . + +_ASIDE_ (^) (^) (^) (GG) (planeswalker) garruk ((&^^^)) countertype % loyalty \ when @ has two or fewer % counters on him , transform him . \ & : @ deals &^^^ damage to target creature . that creature deals damage equal to its power to him . \ & : put a &^^/ /&^^ green wolf creature token onto the battlefield . + +_BSIDE_ (planeswalker) garruk +&^ : put a &^/ /&^ black wolf creature token with deathtouch onto the battlefield . \ -&^ : sacrifice a creature . if you do , search your library for a creature card , reveal it , put it into your hand , then shuffle your library . \ -&^^^ : creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creature cards in your graveyard . + +(^) (^) (UU) (creature) bird wizard (&^^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control a plains . \ WW : @ gains lifelink until end of turn . + +(^) (^) (GG) (GG) (creature) beast (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ whenever an artifact enters the battlefield , remove a +&^/ /+&^ counter from @ . + +(^) (RR) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more life than he or she does and is his or her opponent . the first player may have @ deal &^ damage to the second player . + +(^) (^) (RR) (instant) search your library for a dragon creature card , reveal it , put it into your hand , then shuffle your library . + +(BB) (BB) (sorcery) return target creature card from your graveyard to your hand . \ threshold ~ return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard . + +(^) (^) (^) (WW) (instant) [ &^ = you gain &^^^^^^ life . = prevent the next &^^^^^^ damage that would be dealt to target creature this turn . ] + +(^) (WW) (WW) (creature) human cleric (&^^/) (/&^^^) + +(^) (^) (BB) (BB) (enchantment) at the beginning of each opponent's upkeep , that player loses X life , where X is the number of cards in that player's hand minus the number of cards in your hand . + +(^) (^) (^) (^) (^) (artifact) (creature) fish (&/) (/&) sunburst \ flying + +(^) (^) (^) (^) (UU) (sorcery) arcane draw a card for each spirit you control . + +(^) (^) (artifact) T : target permanent becomes the color of your choice until end of turn . + +(^) (^) (^) (UU) (BB) (artifact) (creature) human rogue (&^^^^/) (/&^^^) UU BB : @ gets -&^^/ /-& until end of turn and can't be blocked this turn . + +(^) (^) (^) (^) (^) (^) (^) (BB) (creature) demon (&^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice two swamps . if you can't , tap @ , and an opponent may gain control of a creature you control of his or her choice for as long as @ remains on the battlefield . \ T : gain control of target creature for as long as @ remains on the battlefield . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , you may destroy target creature with toughness &^^ or less . + +(^) (UU) (UU) (enchantment) cumulative upkeep UU \ ^ : target creature gains flying until end of turn . + +(^) (^) (BB) (creature) human mercenary (&^/) (/&^) flying \ T , sacrifice a land : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library . + +(WW) (WW) (instant) uncast target artifact or enchantment spell . its controller gains life equal to its converted mana cost . + +(^) (^) (RR) (creature) wall (&^^/) (/&^^^^^) defender \ whenever you discard a card , you may sacrifice @ . if you do , return the discarded card from your graveyard to your hand . + +(^) (^) (RR) (enchantment) whenever a player taps a land for mana , if it's not that player's turn , destroy that land . + +(^) (^) (UU) (UU) (creature) metathran (&^^/) (/&^^) flying \ XX UU : you may put a creature card with converted mana cost X from your hand onto the battlefield . if you do , return @ to its owner's hand . + +(^) (UU) (enchantment) aura enchant artifact \ enchanted artifact doesn't untap during its controller's untap step . + +(land) T : add ^ to your mana pool . \ ^ , T : add one mana of any color to your mana pool . + +(^) (^) (GG) (creature) insect druid (&^^/) (/&^^) protection from black \ threshold ~ @ gets +&^/ /+&^ for each black permanent your opponents control as long as seven or more cards are in your graveyard . + +(^) (WW) (UU) (creature) human knight (&^^^/) (/&^) flying \ when @ enters the battlefield , detain target nonland permanent an opponent controls . + +(BB) (creature) human cleric (&/) (/&^^) ^ BB , T , sacrifice another creature : manifest the top card of your library . + +(^) (^) (BB) (BB) (sorcery) put two &^^/ /&^^ black zombie creature tokens onto the battlefield . \ flashback ^ ^ ^ ^ ^ BB BB + +(^) (WW) (WW) (enchantment) (creature) spirit (&/) (/&) bestow ^ ^ WW WW \ @ and enchanted creature each get +&^/ /+&^ for each creature you control and +&^/ /+&^ for each aura you control . + +(^) (^) (^) (^) (BB) (BB) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , enchanted creature deals &^ damage to its owner . + +(^) (^) (WW) (enchantment) during your turn , prevent all damage that would be dealt to you . + +(^) (^) (UU) (enchantment) aura enchant creature \ at the beginning of your end step , clash with an opponent . if you win , gain control of enchanted creature . otherwise , that player gains control of enchanted creature . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : an opponent chooses target creature he or she controls . put a token that's a copy of that creature onto the battlefield . that token gains haste until end of turn . exile the token at the beginning of the next end step . activate this ability only any time you could cast a sorcery . + +(^) (^) (artifact) (creature) construct (&/) (/&^^) whenever @ blocks , put a +&^/ /+&^ counter on it . \ remove a +&^/ /+&^ counter from @ : @ can't be blocked this turn . + +(BB) (BB) (BB) (enchantment) pay half your life , rounded up : @ becomes a &^^^^/ /&^^^^ horror creature with flying . + +(^) (^) (^) (^) (UU) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may draw a card . + +(^) (^) (GG) (GG) (enchantment) aura enchant permanent \ at the beginning of your precombat main phase , add mana equal to enchanted permanent's mana cost to your mana pool . + +(^) (UU) (RR) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast an instant or sorcery spell , @ gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (WW) (legendary) (creature) angel (&^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield . + +(^) (^) (^) (UU) (sorcery) draw a card for each bird on the battlefield . + +(WW) (creature) human scout (&^/) (/&^) WW , T : tap target artifact . + +(BB) (creature) elemental shaman (&^/) (/&^) whenever a player casts a black spell , you may pay ^ . if you do , target player loses &^ life . + +(^) (^) (WW) (BB) (planeswalker) sorin ((&^^^)) +&^ : put a &^/ /&^ black vampire creature token with lifelink onto the battlefield . \ -&^^ : you get an emblem with " creatures you control get +&^/ /+& . " \ -&^^^^^^ : destroy up to three target creatures and/ /or other planeswalkers . return each card put into a graveyard this way to the battlefield under your control . + +(land) T : add to your mana pool one mana of any color that a land an opponent controls could produce . + +(^) (^) (WW) (instant) destroy target attacking creature . + +(land) T : add ^ to your mana pool . \ ^ , T : add BB to your mana pool . \ ^ ^ , T : add UU or RR to your mana pool . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield or leaves the battlefield , choose a land of each basic land type , then destroy those lands . + +(^) (^) (^) (UU) (creature) bird soldier (&^^/) (/&^^) flying \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) human cleric (&^/) (/&^) protection from creatures + +(^) (^) (BB) (BB) (world) (enchantment) at the beginning of each player's upkeep , that player may sacrifice a creature . if that player doesn't , he or she loses &^^^^^ life and you sacrifice @ . + +(^) (^) (^) (BB) (creature) insect (&^^/) (/&^^) when @ enters the battlefield , discard any number of creature cards . for each card discarded this way , put two +&^/ /+&^ counters on @ . + +(^) (^) (^) (^) (GG) (WW) (creature) spider (&^^^^/) (/&^^^^^) reach \ forestcycling ^ ^ , plainscycling ^ ^ + +(^) (GG) (creature) dryad (&^^/) (/&^) forestwalk + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying , protection from red + +(^) (^) (RR) (RR) (creature) human barbarian (&^^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , it deals &^^^ damage to target creature or player . " + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^^) cleric creatures have vigilance . + +(^) (^) (^) (artifact) ^ ^ : until end of turn , target nonartifact creature gets +&^/ /+& and becomes an artifact in addition to its other types . + +(^) (^) (UU) (UU) (sorcery) draw three cards . + +(^) (^) (^) (RR) (creature) elemental (&^^^/) (/&^^^) when @ enters the battlefield , if you cast it from your hand , add RR RR RR to your mana pool . + +(^) (WW) (WW) (sorcery) creatures you control get +&^/ /+&^ and gain vigilance until end of turn . \ cycling ^ ^ \ flashback ^ ^ ^ WW + +(^) (RR) (creature) human soldier (&^^^^/) (/&^^^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land . + +(^) (^) (^) (UU) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , you may search your library for a faerie card , reveal it , then shuffle your library and put that card on top of it . + +(^) (^) (^) (WW) (WW) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : tap target creature . + +(UB) (UB) (UB) (UB) (UB) (creature) spirit avatar (&^^^^/) (/&^^^^) @ can't be blocked . \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a card from it . that player exiles that card . + +(^) (^) (^) (^) (UU) (snow) (creature) illusion (&^^^/) (/&^^^) flying \ ^ SS : target creature loses flying until end of turn . + +(^) (^) (^) (WW) (instant) cast @ only during combat . \ you may put a nonwhite creature card from your hand onto the battlefield . at the beginning of the next end step , return that creature to your hand . + +(^) (^) (^) (GG) (creature) hound (&^^^^/) (/&^) when @ dies during combat , put four &^/ /&^ green hound creature tokens onto the battlefield . + +(^) (^) (RR) (RR) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a goblin permanent card and put it onto the battlefield . then shuffle your library . + +(^) (^) (RR) (creature) devil (&^^/) (/&^^) ^ ^ RR : target creature attacks this turn if able . + +(BR) (BR) (BR) (BR) (BR) (creature) spirit avatar (&^^^^^/) (/&^^^^) flying , haste \ when you cast @ , return all cards named @ from your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (WW) (creature) cat soldier (&^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , you gain &^^^^ life . + +(^) (RG) (RG) (RG) (creature) human warrior (&^^^/) (/&^^^) whenever @ attacks , put a +&^/ /+&^ counter on it for each attacking creature you control . + +(^) (^) (^) (^) (^) (GG) (GG) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may gain life equal to that spell's converted mana cost . + +(^) (^) (^) (RR) (creature) shapeshifter (&^^^^^/) (/&^^^) changeling \ haste \ champion a creature + +(^) (UU) (UU) (legendary) (creature) faerie wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , look at target player's hand . you may choose a nonland card from it . if you do , that player reveals the chosen card , puts it on the bottom of his or her library , then draws a card . + +(^) (^) (^) (^) (^) (artifact) if you would lose the game , instead shuffle your hand , your graveyard , and all permanents you own into your library , then draw seven cards and your life total becomes &^^^^^^^^^^^^^^^^^^^^ . + +(^) (^) (^) (UU) (creature) faerie wizard (&^^/) (/&^^) flying \ UU , sacrifice @ : uncast target noncreature spell . \ persist + +(^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ ^ ^ ^ ^ RR GG : @ becomes a &^^^^/ /&^^^^ red and green dragon artifact creature with flying until end of turn . + +(^) (GG) (instant) target creature gains protection from artifacts until end of turn . \ draw a card . + +(UU) (UU) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target nonland permanents to their owners' hands . + +(GG) (WW) (sorcery) put a &^^^/ /&^^^ green centaur creature token onto the battlefield . + +(^) (RR) (sorcery) buyback ^ ^ \ creatures you control get +&^/ /+& until end of turn . \ storm + +(^) (^) (^) (artifact) indestructible \ T : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (^) (artifact) creature spells you cast cost up to ^ ^ less to cast . + +(^) (^) (^) (^) (UU) (UU) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever @ becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability . + +(^) (^) (^) (^) (GG) (creature) skeleton troll (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ . \ dredge &^^^^^^ + +(WW) (creature) human soldier (&^/) (/&^) ^ : @ gains first strike until end of turn . \ ^ : @ gains banding until end of turn . + +(^) (^) (RR) (WW) (legendary) (creature) giant warrior (&^^^^/) (/&^^^^) lifelink \ RR , T , sacrifice a creature other than @ : @ deals damage equal to the sacrificed creature's power to target player . + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add WW WW to your mana pool . + +(^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , exile all cards from target player's graveyard . + +(^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature's activated abilities can't be activated . + +(^) (^) (^) (WW) (creature) shade (&^/) (/&^^) WW : @ gets +&^/ /+&^ until end of turn . \ suspend &^^^ ~ WW + +(^) (^) (^) (BB) (BB) (planeswalker) nixilis ((&^^^)) +&^^ : each opponent loses &^ life . you gain life equal to the life lost this way . \ -&^^ : put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . you lose &^^ life . \ -&^^^^^^^^ : you get an emblem with " ^ BB , sacrifice a creature : you gain X life and draw X cards , where X is the sacrificed creature's power . " \ @ can be your commander . + +(^) (UU) (enchantment) aura enchant artifact \ enchanted artifact is a creature with base power and toughness &^^^^^/ /&^^^^^ in addition to its other types . + +(^) (^) (BB) (BB) (enchantment) when @ enters the battlefield , exile the top seven cards of your library face down . \ you may look at and play cards exiled with @ . \ skip your draw step . \ you can't cast more than one spell each turn . + +(XX) (XX) (^) (^) (WW) (WW) (sorcery) put X &^^^^/ /&^^^^ white angel creature tokens with flying onto the battlefield . \ cycling ^ ^ WW \ when you cycle @ , you may pay XX . if you do , put X &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (^) (UU) (UU) (creature) elemental (&^^^/) (/&^^^) when @ leaves the battlefield , choose an opponent . if that player has more cards in hand than you , draw cards equal to the difference . \ evoke ^ ^ ^ UU + +(^) (UU) (instant) uncast target spell unless its controller pays XX , where X is the greatest power among creatures you control . + +(^) (^) (^) (WW) (creature) hound (&^^/) (/&^^) WW , T : tap target creature . + +(^) (^) (GG) (GG) (GG) (instant) put two &^^^/ /&^^^ green centaur enchantment creature tokens onto the battlefield . if it's your turn , scry &^^ . + +(^) (^) (^) (^) (artifact) XX , T : target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way , whichever comes first . if a creature card is put into that graveyard this way , sacrifice @ and put that card onto the battlefield under your control . X can't be & . + +(^) (^) (^) (RR) (sorcery) choose three target nonenchantment permanents . destroy one of them at random . + +(^) (UU) (creature) merfolk spellshaper (&^/) (/&^) ^ ^ ^ UU , T , discard a card : untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . + +(^) (^) (RR) (instant) [ &^ = creatures target player controls attack this turn if able . = creatures you control gain first strike until end of turn . ] \ entwine ^ ^ + +(^) (^) (GG) (GG) (GG) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice three forests . + +(^) (^) (GG) (sorcery) destroy target land . + +(WW) (sorcery) you gain &^^ life for each creature you control . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ whenever equipped creature deals combat damage to a player , you may destroy target equipment that player controls . + +(^) (^) (GG) (GG) (creature) insect druid (&^^/) (/&^^^) GG , T , sacrifice @ : destroy target enchantment . \ threshold ~ @ gets +&^/ /+&^ as long as seven or more cards are in your graveyard . + +(^) (^) (GG) (creature) plant wall (&^^/) (/&^^^) defender \ GG : regenerate @ . + +(^) (GG) (creature) snake (&^^/) (/&^) islandwalk \ GG : regenerate @ . + +(^) (^) (artifact) green spells you cast cost ^ less to cast . + +(^) (BB) (creature) scorpion (&^^/) (/&^) + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , it gets +&^^/ /+& until end of combat . + +(^) (^) (artifact) whenever a nontoken creature enters the battlefield , if @ is untapped , that creature's controller puts a &^/ /&^ colorless myr artifact creature token onto the battlefield . + +(^) (^) (WW) (WW) (creature) boar beast (&^^^^^^^/) (/&^^^^^^^) countertype % ice \ @ enters the battlefield with three % counters on it . \ as long as @ has an % counter on it , prevent all combat damage it would deal and it has defender . \ whenever @ blocks , remove an % counter from it . + +(^) (^) (RR) (RR) (RR) (creature) phoenix (&^^^^/) (/&^^^^) flying , haste \ metalcraft ~ ^ ^ ^ ^ : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control three or more artifacts . + +(^) (UU) (instant) arcane you may tap or untap target permanent . \ splice onto arcane UU + +(^) (^) (GG) (instant) destroy target artifact or enchantment . you gain &^^^ life . + +(^) (^) (^) (WW) (instant) trap if an opponent cast a red instant or sorcery spell this turn , you may pay WW rather than pay @ 's mana cost . \ prevent the next &^^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player . + +(^) (^) (RR) (instant) destroy target artifact . \ cycling ^ ^ + +(^) (^) (^) (^) (RR) (creature) beast (&^^^/) (/&^^^) whenever @ deals combat damage to a player , you may have it deal &^^^ damage to target creature that player controls . \ morph ^ ^ ^ ^ RR RR + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ cycling RR + +(^) (^) (^) (GG) (GG) (GG) (creature) cat warrior (&^^^/) (/&^^^) @ must be blocked by exactly one creature if able . \ whenever @ attacks , put X tokens that are copies of @ onto the battlefield tapped and attacking , where X is the number of creatures defending player controls . exile the tokens at the beginning of the next end step . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (^) (^) (RR) (creature) giant warrior (&^^^^^/) (/&^^^^^) other giant creatures you control get +&^^/ /+&^^ and have trample . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) when @ leaves the battlefield , destroy target white creature . it can't be regenerated . + +(^) (^) (^) (^) (artifact) ^ , T : put a &^/ /&^ white soldier creature token onto the battlefield . put five of those tokens onto the battlefield instead if you control artifacts named crown of empires and scepter of empires . + +(^) (^) (BB) (enchantment) aura enchant creature \ domain ~ enchanted creature gets -&^/ /-&^ for each basic land type among lands you control . + +(^) (^) (^) (BB) (sorcery) each opponent discards two cards . + +(^) (^) (^) (WW) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control get +&^/ /+&^ . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , put a number of &^/ /&^ black harpy creature tokens with flying onto the battlefield equal to your devotion to black . \ at the beginning of your upkeep , sacrifice a creature . + +(^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) whenever @ attacks , untap all creatures defending player controls . + +(^) (^) (^) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^) XX UU UU , T : return target creature with converted mana cost X to its owner's hand . \ grandeur ~ discard another card named @ : target player returns a creature he or she controls to its owner's hand , then repeats this process for an artifact , an enchantment , and a land . + +(^) (^) (^) (^) (^) (GG) (creature) insect (&^^^^^^/) (/&^^^^^) megamorph ^ ^ ^ ^ ^ ^ GG + +(^) (BB) (BB) (creature) spirit minion (&^^/) (/&^) swampwalk + +(^) (GG) (creature) plant elemental (&^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest . + +(^) (^) (^) (BB) (creature) carrier (&^^/) (/&^^) flying \ T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn . + +(^) (GG) (GG) (world) (enchantment) at the beginning of each player's upkeep , that player chooses a color . until end of turn , lands tapped for mana produce mana of the chosen color instead of any other color . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . otherwise , it gets -&^^/ /-&^ . + +(^) (^) (BB) (sorcery) @ deals &^ damage to target player . you gain &^ life . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (GG) (sorcery) search your library for up to two forest cards and put them onto the battlefield . then shuffle your library . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ ^ ^ ^ : @ becomes a &^/ /&^^^^^ spirit artifact creature with flying until end of turn . \ equipped creature gets +&^/ /+&^^^^^ . + +(^) (RR) (RR) (sorcery) put two &^/ /&^ red elemental creature tokens onto the battlefield . then flip a coin . if you win the flip , return @ to its owner's hand . + +(^) (BG) (BG) (BG) (creature) horror (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ . \ at the beginning of your upkeep , you may put a &^/ /&^ black and green worm creature token onto the battlefield . + +(artifact) (land) \ T : add WW to your mana pool . + +(^) (^) (^) (UB) (UB) (UB) (legendary) (creature) faerie wizard (&^^^^^/) (/&^^^^^) flying \ XX UB : choose a color . target opponent exiles the top X cards of his or her library . for each card of the chosen color exiled this way , put a &^/ /&^ blue and black faerie rogue creature token with flying onto the battlefield . + +(^) (^) (artifact) countertype % fade \ ^ , T , sacrifice @ : put a % counter on each permanent with fading you control . + +(^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice an enchantment . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " ^ ^ UU : untap this creature . " + +(UU) (enchantment) ^ ^ ^ UU : you may tap or untap target creature . + +(^) (^) (^) (GG) (UU) (creature) frog beast (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand . + +(^) (RR) (creature) human scout (&^/) (/&^) haste \ T : target creature with power &^^^^^ or greater gains haste until end of turn . + +(land) T : add ^ to your mana pool . \ T : add WW to your mana pool . activate this ability only if you control an island . \ T : add UU to your mana pool . activate this ability only if you control a plains . + +(UU) (creature) merfolk wizard (&^/) (/&^) ^ UU : look at the top card of target player's library . + +(^) (^) (GG) (creature) atog (&^/) (/&^^) GG , sacrifice a forest : @ gets +&^^/ /+&^^ until end of turn . + +(GG) (WW) (instant) target player gains &^^^^^^^ life . + +(^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , it deals &^^ damage to target creature or player . \ T : add one mana of any color to your mana pool . + +(^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^) countertype % age \ flying \ cumulative upkeep ~ discard a card . \ when @ dies , draw a card for each % counter on it . + +(^) (^) (^) (RR) (creature) minotaur (&^^/) (/&^^^) first strike + +(^) (^) (UU) (creature) cephalid (&^^/) (/&^) discard a card : @ gains shroud until end of turn and can't be blocked this turn . + +(^) (WW) (creature) kithkin soldier (&^^/) (/&^) as long as you control a giant , @ gets +&^/ /+&^ and has first strike . + +(^) (^) (^) (UU) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , you may draw a card . + +(RR) (GG) (legendary) (creature) elf warrior (&^^/) (/&^^) whenever @ attacks , you may add RR RR to your mana pool . \ T : add GG to your mana pool . + +(^) (^) (^) (^) (GG) (creature) incarnation (&^^^^/) (/&^^^^) at the beginning of your upkeep , if @ is in your graveyard , you may pay ^ ^ GG . if you do , return target creature card from your graveyard to your hand . + +(^) (^) (^) (UU) (UU) (creature) whale (&^^^/) (/&^^^^^) UU : @ gains flying until end of turn . + +(RG) (RG) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , add RR GG to your mana pool . + +(^) (^) (^) (^) (^) (artifact) each player may play an additional land during each of his or her turns . \ whenever a land is tapped for mana , return it to its owner's hand . + +(WW) (creature) human soldier (&^/) (/&^) provoke \ ^ WW : prevent all combat damage that would be dealt to and dealt by @ this turn . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ , has flying and first strike , and is an angel in addition to its other types . \ when enchanted creature dies , return @ to its owner's hand . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^) trample + +(land) @ enters the battlefield tapped unless you control a mountain or a plains . \ T : add RR or WW to your mana pool . + +(^) (GG) (creature) insect (&^^/) (/&^^^^) echo ^ GG + +(^) (BB) (sorcery) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ each player exiles two cards from his or her hand . + +(^) (^) (GG) (WW) (UU) (legendary) (creature) rhino soldier (&^^^^/) (/&^^^^) vigilance , trample \ ^ ^ , T : exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (^) (BB) (BB) (sorcery) return target creature card from your graveyard to your hand . target player sacrifices a creature . + +(GG) (WW) (UU) (legendary) (creature) bird wizard (&^^/) (/&^^^) flying \ whenever @ enters the battlefield or a creature you control deals combat damage to a player , you may tap or untap target permanent . \ ^ GG WW UU : put @ onto the battlefield from the command zone . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures target opponent controls . draw a card for each creature destroyed this way . + +_ASIDE_ (UU) (instant) target spell or permanent becomes the color of your choice until end of turn . + +_BSIDE_ (^) (^) (GG) (instant) destroy target artifact . + +(^) (^) (BB) (BB) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , target player reveals a number of cards from his or her hand equal to your devotion to black . you choose one of them . that player discards that card . + +(^) (^) (^) (^) (UU) (creature) human soldier (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , it deals &^ damage to each creature that player controls . + +(^) (^) (GG) (GG) (enchantment) countertype % wind \ at the beginning of your upkeep , put a % counter on @ , then sacrifice @ unless you pay GG for each % counter on it . if you pay , @ deals damage equal to the number of % counters on it to each creature and each player . + +(^) (^) (RR) (creature) goblin warrior (&^/) (/&^^) flying + +(GG) (creature) cat (&^^^/) (/&^^) shroud \ when @ enters the battlefield , sacrifice it unless you sacrifice a land . + +(WW) (creature) human nomad (&^/) (/&^) countertype % currency \ at the beginning of your upkeep , put a % counter on @ . \ remove two % counters from @ : untap target basic land . activate this ability only during an opponent's upkeep . + +(^) (^) (UU) (UU) (legendary) (enchantment) (artifact) whenever a creature you control deals combat damage to a player , you may draw a card . \ ^ UU , T : creatures your opponents control attack this turn if able . + +(^) (^) (^) (^) (WW) (creature) giant (&^^^/) (/&^^^) first strike + +(^) (RR) (instant) you may change any targets of target arcane spell . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^^) whenever a permanent is turned face up , you may draw a card . + +(^) (^) (^) (WW) (creature) human knight (&^^/) (/&^^) protection from red ; banding + +(^) (^) (UU) (instant) kicker ~ sacrifice a land . \ return target nonland permanent to its owner's hand . if @ was kicked , return another target nonland permanent to its owner's hand . + +(^) (BB) (creature) minotaur (&^^/) (/&^^) @ can't block unless you control another minotaur . + +(^) (^) (RR) (RR) (creature) dragon (&^/) (/&^) flying ; banding \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step . + +(^) (^) (^) (BB) (BB) (creature) beast (&^^^^/) (/&^^^^) whenever @ is dealt damage , you lose that much life . \ morph ^ BB BB + +(^) (^) (UU) (UU) (creature) drake (&^^/) (/&^^^^) flying \ when @ dies , draw a card . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ domain ~ enchanted creature gets +&^/ /+&^ for each basic land type among lands you control . + +(^) (UU) (instant) search your library for a trap card , reveal it , and put it into your hand . then shuffle your library . + +(^) (GG) (creature) elf warrior (&^^^^/) (/&^^^) trample \ cast @ only if you've cast another green spell this turn . + +(^) (WW) (enchantment) aura flash \ enchant creature \ whenever a creature enters the battlefield , enchanted creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (sorcery) scry &^^^ , then reveal the top card of your library . draw cards equal to that card's converted mana cost . + +(^) (^) (artifact) T : look at the top card of target player's library . if it's a nonland card , you may pay &^^ life . if you do , put it into that player's graveyard . + +(^) (^) (^) (GG) (sorcery) any number of target players each gain &^^^^^^ life . + +(^) (RR) (GG) (enchantment) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) ape (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , you may sacrifice a forest . if you sacrifice a snow forest this way , @ gains trample until end of turn . if you don't sacrifice a forest , sacrifice @ and it deals &^^^^^^^ damage to you . \ T : @ deals damage equal to its power to another target creature . that creature deals damage equal to its power to @ . + +(^) (UU) (creature) elemental (&^^^^/) (/&^) when @ becomes the target of a spell or ability , sacrifice it . + +(^) (BB) (creature) human assassin (&^/) (/&^^) deathtouch \ unleash + +(^) (UU) (UU) (creature) snake (&^^/) (/&^^^) flying \ ^ ^ : @ loses flying until end of turn . any player may activate this ability . + +(UU) (instant) buyback ^ ^ UU \ tap target artifact , creature , or land . + +(^) (^) (WW) (WW) (enchantment) each other non ~ aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost . + +(^) (RR) (RR) (instant) @ can't be uncast . \ @ deals &^^ damage to each creature and each player . + +(GG) (UU) (RR) (creature) ogre warrior (&^^^^/) (/&^^^^) ^ ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ ^ ^ UU : return @ to its owner's hand . \ RR : @ gains haste until end of turn . + +(^) (^) (UU) (UU) (creature) merfolk (&^^/) (/&^^) countertype % fade \ fading &^^^^ \ remove a % counter from @ : tap target creature . + +(^) (^) (RR) (creature) human barbarian (&^^/) (/&^) ^ ^ RR , sacrifice @ : @ deals &^^ damage to target creature . + +(^) (^) (^) (^) (UU) (instant) if an opponent controls a forest and you control an island , you may cast @ without paying its mana cost . \ put target creature on top of its owner's library . + +(^) (^) (^) (RR) (enchantment) your opponents can't search libraries . \ if an opponent would begin an extra turn , that player skips that turn instead . + +(BB) (BB) (RR) (creature) human wizard (&^^^/) (/&^^) first strike \ T : reveal your hand and discard a card of target opponent's choice . then that player reveals his or her hand and discards a card of your choice . activate this ability only any time you could cast a sorcery . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) sliver creatures you control have " this creature can't be blocked except by two or more creatures . " + +(^) (^) (^) (^) (GG) (creature) treefolk warrior (&^^^^/) (/&^^^^^^) other treefolk creatures you control get +&^/ /+&^ . \ other treefolk and forests you control have indestructible . + +(RR) (enchantment) aura enchant creature \ enchanted creature has trample . \ whenever all non ~ wall creatures you control attack , enchanted creature gets +X/ /+& until end of turn , where X is the number of attacking creatures . + +(^) (^) (artifact) blue spells you cast cost ^ less to cast . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (creature) avatar (&^^^^/) (/&^^^^^^^^^) if you have &^^^ or less life , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ flying \ @ can block any number of creatures . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying , protection from white + +(^) (^) (UU) (creature) merfolk wizard (&^/) (/&^^^) tap an untapped merfolk you control : target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (WW) (WW) (creature) elephant soldier (&^^^/) (/&^^^) vigilance \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (UU) (instant) target creature gains flying until end of turn . if you control a white permanent , return @ to its owner's hand . + +(^) (^) (^) (^) (GG) (creature) beast (&^^/) (/&^^^^) whenever @ becomes blocked , you gain &^^ life . + +(^) (UU) (instant) uncast target multicolored spell . + +(^) (^) (GG) (creature) insect druid (&^/) (/&^) ^ ^ GG , T : target creature gets +X/ /+X until end of turn , where X is that creature's power . + +(^) (UU) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target player . you draw a card . " + +(^) (^) (^) (^) (^) (^) (RR) (RR) (sorcery) target creature an opponent controls deals damage equal to its power to each other creature that player controls , then each of those creatures deals damage equal to its power to that creature . + +(^) (^) (^) (artifact) : tap all lands you control . @ becomes a &^^^/ /&^^^ turtle artifact creature until end of turn . + +(UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of the upkeep of enchanted creature's controller , put a -&^/ /-&^ counter on that creature . + +(^) (^) (BB) (sorcery) creatures you control get +&^^/ /+& until end of turn . + +(^) (^) (RR) (GG) (creature) snake (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a creature , destroy that creature . + +(BB) (sorcery) target opponent chooses a card in your graveyard . you may pay BB . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand . + +(^) (WW) (instant) exile target creature you control , then return it to the battlefield under its owner's control . \ flashback ^ ^ ^ UU + +(RR) (creature) goblin berserker (&^/) (/&^) haste + +(^) (^) (^) (BB) (BB) (creature) snake assassin (&^^/) (/&^^) when @ enters the battlefield , you may destroy target nonblack creature . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) giant (&^^^/) (/&^^^^) when @ enters the battlefield , tap all nonwhite creatures . \ suspend &^^^^^ ~ WW + +(^) (RR) (RR) (sorcery) @ deals &^^^ damage to target creature or player . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay ^ ^ RR RR RR . if you do , you may cast it without paying its mana cost . + +(^) (^) (artifact) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , creatures you control that share a color with that card get +&^/ /+&^ . \ GG WW : put the top card of your library on the bottom of your library . + +(^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ . \ whenever a land's ability adds one or more mana of the chosen color to your mana pool , add one additional mana of that color to your mana pool . + +(^) (^) (^) (GG) (GG) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) XX GG , T : @ deals X damage to target creature with flying . \ channel ~ XX GG GG , discard @ : @ deals X damage to each creature with flying . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) ^ GG : @ gains trample until end of turn . + +(^) (^) (^) (RR) (sorcery) arcane @ deals damage to target creature or player equal to the number of cards in your hand . + +(^) (^) (GG) (enchantment) whenever a creature with power &^^^^ or greater enters the battlefield , its controller draws a card . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (instant) trap if an opponent had two or more lands enter the battlefield under his or her control this turn , you may pay ^ ^ ^ RR RR rather than pay @ 's mana cost . \ destroy two target lands . @ deals &^^^^ damage to each creature . + +(RR) (creature) human shaman (&^/) (/&^) haste \ megamorph RR \ when @ is turned face up , target creature gains haste until end of turn . + +(^) (BB) (enchantment) (creature) spirit (&^^/) (/&^) bestow ^ ^ ^ ^ BB \ enchanted creature gets +&^^/ /+&^ . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^^^/) (/&^^^^^) trample \ while you're searching your library , you may cast @ from your library . + +(^) (RR) (RR) (creature) lizard (&^^^/) (/&^^^^) mountainwalk \ echo ^ RR RR + +(^) (^) (^) (artifact) T : add WW , UU , or BB to your mana pool . + +(^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , it deals &^^^ damage to target creature or player . + +(^) (^) (RR) (creature) elemental ox (&^^^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ . + +(^) (^) (^) (^) (^) (RR) (enchantment) at the beginning of each player's upkeep , that player reveals a card at random from his or her hand . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able . + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ ^ ^ : @ becomes a &^^/ /&^^ golem artifact creature until end of turn . + +(^) (WW) (UU) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn . + +(^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&/ /+&^^ . + +(^) (WW) (creature) human monk (&^/) (/&^^^) prowess + +(^) (^) (^) (^) (^) (UU) (sorcery) name a card . target player reveals cards from the top of his or her library until the named card is revealed . if it is , that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library . otherwise , the player shuffles his or her library . + +(^) (^) (UU) (instant) return target permanent to its owner's hand . \ cycling ^ ^ ^ ^ ^ WW UU BB \ when you cycle @ , return two target permanents to their owners' hands . + +(^) (^) (^) (GG) (enchantment) ^ GG , remove one or more +&^/ /+&^ counters from among creatures you control : put an X/ /X green ooze creature token onto the battlefield , where X is the number of +&^/ /+&^ counters removed this way . + +(^) (^) (BB) (sorcery) target opponent chooses an artifact card in his or her graveyard . put that card onto the battlefield under your control . + +(^) (^) (WW) (UU) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW UU . \ all mountains are plains . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each forest you control . + +(^) (^) (GG) (GG) (creature) spider (&^^/) (/&^^^^) reach \ when @ dies , put a &^^/ /&^^^^ black spider creature token with reach onto the battlefield . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " ^ ^ , T : tap target creature . " + +(^) (GG) (WW) (creature) sliver (&^/) (/&^) all slivers have " when this permanent enters the battlefield , destroy target artifact or enchantment . " + +(^) (^) (^) (^) (GG) (GG) (creature) treefolk shaman (&^^^^/) (/&^^^^^^) whenever another treefolk creature enters the battlefield under your control , you may gain life equal to that creature's toughness . + +(GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying or reach . + +(WW) (creature) leech (&^/) (/&^^^) white spells you cast cost WW more to cast . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) haste \ flanking + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (UU) (UU) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a merfolk permanent card and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (GG) (GG) (GG) (creature) avatar (*/) (/*) as long as @ isn't attacking , its power and toughness are each equal to the number of forests you control . as long as @ is attacking , its power and toughness are each equal to the number of forests defending player controls . \ T : target land becomes a forest until @ leaves the battlefield . + +(^) (^) (^) (WW) (WW) (instant) creatures you control get +&^^/ /+&^^ until end of turn . \ reinforce X ~ XX WW WW + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ exalted \ whenever a creature you control attacks alone , it gains lifelink until end of turn . + +(^) (^) (^) (UU) (RR) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand . + +(^) (^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^ damage to target creature or player . you gain &^^^ life . \ flashback ^ ^ ^ ^ ^ ^ ^ BB BB + +(^) (^) (^) (artifact) ^ ^ , T : put a &/ /&^ colorless pest artifact creature token onto the battlefield . + +(^) (UU) (creature) kor rogue (&^/) (/&^) shadow \ whenever @ deals damage to an opponent , draw a card , then discard a card . + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^^^^ damage to target creature . when that creature dies this turn , exile all cards from its controller's graveyard . + +(^) (RR) (enchantment) aura flash \ enchant creature \ enchanted creature has " ^ RR : this creature gets +&^^/ /+& until end of turn . " + +(^) (^) (RR) (RR) (legendary) (creature) goblin shaman (&^/) (/&^) T : @ deals damage to target attacking creature equal to the number of untapped mountains you control . + +(^) (^) (^) (WU) (instant) put target attacking or blocking creature on top of its owner's library . \ conspire + +(^) (^) (^) (^) (artifact) ^ , sacrifice @ : flip a coin . if you win the flip , put a &^^^^^/ /&^^^^^ colorless djinn artifact creature token with flying onto the battlefield . if you lose the flip , @ deals &^^^^^ damage to you . + +(^) (UU) (creature) zombie (&^/) (/&^) BB : regenerate @ . + +(WW) (creature) human soldier (&/) (/&^^^^) defender \ whenever a creature you control with defender blocks , you may gain &^^ life . + +(land) T : add ^ to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step . + +(GG) (creature) nymph dryad (&^/) (/&^) forestwalk + +(^) (^) (^) (UU) (enchantment) sorcery spells cost ^ ^ ^ more to cast . + +(^) (UU) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may have @ become a copy of target creature and gain this ability . + +(^) (^) (GG) (GG) (creature) elf druid (&^/) (/&^) T : you may put a green creature card from your hand onto the battlefield . activate this ability only during your turn , before attackers are declared . + +(WW) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has flying . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) affinity for plains \ vigilance + +(^) (WW) (enchantment) countertype % quest \ at the beginning of each opponent's end step , if you didn't lose life this turn , you may put a % counter on @ . \ ^ WW : put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . activate this ability only if @ has four or more % counters on it . + +(WW) (instant) target creature gets +&/ /+X until end of turn , where X is its converted mana cost . + +(GG) (UU) (enchantment) face ~ down creatures you control get +&/ /+&^ . \ whenever a permanent you control is turned face up , draw a card . + +(^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^) mountainwalk + +(^) (BB) (sorcery) exile up to three target cards from a single graveyard . + +(UU) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player draws X cards , where X is the total amount of mana paid this way . + +(^) (^) (^) (RR) (creature) phoenix (&^^/) (/&^^) flying \ you may cast @ from your graveyard by paying WW UU BB RR GG rather than paying its mana cost . if you do , it enters the battlefield with two +&^/ /+&^ counters on it . + +(^) (RR) (creature) cat (&^^/) (/&^) mountainwalk + +(^) (^) (^) (RR) (creature) goblin wizard (&^/) (/&^) when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . \ T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (GG) (creature) treefolk (&^^^^/) (/&^^^^^) + +(^) (^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^^/) (/&^^^^) haste \ when @ enters the battlefield , for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn . + +(^) (^) (WW) (instant) the owner of target nonland permanent shuffles it into his or her library , then draws two cards . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^^) ^ ^ RR , exile a creature card from your graveyard : put a &^^^/ /&^ black and red graveborn creature token with haste onto the battlefield . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^^/) (/&^^^^^^^) flash \ @ can't be uncast . \ prowess \ return three lands you control to their owner's hand : return @ to its owner's hand . + +(^) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn for each of its colors . + +(BB) (creature) spirit (&^/) (/&^) ^ ^ ^ ^ BB , T : target player discards two cards . activate this ability only any time you could cast a sorcery . \ channel ~ ^ ^ ^ ^ ^ BB BB , discard @ : target player discards four cards . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (UU) (UU) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ @ can't attack unless there is a mountain on the battlefield . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove any number of +&^/ /+&^ counters from @ . if you do , put that many &^/ /&^ colorless tetravite artifact creature tokens onto the battlefield . they each have flying and " this creature can't be enchanted . " \ at the beginning of your upkeep , you may exile any number of tokens put onto the battlefield with @ . if you do , put that many +&^/ /+&^ counters on @ . + +(^) (^) (^) (^) (^) (UU) (creature) drake (&^^^^/) (/&^^^^) flying \ each creature you control with a +&^/ /+&^ counter on it has flying . + +(land) @ enters the battlefield tapped unless you control a plains or an island . \ T : add WW or UU to your mana pool . + +(GG) (enchantment) aura enchant land \ enchanted land has " untap this land during each other player's untap step . " + +(^) (BB) (creature) elemental warrior (&^^/) (/&^) wither + +(^) (^) (^) (UU) (creature) illusion (&^/) (/&^^^) morph ^ ^ UU \ whenever @ or another permanent is turned face up , you may scry &^^ . + +(^) (^) (BB) (creature) horror (&^^/) (/&^^) when @ enters the battlefield , you draw a card and you lose &^ life . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . if an artifact or creature spell is uncast this way , put that card onto the battlefield under your control instead of into its owner's graveyard . + +(UU) (enchantment) UU UU : tap target creature without flying . + +(^) (^) (^) (artifact) T : add ^ to your mana pool . you gain &^ life . + +(^) (^) (^) (RR) (creature) goblin shaman (&^^^/) (/&^^^) champion a goblin or shaman \ T : @ deals &^^^ damage to target creature or player . + +(^) (^) (GG) (creature) spider (&^/) (/&^^^) kicker ^ ^ GG \ reach \ when @ enters the battlefield , if it was kicked , destroy target creature with flying . + +(BB) (BB) (creature) insect shade (&^^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (GG) (WW) (creature) elephant cleric (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ GG WW , sacrifice @ : regenerate each creature you control . + +(^) (^) (^) (^) (BB) (BB) (sorcery) target player loses &^ life , discards a card , then sacrifices a permanent . \ cipher + +(^) (^) (BB) (BB) (enchantment) whenever a creature deals damage to you , destroy it . + +(^) (WW) (enchantment) WW : the next time a blue source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (^) (^) (BB) (creature) scorpion (&^^/) (/&^^^) when @ enters the battlefield , you may destroy target creature with power &^ or less . + +(^) (^) (UU) (creature) crab (&^^/) (/&^^^) + +(^) (^) (^) (BB) (RR) (planeswalker) sarkhan ((&^^^^^^^)) & : reveal the top card of your library and put it into your hand . @ deals damage to himself equal to that card's converted mana cost . \ -&^^ : target creature's controller sacrifices it , then that player puts a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield . \ -&^^^^ : each dragon creature you control deals damage equal to its power to target player . + +(UU) (BB) (artifact) T , sacrifice five artifacts : take an extra turn after this one . + +(^) (^) (^) (^) (UU) (UU) (creature) human soldier (&^^^^/) (/&^^^) flying \ ^ UU UU : exile the top card of your library . until end of turn , you may play that card . + +(^) (^) (^) (^) (GG) (creature) cat beast (&^^^/) (/&^^^^^) formidable ~ ^ ^ GG : target creature blocks @ this turn if able . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (^) (UU) (instant) return target nonland permanent or suspended card to its owner's hand . + +(^) (GG) (creature) bear spirit (&^^^/) (/&^^^) whenever @ attacks , if defending player controls no black nontoken permanents , it doesn't untap during your next untap step . + +(^) (BB) (enchantment) aura enchant creature you control \ when enchanted creature dies , target player loses X life and you gain X life , where X is its power . + +(^) (RR) (RR) (legendary) (creature) human rogue (&^^/) (/&^^) T : destroy target artifact or creature . that permanent's controller gains control of @ . + +(^) (^) (^) (^) (^) (WW) (UU) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^^) flying , vigilance \ whenever a dragon you control attacks , tap target nonland permanent an opponent controls . that permanent doesn't untap during its controller's next untap step . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^^) T : target land becomes a forest until end of turn . + +(^) (UU) (creature) bird (&^^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (^) (^) (^) (RR) (GG) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of lands you control . \ bloodrush ~ ^ RR GG , discard @ : target attacking creature gets +X/ /+X until end of turn , where X is the number of lands you control . + +(^) (^) (BB) (RR) (enchantment) at the beginning of your upkeep , target player loses &^ life . \ sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery . + +(WW) (enchantment) XX : @ becomes an X/ /X wall creature with defender in addition to its other types until end of turn . + +(^) (^) (^) (UU) (sorcery) will of the council ~ starting with you , each player votes for time or knowledge . if time gets more votes , take an extra turn after this one . if knowledge gets more votes or the vote is tied , draw three cards . + +(^) (^) (^) (RR) (RR) (creature) ogre shaman (&^^^/) (/&^^^) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (BB) (RR) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals damage to an opponent , you may return target card from your graveyard to your hand . + +(RR) (instant) @ deals &^ damage to target creature or player . \ flashback ^ ^ ^ RR + +(^) (^) (RR) (creature) beast (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy all nonenchantment creatures . + +(^) (^) (^) (^) (GG) (creature) elf archer (&^^/) (/&^^^^) other archer creatures you control get +&^/ /+&^ . \ whenever an archer you control deals damage to a creature , that archer deals that much damage to that creature's controller . + +(RR) (GG) (creature) goblin (&^^/) (/&^^) + +(^) (^) (RR) (creature) lizard (&^^^/) (/&^) first strike , haste \ echo ^ ^ RR + +(^) (^) (UU) (UU) (enchantment) ^ ^ UU UU : draw a card . + +(GG) (creature) treefolk druid (&/) (/&^^^) when @ enters the battlefield , you may search your library for a treefolk or forest card , reveal it , then shuffle your library and put that card on top of it . + +(^) (BB) (creature) human cleric (&^/) (/&^^) morbid ~ T , tap two untapped creatures you control : put a &^^^^^/ /&^^^^^ black demon creature token with flying onto the battlefield . activate this ability only if a creature died this turn . + +(^) (^) (^) (RR) (RR) (enchantment) whenever a creature dies , that creature's controller sacrifices a land . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add GG WW UU to your mana pool . + +(^) (WW) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " whenever this permanent becomes the target of a spell an opponent controls , you may draw a card . " + +(^) (WW) (instant) exile target enchantment . \ cycling ^ ^ ^ + +(^) (BB) (creature) horror (&^/) (/&^) fear + +(^) (^) (^) (GG) (creature) crocodile (&^^^^^/) (/&^^^^^) when you control no other creatures , sacrifice @ . + +(^) (^) (GG) (instant) prevent all combat damage that would be dealt this turn . you may look at each face ~ down creature that's attacking or blocking . + +(^) (^) (^) (^) (UU) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&^/ /+& . + +(^) (^) (^) (UU) (enchantment) at the beginning of your upkeep , you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost . + +(RR) (instant) @ can't be uncast by spells or abilities . \ @ deals &^^^^ damage to target white or blue creature . + +(^) (^) (^) (^) (^) (BB) (legendary) (creature) human shaman (&^^^^/) (/&^^^^^) delve \ ^ ^ GU GU : put the top two cards of your library into your graveyard , then return a nonland card of an opponent's choice from your graveyard to your hand . + +(^) (^) (^) (RR) (RR) (RR) (creature) nightmare dragon (&^^^^^^^/) (/&^^^^^^^) flying , trample \ when @ enters the battlefield , exile all other permanents you control . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control . + +(^) (BB) (creature) horror mercenary (&^/) (/&^) flying + +(^) (RR) (enchantment) RR : target creature you control with toughness &^^ or less gains flying until end of turn . flip a coin at the beginning of the next end step . if you lose the flip , sacrifice that creature . + +(artifact) (creature) thopter (&/) (/&^^) flying + +(^) (^) (GG) (GG) (creature) human rogue (&^^/) (/&^^) forestwalk \ ^ ^ GG , T : unless an opponent pays ^ ^ , gain control of target artifact for as long as @ remains on the battlefield . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) atog (&^^^^^/) (/&^^^^^) sacrifice an atog creature : @ gets +X/ /+X until end of turn , where X is the sacrificed creature's power . + +(^) (^) (UU) (UU) (creature) bird soldier (&^^^/) (/&^^) flying \ @ can block only creatures with flying . \ morph ^ ^ UU + +(^) (^) (^) (^) (BB) (creature) goblin rogue (&^^^/) (/&^^^) when @ enters the battlefield , return target creature card from your graveyard to your hand . if that card is a goblin card , @ gains haste until end of turn . + +(GG) (enchantment) at the beginning of each of your main phases , if you haven't added mana to your mana pool with this ability this turn , you may add up to X mana of any one color to your mana pool , where X is the number of islands target opponent controls . + +(^) (GG) (creature) boar (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a mountain . \ RR : @ gains haste until end of turn . + +(BB) (creature) zombie cat (&^/) (/&^) at the beginning of your upkeep , you may exile a creature card from a graveyard . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ . + +(^) (^) (^) (^) (GG) (creature) human (&^^^^/) (/&^^^^^) vigilance \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control have vigilance . + +(^) (^) (^) (^) (BB) (BB) (creature) vampire skeleton (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put two &^/ /&^ black bat creature tokens with flying onto the battlefield . \ ^ ^ ^ BB BB , sacrifice a bat : put two &^/ /&^ black bat creature tokens with flying onto the battlefield . \ sacrifice a bat : regenerate @ . + +(^) (^) (^) (artifact) T : add UU to your mana pool . \ sacrifice @ : add UU to your mana pool . + +(^) (^) (^) (WW) (sorcery) put three &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (GG) (creature) spider mutant (&/) (/&) graft &^^ \ GG : target creature with a +&^/ /+&^ counter on it gains reach until end of turn . + +(^) (^) (^) (^) (^) (BB) (BB) (enchantment) whenever a creature you don't control dies , return it to the battlefield under your control with an additional +&^/ /+&^ counter on it at the beginning of the next end step . that creature is a black zombie in addition to its other colors and types . + +(artifact) (land) \ T : add UU to your mana pool . + +(^) (^) (^) (^) (artifact) (creature) hound (&^^/) (/&^^) infect \ when @ enters the battlefield , you may return target creature card with infect from your graveyard to your hand . + +(^) (^) (BB) (BB) (creature) spirit (&/) (/&^) XX , T : @ deals half X damage , rounded down , to target creature or player , and half X damage , rounded up , to you . + +(^) (^) (WW) (WW) (enchantment) you have shroud . + +(^) (^) (^) (artifact) ^ ^ : draw a card . any player may activate this ability but only during his or her draw step . + +(^) (WW) (creature) human warrior (&^^/) (/&^^) vigilance \ other warrior creatures you control have vigilance . + +(^) (^) (^) (^) (GG) (enchantment) at the beginning of combat on your turn , creatures you control with toughness &^^^^ or greater get +&^^/ /+&^^ and gain vigilance until end of turn . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^ . + +(land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . + +(XX) (BB) (BB) (sorcery) arcane @ deals X damage to target creature and you gain X life . + +(^) (BB) (sorcery) you draw two cards and you lose &^^ life . + +(^) (^) (^) (^) (GG) (sorcery) for each color , return up to one target card of that color from your graveyard to your hand . exile @ . + +(^) (^) (^) (^) (RR) (sorcery) @ deals damage to target creature or player equal to the number of mountains you control . + +(^) (UU) (instant) uncast target spell unless its controller pays XX , where X is your devotion to blue . + +(^) (^) (WW) (instant) you gain &^ life for each creature your opponents control . prevent all damage that would be dealt to you this turn . + +(^) (artifact) ^ ^ ^ ^ ^ ^ , T : return target permanent you both own and control to your hand . + +(RR) (creature) human warrior (&^/) (/&^) RR : @ deals &^ damage to target creature blocking it . + +(^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) draft @ face up . \ each player passes the last card from each booster pack to a player who drafted a card named @ . \ T : put target card from your graveyard on the bottom of your library . + +(^) (^) (WW) (WW) (creature) elemental (&^^^^^^/) (/&^^^^^^) flash \ flying ; fear \ when @ enters the battlefield , return three creatures you control to their owner's hand . + +(^) (^) (WW) (instant) prevent all damage that sources of the color of your choice would deal this turn . \ flashback ~ tap an untapped white creature you control . + +(^) (^) (^) (^) (^) (BB) (creature) gorgon (&^^^/) (/&^^^^^^) countertype % petrification \ deathtouch \ ^ ^ BB , T : put a % counter on target creature . it gains defender and becomes a colorless artifact in addition to its other types . its activated abilities can't be activated . + +(^) (GG) (GG) (UU) (creature) frog (&^^^/) (/&^^^) T : target creature becomes a frog with base power and toughness &^^^/ /&^^^ until end of turn . + +(artifact) (creature) construct (&^/) (/&^) + +(^) (^) (^) (WW) (creature) human scout (&^^/) (/&^^^^^) outlast ^ WW + +(^) (^) (^) (^) (GG) (creature) ape (&^^^/) (/&^^^) UU BB , T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn . draw a card . + +(^) (^) (^) (RR) (creature) ogre shaman (&^^/) (/&^^^) dethrone \ pay &^^^ life : add RR to your mana pool . + +(^) (^) (^) (^) (UU) (UU) (creature) illusion (&^^^/) (/&^^^^) flying \ shroud + +(^) (^) (^) (UU) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast a spell during an opponent's turn , you may return target creature you control to its owner's hand . + +(^) (^) (GW) (GW) (GW) (instant) destroy all artifacts and enchantments . you gain &^^ life for each permanent destroyed this way . + +(RR) (RR) (RR) (enchantment) discard a land card : @ deals &^^ damage to target creature or player . + +(^) (artifact) T , tap an untapped creature you control : add one mana of any color to your mana pool . + +(^) (RR) (creature) satyr (&^^/) (/&^) trample + +(^) (RR) (sorcery) @ deals &^^^^ damage to target creature you don't control . \ overload ^ ^ ^ RR RR RR + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures , then search target opponent's library for up to three creature cards and put them into his or her graveyard . then that player shuffles his or her library . + +(^) (^) (RR) (RR) (creature) minotaur warrior (&^^^/) (/&^^^) cumulative upkeep ~ flip a coin . \ whenever you win a coin flip , @ deals &^ damage to target creature or player . \ whenever you lose a coin flip , @ deals &^ damage to target creature or player of an opponent's choice . + +(^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her . + +(GG) (instant) spells you control can't be uncast by blue or black spells this turn , and creatures you control can't be the targets of blue or black spells this turn . + +(^) (^) (WW) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ ^ ^ ^ UU UU : uncast target enchantment spell . + +(^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat . + +(^) (^) (^) (^) (RR) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , all attacking creatures with flanking get +&^/ /+&^ until end of turn . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (BB) (RR) (RR) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^) + +(WW) (creature) human cleric (&^/) (/&^) T : you gain &^ life . + +(^) (^) (^) (^) (BB) (creature) bat (&^^/) (/&^^) flying \ ^ ^ ^ ^ BB , sacrifice @ : target player discards two cards . + +(^) (^) (^) (^) (^) (BB) (creature) elemental warrior (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control another black creature . + +_ASIDE_ (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . + +_BSIDE_ (^) (WW) (WW) (legendary) (creature) spirit (&^^^/) (/&^^^^) countertype % ki \ flying \ remove a % counter from @ : prevent all damage that would be dealt to target creature this turn . + +(^) (^) (BB) (creature) shapeshifter (&^^/) (/&^^) changeling \ BB : @ gains deathtouch until end of turn . + +(^) (RR) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card . + +(^) (UU) (instant) uncast target creature spell . + +(^) (^) (RR) (creature) dwarf (&^/) (/&^) T : destroy target wall . + +(^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and can't block . + +(^) (RR) (instant) @ deals &^^^ damage to target attacking or blocking creature . \ flashback ^ ^ ^ WW + +(^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) trample \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains trample . + +(^) (^) (^) (RR) (creature) efreet shaman (&^^^^^/) (/&^) megamorph ^ ^ RR \ when @ is turned face up , it deals &^ damage to target creature or player . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a forest card and a plains card and put them onto the battlefield tapped . then shuffle your library . + +(^) (^) (RR) (creature) human nomad (&^^/) (/&^^) T , sacrifice @ : @ deals damage equal to its power to target creature or player . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) other zombie creatures get +&^/ /+&^ . \ ^ BB , T : return target zombie card from your graveyard to your hand . + +(^) (^) (RR) (sorcery) sacrifice a creature . @ deals damage equal to that creature's power to each creature without flying and each player . + +(^) (^) (WW) (WW) (creature) elemental (&^^^/) (/&^^^) when @ leaves the battlefield , put a +&^/ /+&^ counter on each creature target player controls . \ evoke ^ ^ ^ WW + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : target creature can't block this turn . " + +(^) (^) (^) (^) (^) (WW) (creature) ogre rebel (&^^^/) (/&^^^^) whenever @ attacks , you may tap up to two target creatures . + +(^) (^) (^) (BB) (creature) shade (&^/) (/&^) swampwalk \ BB : @ gets +&^/ /+&^ until end of turn . + +(BR) (BR) (BR) (creature) avatar (&^^^^^/) (/&^^^) \ flying \ when @ enters the battlefield , sacrifice it unless you discard two cards . + +(^) (RR) (creature) goblin warrior (&^/) (/&^^) at the beginning of your upkeep , put a colorless artifact token named land mine onto the battlefield with " RR , sacrifice this artifact : this artifact deals &^^ damage to target attacking creature without flying . " then flip a coin . if you lose the flip , @ deals &^^ damage to itself . + +(basic) (snow) (land) forest + +(^) (BB) (BB) (sorcery) destroy target untapped creature . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) dragon wurm (&^^^^^/) (/&^^^^^) defender , trample \ when @ blocks , it loses defender . + +(^) (^) (RR) (RR) (sorcery) each player sacrifices a land for each card in your hand . + +(^) (^) (^) (BB) (sorcery) return up to two target creature cards from your graveyard to your hand . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^/) (/&^^^) @ has persist as long as you control a black creature . \ @ has haste as long as you control a red creature . + +(^) (RR) (WW) (enchantment) whenever you gain life , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player . + +(^) (UU) (creature) vedalken artificer (&^/) (/&^) T : add two mana of any one color to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts . + +(^) (^) (BB) (instant) destroy target white creature . it can't be regenerated . \ draw a card . + +(^) (artifact) equipment equip ^ \ whenever equipped creature attacks , look at the top card of your library . if it's a land card , you may put it onto the battlefield tapped . + +(^) (^) (^) (BB) (sorcery) @ deals &^ damage to each nonblack creature and an additional &^ damage to each green creature . + +(^) (^) (^) (artifact) you may have @ enter the battlefield as a copy of any artifact on the battlefield . + +(^) (RR) (creature) elemental warrior (&^/) (/&^) elemental spells and warrior spells you cast cost ^ less to cast . \ reinforce &^ ~ ^ RR + +(^) (^) (BB) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , if you control a blue permanent , return target nonland permanent to its owner's hand . + +(WB) (WB) (WB) (WB) (WB) (creature) spirit avatar (&^^^^/) (/&^^^^) flying , lifelink \ @ gets +&^^^^/ /+&^^^^ as long as you have twenty ~ five or more life . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^^) echo ^ ^ ^ RR \ when @ enters the battlefield , return target creature an opponent controls to its owner's hand . + +(GG) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^) + +(^) (^) (^) (^) (artifact) if a player would draw a card , that player exiles that card face up instead . \ each player may play cards he or she exiled with @ this turn . + +(^) (BB) (BB) (creature) faerie rogue (&^^/) (/&^^) flying \ discard @ : exile up to two target cards from graveyards . + +(^) (^) (^) (WW) (WW) (creature) bird cleric (&^^^/) (/&^^^) flying \ ^ ^ WW : look at target face ~ down creature . + +(^) (BB) (creature) zombie wizard (&^^/) (/&^) cards in graveyards lose all abilities . + +(BB) (RR) (creature) barbarian zombie (&^^/) (/&^^) protection from white + +(land) T : add ^ to your mana pool . \ T : regenerate target elephant . + +(^) (^) (^) (^) (WW) (creature) griffin (&^^^/) (/&^^) flying \ ^ ^ GG GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , you gain &^^^ life . + +(RR) (creature) goblin shaman (&^/) (/&^) when @ dies , you may have it deal &^ damage to target creature or player . + +(^) (artifact) (creature) insect (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ whenever you cast a spell , return target permanent to its owner's hand . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^) ^ BB , sacrifice @ : exile up to two target cards from a single graveyard . + +(^) (^) (RR) (RR) (planeswalker) koth ((&^^^)) +&^ : untap target mountain . it becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land . \ -&^^ : add RR to your mana pool for each mountain you control . \ -&^^^^^ : you get an emblem with " mountains you control have " T : this land deals &^ damage to target creature or player . ' " + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ , T , discard the last card you drew this turn : draw a card . + +(^) (^) (BB) (BB) (sorcery) destroy target land or nonblack creature . it can't be regenerated . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) whenever another creature with power &^^^ or greater enters the battlefield under your control , you may draw a card . + +(^) (^) (^) (^) (WW) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ champion a creature \ lifelink + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^^^ damage to target creature or player . if you control no dragons , @ deals &^^ damage to you . + +(^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi each player sacrifices all colored permanents he or she controls . + +(land) T : add ^ to your mana pool . \ WW UU , T , exile a creature card from your graveyard : put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target opponent's library for a card and exile it . then that player shuffles his or her library . until the beginning of your next upkeep , you may play that card . at the beginning of your next upkeep , if you haven't played it , put it into its owner's graveyard . + +(^) (^) (BB) (creature) horror (&^^^^^/) (/&^^^) @ can't block . \ whenever @ deals combat damage , sacrifice a permanent . + +(^) (RR) (creature) human soldier (&^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ deals &^ damage to target creature or player . + +(^) (^) (^) (artifact) sacrifice a creature : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (UU) (creature) beast (&^^^/) (/&^^^) T : target land becomes the basic land type of your choice until end of turn . + +(^) (UU) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ remove all +&^/ /+&^ counters from @ : for each five counters removed this way , take an extra turn after this one . + +(^) (^) (^) (^) (UU) (sorcery) affinity for artifacts \ draw two cards . + +(^) (RR) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named @ in all graveyards . + +(^) (^) (^) (^) (UU) (creature) homarid warrior (&^^/) (/&^^^) UU : @ gets +&^/ /+& until end of turn . \ suspend &^^^^ ~ UU + +(^) (BB) (instant) destroy target nonblack creature that entered the battlefield this turn . + +(^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may put a &^/ /&^ white bird creature token with flying onto the battlefield . + +(BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ discard your hand , ante the top card of your library , then draw seven cards . + +(^) (^) (BB) (BB) (enchantment) aura enchant creature or land \ when enchanted permanent becomes tapped , destroy it . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^^^) multikicker WW \ flying \ when @ enters the battlefield , you gain &^^ life for each time it was kicked . + +(^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^) as long as you have more cards in hand than each opponent , @ gets +&^^/ /+&^^ and has flying . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) sunburst \ T : double the number of +&^/ /+&^ counters on @ . + +(^) (^) (^) (^) (WW) (creature) cat (&^/) (/&^^^^^^) vigilance + +(land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . \ ^ BB RR : until end of turn , @ becomes a &^^/ /&^^ black and red elemental creature with " XX : this creature gets +X/ /+& until end of turn . " it's still a land . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) first strike , trample + +(RR) (instant) as an additional cost to cast @ , discard a card or pay ^ ^ ^ ^ ^ . \ @ deals &^^^^^ damage to target creature . + +(^) (^) (^) (^) (BB) (BB) (RR) (RR) (legendary) (creature) giant (&^^^^^/) (/&^^^^^) trample \ whenever a creature dealt damage by @ this turn dies , you gain &^ life and @ deals &^ damage to target player . + +(WW) (creature) soltari soldier (&^/) (/&^) shadow + +(^) (UU) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , scry &^^ . + +(^) (^) (^) (^) (artifact) (creature) wizard (&/) (/&) sunburst \ ^ , remove four +&^/ /+&^ counters from @ : target player draws three cards . + +(^) (UU) (UU) (creature) wall (&/) (/&^^^^^^^) defender \ whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step . + +(^) (^) (UU) (UU) (enchantment) cumulative upkeep UU \ green creatures have " cumulative upkeep ^ . " + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) T : @ deals &^ damage to target creature with flying . + +(BB) (creature) thrull (&^/) (/&^) sacrifice @ : add BB to your mana pool . + +(^) (^) (^) (^) (RR) (creature) human warrior (&^^^/) (/&^^^) haste \ when @ enters the battlefield , gain control of target permanent until end of turn . untap that permanent . it gains haste until end of turn . + +(^) (GG) (GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a non ~ wall creature , destroy the other creature at end of combat . + +(RR) (creature) spirit (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature . + +(^) (^) (^) (UU) (RR) (artifact) (creature) viashino warrior (&^^^^/) (/&^^^^) whenever @ attacks , flip a coin . if you win the flip , @ gets +&^/ /+&^ and gains flying until end of turn . + +(^) (^) (^) (^) (BB) (creature) horror (&^^^/) (/&^^^^) UU : @ gains hexproof until end of turn . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^) fear + +(^) (^) (^) (artifact) T , pay &^ life : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (artifact) T , sacrifice @ : put X +&/ /+&^ counters on target creature , where X is that creature's converted mana cost . + +(^) (RR) (sorcery) @ deals &^^ damage to each nonartifact creature . + +(GG) (WW) (creature) elemental (&^^/) (/&^^) whenever an opponent casts a spell during your turn or when @ dies , put a green and white elemental creature token onto the battlefield with " this creature's power and toughness are each equal to the number of creatures you control . " + +(^) (^) (^) (^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , count the number of permanents you control . your life total becomes that number . + +(WW) (creature) human warrior (&^/) (/&^) banding + +(^) (^) (^) (artifact) T : add BB to your mana pool . \ ^ ^ BB : @ becomes a &^^^^^/ /&^^^^^ black horror artifact creature with trample until end of turn . \ whenever @ is dealt damage , if it's a creature , sacrifice that many permanents . + +(RR) (creature) goblin shaman (&^/) (/&^) ^ ^ RR , T , sacrifice a black creature , a red creature , and a green creature : search your library for a card named hellkite overlord and put it onto the battlefield . then shuffle your library . + +(^) (^) (UU) (BB) (creature) specter (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ whenever @ deals combat damage to a player , look at that player's hand and choose a card from it . the player discards that card . + +(^) (^) (^) (RR) (creature) elemental (&^^/) (/&^^) XX RR , T , sacrifice @ : @ deals X damage to target creature or player . + +(^) (^) (BB) (creature) human cleric mercenary (&^^/) (/&^^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield . + +(^) (^) (^) (BB) (BB) (creature) horror mercenary (&^^^^/) (/&^^^) fear \ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (UU) (UU) (creature) merfolk knight (&^^/) (/&^^) first strike \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . \ UU : @ gains flying until end of turn . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) avatar (&^^^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to a player , you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn . \ BB , sacrifice another creature : target creature gets -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (^) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ when you control no artifacts , sacrifice @ . + +(^) (^) (^) (BB) (BB) (sorcery) target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . the player puts those cards into his or her hand , then shuffles his or her library . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . if @ would deal damage to a creature , that damage can't be prevented or dealt instead to another creature or player . + +(WW) (creature) human soldier (&^/) (/&^) + +(^) (^) (^) (artifact) T : add GG or WW to your mana pool . + +(^) (BB) (creature) human soldier (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ whenever a +&^/ /+&^ counter is placed on @ , remove a +&^/ /+&^ counter from target creature an opponent controls . + +(^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^/) (/&^^^^) trample \ morbid ~ @ enters the battlefield with four +&^/ /+&^ counters on it if a creature died this turn . + +(^) (UU) (enchantment) whenever a player casts a spell , that player may pay ^ ^ . if the player does , he or she draws a card . + +(^) (^) (^) (RR) (sorcery) target creature an opponent controls blocks this turn if able . untap that creature . other creatures that player controls can't block this turn . + +(^) (artifact) UU , sacrifice @ : return target creature to its owner's hand . \ ^ , sacrifice @ : draw a card . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all walls your opponents control . \ whenever @ attacks , if defending player controls no walls , it deals &^^ damage to each creature without flying that player controls . + +(^) (WW) (instant) creatures you control gain protection from non ~ human creatures until end of turn . + +(^) (^) (GW) (GW) (creature) elf knight (&^^^/) (/&^^^) @ can't be blocked by black creatures . + +(^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^^^) flying \ whenever an opponent draws a card , you may draw two cards . + +(^) (^) (RR) (GG) (planeswalker) sarkhan ((&^^^^)) +&^ : creatures you control get +&^/ /+&^ and gain haste until end of turn . \ -&^^ : gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . \ -&^^^^^^ : put five &^^^^/ /&^^^^ red dragon creature tokens with flying onto the battlefield . + +(^) (^) (^) (WW) (creature) elephant soldier (&^^^^/) (/&^^) + +(^) (^) (WW) (creature) human advisor (&^/) (/&^) sacrifice @ : return target legendary creature card from your graveyard to the battlefield . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (^) (GU) (GU) (sorcery) put a token that's a copy of target creature onto the battlefield . \ retrace + +(^) (^) (^) (artifact) T : add GG to your mana pool . \ sacrifice @ : add GG to your mana pool . + +(RR) (creature) human spellshaper (&^/) (/&^) RR , T , discard a card : @ deals &^ damage to target creature or player . + +(land) mountain forest \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (^) (artifact) as @ enters the battlefield , choose two colors . \ whenever you cast a spell , if it's at least one of the chosen colors , you gain &^ life for each of the chosen colors it is . + +(GG) (enchantment) aura enchant creature \ enchanted creature has reach . \ GG : return @ to its owner's hand . + +(^) (^) (WW) (instant) prevent all combat damage that would be dealt by target attacking or blocking creature this turn . if RR was spent to cast @ , it deals damage to that creature's controller equal to the creature's power . + +(^) (^) (^) (^) (artifact) whenever a land is put into a graveyard from the battlefield , @ deals &^^ damage to that land's controller . + +(^) (^) (^) (UU) (creature) faerie rogue (&^/) (/&^^^^) flying \ ^ UU , Q : target opponent exiles the top card of his or her library . until end of turn , you may play that card . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has shroud . \ prevent all combat damage that would be dealt to equipped creature . + +(^) (^) (GG) (enchantment) exile a creature you control : add X mana of any one color to your mana pool , where X is the exiled creature's converted mana cost plus one . spend this mana only to cast creature spells . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^^) T : target land becomes a swamp until end of turn . + +(^) (UU) (UU) (instant) buyback ~ discard two cards . \ uncast target spell . + +(^) (artifact) T : prevent the next &^ damage that would be dealt to target creature this turn . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^^^^) whenever a creature deals damage to @ , @ deals that much damage to that creature . \ whenever a spell deals damage to @ , @ deals that much damage to that spell's controller . + +(^) (^) (^) (^) (^) (BB) (creature) hound (&^^^^/) (/&^^^^) when @ dies , each player loses &^^^^ life . + +(^) (BB) (instant) destroy target nonblack creature . + +(^) (GG) (creature) elf scout (&^^/) (/&^^) + +(UU) (UU) (instant) choose a creature type other than wall . each creature becomes that type until end of turn . + +(^) (^) (^) (RR) (RR) (creature) satyr (&^^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact . + +(^) (RR) (GG) (creature) human shaman (&^^^/) (/&^^) when @ enters the battlefield , destroy target artifact . + +(^) (artifact) equipment you may have @ enter the battlefield as a copy of any equipment on the battlefield . + +(^) (^) (^) (^) (BB) (creature) zombie (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of creature cards in all graveyards . \ ^ ^ BB , remove a +&^/ /+&^ counter from @ : target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (artifact) (creature) horror (&^^^^/) (/&^) sacrifice an artifact : regenerate @ . + +(^) (^) (UU) (creature) illusion (&^/) (/&^^^) creature spells you cast that share a creature type with @ cost ^ less to cast . \ T : @ becomes the creature type of your choice until end of turn . + +(RR) (creature) devil (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature and &^ damage to you . + +(^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ WW UU : @ becomes a &^^/ /&^^ white and blue bird artifact creature with flying until end of turn . + +(^) (UU) (BB) (RR) (legendary) (creature) zombie (&^^^^^^^^^^/) (/&^^^^) when @ enters the battlefield , you lose &^^ life , you sacrifice two creatures , and target opponent draws two cards . \ BB : regenerate @ . + +(BB) (enchantment) aura enchant land \ enchanted land is a swamp . + +(^) (RR) (RR) (creature) wall (&/) (/&^^^^^^^^) defender + +(^) (^) (^) (GG) (UU) (creature) human wizard (&^^/) (/&^^^) untap all creatures and lands you control during each other player's untap step . \ you may cast creature cards as though they had flash . + +(^) (^) (^) (^) (BB) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ as long as a creature card with flying is in a graveyard , @ has flying . the same is true for fear , first strike , double strike , deathtouch , haste , landwalk , lifelink , protection , reach , trample , shroud , and vigilance . + +(^) (^) (^) (UU) (UU) (sorcery) target opponent reveals cards from the top of his or her library until he or she reveals a creature card . that player puts all noncreature cards revealed this way into his or her graveyard , then you put the creature card onto the battlefield under your control . + +(^) (^) (^) (^) (BB) (sorcery) you draw X cards and you lose X life , where X is your devotion to black . + +(^) (^) (^) (BB) (creature) orc warrior (&^^^^/) (/&^^^^^) raid ~ when @ enters the battlefield , you lose &^^^^ life unless you attacked with a creature this turn . + +(^) (^) (RR) (RR) (creature) lhurgoyf (*/) (/*) countertype % time \ @ 's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards . \ suspend X ~ XX ^ ^ ^ RR . X can't be & . \ whenever a % counter is removed from @ while it's exiled , destroy target nonbasic land . + +(^) (^) (artifact) ^ , T : add RR GG to your mana pool . + +(GG) (creature) hound (&^^/) (/&^) at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ . \ cycling ^ ^ + +(^) (^) (BB) (creature) vampire (&^^^/) (/&^) lifelink + +(^) (^) (^) (^) (GG) (sorcery) distribute four +&^/ /+&^ counters among any number of target creatures . \ miracle GG + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) spider (&^^^^^^^/) (/&^^^^^^) reach + +(^) (^) (^) (RR) (enchantment) all spirits have " when this permanent enters the battlefield , you may have it deal &^^^ damage to target non ~ spirit creature . " \ non ~ spirit creatures have " when this creature enters the battlefield , you may have it deal &^^^ damage to target spirit creature . " + +(RR) (enchantment) aura enchant creature \ enchanted creature gets -&/ /-&^ . \ enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays XX , where X is its converted mana cost . + +_ASIDE_ (^) (GG) (creature) human monk (&^^/) (/&^) T : you may put a land card from your hand onto the battlefield . if you control ten or more lands , flip @ . + +_BSIDE_ (^) (GG) (legendary) (creature) human monk (&^^^/) (/&^^^) ^ ^ ^ ^ GG GG , T : put an X/ /X green elemental creature token onto the battlefield , where X is the number of lands you control . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has " whenever this creature becomes the target of a spell , this creature deals &^^ damage to target creature or player . " + +(^) (^) (^) (^) (UU) (creature) serpent (*/) (/*) @ 's power and toughness are each equal to the number of islands you control . \ @ can't attack unless defending player controls an island . + +(^) (WW) (creature) human cleric (&^/) (/&^^) all morph costs cost ^ ^ more . + +(land) countertype % charge \ @ enters the battlefield with a % counter on it . \ T : add ^ to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(BB) (creature) zombie centaur (&^^/) (/&^^) when @ enters the battlefield , sacrifice a creature . + +(XX) (RR) (instant) @ deals X damage to target player . that player may choose a creature he or she controls and have @ deal that damage to it instead . \ flashback XX RR RR + +(^) (^) (^) (UU) (UU) (sorcery) arcane put the top card of your library into your graveyard , then draw cards equal to that card's converted mana cost . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ aura swap ^ ^ UU + +(^) (^) (^) (GG) (GG) (sorcery) [ &^^ = target player gains &^^^^^^^ life . = put target noncreature permanent on top of its owner's library . = target player shuffles his or her graveyard into his or her library . = search your library for a creature card , reveal it , put it into your hand , then shuffle your library . ] + +(^) (GG) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library . + +(^) (WW) (enchantment) aura if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ enchant creature \ enchanted creature has first strike . + +(^) (^) (^) (RR) (creature) elemental (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may have @ deal &^ damage to target player . + +(^) (^) (^) (^) (^) (UR) (UR) (creature) djinn (&^^^/) (/&^^^^^) \ flying \ each instant and sorcery spell you cast has replicate . the replicate cost is equal to its mana cost . + +(^) (GG) (creature) human bear druid (&^/) (/&^) T : add GG to your mana pool . \ threshold ~ @ gets +&^^^/ /+&^^^ as long as seven or more cards are in your graveyard . + +(^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipment named sword of kaldra , @ , and helm of kaldra have indestructible . \ equipped creature has indestructible . + +(XX) (BB) (BB) (sorcery) return X target creature cards from your graveyard to your hand . you lose X life . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) you may have @ assign its combat damage as though it weren't blocked . + +(^) (^) (^) (BB) (BB) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals damage to that player equal to that creature's power unless he or she sacrifices another creature . + +(^) (^) (^) (GG) (sorcery) put a &^/ /&^ green saproling creature token onto the battlefield for each card in your hand . + +(^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand . + +(BB) (BB) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , put a -&/ /-&^^ counter on it . + +(^) (^) (^) (RR) (creature) human knight (&^^^/) (/&^^) : @ can't be blocked this turn except by walls . sacrifice @ at the beginning of the next end step . + +(^) (^) (UU) (BB) (artifact) (creature) human wizard (&^^^/) (/&^^^) when @ enters the battlefield , look at the top three cards of target player's library , then put them back in any order . \ cycling UB + +(^) (^) (GG) (GG) (GG) (creature) insect (&^^^^^/) (/&^^^^) vigilance , trample \ undying + +(^) (UU) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , @ deals &^^ damage to that land's controller . + +(^) (^) (^) (^) (GG) (creature) treefolk cleric (&^^/) (/&^^^) ^ ^ WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (UU) (instant) uncast target spell unless its controller pays ^ for each blue permanent you control . + +(^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^/ /+&^ . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature has haste and " T : this creature deals &^ damage to target creature or player . " + +(^) (^) (^) (^) (artifact) sacrifice an artifact : add ^ ^ to your mana pool . + +(^) (^) (BB) (creature) worm horror (&^^^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ : until end of turn , @ becomes an &^^^^^^^^/ /&^^^^^^^^ golem artifact creature with trample . + +(^) (^) (^) (^) (BB) (RR) (creature) skeleton warrior (&^^^/) (/&^) first strike \ whenever @ deals combat damage to a player , that player discards a card at random . \ BB : regenerate @ . + +(^) (^) (GG) (creature) fish beast (&^^/) (/&^) trample \ evolve + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you pay its mana cost . " + +(^) (BB) (creature) zombie soldier (&^^^/) (/&^^^) defender \ ^ UU : @ can attack this turn as though it didn't have defender . + +(^) (^) (^) (WW) (WW) (planeswalker) gideon ((&^^^^^^)) +&^^ : during target opponent's next turn , creatures that player controls attack @ if able . \ -&^^ : destroy target tapped creature . \ & : until end of turn , @ becomes a &^^^^^^/ /&^^^^^^ human soldier creature that's still a planeswalker . prevent all damage that would be dealt to him this turn . + +(^) (^) (^) (UU) (creature) illusion (&^^/) (/&^^^) countertype % time \ suspend &^^^^ ~ ^ UU \ when the last % counter is removed from @ while it's exiled , creatures can't be blocked this turn . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has " T , unattach @ : destroy target creature . " + +(^) (^) (^) (BB) (creature) horror (&^/) (/&^) T , sacrifice a creature : return target creature card from your graveyard to the battlefield . activate this ability only during your upkeep . + +(^) (WW) (enchantment) aura flash \ enchant creature \ enchanted creature has shadow . \ prevent all damage that would be dealt by enchanted creature . + +(^) (^) (^) (RR) (creature) goblin avatar (*/) (/*) haste \ @ 's power and toughness are each equal to the number of goblins on the battlefield . + +(^) (^) (^) (^) (RR) (creature) giant shaman (&^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a giant card , reveal it , then shuffle your library and put that card on top of it . + +(^) (UU) (creature) zubera spirit (&^/) (/&^^) when @ dies , draw a card for each zubera that died this turn . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ BB : enchanted creature gets -&^/ /-&^ until end of turn . \ RR : enchanted creature can't block this turn . + +(^) (^) (^) (snow) (artifact) (creature) construct (&^^^/) (/&^^^^) @ doesn't untap during your untap step . \ ^ SS : untap @ . + +(^) (RR) (enchantment) (creature) satyr (&^/) (/&^) whenever an instant or sorcery spell you control deals damage to an opponent , @ deals that much damage to target creature that player controls . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) human rogue (&^^^^^/) (/&^^^^^) ^ BB BB : @ gets -&^^^/ /-& and gains forestwalk until end of turn . + +(land) forest plains \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(GG) (creature) faerie (&^/) (/&^) flying + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) swampwalk + +(^) (^) (^) (GG) (instant) destroy target artifact or enchantment . scry &^^ . + +(^) (^) (^) (^) (^) (BB) (creature) specter (&^^/) (/&^^) flying \ whenever @ attacks , defending player discards a card . + +(^) (^) (RR) (sorcery) put three &^/ /&^ red human creature tokens with haste onto the battlefield . sacrifice those tokens at the beginning of the next end step . + +(^) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ and any number of creatures you control : @ deals X damage to target creature or player , where X is the total power of the creatures sacrificed this way , then exile @ and those creature cards . + +(^) (^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^^^ damage to target opponent . you gain &^^^^^ life . + +(^) (^) (BB) (instant) return target creature card from your graveyard to your hand . \ storm + +(^) (^) (GG) (enchantment) whenever a creature you control becomes the target of an instant or sorcery spell , that creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (GG) (GG) (creature) beast (&^^^^/) (/&^) trample \ morph GG + +(^) (GG) (GG) (creature) human druid (&^/) (/&^) whenever an opponent casts an instant spell other than the first instant spell that player casts each turn , @ deals &^^^^ damage to him or her . + +(^) (BB) (enchantment) at the beginning of your upkeep , destroy target creature with a -&^/ /-&^ counter on it . + +(^) (RR) (creature) orc (&^/) (/&^) XX XX RR , T , sacrifice @ : destroy X target lands . + +(^) (^) (UU) (UU) (creature) wall (&/) (/&^^^^) defender \ UU , T : @ deals &^ damage to target creature or player . + +(^) (WW) (creature) unicorn (&^^/) (/&^^) sacrifice @ : destroy target enchantment . + +(^) (^) (^) (^) (UU) (creature) spirit (&^^^/) (/&^^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : return target creature with converted mana cost X or less to its owner's hand . + +(^) (^) (WW) (creature) shapeshifter (&^/) (/&^) changeling \ XX : until end of turn , creatures you control have base power and toughness X/ /X and gain all creature types . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (GG) (GG) (enchantment) whenever a nontoken creature enters the battlefield , its controller puts a token that's a copy of that creature onto the battlefield . \ whenever a nontoken creature leaves the battlefield , exile all tokens with the same name as that creature . \ when @ leaves the battlefield , exile all tokens put onto the battlefield with @ . + +(^) (WW) (creature) human advisor (&^/) (/&^) T : tap target creature with power &^^ or less . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&/ /+&^ . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^/) (/&^^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ deals combat damage to a player , that player sacrifices a creature . " + +(^) (^) (WW) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature . + +(WW) (creature) human cleric (&^/) (/&^) if @ would be destroyed , regenerate it . \ ^ : @ can't be regenerated this turn . only any opponent may activate this ability . + +(WW) (creature) human warrior (&^^/) (/&^) whenever @ or another warrior enters the battlefield under your control , you may exile target creature card from a graveyard . if you do , you gain &^ life . + +(XX) (UU) (sorcery) draw four cards , then choose X cards in your hand and discard the rest . + +(^) (UU) (instant) arcane target player shuffles up to four target cards from his or her graveyard into his or her library . + +(^) (^) (RR) (sorcery) when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ raid ~ if you attacked with a creature this turn , when you cast your next instant or sorcery spell this turn , copy that spell an additional time . you may choose new targets for the copy . + +(^) (^) (^) (WW) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in its controller's hand . \ at the beginning of the draw step of enchanted creature's controller , that player draws an additional card . + +(^) (^) (UU) (creature) beeble (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact . + +(^) (WW) (creature) human soldier (&^/) (/&^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and has flying . + +(XX) (UU) (BB) (sorcery) target player puts the top X cards of his or her library into his or her graveyard and you gain X life . + +(^) (^) (^) (RR) (enchantment) at the beginning of each upkeep , count the number of permanents . if the number is odd , until end of turn , red creatures get +&^/ /+&^ and whenever a player taps a mountain for mana , that player adds RR to his or her mana pool . if the number is even , until end of turn , red creatures get -&^/ /-&^ and if a player taps a mountain for mana , that mountain produces colorless mana instead of any other type . + +(^) (^) (^) (GG) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of each of your main phases , add GG GG to your mana pool . = dragons ~ whenever a creature with flying enters the battlefield under your control , you may have it fight target creature you don't control . ] + +(^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn . + +(^) (BB) (creature) dauthi horror (&^^/) (/&^) shadow \ @ can't be blocked by white creatures . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^) metalcraft ~ @ has double strike as long as you control three or more artifacts . + +(^) (BB) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of rats you control . \ ^ ^ BB , discard a card : put a token onto the battlefield that's a copy of @ . + +(^) (^) (RR) (sorcery) put a token that's a copy of target creature onto the battlefield . that token has haste and " at the beginning of the end step , exile this permanent . " + +(^) (^) (BB) (enchantment) at the beginning of your upkeep , target opponent discards a card if you control the creature with the greatest power or tied for the greatest power . + +(^) (RR) (creature) human berserker (&^^/) (/&^) whenever a creature an opponent controls dies , @ gets +&^^/ /+& and gains first strike and haste until end of turn . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , put a &^^^^^^/ /&^^^^^^ black wurm creature token with trample onto the battlefield . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever another white creature enters the battlefield under your control , tap target creature an opponent controls . + +(^) (^) (artifact) equipment equip \ equipped creature has haste and shroud . + +(^) (^) (^) (^) (^) (BB) (creature) beast (&^^^/) (/&^^^) ^ ^ GG : @ must be blocked this turn if able . \ when @ dies , target creature an opponent controls gets -&^^^/ /-&^^^ until end of turn . + +(RR) (instant) target creature gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) horror mercenary (&^^^^^^^/) (/&^^^^^) sacrifice a creature : regenerate @ . \ ^ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (RR) (creature) minotaur (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control a white creature . \ @ gets +&^/ /+&^ as long as you control a blue creature . + +(^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^ for as long as @ remains tapped . + +(^) (GG) (instant) @ deals &^ damage to each creature with flying and each player . \ flashback ^ GG + +(^) (^) (RR) (WW) (creature) soltari soldier (&^^^/) (/&^^) shadow \ : the next time @ would deal combat damage to an opponent this turn , it deals that damage to target creature instead . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^/) (/&^^) flying \ when @ enters the battlefield , target player discards two cards . + +(^) (^) (^) (^) (UU) (creature) fish (&^^/) (/&^^^^^) + +_ASIDE_ (^) (^) (^) (RR) (creature) human werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^/) (/&^^^^) whenever this creature transforms into @ , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals &^^^ damage to that artifact's controller . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(WW) (creature) human cleric (&/) (/&^) defender \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color . + +(^) (^) (^) (BB) (creature) wall (*/) (/*) defender \ @ 's power and toughness are each equal to the number of snow lands you control . + +(^) (UU) (instant) kicker ^ ^ \ uncast target spell if its converted mana cost is &^^ or less . if @ was kicked , uncast that spell if its converted mana cost is &^^^^ or less instead . + +(^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR , T , sacrifice @ : draw a card . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^/) (/&^^^^) + +(^) (^) (BB) (BB) (legendary) (enchantment) (artifact) creatures you control have lifelink . \ ^ ^ BB BB , T : return target creature card from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step . if it would leave the battlefield , exile it instead of putting it anywhere else . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (BB) (BB) (enchantment) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard . then he or she puts X &^/ /&^ black minion creature tokens onto the battlefield , where X is that card's converted mana cost . + +(^) (^) (^) (RR) (sorcery) @ deals &^^ damage to each of two target creatures . + +(WW) (creature) human knight (&^/) (/&^) level up WW \ level &^^ ~ &^^^^^^ \ &^^^/ /&^^^ \ first strike \ level &^^^^^^^ ~ \ &^^^^/ /&^^^^ \ double strike + +(BB) (sorcery) target opponent reveals his or her hand . you choose a card from it with converted mana cost &^^^^ or greater and exile that card . + +(^) (^) (GG) (WW) (enchantment) tap an untapped creature you control : tap target artifact or creature . + +(UU) (UU) (instant) as an additional cost to cast @ , return a creature you control to its owner's hand . \ uncast target spell . + +(^) (^) (^) (GG) (creature) elf wizard (&^/) (/&^) ^ ^ GG , T : reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way . + +(^) (^) (^) (^) (^) (^) (BB) (RR) (creature) vampire dragon (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ ^ RR : @ deals &^ damage to target creature . + +(^) (^) (^) (^) (^) (GG) (sorcery) [ &^ = put a &^^^^^/ /&^^^^^ green beast creature token onto the battlefield . = put five &^/ /&^ green insect creature tokens onto the battlefield . ] \ entwine GG GG GG + +(^) (^) (GG) (creature) treefolk (&^^/) (/*) @ 's toughness is equal to the number of forests you control . + +(^) (^) (^) (^) (WW) (creature) spirit cleric (&^^^/) (/&^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for an artifact , creature , or enchantment card in your graveyard . return each card with the most votes or tied for most votes to your hand . + +(UU) (enchantment) aura enchant land you control \ cumulative upkeep ^ UU \ enchanted land has " T : target creature gets +&^^/ /+&^^ until end of turn . " + +(^) (^) (^) (BB) (BB) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ BB , sacrifice @ : look at target opponent's hand and choose up to X cards from it , where X is the number of % counters on @ . that player discards those cards . + +(artifact) T : exile a card from your hand face down . you may look at it for as long as it remains exiled . \ T : return a card you own exiled with @ to your hand . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard . + +(UU) (RR) (GG) (sorcery) reveal the cards in your library . an opponent chooses from among them a creature card , a land card , and a noncreature , nonland card . you put the chosen cards into your hand . then shuffle your library . + +(^) (^) (BB) (GG) (enchantment) morbid ~ at the beginning of each end step , if a creature died this turn , you may draw a card . + +(^) (GG) (sorcery) target creature you control gets +&^/ /+&^^ until end of turn . it fights target creature you don't control . + +(^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , you may tap target creature . + +(^) (GG) (creature) elf druid scout (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has vigilance . + +(RR) (creature) spirit (&^/) (/&^) RR , sacrifice a creature : @ deals &^ damage to target player . + +(artifact) sacrifice @ , discard your hand : add three mana of any one color to your mana pool . activate this ability only any time you could cast an instant . + +(UU) (enchantment) aura enchant creature \ ^ ^ UU : untap enchanted creature . \ totem armor + +(^) (^) (^) (^) (^) (WW) (creature) giant soldier (&^^^^^/) (/&^^^^^) will of the council ~ when @ enters the battlefield , starting with you , each player votes for blue , black , red , or green . @ gains protection from each color with the most votes or tied for most votes . + +(^) (^) (GG) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for a creature card with converted mana cost &^^^^^^ or greater , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (^) (^) (^) (^) (creature) dragon spirit (&^^^^/) (/&^^^^) flying + +(^) (^) (^) (UU) (instant) target creature gets -&^^^^^^^/ /-& until end of turn . + +(land) plains island \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) elephant (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , you may destroy up to three target noncreature permanents . for each permanent put into a graveyard this way , its controller puts a &^^^/ /&^^^ green elephant creature token onto the battlefield . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , target opponent exiles a card from his or her hand . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the end step , if enchanted creature's power is &^^^^ or greater , destroy @ . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ when enchanted creature dies , choose a creature at random @ can enchant . return @ to the battlefield attached to that creature . + +(WW) (WW) (creature) human cleric (&^^/) (/&^^) you have shroud . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ : add RR or WW to your mana pool . + +(^) (^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^/) (/&^^^) bloodthirst &^ \ creatures with power less than @ 's power can't block it . + +(basic) (land) forest + +(^) (^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+&^ . + +(^) (^) (GG) (creature) frog beast (&^/) (/&^^^^) reach \ ^ GG : @ can block an additional creature this turn . + +(^) (^) (^) (^) (UU) (creature) illusion (&^^^^^/) (/&^^^^^) when @ deals combat damage , return it to its owner's hand . + +(^) (^) (BB) (creature) human wizard (&^^^/) (/&^) kicker ^ UU \ when @ enters the battlefield , if it was kicked , return target permanent to its owner's hand . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) T : add UU to your mana pool . + +(^) (^) (BB) (BB) (sorcery) destroy target land or nonblack creature . + +(^) (^) (^) (^) (GG) (creature) spider (&^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target creature with flying . + +(GG) (instant) all creatures get +&^/ /+&^ until end of turn . + +(^) (^) (^) (BB) (creature) boar (&^^^/) (/&^^^) swampwalk + +(^) (^) (^) (RR) (creature) ogre mutant (&^^^^^/) (/&^) + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) when you cast @ , destroy target permanent . \ indestructible \ annihilator &^^^^ \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library . + +(^) (^) (WW) (WW) (enchantment) creatures you control get +&^/ /+&^ as long as you control no nonartifact , nonwhite creatures . + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all lands or all creatures . creatures destroyed this way can't be regenerated . + +(^) (^) (^) (^) (^) (RR) (creature) giant warrior (&^^^^/) (/&^^^^) whenever @ attacks alone , it gets +&^/ /+&^ and gains trample until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , exile all zombies , then return all human creature cards from your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample + +(RR) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (UR) (UR) (UR) (creature) horror (&^^^^/) (/&^^^^) other blue creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ UR UR UR UR : you may put a blue or red creature card from your hand onto the battlefield . + +(land) countertype % storage \ @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (instant) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players . + +(UU) (instant) [ &^ = target nonsnow permanent becomes snow until end of turn . = target snow permanent isn't snow until end of turn . ] \ draw a card at the beginning of the next turn's upkeep . + +(^) (UU) (creature) shapeshifter ally (&/) (/&) you may have @ enter the battlefield as a copy of any ally creature on the battlefield . + +(^) (^) (^) (BB) (BB) (instant) destroy target creature . it can't be regenerated . + +(GG) (GG) (enchantment) cast @ only if you control a snow land . \ cumulative upkeep ^ ^ \ creatures with flying don't untap during their controllers' untap steps . + +(^) (WW) (instant) exile target creature you control . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(GG) (instant) target creature gets +&^/ /+&^ until end of turn for each creature you control . + +_ASIDE_ (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ when equipped creature deals combat damage to a player , unattach @ , then transform it . + +_BSIDE_ (legendary) (creature) demon (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) flying , intimidate , trample \ whenever a player loses the game , put thirteen +&^/ /+&^ counters on @ . + +(^) (BB) (BB) (creature) human rebel assassin (&^/) (/&^) when @ enters the battlefield , destroy target creature with power &^^^^ or greater . it can't be regenerated . \ madness BB + +(^) (GG) (sorcery) @ deals damage to each creature with flying equal to your devotion to green . + +(^) (^) (^) (^) (UU) (RR) (sorcery) choose target creature or player . draw three cards , then discard a card . @ deals damage equal to the discarded card's converted mana cost to that creature or player . + +(^) (^) (^) (GG) (creature) fungus sliver (&^^/) (/&^^) all sliver creatures have " whenever this creature is dealt damage , put a +&^/ /+&^ counter on it . " + +(^) (^) (RR) (RR) (instant) @ deals &^^^^ damage to target creature and &^^ damage to that creature's controller . + +(^) (artifact) T , sacrifice @ : exile all cards from target player's graveyard . \ when @ is put into a graveyard from the battlefield , you may pay BB . if you do , draw a card . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie minotaur (&^^^^/) (/&^^^^^^) + +(^) (^) (GG) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^ . \ GG : regenerate enchanted creature . + +(^) (^) (UU) (UU) (instant) trap if an opponent cast three or more spells this turn , you may pay rather than pay @ 's mana cost . \ exile any number of target spells . + +(^) (^) (^) (BB) (enchantment) ^ , exile two creature cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (^) (artifact) (creature) angel (&^^/) (/&^^) flying \ T , sacrifice X lands : put X +&^/ /+&^ counters on @ . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has first strike . \ threshold ~ enchanted creature gets +&^^^/ /+& as long as seven or more cards are in your graveyard . + +(^) (^) (^) (GG) (creature) snake shaman (&^^/) (/&^^^^) at the beginning of your upkeep , add GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . + +(^) (^) (^) (BB) (creature) human rat minion (&^^/) (/&^^^) BB , discard a card : regenerate @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block . + +(^) (BB) (BB) (creature) demon (&^^^/) (/&^^) when @ dies , each player loses &^^^ life . + +(RR) (RR) (creature) goblin scout (&^^^/) (/&^) dash ^ RR + +(^) (^) (GG) (creature) elephant (&^^^/) (/&^^^^) at the beginning of your upkeep , if a player controls more creatures than each other player , the player who controls the most creatures gains control of @ . + +(^) (^) (^) (BB) (creature) human wizard (&^/) (/&^) ^ ^ BB , T : reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way . + +(^) (BB) (BB) (legendary) (creature) human advisor (&^/) (/&^) T : target creature you control gets +&^^/ /+& until end of turn . activate this ability only during your turn , before attackers are declared . + +(^) (UU) (BB) (creature) demon illusion (&^^^^/) (/&^^^) flying \ when you cast a spell , sacrifice @ . + +(WW) (instant) discard any number of cards . creatures you control get +&/ /+&^ until end of turn for each card discarded this way . + +(^) (^) (^) (artifact) (creature) zombie (&^^^/) (/&^) ^ ^ BB , sacrifice @ : target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ @ is the chosen color . + +(^) (^) (RR) (GG) (sorcery) domain ~ search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . @ deals X damage to target player , where X is the number of basic land types among lands you control . + +(^) (^) (^) (RR) (GG) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes the target of a spell or ability , put a -&^/ /-&^ counter on it . + +(^) (^) (^) (RR) (enchantment) whenever a player attacks with one or more creatures , destroy all untapped non ~ wall creatures that player controls that didn't attack , except for creatures the player hasn't controlled continuously since the beginning of the turn . + +(^) (BB) (creature) hound spirit (&^/) (/&^) vigilance \ whenever @ blocks or becomes blocked by a white creature , @ gains first strike until end of turn . + +(^) (^) (GG) (creature) hyena (&^^^/) (/&^^) @ can't block black creatures . + +(^) (^) (WW) (instant) destroy target creature . it can't be regenerated . its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (GG) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (UU) (enchantment) aura countertype % sleight \ enchant creature \ as @ enters the battlefield , choose a color . \ @ enters the battlefield with a % counter on it . \ prevent all damage that would be dealt to enchanted creature by sources of the last chosen color . \ XX : put a % counter on @ and choose a color . X is the number of % counters on @ . + +(^) (^) (^) (WW) (WW) (planeswalker) nahiri ((&^^^)) +&^^ : put a &^/ /&^ white kor soldier creature token onto the battlefield . you may attach an equipment you control to it . \ -&^^ : you may put an equipment card from your hand or graveyard onto the battlefield . \ -&^^^^^^^^^^ : put a colorless equipment artifact token named stoneforged blade onto the battlefield . it has indestructible , " equipped creature gets +&^^^^^/ /+&^^^^^ and has double strike , " and equip . \ @ can be your commander . + +(^) (^) (^) (artifact) countertype % charge \ at the beginning of your end step , target opponent gains control of @ and puts a % counter on it . \ at the beginning of your upkeep , @ deals damage to you equal to the number of % counters on it . \ ^ ^ ^ : put a % counter on @ or remove one from it . + +(GG) (GG) (enchantment) whenever an opponent casts a black spell , you may pay GG GG . if you do , you draw a card . \ GG GG : return @ to its owner's hand . + +(^) (^) (UU) (UU) (creature) elemental (&^^^/) (/&^^^^) UU : @ gets +&^/ /-&^ until end of turn . \ UU : @ gets -&^/ /+&^ until end of turn . + +(land) if @ would enter the battlefield , sacrifice a forest instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add GG to your mana pool . \ T : target creature gets +&^/ /+&^ until end of turn . + +(^) (WP) (artifact) (creature) wall (&/) (/&^^^) \ defender \ when @ dies during combat , it deals &^^^^^^ damage to each creature it blocked this combat . + +(^) (^) (UU) (UU) (creature) merfolk scout (&^^/) (/&^^^) flying \ whenever @ attacks or blocks , untap target permanent . + +(WW) (WW) (legendary) (creature) spirit soldier (&^^/) (/&^^) whenever another nontoken creature enters the battlefield under your control , bolster &^ . + +(^) (^) (RR) (RR) (sorcery) @ deals X damage to each creature , where X is the number of creatures on the battlefield . + +(^) (BB) (BB) (creature) horror (&^^/) (/&^^) whenever an opponent discards a card , @ gets +&^^/ /+&^^ and gains fear until end of turn . + +(^) (^) (UU) (UU) (UU) (legendary) (creature) human wizard (&/) (/&^^) tap an untapped wizard you control : draw a card . + +(UU) (BB) (creature) vedalken zombie (&^/) (/&^) whenever @ becomes blocked , defending player loses &^^^^ life . + +(GG) (enchantment) at the beginning of your end step , you may reveal your hand and put all land cards from it onto the battlefield . if you do , discard your hand . + +(^) (^) (GG) (sorcery) domain ~ you gain &^^ life for each basic land type among lands you control . + +(^) (GG) (UU) (legendary) (creature) human merfolk (&^/) (/&^^^^) GG UU , T : for each counter on target artifact , creature , or land , put another of those counters on that permanent . + +(^) (UU) (instant) return target creature you control and target creature you don't control to their owners' hands . + +(^) (^) (^) (^) (^) (^) (WW) (legendary) (creature) spirit (&^^^/) (/&^^^^^^) flying \ whenever you cast a spirit or arcane spell , put a &^^^/ /&^^^ white spirit creature token with flying onto the battlefield . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) vampire warrior (&^^^^^/) (/&^^^^^) BB BB BB , T : destroy target creature . if that creature dies this way , put a black vampire creature token onto the battlefield . its power is equal to that creature's power and its toughness is equal to that creature's toughness . + +(UU) (sorcery) return target creature to its owner's hand . \ flashback ^ ^ ^ ^ UU + +(UU) (UU) (enchantment) whenever a land card is put into your graveyard from your library , you may pay ^ . if you do , draw a card . + +(land) ^ ^ , T : add BB to your mana pool for each swamp you control . + +(^) (^) (^) (^) (WW) (creature) bird warrior (&^/) (/&^^^^^) flying \ morph ^ ^ ^ WW + +(^) (^) (^) (^) (GG) (creature) rhino (&^^^/) (/&^^^^) hexproof + +(^) (^) (^) (^) (UU) (UU) (UU) (enchantment) if you would draw a card , draw two cards instead . + +(^) (^) (^) (UU) (UU) (enchantment) countertype % hourglass \ whenever a creature or land becomes tapped , put an % counter on it . \ each permanent with an % counter on it doesn't untap during its controller's untap step . \ at the beginning of each player's upkeep , remove all % counters from permanents that player controls . + +(^) (^) (GG) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool . + +(^) (^) (^) (^) (WW) (creature) beast (&^^^/) (/&^^^^) megamorph ^ ^ ^ ^ WW + +(^) (artifact) (creature) construct (&^/) (/&^) draft @ face up . \ during the draft , you may turn @ face down . if you do , look at any unopened booster pack in the draft or any booster pack not being looked at by another player . + +(^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , each player draws a card . + +(^) (^) (^) (^) (RR) (enchantment) whenever you scry , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player . + +(^) (RR) (creature) goblin (&^/) (/&^) T : target player gains control of target artifact , creature , or land you control . + +(WW) (creature) human wizard (&^/) (/&^) BB , T : target creature gets -&^^/ /-& until end of turn . \ RR , T : target creature gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (BB) (creature) zombie giant (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a mountain . \ ^ ^ ^ ^ RR : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (^) (RR) (creature) cyclops giant (&^^^^/) (/&^^^^) T , sacrifice a creature : @ deals damage equal to the sacrificed creature's power to target creature or player . + +(^) (^) (^) (BB) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have " whenever a creature dealt damage by this creature this turn dies , put a +&^/ /+&^ counter on this creature . " + +(^) (^) (^) (^) (WW) (WW) (creature) cat rebel (&^^^^/) (/&^^^^^^^) vigilance + +(^) (^) (^) (artifact) countertype % fate \ ^ ^ ^ ^ , T : put a % counter on target permanent . \ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy each nonland permanent without a % counter on it , then remove all % counters from all permanents . + +(^) (WW) (WW) (creature) human (&^^/) (/&^^) prevent all combat damage that would be dealt to @ by enchanted creatures . + +(WW) (enchantment) : remove target attacking creature you control from combat and untap it . + +(XX) (WW) (WW) (sorcery) convoke \ return X target creature cards with converted mana cost &^^ or less from your graveyard to the battlefield . + +(^) (^) (UU) (UU) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ all nonland permanents are legendary . + +(^) (^) (BB) (BB) (creature) ooze (&^^^^/) (/&^^^) as long as @ is on the battlefield , it has all activated abilities of all creature cards in all graveyards . + +_ASIDE_ (^) (^) (^) (RR) (creature) goblin warrior (&^/) (/&^) haste \ whenever @ deals damage to an opponent , flip it . + +_BSIDE_ (^) (^) (^) (RR) (legendary) (creature) goblin shaman (&^^/) (/&^^) protection from red \ if a red source would deal damage to a player , it deals that much damage plus &^ to that player instead . + +(BB) (BB) (sorcery) as an additional cost to cast @ , exile a creature you control . \ return target creature card from your graveyard to the battlefield . put a +&^^/ /+&^^ counter on that creature if the exiled creature was a thrull . + +(^) (GG) (instant) [ &^ = search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . = return target creature card from your graveyard to your hand . = target creature gains flying until end of turn . ] + +(^) (WW) (creature) human soldier (&^/) (/&^) first strike ; banding + +(BB) (instant) all creatures get -&^^/ /-& until end of turn . + +(^) (^) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^) ^ ^ : regenerate @ . + +(^) (GG) (enchantment) countertype % quest \ whenever a creature you control becomes tapped , you may put a % counter on @ . \ as long as there are four or more % counters on @ , untap all creatures you control during each other player's untap step . + +(^) (^) (RR) (RR) (instant) cast @ only during the declare attackers step . \ attacking creatures you control get +X/ /+& until end of turn , where X is the number of attacking creatures . sacrifice those creatures at the beginning of the next end step . + +(GP) (instant) \ target creature gets +&^^/ /+&^^ until end of turn . + +(land) @ enters the battlefield tapped unless you control an island or a mountain . \ T : add UU or RR to your mana pool . + +(^) (GG) (creature) dryad (&^^/) (/&^) nonbasic landwalk + +(^) (^) (^) (BB) (creature) goblin shaman (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent discards a card . + +(^) (^) (WW) (creature) human soldier (&^^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may tap target creature . + +(^) (^) (^) (GG) (enchantment) any player may cast creature and enchantment cards as though they had flash . + +(^) (GG) (GG) (creature) dryad (&^^/) (/&^) forestwalk \ when @ enters the battlefield , you may search your library for a forest card and put it onto the battlefield tapped under target player's control . if you do , shuffle your library . + +_ASIDE_ (WW) (creature) human soldier (&^/) (/&^) when a creature dealt damage by @ this turn dies , flip @ . + +_BSIDE_ (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^^) double strike ; bushido &^^ + +(RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game . + +(^) (^) (^) (WW) (WW) (WW) (enchantment) you don't lose the game for having & or less life . \ when you have &^^^^^^^^^^^^^^^^^^^^ or more life , you lose the game . \ whenever you lose life , you gain &^^ life for each &^ life you lost . + +(^) (BB) (sorcery) choose a color . target player reveals his or her hand and you choose a card of that color from it . that player discards that card . + +(^) (BB) (enchantment) noncreature spells you cast cost ^ ^ less to cast . \ whenever you cast a noncreature spell , uncast that spell unless you sacrifice a creature . + +(^) (^) (GG) (GG) (WW) (WW) (creature) wurm (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , put a &^^^^^/ /&^^^^^ green wurm creature token with trample onto the battlefield . + +(^) (^) (^) (RR) (RR) (RR) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) haste \ if a spell you control would deal damage to an opponent , prevent that damage . put a &^^^/ /&^ red elemental shaman creature token with haste onto the battlefield for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (WW) (creature) spirit (&^/) (/&^) flying \ WB WB WB : regenerate target creature . + +(^) (^) (UU) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card and put that card onto the battlefield . then shuffle your library . + +(^) (BB) (BB) (creature) specter (&^/) (/&^) flying \ wither \ whenever @ deals combat damage to a player , that player discards that many cards . + +(^) (^) (^) (GG) (instant) you gain &^ life for each creature on the battlefield . prevent all combat damage that would be dealt this turn . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ blocks , it gets +&^/ /+&^ until end of turn . + +(^) (BB) (enchantment) if a player would draw a card except the first one he or she draws in his or her draw step each turn , that player discards a card instead . if the player discards a card this way , he or she draws a card . if the player doesn't discard a card this way , he or she puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (BB) (creature) zombie horror (&^^/) (/&^^) whenever @ attacks , each opponent loses &^^ life . + +(XX) (RR) (creature) elemental serpent (&^^/) (/&^) trample , haste \ @ enters the battlefield with X +&^/ /+& counters on it . \ at the beginning of the end step , sacrifice @ . + +(land) T : add ^ to your mana pool . \ ^ ^ GG WW , T : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (BB) (BB) (sorcery) target player discards two cards . \ morbid ~ if a creature died this turn , instead that player reveals his or her hand , you choose two cards from it , then that player discards those cards . + +(^) (^) (WW) (enchantment) all artifacts have shroud . + +(^) (UU) (creature) illusion (&^^/) (/&^^) phasing \ when @ phases out or leaves the battlefield , put the top three cards of your library into your graveyard . \ UU : until your next upkeep , @ can't phase out . + +(^) (^) (GG) (GG) (legendary) (creature) human monk (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent may put a legendary creature card from his or her hand onto the battlefield . + +(WW) (UU) (BB) (RR) (GG) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) + +(^) (GG) (creature) human druid (&^^/) (/&^^) at the beginning of each upkeep , if @ is enchanted , put a &^/ /&^ green saproling creature token onto the battlefield . + +(WW) (WW) (BB) (BB) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , target opponent loses &^ life and you gain &^ life . \ ^ , sacrifice a creature : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (^) (WW) (WW) (sorcery) put a &^/ /&^ white kor soldier creature token onto the battlefield for each creature you control . \ rebound + +(sorcery) suspend &^^^^^^ ~ WW \ each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players sacrifice creatures and discard cards the same way . + +(^) (UB) (instant) move all counters from target creature onto another target creature . + +(RR) (enchantment) aura enchant creature \ enchanted creature has trample and haste . + +(^) (^) (^) (^) (UU) (instant) shuffle all cards from your graveyard into your library . target player puts that many cards from the top of his or her library into his or her graveyard . + +(^) (^) (^) (WW) (creature) cleric avatar (*/) (/*) @ 's power and toughness are each equal to the number of clerics on the battlefield . \ whenever @ deals damage , you gain that much life . + +(^) (^) (^) (^) (WW) (creature) bird (&^^^/) (/&^) flying , first strike + +(^) (^) (BB) (BB) (creature) horror (&^^/) (/&^^) trample \ when @ enters the battlefield , put a +&^/ /+&^ counter on it for each card in your hand . if you do , discard your hand . \ when @ leaves the battlefield , draw a card for each +&^/ /+&^ counter on it . + +(^) (^) (^) (RR) (sorcery) destroy all plains . + +(BB) (BB) (sorcery) destroy target tapped creature . + +(^) (^) (RR) (RR) (creature) viashino (&^^^^^/) (/&^^^) haste \ at the beginning of the end step , return @ to its owner's hand . + +(land) if @ would enter the battlefield , sacrifice an untapped mountain instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add ^ RR to your mana pool . \ ^ , T : @ deals &^ damage to target attacking creature . + +(^) (UU) (creature) shapeshifter (&^/) (/&^) changeling \ T : target creature gains all creature types until end of turn . \ T : target creature loses all creature types until end of turn . + +(^) (^) (UU) (RR) (WW) (creature) djinn wizard (&^^^/) (/&^^^) when @ enters the battlefield , return target noncreature , nonland card from your graveyard to your hand . + +(^) (^) (UU) (creature) bird soldier (&^^/) (/&^) flying \ discard a card : return @ to its owner's hand . + +(^) (^) (GG) (instant) all lands become &^^/ /&^^ creatures until end of turn . they're still lands . + +(^) (WW) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target attacking or blocking creature . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) T : creatures you control gain protection from the colors of target permanent you control until end of turn . + +(^) (^) (GG) (creature) human mystic (&^^/) (/&^^) hexproof + +(^) (^) (^) (^) (BB) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may put a creature card with converted mana cost &^^^ or less from your hand or graveyard onto the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^^) T : target land becomes a plains or an island until end of turn . + +(^) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . scry &^ . + +(WW) (WW) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , you may attach target equipment you control to target creature you control . + +(^) (^) (GG) (WW) (UU) (snow) (creature) faerie (&^^^/) (/&^^^) flying \ ^ SS : snow creatures you control get +&^/ /+&^ until end of turn . + +(land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add UU , BB , or RR to your mana pool . + +(^) (GG) (creature) human warrior (&^^/) (/&^^) level up ^ ^ GG \ level &^ ~ &^^^ \ &^^^^/ /&^^^^ \ level &^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ trample + +(^) (RR) (creature) wall (&^^^^/) (/&^) defender + +(^) (^) (^) (^) (WW) (sorcery) exile target creature or enchantment . + +(XX) (RR) (sorcery) as an additional cost to cast @ , discard X land cards . \ destroy X target lands . + +(^) (^) (^) (^) (^) (^) (BB) (creature) giant (&^^^^/) (/&^^^^^) @ costs XX less to cast , where X is your devotion to black . + +(^) (^) (WW) (instant) populate . creatures you control gain indestructible until end of turn . + +(^) (^) (artifact) at the beginning of each player's upkeep , if there are four or more basic land types among lands that player controls , @ deals &^^^ damage to him or her . + +(^) (^) (UU) (RR) (legendary) (creature) human wizard (&^^^/) (/&^^^) whenever you cast a blue spell , target creature gains flying until end of turn . \ whenever you cast a red spell , @ deals &^ damage to each creature without flying . + +(RR) (RR) (RR) (creature) dwarf (&^^/) (/&^^) tap an untapped dwarf you control : target creature gets +&^^/ /+& until end of turn . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^/ /-&^ until end of turn . + +(^) (^) (RR) (RR) (creature) minotaur warrior (&^^^^/) (/&^^^) + +(GG) (creature) elf (&^/) (/&^) morph ^ ^ GG \ when @ is turned face up , target creature gets +&^^^/ /+&^^^ until end of turn . + +(GG) (instant) target creature gets +&/ /+&^^^^^ and gains reach until end of turn . + +(^) (^) (^) (artifact) ^ ^ ^ , T : target creature gains trample until end of turn . + +(^) (^) (^) (BB) (creature) bird (&^^/) (/&^^) flying \ when @ dies , each opponent discards a card . + +(^) (^) (^) (BB) (creature) imp (&^/) (/&^) T : untap target blue creature . \ T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only before attackers are declared . + +(^) (BB) (RR) (enchantment) whenever an opponent is dealt &^^^ or more damage by a single source , that player discards a card . + +(^) (^) (WW) (enchantment) when @ enters the battlefield , draw a card . \ if a source would deal damage to a creature you control , it deals that much damage minus &^ to that creature instead . + +(^) (^) (^) (WW) (creature) bird (&^^/) (/&^) flying \ infect + +(land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add RR or GG to your mana pool . + +(XX) (BP) (sorcery) \ return target creature card with converted mana cost X from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step . + +(^) (RR) (sorcery) @ deals &^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead . + +(GG) (GG) (instant) arcane destroy target artifact or enchantment . \ splice onto arcane ^ ^ ^ GG + +(RR) (creature) goblin artificer (&^/) (/&^) T : flip a coin . if you win the flip , draw a card . if you lose the flip , uncast target artifact spell you control that isn't the target of an ability from another creature named @ . + +(XX) (WW) (instant) prevent the next X damage that would be dealt to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player . + +_ASIDE_ (UU) (BB) (sorcery) target player puts the top eight cards of his or her library into his or her graveyard . \ fuse + +_BSIDE_ (^) (^) (^) (^) (BB) (RR) (sorcery) put a creature card from a graveyard onto the battlefield under your control . it gains haste until end of turn . \ fuse + +(^) (^) (^) (^) (artifact) ^ ^ ^ : target creature gains islandwalk until end of turn . when @ leaves the battlefield this turn , destroy that creature . a creature destroyed this way can't be regenerated . + +(^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) WW UU BB RR GG : exile target permanent . \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead . + +(^) (WW) (creature) sliver (&^/) (/&^) all slivers have " T : this permanent deals &^ damage to target attacking or blocking creature . " + +(^) (WW) (creature) fox cleric (&^^/) (/&^) ^ WW : @ gets +&/ /+X until end of turn , where X is the number of cards in your hand . + +(^) (^) (UU) (instant) search your library for a card , shuffle your library , then put that card third from the top . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , another target permanent gains indestructible for as long as you control @ . + +(^) (^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , you may tap target creature . \ whenever @ becomes blocked , you may untap @ and remove it from combat . + +(^) (UU) (BB) (instant) destroy target creature unless its controller pays life equal to its toughness . a creature destroyed this way can't be regenerated . + +(^) (^) (UU) (UU) (enchantment) aura enchant land \ enchanted land has " T , discard a card : gain control of target creature until end of turn . " + +(^) (^) (^) (UU) (creature) beast (&^^/) (/&^^) flying \ T : @ deals &^ damage to target creature or player . \ morph UU UU + +(^) (UU) (RR) (planeswalker) dack ((&^^^)) +&^ : target player draws two cards , then discards two cards . \ -&^^ : gain control of target artifact . \ -&^^^^^^ : you get an emblem with " whenever you cast a spell that targets one or more permanents , gain control of those permanents . " + +(^) (GG) (creature) elf warrior (&^^/) (/&^^) each other warrior creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ each creature you control with a +&^/ /+&^ counter on it has trample . + +(^) (^) (BG) (creature) hag shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more swamps , you may have target player discard a card . \ when @ enters the battlefield , if you control two or more forests , you may put target card from your graveyard on top of your library . + +(^) (WW) (instant) prevent all damage that would be dealt this turn to up to two target creatures . + +(land) swamp mountain + +(RR) (instant) @ deals &^^ damage to target creature or player . \ metalcraft ~ @ deals &^^^^ damage to that creature or player instead if you control three or more artifacts . + +(^) (^) (^) (^) (UU) (UU) (sorcery) exile @ . each player shuffles his or her graveyard and hand into his or her library , then draws seven cards . you untap up to six lands . + +(UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to you , @ deals that much damage to that creature's controller . + +(^) (RR) (instant) @ deals &^ damage to each creature without flying . + +(^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield , exile all cards from your library . + +(^) (^) (UU) (sorcery) target player reveals the top four cards of his or her library . you choose two of those cards and put them into his or her graveyard . put the rest on top of his or her library in any order . + +(^) (^) (^) (^) (BB) (creature) human soldier (&^^^/) (/&^^^) horsemanship + +(XX) (RR) (GG) (sorcery) [ & = @ deals X damage to target creature with flying . = @ deals X damage to target creature without flying . = @ deals X damage to target player . ] + +(^) (^) (^) (^) (GG) (GG) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^^^^^/ /+&^^^^^^^^ and has trample . + +(^) (^) (GG) (GG) (creature) goblin shaman (&^^^/) (/&^^^) GU GU : target creature you control becomes the color or colors of your choice until end of turn . + +(^) (^) (^) (^) (^) (GG) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^^/ /+&^^^ . + +(^) (^) (^) (^) (^) (GG) (creature) elf (&^^^/) (/&^^^) morph ^ ^ GG GG \ when @ is turned face up , target creature gains trample until end of turn . + +(WW) (WW) (creature) kithkin cleric (&^^/) (/&^^) other kithkin creatures you control get +&^/ /+&^ . + +(^) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying , first strike + +(^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^^^ and has reach . + +(^) (GG) (creature) elf warrior (&^/) (/&^) whenever another elf enters the battlefield , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^) + +(UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . " + +(^) (RR) (creature) insect (&^/) (/&^) whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards . + +(^) (^) (^) (^) (BB) (BB) (creature) spirit (&^^^^/) (/&^) flying \ soulshift &^^^^^ + +(^) (UU) (instant) uncast target noncreature spell . + +(RR) (creature) orc rogue (&^/) (/&^) T : look at the top three cards of target player's library . + +(land) T : add ^ to your mana pool . \ GG UU , T : put a +&^/ /+&^ counter on each creature that entered the battlefield this turn . + +(^) (BB) (creature) zombie (&^^/) (/&^) ^ UU : @ gains flying until end of turn . + +(^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) flying \ whenever another creature leaves the battlefield , you may have target player put the top two cards of his or her library into his or her graveyard . \ unearth ^ ^ BB + +(GG) (creature) plant wall (&/) (/&^^^) defender \ reach + +(^) (^) (^) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " when this permanent enters the battlefield , you may fateseal &^ . " + +(^) (^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target red or green creature on top of its owner's library . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " T : target player puts the top two cards of his or her library into his or her graveyard . " + +(^) (^) (^) (RR) (instant) as an additional cost to cast @ , sacrifice an artifact or creature . \ @ deals &^^^^^ damage to target creature or player . + +(^) (BB) (creature) human warrior (&^^/) (/&^^) dash ^ ^ BB + +(^) (^) (^) (WW) (creature) kor scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a plains card , put it onto the battlefield tapped , then shuffle your library . + +(UU) (enchantment) aura countertype % page \ enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , draw a card for each % counter on @ . + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^) echo ^ ^ GG \ when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (^) (BB) (creature) zombie wizard (&^^^/) (/&^^^) when @ enters the battlefield , you may search your library for a creature card and put that card into your graveyard . if you do , shuffle your library . \ unearth ^ ^ ^ BB + +(^) (GG) (WW) (creature) atog (&^/) (/&^^) sacrifice a land : @ gets +&^/ /+&^ until end of turn . \ sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) when @ enters the battlefield , return two lands you control to their owner's hand . \ T : add two mana of any one color to your mana pool . + +(^) (^) (^) (RR) (creature) human wizard (&^/) (/&^) ^ ^ RR , T : reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way . + +(RR) (instant) @ deals &^ damage to target creature or player . \ cycling RR + +(^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ when you control no permanents of the chosen color , sacrifice @ . + +(^) (WW) (creature) human cleric (&^/) (/&^) whenever a cleric creature you control becomes the target of a spell or ability , it gets +&/ /+&^^ until end of turn . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice an artifact : add RR RR to your mana pool . + +(^) (^) (artifact) whenever a player casts a red spell , you may pay ^ ^ ^ . if you do , untap target permanent . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " UU : this creature gains flying until end of turn . " + +(^) (^) (RR) (RR) (sorcery) destroy each nonland artifact with converted mana cost &^^^^ or less . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (^) (^) (^) (UU) (creature) moonfolk wizard (&^^/) (/&^^^) flying \ ^ ^ ^ ^ , return two lands you control to their owner's hand : discard all the cards in your hand , then draw that many cards . + +(^) (^) (^) (UU) (instant) arcane return all creatures you control to their owner's hand . + +(^) (UU) (creature) human wizard (&^/) (/&^) T : look at the top X cards of your library , where X is the number of wizards on the battlefield , then put them back in any order . + +(^) (UU) (instant) uncast target spell . if that spell is uncast this way , put it into its owner's hand instead of into that player's graveyard . \ draw a card . + +(^) (^) (^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy all creatures that share a creature type with the sacrificed creature . they can't be regenerated . + +(^) (^) (^) (RR) (RR) (enchantment) whenever an artifact , creature , or enchantment enters the battlefield , its controller chooses target permanent another player controls that shares a card type with it . exchange control of those permanents . + +(^) (^) (^) (^) (WW) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . creatures you control get +&^/ /+&^ until end of turn for each plains returned this way . + +(XX) (BB) (sorcery) target creature gets +X/ /+& until end of turn . + +(^) (GG) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more creatures than he or she does and is his or her opponent . the first player may reveal cards from the top of his or her library until he or she reveals a creature card . if he or she does , that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard . + +(^) (^) (^) (^) (WB) (WB) (WB) (enchantment) \ at the beginning of your upkeep , put target creature card from a graveyard onto the battlefield under your control . + +(^) (^) (^) (^) (WW) (WW) (creature) angel horror (&^^^^/) (/&^^^^) flying , vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ , is black , has trample , and has " at the beginning of your upkeep , sacrifice a creature . " + +(land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add three mana of any one color to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (creature) giant (&^^^^^^/) (/&^^^^^^) RR : @ gets +&^/ /+& until end of turn . \ whenever @ enters the battlefield or attacks , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players . + +(^) (GG) (GG) (creature) elf archer (*/) (/*) @ 's power and toughness are each equal to the number of elves you control . \ T : @ deals damage equal to its power to target creature with flying . + +(^) (^) (BB) (creature) spirit (&^/) (/&^) flying \ pay &^ life : regenerate @ . + +(^) (^) (^) (GG) (GG) (creature) elf shaman (&^^/) (/&^^^^) all creatures able to block @ do so . + +(^) (^) (GG) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . bolster &^ . + +(^) (^) (WW) (creature) kor soldier ally (&/) (/&^^^) defender \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(XX) (RR) (sorcery) destroy each artifact with converted mana cost X or less . + +(^) (^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) flying \ inspired ~ whenever @ becomes untapped , draw a card . + +(^) (^) (^) (RR) (creature) goblin mutant (&^^^^^^/) (/&^^^^^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player . + +(^) (WW) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may sacrifice @ . if you do , return that card to the battlefield . + +(^) (^) (RR) (creature) wall (&^/) (/&^^^) defender \ T : target creature gains haste until end of turn . + +(WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you may gain &^ life . + +(RR) (creature) goblin (&^/) (/&^) ^ RR : target goblin creature gets +&^/ /+& until end of turn . \ morph RR + +(^) (^) (^) (GG) (creature) bird beast (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG . + +(GG) (instant) target creature you control gets +&^/ /+&^ and gains hexproof until end of turn . + +(^) (UU) (creature) fish (&^^^/) (/&^^^) at the beginning of your upkeep , sacrifice @ unless you pay ^ UU . + +(^) (^) (^) (RR) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , destroy target artifact . + +(^) (^) (^) (^) (WW) (sorcery) destroy all creatures . they can't be regenerated . for each creature destroyed this way , its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (GG) (creature) snake warrior (&^/) (/&^^^) ^ ^ GG : target creature blocks @ this turn if able . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . + +(land) whenever a creature deals combat damage to you , that creature's controller gains control of @ . \ T : add ^ to your mana pool . \ ^ , T : attacking creatures get +&^/ /+& until end of turn . + +(^) (^) (RR) (enchantment) ^ ^ RR , sacrifice two goblins : put three &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^^) protection from multicolored + +(^) (^) (^) (^) (GG) (GG) (instant) trap if a creature spell you cast this turn was uncast by a spell or ability an opponent controlled , you may pay rather than pay @ 's mana cost . \ look at the top seven cards of your library . you may put a creature card from among them onto the battlefield . put the rest on the bottom of your library in any order . + +(^) (^) (UU) (creature) merfolk wizard (&^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (WW) (WW) (sorcery) you may choose an artifact or enchantment card you own from outside the game , reveal that card , and put it into your hand . exile @ . + +(UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand . + +(^) (BB) (creature) human cleric (&^/) (/&^) ^ ^ ^ BB , T , sacrifice a human : destroy target creature . + +(UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may discard a card at random . if he or she does , untap that creature . + +(^) (^) (^) (BB) (BB) (enchantment) countertype % charge \ whenever a creature dies , put a % counter on @ . \ at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . + +(^) (WW) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ prevent the next &^^^^ damage that would be dealt to target creature or player this turn . + +(^) (UU) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell unless its controller pays ^ . " + +(^) (BB) (instant) target creature gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard . + +(^) (^) (^) (^) (^) (WW) (sorcery) destroy target creature with power &^^^^ or greater . scry &^ . + +(^) (UU) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : uncast target spell or ability that targets a creature . + +(UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ UU : return @ to its owner's hand . + +(^) (^) (^) (^) (RR) (RR) (sorcery) destroy target land . \ storm + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^/) (/&^^^^^) delve \ flying \ XX , T , exile X cards from your graveyard : target creature gets -X/ /-X until end of turn . + +(^) (^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^) + +(^) (^) (^) (^) (BB) (BB) (sorcery) search target player's library for X cards , where X is the number of cards in your hand , and exile them . then that player shuffles his or her library . \ epic + +(^) (^) (GG) (creature) human scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (^) (^) (^) (^) (artifact) (creature) cleric (&^^^/) (/&^^^) all walls able to block @ do so . \ prevent all combat damage that would be dealt to @ by walls . + +(land) T : add ^ to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you . + +(^) (BB) (BB) (instant) nonartifact creatures get -&^/ /-&^ until end of turn . + +(^) (^) (UU) (creature) drake (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two target lands you control to their owner's hand . + +(XX) (RR) (WW) (instant) the next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead . + +_ASIDE_ (^) (GG) (creature) human werewolf (&^/) (/&^) T : add GG to your mana pool . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^/) (/&^^) vigilance \ T : add GG GG to your mana pool . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (artifact) ^ ^ ^ ^ , T : reveal the top card of your library . if it has the same name as a card in your graveyard , put it into your graveyard . otherwise , draw a card . + +(^) (^) (UU) (UU) (creature) drone (&^^^/) (/&^^^) flying \ @ can block only creatures with flying . + +(WW) (creature) human cleric (&^/) (/&^) ^ WW , sacrifice @ : creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (BB) (RR) (creature) ogre mutant (&^^^/) (/&^^) when @ enters the battlefield , target player reveals a card at random from his or her hand , then loses life equal to that card's converted mana cost . + +(^) (^) (UU) (UU) (enchantment) cumulative upkeep ~ draw a card . \ at the beginning of your end step , sacrifice a land and discard your hand . + +(XX) (GG) (sorcery) tap X target creatures . @ deals &^^ damage to each of those creatures with flying . + +(^) (artifact) (creature) construct (&/) (/&) modular &^ + +(land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . \ ^ GG WW : until end of turn , @ becomes a &^^^/ /&^^^^ green and white elemental creature with reach . it's still a land . + +(BB) (instant) destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard . + +(^) (UU) (creature) faerie (&^/) (/&^) flying \ when @ enters the battlefield , untap up to two lands . \ cycling ^ ^ + +(RR) (RR) (creature) elemental shaman (&^^/) (/&^^) wither \ whenever @ deals damage to a player , that player can't gain life for the rest of the game . + +(BB) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(XX) (UU) (UU) (UU) (sorcery) destroy X target mountains . @ deals damage to each creature and each player equal to the number of mountains put into a graveyard this way . + +(^) (^) (GG) (creature) beast (&^^/) (/&^^) beast spells you cast cost ^ less to cast . \ ^ GG : regenerate target beast . + +(^) (^) (BB) (instant) target creature gets -X/ /-X until end of turn , where X is the number of cards in your hand . + +(^) (^) (GG) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , destroy the other creature . + +(RR) (RR) (RR) (RR) (sorcery) add RR RR RR RR RR RR RR to your mana pool . spend this mana only to cast artifact or creature spells . + +(GG) (enchantment) aura enchant creature \ whenever an opponent casts a creature spell , put a +&^/ /+&^ counter on enchanted creature . + +(^) (^) (WW) (UU) (creature) bird (&^^^/) (/&^^^) flying \ whenever @ attacks , you may return target creature defending player controls with toughness &^^ or less to its owner's hand . + +(^) (WW) (WW) (creature) kithkin soldier (&^/) (/&^) @ enters the battlefield with a +&^/ /+&^ counter on it for each other kithkin you control . \ when @ dies , put a &^/ /&^ white kithkin soldier creature token onto the battlefield for each counter on it . + +(RR) (creature) goblin (&^^/) (/&^) whenever @ blocks or becomes blocked , target opponent gains control of it . + +(^) (GG) (GG) (legendary) (creature) snake shaman (&^^/) (/&^^^) at the beginning of each player's upkeep , that player adds GG GG GG to his or her mana pool . until end of turn , this mana doesn't empty from that player's mana pool as steps and phases end . + +(^) (WW) (instant) target creature gains banding until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (UU) (creature) human wizard mutant (&^^^/) (/&^^^^) whenever a player cycles a card , @ gains flying and shroud until end of turn . + +(^) (^) (^) (WW) (WW) (sorcery) put all creatures on the bottom of their owners' libraries . + +(^) (^) (^) (^) (RR) (enchantment) ^ ^ ^ RR : choose target creature or player , then put the top three cards of your library into your graveyard . @ deals damage to that creature or player equal to the highest converted mana cost among those cards . + +(^) (^) (^) (^) (GG) (GG) (creature) insect horror (&^^^^/) (/&^^^^) countertype % poison \ infect \ at the beginning of your upkeep , put a &^/ /&^ green insect creature token with infect onto the battlefield for each % counter your opponents have . + +(^) (^) (^) (GG) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ you gain life equal to the revealed card's converted mana cost . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has vigilance . \ whenever equipped creature dies , if it was a human , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (GG) (UU) (creature) snake (&^^/) (/&^^) whenever you draw a card , you may put a +&^/ /+&^ counter on @ . + +(^) (GG) (creature) troll (&^/) (/&^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn . \ GG : regenerate @ . + +(^) (WW) (creature) human cleric (&^/) (/&^) T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of clerics on the battlefield . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ other black creatures get +&^/ /+&^ . \ nonblack creatures get -&^/ /-&^ . + +(^) (^) (GG) (enchantment) phasing \ creatures with flying can't attack or block , and their activated abilities with T in their costs can't be activated . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample , indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead . + +(UU) (UU) (creature) merfolk assassin (&^/) (/&^^) T : destroy target creature with islandwalk . + +(^) (GG) (instant) @ target creature . + +(^) (^) (^) (^) (RR) (sorcery) destroy target artifact or land . \ cycling ^ ^ + +(^) (UU) (creature) spirit (&/) (/&^^^^^) defender + +(^) (UU) (UU) (instant) split second \ return target permanent to its owner's hand . + +(WW) (UU) (BB) (instant) [ &^ = you gain &^^^^^ life . = uncast target spell . = target creature gets -&^^/ /-&^^ until end of turn . ] + +(^) (BB) (enchantment) aura flash \ enchant creature \ enchanted creature gets -&^^/ /-&^ . + +(^) (^) (^) (artifact) whenever a creature with toughness &^^^^ or greater is put into your graveyard from the battlefield , you may exile it . \ at the beginning of the end step , if three or more cards have been exiled with @ , sacrifice it . if you do , return those cards to the battlefield under their owner's control . + +(^) (^) (^) (GG) (creature) cat (&^^^/) (/&^^) flash + +(^) (UU) (enchantment) ^ : choose a creature type other than wall . target creature becomes that type until end of turn . + +(^) (^) (UU) (instant) proliferate . \ draw a card . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two creatures you control to their owner's hand . \ whenever @ or another creature is returned to your hand from the battlefield , put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (^) (^) (GG) (GG) (sorcery) target player chooses three cards from his or her hand and puts them on top of his or her library in any order . + +(^) (RR) (RR) (sorcery) [ &^ = @ deals &^^^ damage to each creature . = @ deals &^^^ damage to each player . ] + +(land) hideaway \ T : add GG to your mana pool . \ GG , T : you may play the exiled card without paying its mana cost if creatures you control have total power &^^^^^^^^^^ or greater . + +(^) (BB) (RR) (creature) zombie (&^^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ ^ ^ : @ gets +&^/ /+& until end of turn . + +(^) (^) (artifact) ^ ^ ^ , T : double the amount of each type of mana in your mana pool . + +(^) (GG) (WW) (creature) centaur wizard (&^^^/) (/&^^^) when @ enters the battlefield , draw a card if you control a creature with a +&^/ /+&^ counter on it . + +(^) (^) (^) (RR) (creature) giant warrior (&^^^/) (/&^^^) T : target goblin creature you control gets +&^/ /+& and gains flying until end of turn . sacrifice that creature at the beginning of the next end step . + +(land) T : add ^ to your mana pool . \ ^ ^ , T , sacrifice @ : return target artifact card from your graveyard to your hand . + +(^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) flying \ @ can't have counters placed on it . + +(^) (^) (GG) (GG) (legendary) (creature) elf (&^^^/) (/&^^) first strike \ T : destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool . + +(^) (^) (BB) (BB) (sorcery) sacrifice any number of artifacts , creatures , and/ /or lands . draw a card for each permanent sacrificed this way . + +(^) (BB) (BB) (sorcery) you may choose a card you own from outside the game and put it into your hand . you lose half your life , rounded up . exile @ . + +(WW) (instant) target creature gains protection from the color of your choice until end of turn . + +(^) (^) (^) (RR) (RR) (creature) wall (&/) (/&^^^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (RR) (creature) goblin berserker (&^^/) (/&^^) first strike , haste + +(^) (BB) (sorcery) target player discards two cards . that player may copy this spell and may choose a new target for that copy . + +(WW) (creature) human rebel cleric (&^/) (/&^) WW , sacrifice @ : prevent the next &^ damage that would be dealt to each creature you control this turn . + +(^) (^) (^) (artifact) ^ ^ ^ , T : flip a coin . if you win the flip , put a &^^/ /&^^ colorless insect artifact creature token with flying named wirefly onto the battlefield . if you lose the flip , destroy all permanents named wirefly . + +(^) (^) (^) (^) (WW) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have absorb &^ . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ lifelink \ @ can't be the target of black or red spells your opponents control . + +(^) (^) (^) (artifact) T , sacrifice two lands and @ : destroy target attacking creature . + +(^) (RR) (creature) goblin (&^/) (/&^) whenever @ is dealt damage , it deals that much damage to target opponent . + +(BB) (creature) worm (&^/) (/&^) when @ dies , you may pay ^ BB . if you do , target player discards a card at random . + +(^) (^) (UU) (creature) illusion (&^^/) (/&^) flying \ ^ UU : return @ to its owner's hand . + +(WW) (creature) human soldier (&^/) (/&^^) countertype % age \ cumulative upkeep ^ \ T : @ deals damage equal to the number of % counters on it to target attacking or blocking creature . + +(^) (^) (RR) (legendary) (enchantment) shrine at the beginning of your upkeep , @ deals damage to target creature or player equal to the number of shrines you control . + +(WW) (UU) (creature) elemental cat (&^/) (/&^) flying \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield . \ forecast ~ ^ ^ WW UU , reveal @ from your hand : put a &^/ /&^ white and blue bird creature token with flying onto the battlefield . + +(^) (^) (BB) (instant) arcane destroy target non ~ spirit creature . + +(^) (^) (WW) (creature) human archer (&^^/) (/&^^) flying \ as long as @ is enchanted , it has " T : @ deals &^^ damage to target attacking or blocking creature . " + +(^) (GG) (enchantment) at the beginning of your draw step , you may draw two additional cards . if you do , choose two cards in your hand drawn this turn . for each of those cards , pay &^^^^ life or put the card on top of your library . + +(^) (^) (GG) (sorcery) reveal cards from the top of your library until you reveal a land card . put that card onto the battlefield and the rest on the bottom of your library in any order . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (^) (^) (artifact) ^ , T , sacrifice a creature : @ deals &^^ damage to target creature or player . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) cycling ^ ^ UU \ when you cycle @ , wizard creatures gain flying until end of turn . + +(^) (artifact) equipment equip ^ \ whenever a creature dies , put a +&^/ /+&^ counter on equipped creature . if equipped creature is a vampire , put two +&^/ /+&^ counters on it instead . + +(^) (^) (BB) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost . + +(^) (^) (RR) (creature) insect (&^^/) (/&^) T : @ deals &^ damage to each other creature without flying . + +(^) (^) (WW) (creature) elemental (&^/) (/&^^^) flying \ when @ enters the battlefield , destroy target enchantment . \ evoke WW + +(^) (UU) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card at the beginning of the next turn's upkeep . + +(^) (UU) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card . + +(^) (^) (^) (^) (RR) (RR) (sorcery) destroy any number of target creatures . for each creature destroyed this way , its controller puts a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ all mountains are plains . + +(land) gate @ enters the battlefield tapped . \ T : add GG or UU to your mana pool . + +(^) (BB) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay BB . + +(^) (RR) (RR) (enchantment) aura countertype % ore \ enchant land \ @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep or whenever enchanted land becomes tapped , remove an % counter from @ . \ when the last % counter is removed from @ , destroy enchanted land and @ deals &^^ damage to that land's controller . + +(^) (WW) (creature) human cleric mutant (&^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ WW : you gain &^^^^^ life . + +(^) (^) (^) (^) (^) (UU) (creature) zombie giant (&^^^^^^/) (/&^^^^^^^^^) as an additional cost to cast @ , exile two creature cards from your graveyard . \ trample + +(^) (^) (^) (^) (BB) (BB) (BB) (BB) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying , lifelink \ pay &^^^^^^^ life : draw seven cards . + +(^) (^) (^) (^) (GG) (creature) plant hydra (&/) (/&^^) defender \ whenever @ is dealt damage , you may put a token that's a copy of @ onto the battlefield . + +_ASIDE_ (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) flying \ T : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield . \ BB : transform @ . activate this ability only if you control five or more vampires . + +_BSIDE_ (creature) vampire (&^^^^^/) (/&^^^^^) flying \ other vampire creatures you control get +&^^/ /+&^^ . \ T : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn . + +(WW) (WW) (creature) kor warrior knight (&^^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . + +(^) (WW) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way . + +(legendary) (land) T : add ^ to your mana pool . \ ^ RR , T : put a &/ /&^ red kobold creature token named kobolds of @ onto the battlefield . + +(^) (^) (GG) (creature) elf warrior (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , put a +&^/ /+&^ counter on @ . + +(^) (^) (RR) (creature) boar (&^^^^/) (/&^) + +(^) (WW) (sorcery) each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players discard cards and sacrifice creatures the same way . + +(RR) (sorcery) @ deals &^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . + +(^) (^) (^) (BB) (BB) (enchantment) aura curse enchant player \ creatures enchanted player controls get -&^/ /-&^ . + +(^) (BB) (BB) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , you may pay XX . if you do , that player reveals X cards from his or her hand and you choose one of them . that player discards that card . + +(^) (BB) (creature) imp (&^/) (/&^) flying \ lifelink + +(^) (UU) (creature) human wizard (&^/) (/&^^) XX , T : target creature with power X or less can't be blocked this turn . + +(UU) (creature) merfolk (&^/) (/&^) + +(^) (^) (RR) (RR) (creature) giant (&^^^^/) (/&^^^) + +(UU) (UU) (BB) (instant) uncast target spell . its controller loses &^^^ life . + +(^) (^) (^) (^) (RR) (creature) human rogue (&^^^^^/) (/&^^) morph ^ ^ ^ RR + +(XX) (GG) (UU) (creature) leviathan (&/) (/&) flying \ @ enters the battlefield with X +&^/ /+&^ counters on it . + +(^) (^) (^) (^) (BB) (sorcery) destroy target creature , then proliferate . + +(^) (^) (^) (^) (^) (^) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying , first strike + +(^) (^) (^) (RR) (creature) goblin (&^^/) (/&^) when @ dies , destroy target land . + +(^) (^) (^) (GG) (GG) (creature) plant fungus (&^^^^^/) (/&^^^^^) if damage would be dealt to @ , put that many -&^/ /-&^ counters on it instead . \ at the beginning of your upkeep , remove a -&^/ /-&^ counter from @ . + +(^) (^) (WW) (creature) human monk (&^^/) (/&^^) vigilance \ prowess + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , bolster &^ . + +(^) (^) (RR) (RR) (WW) (WW) (legendary) (creature) angel (&^^^/) (/&^^^^) flying , vigilance , haste \ whenever @ attacks for the first time each turn , untap all creatures you control . after this phase , there is an additional combat phase . + +(^) (^) (UU) (UU) (creature) oyster (&/) (/&^^^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , target tapped creature doesn't untap during its controller's untap step , and at the beginning of each of your draw steps , put a -&^/ /-&^ counter on that creature . when @ leaves the battlefield or becomes untapped , remove all -&^/ /-&^ counters from the creature . + +(^) (^) (UU) (creature) illusion wall (&/) (/&^^^^^^) defender , flying + +(^) (GG) (GG) (sorcery) destroy target land . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) + +(^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared . + +(land) T : add ^ to your mana pool . \ ^ UU BB , T : target player puts the top three cards of his or her library into his or her graveyard . + +(BB) (GG) (enchantment) ^ ^ : exile target creature card from a graveyard . put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (^) (^) (BB) (creature) elemental shaman (&^^^/) (/&^^) T : target player discards a card . activate this ability only during your turn . \ put a -&^/ /-&^ counter on @ : untap @ . + +(^) (GG) (GG) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card . + +(GG) (instant) [ &^ = untap target permanent . = destroy target non ~ aura enchantment . = target creature loses flying until end of turn . ] + +(^) (^) (^) (^) (^) (RR) (creature) elemental boar beast (&^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target player . + +(^) (^) (^) (BB) (BB) (sorcery) target player discards three cards . + +(^) (UU) (UU) (creature) wall (&/) (/&^^) defender \ flying \ UU : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (RR) (creature) giant (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ dies , destroy all permanents at the beginning of the next end step . + +(^) (^) (^) (^) (^) (UU) (sorcery) return up to three target creatures your opponents control to their owners' hands . scry &^ . + +(^) (^) (UU) (UU) (instant) uncast target spell . \ recover ^ ^ UU UU + +(^) (^) (artifact) equipment equip ^ \ equipped creature has trample and can't be blocked by more than one creature . + +(land) T : add ^ to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ WW BB , T : target player loses &^ life and you gain &^ life . + +(^) (GG) (creature) human shaman (&^^/) (/&^) T : add GG , UU , or RR to your mana pool . \ morph ^ ^ \ when @ is turned face up , add GG UU RR to your mana pool . + +(^) (WW) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , destroy target enchantment . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^^) + +(^) (^) (^) (BB) (BB) (sorcery) target player loses life equal to the damage already dealt to him or her this turn . + +(creature) kobold (&/) (/&^) + +(^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^) flying + +(^) (^) (WW) (WW) (creature) human knight (&^+*/) (/&^+*) as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to &^ plus the number of creatures the chosen player controls . + +(RR) (instant) @ deals &^^ damage to target creature . if it's an artifact creature , @ deals &^^^^ damage to it instead . + +(^) (^) (^) (RR) (RR) (legendary) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a creature an opponent controls attacks , if you're the defending player , put a &^^^/ /&^^^ red ogre creature token onto the battlefield unless that creature's controller pays ^ ^ ^ . + +(^) (^) (RR) (enchantment) ^ ^ ^ RR : target opponent reveals a card at random from his or her hand . @ deals damage equal to that card's converted mana cost to that player . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ @ doesn't untap during your untap step . \ whenever another creature dies , untap @ . + +(^) (^) (^) (UU) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains " at the beginning of your upkeep , you may have this creature become a copy of target creature except it doesn't copy that creature's color . if you do , this creature gains this ability . " + +(^) (^) (^) (GG) (creature) elf shaman (&^/) (/&^) GG , T : you may put a creature card from your hand onto the battlefield . + +(^) (^) (^) (RR) (creature) human wizard (&^^/) (/&^^) ^ RR : @ deals &^ damage to target creature or player and &^ damage to itself . + +(^) (RR) (sorcery) kicker GG \ creatures you control gain first strike until end of turn . if @ was kicked , they get +&^/ /+&^ until end of turn . + +(^) (^) (^) (UU) (UU) (BB) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) T : add UU to your mana pool . + +(^) (^) (UU) (instant) multikicker ^ UU \ uncast target spell unless its controller pays ^ ^ . draw a card for each time @ was kicked . + +(land) T : add ^ to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (^) (RR) (WW) (enchantment) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get +&/ /+&^^ . + +(^) (^) (GG) (legendary) (creature) human samurai (&^^/) (/&^) @ can't be uncast . \ bushido &^^ \ ^ ^ : regenerate target samurai . + +(^) (^) (WW) (enchantment) soldier creatures have vigilance . \ ^ ^ WW : put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creatures you control . + +(^) (^) (^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^^^) double strike \ bloodrush ~ ^ ^ ^ RR RR , discard @ : target attacking creature gets +&^^^/ /+&^^^ and gains double strike until end of turn . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ . \ enchanted creature has intimidate as long as its controller controls no other creatures . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , regenerate target creature . + +(^) (^) (^) (GG) (creature) kavu (&^^^/) (/&^^^) kicker ^ ^ ^ ^ \ convoke \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^^) @ can't block . + +(^) (^) (^) (^) (^) (WW) (WW) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever a legendary permanent other than @ is put into a graveyard from the battlefield , return that card to its owner's hand . + +(^) (WW) (creature) human soldier (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control an island . \ ^ ^ ^ UU : tap target creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature can't block this turn . \ T : add RR to your mana pool . + +(^) (RR) (RR) (enchantment) at the beginning of each player's upkeep , @ deals &^^ damage to that player . \ if a player would gain life , that player gains no life instead . + +(^) (^) (GG) (enchantment) (creature) wolf (&^^^/) (/&^) bestow ^ ^ ^ ^ GG \ enchanted creature gets +&^^^/ /+&^ . + +(^) (^) (^) (GG) (creature) fungus horror (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the number of creature cards in all graveyards . + +(GG) (GG) (creature) human wizard (&^/) (/&^^) GG , T : choose target opponent who controlled more creatures than you did as you activated this ability . put a &^^/ /&^^ green beast creature token onto the battlefield . + +(^) (RR) (creature) goblin artificer (&^^/) (/&^) sacrifice an artifact : @ gains haste until end of turn . + +(^) (^) (^) (GG) (creature) plant hound (&^^^/) (/&^^^) reach \ scavenge ^ ^ ^ ^ GG GG + +(^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ whenever equipped creature deals damage to a creature , exile that creature . + +(^) (^) (^) (UU) (UU) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ ^ ^ ^ ^ ^ UU UU : monstrosity &^^^ . \ when @ becomes monstrous , target land becomes an island in addition to its other types . + +(BB) (BB) (creature) human knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn . + +(^) (WW) (instant) target creature gets +&^^/ /+&^^ and gains flying until end of turn . + +(GG) (sorcery) untap all creatures you control . + +(^) (^) (^) (UU) (UU) (sorcery) search target opponent's library for a creature card and put that card onto the battlefield under your control . then that player shuffles his or her library . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) demon minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^^ damage to you unless you pay BB BB . \ T : target creature gets +&^^^/ /-&^^ until end of turn . + +(^) (^) (UU) (creature) siren (&^/) (/&^^^) UU , T : target creature attacks target opponent this turn if able . \ morph UU + +(^) (^) (^) (^) (artifact) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^) flying , trample \ when @ enters the battlefield , you skip your next two turns . + +(^) (^) (^) (^) (^) (BB) (creature) elemental (&^^^^/) (/&^^^^^) deathtouch \ multicolored creatures you control have deathtouch . + +(^) (WW) (instant) creatures you control get +&/ /+&^ until end of turn . they get an additional +&/ /+&^^ until end of turn unless any player pays ^ ^ . + +(UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked . \ whenever enchanted creature attacks , scry &^ . + +(^) (^) (^) (UU) (enchantment) nonland permanents don't untap during their controllers' untap steps . \ at the beginning of your upkeep , you lose &^^ life . + +_ASIDE_ (^) (^) (^) (UU) (UU) (creature) spirit (&^/) (/&^^^) flying \ when @ deals combat damage to a player , you may transform it . if you do , attach it to target creature that player controls . + +_BSIDE_ (enchantment) aura enchant creature \ you control enchanted creature . + +(^) (GG) (creature) elf shaman (&^/) (/&^) T : each &^/ /&^ creature you control gets +&^/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (BB) (enchantment) whenever a creature you control deals combat damage to a player , that player discards a card . + +(^) (^) (^) (artifact) activated abilities of creatures cost ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana . + +(^) (^) (^) (RR) (enchantment) if a red spell would deal damage to a permanent or player , it deals that much damage plus &^ to that permanent or player instead . + +(^) (RR) (RR) (creature) giant warrior (&^^^/) (/&^^^) at the beginning of your upkeep , reveal the top card of your library . if it's a land card , put it into your graveyard and repeat this process . \ whenever a land card is put into your graveyard from anywhere , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (RG) (creature) goblin warrior (&^^^^^/) (/&^^) trample \ persist + +(^) (^) (RR) (creature) goblin rogue (&^/) (/&^) ^ RR , sacrifice a goblin : @ deals &^^^^ damage to target creature . + +(GG) (creature) elf shaman (&^/) (/&^) ^ ^ GG , T , sacrifice a red creature , a green creature , and a white creature : search your library for a card named godsire and put it onto the battlefield . then shuffle your library . + +(^) (^) (artifact) ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (GG) (sorcery) you may play up to three additional lands this turn . + +(^) (^) (^) (GG) (creature) djinn (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^ damage to you . + +(^) (RR) (sorcery) @ deals &^^^^ damage to each player . + +(^) (WW) (creature) cat soldier (&^^/) (/&^^) as long as @ is equipped , it has first strike and lifelink . + +_ASIDE_ (^) (^) (^) (UU) (instant) uncast target noncreature spell . + +_BSIDE_ (^) (^) (^) (BB) (instant) destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (GG) (WW) (creature) elemental beast (&^^/) (/&^^^^) at end of combat , destroy all creatures blocking or blocked by @ . + +(^) (^) (^) (^) (GG) (creature) wurm (&^^^/) (/&^^^^) whenever an opponent plays a land , put a +&^/ /+&^ counter on @ . + +(BB) (creature) human wizard (&^/) (/&^) ^ ^ BB , T , sacrifice a blue creature , a black creature , and a red creature : search your library for a card named prince of thralls and put it onto the battlefield . then shuffle your library . + +(^) (^) (artifact) whenever another artifact enters the battlefield under your control , you may have @ become a &^^/ /&^^ bird artifact creature with flying until end of turn . \ WW : @ becomes a &^^/ /&^^ bird artifact creature with flying until end of turn . + +(^) (UU) (creature) naga wizard (&/) (/&^^^^) T : add ^ to your mana pool . spend this mana only to cast a face ~ down creature spell , pay a mana cost to turn a manifested creature face up , or pay a morph cost . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature blocks or becomes blocked by a vampire , destroy that creature . it can't be regenerated . + +(UU) (BB) (instant) uncast target noncreature spell . its controller loses &^^ life . + +_ASIDE_ (UU) (BB) (sorcery) return target creature card from a graveyard and target creature on the battlefield to their owners' hands . + +_BSIDE_ (BB) (RR) (sorcery) target player reveals two cards at random from his or her hand , then discards each nonland card revealed this way . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) beast (&^^^^^/) (/&^^^^) affinity for artifacts \ flying + +(^) (^) (^) (UU) (UU) (creature) fish (&^^^/) (/&^^^) flying \ when @ enters the battlefield , draw a card , then discard a card . + +(^) (^) (^) (RR) (enchantment) whenever a creature enters the battlefield , that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) snake shaman (&^^^/) (/&^^^) whenever a creature you control deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . + +(^) (GG) (sorcery) search your library for a snow land card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (WW) (WW) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ destroy all creatures . they can't be regenerated . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) banding \ at the beginning of your upkeep , @ deals &^^^ damage to you unless you discard a card . if @ deals damage to you this way , tap it . + +(^) (GG) (creature) human cleric (&^/) (/&^^) when @ dies , exile @ , then return another target creature card from your graveyard to your hand . + +(^) (^) (^) (GG) (GG) (creature) elf druid (&^^^/) (/&^^^) whenever you cast a druid spell , you may draw a card . \ tap seven untapped druids you control : gain control of all lands target player controls . + +(^) (^) (RR) (RR) (instant) exile two target artifacts . + +(^) (^) (^) (^) (BB) (instant) destroy target non ~ zombie creature . it can't be regenerated . return up to one target zombie card from your graveyard to your hand . + +(land) T : add ^ to your mana pool . \ ^ , T : add GG to your mana pool . \ ^ ^ , T : add RR or WW to your mana pool . + +(^) (^) (^) (RR) (creature) goblin rigger (&^^^/) (/&^^^) other rigger creatures you control get +&^/ /+& and have haste . \ if a rigger you control would assemble a contraption , it assembles two contraptions instead . + +(^) (^) (^) (WW) (instant) put any number of target artifact cards from your graveyard on top of your library . \ draw a card . + +(^) (GG) (creature) elf (&^^/) (/&^^) cycling ^ ^ GG GG \ when you cycle @ , elf creatures get +&^^/ /+&^^ until end of turn . + +(^) (WW) (instant) prevent all combat damage that would be dealt by target creature this turn . \ cycling ^ ^ + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) return all nightstalker permanent cards from your graveyard to the battlefield . then destroy all swamps you control . + +(^) (^) (^) (BB) (enchantment) whenever a creature is put into your graveyard from the battlefield , put that card on top of your library . + +(^) (^) (^) (GG) (GG) (WW) (WW) (legendary) (creature) angel (&^^^^/) (/&^^^^) at the beginning of your upkeep , choose flying , first strike , trample , or rampage &^^^ . @ gains that ability until your next upkeep . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ ^ ^ ^ , T , return @ to its owner's hand : search your library for a gate card , put it onto the battlefield , then shuffle your library . if you control ten or more gates with different names , you win the game . + +(^) (^) (RR) (RR) (creature) elemental (&^^^/) (/&^^) RR , T , sacrifice @ : @ deals damage equal to its power to target creature . + +(land) as @ enters the battlefield , you may reveal a faerie card from your hand . if you don't , @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . + +(^) (GG) (enchantment) ^ , sacrifice a land : target creature gets +&^/ /+&^ until end of turn . + +(GG) (creature) cat warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a mountain . \ @ gets +&^/ /+&^ as long as you control a plains . + +(^) (^) (^) (WW) (WW) (WW) (enchantment) creatures you control have double strike and lifelink . + +(^) (^) (^) (RR) (instant) target creature you control gets +&^/ /+& until end of turn . it fights target creature you don't control . + +(^) (BB) (creature) zombie (&^^/) (/&^^) + +(UU) (instant) buyback ^ ^ \ change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn . + +(^) (^) (^) (^) (^) (GG) (creature) spirit wolf (&^^^^/) (/&^^) creatures with power less than @ 's power can't block it . \ undying + +(^) (^) (^) (^) (^) (WW) (creature) human soldier archer (&^^^/) (/&^^^) T : @ deals &^^^ damage to target attacking or blocking creature . + +(^) (^) (BB) (sorcery) all creatures gain fear until end of turn . \ cycling ^ BB \ when you cycle @ , you may have target creature gain fear until end of turn . + +(^) (^) (artifact) (creature) myr (&^/) (/&^^) + +(^) (GG) (sorcery) target player shuffles up to three target cards from his or her graveyard into his or her library . \ draw a card . \ when @ is put into your graveyard from your library , shuffle your graveyard into your library . + +(BB) (enchantment) aura enchant creature \ ^ BB : put a -&^/ /-&^ counter on enchanted creature . + +(^) (^) (^) (^) (^) (^) (^) (GG) (GG) (creature) bringer (&^^^^^/) (/&^^^^^) you may pay WW UU BB RR GG rather than pay @ 's mana cost . \ trample \ at the beginning of your upkeep , you may put a &^^^/ /&^^^ green beast creature token onto the battlefield . + +(UU) (sorcery) reveal a card in your hand , then put that card onto the battlefield if it has the same name as a permanent . + +(^) (RR) (instant) creatures without flying can't block this turn . + +(WW) (creature) ox (&/) (/&^^^^) + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all artifacts , creatures , and enchantments . \ cycling ^ ^ ^ + +(^) (^) (RR) (creature) wall (&^^/) (/&^^^^^^) defender + +(BB) (BB) (BB) (enchantment) at the beginning of your upkeep , target opponent may exile a card from his or her graveyard . if that player doesn't , you may draw a card . + +(^) (^) (^) (WW) (creature) human rebel cleric (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : return target rebel permanent card with converted mana cost &^^^^^ or less from your graveyard to the battlefield . + +(^) (^) (BB) (instant) put a -&^/ /-&^ counter on target creature , then proliferate . + +(land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (BB) (BB) (enchantment) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T , discard a nonblack card : draw a card . \ T , discard a black card : draw two cards , then discard one of them . + +(^) (^) (WW) (enchantment) as long as you control a permanent of each color , prevent all damage that would be dealt to you . + +(^) (^) (^) (BB) (legendary) (enchantment) shrine at the beginning of your upkeep , target opponent discards a card for each shrine you control . + +(^) (^) (^) (UU) (UU) (creature) shapeshifter (&/) (/&) as @ enters the battlefield or is turned face up , you may choose another creature on the battlefield . if you do , until @ is turned face down , it becomes a copy of that creature and gains " at the beginning of your upkeep , you may turn this creature face down . " \ morph ^ UU + +(^) (BB) (creature) zombie rat (&^^/) (/&^^) + +(^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (RR) (creature) orc berserker (&^^^/) (/&^^^) dash costs you pay cost ^ ^ less . \ dash ^ ^ RR + +(^) (^) (GG) (GG) (creature) efreet (&^^^/) (/&^^^) flying \ GG : @ deals &^ damage to each creature with flying and each player . any player may activate this ability . + +(^) (BB) (BB) (legendary) (creature) zombie knight (&^^^/) (/&^^^) you may cast @ from your graveyard , but not from anywhere else . \ as long as @ is on the battlefield , you may play knight cards from your graveyard . \ when @ dies , you lose &^^ life . + +(^) (^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from all colors . this effect doesn't remove auras . + +(^) (^) (^) (RR) (enchantment) at the beginning of each player's end step , @ deals &^^ damage to that player unless one of his or her opponents was dealt damage this turn . + +(BB) (BB) (BB) (creature) zombie (&^^^^^/) (/&^^^^^) countertype % phylactery \ indestructible \ as @ enters the battlefield , put a % counter on an artifact you control . \ when you control no permanents with % counters on them , sacrifice @ . + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add to your mana pool one mana of any color that a basic land you control could produce . + +(^) (BB) (BB) (enchantment) when @ enters the battlefield , sacrifice @ unless you sacrifice four creatures . \ tap an untapped swamp you control : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (^) (artifact) if damage would be dealt to a player , that player exiles that many cards from the top of his or her library instead . + +(^) (^) (WW) (WW) (instant) if an opponent controls a mountain and you control a plains , you may cast @ without paying its mana cost . \ prevent all damage that would be dealt this turn to creatures you control . + +(^) (^) (UU) (RR) (creature) chimera (&^^/) (/&^^^) flying \ ^ ^ UU RR : scry &^ , then reveal the top card of your library . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost . + +(BB) (GG) (WW) (legendary) (creature) treefolk shaman (&/) (/&^^^^^) each creature assigns combat damage equal to its toughness rather than its power . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or WW to your mana pool . + +(^) (^) (^) (^) (^) (GG) (sorcery) for each creature you control , you may search your library for a creature card with the same name as that creature . put those cards onto the battlefield , then shuffle your library . + +(^) (^) (^) (^) (BB) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ RR , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or GG to your mana pool . + +(WW) (instant) the next &^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn is dealt to target creature or player instead . + +(^) (artifact) whenever a permanent enters the battlefield tapped and under your control , untap it . + +(^) (^) (RR) (creature) bird beast (&^^/) (/&^^^) flying \ at the beginning of your upkeep , if a player controls more wizards than each other player , the player who controls the most wizards gains control of @ . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) spirit (&^^^^^^/) (/&^^^^^^) soulshift &^^^^^^^ + +(^) (^) (^) (BB) (RR) (creature) hound (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ cards in graveyards can't be the targets of spells or abilities . \ when @ dies , exile it and each player returns all creature cards from his or her graveyard to his or her hand . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted permanent's controller , that player loses &^ life . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^) flash \ protection from white + +(BB) (instant) [ &^ = target opponent loses &^ life and you gain &^ life . = exile up to three target cards from a single graveyard . = target creature gains fear until end of turn . ] \ + +(^) (^) (^) (WB) (WB) (WB) (sorcery) each player returns each creature card from his or her graveyard to the battlefield with an additional -&^/ /-&^ counter on it . + +(^) (WW) (creature) human knight (&^^/) (/&^^) ^ ^ ^ GG : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn . + +(RR) (RR) (creature) human shaman (&^^/) (/&^^) RR : @ gains flying until end of turn . \ ^ RR : @ gets +&^/ /+& until end of turn . \ formidable ~ ^ ^ ^ ^ RR RR : put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) trample + +(^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other into your graveyard . + +(^) (^) (GG) (creature) cat (&^^/) (/&^) when @ dies , put a &^^/ /&^ black cat creature token onto the battlefield . + +(^) (WW) (creature) human soldier (&^^/) (/&^) tap two untapped soldiers you control : @ deals &^^ damage to target attacking or blocking creature . + +(^) (^) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature . + +(^) (^) (^) (^) (UU) (UU) (UU) (creature) leviathan (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you sacrifice five lands . \ @ doesn't untap during your untap step . \ whenever you play an island , you may untap @ . + +(UU) (creature) human wizard (&^/) (/&^) T : target land you control becomes the basic land type of your choice until end of turn . + +(^) (^) (^) (WW) (WW) (artifact) T , sacrifice @ : destroy all permanents except for artifacts and lands . activate this ability only during your upkeep . + +(^) (^) (WW) (WW) (creature) human rebel (&^^/) (/&^^^^) ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (BB) (BB) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature . \ when enchanted creature dies , that creature's controller chooses a creature that @ could enchant . if he or she does , return @ to the battlefield under your control attached to that creature . if he or she doesn't , return @ to the battlefield under your control as a non ~ aura enchantment . it loses " enchant creature " and gains " at the beginning of that player's upkeep , @ deals &^ damage to him or her . " + +(^) (^) (^) (artifact) whenever a player casts a creature spell , that player adds GG to his or her mana pool . + +(^) (^) (RR) (RR) (enchantment) whenever a creature you control becomes blocked , @ deals &^ damage to target creature or player . + +(^) (^) (UU) (sorcery) draw two cards , then discard a card . \ conspire + +(^) (^) (BB) (sorcery) look at the top three cards of target player's library . exile any number of those cards , then put the rest back in any order . \ transmute ^ BB BB + +(^) (^) (^) (BB) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) fear \ whenever a player casts a spell , sacrifice a creature . + +(^) (^) (^) (GG) (instant) destroy target artifact , enchantment , or creature with flying . + +(^) (^) (GG) (UU) (creature) chimera (&^^^/) (/&^^) flash \ flying , trample \ whenever you draw a card , you gain &^ life . + +(^) (^) (^) (BB) (creature) elemental (&^^^^^^/) (/&^^^^^) flying \ at the beginning of the end step , if you control no goblins , sacrifice @ . + +(GG) (creature) elf warrior (&^/) (/&^) multikicker ^ GG \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ other elf creatures you control get +&^/ /+&^ for each +&^/ /+&^ counter on @ . + +(^) (^) (^) (UU) (creature) illusion (&^^/) (/&^^) flying \ when @ dies , you gain control of all enchantments . + +(WW) (creature) human soldier (&^/) (/&^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . + +(^) (^) (^) (BB) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a creature , destroy that creature . it can't be regenerated . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (WW) (enchantment) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ skip your draw step . \ you have shroud . \ prevent all damage that would be dealt to you . + +(^) (BB) (creature) dauthi zombie (&^/) (/&^) shadow \ whenever a creature with shadow dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^) ^ WW , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature . + +(^) (^) (BB) (instant) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ deals damage equal to the exiled card's power to target creature . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) draft @ face up . \ immediately after the draft , you may reveal a card in your card pool . each other player may offer you one card in his or her card pool in exchange . you may accept any one offer . \ T : draw a card , then discard a card . + +(^) (^) (^) (^) (GG) (GG) (creature) elemental warrior (&^^^/) (/&^^^) convoke \ tap two untapped creatures you control : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (BB) (creature) demon (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice a creature other than @ . + +(^) (^) (^) (^) (^) (WW) (creature) human cleric soldier (&^^/) (/&^^^^) T : target elf or soldier creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (GG) (creature) ouphe (&^^^/) (/&^^^) sacrifice @ : @ deals damage equal to its power to target creature with flying . \ persist + +(^) (^) (^) (^) (artifact) (creature) horse (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . + +(^) (UU) (BB) (creature) skeleton (&^/) (/&^) when @ dies , return it to its owner's hand . + +(legendary) (land) T : add UU to your mana pool . \ T : target creature loses banding and all " bands with other " abilities until end of turn . activate this ability only during any upkeep step . + +(^) (GG) (WW) (creature) cat (&^^^/) (/&^^^) ^ : @ gains first strike until end of turn . + +(UU) (instant) target creature gains flying until end of turn . \ flashback UU + +(^) (^) (^) (WW) (creature) elk (&^^/) (/&^^^^) + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature has hexproof and can't be blocked by more than one creature . + +(^) (^) (UU) (UU) (creature) spirit (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library . + +(^) (^) (^) (^) (BB) (creature) nightstalker (*/) (/&^^^) @ 's power is equal to the number of creature cards in your graveyard . + +(^) (^) (GG) (creature) human mystic (&^^/) (/&^^) @ can't be blocked by creatures with horsemanship . + +(land) countertype % storage \ @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . + +(^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ : target creature gains flying until end of turn . \ ^ ^ ^ ^ ^ , T : destroy target creature with flying . + +(^) (^) (WW) (creature) human monk cleric (&^^/) (/&^^) when @ dies , destroy target artifact or enchantment . + +(XX) (UU) (instant) buyback ^ ^ ^ \ uncast target spell with converted mana cost X . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ cycling ^ UU \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature . + +(^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ UU BB : @ becomes a &^^/ /&^^ blue and black horror artifact creature until end of turn and can't be blocked this turn . + +(^) (^) (GU) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card . + +(^) (^) (^) (^) (UU) (creature) drake (&^^/) (/&^^^^^) flying \ when @ dies , target player puts the top five cards of his or her library into his or her graveyard . + +(WW) (creature) kithkin cleric (&^/) (/&^) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) whenever a land is put into a graveyard from the battlefield , @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (UU) (sorcery) search your library for a card , exile it , then shuffle your library . any opponent may have you put that card into your hand . if no player does , you draw three cards . + +(^) (^) (^) (artifact) you may spend white mana as though it were red mana . + +(^) (^) (artifact) ^ , T : target land becomes the basic land type of your choice until end of turn . + +(^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying , trample \ you can't win the game and your opponents can't lose the game . + +(^) (RR) (enchantment) as @ enters the battlefield , choose odd or even . \ each creature with converted mana cost of the chosen value has haste . \ each creature without converted mana cost of the chosen value enters the battlefield tapped . + +(WW) (creature) human nomad (&^/) (/&^) discard a card : @ gets +&/ /+&^^^^ until end of turn . + +(^) (^) (^) (RR) (creature) goblin artificer (&^^/) (/&^^) RR , sacrifice two artifacts : destroy target artifact . + +(^) (^) (GG) (sorcery) target creature gets +&^^/ /+&^^ and gains horsemanship . + +(GG) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : target creature gets +X/ /+X until end of turn , where X is the number of % counters on @ . + +(^) (^) (UU) (artifact) ^ ^ ^ ^ WW , T , sacrifice @ : return target artifact card from your graveyard to the battlefield . + +(XX) (UU) (instant) draw X cards . for each card drawn this way , discard a card unless you sacrifice a permanent . + +(^) (^) (artifact) ^ ^ : target creature gets +&^/ /+& until end of turn . + +(XX) (GG) (sorcery) @ deals X damage to each creature with flying and each player . + +(^) (GG) (GG) (enchantment) ^ GG , exile two cards from your graveyard : put a &^^/ /&^^ green bear creature token onto the battlefield . + +(^) (RR) (RR) (sorcery) discard a card at random . if you do , @ deals damage equal to that card's converted mana cost to each creature . you may repeat this process any number of times . + +(^) (^) (^) (^) (RR) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target sorcery card from your graveyard to your hand . + +(^) (BB) (BB) (sorcery) exile two target nonartifact creatures . @ deals &^^^^^ damage to you . + +(^) (RR) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (UU) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , reveal the top four cards of your library . put all merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order . \ ^ ^ ^ UU : @ gains flying until end of turn . + +(^) (UU) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard . + +(^) (RR) (RR) (creature) goblin shaman (&^^/) (/&^^) first strike \ RR , T : attacking creatures gain first strike until end of turn . + +(^) (^) (UU) (sorcery) target player draws two cards , then discards four cards . + +(^) (^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , put a &^/ /&^ white human creature token onto the battlefield . " + +(land) T : add ^ to your mana pool . \ GG , T : untap target elf . + +(^) (^) (WW) (enchantment) when you have &^^^^^^^^^^ or less life , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ soldier creature . + +(^) (BB) (sorcery) all creatures get -&^/ /-&^ until end of turn . + +_ASIDE_ (^) (GG) (WW) (instant) creatures you control gain indestructible until end of turn . untap each creature you control . \ fuse + +_BSIDE_ (^) (WW) (BB) (instant) creatures you control gain deathtouch and lifelink until end of turn . \ fuse + +(^) (^) (BB) (BB) (enchantment) countertype % theft \ whenever a source you control deals damage to another player , put that many % counters on @ . \ ^ ^ BB BB , remove X % counters from @ : search your library for a nonland card with converted mana cost X , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (UU) (sorcery) return all permanents of the color of your choice to their owners' hands . + +(RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : @ deals &^ damage to each creature without flying . + +(UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ and have islandwalk . + +(^) (BB) (instant) buyback ^ ^ ^ \ target creature attacks this turn if able . + +(^) (^) (^) (UU) (creature) vedalken wizard (&^/) (/&^^^^) countertype % charge \ at the beginning of your upkeep , you may put a % counter on target artifact . + +(^) (^) (RR) (RR) (legendary) (creature) ogre spirit (&^^^^/) (/&^^^) whenever you activate an ability of an artifact , if it isn't a mana ability , you may pay RR . if you do , copy that ability . you may choose new targets for the copy . + +(^) (^) (BB) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card . + +(^) (UU) (creature) human wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ ^ UU , T : target creature you control other than @ has shroud for as long as @ remains tapped . + +(^) (^) (UU) (sorcery) return target sorcery card from your graveyard to your hand . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has islandwalk . + +(^) (^) (BB) (creature) rat (&^^/) (/&^) shadow \ whenever @ deals combat damage to a player , each player discards a card . + +(^) (^) (^) (^) (artifact) ^ ^ , T , discard your hand : uncast target noncreature spell . + +(^) (^) (^) (artifact) (creature) warrior (&^^/) (/&^^) ^ BB , sacrifice @ : you draw two cards and lose &^^ life . + +(^) (^) (^) (^) (RR) (creature) wolverine beast (&^^^/) (/&^^) tap two untapped beasts you control : target creature gains first strike until end of turn . + +(^) (^) (^) (WW) (WW) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile target nonenchantment permanent . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (BB) (creature) spirit (&^/) (/&^) flying \ whenever you cast a spirit or arcane spell , target creature gains fear until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) giant (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put target creature into its owner's library just beneath the top X cards of that library , where X is the number of plains you control . + +(^) (UU) (creature) human wizard (&^^/) (/&^^^) defender \ your maximum hand size is increased by one . + +(^) (^) (^) (GG) (enchantment) at the beginning of your upkeep , if an opponent controls three or more creatures , sacrifice @ , search your library for up to two creature cards , and put those cards onto the battlefield . then shuffle your library . + +(^) (WW) (enchantment) (creature) human warrior (&^^^/) (/&^^) bestow ^ ^ ^ ^ WW \ @ can't attack alone . \ enchanted creature gets +&^^^/ /+&^^ and can't attack alone . + +(^) (GG) (creature) elf rogue (&^/) (/&^) hexproof \ @ can't be blocked except by creatures with flying . + +(^) (^) (^) (^) (^) (WW) (creature) human cleric soldier (&^^^/) (/&^^^^^^) vigilance \ plainscycling ^ ^ + +(^) (WW) (creature) human knight (&^^/) (/&^) first strike + +(^) (^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^^^^^) deathtouch \ at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded down . + +(^) (^) (^) (^) (^) (UU) (UU) (snow) (creature) bird (*/) (/*) countertype % ice \ flying \ @ 's power and toughness are each equal to the number of snow permanents on the battlefield . \ ^ SS : put an % counter on target permanent . \ permanents with % counters on them are snow . + +(^) (WW) (instant) [ &^ = target creature gains indestructible until end of turn . = destroy target creature with toughness &^^^^ or greater . ] + +(^) (^) (^) (^) (^) (^) (WW) (WW) (WW) (creature) archon (&^^^^^/) (/&^^^^^^) flying \ creatures can't attack you . + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand . + +(GG) (creature) fungus (&^/) (/&^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . + +_ASIDE_ (^) (GG) (GG) (legendary) (creature) snake monk (&^^/) (/&^^^) reveal your hand : if you have seven or more land cards in your hand , flip @ . + +_BSIDE_ (^) (GG) (GG) (legendary) (enchantment) whenever a land you control is tapped for mana , for each other land you control with the same name , add one mana to your mana pool of any type that land produced . + +(^) (^) (RR) (RR) (enchantment) ^ ^ ^ , discard a card at random : @ deals damage to target creature or player equal to the converted mana cost of the discarded card . + +(^) (^) (RR) (RR) (sorcery) exile target nonbasic land . search its controller's graveyard , hand , and library for all cards with the same name as that land and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ UU UU , sacrifice a creature : untap @ . activate this ability only during your upkeep . \ @ can't attack unless defending player controls an island . \ UU UU : @ gets -&^/ /-& until end of turn and deals &^ damage to target attacking creature without flying . \ when you control no islands , sacrifice @ . + +(^) (^) (BB) (instant) [ &^ = regenerate each creature you control . = @ deals &^ damage to each creature and each player . ] \ entwine BB + +(^) (^) (GG) (GG) (creature) lizard (&^^^^^^/) (/&^^^^^^) whenever a player plays a land , return @ to its owner's hand . + +(^) (GG) (sorcery) you gain &^ life for each tapped artifact , creature , and land you control . + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you . + +(^) (BB) (BB) (instant) split second \ target creature gets -&^^^^/ /-&^^^^ until end of turn . + +(^) (^) (WW) (sorcery) return up to three target creature cards with converted mana cost &^ or less from your graveyard to the battlefield . \ forecast ~ ^ ^ ^ ^ ^ WW , reveal @ from your hand : return target creature card with converted mana cost &^ or less from your graveyard to the battlefield . + +(^) (^) (WW) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ giant creature with protection from each of that spell's colors . + +(^) (^) (artifact) fortification fortified land has indestructible . \ whenever fortified land becomes tapped , target creature gets +&^/ /+&^ until end of turn . \ fortify ^ ^ ^ + +(XX) (^) (BB) (sorcery) as an additional cost to cast @ , discard X cards . \ look at target opponent's hand and choose X cards from it . that player discards those cards . + +(^) (BB) (enchantment) discard two cards : put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (^) (RR) (sorcery) [ & = destroy target artifact . = destroy target land . ] + +(legendary) (land) T : add GG to your mana pool . \ GG , T : target legendary creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , each player discards his or her hand , then draws seven cards . + +(^) (^) (^) (GG) (creature) centaur warrior (&^^/) (/&^^^^) bloodrush ~ ^ GG , discard @ : target attacking creature gets +&^^/ /+&^^^^ until end of turn . + +(WW) (UU) (instant) untap any number of target creatures . prevent all combat damage that would be dealt to and dealt by those creatures this turn . + +(^) (^) (BB) (BB) (creature) minion (&^^/) (/&^^) when @ enters the battlefield , exile it unless you discard a creature card . \ when @ dies , exile @ and return target creature card from your graveyard to the battlefield . + +(^) (^) (^) (GG) (GG) (GG) (GG) (creature) giant (&^^^^^^/) (/&^^^^) trample \ rampage &^^ + +(^) (^) (artifact) flash \ ^ ^ ^ , T : untap target artifact . + +(^) (UU) (BB) (instant) uncast target spell . its controller puts the top two cards of his or her library into his or her graveyard . + +(WW) (sorcery) reveal the top card of target opponent's library . if it's a land , you gain &^ life . then that player shuffles his or her library . \ draw a card at the beginning of the next turn's upkeep . + +(land) T : add ^ to your mana pool . \ ^ RR , T : target goblin creature gets +&^^/ /+& until end of turn . + +(^) (RR) (creature) ogre (&^^^/) (/&^^^) whenever a player casts an artifact spell , that player gains control of @ . + +(^) (^) (^) (^) (RR) (RR) (sorcery) destroy all artifacts , creatures , and lands . they can't be regenerated . + +(^) (^) (BB) (BB) (BB) (enchantment) players can't play lands . \ lands can't enter the battlefield . \ at the beginning of each upkeep , any player may sacrifice two lands or have @ deal &^^^^^ damage to him or her . if a player does either , destroy @ . + +(^) (^) (RW) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has " RW : this creature gets +&^/ /+& until end of turn . " \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink . + +(^) (UU) (creature) human pirate scout (&^/) (/&^) flying \ when @ enters the battlefield , look at target opponent's hand . + +(^) (^) (BB) (creature) sliver (&^^/) (/&^^) sliver creatures you control have lifelink . + +(^) (^) (^) (GG) (creature) elemental (&^^^^^/) (/&^) hexproof + +(^) (UU) (enchantment) aura flash \ enchant creature \ enchanted creature has shroud . + +(^) (^) (^) (GG) (creature) plant wall (&^^^^/) (/&^^^^^) defender + +(WW) (WW) (creature) cat soldier (&^^/) (/&^^) vigilance \ heroic ~ whenever you cast a spell that targets @ , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield . + +(^) (^) (^) (artifact) ^ ^ ^ , T or RR , T : @ deals &^ damage to target creature or player . + +(RR) (creature) goblin (&^/) (/&^) whenever @ becomes blocked , it deals &^^ damage to each attacking creature and each blocking creature . + +(^) (^) (^) (^) (^) (RR) (enchantment) at the beginning of your upkeep , target opponent reveals the top three cards of his or her library , may put a creature card from among them onto the battlefield , then puts the rest into his or her graveyard . you do the same with the top three cards of your library . if two creatures are put onto the battlefield this way , those creatures fight each other . + +(^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^^/) (/&^^^^) T : @ deals &^^^^ damage to each creature without flying and each player . + +(^) (^) (artifact) ^ ^ ^ ^ , T : tap target creature . + +(^) (RR) (creature) zubera spirit (&^/) (/&^^) when @ dies , it deals damage to target creature or player equal to the number of zubera that died this turn . + +(BB) (RR) (GG) (legendary) (creature) insect wizard (&^/) (/&^^) flying \ BB RR GG , T : target player draws a card . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^^) ^ ^ BB : each opponent loses &^ life . you gain life equal to the life lost this way . + +(^) (^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^) vigilance , trample \ other centaur creatures you control get +&^/ /+&^ and have vigilance and trample . + +(GG) (creature) human wizard (&^/) (/&^) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool . + +(^) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control get +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (sorcery) destroy target plains or island . @ deals &^^^ damage to that land's controller . + +_ASIDE_ (^) (BB) (RR) (instant) target player sacrifices an artifact or creature . @ deals damage to that player equal to that permanent's converted mana cost . + +_BSIDE_ (^) (^) (^) (RR) (GG) (instant) attacking creatures you control get +&^/ /+& until end of turn for each other attacking creature . + +(^) (^) (^) (WW) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ cast @ only during combat . \ put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . exile it at the beginning of the next end step . + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^^) morph WW WW \ when @ is turned face up , creatures you control get +&/ /+&^^ until end of turn . + +(^) (^) (UU) (UU) (sorcery) return up to one target instant card and up to one target sorcery card from your graveyard to your hand . exile @ . + +(^) (^) (^) (^) (RR) (instant) as an additional cost to cast @ , sacrifice an artifact . \ put X +&^/ /+&^ counters on target creature , where X is the sacrificed artifact's converted mana cost . + +(^) (^) (BB) (BB) (creature) sliver (&^^^^^/) (/&^^^^^) all slivers have " at the beginning of your upkeep , this permanent deals &^ damage to you . " + +(^) (^) (BB) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ tap an untapped gate you control : @ gets +&^^/ /+&^^ until end of turn . + +(BB) (creature) vampire rogue (&^/) (/&^) multikicker ^ BB \ swampwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . + +(BB) (creature) human wizard (&^/) (/&^) ^ , reveal X black cards from your hand , sacrifice @ : exile up to X target cards from a single graveyard . + +(^) (RR) (creature) goblin berserker (&^^/) (/&^) first strike \ @ attacks each turn if able . + +(XX) (GG) (sorcery) @ deals X damage to each creature with flying and &^ additional damage to each blue creature . + +(^) (WW) (WW) (enchantment) whenever one or more creatures attack you , you gain &^ life for each attacking creature . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^^) vigilance + +(RR) (GG) (WW) (UU) (creature) nephilim (&^^^/) (/&^^^) whenever a player casts an instant or sorcery spell , if that spell targets only @ , copy the spell for each other creature that spell could target . each copy targets a different one of those creatures . + +(^) (^) (^) (UU) (sorcery) scry &^^^^ , then draw two cards . + +(^) (BB) (enchantment) aura enchant land \ enchanted land is a &^^^/ /&^^^ black ooze creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand . + +(BB) (enchantment) BB , discard a creature card : return target creature card from your graveyard to your hand . + +(^) (UU) (creature) beast (&^^/) (/&^^) flash \ when @ enters the battlefield , creatures you control gain shroud until end of turn . \ when @ enters the battlefield , sacrifice it unless GG was spent to cast it . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) ^ ^ ^ UU , T : draw a card . + +(XX) (RR) (GG) (sorcery) @ deals X damage to each creature . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice a land . \ destroy target land . + +(^) (UU) (creature) human soldier rogue (&^/) (/&^) when @ enters the battlefield , look at the top two cards of target player's library . put one of them into his or her graveyard . + +(^) (^) (GG) (creature) insect shaman (&^^^/) (/&^^) when @ enters the battlefield , if you control no tapped lands , draw a card . \ suspend &^ ~ ^ ^ GG GG + +(^) (^) (^) (UU) (UU) (BB) (instant) cast @ only during combat . \ untap target creature you don't control and gain control of it . it gains haste until end of turn . at the beginning of the next end step , sacrifice it . if you do , you gain life equal to its toughness . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ , T , sacrifice a land : destroy target nonbasic land . + +(^) (^) (^) (BB) (creature) human cleric (&^^/) (/&^^^) ^ ^ BB , T , sacrifice a zombie : destroy target non ~ zombie creature . it can't be regenerated . activate this ability only any time you could cast a sorcery . + +(^) (^) (RR) (creature) hound (&^/) (/&^) whenever you're dealt damage , you may put that many +&^/ /+&^ counters on @ . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ . + +(^) (^) (^) (^) (artifact) ^ , T , discard a card : you gain &^^^^ life . \ ^ , T , pay &^ life : put a &/ /&^ white goat creature token onto the battlefield . \ ^ , T , sacrifice a creature : return target artifact card from your graveyard to your hand . \ ^ , T , sacrifice an artifact : draw a card . + +(^) (^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^) T : gain control of target creature with power less than or equal to the number of creatures you control . + +(GG) (creature) elf shaman (&^/) (/&^) ^ , T : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (RR) (sorcery) destroy target land . put a &^/ /&^ red goblin creature token onto the battlefield . + +(^) (^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield attached to a creature , each other nontoken creature you control becomes a copy of that creature . \ nontoken creatures you control enter the battlefield as a copy of enchanted creature . + +(^) (^) (UU) (sorcery) return target instant or sorcery card from your graveyard to your hand . + +(^) (^) (BB) (BB) (creature) zombie (&^/) (/&^) zombie spells you cast cost ^ less to cast . \ zombie creatures you control get +&^^/ /+&^ . + +(^) (^) (^) (^) (GG) (creature) insect (&^^^^^^/) (/&^) shroud + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , draw a card . + +(UU) (BB) (sorcery) target player puts the top ten cards of his or her library into his or her graveyard . + +(^) (UU) (instant) you draw two cards , then each other player draws a card . + +(^) (WW) (instant) target creature gains first strike until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(XX) (BB) (sorcery) target player discards X cards at random . + +(^) (^) (^) (UU) (creature) salamander rogue (&^^/) (/&^^^^) + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card for each aura you control that's attached to a creature . \ enchanted creature gets +&^/ /+&^ for each aura you control that's attached to a creature . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life . + +(^) (^) (^) (RR) (RR) (creature) shapeshifter (&^^^/) (/&^^^) RR : untap @ . \ RR : target creature blocks @ this turn if able . \ RR : change the target of target spell that targets only @ . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) sliver creatures you control have haste . + +(^) (WW) (UU) (creature) wall (&/) (/&^^^^^^^^) defender , flying \ shroud + +(^) (WW) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment . \ WW : target permanent becomes white until end of turn . + +(^) (WW) (instant) prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (RR) (creature) goblin rogue (&^^/) (/&^) plainswalk \ ^ ^ RR , sacrifice @ : destroy target scarecrow or plains . + +(^) (^) (^) (^) (BB) (BB) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , you may destroy target creature with converted mana cost &^^^ or less . + +(^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , you lose &^^ life . \ morph ^ ^ BB BB + +(RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , you may have it deal damage equal to its power to target creature . if you do , the first creature assigns no combat damage this turn . + +(land) T , pay &^ life , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (artifact) players can't draw cards . \ at the beginning of each player's draw step , that player exiles the top card of his or her library . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able . + +(^) (GG) (creature) human soldier (&^^/) (/&^) megamorph ^ ^ ^ GG \ when @ is turned face up , put a +&^/ /+&^ counter on another target creature you control . + +(XX) (GG) (GG) (instant) @ deals X damage to each creature with flying and each player . + +(^) (artifact) countertype % charge \ at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : you gain life equal to the number of % counters on @ . + +(GG) (WW) (sorcery) return target multicolored card from your graveyard to your hand . + +(^) (RR) (WW) (instant) radiance ~ untap target creature and each other creature that shares a color with it . those creatures get +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (RR) (GG) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat . + +(^) (^) (^) (^) (artifact) ^ ^ , T : flip a coin . if you win the flip , sacrifice @ and draw three cards . + +(UU) (instant) any number of target creatures become blue until end of turn . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) dragon avatar (&^^^^/) (/&^^^^) flying \ ^ ^ : search your library for a dragon permanent card and put it into your graveyard . if you do , @ becomes a copy of that card until end of turn . then shuffle your library . + +(GG) (instant) destroy target artifact . it can't be regenerated . that artifact's controller gains life equal to its converted mana cost . + +(^) (^) (^) (GG) (enchantment) (creature) cat (&^^^/) (/&^^^) bestow ^ ^ ^ ^ ^ GG \ trample \ enchanted creature gets +&^^^/ /+&^^^ and has trample . + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target permanent becomes the color or colors of your choice until end of turn . + +_ASIDE_ (^) (BB) (BB) (creature) human warrior (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . + +_BSIDE_ (^) (BB) (BB) (legendary) (creature) spirit (&^^^^/) (/&^^^^) countertype % ki \ remove a % counter from @ : target creature gains fear until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&^^^) trample \ @ can't block . \ when @ attacks , sacrifice it at end of combat . \ tap an untapped creature you control : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way . + +(WW) (WW) (UU) (UU) (legendary) (creature) human artificer (&^^/) (/&^^) banding \ T : uncast target activated ability from an artifact source unless that ability's controller pays WW . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying , first strike , lifelink , protection from demons and from dragons + +(UU) (RR) (WW) (instant) [ &^ = put target creature on top of its owner's library . = @ deals &^^^^ damage to target opponent . = creatures you control get +&^/ /+&^ and gain lifelink until end of turn . ] + +(UU) (UU) (enchantment) aura enchant creature \ ^ , tap an untapped creature you control : untap enchanted creature . + +(RR) (creature) horse (&^/) (/&^) ^ RR , T : target dwarf creature gains mountainwalk until end of turn . + +(land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . \ ^ UU BB : @ becomes a &^^^/ /&^^ blue and black elemental creature until end of turn and can't be blocked this turn . it's still a land . + +(^) (^) (^) (BB) (BB) (creature) demon spirit (&^^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , sacrifice a creature if you don't control an ogre . + +(^) (^) (^) (^) (WW) (instant) return target creature card from your graveyard to the battlefield . put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (WW) (WW) (planeswalker) elspeth ((&^^^^)) +&^ : put three &^/ /&^ white soldier creature tokens onto the battlefield . \ -&^^^ : destroy all creatures with power &^^^^ or greater . \ -&^^^^^^^ : you get an emblem with " creatures you control get +&^^/ /+&^^ and have flying . " + +(^) (^) (^) (^) (^) (RR) (RR) (creature) spirit (&^^^^^^^/) (/&^^^^) haste \ @ attacks each turn if able . + +(^) (^) (^) (BB) (BB) (legendary) (creature) dragon skeleton (&^^^^/) (/&^^^^) flying \ infect \ BB : @ gains haste until end of turn . \ BB BB : regenerate @ . + +(^) (^) (WW) (WW) (creature) spirit (&^^/) (/&^^^) as long as @ is untapped , noncreature artifacts have shroud . + +(^) (^) (^) (^) (BB) (creature) bird skeleton (&^^^/) (/&^^) flying \ BB , sacrifice a creature : regenerate @ . + +(^) (WW) (instant) destroy target enchantment . you gain life equal to its converted mana cost . + +(^) (RR) (sorcery) put the top four cards of your library into your graveyard . \ whenever a creature attacks this turn , it gets +&^/ /+& until end of turn for each creature card put into your graveyard this way . + +(^) (^) (BB) (creature) rat samurai (&^^^/) (/&^) bushido &^ + +(^) (UU) (BB) (creature) zombie wizard (&^^/) (/&^^) UU BB , T : put a &^/ /&^ blue and black zombie wizard creature token onto the battlefield . \ UU UU BB BB : target player loses X life and puts the top X cards of his or her library into his or her graveyard , where X is the number of zombies you control . + +(^) (^) (RR) (RR) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever @ is dealt damage , untap it . + +(RR) (instant) @ deals &^^ damage to target creature . if that creature would die this turn , exile it instead . + +(^) (^) (UU) (legendary) (creature) human monk (&^^^/) (/&^^) prowess \ whenever you cast a noncreature spell , you may pay RW RW . if you do , target creature gains double strike until end of turn . + +(^) (^) (^) (BB) (BB) (creature) specter spirit (*/) (/*) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of cards in the chosen player's hand . \ whenever @ deals damage to a player , that player discards a card . + +(^) (^) (GG) (GG) (instant) put a &^^^/ /&^^^ green elephant creature token onto the battlefield . \ flashback ^ ^ ^ ^ ^ ^ GG GG + +(UU) (instant) target creature gains flying until end of turn . \ draw a card . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) chimera (&^^^^/) (/&^^^^) flying + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a &/ /&^ colorless prism artifact creature token onto the battlefield . \ sacrifice a prism token : add one mana of any color to your mana pool . + +(^) (^) (^) (BB) (creature) beast (&^^/) (/&^^^^) as long as @ is untapped , noncreature artifacts you control can't be enchanted , they have indestructible , and other players can't gain control of them . this effect doesn't remove auras already attached to those artifacts . + +(^) (^) (^) (WW) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . \ rebound + +(^) (BB) (BB) (enchantment) BB , sacrifice a creature : destroy target nonblack creature . + +(BB) (RR) (creature) rat (&^^/) (/&^^) hellbent ~ as long as you have no cards in hand , @ gets +&^/ /+& and has " BB : regenerate @ . " + +(^) (BB) (BB) (sorcery) return up to two target creature cards from your graveyard to your hand . + +(^) (UU) (UU) (sorcery) target opponent draws two cards , then you draw up to four cards . that opponent may repeat this process as many times as he or she chooses . + +(^) (^) (BB) (BB) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life . + +(^) (^) (BB) (BB) (creature) bird mercenary (&^^^^/) (/&^^^) flying , first strike \ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ BB BB . + +(^) (^) (^) (BB) (BB) (sorcery) countertype % poison \ target player draws three cards , loses &^^^ life , and gets three % counters . + +(^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and creatures you control have vigilance . + +(^) (^) (WW) (enchantment) aura enchant creature \ whenever enchanted creature attacks and isn't blocked , its controller may have it deal damage equal to its power plus &^^ to another target creature . if that player does , the attacking creature assigns no combat damage this turn . + +(^) (^) (^) (artifact) ^ ^ ^ : each player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (BB) (creature) spirit (&^^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice a land . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^^/) (/&^^^^^^) if an opponent controls seven or more lands , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ flying \ RR : @ gets +&^/ /+& until end of turn . + +(WW) (creature) kor nomad soldier (&^/) (/&^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . + +(^) (artifact) creature cards can't enter the battlefield from graveyards or libraries . \ players can't cast cards in graveyards or libraries . + +(BB) (BB) (sorcery) target creature deals damage to itself equal to its power . + +(^) (^) (WW) (instant) destroy target creature that dealt damage this turn . + +(^) (WW) (instant) target creature you control gains protection from the color of your choice until end of turn . \ draw a card . + +(GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if you cast this spell during your main phase , that creature gets +&^^^^/ /+&^^^^ until end of turn instead . + +(^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ ^ WW WW , T : target creature gains vigilance until end of turn . + +(^) (RR) (creature) human soldier (&^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , target creature can't block this turn . + +(^) (^) (^) (RR) (enchantment) whenever a player taps a land for mana , @ deals &^ damage to that player . + +(^) (^) (^) (artifact) whenever you activate an ability , if it isn't a mana ability , you may pay ^ ^ . if you do , copy that ability . you may choose new targets for the copy . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^/) (/&^^^) flying \ whenever @ deals damage to a creature , @ deals &^^^ damage to that creature's controller and &^^^ damage to you . + +(^) (^) (artifact) ^ ^ ^ ^ , T : attach target aura attached to a creature to another creature . + +(WW) (enchantment) countertype % quest \ whenever you cast a creature spell , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : search your library for an equipment card , put it onto the battlefield , and attach it to a creature you control . then shuffle your library . + +(^) (^) (^) (UU) (sorcery) the controller of target artifact sacrifices it , then reveals cards from the top of his or her library until he or she reveals an artifact card . that player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library . + +(^) (^) (^) (BB) (creature) vampire rogue (&^^/) (/&^^^) flying \ when @ enters the battlefield , target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard . + +(^) (^) (^) (artifact) T : add WW or UU to your mana pool . + +(GG) (creature) insect (&^/) (/&^) at the beginning of your upkeep , if you control five or more lands , put four +&^/ /+&^ counters on @ . + +(^) (^) (GG) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put two +&^/ /+&^ counters on it . + +(^) (RR) (creature) devil (&^/) (/&^) ^ ^ RR : @ deals &^ damage to target player . + +(^) (WW) (WW) (instant) convoke \ exile target attacking or blocking creature . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^) swampwalk \ scavenge ^ ^ BB + +(^) (^) (^) (BB) (BB) (creature) angel (&^^^/) (/&^^^) flying \ sacrifice a creature : @ gets +&^^/ /+&^ until end of turn . + +(^) (^) (artifact) spells cost ^ more to cast . + +(^) (^) (^) (GG) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is the highest converted mana cost among permanents you control . + +(^) (^) (BB) (sorcery) target creature gets -&^^^/ /-&^^^ until end of turn . \ cycling ^ ^ \ madness ^ ^ ^ BB + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . + +(^) (BB) (BB) (creature) wall (&^^^/) (/&^^) defender \ ^ BB : regenerate @ . + +(artifact) T , sacrifice @ : add three mana of any one color to your mana pool . + +(^) (^) (^) (BB) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , put two &^/ /&^ black goblin rogue creature tokens onto the battlefield . \ sacrifice a goblin : @ has base power and toughness &^^^/ /&^^^ until end of turn . + +(^) (^) (RR) (creature) elemental ox beast (&^^^/) (/&^^) when @ enters the battlefield , any opponent may have it deal &^^^^^ damage to him or her . if a player does , sacrifice @ . + +(^) (RR) (enchantment) aura enchant nonbasic land \ when enchanted land becomes tapped , destroy it . + +(^) (^) (UU) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . + +(^) (RR) (creature) goblin shaman (&^^/) (/&^) you may pay rather than pay the echo cost for permanents you control . \ RR : @ gains protection from red until end of turn . + +(^) (GG) (creature) elf (&^/) (/&^) creature spells can't be uncast . + +(land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library . + +(UU) (creature) human rogue (&^/) (/&^) ^ ^ ^ UU , T : exile another target creature you control , then return that card to the battlefield under your control . + +(^) (^) (BB) (sorcery) target player discards a card at random . \ cycling ^ ^ ^ ^ ^ UU BB RR \ when you cycle @ , target player discards two cards at random . + +(^) (^) (RR) (instant) if an opponent controls an island and you control a mountain , you may cast @ without paying its mana cost . \ destroy target artifact . + +(^) (^) (RR) (sorcery) reorder your graveyard at random . an opponent chooses a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , exile it . + +(^) (^) (^) (WW) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ as long as equipped creature is a human , it gets an additional +&^/ /+& . + +(^) (UU) (UU) (creature) human wizard (&/) (/&^) @ can't be the target of red spells or abilities from red sources . \ T : @ deals &^ damage to target creature or player . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player . + +(^) (^) (^) (^) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ angel creature with flying and vigilance . + +(^) (RR) (RR) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , copy target instant or sorcery spell . you may choose new targets for the copy . + +(RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target black creature gets +&^/ /+& and gains first strike until end of turn . + +(WW) (enchantment) countertype % quest \ landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : you gain &^^^^^^^^ life . + +(WW) (WW) (instant) as an additional cost to cast @ , discard X cards . \ exile X target attacking creatures . + +(^) (UU) (BB) (RR) (creature) ogre mutant (&^^^^/) (/&^^) first strike \ unearth UU BB RR + +(WW) (creature) sliver (&^/) (/&^) all sliver creatures have flanking . + +(UU) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has flying . + +(^) (^) (^) (^) (^) (RR) (sorcery) sacrifice all creatures you control , then put that many &^^^^/ /&^^^^ red hellion creature tokens onto the battlefield . + +(^) (^) (^) (^) (^) (GG) (WW) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ dies , you may put it on the top or bottom of its owner's library . + +(^) (^) (^) (artifact) echo ^ ^ ^ \ ^ , T : tap target artifact , creature , or land . + +(UR) (creature) weird (&^/) (/&^) whenever you cast an instant or sorcery spell , @ gets +&^/ /+&^ until end of turn . untap it . + +(^) (^) (RR) (creature) cat (&^^/) (/&^) first strike + +(^) (^) (^) (GG) (GG) (sorcery) you gain &^^^^^^^^ life . + +(^) (^) (BB) (creature) imp (&^^/) (/&^) flying + +(^) (RR) (RR) (creature) hound (&^/) (/&^^) double strike + +(UU) (instant) [ &^ = uncast target spell if it's red . = destroy target permanent if it's red . ] + +(^) (WW) (creature) pegasus (&^/) (/&^) flying \ whenever @ attacks , each attacking human gains flying until end of turn . + +(^) (^) (RR) (instant) green creatures you control get +&^/ /+&^ until end of turn . \ nongreen creatures you control get +&^/ /+& until end of turn . + +(WW) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ] + +(^) (GG) (creature) dryad spellshaper (&^/) (/&^) ^ GG , T , discard a card : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(BB) (creature) insect (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn . + +(^) (^) (GG) (GG) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of nonbasic lands he or she controls . + +(^) (BP) (artifact) (creature) imp (&^/) (/&^) \ flying \ lifelink + +(^) (GG) (enchantment) whenever a face ~ down creature enters the battlefield under your control , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ whenever a permanent you control is turned face up , if it's a creature , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (BB) (creature) spirit (&^^/) (/&^) flying + +(^) (^) (WW) (WW) (sorcery) each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest , then sacrifices the rest . each player discards cards the same way . + +(^) (^) (^) (^) (UU) (instant) choose an opponent . you and that player each draw three cards . \ choose an opponent . untap all nonland permanents you control and all nonland permanents that player controls . + +(^) (^) (^) (^) (^) (^) (artifact) creature spells cost ^ ^ more to cast . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may look at the top five cards of your library . if you do , you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield , then you put the rest of those cards on the bottom of your library in any order . + +(^) (^) (^) (GG) (UU) (creature) cockatrice (&^^^/) (/&^^^) flash \ flying , deathtouch \ ^ ^ ^ ^ ^ GG UU : monstrosity &^^^ . + +(BB) (BB) (instant) until end of turn , all creatures become black and all lands become swamps . + +(^) (^) (^) (BB) (BB) (legendary) (creature) demon spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ BB , sacrifice @ : all creatures get -X/ /-X until end of turn , where X is the number of cards in your hand . + +(^) (GG) (WW) (enchantment) no more than one creature can attack each turn . \ no more than one creature can block each turn . + +(^) (^) (^) (^) (UU) (UU) (creature) human advisor mutant (&/) (/&) graft &^^^^ \ ^ , remove two +&^/ /+&^ counters from among creatures you control : draw a card . + +(^) (^) (^) (UU) (instant) put target creature on top of its owner's library . + +(^) (^) (RR) (instant) arcane creatures you control get +&^^/ /+& until end of turn . + +(^) (^) (BB) (creature) zombie (&^^^/) (/&^^^^) at the beginning of your end step , if @ is untapped , you lose &^^^ life . + +(^) (BB) (creature) rat warrior (&^^/) (/&^) fear \ @ can't block . + +(^) (^) (^) (^) (RR) (creature) nomad giant (&^^^^/) (/&^^^^) + +(^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying \ prevent all combat damage that would be dealt to @ . + +(^) (^) (^) (GG) (GG) (sorcery) put two target artifacts on top of their owners' libraries . + +(^) (^) (WW) (WW) (WW) (enchantment) at the beginning of your upkeep , if you have exactly &^ life , you win the game . + +(^) (^) (GG) (creature) wolf (&^^/) (/&^^) @ has banding as long as you control a plains . + +(^) (^) (^) (^) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^^^ life . " + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flash \ flying \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players . + +(^) (^) (RR) (RR) (creature) kavu (&^^^/) (/&^^^) kavu creatures have trample . \ whenever another kavu enters the battlefield , put a +&^/ /+&^ counter on @ . + +(^) (WW) (instant) put a &^/ /&^ white knight creature token with banding onto the battlefield . + +(^) (WW) (creature) kor artificer (&^/) (/&^^) when @ enters the battlefield , you may search your library for an equipment card , reveal it , put it into your hand , then shuffle your library . \ ^ WW , T : you may put an equipment card from your hand onto the battlefield . + +(^) (^) (UU) (instant) return all green permanents to their owners' hands . + +(^) (RR) (RR) (RR) (enchantment) aura enchant mountain \ enchanted mountain is a &^^^^^^^/ /&^^^^^^^ red giant creature with haste . it's still a land . + +(land) T : add ^ to your mana pool . \ T : untap target griffin . if it's a creature , it gets +&^/ /+&^ until end of turn . + +(UU) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , you may sacrifice @ . if you do , draw a card . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ ^ ^ UU : attach @ to target creature other than enchanted creature . + +(^) (^) (^) (^) (GG) (creature) elf druid (&^^^/) (/&^^^) whenever a beast enters the battlefield , you may gain &^^^ life . + +(^) (UU) (instant) if target spell has only one target and that target is a creature , change that spell's target to another creature . + +(^) (^) (UU) (UU) (sorcery) @ deals &^^ damage to each creature for each aura attached to that creature . + +(^) (^) (RR) (enchantment) creatures played by your opponents enter the battlefield tapped . + +(^) (^) (BB) (creature) orc berserker (&^^^^^/) (/&^^^) at the beginning of your upkeep , you lose &^^ life . \ dash ^ ^ BB BB + +(^) (^) (^) (UU) (UU) (UU) (legendary) (creature) wizard (&^^^/) (/&^^^^) T : draw three cards . \ ^ ^ UU UU : return @ to its owner's hand . + +(^) (^) (GG) (enchantment) whenever you attack with three or more creatures , draw a card . + +(^) (UU) (UU) (sorcery) return two target creatures to their owners' hands . + +(^) (RR) (instant) choose a player who cast one or more sorcery spells this turn . @ deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn , rounded down . + +(^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+& . + +(^) (GG) (GG) (enchantment) whenever a creature with flying attacks you , @ deals &^^^^ damage to it . + +(^) (^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to each creature . \ cycling ^ ^ RR \ when you cycle @ , you may have it deal &^ damage to each creature . + +(^) (UU) (creature) merfolk rogue (&^/) (/&^^) UU : @ gains flying until end of turn . \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , search that player's library for a card and exile it , then the player shuffles his or her library . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (RR) (sorcery) exile all permanents . exile all cards from all hands and graveyards . each player's life total becomes &^ . + +(BB) (instant) [ &^ = @ deals &^ damage to target creature and you gain &^ life . = target creature gains first strike until end of turn . = tap target creature . ] + +(^) (WW) (WW) (creature) human beast soldier (&^^/) (/&^^) GG : @ gains banding until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) you may exile two red cards from your hand rather than pay @ 's mana cost . \ untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase . + +(^) (^) (artifact) creatures you control are slivers in addition to their other creature types . + +(^) (^) (^) (WW) (WW) (legendary) (creature) angel (&^^^/) (/&^^^) flying , vigilance \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield . + +(^) (^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put two &^/ /&^ blue merfolk wizard creature tokens onto the battlefield . \ tap two untapped merfolk you control : untap @ . it gains shroud until end of turn . + +(^) (^) (artifact) ^ , T , sacrifice @ : [ &^ = you gain &^^ life . = prevent the next &^^ damage that would be dealt to target creature or player this turn . ] + +(^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^) + +(WW) (WW) (creature) cat cleric (&^^/) (/&^^) when @ enters the battlefield , you may exile target artifact or enchantment . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(land) @ enters the battlefield tapped unless you control a forest or a plains . \ T : add GG or WW to your mana pool . + +(^) (^) (^) (artifact) (creature) myr (&/) (/&^) indestructible + +(^) (^) (^) (BB) (BB) (creature) gorgon (&^^/) (/&^^^^) whenever @ blocks a creature , destroy that creature at end of combat . \ whenever @ becomes blocked by a non ~ wall creature , destroy that creature at end of combat . + +(land) T , pay &^ life , sacrifice @ : search your library for a forest or island card and put it onto the battlefield . then shuffle your library . + +(^) (GG) (GG) (creature) spirit (&^^^/) (/&^^^) + +(^) (^) (GG) (GG) (instant) target creature can't be blocked this turn . + +(^) (^) (WW) (enchantment) aura flash \ enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . + +(^) (^) (^) (^) (WW) (WW) (creature) dragon (&^^^^/) (/&^^^^) flying \ as long as @ is attacking , defending player can't cast spells . + +(^) (^) (GG) (instant) destroy target permanent . its controller puts a &^^^/ /&^^^ green beast creature token onto the battlefield . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) horror (&/) (/&) fear \ at the beginning of your upkeep , you may move a +&^/ /+&^ counter from target creature onto @ . \ modular &^^^ + +(^) (^) (artifact) equipment equip ^ \ equipped creature has hexproof and haste . + +(^) (^) (^) (^) (RR) (RR) (creature) manticore (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn . + +(GG) (GG) (GG) (creature) ouphe (&^^/) (/&^^) GG GG GG GG , T : regenerate target creature . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . " + +(^) (^) (WW) (UU) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to white and blue is less than seven , @ isn't a creature . \ at the beginning of each upkeep , if you had another creature enter the battlefield under your control last turn , draw a card . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) ^ WW : until end of turn , target creature gains " this creature can't attack or block unless its controller pays ^ for each cleric on the battlefield . " + +_ASIDE_ (^) (RR) (sorcery) @ deals &^^ damage to each creature without flying . + +_BSIDE_ (^) (^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^^ damage to each creature with flying . + +(^) (^) (^) (UU) (UU) (sorcery) take an extra turn after this one . + +(^) (^) (^) (RR) (creature) efreet (&^^/) (/&^^^^) protection from white \ ^ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (RR) (RR) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random . + +(land) gate @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . + +(^) (^) (^) (^) (^) (artifact) countertype % wish \ @ enters the battlefield with three % counters on it . \ ^ ^ ^ ^ ^ , T , remove a % counter from @ : search your library for a card and put that card into your hand . then shuffle your library . + +(^) (RR) (creature) elemental shaman (&^/) (/&^) ^ ^ ^ RR : @ deals &^ damage to target creature or player . + +(^) (BB) (instant) you gain life equal to the damage dealt to you this turn . @ deals damage to target creature you control equal to the damage dealt to you this turn . + +(^) (^) (BB) (instant) for each artifact or creature card in target opponent's graveyard , add ^ to your mana pool and you gain &^ life . + +(GG) (creature) human wizard (&^/) (/&^) sacrifice a land : target creature you control gains shroud until end of turn . + +(^) (^) (^) (^) (RR) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^/ /+& . + +(WW) (enchantment) aura enchant creature \ when @ enters the battlefield , tap target creature an opponent controls . \ enchanted creature gets +&^/ /+&^^^ . + +(^) (WW) (BB) (artifact) T , sacrifice @ : you gain life equal to the total life lost by all players this turn . + +(^) (^) (^) (^) (GG) (creature) centaur shaman (&^^^/) (/&^^^^) ^ ^ GG , T : return target enchantment card from your graveyard to your hand . + +(^) (^) (BB) (creature) human wizard (&^^^/) (/&^) morph ^ ^ ^ BB \ when @ is turned face up , target creature gets -&^^^/ /-&^^^ until end of turn . + +(RR) (sorcery) buyback ^ ^ ^ \ target creature gets +&^^^/ /+& until end of turn . + +(^) (^) (BB) (creature) wall (&/) (/&^^^^^) defender \ protection from black + +(^) (^) (^) (artifact) T : each player draws a card . + +(^) (^) (BB) (BB) (creature) zombie knight (&^^/) (/&^^) fear \ whenever @ deals damage to a player , that player discards a card . + +(^) (BB) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " return enchanted creature card to the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets -&^/ /-& . + +(^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) ^ ^ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (creature) horror (&^^/) (/&^^) BB , sacrifice @ : target opponent discards a card at random . activate this ability only any time you could cast a sorcery . + +(WW) (sorcery) prevent all damage that would be dealt this turn to creatures you control . + +(RR) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards . + +(^) (^) (WW) (WW) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of swamps he or she controls . + +(^) (^) (BB) (enchantment) ^ ^ BB , T : destroy target creature that was dealt damage this turn . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , you gain &^^^^^ life . + +(^) (^) (^) (^) (GG) (creature) spirit (&^^/) (/&^) protection from non ~ spirit creatures \ soulshift &^^^^ + +(^) (^) (^) (BB) (RR) (creature) zombie beast (&^^^/) (/&^^^) countertype % charge \ haste ; fear \ whenever @ deals combat damage to a player , put a % counter on it . \ at the beginning of your end step , @ deals damage equal to the number of % counters on it to each opponent . + +(^) (WW) (WW) (enchantment) as @ enters the battlefield , name a nonland card . \ the named card can't be cast . + +(^) (WW) (BB) (sorcery) destroy target silver ~ bordered permanent in any game you can see from your seat . + +_ASIDE_ (^) (^) (BB) (creature) human (&^^/) (/&^^) T , tap an untapped vampire you control : transform @ . + +_BSIDE_ (creature) vampire (&^^^^/) (/&^^^^) + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^/) (/&^^^^^) when @ enters the battlefield , return all other nonland permanents to their owners' hands . \ unearth ^ ^ ^ ^ ^ ^ UU + +(XX) (RR) (sorcery) choose a color . @ deals X damage to each creature of the chosen color . + +(^) (RR) (enchantment) countertype % fuse \ at the beginning of your upkeep , you may flip a coin . if you win the flip , put a % counter on @ . if you lose the flip , remove a % counter from @ . \ remove five % counters from @ , sacrifice @ : @ deals &^^^^^^^^^^^^^^^^^^^^ damage to target player . + +(^) (^) (^) (BB) (BB) (enchantment) flash \ whenever a creature you control dies , each opponent sacrifices a creature . + +(^) (^) (^) (^) (RR) (GG) (legendary) (creature) ogre warrior (&^^^^^^/) (/&^^^^^^) vigilance , reach \ @ attacks each turn if able . \ whenever a player casts a noncreature spell , @ deals &^^^^^^ damage to that player . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . \ flashback ^ ^ ^ ^ ^ UU UU + +(^) (^) (GG) (creature) insect (&^^^/) (/&^^^) when @ enters the battlefield , return another permanent you control to its owner's hand . + +(^) (^) (^) (^) (BB) (enchantment) aura curse enchant player \ at the beginning of your upkeep , you may search your library for a curse card that doesn't have the same name as a curse attached to enchanted player , put it onto the battlefield attached to that player , then shuffle your library . + +(^) (^) (BB) (creature) zombie cleric (&^^/) (/&^^) hellbent ~ T , sacrifice a creature or land : draw a card . activate this ability only if you have no cards in hand . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^) countertype % time \ fear \ suspend &^^^^^^^ ~ ^ BB \ whenever a card is put into an opponent's graveyard from anywhere , if @ is suspended , you may remove a % counter from @ . + +(GG) (creature) frog (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn . + +(^) (^) (RR) (RR) (RR) (sorcery) exile all permanents . you discard your hand . + +(^) (WW) (WW) (creature) soltari cleric (&^^/) (/&^^) shadow \ whenever @ deals damage to a player , destroy target enchantment that player controls . + +(^) (^) (^) (^) (UU) (UU) (creature) djinn monk (&^^^^/) (/&^^^^^) prowess \ whenever @ attacks , you may return target creature to its owner's hand if its power is less than @ 's power . + +(^) (^) (^) (RR) (instant) @ deals damage to target creature or player equal to the number of attacking creatures you control . + +(BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up . + +(^) (UU) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has flying . + +(^) (RR) (RR) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it and @ deals &^ damage to that land's controller . that player attaches @ to a land of his or her choice . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it . + +(^) (^) (^) (RR) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = target creature gets +&^^/ /+& until end of turn . = target creature gets -&/ /-&^^ until end of turn . ] + +(^) (WW) (WW) (legendary) (creature) human nomad (&^^/) (/&^^) whenever @ attacks , attacking creatures get +&^/ /+&^ until end of turn . + +(^) (^) (BB) (BB) (creature) giant minion (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ . + +(^) (^) (^) (^) (WW) (enchantment) if you would gain life , you gain twice that much life instead . + +(^) (^) (^) (GG) (sorcery) search your library for up to three cards with the same name as target creature , reveal them , and put them into your hand . then shuffle your library . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (enchantment) at the beginning of your upkeep , if there are four or more creatures on the battlefield , sacrifice @ and destroy all creatures . they can't be regenerated . + +(BB) (instant) kicker ^ ^ BB \ target creature gets +&^^^/ /+& until end of turn . if @ was kicked , that creature gains lifelink until end of turn . + +(BB) (BB) (GG) (GG) (legendary) (creature) zombie elf (&^^/) (/&^^) @ gets +&^/ /+&^ for each creature card in your graveyard . \ ^ BB GG , sacrifice another creature : each opponent loses life equal to the sacrificed creature's power . \ sacrifice a swamp and a forest : return @ from your graveyard to your hand . + +(^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature dies , you gain &^^^ life . + +(land) ^ , T : add WW UU to your mana pool . + +(^) (^) (UU) (creature) drake (&^^^/) (/&^^) flying \ phasing + +(BB) (instant) any number of target creatures become black until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may destroy target vampire , werewolf , or zombie . + +(^) (^) (^) (^) (GG) (UU) (BB) (creature) fungus beast (&^^^^^^/) (/&^^^^) trample \ whenever @ deals damage to an opponent , you draw a card and that opponent discards a card . + +(^) (^) (WW) (creature) human rebel (&^^/) (/&^) flying , protection from black + +(GG) (enchantment) when an opponent plays a nonbasic land , if @ is an enchantment , @ becomes a &^^^/ /&^^^ beast creature . + +(^) (WW) (WW) (instant) you may discard a plains card rather than pay @ 's mana cost . \ destroy target artifact or enchantment . + +(XX) (GG) (GG) (instant) multikicker ^ \ choose target creature , then choose another target creature for each time @ was kicked . put X +&^/ /+&^ counters on each of them . + +(^) (^) (BB) (creature) vampire warrior (&^^^/) (/&^^) level up ^ ^ BB \ level &^ ~ &^^ \ &^^^^/ /&^^^ \ deathtouch \ level &^^^ ~ \ &^^^^^/ /&^^^^ \ first strike , deathtouch + +(^) (^) (^) (WW) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . + +(^) (^) (BB) (GG) (creature) plant zombie (&^^/) (/&^^) exile a creature card from your graveyard : regenerate @ . + +(^) (^) (BB) (BB) (planeswalker) liliana ((&^^^)) +&^ : search your library for a swamp card , reveal it , and put it into your hand . then shuffle your library . \ -&^^^ : target creature gets +X/ /+X or -X/ /-X until end of turn , where X is the number of swamps you control . \ -&^^^^^^ : you get an emblem with " swamps you control have " T : add BB BB BB BB to your mana pool . ' " + +(^) (RR) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards . + +(^) (^) (GG) (sorcery) search your library for a basic land card and put it onto the battlefield . then shuffle your library . \ suspend &^^ ~ GG + +(^) (RR) (RR) (world) (enchantment) discard a card : if the discarded card was a land card , @ deals &^^ damage to target player . any player may activate this ability . + +(WW) (instant) target creature gets +&^/ /+&^ and gains lifelink until end of turn . + +(^) (^) (^) (RR) (creature) ogre warrior (&^^^^/) (/&^^^) prevent all damage that @ would deal to red creatures . + +(land) T : add ^ to your mana pool . \ ^ : @ becomes a &^^/ /&^^ assembly ~ worker artifact creature until end of turn . it's still a land . \ T : target assembly ~ worker creature gets +&^/ /+&^ until end of turn . + +(^) (^) (GG) (sorcery) destroy all enchantments . + +(^) (^) (^) (UU) (BB) (sorcery) cascade \ return target permanent to its owner's hand . + +(^) (^) (^) (RR) (sorcery) destroy all nonbasic lands . for each land destroyed this way , its controller may search his or her library for a basic land card and put it onto the battlefield . then each player who searched his or her library this way shuffles it . + +(^) (^) (^) (RR) (RR) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , put three &^/ /&^ red goblin creature tokens onto the battlefield . \ ^ RR , sacrifice a goblin : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (^) (UU) (BB) (legendary) (creature) human advisor (&^^^^^/) (/&^^^^^^^) T : add BB to your mana pool . + +(BB) (RR) (GG) (creature) viashino shaman (&^^^/) (/&^^) when you cycle @ or it dies , you may have it deal &^ damage to target creature or player . \ cycling ^ ^ RR + +(^) (^) (^) (^) (WW) (creature) human nomad (&^/) (/&^^^^^^) vigilance + +(^) (^) (GG) (creature) elf druid (&^/) (/&^^) when @ enters the battlefield , you may search your library for an elf card , reveal it , then shuffle your library and put that card on top of it . \ T : add one mana of any color to your mana pool . + +(land) T : add ^ to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , destroy all nonland permanents . they can't be regenerated . + +(^) (^) (^) (^) (RR) (enchantment) as @ enters the battlefield , choose two players . \ if a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls , that source deals double that damage to that player or permanent instead . + +(^) (^) (RR) (creature) orc scout (&^^/) (/&^^) @ can't block creatures with power &^^ or greater . \ RR : @ gains flying until end of turn . + +(^) (^) (^) (RR) (creature) viashino warrior (&^^/) (/&^^) devour &^^ \ GG : @ gains trample until end of turn . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^/ /+&^^^^ . + +(^) (WW) (enchantment) prevent all noncombat damage that would be dealt to creatures you control . + +(^) (^) (^) (^) (^) (UU) (creature) shapeshifter (&^^^^/) (/&^^^^) : until end of turn , @ gets -&^/ /-&^ and gains your choice of double strike , protection from red , vigilance , or shadow . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) amplify &^^^ \ flying \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target creature or player . + +(^) (BB) (creature) rat ninja (&^^/) (/&^) ninjutsu BB \ whenever @ deals combat damage to a player , exile up to two target cards from that player's graveyard . + +(^) (^) (^) (snow) (artifact) (creature) construct (&^^^^^^^^/) (/&^^^^^^^^) cumulative upkeep ~ sacrifice a creature . + +(^) (^) (^) (BB) (creature) incarnation (&^^/) (/&^^) swampwalk \ as long as @ is in your graveyard and you control a swamp , creatures you control have swampwalk . + +(^) (^) (^) (artifact) (creature) unicorn (&^/) (/&^^) T : add one mana of any color to your mana pool . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^^) other soldier creatures you control get +&/ /+&^ . + +(^) (^) (^) (GG) (enchantment) all forests are &^/ /&^ creatures that are still lands . + +(^) (BB) (instant) destroy target creature with converted mana cost &^^^ or less . it can't be regenerated . + +(^) (^) (^) (^) (WW) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , another target attacking creature gets +&/ /+&^^ until end of turn . untap that creature . + +(^) (^) (^) (RR) (sorcery) each instant and sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost . \ flashback ^ ^ ^ ^ RR + +(UU) (artifact) (creature) vedalken wizard (&^/) (/&^) ^ ^ UU , T , sacrifice a white creature , a blue creature , and a black creature : search your library for a card named sphinx sovereign and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (BB) (creature) skeleton (&^^/) (/&^^) BB : regenerate @ . + +(^) (^) (^) (WW) (legendary) (creature) bird soldier (&^^/) (/&^^^) flying \ ^ ^ ^ WW WW , sacrifice @ : exile all black creatures . + +(RR) (GG) (instant) @ deals &^ damage to each creature target opponent controls . + +(^) (^) (^) (RR) (RR) (RR) (sorcery) destroy target land and all other lands with the same name as that land . + +(GG) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it . + +(^) (WW) (instant) exile all creature cards from all graveyards . you gain &^ life for each card exiled this way . + +(^) (^) (WW) (WW) (enchantment) all creatures lose all abilities and have base power and toughness &^/ /&^ . + +(^) (^) (BB) (instant) until end of turn , target creature becomes black , gets +&^/ /-&^ , and gains " BB : regenerate this creature . " + +(UU) (UU) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to its owner's hand . if that card is returned to its owner's hand this way , you may pay UU UU UU . if you do , return @ to its owner's hand . + +(land) countertype % eon \ @ enters the battlefield tapped . \ T : add UU to your mana pool . \ UU , T : put an % counter on @ . skip your next turn . \ T , remove an % counter from @ and return it to its owner's hand : take an extra turn after this one . + +(^) (^) (^) (WW) (creature) elephant (&^^/) (/&^^) GG : target creature blocks @ this turn if able . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has flying as long as you control a red or white permanent . + +(^) (WW) (enchantment) as @ comes into play , choose an artist . \ ^ WW : the next time a source of your choice by the chosen artist would deal damage to you this turn , prevent that damage . \ ^ WW : return @ to its owner's hand . + +(^) (^) (^) (GG) (enchantment) all forests and all saprolings are &^/ /&^ green saproling creatures and forest lands in addition to their other types . + +(^) (BB) (BB) (creature) elemental (&^/) (/&^^^^) wither \ whenever a creature an opponent controls with a -&^/ /-&^ counter on it dies , you may return that card to the battlefield under your control . + +(^) (^) (^) (artifact) ^ ^ ^ , T or BB , T : return target artifact creature card from your graveyard to your hand . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , destroy target enchantment . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand . + +(^) (^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) you may play an additional land on each of your turns . \ play with the top card of your library revealed . \ you may play the top card of your library if it's a land card . + +(^) (^) (^) (WW) (creature) human nomad mystic (&^^/) (/&^^^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying . + +(BB) (enchantment) aura countertype % plague \ enchant creature \ whenever a player cycles a card , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . + +(^) (^) (^) (^) (GG) (GG) (enchantment) (creature) elemental (&^^^^^/) (/&^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures you control gain trample until end of turn . + +(artifact) suspend &^^^ ~ \ T , sacrifice @ : add three mana of any one color to your mana pool . + +(^) (WW) (WW) (legendary) (creature) fox samurai (&^/) (/&^^^^) defender \ bushido &^ \ T : the next time a source of your choice would deal damage this turn , that damage is dealt to @ instead . \ ^ WW : prevent the next &^ damage that would be dealt to @ this turn . + +(^) (^) (UU) (creature) shapeshifter (&^/) (/&^) flying \ morph ^ ^ UU UU \ when @ is turned face up , you may put a creature card with a morph ability from your hand onto the battlefield face up . if you do , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (GG) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has trample . + +(^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn . + +(^) (^) (artifact) whenever a player casts a white spell , you may pay ^ ^ ^ . if you do , untap target permanent . + +(^) (^) (^) (^) (^) (RR) (instant) @ deals &^^^^^ damage to target creature or player . + +(^) (^) (^) (artifact) (creature) spirit (&^^/) (/&^^) rampage &^ + +(land) T : add ^ to your mana pool . \ ^ ^ ^ BB RR , T : @ deals &^^ damage to target player . + +(^) (^) (^) (RR) (instant) kicker ~ sacrifice two lands . \ @ deals &^^^ damage to target creature or player . if @ was kicked , it deals &^^^ damage to another target creature or player . + +(^) (^) (^) (GG) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , you may destroy target aura . + +(^) (^) (BB) (creature) drake (&^^^/) (/&^^^) flying \ whenever a player casts a spell , you lose &^ life . + +(^) (^) (UU) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player sacrifices that creature unless he or she pays ^ ^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (UU) (creature) merfolk wizard ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain flying until end of turn . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) first strike \ WW UU BB RR GG : until end of turn , @ becomes an angel , gets +&^^^/ /+&^^^ , and gains flying and lifelink . + +(^) (^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^^ damage to target opponent . you gain &^^^^ life . + +(^) (^) (RR) (RR) (instant) @ deals &^^^^ damage to target creature and each other creature with the same name as that creature . + +(^) (^) (^) (artifact) XX XX ^ , T : tap X target lands . + +(WW) (instant) tap target creature . \ metalcraft ~ if you control three or more artifacts , exile that creature . + +(RR) (RR) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is the number of untapped lands he or she controlled at the beginning of this turn . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^) first strike , vigilance + +(^) (^) (^) (WW) (WW) (BB) (BB) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy target permanent . + +(^) (^) (artifact) (creature) scarecrow (&^/) (/&^) flying \ ^ ^ , Q : add one mana of any color to your mana pool . + +(^) (^) (^) (WW) (WW) (instant) prevent all damage that would be dealt to you and permanents you control this turn . + +(RR) (creature) goblin scout (&^/) (/&^) mountainwalk + +(^) (^) (^) (^) (^) (GG) (creature) spirit (&^^^^^/) (/&^^^^^) trample + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^^^^^^ or greater , reveal that card , and put it into your hand . if you do , shuffle your library . + +(^) (GG) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , draw a card . + +(^) (WW) (enchantment) ^ : the next time a red source of your choice would deal damage to you this turn , prevent that damage . + +(UU) (sorcery) target player puts the top five cards of his or her library into his or her graveyard . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . + +(WW) (creature) human cleric (&^/) (/&^) T : target creature you control gains protection from the color of your choice until end of turn . + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) pay &^^^ life : put a +&^/ /+&^ counter on @ . + +(^) (artifact) ^ ^ ^ ^ , T , exile @ : exile target creature . + +(GG) (GG) (creature) dryad spellshaper (&^^/) (/&^^) XX GG GG , T , discard a card : X target lands become forests until end of turn . + +(RR) (RR) (creature) goblin berserker (&^/) (/&^) double strike \ whenever @ deals damage to an opponent , you may put a goblin creature card from your hand onto the battlefield . + +(RR) (creature) devil (&^^^^/) (/&^^^) when @ enters the battlefield , any opponent may have it deal &^^^^ damage to him or her . if a player does , sacrifice @ . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^^) flying \ lifelink \ whenever you gain life , put a +&^/ /+&^ counter on each creature you control . + +(^) (^) (GG) (instant) you gain &^ life for each creature you control . \ flashback ^ WW + +(^) (^) (artifact) ^ , T : add RR WW to your mana pool . + +(^) (^) (^) (UU) (sorcery) tempting offer ~ choose target creature you control . put a token onto the battlefield that's a copy of that creature . each opponent may put a token onto the battlefield that's a copy of that creature . for each opponent who does , put a token onto the battlefield that's a copy of that creature . + +(land) whenever @ becomes tapped , it deals &^ damage to you . \ T : add one mana of any color to your mana pool . + +(^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^^) flying \ when @ attacks or blocks , sacrifice it at end of combat . + +(^) (^) (WW) (enchantment) cumulative upkeep ^ \ as @ enters the battlefield , choose a color . \ ^ : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage . + +(UU) (instant) uncast target artifact or enchantment spell . + +(^) (^) (WW) (creature) fox cleric (&/) (/&^^) T : prevent the next &^ damage that would be dealt to each creature and each player this turn . + +(^) (GG) (instant) prevent all combat damage that would be dealt to players this turn . + +(^) (^) (^) (WW) (WW) (creature) griffin (&^/) (/&^^^^) flying \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand . + +(RR) (instant) convoke \ target creature gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (^) (RR) (RR) (WW) (WW) (legendary) (creature) angel (&^^^^^^/) (/&^^^) flying , vigilance , haste \ T : the next &^^^ damage that would be dealt to target creature you control this turn is dealt to another target creature instead . + +(^) (GG) (sorcery) reveal the top four cards of your library . put a creature card from among them into your hand and the rest into your graveyard . \ flashback ^ ^ UU + +(^) (UU) (instant) target creature gains shroud until end of turn . \ cycling UU + +(^) (^) (GG) (GG) (creature) troll (&^^^^/) (/&^^^) GG : regenerate @ . + +(legendary) (land) colorless eldrazi spells you cast cost ^ ^ less to cast . \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a colorless creature card , reveal it , and put it into your hand . then shuffle your library . + +(land) T : add UU to your mana pool . if you played a land this turn , add BB to your mana pool instead . + +(basic) (land) swamp + +(^) (^) (^) (^) (^) (WW) (WW) (creature) bird (&^^^^^/) (/&^^^^^^^) flying \ attacking creatures you control have lifelink . + +(WW) (creature) human scout (&^/) (/&^) flanking + +(^) (^) (^) (^) (UU) (BB) (creature) zombie (&^^/) (/&^^^^) fear \ islandcycling ^ ^ , swampcycling ^ ^ + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^^^ . + +(^) (WW) (instant) prevent all damage that would be dealt to creatures this turn . + +(^) (WW) (instant) destroy target enchantment . \ flashback GG + +(^) (^) (^) (GG) (WW) (creature) rhino monk soldier (&^^/) (/&^^^) exalted \ when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^^/) (/&^^^) when @ enters the battlefield , if WW was spent to cast it , target player skips his or her next combat phase . \ @ can't block . + +(^) (^) (UU) (UU) (creature) illusion (&^/) (/&^) whenever @ blocks a creature , you may return @ to its owner's hand . if you do , you may put a creature card from your hand onto the battlefield blocking that creature . + +(^) (RR) (RR) (creature) human shaman (&^/) (/&^) haste \ T : @ deals &^ damage to target creature or player . + +(land) T : add ^ to your mana pool . \ ^ : @ becomes a &^^/ /&^^ creature with all creature types until end of turn . it's still a land . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , it deals &^^ damage to target creature or player . + +(^) (GG) (sorcery) destroy target artifact or enchantment . \ conspire + +(GG) (enchantment) when an opponent casts an artifact spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^ soldier creature with trample . + +(legendary) (land) T : add GG to your mana pool for each creature you control . + +(^) (GG) (instant) you gain &^^^^^ life . \ ferocious ~ you gain &^^^^^^^^^^ life instead if you control a creature with power &^^^^ or greater . + +(^) (^) (^) (RR) (creature) goblin (&^/) (/&^) when @ enters the battlefield , destroy target land . + +(^) (BB) (BB) (creature) illusion (&^^^/) (/&^^^) flying ; fear \ cumulative upkeep BB + +(^) (^) (WW) (WW) (snow) (enchantment) countertype % globe \ whenever a creature deals damage to you , put a % counter on it . \ T , Q , T , Q , T : tap all creatures with % counters on them . + +(^) (^) (^) (^) (UU) (UU) (creature) crab (&^^^^/) (/&^^^^^) ^ UU , T : put target green creature on top of its owner's library . + +(^) (RR) (creature) lizard (&^/) (/&^) @ can't block . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (UU) (enchantment) (creature) spirit (&^/) (/&^) bestow ^ ^ ^ ^ ^ UU \ @ can't be blocked . \ enchanted creature gets +&^/ /+&^ and can't be blocked . + +(^) (^) (GG) (UU) (BB) (legendary) (creature) ooze (&/) (/&) as @ enters the battlefield , you may exile two creature cards from graveyards . if you do , it enters the battlefield as a copy of one of those cards with a number of additional +&^/ /+&^ counters on it equal to the power of the other card . + +(^) (^) (^) (RR) (creature) hound (&^^^/) (/&^^^) as long as you control an artifact , @ gets +&^^/ /+& and has trample . + +(^) (^) (GG) (GG) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature spells can't be uncast . + +(^) (^) (GG) (instant) arcane if you control a forest , each blocked creature gets +&^^/ /+&^^ until end of turn . \ splice onto arcane ~ an opponent gains &^^^^^ life . + +(^) (^) (RR) (RR) (creature) human soldier warrior (&^/) (/&^^^) first strike \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (RR) (RR) (creature) elemental spirit (*/) (/*) @ 's power and toughness are each equal to half the highest life total among your opponents , rounded up . \ damage that would be dealt by @ can't be prevented . + +(^) (^) (^) (UU) (legendary) (creature) human wizard (&^^/) (/&^^) ^ ^ UU , T , sacrifice another creature : reveal cards from the top of your library until you reveal a nonlegendary creature card . put that card onto the battlefield and the rest on the bottom of your library in a random order . + +(^) (^) (^) (BB) (creature) human (&^^/) (/&^^) when @ enters the battlefield , put three &/ /&^ black serf creature tokens onto the battlefield . \ when @ leaves the battlefield , exile all serf tokens . + +(^) (BB) (BB) (creature) zombie warrior (&^^^/) (/&^) intimidate \ when @ enters the battlefield , target opponent reveals his or her hand . you choose a green or white creature card from it and exile that card . + +(^) (^) (^) (RR) (RR) (enchantment) aura curse enchant player \ if a source would deal damage to enchanted player , it deals double that damage to that player instead . + +(^) (BB) (creature) zombie (&^^/) (/&^) unearth BB + +(^) (^) (GG) (instant) strive ~ @ costs ^ ^ GG more to cast for each target beyond the first . \ destroy any number of target artifacts and/ /or enchantments . + +(^) (^) (GG) (creature) human wizard (&^^/) (/&^^^) kicker ^ RR \ when @ enters the battlefield , if it was kicked , destroy target artifact . it can't be regenerated . + +(WW) (instant) put target attacking creature on the bottom of its owner's library . its controller gains life equal to its toughness . + +(^) (^) (^) (RR) (RR) (creature) beast (&^^^/) (/&^^^) at the beginning of your upkeep , you may look at the top card of your library . if it's an instant or sorcery card , you may cast it without paying its mana cost . + +(XX) (GG) (sorcery) choose an opponent . you and that player each put an X/ /X green treefolk creature token onto the battlefield . \ choose an opponent . you and that player each put X &^/ /&^ green elf warrior creature tokens onto the battlefield . + +(^) (^) (^) (RR) (creature) kavu (&^^^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target creature . + +(^) (^) (BB) (instant) domain ~ target creature gets -&^/ /-&^ until end of turn for each basic land type among lands you control . + +(^) (^) (^) (WW) (creature) human soldier archer (&^^/) (/&^^^) reach \ WW : @ can block an additional creature this turn . + +(^) (^) (^) (artifact) T : add GG to your mana pool . \ ^ ^ GG GG GG : @ becomes a &^^^^^/ /&^^^ green treefolk artifact creature with trample until end of turn . \ when @ is put into a graveyard from the battlefield , if it was a creature , return this card to its owner's hand . + +(^) (^) (^) (^) (^) (WW) (sorcery) exile all nonland permanents target player controls . return the exiled cards to the battlefield under their owner's control at the beginning of the next end step . + +(^) (^) (BB) (creature) skeleton wall (&^/) (/&^^^^) defender \ BB : regenerate @ . + +(^) (RR) (creature) kobold soldier (&^/) (/&^^) other kobold creatures you control get +&/ /+&^ and have trample . + +(^) (^) (BB) (BB) (sorcery) all creatures get -&^/ /-&^ until end of turn for each swamp you control . + +(^) (^) (^) (^) (BB) (creature) insect (&^^^/) (/&^^^^^) when @ enters the battlefield , exile target creature card from a graveyard . you gain life equal to that card's toughness . + +(^) (^) (^) (BB) (BB) (creature) vampire shaman (&^^^^/) (/&^^^^) flying , protection from white \ when @ enters the battlefield , each opponent loses life equal to the number of vampires you control . you gain life equal to the life lost this way . + +(WW) (creature) sliver (&^/) (/&^) all sliver creatures get +&/ /+&^ . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^^) ^ UU , T : you may tap or untap target creature . + +(^) (^) (^) (UU) (creature) serpent (&^^/) (/&^^) kicker ^ ^ \ @ can't attack unless defending player controls an island . \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) all sliver creatures have " this creature gets +&^/ /+&^ as long as you control a swamp . " \ all slivers have " BB : regenerate this permanent . " + +(^) (^) (^) (WW) (UU) (BB) (RR) (GG) (sorcery) you win the game if you control a land of each basic land type and a creature of each color . + +(^) (UU) (creature) human artificer (&^/) (/&^^) T , sacrifice an artifact : draw a card . + +(^) (BB) (RR) (creature) minotaur shaman (&^^/) (/&^^^) minotaur spells you cast cost BB RR less to cast . this effect reduces only the amount of colored mana you pay . + +(^) (^) (BB) (creature) nightstalker cat (&^^/) (/&^^) BB , sacrifice @ : destroy target creature blocking @ . \ sacrifice a creature named feral shadow , a creature named breathstealer , and @ : search your library for a card named spirit of the night and put that card onto the battlefield . then shuffle your library . + +(^) (RR) (RR) (creature) vampire warrior (&^/) (/&^) double strike \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (RR) (creature) human berserker (&^^^/) (/&^^) whenever @ attacks , the next spell you cast this turn costs ^ less to cast . + +(^) (^) (UU) (BB) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it gains " UU BB , T : destroy target creature with the same name as this creature . " + +_ASIDE_ (^) (^) (WW) (instant) target creature gets +&^^/ /+&^^^^ until end of turn . \ fuse + +_BSIDE_ (^) (UU) (instant) target creature gets -&^^^^^^/ /-& until end of turn . \ fuse + +(^) (^) (^) (BB) (RR) (GG) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (GG) (instant) until end of turn , target creature gains haste and " : untap this creature . activate this ability only once . " \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (WW) (enchantment) as long as your life total is greater than or equal to your starting life total , creatures you control get +&^/ /+&^ . \ whenever one or more creatures you control attack , you gain life equal to the number of attacking creatures . + +(^) (^) (GG) (GG) (creature) wolf (&^^/) (/&^^) when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^/) (/&^^^^) ^ : @ gets +&^/ /-&^ and gains flying until end of turn . + +(^) (WW) (instant) permanents enter the battlefield tapped this turn . \ draw a card . + +(^) (^) (BB) (creature) human warrior (&^/) (/&^^) when @ dies , return another target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elf mutant (&^^^^^^/) (/&^^^^^^) forestcycling ^ ^ + +(legendary) (land) T : add RR to your mana pool . \ T : target creature loses all landwalk abilities until end of turn . + +(^) (^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller . \ enchanted creature attacks each turn if able . + +(^) (^) (GG) (instant) target creature gains deathtouch until end of turn . \ draw a card . + +(XX) (WW) (instant) prevent the next X damage that would be dealt to you this turn . \ draw a card . + +(^) (GG) (instant) target player shuffles up to two target cards from his or her graveyard into his or her library . \ flashback ^ GG + +(^) (^) (^) (^) (RG) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has double strike . \ as long as enchanted creature is green , it gets +&^/ /+&^ and has trample . + +(land) T : add ^ to your mana pool . \ ^ ^ UU RR , T : exile the top card of your library . until your next turn , you may cast that card if it's an instant or sorcery . + +(^) (^) (^) (^) (GG) (creature) spider (&^^/) (/&^^^^) reach \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn . + +(^) (^) (UU) (BB) (creature) vampire wizard (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , each player reveals the top card of his or her library , loses life equal to that card's converted mana cost , then puts it into his or her hand . + +(^) (RR) (instant) target creature gains double strike until end of turn . \ ferocious ~ that creature also gains trample until end of turn if you control a creature with power &^^^^ or greater . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ when @ dies , exile @ , then return the top creature card of your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (^) (GG) (sorcery) search your library for up to X basic land cards , where X is the number of lands you control , and put them onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (WW) (instant) [ &^ = you gain &^^^^^ life . = prevent the next &^^^^^ damage that would be dealt to target creature this turn . ] \ entwine ^ ^ + +(^) (^) (^) (^) (RR) (creature) hellion beast (&^^^/) (/&^^^) haste \ : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ RR RR , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target creature gets +&^^^/ /+& until end of turn . + +(^) (^) (RR) (creature) insect (&/) (/&^^^) mountainwalk \ RR : @ gets +&^/ /-&^ until end of turn . + +(^) (BB) (BB) (creature) zombie wizard (&^^/) (/&^^) skeleton creatures you control and other zombie creatures you control get +&^/ /+&^ and have deathtouch . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^) flying \ whenever another creature enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (UU) (creature) drake (&^^^/) (/&^^^^) flash \ flying + +(^) (BB) (instant) arcane return target creature card from your graveyard to your hand . \ splice onto arcane ^ BB + +(XX) (XX) (UU) (sorcery) discard X cards , then return a card from your graveyard to your hand for each card discarded this way . exile @ . + +(RR) (enchantment) aura enchant creature you control \ tap enchanted creature : target creature other than the creature tapped this way gets +&^^/ /+&^ until end of turn . activate this ability only if enchanted creature is untapped . + +(^) (^) (RR) (RR) (GG) (GG) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ whenever an opponent casts a spell , put a &^/ /&^ green insect creature token onto the battlefield . + +(^) (^) (^) (RR) (RR) (creature) phoenix (&^^^/) (/&^^^) flying \ when @ dies , it deals &^^^ damage to each creature and each player . \ ^ ^ ^ RR RR : return @ from your graveyard to your hand . + +(^) (RR) (sorcery) if you control an eldrazi spawn , put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " otherwise , put one of those tokens onto the battlefield . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^^^^) + +(^) (^) (RR) (GG) (creature) dragon (&^^/) (/&^^) devour &^ \ @ has flying and trample if it devoured a creature . + +(^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^^) when @ attacks or blocks , sacrifice it at the beginning of the next end step . \ unearth ^ ^ UU + +(^) (^) (UU) (creature) vedalken wizard (&^/) (/&^^) ^ ^ UU , T : put a -&^/ /-&^ counter on target creature . you may tap or untap that creature . + +(^) (^) (^) (RR) (enchantment) whenever an opponent taps a land for mana , tap all lands that player controls . \ if a creature an opponent controls attacks , all creatures that opponent controls attack if able . + +(^) (^) (^) (WW) (WW) (instant) cast @ only after combat . \ gain control of target nonartifact , nonblack creature that attacked you this turn and put a -&^/ /-& counter on it . + +(^) (^) (^) (UU) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ whenever you cast a wizard spell , you may untap @ . \ T : draw a card , then discard a card . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ WW : target permanent becomes white until end of turn . + +(GG) (WW) (instant) [ &^ = target creature gets +&^^/ /+&^^ and gains trample until end of turn . = exile target creature with power &^^^^^ or greater . = put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . ] + +(^) (^) (^) (GG) (GG) (instant) trap if an opponent had an artifact enter the battlefield under his or her control this turn , you may pay ^ GG rather than pay @ 's mana cost . \ put a &^^^^/ /&^^^^ green beast creature token onto the battlefield . + +_ASIDE_ (^) (^) (^) (^) (RR) (RR) (legendary) (creature) human monk (&^^^^/) (/&^^^^) @ can't block . \ when @ dies , return it to the battlefield flipped . + +_BSIDE_ (^) (^) (^) (^) (RR) (RR) (legendary) (enchantment) creatures you control get +&^^/ /+&^^ and have flying and " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (BB) (BB) (creature) spirit (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^^ life . + +(^) (^) (^) (RR) (instant) arcane @ deals damage to target creature or player equal to the number of arcane cards in your graveyard . + +(^) (^) (RR) (RR) (creature) beast (&^^^^^^/) (/&^^^^) whenever @ attacks or blocks , sacrifice a land . + +(^) (^) (^) (artifact) T : add one mana of any color to your mana pool . + +(^) (^) (^) (UU) (instant) target player gains control of up to three target nonattacking creatures until end of turn . untap those creatures . they block this turn if able . + +(^) (artifact) at the beginning of your upkeep , you may add ^ or ^ ^ to your mana pool . you can't spend this mana to cast spells . + +(^) (^) (^) (BB) (BB) (sorcery) arcane target player discards three cards . + +(^) (UU) (instant) target player puts the top three cards of his or her library into his or her graveyard . \ storm + +(^) (^) (WW) (creature) hound (&^/) (/&^) ^ , T : return @ and target green or blue creature you control to their owner's hand . + +(^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) multikicker GG \ when @ enters the battlefield , put a &^^/ /&^^ green wolf creature token onto the battlefield for each time it was kicked . + +(GG) (instant) put a +&^/ /+&^ counter on target creature . + +(UU) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card , then discard a card . + +(^) (^) (^) (^) (^) (^) (RR) (creature) giant warrior (&^^^^^^/) (/&^^^^^^) whenever another creature enters the battlefield , you may put X +&^/ /+&^ counters on @ , where X is that creature's power . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^) whenever @ or another zombie dies , each opponent loses &^ life . + +(^) (^) (^) (RR) (sorcery) kicker ~ ^ ^ RR , sacrifice a land . \ destroy target land . if @ was kicked , destroy another target land . + +(^) (^) (UU) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each other creature you control . + +(^) (^) (RR) (enchantment) whenever a player casts a spell , @ deals &^^ damage to that player . + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures you don't control and all planeswalkers you don't control . + +(^) (^) (^) (^) (^) (^) (^) (artifact) countertype % charge \ whenever you cast an instant or sorcery spell , you may put a % counter on @ . if you do , @ deals damage equal to the number of % counters on it to target creature or player . + +(^) (^) (^) (^) (UU) (creature) crocodile (&^^^^^^/) (/&^^^^^) phasing + +(^) (GG) (instant) destroy target artifact . scry &^^ . + +(WW) (instant) destroy all auras and equipment attached to target creature . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in that player's graveyard . + +(^) (^) (^) (^) (WW) (creature) human monk (&^^^/) (/&^^^) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (UU) (instant) search your library for an instant card or a card with flash , reveal it , and put it into your hand . then shuffle your library . \ flashback ^ ^ ^ ^ ^ BB + +(^) (^) (WW) (UU) (BB) (legendary) (artifact) (creature) human wizard (&^^^/) (/&^^^) at the beginning of your upkeep , choose target opponent . this turn , that player can't cast spells or activate abilities and plays with his or her hand revealed . you may play cards from that player's hand this turn . + +(UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ threshold ~ enchanted creature has shroud as long as seven or more cards are in your graveyard . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^^ \ whenever an opponent sacrifices a nontoken permanent , put that card onto the battlefield under your control . + +(^) (^) (^) (^) (^) (RR) (enchantment) at the beginning of combat on your turn , if you control each creature on the battlefield with the greatest power , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn . + +(land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . \ ^ ^ RR GG : until end of turn , @ becomes a &^^^/ /&^^^ red and green elemental creature with " whenever this creature attacks , put a +&^/ /+&^ counter on it . " it's still a land . + +(^) (RR) (RR) (instant) @ deals &^^^ damage to target creature or player . \ madness RR + +(^) (^) (RR) (instant) kicker ^ ^ ^ ^ ^ ^ ^ ^ RR \ @ can't be uncast by spells or abilities . \ @ deals &^^^ damage to target creature or player . if @ was kicked , instead it deals &^^^^^^^^^^ damage to that creature or player and the damage can't be prevented . + +(^) (^) (BB) (creature) vampire hound (&^^/) (/&^^) discard a creature card : @ gets +&^^/ /+&^^ until end of turn . + +(UU) (instant) the next sorcery card you cast this turn can be cast as though it had flash . \ draw a card . + +(^) (^) (BB) (GG) (enchantment) whenever a player casts a creature spell , each player returns all cards with the same name as that spell from his or her graveyard to the battlefield . + +(^) (RR) (creature) human shaman (&^^/) (/&^) whenever you cast an instant or sorcery spell , put a &^/ /&^ red elemental creature token onto the battlefield . + +(^) (^) (^) (GG) (sorcery) destroy target noncreature permanent . then that permanent's controller may copy this spell and may choose a new target for that copy . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature is an insect artifact creature with base power and toughness &/ /&^ and has indestructible , and it loses all other abilities , card types , and creature types . + +(UU) (instant) target creature gets -&^/ /-& until end of turn . \ draw a card . + +(^) (^) (^) (artifact) (creature) assembly-worker (&^^/) (/&^^) T : target @ creature gets +&^/ /+&^ until end of turn . + +(XX) (UU) (instant) uncast target spell unless its controller pays XX . scry &^^ . + +(^) (^) (BB) (BB) (sorcery) buyback ^ ^ ^ \ @ deals &^^ damage to each creature and each player . + +(^) (^) (^) (^) (^) (UU) (sorcery) you draw two cards and target opponent discards two cards . + +_ASIDE_ (XX) (GG) (WW) (sorcery) put X &^/ /&^ green saproling creature tokens onto the battlefield . + +_BSIDE_ (^) (WW) (UU) (sorcery) search your library for a multicolored card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (UU) (creature) merfolk scout (&^^/) (/&^^^^) T , untap a tapped land an opponent controls : add one mana of any type that land could produce to your mana pool . + +(^) (^) (artifact) (creature) construct (&/) (/&^) T , put the top card of your library into your graveyard : add ^ to your mana pool . + +(^) (^) (^) (^) (GG) (UU) (BB) (legendary) (creature) gorgon wizard (&^^^^/) (/&^^^^) deathtouch \ skip your draw step . \ at the beginning of your upkeep , if you have fewer than seven cards in hand , draw cards equal to the difference . + +(^) (^) (^) (BB) (creature) human rogue (&^^/) (/&^^^^) whenever @ attacks and isn't blocked , you may have defending player play with his or her hand revealed for as long as @ remains on the battlefield . if you do , @ assigns no combat damage this turn . + +(^) (^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player . \ ^ ^ : prevent the next &^ damage that would be dealt by @ this turn . + +(^) (^) (^) (BB) (creature) shade (&^^/) (/&^^) ^ ^ BB : @ gets +&^^/ /+&^^ until end of turn . + +(RR) (snow) (creature) wolverine beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal &^ damage to target creature or player . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) shroud + +(^) (^) (WW) (tribal) (instant) shapeshifter changeling \ exile target creature . its controller puts a &^/ /&^ colorless shapeshifter creature token with changeling onto the battlefield . + +(^) (^) (BB) (BB) (creature) human archer minion (&^^/) (/&^^) countertype % bounty \ T : put a % counter on target nonblack creature . \ T : destroy target creature with a % counter on it . + +(BB) (BB) (creature) vampire spirit (&^^/) (/&^) @ can't block . \ @ has haste as long as an opponent has &^^^^^^^^^^ or less life . \ landfall ~ whenever a land enters the battlefield under your control , you may return @ from your graveyard to the battlefield . + +(^) (^) (WW) (BB) (GG) (creature) elephant (&^^^^^/) (/&^^^^^^^) untap each creature you control with a +&^/ /+&^ counter on it during each other player's untap step . + +(^) (^) (RR) (creature) ogre samurai mercenary (&^^^/) (/&^^^) bushido &^ \ at the beginning of your upkeep , if a player has more cards in hand than each other player , the player who has the most cards in hand gains control of @ . + +(GG) (enchantment) ^ GG , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (RR) (creature) cat (&^^^/) (/&^^^) + +(^) (WW) (WW) (creature) spirit (&^^/) (/&^^^) flying + +(^) (RR) (sorcery) [ &^ = @ deals &^ damage to each creature without flying . = @ deals &^ damage to each creature with flying . ] + +(RR) (instant) kicker ^ ^ ^ ^ \ @ deals &^^ damage to target creature or player . if @ was kicked , it deals &^^^^ damage to that creature or player instead . + +(XX) (UU) (UU) (enchantment) aura countertype % sleep \ enchant creature \ when @ enters the battlefield , tap enchanted creature and put a number of % counters on it equal to the value of X as you cast @ . \ enchanted creature doesn't untap during its controller's untap step if it has a % counter on it . \ at the beginning of the upkeep of enchanted creature's controller , remove a % counter from that creature . + +(UU) (instant) cast @ only during an opponent's turn , before attackers are declared . \ creatures the active player controls attack this turn if able . \ at the beginning of the next end step , destroy all non ~ wall creatures that player controls that didn't attack this turn . ignore this effect for each creature the player didn't control continuously since the beginning of the turn . + +(^) (^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^^^) + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card . + +(WW) (WW) (instant) the next time a source of your choice would deal damage to you this turn , instead that source deals that much damage to you and @ deals that much damage to that source's controller . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool . + +(^) (^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may draw a card . + +(^) (^) (BB) (RR) (RR) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+& until end of turn and @ deals &^ damage to you . \ hellbent ~ as long as you have no cards in hand , if a source you control would deal damage to a creature or player , it deals double that damage to that creature or player instead . + +(^) (^) (GG) (GG) (sorcery) destroy target land . search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (WW) (UU) (BB) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying + +(^) (^) (^) (RR) (creature) human monk (&^^^^^/) (/&^^) @ has first strike and trample as long as an instant card and a sorcery card are in your graveyard . + +(^) (^) (BB) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it . that player discards that card . if you control a warrior , that player loses &^^ life . + +(^) (^) (BB) (BB) (creature) zombie giant (&^^^^/) (/&^^) when @ dies , target land becomes a swamp . exile @ . + +(^) (^) (^) (^) (artifact) (creature) golem warrior (&^^^^/) (/&^^^^) @ can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by one or more black creatures , @ gets +&^^/ /+& until end of turn . + +(GG) (WW) (UU) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ ^ WW : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (RR) (enchantment) aura enchant land \ you control enchanted land . + +(WW) (creature) spirit (&^/) (/&^) WW , T : you gain &^^ life . \ channel ~ ^ WW , discard @ : you gain &^^^^ life . + +(^) (^) (^) (GG) (creature) treefolk warrior (&^^^^^/) (/&^^^^^) trample \ champion a treefolk or warrior \ whenever a creature you control becomes blocked , it gets +&/ /+&^^^^^ until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) spirit (&^^^^/) (/&^^^^^) if a source would deal damage to a creature or player , it deals half that damage , rounded down , to that creature or player instead . + +(^) (^) (WW) (WW) (WW) (creature) sphinx (&^^^/) (/&^^^^) T : target player names a card , then reveals the top card of his or her library . if that card is the named card , that player puts it into his or her hand . if it isn't , the player puts it into his or her graveyard . + +(^) (RR) (sorcery) each player sacrifices a land . + +(^) (^) (^) (GG) (tribal) (sorcery) elf put three &^/ /&^ green elf warrior creature tokens onto the battlefield . \ reinforce &^^^ ~ ^ ^ ^ GG + +(^) (GG) (GG) (creature) boar (&^^^/) (/&^^) swampwalk + +(^) (^) (BB) (BB) (creature) human minion (&^^/) (/&^) ^ ^ BB BB , T , exile two cards from your graveyard : return target creature card from your graveyard to your hand . + +(^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^) T : attach target equipment you control to target creature you control . + +(^) (^) (^) (^) (^) (RR) (creature) giant warrior (&^^^/) (/&^^^) wither \ @ must be blocked if able . + +(^) (BB) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , if @ didn't attack this turn , @ deals &^^ damage to you unless it came under your control this turn . + +(^) (WB) (instant) prevent all combat damage that would be dealt this turn if WW was spent to cast @ . each player loses &^ life for each attacking creature he or she controls if BB was spent to cast @ . + +(^) (^) (RR) (RR) (RR) (creature) phoenix (&^^^/) (/&^^^) countertype % death \ flying \ when @ dies , exile it if it had a % counter on it . otherwise , return it to the battlefield under your control and put a % counter on it . + +(^) (^) (^) (BG) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ wither \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ . + +(^) (artifact) (creature) sliver (&^/) (/&^) + +(^) (^) (^) (^) (BB) (GG) (enchantment) when @ enters the battlefield , put the top ten cards of your library into your graveyard . \ at the beginning of your upkeep , choose a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , put it into your hand . + +(^) (UU) (UU) (creature) mutant wizard (&/) (/&^) evolve \ T , remove one or more +&^/ /+&^ counters from @ : gain control of target creature with power less than or equal to the number of +&^/ /+&^ counters removed this way . + +(^) (^) (WW) (WW) (creature) human wizard (&^^/) (/&^^^^) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments . + +(^) (^) (WW) (WW) (creature) human wizard (&^^^/) (/&^^^) countertype % time \ vanishing &^^^ \ when @ dies , if it had no % counters on it , you may search your library for an enchantment card and put it onto the battlefield . if you do , shuffle your library . + +(^) (^) (UU) (RR) (creature) djinn (&^^^^/) (/&^^^^) flying , trample \ @ attacks each turn if able . \ whenever @ deals damage , you lose that much life . + +(^) (^) (WW) (WW) (legendary) (creature) spirit (&^^/) (/&^^) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls . + +(^) (^) (^) (^) (UU) (UU) (legendary) (creature) cephalid (&^^^/) (/&^^^) tap an untapped cephalid you control : tap target permanent . \ UU UU UU : tap all creatures without flying . + +(^) (BB) (enchantment) aura flash \ enchant creature \ whenever enchanted creature is dealt damage , its controller loses that much life . + +(^) (GG) (WW) (creature) spirit (&^^/) (/&^^^) @ gets +&^/ /+&^^ as long as an opponent controls a black permanent . + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& for each equipment attached to it . + +_ASIDE_ (^) (^) (RR) (GG) (creature) human werewolf (&^^/) (/&^^) whenever this creature enters the battlefield or transforms into @ , put a &^^/ /&^^ green wolf creature token onto the battlefield and you gain &^^ life . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^/) (/&^^^^) trample \ whenever this creature transforms into @ , it deals &^^ damage to target opponent and &^^ damage to up to one target creature that player controls . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (artifact) ^ , T : target creature gains banding until end of turn . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature has lifelink and " whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on this creature . " + +(^) (^) (BB) (enchantment) aura enchant creature \ pay &^^ life : regenerate enchanted creature . + +(^) (^) (^) (RR) (creature) elemental (&^^/) (/&^^^) echo ^ ^ ^ RR \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to each creature without flying . + +(^) (^) (RR) (RR) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ RR : @ deals &^ damage to each creature and each player . + +(WW) (instant) exile target creature . its controller gains life equal to its power . + +(^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ . \ remove two +&^/ /+&^ counters from @ : draw a card . + +(UU) (sorcery) during target player's next turn , creatures that player controls attack you if able . + +(^) (^) (^) (GG) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ ^ : regenerate target golem you control . + +(RR) (creature) human shaman (&^/) (/&^) at the beginning of your upkeep , if you control six or more lands , put a &^^^^^/ /&^^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (^) (^) (UU) (sorcery) draw cards equal to the highest converted mana cost among permanents you control . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , discard your hand : draw a card for each creature you control . + +(^) (RR) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ enchanted creature gets +&^/ /+& and has first strike . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ cycling ^ ^ + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^ . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) @ can't block unless you control a vampire . + +(UU) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /+&^ . + +(^) (^) (^) (^) (^) (^) (artifact) T : add ^ ^ ^ to your mana pool . \ ^ ^ ^ , T , sacrifice @ : draw three cards . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . + +(^) (^) (^) (RR) (WW) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) first strike \ metalcraft ~ creatures you control get +&^^^/ /+& as long as you control three or more artifacts . + +(^) (^) (RR) (RR) (RR) (sorcery) as an additional cost to cast @ , tap any number of untapped creatures you control . \ @ deals damage to target creature or player equal to three times the number of creatures tapped this way . + +(^) (^) (^) (^) (GG) (creature) naga archer (&^^/) (/&^^^^^) reach \ morph ^ ^ ^ ^ GG + +(^) (GG) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : add RR RR RR to your mana pool . + +(^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^) UU , sacrifice @ : target player puts the top three cards of his or her library into his or her graveyard . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand . + +(^) (GG) (instant) creatures you control get +&/ /+&^^^^^ and gain reach until end of turn . + +(RR) (RR) (RR) (sorcery) flip a coin . if you win the flip , you gain &^ life and target opponent loses &^ life , and you decide whether to flip again . if you lose the flip , you lose &^ life and that opponent gains &^ life , and that player decides whether to flip again . double the life stakes with each flip . + +(^) (^) (^) (^) (WW) (WW) (sorcery) put all creatures on the bottom of their owners' libraries . \ miracle WW + +(^) (^) (^) (WW) (sorcery) destroy all lands . + +(^) (UU) (creature) human wizard (&^/) (/&^^^) ^ ^ ^ UU , T : draw a card , then discard a card . + +(^) (^) (UU) (UU) (legendary) (creature) human wizard (&^/) (/&^^^) ^ ^ UU , discard a card : uncast target spell if it has the same converted mana cost as the discarded card . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has " T : target creature gets -&^/ /-&^ until end of turn . " + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^ damage to target creature or player . return @ to its owner's hand . " + +(^) (^) (WW) (creature) gargoyle (&^^/) (/&^) flying \ when @ enters the battlefield , if BB was spent to cast it , target player discards a card . + +(^) (RR) (enchantment) tap an untapped gate you control : @ deals &^ damage to each opponent . + +(^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ : @ becomes all colors until end of turn . + +(^) (^) (GG) (creature) human warrior (&^^/) (/&^^^) outlast GG \ each creature you control with a +&^/ /+&^ counter on it has trample . + +(^) (^) (^) (RR) (sorcery) each player separates all nontoken lands he or she controls into two piles . for each player , one of his or her piles is chosen by one of his or her opponents of his or her choice . destroy all lands in the chosen piles . tap all lands in the other piles . + +(^) (UU) (creature) cephalid wizard (&^/) (/&^) sacrifice @ : target creature loses protection from black until end of turn . + +(^) (^) (GG) (WW) (UU) (creature) bird soldier (&^^/) (/&^^^^) flying \ exalted + +(^) (WW) (instant) creatures you control get +&^/ /+&^ until end of turn . + +(^) (GG) (creature) kithkin soldier (&^/) (/&^) GG , T : target attacking creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (UU) (UU) (enchantment) whenever you cast a spell , proliferate . + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) put X &^/ /&^ white soldier creature tokens onto the battlefield , where X is the number of creatures on the battlefield . + +(^) (WW) (BB) (creature) thrull (&^^/) (/&^^) flying \ extort + +(^) (^) (^) (GG) (instant) choose target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^) flash \ protection from red + +(^) (^) (^) (^) (^) (UU) (UU) (instant) you may exile two blue cards from your hand rather than pay @ 's mana cost . \ gain control of target noncreature spell . you may choose new targets for it . + +(^) (artifact) (creature) myr (&^/) (/&^) when @ dies , add ^ to your mana pool . + +(^) (^) (^) (^) (GG) (WW) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^^^^) @ can't be uncast . \ flying , lifelink \ your opponents can't cast spells during your turn . + +(^) (^) (^) (^) (artifact) red creatures get +&^/ /+&^ . \ whenever a mountain is tapped for mana , its controller adds RR to his or her mana pool . + +(GG) (instant) @ deals &^^^ damage to target creature with flying . + +(^) (^) (^) (^) (RR) (RR) (enchantment) whenever one or more creatures block , flip a coin . if you win the flip , each blocking creature is sacrificed by its controller . if you lose the flip , each blocked creature is sacrificed by its controller . + +(^) (^) (BB) (BB) (creature) human minion (&^^/) (/&^) BB BB BB , T : target opponent reveals his or her hand and discards a creature card at random . activate this ability only during your turn . + +(RR) (GG) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ trample + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying , trample \ double strike \ at the beginning of your upkeep , sacrifice @ unless you pay RR RR RR RR . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (BB) (creature) skeleton wizard (&^/) (/&^) ^ BB : regenerate @ . \ sacrifice @ : target player discards two cards . activate this ability only during your upkeep . + +(^) (WW) (WW) (enchantment) white creatures get +&^/ /+&^ . \ threshold ~ white creatures get an additional +&^/ /+&^ as long as seven or more cards are in your graveyard . + +(^) (GG) (creature) elf archer (&^/) (/&^) ^ GG , T : target creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^) amplify &^^ \ provoke + +(^) (^) (^) (WW) (UU) (BB) (legendary) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to the battlefield . + +(^) (^) (^) (BB) (BB) (BB) (creature) wurm (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , creatures your opponents control get -&^^/ /-&^^ until end of turn . \ whenever a creature an opponent controls dies , that player loses &^^ life . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all attacking creatures . + +(^) (GW) (creature) elf cleric (&^^/) (/&^) when @ enters the battlefield , you may remove a counter from target permanent . + +(RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . + +(^) (BB) (creature) spirit (&/) (/&^) flying \ ^ ^ : @ gets +&^/ /+&^ until end of turn . sacrifice it at the beginning of the next end step . \ soulshift &^ + +(^) (artifact) (creature) dreadnought (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ when @ enters the battlefield , sacrifice it unless you sacrifice any number of creatures with total power &^^^^^^^^^^^^ or greater . + +(^) (^) (^) (BB) (creature) snake (&^^/) (/&^^^^^) deathtouch + +(^) (^) (UU) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " T : tap target permanent . " + +(^) (^) (BB) (creature) zombie (&^^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ BB , T : target zombie creature gets +&^^/ /+&^^ and has fear for as long as @ remains tapped . + +(^) (^) (^) (^) (GG) (creature) elephant (&^^^^/) (/&^^^) trample \ ^ ^ ^ : @ loses trample until end of turn . any player may activate this ability . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature has shroud . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(land) T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a dragon creature spell . \ ^ ^ , T , sacrifice @ : return target dragon creature card or ugin planeswalker card from your graveyard to your hand . + +(^) (WW) (BB) (enchantment) white creatures you control have protection from black . \ black creatures you control have protection from white . + +(^) (^) (^) (GG) (creature) insect druid (&^^/) (/&^^) when @ enters the battlefield , you may discard any number of land cards . put that many +&^/ /+&^ counters on @ and draw that many cards . + +(^) (BB) (sorcery) target creature gets +&^/ /+& until end of turn for each artifact you control . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " + +(^) (^) (UU) (creature) illusion (&^^/) (/&^) flying \ ^ : @ becomes the creature type of your choice until end of turn . + +(GG) (instant) destroy target artifact . it can't be regenerated . + +(^) (GW) (instant) regenerate target permanent . + +(BB) (creature) bat (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn . + +(^) (WW) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^^ . + +(^) (BB) (BB) (enchantment) each land is a swamp in addition to its other land types . + +(^) (WW) (creature) human nomad mystic (&^^/) (/&^) threshold ~ @ has flying as long as seven or more cards are in your graveyard . + +(^) (WW) (WW) (creature) human nomad (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " T : target attacking or blocking creature gets +&^^^/ /+&^^^ until end of turn . " + +(^) (^) (UU) (creature) vedalken knight (&^/) (/&^^^) vigilance \ when @ enters the battlefield , look at the top three cards of your library , then put one of them into your hand and the rest on the bottom of your library in any order . \ when @ enters the battlefield , sacrifice it unless WW was spent to cast it . + +(^) (^) (^) (^) (GG) (creature) giant (&^^^^/) (/&^^^) ^ GG , T : if @ is on the battlefield , it deals damage equal to its power to target attacking creature . that creature deals damage equal to its power to @ . + +(^) (^) (WW) (creature) human scout (&^/) (/&^^^^) + +(WW) (creature) fox cleric (&/) (/&^) T : tap target spirit . + +(^) (^) (GG) (GG) (GG) (creature) giant (&^^^^^^/) (/&^^^^^^) reach \ ^ ^ ^ GG GG GG : monstrosity &^^^ . \ when @ becomes monstrous , destroy target creature with flying an opponent controls . + +(^) (RR) (creature) sliver (&^/) (/&^) all sliver creatures have provoke . + +(GG) (enchantment) whenever a spell you've cast is uncast , draw a card . + +(WW) (instant) target player skips his or her next combat phase this turn . + +(^) (^) (GG) (instant) strive ~ @ costs ^ GG more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+&^^ until end of turn . untap those creatures . + +(^) (RR) (sorcery) @ deals &^ damage to each creature and each player . + +(^) (^) (^) (RR) (creature) human nightmare barbarian (&^^^/) (/&^) when @ enters the battlefield , discard a card at random . \ when @ leaves the battlefield , draw a card . + +(^) (UU) (instant) target creature gains flying until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (BB) (creature) zombie soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , target creature an opponent controls gets -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^) when @ dies , you gain &^^^ life . \ whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target creature that isn't enchanted . it can't be regenerated . \ transmute ^ BB BB + +(^) (GG) (enchantment) mercenaries don't untap during their controllers' untap steps . + +(^) (^) (^) (^) (^) (WW) (WW) (WW) (legendary) (creature) spirit (&^^^^/) (/&^^^^^^) countertype % divinity \ @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all other creatures . + +(^) (^) (^) (UU) (UU) (enchantment) when @ enters the battlefield , tap all red creatures . \ red creatures don't untap during their controllers' untap steps . + +(^) (^) (artifact) ^ , T : untap target creature that has an activated ability with T in its cost . + +(^) (WW) (WW) (legendary) (creature) human advisor (&^/) (/&^^) T : target creature gets +&/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared . + +(^) (UU) (sorcery) lands target player controls don't untap during his or her next untap step . + +(^) (^) (UU) (instant) choose target creature . reveal cards from the top of your library until you reveal a nonland card . that creature gets +X/ /-X until end of turn , where X is that card's converted mana cost . put all cards revealed this way on the bottom of your library in any order . + +(BB) (creature) rat (&^/) (/&^) swampwalk + +(^) (^) (^) (artifact) T : add WW to your mana pool . \ ^ WW WW : @ becomes a &^^/ /&^^ white spirit artifact creature with flying and first strike until end of turn . + +(^) (^) (^) (GG) (creature) boar (&^^^/) (/&^^^) trample \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample , infect , indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead . + +(^) (GG) (GG) (enchantment) return @ to its owner's hand : target creature you cast this turn has base power and toughness &/ /&^ until your next upkeep . at the beginning of your next upkeep , put a +&^/ /+&^ counter on that creature . + +(^) (^) (RR) (RR) (creature) ooze (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may flip a coin . if you win the flip , put a +&^/ /+&^ counter on @ . if you lose the flip , remove a +&^/ /+&^ counter from @ . + +(^) (GU) (GU) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , you may draw that many cards . + +(^) (artifact) equipment equip ^ \ whenever equipped creature becomes blocked by a creature , you may draw two cards . + +(^) (^) (^) (RR) (creature) lizard beast (&^^/) (/&^) double strike + +(^) (^) (^) (WW) (legendary) (enchantment) legendary creatures you control get +&^^/ /+&^^ . + +(^) (^) (WW) (creature) soltari knight (&^^/) (/&^^) shadow \ @ has first strike as long as it's attacking . + +(^) (^) (GG) (enchantment) aura enchant land \ when @ enters the battlefield , you gain &^^ life . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool . + +(^) (^) (UU) (artifact) (creature) jellyfish (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , return an artifact you control to its owner's hand . + +(^) (GG) (instant) all creatures lose flying until end of turn . \ sacrifice a snow land : return @ from your graveyard to your hand . + +(^) (BB) (creature) zombie (&^/) (/&^) undying + +(^) (^) (^) (RR) (creature) goblin (&^^/) (/&^^) haste \ when @ enters the battlefield , reveal the top four cards of your library . put all goblin cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(RR) (sorcery) sacrifice any number of mountains . @ deals that much damage to target player . + +(^) (WW) (instant) destroy target artifact . you gain life equal to its converted mana cost . + +(^) (BB) (creature) zombie spellshaper (&^/) (/&^) BB , T , discard a card : put a &^/ /&^ black zombie goblin creature token named festering goblin onto the battlefield . it has " when festering goblin dies , target creature gets -&^/ /-&^ until end of turn . " + +(XX) (^) (WW) (instant) prevent the next X damage that would be dealt to target creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^) ^ , sacrifice a scarecrow : draw a card . \ ^ ^ ^ ^ , T : return target artifact creature card from your graveyard to the battlefield . + +(artifact) (land) \ T : add GG to your mana pool . + +(WW) (enchantment) aura countertype % arrow \ enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ enchanted creature has " T : this creature deals X damage to target attacking or blocking creature , where X is the number of % counters on @ . " + +(RR) (GG) (creature) kavu (&^^^/) (/&^^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand . + +(^) (^) (BB) (BB) (legendary) (enchantment) all creatures get -&^/ /-&^ . + +(^) (^) (GG) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ GG , remove a +&^/ /+&^ counter from @ : target player searches his or her library for a basic land card and puts it onto the battlefield tapped . then that player shuffles his or her library . + +(^) (RR) (sorcery) each player chooses a card in his or her hand . then each player reveals his or her chosen card . the owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield . + +(^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU , T , sacrifice @ : draw a card . + +(^) (^) (WW) (creature) human soldier (&/) (/&^^^^) defender \ exalted + +(^) (WW) (instant) prevent all damage one or two target creatures would deal this turn . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add BB BB to your mana pool . + +(^) (^) (^) (^) (artifact) countertype % charge \ sunburst \ T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . + +(^) (^) (BB) (BB) (creature) zombie (&^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ sacrifice a creature : regenerate @ . + +(^) (^) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(UU) (instant) strive ~ @ costs ^ ^ UU more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain flying until end of turn . + +(^) (BB) (creature) human mercenary (&^/) (/&^) ^ BB , sacrifice a land : target creature gets +&^^/ /+& until end of turn . + +(^) (^) (RR) (GG) (planeswalker) xenagos ((&^^^)) +&^ : add X mana in any combination of RR and/ /or GG to your mana pool , where X is the number of creatures you control . \ & : put a &^^/ /&^^ red and green satyr creature token with haste onto the battlefield . \ -&^^^^^^ : exile the top seven cards of your library . you may put any number of creature and/ /or land cards from among them onto the battlefield . + +(^) (^) (RR) (RR) (creature) ogre (&^^^^/) (/&^^^) + +(^) (^) (RR) (RR) (enchantment) tap an untapped creature you control : @ deals &^ damage to target player . + +(^) (UU) (creature) merfolk rogue (&^^/) (/&^) morph UU \ when @ is turned face up , you may tap or untap target permanent . + +(^) (^) (^) (RR) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) + +(^) (UU) (instant) uncast target spell if its controller is poisoned . + +(^) (BR) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has wither . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has first strike . + +(^) (^) (^) (WW) (creature) human nomad (&^^/) (/&^^^) flash \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control gain protection from black until end of turn . " + +(^) (BB) (instant) if you control a swamp , you may pay &^^ life rather than pay @ 's mana cost . \ target creature gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^/) (/&^^^^^) trample \ ^ ^ ^ : @ gains banding until end of turn . \ ^ ^ ^ : attacking creatures banded with @ gain trample until end of turn . + +(^) (^) (^) (^) (BB) (sorcery) target opponent loses &^^^ life . \ cipher + +(^) (^) (^) (BB) (creature) zombie ape (&^/) (/&^^^^) lifelink \ morph ^ BB + +(^) (BB) (BB) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . scry &^ . + +(^) (^) (^) (WW) (creature) human cleric (&^^^/) (/&^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has lifelink . + +(^) (RR) (RR) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . + +(^) (^) (RR) (creature) goblin (&^^^/) (/&^^^) you can't cast @ if you've played a land this turn . \ you can't play lands if you've cast @ this turn . + +(UU) (BB) (RR) (creature) specter (&^^^/) (/&^^) flying \ whenever @ deals combat damage to a player , that player discards a card . \ unearth ^ BB + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature dies , put a &^^^/ /&^^^ green elephant creature token onto the battlefield . + +(RR) (creature) human soldier archer (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever a swamp enters the battlefield under your control , you may return @ from your graveyard to your hand . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant permanent \ you can't choose an untapped permanent as @ 's target as you cast @ . \ you control enchanted permanent . + +(^) (^) (^) (GG) (GG) (instant) you may put a green creature card from your hand onto the battlefield . + +(UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . " + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped swamp you control to its owner's hand . \ T : add ^ BB to your mana pool . + +(^) (RR) (creature) goblin (&^/) (/&^) when @ enters the battlefield , search your library for any number of goblin cards and reveal those cards . shuffle your library , then put them on top of it in any order . + +(^) (^) (^) (^) (^) (^) (artifact) countertype % doom \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your draw step , @ deals damage equal to the number of % counters on it to each player . \ ^ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . + +(^) (UU) (UU) (creature) wall (&/) (/&^^^^) defender \ tap an untapped merfolk you control : @ can attack this turn as though it didn't have defender . \ tap an untapped merfolk you control : @ gets +&^^/ /+&^ until end of turn . \ when @ dies , destroy all merfolk tapped this turn to pay for its abilities . + +(^) (BB) (creature) shapeshifter (&^/) (/&^) changeling \ ^ BB : regenerate @ . + +(^) (^) (RR) (creature) beast (&^^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) beast (&^^^^/) (/&^^^^) morph ^ ^ ^ ^ UU \ when @ is turned face up , turn any number of target creatures with morph abilities other than @ face down . + +(^) (^) (^) (BB) (BB) (sorcery) @ deals &^^^ damage to each creature and each player . + +(^) (WW) (instant) destroy target creature with power &^^^^ or greater . it can't be regenerated . + +(^) (^) (^) (artifact) (creature) cleric (&^/) (/&^^^) WP , T : tap target creature . + +(^) (^) (BB) (instant) two target creatures each get -&^/ /-&^ until end of turn . + +(^) (^) (RR) (GG) (sorcery) @ can't be uncast by spells or abilities . \ destroy target artifact or land . + +(^) (WW) (BB) (sorcery) destroy target permanent . + +(^) (^) (^) (UU) (creature) fish (&^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (GG) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus &^ . + +(^) (^) (RR) (RR) (creature) human (&^^/) (/&^^^^) RR : exile the top card of your library . if that card is a land card , @ gets -&^^^^/ /-& until end of turn . otherwise , @ gets +&^^/ /+& until end of turn . + +(artifact) T , sacrifice @ : this turn , when target creature you control attacks and isn't blocked , you may gain life equal to its power . if you do , it assigns no combat damage this turn . + +(^) (RR) (RR) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&^/ /+& . \ when @ leaves the battlefield , it deals &^ damage to each goblin creature . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever @ attacks , you may pay XX RR . if you do , @ deals X damage to target creature or player . + +(^) (^) (artifact) (creature) wall (&/) (/&^^^^^^^) defender \ when @ blocks , return it to its owner's hand at end of combat . + +(^) (^) (^) (BB) (creature) spirit (&^^/) (/&^^) fear \ persist + +(UU) (creature) merfolk wizard (&^/) (/&^) UU , T : each player reveals the top card of his or her library . you may put the revealed cards into their owners' graveyards . if you don't , each player draws a card . + +(WW) (enchantment) aura enchant creature \ enchanted creature's activated abilities can't be activated . \ ^ WW : attach @ to target creature . + +(^) (^) (^) (^) (RR) (creature) bird (&^^/) (/&^^) flying \ ^ RR , sacrifice a goblin creature : @ deals damage equal to the sacrificed creature's power to target creature or player . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) kicker ^ ^ WW \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . + +(RR) (enchantment) countertype % quest \ whenever a source you control deals damage to an opponent , you may put a % counter on @ . \ remove four % counters from @ and sacrifice it : if any source you control would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact . + +(^) (^) (BB) (creature) goblin shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gains fear until end of turn . + +(^) (^) (RR) (creature) elemental hound (&^^/) (/&^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her . + +(GG) (GG) (GG) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn . \ ^ ^ ^ GG , sacrifice @ : @ deals &^^ damage to target creature or player . + +(UU) (sorcery) look at the top card of target player's library . you may put that card into his or her graveyard . + +(GG) (GG) (creature) human (&^/) (/*) @ 's toughness is equal to the number of forests you control . + +(^) (^) (RW) (RW) (instant) cast @ only before attackers are declared . \ you choose which creatures attack this turn . \ you choose which creatures block this turn and how those creatures block . + +(^) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ draw two cards . + +(^) (WW) (WW) (enchantment) wall creatures you control get +&^/ /+& and have banding . + +(^) (GG) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land you control could produce . + +(land) @ enters the battlefield tapped unless you control a swamp or a mountain . \ T : add BB or RR to your mana pool . + +(^) (^) (RR) (RR) (sorcery) @ deals X damage to target opponent , where X is the number of mountains you control . it deals half X damage , rounded up , to you . + +(^) (RR) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , @ deals &^ damage to target creature or player . + +(^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^/) (/&^^) at the beginning of each player's upkeep , that player may put an artifact , creature , or land card from his or her hand onto the battlefield . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when @ dies , add ^ ^ ^ ^ to your mana pool . + +(^) (artifact) T , sacrifice @ : put up to one target card from your graveyard on the bottom of your library . draw a card . + +(^) (^) (BB) (creature) bat (&^^/) (/&^) flying + +(^) (^) (^) (^) (BB) (BB) (creature) ogre rogue (&^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , you may search your library for a rat card , reveal it , and put it into your hand . if you do , shuffle your library . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : destroy target nonbasic land . + +(^) (^) (^) (UU) (UU) (creature) drake (&^^^/) (/&^^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ ^ . + +(^) (^) (GG) (GG) (creature) insect (&^^^/) (/&^^^^) trample + +(GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice a forest : regenerate target creature . + +(^) (^) (^) (artifact) (creature) beast (&^^^/) (/&^^^^) when @ leaves the battlefield , sacrifice a land and @ deals &^ damage to you . + +(^) (^) (RR) (creature) human warrior (&^^/) (/&^) dethrone + +(^) (^) (^) (^) (^) (UU) (UU) (creature) kraken (&^^^^^^/) (/&^^^^^^) creatures with power less than the number of islands you control can't block @ . + +(^) (WW) (enchantment) whenever a spell or ability an opponent controls causes you to discard a card , you gain &^^ life and you may draw a card . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) beast (&^^^^^^/) (/&^^^^) cycling ^ ^ + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or RR to your mana pool . + +(^) (^) (^) (^) (RR) (creature) vampire rogue (&^^^^/) (/&^) undying + +(^) (UR) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both blue and red , @ has base power and toughness &^^^/ /&^^^ until end of turn and can't be blocked this turn . + +(^) (^) (^) (^) (BB) (GG) (sorcery) exile target creature card from a graveyard , then put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the exiled card's toughness . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by artifact creatures . \ prevent all damage that would be dealt to enchanted creature by artifact sources . \ enchanted creature can't be the target of abilities from artifact sources . + +(^) (^) (RR) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , search your library for a creature card with power &^^ or less , reveal it , and put it into your hand . then shuffle your library . + +(XX) (GG) (enchantment) countertype % charge \ @ enters the battlefield with X % counters on it . \ remove a % counter from @ : add one mana of any color to your mana pool . activate this ability only once each turn . \ at the beginning of your upkeep , if @ has no % counters on it , return it to its owner's hand . + +(BB) (BB) (instant) look at target opponent's hand and choose a card from it . you control that player until @ finishes resolving . the player plays that card if able . while doing so , the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/ /or play that card . if the chosen card is cast as a spell , you control the player while that spell is resolving . + +(^) (^) (BB) (sorcery) return two target creature cards from your graveyard to your hand . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) @ enters the battlefield tapped . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying , haste \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ attacks , it deals &^^^^^^^ damage to target creature defending player controls . " + +(WW) (creature) human cleric (&^/) (/&^) @ has protection from the colors of permanents you control . + +(^) (UU) (creature) illusion (&^/) (/&^) flying \ when @ is put into your graveyard from your library , you may put it onto the battlefield . + +(^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , exile all cards from your hand face down . \ at the beginning of your upkeep , return all cards you own exiled with @ to your hand , then draw a card . + +(^) (RR) (GG) (GG) (creature) elemental (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to each player . + +(WW) (BB) (sorcery) target player discards two cards . you gain &^^^ life for each land card discarded this way . + +(RR) (creature) goblin artificer (&^/) (/&^) T : choose target artifact a player controls and target artifact card in that player's graveyard . if both targets are still legal as this ability resolves , that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have double strike . + +(^) (^) (^) (GG) (GG) (creature) eldrazi drone (&^^^^/) (/&^^^^) eldrazi spawn creatures you control get +&^^/ /+&^ . + +(^) (^) (^) (WW) (enchantment) aura enchant permanent \ when @ enters the battlefield , you gain &^^^^ life . \ enchanted permanent can't attack or block , and its activated abilities can't be activated unless they're mana abilities . + +(^) (^) (RR) (creature) beast (*/) (/&^^^) as @ enters the battlefield , choose an opponent . \ @ 's power is equal to the number of tapped lands the chosen player controls . + +(^) (^) (^) (^) (RR) (creature) phoenix (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ ^ ^ ^ ^ RR : exile @ . + +(UU) (UU) (instant) uncast target spell . at the beginning of your next main phase , add XX to your mana pool , where X is that spell's converted mana cost . + +(^) (^) (artifact) whenever a player casts a green spell , you may gain &^ life . + +(^) (^) (BB) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^^/ /-&^^ . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and haste . + +(^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature gets +&^^/ /+& . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target creature . if that creature was a human , you gain life equal to its toughness . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have indestructible . + +(^) (^) (^) (^) (GG) (creature) elf warrior (&^^^^/) (/&^^) all creatures able to block @ do so . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ . + +(GG) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for a land card and put that card onto the battlefield . then shuffle your library . + +(^) (^) (UU) (UU) (enchantment) cumulative upkeep ~ exile the top card of your library . \ when a player doesn't pay @ 's cumulative upkeep , that player exiles all cards from his or her library . \ exile the top card of your library : prevent the next &^ damage that would be dealt to you this turn . + +(^) (^) (^) (^) (^) (WW) (WW) (WW) (legendary) (creature) angel (&^^^^^^^^/) (/&^^^^^^^^) flying , vigilance , indestructible \ other permanents you control have indestructible . + +(WW) (UU) (artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has vigilance . \ whenever equipped creature blocks a creature , that creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (^) (BB) (BB) (BB) (instant) put target creature card from a graveyard onto the battlefield under your control . it gains indestructible . if it's your turn , scry &^^ . + +(WW) (creature) human (&/) (/&^^) countertype % credit \ @ enters the battlefield with three % counters on it . \ when @ enters the battlefield , it deals &^^^ damage to you . \ at the beginning of your upkeep , put a % counter on @ . \ sacrifice @ : you gain &^ life for each % counter on @ . activate this ability only during your upkeep . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) at the beginning of your end step , manifest the top card of your library . \ sacrifice @ : until end of turn , face ~ up nontoken creatures you control gain " when this creature dies , manifest the top card of your library . " + +(^) (^) (UU) (UU) (RR) (RR) (legendary) (creature) dragon wizard (&^^^^/) (/&^^^^) flying \ whenever you draw a card , @ deals &^ damage to target creature or player . \ T : draw a card . + +(^) (^) (WW) (WW) (instant) exile target artifact or enchantment . + +(^) (^) (^) (^) (^) (RR) (creature) djinn (&^^^^^^/) (/&^^^^^) haste \ @ gets -&^^/ /-&^^ as long as red is the most common color among all permanents or is tied for most common . + +(^) (BB) (BB) (creature) insect (&^^/) (/&^) flying \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn . + +(GG) (WW) (creature) cat (&^/) (/&^^^^^) + +(^) (^) (^) (WW) (WW) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ as long as you have four or more cards in hand , @ has vigilance . \ whenever @ deals damage , if you have seven or more cards in hand , you gain &^^^^^^^ life . + +(^) (RR) (creature) human soldier (&^/) (/&^) flying , haste \ @ attacks each turn if able . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) T : put a -&^/ /-&^ counter on @ and a -&^/ /-&^ counter on target creature . + +(^) (^) (^) (^) (GG) (GG) (creature) hydra (&^^^^^^/) (/&^^^^^^) tribute &^^^^^^ \ when @ enters the battlefield , if tribute wasn't paid , you may have @ fight another target creature . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike , vigilance , trample , and haste . + +(^) (^) (^) (GG) (GG) (creature) fungus (&^^^^/) (/&^^^^) devour &^^ \ at the beginning of your upkeep , put a &^/ /&^ green saproling creature token onto the battlefield for each +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (sorcery) @ deals &^^^^ damage divided as you choose among one , two , or three target creatures . + +(^) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : target land becomes an artifact in addition to its other types until end of turn . + +(GG) (enchantment) you may play any number of lands on each of your turns . \ whenever you play a land , if it wasn't the first land you played this turn , @ deals &^ damage to you . + +(XX) (GG) (sorcery) buyback ^ ^ GG \ put an X/ /X green wurm creature token onto the battlefield . + +(^) (^) (^) (^) (GG) (WW) (creature) cat beast warrior (&^^^^^/) (/&^^^^^) trample , protection from blue and from red + +(^) (^) (^) (BB) (BB) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) at the beginning of each player's upkeep , that player loses &^^ life and draws two cards . + +(^) (^) (BR) (BR) (creature) elemental rogue (&^^^/) (/&^^^) @ can't be blocked by white creatures . + +(^) (WW) (enchantment) at the beginning of your upkeep , destroy all artifacts and enchantments . they can't be regenerated . + +(^) (^) (^) (^) (^) (UU) (UU) (enchantment) aura split second \ enchant permanent \ you control enchanted permanent . + +(^) (^) (legendary) (artifact) T : target legendary creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (BB) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card . + +(^) (^) (RR) (RR) (creature) giant (&^^^/) (/&^^^^) + +(^) (BB) (creature) horror (&^/) (/&^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ becomes the target of a spell or ability , sacrifice it . " + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has defender and flying . + +(^) (^) (^) (WW) (sorcery) return each aura card from your graveyard to the battlefield . only creatures can be enchanted this way . + +(^) (^) (^) (^) (WW) (WW) (enchantment) whenever @ or another nonland permanent you control is put into a graveyard from the battlefield , each opponent sacrifices a permanent that shares a card type with it . + +(^) (^) (BB) (RR) (sorcery) destroy any number of target creatures . \ @ costs &^^^ life more to cast for each target . + +(^) (^) (RR) (enchantment) creatures you control have haste . + +(^) (^) (^) (^) (RR) (legendary) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , target creature an opponent controls deals damage equal to its power to that player . + +(^) (^) (^) (UU) (creature) sliver (&^^/) (/&^^) slivers can't be blocked except by slivers . + +(^) (^) (^) (^) (RR) (RR) (creature) insect (&^^^^^^/) (/&^^^^) + +(^) (^) (GG) (creature) human archer (&^^/) (/&^^^) ^ GG : @ deals &^ damage to target creature with flying . \ whenever a creature with flying dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (BB) (creature) human assassin (&^^/) (/&^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target creature that was dealt damage this turn . + +(^) (^) (RR) (RR) (sorcery) destroy all white permanents . + +(UU) (RR) (creature) human rogue (&^/) (/&^) dethrone \ ^ UU RR : target creature you control gains haste until end of turn and can't be blocked this turn . + +(^) (^) (^) (^) (BB) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast a creature spell , put X &^/ /&^ black thrull creature tokens onto the battlefield , where X is that spell's converted mana cost . \ when you control seven or more thrulls , sacrifice @ . + +(^) (^) (BB) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ target player sacrifices a creature . if you revealed a dragon card or controlled a dragon as you cast @ , you gain &^^^^ life . + +(^) (^) (^) (UU) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) ^ ^ UU : untap target artifact . + +(^) (WW) (instant) target permanent you control gains protection from artifacts or from the color of your choice until end of turn . + +(^) (^) (^) (UU) (UU) (creature) elemental (&^^^^/) (/&^^^^) flying + +(GG) (GG) (GG) (legendary) (creature) centaur druid (&^^/) (/&^^) tap an untapped druid you control : add GG to your mana pool . + +(GG) (sorcery) look at the top five cards of your library . you may reveal a colorless card from among them and put it into your hand . then put the rest on the bottom of your library in any order . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) whenever @ becomes blocked , defending player sacrifices a land . + +(^) (UU) (creature) merfolk rogue (&^^/) (/&^) when @ enters the battlefield , look at the top card of target player's library . + +(^) (^) (^) (^) (WW) (WW) (WW) (sorcery) convoke \ destroy all nontoken creatures . + +(^) (^) (^) (GG) (creature) treefolk (&^^/) (/&^^^^) ^ ^ RR WW : the next time damage would be dealt to @ this turn , that damage is dealt to target creature or player instead . + +(^) (^) (^) (BB) (creature) horror (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block . + +(^) (^) (UU) (enchantment) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ ^ . " + +(^) (UU) (enchantment) UU , discard an artifact card : search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . then shuffle your library . + +(^) (BB) (sorcery) target player discards X cards , where X is one plus the number of cards named @ in all graveyards . + +(GG) (enchantment) if one or more +&^/ /+&^ counters would be placed on a creature you control , that many plus one +&^/ /+&^ counters are placed on it instead . + +(^) (^) (^) (RR) (creature) dwarf (&^/) (/&^) countertype % fuse \ T : put a % counter on target creature . \ at the beginning of your upkeep , put a % counter on each creature with a % counter on it . \ whenever a creature has four or more % counters on it , remove all % counters from it and destroy it . that creature deals &^^^^ damage to its controller . + +(^) (^) (^) (artifact) (creature) shaman (&^/) (/&^^^) GG , sacrifice @ : destroy target artifact or enchantment . + +(BB) (RR) (creature) goblin warrior (&^^^/) (/&^) trample + +(^) (^) (^) (UU) (UU) (instant) you may pay &^ life and exile a blue card from your hand rather than pay @ 's mana cost . \ uncast target spell . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ , pay &^^ life : draw a card . + +(RR) (instant) discard any number of cards at random . creatures you control get +&^/ /+& until end of turn for each card discarded this way . + +(^) (^) (artifact) countertype % elixir \ ^ ^ ^ , T : put an % counter on @ . \ T , remove all % counters from @ : you gain &^^ life for each % counter removed this way . + +(^) (^) (^) (^) (RR) (creature) lizard (&^^^^^^/) (/&^^^) when @ enters the battlefield , it deals &^^^ damage to target creature you control . + +(^) (GG) (WW) (UU) (legendary) (creature) human knight (&^^^/) (/&^^^) exalted \ whenever a creature you control attacks alone , it gains double strike until end of turn . + +(^) (^) (^) (WW) (WW) (creature) bird soldier archer (&^^/) (/&^^) flying \ ^ ^ WW , T : @ deals &^^ damage to target attacking or blocking creature . + +(^) (^) (BB) (BB) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals damage to a player , that player discards a card . + +(^) (^) (BB) (creature) zombie (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other zombie you control and each zombie card in your graveyard . \ if @ would be dealt damage , prevent that damage and remove a +&^/ /+&^ counter from it . + +(^) (GG) (creature) human shaman (&^/) (/&^) level up ^ GG \ level &^^ ~ &^^^^^ \ &^/ /&^ \ T : put a &^^^/ /&^^^ green elephant creature token onto the battlefield . \ level &^^^^^^ ~ \ &^/ /&^ \ T : put two &^^^/ /&^^^ green elephant creature tokens onto the battlefield . + +(WW) (UU) (sorcery) target player reveals his or her hand . you gain life equal to the number of cards in that player's hand . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or UU to your mana pool . + +(^) (artifact) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player . + +(GG) (instant) target creature gets +&^/ /+&^^ until end of turn . \ flashback WW + +(RR) (creature) goblin warrior (&^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^/ /+&^ until end of turn . + +(^) (UU) (UU) (creature) zombie pirate (&^^/) (/&^^) whenever @ deals damage to an opponent , that player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (BB) (creature) specter (&^^/) (/&^^) flying \ ^ BB BB , T : target player discards a card unless he or she puts a card from his or her hand on top of his or her library . if that player discards a card this way , @ deals &^ damage to each creature and each player . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (^) (GG) (creature) elk beast (&^^^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it . + +(^) (^) (UU) (UU) (creature) bird (&^/) (/&^^^) flying \ whenever @ deals damage to an opponent , draw a card . + +(^) (^) (^) (WW) (instant) destroy target artifact or enchantment . \ flashback ^ ^ ^ ^ WW WW + +(^) (^) (RR) (creature) wall (&^/) (/&^^^^) defender \ whenever @ blocks a creature , that creature can't attack during its controller's next turn . + +(^) (^) (^) (UU) (UU) (creature) beast (&^^^/) (/&^^^) whenever @ or another permanent enters the battlefield from a graveyard , draw a card . \ whenever a player casts a spell from a graveyard , draw a card . \ persist + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (sorcery) put all creature cards from all graveyards onto the battlefield under your control . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals damage equal to the highest converted mana cost among permanents you control to target creature or player . + +(^) (^) (RR) (enchantment) when there are no creatures on the battlefield , sacrifice @ . \ ^ ^ : @ deals &^ damage to target creature . any player may activate this ability but only any time he or she could cast a sorcery . + +(^) (UU) (instant) uncast target spell unless its controller exiles all cards from his or her graveyard . \ draw a card . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you . + +(XX) (XX) (BB) (BB) (BB) (BB) (instant) delve \ put X &^^/ /&^^ black zombie creature tokens onto the battlefield tapped . + +(^) (WW) (enchantment) at the beginning of your upkeep , if you have &^^^^^^^^^^ or less life , you gain &^ life . + +(^) (^) (^) (RR) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn . + +(GG) (creature) elf (&^/) (/&^) T : target creature gains forestwalk until end of turn . + +(^) (^) (^) (^) (WW) (UU) (BB) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target player's life total becomes &^^^^^^^^^^ . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature has " T : draw a card . " \ WW : enchanted creature gains vigilance until end of turn . + +(^) (^) (^) (^) (BB) (creature) zombie beast (&^^^^/) (/&^^^) + +(^) (^) (RR) (instant) each attacking creature gets +&^/ /+& until end of turn for each nonbasic land defending player controls . + +(^) (RR) (RR) (enchantment) whenever a player casts a spell , @ deals X damage to that player , where X is twice the number of cards in all graveyards with the same name as that spell . + +(^) (^) (^) (GG) (UU) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and blue is less than seven , @ isn't a creature . \ you have no maximum hand size . \ if unused mana would empty from your mana pool , that mana becomes colorless instead . + +(^) (BB) (creature) human knight (&^^/) (/&^) protection from white \ exalted + +(^) (GG) (creature) snake warrior archer (&^/) (/&^) T : @ deals &^ damage to target creature with flying . \ whenever @ deals damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . + +(^) (^) (GG) (creature) bear (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , put two +&^/ /+&^ counters on target creature . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ ^ ^ RR , sacrifice a samurai : samurai creatures you control gain double strike until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ you can't lose the game and your opponents can't win the game . + +(^) (^) (WW) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a pegasus . \ ^ WW : put a &^/ /&^ white pegasus creature token with flying onto the battlefield . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature can't be blocked as long as you control a gate . + +(^) (^) (^) (GG) (creature) cat (&^^^/) (/&^^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(^) (RR) (creature) licid (&^/) (/&^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature has haste . + +(BB) (creature) minion (&^^^/) (/&^^^) when @ enters the battlefield , target opponent gains control of it . \ at the beginning of your upkeep , @ deals &^^ damage to you . + +(^) (UU) (UU) (legendary) (creature) human wizard (&^/) (/&^) ^ ^ , sacrifice a permanent : return target creature to its owner's hand . + +(^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she has exactly three or exactly four cards in hand . + +(XX) (BB) (BB) (sorcery) tap X target creatures . + +(^) (^) (^) (WW) (UU) (UU) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) rampage &^ + +(^) (^) (UU) (creature) elemental (&^^/) (/&^) UU , T : you may tap or untap another target creature . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ . + +(^) (BB) (creature) spirit (&^^/) (/&^) if combat damage would be dealt to @ , prevent that damage and exile that many cards from the top of your library . + +(^) (WW) (creature) soltari soldier (&^^/) (/&^) WW : @ gains shadow until end of turn . + +(^) (^) (^) (^) (RR) (creature) ogre (&^^^/) (/&^^^) whenever @ becomes blocked by an artifact creature , destroy that creature . + +(^) (GG) (GG) (creature) satyr warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ . + +(^) (RR) (enchantment) aura flash \ enchant creature \ whenever enchanted creature deals combat damage to defending player , you may destroy target artifact that player controls . + +(artifact) (creature) wall (&/) (/&^^^^^^) defender \ whenever @ blocks , put a -&/ /-&^ counter on it . + +(^) (GG) (GG) (enchantment) GG GG : @ becomes a &^^^^/ /&^^^ centaur creature in addition to its other types until end of turn . + +(^) (^) (BB) (instant) exile all creature cards from target player's graveyard . you gain &^^^ life for each card exiled this way . + +(^) (RR) (RR) (enchantment) countertype % blaze \ whenever a creature you control deals combat damage , put a % counter on @ . \ remove five % counters from @ : @ deals &^^^^^ damage to target creature or player . + +(^) (^) (BB) (BB) (creature) specter (&^^/) (/&^^) flying \ @ gets +&^^^/ /+&^^^ as long as an opponent has no cards in hand . \ whenever @ deals combat damage to a player , that player discards a card . + +(^) (^) (RR) (RR) (creature) hound (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , it deals &^^^^ damage to you . + +(^) (^) (^) (^) (^) (^) (UU) (creature) beast (&^^^^/) (/&^^^^^) affinity for artifacts \ when @ attacks or blocks , return it to its owner's hand at end of combat . + +(^) (^) (^) (WW) (enchantment) if a blue source would deal damage to you , prevent &^^ of that damage . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't attack . + +(land) hideaway \ T : add WW to your mana pool . \ WW , T : you may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn . + +(^) (BB) (creature) human rogue (&^^/) (/&^^) T , pay &^^^ life : flip a coin . if you win the flip , you gain &^^^^^^ life . + +(^) (^) (^) (artifact) at the beginning of your upkeep , destroy target nonland permanent with the lowest converted mana cost . + +(^) (^) (^) (^) (GG) (GG) (creature) human shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , manifest the top card of your library . \ whenever a permanent you control is turned face up , if it's a creature , you may have it fight target creature you don't control . + +(^) (UU) (instant) you may put a creature card from your hand onto the battlefield . if you do , sacrifice it unless you pay its mana cost reduced by up to ^ ^ . + +(^) (^) (UU) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and can't be blocked except by creatures with defender . + +(^) (^) (^) (^) (^) (artifact) when a creature enters the battlefield , sacrifice @ and put X &^^/ /&^^ green ape creature tokens onto the battlefield , where X is that creature's converted mana cost . + +(^) (^) (RR) (RR) (creature) human barbarian (&^^^/) (/&^^) haste \ echo ^ ^ RR RR \ when @ enters the battlefield , it deals &^^^ damage to target player . + +(^) (WW) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , you may destroy target enchantment . + +(^) (^) (UU) (UU) (instant) uncast target spell . its controller discards a card . + +(^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ morbid ~ at the beginning of each end step , if a creature died this turn , destroy target non ~ demon creature . + +(^) (BB) (BB) (enchantment) when @ enters the battlefield , exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . \ when @ leaves the battlefield , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent . + +(UU) (BB) (artifact) (creature) bird (&^/) (/&^) flying , deathtouch \ when @ enters the battlefield , draw a card . + +(WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , @ deals that much damage to that creature . + +(^) (WW) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . target creature gets +&^/ /+&^ until end of turn for each plains returned this way . + +(WW) (creature) human cleric (&^/) (/&^) ^ ^ ^ WW , exile @ : exile all creatures . at the beginning of the next end step , return those cards to the battlefield under their owners' control . + +(^) (^) (^) (^) (UU) (creature) human monk (&^^^/) (/&^^) @ can't be blocked . \ morph ^ ^ UU + +(^) (WW) (WW) (legendary) (enchantment) (artifact) creatures you control get +&^/ /+&^ . \ ^ WW WW , T : destroy target creature that dealt damage to you this turn . + +(^) (GG) (creature) elf archer (&^^/) (/&^) reach \ deathtouch + +(^) (RR) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ deals &^^^ damage to target creature . if you revealed a dragon card or controlled a dragon as you cast @ , @ deals &^^^ damage to that creature's controller . + +(^) (^) (^) (^) (GG) (creature) spider (&^/) (/&^^^^^) reach \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , remove target attacking or blocking creature from combat . + +(^) (^) (RR) (creature) human wizard (&^^/) (/&^^) T , discard a card at random : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BB , remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on each other creature . + +(^) (^) (BB) (instant) choose target creature card in a graveyard that was put there from the battlefield this turn . put that card onto the battlefield under your control . + +(^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) countertype % time \ kicker ^ ^ ^ ^ \ vanishing &^^ \ if @ was kicked , it enters the battlefield with three additional % counters on it . + +(^) (BP) (BP) (instant) \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn . + +(^) (GG) (creature) elf (&^/) (/&^) whenever another nontoken elf enters the battlefield , you may put a &^/ /&^ green insect creature token onto the battlefield . + +(^) (^) (^) (^) (^) (UU) (enchantment) at the beginning of your upkeep , you may exchange control of @ and target permanent you neither own nor control . + +(^) (^) (UU) (sorcery) look at the top four cards of your library . you may reveal up to two instant and/ /or sorcery cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order . + +(GG) (enchantment) when an opponent casts a creature spell with flying , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ spider creature with reach . + +(^) (^) (WW) (creature) bird rebel soldier (&^^/) (/&^^^) flying \ vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , you gain &^^ life . + +(^) (^) (WW) (creature) human rebel (&^^/) (/&^^) when @ blocks , at end of combat , destroy it and all creatures it blocked this turn . \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library . + +(WW) (instant) regenerate target creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add WW UU to your mana pool . + +(^) (^) (^) (^) (BB) (BB) (GG) (GG) (legendary) (creature) gorgon (&^^^^^^^/) (/&^^^^^) GG : target creature blocks @ this turn if able . \ BB GG : exile target creature blocking or blocked by @ . \ ^ ^ BB : put a creature card exiled with @ onto the battlefield under your control . + +(^) (^) (GG) (creature) troll cleric (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a plains . \ WW : regenerate @ . + +(RR) (creature) dwarf wizard (&^/) (/&^) whenever @ deals combat damage to a player , you may have @ deal &^ damage to target creature that player controls . + +(^) (^) (^) (^) (UU) (UU) (creature) giant (&^^^^^^/) (/&^^^^^^) whenever @ becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ . \ whenever @ enters the battlefield or attacks , tap target permanent . it doesn't untap during its controller's next untap step . + +(^) (artifact) ^ ^ , T : exile target permanent you control . \ ^ ^ , sacrifice @ : return all cards exiled with @ to the battlefield under your control . + +(UU) (instant) target player puts the top two cards of his or her library into his or her graveyard . \ draw a card . + +(^) (BB) (BB) (creature) human wizard (&^^/) (/&^^) @ can't be blocked except by black creatures . + +(^) (^) (GG) (WW) (legendary) (creature) human cleric (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature this turn . + +(^) (^) (^) (BB) (sorcery) target player discards two cards . scry &^^ . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^) defender \ when a creature attacks you or a planeswalker you control , if @ has defender , it loses defender and gains trample . + +(^) (artifact) (creature) soldier (&^/) (/&^) ^ : choose target opponent . regenerate @ . when it regenerates this way , that player may draw a card . + +(land) T : add ^ to your mana pool . \ T : each player gains control of all creatures he or she owns . + +(^) (^) (^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ . + +(^) (^) (^) (GG) (GG) (creature) elf mutant (&^^^^^/) (/&^^^^) when @ dies , choose a creature type . shuffle all creature cards of that type from your graveyard into your library . + +(^) (GG) (sorcery) target creature you control fights target creature you don't control . \ ferocious ~ the creature you control gets +&^^/ /+&^^ until end of turn before it fights if you control a creature with power &^^^^ or greater . + +(^) (UU) (creature) human soldier (&^^/) (/&^) + +(^) (^) (^) (UU) (enchantment) aura enchant permanent \ when @ enters the battlefield , tap enchanted permanent . \ enchanted permanent doesn't untap during its controller's untap step . \ enchanted permanent has " discard two artifact cards : untap this permanent . " + +(^) (^) (^) (^) (WW) (UU) (artifact) (creature) beast (&^^^/) (/&^^^^^^) defender \ plainscycling ^ ^ , islandcycling ^ ^ + +(^) (^) (UU) (UU) (planeswalker) jace ((&^^^)) +&^^ : look at the top card of target player's library . you may put that card on the bottom of that player's library . \ & : draw three cards , then put two cards from your hand on top of your library in any order . \ -&^ : return target creature to its owner's hand . \ -&^^^^^^^^^^^^ : exile all cards from target player's library , then that player shuffles his or her hand into his or her library . + +(^) (GG) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control gain reach until end of turn . + +(^) (^) (BB) (creature) vampire (&^/) (/&^) sacrifice a creature : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (artifact) ^ , T : @ deals &^ damage to target creature or player . that creature's controller or that player puts a &^/ /&^ green squirrel creature token onto the battlefield . + +(^) (^) (^) (BB) (BB) (instant) you may pay &^ life and exile a black card from your hand rather than pay @ 's mana cost . \ distribute two -&^^/ /-&^ counters among one or two target creatures . + +(^) (^) (^) (WW) (creature) kor spirit (&^^/) (/&^^) flying \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . + +(^) (^) (artifact) (creature) insect (&^/) (/&^^) countertype % time \ T : choose target permanent you control or suspended card you own . if that permanent or card has a % counter on it , you may remove a % counter from it or put another % counter on it . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) elemental insect (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , put that many &^/ /&^ green insect creature tokens onto the battlefield . + +(RR) (creature) human knight (&^/) (/&^) RR : add BB to your mana pool . + +(^) (^) (^) (UU) (sorcery) choose a creature type . draw a card for each permanent you control of that type . + +(BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . + +(GG) (instant) target creature gets +&^/ /+&^ until end of turn for each forest you control . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) ^ ^ : put a &^/ /&^ colorless sliver creature token onto the battlefield . + +(^) (^) (BB) (BB) (creature) human mercenary (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life . + +(BB) (BB) (creature) vampire warrior (&^^/) (/&^^) kicker BB \ when @ enters the battlefield , if it was kicked , target player sacrifices a creature . + +(WW) (instant) prevent all damage that would be dealt to target creature this turn . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^) + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each forest you control . + +(^) (^) (^) (^) (RR) (instant) @ deals damage to target player equal to the number of artifacts you control . + +(^) (^) (^) (BB) (sorcery) exile target creature . put a colorless artifact token named gold onto the battlefield . it has " sacrifice this artifact : add one mana of any color to your mana pool . " + +(^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^) RR : target creature can't block @ this turn . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ when @ dies , you may draw a card . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by creatures with flying or reach . \ enchanted creature can't be the target of spells or abilities your opponents control . + +(^) (^) (^) (WW) (tribal) (sorcery) merfolk put two &^/ /&^ blue merfolk wizard creature tokens onto the battlefield . \ tap four untapped merfolk you control : return @ from your graveyard to your hand . + +(^) (^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^^^) @ can't be blocked as long as defending player controls the most creatures or is tied for the most . + +(^) (^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay BB . + +(^) (^) (^) (^) (RR) (instant) attacking creatures get +&^^/ /+& and gain trample until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has nonbasic landwalk . + +(^) (WW) (WW) (instant) attacking creatures get +&^/ /+&^ until end of turn . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^^ life . \ T : add WW to your mana pool . + +(^) (BB) (creature) zombie wizard (&^^/) (/&^) ^ ^ : target blue or red creature gets +&^/ /+& until end of turn . + +(^) (UB) (sorcery) as an additional cost to cast @ , put a -&^/ /-&^ counter on a creature you control . \ draw two cards . + +(^) (^) (WW) (WW) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , destroy all permanents with that spell's converted mana cost . + +(RR) (RR) (RR) (sorcery) @ deals &^^^ damage to each creature without flying and each player . creatures dealt damage this way can't be regenerated this turn . + +(^) (WW) (WW) (legendary) (creature) human wizard (&^/) (/&^) T : exile @ and target permanent . + +(^) (^) (UU) (UU) (creature) spirit (&^^/) (/&^^^^) flying \ UU UU UU : regenerate @ . + +(^) (^) (artifact) whenever an opponent loses life , that player puts that many cards from the top of his or her library into his or her graveyard . + +(^) (^) (RR) (RR) (creature) human rogue (&^/) (/&^) ^ RR RR , T : gain control of target artifact for as long as you control @ . + +(^) (BB) (tribal) (sorcery) goblin target player sacrifices a creature . if a goblin is sacrificed this way , that player puts two &^/ /&^ black goblin rogue creature tokens onto the battlefield , and those tokens gain haste until end of turn . + +(^) (RR) (creature) human soldier (&^/) (/&^) horsemanship \ @ can't block . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , you may sacrifice a nonartifact creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^^^ life . \ when @ leaves the battlefield , put a &^^^/ /&^^^ green beast creature token onto the battlefield . + +(^) (BB) (BB) (enchantment) whenever a creature attacks you , its controller loses &^ life . + +(^) (^) (^) (^) (BB) (enchantment) whenever a player casts a green or white spell , that player discards a card . + +(^) (^) (^) (^) (UU) (UU) (sorcery) draw cards equal to the number of cards in target opponent's hand . \ rebound + +(^) (^) (^) (BB) (BB) (RR) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a monocolored creature . + +(RR) (instant) target blocking creature gets +&^^^/ /+& and gains first strike until end of turn . + +(^) (UU) (creature) merfolk (&^/) (/&^) UU : return @ to its owner's hand . + +(^) (BB) (artifact) (creature) illusion (&/) (/&^) flying \ whenever another artifact enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+& . + +(^) (^) (GG) (creature) ouphe (&^/) (/&^) ^ ^ GG , T : untap target creature . + +(UU) (instant) you may tap or untap target artifact , creature , or land . + +(^) (^) (^) (RR) (creature) spirit (&^^/) (/&^^^) whenever you cast a spirit or arcane spell , target creature can't block this turn . + +(^) (^) (RR) (creature) human warrior (&^/) (/&^) intimidate \ whenever @ deals combat damage to a player , you may discard a card . if you do , draw a card . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^^ \ whenever @ attacks , it deals damage to target creature or player equal to the number of +&^/ /+&^ counters on @ . + +(^) (RR) (enchantment) whenever a creature without flying attacks you or a planeswalker you control , @ deals &^ damage to that creature . + +(^) (^) (UU) (enchantment) (creature) merfolk (&^^/) (/&^^^) bestow ^ ^ ^ ^ UU \ enchanted creature gets +&^^/ /+&^^^ . + +(BB) (instant) target creature gets +&^/ /+& and gains infect until end of turn . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ . \ morph UU + +(^) (^) (GG) (creature) spider (&^/) (/&^^^^) reach + +(^) (^) (WW) (sorcery) target creature gets +&^^^/ /+&^^^ and gains horsemanship until end of turn . + +(^) (^) (^) (^) (^) (^) (RR) (creature) beast (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , flip a coin . if you lose the flip , turn @ face down . \ morph ^ ^ ^ ^ ^ RR + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add GG to your mana pool . + +(^) (UU) (creature) human wizard (&^/) (/&^^) morph ^ UU \ when @ is turned face up , change the target of target spell or ability with a single target . + +(^) (^) (BB) (BB) (creature) zombie knight (&^^/) (/&^^) protection from white \ @ gets +&^/ /+&^ for each plains your opponents control . + +(^) (^) (^) (RR) (creature) human advisor (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature . + +(^) (^) (^) (^) (BB) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creature cards in your graveyard . + +(^) (BB) (BB) (creature) spike (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ enters the battlefield , move all +&^/ /+&^ counters from all creatures onto it . + +(^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^^^) other creatures you control get +&/ /+&^ . + +(^) (^) (GG) (UU) (RR) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^^) flash \ @ can't be uncast . \ creature spells you control can't be uncast . \ other creatures you control have trample . + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your end step , if enchanted creature's power is &^^^^ or greater , sacrifice @ . + +(^) (^) (^) (RR) (creature) human nomad (&^^/) (/&^^) haste \ echo ^ ^ ^ RR \ when @ enters the battlefield , destroy target land . + +(^) (RR) (RR) (creature) goblin shaman (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or red creatures . + +(^) (^) (^) (^) (artifact) (creature) shapeshifter (&^/) (/&^) : change @ 's base toughness to &^ plus the power of target creature blocking or blocked by @ . + +(land) T : add ^ to your mana pool . \ T : add UU or BB to your mana pool . activate this ability only if you control a swamp . + +(^) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , put two &^/ /&^ green saproling creature tokens onto the battlefield . \ enchanted creature has trample . + +(WW) (enchantment) ^ ^ WW : creatures you control get +&^/ /+&^ until end of turn . + +(^) (GG) (creature) beast (&^^^/) (/&^) vigilance + +(XX) (WW) (WW) (instant) put target nonland permanent into its owner's library just beneath the top X cards of that library . + +(^) (^) (^) (^) (artifact) (creature) cat (&^^^^/) (/&^^^) @ can't attack or block if an enchantment is on the battlefield . + +(WW) (WW) (creature) spirit knight (&^^/) (/&^^) intimidate + +(BB) (RR) (instant) destroy target creature . it can't be regenerated . + +(land) countertype % pressure \ T : add ^ to your mana pool . \ ^ RR , T : put a % counter on @ . \ ^ RR , T , remove two % counters from @ and sacrifice it : put a &^^^^/ /&^^^^ red hellion creature token with haste onto the battlefield . + +(^) (^) (^) (^) (^) (WW) (creature) beast (&^^^/) (/&^^^^^^) morph ^ ^ ^ ^ WW + +(^) (WW) (instant) target creature gets +&^^/ /+&^^ and gains first strike until end of turn . + +(^) (^) (^) (^) (artifact) attacking creatures get -&^/ /-& . + +(artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has reach . + +(WW) (UU) (artifact) (creature) vedalken scout (&^^/) (/&^^) protection from red + +(XX) (GG) (instant) @ deals X damage to each creature with flying . + +(RR) (GG) (WW) (creature) spirit (&^^/) (/&^^^^) whenever a noncreature source you control deals damage , you gain that much life . + +(^) (GG) (creature) spider (&^^/) (/&^) reach + +(RR) (creature) beast (&^/) (/&^) whenever @ deals combat damage to a player , you may sacrifice it . if you do , @ deals &^^^ damage to that player . + +(^) (^) (WW) (UU) (legendary) (creature) spirit (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , exile any number of target nonland permanents you control , then return those cards to the battlefield under their owner's control . + +(^) (^) (WW) (creature) bird (&^/) (/&^) flying , first strike \ WW WW : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn . + +(^) (^) (UU) (UU) (creature) elemental (&^^/) (/&^^^) UU , T , sacrifice @ : tap up to three target creatures without flying . + +(^) (GG) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (UU) (enchantment) (creature) nymph (&^^/) (/&^^) bestow ^ ^ ^ ^ UU \ flying \ enchanted creature gets +&^^/ /+&^^ and has flying . + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target black spell . + +(^) (^) (^) (^) (BB) (creature) human rogue (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(BB) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ heroic ~ whenever you cast a spell that targets @ , each opponent loses &^ life . you gain life equal to the life lost this way . + +(WW) (instant) radiance ~ target creature and each other creature that shares a color with it get +&^/ /+&^ until end of turn . + +(^) (^) (GG) (GG) (sorcery) sacrifice any number of lands . search your library for up to that many land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) defender \ @ has indestructible as long as it has defender . \ ^ : until end of turn , @ loses defender and gains flying . + +(GG) (GG) (creature) elf (&^^/) (/&^) echo GG GG \ when @ enters the battlefield , draw a card . + +(^) (WW) (WW) (instant) target player sacrifices an attacking creature . \ storm + +(land) as @ enters the battlefield , you may reveal a goblin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) orgg (&^^^^^^/) (/&^^^^^^) you may assign @ 's combat damage divided as you choose among defending player and/ /or any number of creatures he or she controls . + +(^) (^) (artifact) equipment equip ^ ^ \ countertype % charge \ equipped creature gets +&^/ /+&^ for each % counter on @ . \ whenever equipped creature deals combat damage , put a % counter on @ . + +(^) (^) (WW) (WW) (legendary) (creature) human rebel (&^^/) (/&^^) prevent all damage that would be dealt to @ . + +(^) (UU) (instant) domain ~ look at the top X cards of your library , where X is the number of basic land types among lands you control . put one of those cards into your hand and the rest on the bottom of your library in any order . + +(^) (GG) (GG) (legendary) (creature) human advisor (&^/) (/&^^) hexproof \ @ can't be blocked by creatures with horsemanship . + +(^) (BB) (creature) human warrior (&^/) (/&^) when @ dies , put target creature card from your graveyard on top of your library . \ dredge &^^^^ + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^) intimidate \ inspired ~ whenever @ becomes untapped , you may pay ^ ^ BB . if you do , put a &^^/ /&^^ black zombie enchantment creature token onto the battlefield . + +(^) (^) (WW) (creature) cat (&^^^/) (/&^) WW , T : target creature can't block this turn . + +(^) (^) (UU) (sorcery) each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way . + +(BB) (BB) (artifact) ^ BB , T : target player discards a card . activate this ability only during your turn . + +(^) (BB) (creature) faerie rogue (&^^^/) (/&^) flying \ discard a card : @ gets -&^^/ /-& until end of turn . any player may activate this ability . + +(UU) (creature) spirit (&^/) (/&^) + +(^) (GG) (creature) dryad (&^^/) (/&^) @ can block creatures with shadow as though @ had shadow . + +(^) (^) (WW) (WW) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(RR) (GG) (instant) search your library for three creature cards and reveal them . if you reveal three cards with different names , choose one of them at random and put that card into your hand . shuffle the rest into your library . + +(^) (^) (^) (^) (^) (WW) (instant) double target player's life total . shuffle @ into its owner's library . + +(^) (^) (^) (UU) (instant) uncast target noncreature spell . \ draw a card . + +(^) (^) (WB) (WB) (creature) hag (&^^/) (/&^^^^) wither + +(^) (^) (RR) (RR) (creature) dragon (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has " RR : @ gets +&^/ /+& until end of turn . " + +(^) (^) (^) (^) (WW) (BB) (GG) (sorcery) choose up to one creature . destroy the rest . + +(^) (^) (^) (^) (RR) (WW) (enchantment) whenever a creature you control attacks , put a +&^/ /+&^ counter on it . + +(^) (UU) (UU) (instant) uncast target spell . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^) when you cast @ , you may return target creature card from your graveyard to the battlefield . \ annihilator &^^ + +(^) (RR) (instant) @ deals &^^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , @ deals &^^^^ damage to target creature or player . + +(^) (^) (RR) (WW) (legendary) (creature) human soldier (&^^/) (/&^^) indestructible \ battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^^^^/ /+&^^^^^ until end of turn . + +(BB) (BB) (creature) zombie (&^^^/) (/&^^^) at the beginning of your upkeep , tap @ unless you pay &^^ life . + +(^) (^) (^) (BB) (GG) (UU) (creature) horror (&^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card . \ morph ^ ^ BB GG UU + +(^) (^) (RR) (RR) (creature) human berserker (&^^^/) (/&^) metalcraft ~ @ has double strike as long as you control three or more artifacts . + +(^) (UU) (creature) metathran wizard (&^^/) (/&^) ^ ^ : target white or black creature gains flying until end of turn . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each plains you control and has flying . + +(^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return a white creature you control to its owner's hand . + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^) lifelink \ when @ dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (GG) (WW) (enchantment) GG WW , discard a card : put a +&^/ /+&^ counter on target creature or that creature gains banding , first strike , or trample . + +(^) (UU) (RR) (instant) target creature gets +&^^^^/ /+& until end of turn . another target creature gets -&^^^^/ /-& until end of turn . + +(^) (^) (BB) (enchantment) whenever an opponent discards a card , @ deals &^^ damage to that player . + +(^) (^) (^) (GG) (creature) treefolk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , destroy all auras attached to that creature . + +(^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may search his or her library for a land card and put that card onto the battlefield . then each player who searched his or her library this way shuffles it . + +(^) (^) (RR) (creature) minotaur warrior (&^^/) (/&^^^) + +(^) (^) (^) (^) (WW) (sorcery) buyback ^ ^ WW WW \ gain control of target creature of an opponent's choice he or she controls . + +(^) (^) (UU) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , draw a card . + +(^) (^) (WW) (sorcery) arcane destroy target artifact or enchantment . you gain life equal to its converted mana cost . + +(^) (^) (^) (RR) (creature) goblin (&^^/) (/&^^) whenever you cast a red spell , target creature can't block this turn . + +(^) (UU) (BB) (creature) shapeshifter (&/) (/&^^) ^ UU BB : exile target creature card from a graveyard . @ becomes a copy of that card and gains this ability . + +(^) (^) (WW) (creature) bird soldier (&^^/) (/*) flying \ domain ~ @ 's toughness is equal to the number of basic land types among lands you control . + +(^) (^) (GG) (creature) elf archer ally (&^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature with flying equal to the number of allies you control . + +(^) (^) (^) (BB) (BB) (BB) (creature) spirit (&^^^^^/) (/&^^^^^) wither \ at the beginning of your upkeep , put a -&^/ /-&^ counter on each nonblack creature . + +(^) (^) (GG) (sorcery) bolster &^^^ . + +(GG) (enchantment) aura enchant creature \ when enchanted creature dies , you draw two cards . + +(^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell unless its controller pays ^ ^ . + +(^) (^) (^) (WW) (creature) cat (&^^/) (/&^^^) ^ WW , T : you gain &^^ life . + +(^) (^) (BB) (instant) destroy target nonartifact , nonblack creature . it can't be regenerated . \ cycling ^ ^ + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) whenever @ deals combat damage to a player , that player reveals the top two cards of his or her library . you choose one of those cards and put it into his or her graveyard . + +(^) (BB) (creature) zombie (&^^/) (/&^) when @ dies , exile it . + +(^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T , sacrifice @ : target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . that player puts those cards into his or her hand , then shuffles his or her library . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ . + +(^) (^) (UU) (creature) turtle (&^/) (/&^^^^) + +(^) (^) (^) (artifact) T : add RR to your mana pool . \ ^ ^ ^ ^ RR : @ becomes a &^^^^/ /&^^^^ red giant artifact creature with trample until end of turn . \ as long as @ is a creature , it can block an additional creature . + +(^) (^) (^) (^) (^) (UU) (RR) (instant) search your library for an instant card with converted mana cost &^^^ , reveal it , and put it into your hand . then repeat this process for instant cards with converted mana costs &^^ and &^ . then shuffle your library . + +(UU) (instant) return target creature to its owner's hand . its controller loses &^ life . + +(^) (^) (GG) (GG) (GG) (planeswalker) garruk ((&^^^)) +&^ : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ -&^^^ : draw cards equal to the greatest power among creatures you control . \ -&^^^^^^ : put a &^^^^^^/ /&^^^^^^ green wurm creature token onto the battlefield for each land you control . + +(^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever a creature an opponent controls becomes tapped , put a +&^/ /+&^ counter on @ . + +(^) (BB) (RR) (creature) zombie horror (&^^^^/) (/&^^^) @ can't block . \ unearth BB RR + +(^) (^) (^) (^) (BB) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have first strike . + +(^) (^) (^) (GG) (sorcery) arcane you gain &^ life for each land you control . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked by creatures with flying . + +(^) (^) (^) (^) (^) (BB) (creature) goblin warrior (&^^^^/) (/&^) @ can't block . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ . + +(^) (RR) (WW) (instant) @ deals &^^^ damage to target creature . other creatures can't attack this turn . + +(^) (^) (^) (^) (^) (WW) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^^^) vigilance \ T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn . \ suspend &^^^^ ~ WW UU + +(^) (^) (^) (^) (^) (^) (^) (^) (tribal) (enchantment) eldrazi aura enchant creature \ enchanted creature gets +&^^^^^^^^^^/ /+&^^^^^^^^^^ and has trample and annihilator &^^ . + +(^) (^) (^) (^) (UU) (instant) put target nonland permanent on top of its owner's library . + +(XX) (GG) (creature) elemental (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . + +(^) (^) (^) (WW) (WW) (WW) (sorcery) destroy all nonland permanents . + +(^) (^) (UU) (creature) spirit (&^^^/) (/&^) flying \ @ can block only creatures with flying . + +(^) (RR) (instant) @ deals &^^ damage to target creature or player . \ whenever an opponent gains life , you may pay RR . if you do , return @ from your graveyard to your hand . + +(^) (^) (^) (WW) (legendary) (creature) human soldier (&^/) (/&^^) T : switch the blocking creatures of two target attacking creatures . activate this ability only during the declare blockers step . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^) WW , T : target player gains &^ life . + +(^) (^) (^) (^) (^) (^) (artifact) each opponent who controls more creatures than you can't play creature cards . the same is true for artifacts , enchantments , and lands . + +(^) (GG) (GG) (creature) basilisk (&^^/) (/&^) deathtouch \ landfall ~ whenever a land enters the battlefield under your control , you may have target creature block @ this turn if able . + +(^) (^) (^) (^) (UU) (UU) (instant) uncast target creature spell . draw cards equal to that spell's converted mana cost . + +(^) (UU) (creature) human wizard (&^/) (/&^^) ^ , T : you may tap or untap target permanent . activate this ability only if you control four or more snow permanents . + +(^) (^) (WW) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under its owner's control . return @ to the battlefield attached to that creature at the beginning of the next end step . + +(^) (^) (GG) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target enchantment card from your graveyard to your hand . ] + +(^) (GG) (sorcery) return target permanent card from your graveyard to your hand . + +(UU) (creature) elemental (&/) (/&^^^) ^ GG , T , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (GG) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^/ /+& until end of turn . + +(^) (^) (^) (RR) (RR) (enchantment) attacking creatures you control have double strike . + +(^) (^) (^) (UU) (BB) (sorcery) target opponent reveals his or her hand . you choose a nonland card from that player's graveyard or hand and exile it . you may cast that card for as long as it remains exiled , and you may spend mana as though it were mana of any color to cast that spell . + +(^) (^) (^) (UU) (UU) (sorcery) search target opponent's library for an artifact card and put that card onto the battlefield under your control . then that player shuffles his or her library . + +(^) (^) (^) (^) (RR) (sorcery) put two &^^/ /&^^^ red minotaur creature tokens with haste onto the battlefield . + +(^) (UU) (UU) (creature) illusion (&^^^/) (/&^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it . + +(^) (RR) (enchantment) aura enchant creature \ sacrifice an untapped creature : enchanted creature gets +&^^/ /+& until end of turn . \ sacrifice enchanted creature : creatures you control get +&^^/ /+& until end of turn . + +(RR) (RR) (RR) (RR) (sorcery) family gathering ~ each creature target player controls deals damage equal to its power to another random creature that player controls . + +(RR) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (WW) (BB) (GG) (creature) human soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , distribute two +&^/ /+&^ counters among one or two target creatures you control . + +(^) (^) (^) (BB) (RR) (GG) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ . \ whenever a creature dies , that creature's controller sacrifices a land . + +(^) (GG) (creature) human warrior (&^^/) (/&^^) deathtouch \ ferocious ~ whenever @ attacks , if you control a creature with power &^^^^ or greater , @ gets +&^/ /+&^ until end of turn . + +(^) (GG) (creature) hag (&^/) (/&^) GG GG GG GG , T : target creature gains forestwalk until end of turn . \ T : target creature loses forestwalk until end of turn . + +(^) (^) (RR) (enchantment) RR , sacrifice a zombie : @ deals &^^ damage to target creature or player . + +(RR) (sorcery) add RR RR to your mana pool , then add RR to your mana pool for each card named @ in each graveyard . + +(^) (UU) (creature) drake (&^/) (/&^) countertype % level \ flying \ @ gets +&^^^/ /+&^^^ as long as you control a creature with three or more % counters on it . + +(^) (^) (RR) (creature) viashino warrior (&^^/) (/&^) first strike + +(^) (^) (^) (^) (RR) (RR) (enchantment) whenever a spell or ability is put onto the stack , if it has a single target , reselect its target at random . + +(^) (^) (^) (^) (RR) (creature) snake (&^^^/) (/&^) when @ dies , destroy target land . + +(BB) (instant) split second \ choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each card in your hand . + +(^) (^) (^) (WW) (instant) destroy target artifact or enchantment . if GG was spent to cast @ , put two &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (^) (^) (^) (RR) (RR) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of untapped artifacts , creatures , and lands you control . + +(UU) (creature) bird (&^/) (/&^) @ has flying as long as it's enchanted . + +(^) (^) (artifact) (creature) golem (&^/) (/&^^) kicker XX \ spend only colored mana on X . no more than one mana of each color may be spent this way . \ if @ was kicked , it enters the battlefield with X +&^/ /+&^ counters on it . + +(UU) (instant) uncast target noncreature spell unless its controller pays ^ ^ . + +(^) (WW) (creature) fox (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater as long as defending player controls a snow land . + +(^) (^) (^) (^) (UU) (enchantment) instant and sorcery spells cost ^ ^ less to cast . + +(^) (^) (^) (^) (UU) (RR) (legendary) (creature) weird wizard (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may cast the top card of your library if it's an instant or sorcery card . \ whenever you cast an instant or sorcery spell from your library , copy it . you may choose new targets for the copy . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG WW to your mana pool . + +(RR) (sorcery) look at the top three cards of target opponent's library , then put them back in any order . that player looks at the top three cards of your library , then puts them back in any order . + +(WW) (creature) cat (&^/) (/&^) prevent all damage that would be dealt to @ . \ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability . + +(XX) (^) (^) (RR) (RR) (sorcery) all creatures get +X/ /-X until end of turn . + +(WW) (instant) return target artifact or enchantment card from your graveyard to your hand . + +(^) (^) (^) (BB) (creature) surrakar (&^^^/) (/&^^^) whenever @ deals combat damage to a player , if you control an island , you may draw a card . + +(GG) (creature) elf warrior (&^/) (/&^) ^ ^ ^ ^ GG , sacrifice a creature : destroy target creature with flying . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature . " \ as long as enchanted creature is a wizard , it has " T : this creature deals &^^ damage to target creature . " + +(^) (^) (^) (RR) (sorcery) choose two target creatures that share no creature types . those creatures fight each other . + +(WW) (BB) (creature) vampire (&^^/) (/&^) lifelink \ extort + +(^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to target creature or player . \ at the beginning of your upkeep , if an opponent has no cards in hand , you may return @ from your graveyard to your hand . + +(WW) (creature) human soldier (&^/) (/&^) T : target attacking creature gets +&^/ /+&^ until end of turn . + +(^) (^) (GG) (creature) elf warrior (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ GG , T : put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(RR) (sorcery) target creature without flying can't block this turn . \ storm + +(^) (^) (UU) (sorcery) draw a card for each tapped creature target opponent controls . + +(RR) (GG) (instant) [ &^ = creatures without flying can't block this turn . = gain control of all permanents you own . = @ deals &^^^ damage to each creature with flying . ] + +(WW) (creature) human soldier (&^/) (/&^) ^ ^ GG : regenerate @ . + +(^) (^) (RR) (enchantment) if an instant or sorcery source you control would deal damage to a creature or player , it deals that much damage plus &^^ to that creature or player instead . \ at the beginning of each end step , discard your hand . + +(^) (GG) (creature) kavu (&^^/) (/&^^) trample \ whenever an opponent gains life , put that many +&^/ /+&^ counters on @ . + +(^) (UU) (creature) merfolk wizard (&^^/) (/&^) inspired ~ whenever @ becomes untapped , target creature an opponent controls gets -&^^^/ /-& until end of turn . + +(^) (BG) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both black and green , @ has base power and toughness &^^^^/ /&^^^^^ until end of turn and gains wither until end of turn . + +(^) (^) (^) (WW) (WW) (creature) archon (&^^^^/) (/&^^^^) flying \ when @ dies , exile target permanent . + +(^) (RR) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . + +(^) (GG) (sorcery) reveal the top five cards of your library . you may put a creature or enchantment card from among them into your hand . put the rest into your graveyard . + +(^) (^) (GG) (creature) beast (&^^/) (/&^^^) @ can't be the target of spells unless it attacked or blocked this turn . + +(^) (BB) (creature) human soldier scout (&^/) (/&^) horsemanship + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever a dragon you control attacks , put a &^^^^^^/ /&^^^^^^ red dragon creature token with flying onto the battlefield . + +(^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ WW UU , T , sacrifice @ : draw a card . + +(^) (^) (UU) (enchantment) whenever you cast an instant or sorcery spell , you may pay ^ . if you do , scry &^^ . + +(^) (UU) (RR) (sorcery) flip a coin . if you win the flip , take an extra turn after this one . + +(^) (^) (^) (^) (WW) (BB) (creature) angel (&^^^^/) (/&^^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for grace or condemnation . if grace gets more votes , each player returns each creature card from his or her graveyard to the battlefield . if condemnation gets more votes or the vote is tied , destroy all creatures other than @ . + +(^) (RR) (GG) (WW) (creature) viashino soldier (&^^^/) (/&^^^) whenever you cast a multicolored spell , @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (BB) (sorcery) target player loses X life and you gain X life , where X is the greatest power among creatures you control . + +(^) (^) (^) (^) (^) (^) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put that card onto the battlefield under your control at the beginning of the next end step . sacrifice the creature when you lose control of @ . + +(^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it gets +X/ /+& until end of turn , where X is your devotion to red . + +(WW) (creature) human (&/) (/&^) when @ dies , destroy all creatures blocking or blocked by it . they can't be regenerated . + +(^) (UU) (enchantment) aura enchant artifact or creature \ enchanted permanent has phasing . + +(^) (^) (^) (BB) (creature) kavu (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (creature) licid (&^^/) (/&^^) UU , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ enchanted creature has flying . + +(^) (BB) (sorcery) destroy target nonblack creature that entered the battlefield since your last turn ended . + +(^) (GG) (creature) elf artificer (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . + +(^) (^) (^) (UU) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more cards in hand than he or she does and is his or her opponent . the first player may discard his or her hand and draw three cards . + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) illusion (&^^^^^/) (/&^^^^^) WW BB : destroy target creature blocking or blocked by @ . \ UU RR : @ gains flying until end of turn . \ BB GG : regenerate @ . \ RR WW : @ gets +&^/ /+&^ until end of turn . \ GG UU : put @ on top of its owner's library . + +(^) (BB) (creature) elf shaman (&^/) (/&^) ^ ^ BB , exile an elf card from your graveyard : @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (GG) (creature) elf druid (&^/) (/&^^) evolve \ T : add GG to your mana pool for each +&^/ /+&^ counter on @ . + +(^) (^) (^) (GG) (creature) human monk (&^^^^/) (/&^^^) + +(^) (^) (BR) (BR) (creature) goblin assassin (&^^/) (/&^^) when @ enters the battlefield , it deals damage equal to its power to target creature or player . \ persist + +(^) (^) (^) (GG) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to green is less than five , @ isn't a creature . \ other creatures you control have trample . \ ^ ^ ^ GG : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (GG) (enchantment) at the beginning of your upkeep , you may exile a land card from your graveyard . if you do , put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (RR) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , exile the top card of your library . until end of turn , you may play that card . = dragons ~ whenever a creature you control leaves the battlefield , @ deals &^ damage to target creature or player . ] + +(GG) (instant) kicker WW \ target creature gains trample until end of turn . whenever that creature deals combat damage this turn , if @ was kicked , you gain life equal to that damage . + +(land) T : add ^ to your mana pool . \ BG , T : add BB BB , BB GG , or GG GG to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) human (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , target opponent gains control of @ if the number of permanents is even . \ @ can attack as though it had haste unless it entered the battlefield this turn . + +(GG) (creature) human (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^) affinity for artifacts \ artifact creature spells you cast have affinity for artifacts . + +(^) (^) (^) (UU) (UU) (creature) merfolk wizard (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each creature you control gains flying until end of turn . + +(WW) (UU) (UU) (instant) uncast target spell . its controller can't cast spells this turn . + +(^) (^) (^) (GG) (GG) (creature) treefolk (&^^/) (/&^^^^^^^) GG : @ gets +&^/ /-&^^ until end of turn . + +(land) T : add ^ to your mana pool . \ T : add RR or GG to your mana pool . each opponent gains &^ life . + +(^) (UU) (tribal) (enchantment) merfolk at the beginning of your end step , untap all merfolk you control . + +(^) (^) (^) (^) (^) (RR) (RR) (RR) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) @ can't be uncast . \ flying , trample , protection from white and from blue \ RR : @ gets +&^/ /+& until end of turn . \ morph ^ ^ ^ RR RR RR + +(UU) (UU) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ uncast target spell unless its controller pays ^ . if you revealed a dragon card or controlled a dragon as you cast @ , uncast that spell instead . + +(^) (^) (^) (BB) (creature) spirit (&^^^/) (/&^^) intimidate + +(^) (WW) (creature) human wizard (&^^/) (/&^) ^ WW : target creature you control gains lifelink until end of turn . + +(^) (^) (^) (^) (BB) (creature) horror mercenary (&^^^/) (/&^^^) BB : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) hound (&^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains lifelink until end of turn . + +(^) (RR) (creature) dragon (&/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (artifact) ^ ^ , T : draw a card if you have seven or more cards in hand . + +(^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (GG) (sorcery) [ &^ = untap all lands you control . = until end of turn , lands you control become &^^/ /&^^ creatures that are still lands . ] \ entwine ^ ^ GG + +(GG) (GG) (enchantment) : you may put a basic forest card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery and only once each turn . \ sacrifice @ : add GG GG to your mana pool . + +(^) (BB) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller loses &^^ life . \ ^ ^ ^ BB : destroy enchanted land . + +(^) (^) (^) (^) (GG) (sorcery) put X +&^/ /+&^ counters on target creature , where X is that creature's power . + +(UU) (instant) target creature gets -&^^^/ /-& until end of turn . scry &^ . + +(^) (GG) (creature) troll (&^^^/) (/&^^^) echo ^ GG \ ^ GG : regenerate @ . + +(^) (^) (BB) (BB) (sorcery) sacrifice a nontoken permanent . if you do , target opponent loses &^^ life unless he or she sacrifices a permanent or discards a card . you may repeat this process any number of times . + +(^) (^) (UU) (creature) starfish (&/) (/&^) UU : regenerate @ . \ at the beginning of each end step , if @ regenerated this turn , put a &/ /&^ blue starfish creature token onto the battlefield for each time it regenerated this turn . + +(^) (^) (BB) (creature) vampire shaman (&^^^/) (/&^) ^ ^ ^ ^ ^ ^ ^ ^ : target player loses &^^^ life and you gain &^^^ life . + +(^) (^) (^) (^) (^) (GG) (creature) human druid (&^/) (/&^) at the beginning of your upkeep , you may put a &^/ /&^ green squirrel creature token onto the battlefield . \ threshold ~ squirrel creatures get +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(UU) (BB) (instant) target creature gets +X/ /-X until end of turn , where X is the number of cards in your hand . + +(^) (BB) (BB) (creature) human mercenary (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card . + +(GW) (GW) (instant) destroy target artifact or enchantment , then populate . + +(^) (GG) (creature) centaur shaman (&^^/) (/&^) T : return target card from an opponent's graveyard to his or her hand . put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) as long as you control eight or more lands , @ gets +&^^^^/ /+&^^^^ and has trample . + +(^) (^) (UU) (creature) homunculus (&/) (/&^^) defender , haste \ T : draw a card , then discard a card . + +(^) (^) (^) (^) (BB) (sorcery) tempting offer ~ return a creature card from your graveyard to the battlefield . each opponent may return a creature card from his or her graveyard to the battlefield . for each player who does , return a creature card from your graveyard to the battlefield . + +(^) (^) (^) (^) (GG) (GG) (creature) plant elemental (&^^^^^^^/) (/&^^) when @ dies , return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , reveal the top card of your library . if it's an artifact card , put it into your hand . otherwise , put it into your graveyard . + +(^) (GG) (creature) plant wall (&/) (/&^^^^^) defender \ put a -&/ /-&^ counter on @ : add GG to your mana pool . activate this ability only once each turn . + +(^) (^) (RR) (sorcery) @ deals &^^^^ damage to target creature . + +(XX) (RR) (RR) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players . + +(^) (UU) (creature) human wizard (&^/) (/&^^) T : untap target artifact or creature . \ morph UU + +(^) (^) (^) (RR) (RR) (creature) insect (&^^^/) (/&^^) imprint ~ when @ enters the battlefield , exile target land . \ whenever a land with the same name as the exiled card enters the battlefield under an opponent's control , @ deals &^^ damage to that player . + +(BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life . + +(^) (^) (^) (^) (UU) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have vigilance . + +(^) (^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice a goblin : @ deals &^^ damage to target creature or player . + +(^) (WW) (enchantment) ^ : the next time a white source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (^) (WW) (WW) (creature) giant warrior (&^^^/) (/&^^^) when @ enters the battlefield , put three &^/ /&^ white kithkin soldier creature tokens onto the battlefield . \ tap three untapped kithkin you control : @ gets +&^^/ /+& and gains flying until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ ^ ^ , sacrifice @ : draw a card . + +(^) (^) (GG) (GG) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . + +(^) (^) (GG) (UU) (RR) (planeswalker) sarkhan ((&^^^^)) +&^ : draw a card , then add one mana of any color to your mana pool . \ -&^^ : put a &^^^^/ /&^^^^ red dragon creature token with flying onto the battlefield . \ -&^^^^^^^^ : search your library for any number of dragon creature cards and put them onto the battlefield . then shuffle your library . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) flying \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&^^^^) @ enters the battlefield with seven +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than seven . activate this ability only during your upkeep . + +(^) (^) (^) (RR) (enchantment) you can't play lands . \ sacrifice a land : draw two cards . activate this ability only once each turn . + +(^) (^) (BB) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , each opponent discards a card . + +(^) (^) (^) (^) (^) (UU) (creature) spirit (&^^^^^/) (/&^^^^^^) flying \ whenever @ attacks , defending player may draw a card . + +(^) (^) (^) (BB) (creature) human warrior ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy six target creatures . + +(^) (^) (GG) (GG) (creature) human (&^^/) (/&^^) ^ ^ GG GG : put a &^/ /&^ green wolf creature token named wolves of the hunt onto the battlefield . it has " bands with other creatures named wolves of the hunt . " + +(^) (^) (RR) (RR) (creature) human barbarian horror (&^^^/) (/&^^^) first strike \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " ^ ^ BB , T : destroy target red creature . " + +(^) (^) (BB) (creature) imp (&^^/) (/&^^) flying \ @ can't block . \ dash ^ BB + +(^) (WW) (enchantment) whenever an opponent taps a mountain for mana , you may gain &^ life . + +(^) (GG) (sorcery) return up to three target land cards from your graveyard to your hand . \ dredge &^^^ + +(^) (WW) (creature) human (&^/) (/&^) T : destroy target djinn or efreet . + +(^) (^) (^) (^) (RR) (GG) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ attacks , add RR RR RR GG GG GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . + +(^) (^) (GG) (GG) (creature) lizard (&^^^^^/) (/&^^^^^) spend only mana produced by basic lands to cast @ . + +(^) (^) (^) (RR) (RR) (creature) human warrior (&^^^/) (/&^^^) hellbent ~ @ gets +&^^/ /+&^^ as long as you have no cards in hand . \ morph ~ discard a card . + +(^) (^) (^) (WW) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ whenever enchanted creature deals combat damage to a player , double its controller's life total . + +(^) (^) (GG) (creature) elf druid (&^^/) (/&^^) when @ dies , if it was blocked this turn , you gain &^^^^ life . + +(^) (UU) (BB) (creature) human rogue (&/) (/&^^^) T : draw a card , then exile a card from your hand face down . \ you may look at cards exiled with @ . \ UU BB , T : return a card exiled with @ to its owner's hand . + +(^) (^) (^) (RW) (creature) elemental (&^^^^^^/) (/&^^^^^^) first strike \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ . + +(^) (^) (^) (BB) (sorcery) arcane name a nonland card . search target player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library . + +(^) (^) (RR) (legendary) (creature) goblin (&^/) (/&^) haste \ when @ dies , put a legendary &^^^^^/ /&^^^^^ colorless goblin golem artifact creature token named tuktuk the returned onto the battlefield . + +(^) (^) (^) (artifact) (creature) myr (&/) (/&) sunburst + +(^) (^) (^) (^) (GG) (GG) (creature) basilisk mutant (&/) (/&) graft &^^^ \ ^ GG : until end of turn , target creature with a +&^/ /+&^ counter on it gains " whenever this creature deals combat damage to a creature , destroy that creature at end of combat . " + +(^) (WU) (WU) (creature) spirit (&^^/) (/&^^) flying + +(^) (WW) (enchantment) WW WW : return target nonsnow land you control to its owner's hand . + +(RW) (RW) (RW) (creature) minotaur wizard (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player . \ RW : @ gains first strike until end of turn . + +(^) (^) (^) (RR) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library . + +(BB) (BB) (BB) (enchantment) whenever an opponent draws a card , @ deals &^ damage to him or her . + +_ASIDE_ (UU) (creature) human wizard (&^/) (/&^) at the beginning of your upkeep , look at the top card of your library . you may reveal that card . if an instant or sorcery card is revealed this way , transform @ . + +_BSIDE_ (creature) human insect (&^^^/) (/&^^) flying + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or RR to your mana pool . + +(UU) (creature) human (&/) (/&^^) @ can't attack unless defending player controls an island . \ whenever @ attacks and isn't blocked , you gain &^^ life . \ when you control no islands , sacrifice @ . + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (creature) beast (*/) (/*) affinity for artifacts \ flying \ @ 's power and toughness are each equal to the number of artifacts you control . + +(^) (^) (WU) (WU) (creature) bird spirit (&^^^^/) (/&^^^) flying \ if a source would deal damage to @ , prevent that damage . the source's controller draws cards equal to the damage prevented this way . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) UU , T : target creature gains flying and becomes blue until end of turn . + +(^) (^) (RR) (creature) orc (&^/) (/&^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player . + +(^) (GG) (sorcery) discard any number of cards . search your library for up to that many basic land cards , reveal those cards , and put them into your hand . then shuffle your library . + +(land) as @ enters the battlefield , you may reveal a kithkin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW to your mana pool . \ reinforce &^ ~ ^ WW + +(^) (^) (RR) (sorcery) flip a coin until you lose a flip or choose to stop flipping . if you lose a flip , @ has no effect . if you win one or more flips , @ deals &^^^ damage to target creature . if you win two or more flips , @ deals &^^^^^^ damage to each opponent . if you win three or more flips , draw nine cards and untap all lands you control . + +(GG) (instant) you gain life equal to the number of creature cards in your graveyard . + +(^) (^) (^) (^) (^) (artifact) spells you cast cost up to ^ less to cast . + +(^) (^) (^) (RR) (creature) cyclops (&^^^/) (/&^^^^) if a creature you control attacks , @ also attacks if able . + +(^) (^) (GG) (GG) (creature) lizard (&^^^^/) (/&^^^^) at the beginning of each end step , each player gains control of all nontoken permanents he or she owns . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and first strike . + +(^) (^) (WW) (sorcery) destroy all creatures with power &^^^^ or greater . they can't be regenerated . + +(^) (^) (^) (UU) (creature) avatar (*/) (/*) as @ enters the battlefield , exile an instant or sorcery card from your graveyard . \ @ 's power and toughness are each equal to the exiled card's converted mana cost . \ whenever @ deals combat damage , you may sacrifice it . if you do , you may cast the exiled card without paying its mana cost . + +(^) (RR) (instant) players can't gain life this turn . damage can't be prevented this turn . @ deals &^^^ damage to target player . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target creature . its controller discards a card . + +(^) (^) (^) (UU) (creature) faerie soldier (&^^/) (/&^^^) flash \ flying + +(WW) (creature) human (&^/) (/&^) ^ WW : target green creature gains first strike until end of turn . + +(^) (^) (^) (WW) (creature) cat soldier (&^^/) (/&^^^) when @ enters the battlefield , you may pay XX . if you do , search your library for an equipment card with converted mana cost X or less and put that card onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^) plainswalk + +(UU) (instant) uncast target spell that targets a permanent you control . + +(^) (^) (RR) (creature) goblin rogue (&^/) (/&^) T , discard a card : draw a card . + +(^) (^) (BB) (creature) drake (&^/) (/&^^) flying \ unleash + +(^) (GG) (creature) human monk (&^^/) (/&^^) shroud + +(WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card . + +(^) (^) (RR) (creature) satyr shaman (&^^/) (/&^) haste \ inspired ~ whenever @ becomes untapped , you may pay ^ ^ RR . if you do , put a &^^^/ /&^ red elemental enchantment creature token with haste onto the battlefield . + +(^) (^) (^) (BB) (creature) human rogue (&^^^/) (/&^^) extort + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^ damage to target player and &^^^ damage to target creature . + +(^) (^) (WW) (instant) exile each creature you control . return those cards to the battlefield under their owner's control at the beginning of the next end step . + +(UU) (UU) (UU) (enchantment) cumulative upkeep ^ UU UU \ if tapped for mana , plains produce RR , swamps produce GG , mountains produce WW , and forests produce BB instead of any other type . + +(^) (^) (^) (UU) (BB) (creature) leviathan horror (&^^^/) (/&^^^^^^^) whenever @ attacks , defending player puts the top ten cards of his or her library into his or her graveyard . + +(^) (WW) (UU) (BB) (RR) (GG) (legendary) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ at the beginning of each player's upkeep , that player untaps @ and gains control of it . \ whenever @ attacks , creatures of the creature type of your choice get +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (BB) (sorcery) black creatures you control can't be blocked this turn except by black creatures . + +(^) (^) (^) (^) (^) (BB) (GG) (planeswalker) garruk ((&^^^^^)) +&^ : destroy another target planeswalker . \ +&^ : put a &^^^/ /&^^^ black beast creature token with deathtouch onto the battlefield . \ -&^^^ : destroy target creature . you gain life equal to its toughness . \ -&^^^^^^^^ : target opponent gets an emblem with " whenever a creature attacks you , it gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn . " + +(^) (^) (GG) (WW) (creature) spider (&^^/) (/&^^^^^) first strike ; reach + +(^) (BB) (creature) goblin rogue (&^/) (/&^) haste \ goblin spells and rogue spells you cast cost ^ less to cast . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ ^ UU : @ becomes a &^^/ /&^ blue faerie creature with flying until end of turn . it's still a land . + +(^) (^) (^) (^) (UU) (UU) (enchantment) exile a creature card from your graveyard and pay its mana cost : put a token onto the battlefield that's a copy of that card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (artifact) when @ enters the battlefield , put target card from a graveyard on the bottom of its owner's library . \ T : add one mana of any color to your mana pool . + +(^) (WW) (WW) (creature) bird warrior (&^/) (/&^) flying \ double strike \ megamorph ^ ^ ^ ^ WW + +(^) (^) (^) (BB) (creature) zombie centaur (&^^/) (/&^^^^) when @ enters the battlefield , target player puts the top four cards of his or her library into his or her graveyard . + +(^) (^) (^) (BB) (sorcery) target player discards a card at random . then that player discards another card at random unless he or she pays ^ . + +(^) (^) (RR) (instant) @ deals &^ damage to target creature or player . \ draw a card . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^^/) (/&^^^) ^ ^ RR : @ gets +&^/ /+& and gains trample until end of turn . + +(^) (^) (BB) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses life equal to the number of creatures that died this turn . + +(^) (^) (^) (^) (^) (artifact) (creature) juggernaut (*/) (/*) indestructible \ @ 's power and toughness are each equal to the number of artifacts you control . \ @ attacks each turn if able . + +(^) (^) (^) (^) (artifact) countertype % hatchling \ ^ ^ ^ , T : put a % counter on @ . \ sacrifice @ : [ &^ = you may put a creature card from your hand onto the battlefield . activate this ability only if two or more % counters are on @ . = return target creature card from your graveyard to the battlefield . activate this ability only if two or more % counters are on @ . ] + +(^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^) when @ enters the battlefield , each player sacrifices a creature . + +(^) (^) (^) (^) (UU) (sorcery) exchange control of two target creatures . + +(2G) (2G) (2G) (sorcery) \ until end of turn , target creature gets +&^^^^/ /+&^^^^ and gains trample , wither , and " when this creature attacks , target creature blocks it this turn if able . " + +(^) (GG) (enchantment) tap an untapped creature you control : untap target basic land . + +(^) (^) (^) (artifact) (creature) cat ally (&^^/) (/&^^) + +(^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^) other goblin creatures you control attack each turn if able . \ at the beginning of combat on your turn , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking goblin . + +(^) (^) (^) (^) (UU) (creature) kor rogue (&^^^/) (/&^) shadow \ suspend &^^ ~ ^ UU + +(^) (BB) (sorcery) return target creature card from a graveyard to its owner's hand . \ conspire + +(^) (^) (GG) (creature) human rogue (&^^^/) (/&^^) ^ ^ UU : @ can't be blocked this turn . + +(^) (^) (artifact) (creature) beast (&/) (/&) sacrifice an artifact : put a +&^/ /+&^ counter on @ . \ modular &^ + +(^) (^) (UU) (world) (enchantment) whenever a player casts an instant spell , uncast it unless that player pays XX , where X is its converted mana cost . + +(GG) (enchantment) aura enchant artifact \ when enchanted artifact is put into a graveyard , you gain &^^^^^^ life . + +(UU) (creature) merfolk rogue (&^/) (/&^) when @ enters the battlefield , target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (UU) (BB) (sorcery) choose two target creatures controlled by the same player . their controller chooses and sacrifices one of them . return the other to its owner's hand . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn . \ T : add GG to your mana pool . + +(RR) (instant) @ deals &^ damage to target creature . it can't be regenerated this turn . \ flashback ^ ^ ^ RR + +(^) (^) (GG) (creature) human druid (&/) (/&^) T : add three mana of any one color to your mana pool . spend this mana only to cast creature spells . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have first strike . + +(^) (UU) (UU) (creature) faerie (&^^/) (/&^^) flying \ other creatures you control with flying get +&/ /+&^ . \ T : other creatures you control with flying get +&^/ /+& until end of turn . + +(^) (^) (GG) (GG) (creature) elephant (&^^^^/) (/&^^^^^) when you control a creature with toughness &^^ or less , sacrifice @ . + +(RR) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , return that card to its owner's hand . + +(land) @ enters the battlefield tapped . \ ^ , T : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . return @ to its owner's hand at the beginning of the next cleanup step . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . \ flashback XX RR RR RR + +(BB) (BB) (creature) ooze (&^/) (/&^) ^ ^ BB BB : target creature gets -&^/ /-&^ until end of turn . put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (UU) (UU) (sorcery) if target opponent has more cards in hand than you , draw cards equal to the difference . + +(^) (^) (UR) (UR) (creature) noggle rogue (&^^^^/) (/&^^^) when @ enters the battlefield , return a land you control to its owner's hand . + +(^) (RR) (legendary) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spirit or arcane spell , @ deals &^^ damage to that player . + +(^) (^) (BB) (sorcery) destroy target nonblack creature . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) echo ^ ^ ^ ^ \ @ attacks each turn if able . + +(^) (RR) (sorcery) @ deals &^^^ damage to target creature or player . + +(RR) (creature) lizard (&^/) (/&^) multikicker ^ RR \ haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . + +(WW) (creature) human soldier (&^/) (/&^^) outlast ^ ^ WW \ whenever you activate @ 's outlast ability , put a &^/ /&^ white warrior creature token onto the battlefield . + +(^) (^) (^) (UU) (creature) minotaur (&^/) (/&^^^^) whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (^) (RR) (creature) human warrior (&^^^/) (/&^^^) whenever @ attacks , put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature . exile the token at end of combat . \ dash ^ ^ RR RR + +(^) (^) (artifact) whenever a player casts a green spell , you may pay ^ ^ ^ . if you do , untap target permanent . + +(^) (^) (^) (^) (WW) (UU) (legendary) (creature) human warrior (&^^^^^/) (/&^^^) + +(^) (^) (RR) (RR) (creature) dwarf (&^/) (/&^) T : @ deals damage to target creature equal to the damage already dealt to it this turn . + +(^) (WW) (enchantment) wall creatures can attack as though they didn't have defender . + +(^) (^) (^) (UU) (UU) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ whenever @ deals combat damage to a player , draw a card . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put a &/ /&^ green plant creature token onto the battlefield for each land you control . \ landfall ~ whenever a land enters the battlefield under your control , you may put a +&^/ /+&^ counter on each plant creature you control . + +(^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player . " + +(^) (^) (GG) (creature) licid (&^^/) (/&^^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ all creatures able to block enchanted creature do so . + +(^) (^) (RR) (RR) (creature) human (&/) (/&^) damage that would reduce your life total to less than &^ reduces it to &^ instead . + +(^) (^) (WW) (creature) kirin (&^^/) (/&^) flying , vigilance \ megamorph ^ WW + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) double strike , protection from black and from green + +(^) (BB) (RR) (instant) tap target untapped creature . that creature deals damage equal to its power to its controller . + +(^) (UU) (creature) homunculus (&^/) (/&^) when @ dies , you may draw a card . + +(^) (^) (artifact) (creature) hound (&^/) (/&^) RP : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (GG) (instant) trap if a black creature with flying is attacking , you may pay GG rather than pay @ 's mana cost . \ destroy target attacking creature with flying . + +(^) (^) (artifact) cycling abilities you activate cost you up to ^ ^ less to activate . + +(^) (GG) (creature) satyr shaman (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . + +(^) (^) (BB) (BB) (creature) zombie (&^^/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ when @ enters the battlefield , exile all creature cards from your graveyard . + +(RR) (WW) (creature) human wizard (&^^/) (/&^^) ^ RR WW : creatures you control get +&^/ /+& until end of turn . \ ^ ^ RR WW : put a &^/ /&^ red and white soldier creature token with haste onto the battlefield . + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) shade knight (&^^^^^/) (/&^^^^^) protection from white + +(^) (^) (^) (^) (GG) (WW) (legendary) (creature) human knight (&^^^^/) (/&^^^^^^^) + +(^) (WW) (instant) prevent all combat damage that would be dealt this turn . \ cycling ^ ^ + +(^) (^) (^) (UU) (sorcery) target player draws two cards . \ flashback ~ ^ UU , pay &^^^ life . + +(^) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) goblin spells you cast cost ^ less to cast . \ goblin creatures you control have haste . + +(^) (^) (^) (GG) (GG) (legendary) (creature) human barbarian soldier (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . + +(BB) (creature) vampire rogue (&^/) (/&^) whenever another black creature enters the battlefield under your control , target creature gains intimidate until end of turn . + +(^) (^) (WW) (enchantment) creatures you control have first strike . + +(^) (RR) (instant) split second \ @ deals &^^ damage to target creature or player . + +(^) (^) (^) (BB) (creature) human wizard (&^^/) (/&^^^) whenever you cast an enchantment spell , you may have target creature get -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (^) (WW) (WW) (snow) (creature) angel (&^^^^/) (/&^^^^^) flying , vigilance \ T : when target creature other than @ dies this turn , return that card to the battlefield under your control . + +(^) (^) (BR) (BR) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ whenever a player draws a card , @ deals &^ damage to that player . + +(^) (^) (^) (^) (WW) (WW) (creature) avatar (&^^^^^^/) (/&^^^^^^) vigilance \ ^ ^ ^ ^ WW WW : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn . \ ^ ^ ^ ^ WW WW , exile @ from your graveyard : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn . + +(RR) (creature) lizard (&^/) (/&^) ^ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (RR) (GG) (GG) (legendary) (creature) human knight (&^^^^^^/) (/&^^^^^) + +(^) (^) (^) (^) (^) (UU) (UU) (creature) kraken (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , return each creature your opponents control with toughness X or less to its owner's hand , where X is the number of islands you control . + +(^) (^) (BB) (creature) shapeshifter (&^^/) (/&^^) changeling \ ^ BB : @ gets +&^/ /+&^ until end of turn . + +(BB) (instant) prevent all combat damage that would be dealt this turn . + +(^) (^) (^) (artifact) ^ ^ ^ , T : put a +&^/ /+&^ counter on target creature . + +(^) (WW) (creature) human knight (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains flying until end of turn . + +(^) (^) (^) (WW) (creature) human knight (&^^/) (/&^^) flying ; flanking \ suspend &^^^ ~ WW + +(UU) (creature) vedalken wizard (&^/) (/&^) metalcraft ~ T : tap target artifact , creature , or land . activate this ability only if you control three or more artifacts . + +(^) (^) (BB) (creature) horror (&^^^^/) (/&^^^) when you cast a creature spell , sacrifice @ . + +(^) (^) (^) (^) (UU) (UU) (creature) shapeshifter (&^^^^/) (/&^^^^^) UU : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . \ UU : @ can't be blocked this turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn . + +(GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool for each forest you control . + +(WW) (creature) cat cleric (&^/) (/&^) whenever an artifact enters the battlefield , you may gain &^ life . + +(^) (GG) (enchantment) cumulative upkeep ^ ^ \ snow permanents don't untap during their controllers' untap steps . + +(^) (^) (^) (UU) (UU) (UU) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ ^ ^ UU : draw a card , then put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (artifact) whenever another nontoken artifact enters the battlefield under your control , you may pay ^ ^ . if you do , put a token that's a copy of that artifact onto the battlefield . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) elemental (*/) (/*) shroud \ @ 's power and toughness are each equal to the total number of cards in all players' hands . + +(^) (UU) (UU) (creature) fish (&^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ @ can't be blocked except by blue creatures . \ when you control no islands , sacrifice @ . + +(XX) (GG) (sorcery) put a +&^/ /+&^ counter on each of X target creatures . + +(^) (^) (^) (artifact) countertype % charge \ flash \ sunburst \ remove a % counter from @ : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (WW) (enchantment) when @ enters the battlefield , search your library for any number of plains cards and exile them . then shuffle your library . \ at the beginning of your upkeep , you may put a card you own exiled with @ into your hand . + +(^) (^) (^) (BB) (BB) (creature) zombie wurm (&^^^^^^/) (/&^^^^^) whenever @ attacks or blocks , any player may exile three cards from his or her graveyard . if a player does , @ assigns no combat damage this turn . + +(^) (^) (^) (BB) (instant) target player loses &^ life for each tapped artifact he or she controls . + +(^) (^) (UU) (UU) (sorcery) put two &^^/ /&^^ blue drake creature tokens with flying onto the battlefield . + +(^) (GG) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample and lifelink . + +(^) (^) (BB) (creature) zombie (&^/) (/&^^^^) defender \ sacrifice another creature : @ gains deathtouch until end of turn . + +(^) (^) (^) (^) (RR) (enchantment) players can't gain life . \ at the beginning of your upkeep , @ deals &^^^^ damage to you . \ at the beginning of your end step , target opponent chosen at random gains control of @ . + +(^) (UU) (UU) (enchantment) ^ UU , discard a card : draw a card . + +(^) (^) (^) (UU) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return three lands you control to their owner's hand : return target creature to its owner's hand . + +(^) (RR) (creature) dwarf artificer (&^/) (/&^) T , sacrifice an artifact : put a +&^/ /+&^ counter on target creature . activate this ability only during your upkeep . + +(RR) (instant) cast @ only during combat before blockers are declared . \ target creature can't block this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (WW) (creature) sliver (&^^/) (/&^^) sliver creatures you control get +&/ /+&^ . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ WW UU , T : prevent all damage a source of your choice would deal this turn . + +(^) (^) (UU) (UU) (BB) (BB) (legendary) (creature) human assassin (&^^^^/) (/&^^^) T : destroy target enchanted creature . + +(^) (^) (^) (^) (BB) (creature) ogre warrior (&^^^/) (/&^^^) hellbent ~ when @ dies , if you have no cards in hand , target creature gets -&^^^/ /-&^^^ until end of turn . + +(^) (RR) (creature) goblin shaman (&^/) (/&^^^) dragon spells you cast cost ^ less to cast . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elephant warrior (&^^^^^^/) (/&^^^^^^^) morph ^ ^ ^ ^ ^ GG + +(^) (GG) (creature) elf wizard (&^/) (/&^) morph ^ GG \ when @ is turned face up , creatures of the creature type of your choice get +&^^/ /+&^^ and gain trample until end of turn . + +(UU) (BB) (RR) (instant) [ &^ = return target permanent to its owner's hand . = destroy target nonblack creature . it can't be regenerated . = destroy target artifact . ] + +(^) (BB) (instant) destroy target enchanted creature or enchantment creature . + +(^) (^) (^) (^) (^) (UU) (sorcery) delve \ put target nonland permanent on top of its owner's library . + +(^) (^) (WW) (UU) (legendary) (creature) bird wizard (&^^/) (/&^^) countertype % feather \ kicker XX ^ ^ \ flying \ when @ enters the battlefield , if it was kicked , put X % counters on it . \ other bird creatures get +&^/ /+&^ for each % counter on @ . + +(^) (WW) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ if a card or token would be put into a graveyard from anywhere , exile it instead . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) kraken (&^^^^/) (/&^^^^^^^^) shroud \ @ gets +&^^^^/ /+&^^^^^^^^ as long as a library has twenty or fewer cards in it . + +(^) (^) (^) (BB) (instant) target creature gets -&^/ /-&^ until end of turn for each artifact you control . + +(^) (^) (^) (^) (^) (BB) (creature) zombie cat (&^^^/) (/&^^^^) RR : @ gets +&^/ /-&^ until end of turn . \ unearth ^ ^ BB + +(^) (^) (BB) (BB) (sorcery) destroy all plains . for each land destroyed this way , @ deals &^ damage to that land's controller unless he or she pays ^ ^ . + +(^) (^) (RW) (creature) goblin knight (&^/) (/&^^) flying , first strike + +(land) T : choose a color . add one mana of that color to your mana pool unless any player pays ^ . activate this ability only any time you could cast an instant . + +(BB) (instant) target creature gets +&^^/ /+& and gains deathtouch until end of turn . \ rebound + +(^) (WW) (creature) human (&^/) (/&^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared . + +(^) (GG) (creature) faerie (&^^/) (/&^) @ can't be blocked by artifact creatures . \ prevent all damage that would be dealt to @ by artifact creatures . + +(^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand . + +(^) (^) (GG) (enchantment) creatures you control get +&/ /+&^ and have reach . + +(^) (^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^) protection from red \ elemental creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , put a number of &^/ /& blue elemental creature tokens onto the battlefield equal to your devotion to blue . + +(^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , sacrifice @ unless you remove a +&^/ /+&^ counter from it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ . + +(^) (^) (BB) (BB) (enchantment) cumulative upkeep ~ pay BB and &^ life . \ if a land is tapped for mana , it produces BB instead of any other type . + +(^) (^) (^) (UU) (creature) jellyfish beast (&^/) (/&^^^) when @ enters the battlefield , you may return target land to its owner's hand . + +(WW) (instant) prevent the next &^^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (UU) (sorcery) target player draws three cards . then that player discards two cards unless he or she discards a land card . + +(^) (^) (GG) (GG) (creature) human rebel (&^^/) (/&^^) ^ ^ ^ , T : search your library for an elf permanent card and put it onto the battlefield . then shuffle your library . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , if there are no reflection tokens on the battlefield , put a &^^/ /&^^ white reflection creature token onto the battlefield . \ : destroy target reflection . + +(^) (^) (^) (UB) (creature) merfolk wizard (&^^/) (/&^^) ^ UB , Q : target creature gets -&^^/ /-& until end of turn . + +(^) (^) (^) (artifact) (creature) bird (&^/) (/&^) flying \ when @ dies , return another target artifact card from your graveyard to your hand . + +(^) (^) (^) (^) (^) (BB) (GG) (WW) (legendary) (creature) centaur spirit (&^^^/) (/&^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ during each of your turns , you may cast one creature card from your graveyard . + +(land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . \ ^ ^ ^ WW UU : until end of turn , @ becomes a &^^^^/ /&^^^^ white and blue elemental creature with flying and vigilance . it's still a land . + +(^) (^) (artifact) (creature) scarecrow (&^/) (/&^^^) as @ enters the battlefield , choose a color . \ all cards that aren't on the battlefield , spells , and permanents are the chosen color in addition to their other colors . + +(^) (^) (BB) (creature) rat (&^/) (/&^) T : exile the top card of target player's library . if it's a land card , you gain &^ life . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ . + +(^) (^) (^) (BB) (BB) (creature) horse (&^^^^/) (/&^^^^) trample \ @ doesn't untap during your untap step . \ sacrifice a creature : untap @ . activate this ability only during your upkeep . + +(^) (^) (GG) (WW) (creature) bird (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^^/ /+&^^^ until end of turn . + +(GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . + +(^) (BB) (creature) zubera spirit (&^/) (/&^^) when @ dies , target opponent discards a card for each zubera that died this turn . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (WW) (legendary) (creature) angel (&^^^^^^^/) (/&^^^^^^^) flying \ as @ enters the battlefield , choose a color . \ your opponents can't cast spells of the chosen color . + +(^) (WW) (creature) human warrior (&^^^/) (/&^) + +(^) (^) (^) (UU) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking . + +(^) (RR) (creature) human soldier (&^^/) (/&^) + +(UU) (UU) (enchantment) when @ enters the battlefield , exile target creature . \ at the beginning of your upkeep , sacrifice @ unless any player pays ^ ^ ^ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (RR) (enchantment) aura enchant creature \ T : enchanted creature gets +&^^/ /-&^^ until end of turn . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^^^) reach + +(^) (^) (RR) (RR) (sorcery) destroy all artifacts . they can't be regenerated . + +(^) (^) (GG) (sorcery) destroy target creature with horsemanship . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ dethrone \ whenever @ attacks for the first time each turn , if it's attacking the player with the most life or tied for most life , untap all attacking creatures . after this phase , there is an additional combat phase . + +(^) (^) (^) (UU) (creature) squid beast (&^^/) (/&^^) when @ enters the battlefield , tap all lands target player controls . + +(^) (BB) (creature) spirit (&^^/) (/&^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gains " whenever @ deals damage to a creature , destroy that creature " until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (artifact) (creature) scorpion (&^^^/) (/&^) whenever @ or another artifact creature dies , you may untap target artifact . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^) ^ ^ , T : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (GG) (enchantment) countertype % slime \ whenever a nontoken creature you control dies , put a % counter on @ , then put a green ooze creature token onto the battlefield with " this creature's power and toughness are each equal to the number of % counters on @ . " + +(^) (^) (^) (artifact) ^ ^ , sacrifice a snow land : prevent all combat damage that would be dealt this turn . + +(XX) (^) (^) (^) (BB) (BB) (sorcery) search your library for up to X cards and put those cards into your hand . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^) annihilator &^^ \ @ attacks each turn if able . + +(^) (^) (GG) (GG) (enchantment) reveal the first card you draw each turn . whenever you reveal a creature card this way , draw a card . + +(RR) (RR) (creature) human warrior (&^^/) (/&^^) first strike , haste \ whenever a player casts a spell from a graveyard , @ deals &^^^ damage to that player . + +(^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes the target of a spell or ability , that spell or ability's controller gains control of that creature . + +(WW) (creature) camel (&/) (/&^) banding \ as long as @ is attacking , prevent all damage deserts would deal to @ and to creatures banded with @ . + +(^) (^) (^) (RR) (GG) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red and green is less than seven , @ isn't a creature . \ at the beginning of combat on your turn , another target creature you control gains haste and gets +X/ /+X until end of turn , where X is that creature's power . + +(^) (^) (BB) (BB) (sorcery) each player sacrifices two creatures . + +(^) (^) (WW) (tribal) (enchantment) rebel aura enchant creature \ enchanted creature can't attack or block . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains vigilance until end of turn . + +(^) (^) (^) (^) (^) (GG) (creature) ape (&^^^^/) (/&^^^^) delve \ trample + +(^) (WW) (WW) (instant) until end of turn , target creature you control gains " : the next &^ damage that would be dealt to target creature or player this turn is dealt to this creature instead . " only you may activate this ability . + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (instant) @ deals &^^^^^^^^^^ damage to target creature or player . + +(GG) (instant) regenerate target creature . + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) when @ enters the battlefield , target opponent chooses a permanent he or she controls at random and sacrifices it . if a nonland permanent is sacrificed this way , repeat this process . + +(RR) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by two or more creatures . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^) GG : target creature gets +&^/ /+&^ until end of turn . + +(^) (WW) (UU) (legendary) (creature) spirit cleric (&^^/) (/&^^) hexproof \ whenever @ attacks , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield tapped and attacking . exile that token at end of combat . + +(^) (^) (BB) (creature) frog (&^^/) (/&^^) sacrifice @ : add UU RR to your mana pool . + +(^) (^) (^) (RR) (RR) (sorcery) add RR to your mana pool for each tapped land your opponents control . + +(^) (^) (UU) (BB) (creature) crocodile (&^^^^/) (/&^^^^) when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ when @ enters the battlefield , each player discards a card . + +(^) (^) (^) (UU) (instant) uncast target instant or sorcery spell . its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card . that player may cast that card without paying its mana cost . then he or she shuffles his or her library . + +(^) (^) (^) (BB) (creature) hound (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . \ when @ dies , target player loses life equal to its power . + +(land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add WW , UU , or BB to your mana pool . + +(^) (UU) (instant) name a card , then target opponent puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw a card . \ draw a card at the beginning of the next turn's upkeep . + +(^) (artifact) countertype % charge \ @ enters the battlefield with six % counters on it . \ ^ , T , remove a % counter from @ : put a % counter on target artifact . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^/) (/&^^^^^^) + +(^) (WW) (creature) spirit (&^/) (/&^) flying \ whenever @ attacks , you may tap target creature . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) at the beginning of your upkeep , if all nonland permanents you control are white , you gain &^ life . + +(^) (GG) (sorcery) you may choose a creature or land card you own from outside the game , reveal that card , and put it into your hand . exile @ . + +(^) (^) (UU) (creature) imp (&^/) (/&^) flying \ phasing \ whenever @ phases out , discard a card . \ whenever @ phases in , draw a card . + +(^) (^) (UU) (creature) human knight (&^^/) (/&^^) flanking \ when @ enters the battlefield , you may pay UU . if you don't , destroy target knight and it can't be regenerated . + +(^) (RR) (GG) (creature) wolf (&^^/) (/&^^) intimidate \ each other creature you control that's a wolf or a werewolf gets +&^/ /+&^ . \ non ~ human werewolves you control can't transform . + +(RR) (creature) human wizard (&^/) (/&^) RR , T , exile two cards from your graveyard : @ deals &^^ damage to target creature or player . + +(^) (^) (GG) (creature) human spellshaper (&^^/) (/&^^) GG , T , discard a card : regenerate target creature . + +(^) (^) (^) (GG) (creature) incarnation (&^^^/) (/&^^^) trample \ as long as @ is in your graveyard and you control a forest , creatures you control have trample . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it deals &^ damage to target attacking creature . + +(RR) (instant) cast @ only during the declare blockers step . \ remove target creature defending player controls from combat . creatures it was blocking that had become blocked by only that creature this combat become unblocked . you may have it block an attacking creature of your choice . + +(^) (UU) (creature) metathran soldier (&^/) (/&^) @ can't be blocked . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add WW UU BB to your mana pool . + +(^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card . + +(^) (UU) (artifact) ^ UU , T , sacrifice @ : draw two cards . + +(^) (^) (GG) (enchantment) aura enchant permanent \ enchanted permanent is a colorless forest land . + +(^) (^) (UR) (creature) noggle rogue (&^^/) (/&^) when @ enters the battlefield , each player draws two cards , then discards a card at random . + +(^) (^) (^) (^) (^) (UU) (RR) (enchantment) whenever you cast a multicolored instant or sorcery spell , you may pay ^ . if you do , copy that spell . you may choose new targets for the copy . + +(RR) (creature) goblin warrior (&^/) (/&^) RR , sacrifice @ : @ deals &^^ damage to target blocking creature . + +(WW) (enchantment) aura countertype % healing \ enchant creature \ @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to enchanted creature this turn . \ ^ ^ WW : put a % counter on @ . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature has infect . + +(^) (^) (legendary) (artifact) equipment equip ^ ^ \ @ can be attached only to a legendary creature . \ creatures that share a color with equipped creature get +&^/ /+&^ . \ creatures that share a creature type with equipped creature get +&^/ /+&^ . + +(UU) (instant) uncast target spell if no mana was spent to cast it . + +(^) (WW) (creature) merfolk wizard (&^/) (/&^) whenever a merfolk you control becomes tapped , you may gain &^ life . + +(^) (^) (^) (UU) (sorcery) target player puts the top X cards of his or her library into his or her graveyard , where X is the number of lands you control . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^^^^) reach + +(^) (^) (^) (^) (BB) (instant) target creature gets +&^/ /+& , becomes black , and gains shadow until end of turn . \ flashback ^ BB + +(^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card and put that card into your hand . then shuffle your library . + +(^) (^) (UU) (snow) (creature) bird (&^^/) (/&^^) flying \ SS SS : @ gains shroud until end of turn . + +(^) (^) (^) (^) (BB) (creature) nightmare horror (&^^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^^ life . \ when @ leaves the battlefield , that player gains &^^^ life . + +(land) island mountain + +(^) (^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . + +(^) (^) (BB) (enchantment) whenever a permanent is returned to a player's hand , that player discards a card . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying ; trample ; rampage &^^^^ + +(^) (^) (UU) (instant) until end of turn , all creatures gain " T : tap target creature . " + +(^) (^) (^) (^) (WW) (UU) (legendary) (creature) human wizard (&^^^^/) (/&^) countertype % dream \ @ enters the battlefield with seven % counters on it . \ remove a % counter from @ : add ^ to your mana pool . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ at the beginning of your upkeep , if @ started the turn untapped , put a % counter on it . \ @ can't have more than seven % counters on it . + +(^) (^) (^) (^) (BB) (creature) horror (&^^^/) (/&^^^^) : if @ is tapped , exile target creature card from a graveyard and untap @ . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ whenever an ability of equipped creature is activated , if it isn't a mana ability , copy that ability . you may choose new targets for the copy . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) flying \ indestructible + +(^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (WW) (creature) human nomad (&^/) (/&^^) WW , T : tap target creature . \ threshold ~ WW WW , T : tap two target creatures . activate this ability only if seven or more cards are in your graveyard . + +(^) (RR) (creature) elemental shaman (&^^/) (/&^) ^ ^ : target creature gains trample until end of turn . if this is the third time this ability has resolved this turn , you may add RR RR RR RR RR RR RR RR to your mana pool . + +(^) (^) (^) (tribal) (artifact) wizard equipment equip ^ ^ ^ \ equipped creature has " whenever you draw a card , this creature gets +&^/ /+&^ and gains flying until end of turn " and " ^ ^ ^ ^ : draw a card . " \ whenever a wizard creature enters the battlefield , you may attach @ to it . + +(RR) (instant) target creature gets +&^/ /+& and gains first strike until end of turn . + +(^) (WW) (creature) cat soldier (&^^/) (/&^^) when @ enters the battlefield , return target artifact card with converted mana cost &^ or less from your graveyard to your hand . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^) whenever @ becomes blocked , you may return target card named @ from your graveyard to your hand . + +(^) (^) (^) (^) (^) (BB) (BB) (instant) trap if an opponent gained life this turn , you may pay BB rather than pay @ 's mana cost . \ target player loses &^^^^^ life and you gain &^^^^^ life . + +(^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may pay ^ ^ . if you do , you gain &^^ life . + +(^) (^) (^) (^) (^) (WW) (instant) prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control . if damage is prevented this way , you may have @ deal that much damage to target creature . + +(^) (^) (UU) (enchantment) UU : tap target creature unless its controller pays ^ . + +(^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^) defender \ exile a creature card from your graveyard : put X +&/ /+&^ counters on @ , where X is the exiled card's converted mana cost . + +(WW) (instant) put target face ~ up exiled card into its owner's graveyard . + +(^) (RR) (creature) sliver (&^/) (/&^) all sliver creatures have haste . + +(^) (^) (GG) (creature) beast (&^^/) (/&^^) creatures with power less than @ 's power can't block it . \ @ gets +&^/ /+&^ for each aura on the battlefield . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flanking . + +(^) (^) (^) (^) (UU) (RR) (artifact) (creature) minotaur wizard (&^^^/) (/&^^^^^^) ^ UU RR : return @ to its owner's hand . \ cascade + +(XX) (UU) (UU) (instant) arcane you may exile a blue card with converted mana cost X from your hand rather than pay @ 's mana cost . \ uncast target spell if its converted mana cost is X . + +(^) (^) (^) (^) (^) (artifact) whenever a source an opponent controls deals damage to you , if @ is untapped , you may draw a card . + +(land) T : add ^ to your mana pool . \ ^ ^ RR WW , T : target creature gains double strike until end of turn . + +(WW) (BB) (creature) human warrior (&^^/) (/&^^^) other warrior creatures you control get +&/ /+&^ . + +(^) (^) (^) (GG) (GG) (creature) rhino (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature . + +(UB) (UB) (instant) \ players can't search libraries this turn . \ draw a card . + +(^) (^) (GG) (GG) (enchantment) any player may play creature cards with converted mana cost &^^^ or less without paying their mana cost and as though they had flash . + +(^) (^) (^) (artifact) T : choose a player . that player adds one mana of any color he or she chooses to his or her mana pool . + +(UU) (UU) (UU) (creature) human wizard (&^^/) (/&^^) tap an untapped wizard you control : uncast target spell unless its controller pays ^ . + +(^) (WW) (creature) cat soldier (&^^/) (/&^^) whenever you gain life , you may put a +&^/ /+&^ counter on @ . + +(^) (artifact) whenever a creature dies , you may pay ^ . if you do , you gain &^ life . + +(^) (WW) (creature) human soldier (&^^/) (/&^) reach + +(^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ WW BB : @ becomes a &^/ /&^^^^ white and black thrull artifact creature with lifelink until end of turn . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ deals damage to an opponent , that opponent discards a card . + +(UU) (enchantment) aura enchant creature an opponent controls \ whenever enchanted creature becomes tapped , you draw a card . + +(GG) (instant) as an additional cost to cast @ , you may pay ^ ^ RR . \ prevent all combat damage that would be dealt this turn . if its additional cost was paid , @ doesn't affect combat damage that would be dealt by red creatures . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target creature . its controller loses &^^ life . + +(^) (^) (^) (UP) (sorcery) \ draw two cards , then proliferate . + +(^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ fading &^^^ + +(^) (^) (UU) (artifact) (creature) human wizard (&^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is an artifact or creature card , @ has all activated abilities of that card . + +(^) (WW) (creature) cat monk (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , you gain &^^ life . + +(RR) (creature) goblin (&^/) (/&^) RR : @ gains protection from red until end of turn . + +(WW) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , you gain &^ life . + +(^) (^) (^) (WW) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ choose a color . all creatures gain protection from the chosen color until end of turn . + +(XX) (UU) (UU) (UU) (sorcery) return X target nonland permanents to their owners' hands . + +(RR) (instant) [ &^ = uncast target blue spell . = destroy target blue permanent . ] + +(^) (^) (^) (WW) (enchantment) at the beginning of each upkeep , if you lost life last turn , put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (^) (^) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool . + +(^) (^) (^) (WW) (enchantment) ^ : the next &^ damage that would be dealt to target legendary creature you control this turn is dealt to you instead . + +(land) gate @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . + +(^) (^) (^) (RR) (instant) @ deals &^^^ damage to each blocking creature and each blocked creature . + +(^) (^) (^) (^) (^) (RR) (creature) cyclops (&^^^/) (/&^^^^) intimidate \ @ can't block creatures with power &^^ or less . + +(^) (^) (RR) (enchantment) countertype % charge \ ^ RR , remove a +&^/ /+&^ counter or a % counter from a permanent you control : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (artifact) a player who controls more permanents than each other player can't play lands or cast artifact , creature , or enchantment spells . that player may sacrifice a permanent for that player to ignore this effect until end of turn . + +(^) (^) (UU) (UU) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , sacrifice a land . if you sacrifice an island this way , @ deals &^^^ damage to you . \ when you control no lands , sacrifice @ . + +(^) (UU) (creature) human wizard (&^/) (/&^^^) + +(RR) (WW) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . if damage is prevented this way , @ deals that much damage to that source's controller . + +(^) (RR) (enchantment) RR : target creature with power &^^ or less gains haste until end of turn and can't be blocked this turn . + +(^) (^) (WW) (sorcery) search your library for an enchantment card , reveal it , and put it into your hand . then shuffle your library . + +(^) (RR) (RR) (sorcery) @ deals &^^^ damage to target creature or player . \ ^ ^ RR RR RR : return @ from your graveyard to your hand . activate this ability only during your upkeep . + +(^) (BB) (BB) (creature) imp (&^/) (/&^^) flying \ whenever a player casts a nonblack spell , that player loses &^ life . + +(^) (UU) (sorcery) target player skips his or her next draw step . + +(^) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ . \ when enchanted creature dies , return @ from your graveyard to the battlefield . + +(^) (^) (UU) (enchantment) whenever a creature dies , tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it . + +(GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ rebound + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) defender , indestructible \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : monstrosity &^^^^^^^^^^ . \ as long as @ is monstrous , it has trample and can attack as though it didn't have defender . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may untap target tapped creature an opponent controls . if you do , untap @ . + +(^) (^) (^) (artifact) T : add RR , WW , or BB to your mana pool . \ RR WW BB , T , sacrifice @ : draw a card . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^) @ has flying as long as it's enchanted . + +(^) (^) (^) (^) (artifact) countertype % soot \ at the beginning of your upkeep , you may put a % counter on @ . \ at the beginning of each player's upkeep , that player sacrifices a permanent for each % counter on @ . + +(^) (^) (BB) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is a swamp . + +(RR) (RR) (enchantment) (creature) spirit (&^^/) (/&^^) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets -X/ / ~ y . if that creature is attacking , X is the number of snow lands defending player controls . otherwise , X is the number of snow lands its controller controls . y is equal to X or to enchanted creature's toughness minus &^ , whichever is smaller . + +(^) (^) (GG) (instant) untap target creature . it gets +&^^/ /+&^^^^ and gains reach until end of turn . + +(^) (^) (^) (GG) (GG) (creature) basilisk (&^^^/) (/&^^^^^) deathtouch + +(^) (^) (^) (RR) (planeswalker) chandra ((&^^^)) +&^ : @ deals &^ damage to target creature or player . \ -&^^ : when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ -&^^^^^^ : @ deals &^^^^^^ damage to each of up to six target creatures and/ /or players . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by green creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a green permanent . + +(^) (^) (^) (GG) (GG) (creature) giant (&^^^^/) (/&^^^^) T , sacrifice a forest : @ deals &^^ damage to target player . + +(^) (WW) (instant) destroy target enchantment . \ cycling ^ ^ + +(^) (GG) (creature) human druid ally (&/) (/&^) T : add X mana of any one color to your mana pool , where X is the number of allies you control . + +(^) (^) (RR) (creature) human soldier (&^^/) (/&^) RR : target creature gains haste until end of turn . + +(XX) (UU) (instant) target player reveals his or her hand . you choose a nonland card with converted mana cost X or less from it . that player discards that card . + +(^) (^) (^) (RR) (creature) human archer (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , @ deals &^^ damage to target creature or player . + +(^) (GG) (instant) until end of turn , target creature gains trample and gets +X/ /+X , where X is the number of attacking creatures . + +(^) (^) (WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ sacrifice @ : target creature gains protection from the chosen color until end of turn . + +(^) (^) (^) (^) (BB) (BB) (creature) human wizard (&^^^^/) (/&^^) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep . + +(^) (WW) (WW) (enchantment) as @ enters the battlefield , choose black or red . \ at the beginning of your upkeep , sacrifice @ unless you pay ^ WW . \ whenever a creature of the chosen color deals damage to you or a white creature you control , @ deals that much damage to that creature . + +(^) (^) (^) (BB) (BB) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^^) flying \ XX BB BB : target creature gets -&/ /-X until end of turn and @ gets +X/ /+& until end of turn . + +(UB) (UB) (creature) merfolk rogue (&^^/) (/&^) @ can't block and can't be blocked . + +(^) (UU) (instant) uncast target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control . + +(^) (^) (^) (^) (^) (^) (GG) (WW) (creature) elemental (&^^^^/) (/&^^^^^^^) convoke \ vigilance + +(^) (^) (artifact) ^ , T , sacrifice @ : draw two cards , then put a card from your hand on top of your library . + +(^) (UU) (enchantment) aura enchant creature \ shroud \ enchanted creature has shroud . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ pay &^^^^^^^^ life : untap @ . \ @ can't be blocked except by three or more creatures . + +(^) (^) (BB) (creature) rat (*/) (/&^^^) @ 's power is equal to the number of other rats on the battlefield . + +(BB) (instant) destroy target human creature . + +(^) (^) (^) (^) (RR) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage to target creature or player . + +(^) (^) (UU) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , tap target creature an opponent controls and it doesn't untap during its controller's next untap step . + +(GG) (creature) spirit (&^/) (/&^) ^ GG , sacrifice @ : return target arcane card from your graveyard to your hand . + +(^) (^) (^) (^) (RR) (creature) badger beast (&^^^/) (/&^^^) mountainwalk + +(^) (^) (RR) (RR) (legendary) (creature) human samurai (&^^^/) (/&^^) @ has bushido X , where X is the number of attacking creatures . \ creatures your opponents control attack each turn if able . + +(^) (RR) (RR) (enchantment) countertype % charge \ at the beginning of each player's end step , put a % counter on @ for each untapped land that player controls . \ remove a % counter from @ : add ^ to your mana pool . any player may activate this ability but only during his or her turn before the end step . + +(^) (^) (WW) (instant) return target permanent you control to its owner's hand . you gain &^^^^ life . + +(XX) (BB) (BB) (creature) zombie (&/) (/&^) as @ enters the battlefield , exile X creature cards from your graveyard . if you can't , put @ into its owner's graveyard instead of onto the battlefield . for each creature card exiled this way , @ enters the battlefield with a +&^^/ /+& , +&^/ /+&^ , or +&/ /+&^^ counter on it . + +(^) (^) (^) (UU) (UU) (creature) chimera (&^^^/) (/&^^^^) flying \ whenever you cast an instant or sorcery spell , scry &^ . + +(^) (^) (^) (GG) (GG) (sorcery) choose a permanent type . return all cards of the chosen type from your graveyard to your hand . \ flashback ^ ^ ^ ^ ^ GG GG + +(GG) (GG) (creature) human soldier (&^^/) (/&^^^) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ enters the battlefield with a +&^/ /+&^ counter on it if you revealed a dragon card or controlled a dragon as you cast @ . + +(^) (artifact) (creature) scarecrow (&^/) (/&^) sacrifice @ : exile target card from a graveyard . + +(^) (^) (GU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more forests , you may gain &^^^ life . \ when @ enters the battlefield , if you control two or more islands , you may return target tapped creature to its owner's hand . + +(^) (^) (BB) (BB) (RR) (legendary) (creature) human archer (&^^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature . + +(^) (WW) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more lands than he or she does and is his or her opponent . the first player may search his or her library for a basic land card , put that card onto the battlefield , then shuffle his or her library . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ T : add ^ to your mana pool . + +(^) (^) (WW) (WW) (creature) human nomad (&^^/) (/&^^^) first strike \ discard a card : @ gains protection from the color of your choice until end of turn . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ sacrifice @ : regenerate enchanted creature . + +(WW) (enchantment) aura enchant creature you control \ enchanted creature is a flagbearer . \ while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able . + +(^) (^) (UU) (enchantment) nonbasic lands don't untap during their controllers' untap steps . + +(^) (^) (GG) (enchantment) return @ to its owner's hand : regenerate target creature . + +(^) (artifact) equipment equip ^ \ equipped creature has " T , unattach @ : tap target creature . " + +(^) (UU) (creature) shapeshifter (&^/) (/&^) changeling \ ^ ^ UU : target shapeshifter becomes a copy of target creature until your next turn . + +(^) (^) (^) (GG) (creature) bear (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^/ /+&^^ . + +(^) (^) (UU) (creature) faerie (&^^/) (/&^) flying , protection from red + +(^) (BB) (instant) target nonblack creature gets -&^/ /-&^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that creature . it can't be regenerated . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^ and is black . + +(^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^^^^/) (/&^) when @ leaves the battlefield , it deals &^^^^^^ damage to target creature . \ evoke ^ RR RR + +(^) (^) (^) (UU) (creature) elemental (&^^/) (/&^^) flying \ ^ ^ RR , sacrifice @ : @ deals &^^ damage to target creature or player . + +(UU) (enchantment) aura enchant permanent \ as long as enchanted permanent is red or green , it has " at the beginning of your upkeep , sacrifice this permanent unless you pay its mana cost . " + +(GG) (GG) (GG) (creature) ooze (&^/) (/&^) indestructible \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(GG) (enchantment) whenever you clash and win , you may draw a card . + +(^) (^) (^) (^) (UU) (creature) illusion (&^^/) (/&^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn . \ ^ ^ UU UU , T : choose a creature type . each creature you control becomes that type until end of turn . + +(^) (^) (^) (^) (GG) (GG) (creature) kavu (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kavu . + +(^) (^) (RR) (sorcery) @ deals &^ damage to each white and/ /or blue creature . + +(^) (UU) (creature) illusion (&^/) (/&^^^) morph ~ return two islands you control to their owner's hand . \ when @ is turned face up , draw two cards . + +(GG) (GG) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target cards from your graveyard to your hand . exile @ . + +(^) (^) (^) (BB) (creature) horror (&^^/) (/&^^^^) at the beginning of each player's upkeep , if that player controls a nonblack , nonland permanent , @ deals &^ damage to that player . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) + +(^) (^) (RR) (sorcery) @ deals &^^^ damage to target creature or player . \ suspend &^ ~ RR + +(^) (RR) (RR) (creature) goblin (&^^/) (/&^) whenever @ deals combat damage to a player , you may have it deal &^^ damage to target creature that player controls . \ morph ^ ^ RR + +(^) (^) (^) (^) (BB) (creature) plant zombie (&^^^/) (/&^^^) BG BG : exile target card from a graveyard . you gain &^ life . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn . + +(land) gate @ enters the battlefield tapped . \ T : add BB or GG to your mana pool . + +(^) (^) (^) (RR) (RR) (planeswalker) sarkhan ((&^^^^)) +&^ : until end of turn , @ becomes a legendary &^^^^/ /&^^^^ red dragon creature with flying , indestructible , and haste . \ -&^^^ : @ deals &^^^^ damage to target creature . \ -&^^^^^^ : you get an emblem with " at the beginning of your draw step , draw two additional cards " and " at the beginning of your end step , discard your hand . " + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) whenever a player casts a blue spell , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (WW) (creature) giant (&^^^^^/) (/&^^^^^) ^ WW : return @ from your graveyard to the battlefield tapped . you skip your next turn . + +(^) (^) (^) (^) (RR) (sorcery) destroy target land . @ deals &^ damage to each human creature . + +(^) (^) (^) (^) (^) (^) (BB) (GG) (sorcery) destroy target nonblack creature . it can't be regenerated . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that creature's converted mana cost . + +(^) (GW) (creature) elf scout (&^^/) (/&^^) persist + +(UR) (UR) (UR) (UR) (UR) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may gain control of target permanent until end of turn . if you do , untap it and it gains haste until end of turn . + +(^) (^) (^) (GG) (WW) (creature) elf knight (&^^^^/) (/&^^^^^^) + +(^) (^) (^) (BB) (BB) (instant) look at the top five cards of your library . for each card , put that card into your graveyard unless you pay &^^ life . then put the rest into your hand . + +(^) (RR) (GG) (WW) (creature) griffin (&^^/) (/&^^) flying \ whenever a source an opponent controls deals damage to you , you may put that many +&^/ /+&^ counters on @ . + +(land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . + +(^) (^) (GG) (legendary) (creature) human warrior (&^^^^/) (/&^^) trample \ at the beginning of combat on your turn , you may pay ^ UR UR . if you do , gain control of target creature an opponent controls with power less than @ 's power until end of turn , untap that creature , and it gains haste until end of turn . + +(UU) (RR) (instant) target creature you don't control gets -&^^/ /-& until end of turn and attacks this turn if able . \ overload ^ ^ ^ UU RR + +(^) (^) (GG) (enchantment) ^ : the next time you would draw a card this turn , put a &^^/ /&^^ green bear creature token onto the battlefield instead . + +(^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever a dragon you control becomes the target of a spell or ability an opponent controls , @ deals &^^^ damage to that player . + +(^) (GG) (GG) (creature) elephant (&^^^/) (/&^^^) + +(^) (WW) (enchantment) aura enchant creature you control \ whenever enchanted creature deals damage , you gain that much life . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (BB) (creature) human spellshaper (&^/) (/&^) ^ BB BB , T , discard a card : creatures target player controls attack this turn if able . + +(^) (^) (^) (RR) (creature) elemental (&^^^^^/) (/&^^) + +(^) (^) (artifact) (creature) myr (&^/) (/&^) T : add GG to your mana pool . + +(^) (RR) (creature) orc (&^^/) (/&^^) @ can't block creatures with power &^^ or greater . + +(^) (^) (^) (RR) (RR) (tribal) (sorcery) elemental [ &^ = @ deals &^^^^ damage to target non ~ elemental creature . = @ deals &^^^^^^^ damage to target treefolk creature . ] + +(^) (^) (^) (RR) (creature) beast (&^^^/) (/&^^) morph ^ ^ ^ ^ RR \ when @ is turned face up , destroy target land . + +(^) (^) (BB) (instant) target creature gets -&^^/ /-&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets -&^^^^/ /-&^^^^ until end of turn instead . + +(^) (^) (WW) (UU) (enchantment) whenever another permanent you control becomes the target of a spell or ability an opponent controls , you may return that permanent to its owner's hand . + +(^) (^) (UP) (artifact) (creature) thopter (&^^/) (/&^) \ flying + +(^) (^) (^) (RR) (sorcery) destroy target land . + +(^) (^) (^) (^) (GG) (creature) elf soldier (&^^/) (/&^^) @ gets +&^^/ /+&^^ for each face ~ down creature on the battlefield . \ morph ^ ^ ^ GG + +(^) (^) (^) (RR) (RR) (legendary) (creature) human rogue (&^^^^^/) (/&^^) haste \ RR RR RR : regenerate @ . + +(^) (^) (GG) (GG) (sorcery) destroy target enchanted permanent . + +(^) (^) (WW) (instant) @ target nonwhite attacking creature . you gain life equal to its toughness . + +(^) (^) (RR) (RR) (RR) (enchantment) if a creature you control would deal damage to a creature or player , it deals double that damage to that creature or player instead . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying . \ discard a card : return enchanted creature to its owner's hand . + +(^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) morph \ when @ is turned face up , it becomes the creature type of your choice . + +(WB) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^^ . \ as long as enchanted creature is black , it gets +&^^/ /+&^ . + +(GG) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land has " T : add one mana of any color to your mana pool . " + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& and has first strike . + +(^) (^) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^^ damage to target creature or player . \ enchanted creature has first strike . + +(^) (BB) (creature) slug (&^/) (/&^) ^ ^ ^ ^ ^ : at the beginning of your next upkeep , choose a basic land type . @ gains landwalk of the chosen type until the end of that turn . + +(^) (GG) (creature) faerie (&^/) (/&^^) flying + +(^) (^) (^) (UU) (creature) moonfolk wizard (&^^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target creature with power &^^ or less can't be blocked this turn . + +(^) (^) (^) (GG) (creature) elf shaman (&^^/) (/&^^^^) tap four untapped creatures you control : destroy target artifact or enchantment . + +(XX) (RR) (instant) @ deals X damage to target creature without flying you don't control . \ overload XX XX RR RR + +(^) (^) (artifact) (creature) insect (&^^/) (/&^) UU : @ gains flying until end of turn . + +(RR) (creature) human monk (&^/) (/&^^) haste \ prowess + +(^) (^) (^) (^) (BB) (BB) (creature) avatar praetor (&^^^^^/) (/&^^^^^) first strike , trample \ at the beginning of your upkeep , put a -&^^/ /-&^^ counter on @ . \ sacrifice a creature : remove a -&^^/ /-&^^ counter from @ . if the sacrificed creature was a thrull , put a +&^/ /+& counter on @ . activate this ability only during your upkeep and only once each turn . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ . + +(land) gate @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . + +(^) (^) (^) (BB) (instant) target creature gets -&^^^^/ /-&^^ until end of turn . + +(UU) (instant) uncast target instant or sorcery spell unless its controller pays ^ . \ draw a card . + +(^) (^) (^) (^) (RR) (instant) destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control . \ @ deals &^^^^^^^ damage to target creature you don't control and &^^^^^^^ damage to target creature of an opponent's choice you don't control . + +(^) (^) (^) (^) (^) (artifact) T , sacrifice @ : choose up to seven face ~ up exiled cards you own . exile all the cards from your library , then put the chosen cards on top of your library . + +(^) (artifact) ^ ^ , T , sacrifice @ : add BB RR to your mana pool . draw a card . + +(^) (RR) (GG) (artifact) equipment equip ^ ^ ^ \ whenever equipped creature attacks , it deals damage equal to its power to defending player . + +(^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ first strike \ at the beginning of your upkeep , you may sacrifice an artifact . if you don't , tap @ and it deals &^^ damage to you . + +(UU) (BB) (enchantment) pay &^ life : until your next upkeep , target permanent can't phase out . + +(UU) (enchantment) aura enchant creature \ enchanted creature has phasing and can't be blocked except by walls . + +(^) (^) (^) (artifact) ^ ^ , T : until end of turn , target creature you control gains flying and has base toughness &^ . + +(^) (^) (^) (BB) (creature) orc archer (&^^^^/) (/&^^) whenever another creature enters the battlefield under your control , target creature an opponent controls gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (RR) (enchantment) all creatures attack each turn if able . \ all creatures block each turn if able . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human advisor (&^/) (/&^^) T : draw a card . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (UP) (artifact) (creature) shapeshifter (&/) (/&) \ you may have @ enter the battlefield as a copy of any artifact or creature on the battlefield , except it's an artifact in addition to its other types . + +(^) (^) (^) (BB) (sorcery) you may discard a swamp card rather than pay @ 's mana cost . \ choose a creature type . all creatures of that type get -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^ damage to target creature or player . + +(GG) (UU) (creature) bird shaman (&^^/) (/&^^) flying \ morph ^ GG UU \ when @ is turned face up , you may return another target creature to its owner's hand . + +(^) (^) (^) (RR) (RR) (instant) choose target instant or sorcery spell that targets only a single permanent or player . copy that spell for each other permanent or player the spell could target . each copy targets a different one of those permanents and players . + +(RW) (GG) (enchantment) aura enchant land \ enchanted land has shroud . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool . + +(^) (^) (^) (^) (artifact) as @ enters the battlefield , pay any amount of life . \ ^ ^ ^ ^ , T : put an X/ /X black minion creature token onto the battlefield , where X is the life paid as @ entered the battlefield . + +(WW) (WW) (WW) (creature) kor cleric (&^^/) (/&^^) protection from black \ when @ enters the battlefield , exile target black permanent . + +(^) (WB) (WB) (creature) spirit (&^^^/) (/&^^^) flying \ @ enters the battlefield with a -&^/ /-&^ counter on it . + +(^) (^) (^) (^) (RR) (sorcery) creatures you control gain double strike until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from white . this effect doesn't remove @ . + +(^) (^) (WW) (WW) (WW) (sorcery) kicker ^ ^ ^ ^ ^ ^ \ put six &^/ /&^ white kor soldier creature tokens onto the battlefield . if @ was kicked , put twelve of those tokens onto the battlefield instead . + +(^) (^) (^) (^) (RR) (RR) (creature) efreet (&^^^^^^/) (/&^^^^) at the beginning of your upkeep , choose target nonland permanent you control and up to two target nonland permanents you don't control . destroy one of them at random . + +(^) (^) (^) (^) (GG) (creature) lizard (&^^^/) (/&^^^) ^ ^ GG : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn . + +(^) (^) (GG) (UU) (creature) human wizard (&^/) (/&^) evolve \ whenever a +&^/ /+&^ counter is placed on @ , you may draw a card . + +(^) (^) (UU) (enchantment) aura enchant artifact an opponent controls \ whenever enchanted artifact becomes tapped , [ &^ = @ deals &^ damage to target player . = target player gains &^ life . ] + +(^) (RR) (creature) goblin (&^^/) (/&^) whenever @ or another goblin dies , you may pay ^ ^ RR . if you do , reveal the top card of your library . if it's a goblin permanent card , put it onto the battlefield . otherwise , put it into your graveyard . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ . \ threshold ~ enchanted creature gets an additional +&^^/ /-&^^ as long as seven or more cards are in your graveyard . + +(^) (^) (artifact) ^ ^ ^ , T : untap target creature . + +(^) (^) (^) (RR) (creature) elemental (&^^^^^/) (/&^^^) kicker RR \ trample , haste \ at the beginning of the end step , sacrifice @ unless it was kicked . + +(^) (^) (^) (BB) (enchantment) (creature) zombie (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile all cards from target player's graveyard . + +(^) (^) (^) (^) (WW) (creature) gargoyle (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ ^ ^ ^ ^ WW : exile @ . + +(^) (^) (^) (^) (GG) (GG) (creature) kavu (&^^^^/) (/&^^^^^) when @ enters the battlefield , reveal the top four cards of your library . put all kavu cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(^) (RR) (creature) goblin (&^^/) (/&^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player . + +(^) (^) (^) (WW) (creature) cat monk (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , destroy target enchantment creature an opponent controls . + +(^) (RR) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ @ deals X damage to target creature . + +(^) (^) (^) (UU) (instant) draw two cards . + +(^) (^) (^) (GG) (creature) human druid (&^^^/) (/&^^) whenever @ becomes the target of an aura spell , you draw a card . + +(^) (^) (UU) (artifact) (creature) myr (&^^/) (/&^) ^ ^ : @ gains flying until end of turn . \ ^ ^ , sacrifice @ : draw a card . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature has poisonous &^^^ . + +(^) (GG) (GG) (creature) wolf (&^^^/) (/&^^^) hexproof \ whenever an opponent casts a blue or black spell during your turn , put a +&^/ /+&^ counter on @ . + +(^) (WW) (UU) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is an artifact in addition to its other types . + +(^) (WW) (creature) human cleric (&^/) (/&^^) protection from red \ cycling ^ ^ + +(^) (^) (RR) (enchantment) nonbasic lands are mountains . + +(^) (WW) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature . + +(^) (^) (RR) (creature) troll (&^^/) (/&^^) RR : regenerate @ . + +(^) (GG) (GG) (creature) human shaman (&^^/) (/&^) when @ enters the battlefield , you may return target card from your graveyard to your hand . + +(^) (artifact) spells you cast cost ^ less to cast for each card with the same name as that spell in your graveyard . + +(^) (^) (^) (GG) (creature) fungus elemental (&^^^/) (/&^^^) GG , sacrifice a forest : put a +&^^/ /+&^^ counter on @ . activate this ability only if @ entered the battlefield this turn . + +(XX) (BB) (sorcery) exile X target cards from a single graveyard . + +(BB) (enchantment) countertype % quest \ landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : return up to two target creature cards from your graveyard to your hand . + +(^) (^) (UU) (creature) drake (&^^^/) (/&^^^) flying \ when another creature enters the battlefield , return @ to its owner's hand . + +(^) (^) (BB) (sorcery) target player exiles all cards from his or her hand face down . at the beginning of the end step of that player's next turn , that player returns those cards to his or her hand . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of cards in your hand . + +(^) (artifact) equipment equip ^ ^ \ if a source would deal damage to equipped creature , prevent X of that damage , where X is the number of creatures you control . + +(^) (^) (^) (^) (^) (UU) (BB) (BB) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , you may look at that player's hand . if you do , you may cast a nonland card in it without paying that card's mana cost . + +(^) (^) (RR) (creature) elemental warrior (&^^/) (/&^^) sacrifice an elemental : @ gets +&^^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (GG) (GG) (sorcery) put two &^^/ /&^^ green bear creature tokens onto the battlefield . \ threshold ~ put four &^^/ /&^^ green bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard . \ flashback ^ ^ ^ ^ ^ GG GG + +(land) countertype % charge \ @ enters the battlefield tapped with two % counters on it . \ T : add RR to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (^) (^) (RR) (RR) (creature) bringer (&^^^^^/) (/&^^^^^) you may pay WW UU BB RR GG rather than pay @ 's mana cost . \ trample \ at the beginning of your upkeep , you may untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . + +(land) countertype % storage \ @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . + +(^) (^) (^) (BB) (creature) orc warrior (&^^^/) (/&^^^) ^ WW : @ gains first strike until end of turn . + +(^) (^) (^) (^) (UU) (creature) spirit (&^^^/) (/&^^^) flying \ channel ~ UU , discard @ : target creature gains flying until end of turn . + +(^) (^) (GG) (creature) elf shaman ally (&^/) (/&^) T : target land you control becomes an X/ /X elemental creature until end of turn , where X is the number of allies you control . it's still a land . + +(^) (^) (^) (RR) (RR) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ RR , sacrifice @ : destroy up to X target lands , where X is the number of % counters on @ . + +(^) (WW) (sorcery) exile all cards from all graveyards . + +(^) (UU) (UU) (BB) (instant) return target permanent to its owner's hand . its controller loses &^^^ life . \ transmute ^ UU BB + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^^^^ \ flying + +(^) (^) (^) (^) (GG) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a forest card and put that card onto the battlefield . if you do , shuffle your library . + +(WW) (creature) human soldier (&^^/) (/&^) + +(^) (UU) (creature) human wizard (&^/) (/&^) whenever @ becomes blocked by a creature , gain control of that creature at end of combat . + +(^) (^) (GG) (GG) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , each other creature you control gets +&^/ /+&^ and gains trample until end of turn . + +(^) (^) (WW) (WW) (creature) cat (&^^^/) (/&^^^) flash \ when @ enters the battlefield , you gain protection from the color of your choice until end of turn . + +(^) (^) (^) (^) (^) (UU) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ @ gets -&^^/ /-&^^ as long as blue is the most common color among all permanents or is tied for most common . + +(^) (^) (^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^^^) first strike , haste \ cycling ^ ^ ^ + +(^) (^) (^) (^) (WW) (WW) (BB) (BB) (creature) archon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield or dies , exile target permanent . + +(^) (WB) (WB) (creature) zombie knight (&^^/) (/&^) protection from white and from black \ WB : @ gains flying until end of turn . \ WB : @ gains first strike until end of turn . \ WB WB : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (creature) human mercenary (&^/) (/&^) when @ enters the battlefield , you may return target mercenary card from your graveyard to your hand . + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all tapped creatures . + +(^) (^) (^) (^) (GG) (WW) (creature) elemental (&^^^^/) (/&^^^^) trample \ parley ~ whenever @ attacks , each player reveals the top card of his or her library . for each nonland card revealed this way , attacking creatures you control get +&^/ /+&^ until end of turn . then each player draws a card . + +(^) (WW) (creature) fox cleric (&^/) (/&^) WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (RR) (RR) (legendary) (creature) human artificer (&^^/) (/&^^^) ^ ^ RR , T : put a token onto the battlefield that's a copy of target creature card in your graveyard , except it's an artifact in addition to its other types . it gains haste . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (UU) (instant) return all attacking creatures to their owner's hand . + +(^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^/ /-&^ for as long as @ remains tapped . + +(^) (WW) (enchantment) aura enchant creature \ ^ WW : the next &^ damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . \ if X is &^^^^^ or more , @ can't be uncast by spells or abilities and the damage can't be prevented . + +(^) (GG) (creature) faerie (&^/) (/&^) flying + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^ damage to target creature or player , &^^ damage to another target creature or player , and &^^^ damage to a third target creature or player . + +(^) (WW) (creature) wall (&^/) (/&^^^) defender \ first strike \ cycling ^ ^ + +(^) (^) (^) (^) (^) (^) (artifact) countertype % pin \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , if @ is untapped , destroy @ and it deals damage to you equal to the number of % counters on it . \ XX XX , T : @ deals damage equal to the number of % counters on it to target creature or player . X is the number of % counters on @ . + +(^) (GG) (GG) (legendary) (creature) cat warrior (&^^/) (/&^^^) first strike , forestwalk , vigilance + +(^) (^) (RR) (GG) (legendary) (creature) hellion hydra (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other red creature you control and a +&^/ /+&^ counter on it for each other green creature you control . \ ^ , remove a +&^/ /+&^ counter from @ : [ &^ = @ deals &^ damage to target creature . = put a &^/ /&^ green saproling creature token onto the battlefield . ] + +(^) (^) (UU) (creature) drake (&^^/) (/&^^) flying + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ ^ ^ , T : add BB to your mana pool for each black creature card in your graveyard . + +(^) (WW) (WW) (sorcery) destroy all enchantments . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all enchantments , then return all cards in your graveyard destroyed this way to the battlefield . + +(^) (GG) (GG) (enchantment) aura enchant land \ enchanted land has " T : put a &^/ /&^ green squirrel creature token onto the battlefield . " + +(^) (^) (RR) (creature) goblin shaman (&^^^/) (/&^) bloodrush ~ ^ RR , discard @ : target attacking creature gets +&^^^/ /+&^ until end of turn . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay ^ ^ ^ . if you do , return @ to your hand . + +(^) (^) (^) (WW) (UU) (enchantment) countertype % shield \ whenever a creature an opponent controls becomes tapped , put a % counter on @ . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to you this turn . + +(^) (^) (^) (^) (^) (^) (GG) (creature) elemental warrior (&^^^/) (/&^^^) @ can't be uncast . \ bloodthirst X \ protection from instants + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " ^ ^ : this creature gets +&^/ /+& until end of turn . " \ whenever equipped creature deals damage to a blocking creature , @ deals that much damage to each other creature defending player controls . + +(^) (^) (UU) (creature) merfolk scout (&^/) (/&^^) flying \ when @ enters the battlefield , reveal the top three cards of your library . put all island cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(UU) (instant) search your library for an instant or sorcery card and reveal that card . shuffle your library , then put the card on top of it . + +(RR) (instant) target creature gets +&^^^/ /+&^ until end of turn . scry &^ . + +(^) (^) (^) (^) (^) (^) (^) (UU) (creature) human wizard (&^/) (/&^) morph UU + +(^) (^) (UU) (artifact) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , if you control a black permanent , target player loses &^^ life and you gain &^^ life . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) affinity for islands \ flying + +(^) (BB) (instant) exile the top card of your library . you may put that card into your hand unless it has the same name as another card exiled this way . repeat this process until you put a card into your hand or you exile two cards with the same name , whichever comes first . + +(GG) (WW) (instant) destroy target enchantment . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that enchantment's converted mana cost . + +_ASIDE_ (^) (^) (^) (GG) (sorcery) put a &^^^/ /&^^^ green centaur creature token onto the battlefield . \ fuse + +_BSIDE_ (WW) (sorcery) you gain &^^ life for each creature you control . \ fuse + +(^) (^) (^) (RR) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn and can't be blocked this turn except by two or more creatures . + +(^) (^) (^) (WW) (WW) (creature) dragon (&^^^^/) (/&^^^) flying \ whenever an opponent casts a spell , put a +&^/ /+&^ counter on @ and you gain &^ life . + +(^) (GG) (sorcery) distribute two +&^/ /+&^ counters among one or two target creatures . + +(^) (^) (^) (^) (WW) (sorcery) each player chooses from the lands he or she controls a land of each basic land type , then sacrifices the rest . + +(XX) (WB) (WB) (WB) (sorcery) return each creature card with converted mana cost X from your graveyard to the battlefield . + +(^) (BB) (enchantment) black creatures get +&^/ /+&^ . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature has fear . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (GG) (GG) (sorcery) put two target lands on top of their owners' libraries . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ UU , T : target wizard creature gets +&^^/ /+&^^ and has shroud for as long as @ remains tapped . + +(XX) (RR) (RR) (WW) (WW) (sorcery) radiance ~ @ deals X damage to target creature and each other creature that shares a color with it . you gain life equal to the damage dealt this way . + +(^) (^) (RR) (RR) (creature) hound (&^^^/) (/&^^) first strike + +(^) (WW) (creature) human soldier (&^^/) (/&^^) ^ ^ WW : @ gains first strike until end of turn . + +(^) (^) (^) (UU) (creature) bird wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . + +(^) (^) (^) (GG) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (^) (^) (^) (BB) (creature) horror (&^^^/) (/&^^^^) ^ ^ BB , discard a card : @ gains fear until end of turn . + +(XX) (UU) (instant) cast @ only during combat before blockers are declared . \ x can't be greater than the number of snow lands you control . \ choose X target attacking creatures . for each of those creatures , its controller may pay ^ or ^ ^ . if that player doesn't , destroy that creature at end of combat . if that player pays only ^ , prevent all combat damage that would be dealt to and dealt by that creature this combat . + +(^) (^) (^) (BB) (instant) return target creature card from your graveyard to your hand . target creature gets -X/ /-X until end of turn , where X is the toughness of the card returned this way . + +(^) (^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying \ @ can block any number of creatures . \ whenever @ blocks , it gets +&^/ /+&^ until end of turn for each creature it's blocking . + +(RR) (creature) dragon (&^^^/) (/&^^^) flying \ @ can't attack or block unless it has five or more +&^/ /+&^ counters on it . \ whenever a creature attacks you or a planeswalker you control , put a +&^/ /+&^ counter on @ . + +(^) (WW) (enchantment) creatures you control get +&/ /+&^ . \ morph ^ WW + +(^) (^) (^) (^) (^) (^) (GG) (sorcery) put a &^^/ /&^^ green wolf creature token onto the battlefield for each forest you control . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) XX UU , T , discard two cards : return X target creatures to their owners' hands . + +(^) (^) (^) (^) (artifact) countertype % charge \ XX , T : put a % counter on @ and exile a nonland card from your hand . you may cast that card for as long as it remains exiled . note the type and amount of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add @ 's last noted type and amount of mana to your mana pool . spend this mana only to cast the last card exiled with @ . + +(^) (^) (GG) (WW) (creature) cat soldier (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn . + +(^) (RR) (RR) (creature) goblin warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you . + +(^) (^) (^) (GG) (GG) (sorcery) countertype % time \ target creature gets +&^^^/ /+&^^^ until end of turn . exile @ with three % counters on it . \ suspend &^^^ ~ ^ ^ GG + +(^) (^) (GG) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn . + +(^) (^) (RR) (WW) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^) indestructible \ as long as your devotion to red and white is less than seven , @ isn't a creature . \ creatures you control can't be blocked except by two or more creatures . \ prevent all damage that would be dealt to attacking creatures you control . + +(^) (BB) (GG) (instant) choose target creature you control and target creature an opponent controls . each of those creatures deals damage equal to its toughness to the other . + +(^) (RR) (creature) wall (&/) (/&^^^^^) defender \ @ can block creatures with shadow as though @ had shadow . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (^) (^) (artifact) ^ : the next time a source of your choice would deal damage to target creature this turn , that source deals that damage to you instead . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) echo ^ ^ ^ ^ GG + +(^) (^) (UU) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may tap or untap target permanent of his or her choice . + +(WW) (WW) (creature) soltari monk cleric (&^^/) (/&^) protection from black \ shadow + +(XX) (RR) (sorcery) destroy target artifact with converted mana cost X . it can't be regenerated . @ deals X damage to that artifact's controller . + +(RR) (creature) ape shaman (&^/) (/&^) XX XX ^ : destroy target noncreature artifact with converted mana cost X . + +(BB) (snow) (creature) skeleton (&^/) (/&^) SS : regenerate @ . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (creature) giant soldier (&^^^^^^^^/) (/&^^^^) except for creatures named @ and artifact creatures , creatures you control can't attack . + +_ASIDE_ (^) (^) (UU) (instant) until end of @ , target creature loses all abilities and becomes a red weird with base power and toughness &/ /&^ . \ fuse + +_BSIDE_ (^) (RR) (instant) @ deals &^^ damage to target creature or player . \ fuse + +(XX) (UU) (RR) (sorcery) exile the top X cards of your library . for each instant and sorcery card with converted mana cost X or less among them , you may cast that card without paying its mana cost . then put all cards exiled this way that weren't cast into your graveyard . + +(^) (RR) (instant) target blocking creature gets +&^^^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (GG) (GG) (creature) yeti (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ if it has blocked or been blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it . + +(^) (^) (^) (UU) (creature) djinn wizard (&^^^/) (/&^) flying \ morph ^ ^ UU \ when @ is turned face up , target creature you control gains hexproof until end of turn . + +(WB) (instant) exile target card from a graveyard . put a &^/ /&^ white and black spirit creature token with flying onto the battlefield . + +(^) (WW) (WW) (creature) human cleric (&^/) (/&^^^^) sacrifice @ : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . shuffle @ into its owner's library . + +(^) (^) (RR) (enchantment) ^ WW : search your library for an enchantment card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library . \ ^ UU : search your library for an instant card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library . + +(^) (^) (BB) (creature) licid (&^^/) (/&^^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ enchanted creature has fear . + +(^) (^) (GG) (GG) (creature) spirit (&^^^/) (/&^^^) GG GG , sacrifice @ : put target land on top of its owner's library . \ soulshift &^^^ + +(^) (UU) (creature) human rogue (&^/) (/&^) hexproof \ @ can't be blocked . + +(WW) (enchantment) (creature) spirit (&^/) (/&^) bestow ^ ^ ^ WW \ lifelink \ enchanted creature gets +&^/ /+&^ and has lifelink . + +(^) (^) (tribal) (artifact) shaman equipment equip ^ ^ ^ ^ \ equipped creature has " ^ ^ , T : this creature deals &^ damage to target creature or player " and " whenever a creature dies , untap this creature . " \ whenever a shaman creature enters the battlefield , you may attach @ to it . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return enchanted creature to its owner's hand . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^/) (/&^^^^^^) morph ^ ^ ^ ^ ^ ^ GG + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature . + +(^) (artifact) whenever another permanent enters the battlefield under your control , each opponent puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (BG) (RR) (creature) insect (&^^^^/) (/&^^^) haste \ when @ enters the battlefield , you may have target creature block it this turn if able . + +(^) (^) (^) (^) (^) (WW) (instant) put target artifact , creature , or enchantment on the bottom of its owner's library . \ miracle WW + +(^) (^) (^) (artifact) all creatures have vigilance . \ at the beginning of each player's end step , tap all untapped creatures that player controls that didn't attack this turn . @ deals damage to the player equal to the number of creatures tapped this way . + +(^) (^) (^) (^) (GG) (enchantment) countertype % velocity \ cumulative upkeep GG \ ^ ^ GG , pay &^^^ life for each % counter on @ : destroy target permanent and put a % counter on @ . activate this ability only once each turn . + +(GG) (creature) ouphe (&^/) (/&^) ^ GG , T : uncast target activated ability from an artifact source . + +(^) (^) (^) (RR) (RR) (enchantment) whenever a creature enters the battlefield under your control , it gets +&^^/ /+& and gains haste until end of turn . + +(^) (^) (^) (RR) (GG) (creature) hellion (&^^^^^^^/) (/&^^^^^^^) trample , haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library . + +(WW) (UU) (BB) (instant) [ &^ = destroy target enchantment . = draw two cards . = target player discards two cards . ] + +(^) (BB) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn unless any player pays ^ ^ . + +(UU) (instant) uncast target enchantment , instant , or sorcery spell . its controller puts a &^^/ /&^^ blue bird creature token with flying onto the battlefield . + +(^) (^) (^) (WW) (creature) griffin (&^^^/) (/&^^) flying + +(^) (^) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may pay ^ UU . if you do , return target permanent to its owner's hand . + +(^) (^) (^) (BB) (creature) human spellshaper assassin (&^^/) (/&^^) ^ ^ BB , T , discard a card : destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^) hexproof + +(^) (^) (UU) (RR) (instant) uncast target creature spell . @ deals damage equal to that spell's power to its controller . + +(^) (^) (UU) (UU) (instant) trap if an opponent had a green creature enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ tap up to two target creatures . those creatures don't untap during their controller's next untap step . + +(^) (^) (^) (UU) (creature) zombie horror (&^^^^/) (/&^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) infect + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) exile all permanents . for as long as any of those cards remain exiled , at the beginning of each player's upkeep , that player returns one of the exiled cards he or she owns to the battlefield . + +(^) (^) (^) (^) (^) (^) (^) (WW) (WW) (creature) bringer (&^^^^^/) (/&^^^^^) you may pay WW UU BB RR GG rather than pay @ 's mana cost . \ trample \ at the beginning of your upkeep , you may return target artifact card from your graveyard to the battlefield . + +(^) (^) (UU) (BB) (snow) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , [ &^ = that player returns a permanent he or she controls to its owner's hand . = that player discards a card . ] + +(^) (^) (UU) (creature) drake (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (BB) (creature) zombie snake (&^^^^^/) (/&^) + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) T : target creature gains haste until end of turn . + +(^) (^) (RR) (creature) human shaman (&^^/) (/&^^) haste \ ^ UU : scry &^ . + +(WW) (creature) wolf (&^/) (/&^) first strike + +(WW) (creature) human rebel (&^/) (/&^) ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library . + +_ASIDE_ (^) (UU) (legendary) (creature) moonfolk monk (&^/) (/&^) flying \ whenever the fourth spell of a turn is cast , flip @ . + +_BSIDE_ (^) (UU) (legendary) (enchantment) whenever an opponent casts a spell for the first time in a turn , uncast that spell . + +(GG) (creature) spirit (&^/) (/&^) sacrifice @ : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ : target creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (^) (RR) (creature) ogre (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land . + +(land) urza"s tower T : add ^ to your mana pool . if you control an urza's mine and an urza's power ~ plant , add ^ ^ ^ to your mana pool instead . + +(^) (BB) (GG) (enchantment) XX , sacrifice @ : destroy each artifact , creature , and enchantment with converted mana cost X or less . + +(^) (^) (^) (^) (BB) (RR) (sorcery) destroy target nonblack creature and target land . they can't be regenerated . + +(^) (^) (BB) (BB) (creature) spirit (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ BB , remove a +&^/ /+&^ counter from @ : target player discards a card . activate this ability only any time you could cast a sorcery . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& as long as it's attacking . otherwise , it gets -&^^/ /-&^ . + +(^) (^) (^) (GG) (creature) elf druid (&^/) (/&^^^) whenever a player taps a mountain , forest , or plains for mana , that player adds one mana to his or her mana pool of any type that land produced . + +(^) (^) (^) (UU) (instant) ripple &^^^^ \ return target permanent to its owner's hand . + +(^) (^) (^) (BB) (instant) destroy target nonsnow creature . + +(BB) (sorcery) search your library for a mercenary card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (BB) (creature) human wizard (&^^/) (/&^) ^ BB : target creature you control gains deathtouch until end of turn . + +(^) (^) (^) (WW) (WW) (creature) archon (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , put two &^/ /&^ white bird creature tokens with flying onto the battlefield . + +(^) (^) (^) (WW) (WW) (enchantment) whenever a creature attacks , you gain &^ life . + +(^) (^) (BB) (creature) human wizard (&^^^/) (/&^^) morph BB \ whenever another nontoken creature you control dies , draw a card . + +(^) (^) (UU) (sorcery) put target creature on top of its owner's library . + +(^) (^) (^) (BB) (BB) (instant) as an additional cost to cast @ , pay X life . \ target creature gets +X/ /+& until end of turn . + +(^) (RR) (RR) (creature) goblin mutant (&^^/) (/&^^) morph ^ ^ ^ RR RR \ when @ is turned face up , it gets +&^^^^^^/ /+&^^^^^^ and gains trample until end of turn . you skip your next turn . + +(XX) (BB) (BB) (instant) arcane you may exile a black card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets -X/ /-X until end of turn . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^ life for each other creature you control . + +(^) (UU) (UU) (creature) illusion warrior (&^^/) (/&^^) @ can't be blocked . + +(^) (^) (^) (^) (GG) (creature) snake (&^^^^/) (/&^^^^^) reach \ ^ ^ ^ ^ ^ ^ GG : monstrosity &^^^^ . + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ ^ RR : @ becomes a &^^/ /&^ red warrior creature with first strike until end of turn . it's still a land . + +(^) (^) (^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^) flying \ ^ ^ UU : tap target creature with flying . + +(^) (^) (WW) (instant) until end of turn , creatures you control gain protection from white if you control a plains , from blue if you control an island , from black if you control a swamp , from red if you control a mountain , and from green if you control a forest . + +(^) (UU) (BB) (sorcery) target opponent reveals cards from the top of his or her library until four land cards are revealed . that player puts all cards revealed this way into his or her graveyard . + +(^) (^) (^) (RR) (GG) (creature) dragon (&^^^^^/) (/&^^^) flying \ ^ ^ RR : @ deals &^ damage to each creature without flying . \ ^ ^ GG : @ deals &^ damage to each other creature with flying . + +(^) (^) (^) (^) (RR) (RR) (creature) lizard (&^^^^^/) (/&^^^^) sacrifice an artifact : @ gains trample until end of turn . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield with two +&^/ /+&^ counters on it instead of putting it into your graveyard . + +(^) (^) (GG) (GG) (creature) troll giant (&^^^/) (/&^^^) ^ GG : regenerate @ . + +(GG) (creature) bird (&^/) (/&^) GG GG , T : target creature can't be regenerated this turn . damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player . when the creature dies this turn , exile the creature . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ . + +(GG) (sorcery) target opponent chooses a card in your graveyard . you may pay GG . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand . + +(^) (^) (^) (^) (BB) (creature) zombie hound (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(WW) (instant) buyback ^ ^ \ as an additional cost to cast @ , sacrifice a creature . \ you gain life equal to the sacrificed creature's toughness . + +(^) (^) (GG) (instant) attacking creatures with flying get -&^^/ /-&^^ and lose flying until end of turn . + +(WW) (instant) choose a color . white creatures you control gain protection from the chosen color until end of turn . + +(^) (^) (^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) prevent all damage that would be dealt to @ by creatures . + +(^) (^) (^) (^) (GG) (GG) (creature) snake (&^^^^^/) (/&^^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ ^ ^ ^ ^ ^ ^ ^ GG GG : monstrosity &^^^^^ . this ability costs ^ less to activate for each creature card in your graveyard . + +(^) (^) (^) (^) (^) (artifact) T : add three mana of any one color to your mana pool . + +(^) (^) (RR) (sorcery) radiance ~ until end of turn , target creature and each other creature that shares a color with it gain " this creature can't block . " + +(^) (^) (^) (^) (^) (WW) (sorcery) search your library for up to two enchantment cards , reveal them , and put them into your hand . then shuffle your library . + +(^) (^) (UU) (UU) (instant) uncast target spell . you may shuffle up to one target card from your graveyard into your library . + +(^) (^) (RR) (RR) (creature) human shaman (&^/) (/&^^) T : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^^) WW : @ gains vigilance until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (legendary) (creature) human soldier (&^^^^^^^^/) (/&^^^^^^^^) @ can't attack unless defending player controls an island . + +(^) (UU) (enchantment) whenever an opponent shuffles his or her library , you may look at the top two cards of that library . you may exile one of those cards . then put the rest on top of that library in any order . + +(^) (WW) (WW) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and lifelink . + +(^) (^) (^) (BB) (BB) (creature) horror (&/) (/&^^^^) fear \ whenever @ attacks and isn't blocked , defending player loses &^ life for each card in his or her graveyard . + +(^) (BB) (BB) (creature) rat (&^^/) (/&^^) infect \ whenever @ attacks , if defending player is poisoned , it gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (enchantment) as @ enters the battlefield , choose a creature type . \ each creature you control is the chosen type in addition to its other types . + +(^) (BB) (BB) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn . + +(^) (^) (^) (GG) (UU) (BB) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ GG . if you do , put six +&^/ /+&^ counters on @ . + +(^) (WW) (sorcery) put two &^/ /&^ white human creature tokens onto the battlefield . \ fateful hour ~ if you have &^^^^^ or less life , put five of those tokens onto the battlefield instead . + +(^) (UU) (UU) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , return target creature to its owner's hand . + +(^) (^) (UU) (UU) (planeswalker) jace ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your graveyard . \ -&^^^ : return another target nonland permanent to its owner's hand . \ -&^^^^^^^^ : each player shuffles his or her hand and graveyard into his or her library . you draw seven cards . + +(^) (^) (WW) (enchantment) (creature) spirit (&^/) (/&^^^^) each player can't cast more than one spell each turn . + +(^) (UU) (instant) uncast target spell cast from a graveyard . \ draw a card . + +(BB) (creature) human cleric (&^/) (/&^) a deck can have any number of cards named @ . \ BB , sacrifice six creatures named @ : search your library for a demon creature card and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (BB) (BB) (sorcery) destroy target creature . clash with an opponent . if you win , you gain life equal to that creature's toughness . + +(legendary) (land) T : add UU to your mana pool . \ ^ : return @ to its owner's hand . + +(^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . proliferate . + +(RR) (creature) goblin rogue (&^/) (/&^) RR , sacrifice @ : target player shuffles his or her library . + +(^) (^) (^) (^) (UU) (enchantment) at the beginning of your upkeep , you may look at the top card of target opponent's library . if you do , you may put that card on the bottom of that player's library . + +(^) (^) (^) (^) (RR) (sorcery) target player reveals a card at random from his or her hand . @ deals damage to that player equal to that card's converted mana cost . \ storm + +(^) (^) (GG) (GG) (creature) ape (&^^^/) (/&^^^) ^ GG : regenerate @ . + +(^) (BB) (BB) (enchantment) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , each opponent draws a card . + +(^) (BB) (BB) (creature) rat (&^^/) (/&^) countertype % poison \ infect \ when @ enters the battlefield , each player gets a % counter . + +(^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ @ enters the battlefield tapped . \ ^ ^ ^ ^ , T : exile @ and target nontoken permanent an opponent owns . that player may pay &^^^^^^^^^^ life . if he or she does , put @ into its owner's graveyard . otherwise , that player owns @ and you own the other exiled card . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^) flying \ BB , sacrifice another creature : regenerate @ . \ ^ ^ BB , sacrifice two other creatures : destroy target creature . + +(WW) (BB) (sorcery) name a card . until your next turn , the named card can't be played . \ draw a card . + +(^) (artifact) T : each player puts the top card of his or her library into his or her graveyard . + +(WW) (enchantment) basic lands each player controls have shroud as long as that player controls three or fewer lands . + +(^) (WW) (instant) put a +&^/ /+&^ counter on target creature you control . it gains protection from the color of your choice until end of turn . + +(UU) (creature) shapeshifter (&^/) (/&^) changeling \ tap an untapped creature you control : @ gains flying until end of turn . + +(^) (^) (WW) (creature) unicorn (&^^/) (/&^^^) + +(^) (^) (^) (^) (^) (RR) (creature) beast (&^^^^^/) (/&^^^^) haste + +(^) (^) (GG) (enchantment) creatures can't be the targets of spells . + +(^) (^) (UU) (instant) look at the top four cards of your library . put one of them into your hand and the rest into your graveyard . \ flashback ^ ^ ^ ^ ^ ^ BB + +(^) (BB) (RR) (legendary) (creature) human cleric (&^^^/) (/&^) ^ ^ , sacrifice a creature : @ deals &^^ damage to target creature or player if the sacrificed creature was red . draw a card if the sacrificed creature was black . + +(^) (BB) (BB) (enchantment) ^ BB , discard a card : exile target card from a graveyard . \ ^ BB , sacrifice @ : exile target card from a graveyard . + +(^) (^) (UU) (sorcery) creatures and lands target opponent controls don't untap during his or her next untap step . + +(^) (WW) (WW) (sorcery) exile two target artifacts . + +(^) (^) (^) (UU) (enchantment) domain ~ creatures can't attack you unless their controller pays XX for each creature he or she controls that's attacking you , where X is the number of basic land types among lands you control . + +(^) (^) (^) (UU) (UU) (enchantment) (creature) nymph (&^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature can't be blocked this turn . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . + +(^) (^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^^) flash \ flying + +(^) (^) (RR) (creature) beast (&^^/) (/&^) @ gets +&^^/ /+&^ as long as you control no untapped lands . + +(^) (UU) (instant) domain ~ uncast target spell unless its controller pays ^ for each basic land type among lands you control . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for mountains \ haste + +(^) (WW) (WW) (creature) lhurgoyf (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of enchantment cards in all graveyards . + +(^) (^) (WW) (enchantment) sacrifice a white creature : for each attacking red creature , prevent all combat damage that would be dealt by that creature this turn unless its controller pays ^ ^ RR . + +(^) (^) (^) (^) (^) (GG) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , @ gets +&^^/ /+&^^ until end of turn . + +(land) if @ would enter the battlefield , sacrifice a plains instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add WW to your mana pool . \ ^ WW , T : put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (^) (BB) (BB) (enchantment) whenever a creature enters the battlefield , its controller sacrifices a creature or land . + +(^) (UU) (creature) scarecrow soldier (&^/) (/&^^^) + +(WW) (creature) human soldier (&^/) (/&^) countertype % javelin \ @ enters the battlefield with a % counter on it . \ T , remove a % counter from @ : @ deals &^ damage to target creature or player . + +(^) (^) (^) (UU) (UU) (creature) illusion (&^^^/) (/&^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn . \ morph ^ ^ ^ UU UU + +(GG) (GG) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay UU for each creature chosen this way . if the player does , untap those creatures . + +(^) (WW) (WW) (enchantment) (creature) human soldier (&^^/) (/&^^) creatures you control have first strike . \ creatures your opponents control lose first strike and can't have or gain first strike . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (^) (WW) (creature) avatar (&^^/) (/&^^^^^^) T , tap three untapped white creatures you control : destroy target creature . + +(^) (WW) (creature) human cleric (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , you gain &^^ life . + +(^) (^) (^) (GG) (creature) centaur (&^^^^^^/) (/&^^^) shroud \ echo ^ ^ ^ GG + +(BB) (sorcery) target opponent reveals his or her hand . you choose an artifact card from it . that player discards that card . + +(legendary) (land) T : add GG to your mana pool . \ T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn . + +(RR) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spell , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^) whenever a beast becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it . + +(UU) (instant) return target permanent you control to its owner's hand . + +(WW) (instant) prevent all combat damage that would be dealt by target attacking creature this turn . + +(^) (^) (^) (GG) (sorcery) search your library for a plains card , an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature has defender , it can attack as though it didn't have defender . + +(land) T : add BB to your mana pool . @ deals &^ damage to you . \ threshold ~ BB , T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard . + +(^) (WW) (tribal) (enchantment) giant each creature with the highest converted mana cost has protection from all colors . + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , tap all lands defending player controls . + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all creatures , then put an X/ /X colorless horror artifact creature token onto the battlefield , where X is the number of creatures destroyed this way . + +(^) (UU) (UU) (instant) uncast target spell . if that spell is uncast this way , put it on the bottom of its owner's library instead of into that player's graveyard . put @ on the bottom of its owner's library . + +(^) (WW) (enchantment) at the beginning of your upkeep , you may gain &^ life . + +(^) (^) (^) (^) (^) (BB) (sorcery) @ deals damage equal to the number of swamps you control to target creature or player . you gain life equal to the damage dealt this way . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ ^ ^ UU , discard a card : return @ to its owner's hand . + +(GG) (instant) convoke \ target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (artifact) T : add ^ ^ ^ to your mana pool . + +(^) (UU) (creature) elemental (&^^/) (/&^) ^ ^ UU , T : put @ and target creature on top of their owners' libraries , then those players shuffle their libraries . + +(^) (RR) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) @ can't be uncast . \ creature spells you control with power &^^^^^ or greater can't be uncast . + +(WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains flying until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn . + +(^) (GG) (enchantment) whenever a player kicks a spell , you put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (^) (BB) (BB) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying . \ ^ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (artifact) ^ ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^^ damage to target creature . + +(^) (^) (artifact) T , exile @ : search your library for up to X basic land cards , where X is the number of players who control at least two more lands than you . put those cards onto the battlefield , then shuffle your library . + +(land) T : add ^ to your mana pool . \ ^ , T : target creature gains protection from artifacts until end of turn . + +(land) T : add UU to your mana pool . @ deals &^ damage to you . \ threshold ~ UU , T , sacrifice @ : target player draws three cards , then discards three cards . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) vigilance \ as @ enters the battlefield , choose a creature type . \ human creatures you control have protection from creatures of the chosen type . + +(^) (WW) (creature) bird (&^/) (/&^) flying + +(^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^^) first strike \ whenever @ and at least three other creatures attack , you choose which creatures block this combat and how those creatures block . + +(^) (^) (^) (BB) (BB) (creature) minotaur shaman (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , target creature you control gains intimidate until end of turn . + +(GG) (enchantment) countertype % tower \ shroud \ XX : put X % counters on @ . \ at the beginning of your upkeep , if there are one hundred or more % counters on @ , you win the game . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^) affinity for forests + +(^) (WW) (WW) (creature) human artificer (&^/) (/&^) WW WW , T : return target artifact card from your graveyard to your hand . + +(^) (^) (BB) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card at the beginning of the next turn's upkeep . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : destroy target nonbasic land . + +(^) (^) (^) (UU) (creature) thalakos wizard (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , gain control of target creature . + +(^) (^) (^) (RR) (creature) viashino warrior (&^^^/) (/&^) first strike \ bloodrush ~ ^ ^ RR , discard @ : target attacking creature gets +&^^^/ /+&^ and gains first strike until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) elemental (&^^^^^/) (/&^^^^^) flying \ ^ ^ ^ UU : untap @ . + +(WW) (WW) (creature) angel (&^^^/) (/&^^^) you can't cast @ during your first , second , or third turns of the game . \ flying \ vigilance + +(^) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ other knight creatures you control get +&^/ /+&^ and have indestructible . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ whenever another creature you control dies , it deals damage equal to its power to target player . + +(^) (^) (GG) (GG) (UU) (UU) (legendary) (creature) ooze mutant (&^^^^/) (/&^^^^^^) @ has all activated abilities of each other creature with a +&^/ /+&^ counter on it . \ T : put a +&^/ /+&^ counter on target creature . + +(^) (^) (GG) (GG) (sorcery) draw three cards . + +(^) (BB) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (GG) (creature) wall (&/) (/&^^^^^^^) defender + +(^) (^) (BB) (BB) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target white creature . + +(^) (^) (^) (artifact) (creature) bird construct (&^^/) (/&^) reveal @ as you draft it . you may look at the next card drafted from this booster pack . \ flying + +(^) (^) (UU) (UU) (enchantment) if an opponent who controls at least as many lands as you do would put a land onto the battlefield , that player instead puts that land onto the battlefield then sacrifices a land . + +(^) (^) (BB) (BB) (enchantment) whenever a permanent other than @ is put into a graveyard from the battlefield , @ deals &^ damage to each creature and each player . \ when no creatures are on the battlefield , sacrifice @ . + +(^) (^) (^) (UU) (creature) faerie rogue (&^^^/) (/&^) flying \ prowl ^ ^ UU \ when @ enters the battlefield , if its prowl cost was paid , draw a card . + +(GG) (creature) fungus (&/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : add one mana of any color to your mana pool . + +(^) (WW) (BB) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand . you choose an instant or sorcery card from it and exile that card . + +(^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains islandwalk until end of turn . when that creature dies this turn , destroy @ . + +(^) (^) (^) (WW) (instant) target player gains &^^ life for each creature on the battlefield . + +(^) (^) (^) (RR) (creature) efreet (&^^^^^^/) (/&^^^^^^) trample \ echo \ when @ 's echo cost is paid , each opponent may draw up to three cards . + +(^) (^) (BB) (enchantment) aura enchant non ~ wall creature you control \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ tap enchanted creature : @ deals &^ damage to target creature or player . put a -&/ /-&^ counter on enchanted creature . activate this ability only if enchanted creature is untapped . + +(^) (^) (BB) (instant) destroy target creature with power &^^ or less . \ recover ^ BB BB + +(GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . + +(GG) (enchantment) GG GG : tap target creature with flying . + +(^) (^) (WW) (creature) human soldier archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature . + +(^) (artifact) T , sacrifice @ : target creature can't block this turn . \ when @ is put into a graveyard from the battlefield , you may pay RR . if you do , draw a card . + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , return target creature to its owner's hand . + +(^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^^ for as long as @ remains tapped . + +(^) (^) (GG) (creature) elf (&^^^^/) (/&^) + +(GG) (instant) until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land . + +(GG) (creature) ogre (&^^/) (/&^^) at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ . + +(^) (^) (^) (BB) (BB) (enchantment) whenever a creature is dealt damage , destroy it . it can't be regenerated . + +(^) (^) (^) (^) (GG) (GG) (creature) rhino beast (&^^^^^/) (/&^^^^^) you may have @ assign its combat damage as though it weren't blocked . \ ^ ^ GG : regenerate @ . + +(^) (^) (^) (artifact) T , sacrifice a creature : @ deals &^ damage to target creature or player . \ whenever a creature enters the battlefield , you may untap @ . + +(^) (^) (^) (GG) (instant) regenerate target creature . you gain life equal to that creature's toughness . + +(UU) (UU) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target artifact or enchantment to its owner's hand . + +(UU) (creature) human wizard (&^/) (/&^) WW , T : target creature gains first strike until end of turn . \ BB , T : target creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has flying , and is a white angel in addition to its other colors and types . + +(^) (UU) (creature) illusion (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (^) (UU) (sorcery) return target permanent to its owner's hand . \ flashback ^ ^ ^ ^ ^ UU UU + +(^) (GG) (creature) elk (&^^/) (/&^^) GG , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (UU) (UU) (UU) (sorcery) target player reveals his or her hand and discards all nonland cards . + +(^) (GG) (creature) dryad shaman (&^^/) (/&^^) WW , sacrifice @ : put a &^/ /&^ white spirit creature token with flying onto the battlefield at the beginning of the next end step . + +(^) (^) (^) (GG) (sorcery) search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library . + +(WW) (creature) human cleric (&^/) (/&^) ^ WW , T : prevent all combat damage that would be dealt by target blocked creature this turn . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^^) whenever an artifact is put into a graveyard from the battlefield , you may gain &^^^^^ life . + +(WW) (BB) (creature) human cleric (&^/) (/&^) whenever @ is dealt damage , you may destroy target nonland permanent . + +(BB) (RR) (GG) (creature) lizard (&^^^/) (/&^^^) when @ dies , put three &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^^) countertype % manifestation \ flying \ inspired ~ whenever @ becomes untapped , reveal the top card of your library . if it's an artifact , creature , or land card , you may put it onto the battlefield with a % counter on it . that permanent is an enchantment in addition to its other types . + +(^) (^) (^) (GW) (creature) elf warrior shaman (&^^/) (/&^^^^) whenever you cast a green spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a white spell , @ gains vigilance until end of turn . + +(^) (RR) (instant) arcane add RR RR RR to your mana pool . \ splice onto arcane ^ RR + +(^) (^) (^) (^) (BB) (creature) zombie elephant (&^^/) (/&^^^^^^^^) + +(RR) (WW) (creature) goblin soldier (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ WW , sacrifice @ : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (UU) (RR) (GG) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , you may pay UU RR . if you do , copy that spell . you may choose new targets for the copy . \ whenever another nontoken creature enters the battlefield under your control , you may pay GG UU . if you do , put a token that's a copy of that creature onto the battlefield . + +(^) (^) (^) (GG) (creature) insect (&^^/) (/&^^^) whenever @ is dealt damage , you may put that many &^/ /&^ green insect creature tokens onto the battlefield . + +(WW) (instant) destroy target blocked creature . + +(^) (^) (^) (GG) (creature) drake (&^^/) (/&^^^) flying \ whenever @ blocks or becomes blocked by a creature , that creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (creature) elemental (&/) (/&^^^^^) flying \ UR : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (GG) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way . + +(land) T : add ^ to your mana pool . \ UB , T : add UU UU , UU BB , or BB BB to your mana pool . + +(^) (^) (RR) (sorcery) countertype % charge \ destroy target artifact . if that artifact had counters on it , put that many +&^/ /+&^ counters or % counters on an artifact you control . + +(^) (RR) (instant) @ deals &^^^ damage to target creature or player . + +(^) (UU) (UU) (creature) human wizard (&^/) (/&^) UU UU UU , T : return target permanent to its owner's hand . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has " whenever you gain life , put that many +&^/ /+&^ counters on this creature . " + +(^) (^) (GG) (enchantment) whenever @ or another enchantment enters the battlefield under your control , you may put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (RR) (sorcery) destroy target artifact or land . its controller loses &^ life . + +(^) (^) (^) (BB) (creature) human wizard (&^^^^/) (/&^^^) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated . + +(^) (^) (^) (UU) (creature) worm (&/) (/&^) when @ dies , put a &^^^/ /&^^^ blue fish creature token onto the battlefield with " when this creature dies , put a &^^^^^^/ /&^^^^^^ blue whale creature token onto the battlefield with " when this creature dies , put a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token onto the battlefield . ' " + +(UU) (BB) (creature) siren (&^/) (/&^^) flying \ ^ UU : target creature an opponent controls attacks this turn if able . \ ^ BB , T : attacking creatures get -&^/ /-&^ until end of turn . + +(WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life . + +(^) (^) (^) (^) (BB) (creature) human minion (&^^^/) (/&^) ^ ^ BB : regenerate @ . \ whenever @ becomes blocked , defending player discards a card at random . + +(land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library . + +(^) (WW) (instant) buyback ^ ^ ^ \ destroy target enchantment . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has reach . \ totem armor + +(^) (^) (^) (BB) (RR) (creature) elemental hound (&^^^/) (/&^^^) lifelink , haste + +(^) (^) (^) (^) (WW) (WW) (sorcery) destroy all tapped creatures . you gain &^^ life for each creature destroyed this way . + +(^) (^) (UU) (creature) elemental (&^^/) (/&^^^) UU : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (BB) (sorcery) destroy all creatures of the creature type of your choice . + +(^) (^) (WU) (creature) faerie rogue (&^/) (/&^^^) flying \ ^ WU , Q : tap target creature . + +(^) (^) (^) (UU) (UU) (legendary) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) trample \ phasing \ at the beginning of your upkeep , all lands you control phase out . + +(^) (^) (^) (BB) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals damage to a creature , put a +&^/ /+&^ counter on @ . \ BB : regenerate @ . \ GG : @ becomes the color of your choice until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying , vigilance + +(^) (^) (^) (BB) (instant) countertype % mannequin \ return target creature card from your graveyard to the battlefield with a % counter on it . for as long as that creature has a % counter on it , it has " when this creature becomes the target of a spell or ability , sacrifice it . " + +(^) (^) (RR) (creature) viashino rogue (&^^/) (/&^) when @ enters the battlefield , you may discard a card . if you do , draw a card . + +(^) (^) (UU) (instant) tap up to two target creatures . those creatures don't untap during their controller's next untap step . + +(BB) (BB) (enchantment) BB , exile two creature cards from your graveyard : put a &^/ /&^ black skeleton creature token onto the battlefield . it has " BB : regenerate this creature . " \ when @ leaves the battlefield , destroy all skeleton tokens . they can't be regenerated . + +(^) (GG) (creature) snake (&^/) (/&^^) whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat . + +(^) (^) (WW) (instant) exile target artifact or enchantment . + +(^) (^) (^) (UU) (creature) efreet (&^^^/) (/&^) flying \ UU UU : @ phases out . + +(^) (^) (^) (^) (UU) (instant) draw three cards , then discard a card . + +(^) (UU) (UU) (creature) squid beast (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn . + +(^) (^) (^) (^) (WW) (BB) (BB) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying , lifelink \ sacrifice a creature : put X +&^/ /+&^ counters on @ , where X is the sacrificed creature's power . \ remove all +&^/ /+&^ counters from @ : target creature gets -&^/ /-&^ until end of turn for each +&^/ /+&^ counter removed this way . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . \ XX : destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by @ this turn . activate this ability only once each turn . + +(GG) (WW) (enchantment) threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever an opponent casts a spell , you may put a creature card from your hand onto the battlefield . " + +(^) (RR) (sorcery) @ deals &^^^^^ damage to target creature without flying . + +(^) (^) (^) (UU) (artifact) creatures your opponents control get -&^/ /-& . + +(^) (^) (^) (^) (UU) (creature) beast (&^^^/) (/&^^^) ^ ^ ^ UU UU : turn @ face down . \ morph ^ UU UU \ when @ is turned face up , copy target instant or sorcery spell . you may choose new targets for that copy . + +(^) (^) (WW) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , return target enchantment card from your graveyard to your hand . + +(^) (^) (^) (RR) (creature) minotaur warrior (&^^^/) (/&^^^) + +(RR) (creature) goblin rogue (&^/) (/&^) whenever @ attacks and isn't blocked , you may pay RR . if you do , destroy target artifact defending player controls and @ assigns no combat damage this turn . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^/) (/&^^) @ can't block . \ channel ~ ^ BB , discard @ : target creature can't block this turn . + +(WW) (creature) human cleric (&^/) (/&^) morph WW \ when @ is turned face up , regenerate target creature . + +(UU) (creature) human advisor (&^/) (/&^^) your maximum hand size is increased by two . \ at the beginning of your upkeep , return a blue creature you control to its owner's hand . + +(^) (^) (^) (^) (^) (^) (UU) (creature) bird beast (&^^^^/) (/&^^^^) flying \ cycling ^ ^ + +(^) (^) (^) (UU) (UU) (creature) human wizard (&^/) (/&^^^) tap five untapped wizards you control : search target player's library for up to five cards and exile them . then that player shuffles his or her library . + +(BB) (instant) target creature gets -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&^/) (/&^^^) countertype % trap \ ^ ^ WW , T : put a % counter on target land you control . \ sacrifice a land with a % counter on it : @ deals &^^^ damage to target attacking creature without flying . + +(^) (^) (BB) (creature) vampire shaman (&^^/) (/&^^) multikicker BB \ when @ enters the battlefield , target opponent discards a card for each time it was kicked . + +(WW) (WW) (enchantment) aura enchant creature \ WW : enchanted creature gets +&^/ /+&^ until end of turn . + +(BB) (sorcery) return target creature card from your graveyard to your hand . + +(^) (BB) (creature) hound (&^^/) (/&^^) whenever @ is dealt damage , you lose that much life . + +(^) (WW) (creature) unicorn (&^/) (/&^^) if a spell would deal damage to a creature or player , it deals that much damage minus &^ to that creature or player instead . + +(^) (^) (BB) (creature) nightmare horror (&^^/) (/&^) shadow \ when @ enters the battlefield , exile another target creature with shadow . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^/) (/&^^^^^) morph ^ ^ ^ ^ GG \ whenever @ or another creature you control is turned face up , untap that creature . + +(^) (^) (artifact) (creature) myr (&^^^^^/) (/&^^^^^^) spend only mana produced by creatures to cast @ . + +(RR) (creature) goblin (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn . + +(^) (^) (WW) (enchantment) (creature) spirit (&^/) (/&^) bestow ^ ^ ^ ^ ^ WW \ double strike \ enchanted creature gets +&^/ /+&^ and has double strike . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (GG) (UU) (instant) choose a card type , then reveal the top four cards of your library . put all cards of the chosen type revealed this way into your hand and the rest into your graveyard . + +(^) (GG) (creature) elf shaman (&^^/) (/&^) spells and abilities your opponents control can't cause you to sacrifice permanents . + +(^) (^) (RR) (instant) @ is colorless . \ @ deals &^^^ damage to target creature or player . + +(^) (^) (^) (artifact) you may activate abilities of creatures you control as though those creatures had haste . \ ^ , T : untap target creature . + +(^) (^) (^) (UU) (BB) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , put a &^^/ /&^^ black zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (GG) (instant) look at the top six cards of your library . put up to two creature cards with converted mana cost &^^^ or less from among them onto the battlefield . put the rest on the bottom of your library in any order . + +(^) (^) (^) (^) (^) (UU) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . + +(^) (^) (^) (^) (RR) (instant) arcane you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice that creature at the beginning of the next end step . \ splice onto arcane ^ ^ RR RR + +(^) (^) (^) (^) (artifact) ^ , T : each nontoken permanent originally printed in the antiquities expansion is sacrificed by its controller . + +(^) (^) (^) (WW) (instant) put a &^/ /&^ white bird creature token with flying onto the battlefield , then populate . + +(BB) (creature) harpy mercenary (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ . + +(^) (^) (^) (UU) (creature) weird (&^/) (/&^^^) when @ enters the battlefield , if RR was spent to cast @ , it deals &^^ damage to target creature or player . + +(WW) (instant) the next creature card you play this turn can be played as though it had flash . \ draw a card . + +(^) (^) (^) (^) (RR) (creature) human warrior (&^^/) (/&^^) haste \ when @ enters the battlefield , attach all equipment on the battlefield to it . + +(^) (^) (UU) (creature) zombie warrior (&^^^/) (/&^^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ enters the battlefield tapped . + +(^) (^) (^) (^) (BB) (creature) insect (&/) (/&) flying \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (WW) (sorcery) destroy target creature . its owner gains &^^^^ life . + +(UU) (UU) (creature) beast (&^/) (/&^^^^) + +(^) (^) (WW) (WW) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature tokens get +&^/ /+&^ . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flanking \ ^ WW WW : target knight creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (BG) (BG) (creature) insect (&^^^^^/) (/&^^^^) + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^ . + +(^) (^) (^) (RR) (creature) human barbarian (&^^^/) (/&^^) T : remove target blocking creature from combat . creatures it was blocking that hadn't become blocked by another creature this combat become unblocked , then it blocks an attacking creature of your choice . activate this ability only during the declare blockers step . + +(^) (^) (^) (RR) (sorcery) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^^ damage to target creature . + +(^) (^) (^) (BB) (creature) elemental (*/) (/*) fear \ @ 's power and toughness are each equal to the number of black permanents you control . + +(^) (^) (^) (^) (artifact) countertype % charge \ whenever a source you control other than @ deals damage to an opponent , put a % counter on @ . \ XX , T , remove X % counters from @ : @ deals X damage to target creature or player . + +(BB) (BB) (creature) spirit (&^^/) (/&^^) BB : target player dealt damage by @ this turn loses &^ life . + +(GG) (creature) cat (&^^/) (/&^) @ can't block . + +(^) (^) (WW) (creature) human spellshaper (&^/) (/&^) ^ WW , T , discard a card : put two &^/ /&^ white citizen creature tokens onto the battlefield . + +(^) (^) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life . + +(^) (^) (^) (WW) (instant) return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn . + +(^) (^) (^) (UU) (creature) wall (&/) (/&^^^^^) defender \ when @ has flying , sacrifice it . \ when @ leaves the battlefield , it deals damage equal to half the number of islands you control , rounded down , to each nonblue creature without flying . + +(UU) (UU) (enchantment) when @ enters the battlefield , put a token that's a copy of target nontoken creature onto the battlefield . \ when @ leaves the battlefield , exile the token . \ when the token leaves the battlefield , sacrifice @ . \ at the beginning of your upkeep , sacrifice @ unless you pay UU UU . + +(UU) (instant) change the target of target spell with a single target unless that spell's controller pays ^ ^ . + +(^) (^) (UU) (enchantment) XX UU : this turn , creatures can't attack unless their controller pays XX for each attacking creature he or she controls . + +(^) (UU) (creature) vedalken artificer (&^/) (/&^^^) artifact spells you cast have convoke . + +(WW) (enchantment) whenever a creature dies , you may pay ^ ^ ^ . if you do , draw a card . + +(WW) (instant) exile target card from a graveyard . \ flashback WW + +(^) (UU) (creature) moonfolk wizard (&^/) (/&^^) flying \ ^ ^ , return a land you control to its owner's hand : tap target land . + +(^) (^) (UU) (UU) (UU) (creature) human wizard (&^^/) (/&^^^) play with the top card of your library revealed . \ you may play the top card of your library . + +(^) (^) (RR) (RR) (creature) phoenix (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste and " when this creature dies , return it to its owner's hand . " + +(^) (^) (WW) (UU) (creature) vedalken wizard (&^^^/) (/&^^) flying , hexproof + +(^) (^) (^) (^) (WW) (creature) spirit bear (&^^^/) (/&^^^) countertype % healing \ @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ ^ ^ WW : put a % counter on @ . + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (^) (RR) (creature) human warrior (&^^^^/) (/&^^) trample \ formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , @ gains first strike until end of turn . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) defender \ extort + +(GG) (UU) (UU) (instant) uncast target spell , activated ability , or triggered ability . + +(^) (^) (^) (^) (UU) (creature) human pirate (&^^^/) (/&^^) flying \ when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ ^ . \ @ can block only creatures with flying . + +(^) (^) (RR) (RR) (creature) human wizard (&^^/) (/&^^) BB BB , T : target player loses &^^ life and you gain &^^ life . \ GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn . + +(RR) (instant) target creature you control gets +&^^/ /+& until end of turn . \ overload ^ ^ RR + +(XX) (UU) (instant) uncast target spell unless its controller pays XX . if he or she doesn't , that player taps all lands with mana abilities he or she controls and empties his or her mana pool . + +(^) (^) (^) (^) (^) (BB) (BB) (enchantment) when @ enters the battlefield , exile all cards from target opponent's graveyard . \ you may play land cards exiled with @ . \ you may cast nonland cards exiled with @ . you can't cast more than one spell this way each turn . + +(^) (^) (UU) (creature) crab (&^/) (/&^^^) UU : untap @ . + +(^) (RR) (instant) target creature you control deals damage equal to its power to another target creature . + +(land) locus when @ enters the battlefield , you gain &^ life for each locus on the battlefield . \ T : add ^ to your mana pool . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^) T : target player draws a card , then discards a card . + +(^) (^) (^) (^) (UU) (UU) (artifact) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever an artifact creature you control deals combat damage to a player , you may put a &^/ /&^ blue thopter artifact creature token with flying onto the battlefield . + +(^) (BB) (creature) rat (&^^/) (/&^) BB : destroy target artifact , creature , or land you control . + +(^) (GG) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have shroud . + +(^) (UU) (creature) siren (&^/) (/&^) T : target creature an opponent controls attacks you this turn if able . + +(artifact) T : add GG to your mana pool . + +(^) (^) (UU) (enchantment) aura flash \ enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card . + +(WW) (WW) (creature) soltari cleric (&^^/) (/&^) protection from red \ shadow + +(^) (^) (^) (WW) (UU) (BB) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ UU . if you do , choose a color , then return all creatures of that color to their owners' hands . + +(^) (^) (^) (^) (artifact) (creature) hound construct (&^^^^/) (/&^^^^) reveal @ as you draft it and note the player who passed it to you . \ @ attacks each turn if able . \ @ attacks a player you noted for cards named @ each turn if able . + +(WW) (sorcery) strive ~ @ costs ^ more to cast for each target beyond the first . \ until end of turn , any number of target creatures each gain " whenever this creature attacks , put a &^/ /&^ white soldier creature token onto the battlefield tapped and attacking . " + +_ASIDE_ (RR) (instant) @ deals &^^ damage to target creature . + +_BSIDE_ (^) (^) (RR) (instant) return target creature you don't control to its owner's hand . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ ^ ^ , T , sacrifice a land : @ deals &^ damage to target creature or player . + +(^) (^) (^) (GG) (sorcery) kicker ^ ^ ^ GG \ search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library . \ if @ was kicked , untap all forests put onto the battlefield this way . they become &^^^/ /&^^^ green creatures with haste that are still lands . + +(^) (RR) (RR) (creature) goblin (&^^/) (/&^^) other goblin creatures get +&^/ /+&^ and have mountainwalk . + +(^) (^) (^) (^) (BB) (creature) horror (&^^/) (/&^^^^^) countertype % poison \ infect \ whenever a source deals damage to @ , that source's controller gets a % counter . + +(^) (^) (BB) (creature) snake wall (&^^/) (/&^^^^) defender \ ^ ^ ^ : destroy @ and target creature it's blocking . any player may activate this ability . + +(^) (^) (RW) (creature) dwarf shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more mountains , you may destroy target artifact . \ when @ enters the battlefield , if you control two or more plains , you may destroy target enchantment . + +(GG) (creature) human wizard (&^/) (/&^) RR , T : target creature gains first strike until end of turn . \ WW , T : tap target creature . + +(BB) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player puts the top X cards of his or her library into his or her graveyard , where X is the total amount of mana paid this way . + +(RR) (creature) goblin warrior (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn . + +(UU) (instant) return target creature you own to your hand . \ flashback WW + +(^) (GG) (GG) (sorcery) destroy target land . if that land was a snow land , you gain &^ life . + +(XX) (RR) (RR) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ for each &^ damage that would be dealt to @ , if it has a +&^/ /+&^ counter on it , remove a +&^/ /+&^ counter from it and prevent that &^ damage . \ RR : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+&^ counter on @ . activate this ability only during your upkeep . + +(^) (^) (BB) (sorcery) return target creature card from your graveyard to your hand . \ draw a card . + +(^) (^) (^) (^) (WW) (WW) (creature) gargoyle (&^^^^/) (/&^^^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , each other creature has base power and toughness &^/ /&^ until end of turn . + +(UU) (BB) (enchantment) aura enchant creature \ enchanted creature has fear . \ whenever enchanted creature deals combat damage to an opponent , you may draw a card . + +(^) (BB) (instant) target player sacrifices a creature , then gains life equal to that creature's toughness . + +(^) (^) (^) (^) (^) (GG) (creature) treefolk shaman (&^^^/) (/&^^^^^^) RG RG RG : @ gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (BB) (enchantment) at the beginning of your end step , sacrifice @ and you lose &^^^^^^^^ life . \ whenever another card is put into your graveyard from anywhere , target opponent gains control of @ . + +(^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^/) (/&^^^) trample \ tap an untapped red creature you control other than @ : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) indestructible \ whenever @ deals combat damage to a creature , flip a coin . if you win the flip , destroy that creature . + +(^) (^) (BB) (GG) (creature) gorgon (&^^^^/) (/&^^^^^) whenever another creature dies , scry &^ . \ BB : @ gains deathtouch until end of turn . \ ^ GG : @ gains hexproof until end of turn . + +(^) (^) (^) (BB) (BB) (enchantment) you can't cast more than one spell each turn . \ you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere , exile it instead . + +(^) (^) (RR) (instant) target player can't play land cards this turn . \ draw a card . + +(BB) (GG) (enchantment) sacrifice a forest : you gain &^^^ life . + +(^) (WW) (WW) (creature) human artificer (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target artifact creature this turn . + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and shroud . + +(^) (^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand . + +(^) (^) (^) (^) (RR) (RR) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ deals &^^ damage to each creature without flying . + +(BB) (GG) (enchantment) sacrifice a land : add to your mana pool one mana of any type the sacrificed land could produce . + +(^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , target creature gets +&^^^^/ /+& until end of turn . + +(^) (^) (GG) (enchantment) cumulative upkeep ^ \ all creatures get -&^/ /-& . \ ^ GG : all creatures get -&^/ /-& until end of turn . + +(^) (BB) (enchantment) creature spells you cast cost ^ ^ less to cast . \ creatures you control get -&^/ /-&^ . + +(GG) (creature) lizard (&^/) (/&^) ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ madness + +(GG) (UU) (creature) elf merfolk (&^^/) (/&^^) flying + +(^) (^) (GG) (GG) (sorcery) exile target artifact . search its controller's graveyard , hand , and library for all cards with the same name as that artifact and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (UU) (BB) (RR) (legendary) (creature) zombie assassin (&^^^^^^/) (/&^^^^^^) haste \ whenever @ attacks , defending player sacrifices a creature . \ whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ . + +_ASIDE_ (^) (^) (^) (RR) (creature) human werewolf shaman (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^/) (/&^^^^^) whenever an opponent casts a spell , @ deals &^^ damage to that player . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (GG) (instant) target creature you control gains hexproof until end of turn . you gain life equal to that creature's toughness . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) whenever @ attacks , destroy all auras attached to target land . + +(^) (GG) (GG) (enchantment) countertype % charge \ whenever a creature you control attacks , put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . + +(land) desert T : add ^ to your mana pool . \ T : @ deals &^ damage to target attacking creature . activate this ability only during the end of combat step . + +(^) (^) (WW) (creature) bird (&/) (/&^^^) defender \ when @ dies , put a &^^^/ /&^^^ white bird creature token with flying onto the battlefield . + +(^) (^) (^) (artifact) players can't untap more than one artifact during their untap steps . + +(^) (^) (^) (GG) (creature) snake (&^/) (/&^^) countertype % poison \ whenever @ deals damage to a player , that player gets two % counters . + +(BB) (creature) rat warrior (&^/) (/&^) sacrifice @ : destroy target ninja . + +(^) (^) (BB) (RR) (legendary) (creature) human cleric (&^^^/) (/&^^^) first strike , haste \ unleash \ each other creature you control with a +&^/ /+&^ counter on it has haste . + +(WW) (WW) (creature) human rebel knight (&^^/) (/&^^) flanking \ if @ would be destroyed , regenerate it . \ ^ ^ : @ can't be regenerated this turn . only any opponent may activate this ability . + +(^) (GG) (GG) (enchantment) whenever an artifact is put into an opponent's graveyard from the battlefield , you may draw a card . + +(^) (RR) (creature) goblin rogue (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn . + +(^) (^) (WW) (WW) (instant) exile target artifact or enchantment . if you cast this spell during your main phase , you may exile up to one other target artifact or enchantment . + +(^) (^) (^) (^) (RR) (creature) ogre shaman (&^^^^/) (/&^^^) multikicker RR \ when @ enters the battlefield , it deals damage to target player equal to twice the number of times it was kicked . + +(^) (^) (^) (^) (GG) (creature) beast (&^^/) (/&^^) whenever a player casts a black spell , @ gets +&^^/ /+&^^ until end of turn . + +(^) (UU) (enchantment) aura enchant creature with power &^^^ or less \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . + +(RR) (WW) (BB) (instant) @ deals &^^ damage to each opponent . each opponent sacrifices a creature with the greatest power among creatures he or she controls . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return @ to its owner's hand . + +(^) (^) (^) (^) (^) (BB) (sorcery) target player discards three cards . \ suspend &^^^^ ~ BB + +(^) (WW) (creature) bird (&^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has protection from black . + +(^) (^) (^) (BB) (creature) human advisor (&^/) (/&^) T : target opponent discards a card . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) elemental (*/) (/*) chroma ~ @ 's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard . + +(^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^) ^ ^ GG : regenerate @ . + +(^) (^) (BB) (BB) (legendary) (creature) vampire cat (&^^^/) (/&^^) flying , first strike , haste \ whenever @ deals combat damage to a creature , put a +&^/ /+&^ counter on @ . + +(UU) (sorcery) tap target untapped creature you control . if you do , add XX to your mana pool , where X is that creature's converted mana cost . + +(UU) (UU) (instant) copy target instant or sorcery spell . you may choose new targets for the copy . + +(^) (RR) (RR) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you . + +(^) (^) (^) (GG) (enchantment) at the beginning of your upkeep , look at the top card of your library . if it's a land card , you may put it onto the battlefield . + +(^) (^) (^) (GG) (GG) (creature) ox (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature . + +(^) (^) (RR) (sorcery) @ deals &^^ damage to each creature without flying . \ flashback ^ ^ ^ ^ RR RR + +(^) (^) (^) (^) (WW) (WW) (UU) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^) + +(^) (^) (GG) (sorcery) each player reveals the top five cards of his or her library , puts all land cards revealed this way onto the battlefield tapped , and exiles the rest . + +(^) (GG) (GG) (creature) plant (&^^^/) (/&^^^^) defender , protection from zombies + +(^) (^) (^) (^) (artifact) ^ ^ ^ : exile target creature you control . \ sacrifice @ : return each creature card exiled with @ to the battlefield under your control . + +(^) (BB) (BB) (creature) orc warrior (&^^^/) (/&^^^) ^ BB , sacrifice another warrior creature : target player loses X life and you gain X life , where X is the sacrificed creature's power . + +(^) (^) (UU) (BB) (sorcery) put a &^/ /&^ blue and black horror creature token with flying onto the battlefield . \ cipher + +(^) (^) (^) (UU) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each card in your hand . + +(^) (UU) (enchantment) ^ UU , sacrifice @ : draw two cards . + +(^) (^) (^) (UU) (creature) faerie rogue (&^/) (/&^^^) flying \ players play with the top card of their libraries revealed . + +(^) (^) (RR) (enchantment) @ can't be the target of white spells or abilities from white sources . \ sacrifice an orc : each player may tap any number of untapped white creatures he or she controls . for each creature tapped this way , that player chooses up to two plains . then destroy all plains that weren't chosen this way by any player . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) each player hides at least one item , then all players reveal them simultaneously . each player loses life equal to the number of items he or she revealed . the player who revealed the fewest items then loses half his or her life , rounded up . if two or more players are tied for fewest , each loses half his or her life , rounded up . + +(^) (WW) (creature) human soldier (&^/) (/&^) as long as you control a bird , @ gets +&^^/ /+&^^ and has flying . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (legendary) (creature) spirit (&^^^^^/) (/&^^) countertype % divinity \ @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : each opponent discards his or her hand . + +(^) (^) (RR) (instant) attacking creatures get +&^^/ /+& until end of turn . + +(^) (GG) (instant) destroy target artifact or enchantment . + +(^) (^) (^) (artifact) arcane spells you cast cost ^ less to cast . \ spirit creatures you control get +&^/ /+&^ . + +(^) (^) (UU) (creature) kithkin soldier (&^^/) (/&^^) WU : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (RR) (GG) (creature) beast (&^^^^^^^/) (/&^^^^^) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced . + +(^) (BB) (GG) (enchantment) (creature) spider (&^^/) (/&^^^) reach \ at the beginning of your upkeep , put the top two cards of your library into your graveyard . \ ^ BB GG , exile @ : return target card from your graveyard to your hand . + +(^) (^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , draw a card . + +(^) (^) (^) (WW) (enchantment) whenever a creature you control dies , you may pay XX . if you do , you gain X life . + +(^) (BB) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) ^ WW : return target artifact card with converted mana cost &^ or less from your graveyard to your hand . + +(^) (^) (^) (WW) (WW) (creature) bird (&^^^/) (/&^^^^) flying \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , put a &^^^/ /&^^^^ white bird creature token with flying onto the battlefield . \ whenever @ attacks , you gain &^ life for each attacking creature . + +(^) (^) (BB) (creature) human assassin (&^/) (/&^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target creature that was dealt damage this turn . ] + +(^) (^) (BB) (enchantment) countertype % age \ cumulative upkeep ^ \ at the beginning of your draw step , destroy each creature with converted mana cost equal to the number of % counters on @ . they can't be regenerated . + +(^) (^) (^) (WW) (instant) destroy target creature with power &^^^^ or greater . + +(WW) (WW) (UU) (UU) (UU) (BB) (BB) (sorcery) exile the top five cards of your library . an opponent separates those cards into two piles . you may play any number of cards from one of those piles without paying their mana costs . + +(GG) (instant) cast @ only before the combat damage step . \ target creature gains trample and gets +X/ /+& until end of turn , where X is its power . at the beginning of the next end step , destroy that creature if it attacked this turn . + +(^) (^) (^) (WW) (world) (enchantment) when @ enters the battlefield , destroy each permanent with the same name as another permanent , except for basic lands . they can't be regenerated . \ whenever a permanent other than a basic land enters the battlefield , destroy all other permanents with that name . they can't be regenerated . + +(^) (BB) (instant) destroy target legendary creature . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you . + +(^) (WW) (enchantment) ^ WW : target nonattacking , nonblocking creature gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^) you may sacrifice four eldrazi spawn rather than pay @ 's mana cost . \ annihilator &^ + +(basic) (land) island + +(RR) (sorcery) @ deals &^ damage to each creature without flying . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ gains flying until end of turn . + +(^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ UU RR , T , sacrifice @ : draw a card . + +(UU) (UU) (sorcery) target player discards two cards , then draws as many cards as he or she discarded this way . + +(^) (BB) (creature) elemental (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ ^ BB , remove a +&^/ /+&^ counter from @ : all other creatures get -&^/ /-&^ until end of turn . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has haste . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's red . + +(^) (^) (^) (BB) (BB) (creature) horror (&^^/) (/&^^^^^^) whenever @ blocks or becomes blocked by a green or white creature , destroy that creature at end of combat . + +(^) (RR) (creature) human knight (&^/) (/&^) bloodthirst &^ \ flanking + +(^) (WW) (instant) put target enchantment on top of its owner's library . \ cycling ^ ^ + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^^) flying \ whenever @ deals damage , you gain that much life . \ morph ^ ^ WW WW + +(^) (^) (^) (^) (^) (artifact) if a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player , it deals that much damage plus &^^ to that permanent or player instead . + +(WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (sorcery) each player puts the top five cards of his or her library into his or her graveyard . \ flashback ^ ^ ^ ^ ^ ^ ^ UU + +(^) (^) (^) (UU) (artifact) (creature) zombie wizard (&^^/) (/&^^^^) WW BB : @ gains fear and vigilance until end of turn . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool . + +(^) (GG) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn . + +(^) (^) (UU) (creature) human ninja (&^/) (/&^) ninjutsu UU \ whenever @ deals combat damage to a player , you may return target creature that player controls to its owner's hand . + +(^) (^) (^) (^) (^) (RR) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , it deals &^^^^^ damage to each creature without flying . + +(^) (^) (BB) (world) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses &^ life . \ whenever @ becomes the target of a spell , that spell's controller loses &^^^^^ life . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ , sacrifice @ : target player draws a card . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) kraken (&^^^^^^/) (/&^^^^^^) @ can't be blocked . + +(UU) (BB) (instant) target creature gets -&^^^/ /-& until end of turn . \ target creature gets -&/ /-&^^^ until end of turn . + +(^) (GG) (WW) (WW) (creature) rhino soldier (&^^^/) (/&^^^) whenever a creature enters the battlefield under your control , if that creature is &^/ /&^ , put two +&^/ /+&^ counters on it . + +(UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " ^ ^ UU : target creature becomes the color of your choice until end of turn . " + +(^) (WW) (creature) human rebel (&^/) (/&^^) WW WW : target attacking creature gets -&^/ /-& until end of turn . + +(^) (^) (UU) (UU) (creature) faerie wizard (&^^/) (/&^^) flying \ when @ enters the battlefield , gain control of target creature for as long as @ remains on the battlefield . + +(^) (BB) (creature) zombie wizard (&^/) (/&^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield . that creature gains haste . at the beginning of the next end step , sacrifice it . + +(^) (^) (GG) (instant) destroy target artifact . + +(^) (BB) (GG) (sorcery) destroy target nonland permanent and all other permanents with the same name as that permanent . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals &^^^ damage to each creature without flying . + +(^) (^) (artifact) countertype % charge \ T : put a % counter on @ . \ T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of % counters on @ . + +(BB) (BB) (legendary) (creature) human assassin (&^/) (/&^) ^ ^ BB BB , T : target creature deals damage to itself equal to its power . + +(XX) (RR) (RR) (sorcery) @ deals X damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (GG) (creature) dryad (&^/) (/&^) T : @ gets +&/ /+&^^^^ until end of turn . + +(^) (^) (WW) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ all damage that would be dealt to target creature this turn is dealt to you instead . + +(RR) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ , sacrifice this permanent : this permanent deals &^ damage to target creature or player . " \ all slivers have " ^ , sacrifice this permanent : prevent the next &^ damage that would be dealt to target sliver creature or player this turn . " + +(^) (artifact) ^ , sacrifice @ : target creature gains deathtouch until end of turn . + +(BB) (sorcery) target opponent reveals his or her hand . you choose a creature or planeswalker card from it . that player discards that card . + +(^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) remove a +&^/ /+&^ counter from @ : put target artifact card from your graveyard on top of your library . \ modular &^^ + +(^) (^) (^) (UU) (instant) search your library for up to four cards with different names and reveal them . target opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library . + +(WW) (creature) human soldier (&^/) (/&^^) + +(^) (GG) (creature) elf shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , put a &^^/ /&^^ green wolf creature token onto the battlefield . + +(^) (^) (BB) (creature) zombie druid (&^/) (/&^) T , pay &^ life : add one mana of any color to your mana pool . + +(land) T : add one mana of any color to your mana pool . spend this mana only to cast a multicolored spell . + +(^) (^) (^) (^) (^) (GG) (creature) insect (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , return another creature you control to its owner's hand . + +(^) (^) (^) (^) (^) (RG) (creature) giant shaman (&^^^^^/) (/&^^^^^) T , sacrifice a mountain : @ deals &^^^ damage to target creature . \ T , sacrifice a forest : choose a player . that player adds GG GG GG to his or her mana pool . + +(BB) (BB) (creature) nightstalker (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has deathtouch . + +(^) (GG) (enchantment) creatures with flying can block only creatures with flying . + +(^) (^) (^) (^) (WW) (WW) (creature) spirit (&^^^^^/) (/&^^^^^) flying \ as long as @ is in your graveyard , each human creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . put all zombie cards revealed this way into your hand and the rest on the bottom of your library in any order . \ ^ BB : regenerate @ . + +(BB) (creature) lizard mercenary (&^/) (/&^) @ can't be blocked by walls . + +(RR) (instant) @ deals &^ damage to target creature you don't control . \ overload ^ RR + +(^) (^) (UU) (UU) (creature) human rogue (&^^/) (/&^^) when @ enters the battlefield , gain control of target artifact for as long as you control @ . + +(^) (^) (^) (artifact) whenever you cast a blue spell or an island enters the battlefield under your control , you gain &^ life . + +(^) (UU) (enchantment) whenever you draw a card , you may have target player put the top card of his or her library into his or her graveyard . + +(^) (^) (GG) (enchantment) (creature) nymph dryad (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's still &^^^^^^^/ /&^^^^^^^ . + +(RG) (instant) uncast target blue instant spell . + +(^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ . + +(^) (^) (^) (^) (artifact) countertype % page \ at the beginning of your upkeep , you may put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : draw X cards , where X is the number of % counters on @ . + +(^) (^) (^) (BB) (creature) goblin warrior (&^^^/) (/&^^) whenever a player casts a kithkin spell , you may have target player lose &^ life . + +(^) (^) (^) (WW) (instant) tap target untapped creature you control . if you do , it deals damage equal to its power to target attacking or blocking creature an opponent controls . \ flashback ~ ^ WW , pay &^^^ life . + +(^) (RR) (sorcery) @ deals &^ damage to target creature or player . \ storm + +(^) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^^^/) (/&^^^^^^^) trample \ ^ ^ ^ RR , sacrifice an artifact : @ deals damage equal to the sacrificed artifact's converted mana cost to target creature or player . + +(BB) (BB) (sorcery) kicker ^ ^ ^ \ creatures target player controls get -&^/ /-&^ until end of turn . if @ was kicked , those creatures get -&^^/ /-&^^ until end of turn instead . + +(^) (^) (^) (GG) (GG) (creature) elf (&^^/) (/&^^) tap five untapped elves you control : put a &^^^^^^^/ /&^^^^^^^ green elemental creature token with trample onto the battlefield . + +(^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ each creature card in your graveyard has the chosen creature type in addition to its other types . + +(^) (^) (^) (BB) (instant) [ &^ = put a &^^/ /&^^ black zombie creature token onto the battlefield . = destroy target nonartifact , nonblack creature . it can't be regenerated . ] + +(^) (^) (^) (artifact) ^ , T , pay &^ life : add one mana of any color to your mana pool . + +(^) (^) (^) (WW) (enchantment) whenever a player casts an enchantment spell , uncast it . + +(^) (^) (GG) (creature) elf warrior (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all creatures able to block equipped creature do so . + +(^) (^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender \ T : put target card from a graveyard on the bottom of its owner's library . + +(^) (^) (GG) (WW) (enchantment) black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) put a card from your hand on top of your library : return @ to its owner's hand . + +(legendary) (land) T : add WW to your mana pool for each enchantment you control . + +(^) (^) (^) (BB) (BB) (instant) cast @ only during your end step . \ as an additional cost to cast @ , pay X life . \ draw X cards . + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^^) flying \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you . + +(^) (^) (^) (^) (BR) (sorcery) tap target untapped creature . it deals damage equal to its power to its controller . \ conspire + +(^) (GG) (enchantment) aura enchant black creature \ enchanted creature has " cumulative upkeep ~ pay &^ life . " \ when enchanted creature dies , its controller loses &^^ life . + +(^) (^) (^) (UU) (enchantment) artifacts , creatures , and lands your opponents control enter the battlefield tapped . + +(^) (BB) (BB) (enchantment) pay &^^^ life : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (RR) (RR) (creature) yeti (&^^^/) (/&^^^) T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . + +(^) (^) (RR) (enchantment) RR : target creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (GU) (instant) creatures your opponents control lose flying until end of turn if GG was spent to cast @ , and creatures you control gain flying until end of turn if UU was spent to cast it . + +(^) (^) (^) (^) (^) (^) (WW) (creature) human soldier (&^^^^/) (/&^^^^) ^ ^ ^ WW : tap target creature . \ ^ ^ ^ WW : @ gets +&/ /+&^^^^^ until end of turn . + +(^) (^) (WW) (creature) human rebel (&^^/) (/&^^) whenever @ deals combat damage to a creature , you gain &^^ life unless that creature's controller pays ^ ^ . + +(^) (BB) (creature) goblin rogue (&^^/) (/&^^) as an additional cost to cast @ , reveal a goblin card from your hand or pay ^ ^ ^ . \ fear + +(^) (^) (^) (^) (^) (BB) (RR) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^) + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^^^ . \ totem armor + +(^) (^) (UU) (sorcery) return target sorcery card from your graveyard to your hand . + +(^) (^) (^) (RR) (sorcery) return an instant card at random from your graveyard to your hand . \ rebound + +(RR) (instant) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each of X target creatures and/ /or players . + +(XX) (UU) (UU) (sorcery) exile X target creatures . for each creature exiled this way , its controller puts a &^^/ /&^^ green boar creature token onto the battlefield . + +(^) (BB) (creature) surrakar (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gains intimidate until end of turn . + +(^) (^) (GG) (instant) [ &^ = target nonattacking creature gains reach and deathtouch until end of turn . untap it . = target attacking creature gets +&^^/ /+&^^ and gains trample until end of turn . ] + +(^) (UU) (instant) target artifact , creature , or land phases out . + +(^) (^) (UU) (instant) target creature gets -&^^^/ /-& until end of turn . \ draw a card . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , both creatures have trample . + +(WW) (WW) (creature) kithkin knight (&^^/) (/&^^) first strike \ lifelink + +(^) (^) (UU) (UU) (creature) wall (&^/) (/&^^^^^) defender \ ^ ^ UU UU : @ gets +&^^^^/ /-&^^^^ until end of turn and can attack this turn as though it didn't have defender . + +(BB) (BB) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay &^^ life . \ at the beginning of the end step , destroy all untapped creatures that didn't attack this turn , except for creatures that couldn't attack . + +(^) (^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^^^) T : all combat damage that would be dealt to you by unblocked creatures this turn is dealt to @ instead . + +(^) (BB) (instant) each player may exile any number of cards from his or her graveyard . then each player loses &^ life for each card in his or her graveyard . \ draw a card . + +(^) (UU) (creature) cephalid wizard scout (&^/) (/&^) flying \ ^ ^ UU , sacrifice a land : draw a card . + +(^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^^) when you cast @ , any player may sacrifice a creature . if a player does , uncast @ . \ madness ^ BB + +(^) (BB) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may have target creature get +&^^/ /+& and gain deathtouch until end of turn . + +(^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^^/) (/&^^^^) @ gets +&/ /+&^ for each mountain you control . + +(artifact) ^ , T , sacrifice @ : put up to four target basic land cards from a player's graveyard on top of his or her library in any order . that player draws a card at the beginning of the next turn's upkeep . + +(^) (GG) (creature) wall (&/) (/&^^^^) defender \ T : add GG to your mana pool for each creature with defender you control . + +(BB) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card . + +(^) (BB) (creature) zombie wizard (&^^/) (/&^) whenever players finish voting , each opponent who voted for a choice you didn't vote for loses &^^ life . + +(^) (^) (^) (RR) (creature) human berserker (&^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , @ gets +&^^^/ /+&^^^ and gains haste until end of turn . + +(^) (GG) (sorcery) search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (GG) (creature) human shaman (&^/) (/&^) GG : [ &^ = until end of turn , @ becomes a rhino with base power and toughness &^^^^/ /&^^^^ and gains trample . activate this ability only once each turn . = until end of turn , @ becomes a bird with base power and toughness &^^/ /&^^ and gains flying . activate this ability only once each turn . = until end of turn , @ becomes a plant with base power and toughness &/ /&^^^^^^^^ . activate this ability only once each turn . ] + +(^) (^) (RR) (creature) viashino (&^^^/) (/&^) GG : @ gains trample until end of turn . + +(^) (^) (^) (GG) (creature) fungus (*/) (/*) countertype % time \ @ 's power and toughness are each equal to the number of +&^/ /+&^ counters on creatures you control . \ suspend X ~ XX GG GG . X can't be & . \ whenever a % counter is removed from @ while it's exiled , you may put a +&^/ /+&^ counter on target creature . + +(^) (WW) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature . + +(^) (^) (^) (^) (GG) (GG) (creature) yeti (&^^^^^/) (/&^^^^^) RR GG : @ gets +&^/ /-&^ until end of turn . + +(BB) (enchantment) whenever another card is put into a graveyard from anywhere , exile that card . + +(WW) (creature) cat (&/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (UU) (creature) human rogue (&^^/) (/&^^) whenever @ deals combat damage to a player , draw a card . + +(land) T : add ^ to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step . + +(^) (RR) (RR) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , destroy all creatures . creatures destroyed this way can't be regenerated . + +(WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : the next time a source of your choice would deal damage to target creature this turn , prevent that damage . + +(^) (^) (^) (WW) (creature) horse rebel (&^^/) (/&^^^) sacrifice a land : @ gets +&/ /+&^^^ until end of turn . + +(^) (^) (UU) (UU) (creature) illusion (&^/) (/&^^^^^) @ can't be blocked as long as it's attacking alone . + +(^) (^) (BB) (instant) target creature gains deathtouch until end of turn . regenerate it . + +(^) (WW) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can't be the target of spells . + +(^) (GG) (instant) all lands gain shroud until end of turn . \ draw a card . + +(^) (UU) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , draw a card , then discard a card . + +(^) (^) (^) (^) (^) (WW) (creature) elemental (&^^^/) (/&^^^^^) WW , T : remove a -&^/ /-&^ counter from target creature . if you do , you gain &^^ life . + +(GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ metalcraft ~ that creature gets +&^^^^/ /+&^^^^ until end of turn instead if you control three or more artifacts . + +(^) (^) (^) (RR) (WW) (creature) minotaur soldier (&^^^^^/) (/&^^^) whenever an instant or sorcery spell you control deals damage , put two &^/ /&^ red and white soldier creature tokens with haste onto the battlefield . + +(^) (RR) (RR) (creature) lizard (&^^/) (/&^^) haste \ whenever @ becomes the target of a spell or ability , that spell or ability's controller sacrifices a land . + +(^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from creatures . + +(WW) (creature) human cleric (&^/) (/&^) WW , sacrifice @ : you gain &^^^ life . + +(WW) (WW) (creature) horse (&^^/) (/&^^^) + +(^) (RR) (RR) (instant) countertype % charge \ @ deals X damage to target creature or player , where X is &^^^ plus the number of % counters on it . \ discard a land card : put two % counters on @ . you may choose a new target for it . any player may activate this ability but only if @ is on the stack . + +(^) (^) (^) (BB) (BB) (sorcery) target player loses &^^^^ life and you gain &^^^^ life . + +(^) (RR) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller . + +(^) (^) (BB) (BB) (creature) spirit (&^^/) (/&^^^) at the beginning of your upkeep , put a -&^/ /-&^ counter on each creature . + +(^) (RR) (creature) dwarf (&^/) (/&^) sacrifice @ : target player can't play lands this turn . + +(^) (^) (GG) (creature) spirit (&^^/) (/&^^) @ can't be blocked except by creatures with flying or reach . + +(GG) (creature) human monk (&^/) (/&^) T : add WW to your mana pool . + +(^) (UU) (UU) (enchantment) when you cast @ , uncast it unless you sacrifice a land . \ at the beginning of each player's upkeep , that player sacrifices a land . \ when there are no lands on the battlefield , sacrifice @ . + +(WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice it unless you return an artifact you control to its owner's hand . + +(^) (^) (^) (WW) (sorcery) you gain &^^ life for each creature target player controls . \ suspend &^^^^^ ~ ^ WW + +(^) (WW) (creature) human monk (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater . + +(^) (^) (^) (artifact) ^ ^ ^ , T or GG , T : target creature gains trample until end of turn . + +(^) (^) (UU) (UU) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ simultaneously untap all tapped creatures and tap all untapped creatures . + +(^) (^) (^) (UU) (UU) (UU) (enchantment) aura enchant permanent \ when @ enters the battlefield , if enchanted permanent is tapped , untap it . \ you control enchanted permanent . + +(^) (^) (^) (GG) (sorcery) as an additional cost to cast @ , you may pay ^ GG any number of times . \ you gain &^^^ life plus an additional &^^^ life for each additional ^ GG you paid . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from green and from blue . \ whenever equipped creature deals combat damage to a player , you put a &^^/ /&^^ green wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard . + +(^) (WW) (creature) cat soldier (&^/) (/&^^^) as long as @ is equipped , it gets +&^/ /+&^ and has vigilance . + +(^) (^) (artifact) countertype % magnet \ if a creature with a % counter on it attacks , all creatures with % counters on them attack if able . \ whenever a creature with a % counter on it attacks , all creatures with % counters on them block that creature this turn if able . \ ^ , T : put a % counter on target creature . + +(UU) (enchantment) aura enchant red or green creature \ cumulative upkeep ^ \ you control enchanted creature . + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ cycling WW + +(^) (WW) (instant) creatures you control get +&/ /+&^^ until end of turn . + +(^) (^) (BB) (creature) rat shaman (&^^/) (/&^^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has fear . + +(UU) (UU) (creature) fish (&^^^^/) (/&^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . + +(^) (^) (^) (BB) (creature) zombie wolf (&^^/) (/&^^) pay &^ life : @ gets +&^^/ /-&^ until end of turn . + +(^) (UU) (UU) (creature) cephalid (&^/) (/&^^) you may choose not to untap @ during your untap step . \ as @ enters the battlefield , an opponent chooses a creature type . \ T : gain control of target creature that isn't of the chosen type for as long as @ remains tapped . + +(^) (^) (RR) (instant) arcane sweep ~ return any number of mountains you control to their owner's hand . @ deals damage to target creature equal to twice the number of mountains returned this way . + +(^) (^) (BB) (enchantment) creature tokens get -&^^/ /-&^^ . + +(^) (BB) (sorcery) name a card other than a basic land card . then reveal the top seven cards of your library and put all of them with that name into your hand . exile the rest . + +(^) (^) (WW) (UU) (enchantment) sacrifice @ : creatures you control gain flying until end of turn . \ cascade + +(^) (WP) (instant) \ target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ unless it shares a color with the most common color among all permanents or a color tied for most common . + +(^) (^) (^) (^) (GG) (creature) ooze (&^^^/) (/&^^^) GG , sacrifice another creature : put a +&^/ /+&^ counter on @ . + +(UU) (sorcery) search target player's library for a card and exile it . then that player shuffles his or her library . + +(RR) (enchantment) aura enchant creature \ when @ enters the battlefield , target creature can't block this turn . \ enchanted creature gets +&^/ /+&^ and has haste . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^^) whenever @ attacks , attacking creatures gain trample until end of turn . + +(^) (^) (^) (^) (^) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to target creature or player . \ enchanted creature gets +&^^/ /+&^^ . + +(^) (^) (WW) (WW) (creature) giant scout (&^^^/) (/&^^^) mountainwalk + +(^) (^) (WW) (creature) spirit (&^/) (/&^) whenever a creature token leaves the battlefield , put a +&^/ /+&^ counter on @ . \ ^ ^ WW , remove a +&^/ /+&^ counter from @ : put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(^) (^) (artifact) T : add ^ to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you . + +(BB) (instant) put an X/ /X black horror creature token onto the battlefield , where X is the number of creatures that died this turn . + +(^) (^) (^) (GG) (instant) @ deals damage to target player equal to the number of cards in that player's hand . + +(BB) (GG) (creature) zombie elf (&^^/) (/&^^) T : add BB to your mana pool . + +(^) (^) (^) (GG) (GG) (creature) snake warrior (&^^/) (/&^^^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . + +(^) (^) (artifact) (creature) insect (&^/) (/&^) infect \ when @ dies , you may put a -&^/ /-&^ counter on target creature . + +(^) (^) (artifact) ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature . + +(^) (GG) (GG) (sorcery) destroy all enchantments or all nonwhite enchantments . + +(^) (^) (^) (UU) (UU) (legendary) (creature) merfolk (&^/) (/&^^^) UU UU , T : gain control of target legendary permanent . + +(^) (^) (^) (BB) (BB) (creature) insect (&^^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target creature get -&^/ /-&^ until end of turn . + +(RR) (GG) (sorcery) @ deals damage to target creature equal to the number of lands you control . + +(^) (^) (BB) (BB) (creature) zombie warrior (&^^^^/) (/&^^^) @ can't block . \ other zombie creatures you control get +&^/ /+&^ . \ you may cast @ from your graveyard if you pay ^ more to cast it for each other creature card in your graveyard . + +(^) (^) (RR) (RR) (creature) cyclops (&^^^^^/) (/&^^) + +(^) (^) (^) (BB) (sorcery) return up to two target creature cards from your graveyard to your hand . + +(^) (^) (artifact) (creature) myr (&^/) (/&^^) flying , vigilance + +(^) (^) (RR) (enchantment) whenever you cast a spell from your graveyard , @ deals &^^ damage to target creature or player . + +(land) T : add ^ to your mana pool . \ XX RR GG , T : target creature gets +X/ /+& and gains trample until end of turn . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature has " ^ BB , T : target player loses &^^ life . " + +(^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , sacrifice it unless you sacrifice two mountains . + +(^) (^) (BB) (creature) zombie warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature . + +(^) (^) (^) (WW) (WW) (sorcery) put five &^/ /&^ white human creature tokens onto the battlefield . if @ was cast from a graveyard , put ten of those tokens onto the battlefield instead . \ flashback ^ ^ ^ ^ ^ ^ ^ WW WW + +(^) (^) (GG) (GG) (creature) human druid (&^/) (/&^) whenever a land enters the battlefield under your control , untap @ . \ T : untap target land . + +(^) (WW) (instant) prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . + +(UU) (sorcery) tap one or two target creatures without horsemanship . + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add BB to your mana pool . + +(^) (^) (artifact) (creature) slith (&/) (/&) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ modular &^ + +(RR) (RR) (enchantment) whenever one or more creatures you control attack , each defending player divides all creatures without flying he or she controls into a " left " pile and a " right " pile . then , for each attacking creature you control , choose " left " or " right . " that creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label . + +(^) (^) (BB) (creature) human soldier (&^^/) (/&^) horsemanship + +(^) (UU) (UU) (instant) exile the top three cards of your library face down . you may look at those cards for as long as they remain exiled . until your next turn , you may play those cards . at the beginning of your next upkeep , put any of those cards you didn't play into your graveyard . + +(^) (WW) (creature) human monk (&^^/) (/&^^) lifelink \ instant and sorcery spells you control have lifelink . \ ^ ^ UR UR : the next time you cast an instant or sorcery spell from your hand this turn , put that card into your hand instead of into your graveyard as it resolves . + +(^) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . + +(UU) (UU) (UU) (instant) put a token onto the battlefield that's a copy of target creature you control . if it's your turn , scry &^^ . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ dredge &^^ + +(^) (^) (^) (WW) (WW) (enchantment) ^ ^ WW : prevent all combat damage that would be dealt by target creature this turn . + +(^) (^) (^) (BB) (creature) human rogue (&^^^/) (/&^^^) ^ ^ BB , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (GG) (GG) (creature) spirit (&^^/) (/&^^^^) untap all permanents you control during each other player's untap step . + +(^) (^) (^) (^) (^) (RR) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players , where X is the number of mountains you control as you cast @ . + +(RR) (creature) human warrior (&^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature . + +(^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ ^ ^ ^ ^ ^ ^ , exile @ : put a &^^^^^/ /&^^^^^ blue dragon spirit creature token with flying onto the battlefield . return @ to the battlefield under its owner's control when that token dies . + +(UB) (creature) faerie soldier (&^^/) (/&^) defender , flying \ wither + +(UU) (sorcery) buyback ^ ^ \ scry &^^^ . + +(^) (BB) (RR) (enchantment) countertype % rust \ cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on each artifact target opponent controls . then destroy each artifact with converted mana cost less than or equal to the number of % counters on it . artifacts destroyed this way can't be regenerated . \ when @ leaves the battlefield , remove all % counters from all permanents . + +(^) (^) (^) (UU) (sorcery) look at the top five cards of target player's library . put any number of them on the bottom of that library in any order and the rest on top of the library in any order . + +(^) (^) (^) (GG) (GG) (creature) cat (&^^^^/) (/&^^^^) you may have @ assign its combat damage as though it weren't blocked . + +(^) (^) (WW) (sorcery) each player chooses a creature type . destroy all creatures that aren't of a type chosen this way . they can't be regenerated . + +(^) (UU) (BB) (creature) zombie soldier (&^^/) (/&^^) deathtouch \ other zombie creatures you control get +&^/ /+&^ . \ whenever another zombie you control dies , target opponent loses &^ life . + +(^) (^) (^) (^) (BB) (creature) imp (&^/) (/&^^) flying \ when @ dies , target opponent puts a card from his or her hand on top of his or her library . + +(^) (^) (^) (WW) (WW) (creature) griffin (&^^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature . + +(WW) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player puts X &^/ /&^ white soldier creature tokens onto the battlefield , where X is the total amount of mana paid this way . + +(^) (^) (WW) (WW) (instant) creatures you control get +&^^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) kraken (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ @ enters the battlefield tapped . \ cumulative upkeep ~ sacrifice a land . + +(XX) (RR) (RR) (instant) @ deals X damage to each creature without flying and each planeswalker . + +(^) (WW) (WW) (UU) (sorcery) @ can't be uncast . \ destroy all creatures . + +(^) (^) (^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) trample \ when @ dies , put three &^^^^^/ /&^^^^^ green wurm creature tokens with trample onto the battlefield . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (^) (UU) (UU) (creature) human wizard mutant (&/) (/&) graft &^^ \ UU , T : gain control of target creature with a +&^/ /+&^ counter on it for as long as @ remains on the battlefield . + +(UU) (UU) (enchantment) aura enchant enchantment \ you control enchanted enchantment . + +(^) (BB) (creature) skeleton (&^/) (/&^) BB : regenerate @ . + +(^) (^) (artifact) ^ ^ ^ , sacrifice a creature : draw a card . + +(UU) (BB) (creature) spirit (&^/) (/&^^^) @ can't be blocked . \ transmute ^ UU BB + +(^) (RR) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ @ can't be blocked except by two or more creatures . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^) pay &^^ life : regenerate @ . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^/) (/&^^^^) flying \ UU UU : return target aura card from your graveyard to the battlefield attached to @ . activate this ability only during your upkeep and only if @ isn't enchanted . \ UU UU , T : destroy all auras attached to @ . + +(^) (^) (UU) (enchantment) cumulative upkeep UU \ whenever an island is tapped for mana , its controller may add UU to his or her mana pool . if that island is snow , its controller may add UU UU to his or her mana pool instead . spend this mana only to pay cumulative upkeep costs . + +(^) (^) (^) (BB) (creature) skeleton (&^^/) (/&^^^) fear \ sacrifice a creature : regenerate @ . \ transmute ^ BB BB + +(^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , return target spell or permanent to its owner's hand . + +(^) (^) (GG) (creature) bear (&^^/) (/&^^) islandwalk + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target activated ability . \ whenever you cast a spell , you may return @ to its owner's hand . + +(^) (RR) (RR) (sorcery) strive ~ @ costs ^ ^ RR more to cast for each target beyond the first . \ gain control of any number of target creatures until end of turn . untap those creatures . they gain haste until end of turn . + +(^) (UU) (instant) uncast target spell with converted mana cost &^^^^ or greater . + +(^) (^) (UU) (UU) (enchantment) whenever a permanent deals damage to you , return it to its owner's hand . + +(^) (GG) (creature) plant (&/) (/&^^) defender \ when @ enters the battlefield , you may search your library for a basic land card or a gate card , reveal it , put it into your hand , then shuffle your library . + +(^) (WW) (creature) pegasus (&^/) (/&^) flying ; banding + +(^) (^) (^) (GG) (GG) (GG) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) trample \ if damage would be dealt to a creature you control other than @ , prevent that damage . put a +&^/ /+&^ counter on that creature for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying ; banding + +(^) (^) (^) (WW) (BB) (creature) human advisor (&^^/) (/&^^^) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way . + +(^) (WW) (creature) human soldier (&^^/) (/&^) vigilance + +(^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy target attacking creature without flying . it can't be regenerated . + +(^) (^) (WW) (creature) human cleric (&/) (/&^^^) level up ^ ^ WW \ level &^ ~ &^^^^ \ &^/ /&^^^^ \ if a source would deal damage to you or a creature you control , prevent &^ of that damage . \ level &^^^^^ ~ \ &^^/ /&^^^^^ \ if a source would deal damage to you or a creature you control , prevent &^^ of that damage . + +(land) countertype % depletion \ @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add BB BB to your mana pool . if there are no % counters on @ , sacrifice it . + +(^) (^) (BB) (creature) human wizard (&^^^/) (/&^) when @ dies , each player puts a card from his or her hand on top of his or her library . + +(^) (^) (^) (^) (BB) (BB) (enchantment) aura enchant land \ enchanted land has " T : target player loses &^^^ life . " + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn . + +(^) (GG) (creature) bear (&^^/) (/&^^) + +(^) (^) (^) (^) (RR) (creature) yeti (&^^^^/) (/&^^^^) as long as you control a green or blue permanent , you may cast @ as though it had flash . + +(^) (^) (GG) (sorcery) all creatures able to block target creature this turn do so . \ ferocious ~ that creature gains indestructible until end of turn if you control a creature with power &^^^^ or greater . + +(^) (UU) (creature) drake (&^/) (/&^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ . + +(BB) (sorcery) return target black creature card from your graveyard to your hand . \ madness + +(^) (^) (^) (BB) (BB) (enchantment) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ BB BB , sacrifice @ : @ deals &^^^ damage to each creature and each player . + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ ^ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^ \ trample + +(BB) (creature) zombie (&^/) (/&^^) @ can't block humans . + +(^) (UU) (sorcery) reveal cards from the top of your library until you reveal a nonland card , then put all cards revealed this way into your hand . + +(^) (^) (^) (WW) (WW) (instant) put target artifact , creature , or enchantment on top of its owner's library . + +(GG) (enchantment) face ~ down creature spells you cast cost ^ less to cast . \ ^ GG : turn @ face down . + +(^) (^) (^) (GG) (GG) (creature) centaur warrior (&^^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , put three +&^/ /+&^ counters on @ . + +(^) (^) (^) (BB) (BB) (sorcery) unless target player pays ^ ^ ^ , he or she loses &^^^^^ life and you gain &^^^^^ life . + +(^) (GG) (GG) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it . that land's controller attaches @ to a land of his or her choice . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . + +(GG) (enchantment) at the beginning of your upkeep , you may look at the top three cards of your library , then put them back in any order . + +(^) (^) (^) (^) (^) (GG) (GG) (sorcery) each player sacrifices all artifacts , enchantments , and nonbasic lands he or she controls . for each land sacrificed this way , its controller may search his or her library for a basic land card and put it onto the battlefield tapped . then each player who searched his or her library this way shuffles it . + +(^) (^) (WW) (instant) up to two target creatures each get +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (enchantment) creatures with mountainwalk can be blocked as though they didn't have mountainwalk . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each artifact you control . \ BB BB : attach @ to target creature you control . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add RR WW to your mana pool . + +(^) (WW) (creature) human wizard (&^/) (/&^^) WW , T : tap target creature . + +(^) (^) (^) (^) (^) (UR) (UR) (sorcery) put a &^^^^^/ /&^^^^^ blue and red elemental creature token with flying onto the battlefield . \ retrace + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool . + +(^) (GG) (creature) shapeshifter (&^^/) (/&^^) changeling + +(^) (GG) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (BB) (creature) zombie (&^^/) (/&^) sacrifice @ : exile target card from a graveyard . + +(RR) (creature) elemental (&^/) (/&^) countertype % time \ ^ RR , remove a % counter from a permanent you control or suspended card you own : @ gets +&^^/ /+& until end of turn . + +(^) (UU) (creature) faerie rogue (&^/) (/&^^) flying \ UU : @ gets +&^/ /-&^ until end of turn . + +(GG) (creature) fungus snake (&^/) (/&^) whenever an opponent casts a blue or black spell , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (creature) human (*/) (/*) as an additional cost to cast @ , choose a creature type . \ @ 's power and toughness are each equal to the number of creatures of the chosen type on the battlefield . + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target black permanent . + +(WW) (instant) reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way . + +(^) (^) (^) (UU) (instant) reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard . + +(^) (WW) (WW) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way . + +(^) (RR) (sorcery) destroy target artifact and all other artifacts with the same name as that artifact . + +(WW) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : prevent the next X damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose , where X is the number of % counters on @ . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of creature cards in its controller's graveyard . + +(land) gate @ enters the battlefield tapped . \ T : add UU or RR to your mana pool . + +(^) (^) (GG) (creature) human shaman (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^/ /+&^ . + +(^) (^) (WW) (WW) (creature) treefolk warrior (&^^/) (/&^^^^^^^^^^) + +(^) (^) (BB) (sorcery) destroy all green creatures . they can't be regenerated . + +(^) (^) (BB) (BB) (sorcery) choose a color . target player reveals his or her hand and discards all cards of that color . + +(^) (^) (^) (RR) (RR) (creature) elemental spirit (&^^^/) (/&^^^) protection from red \ T : @ deals &^ damage to each creature without flying . + +(^) (UU) (instant) uncast target blue spell . + +(^) (^) (artifact) countertype % charge \ at the beginning of your upkeep , [ &^ = put a +&^/ /+&^ counter on target artifact creature . = put a % counter on target noncreature artifact . ] + +(^) (BB) (creature) goblin rogue (&^/) (/&^) protection from elves + +(^) (RR) (creature) elemental (&^^/) (/&^) whenever a land enters the battlefield under an opponent's control , if that player had another land enter the battlefield under his or her control this turn , @ deals &^^^ damage to that player . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^) flying \ sacrifice a land : return @ to its owner's hand . + +(^) (^) (BB) (enchantment) ^ ^ ^ BB : target opponent reveals a card at random from his or her hand . target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (BB) (sorcery) destroy target land . its controller loses &^^ life . + +(^) (GG) (sorcery) put a +&^/ /+&^ counter on each of up to two target creatures . \ flashback ^ WW + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , draw a card for each green creature you control . + +(^) (^) (^) (GU) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ GU : @ gains shroud until end of turn . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ . + +(^) (^) (^) (GG) (GG) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) amplify &^ + +(^) (^) (^) (GG) (GG) (WW) (WW) (legendary) (creature) human archer (&^^^/) (/&^^^^^^) T : @ deals &^^^ damage to target attacking or blocking creature . + +(^) (^) (^) (^) (BB) (sorcery) choose an opponent . you and that player each sacrifice a creature . each player who sacrificed a creature this way draws two cards . \ choose an opponent . return a creature card from your graveyard to the battlefield , then that player returns a creature card from his or her graveyard to the battlefield . + +(WW) (creature) human soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has first strike . + +(^) (GG) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library . + +(^) (^) (GG) (GG) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand . + +(^) (^) (^) (RR) (snow) (creature) yeti (&^^^/) (/&^^^) ^ ^ SS : target snow creature gains first strike until end of turn . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to target creature or player . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^^^ damage to that creature or player and the damage can't be prevented . \ flashback ^ ^ ^ ^ ^ RR RR + +(^) (^) (BB) (BB) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature . + +(XX) (UU) (RR) (instant) uncast target spell unless its controller pays XX . @ deals X damage to that spell's controller . + +(^) (GG) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample . \ whenever enchanted creature deals damage , you gain that much life . + +(^) (RR) (creature) goblin (&^/) (/&^^) T , sacrifice a goblin : goblin creatures get +&^^/ /+& until end of turn . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ is white and has " T : destroy target black creature . " + +(^) (^) (^) (UU) (UU) (BB) (BB) (sorcery) return all creatures on the battlefield and all creature cards in graveyards to their owners' hands . + +(^) (^) (^) (RR) (RR) (creature) elemental (&^^^/) (/&^^^^) ^ RR : @ gets +&^^^/ /-&^^^ until end of turn . + +(XX) (^) (^) (RR) (RR) (sorcery) destroy X target snow lands . + +(^) (^) (^) (UU) (instant) tap up to two target creatures . those creatures don't untap during their controllers' next untap steps . scry &^ . + +(^) (BB) (creature) bat (&^/) (/&^) flying + +(^) (^) (^) (RR) (creature) elemental (&^^^^^/) (/&^) bloodrush ~ ^ RR RR , discard @ : target attacking creature gets +&^^^^^/ /+&^ until end of turn . + +(^) (RR) (sorcery) @ deals &^^^ damage to target creature or player . + +(^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ UU : target spell or permanent becomes the color of your choice until end of turn . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : return enchanted creature to its owner's hand . + +(BB) (enchantment) all creatures are black . + +(^) (^) (GG) (GG) (WW) (WW) (UU) (UU) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay GG WW UU . \ each untapped creature you control gets +&/ /+&^^ as long as it's not attacking . \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (RR) (WW) (creature) minotaur soldier (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains double strike until end of turn . + +(UU) (instant) uncast target instant spell . + +(RR) (RR) (RR) (creature) elemental (&^^^^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ . + +(XX) (WW) (BB) (sorcery) @ deals X damage to target creature or player . you gain X life . + +(^) (^) (^) (^) (artifact) T : target creature gets +&^/ /+&^ and gains flying , first strike , and trample until end of turn . + +(^) (^) (WW) (WW) (enchantment) whenever a mountain an opponent controls becomes tapped , you gain &^ life . + +(WW) (enchantment) WW , sacrifice @ : exile target creature that's attacking you or a planeswalker you control . + +(^) (GG) (enchantment) aura enchant creature \ ^ , exile the top card of your graveyard : enchanted creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) indestructible \ ^ : target creature with power &^^^^^ or greater gains indestructible until end of turn . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature has lifelink . \ ^ WW : attach @ to target creature you control . \ totem armor + +(^) (^) (artifact) red spells you cast cost ^ less to cast . + +(^) (WW) (enchantment) (creature) spirit (&^^^/) (/&^) each player can't draw more than one card each turn . + +(legendary) (land) reveal @ as you draft it . the player to your right chooses a color , you choose another color , then the player to your left chooses a third color . \ T : add one mana to your mana pool of any color chosen as you drafted cards named @ . + +(^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) countertype % fade \ fading &^^^^^ \ @ 's power and toughness are each equal to the number of % counters on it . + +(^) (^) (^) (WW) (creature) thrull cleric (&^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target enchantment . + +(WW) (creature) human cleric (&^/) (/&^) ^ WW , sacrifice @ : reveal cards from the top of your library until you reveal a white card . put that card into your hand and exile all other cards revealed this way . + +(^) (^) (^) (GG) (WW) (planeswalker) ajani ((&^^^^)) +&^ : distribute three +&^/ /+&^ counters among one , two , or three target creatures you control . \ +&^ : look at the top four cards of your library . you may reveal an aura , creature , or planeswalker card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^^^^^^^^ : you gain one hundred life . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (sorcery) return all cards from your graveyard to your hand . exile @ . you have no maximum hand size for the rest of the game . + +(^) (^) (^) (legendary) (artifact) ^ , T : exile target creature you control . \ ^ ^ ^ ^ ^ ^ ^ , T : exile target creature you don't control . \ when @ is put into a graveyard from the battlefield , return all cards exiled with it to the battlefield under their owners' control . + +(^) (^) (GG) (sorcery) put a &^/ /&^ green wolf creature token onto the battlefield . it has " this creature gets +&^/ /+&^ for each card named @ in each graveyard . " + +(^) (^) (GG) (instant) choose target creature you control . you gain life equal to that creature's power plus its toughness . + +(^) (^) (GG) (instant) search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library . \ storm + +(^) (^) (^) (WW) (WW) (enchantment) whenever a creature you control deals combat damage , you gain that much life . + +(^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^^) flying \ first strike + +(^) (^) (^) (^) (^) (WW) (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^) indestructible \ vigilance \ bushido &^^^^^ + +(^) (^) (^) (^) (UU) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step . + +(^) (WW) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn . + +(^) (^) (WW) (creature) soltari knight (&^^/) (/&^) shadow \ ^ WW : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (UU) (instant) arcane exchange control of two target lands . \ splice onto arcane ^ ^ ^ UU + +(^) (UU) (RR) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . \ draw a card . + +(^) (^) (^) (artifact) flash \ ^ ^ , sacrifice @ : @ deals &^^ damage to each attacking creature without flying . + +(^) (WW) (instant) cast @ only during combat after blockers are declared . \ target unblocked attacking creature becomes blocked . \ draw a card . + +(^) (^) (^) (^) (^) (^) (^) (WW) (WW) (sorcery) target player's life total becomes &^^^^^^^^^^^^^^^^^^^^ . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target nonblack creature . you gain &^^^ life . + +(GG) (GG) (enchantment) GG GG : uncast target black spell . + +(^) (^) (^) (^) (UU) (creature) zombie drake (&^^/) (/&^^) flying \ BB : regenerate @ . + +(^) (UU) (creature) faerie (&^/) (/&^) flying , protection from red + +(^) (GG) (creature) horse (&^^^/) (/&^) morph ~ reveal a green card in your hand . \ when @ is turned face up , target creature gains trample until end of turn . + +(WW) (sorcery) you gain &^^ life for each creature you control . + +(^) (^) (BB) (creature) scorpion (&^/) (/&^) countertype % poison \ whenever @ deals damage to a player , that player gets a % counter . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) fear + +(^) (^) (RR) (RR) (sorcery) destroy target land . @ deals &^^ damage to that land's controller . + +(legendary) (land) T : add WW to your mana pool . \ T : return target legendary creature to its owner's hand . + +(WW) (instant) [ &^ = destroy target aura attached to a creature . = target soldier creature gets +&^^/ /+&^^ until end of turn . = creatures you control gain vigilance until end of turn . ] + +(2R) (2R) (2R) (instant) \ @ deals &^^^^ damage to target creature or player . + +(^) (^) (RR) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of artifacts he or she controls . + +(^) (^) (GG) (creature) elemental (&^^^^^^^^/) (/&) trample + +(^) (WW) (creature) cat rebel (&^^^/) (/&^) + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile all nonland permanents . + +(RR) (GG) (instant) destroy target artifact . it can't be regenerated . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that artifact's converted mana cost . + +(^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^ damage to target creature . it can't be regenerated this turn . scry &^ . + +(^) (UU) (UU) (creature) wall (&^/) (/&^^^^^) defender , flying + +(GG) (creature) wolf (&^/) (/&^) banding + +(^) (^) (RR) (creature) goblin (&^^/) (/&^) you may choose not to untap @ during your untap step . \ ^ ^ RR , T : target goblin creature gets +&^^/ /+&^^ and has haste for as long as @ remains tapped . + +(^) (^) (^) (GG) (creature) elf shaman (&^^^/) (/&^^^) ^ ^ ^ GG , T : target creature gets +X/ /+X until end of turn , where X is the number of artifacts your opponents control . + +(^) (^) (GG) (creature) ape (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact . + +(UU) (UU) (enchantment) aura enchant creature \ enchanted creature has shroud as long as it's untapped . + +(XX) (RR) (RR) (RR) (sorcery) gain control of target creature until end of turn . untap that creature . it gets +X/ /+& and gains haste until end of turn . + +(^) (artifact) (creature) thopter (&/) (/&^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn . + +(^) (^) (^) (RR) (instant) [ &^ = until end of turn , you gain control of target creature and it gains haste . = sacrifice a creature . @ deals damage equal to that creature's power to target creature or player . ] \ entwine ^ ^ RR + +(^) (^) (UU) (creature) bird scout (&^^/) (/&^) flying \ prowess + +(^) (^) (^) (WW) (instant) you gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield . + +(^) (UU) (BB) (RR) (legendary) (creature) vampire wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , each player exiles the top X cards of his or her library , where X is the amount of mana spent to cast @ . \ whenever @ attacks , you may cast an instant or sorcery card exiled with it without paying its mana cost . + +(^) (GG) (creature) sliver (&^/) (/&^) all slivers have " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) metalcraft ~ @ has flying as long as you control three or more artifacts . + +(^) (^) (^) (GG) (creature) giant druid (&^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (UU) (UU) (creature) beast (&^^^/) (/&^^^) flying \ T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (UU) (UU) (UU) (creature) fish (&^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay UU UU UU . if you do , untap @ . \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . + +(GG) (UU) (RR) (instant) uncast target creature spell . put two +&^/ /+&^ counters on up to one target creature . + +(^) (GG) (instant) target creature gets +&^/ /+&^ until end of turn . that creature gets an additional +&^^^^/ /+&^^^^ until end of turn unless any player pays ^ ^ . + +(^) (RR) (RR) (creature) human barbarian shaman (&^^/) (/&^^) dragon spells you cast cost ^ ^ less to cast . + +(^) (^) (GG) (creature) frog beast (&^^^/) (/&^^^) protection from black \ at the beginning of your upkeep , sacrifice @ unless you put a card from your graveyard on the bottom of your library . + +(^) (^) (^) (RR) (enchantment) RR : you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice the creature at the beginning of the next end step . + +(^) (^) (RR) (RR) (creature) efreet (&^^/) (/&^^) ^ RR RR : @ deals &^^ damage to target creature with flying and that creature loses flying until end of turn . + +(^) (WW) (WW) (creature) human cleric archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature . \ T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^^^) flying + +(^) (GG) (GG) (enchantment) whenever a player casts a spell , that player puts X &^/ /&^ green squirrel creature tokens onto the battlefield , where X is the number of cards in all graveyards with the same name as that spell . + +(^) (UU) (UU) (instant) uncast target spell . + +(WW) (BB) (BB) (creature) spirit (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life and attacking player loses that much life . + +(^) (^) (WW) (enchantment) if a source would deal &^^^^ or more damage to a creature or player , that source deals &^^^ damage to that creature or player instead . + +(XX) (WW) (WW) (instant) return each creature card with converted mana cost X or less from your graveyard to the battlefield . exile those creatures at the beginning of your next upkeep . exile @ . + +(BB) (sorcery) return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (GG) (GG) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^^^^^/ /+&^^^^^ and has trample . + +(WW) (sorcery) search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (RR) (sorcery) put two &^/ /&^ red goblin creature tokens onto the battlefield . \ storm + +(^) (^) (WW) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , exile @ and each other player puts a &^^^/ /&^^^ black angel creature token with flying onto the battlefield . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) XX , T : the next time you would draw a card this turn , instead look at the top X cards of your library , put all but one of them on the bottom of your library in a random order , then draw a card . X can't be & . + +(BB) (GG) (legendary) (creature) zombie elemental (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ counters remain on @ as it moves to any zone other than a player's hand or library . + +(^) (UU) (UU) (creature) bird wizard (&^^/) (/&^^) flying \ whenever a player cycles a card , return @ to its owner's hand . + +(^) (^) (^) (^) (RR) (GG) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it fights target creature an opponent controls chosen at random . + +(^) (^) (WW) (WW) (enchantment) cumulative upkeep WW \ whenever a swamp , mountain , black permanent , or red permanent becomes tapped , @ deals &^ damage to that permanent's controller . + +(^) (BB) (creature) human minion (&^/) (/&^) threshold ~ ^ BB , T , exile two cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery , and only if seven or more cards are in your graveyard . + +(^) (^) (^) (GG) (GG) (enchantment) ^ ^ GG GG : put a &^^^/ /&^^^ green centaur creature token onto the battlefield . + +(^) (^) (BB) (enchantment) at the beginning of your upkeep , if you control a green or white permanent , target player loses &^ life . if you control a green permanent and a white permanent , that player loses &^^^ life instead . + +(^) (GG) (GG) (creature) snake (&^^/) (/&^) first strike + +(^) (^) (^) (^) (UU) (UU) (enchantment) (creature) human wizard (&^^^/) (/&^^) creatures you control have flying . \ creatures your opponents control lose flying and can't have or gain flying . + +(^) (^) (WW) (enchantment) you don't lose the game for having & or less life . \ as long as you have & or less life , all damage is dealt to you as though its source had infect . + +(^) (^) (^) (BG) (BG) (legendary) (creature) treefolk shaman (&^^/) (/&^^^^^) indestructible \ whenever @ attacks , reveal the top card of your library . if it's a creature card , you gain life equal to that card's toughness , lose life equal to its power , then put it into your hand . + +(^) (^) (BB) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn . \ cycling ^ BB BB \ when you cycle @ , you may have target creature get -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (GG) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) horsemanship + +(^) (^) (UU) (UU) (UU) (enchantment) play with the top card of your library revealed . \ you may play the top card of your library . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie lizard beast (&^^^^/) (/&^^^^) morph ~ discard a zombie card . + +(^) (^) (UU) (creature) elemental (*/) (/*) countertype % time \ @ enters the battlefield with a % counter on it for each island you control . \ vanishing \ @ 's power and toughness are each equal to the number of % counters on it . + +(^) (^) (RW) (instant) @ deals &^^^^ damage to target attacking or blocking creature . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) ^ ^ , sacrifice @ : draw a card . + +(^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^^) flying \ if a source an opponent controls would deal damage to you , prevent &^ of that damage . + +(^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) flying \ shadow \ BB BB : creatures with shadow get +&^/ /+& until end of turn and creatures without shadow get -&^/ /-& until end of turn . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature loses flying . + +(^) (^) (^) (^) (^) (BB) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls a swamp . \ when you control no swamps , sacrifice @ . + +(^) (^) (^) (^) (BB) (creature) human shaman (&^/) (/&^^) deathtouch \ when @ dies , you may search your library for a curse card , put it onto the battlefield attached to target player , then shuffle your library . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^) T : add ^ to your mana pool . \ ^ , T : add UU to your mana pool . + +(^) (^) (GG) (GG) (sorcery) destroy all creatures with flying . + +(^) (^) (WW) (creature) hound (&^/) (/&^) creatures you control have vigilance as long as @ is enchanted . + +(XX) (BB) (sorcery) return target creature card with converted mana cost X or less from your graveyard to the battlefield . + +(^) (^) (^) (WW) (WW) (creature) angel spirit (&^^/) (/&^^) flying , protection from black \ echo ^ ^ ^ WW WW \ when @ enters the battlefield , return target creature card from your graveyard to the battlefield . + +(GG) (creature) elf (&^/) (/&^) @ gets +&^/ /+&^^ as long as an opponent controls a nonbasic land . + +(^) (^) (RR) (creature) ogre (&^^^/) (/&^^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability . + +(^) (^) (^) (RR) (instant) @ deals damage to target player equal to the number of cards in that player's hand . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from white and from black . \ whenever equipped creature deals combat damage to a player , you gain &^^^ life and you may return up to one target creature card from your graveyard to your hand . + +(^) (GG) (GG) (legendary) (creature) human (&^/) (/&^^) T : put target creature card from your graveyard on top of your library . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (artifact) ^ ^ ^ , T : until end of turn , if the top card of your graveyard is an instant or sorcery card , you may cast that card . if a card cast this way would be put into a graveyard this turn , exile it instead . + +(WW) (creature) cat (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest . + +(^) (^) (^) (GG) (sorcery) arcane put target land on top of its owner's library . + +(^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /-&^ . \ whenever equipped creature dies , draw two cards . + +(^) (^) (^) (GG) (enchantment) aura enchant creature without flying \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . + +(BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers are colorless . + +(^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature has first strike , trample , and haste . \ ^ : if you control equipment named @ , sword of kaldra , and shield of kaldra , put a legendary &^^^^/ /&^^^^ colorless avatar creature token named kaldra onto the battlefield and attach those equipment to it . + +(^) (GG) (creature) snake (&^^/) (/&^) swampwalk \ GG : regenerate @ . + +(^) (^) (^) (^) (GG) (creature) treefolk shaman (&^^^/) (/&^^^^^) T , exile a treefolk card from your graveyard : search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library . + +(^) (WW) (creature) human (&^/) (/&^^) protection from red + +(GG) (enchantment) sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^^^/ /+&^ and has haste . + +(^) (WW) (creature) soltari soldier (&^/) (/&^) shadow \ whenever @ attacks , it gets +&^/ /+&^ until end of turn . + +(^) (BB) (creature) human cleric (&^/) (/&^) ^ ^ BB , T , sacrifice a goblin : destroy target land . + +(^) (^) (^) (GG) (GG) (GG) (creature) spirit (&^^^^^^/) (/&^^^^^^) + +(^) (^) (legendary) (artifact) if you would flip a coin , instead flip two coins and ignore one . + +(^) (^) (^) (^) (artifact) you may cast nonland cards as though they had flash . + +(^) (^) (^) (artifact) countertype % blood \ ^ ^ , T , put a % counter on @ : draw a card , then you lose &^ life for each % counter on @ . \ UU BB : remove a % counter from @ . + +(BB) (RR) (GG) (enchantment) at the beginning of each player's upkeep , that player sacrifices a nonbasic land . + +(^) (BB) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player antes the top card of his or her library . + +(^) (^) (^) (^) (UU) (UU) (enchantment) whenever an opponent casts a spell , that player draws seven cards . + +(RR) (instant) [ &^ = destroy target blue permanent . = return target island to its owner's hand . ] + +(^) (^) (artifact) T , sacrifice an artifact : proliferate . + +(^) (artifact) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ ^ , sacrifice @ : draw a card . + +(^) (BB) (BB) (enchantment) whenever a player casts a spell , that player discards a card . + +(GG) (instant) [ &^ = return target aura attached to a creature to its owner's hand . = regenerate target green creature . = target creature gains trample until end of turn . ] + +(^) (^) (RR) (creature) cat (&^^/) (/&^^) haste + +(^) (^) (^) (RR) (creature) viashino warrior (&^^/) (/&^) first strike \ ^ ^ ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (^) (WW) (creature) giant (&^^^/) (/&^^^) countertype % age \ cumulative upkeep WW or UU \ when @ dies , put a &^/ /&^ white bird creature token with flying onto the battlefield for each % counter on it . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) as long as @ is enchanted , it gets +&^^/ /+&^^ and has flying , first strike , and trample . + +(land) urza"s power-plant T : add ^ to your mana pool . if you control an urza's mine and an urza's tower , add ^ ^ to your mana pool instead . + +(^) (^) (^) (BB) (creature) imp (&^^/) (/&^^) flying \ ^ RR : @ gains first strike until end of turn . + +(^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ \ you may choose not to untap @ during your untap step . \ ^ ^ , T : all creatures get +&^^/ /+&^^ for as long as @ remains tapped . + +(^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player draws two additional cards . + +(^) (^) (UU) (UU) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you remove a counter from a permanent you control . + +(^) (WW) (creature) human cleric (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have lifelink . + +(^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature you control gets +&^^/ /-&^^ for as long as @ remains tapped . + +(land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add GG or WW to your mana pool . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ attacks alone , it can't be blocked this combat . + +(^) (RR) (creature) lizard (&^^/) (/&^) whenever @ attacks , scry &^ . + +(BB) (BB) (BB) (creature) zombie (&/) (/&) amplify &^ \ at the beginning of your upkeep , if @ is in your graveyard , you may pay BB BB BB . if you do , return @ to your hand . + +(^) (^) (^) (^) (GG) (creature) treefolk (&^^^^/) (/&^^^^) protection from artifacts + +(^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . \ cycling ^ ^ ^ ^ ^ BB RR GG \ when you cycle @ , it deals &^^^^^^ damage to target creature or player . + +(^) (^) (GG) (creature) crocodile (&^^/) (/&^^) bloodthirst &^ \ islandwalk + +(^) (WW) (creature) human soldier scout (&^/) (/&^) first strike \ WW : target creature gains first strike until end of turn . + +(^) (^) (GG) (enchantment) whenever a creature you control is dealt damage , put a +&^/ /+&^ counter on it . + +(^) (^) (WW) (enchantment) aura enchant creature \ all damage that would be dealt to you is dealt to enchanted creature instead . + +(^) (RR) (creature) elemental (&/) (/&^^^) when @ dies , it deals X damage to target creature , where X is &^^^ plus the amount of damage dealt to @ this turn by other sources named @ . + +(GG) (sorcery) shuffle @ and up to three target cards from a single graveyard into their owners' libraries . + +(artifact) T : add RR to your mana pool . + +(^) (^) (^) (GG) (creature) rabbit beast (&^^^^/) (/&^^^^^) when you cast a spell , return @ to its owner's hand . + +(^) (UU) (creature) illusion sliver (&^/) (/&^) all slivers have " ^ : this permanent becomes the creature type of your choice in addition to its other types until end of turn . " + +(^) (^) (WW) (instant) you gain &^^^^ life . bolster &^^ . + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^) when @ dies , you may pay ^ UU . if you do , draw a card . + +(^) (^) (^) (artifact) (creature) insect (&^/) (/&^) @ can't be blocked . \ whenever @ deals combat damage to a player , you may remove a counter from target permanent . + +(^) (^) (BB) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life . + +(^) (UU) (creature) human pirate (&^/) (/&^^^) + +(^) (RR) (RR) (enchantment) whenever you sacrifice another permanent , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player . + +(^) (^) (^) (WW) (world) (enchantment) creatures with flying get +&^/ /+&^ . + +(^) (^) (UU) (UU) (creature) drake (&^^^/) (/&^^) flying \ when @ dies , each player discards a card . + +(^) (^) (RR) (RR) (enchantment) ^ ^ , sacrifice a land : put a +&^^/ /+&^^ counter on target creature . activate this ability only during any upkeep step . + +(^) (^) (^) (UU) (BB) (sorcery) each player puts the top two cards of his or her library into his or her graveyard . then put a creature card from a graveyard onto the battlefield under your control . + +(UU) (BB) (RR) (creature) horror (&^^/) (/&^^^) deathtouch \ @ can't be blocked except by two or more creatures . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has fear . + +(land) T : add ^ to your mana pool . \ UU BB , T : target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (^) (BB) (enchantment) as long as you control exactly one creature , that creature gets +&^^^/ /+&^ and has lifelink . + +(^) (^) (^) (GG) (enchantment) aura enchant creature \ when enchanted creature dies , you gain X life and draw X cards , where X is its toughness . + +(^) (^) (BB) (GG) (creature) plant skeleton (&^^^^/) (/&^) @ can't block . \ ^ ^ BB GG , put the top four cards of your library into your graveyard : return @ from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery . + +(^) (GG) (sorcery) put target land card from a graveyard onto the battlefield under your control . + +(^) (^) (^) (^) (BB) (BB) (instant) trap if a white creature is attacking , you may pay BB BB rather than pay @ 's mana cost . \ exile target attacking creature . put a token that's a copy of that creature onto the battlefield . exile it at the beginning of the next end step . + +(GG) (creature) insect (&^/) (/&^) return an elf you control to its owner's hand : untap target creature . activate this ability only once each turn . + +(^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) BP : @ gains infect until end of turn . + +(^) (^) (^) (^) (^) (WW) (creature) giant warrior (&^^^^^/) (/&^^^) @ can block an additional creature . \ whenever @ blocks two or more creatures , it gains first strike until end of turn . + +(land) @ enters the battlefield tapped unless you control a forest or an island . \ T : add GG or UU to your mana pool . + +(^) (WW) (creature) pegasus (&^/) (/&^^) flying \ lifelink + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of each combat , choose first strike , vigilance , or lifelink . creatures you control gain that ability until end of turn . + +(^) (^) (^) (GG) (creature) insect (&^^/) (/&^^^^) reach + +(^) (WW) (enchantment) aura flash \ enchant creature \ when @ enters the battlefield , untap enchanted creature . \ enchanted creature gets +&^/ /+&^ and has vigilance . + +(GG) (UU) (instant) target land becomes a &^^^/ /&^^^ elemental creature with flying until end of turn . it's still a land . + +(^) (^) (UU) (creature) nightmare drake (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , sacrifice it unless you exile a creature you control other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (^) (^) (BB) (creature) thrull (&^^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , return target creature card from your graveyard to your hand . + +(^) (BB) (creature) zombie cat (&^/) (/&^) when @ dies , target opponent discards a card at random . + +(^) (^) (WW) (instant) cast @ only during the declare blockers step . \ target unblocked attacking creature becomes blocked . \ draw a card at the beginning of the next turn's upkeep . + +(^) (WW) (sorcery) exile target nontoken permanent , then return it to the battlefield under its owner's control . + +(^) (GG) (UU) (creature) lizard drake (&^^^/) (/&^) flying , trample + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ cycling ^ ^ + +(^) (^) (BB) (BB) (BB) (sorcery) [ &^ = you draw five cards and you lose &^^^^^ life . = put an X/ /X black demon creature token with flying onto the battlefield , where X is the number of cards in your hand . ] \ entwine ^ ^ ^ ^ + +(^) (^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^) flying \ ^ WW : prevent the next &^ combat damage that would be dealt to you this turn . + +(^) (^) (^) (^) (GG) (creature) elemental (&^^^/) (/&^^^) forestwalk + +(^) (^) (RR) (creature) wall (&/) (/&^^^^^^) defender \ RR : @ gets +&^/ /-&^ until end of turn . + +(WW) (instant) put up to three target creature cards from your graveyard on top of your library . + +(^) (^) (^) (UU) (enchantment) creature spells can't be cast . \ pay &^^^^ life : destroy @ . it can't be regenerated . any player may activate this ability . + +(^) (BB) (sorcery) destroy target nongreen creature . its controller loses &^^^ life if you've cast another black spell this turn . + +(^) (^) (^) (UU) (creature) wall (&^^^/) (/&^^^^) defender \ WW : @ can attack this turn as though it didn't have defender . + +(WW) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (BB) (BB) (creature) vampire warrior (&^^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , target player loses &^^^^ life and you gain &^^^^ life . + +(^) (GG) (UU) (legendary) (creature) elf rogue (&^^/) (/&^^) whenever a creature deals combat damage to one of your opponents , its controller may draw a card . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^/ /+&^ for each creature you control . + +(^) (GG) (UU) (instant) choose a nonlegendary creature on the battlefield . target creature becomes a copy of that creature until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (sorcery) return all zombie creature cards from your graveyard to the battlefield tapped , then destroy all humans . + +(^) (UU) (UU) (creature) drake (&^^/) (/&^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature attacks , you may tap or untap target permanent . " + +(^) (^) (^) (^) (artifact) (creature) sheep (&^/) (/&^^^) when @ enters the battlefield , destroy target equipment . + +(^) (^) (^) (RR) (RR) (planeswalker) chandra ((&^^^^^^)) +&^ : @ deals &^ damage to target player . \ -X : @ deals X damage to target creature . \ -&^^^^^^^^ : @ deals &^^^^^^^^^^ damage to target player and each creature he or she controls . + +(^) (artifact) creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof . \ ^ ^ ^ , sacrifice @ : creatures you control gain hexproof until end of turn and can't be blocked this turn . + +(RG) (RG) (creature) human shaman (&^^/) (/&^^) \ ^ ^ ^ RR , sacrifice a land : @ deals &^^ damage to target player . \ ^ ^ ^ GG : target creature gets +&^^/ /+&^^ until end of turn . + +(UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a player , return target creature that player controls to its owner's hand . + +(WW) (WW) (creature) human soldier (&^/) (/&^^) ^ WW : target soldier creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (BB) (creature) ogre shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have target player lose life equal to the number of allies you control . + +(GG) (WW) (UU) (legendary) (creature) human cleric (&^^/) (/&^^) GG WW UU , T : prevent all combat damage that would be dealt this turn . activate this ability only before the combat damage step . + +(^) (^) (RR) (RR) (world) (enchantment) no more than two creatures can attack each combat . \ no more than two creatures can block each combat . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : destroy target land . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) GG , T : target creature gains trample until end of turn . \ UU , T : target creature gains flying until end of turn . + +(^) (WW) (creature) human cleric (&^/) (/&^) sacrifice an enchantment : you gain life equal to the sacrificed enchantment's converted mana cost . + +(BG) (RR) (creature) goblin berserker (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has haste . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (GG) (creature) elephant (&^^^/) (/&^^) ferocious ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you control a creature with power &^^^^ or greater . + +(BB) (creature) insect (&^/) (/&^) whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (WW) (WW) (creature) elk (&^^^/) (/&^^^) vigilance \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (GG) (GG) (enchantment) aura enchant land \ enchanted land is a &^^^^^/ /&^^^^^^ green treefolk creature that's still a land . + +(^) (^) (^) (UU) (UU) (sorcery) target player takes an extra turn after this one . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature has " T : put a &^/ /&^ green elf warrior creature token onto the battlefield . " + +_ASIDE_ (WW) (UU) (instant) return all creatures blocking or blocked by target creature to their owner's hand . + +_BSIDE_ (UU) (BB) (instant) uncast target multicolored spell . + +(RR) (sorcery) @ deals damage equal to the number of goblins you control to target player . + +(^) (^) (^) (UU) (instant) exile target creature an opponent controls . that player reveals cards from the top of his or her library until a creature card is revealed . the player puts that card onto the battlefield , then shuffles the rest into his or her library . \ rebound + +(BB) (BB) (RR) (RR) (legendary) (creature) demon (&^^^^^^/) (/&^^^^^^) you can't cast @ unless an opponent lost life this turn . \ flying , trample \ creature spells you cast cost ^ less to cast for each &^ life your opponents have lost this turn . + +(^) (^) (^) (^) (^) (UU) (artifact) (creature) serpent (&^^^^/) (/&^^^^^) @ can't attack unless you control another artifact . + +(^) (^) (^) (^) (UU) (UU) (sorcery) choose any number of creatures target player controls . choose the same number of creatures another target player controls . those players exchange control of those creatures . + +(^) (^) (^) (artifact) ^ ^ , T : add one mana of any color to your mana pool . + +(^) (^) (^) (RR) (creature) ogre (&/) (/&^^^^) infect \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) T : put a +&^/ /+&^ counter on target creature for each elf you control . + +(WW) (creature) wall (&/) (/&^^^) defender \ whenever @ is dealt damage , you gain that much life . + +(^) (UU) (creature) merfolk (&^/) (/&^) whenever @ becomes blocked , you may draw three cards . + +(^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying , haste \ at the beginning of the end step , return @ to its owner's hand . + +(^) (^) (^) (^) (GG) (creature) troll shaman (&^^^/) (/&^^) GG , T , sacrifice a forest : regenerate target creature . + +(UU) (instant) uncast target activated or triggered ability . + +(^) (^) (GG) (GG) (sorcery) bolster X , where X is the number of cards in your hand . each creature you control with a +&^/ /+&^ counter on it gains trample until end of turn . + +(UU) (UU) (instant) uncast target creature spell . its controller loses &^ life . + +(^) (^) (UU) (UU) (instant) target player draws four cards , then discards three cards . if you cast this spell during your main phase , instead that player draws four cards , then discards two cards . + +(^) (WW) (creature) human soldier (&^/) (/&^^) @ doesn't untap during your untap step . \ whenever another creature enters the battlefield , untap @ . \ T : tap target creature with converted mana cost &^^^ or less . + +(^) (UU) (creature) bird (&^/) (/&^^) flying \ metalcraft ~ whenever @ deals combat damage to a player , if you control three or more artifacts , that player puts the top four cards of his or her library into his or her graveyard . + +(^) (^) (RR) (creature) human bird (&^/) (/&^^) flying + +(^) (GG) (GG) (creature) elephant (&^^^/) (/&^^) @ has trample as long as you control a snow land . + +(^) (^) (RR) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ RR : enchanted creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (artifact) ^ ^ , T : all creatures get -&^/ /-& until end of turn . + +(^) (UU) (UU) (creature) human wizard (&^/) (/&^^) at the beginning of each opponent's upkeep , that player chooses draw step , main phase , or combat phase . the player skips each instance of the chosen step or phase this turn . + +(^) (RR) (instant) as an additional cost to cast @ , sacrifice an artifact . \ @ deals &^^^^^ damage to target creature or player . + +(^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add ^ ^ to your mana pool . + +(^) (^) (UU) (creature) human rogue (&^/) (/&^) dethrone \ whenever @ deals combat damage to a player , draw a card . + +(BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card . you lose &^^ life . + +_ASIDE_ (^) (RR) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . + +_BSIDE_ (^) (UU) (instant) tap target permanent . \ draw a card . + +(^) (RR) (sorcery) up to two target creatures can't block this turn . \ flashback ^ ^ ^ RR + +_ASIDE_ (^) (^) (BB) (sorcery) target player draws two cards and loses &^^ life . \ fuse + +_BSIDE_ (^) (^) (RR) (sorcery) @ deals damage to target player equal to the number of cards in that player's hand . \ fuse + +(^) (BB) (BB) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , you lose &^^ life . " + +(UB) (UB) (legendary) (creature) merfolk rogue (&^/) (/&^^^) at the beginning of each end step , if an opponent lost &^^^ or more life this turn , you may draw a card . + +(^) (^) (RR) (RR) (creature) beast (&^^^^^/) (/&^^^) @ attacks each combat if able unless you control a creature named advocate of the beast . + +(WW) (WW) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on each creature you control . + +(XX) (RR) (instant) @ deals X damage divided evenly , rounded down , among all creatures target opponent controls . + +(^) (^) (UU) (creature) cephalid wizard (&^/) (/&^^) @ can't be blocked . \ T , sacrifice @ : target creature can't be blocked this turn . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a token that's a copy of enchanted creature onto the battlefield . + +(^) (RR) (GG) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . + +(^) (GG) (GG) (instant) tap all blocking creatures . prevent all combat damage that would be dealt this turn . each attacking creature and each blocking creature doesn't untap during its controller's next untap step . + +(^) (WW) (enchantment) aura enchant creature you control \ when enchanted creature dies , put X &^/ /&^ white soldier creature tokens onto the battlefield , where X is its power . + +(^) (^) (GG) (UU) (sorcery) shuffle your library , then reveal the top card . if it's a nonland card , you may cast it without paying its mana cost . if it's a land card , you may put it onto the battlefield and return @ to its owner's hand . + +(^) (^) (^) (^) (BB) (creature) vampire soldier (&^^^^/) (/&^^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(BB) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , tap @ unless you pay &^ life . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+& . \ RR WW , unattach @ : search your library for a red or white instant card with converted mana cost &^^^^ or less and cast that card without paying its mana cost . then shuffle your library . + +(^) (^) (^) (UU) (instant) uncast target nonblue spell . + +(^) (UU) (UU) (creature) illusion (&^^/) (/&^^) cumulative upkeep UU \ at the beginning of your upkeep , choose a land type . @ gains landwalk of the chosen type until end of turn . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^) ^ ^ GG : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : saproling creatures get +&^/ /+&^ until end of turn . + +(^) (GG) (creature) faerie (&^/) (/&^) flying \ GG , T : add RR to your mana pool . + +(^) (^) (^) (BB) (creature) goblin zombie (&^^/) (/&^) haste \ infect + +(^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ ^ ^ ^ ^ , T , sacrifice @ : add WW UU BB RR GG to your mana pool . + +(WW) (instant) split second \ you can't lose the game this turn and your opponents can't win the game this turn . until end of turn , damage that would reduce your life total to less than &^ reduces it to &^ instead . + +(^) (UU) (BB) (creature) human wizard (&^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may draw a card . + +(^) (^) (RR) (creature) viashino (&^/) (/&^^^) ^ RR , T : destroy target artifact . @ deals damage to that artifact's controller equal to the artifact's converted mana cost . + +(^) (^) (^) (^) (^) (^) (GG) (creature) elk (&^^^^^^/) (/&^^^^^^^) + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you . + +(^) (RR) (GG) (planeswalker) domri ((&^^^)) +&^ : look at the top card of your library . if it's a creature card , you may reveal it and put it into your hand . \ -&^^ : target creature you control fights another target creature . \ -&^^^^^^^ : you get an emblem with " creatures you control have double strike , trample , hexproof , and haste . " + +(WW) (creature) spirit (&^/) (/&^) WW , sacrifice a creature : target creature can't attack this turn . + +(RR) (sorcery) the next instant or sorcery spell you cast this turn can't be uncast by spells or abilities . \ draw a card . + +(^) (WW) (instant) exile target creature with power &^^ or less . its controller gains &^^^^ life . + +(^) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ , T , sacrifice @ : you control target player during that player's next turn . + +(^) (^) (UU) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target creature spell . + +(RR) (instant) destroy target artifact . + +(WW) (creature) human (&^/) (/&^) T , sacrifice @ : return target enchantment card from your graveyard to your hand . + +(^) (^) (^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature has flying . \ WW : put @ on top of its owner's library . + +(^) (^) (^) (^) (^) (RR) (creature) demon spirit (&^^^^^^/) (/&^^^^^) haste \ at the beginning of your upkeep , return a red creature you control to its owner's hand . + +(^) (^) (^) (^) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature card in a graveyard . + +(^) (^) (^) (WW) (WW) (enchantment) whenever a creature enters the battlefield under your control , you gain life equal to its toughness . + +(^) (artifact) (creature) golem (&^/) (/&^) ^ , T : put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (sorcery) search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ threshold ~ if seven or more cards are in your graveyard , instead search your library for up to three basic land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (^) (^) (^) (BB) (creature) zombie wurm (&^^^^^/) (/&^^^^^) scavenge ^ ^ ^ ^ ^ ^ BB + +(^) (^) (^) (^) (UU) (legendary) (creature) moonfolk wizard (&^^/) (/&^^^^) flying \ ^ , return a land you control to its owner's hand : put a &^/ /&^ blue illusion creature token with flying onto the battlefield . + +(^) (^) (^) (^) (RR) (sorcery) choose any number of target players . for each of those players , reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that player , then you put the revealed cards on the bottom of your library in any order . + +(^) (WW) (sorcery) if an opponent controls more lands than you , search your library for up to three plains cards , reveal them , and put them into your hand . then shuffle your library . + +(WW) (creature) human knight (&^/) (/&^) vigilance \ ^ ^ ^ ^ WW : @ gets +&^/ /+&^^ until end of turn . + +(^) (^) (^) (WW) (BB) (sorcery) return target permanent card from your graveyard to the battlefield . + +(^) (^) (^) (artifact) ^ , T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn . + +(^) (WW) (UU) (enchantment) whenever an opponent casts a spell that targets you or a creature you control , you may draw a card . + +(^) (^) (BB) (creature) spirit (&^/) (/&^) BB : regenerate @ . \ whenever @ deals combat damage to a player , that player discards a card . + +(WW) (creature) bird warrior (&^/) (/&^) flying + +(^) (^) (RR) (enchantment) each noncreature , non ~ equipment artifact is an equipment with equip XX and " equipped creature gets +X/ /+& , " where X is that artifact's converted mana cost . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) wolf (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked . + +(^) (^) (^) (BB) (creature) beast (&^^^/) (/&^^) when @ dies , put it on top of its owner's library . + +(^) (^) (GG) (creature) human monk (&^^/) (/&^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (sorcery) [ &^ = destroy target land . = search your library for a land card , put that card onto the battlefield , then shuffle your library . ] \ entwine ^ GG + +(^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^^) countertype % poison \ infect \ at the beginning of your upkeep , you get a % counter . + +(^) (GG) (GG) (sorcery) put a &^^^/ /&^^^ green beast creature token onto the battlefield . then if an opponent controls more creatures than you , return @ to its owner's hand . + +(^) (^) (GG) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library . + +(^) (GG) (creature) wurm (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the amount of life you've gained this turn . + +(^) (^) (^) (WW) (creature) cat cleric (&^^/) (/&^^^^^) artifacts you control have hexproof . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (UU) (creature) angel illusion (&^^^^/) (/&^^^^) flying \ cast @ only if you've cast another spell this turn . + +(^) (^) (GG) (creature) ape warrior (&^^^/) (/&^^) + +(^) (^) (^) (^) (GG) (sorcery) you gain &^ life for each land you control . + +(^) (^) (^) (artifact) countertype % charge \ T : add one mana of any color to your mana pool . \ T : put a % counter on @ . \ at the beginning of your precombat main phase , remove all % counters from @ . add one mana of any color to your mana pool for each % counter removed this way . + +(^) (^) (GG) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card . + +(UU) (enchantment) aura enchant red or green creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : uncast target instant or aura spell that targets a permanent you control . + +(^) (^) (^) (^) (^) (^) (artifact) tap an untapped creature you control : target player puts the top card of his or her library into his or her graveyard . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^^ + +(^) (^) (^) (^) (^) (^) (^) (GG) (sorcery) put a &^^^^/ /&^^^^ green rhino creature token with trample onto the battlefield , then populate . + +(^) (^) (RR) (RR) (creature) minotaur (&^^^/) (/&^^^) first strike \ ^ ^ : @ loses first strike until end of turn . any player may activate this ability . + +(^) (RR) (sorcery) @ deals &^^ damage to target creature or player and &^ damage to another target creature or player . + +(land) T : add ^ to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) serpent (&^^^^^^^/) (/&^^^^^^) islandwalk + +(^) (WW) (creature) human knight (&^^/) (/&^^) + +(^) (^) (^) (^) (GG) (instant) destroy target creature with flying . bolster &^^ . + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has flying . \ totem armor + +(^) (RR) (RR) (RR) (creature) elemental cat (&^^^^^^^/) (/&^) trample , haste \ at the beginning of the end step , sacrifice @ . \ morph RR RR + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ . if you do , untap @ . + +(UU) (UU) (sorcery) arcane draw three cards . discard three cards at the beginning of the next end step . + +(snow) (land) T : add ^ to your mana pool . \ ^ SS , T : look at the top card of your library . if that card is snow , you may reveal it and put it into your hand . + +(RR) (GG) (creature) human warrior (&^^/) (/&^^) haste + +(^) (WW) (creature) spirit soldier (&^/) (/&^) WW : regenerate @ . + +(^) (^) (^) (RR) (creature) goblin berserker (&^^^/) (/&^^) whenever @ attacks , target creature can't block this turn . \ dash ^ ^ RR + +(^) (^) (GG) (creature) goblin warrior (&^/) (/&^) trample \ whenever @ attacks , it gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (BB) (creature) goblin rogue (&^^/) (/&^) prowl ^ BB \ whenever a rogue you control attacks and isn't blocked , it gets +&^^/ /+&^ until end of turn . + +(^) (^) (^) (BB) (creature) horror mercenary (&^^/) (/&^^) when @ enters the battlefield , each player loses &^^^ life . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (RR) (RR) (legendary) (enchantment) (artifact) creatures you control have haste . \ ^ ^ RR , T , sacrifice a land : put a &^^^/ /&^^^ colorless golem enchantment artifact creature token onto the battlefield . + +(^) (UU) (creature) illusion (&/) (/&^) flying \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ , then sacrifice @ unless you pay ^ for each +&^/ /+&^ counter on it . \ when @ leaves the battlefield , target opponent puts an X/ /X blue orb creature token with flying onto the battlefield , where X is the number of +&^/ /+&^ counters on @ . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ white spells and black spells you cast cost ^ less to cast . + +(^) (GG) (instant) uncast target activated ability . \ draw a card . + +(GG) (enchantment) cumulative upkeep ^ \ black creatures can't attack you . \ nonblack creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you . + +(^) (^) (WW) (WW) (sorcery) return target creature card from your graveyard to the battlefield . + +(^) (WW) (creature) human rebel (&^^/) (/&^^) + +(^) (WW) (creature) human cleric (&^/) (/&^) domain ~ T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of basic land types among lands you control . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other creature on the battlefield that shares a creature type with it . + +(^) (^) (^) (artifact) whenever you cast a white spell or a plains enters the battlefield under your control , you gain &^ life . + +(^) (GG) (creature) treefolk (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ put a +&^/ /+&^ counter on a creature an opponent controls . + +(^) (^) (^) (GG) (creature) elf scout (&^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library . + +(^) (^) (GW) (creature) centaur warrior (&^^^/) (/&^) \ when @ dies , you may gain &^^^ life . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) troll (&^^^^^/) (/&^^^^^) if @ would be destroyed , regenerate it . \ tap any number of untapped creatures you control other than @ with total power &^^^^^^^^^^ or greater : @ gets +&^^^^^^^^^^^^^^^^^^^^/ /+&^^^^^^^^^^^^^^^^^^^^ until end of turn . + +(^) (UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another . \ flashback ^ UU + +(^) (WW) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn . + +(^) (^) (^) (^) (^) (artifact) XX , T : target creature you control gets +X/ /+X until end of turn . destroy it at the beginning of the next end step . + +(^) (^) (GG) (creature) insect (&/) (/&^) flying \ GG : regenerate @ . + +(artifact) T , sacrifice @ : look at the top card of target player's library . draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (artifact) T : add ^ ^ to your mana pool . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) destroy all creatures and lands . + +(^) (^) (RR) (RR) (instant) @ deals &^^ damage to each creature and each player . if you cast this spell during your main phase , @ deals &^^^ damage to each creature and each player instead . + +(^) (UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another . \ retrace + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block enchanted creature do so . + +(^) (^) (UU) (UU) (enchantment) as @ enters the battlefield , choose a land type . \ each land of the chosen type has phasing . + +(^) (^) (GG) (sorcery) @ deals &^^ damage to each creature with flying . + +(^) (^) (^) (^) (^) (RR) (legendary) (creature) human barbarian (&^^^/) (/&^^^) when @ enters the battlefield , you may search your library for an equipment card and put it onto the battlefield . if you do , shuffle your library . \ whenever @ attacks for the first time each turn , untap it and all samurai you control . after this phase , there is an additional combat phase . + +(UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn . + +(land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ ^ WW : @ becomes a &^/ /&^^^^^ white soldier creature until end of turn . it's still a land . + +(legendary) (land) T : add WW to your mana pool . \ WW , T : prevent the next &^^ damage that would be dealt to target legendary creature this turn . + +(WW) (creature) human cleric (&^/) (/&^^) WW , T : target permanent you control gains protection from instant spells and from sorcery spells until end of turn . + +(^) (^) (^) (WW) (creature) human soldier knight (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (creature) merfolk (&^^/) (/&^^) islandwalk + +(^) (^) (RR) (creature) dwarf (&^^/) (/&^^) when @ enters the battlefield , search your library for any number of dwarf cards and reveal those cards . shuffle your library , then put them on top of it in any order . + +(^) (BB) (creature) elf druid (&^/) (/&^^) T , pay &^ life : add GG to your mana pool . + +(^) (^) (WW) (WW) (sorcery) [ & = return target enchantment card from your graveyard to your hand . = destroy target enchantment . ] + +(^) (UU) (BB) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay &^ life . " + +(XX) (XX) (RR) (sorcery) @ deals X damage to target player and each creature he or she controls . \ miracle XX RR + +(^) (^) (^) (BB) (RR) (enchantment) sacrifice @ : creatures your opponents control get -&^/ /-&^ until end of turn . those creatures attack this turn if able . + +(^) (^) (WW) (BB) (creature) bat (&^^/) (/&^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , target player loses &^^ life and you gain &^^ life . + +(^) (^) (^) (artifact) ^ ^ , T : tap all other artifacts . they don't untap during their controllers' untap steps for as long as @ remains tapped . + +(^) (RR) (creature) human warrior (&^^^/) (/&^^^^) cumulative upkeep ~ have an opponent put a &^/ /&^ red survivor creature token onto the battlefield . \ trample ; rampage &^ + +(^) (RR) (creature) goblin (&^/) (/&^) flying \ @ can't block . + +(^) (^) (^) (^) (artifact) ^ ^ , T : prevent all combat damage that would be dealt by target creature this turn . + +(^) (RR) (WW) (UU) (creature) angel (&^^^/) (/&^^^^) flying , vigilance , haste + +(WW) (creature) kithkin soldier (&^/) (/&^) first strike \ reinforce &^ ~ ^ WW + +(XX) (GG) (GG) (sorcery) @ deals X damage to each creature with horsemanship and each player . + +(^) (BB) (instant) until end of turn , each creature you control becomes a black shade and gains " BB : this creature gets +&^/ /+&^ until end of turn . " + +(GG) (creature) drake (&^^/) (/&^) flying , haste \ echo ^ GG GG + +(^) (^) (^) (^) (WW) (WW) (creature) cat spirit (&^^^^/) (/&^^^^^) flying \ you have hexproof . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) when @ enters the battlefield , return each other creature you control to its owner's hand . + +(^) (^) (^) (BB) (BB) (creature) zombie warrior (&^^^^^/) (/&^^^) + +(UU) (BB) (artifact) equipment equip ^ ^ \ equipped creature has fear . \ whenever equipped creature deals combat damage to a player , you may draw a card . + +(^) (^) (^) (RR) (RR) (sorcery) destroy target land . @ deals &^ damage to each creature and each player . + +(^) (UU) (instant) return target artifact , enchantment , or land to its owner's hand . + +(^) (^) (^) (^) (^) (^) (^) (WW) (WW) (WW) (sorcery) destroy all nonartifact permanents . + +(^) (WW) (creature) human samurai (&^/) (/&^) flying \ bushido &^ + +(^) (^) (^) (artifact) countertype % flood \ at the beginning of each player's upkeep , that player puts a % counter on target non ~ island land he or she controls of his or her choice . that land is an island for as long as it has a % counter on it . \ at the beginning of each end step , if all lands on the battlefield are islands , remove all % counters from them . + +(^) (^) (^) (BB) (enchantment) whenever a creature enters the battlefield , that creature's controller may have target creature of his or her choice get -&^^^/ /-&^^^ until end of turn . + +(^) (WW) (BB) (RR) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (enchantment) whenever an artifact becomes tapped or a player activates an artifact's ability without T in its activation cost , @ deals &^ damage to that artifact's controller . + +(^) (GG) (creature) elf (&^/) (/&^) T : you gain &^ life for each elf on the battlefield . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has flying , and can't attack you or a planeswalker you control . + +(^) (^) (^) (WW) (legendary) (creature) human advisor (&^^/) (/&^^) whenever a source an opponent controls deals damage to you , that player sacrifices a permanent . + +(^) (^) (^) (RR) (RR) (RR) (instant) as an additional cost to cast @ , sacrifice all creatures you control . \ @ deals damage to target creature or player equal to the total power of the sacrificed creatures . + +(^) (^) (^) (^) (UU) (creature) beeble (&^^^/) (/&^^^) @ can't be blocked as long as defending player controls an enchantment . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) sacrifice two lands : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control a swamp . + +(^) (^) (^) (UU) (sorcery) return target instant or sorcery card from your graveyard to your hand . \ flashback ^ ^ RR + +(^) (WW) (instant) convoke \ target creature gains indestructible until end of turn . + +(^) (^) (^) (RR) (creature) goblin (&^^^/) (/&^) morph ~ sacrifice two mountains . \ when @ is turned face up , it deals &^^^ damage divided as you choose among one , two , or three target creatures . + +(^) (^) (^) (^) (RR) (creature) hydra (&^^^^^/) (/&^) countertype % fade \ fading &^^^^^ \ ^ , remove a % counter from @ : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (^) (artifact) (creature) soldier (&^^^/) (/&^^^) ^ : @ gets +&/ /+&^ until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by red creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a red permanent . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) draft @ face up . \ as you draft a card , you may remove it from the draft face down . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of cards you removed from the draft with cards named @ . + +(^) (^) (^) (^) (BB) (enchantment) (creature) giant (&^^^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures your opponents control get -&^/ /-&^ until end of turn . + +(RR) (RR) (RR) (creature) djinn (&^^^^^^/) (/&^^^) whenever @ attacks , flip a coin . if you lose the flip , remove @ from combat and tap it . + +(XX) (^) (^) (BB) (sorcery) exile X target creature cards from your graveyard . for each creature card exiled this way , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (WW) (creature) human rebel warrior (&^^/) (/&^^^) whenever @ is dealt combat damage , you gain that much life . + +(^) (^) (^) (^) (UU) (creature) bird (&^^^/) (/&^^^) sacrifice a land : @ gains flying until end of turn . + +(^) (^) (WW) (sorcery) target opponent draws a card . \ you gain &^^^^^^^ life . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^^) flying \ soulshift &^^^^ + +(GG) (sorcery) each player sacrifices an enchantment . + +(GG) (instant) arcane target creature gets +&^^/ /+&^^ until end of turn . \ splice onto arcane GG + +(^) (GG) (creature) centaur archer (&^/) (/&^^) reach \ T , sacrifice @ : destroy target attacking or blocking creature with flying . + +(^) (^) (^) (^) (GG) (WW) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever one or more +&^/ /+&^ counters are placed on another creature you control , you may put a +&^/ /+&^ counter on @ . + +(^) (UU) (UU) (creature) metathran soldier (&^^/) (/&^^^) @ can't be blocked as long as it's enchanted . + +(^) (^) (^) (GG) (GG) (legendary) (creature) human warrior (&^^^^/) (/&^^^^^) heroic ~ whenever you cast a spell that targets @ , up to three target lands you control each become &^^/ /&^^ warrior creatures until end of turn . they're still lands . + +(^) (UU) (UU) (creature) human wizard (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , target creature can't be blocked this turn . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . \ morbid ~ @ deals &^^^^^ damage to that creature or player instead if a creature died this turn . + +(^) (GG) (creature) cat (&^^/) (/&^) forestwalk + +(UU) (UU) (enchantment) countertype % polyp \ @ enters the battlefield with four % counters on it . \ sacrifice an island : put two % counters on @ . \ UU , tap an untapped blue creature you control , remove a % counter from @ : put a +&/ /+&^ counter on target creature . + +(^) (^) (^) (^) (BB) (legendary) (creature) spirit (&^^^/) (/&^^) flying \ ^ , sacrifice a spirit : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery . \ soulshift &^^^^ + +(^) (^) (^) (BB) (BB) (creature) vampire wizard (&^^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles a card from his or her hand . you may play that card for as long as it remains exiled . \ sacrifice a human : regenerate @ . + +(^) (GG) (creature) elf (&/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : you gain &^^ life . + +(^) (^) (RR) (creature) boar (&^^/) (/&^) first strike \ infect + +(^) (^) (GG) (instant) [ &^ = destroy target creature with flying . = destroy target artifact . ] + +(^) (^) (UU) (creature) faerie scout (&^^/) (/&^) flying \ GG , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (UU) (UU) (enchantment) permanents don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player chooses a permanent for each card in his or her graveyard , then untaps those permanents . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn . + +(XX) (WW) (instant) exile target attacking creature unless its controller pays XX . + +(land) gate @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . + +(^) (UR) (UR) (creature) noggle rogue (&^^/) (/&^^) @ can't be blocked except by creatures with defender . + +(^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) fear \ suspend &^^^^^ ~ BB + +(^) (WW) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^/ /+&^ as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common . \ when the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common , sacrifice @ . + +(^) (RR) (creature) goblin (&^/) (/&^) @ can't block creatures with power greater than @ 's power . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) zombie cleric (&^^^^^/) (/&^^^^^) intimidate \ whenever a human deals damage to you , destroy it . \ other non ~ human creatures you control get +&^/ /+&^ and have undying . + +(^) (^) (RR) (creature) wall (&^^^^^/) (/&^^) defender + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (legendary) (creature) praetor (&^^^^^/) (/&^^^^) flash \ at the beginning of your end step , draw seven cards . \ each opponent's maximum hand size is reduced by seven . + +(^) (^) (^) (UU) (creature) wizard avatar (*/) (/*) @ 's power and toughness are each equal to the number of wizards on the battlefield . \ morph ^ ^ UU + +(^) (^) (^) (^) (GG) (GG) (enchantment) if you tap a permanent for mana , it produces twice as much of that mana instead . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ ripple &^^^^ + +(^) (^) (^) (RR) (RR) (sorcery) each player exiles all artifact cards from his or her graveyard , then sacrifices all artifacts he or she controls , then puts all cards he or she exiled this way onto the battlefield . + +(^) (^) (^) (UU) (UU) (creature) illusion (&^^/) (/&^^) flying \ when @ enters the battlefield , return target permanent to its owner's hand . \ suspend &^^^ ~ ^ UU + +(^) (^) (GG) (creature) human soldier (&^/) (/&^^^^) WW : @ gains vigilance until end of turn . + +(^) (^) (WB) (UU) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , you may reveal any number of other artifact cards from your hand . @ enters the battlefield with a +&^/ /+&^ counter on it for each card revealed this way . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ ^ , sacrifice @ : draw a card . + +(^) (RR) (instant) change the target of target activated ability with a single target . \ draw a card . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ ^ ^ : @ becomes a &^^^/ /&^^^ elemental artifact creature that's still a land . + +(^) (RR) (RR) (creature) human (&^/) (/&^^^^) whenever @ attacks , it gets +&^/ /-&^^ until end of turn . \ ^ RR RR , T : target creature gains mountainwalk until end of turn . + +(land) hideaway \ T : add BB to your mana pool . \ BB , T : you may play the exiled card without paying its mana cost if each player has no cards in hand . + +(^) (BB) (BB) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another nontoken creature you control dies , you may put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (artifact) ^ , T : if @ is on the battlefield , flip @ onto the battlefield from a height of at least one foot . if @ turns over completely at least once during the flip , destroy all nontoken permanents it touches . then destroy @ . + +(^) (BB) (tribal) (enchantment) faerie at the beginning of your upkeep , you lose &^ life and put a &^/ /&^ black faerie rogue creature token with flying onto the battlefield . + +(^) (RR) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ this turn , whenever an attacking creature deals combat damage to you , it deals that much damage to its controller . + +(^) (UU) (UU) (sorcery) return target instant or sorcery card from your graveyard to your hand . + +(^) (WW) (creature) bird (&^/) (/&^) flying , vigilance + +(^) (^) (BB) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice a creature . \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ enchanted creature is a demon spirit . + +(BB) (creature) skeleton soldier (&^/) (/&^) ^ ^ BB : regenerate @ . + +(^) (^) (WW) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) flanking \ as @ enters the battlefield , choose a color . \ WW WW , T : destroy target permanent of the chosen color . + +(^) (^) (RR) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ destroy target artifact . + +(^) (^) (GG) (GG) (sorcery) choose a card type . target opponent reveals his or her hand . put two &^/ /&^ green saproling creature tokens onto the battlefield for each card of the chosen type revealed this way . + +(^) (^) (WB) (creature) hag wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more plains , you may put a &^/ /&^ white kithkin soldier creature token onto the battlefield . \ when @ enters the battlefield , if you control two or more swamps , you may put a -&^/ /-&^ counter on target creature . + +(^) (^) (^) (^) (RR) (RR) (instant) you may sacrifice two mountains rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player . + +(WW) (instant) any number of target creatures become white until end of turn . + +(^) (^) (RR) (GG) (sorcery) destroy target artifact , target creature , target enchantment , and target land . + +(^) (^) (UU) (creature) human cleric (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to target creature this turn . target opponent may draw a card . + +(^) (^) (^) (GG) (creature) ape (&^^^^^/) (/&^^) as long as you control a mountain , @ can't be blocked except by two or more creatures . + +(^) (^) (^) (^) (artifact) metalcraft ~ @ is a &^^^^^/ /&^^^^^ golem artifact creature as long as you control three or more artifacts . + +(^) (^) (^) (RR) (RR) (enchantment) ^ RR , sacrifice @ : @ deals &^^^ damage to each tapped creature and each player . + +(^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . + +(^) (^) (^) (^) (artifact) countertype % time \ at the beginning of your upkeep , put a % counter on @ . \ all creatures get +&^/ /+& for each % counter on @ . \ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . + +(^) (^) (BB) (creature) frog (&^/) (/&^) when @ dies , each opponent discards a card . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^^/) (/&^^^) flying , protection from dragons + +(^) (^) (^) (GG) (GG) (sorcery) you may have creatures you control assign their combat damage this turn as though they weren't blocked . + +(^) (^) (WW) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&/ /+&^ until end of turn . " + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^) flying \ ^ ^ ^ WW : exile @ , then return it to the battlefield under its owner's control . + +(^) (UU) (creature) merfolk rogue (&^/) (/&^) whenever @ deals combat damage to a player , that player discards a card . \ morph UU + +(^) (^) (^) (WW) (WW) (creature) human cleric (&^^/) (/&^^^^) artifacts and enchantments you control have shroud . + +(^) (UU) (instant) look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(^) (^) (^) (UU) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying , haste \ you may cast sorcery cards as though they had flash . + +(^) (GG) (creature) dryad (&^/) (/&^) whenever you cast a white , blue , black , or red spell , put a +&^/ /+&^ counter on @ . + +(RR) (enchantment) (creature) satyr (&^/) (/&^) bestow ^ RR \ enchanted creature gets +&^/ /+&^ . + +(GG) (WW) (UU) (BB) (creature) nephilim (&^/) (/&^) whenever you cast a spell , you may put two +&^/ /+&^ counters on @ . \ whenever @ attacks , it gains trample until end of turn if its power is &^^^^^^^^^^ or greater . + +(RR) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a &^/ /&^ red soldier creature token with haste onto the battlefield . + +(^) (^) (^) (^) (BB) (sorcery) convoke \ name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library . + +(^) (^) (UU) (creature) vedalken wizard (&^/) (/&^) when @ enters the battlefield , exchange control of target land you control and target land an opponent controls . + +(^) (^) (RR) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ if there are exactly two permanents named @ on the battlefield , the " legend rule " doesn't apply to them . \ each other creature named @ gets +&^^/ /+&^^ and has haste . + +(^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^) haste \ @ attacks each turn if able . + +(^) (^) (BB) (BB) (enchantment) when @ enters the battlefield , sacrifice all creatures you control . \ creatures you control get +&^^/ /+&^^ . + +(^) (^) (BB) (creature) vampire (&^^^/) (/&^) bloodthirst &^ + +(^) (UU) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card . + +(^) (^) (UU) (creature) zombie drake (&^^/) (/&^^^) flying \ @ can block only creatures with flying . + +(^) (UU) (creature) illusion (&^^/) (/&^^) flying \ fading &^^^ + +(RR) (RR) (RR) (creature) lizard (&^^^^/) (/&^^^^) whenever a source deals damage to @ , that source's controller gains control of @ . + +(^) (^) (UU) (creature) drake (&^^/) (/&^) flying \ ^ UU , T : return target kavu to its owner's hand . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^) amplify &^ \ flying + +(^) (^) (^) (^) (^) (UU) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , gain control of target creature . + +(^) (^) (^) (^) (^) (RR) (creature) vampire warrior (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , up to two target creatures can't block this turn . + +(^) (^) (GG) (sorcery) put two &^/ /&^ green snake creature tokens onto the battlefield . \ whenever a nontoken snake enters the battlefield under your control , you may return @ from your graveyard to your hand . + +(^) (^) (^) (RR) (RR) (RR) (creature) giant (&^^^^/) (/&^^^^) rampage &^^ + +(^) (^) (RR) (creature) human rogue mercenary (&^^^/) (/&^^^^) countertype % wage \ flying \ at the beginning of your upkeep , put a % counter on @ . you may pay ^ ^ for each % counter on it . if you don't , remove all % counters from @ and an opponent gains control of it . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^^ and has " T : destroy target equipment . " + +(^) (RR) (creature) viashino warrior (&^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (artifact) (creature) leviathan (&^^^^^^^/) (/&^^^^^^^^^^^) islandwalk , trample \ shroud + +(^) (^) (^) (RR) (creature) boar (&^^^/) (/&^^) intimidate + +(^) (GG) (enchantment) creatures with flying can't block creatures you control . + +(^) (^) (GG) (GG) (enchantment) if you would draw a card , you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind . put that card into your hand and put all other cards revealed this way on the bottom of your library in any order . + +(^) (BB) (RR) (creature) ogre warrior (&^^^/) (/&^^^^) whenever @ is dealt damage , discard that many cards . \ hellbent ~ whenever @ deals combat damage to a player , if you have no cards in hand , that player discards cards equal to the damage . + +(^) (GG) (creature) plant (&^/) (/&^) whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ . + +(^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^) flying \ exalted \ other creatures you control have exalted . + +(^) (^) (^) (^) (^) (RR) (RR) (RR) (sorcery) each player shuffles all permanents he or she owns into his or her library , then reveals that many cards from the top of his or her library . each player puts all artifact , creature , and land cards revealed this way onto the battlefield , then does the same for enchantment cards , then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library . + +(^) (^) (^) (UU) (UU) (sorcery) put a &^^/ /&^^ blue djinn monk creature token with flying onto the battlefield . \ rebound + +(land) countertype % storage \ @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . + +(^) (^) (^) (BB) (creature) zombie ogre warrior (&^^^/) (/&^^^) cycling ^ ^ \ unearth ^ BB + +(^) (^) (BB) (BB) (enchantment) BB BB , pay &^^ life , sacrifice a swamp : return target creature card from your graveyard to the battlefield . + +(UU) (UU) (creature) human wizard (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , exile the top three cards of target player's library . \ UU UU , sacrifice @ : uncast target spell with the same name as a card exiled with @ . + +(^) (^) (RR) (RR) (GG) (GG) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike , legendary landwalk + +(WW) (BB) (artifact) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand . + +(^) (^) (WW) (instant) you gain &^^^^^^ life . \ cycling ^ WW \ when you cycle @ , you may gain &^^ life . + +(GG) (GG) (creature) human monk (&^/) (/&^) protection from black \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it . + +(^) (^) (RR) (WW) (creature) giant soldier (&^^/) (/&^^^^) whenever @ deals combat damage , you gain that much life . \ ^ RR : @ gets +&^/ /+& until end of turn . + +(GG) (UU) (creature) snake elf druid (&^/) (/&^) when @ enters the battlefield , reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put that card into your hand . + +(^) (^) (BB) (BB) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control . + +(^) (GG) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from green and from blue . + +(UU) (instant) look at the top card of your library . you may put that card on the bottom of your library . \ draw a card . + +(^) (^) (WW) (instant) destroy target creature with power &^^^^ or greater . \ cycling ^ ^ + +(^) (^) (^) (UB) (sorcery) if UU was spent to cast @ , return up to one target creature to its owner's hand . if BB was spent to cast @ , target player reveals his or her hand , you choose a nonland card from it , then that player discards that card . + +(^) (RR) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (UU) (creature) zombie (&^^^^/) (/&^^) if a zombie you control would deal combat damage to a player , instead that player puts that many cards from the top of his or her library into his or her graveyard . \ whenever a creature card is put into an opponent's graveyard from his or her library , exile that card and put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (BB) (BB) (RR) (RR) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying , trample \ whenever @ attacks , sacrifice half the non ~ demon permanents you control , rounded up . \ whenever rakdos deals combat damage to a player , that player sacrifices half the non ~ demon permanents he or she controls , rounded up . + +(^) (^) (^) (GG) (sorcery) put a +&^/ /+&^ counter on target creature you control . another target creature blocks it this turn if able . + +(^) (^) (WW) (instant) exile target creature with toughness &^^^^ or greater . + +(^) (WW) (UU) (creature) gargoyle (&^^/) (/&^^) flying \ T : @ gets -&^^/ /+&^^ and loses flying until end of turn . + +(^) (RR) (instant) vampire creatures you control get +&^^/ /+& and gain first strike until end of turn . + +(^) (UU) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , exchange control of @ and up to one target creature an opponent controls . if you don't make an exchange , sacrifice @ . this ability can't be uncast except by spells and abilities . + +(UU) (instant) return target creature and all white auras you own attached to it to their owners' hands . + +(^) (^) (RR) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the revealed cards on the bottom of your library in any order . + +(^) (^) (^) (WW) (WW) (sorcery) destroy all artifacts and enchantments . + +(land) @ enters the battlefield tapped . \ at the beginning of your upkeep , if you control seven or more plains , you may return target creature card from your graveyard to the battlefield . \ T : add WW to your mana pool . + +(^) (GG) (GG) (creature) treefolk (&^^/) (/&^^^) whenever a player casts a noncreature spell , each of that player's opponents may draw a card . + +(UP) (sorcery) \ look at target player's hand . \ draw a card . + +(GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if it's paired with a creature , that creature also gets +&^^/ /+&^^ until end of turn . + +(UU) (enchantment) countertype % quest \ at the beginning of your upkeep , you may look at the top card of your library . if it's a creature card , you may reveal it and put a % counter on @ . \ at the beginning of each end step , if there are three or more % counters on @ , you may put a kraken , leviathan , octopus , or serpent creature card from your hand onto the battlefield . + +(^) (GG) (instant) shuffle all creature cards from target player's graveyard into that player's library . \ cycling ^ ^ + +(land) countertype % storage \ @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . + +(^) (UU) (instant) return target nonland permanent you don't control to its owner's hand . \ overload ^ ^ ^ ^ ^ ^ UU + +(^) (WW) (enchantment) ^ ^ WW , sacrifice @ : you gain &^^^^^^^ life . + +(^) (^) (WW) (WW) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of combat on your turn , put two +&^/ /+&^ counters on target creature you control . = dragons ~ at the beginning of combat on each opponent's turn , tap target creature that player controls . ] + +(^) (^) (^) (^) (^) (^) (^) (GG) (creature) human shaman (&^/) (/&^) ^ : target creature you control has base power and toughness &^^^^^^^/ /&^^^^^^^ until end of turn . + +(^) (^) (^) (artifact) no more than two creatures can attack you each combat . + +(^) (WW) (WW) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent the next &^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (WW) (creature) beast (&^^^/) (/&^^^^^) + +(^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in your hand . + +(RR) (creature) goblin (&^/) (/&^) provoke + +(^) (^) (^) (^) (RR) (RR) (creature) goblin warrior (&^^^/) (/&^^^) echo ^ ^ ^ ^ RR RR \ when @ enters the battlefield or dies , put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (GG) (sorcery) each player may reveal any number of creature cards from his or her hand . then each player puts a &^^/ /&^^ green bear creature token onto the battlefield for each card he or she revealed this way . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^^) flying \ whenever the first noncreature spell of a turn is cast , uncast that spell . + +(^) (^) (^) (^) (GG) (GG) (sorcery) draw a card for each creature you control . + +(^) (UU) (creature) illusion (&^/) (/&^^^^^) when @ enters the battlefield , return a permanent you control to its owner's hand . + +(^) (GG) (instant) destroy all non ~ aura enchantments . + +(XX) (BB) (BB) (sorcery) put X -&^/ /-&^ counters on each creature . shuffle @ into its owner's library . + +(^) (^) (^) (^) (BB) (sorcery) @ deals &^^^ damage to target creature or player and you gain &^^^ life . + +(UU) (instant) target creature has base power and toughness &^/ /&^ until end of turn . + +(WW) (creature) human monk (&^/) (/&^) lifelink \ as long as you have thirty or more life , @ gets +&^^^^^/ /+&^^^^^ and has flying . + +(^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^/) (/&^^^^^^) + +(^) (UU) (enchantment) cumulative upkeep ^ \ when @ enters the battlefield , look at the top ten cards of your library , then exile any number of them and put the rest back on top of your library in any order . \ when @ leaves the battlefield , shuffle your library . + +(^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^) when @ dies , exile @ , then shuffle all creature cards from your graveyard into your library . + +(XX) (RR) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ @ deals X damage to target creature or player . + +(land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add UU or BB to your mana pool . + +(^) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ target creature gets +&^/ /+&^^^ until end of turn . untap that creature . + +(^) (^) (GG) (GG) (creature) elephant (&^^^/) (/&^^^) GG : @ gets +&^^^/ /+& and gains trample until end of turn . destroy @ at the beginning of the next end step . activate this ability only once each turn . + +(land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library . + +(GG) (instant) target creature you control deals damage equal to its power to target creature with flying . + +(^) (^) (GG) (creature) troll (&^^/) (/&^^) GG : regenerate @ . + +(^) (RR) (RR) (creature) human artificer (&^^/) (/&^^) T : you may tap or untap target artifact an opponent controls . + +(RR) (creature) goblin scout (&^^/) (/&^^) haste \ whenever @ attacks , defending player reveals the top card of his or her library . if it's a land card , that player puts it into his or her hand . + +(^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a creature other than @ , then each opponent loses life equal to the sacrificed creature's power . if you can't sacrifice a creature , tap @ and you lose &^^^^^^^ life . + +(BG) (creature) plant zombie (&^/) (/&^) scavenge + +(^) (^) (^) (BB) (sorcery) arcane sweep ~ return any number of swamps you control to their owner's hand . target player discards a card for each swamp returned this way . + +(^) (RR) (creature) human wizard (&^^/) (/&^) ^ ^ : target black or green creature gains haste until end of turn . + +(^) (^) (^) (GG) (GG) (creature) wurm (&^^^^/) (/&^^^^) intimidate \ other green creatures you control have intimidate . + +(^) (BB) (BB) (creature) nightmare horror (&^/) (/&^) swampwalk \ when @ enters the battlefield , exile target green or white creature an opponent controls . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (WW) (creature) pegasus (&^^/) (/&^) flying \ first strike + +(^) (^) (^) (GG) (GG) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ ^ GG GG : put X +&^/ /+&^ counters on @ , where X is its power . + +(^) (^) (UU) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your draw step , draw an additional card , then discard a card . = dragons ~ spells your opponents cast that target you or a permanent you control cost ^ ^ more to cast . ] + +(BB) (creature) human minion (&^/) (/&^) sacrifice @ : target creature gets -&^^/ /-& until end of turn . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-&^^ . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) at the beginning of combat on your turn , @ gains banding until end of combat . \ whenever @ becomes blocked by a wall , destroy that wall at end of combat . + +(^) (^) (^) (RR) (creature) human shaman (&^/) (/&^) infect \ ^ RR , T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (UU) (BB) (BB) (RR) (planeswalker) bolas ((&^^^^^)) +&^^^ : destroy target noncreature permanent . \ -&^^ : gain control of target creature . \ -&^^^^^^^^^ : @ deals &^^^^^^^ damage to target player . that player discards seven cards , then sacrifices seven permanents . + +(^) (^) (^) (GG) (creature) elf (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of green permanents you control . + +(^) (^) (^) (^) (GG) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of lands you control . + +(^) (BB) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn . + +(^) (BR) (BR) (creature) elemental shaman (&^^/) (/&^^) sacrifice @ : destroy target nonbasic land . + +(WW) (WW) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^^ gargoyle creature with flying and protection from red . + +(^) (^) (WW) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(BB) (BB) (creature) vampire shaman (&^^/) (/&^) first strike \ sacrifice @ : remove all counters from target permanent . + +(^) (^) (BB) (creature) vampire (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ . + +(^) (^) (WW) (enchantment) sacrifice a land : destroy target enchantment . + +(^) (RR) (creature) goblin (&^^^/) (/&^^^) @ can't attack or block alone . + +(^) (^) (GG) (sorcery) put a &^^^/ /&^^^ green elephant creature token onto the battlefield . \ flashback ^ ^ ^ GG + +(^) (^) (^) (RR) (RR) (creature) elemental shaman (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ deals &^^ damage to each creature . + +(UU) (instant) target permanent becomes the color or colors of your choice . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^) protection from black \ cycling ^ ^ + +(^) (^) (^) (^) (^) (WW) (creature) human cleric wizard (&^^/) (/&^^^) tap two untapped clerics you control : prevent all damage target creature would deal this turn . \ tap two untapped wizards you control : prevent all damage target spell would deal this turn . + +(^) (^) (^) (GG) (GG) (creature) basilisk (&^^/) (/&^^^^) whenever @ becomes blocked by a creature , destroy that creature . + +(^) (^) (RG) (RG) (creature) insect (&^^^^/) (/&^) \ trample ; haste ; shroud + +(^) (^) (^) (^) (RR) (RR) (creature) ogre warrior (&^^^^/) (/&^^^^) whenever @ attacks , gain control of target equipment an opponent controls until end of turn . attach it to @ . when you lose control of that equipment , unattach it . + +(^) (^) (^) (WW) (enchantment) (creature) elk (&^^^/) (/&^^^) bestow ^ ^ ^ ^ ^ ^ WW \ whenever @ or enchanted creature attacks , tap target creature an opponent controls . \ enchanted creature gets +&^^^/ /+&^^^ . + +(^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ echo ^ ^ RR RR \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (artifact) ^ ^ , T : you may put a multicolored creature card from your hand onto the battlefield . + +(^) (^) (BB) (creature) goblin rogue (&^^^/) (/&^) @ can't block . \ prowl ^ BB \ whenever a goblin or rogue you control deals combat damage to a player , if @ is in your graveyard , you may return @ to your hand . + +(^) (^) (^) (^) (^) (WW) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : regenerate target artifact . + +(^) (RR) (enchantment) ^ , discard a card at random : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (^) (artifact) cumulative upkeep ^ ^ ^ \ if tapped for mana , plains produce RR , islands produce GG , swamps produce WW , mountains produce UU , and forests produce BB instead of any other type . + +(WW) (instant) target creature gets +&^/ /+&^ and gains first strike until end of turn . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^^^^/) (/&^^^^^^^^^^) fading &^^ \ @ enters the battlefield tapped . + +(land) T : add ^ to your mana pool . \ ^ , T : until end of turn , creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud . + +(^) (^) (^) (BB) (BB) (creature) horror (*/) (/*) countertype % time \ @ 's power and toughness are each equal to your life total minus the life total of an opponent with the most life . \ suspend X ~ XX BB BB BB . X can't be & . \ whenever a % counter is removed from @ while it's exiled , target player loses &^ life and you gain &^ life . + +(UU) (UU) (enchantment) cumulative upkeep ^ ^ \ as @ enters the battlefield , choose two basic land types . \ basic lands of the first chosen type are the second chosen type . + +(UB) (UB) (UB) (creature) faerie soldier (&^^^/) (/&^^) flying + +(^) (^) (UU) (instant) return all artifacts to their owners' hands . \ cycling ^ ^ + +(^) (^) (GG) (creature) human druid (&^/) (/&^^^^) kicker ^ ^ GG \ when @ enters the battlefield , if it was kicked , draw two cards . + +(WW) (WW) (creature) kor soldier (&^^/) (/&^^) other kor creatures you control get +&^^/ /+&^^ for each equipment attached to @ . + +(^) (^) (^) (WW) (BB) (creature) human cleric (&^/) (/&^^^) extort \ when @ enters the battlefield , pay any amount of life . target opponent reveals that many cards from his or her hand . you choose one of them and exile it . + +(UU) (enchantment) aura enchant creature \ enchanted creature has shroud . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ for each other giant you control . + +(UU) (enchantment) sacrifice @ : return target creature to its owner's hand . + +(^) (^) (^) (UU) (creature) human pirate (&^^/) (/&^^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ . + +(^) (^) (^) (BB) (BB) (legendary) (creature) human soldier (&^^^/) (/&^^^) T : target opponent discards two cards . activate this ability only during your turn , before attackers are declared . + +(WW) (UU) (instant) return target creature to its owner's hand . you gain &^^ life . + +(^) (^) (WW) (WW) (creature) kithkin soldier (&^^^^^/) (/&^^^^^) first strike , vigilance \ champion a kithkin \ @ can block any number of creatures . + +(BB) (instant) target creature gets +&^^/ /+& until end of turn . regenerate it . you lose &^^ life . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (legendary) (creature) praetor (&^^^^^^^/) (/&^^^^^^) trample \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . \ whenever an opponent taps a land for mana , that land doesn't untap during its controller's next untap step . + +(^) (^) (^) (WW) (WW) (creature) elephant wizard (&^^^/) (/&^^^) whenever an opponent casts a spell , that player sacrifices a permanent unless he or she pays ^ . + +(^) (^) (^) (GG) (sorcery) destroy all islands . + +(^) (GG) (enchantment) ^ GG GG : destroy all other enchantments . + +(^) (^) (^) (UU) (creature) drake (&^/) (/&^^^^) flying \ infect \ ^ ^ ^ UU : proliferate . + +_ASIDE_ (^) (^) (^) (RR) (creature) human werewolf (&^^/) (/&^^^) attacking creatures you control get +&^/ /+& . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^/) (/&^^^^^) trample \ attacking creatures you control get +&^^^/ /+& . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (BB) (creature) vampire rogue (&^^/) (/&^^) haste \ exalted + +(^) (UU) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield under your control , you may have @ become a copy of that creature until end of turn . + +(^) (^) (^) (UR) (creature) weird (&^^^/) (/&^^^) \ when @ becomes the target of a spell or ability , return @ to its owner's hand . + +(^) (^) (^) (BB) (creature) faerie assassin (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target creature that was dealt damage this turn . + +(^) (^) (UU) (UU) (instant) uncast target creature spell . \ draw a card . + +(^) (^) (UU) (UU) (RR) (RR) (legendary) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals damage to a player , you may draw a card . \ UU RR : @ deals &^ damage to target creature or player . + +(RR) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^ damage to target creature or player . + +(^) (BB) (BB) (instant) creatures your opponents control get -&^/ /-&^ until end of turn . + +(UU) (UU) (sorcery) target player activates a mana ability of each land he or she controls . then put all mana from that player's mana pool into yours . + +(^) (^) (^) (RR) (RR) (creature) nightmare orgg (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you lose all but &^ life . \ when @ leaves the battlefield , you gain life equal to the life you lost when it entered the battlefield . + +(GG) (instant) put a +&^/ /+&^ counter on target creature . \ morbid ~ put three +&^/ /+&^ counters on that creature instead if a creature died this turn . + +(^) (^) (^) (BR) (BR) (sorcery) target player discards his or her hand unless he or she pays &^^^^^^^ life . + +(^) (RR) (RR) (RR) (instant) @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players . \ madness ^ RR RR + +(^) (^) (^) (^) (RR) (RR) (sorcery) @ deals X damage divided as you choose among any number of target creatures , where X is the number of creatures on the battlefield as you cast @ . + +(^) (UU) (RR) (creature) cyclops (&^/) (/&^^^^) defender \ whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn and can attack this turn as though it didn't have defender . + +(^) (^) (UU) (creature) spirit (&^^/) (/&^) flying \ UU , T : you may tap or untap target creature . + +(^) (^) (^) (^) (RR) (RR) (RR) (sorcery) exile all nontoken permanents . starting with you , each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control . repeat this process until all cards exiled this way have been chosen . + +(^) (RR) (instant) [ &^ = @ deals &^^ damage to target creature or player . = @ deals &^^^^ damage to target blue creature . ] + +(^) (UU) (creature) atog (&^/) (/&^^) : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn . + +(RR) (instant) creatures you control get +&^/ /+& until end of turn . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ domain ~ equipped creature gets +&^/ /+&^ for each basic land type among lands you control . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) suspend &^^^^^ ~ GG + +(^) (^) (^) (^) (UU) (creature) serpent (&^^^/) (/&^^^^) cycling ^ ^ + +(^) (^) (RR) (creature) spirit (&^^/) (/&^) ^ ^ RR , T : @ deals &^^ damage to target creature . \ channel ~ ^ ^ ^ RR , discard @ : @ deals &^^^^ damage to target creature . + +(^) (^) (^) (^) (WW) (creature) bird wizard (&^^^/) (/&^^^) flying \ ^ GG UU : creatures you control gain shroud until end of turn . + +(^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^/ /+&^^ and has " whenever this creature deals combat damage , you gain &^^^ life . " + +(land) @ enters the battlefield tapped . \ T : add BB , GG , or UU to your mana pool . + +(RR) (GG) (instant) destroy target artifact or enchantment . @ deals &^^ damage to that permanent's controller . + +(GG) (creature) bird (&/) (/&^) flying \ T : add one mana of any color to your mana pool . + +(WW) (sorcery) @ deals &^^^ damage to target nonwhite creature . + +(^) (^) (RR) (RR) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random . + +(^) (^) (BB) (BB) (sorcery) return target creature card from your graveyard to the battlefield . if GG was spent to cast @ , that creature enters the battlefield with an additional +&^/ /+&^ counter on it . + +(^) (^) (^) (GG) (creature) elemental (*/) (/*) as @ enters the battlefield , sacrifice any number of untapped forests . \ @ 's power and toughness are each equal to the number of forests sacrificed as it entered the battlefield . + +(^) (^) (^) (^) (UU) (UU) (creature) avatar (&^^^^^^/) (/&^^^^^^) flying \ ^ ^ ^ ^ ^ UU UU : draw a card for each color among permanents you control . \ ^ ^ ^ ^ ^ UU UU , exile @ from your graveyard : draw a card for each color among permanents you control . + +_ASIDE_ (^) (BB) (BB) (sorcery) search another target player's library for a card and put that card into your hand . then shuffle that player's library . + +_BSIDE_ (^) (WW) (WW) (sorcery) search your library for a card and put it into another target player's hand . then shuffle your library . + +(^) (^) (^) (^) (BB) (RR) (creature) elemental (&^^^^/) (/&^^^^) XX XX ^ : destroy target artifact or creature with converted mana cost X . + +(GG) (WW) (legendary) (creature) human scout (&^^/) (/&^^) sacrifice @ : when target creature is put into your graveyard from the battlefield this turn , return that card to the battlefield . + +(^) (^) (^) (^) (UU) (creature) illusion (&^^/) (/&^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to itself . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^^) @ can't block . \ morph ^ ^ ^ ^ RR + +(XX) (RR) (instant) countertype % time \ [ &^ = remove X % counters from target permanent or suspended card . = put X % counters on target permanent with a % counter on it or suspended card . ] + +(^) (^) (^) (UU) (sorcery) return target creature and target land to their owners' hands . + +(^) (^) (GG) (creature) insect (&^^/) (/&^^) ^ GG , sacrifice @ : two target creatures each get +&^^/ /+&^^ until end of turn . + +(WW) (creature) human soldier (&^/) (/&^^) protection from vampires + +(^) (^) (^) (UU) (tribal) (sorcery) rogue prowl ^ ^ ^ ^ ^ UU \ put X &^/ /&^ black faerie rogue creature tokens with flying onto the battlefield , where X is the damage dealt to your opponents this turn . if @ 's prowl cost was paid , take an extra turn after this one . + +(^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^^) ^ ^ UU UU , T : draw a card for each wizard you control . + +(BG) (creature) elf shaman (&^/) (/&^^) T : exile target land card from a graveyard . add one mana of any color to your mana pool . \ BB , T : exile target instant or sorcery card from a graveyard . each opponent loses &^^ life . \ GG , T : exile target creature card from a graveyard . you gain &^^ life . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , target opponent loses &^^^ life . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon hound (&^^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , if you have no cards in hand , each opponent loses &^^ life . \ at the beginning of each opponent's upkeep , if that player has no cards in hand , he or she loses &^^ life . + +(^) (RR) (creature) dwarf (&^/) (/&^) ^ ^ RR , T : destroy target nonbasic land . \ morph RR + +(^) (UU) (creature) homunculus (&^/) (/&^^^) ^ GG : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (BB) (BB) (instant) destroy target nonblack creature . its controller loses &^^ life . + +(^) (^) (^) (^) (UU) (creature) shapeshifter (&^^^^/) (/&^^) at the beginning of your upkeep , you may have @ become the color or colors of your choice . + +(^) (^) (artifact) countertype % charge \ sacrifice a creature : put a % counter on @ . \ ^ , remove two % counters from @ : put a &^^/ /&^^ colorless spawn artifact creature token onto the battlefield . + +(^) (BB) (BB) (enchantment) ^ BB BB , sacrifice a creature : return target creature card from your graveyard to your hand . + +(^) (artifact) ^ ^ ^ ^ ^ : exchange control of @ and target nonland permanent . + +(^) (RR) (creature) goblin warrior (&^/) (/&^^) as long as you control a faerie , @ gets +&^/ /+&^ and has flying . + +(WW) (sorcery) look at the top five cards of target player's library . you may then have that player shuffle that library . + +(^) (^) (RR) (RR) (RR) (creature) elemental (&^^^^^^^/) (/&^^) haste \ @ has trample as long as it has a -&^/ /-&^ counter on it . \ persist + +(^) (^) (^) (GG) (GG) (GG) (legendary) (creature) elemental (&^^^^^^^^/) (/&^^^^^) trample \ GG : regenerate @ . + +(^) (UU) (UU) (enchantment) flash \ at the beginning of each player's draw step , that player draws an additional card . + +(^) (^) (WW) (WW) (creature) human soldier (&^/) (/&^^^) WW , T , return @ to its owner's hand : search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (RR) (instant) destroy target equipment . if that equipment was attached to a creature , @ deals &^^ damage to that creature . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) flying ; first strike ; banding + +(^) (^) (^) (GG) (creature) centaur druid (&^^/) (/&^^) whenever @ deals combat damage to a player , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library . + +(^) (^) (^) (GG) (creature) elf cleric druid (&^^/) (/&^^) ^ ^ ^ GG , T : you may tap or untap target artifact , creature , or land . + +(WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike , vigilance \ protection from vampires , from werewolves , and from zombies + +(^) (^) (artifact) when @ enters the battlefield , draw a card . \ each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step . + +(RR) (sorcery) @ deals damage to target creature equal to the number of instant and sorcery cards in your graveyard . scry &^ . + +(^) (^) (^) (^) (^) (UU) (creature) sphinx (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , scry &^^ . + +(^) (^) (^) (GG) (GG) (creature) centaur (&^^^/) (/&^^^) threshold ~ put three cards from your graveyard on the bottom of your library : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn , and only if seven or more cards are in your graveyard . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , if you have fifly or more life , you win the game . + +(^) (^) (^) (^) (artifact) at the beginning of each player's end step , if that player has &^^^^^ or less life , @ deals &^^ damage to him or her . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ at the beginning of your upkeep , enchanted creature's controller sacrifices it and you put a &^/ /&^ colorless myr artifact creature token onto the battlefield . + +(^) (GG) (enchantment) werewolf creatures you control get +&^/ /+& and have trample . \ sacrifice @ : regenerate all werewolf creatures you control . + +(^) (BB) (creature) zombie fungus (&^/) (/&^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gets -&^/ /-&^ until end of turn . + +(^) (WW) (creature) bird (&^/) (/&^^^) flying + +(^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^) when @ dies , you may exile it . if you do , search your library for an enchantment card , put that card onto the battlefield , then shuffle your library . + +(^) (^) (^) (^) (UU) (creature) elemental spirit (&^^/) (/&^^^) UU : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (RR) (planeswalker) ral ((&^^^^)) +&^ : tap target permanent , then untap another target permanent . \ -&^^ : @ deals &^^^ damage to target creature or player . \ -&^^^^^^^ : flip five coins . take an extra turn after this one for each coin that comes up heads . + +(^) (^) (^) (UU) (UU) (enchantment) rather than pay the mana cost for a spell , its controller may discard a card that shares a color with that spell . + +(RR) (GG) (WW) (world) (enchantment) whenever a player taps a snow land for mana , that player adds one mana to his or her mana pool of any type that land produced . that land doesn't untap during its controller's next untap step . + +(^) (^) (GG) (GG) (GG) (sorcery) chroma ~ reveal any number of cards in your hand . you gain &^^ life for each green mana symbol in those cards' mana costs . + +(RR) (creature) minotaur wizard (&^/) (/&^) WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ UU , T : target creature gains flying until end of turn . + +(^) (^) (^) (RR) (creature) orc rogue (&^^^^/) (/&^^) whenever @ attacks , you may discard a card . if you do , draw a card . \ dash ^ ^ RR + +(^) (^) (^) (artifact) (creature) snake (&^^/) (/&^) first strike + +(land) T : add ^ to your mana pool . \ ^ ^ ^ GG WW , T , tap two untapped creatures you control , sacrifice @ : put an &^^^^^^^^/ /&^^^^^^^^ green and white elemental creature token with vigilance onto the battlefield . + +(^) (^) (^) (^) (BB) (RR) (sorcery) return target creature card from your graveyard to your hand . @ deals damage to target creature or player equal to the power of the card returned this way . + +(^) (^) (RR) (RR) (creature) phoenix (&^^^^/) (/&^) flying \ when @ dies , return it to the battlefield face down under your control . \ morph ^ ^ ^ ^ RR RR \ when @ is turned face up , it deals &^^ damage to each player . + +(^) (^) (GG) (GG) (creature) human wizard (&^^/) (/&^^) RR RR , T : @ deals &^^ damage to target creature . \ WW WW , T : target creature gains protection from the color of your choice until end of turn . + +(^) (BB) (GG) (legendary) (creature) troll warrior (&^^/) (/&^^) each creature card in your graveyard has scavenge . the scavenge cost is equal to its mana cost . \ sacrifice another creature : regenerate @ . + +(^) (^) (UU) (creature) sliver (&^/) (/&^) all sliver creatures have shadow . + +(^) (^) (^) (GG) (UU) (instant) manifest the top two cards of your library . + +(land) mountain plains \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(WW) (instant) until end of turn , target creature gets +&^/ /+& and gains first strike and lifelink . + +(^) (^) (GG) (creature) centaur (&^^^/) (/&^^) creatures you control can't be the targets of blue spells or abilities from blue sources . + +(^) (^) (^) (artifact) whenever a player plays a land , that player draws a card . + +(^) (WW) (instant) target player sacrifices an enchantment . bolster &^ . + +(^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ creature spells of the chosen type cost ^ ^ less to cast . + +(^) (WW) (WW) (instant) white creatures you control get +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (artifact) (creature) golem (&^/) (/&^) defender \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of each player's upkeep , that player draws a card for each +&^/ /+&^ counter on @ . \ ^ ^ WW UU : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (UU) (UU) (legendary) (creature) spirit (&^^^^^/) (/&^^^^) moonfolk offering \ flying \ ^ : put up to two land cards from your hand onto the battlefield tapped . + +(^) (^) (GG) (creature) treefolk druid (&^/) (/&^^^) when @ enters the battlefield , you may return up to two target land cards from your graveyard to your hand . + +(WW) (WW) (creature) human cleric knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn . + +(^) (^) (GW) (GW) (GW) (enchantment) \ other permanents you control have hexproof . + +(^) (WW) (instant) buyback ^ ^ ^ \ the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(RR) (WW) (sorcery) strive ~ @ costs RR WW more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain first strike and vigilance until end of turn . + +(^) (BB) (enchantment) aura flash \ enchant creature \ enchanted creature has " discard a card : this creature gets +&^/ /+&^ until end of turn . " + +(WW) (instant) exile target creature . its controller may search his or her library for a basic land card , put that card onto the battlefield tapped , then shuffle his or her library . + +(^) (GG) (snow) (creature) centaur warrior (&^^/) (/&^^) SS : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn . + +(^) (UU) (UU) (creature) metathran (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn . + +(^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it . + +(^) (^) (BB) (BB) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) whenever @ attacks , put a colorless construct artifact creature token named twin onto the battlefield attacking . its power is equal to @ 's power and its toughness is equal to @ 's toughness . sacrifice the token at end of combat . + +(artifact) T : add BB to your mana pool . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . \ draw a card . + +(^) (^) (^) (GG) (GG) (sorcery) creatures you control get +&^^^/ /+&^^^ until end of turn . each creature your opponents control blocks this turn if able . + +(^) (GG) (WW) (creature) cat warrior (&^^/) (/&^^^) reach \ if a creature is attacking you and you control a forest and a plains , you may cast @ without paying its mana cost and as though it had flash . + +(^) (^) (^) (RR) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ attacks , attacking red creatures get +&^^/ /+& and attacking white creatures get +&/ /+&^^ until end of turn . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^) cumulative upkeep ^ ^ \ T : draw two cards , then put a card from your hand on top of your library . + +(^) (^) (BB) (BB) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ . if he or she doesn't , @ deals &^^ damage to that player and you tap that creature . + +(BB) (instant) target spell or permanent becomes black . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : draw three cards . this ability costs ^ more to activate for each card in your hand . + +(^) (^) (^) (artifact) sacrifice a creature : add ^ ^ to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^ damage to target creature or player . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) auras attached to permanents you control have totem armor . + +(^) (^) (^) (^) (RR) (creature) minotaur warrior ally (&^^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on each ally creature you control . + +(land) red legendary creatures you control have " bands with other legendary creatures . " + +(^) (^) (WW) (sorcery) target creature gets +&^^^/ /+&^^^ and gains flying until end of turn . + +(^) (^) (^) (WW) (WW) (creature) bird (&^^/) (/&^^^^) flying \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . + +(^) (RR) (creature) human barbarian beast (&^^/) (/&^^) when you control no swamps , sacrifice @ . + +(UU) (creature) beast (&^/) (/&^) flying \ your maximum hand size is reduced by two . + +(WW) (WW) (sorcery) players play a magic subgame , using their libraries as their decks . each player who doesn't win the subgame loses half his or her life , rounded up . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn . + +(^) (^) (^) (^) (^) (UU) (creature) djinn monk (&^^^^/) (/&^^^^^) flying \ prowess + +(^) (^) (BB) (BB) (legendary) (creature) vampire (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may sacrifice a creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , remove a +&^/ /+&^ counter from @ . \ BB : @ gains flying until end of turn . + +(land) plains swamp + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) islandwalk \ all lands are islands in addition to their other types . \ creatures without flying or islandwalk can't attack . + +(^) (^) (^) (^) (^) (^) (UU) (creature) beast (&^^^/) (/&^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ @ gets +X/ /+y , where X is the exiled creature card's power and y is its toughness . + +(^) (^) (^) (UU) (UU) (planeswalker) tamiyo ((&^^^^)) +&^ : tap target permanent . it doesn't untap during its controller's next untap step . \ -&^^ : draw a card for each tapped creature target player controls . \ -&^^^^^^^^ : you get an emblem with " you have no maximum hand size " and " whenever a card is put into your graveyard from anywhere , you may return it to your hand . " + +(^) (^) (^) (RR) (instant) trap if an opponent cast a blue spell this turn , you may pay RR rather than pay @ 's mana cost . \ change the target of target spell with a single target . + +(RR) (WW) (instant) target creature gets +&^^^/ /+& until end of turn . \ target creature gets +&/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (BB) (creature) ooze (&/) (/&^^^^^) @ gets +&^/ /+& for each artifact you control . \ whenever @ deals combat damage to a creature , destroy that creature . the creature can't be regenerated . + +(^) (^) (^) (^) (artifact) (creature) frog (&^^/) (/&^^) affinity for artifacts + +(WW) (WW) (creature) kithkin (&^/) (/&^) @ can't be blocked by creatures with power &^^^ or greater . + +_ASIDE_ (BB) (sorcery) target player discards a card . + +_BSIDE_ (^) (^) (^) (RR) (sorcery) destroy target land . + +(^) (^) (^) (RR) (enchantment) whenever a human enters the battlefield under your control , @ deals &^ damage to target creature or player . + +(^) (^) (^) (RW) (RW) (sorcery) untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase . \ retrace + +(WW) (creature) human scout (&^/) (/&^) WW , sacrifice @ : return target artifact card from your graveyard to your hand . + +(XX) (BB) (RR) (sorcery) destroy target creature with converted mana cost X . if that creature dies this way , @ deals damage equal to the creature's power to the creature's controller . + +(^) (^) (BB) (BB) (creature) insect (&^^^^/) (/&^^^) morph XX BB BB \ when @ is turned face up , all creatures get -X/ /-X until end of turn . + +(^) (UU) (instant) uncast target spell unless its controller pays ^ ^ . \ cycling ^ ^ + +(^) (^) (^) (artifact) when @ enters the battlefield , exile the top five cards of target player's library face down . you may look at those cards for as long as they remain exiled . \ ^ ^ , T , put a card exiled with @ into its owner's graveyard : uncast target spell if it has the same name as that card . + +(^) (^) (^) (WW) (UU) (instant) uncast target spell . you gain &^^^^^ life . + +(^) (GG) (instant) buyback ~ sacrifice a land . \ prevent all combat damage that would be dealt this turn . + +(^) (^) (WW) (enchantment) nonwhite creatures with power &^^^ or greater don't untap during their controllers' untap steps . + +(^) (^) (GG) (creature) dryad shaman (&^/) (/&^^) T : target creature gains forestwalk until end of turn . + +(RR) (GG) (instant) as an additional cost to cast @ , discard a red or green card . \ target creature gains trample and gets +X/ /+& until end of turn , where X is that creature's converted mana cost . + +(^) (^) (^) (GG) (instant) target creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn . + +(^) (^) (WW) (creature) kithkin rebel (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or white creatures . + +(^) (^) (WW) (instant) creatures you control get +&/ /+&^^^^ until end of turn . + +(^) (UU) (creature) merfolk wizard (&^^/) (/&^) as an additional cost to cast @ , reveal a merfolk card from your hand or pay ^ ^ ^ . \ when @ enters the battlefield , draw a card . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) avatar (&^^^^^/) (/&^^^^) intimidate \ when @ enters the battlefield , for each opponent , you may put up to one target creature card from that player's graveyard onto the battlefield under your control . + +(^) (^) (WW) (WW) (creature) angel (&^^/) (/&^^^^) flying \ lifelink + +(^) (^) (BB) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player shuffles that card into his or her library . + +(UU) (creature) merfolk wizard (&^/) (/&^) ^ UU , T : target creature gains flying until end of turn . + +(BB) (BB) (creature) spirit (&^/) (/&^) haste \ shadow \ whenever another creature is put into your graveyard from the battlefield , you may pay BB . if you do , return @ from your graveyard to the battlefield . + +(^) (^) (^) (GG) (creature) boar (&^^^/) (/&^^^) trample + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^^ damage to target player and &^ damage to each creature that player controls . + +(^) (^) (^) (WW) (creature) human cleric soldier (&^^/) (/&^^) whenever another creature enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ ^ ^ : target blue creature gains shroud until end of turn . + +(^) (^) (^) (UU) (UU) (instant) return all creatures to their owners' hands . + +(^) (^) (GG) (creature) lizard (&^^/) (/&^^) swampwalk + +_ASIDE_ (^) (^) (^) (BB) (BB) (creature) demon (&^^^^/) (/&^^^^) sacrifice a human : transform @ . activate this ability only any time you could cast a sorcery . + +_BSIDE_ (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice a human . if you can't , tap @ and it deals &^^^^^^^^^ damage to you . + +(^) (^) (^) (WW) (creature) kithkin spellshaper (&^^/) (/&^^) WW , T , discard a card : put a &^/ /&^ white kithkin soldier creature token named goldmeadow harrier onto the battlefield . it has " WW , T : tap target creature . " + +(^) (^) (UU) (creature) illusion (&^^/) (/&^^^) + +(land) T : add ^ to your mana pool . \ : return @ to its owner's hand . activate this ability only if it's not your turn . + +(^) (^) (RR) (instant) @ deals &^^^^ damage to target player . the damage can't be prevented . if that player would gain life this turn , that player gains no life instead . + +(^) (^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^^) ^ GG , T : @ deals &^^^^^ damage to target attacking or blocking creature with flying . \ morph ^ ^ ^ GG GG + +(^) (^) (^) (RR) (sorcery) choose a creature type . @ deals damage to target creature or player equal to the number of permanents you control of the chosen type . + +(land) black legendary creatures you control have " bands with other legendary creatures . " + +(^) (WU) (WU) (creature) kithkin wizard (&^^/) (/&^^) whenever @ deals combat damage to a player , reveal the top card of your library and put that card into your hand . you gain life equal to its converted mana cost . + +(^) (WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target player gains &^^^ life . + +(^) (RR) (creature) goblin berserker (&^/) (/&^) first strike , haste + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) destroy all nonwhite creatures . + +(^) (^) (WW) (enchantment) whenever a spell or ability an opponent controls destroys a noncreature permanent you control , you may destroy target permanent that opponent controls . + +(^) (RR) (creature) elemental hound (&^^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . + +(^) (^) (UU) (UU) (enchantment) at the beginning of each opponent's upkeep , that player reveals the top card of his or her library . if it's a creature card , the player puts the card into his or her graveyard and @ becomes a copy of that card . + +(XX) (GG) (sorcery) target player gains X life . + +(BB) (creature) sliver (&^/) (/&^) all slivers have " ^ , sacrifice this permanent : each player discards a card . " + +(^) (^) (^) (UU) (creature) human monger (&^^^/) (/&^^^) ^ ^ : target creature gains flying until end of turn . any player may activate this ability . + +(^) (^) (^) (UU) (BB) (legendary) (creature) skeleton (&/) (/&^^^) when you control no islands , sacrifice @ . \ T : put a -&^/ /-&^ counter on target creature . + +(^) (^) (GG) (instant) target creature gains deathtouch until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat . + +(^) (^) (^) (^) (^) (^) (^) (tribal) (instant) eldrazi uncast target spell or ability that targets a permanent you control . \ @ costs ^ ^ ^ ^ ^ ^ ^ less to cast if it targets a spell or ability that targets a creature you control with power &^^^^^^^ or greater . + +(^) (UU) (BB) (creature) spirit (&^+*/) (/&^^) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power is equal to &^ plus the number of green creature cards in the chosen player's graveyard . + +(^) (^) (UU) (creature) human wizard (&/) (/&^) when @ enters the battlefield , sacrifice it unless you return three basic lands you control to their owner's hand . \ T , return @ to its owner's hand : destroy target creature . it can't be regenerated . that creature's controller puts a &/ /&^ green sheep creature token onto the battlefield . + +(^) (WW) (creature) human soldier (&/) (/&^^^) banding + +(^) (^) (GW) (instant) target creature's controller sacrifices it , then puts X &^/ /&^ green and white elf warrior creature tokens onto the battlefield , where X is that creature's power . + +(^) (^) (UU) (UU) (instant) uncast target spell . if that spell is uncast this way , its controller may put a creature card from his or her hand onto the battlefield . + +(^) (^) (RR) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players . + +(UU) (creature) illusion (&^/) (/&^) flying \ @ gets +&^^^^/ /+&^^^^ as long as an opponent has ten or more cards in his or her graveyard . + +(GG) (WW) (enchantment) other enchantments you control have shroud . \ ^ , sacrifice @ : search your library for an enchantment card and reveal that card . shuffle your library , then put the card on top of it . + +(^) (^) (^) (BB) (creature) thrull (&^^^^/) (/&^^^^) black spells you cast cost BB more to cast . + +(^) (^) (^) (RR) (RR) (sorcery) countertype % time \ @ deals &^^ damage to target creature or player . exile @ with three % counters on it . \ suspend &^^^ ~ ^ ^ RR + +(^) (^) (^) (WW) (creature) treefolk warrior (&^^/) (/&^^^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ . + +(UU) (UU) (creature) thalakos wizard (&^/) (/&^) shadow \ when @ leaves the battlefield , draw a card . + +(^) (^) (^) (BB) (BB) (enchantment) as @ enters the battlefield , choose a creature type . \ creature cards you own that aren't on the battlefield , creature spells you control , and creatures you control are the chosen type . + +(^) (^) (^) (BB) (BB) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent sacrifice a creature . + +(^) (RR) (creature) orc shaman (&^^/) (/&^) @ can't be blocked except by two or more creatures . \ megamorph RR \ when @ is turned face up , exile the top card of your library . until end of turn , you may play that card . + +(^) (^) (^) (artifact) countertype % charge \ whenever a nontoken creature you control dies , put a % counter on @ . \ at the beginning of your upkeep , if @ has five or more % counters on it , remove all of them from it and put that many &^^^/ /&^ red elemental creature tokens with haste onto the battlefield . exile them at the beginning of the next end step . + +(^) (^) (UU) (UU) (UU) (enchantment) whenever a player discards a card , you may pay ^ UU . if you do , you may tap or untap target permanent . + +(^) (^) (UU) (UU) (sorcery) put target creature or land on top of its owner's library . + +(^) (RR) (instant) @ can't be uncast by spells or abilities . \ @ deals &^^^^^ damage to target white or blue creature . the damage can't be prevented . + +(UU) (sorcery) draw two cards , then discard two cards . + +(^) (^) (^) (GG) (GG) (creature) elf (&^^^/) (/&^^^) @ can't be blocked except by walls and/ /or creatures with flying . + +(^) (^) (^) (^) (UU) (UU) (creature) spirit (&^^^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " ^ UU : exile this creature , then return it to the battlefield under your control . " + +_ASIDE_ (^) (RR) (creature) human werewolf (&^^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^^) @ must be blocked if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (RR) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : put a token that's a copy of this creature onto the battlefield . that token has haste . exile it at the beginning of the next end step . " + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . + +(GG) (UU) (instant) [ &^ = target creature gets +&^^^/ /+&^^^ until end of turn . = permanents you control gain hexproof until end of turn . = return target creature to its owner's hand . ] + +(^) (^) (^) (^) (BB) (creature) thrull (&^^/) (/&^^) thrull creatures get +&^/ /+&^ . \ T : gain control of target thrull for as long as you control @ . + +(^) (^) (^) (BB) (BB) (enchantment) whenever a land enters the battlefield under an opponent's control , that player loses &^^ life and you gain &^^ life . + +(BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it with converted mana cost &^^^ or less . that player discards that card . + +(BB) (creature) insect (&^/) (/&^) ^ ^ BB , T : exile up to three target cards from a single graveyard . + +(^) (BB) (instant) arcane return target legendary creature card from your graveyard to the battlefield . that creature gains haste . exile it at the beginning of the next end step . \ splice onto arcane ^ ^ BB + +(^) (BB) (sorcery) each player discards a card . then each player who didn't discard a creature card this way loses &^^^^ life . + +(^) (^) (^) (BB) (sorcery) target player sacrifices a creature . you gain life equal to that creature's toughness . \ rebound + +(^) (^) (^) (^) (^) (artifact) at the beginning of each upkeep , each player exiles the top card of his or her library . the player who exiled the card with the highest converted mana cost takes an extra turn after this one . if two or more players' cards are tied for highest cost , the tied players repeat this process until the tie is broken . + +(^) (^) (^) (^) (UU) (legendary) (enchantment) shrine at the beginning of your upkeep , draw a card for each shrine you control . + +(^) (^) (^) (RR) (creature) minotaur shaman (&^^/) (/&^^) RR , T : @ deals &^ damage to target creature or player . + +(^) (^) (^) (BB) (creature) insect (&^^^^/) (/&^) ^ ^ GG : all creatures able to block @ this turn do so . + +(^) (^) (^) (artifact) (creature) thopter (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . + +(^) (UU) (creature) naga shaman (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard . + +(^) (GG) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library . + +(land) T : add ^ to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step . + +(^) (UU) (instant) kicker ^ UU \ return target nonland permanent to its owner's hand . if @ was kicked , draw a card . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from green . this effect doesn't remove @ . + +(^) (^) (^) (UU) (BB) (legendary) (creature) vampire (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player reveals cards from the top of his or her library until he or she reveals four land cards , then puts those cards into his or her graveyard . + +(^) (^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^^) flying \ whenever @ attacks , target creature you control gains flying until end of turn . + +(^) (WW) (creature) angel spirit (&^/) (/&^) flying \ T : target attacking or blocking creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (GG) (GG) (instant) convoke \ put three &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (GG) (instant) target creature and all other creatures with the same name as that creature get +&^^/ /+&^^ until end of turn . + +(^) (BB) (BB) (instant) destroy target creature or planeswalker . + +(^) (GG) (creature) bear (&^^/) (/&^^) + +(GG) (instant) uncast target activated ability from an artifact source . + +(WW) (creature) human soldier (&^/) (/&^) when @ dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (RR) (RR) (sorcery) destroy target land . add RR RR to your mana pool . + +(^) (^) (^) (RR) (creature) lizard warrior (&^^^^/) (/&^^) + +(^) (BB) (BB) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to each creature and each player . " + +(BB) (BB) (BB) (BB) (enchantment) as @ enters the battlefield , you lose life equal to your life total . \ you don't lose the game for having & or less life . \ if you would gain life , draw that many cards instead . \ whenever you're dealt damage , sacrifice that many nontoken permanents . if you can't , you lose the game . \ when @ is put into a graveyard from the battlefield , you lose the game . + +(^) (^) (^) (artifact) whenever an artifact or enchantment is put into your graveyard from the battlefield , you gain &^ life . + +(^) (WW) (creature) human warrior (&^^/) (/&^) @ has flying as long as it has a +&^/ /+&^ counter on it . + +(GW) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ conspire + +(^) (^) (^) (^) (artifact) ^ ^ : @ becomes a &^^^/ /&^^^^^^ golem artifact creature until end of combat . activate this ability only during combat . + +(^) (RR) (creature) human warrior (&^^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature . + +(^) (RR) (sorcery) destroy target nonbasic land unless its controller has @ deal &^^^^^^ damage to him or her . + +(^) (UU) (enchantment) aura enchant creature \ when enchanted creature attacks , return it and @ to their owners' hands at end of combat . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you draw a card and you lose &^ life . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ cycling ^ ^ + +(^) (^) (^) (GG) (creature) elf warrior (&^^^/) (/&^) protection from artifacts + +(BB) (sorcery) target player discards a card . \ flashback ^ ^ ^ BB + +(^) (UU) (UU) (creature) human wizard (&^^/) (/&^) flash \ flying \ exploit \ when @ exploits a creature , uncast target creature spell . + +(^) (^) (^) (UU) (BB) (RR) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) each creature card in your graveyard has unearth ^ ^ BB . + +(^) (^) (WW) (creature) bird soldier (&^^/) (/&^) flying \ morph ~ reveal a white card in your hand . \ when @ is turned face up , you gain &^^ life . + +(UU) (creature) merfolk wizard (&^/) (/&^) whenever a player casts a blue spell , you may pay ^ . if you do , target player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^) flying \ ^ , T : add one mana of any color to your mana pool . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) UU : target creature becomes an artifact in addition to its other types until end of turn . \ UU : until end of turn , target artifact creature becomes blue and isn't an artifact . + +(BB) (BB) (enchantment) ^ ^ BB BB : put a -&^/ /-&^ counter on target creature . + +(WW) (sorcery) return target artifact card from your graveyard to your hand . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^^) ^ ^ GG , T , sacrifice @ : destroy all enchantments of the color of your choice . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^/ /+&^ until end of turn . untap it . + +(^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may search your library for up to two creature cards with converted mana cost &^ or less , reveal them , and put them into your hand . if you do , shuffle your library . + +(UR) (creature) goblin (&^/) (/&^) UR : @ gains flying until end of turn . + +(^) (^) (GG) (creature) human monk (&^/) (/&^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ for each card in your hand , then remove a +&^/ /+&^ counter from @ for each card in target opponent's hand . + +(^) (GG) (GG) (sorcery) destroy all artifacts . they can't be regenerated . the controller of each of those artifacts gains life equal to its converted mana cost . + +(^) (^) (^) (RR) (creature) ogre rogue (&^^^/) (/&^^^) when @ enters the battlefield , destroy target creature with defender . + +(^) (^) (RR) (RR) (creature) boar beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice an artifact . + +(UU) (instant) target creature gets -&^^^^^/ /-& until end of turn . + +(^) (GG) (creature) hound (&^^/) (/&^^) discard a card : @ gets +&^/ /+&^ and becomes the color of your choice until end of turn . + +(^) (^) (^) (BB) (sorcery) target player discards two cards and loses &^^ life . + +(GW) (GW) (enchantment) aura enchant player \ if a card would be put into enchanted player's graveyard from anywhere , instead that card is revealed and put on the bottom of that player's library . + +(^) (^) (UU) (enchantment) at the beginning of your upkeep , look at the top card of your library . you may put that card into your graveyard . + +(^) (^) (WW) (WW) (enchantment) at the beginning of each player's upkeep , if that player controls a plains , he or she gains &^ life . + +(^) (RR) (RR) (creature) human shaman (&^^/) (/&^^) T : add RR to your mana pool . + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature . + +(GW) (sorcery) search your library for a forest or plains card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (^) (GG) (WW) (creature) human knight (&^^/) (/&^^^^) whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on that creature and a +&^/ /+&^ counter on @ . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has flying . + +(^) (^) (UU) (sorcery) search your library for an artifact card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (GG) (GG) (sorcery) starting with you , each player may put a permanent card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield . + +(^) (^) (^) (BB) (creature) ogre rogue (&^^^/) (/&^^) when @ enters the battlefield , return target creature card of an opponent's choice from your graveyard to your hand . + +(^) (RR) (legendary) (creature) goblin artificer (&^/) (/&^^) sacrifice an artifact : target artifact gains indestructible until end of turn . + +(GG) (UU) (creature) merfolk (&^^/) (/&^^) T : untap another target permanent . + +(^) (BB) (sorcery) target player sacrifices a creature . \ flashback ^ ^ ^ ^ ^ BB BB + +(^) (^) (WW) (WW) (sorcery) each player chooses a creature he or she controls . destroy the rest . \ flashback ^ ^ ^ ^ ^ WW WW + +(BB) (instant) target creature gets +&^/ /+&^^ and gains deathtouch until end of turn . + +(sorcery) suspend &^^^ ~ ^ GG GG \ starting with you , each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield . + +(^) (^) (BB) (creature) human mercenary rebel (&^/) (/&^^) @ can't be the target of white spells or abilities from white sources . \ ^ ^ ^ : put target nontoken rebel on the bottom of its owner's library . + +(GG) (creature) elf druid (&^/) (/&^) tap two untapped elves you control : add one mana of any color to your mana pool . \ morph GG + +(^) (^) (^) (^) (^) (legendary) (artifact) whenever you cast an instant or sorcery spell , you may pay ^ ^ ^ . if you do , copy that spell . you may choose new targets for the copy . + +(XX) (GG) (GG) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ at the beginning of your upkeep , double the number of +&^/ /+&^ counters on @ . \ @ has trample as long as it has ten or more +&^/ /+&^ counters on it . + +(^) (WW) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ . + +(WW) (enchantment) aura enchant creature \ enchanted creature has @ . + +(^) (BB) (creature) zombie (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard . + +(^) (GG) (creature) insect (&^^/) (/&^^) flash \ @ can't be uncast . \ reach , protection from blue + +(^) (^) (^) (^) (GG) (GG) (instant) you gain &^ life for each creature on the battlefield . if WW was spent to cast @ , untap all creatures you control . + +(^) (^) (WW) (enchantment) at the beginning of your upkeep , if you control a black or red permanent , you gain &^^ life . if you control a black permanent and a red permanent , you gain &^^^^ life instead . + +(^) (WW) (WW) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you may exile another target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(XX) (WW) (WW) (enchantment) countertype % echo \ @ enters the battlefield with X % counters on it . \ you don't lose the game for having & or less life . \ at the beginning of your upkeep , sacrifice @ if there are no % counters on it . otherwise , target opponent may choose that for each &^ damage that would be dealt to you until your next upkeep , you remove an % counter from @ instead . + +(^) (^) (^) (^) (^) (artifact) each creature gets +&^/ /+&^ for each other creature on the battlefield that shares at least one creature type with it . + +(^) (^) (^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^^^^^) + +(^) (BB) (creature) rat (&^/) (/&^) when @ enters the battlefield , target opponent discards a card . + +(UU) (sorcery) return any number of target artifact cards from target player's graveyard to the top of his or her library in any order . + +(^) (WW) (creature) human cleric (&^^/) (/&^^) extort + +(land) T : add ^ to your mana pool . \ ^ UU , T : return target wizard you control to its owner's hand . + +(RR) (GG) (instant) [ &^^ = your opponents can't gain life this turn . = @ deals &^^^ damage to each opponent . = you may put a land card from your hand onto the battlefield . = creatures you control get +&^/ /+&^ and gain reach until end of turn . ] + +(WW) (sorcery) as an additional cost to cast @ , tap three untapped white creatures you control . \ exile target creature . \ flashback ^ ^ ^ ^ ^ WW + +(^) (^) (^) (BB) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes untapped , you may have target player discard a card . + +(^) (^) (^) (GG) (creature) human druid (&^^^/) (/&^^) creatures you control have " T : add GG to your mana pool . " + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has double strike . \ whenever equipped creature attacks , you may have target creature block it this turn if able . + +(^) (^) (^) (UU) (sorcery) draw two cards . + +(XX) (GG) (GG) (creature) snake hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , put a &^/ /&^ green snake creature token onto the battlefield for each +&^/ /+&^ counter on it . \ morph ^ ^ ^ GG GG \ as @ is turned face up , put five +&^/ /+&^ counters on it . + +(WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn . \ T : add RR to your mana pool . + +(^) (^) (^) (WW) (creature) wall (&^^^^^/) (/&^^^^^^) defender \ flying \ @ can't block creatures with power &^^ or less . + +(^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ banding + +(GG) (creature) spirit (&/) (/*) defender ; reach \ @ 's toughness is equal to the number of forests on the battlefield . + +(^) (^) (UU) (creature) elemental (&^^/) (/&^^^) flying \ @ can block only creatures with flying . + +(BB) (RR) (creature) goblin (&^/) (/&^) swampwalk + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^^) other zombie creatures have swampwalk . \ other zombies have " BB : regenerate this permanent . " + +(^) (^) (GG) (creature) centaur warrior (&^^^/) (/&^^^) + +(^) (^) (GG) (creature) snake (&^^/) (/&^^) countertype % poison \ whenever @ deals damage to a player , he or she gets a % counter . that player gets another % counter at the beginning of his or her next upkeep unless he or she pays ^ ^ before that step . + +(^) (^) (RR) (RR) (sorcery) destroy target artifact , creature , or land . @ deals &^^^ damage to you . + +(^) (GG) (creature) elf druid (&/) (/&^^) T : add GG to your mana pool . \ put a -&^/ /-&^ counter on @ : untap @ . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all tapped creatures . + +(^) (^) (^) (^) (^) (artifact) at the beginning of each player's precombat main phase , if @ is untapped , that player adds ^ to his or her mana pool for each artifact he or she controls . + +(^) (^) (^) (WW) (sorcery) return target creature card from your graveyard to the battlefield . + +(^) (GG) (creature) centaur druid scout archer (&^^/) (/&^) reach \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(^) (^) (GG) (GG) (creature) elemental mutant (&/) (/&) graft &^^^^ \ when @ enters the battlefield , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it . \ ^ ^ : move a +&^/ /+&^ counter from target creature you control onto @ . + +(^) (WW) (instant) destroy target black or red creature that's attacking or blocking . you gain &^^ life . + +(XX) (BB) (BB) (BB) (sorcery) each player loses X life , discards X cards , sacrifices X creatures , then sacrifices X lands . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ whenever a land enters the battlefield under an opponent's control , you may gain &^^^ life . + +(^) (^) (BB) (BB) (sorcery) you draw X cards and you lose X life , where X is the number of creatures you control . + +(^) (^) (^) (^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^^^^) delve \ when @ enters the battlefield , return target creature card from your graveyard to your hand . + +(^) (^) (^) (GG) (enchantment) each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost . if @ leaves the battlefield , this effect continues until end of turn . + +(^) (^) (WW) (WW) (creature) human (&^^+*/) (/&^^+*) trample \ as long as it's your turn , @ 's power and toughness are each equal to &^^ plus the number of swamps your opponents control . as long as it's not your turn , @ 's power and toughness are each &^^ . + +(WW) (enchantment) countertype % hunger \ at the beginning of your upkeep , put a % counter on @ . then destroy @ if it has five or more % counters on it . \ if you would begin your draw step , you may skip that step instead . if you do , you gain &^^ life . \ when you draw a card , destroy @ . + +(^) (^) (^) (^) (WW) (creature) human knight (&^^/) (/&^^) when @ enters the battlefield , put two &^/ /&^ white soldier creature tokens onto the battlefield . \ WW , sacrifice a soldier : prevent all combat damage that would be dealt this turn . + +(^) (^) (WW) (creature) human (&^/) (/&^) ^ WW , T : target creature becomes an enchantment and loses all abilities until a player casts a creature spell . + +(^) (^) (WW) (UU) (legendary) (creature) human advisor (&^^/) (/&^^^) white spells you cast cost ^ less to cast . \ blue spells you cast cost ^ less to cast . \ spells your opponents cast cost ^ more to cast . + +(^) (^) (GG) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , search your library for a forest card and put that card onto the battlefield . then shuffle your library . + +(^) (^) (^) (RR) (RR) (instant) destroy target creature or land . it can't be regenerated . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) target player takes an extra turn after this one . shuffle @ into its owner's library . + +(^) (^) (^) (WW) (creature) kithkin wizard (&^/) (/&^^) chroma ~ when @ enters the battlefield , put a &/ /&^ white goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control . + +(^) (GG) (GG) (creature) frog beast (&^^/) (/&^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T : ante @ . if you do , put all other cards you own from the ante into your graveyard , then draw a card . + +(^) (^) (tribal) (artifact) rogue equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has shroud . \ whenever a rogue creature enters the battlefield , you may attach @ to it . + +(^) (^) (artifact) equipment equip ^ ^ \ whenever you cast a spell , equipped creature gets +&^^/ /+&^^ until end of turn . + +(^) (UU) (UU) (creature) wall (&/) (/&^^^^^) defender \ UU : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (UU) (creature) homarid warrior (&^^^/) (/&^^^) UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ . + +(^) (^) (WW) (instant) until end of turn , whenever target creature deals damage , you gain that much life . \ draw a card . + +(^) (RR) (enchantment) whenever a creature enters the battlefield under your control , @ deals &^ damage to each opponent . + +(GG) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may put a basic land card from your hand onto the battlefield tapped . + +(^) (^) (BB) (creature) leech (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (^) (^) (BB) (BB) (creature) vampire shade (&^^^^/) (/&^^^^) whenever you tap a swamp for mana , add BB to your mana pool . \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (WW) (creature) hound (&^^/) (/&^^) ^ ^ WW , T : choose a permanent you control . prevent all combat damage target creature would deal this turn if it shares a color with that permanent . + +(^) (^) (^) (^) (RR) (creature) human rogue (&/) (/&^) damage that would reduce your life total to less than &^ reduces it to &^ instead . \ morph RR RR + +(^) (RR) (creature) insect (&^/) (/&^) first strike \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (creature) goblin rogue (&^/) (/&^^^) giant spells you cast cost ^ ^ less to cast . + +(^) (^) (^) (^) (artifact) whenever you cast a spirit or arcane spell , @ becomes a &^^^^/ /&^^^^ spirit artifact creature until end of turn . + +(creature) kobold (&/) (/&^) + +(BB) (enchantment) at the beginning of each opponent's upkeep , if that player has one or fewer cards in hand , he or she loses &^^^ life . + +(^) (WW) (creature) human soldier (&^/) (/&^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment . + +(^) (^) (^) (UU) (sorcery) choose left or right . starting with you and proceeding in the chosen direction , each player chooses a creature controlled by the next player in that direction . each player gains control of the creature he or she chose . + +(^) (^) (WW) (UU) (instant) reveal the top four cards of your library . you may put a creature card from among them onto the battlefield . it gains " at the beginning of your end step , return this creature to its owner's hand . " then put the rest of the cards revealed this way on the bottom of your library in any order . + +(BB) (BB) (instant) target creature and all other creatures with the same name as that creature get -&^^^/ /-&^^^ until end of turn . + +(^) (WW) (enchantment) other enchantments you control have shroud . \ enchanted creatures you control have shroud . + +(^) (^) (^) (RR) (RR) (sorcery) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^ damage to each creature and each player . + +(^) (^) (BB) (creature) human shaman (&^^/) (/&^^) at the beginning of each upkeep , if you control no snakes , put a &^/ /&^ black snake creature token with deathtouch onto the battlefield . + +(^) (^) (GG) (GG) (creature) insect monk cleric (&^/) (/&^^) T , sacrifice a green creature : target land becomes a forest . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) fear + +(^) (^) (^) (^) (^) (WW) (UU) (BB) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying , first strike , vigilance , lifelink , protection from red and from green + +(^) (^) (^) (^) (^) (RR) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have double strike . + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^^) T , tap two untapped humans you control : exile target artifact or enchantment . + +(^) (WW) (WW) (enchantment) lands you control are plains . \ nonland cards you own that aren't on the battlefield , spells you control , and nonland permanents you control are white . \ you may spend white mana as though it were mana of any color . you may spend other mana only as though it were colorless mana . + +(^) (^) (^) (BB) (creature) human samurai (&^/) (/&^) bushido &^ \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (BB) (BB) (sorcery) target creature gets -&^^/ /-&^^ until end of turn . \ flashback ~ ^ BB , pay &^^^ life . + +(^) (GG) (instant) cast @ only during the declare blockers step . \ attacking creatures become blocked . + +(WW) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target enchantment . + +(^) (^) (BB) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage to target opponent equal to the sacrificed creature's power . + +(^) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player puts that card into his or her library third from the top . + +(RR) (sorcery) arcane @ deals &^^^ damage to target player . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^^^) morph ~ return a bird you control to its owner's hand . + +(^) (^) (^) (^) (^) (artifact) (creature) thopter (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless thopter artifact creature token with flying onto the battlefield . activate this ability only any time you could cast a sorcery . \ ^ , sacrifice another thopter : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has vigilance , and can't attack you or a planeswalker you control . + +(^) (RR) (creature) goblin mime (&^^/) (/&^^) when you speak , sacrifice @ . + +(^) (RR) (creature) human warrior (&^^/) (/&^) raid ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you attacked with a creature this turn . \ @ can't be blocked by creatures with power &^ or less . + +(^) (^) (UU) (enchantment) at the beginning of combat on each opponent's turn , that player may exile a card from his or her graveyard . if the player doesn't , creatures he or she controls can't attack you this turn . + +(^) (UU) (instant) uncast target creature spell . + +(^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW , T , sacrifice @ : draw a card . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) treefolk shaman (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , destroy target noncreature permanent . \ persist + +(^) (^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^^^) vigilance \ lifelink + +(artifact) countertype % charge \ ^ , T : put a % counter on @ . note the type of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add one mana of @ 's last noted type to your mana pool . + +(land) T : add ^ to your mana pool . \ GG UU , T : you may cast nonland cards this turn as though they had flash . + +(RR) (creature) human soldier (&^^/) (/&^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability . + +(^) (^) (artifact) flashback costs you pay cost up to ^ ^ less . \ flashback costs your opponents pay cost ^ ^ more . + +(^) (^) (BB) (enchantment) BB BB : target creature gains shadow until end of turn . + +(WW) (BB) (GG) (enchantment) when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control . \ whenever a nontoken creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , return enchanted creature and all auras attached to that creature to their owners' hands . + +(GG) (snow) (creature) elf druid (&^/) (/&^) T : add ^ to your mana pool . + +(^) (WW) (instant) prevent all damage that would be dealt to you this turn by a source of your choice . whenever damage from a black or red source is prevented this way this turn , you gain that much life . + +(^) (WW) (sorcery) buyback ~ sacrifice a land . \ put a &^/ /&^ white pegasus creature token with flying onto the battlefield . + +(^) (RR) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^ damage to target creature or player . + +(^) (WW) (creature) wall (&/) (/&^^^^) flash \ defender \ when @ enters the battlefield , you may return another target creature you control to its owner's hand . + +(XX) (WW) (instant) tap X target creatures . scry &^ . + +(^) (^) (^) (artifact) fading &^^ \ T : you gain &^^ life . + +(^) (^) (GG) (GG) (creature) kavu (&^^^^/) (/&^^^) when @ dies , you may exile it . if you do , shuffle all creature cards from your graveyard into your library . + +(^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ ^ ^ , exile a creature card from your graveyard : @ deals &^^^^ damage to target creature or player . \ ^ ^ : regenerate @ . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^^^^^/) (/&^^^^^^^^^) domain ~ @ costs ^ ^ less to cast for each basic land type among lands you control . \ flying \ domain ~ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ . this cost is reduced by ^ ^ for each basic land type among lands you control . + +(^) (UU) (creature) bird (&^/) (/&^) flying , vigilance + +(^) (^) (GG) (WW) (UU) (legendary) (creature) faerie (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature for as long as you control @ and @ remains tapped . + +(^) (^) (^) (UU) (BB) (artifact) (creature) sphinx (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you may search your library for an artifact creature card , reveal it , and put it into your hand . if you do , shuffle your library . + +(RR) (instant) for each blocking creature , flip a coin . if you win the flip , prevent all combat damage that would be dealt by that creature this turn . + +(WW) (creature) human rebel cleric (&^/) (/&^) sacrifice @ : you gain life equal to the life you've lost this turn . + +(^) (^) (^) (^) (^) (WW) (creature) griffin (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , tap target creature . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return target enchantment creature card from your graveyard to your hand . \ WW , sacrifice @ : return target enchantment creature card from your graveyard to your hand . + +(^) (^) (BB) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^^) at the beginning of your upkeep , sacrifice a permanent . \ whenever @ deals combat damage to a player , that player sacrifices two permanents . + +(^) (^) (^) (BB) (creature) nightstalker (&^^^/) (/&^^) @ has fear as long as you control no untapped lands . + +(^) (^) (^) (^) (^) (^) (^) (^) (GG) (instant) creatures you control get +&^^^^^^^/ /+&^^^^^^^ until end of turn . + +(^) (^) (^) (BB) (creature) imp (&^^/) (/&^^) flying \ infect \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) kor cleric ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may gain life equal to the number of allies you control . + +(^) (GG) (creature) human druid (&^/) (/&^^) @ gets +&^/ /+&^ for each aura attached to it . \ sacrifice an aura : regenerate @ . + +(land) T : add ^ to your mana pool . \ ^ UU RR , T : draw a card , then discard a card . + +(^) (^) (RR) (instant) cast @ only during combat before blockers are declared . \ untap target attacking creature and remove it from combat . gain control of that creature until end of turn . + +(^) (^) (^) (RR) (RR) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ deals &^ damage to target creature . + +(^) (WW) (instant) if any source would deal &^ or more damage to a creature or player this turn , it deals &^^ damage to that creature or player instead . \ draw a card . + +(^) (BB) (enchantment) whenever an opponent discards a creature card , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ whenever an opponent discards a land card , add BB BB to your mana pool . \ whenever an opponent discards a noncreature , nonland card , draw a card . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB GG to your mana pool . + +(^) (^) (^) (GG) (creature) cat (&^^^/) (/&^^) shroud + +(RW) (creature) kithkin (&^/) (/&^) RW : @ becomes a kithkin spirit with base power and toughness &^^/ /&^^ . \ RW RW RW : if @ is a spirit , it becomes a kithkin spirit warrior with base power and toughness &^^^^/ /&^^^^ . \ RW RW RW RW RW RW : if @ is a warrior , it becomes a kithkin spirit warrior avatar with base power and toughness &^^^^^^^^/ /&^^^^^^^^ , flying , and first strike . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool . + +(^) (GG) (GG) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : you gain &^^ life . + +(^) (^) (artifact) whenever a permanent becomes untapped , that permanent's controller puts the top card of his or her library into his or her graveyard . + +(^) (^) (BB) (creature) nightstalker (&^^/) (/&^) flying + +(^) (^) (GG) (UU) (creature) wurm (&^/) (/&^) phasing \ at the beginning of your upkeep , @ phases out unless you pay ^ ^ GG UU . \ when @ phases in , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&/) (/&) trample \ when you cast @ , each player reveals the top card of his or her library . @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total converted mana cost of all cards revealed this way . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^/) (/&^^^^) infect \ you may have @ assign its combat damage as though it weren't blocked . + +(^) (UU) (creature) human wizard (&^/) (/&^^^) level up UU \ level &^^^^ ~ &^^^^^^ \ &^^/ /&^^^^ \ level &^^^^^^^ ~ \ &^^^/ /&^^^^^ \ at the beginning of each end step , if it's not your turn , take an extra turn after this one . + +(^) (^) (GG) (enchantment) GG , discard a card : target creature gets +&^^/ /+&^^ until end of turn . \ GG , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn . + +(RR) (creature) goblin warrior (&^/) (/&^) trample \ @ gets +&^^/ /+& for each equipment attached to it . + +(^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi put five &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (BB) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead . + +(^) (^) (UU) (enchantment) creatures don't untap during their controllers' untap steps . \ whenever a creature enters the battlefield , untap all creatures . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step . + +(land) T : add ^ to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you . + +(^) (UU) (BB) (enchantment) ^ , pay &^ life : draw a card , then discard a card . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped island you control to its owner's hand . \ T : add ^ UU to your mana pool . + +(^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . + +(^) (^) (GG) (enchantment) whenever a creature dies , that creature's controller may draw a card . + +(^) (BB) (creature) zombie wizard (&^^/) (/&^) if you would draw a card while you have no cards in hand , instead draw two cards and lose &^ life . + +(XX) (BB) (BB) (BB) (sorcery) destroy all creatures with converted mana cost X or less . + +(^) (^) (^) (^) (GG) (GG) (creature) avatar (&^^^^^^/) (/&^^^^^^) reach \ ^ ^ ^ GG GG : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ ^ ^ ^ GG GG , exile @ from your graveyard : put a &^^^/ /&^^^ green beast creature token onto the battlefield . + +(GG) (enchantment) you may play an additional land on each of your turns . + +(^) (^) (BB) (BB) (instant) buyback ~ pay &^^^^ life . \ destroy target nonblack creature . it can't be regenerated . + +(^) (GG) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard . + +(^) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) intimidate + +(^) (BB) (sorcery) clash with an opponent . if you win , target player discards two cards . otherwise , that player discards a card . + +(^) (^) (UU) (creature) spirit (&^^/) (/&^) flying \ UU : return @ to its owner's hand . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) double strike \ when @ enters the battlefield , each player puts a creature card with converted mana cost &^^^ or less from his or her graveyard onto the battlefield . \ when @ enters the battlefield , sacrifice it unless RR was spent to cast it . + +(^) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ gargoyle creature with flying . + +(instant) uncast target spell . \ at the beginning of your next upkeep , pay ^ ^ ^ UU UU . if you don't , you lose the game . + +(^) (^) (^) (^) (^) (WW) (creature) cat warrior (&^^^^^/) (/&^^^^) vigilance \ RR , T : target creature can't block this turn . \ GG , T : target creature blocks this turn if able . + +(GG) (GG) (creature) elf warrior (&^^/) (/&^^^) + +(BB) (BB) (BB) (enchantment) skip your draw step . \ whenever you discard a card , exile that card from your graveyard . \ pay &^ life : exile the top card of your library face down . put that card into your hand at the beginning of your next end step . + +(^) (^) (^) (RR) (creature) human soldier (&^^/) (/&^^) sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (UU) (creature) homunculus (&^/) (/&^^^^) whenever a creature attacks you or a planeswalker you control , that creature's controller puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (GG) (instant) put a &^^^/ /&^^^ green beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has deathtouch . \ whenever equipped creature deals combat damage to a player , that player loses half his or her life , rounded up . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^) whenever you cast a creature spell with converted mana cost &^^^^^^ or greater , put three +&^/ /+&^ counters on @ . + +(^) (WW) (BB) (enchantment) ^ , sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each +&^/ /+&^ counter on other creatures you control . \ enchanted creature has vigilance and " WW , T : bolster &^ . " + +(GG) (creature) dryad (&^/) (/&^^) snow forestwalk + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) when @ dies , you may have target creature get -&^^/ /-&^^ until end of turn . + +(GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying \ whenever @ deals combat damage to a creature , tap that creature . that creature doesn't untap during its controller's next untap step . + +(^) (^) (RR) (creature) orc warrior (&^^/) (/&^^) T , sacrifice another orc or goblin : other orc creatures get +&^/ /+&^ until end of turn . + +(^) (WW) (enchantment) each creature has protection from its colors . + +(^) (^) (GG) (instant) prevent all combat damage that would be dealt this turn by creatures with no +&^/ /+&^ counters on them . + +(UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures get +&^/ /+&^ and have islandwalk . + +(^) (^) (^) (BB) (BB) (sorcery) look at target player's hand and choose up to two cards from it . that player discards those cards . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human archer (&^^^/) (/&^^^) reach \ whenever @ blocks one or more black creatures , @ gets +&^/ /+&^^ until end of turn . + +(UU) (creature) merfolk rogue (&^/) (/&^) @ can't be blocked . + +(^) (WW) (UU) (enchantment) exalted \ cascade + +(land) when @ enters the battlefield , you gain &^^ life . \ T : add ^ to your mana pool . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) when @ dies , you gain &^^^^ life . + +(^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ WW BB , T , sacrifice @ : draw a card . + +(^) (^) (^) (GG) (creature) elf druid (&^^/) (/&^^) T : add X mana of any one color to your mana pool , where X is the number of elves on the battlefield . + +(GG) (creature) snake (&^/) (/&^^) deathtouch \ bloodrush ~ GG , discard @ : target attacking creature gets +&^/ /+&^^ and gains deathtouch until end of turn . + +(^) (^) (BB) (creature) orc shaman (&^^/) (/&^^) whenever @ or another creature enters the battlefield under your control , that creature gets +&^^/ /+&^^ until end of turn . \ dash ^ ^ ^ BB + +(^) (^) (RR) (snow) (creature) goblin warrior (&^^/) (/&^^) T : target creature can't block this turn . \ SS : @ gains haste until end of turn . + +(^) (UU) (instant) draw a card , then draw cards equal to the number of cards named @ in all graveyards . + +(^) (artifact) ^ ^ , T , sacrifice @ : search your library for a land card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) horsemanship + +(^) (^) (^) (^) (UU) (creature) cephalid (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , put the top two cards of your library into your graveyard . + +(land) @ enters the battlefield tapped unless you control a swamp or a forest . \ T : add BB or GG to your mana pool . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (creature) avatar (&^^^^^^/) (/&^^^^^) if there are ten or more creature cards total in all graveyards , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ fear \ T : destroy target creature . it can't be regenerated . + +(^) (^) (RR) (creature) ape spirit (&^^/) (/&^^) exile @ from your hand : add RR to your mana pool . + +(^) (^) (^) (UU) (creature) bird wizard (&^^/) (/&^) flying \ when @ enters the battlefield , return target land to its owner's hand . + +(UU) (instant) attach target aura attached to a creature or land to another permanent of that type . + +(^) (^) (^) (RR) (RR) (sorcery) each player discards his or her hand , then draws seven cards . \ miracle ^ RR + +(BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^^/) (/&^) @ can't be blocked . + +(^) (RR) (GG) (enchantment) at the beginning of your upkeep , discard a card at random . if you discard a creature card this way , return it from your graveyard to the battlefield unless any player pays &^^^^^ life . + +(^) (^) (^) (GG) (GG) (planeswalker) freyalise ((&^^^)) +&^^ : put a &^/ /&^ green elf druid creature token onto the battlefield with " T : add GG to your mana pool . " \ -&^^ : destroy target artifact or enchantment . \ -&^^^^^^ : draw a card for each green creature you control . \ @ can be your commander . + +(^) (^) (RR) (creature) elemental shaman (&^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other shaman creature you control . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , you may have that creature deal &^ damage to target player . + +(^) (WW) (instant) prevent all damage target attacking or blocking creature would deal this turn . if that creature is black or red , destroy it . + +(WW) (BB) (GG) (instant) [ &^ = exile target creature with power &^^^ or greater . = you draw two cards and you lose &^^ life . = distribute two +&^/ /+&^ counters among one or two target creatures . ] + +(^) (^) (artifact) ^ , T : target creature gains flanking until end of turn . + +(^) (^) (WW) (sorcery) if you have less life than an opponent , you gain &^^^^^^ life . if you control fewer creatures than an opponent , put three &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (^) (BB) (RR) (creature) skeleton warrior (&^^^^/) (/&^^) whenever a creature blocks , that creature's controller loses &^ life . \ ^ BB RR : regenerate @ . + +(^) (^) (GG) (creature) fungus (&^/) (/&^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ ^ , sacrifice a saproling : draw a card . + +(^) (BB) (sorcery) target opponent reveals his or her hand . you choose a green or white creature card from it . you gain life equal to that creature card's toughness , then that player discards that card . + +(^) (GG) (UU) (UU) (creature) snake (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target spell . + +(BB) (creature) merfolk rogue (&^/) (/&^) T : target player exiles a card from his or her graveyard . \ whenever you cast a black spell , you may untap @ . + +(^) (^) (GG) (GG) (sorcery) you gain life equal to the number of creature cards in all graveyards . + +(UU) (instant) target spell or permanent becomes colorless . + +(^) (^) (^) (BB) (GG) (planeswalker) vraska ((&^^^^^)) +&^ : until your next turn , whenever a creature deals combat damage to @ , destroy that creature . \ -&^^^ : destroy target nonland permanent . \ -&^^^^^^^ : put three &^/ /&^ black assassin creature tokens onto the battlefield with " whenever this creature deals combat damage to a player , that player loses the game . " + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller unless that player pays ^ ^ ^ . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ RR : target creature can't block @ this turn . + +(^) (WW) (instant) the next &^ damage that would be dealt to target creature this turn is dealt to another target creature instead . \ draw a card . + +(^) (^) (^) (BB) (creature) thrull (&^^/) (/&^^) WW , T : tap target creature . + +(^) (GG) (creature) snake (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , you may add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (RR) (creature) human samurai (&^^^^/) (/&^^^) bushido &^^ + +(^) (^) (^) (BB) (creature) lizard (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat . + +(^) (^) (BB) (BB) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever a creature becomes the target of a spell or ability , destroy that creature . + +(^) (^) (^) (^) (UU) (creature) drake (&^^/) (/&^^^) flying \ when @ enters the battlefield , untap up to five lands . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flash ; convoke \ flying \ when @ enters the battlefield , prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . + +(^) (^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , each player exiles the top three cards of his or her library . \ whenever a player casts a spell from his or her hand , that player exiles it . if the player does , he or she may cast another nonland card exiled with @ without paying that card's mana cost . + +(^) (^) (WW) (creature) human knight (&^/) (/&^^) as long as @ is untapped , green creatures you control get +&^/ /+&^ . + +(^) (^) (^) (WW) (creature) elephant soldier (&^^/) (/&^^) @ gets +&^^/ /+&^^ for each equipment attached to it . + +(^) (^) (WW) (BB) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life . + +(^) (^) (BB) (creature) zombie (&^^^/) (/&^) T , exile three cards from your graveyard : target player loses &^^^ life . + +(^) (^) (GG) (GG) (enchantment) reveal the first card you draw each turn . whenever you reveal a basic land card this way , draw a card . + +(^) (^) (^) (RR) (GG) (creature) wurm (&^^^^^/) (/&^^^^^) devour &^ + +(^) (UU) (instant) look at the top three cards of your library . put one of those cards into your hand , one on top of your library , and one on the bottom of your library . + +(GG) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ enchanted creature gets +&/ /+&^^^ and has reach . + +(^) (WW) (creature) wall (&/) (/&^^^) defender \ green spells and blue spells you cast cost ^ less to cast . + +(^) (BB) (BB) (sorcery) target player discards two cards . \ cycling ^ ^ + +(^) (^) (^) (UU) (UU) (sorcery) reveal cards from the top of your library until you reveal three nonland cards . put the nonland cards revealed this way into your hand , then put the rest of the revealed cards on the bottom of your library in any order . + +(^) (^) (WW) (creature) human knight (&^/) (/&^) flying ; first strike ; banding + +(^) (^) (UU) (sorcery) draw two cards . + +(^) (RR) (creature) dwarf (&^/) (/&^^) ^ ^ RR , T : destroy target nonbasic land . + +(^) (UU) (UU) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated . + +(GG) (creature) elf (&/) (/&^) all creatures able to block @ do so . + +(^) (^) (RR) (creature) human barbarian (&^/) (/&^^) ^ ^ RR , T : choose a land type . target creature you control gains snow landwalk of the chosen type until end of turn . return that creature to its owner's hand at the beginning of the next end step . + +(^) (UU) (creature) starfish (&/) (/&^^^) T : scry &^ . + +(^) (^) (^) (artifact) T : add BB or RR to your mana pool . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^/) (/&^^^^) when @ enters the battlefield , each opponent loses X life , where X is your devotion to black . you gain life equal to the life lost this way . + +(^) (UU) (UU) (enchantment) aura enchant creature with converted mana cost &^^ or less \ you control enchanted creature . + +(^) (^) (^) (^) (^) (GG) (creature) giant warrior (&^^^^^/) (/&^^^^) green creatures you control have trample . + +(^) (^) (WW) (enchantment) ^ , pay &^ life : prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost . + +(^) (^) (^) (UU) (UU) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may have target player put the top X cards of his or her library into his or her graveyard , where X is that spell's converted mana cost . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ @ can't attack if there's another creature on the battlefield . \ at the beginning of your upkeep , you lose &^^^ life . \ T : exile target creature and put a +&^/ /+&^ counter on @ . + +(RR) (creature) insect (&^/) (/&^) ^ RR : target creature can't block @ this turn . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature gets +&^^^/ /+&^^^ until end of turn . + +(BB) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you control . \ enchanted creature gets -&^/ /-&^ . + +(^) (^) (UU) (BB) (RR) (legendary) (creature) zombie wizard (&^^/) (/&^^^^) at the beginning of each player's draw step , that player draws an additional card . \ whenever an opponent draws a card , @ deals &^ damage to that player . + +(^) (^) (^) (BB) (creature) imp (&^^/) (/&^^) flying , haste + +(^) (^) (RR) (enchantment) all creatures block each turn if able . \ the attacking player chooses how each creature blocks each turn . + +(^) (^) (RR) (instant) @ deals &^^ damage to target creature and &^^ damage to target player . + +(^) (^) (RR) (RR) (creature) manticore (&^^/) (/&^^) flying \ RR , T : @ deals &^ damage to target attacking or blocking creature . + +(RR) (sorcery) creatures you control gain haste until end of turn . + +(^) (^) (^) (GG) (creature) spirit (&^^/) (/&^^) sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn . \ soulshift &^^^ + +(^) (^) (^) (^) (GG) (instant) bolster &^^^^ . + +(land) white legendary creatures you control have " bands with other legendary creatures . " + +(^) (^) (UU) (sorcery) look at the top two cards of your library . manifest one of those cards , then put the other on the top or bottom of your library . + +(^) (^) (artifact) whenever a player casts a blue spell , you may gain &^ life . + +(GG) (instant) target creature becomes green and gets +&^/ /+& until end of turn . \ draw a card . + +(land) T : add ^ to your mana pool . \ WB , T : add WW WW , WW BB , or BB BB to your mana pool . + +(^) (^) (^) (BB) (creature) orc warrior (&^^^/) (/&^^^) dash ^ ^ BB + +(^) (^) (BB) (creature) orc warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature . + +(^) (WW) (enchantment) if you would draw a card during your draw step , instead you may skip that draw . if you do , until your next turn , you can't be attacked except by creatures with flying and/ /or islandwalk . + +(GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying . + +(^) (GG) (GG) (enchantment) (creature) centaur (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may play the top card of your library if it's a land card . \ whenever a land enters the battlefield under your control , you gain &^ life . + +(^) (^) (GG) (instant) countertype % poison \ destroy target creature with flying . its controller gets a % counter . + +(^) (^) (GG) (instant) if you control a forest , rather than pay @ 's mana cost , you may have an opponent gain &^^^ life . \ target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (^) (GG) (sorcery) destroy target enchantment or land . + +(^) (^) (artifact) ^ ^ ^ : put target card from a graveyard on the bottom of its owner's library . + +(GG) (WW) (creature) human druid (&^/) (/&^^) whenever an enchantment is put into a graveyard from the battlefield , draw a card . + +(^) (GG) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (WW) (WW) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , detain up to two target creatures your opponents control . + +(^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card . + +(^) (^) (RR) (creature) human shaman (&^^/) (/&^^) BB , T : target player loses &^ life . \ GG , T : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (BB) (BB) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature defending player controls . it can't be regenerated . + +(^) (^) (UU) (creature) thalakos wizard (&^/) (/&^) shadow \ you may choose not to untap @ during your untap step . \ whenever @ deals damage to an opponent , tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (BB) (creature) zombie (&^/) (/&^) blue spells and red spells you cast cost ^ less to cast . \ ^ BB : regenerate @ . + +(^) (WB) (instant) choose any number of target creatures . each of those creatures gains persist until end of turn . + +(^) (GG) (WW) (UU) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gets +&^/ /+&^ until end of turn . target opponent puts a &^/ /&^ green hippo creature token onto the battlefield . \ WW : @ gains protection from black and from red until end of turn . target opponent gains &^^ life . \ UU : @ gains flying until end of turn . target opponent may draw a card . + +(land) T : add ^ to your mana pool . \ ^ ^ WW BB , T : creatures you control gain deathtouch and lifelink until end of turn . + +(^) (^) (WW) (WW) (enchantment) at the beginning of each upkeep , all creatures you control gain flying until end of turn if a creature you control has flying . the same is true for fear , first strike , double strike , landwalk , protection , trample , and vigilance . + +(artifact) sacrifice a land : you gain &^^ life . + +(^) (^) (^) (GG) (creature) naga shaman (&^^^/) (/&^^^^) whenever a creature you control with toughness &^^^^ or greater dies , you gain &^^^^ life . + +(^) (^) (^) (^) (GG) (creature) plant elephant (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains trample until end of turn . + +(^) (^) (^) (BB) (creature) shade (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn . + +(UU) (enchantment) ^ ^ ^ UU UU : shuffle your library . \ XX : look at the top X cards of your library , then put them back in any order . + +(^) (^) (UR) (instant) creatures your opponents control get -&^/ /-& until end of turn if UU was spent to cast @ , and creatures you control get +&^/ /+& until end of turn if RR was spent to cast it . + +(^) (^) (^) (GG) (creature) crocodile (&^^^/) (/&^^) sacrifice a forest : regenerate @ . + +(^) (BB) (enchantment) aura flash \ enchant creature \ enchanted creature gets -&^^^/ /-& . + +(^) (^) (BB) (instant) target creature gets +&^^/ /+& and gains fear until end of turn . + +(^) (UU) (UU) (creature) drake (&^^^/) (/&^) flying , protection from lands + +(^) (^) (RR) (creature) insect (&^/) (/&^) flying \ whenever @ becomes blocked , defending player discards all the cards in his or her hand , then draws that many cards . + +(^) (^) (BB) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : add BB BB BB to your mana pool . + +(^) (^) (BB) (sorcery) buyback ^ ^ BB BB \ target opponent loses &^^ life . you gain &^^ life . + +(^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^) morph ^ ^ ^ ^ ^ GG + +(^) (^) (^) (GG) (creature) insect druid mutant (&^^^/) (/&^^) morph ^ GG \ when @ is turned face up , destroy target artifact or enchantment . + +(^) (^) (GG) (instant) choose a creature type . you gain &^^ life for each permanent you control of that type . + +(^) (^) (^) (^) (artifact) multicolored spells cost up to ^ ^ less to cast . + +(^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ : regenerate @ . + +(^) (^) (^) (^) (^) (^) (^) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^) + +(^) (^) (^) (^) (artifact) T , put the top card of your library into your graveyard : for each colored mana symbol in that card's mana cost , add one mana of that color to your mana pool . activate this ability only any time you could cast an instant . + +(^) (RR) (RR) (creature) phoenix (&^^/) (/&^^) flying , haste \ @ attacks each turn if able . \ ferocious ~ at the beginning of combat on your turn , if you control a creature with power &^^^^ or greater , you may pay RR . if you do , return @ from your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (sorcery) search your library for a dragon permanent card and put it onto the battlefield . then shuffle your library . \ storm + +(^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^^^^^) morph ^ ^ ^ ^ ^ GG GG \ when @ is turned face up , you may put a creature card from your hand onto the battlefield . + +(^) (RR) (RR) (instant) @ deals &^^ damage to target creature or player . return @ to its owner's hand , then discard a card at random . + +(^) (UU) (UU) (instant) return target permanent to its owner's hand . \ cycling ^ ^ + +_ASIDE_ (RR) (sorcery) @ deals &^^ damage to target creature or player . + +_BSIDE_ (^) (^) (^) (GG) (sorcery) put a &^^^/ /&^^^ green elephant creature token onto the battlefield . + +(WW) (UU) (BB) (RR) (GG) (enchantment) (creature) manticore (&^^^^/) (/&^^^^) bestow ^ ^ WW UU BB RR GG \ flying , first strike , vigilance , trample , lifelink \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying , first strike , vigilance , trample , and lifelink . + +(^) (UU) (enchantment) when a player casts a spell , sacrifice @ and uncast that spell . + +(^) (UU) (UU) (creature) djinn (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , each other player may draw up to three cards . + +(^) (BB) (creature) insect (&^/) (/&^) when @ enters the battlefield , target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (WW) (WW) (instant) exile target enchantment . search its controller's graveyard , hand , and library for all cards with the same name as that enchantment and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) when you cast @ , draw four cards . \ annihilator &^^^^ \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (enchantment) countertype % intervention \ @ enters the battlefield with two % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . \ when you remove the last % counter from @ , the game is a draw . + +(^) (^) (^) (^) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ choose target creature card in your graveyard . return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep . exile @ . + +(^) (^) (BB) (creature) human shaman (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (BB) (creature) zombie avatar (*/) (/*) @ 's power and toughness are each equal to the number of zombies on the battlefield plus the number of zombie cards in all graveyards . + +(^) (^) (^) (GG) (GG) (creature) spider (&^^^^/) (/&^^^^) vigilance \ reach + +(land) countertype % charge \ T : add ^ to your mana pool . \ T : put a % counter on @ . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (RR) (RR) (sorcery) for each player , @ deals damage to that player and each creature that player controls equal to the number of creatures he or she controls . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : add RR , GG , or WW to your mana pool . + +(^) (^) (WW) (sorcery) exile target creature with the greatest power among creatures on the battlefield . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has trample . + +(^) (^) (GG) (sorcery) target creature blocks this turn if able . + +(^) (^) (^) (BB) (BB) (creature) djinn (&^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature each opponent controls . + +(^) (RR) (creature) human berserker ally (&^/) (/&^) haste \ whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control get +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying + +(^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^^) vigilance + +(^) (^) (^) (WW) (creature) bird soldier (&^^^/) (/&^^^^) flying \ @ gets +&^/ /+&^ for each other creature you control with a +&^/ /+&^ counter on it . \ ^ ^ ^ WW : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (^) (GG) (instant) target player gains &^^^^^^^^ life . \ basic landcycling ^ GG + +(land) T : add ^ to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool . + +(^) (GG) (creature) bear (&^^/) (/&^^) + +(UU) (UU) (creature) illusion (&^/) (/&^^) UU : uncast target spell that targets @ . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) whenever @ becomes blocked , defending player puts the top three cards of his or her library into his or her graveyard . + +(^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ RR : @ gets +&^/ /+& until end of turn . \ whenever @ deals combat damage to a player , you may have it deal that much damage to target creature that player controls . + +(^) (^) (RR) (sorcery) destroy target land . + +(^) (^) (^) (^) (^) (^) (BB) (sorcery) starting with you , each player may pay any amount of life . repeat this process until no one pays life . each player puts a &^/ /&^ black rat creature token onto the battlefield for each &^ life he or she paid this way . + +(^) (^) (^) (^) (UU) (sorcery) domain ~ target player draws a card for each basic land type among lands he or she controls . + +(^) (^) (^) (UR) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ UR : target creature can't block @ this turn . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ . + +(^) (^) (^) (^) (UU) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent puts the top seven cards of his or her library into his or her graveyard . \ flying \ when @ enters the battlefield , you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost . + +(^) (GG) (creature) insect (&^^/) (/&^) red spells and white spells you cast cost ^ less to cast . + +(WW) (instant) choose a creature type . @ deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type . + +(land) island mountain \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (^) (^) (GG) (creature) insect (&^/) (/&^^) flying \ shroud + +(WW) (UU) (creature) human rogue (&^^/) (/&^) first strike \ shroud + +(^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you have no cards in hand . + +(^) (^) (^) (^) (UU) (creature) human pirate (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island . + +(UU) (creature) merfolk wizard (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^ \ flying \ level &^^^ ~ \ &^^^^/ /&^^ \ flying + +(^) (BB) (sorcery) cast @ only if you control two or more vampires . \ destroy target creature . you gain &^^^^ life . + +(^) (GG) (GG) (creature) lizard (&^^/) (/&^^^) when @ is put into your hand from your graveyard , you gain &^^ life . \ dredge &^^ + +(WW) (WW) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = you gain &^^ life . = target opponent loses &^^ life . ] + +(^) (WW) (creature) wall (&^/) (/&^^^) defender \ kicker ^ WW \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it and with " @ can attack as though it didn't have defender . " + +(^) (^) (^) (artifact) buyback costs cost ^ ^ less . + +(^) (^) (^) (^) (artifact) whenever a creature dies , @ deals &^^ damage to that creature's controller . + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) each player shuffles his or her hand , graveyard , and permanents he or she owns into his or her library , then draws seven cards . each player's life total becomes &^^^^^^^ . + +(GG) (instant) buyback ^ ^ ^ ^ \ target creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (instant) target player can't play land cards this turn . \ draw a card at the beginning of the next turn's upkeep . + +(GG) (GG) (sorcery) @ deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls . + +(^) (WW) (instant) prevent all damage target creature would deal this turn . that creature's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy . + +(^) (^) (^) (^) (WW) (creature) sliver (&^^/) (/&^^) as @ enters the battlefield , choose a color . \ all slivers have protection from the chosen color . + +(^) (^) (RR) (creature) human soldier (&^/) (/&^) ^ , sacrifice two lands : destroy target land . + +(^) (^) (GG) (GG) (creature) hound archer (&^^^/) (/&^^^^) reach \ megamorph ^ ^ ^ ^ ^ GG + +(^) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ rebound + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return a zombie card at random from your graveyard to your hand . + +(^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^) flying , haste \ at the beginning of the end step , sacrifice @ . \ unearth ^ ^ ^ ^ RR + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) vigilance ; horsemanship + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T : put a +&^/ /+&^ counter on each green creature that entered the battlefield this turn . + +(^) (^) (^) (^) (^) (BR) (BR) (BR) (sorcery) put a &^^^^^/ /&^^^^^ black and red elemental creature token onto the battlefield . target opponent sacrifices a creature for each black creature you control , then sacrifices a land for each red creature you control . + +(^) (BB) (BB) (BB) (creature) human (&^/) (/&^^^) prevent all damage that would be dealt to @ by creatures . + +(land) T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^^^ damage to you . + +(UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card . + +(land) countertype % charge \ @ enters the battlefield tapped with two % counters on it . \ T : add UU to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (GG) (WW) (creature) human knight (&^^/) (/&^^) @ gets +&^/ /+&^ for each land card in your graveyard . \ T , sacrifice a forest or plains : search your library for a land card , put it onto the battlefield , then shuffle your library . + +(land) T : add ^ to your mana pool . \ GU , T : add GG GG , GG UU , or UU UU to your mana pool . + +(^) (^) (^) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield . + +(^) (^) (GG) (GG) (legendary) (creature) snake shaman (&^/) (/&^^^) other snake creatures you control get +&/ /+&^ . \ shamans you control have " T : add GG GG to your mana pool . " + +(^) (^) (UU) (UU) (sorcery) each player shuffles his or her hand and graveyard into his or her library . you exile the top ten cards of your library . then each player draws up to seven cards . + +(^) (^) (RR) (creature) ogre warrior (&^^^^/) (/&^^^^) when @ attacks or blocks , sacrifice it at end of combat . + +(^) (^) (^) (^) (^) (^) (^) (BB) (creature) skeleton wurm (&^^^^^^^/) (/&^^^^^^) BB : regenerate @ . + +(^) (WW) (WW) (creature) cat knight (&^^/) (/&^^) flying \ when @ enters the battlefield , you gain &^^ life . + +(RR) (instant) @ deals &^^ damage to target creature or player . + +(^) (GG) (instant) return target creature card from your graveyard to your hand . + +(^) (RR) (RR) (creature) human shaman (&^/) (/&^^^) double strike , trample \ whenever @ deals combat damage to a player , exile the top card of your library . you may play it this turn . + +(^) (UU) (UU) (creature) human wizard (&^/) (/&^) whenever @ deals combat damage to a player , you may sacrifice it . if you do , gain control of target creature that player controls . \ morph UU UU + +(BB) (creature) rat (&^^/) (/&^) whenever @ attacks or blocks , any player may exile a card from his or her graveyard . if a player does , @ assigns no combat damage this turn . + +(^) (GG) (creature) elf nomad (&^^/) (/&^^) ^ GG : add one mana of any color to your mana pool . + +(^) (UU) (creature) leech (&^^/) (/&^^) flying \ blue spells you cast cost UU more to cast . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^^/) (/&^^^^) flying \ whenever a creature you control becomes blocked , you may untap that creature and remove it from combat . + +(^) (^) (^) (UU) (creature) moonfolk wizard (&^/) (/&^^^^) flying \ ^ ^ , return a land you control to its owner's hand : target player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^/) (/&^^^^) ^ ^ ^ UU : return @ to its owner's hand . + +(^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ or another dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (UU) (sorcery) return target nonland permanent to its owner's hand . \ rebound + +(WW) (UU) (BB) (RR) (GG) (legendary) (creature) sliver mutant (&^^^^^^^/) (/&^^^^^^^) ^ ^ ^ : search your library for a sliver card , reveal that card , and put it into your hand . then shuffle your library . \ ^ ^ ^ : gain control of target sliver . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) vigilance \ @ gets +&^^/ /+&^^ as long as an opponent owns a card in exile . + +(^) (^) (UU) (BB) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card . \ draw a card . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature equal to the number of mountains you control . + +(BB) (instant) [ &^ = destroy target cleric . = return target cleric card from your graveyard to your hand . = target player loses &^^ life . ] + +(^) (^) (^) (^) (^) (WW) (UU) (creature) archon (&^^^^/) (/&^^^^^) flying \ whenever @ attacks , detain up to two target nonland permanents your opponents control . + +(^) (^) (^) (^) (RR) (sorcery) destroy target artifact or land . \ suspend &^^^^ ~ ^ RR + +(^) (BB) (BB) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target white spell . + +(^) (WW) (instant) destroy target attacking or blocking creature with power &^^^ or less . + +(UU) (BB) (creature) merfolk zombie (&^^/) (/&^^) protection from green + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : you may put a creature card from your hand onto the battlefield . + +(^) (RR) (instant) add RR to your mana pool for each creature you control . + +(UU) (instant) uncast target instant or sorcery spell unless its controller pays ^ . \ storm + +(GG) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : you gain &^^^^ life . " + +(^) (^) (^) (WW) (enchantment) countertype % delay \ if damage would be dealt to you , put that many % counters on @ instead . \ at the beginning of your upkeep , remove all % counters from @ . for each % counter removed this way , you lose &^ life unless you pay ^ WW . + +(^) (^) (^) (RR) (creature) elemental scout (&^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ . if you do , @ deals &^^^^ damage to that creature . + +(^) (^) (UU) (instant) exile two target artifacts , creatures , and/ /or lands you control , then return those cards to the battlefield under your control . + +(^) (^) (RR) (RR) (creature) giant (&^^^^/) (/&^^^) trample \ unleash + +(^) (^) (GG) (creature) centaur shaman (&^^^/) (/&^^) when @ enters the battlefield , target player shuffles any number of target cards from his or her graveyard into his or her library . + +(^) (^) (BB) (creature) wall (&/) (/&^^) defender \ pay &^ life : @ gets +&^/ /+&^ until end of turn . + +(land) as @ enters the battlefield , you may reveal a merfolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . + +(^) (GG) (creature) bear (&^^/) (/&^^) flash + +(^) (^) (UU) (creature) human pirate (&^/) (/&^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ . + +(^) (^) (^) (^) (BB) (creature) cat demon (&^^^/) (/&^^^^^^) exploit \ when @ exploits a creature , put two &^^/ /&^^ black zombie creature tokens onto the battlefield . + +(^) (^) (RR) (creature) elemental (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn . + +(land) T : add ^ to your mana pool . \ T : add BB or RR to your mana pool . activate this ability only if you control a swamp . + +(^) (^) (^) (UU) (RR) (creature) minotaur wizard (&^^^/) (/&^^^^) ^ UU : @ gains shroud until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature . + +(^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^^) flying , vigilance \ echo ^ ^ WW WW + +(^) (UU) (UU) (instant) uncast target spell . if that spell is uncast this way , put that card on the top or bottom of its owner's library instead of into that player's graveyard . + +(GG) (WW) (creature) dryad shaman (&^^/) (/&^^) ^ ^ ^ ^ GG WW : put a &^^^/ /&^^^ green centaur creature token onto the battlefield . \ ^ ^ GG WW : populate . + +(land) T : add ^ to your mana pool . \ RR GG , T : target beast creature you control fights target creature an opponent controls . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^) indestructible \ as @ enters the battlefield , choose a player . \ whenever @ is dealt damage , it deals that much damage to the chosen player . \ T : @ deals &^ damage to itself . + +(UU) (instant) target player puts the top three cards of his or her library into his or her graveyard . \ flashback ^ UU + +(^) (^) (BB) (sorcery) target player discards a card . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (RR) (instant) destroy target artifact . \ flashback ^ ^ ^ ^ RR RR + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able . + +(^) (UU) (BB) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ and &^ life . + +(land) T : add ^ to your mana pool . \ T : untap target attacking creature with shadow . prevent all combat damage that would be dealt to and dealt by that creature this turn . + +(^) (UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ T : target merfolk creature can't be blocked this turn . + +(^) (^) (^) (GG) (creature) elf rogue ally (&^/) (/&^^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain vigilance until end of turn . + +(^) (WW) (creature) human knight (&^^^/) (/&^) battle cry + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) vigilance \ morph ^ WW \ when @ is turned face up , untap it . + +(^) (^) (BB) (enchantment) whenever a creature dies , if it had a -&^/ /-&^ counter on it , put a -&^/ /-&^ counter on target creature . + +(^) (UU) (instant) uncast target spirit or arcane spell . + +(^) (^) (^) (^) (UU) (creature) sphinx (&^^/) (/&^^^^^) flying \ whenever a source deals damage to @ , that source's controller puts that many cards from the top of his or her library into his or her graveyard . + +(^) (WW) (creature) kithkin rogue (&^/) (/&^) lifelink , protection from converted mana cost &^^^ or greater + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ . \ cycling ^ ^ + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or BB to your mana pool . + +(GG) (enchantment) whenever an opponent plays a land , you may put a land card from your hand onto the battlefield . + +(^) (^) (WW) (creature) human monk (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , put a &^/ /&^ white monk creature token with prowess onto the battlefield . + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^ damage to you . + +(^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+& and can't be blocked by creatures with flying . + +(^) (^) (^) (^) (UU) (sorcery) look at the top five cards of target opponent's library . put one of those cards into that player's graveyard and the rest on top of his or her library in any order . + +(land) @ enters the battlefield tapped . \ T : add RR , GG , or WW to your mana pool . + +(BB) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target creature cards from your graveyard to your hand . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) beast (&^^^^^/) (/&^^^^^) cycling ^ ^ + +(^) (^) (^) (GG) (creature) human druid (&^/) (/&^^^^) T : add an amount of GG to your mana pool equal to your devotion to green . + +(^) (UU) (instant) gain control of target aura that's attached to a permanent . attach it to another permanent it can enchant . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+y , where X is half the number of forests you control , rounded down , and y is half the number of forests you control , rounded up . + +(^) (^) (^) (^) (^) (UU) (snow) (creature) serpent (&^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls a snow land . \ when you control no snow lands , sacrifice @ . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand . + +(^) (BB) (RR) (GG) (legendary) (creature) goblin artificer (&^^^/) (/&^^^) ^ ^ BB , sacrifice a creature : each other player sacrifices a creature . \ ^ ^ RR , sacrifice an artifact : each other player sacrifices an artifact . \ ^ ^ GG , sacrifice an enchantment : each other player sacrifices an enchantment . + +(^) (^) (WW) (WW) (enchantment) creatures without flying can't attack . + +(^) (^) (^) (RR) (GG) (WW) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) at the beginning of combat on your turn , you may have @ gain " @ can't attack " until end of combat . if you do , attacking doesn't cause creatures you control to tap this combat if @ is untapped . + +(^) (^) (^) (GG) (creature) plant wall (&^^^/) (/&^^^) defender \ GG : regenerate @ . + +(^) (^) (RR) (creature) human wizard (&^^/) (/&^^) nonbasic lands are mountains . + +(GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control . + +(^) (GG) (instant) regenerate each creature you control . + +(^) (WW) (WW) (creature) human cleric (&^^/) (/&^^) T : put a &^/ /&^ white human creature token onto the battlefield . \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^^/ /+&^^ . + +(^) (^) (^) (artifact) as long as @ is untapped , if a creature would deal combat damage to you , prevent &^ of that damage . \ ^ ^ , T : attacking creatures get +&^/ /+& until end of turn . + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^) WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand . + +(^) (^) (GG) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card that shares a creature type with a creature you control , you may cast that card without paying its mana cost . otherwise , put that card on the bottom of your library . + +(WW) (UU) (BB) (legendary) (creature) human artificer (&^^/) (/&^^) UU : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . \ WW BB : target artifact creature gains deathtouch and lifelink until end of turn . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) flying , first strike + +(^) (GG) (WW) (UU) (creature) human soldier (&^^/) (/&^^^^) when you cycle @ or it dies , you may put a &^/ /&^ white soldier creature token onto the battlefield . \ cycling ^ ^ WW + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ cycling ^ ^ + +(^) (^) (^) (RR) (RR) (instant) @ deals &^^ damage to each attacking creature or @ deals &^^ damage to each blocking creature . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless pentavite artifact creature token with flying onto the battlefield . \ ^ , sacrifice a pentavite : put a +&^/ /+&^ counter on @ . + +(GG) (creature) human (&^/) (/&^) whenever @ blocks , it gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (RR) (RR) (creature) phoenix (&^^^/) (/&^^^^) flying \ when @ dies , return @ to its owner's hand . + +(2W) (2U) (2B) (2R) (2G) (legendary) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) \ other scarecrow creatures you control get +&^/ /+&^ . \ whenever another scarecrow enters the battlefield under your control , destroy target permanent . + +(BB) (enchantment) aura enchant equipment \ at the beginning of your upkeep , if enchanted equipment is attached to a creature , destroy that creature . + +(^) (^) (^) (RR) (RR) (creature) elemental cat (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever you tap a land for mana , remove a +&^/ /+&^ counter from @ . + +(^) (^) (^) (RR) (WW) (UU) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ RR . if you do , destroy up to two target lands . + +(^) (^) (^) (WW) (creature) kithkin wizard (&^^^/) (/&^^^) flying \ whenever @ attacks , exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (^) (UU) (UU) (sorcery) return all permanents to their owners' hands . + +(^) (^) (BB) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : target player discards a card at random . activate this ability only any time you could cast a sorcery . " + +(^) (WW) (WW) (creature) human warrior (&^^/) (/&^^) double strike \ whenever @ enters the battlefield or attacks , another target warrior creature you control gains double strike until end of turn . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from creatures . + +(land) T : add ^ to your mana pool . \ ^ ^ GG WW , T : put a +&^/ /+&^ counter on each creature you control . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool . + +(^) (^) (RR) (sorcery) target player sacrifices a permanent . + +(RR) (creature) goblin berserker (&^^/) (/&^^) @ can't attack unless an opponent has been dealt damage this turn . + +(^) (^) (^) (^) (UU) (BB) (RR) (creature) vampire (&^^^^^/) (/&^^^^^) flying , trample \ at the beginning of your upkeep , each player loses &^ life . put a +&^/ /+&^ counter on @ for each &^ life lost this way . \ whenever a player loses the game , put five +&^/ /+&^ counters on @ . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ hellbent ~ enchanted creature gets an additional +&^^/ /+& as long as you have no cards in hand . + +(^) (UU) (BB) (RR) (legendary) (creature) human wizard (&^^^/) (/&^^^) dethrone \ other creatures you control have dethrone . \ whenever a creature you control with a +&^/ /+&^ counter on it dies , return that card to the battlefield under your control at the beginning of the next end step . + +(^) (^) (GG) (UU) (creature) elf wizard (&^^/) (/&^^^^) each other creature you control enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to @ 's power and as a mutant in addition to its other types . + +(^) (^) (^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ threshold ~ other creatures you control get +&^^/ /+&^^ as long as seven or more cards are in your graveyard . + +(RR) (creature) satyr shaman (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you . \ ^ RR : @ gets +&^/ /+& until end of turn and deals &^ damage to you . + +(^) (^) (artifact) indestructible \ ^ ^ ^ : @ becomes a &^^/ /&^^ beast artifact creature until end of turn . + +(^) (^) (^) (GG) (creature) monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature with flying and each player . any player may activate this ability . + +(GG) (creature) human wizard (&^/) (/&^) UU , T : target creature gains flying until end of turn . \ BB , T : target creature gets -&^^/ /-& until end of turn . + +(^) (RR) (GG) (creature) elemental (*/) (/&^^^) trample \ @ 's power is equal to the number of nonbasic lands your opponents control . + +(^) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , @ deals damage equal to that creature's toughness to the creature's controller . + +(^) (RR) (creature) elemental beast (&^/) (/&^^) whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn . + +(^) (^) (^) (UU) (creature) siren (&^^^/) (/&^^) flash \ flying + +_ASIDE_ (^) (^) (WW) (legendary) (creature) fox monk (&^^/) (/&^^) when you have thirty or more life , flip @ . + +_BSIDE_ (^) (^) (WW) (legendary) (enchantment) prevent all damage that would be dealt to creatures you control . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever equipped creature dies , you may put a creature card from your hand onto the battlefield and attach @ to it . + +(^) (GG) (GG) (enchantment) whenever a creature with flying attacks , it loses flying until end of turn . + +(^) (WW) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ . + +(^) (^) (^) (^) (GG) (WW) (creature) wurm (&^^^^^/) (/&^^^^^) cascade + +(^) (WW) (creature) spirit (&^/) (/&^^^) whenever you cast a spirit or arcane spell , you may search your library for an aura card with enchant creature , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) you can't cast creature spells . + +(^) (^) (BB) (enchantment) aura enchant artifact \ whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without T in its activation cost , @ deals &^^ damage to that artifact's controller . + +_ASIDE_ (^) (RR) (sorcery) destroy target land you control and target land you don't control . + +_BSIDE_ (^) (^) (^) (^) (^) (RR) (sorcery) destroy all lands . + +(^) (UU) (creature) metathran zombie (&^/) (/&^) BB : regenerate @ . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^) flying \ discard an artifact card : return @ to its owner's hand . + +(^) (WW) (instant) target creature you control gains protection from the color of your choice until end of turn . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (WW) (WW) (creature) human knight (&^^/) (/&^^) protection from black \ @ gets +&^/ /+&^ for each swamp your opponents control . + +(^) (^) (BB) (enchantment) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost . + +(^) (GG) (GG) (creature) slug (&^^/) (/&^^^^) whenever @ blocks or becomes blocked , you may pay ^ GG . if you do , @ gains first strike until end of turn . otherwise , each creature blocking or blocked by @ gains first strike until end of turn . + +(^) (^) (^) (RR) (enchantment) attacking creatures you control get +&^/ /+& . + +(^) (^) (^) (^) (GG) (creature) wall (&/) (/&^^^) defender \ protection from artifacts \ whenever an opponent casts an artifact spell , you may put a &^/ /&^ green insect creature token onto the battlefield . + +(^) (RR) (instant) [ &^ = @ deals &^^^ damage to target player . = @ deals &^^^^ damage to target creature with flying . ] + +(RR) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , if you control a black permanent , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , if you control a green permanent , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (UU) (creature) wall (&/) (/&^^^^^^^) defender + +(GG) (enchantment) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool . + +(BB) (creature) zombie wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : target creature gains first strike until end of turn . + +(RR) (legendary) (creature) human warrior (&^^/) (/&^) when a player casts a spell or a creature attacks , exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^^^ damage to target opponent . + +(RR) (creature) dwarf (&/) (/&^^) RR , T , discard a card : put a +&/ /+&^ counter or a +&^/ /+& counter on target creature . + +(^) (^) (^) (^) (UU) (UU) (legendary) (creature) moonfolk wizard (&^^^^/) (/&^^^^) flying \ ^ ^ , return two lands you control to their owner's hand : copy target instant or sorcery spell . you may choose new targets for the copy . + +(BB) (BB) (sorcery) target player discards two cards unless he or she discards an artifact card . + +(BB) (sorcery) return target creature card from your graveyard to your hand . + +(^) (GG) (creature) insect warrior (&^^/) (/&^^) ^ ^ ^ ^ ^ GG : @ gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (RR) (creature) elemental (&^/) (/&^^^) flying \ whenever an opponent is dealt noncombat damage , @ gets +&^^^/ /+& until end of turn . + +(^) (^) (RR) (RR) (creature) goblin wizard (&^/) (/&^) T : you may put a goblin permanent card from your hand onto the battlefield . \ RR : target goblin gains protection from white until end of turn . + +(^) (WW) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ you may pay XX rather than pay the mana cost for samurai spells you cast , where X is that spell's converted mana cost . + +(^) (^) (^) (BB) (instant) as an additional cost to cast @ , discard X cards . \ search your library for X cards . then shuffle your library and put those cards on top of it in any order . + +(^) (^) (^) (WW) (creature) kithkin knight (&^^/) (/&^^) knight creatures you control have double strike . + +(^) (WW) (enchantment) WW : the next time a red source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (BB) (creature) zombie wizard (&^/) (/&^) XX BB , T : target player reveals X cards from his or her hand and you choose one of them . that player discards that card . activate this ability only any time you could cast a sorcery . + +(^) (^) (artifact) ^ ^ ^ , T : tap target creature , then return @ to its owner's hand . + +(UR) (UR) (creature) human wizard (&^^/) (/&^^) \ ^ ^ UU : copy target instant spell you control with converted mana cost &^^ or less . you may choose new targets for the copy . \ ^ ^ RR : copy target sorcery spell you control with converted mana cost &^^ or less . you may choose new targets for the copy . + +(^) (WW) (creature) human druid (&/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : you gain &^^ life . + +(^) (^) (^) (WW) (creature) wall (&^^^^/) (/&^^^^^) defender \ morph ^ ^ ^ ^ WW + +(^) (^) (^) (BB) (BB) (enchantment) as long as you control exactly one creature , that creature gets +&^^/ /+& and has deathtouch and lifelink . + +(^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard . + +(^) (^) (artifact) noncreature spells cost ^ more to cast . + +(^) (^) (^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has flying . + +(^) (^) (^) (^) (GG) (creature) snake (&^^^^/) (/&^^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , you gain &^^^^ life . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) ^ UU : @ gains flying until end of turn . + +(^) (^) (^) (WW) (creature) human knight (&^^^/) (/&^^^) + +(^) (^) (^) (^) (BB) (sorcery) [ &^ = all creatures get +&^^/ /+& until end of turn . = all creatures get -&/ /-&^^ until end of turn . ] + +(land) T : add ^ to your mana pool . \ RW , T : add RR RR , RR WW , or WW WW to your mana pool . + +(^) (^) (GG) (creature) dryad (&^^/) (/&^^) each creature you control can't be blocked as long as defending player controls an artifact land . + +(^) (^) (^) (RR) (creature) efreet (&^^^^^/) (/&^^) whenever @ attacks or blocks , flip a coin at end of combat . if you lose the flip , an opponent gains control of @ . + +(^) (^) (^) (^) (RR) (RR) (creature) human wizard (&^^^^^/) (/&^^^^^) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other . + +(^) (^) (^) (^) (WW) (sorcery) search your library for up to three aura cards with different names , reveal them , and put them into your hand . then shuffle your library . + +(WW) (enchantment) aura enchant creature \ enchanted creature has " ^ WW , T : you gain &^^^ life . " + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has infect . \ whenever @ becomes unattached from a permanent , sacrifice that permanent . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a permanent that's one or more colors . + +(^) (^) (RR) (creature) human rogue (&^^^/) (/&^) @ can't be blocked by creatures with flying . + +(^) (^) (WW) (enchantment) whenever a creature blocks a black or red creature , the blocking creature gets +&^/ /+&^ until end of turn . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has shroud . \ UU UU : attach @ to target creature you control . + +(BB) (sorcery) target player exiles all cards with flashback from his or her graveyard . + +(^) (UU) (instant) shuffle a card from your hand into your library . if you do , draw two cards at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : you gain &^^^^^^^^^^ life . + +(^) (UR) (UR) (enchantment) ^ UR UR : copy target instant or sorcery spell that targets you . you may choose new targets for the copy . + +(^) (^) (^) (^) (^) (^) (BB) (sorcery) any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control . + +(^) (RR) (instant) @ deals &^ damage to target creature or player . put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add ^ to your mana pool . " + +(^) (RR) (creature) goblin (&^^^^/) (/&^^^^) @ can't attack unless a creature with greater power also attacks . \ @ can't block unless a creature with greater power also blocks . + +(^) (^) (^) (GG) (GG) (GG) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , you may distribute five +&^/ /+&^ counters among any number of target creatures . + +(^) (^) (RR) (RR) (creature) viashino shaman (&^^^/) (/&^^) countertype % time \ when @ enters the battlefield , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] \ suspend &^^^^ ~ RR + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^^) snow swampwalk + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^^) protection from monocolored + +(^) (^) (UU) (enchantment) countertype % tide \ cast @ only if no permanents named @ are on the battlefield . \ @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , all blue creatures get -&^^/ /-& . \ as long as there are exactly three % counters on @ , all blue creatures get +&^^/ /+& . \ whenever there are four % counters on @ , remove all % counters from it . + +(^) (^) (^) (^) (BB) (creature) zombie djinn (&^^^/) (/&^^^) exploit \ when @ exploits a creature , target creature gets -&^^^/ /-&^^^ until end of turn . + +(^) (WW) (creature) angel spirit (&^/) (/&^) flying , protection from artifacts + +(^) (^) (RR) (RR) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , @ deals &^ damage to target creature or player . + +(^) (GG) (creature) hound scout (&^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = search your library for a basic land card , reveal it , then shuffle your library and put that card on top of it . ] + +(legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add ^ ^ to your mana pool . spend this mana only to cast legendary spells . + +(^) (^) (^) (^) (^) (GG) (creature) elemental beast (&^^^^^/) (/&^^^^^^^) when @ enters the battlefield , each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand . + +(^) (^) (^) (^) (RR) (creature) ogre wizard (&^^^/) (/&^^) when @ enters the battlefield , if UU was spent to cast @ , return target creature to its owner's hand . + +(^) (^) (BB) (RR) (creature) human knight (&/) (/&^^^) trample \ at the beginning of your upkeep , you may discard a card . if you don't , sacrifice @ and draw a card . \ whenever @ becomes blocked , it gets +&^^^^^^/ /+&^^^ until end of turn . \ whenever @ attacks and isn't blocked , it assigns no combat damage to defending player this turn and that player loses &^^^^ life . + +(^) (^) (^) (RR) (creature) goblin (&^^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ and it deals &^^^ damage to target player . + +(WW) (creature) human cleric (&^/) (/&^) sacrifice @ : target creature you control gains protection from the color of your choice until end of turn . + +(^) (^) (RR) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ ^ ^ RR , sacrifice @ : @ deals X damage to target creature or player , where X is the number of % counters on @ . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . that creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn . \ ^ UU : return @ to its owner's hand . + +(RR) (instant) switch target creature's power and toughness until end of turn . + +(^) (^) (^) (^) (UU) (BB) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , return target permanent to its owner's hand , then that player discards a card . + +(^) (WW) (creature) bird soldier (&^/) (/&^) flying \ whenever a creature with flying dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (enchantment) (creature) ox (&^^^/) (/&^^^) bestow ^ ^ ^ ^ ^ ^ RR \ @ can't be blocked except by two or more creatures . \ enchanted creature gets +&^^^/ /+&^^^ and can't be blocked except by two or more creatures . + +(^) (^) (GG) (enchantment) countertype % quest \ whenever a creature you control attacks , you may put a % counter on @ . \ as long as @ has seven or more % counters on it , creatures you control get +&^^^^^/ /+&^^^^^ . + +(^) (^) (GG) (GG) (sorcery) destroy target artifact or enchantment . \ cycling ^ ^ + +(^) (^) (^) (GG) (creature) ox (&^^^/) (/&^^^) swampwalk + +(^) (^) (BB) (BB) (creature) imp (&^^/) (/&^^) flying \ T : target player loses &^ life . + +(^) (WW) (creature) kithkin soldier (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (creature) bird warrior (&^/) (/&^) flying \ deathtouch \ ^ ^ RR : @ gains first strike until end of turn . + +(^) (^) (^) (^) (BG) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has deathtouch . \ as long as enchanted creature is green , it gets +&^/ /+&^ and all creatures able to block it do so . + +(WW) (WW) (WW) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a creature with toughness &^^^ or less , destroy the other creature at end of combat . at the beginning of the next end step , if that creature was destroyed this way , put a +&^/ /+&^ counter on the first creature . + +(^) (RR) (sorcery) reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way . + +(UU) (sorcery) as an additional cost to cast @ , tap four untapped creatures you control . \ draw three cards . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch and lifelink . + +(^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ when enchanted creature dies , its controller draws a card . + +(^) (RR) (creature) human monk (&^^/) (/&^) ^ ^ WW : @ gains flying until end of turn . + +(^) (^) (UU) (creature) fish (&^/) (/&^^) islandwalk + +(GG) (instant) until end of turn , target creature gains trample and " GG : regenerate this creature . " + +(^) (^) (UU) (enchantment) (creature) nautilus (&^^^^/) (/&^^^^) bestow ^ ^ ^ UU UU \ when @ becomes the target of a spell or ability , sacrifice it . \ enchanted creature gets +&^^^^/ /+&^^^^ and has " when this creature becomes the target of a spell or ability , sacrifice it . " + +(WW) (enchantment) aura enchant creature \ enchanted creature has defender . + +(^) (RG) (creature) goblin shaman (&^^/) (/&^) RR GG : each blocked creature gets +&^/ /+& and gains trample until end of turn . + +(^) (^) (^) (artifact) T : add RR or GG to your mana pool . + +(^) (^) (^) (^) (^) (^) (WW) (creature) lammasu (&^^^^^/) (/&^^^^) flying + +(BG) (BG) (BG) (creature) hag (&^^^/) (/&^^) swampwalk , forestwalk + +(^) (BB) (creature) zombie mercenary (&^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^^ damage to target creature you control . + +(land) cumulative upkeep ^ \ creatures that attacked during their controller's last turn can't attack . + +(^) (^) (BB) (creature) imp (&^^/) (/&^^) BB , discard a card : @ gains flying until end of turn . + +(^) (GG) (creature) zubera spirit (&^/) (/&^^) when @ dies , put a &^/ /&^ colorless spirit creature token onto the battlefield for each zubera that died this turn . + +(^) (^) (artifact) (creature) horror (&^^/) (/&^) as @ enters the battlefield , name a nonland card . \ activated abilities of sources with the chosen name can't be activated . + +(^) (^) (^) (WW) (WW) (WW) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) flying \ if noncombat damage would be dealt to you , prevent that damage . you gain life equal to the damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (BB) (creature) imp (&^/) (/&^) flying + +(XX) (UU) (UU) (UU) (instant) target player draws X cards . shuffle @ into its owner's library . + +(^) (^) (BB) (creature) cyclops warrior (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying , protection from green + +(^) (artifact) ^ ^ , T , sacrifice @ : add UU BB to your mana pool . draw a card . + +(^) (^) (GG) (snow) (creature) spider (&^/) (/&^^^) reach \ whenever @ blocks a creature with flying , put a +&^/ /+&^ counter on @ at end of combat . + +(^) (^) (BB) (RR) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) fear \ at the beginning of your upkeep , you may return target goblin card from your graveyard to your hand . + +(^) (^) (^) (RR) (creature) goblin (&^^/) (/&^^) as long as you control a beast , @ gets +&^^/ /+&^^ and has trample . + +(^) (^) (UU) (UU) (enchantment) aura countertype % net \ enchant creature \ @ enters the battlefield with three % counters on it . \ enchanted creature doesn't untap during its controller's untap step if @ has a % counter on it . \ pay enchanted creature's mana cost : remove a % counter from @ . any player may activate this ability , but only if he or she controls the enchanted creature . + +(^) (^) (^) (GG) (instant) destroy target artifact or enchantment . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^^^/) (/&^^^) if a source would deal damage to a cleric creature you control , prevent &^ of that damage . + +(XX) (RR) (sorcery) x target creatures can't block this turn . + +(WW) (WW) (enchantment) white creatures get +&^/ /+&^ . + +(^) (GG) (creature) elf archer (&^^/) (/&^) first strike + +(RR) (creature) lizard (&^/) (/&^) @ has deathtouch as long as you control a green permanent . + +(RR) (RR) (creature) slith (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (UU) (UU) (UU) (creature) spawn (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , unless you sacrifice an island , sacrifice @ and it deals &^^^^^^ damage to you . \ @ can't be blocked by red creatures . + +(^) (^) (BB) (creature) horror (&^^/) (/&^^) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ when @ dies , @ deals &^ damage to each creature and each player . + +(^) (RR) (RR) (creature) drake (&^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn . + +(^) (UU) (creature) beast (&/) (/&^^^) ^ UU : change @ 's base power to target creature's power . + +(land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) vigilance \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains vigilance . + +(^) (BB) (creature) goblin shaman (&^^/) (/&^) ^ ^ ^ BB , sacrifice a goblin : put two &^/ /&^ black goblin rogue creature tokens onto the battlefield . + +(BB) (instant) destroy target black creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gains flying until end of turn . \ T : add UU to your mana pool . + +(snow) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . + +(^) (^) (^) (UB) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , draw a card . " \ as long as enchanted creature is black , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , that player discards a card . " + +(^) (^) (^) (^) (UU) (creature) human wizard mutant (&^^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ UU : @ gets +&^^^/ /+&^^^ and gains flying until end of turn . + +_ASIDE_ (^) (^) (BB) (creature) bat (&^^/) (/&^^) flying \ at the beginning of your upkeep , you may pay ^ ^ BB BB . if you do , transform @ . + +_BSIDE_ (creature) vampire (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay ^ ^ BB BB . if you do , transform @ . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , you may put it on top of its owner's library . + +(^) (UU) (instant) arcane target creature gains shroud until end of turn and can't be blocked this turn . \ splice onto arcane ~ return a blue creature you control to its owner's hand . + +(^) (^) (^) (^) (BB) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gains intimidate until end of turn . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) UP : @ can't be blocked this turn . + +(UU) (BB) (instant) look at the top five cards of your library . as many times as you choose , you may pay &^ life , put those cards on the bottom of your library in any order , then look at the top five cards of your library . then shuffle your library and put the last cards you looked at this way on top of it in any order . + +(^) (^) (^) (^) (RR) (RR) (creature) lizard (&^^^^^^/) (/&^^^^^) @ can't be blocked except by two or more creatures . + +(GG) (instant) put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (artifact) creatures with power &^ or less don't untap during their controllers' untap steps . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may put the top creature card of defending player's graveyard onto the battlefield under your control . if you do , @ assigns no combat damage this turn . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flash \ first strike + +(^) (^) (^) (UU) (UU) (planeswalker) jace ((&^^^^)) +&^ : draw a card . target player puts the top card of his or her library into his or her graveyard . \ & : target player puts the top ten cards of his or her library into his or her graveyard . \ -&^^^^^^^ : any number of target players each draw twenty cards . + +(^) (^) (^) (^) (BB) (RR) (creature) nightmare horse (&^^^^^/) (/&^^^^) first strike , haste \ unleash + +(^) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " T : add one mana of any color to your mana pool . " + +(BB) (instant) destroy target nonblack creature . it can't be regenerated . you lose life equal to that creature's toughness . + +(^) (^) (BB) (RR) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and red is less than seven , @ isn't a creature . \ at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she sacrifices a creature . + +(^) (^) (^) (RR) (creature) human spellshaper (&^/) (/&^) ^ ^ RR , T , discard a card : destroy target land . + +(^) (BB) (creature) zombie mercenary (&^^/) (/&^^) @ can't block . + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^^) battle cry \ whenever @ attacks , put two &^/ /&^ white soldier creature tokens onto the battlefield tapped and attacking . + +(^) (RR) (creature) goblin (&^/) (/&^) ^ RR : @ gets +&^^/ /+& and gains flying . its controller sacrifices it at the beginning of the next end step . activate this ability only once and only if you control a snow mountain . + +(GG) (enchantment) when an opponent casts an instant spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ ape creature . + +(^) (^) (WW) (creature) human cleric (&/) (/&^^) T : you gain &^ life . + +(UU) (sorcery) target creature gets +&^/ /+& until end of turn and can't be blocked this turn . \ rebound + +(^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ has wither as long as you control a green creature . \ @ has vigilance as long as you control a white creature . + +(^) (^) (GG) (enchantment) skip your draw step . \ ^ , tap two untapped creatures you control : draw a card . + +(^) (^) (^) (^) (RR) (sorcery) destroy target land . \ draw a card . + +(^) (RR) (creature) goblin (&^^/) (/&^^) @ can't block . + +(RR) (enchantment) aura enchant mountain \ ^ ^ : enchanted mountain becomes a &^^^^^^/ /&^ red spirit creature until end of turn . it's still a land . \ when enchanted mountain is put into a graveyard , you may return @ from your graveyard to your hand . + +(^) (^) (GG) (creature) human warrior (*/) (/*) domain ~ @ 's power and toughness are each equal to the number of basic land types among lands you control . + +(^) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , draw a card . + +(^) (^) (^) (GG) (snow) (creature) centaur shaman (&^^^/) (/&^^^) as long as @ is tapped , creature spells you cast cost ^ ^ less to cast . + +(^) (^) (^) (WW) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (RR) (creature) volver (&^^/) (/&^^) kicker ^ WW and/ /or UU \ if @ was kicked with its ^ WW kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " whenever @ deals damage , you gain that much life . " \ if @ was kicked with its UU kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with flying . + +(^) (^) (WW) (enchantment) whenever an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^^^ soldier creature . \ : @ becomes an enchantment . + +(^) (^) (WW) (WW) (sorcery) destroy all creatures . they can't be regenerated . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ . \ draw a card . + +(^) (^) (^) (artifact) countertype % charge \ whenever an opponent casts a nonartifact spell , put a % counter on @ . \ remove three % counters from @ : @ becomes a &^^^^^^/ /&^^^^^^ construct artifact creature with trample until end of turn . + +(WW) (creature) human soldier ally (&/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (UU) (UU) (sorcery) [ &^ = each player shuffles his or her hand and graveyard into his or her library . = each player draws seven cards . ] \ entwine ^ ^ + +(BB) (instant) target creature gets -&^/ /-&^ until end of turn . tap that creature . + +(GG) (GG) (WW) (WW) (WW) (UU) (UU) (sorcery) choose five permanents you control . for each of those permanents , you may search your library for a card with the same name as that permanent . put those cards onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (WW) (creature) human advisor (&^/) (/&^^^^) XX , T : each creature with converted mana cost X can't attack or block this turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from blue . this effect doesn't remove @ . + +(^) (^) (GG) (GG) (creature) cat (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG . + +(BB) (GG) (instant) [ &^ = all creatures get -&^/ /-&^ until end of turn . = destroy target enchantment . = regenerate each creature you control . ] + +(^) (BB) (BB) (BB) (creature) horror (&^^^/) (/&^^^) when @ dies , distribute three -&^/ /-&^ counters among one , two , or three target creatures . for each -&^/ /-&^ counter you put on a creature this way , remove a -&^/ /-&^ counter from that creature at the beginning of the next end step . + +(^) (^) (^) (RR) (sorcery) @ deals &^^^ damage to target player . it deals an additional &^^^ damage to that player at the beginning of your next upkeep step unless he or she pays UU before that step . + +(^) (UU) (UU) (creature) shapeshifter (&^^/) (/&^^) kicker ~ ^ ^ BB , discard a creature card . \ if @ was kicked , it enters the battlefield with flying and with X +&^/ /+&^ counters on it , where X is the discarded card's converted mana cost . + +(^) (GG) (creature) elf warrior (&^/) (/&^) protection from goblins + +(WW) (creature) bird (&^^/) (/&^) flying \ @ can't attack unless you control a knight or a soldier . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has trample as long as you control a blue or red permanent . + +(^) (WW) (creature) kor scout (&/) (/&^) T : tap target creature with power &^^^ or less . + +(^) (UU) (creature) human monk (&^/) (/&^^^) whenever you cast a noncreature spell , @ gets +&^/ /+& until end of turn and can't be blocked this turn . + +(^) (^) (RR) (creature) gargoyle (&^^/) (/&^^) flying \ RR : @ gets +&/ /+&^ until end of turn . + +(^) (RR) (sorcery) green creatures and white creatures can't block this turn . \ flashback ~ ^ RR , pay &^^^ life . + +(^) (GG) (GG) (creature) squirrel (&^^/) (/&^^) @ gets +&^/ /+&^ for each other squirrel on the battlefield . + +(RR) (GG) (WW) (creature) kavu (&^^^/) (/&^^^) RR GG WW : prevent all combat damage blue creatures and black creatures would deal this turn . + +(^) (GG) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each creature you control . \ cycling GW + +(^) (^) (^) (^) (^) (^) (GG) (GG) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^^^^) snake offering \ T : untap all forests and all green creatures . activate this ability only once each turn . + +(^) (^) (UU) (creature) human wizard (&/) (/&^) exalted \ UU , T : draw a card , then discard a card . + +(^) (^) (^) (WW) (creature) spirit (&^^/) (/&^^) : return @ to its owner's hand . + +(^) (^) (^) (UU) (RR) (GG) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ UU . if you do , exile the top card of your library face down . you may look at that card for as long as it remains exiled . you may play that card without paying its mana cost for as long as @ remains on the battlefield . + +(^) (^) (UU) (creature) merfolk (&^^/) (/&^^) protection from kavu + +(^) (UU) (creature) human wizard ally (&^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , target player puts the top X cards of his or her library into his or her graveyard , where X is the number of allies you control . + +(^) (^) (RR) (creature) human shaman (&^^/) (/&^^) level up ^ ^ ^ RR \ level &^ ~ &^^ \ &^^/ /&^^^ \ T : @ deals &^ damage to target creature or player . \ level &^^^ ~ \ &^^/ /&^^^^ \ T : @ deals &^^^ damage to target creature or player . + +(^) (^) (RR) (creature) ogre warrior (&^^/) (/&^^) bloodthirst &^ \ first strike + +(^) (BB) (enchantment) at the beginning of your upkeep , for each player , @ deals &^ damage to that player unless he or she pays BB or ^ ^ ^ . + +(^) (^) (^) (^) (artifact) T , sacrifice @ : target land becomes a &^^^/ /&^^^ artifact creature that's still a land . + +(^) (^) (GG) (GG) (sorcery) destroy all artifacts . + +(XX) (GG) (GG) (sorcery) manifest the top card of your library , then put X +&^/ /+&^ counters on it . + +(^) (^) (^) (artifact) T : add UU , BB , or RR to your mana pool . + +(^) (^) (^) (WW) (enchantment) countertype % strife \ at the beginning of each upkeep , put a % counter on @ . \ attacking creatures get +&^/ /+& for each % counter on @ . \ blocking creatures you control get +&^/ /+& for each % counter on @ . + +(^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) creatures you control have flying , first strike , vigilance , trample , haste , and protection from black and from red . + +(^) (RR) (creature) goblin warrior (&^/) (/&^^) first strike \ wither + +(^) (^) (^) (UU) (UU) (creature) elemental bird (&^^^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell that targets one or more creatures you control . + +(^) (^) (^) (^) (GG) (creature) spider (&^^^^/) (/&^^^^) reach + +(WW) (creature) human soldier (&^/) (/&^) sacrifice @ : prevent all combat damage target creature would deal this turn . + +(RR) (creature) goblin spellshaper (&^/) (/&^) ^ RR , T , discard a card : target creature can't be blocked this turn except by artifact creatures and/ /or red creatures . + +(^) (^) (artifact) all permanents are colorless . + +(^) (^) (GG) (instant) destroy target artifact or enchantment . if that permanent was blue or black , draw a card . + +(^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may have target creature you control get +X/ /+X until end of turn , where X is the number of creatures you control . if you do , sacrifice that creature at the beginning of the next end step . + +(^) (WW) (creature) spirit (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (RR) (creature) cat (&^^/) (/&^^) protection from blue + +(^) (^) (^) (GG) (GG) (creature) elephant wurm (&^^^/) (/&^^^) threshold ~ @ gets +&^^^^/ /+&^^^^ as long as seven or more cards are in your graveyard . + +(^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ attacks , each player names a card . then each player reveals the top card of his or her library . if the card a player revealed is the card he or she named , that player puts it into his or her hand . if it's not , that player puts it on the bottom of his or her library . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ WW , T : return @ to its owner's hand and return target griffin card from your graveyard to your hand . activate this ability only during your upkeep . + +(^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^) T : tap target creature with power &^^^ or less . + +(^) (^) (UU) (UU) (enchantment) aura enchant land \ you control enchanted land . + +(^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes blocked , it gets -&^/ /-&^ until end of turn for each creature blocking it beyond the first . + +(^) (UU) (creature) merfolk (&^^/) (/&^) + +(^) (^) (^) (WW) (WW) (creature) human (&^/) (/&^^^^^^) as long as @ is untapped , all damage that would be dealt to you by artifacts is dealt to @ instead . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , if an opponent controls more lands than you , you may search your library for a plains card , put it onto the battlefield , then shuffle your library . + +(^) (^) (^) (^) (RR) (RR) (creature) atog (&^^^/) (/&^^^^) sacrifice an artifact : @ gets +&^^^/ /+&^^^ and gains trample until end of turn . + +(^) (UR) (UR) (creature) elemental (&^^/) (/&^^) UR UR , T , tap two untapped red creatures you control : @ deals &^^^ damage to target creature or player . \ UR UR , Q , untap two tapped blue creatures you control : return target creature to its owner's hand . + +(RR) (enchantment) aura enchant creature you control \ RR : enchanted creature deals &^ damage to target creature with flying . + +(^) (RR) (instant) arcane @ deals &^^^^^^ damage to target creature that was dealt damage this turn . + +(^) (UU) (UU) (instant) draw two cards , then discard a card . then if an opponent has more cards in hand than you , return @ to its owner's hand . + +(^) (^) (BG) (BG) (sorcery) destroy target land . you gain &^^ life . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) flanking \ RR RR : @ gains first strike until end of turn . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature has flying and " sacrifice a creature : this creature gets +&^^/ /+&^ until end of turn . " \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (WW) (UU) (creature) elemental (&^/) (/&^^^) flying \ WW : @ gains vigilance until end of turn . \ WW : @ gets +&/ /+&^ until end of turn . \ UU : switch @ 's power and toughness until end of turn . \ UU : return @ to its owner's hand . + +(^) (^) (RR) (RR) (instant) target creature gains trample until end of turn . when that creature becomes blocked this turn , it gets +&^/ /+&^ until end of turn for each creature blocking it . + +(BB) (enchantment) (creature) minotaur (&^^/) (/&^) bestow ^ ^ ^ BB \ @ can't block . \ enchanted creature gets +&^^/ /+&^ and can't block . + +(^) (^) (^) (^) (WW) (instant) prevent all damage that would be dealt to target multicolored creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature . + +(^) (^) (^) (^) (WW) (WW) (WW) (instant) destroy all creatures and planeswalkers . if it's your turn , scry &^^ . + +(^) (RR) (enchantment) whenever a player taps an island for mana , @ deals &^ damage to that player . + +(BB) (BB) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ you own target card in the ante . exchange that card with the top card of your library . + +(WW) (creature) human soldier (&^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (RR) (creature) goblin wizard (&^^/) (/&^^) when @ enters the battlefield , goblin creatures get +&^^^/ /+& until end of turn . \ at the beginning of the end step , destroy all goblins . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ ^ ^ ^ ^ ^ : permanents you control gain indestructible until end of turn . \ ^ ^ ^ ^ ^ , exile @ from your graveyard : permanents you control gain indestructible until end of turn . + +(^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^/) (/&^^^^^) islandwalk \ @ can't attack unless there are five or more islands on the battlefield . + +(^) (^) (^) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^) when you cast a creature spell , sacrifice @ . + +(^) (^) (^) (^) (artifact) countertype % mire \ ^ ^ , T : put a % counter on target non ~ swamp land . that land is a swamp for as long as it has a % counter on it . activate this ability only during your upkeep . \ when @ is put into a graveyard from the battlefield , at the beginning of each of your upkeeps for the rest of the game , remove all % counters from a land that a % counter was put onto with @ but that a % counter has not been removed from with @ . + +(^) (UU) (UU) (enchantment) whenever an opponent casts a spell , that player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (GG) (GG) (sorcery) until end of turn , creatures you control get +&^/ /+&^ and gain trample and infect . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^^) trample \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and other creatures you control get +&^^/ /+&^^ and have trample . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^^^) morph ^ ^ ^ ^ UU + +(^) (^) (^) (BB) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , sacrifice another creature . you gain X life and draw X cards , where X is that creature's power . + +(^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ artifact creature , a &^^/ /&^^ artifact creature with flying , or a &^/ /&^^^^^^ wall artifact creature with defender in addition to its other types . + +(GG) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : until end of turn , if you tap a land for mana , it produces one mana of a color of your choice instead of any other type and amount . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^^) ^ ^ UU , T : each player puts the top three cards of his or her library into his or her graveyard . exile up to two creature cards put into graveyards this way . put an X/ /X blue zombie creature token onto the battlefield , where X is the total power of the cards exiled this way . + +(WW) (creature) human cleric (&^/) (/&^) WW , sacrifice a creature : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^) + +(GG) (instant) until end of turn , lands you control gain " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (WW) (instant) put two &^/ /&^ white soldier ally creature tokens onto the battlefield . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : draw a card . + +(^) (^) (^) (UU) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land an opponent controls becomes an island until end of turn . \ when you control no islands , sacrifice @ . + +(^) (^) (RR) (RR) (creature) minotaur shaman (&^^^/) (/&^) haste \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , you may cast an instant or sorcery card from your hand without paying its mana cost . + +(land) T : add ^ to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying until end of turn . it's still a land . \ ^ , T : target blinkmoth creature gets +&^/ /+&^ until end of turn . + +(^) (GG) (GG) (creature) badger (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (RR) (sorcery) arcane up to three target creatures can't block this turn . + +(^) (^) (^) (WW) (creature) elephant (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ GG : @ gains trample until end of turn . + +(^) (^) (^) (^) (UU) (creature) crab (&^^^/) (/&^^^) UU : @ gains shroud until end of turn . + +(^) (^) (^) (RR) (creature) spirit (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn . + +(GG) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . + +(^) (UU) (BB) (creature) human assassin (&^/) (/&^) ^ ^ ^ UU , T : tap target creature . \ ^ ^ ^ BB , T : destroy target tapped creature . + +(^) (UU) (instant) uncast target spell . if that spell is uncast this way , put it on top of its owner's library instead of into that player's graveyard . + +(^) (^) (^) (WW) (artifact) (creature) gargoyle (&^^/) (/&^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to your hand . + +(^) (WW) (instant) target blocking creature gets +&^^^^/ /+&^^^^ until end of turn . \ draw a card . + +(BB) (enchantment) aura enchant creature \ enchanted creature has swampwalk . + +(^) (^) (RR) (enchantment) RR , sacrifice a land : @ deals &^ damage to each creature without flying . + +(^) (^) (RR) (creature) elemental (&^^^^^/) (/&^^^) countertype % time \ vanishing &^ \ whenever a creature you control deals combat damage to a player , put a % counter on @ . + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy target nonblack creature . you gain &^^^ life . + +(^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has haste . + +(BB) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , if your life total is less than &^^^^^^^ , your life total becomes &^^^^^^^ . \ as long as you have &^^^^^^^ or more life , damage that would reduce your life total to less than &^^^^^^^ reduces it to &^^^^^^^ instead . + +(^) (^) (WW) (instant) put two &^/ /&^ colorless myr artifact creature tokens onto the battlefield . + +(^) (UU) (UU) (creature) human rogue (&^^/) (/&^) shroud \ whenever @ deals combat damage to a player , you may draw a card . + +(^) (^) (artifact) sacrifice a creature : target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard . + +(^) (^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^^) flying \ first strike + +(BB) (creature) rat (&^/) (/&^) deathtouch + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) human warrior (&^^^^^^^/) (/&^^^^^) fear \ when @ enters the battlefield , sacrifice a creature . + +(BB) (BB) (BB) (creature) zombie scout (&^^/) (/&^^) tap an untapped zombie you control : target land becomes a swamp until end of turn . \ tap an untapped zombie you control : target creature gains swampwalk until end of turn . + +(^) (^) (^) (^) (^) (UU) (enchantment) when @ enters the battlefield , draw two cards . \ at the beginning of each other player's draw step , that player draws an additional card . \ at the beginning of your draw step , draw two additional cards . + +(^) (WW) (instant) tap up to two target creatures . + +(^) (^) (^) (RR) (enchantment) whenever an opponent casts a creature spell , @ deals &^ damage to that player . + +(BB) (enchantment) when @ enters the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ at the beginning of your upkeep , if there are no zombies on the battlefield , @ deals &^ damage to you . + +(^) (UU) (instant) return up to X target creatures to their owners' hands , where X is one plus the number of cards named @ in all graveyards as you cast @ . + +(RR) (WW) (creature) beast (&^^/) (/&^^) vigilance , haste + +(^) (^) (^) (UU) (artifact) players can't search libraries . + +(^) (^) (GG) (legendary) (creature) elf warrior (&^^^/) (/&^^) whenever @ attacks , you gain &^ life for each elf you control . \ BB , sacrifice an elf : regenerate @ . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to one or more blocking creatures , manifest the top card of your library . + +(^) (^) (BB) (creature) zombie (&^/) (/&^) at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature that died this turn . + +(^) (^) (WW) (creature) human (&^/) (/&^^) when @ enters the battlefield , put a &^/ /&^ white bird creature token with flying onto the battlefield . + +(land) T : add ^ to your mana pool . \ morph ^ ^ + +(^) (WW) (enchantment) ^ ^ : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage . + +(GG) (creature) wolf (&^/) (/&^) undying + +(^) (^) (^) (GG) (creature) insect (&^/) (/&^) flying \ GG : regenerate @ . \ GG : untap @ . activate this ability only once each turn . + +(^) (^) (WW) (WW) (planeswalker) gideon ((&^^^^)) countertype % loyalty \ +&^ : put a % counter on @ for each creature target opponent controls . \ & : until end of turn , @ becomes a human soldier creature with power and toughness each equal to the number of % counters on him and gains indestructible . he's still a planeswalker . prevent all damage that would be dealt to him this turn . \ -&^^^^^^^^^^^^^^^ : exile all other permanents . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , you draw two cards and you lose &^^ life . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " ^ GG : regenerate this creature . " + +(^) (WW) (WW) (UU) (instant) prevent all combat damage target creature would deal this turn . \ prevent all combat damage that would be dealt to target creature this turn . + +(^) (^) (^) (^) (artifact) equipment equip BP BP \ living weapon \ equipped creature gets +&^/ /+&^ for each swamp you control . + +(^) (WW) (WW) (enchantment) cumulative upkeep ~ pay &^^ life . \ prevent all damage that would be dealt to creatures you control . + +(XX) (UU) (UU) (sorcery) draw X cards . + +(WB) (WB) (WB) (creature) spirit (&^^/) (/&^^) WB WB WB : @ gets +&^^^/ /+&^^^ until end of turn . \ persist + +(^) (^) (^) (artifact) (creature) gnome (&^/) (/&^) T : target spell becomes colorless . \ T : target permanent becomes colorless until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may ante the top card of his or her library . if he or she doesn't , you flip a coin . if you win the flip , that player loses the game . if you lose the flip , you lose the game . activate this ability only during your upkeep . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^) trample \ provoke + +(^) (BB) (BB) (sorcery) target player reveals his or her hand and the top card of his or her library . you choose a card revealed this way . that player puts the chosen card on the bottom of his or her library . \ madness ^ BB + +(^) (artifact) (creature) myr (&^/) (/&^) at the beginning of your upkeep , if @ is on the battlefield , each player returns all cards named @ from his or her graveyard to the battlefield . + +(^) (^) (^) (BB) (BB) (instant) destroy target nonblack creature . it can't be regenerated . \ draw a card . + +(^) (^) (^) (^) (BB) (creature) horror (&^/) (/&^) whenever an artifact enters the battlefield , @ gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (WW) (WW) (creature) spirit (&^^/) (/&^^) flash \ split second \ flying \ other white creatures get +&^/ /+&^ . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put two &^^^/ /&^ red elemental shaman creature tokens onto the battlefield . \ sacrifice an elemental : target giant creature gets +&^^^/ /+&^ until end of turn . + +(^) (UU) (creature) human soldier scout (&^/) (/&^) horsemanship \ when @ enters the battlefield , look at target opponent's hand . + +(^) (WW) (creature) human (&^^/) (/&^) creatures your opponents control enter the battlefield tapped . + +(^) (WW) (sorcery) each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost . if two or more creatures a player controls are tied for highest cost , that player chooses one . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) whenever you gain life , put that many +&^/ /+&^ counters on @ . + +(^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked by spirits . \ ^ UU : return @ to its owner's hand . + +(^) (^) (^) (GG) (sorcery) put a +&^/ /+&^ counter on target creature you control . then that creature fights target creature you don't control . + +(RR) (WW) (BB) (enchantment) whenever a nontoken creature you control attacks , put a &^/ /&^ red goblin creature token onto the battlefield tapped and attacking . \ sacrifice @ : creatures you control get +&/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (BB) (creature) slug (&^^/) (/&^^^^^^) + +(^) (WW) (creature) zubera spirit (&^/) (/&^^) when @ dies , you gain &^^ life for each zubera that died this turn . + +(^) (^) (UU) (tribal) (instant) wizard uncast target spell unless its controller pays ^ ^ ^ . if you control a wizard , draw a card . + +(^) (^) (^) (^) (RR) (creature) ogre warrior (&^^^^/) (/&^^^^^) formidable ~ ^ ^ ^ RR RR : each creature you control can't be blocked this turn except by two or more creatures . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (^) (^) (^) (^) (RR) (creature) dragon (&^^^/) (/&^^^) flying , first strike \ megamorph ^ ^ ^ ^ ^ RR RR \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control . + +(^) (^) (^) (RR) (creature) minotaur monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature without flying and each player . any player may activate this ability . + +(^) (^) (^) (GW) (GW) (creature) treefolk warrior (&^^^/) (/&^^^^^^) + +(^) (^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^) double strike \ morph ^ ^ ^ ^ RR RR + +(^) (UU) (UU) (sorcery) look at the top seven cards of your library . you may put one of those cards onto the battlefield if it has the same name as a permanent . put the rest on the bottom of your library in any order . + +(^) (^) (^) (RR) (instant) destroy all islands . + +(^) (GG) (tribal) (enchantment) elemental whenever an opponent casts a blue spell during your turn , you may put a &^^^^/ /&^^^^ green elemental creature token onto the battlefield . + +(^) (^) (BB) (RR) (GG) (creature) viashino warrior (&^^^^/) (/&^^^^) when @ dies , you may pay ^ ^ . if you do , return another target creature card from your graveyard to your hand . + +(^) (^) (WW) (enchantment) at the beginning of your upkeep , for each land target player controls in excess of the number you control , choose a land he or she controls , then the chosen permanents phase out . repeat this process for artifacts and creatures . + +(^) (^) (^) (^) (^) (GG) (creature) centaur warrior (&^^^^^/) (/&^^^^^) inspired ~ whenever @ becomes untapped , you may pay ^ ^ GG . if you do , put a &^^^/ /&^^^ green centaur enchantment creature token onto the battlefield . + +(^) (RR) (creature) vampire (&^^/) (/&^) @ attacks each turn if able . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ first strike + +(^) (^) (^) (^) (^) (BB) (creature) nightmare horse (*/) (/*) flying \ @ 's power and toughness are each equal to the number of swamps you control . + +(RR) (GG) (enchantment) ^ ^ RR GG , discard two cards at random : @ deals &^^^^ damage to target creature or player . + +(^) (^) (^) (RR) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , return a red or green creature you control to its owner's hand . + +(^) (UB) (UB) (creature) shapeshifter (&^/) (/&^^) whenever a creature dies , you may pay ^ . if you do , @ becomes a copy of that creature and gains this ability . + +(^) (WW) (enchantment) when @ enters the battlefield , exile target creature with converted mana cost &^^^ or less an opponent controls until @ leaves the battlefield . + +(^) (^) (^) (^) (artifact) (creature) insect (&^^/) (/&^^) flash \ protection from artifacts + +(BB) (RR) (creature) human shaman (&^^/) (/&^^) BB RR : target blocking creature gets -&^/ /-&^ until end of turn . \ BB RR : target player who lost life this turn loses &^ life . + +(^) (^) (GG) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (RR) (creature) ogre (&^^/) (/&^^) + +(^) (^) (^) (RR) (creature) incarnation (&^^/) (/&^^) haste \ as long as @ is in your graveyard and you control a mountain , creatures you control have haste . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (enchantment) aura enchant land \ enchanted land has " T : put a &^^^^^/ /&^^^^^ green beast creature token with trample onto the battlefield . " + +(^) (WW) (creature) human cleric (&^/) (/&^) tap an untapped creature you control : prevent the next &^ damage that would be dealt to target creature this turn . + +(^) (^) (UU) (enchantment) as @ enters the battlefield , choose a color . \ all nonland permanents are the chosen color . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ WW : return @ to its owner's hand . + +(^) (^) (WW) (WW) (instant) you gain &^^^^^^^ life . + +(^) (WW) (creature) kor knight (&^^/) (/&^^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying , vigilance + +(^) (^) (artifact) countertype % charge \ sunburst \ remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature gain flying until end of turn . + +(^) (^) (WW) (enchantment) when a creature you control dies , sacrifice @ . if you do , put four &^/ /&^ colorless spirit creature tokens onto the battlefield . + +(^) (WW) (WW) (creature) wall (&/) (/&^^^^^^^) defender \ at end of combat , exile all creatures blocked by @ . \ when @ leaves the battlefield , return all cards exiled with @ to the battlefield under their owners' control . + +(^) (UU) (creature) human soldier (&^/) (/&^^) horsemanship + +(^) (^) (UU) (UU) (creature) human (&^^^/) (/&^^^) flying \ @ can block only creatures with flying . + +(^) (^) (UU) (creature) jellyfish (&/) (/&^^^) defender , flying \ T : put @ and each creature it's blocking on top of their owners' libraries , then those players shuffle their libraries . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . \ enchanted creature has shroud as long as its controller controls another creature . + +(^) (WW) (WW) (enchantment) whenever a player casts a spell , that player gains X life , where X is the number of cards in all graveyards with the same name as that spell . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ put three &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (^) (^) (BB) (creature) dragon (&^^^/) (/&^^^) flying , deathtouch \ megamorph ^ ^ ^ ^ ^ BB BB \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control . + +(^) (artifact) T , sacrifice @ : put a +&^/ /+&^ counter on target nonartifact creature . that creature becomes an artifact in addition to its other types . + +(RR) (creature) bird (&/) (/&^) countertype % shell \ @ enters the battlefield with four % counters on it . \ at the beginning of your upkeep , remove a % counter from @ . \ as long as @ has no % counters on it , it gets +&^^^/ /+&^^ and has flying . + +(^) (^) (^) (WW) (WW) (creature) angel spirit (&^^^/) (/&^^^) flying , protection from black + +(^) (^) (^) (GG) (enchantment) if a basic land you control is tapped for mana , it produces mana of a color of your choice instead of any other type . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^^/) (/&^^^^^) imprint ~ ^ : exile target creature card from your graveyard . \ as long as a card exiled with @ has flying , @ has flying . the same is true for fear , first strike , double strike , haste , landwalk , protection , and trample . + +(^) (GG) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool . + +(^) (^) (WW) (artifact) T : you gain &^ life . + +(WW) (enchantment) aura enchant creature \ enchanted creature has first strike . \ ^ BB : enchanted creature gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^^) whenever @ deals damage , you gain that much life . \ forecast ~ ^ WW , reveal @ from your hand : whenever target creature deals damage this turn , you gain that much life . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library . + +(^) (WW) (BB) (creature) human cleric (&^^/) (/&^^) cleric spells you cast cost WW BB less to cast . this effect reduces only the amount of colored mana you pay . + +(^) (WW) (instant) you gain &^^^ life for each creature attacking you . + +(^) (^) (^) (UU) (UU) (creature) spirit (&^^^^^/) (/&^) flying \ ^ UU : @ 's owner shuffles it into his or her library . if that player does , he or she reveals cards from the top of that library until a card named @ is revealed . the player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard . + +(^) (RR) (enchantment) ^ RR , sacrifice a creature : destroy target nonbasic land . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^^/ /-&^ . + +(^) (^) (^) (^) (RR) (creature) human shaman (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn . + +(BR) (enchantment) aura \ enchant creature \ enchanted creature gets +&^^/ /-&^ . + +(WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has flying . + +(^) (^) (RR) (RR) (creature) giant shaman (&^^^/) (/&^^^) BB : until end of turn , @ gains " creatures dealt damage by @ this turn can't be regenerated this turn . " + +(^) (BB) (sorcery) look at target opponent's hand and choose a card from it . put that card on top of that player's library . + +(^) (^) (BB) (BB) (enchantment) at the beginning of your upkeep , if twenty or more creature cards are in your graveyard , you win the game . + +(^) (RR) (RR) (creature) elemental hound (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (RR) (creature) giant (&^^/) (/&^^) ^ RR RR : until end of turn , whenever you cast a black spell , put a +&^/ /+&^ counter on @ . + +(^) (UU) (instant) until end of turn , target creature loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ . + +(WW) (instant) buyback ^ ^ ^ \ prevent the next &^^^ damage that would be dealt to target creature this turn . + +(^) (^) (^) (RR) (RR) (creature) giant (&^^^^^/) (/&^^^^) ^ ^ ^ ^ ^ ^ RR RR : monstrosity &^^^ . \ when @ becomes monstrous , creatures without flying your opponents control can't block this turn . + +(^) (^) (^) (RR) (RR) (creature) ogre warrior (&^^^^^/) (/&^^^) + +(^) (^) (RR) (instant) arcane each enchantment deals &^^ damage to its controller , then each aura attached to a creature deals &^^ damage to the creature it's attached to . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) boar beast (&^^^^^^/) (/&^^^^^) cycling ^ ^ GG \ when you cycle @ , you may search your library for a basic land card , reveal that card , put it into your hand , then shuffle your library . + +(^) (^) (BB) (creature) imp (&^/) (/&^) T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only during an opponent's turn , before attackers are declared . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (legendary) (creature) spirit (&/) (/&) @ enters the battlefield with eight +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage , remove that many +&^/ /+&^ counters from @ , and put that many &^/ /&^ colorless spirit creature tokens onto the battlefield . \ sacrifice eight spirits : return @ from your graveyard to the battlefield . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elf warrior (&^+*/) (/&^+*) you may exile two green cards from your hand rather than pay @ 's mana cost . \ @ 's power and toughness are each equal to &^ plus the number of lands you control . + +(^) (^) (^) (RR) (instant) choose a card type . target opponent reveals his or her hand . @ deals &^^^ damage to that player for each card of the chosen type revealed this way . + +(^) (^) (^) (^) (WW) (WW) (creature) bird cleric (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ WW : the next time damage would be dealt to @ and/ /or you this turn , that damage is dealt to target creature or player instead . + +(^) (RR) (enchantment) at the beginning of your upkeep , if there are seven or more lands on the battlefield , sacrifice @ and destroy all lands . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^) haste \ BB : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if three or more creature cards are above @ . + +(^) (^) (^) (BB) (BB) (enchantment) whenever an opponent casts a spell , that player loses &^^^^^ life unless he or she discards a card . + +(^) (^) (^) (^) (^) (RR) (RR) (RR) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , @ deals &^^^ damage to target creature or player . + +(^) (^) (GG) (instant) you gain &^^ life for each creature card in your graveyard . \ flashback ^ ^ GG + +(^) (^) (^) (^) (WW) (WW) (sorcery) exile all creatures . + +(land) T : add ^ to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step . + +(^) (^) (GG) (creature) ooze (&^^/) (/&^^) flash \ devour &^ + +(WW) (artifact) (creature) homunculus (&^/) (/&^) @ gets +&^/ /+&^ as long as you control another artifact . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying , trample \ join forces ~ whenever @ attacks or blocks , each player starting with you may pay any amount of mana . @ gets +X/ /+& until end of turn , where X is the total amount of mana paid this way . + +(^) (artifact) countertype % cube \ ^ ^ , T : this turn , when target creature you control attacks and isn't blocked , it assigns no combat damage this turn and you put a % counter on @ . \ ^ ^ , remove a % counter from @ : regenerate target creature . + +(^) (^) (UU) (UU) (instant) uncast target spell . \ draw a card . + +(^) (^) (GG) (sorcery) put target land on top of its owner's library . + +(^) (RR) (creature) goblin rogue (&^^/) (/&^) morph ^ ^ RR \ when @ is turned face up , if it's your turn , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn . + +(WW) (WW) (instant) blocking creatures get +&^/ /+&^ until end of turn . + +(^) (^) (GG) (GG) (creature) elf shaman (&^^^/) (/&^^) when @ enters the battlefield , draw a card . \ whenever you cast a creature spell , you may pay GG GG . if you do , return @ from your graveyard to your hand . + +(^) (^) (^) (^) (^) (^) (RR) (creature) beast (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^^^/ /+& until end of turn for each other attacking beast . + +(^) (GG) (instant) strive ~ @ costs GG more to cast for each target beyond the first . \ until end of turn , any number of target creatures each get +&^/ /+&^ and gain " T : this creature fights another target creature . " + +(^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^^^^/) (/&^^^^^^^^^) cumulative upkeep ~ put a -&^/ /-&^ counter on @ . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^) flying \ at the beginning of your upkeep , draw a card unless target opponent sacrifices a creature or pays &^^^ life . + +(BB) (creature) avatar (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) @ gets -X/ /-X , where X is your life total . + +(^) (^) (BG) (BG) (creature) hag (&^^/) (/&^^) when @ enters the battlefield , return to your hand the creature card in your graveyard with the greatest power . if two or more cards are tied for greatest power , you choose one of them . + +(^) (^) (RR) (RR) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ whenever you cast a spell , you may pay ^ . if you do , @ deals &^ damage to target player . + +(^) (^) (^) (^) (^) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever another non ~ spirit creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared . + +(^) (BB) (sorcery) buyback ^ ^ ^ \ return target creature card from your graveyard to your hand . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , detain target creature an opponent controls . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying \ BB : @ deals &^ damage to each creature and each player . + +(land) T : add ^ to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature can't attack . \ prevent all combat damage that would be dealt by enchanted creature . + +(^) (^) (^) (^) (^) (RR) (creature) hellion beast (&^^^^^/) (/&^^^^) haste \ @ can't block . + +(^) (^) (RR) (creature) elemental (&/) (/&^^^^^^) RR , T , sacrifice @ : @ deals &^^^^ damage to target creature . \ formidable ~ ^ ^ RR : @ has base power &^^^^^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(WW) (WW) (enchantment) return @ to its owner's hand : prevent all combat damage that would be dealt by target unblocked creature this turn . + +(^) (^) (UU) (RR) (creature) weird (&^/) (/&^^^^^) flying \ whenever you cast an instant or sorcery spell , you may switch @ 's power and toughness until end of turn . + +(^) (BB) (BB) (enchantment) aura countertype % time \ enchant land you control \ sacrifice a thrull : put three % counters on @ . \ at the beginning of your upkeep , remove a % counter from @ . if there are no % counters on @ , sacrifice it . \ tap enchanted land : attacking creatures you control get +&^^/ /-&^ until end of turn . activate this ability only if enchanted land is untapped . + +(XX) (UU) (UU) (enchantment) countertype % ice \ @ enters the battlefield with X % counters on it . \ ^ ^ ^ : put an % counter on @ . \ remove an % counter from @ : add ^ to your mana pool . + +(^) (^) (RR) (enchantment) at the beginning of your upkeep , put a &^/ /&^ red goblin creature token with haste onto the battlefield . \ goblin creatures attack each turn if able . + +(^) (^) (^) (GG) (GG) (sorcery) until end of turn , creatures you control gain trample and get +X/ /+X , where X is the greatest power among creatures you control . + +(GG) (creature) dryad (&^/) (/&^) forestwalk + +(^) (WW) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (WW) (creature) cat wizard (&^^/) (/&^^^) T : target creature gets +&^/ /+&^ until end of turn . \ whenever you cast a spell , you may untap @ . + +(^) (^) (UU) (creature) illusion (&^/) (/&^^^) flying \ players play with their hands revealed . + +(WW) (creature) kithkin wizard (&^/) (/&^) protection from red \ sacrifice @ : prevent all damage a red source of your choice would deal this turn . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) giant warrior (&^^^^^/) (/&^^^^^) cowards can't block warriors . \ RR : target creature becomes a coward until end of turn . \ ^ ^ RR : target creature becomes a warrior until end of turn . + +_ASIDE_ (^) (^) (^) (RR) (creature) human warrior werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (BB) (creature) human (&^^/) (/&^^) whenever another human creature dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) whenever @ or another zombie enters the battlefield , all non ~ zombie creatures get -&^/ /-&^ until end of turn . + +(^) (^) (^) (UU) (BB) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your opponents' graveyards . \ whenever you cast a spell , each opponent reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard . + +(^) (^) (GG) (GG) (creature) basilisk (&^^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ morph ^ GG GG + +(^) (^) (WW) (instant) trap if exactly one creature is attacking , you may pay WW rather than pay @ 's mana cost . \ destroy target attacking creature without flying . + +(^) (^) (RR) (creature) human nomad (&^^/) (/&^^) desertwalk \ prevent all damage that would be dealt to @ by deserts . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (WW) (UU) (creature) spirit (&^^^^/) (/&^^^^^) exalted \ whenever a creature you control attacks alone , you may search your library for an aura card that could enchant that creature , put it onto the battlefield attached to that creature , then shuffle your library . + +(WW) (instant) arcane target creature you control gains protection from the color of your choice until end of turn . \ splice onto arcane WW + +(^) (^) (BB) (BB) (creature) rat shaman (&^^/) (/&^^) each opponent's maximum hand size is reduced by two . + +(^) (UU) (enchantment) whenever a player puts a nontoken creature onto the battlefield , that player returns a land he or she controls to its owner's hand . + +(^) (WW) (enchantment) aura enchant artifact \ enchanted artifact can't attack or block , and its activated abilities can't be activated . + +(UU) (instant) switch target creature's power and toughness until end of turn . \ draw a card . + +(^) (UU) (RR) (instant) target player draws two cards , then @ deals damage to that player equal to the number of cards he or she has drawn this turn . + +(sorcery) suspend &^^^ ~ ^ ^ BB BB \ each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield . + +(^) (BB) (BB) (creature) insect (&^/) (/&^) when @ dies , return it to its owner's hand . + +(^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy all nontoken permanents originally printed in the homelands expansion . they can't be regenerated . + +(^) (RR) (creature) human wizard (&^/) (/&^^) haste \ T : turn target face ~ down creature you control face up . at the beginning of the next end step , sacrifice it . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has haste . + +(GG) (sorcery) reveal any number of green cards in your hand . return an enchantment card from your graveyard to your hand for each card revealed this way . + +(^) (^) (^) (WW) (creature) human knight (&^^/) (/&^^^^) level up ^ ^ WW \ level &^^ ~ &^^^^ \ &^^^/ /&^^^^^^ \ other creatures you control get +&^/ /+&^ . \ level &^^^^^ ~ \ &^^^^/ /&^^^^^^^^ \ other creatures you control get +&^^/ /+&^^ . + +(^) (RR) (creature) shapeshifter (&^/) (/&^) changeling \ RR : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn . + +(GG) (creature) elf scout (&^/) (/&^) whenever @ attacks , untap each other creature you control . + +(GG) (instant) creatures you control gain reach until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (^) (^) (GG) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may put a &^/ /&^ colorless sliver creature token onto the battlefield . + +(^) (WW) (WW) (creature) griffin (&^^/) (/&^^) flying , vigilance + +(^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) imprint ~ when @ enters the battlefield , look at the top four cards of your library , exile one face down , then put the rest on the bottom of your library in any order . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control . + +(WW) (creature) human samurai (&^/) (/&^) bushido &^ + +(^) (^) (^) (^) (UU) (UU) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may draw a card . + +(XX) (^) (^) (^) (^) (artifact) countertype % charge \ as @ enters the battlefield , choose a color and a creature type . \ @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ , T : put an X/ /X creature token of the chosen color and type onto the battlefield , where X is the number of % counters on @ . + +(^) (^) (^) (^) (^) (GG) (creature) elemental (&^^^^^/) (/&^^^^) trample \ multicolored creatures you control have trample . + +(^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) banding + +(XX) (WW) (instant) @ deals X damage divided as you choose among any number of target attacking creatures . + +(GG) (creature) elf (&^/) (/&^) GG GG , T : destroy target aura attached to a land . + +(^) (GG) (creature) mongoose (&^^/) (/&^) protection from blue + +(^) (^) (^) (^) (UU) (enchantment) aura curse enchant player \ whenever enchanted player casts an instant or sorcery spell , each other player may copy that spell and may choose new targets for the copy he or she controls . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has " unattach @ : prevent all combat damage that would be dealt to this creature this turn . " + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked by more than one creature . \ each creature you control with a +&^/ /+&^ counter on it can't be blocked by more than one creature . + +(^) (RR) (WW) (UU) (legendary) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able . + +(^) (^) (WW) (WW) (legendary) (creature) cat warrior (&^^^^/) (/&^^^^) first strike \ ^ ^ ^ WW WW : attacking creatures you control get +X/ /+X until end of turn , where X is the number of attacking creatures . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) fungus demon (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice two swamps . + +(^) (^) (^) (artifact) T : add UU or BB to your mana pool . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) T : return three target cards from an opponent's graveyard to his or her hand . return target creature card from your graveyard to the battlefield . + +(^) (^) (^) (WW) (WW) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , if you cast it from your hand , put a &^/ /&^ white bird creature token with flying onto the battlefield , then populate . + +(^) (^) (^) (RR) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . scry &^ . + +(^) (^) (^) (^) (GG) (creature) human warrior (&^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have reach . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : add GG , UU , or BB to your mana pool . + +(^) (^) (^) (WW) (instant) destroy target attacking or blocking creature . + +(^) (^) (BB) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may put a &^^/ /&^^ black zombie creature token onto the battlefield tapped . + +(^) (^) (GG) (GG) (creature) lizard (&^^^/) (/&^^^) trample \ scavenge ^ ^ ^ ^ ^ GG GG + +_ASIDE_ (^) (BB) (creature) rat rogue (&^/) (/&^) ^ BB , T : target opponent discards a card . then if that player has no cards in hand , flip @ . + +_BSIDE_ (^) (BB) (legendary) (creature) rat shaman (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , that player loses &^ life for each card fewer than three in his or her hand . + +(^) (^) (artifact) (creature) construct (&^^/) (/&^^) reveal @ as you draft it . after you draft @ , you may add a booster pack to the draft . + +(^) (UB) (creature) merfolk wizard (&^/) (/&^) fear \ ^ ^ UU BB : each unblocked creature has base power and toughness &^^^^/ /&^ until end of turn . + +(^) (RR) (RR) (creature) wall (&^/) (/&^^^) defender \ RR : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) lhurgoyf (*/) (/*) flying \ @ 's power and toughness are each equal to the number of instant cards in all graveyards . + +(land) swamp mountain \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (WW) (creature) human soldier (&^/) (/&^) equip costs you pay cost ^ less . \ as long as @ is equipped , each creature you control that's a soldier or a knight gets +&^/ /+&^ . + +(^) (^) (^) (BB) (creature) beast (&^^^/) (/&^^) sacrifice a swamp : @ gains fear until end of turn . + +(^) (^) (BB) (sorcery) as an additional cost to cast @ , sacrifice two creatures . \ destroy target artifact . + +(^) (WW) (creature) bird (&^/) (/&^) flying , protection from red + +(^) (^) (^) (^) (UU) (instant) put target creature on top of its owner's library , then fateseal &^^ . + +(WW) (enchantment) aura enchant creature \ enchanted creature has @ . + +(^) (^) (^) (BB) (sorcery) you lose &^^ life and draw two cards , then clash with an opponent . if you win , repeat this process . + +(^) (^) (^) (WW) (WW) (creature) bird soldier spirit (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(^) (^) (^) (WW) (creature) spirit (&^/) (/&^^^) tap three untapped creatures you control : tap target creature . + +(^) (^) (^) (^) (BB) (sorcery) @ deals &^^^^ damage to target creature and you gain &^^^^ life . if UU was spent to cast @ , draw a card . + +(^) (UU) (UU) (creature) human wizard mutant (&^/) (/&^) whenever @ deals combat damage to a player , that player exiles the top ten cards of his or her library . \ morph ^ ^ UU UU + +(^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand . + +(^) (^) (artifact) (creature) insect (&^/) (/&^) ^ ^ : regenerate target artifact creature . + +(^) (RR) (tribal) (instant) giant choose a giant creature you control . it deals damage equal to its power to target creature . + +(^) (WW) (WW) (sorcery) countertype % poison \ target player loses all % counters . @ deals that much damage to that player . + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn . + +(^) (BB) (BB) (sorcery) you may put target creature card from your graveyard on top of your library . if you do , @ deals damage equal to that card's power to target creature . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped forest you control to its owner's hand . \ T : add ^ GG to your mana pool . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead . + +(^) (^) (^) (^) (WW) (enchantment) creatures can't attack you or a planeswalker you control unless their controller pays XX for each of those creatures , where X is the number of enchantments you control . + +(^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ UU : @ 's owner shuffles it into his or her library . + +(^) (GG) (creature) human druid (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have deathtouch . + +(^) (^) (RR) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may have @ deal &^ damage to target player . + +(^) (^) (UU) (enchantment) prevent all damage that would be dealt to a creature by another creature if they share a color . + +(^) (^) (GG) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn . scry &^^ . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice X lands . \ put two X/ /X red elemental creature tokens onto the battlefield . + +(^) (^) (^) (^) (^) (UU) (creature) bird wizard (&^^^/) (/&^^) flying \ tap two untapped birds you control : draw a card . \ tap two untapped wizards you control : target creature gains flying until end of turn . + +(^) (^) (^) (UU) (creature) jellyfish (&^/) (/&^^^^) defender \ evolve + +(^) (^) (^) (WW) (creature) human monk (&^^/) (/&^^^^) whenever you cast a noncreature spell , you gain &^^ life . + +(^) (GG) (UU) (creature) fish mutant (&/) (/&^^^^) @ can't be blocked . \ evolve + +(BB) (BB) (BB) (sorcery) each player loses a third of his or her life , then discards a third of the cards in his or her hand , then sacrifices a third of the creatures he or she controls , then sacrifices a third of the lands he or she controls . round up each time . + +(^) (WW) (instant) untap all creatures you control . samurai creatures you control get +&^/ /+&^ until end of turn . + +(GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) XX RR , T , discard two cards : @ deals X damage to target creature or player . + +(XX) (RR) (RR) (creature) hydra (&/) (/&^) @ enters the battlefield with X +&^/ /+& counters on it . \ remove a +&^/ /+& counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+& counter on @ . activate this ability only during your upkeep . + +(BB) (creature) zombie imp (&^/) (/&^) discard a card : @ gains flying until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and can't block . + +(^) (^) (UU) (sorcery) arcane search your library for an arcane card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (UU) (creature) bird soldier (&^^/) (/&^^) flying \ hexproof + +(^) (^) (GG) (legendary) (creature) human monk (&^/) (/&^^) you may play two additional lands on each of your turns . + +(^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T : you may put a creature card of the chosen type from your hand onto the battlefield . + +(^) (^) (RR) (sorcery) reveal the top seven cards of your library , then put those cards on the bottom of your library in any order . if a card named @ was revealed this way , @ deals &^^^^^^^ damage to target creature or player . + +(^) (^) (WW) (enchantment) creatures with plainswalk can be blocked as though they didn't have plainswalk . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ , T : each player draws a card . + +(^) (^) (GG) (GG) (world) (enchantment) all lands are &^/ /&^ creatures that are still lands . + +(^) (WW) (WW) (creature) human cleric (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , gain control of target creature of an opponent's choice he or she controls . + +(XX) (UU) (instant) return target nonland permanent with converted mana cost X to its owner's hand . \ draw a card . + +(^) (^) (^) (GG) (creature) squirrel beast (&^/) (/&^) threshold ~ @ gets +&^^^^^^^/ /+&^^^^^^^ as long as seven or more cards are in your graveyard . + +(^) (WW) (creature) cleric (&^/) (/&^) whenever another creature enters the battlefield under your control , you may gain &^ life . \ whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life . + +(WW) (instant) target blocking creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ RR RR : attach @ to target creature you control . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) at the beginning of your end step , @ phases out . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^^/ /-&^ until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , sacrifice all other permanents you control and discard your hand . exile the top six cards of your library . you may cast any number of nonland cards exiled this way without paying their mana costs . + +(^) (^) (^) (GG) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . shuffle your library , then scry &^ . + +(^) (^) (WW) (instant) target player can't cast creature spells this turn . \ draw a card . + +(^) (^) (RR) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn . + +(RR) (instant) @ deals &^ damage to target creature or player that was dealt damage this turn . \ draw a card . + +(WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ untap all creatures you control . + +(^) (RR) (WW) (creature) human knight (&^^/) (/&^^) flying , haste + +(XX) (GP) (sorcery) \ @ deals X damage to each creature with flying . + +(^) (WW) (WW) (instant) attacking creatures get +&^^/ /+& until end of turn . + +(^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature deals combat damage to a player , that player discards a card . + +(^) (^) (WW) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , its controller gains &^ life . + +(^) (^) (^) (RR) (sorcery) @ deals &^^^^ damage to target player . \ flashback ^ ^ ^ ^ ^ ^ ^ ^ ^ RR + +(^) (^) (^) (^) (RP) (artifact) \ whenever you cast a spell with PP in its mana cost , @ deals damage equal to that spell's converted mana cost to target creature or player . + +(^) (^) (^) (UU) (creature) cephalid (&^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , draw three cards , then discard two cards . " + +(^) (UU) (sorcery) one or two target creatures gain flying until end of turn . + +(^) (^) (^) (BB) (BB) (creature) beast (&^^^/) (/&^^^) flash \ when @ enters the battlefield , change the target of target spell that targets only a single creature to @ . \ madness ^ ^ BB + +(^) (BB) (creature) rat shaman (&^/) (/&^) BB , sacrifice a creature : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (UU) (creature) drake (&^/) (/&^^^) flying + +(^) (^) (artifact) at the beginning of your upkeep , if you have five or more cards in hand , @ deals &^ damage to target opponent . + +(^) (^) (GG) (UU) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ ^ GG UU , return @ to its owner's hand : put two +&^/ /+&^ counters on enchanted creature . + +(^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG : @ becomes a &^^/ /&^^ black and green insect artifact creature with deathtouch until end of turn . + +(^) (BB) (creature) sliver (&^/) (/&^) whenever a sliver you control attacks , defending player loses &^ life . + +(^) (BB) (creature) horror (&^^^^/) (/&^^^^) whenever @ deals damage to a creature or opponent , @ deals that much damage to you . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) artifacts you control have indestructible . + +(^) (^) (BB) (BB) (creature) insect (&/) (/&^) ^ : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) @ has flying as long as you control a blue creature . \ @ has persist as long as you control a black creature . + +(^) (WW) (UU) (BB) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) at the beginning of your upkeep , change @ 's base power and toughness to the power and toughness of target creature other than @ until the end of your next upkeep . + +(^) (^) (^) (^) (^) (GG) (creature) centaur (&^^^/) (/&^^^) trample \ GG , discard a card : regenerate @ . + +(^) (RR) (creature) spirit (&^/) (/&^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : for each counter removed , @ gets +&^^/ /+& until end of turn . + +(WW) (BB) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it and exile that card . + +(^) (^) (GG) (GG) (UU) (UU) (legendary) (creature) merfolk wizard (&^/) (/&^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the greatest power among other creatures you control . \ when @ enters the battlefield , draw cards equal to its power . + +(RR) (instant) arcane target creature gains haste until end of turn . + +(UU) (enchantment) aura enchant creature \ UU UU : enchanted creature phases out . + +(^) (^) (RR) (RR) (RR) (creature) human berserker (&^^/) (/&^^^^) rampage &^^^ + +(^) (^) (^) (^) (GG) (creature) human monk (&^^^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^^^/ /+&^^^ . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : search your library for a card and put that card into your hand . then shuffle your library . + +(^) (^) (^) (BB) (creature) zombie berserker (&^/) (/&^^) lifelink \ whenever @ blocks or becomes blocked , it gets +&^^^^^/ /+& until end of turn . + +(^) (^) (^) (RR) (creature) drake (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn . + +(^) (^) (^) (artifact) sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (artifact) ^ ^ , exile the top two cards of your library : @ deals &^ damage to each creature with flying and each player . + +(^) (^) (RR) (GG) (WW) (creature) elf shaman (&^^^^^/) (/&^^^) when you cycle @ or it dies , you may put a +&^/ /+&^ counter on target creature . \ cycling ^ ^ GG + +(^) (UU) (creature) merfolk wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top three cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(^) (^) (^) (GG) (GG) (sorcery) arcane destroy target land . if that land was legendary , its controller sacrifices another land . + +(^) (^) (^) (GG) (enchantment) countertype % fungus \ at the beginning of your upkeep , you may put a % counter on target nontoken creature . \ whenever a creature with a % counter on it dies , put a &^/ /&^ green saproling creature token onto the battlefield for each % counter on that creature . \ when @ leaves the battlefield , remove all % counters from all creatures . + +(^) (RR) (instant) @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn . + +(BB) (BB) (BB) (sorcery) kicker ^ ^ ^ ^ ^ ^ ^ \ search target player's library for up to three cards , exile them , then that player shuffles his or her library . if @ was kicked , instead search that player's library for up to fifteen cards , exile them , then that player shuffles his or her library . + +(^) (^) (RR) (enchantment) aura enchant land \ enchanted land is a &^^^^/ /&^^ red beast creature with trample . it's still a land . \ when enchanted land dies , return that card to its owner's hand . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's an enchantment . otherwise , it gets -&^^/ /-&^^ . + +(^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has five or more cards in hand , @ deals &^^ damage to him or her . + +(^) (^) (GG) (GG) (sorcery) put five +&^/ /+&^ counters on target creature . if @ was cast from a graveyard , put ten +&^/ /+&^ counters on that creature instead . \ flashback ^ ^ ^ ^ ^ GG GG + +(^) (^) (BB) (BB) (sorcery) put a creature card from your hand into play under target opponent's control . that creature attacks each turn if able . . . and always attacks its controller . + +(^) (^) (^) (UU) (creature) human rogue (&^^^/) (/&^^) @ can't be blocked . \ when @ enters the battlefield , return a creature you control to its owner's hand . + +(BB) (creature) spirit warrior (&/) (/&^^^^) outlast ^ BB + +(^) (^) (^) (^) (UU) (UU) (UU) (enchantment) instant and sorcery spells you control have rebound . + +(^) (^) (^) (RR) (legendary) (creature) demon spirit (&/) (/&) as @ enters the battlefield , sacrifice any number of permanents . @ enters the battlefield with that many +&^/ /+&^ counters on it . + +(^) (^) (BB) (BB) (legendary) (creature) human soldier (&^^^/) (/&^^) horsemanship \ sacrifice @ : return target black card from your graveyard to your hand . activate this ability only during your turn , before attackers are declared . + +(^) (RR) (GG) (creature) spider (&^^/) (/&^^^) ^ RR GG , T : exile @ and target creature without flying that's attacking you . + +(^) (^) (^) (GG) (GG) (creature) frog (&^^/) (/&^) flash \ when @ enters the battlefield , prevent all combat damage that other creatures would deal this turn . + +(^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^) ^ ^ WW , T : tap target creature . if that creature is a zombie , exile it . + +(^) (^) (BB) (creature) fish (&^/) (/&^) whenever @ becomes blocked by a creature , put a -&^/ /-&^ counter on that creature . + +(^) (WW) (creature) pegasus (&^/) (/&^^) flying + +(^) (^) (^) (WW) (sorcery) destroy all lands . + +(^) (^) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : draw a card . " + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^) flying , trample \ whenever @ deals combat damage to a player , gain control of all artifacts that player controls . \ at the beginning of your upkeep , if you control twenty or more artifacts , you win the game . + +(RR) (instant) @ deals damage to target creature equal to the number of nonbasic lands that creature's controller controls . + +(GG) (creature) human cleric (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have protection from zombies . + +(^) (RR) (RR) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&/ /+&^^ . + +(^) (UU) (creature) human monk (&^/) (/&^^) prowess \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card . + +(instant) put a &^^^^/ /&^^^^ red giant creature token onto the battlefield . \ at the beginning of your next upkeep , pay ^ ^ ^ ^ RR . if you don't , you lose the game . + +(RW) (creature) goblin soldier (&^/) (/&^) \ first strike + +(^) (^) (GG) (enchantment) each creature you control can't be blocked by more than one creature . + +(^) (^) (WW) (enchantment) ^ ^ : prevent the next &^ damage that would be dealt to target creature this turn . any player may activate this ability . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) sunburst \ remove two +&^/ /+&^ counters from @ : @ gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (BB) (creature) human assassin (&^^/) (/&^) creatures with power greater than @ 's power can't block it . \ megamorph ^ ^ BB \ when @ is turned face up , destroy target creature with power &^^^ or less an opponent controls . + +(^) (WW) (creature) angel spirit (&/) (/&^^^) cumulative upkeep ^ WW \ damage that would reduce your life total to less than &^ reduces it to &^ instead . + +(^) (GG) (creature) spider (&^/) (/&^^^) reach + +(^) (^) (^) (^) (UU) (creature) human knight (&^^^/) (/&^^) flying \ when @ enters the battlefield , draw a card . + +(^) (^) (^) (RR) (creature) ogre (&^^^^/) (/&^^^) @ can't block . + +(^) (^) (^) (BG) (instant) if BB was spent to cast @ , you may have target creature get -&^^^/ /-&^^^ until end of turn . if GG was spent to cast @ , you may have target creature get +&^^^/ /+&^^^ until end of turn . + +(XX) (XX) (GG) (sorcery) put X X/ /X green ooze creature tokens onto the battlefield . + +(^) (^) (RR) (RR) (creature) giant (&^^^/) (/&^^^^) T : target creature you control with toughness less than @ 's power gains flying until end of turn . destroy that creature at the beginning of the next end step . + +(GG) (creature) human druid (&/) (/&^) exalted \ T : add GG , WW , or UU to your mana pool . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) convoke \ when @ enters the battlefield , you gain &^ life for each creature you control . + +(^) (^) (WW) (creature) human cleric (&^^/) (/&^^) ^ WW : the next &^ damage that would be dealt to @ this turn is dealt to target creature instead . + +(^) (^) (^) (^) (GG) (GG) (enchantment) cumulative upkeep ^ ^ \ if a land is tapped for mana , it produces colorless mana instead of any other type . + +(^) (artifact) ^ , T : add one mana of any color to your mana pool . + +(^) (WW) (creature) kithkin rebel scout (&^^/) (/&^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (RR) (creature) dwarf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^^^/ /+& and gains trample until end of turn . + +(^) (^) (^) (^) (RR) (RR) (instant) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage divided as you choose among any number of target creatures . + +(^) (^) (^) (^) (GG) (sorcery) reveal the top five cards of your library . an opponent chooses a creature card from among them . put that card onto the battlefield and the rest into your graveyard . + +(^) (^) (WW) (WW) (sorcery) you gain &^^ life for each card in your hand . + +(GG) (WW) (legendary) (creature) kithkin advisor (&^^/) (/&^^) noncreature spells with converted mana cost &^^^^ or greater can't be cast . \ noncreature spells with XX in their mana costs can't be cast . + +(^) (^) (^) (^) (WW) (instant) creatures you control get +&^^/ /+&^ until end of turn . white creatures you control also gain first strike until end of turn . + +(^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) defender \ ^ ^ ^ : until end of turn , @ loses defender and gains flying . + +(^) (WW) (instant) arcane exile target creature . at the beginning of the next end step , return that card to the battlefield under its owner's control with a +&^/ /+&^ counter on it . + +(^) (^) (^) (UU) (creature) spirit bird (&^^^/) (/&^^) flying + +(^) (BB) (RR) (creature) zombie (&^^/) (/&^) at the beginning of your upkeep , if @ is in your graveyard , you may pay ^ BB BB . if you do , return @ to your hand . \ ^ RR RR , sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (WW) (WW) (enchantment) imprint ~ when @ enters the battlefield , exile target nonland permanent . \ players can't cast spells with the same name as the exiled card . + +(BB) (sorcery) target opponent loses &^^^ life . \ flashback ^ ^ ^ ^ ^ RR + +(^) (^) (BB) (creature) human cleric (&^^/) (/&^^) BB , sacrifice a cleric : target player loses &^^ life and you gain &^^ life . + +_ASIDE_ (^) (^) (^) (BB) (GG) (instant) sacrifice a creature . return up to X cards from your graveyard to your hand , where X is the number of colors that creature was . exile this card . + +_BSIDE_ (GG) (UU) (instant) other spells you control can't be uncast by spells or abilities this turn . \ draw a card . + +(^) (^) (^) (^) (^) (artifact) whenever an opponent draws a card , you may pay ^ . if you do , draw a card . + +(^) (BB) (creature) human spellshaper (&^/) (/&^) ^ BB , T , discard a card : name a card . exile the top six cards of your library . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way . + +(^) (^) (WW) (BB) (legendary) (creature) human wizard (&^^^/) (/&^^^) countertype % fate \ ^ , T : put a % counter on another target creature . \ WW , T : exile target creature that has a % counter on it , then return it to the battlefield under its owner's control . \ BB , T : exile target creature that has a % counter on it . its controller draws two cards . + +(^) (^) (^) (artifact) countertype % charge \ at the beginning of your upkeep or whenever you cast a black spell , put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : target player discards a card for each % counter on @ . + +(^) (artifact) ^ ^ , T , sacrifice @ : add GG WW to your mana pool . draw a card . + +(^) (WW) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card . + +(RR) (RR) (instant) take an extra turn after this one . at the beginning of that turn's end step , you lose the game . + +(WW) (UU) (BB) (artifact) (creature) human wizard (&^^/) (/&^^) lifelink \ @ has flying as long as an artifact card is in your graveyard . + +(^) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller loses life equal to its toughness . + +(^) (^) (^) (GG) (GG) (enchantment) whenever a creature attacks you or a planeswalker you control , reveal the top card of your library . if it's a forest card , remove that creature from combat . then put the revealed card on the bottom of your library . + +(^) (GG) (GG) (sorcery) you gain X plus &^ life , where X is the number of green creatures on the battlefield . + +(^) (^) (^) (BB) (creature) zombie crocodile (&^^^^^/) (/&^) + +(^) (^) (^) (^) (GG) (GG) (sorcery) destroy target permanent . + +(^) (^) (^) (^) (BB) (sorcery) put target creature card from a graveyard onto the battlefield under your control . that creature is a black zombie in addition to its other colors and types . + +(^) (UU) (RR) (creature) chimera (*/) (/&^^^) flying , trample \ @ 's power is equal to the number of instant and sorcery cards in your graveyard . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or BB to your mana pool . + +(^) (^) (^) (UU) (creature) spirit (&^/) (/&^^^^) flying \ T , tap two untapped creatures you control : return target permanent to its owner's hand . + +(WW) (creature) human nomad (&^/) (/&^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target attacking creature . + +(^) (^) (BB) (creature) nightmare horror (&^^/) (/&^^) when @ enters the battlefield , exile up to two target cards from a single graveyard . \ when @ leaves the battlefield , return the exiled cards to their owner's graveyard . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from the colors of permanents you control . this effect doesn't remove @ . + +(BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^ life . + +(^) (^) (^) (GG) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , scry &^^ , then reveal the top card of your library . if it's a creature card , put it into your hand . + +(^) (RG) (instant) target creature you control fights another target creature . + +(^) (RR) (RR) (RR) (instant) @ deals &^^^^^ damage to target creature or planeswalker . if it's your turn , scry &^^ . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " + +(^) (^) (GG) (creature) fungus wall (&/) (/&^) countertype % fungus \ defender \ flying \ whenever @ blocks a creature , put four % counters on that creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " + +(^) (^) (^) (^) (BB) (BB) (instant) you may exile the top three black cards of your graveyard rather than pay @ 's mana cost . \ @ deals &^^^ damage to target nonblack creature . you gain &^^^ life . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^) first strike \ when @ enters the battlefield , reveal the top four cards of your library . put all soldier cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(^) (^) (^) (WW) (creature) merfolk soldier (&^^/) (/&^^) whenever @ becomes tapped , you may put a +&^/ /+&^ counter on it . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying , protection from black + +(^) (^) (^) (artifact) ^ : untap @ . \ ^ ^ , T : you gain &^ life . \ ^ ^ ^ , T : untap target creature . \ ^ ^ ^ ^ , T : tap target creature . \ ^ ^ ^ ^ ^ , T : draw a card . + +(^) (^) (WW) (instant) prevent the next &^^^^ damage that would be dealt to target creature or player this turn . \ cycling ^ WW \ when you cycle @ , you may prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (GG) (sorcery) as an additional cost to cast @ , sacrifice a land . \ search your library for a basic land card and put that card onto the battlefield . then shuffle your library . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (artifact) permanents enter the battlefield tapped . + +(legendary) (land) each land is a swamp in addition to its other land types . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ dies , you may pay WW WW . if you do , return @ to the battlefield under your control . " + +(GG) (sorcery) target green creature you control gets +&^^/ /+&^^ until end of turn . it fights target green creature an opponent controls . + +(^) (^) (^) (UU) (UU) (sorcery) return six target nonland permanents to their owners' hands . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) demon (&^^^^/) (/&^^^^) flying , trample \ whenever an opponent searches his or her library , that player sacrifices a creature and loses &^^^^^^^^^^ life . \ whenever another creature dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (UU) (instant) affinity for artifacts \ return target artifact to its owner's hand . + +(^) (^) (RR) (WW) (BB) (creature) orc warrior (&^^^^^/) (/&^^^^) whenever @ attacks , target creature can't block this turn . + +(^) (^) (^) (^) (artifact) equipment equip ~ pay &^^^ life . \ equipped creature gets +&^/ /+&^ for each swamp you control . + +(XX) (^) (^) (BB) (sorcery) spend only black and/ /or red mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more than the amount of BB spent on X , the player's life total before @ dealt damage , or the creature's toughness . + +(^) (^) (artifact) T : add to your mana pool one mana of any color that a land an opponent controls could produce . + +(^) (^) (GG) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " whenever this creature attacks , untap all lands you control . " \ totem armor + +(^) (RR) (instant) destroy target artifact . \ flashback GG + +(^) (^) (^) (artifact) ^ ^ ^ : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature you control instead . + +(RR) (GG) (WW) (enchantment) at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature you control if you control a creature with power &^^^^^ or greater . then you gain &^^^^^^^^^^ life if you control a creature with power &^^^^^^^^^^ or greater . then you win the game if you control a creature with power &^^^^^^^^^^^^^^^^^^^^ or greater . + +(^) (^) (^) (RR) (RR) (creature) ogre (&^^^/) (/&^^^) trample , haste \ when @ enters the battlefield , each player secretly chooses a number . then those numbers are revealed . each player with the highest number loses that much life . if you are one of those players , put two +&^/ /+&^ counters on @ . + +(^) (^) (UU) (artifact) (creature) vedalken wizard (*/) (/*) @ 's power and toughness are each equal to the number of artifacts you control . \ other artifact creatures you control get +&^/ /+&^ . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control seven or more permanents , return @ to its owner's hand . + +(^) (^) (RR) (creature) salamander (&^^/) (/&^) whenever @ attacks , you may have it deal &^ damage to each creature without flying defending player controls . + +(^) (GG) (creature) insect (&^^/) (/&^^) scavenge ^ ^ ^ ^ ^ GG + +(^) (WW) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^^ . + +(^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , choose a card in your hand . that player guesses whether the card's converted mana cost is greater than &^^^^ . if the player guessed wrong , you may cast the card without paying its mana cost . + +(^) (^) (^) (BB) (BB) (BB) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) fear \ whenever a creature deals damage to you , destroy it . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library . + +(^) (^) (^) (^) (RP) (artifact) (creature) cat (&^^^^/) (/&^^) \ haste + +(^) (^) (WW) (WW) (creature) antelope (&^/) (/&^^^^) plainswalk \ whenever @ deals combat damage to a player , you may have target land become a plains until @ leaves the battlefield . + +(^) (^) (^) (GG) (GG) (creature) horror (&^^^^^/) (/&^^^) trample , haste \ infect \ at the beginning of the end step , sacrifice @ . + +(^) (^) (GG) (GG) (creature) snake warrior archer (&^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ GG : @ gains reach until end of turn . + +(^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^^) when @ dies , put the top four cards of your library into your graveyard . + +(^) (^) (^) (GG) (creature) human scout (&^^/) (/&^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , return a creature card at random from your graveyard to your hand . + +(^) (^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ GG GG , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a &^/ /&^ green insect creature token with infect onto the battlefield . + +(^) (WW) (instant) untap all creatures you control . \ draw a card . + +(RR) (GG) (WW) (creature) elf druid (&^^/) (/&^^) ^ , T : add RR GG WW to your mana pool . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) rhino (&^^^^^^^^/) (/&^^^^) trample + +(UU) (UU) (UU) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , destroy that land unless that player pays ^ or &^ life . + +(^) (^) (^) (RR) (creature) goblin berserker (&^/) (/&^) haste \ @ must be blocked if able . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (GG) (creature) wurm (&^^^^^/) (/&^^^^) + +(^) (UU) (instant) target creature you control gets +&/ /+&^^^ and gains hexproof until end of turn . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ ^ BB , exile @ : put a &^/ /&^^ black bat creature token with flying onto the battlefield . it has " ^ BB , sacrifice this creature : return an exiled card named @ to the battlefield under its owner's control . " + +(^) (^) (^) (^) (^) (WW) (UU) (creature) angel (&^^^^/) (/&^^^^) flying , protection from all colors + +(^) (RR) (RR) (WW) (creature) elemental berserker (&^^/) (/&^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain haste until end of turn . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^/) (/&^^^) protection from red \ @ gets +&^/ /+&^ as long as an opponent controls a nontoken white permanent . + +(^) (^) (^) (^) (^) (BB) (creature) djinn (&^^^^^/) (/&^^^^^) ^ BB : regenerate @ . \ @ gets -&^^/ /-&^^ as long as black is the most common color among all permanents or is tied for most common . + +(UU) (instant) return all artifacts you control to their owner's hand . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared . + +(^) (UU) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ enchanted creature has shroud . + +(^) (^) (^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^) if @ is unblocked , you may have it assign its combat damage to a creature defending player controls . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ when enchanted creature dies , put a &^^/ /&^^ white griffin creature token with flying onto the battlefield . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ imprint ~ when @ enters the battlefield , search your library for a land card , exile it , then shuffle your library . \ equipped creature gets +&^/ /+&^ for each land on the battlefield with the same name as the exiled card . + +(^) (^) (^) (BB) (creature) ogre shaman (&^^^/) (/&^^) at the beginning of your upkeep , you may sacrifice @ . if you do , search your library for a demon card , reveal that card , put it into your hand , then shuffle your library . \ whenever a demon enters the battlefield under your control , return @ from your graveyard to your hand . + +(^) (^) (^) (WW) (enchantment) if an artifact would deal damage to you , prevent &^ of that damage . + +(^) (^) (RR) (enchantment) at end of combat , destroy each creature that blocked or was blocked this turn . + +(^) (^) (RR) (RR) (creature) dragon (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (GG) (GG) (GG) (creature) treefolk (&^^^^^/) (/&^^^) trample \ when @ dies , return it to its owner's hand . + +(^) (^) (^) (RR) (creature) insect (&^^/) (/&^^) trample , haste \ whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards . + +(XX) (GG) (instant) destroy target artifact or enchantment with converted mana cost X . it can't be regenerated . you gain X life . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^^) face ~ down creatures get +&^/ /+&^ . \ ^ ^ UU : turn target face ~ down creature face up . + +(^) (^) (BB) (creature) elemental skeleton (&^/) (/&^) wither \ ^ BB : regenerate @ . + +(GG) (instant) cast @ only during your declare attackers step . \ this turn , instead of declaring blockers , each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player . creatures he or she controls that can block additional creatures may likewise be put into additional piles . assign each pile to a different one of those attacking creatures at random . each creature in a pile that can block the creature that pile is assigned to does so . + +(^) (^) (GG) (GG) (GG) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^) trample \ shroud + +(^) (^) (^) (GG) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ green spike creature token onto the battlefield . + +(^) (RR) (creature) sliver (&^/) (/&^) all sliver creatures have " this creature can't be blocked except by two or more creatures . " + +(RR) (sorcery) draw two cards , then discard two cards . \ flashback ^ ^ RR + +(WW) (WW) (enchantment) aura flash \ enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . + +(^) (^) (^) (^) (GG) (GG) (creature) dragon (&^^^^/) (/&^^^^) trample \ ^ GG : @ gains flying and loses trample until end of turn . + +(^) (^) (WU) (WU) (instant) each other creature becomes a copy of target nonlegendary creature until end of turn . + +(^) (^) (GG) (sorcery) return target card from your graveyard to your hand . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^^) first strike \ WW UU BB RR GG : until end of turn , @ becomes a dragon , gets +&^^^^^/ /+&^^^ , and gains flying and trample . + +(land) when you play another land , sacrifice @ . \ T : add ^ ^ to your mana pool . + +(^) (UU) (instant) uncast target sorcery spell . + +(BB) (enchantment) BB , remove X +&^/ /+&^ counters from among creatures you control : target creature gets -X/ /-X until end of turn . + +(^) (^) (^) (^) (GG) (creature) wurm (&^^^^/) (/&^^^^^) + +(^) (RR) (RR) (sorcery) @ deals damage to target player equal to the number of artifact cards in your graveyard . + +(^) (^) (^) (^) (WW) (creature) fox samurai (&^^/) (/&^^^) bushido &^ \ when @ enters the battlefield , you may tap target creature . + +(UU) (UU) (instant) tap target creature . prevent all combat damage that would be dealt by that creature this turn . it doesn't untap during its controller's next two untap steps . + +(WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ WW : return @ to its owner's hand . + +(^) (WW) (WW) (creature) bird soldier (&^^/) (/&^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat . + +(^) (UU) (UU) (instant) look at the top X cards of your library , where X is the number of artifacts you control . put one of those cards into your hand and the rest on the bottom of your library in any order . + +(^) (^) (^) (WW) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to white is less than five , @ isn't a creature . \ other creatures you control have vigilance . \ ^ ^ WW WW : put a &^^/ /&^ white cleric enchantment creature token onto the battlefield . + +(land) swamp forest \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (^) (WW) (instant) put a -&^/ /-&^ counter on each attacking creature . + +(^) (WW) (enchantment) sacrifice @ : destroy target artifact or enchantment . + +(^) (^) (^) (^) (UU) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying , trample \ cumulative upkeep UU RR + +(^) (^) (^) (^) (WW) (enchantment) when @ enters the battlefield or at the beginning of your upkeep , choose left or right . \ each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player . + +(^) (^) (^) (^) (^) (UU) (creature) illusion dragon (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying . + +(^) (^) (WW) (WW) (creature) human wizard (&/) (/&^^^) creatures without flying can't attack . + +(^) (^) (^) (GG) (creature) bear (&^^^/) (/&^^^) islandwalk + +(^) (BB) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant creature \ enchanted creature gets +&^^^/ /-&^ and is black . + +(^) (^) (^) (^) (BB) (BB) (creature) horror mercenary (&^^^^^/) (/&^^^^^) swampwalk \ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library . + +(WW) (UU) (creature) griffin (&^^/) (/&^^) flying , protection from enchantments + +(^) (^) (WW) (enchantment) whenever a creature dies , you gain &^ life . + +(^) (^) (RR) (RR) (creature) yeti (&^^^^/) (/&^^^) + +(^) (^) (^) (WW) (creature) human samurai archer (&^/) (/&^) bushido &^ \ T : @ deals &^ damage to target attacking or blocking spirit . + +(^) (RR) (creature) human berserker ally (&^^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain first strike until end of turn . + +(^) (^) (^) (WW) (creature) elephant soldier (&^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn . \ cycling ^ ^ + +(UU) (instant) draw a card . \ madness UU + +(basic) (snow) (land) mountain + +(^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature target player controls . \ ^ ^ ^ ^ , T : proliferate , then proliferate again . + +(^) (UU) (creature) merfolk wizard (&^/) (/&^) ^ ^ BB , T : target player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (GG) (enchantment) whenever a -&^/ /-&^ counter is placed on a creature , you may put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(^) (RR) (sorcery) as an additional cost to cast @ , you may pay ^ RR and/ /or ^ GG any number of times . \ destroy target artifact . for each additional ^ RR you paid , destroy another target artifact . for each additional ^ GG you paid , destroy another target artifact , and you gain &^ life . + +(^) (^) (WW) (creature) cat knight (&^/) (/&^^^) flying , vigilance + +(^) (RR) (RR) (enchantment) whenever a creature is dealt damage , @ deals that much damage to that creature's controller . + +(^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . + +(^) (^) (^) (WW) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . warrior creatures you control gain lifelink until end of turn . + +(^) (^) (WW) (WW) (enchantment) countertype % gold \ whenever a creature deals damage to you , put a % counter on it . \ each creature with a % counter on it is a wall in addition to its other creature types and has defender . \ when @ leaves the battlefield , remove all % counters from all creatures . + +(BB) (GG) (creature) cat demon (&^^/) (/&^^) BB GG : @ gets +&^^/ /+&^^ until end of turn . \ BB GG : regenerate @ . + +(^) (^) (^) (^) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (GG) (creature) elemental (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may destroy target artifact defending player controls . if you do , @ assigns no combat damage this turn . + +(^) (^) (^) (artifact) (creature) myr (&^/) (/&^) ^ ^ ^ , T : put a token that's a copy of @ onto the battlefield . + +(^) (^) (^) (GG) (creature) elf warrior scout (&^/) (/&^^) ^ ^ GG , sacrifice @ : @ deals &^^ damage to target creature with flying . + +(^) (^) (GG) (instant) kicker BB \ creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , zombie creatures you control get an additional +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature . when a creature dealt damage this way dies this turn , put a &^/ /&^ black skeleton creature token onto the battlefield with " BB : regenerate this creature . " + +(^) (BB) (RR) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular ~ sunburst + +(^) (^) (^) (RR) (sorcery) until end of turn , permanents you control gain " T : this permanent deals &^ damage to target creature or player . " + +(^) (UU) (sorcery) tap up to three target creatures without flying . + +(^) (WW) (creature) human soldier (&^/) (/&^) T : target creature gets +X/ /+X until end of turn , where X is @ 's power . + +(BB) (sorcery) buyback ^ ^ ^ ^ \ put a &^/ /&^ black rat creature token onto the battlefield . + +(^) (BB) (BB) (creature) horror (&^/) (/&^) remove @ from your deck before playing if you're not playing for ante . \ BB BB BB , sacrifice @ : the owner of target artifact may ante the top card of his or her library . if that player doesn't , exchange ownership of that artifact and @ . put the artifact card into your graveyard and @ from anywhere into that player's graveyard . this change in ownership is permanent . + +(^) (^) (GG) (UU) (creature) plant wall (&^^/) (/&^^^^^^) defender \ when @ enters the battlefield , draw a card . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^^^) flying \ when @ dies , you may shuffle it into its owner's library . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by white creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a white permanent . + +(^) (^) (BB) (BB) (sorcery) exile @ . each player discards his or her hand , then returns up to three cards from his or her graveyard to his or her hand . + +(^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may search your library for an artifact card , exile it , then shuffle your library . \ when @ dies , you may put the exiled card into its owner's hand . + +(^) (^) (^) (^) (GG) (WW) (legendary) (creature) elf warrior (&^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ T : put a legendary &^^/ /&^^ green and white wolf creature token named voja onto the battlefield . + +(UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand . + +(^) (^) (^) (^) (UU) (enchantment) (creature) chimera (&^^^/) (/&^^^) whenever an opponent casts a spell , you may exchange control of @ and that spell . if you do , you may choose new targets for the spell . + +(land) countertype % storage \ @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . + +(^) (^) (^) (^) (^) (BB) (BB) (sorcery) target player discards his or her hand . + +(^) (^) (GG) (creature) spider (&^^/) (/&^^^) kicker ^ ^ ^ \ reach \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . + +(^) (GG) (enchantment) whenever a black card is put into an opponent's graveyard from anywhere , you may draw a card . + +(^) (^) (WW) (creature) human cleric (&^^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , creatures you control gain indestructible until end of turn . \ sacrifice @ : uncast target spell with XX in its mana cost unless its controller pays ^ ^ ^ . + +(^) (^) (RR) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn , where X is the number of mountains you control . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , you may draw a card . " \ totem armor + +(^) (^) (^) (BB) (BB) (GG) (creature) beast (&^^^^/) (/&^^^) ^ ^ BB GG , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ graft &^ + +(GG) (enchantment) sacrifice a forest : target attacking creature gets -&^^^/ /-& until end of turn . + +(^) (^) (^) (RR) (instant) target creature's controller reveals a card at random from his or her hand . @ deals damage to that creature and that player equal to the revealed card's converted mana cost . + +(artifact) indestructible + +(UR) (BB) (creature) zombie warrior (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has deathtouch . + +(UB) (UB) (UB) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top card of his or her library . \ you may play cards exiled with @ . + +(^) (^) (^) (RR) (GG) (legendary) (creature) centaur warrior (&^^^^/) (/&^^^^) trample \ whenever a creature you control with trample attacks , it gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life . + +(^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand . + +(^) (^) (BB) (creature) human cleric (&^^^/) (/&^) exalted + +(WW) (creature) griffin (&^^/) (/&^^^) flying \ when you control no enchantments , sacrifice @ . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ cycling ^ ^ + +(GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^^) countertype % spore \ each fungus creature gets +&^/ /+&^ for each % counter on it . \ BB GG , exile a fungus card from a graveyard : put a % counter on each fungus on the battlefield . + +(^) (^) (^) (^) (GG) (creature) human rogue (&^^^/) (/&^^^^) whenever @ attacks , put a &^^/ /&^^ green wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard . + +(BB) (creature) human wizard (&^/) (/&^) sacrifice @ : target player loses &^ life and you gain &^ life . + +(^) (GG) (WW) (instant) put a +&^/ /+&^ counter on target creature . \ put a +&^/ /+&^ counter on target creature . + +(RR) (creature) satyr soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (sorcery) look at the top five cards of your library . you may reveal any number of creature cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order . + +(^) (^) (^) (GG) (GG) (GG) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^) forestwalk \ whenever @ attacks or blocks , put a &^^/ /&^^ green cat warrior creature token with forestwalk onto the battlefield . + +(^) (^) (^) (GG) (UU) (legendary) (creature) elf wizard (&^^/) (/&^^) whenever you cast a green creature spell , you may search your library for a creature card and reveal it . if you do , shuffle your library and put that card on top of it . \ whenever you cast a blue creature spell , reveal the top card of your library . if it's a creature card , put that card into your hand . + +(^) (RR) (creature) kavu (&^/) (/&^) kicker ^ ^ RR \ first strike \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with haste . + +(^) (^) (^) (RR) (enchantment) at the beginning of combat on your turn , separate all creatures defending player controls into two piles . only creatures in the pile of that player's choice can block this turn . + +(^) (^) (^) (UU) (BB) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : name a card . target opponent reveals a card at random from his or her hand . if it's the named card , that player discards it . activate this ability only during your turn . " + +(WW) (creature) human knight (&^/) (/&^) level up ^ ^ \ level &^ ~ &^^^^ \ &^^/ /&^^ \ level &^^^^^ ~ \ &^^^^^/ /&^^^^^ \ first strike + +(WU) (WU) (creature) vedalken wizard (&^^/) (/&^^) ^ ^ WW : tap target creature . \ ^ ^ UU : uncast target activated ability . + +(^) (^) (UU) (creature) troll (&^^/) (/&^) UU : regenerate @ . activate this ability only if @ blocked or was blocked by a blue creature this turn . + +(RR) (instant) destroy target noncreature artifact . + +(WW) (enchantment) rather than the attacking player , you assign the combat damage of each creature attacking you . you can divide that creature's combat damage as you choose among any of the creatures blocking it . + +(^) (GG) (instant) destroy target enchantment . clash with an opponent . if you win , destroy all enchantments your opponents control . + +(^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a creature card from your hand . \ XX , T : put a token that's a copy of the exiled card onto the battlefield . X is the converted mana cost of that card . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) nonartifact spells cost ^ more to cast . + +(land) T : add ^ to your mana pool . \ ^ , T : untap target land . + +(WW) (UU) (creature) human wizard (&^^/) (/&^^) as @ enters the battlefield , name a nonland card . \ the named card can't be cast . + +(^) (^) (^) (artifact) T : add BB to your mana pool . \ sacrifice @ : add BB to your mana pool . + +(artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn . + +(GG) (instant) prevent all combat damage that would be dealt this turn . + +(RR) (creature) orc (&^/) (/&^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : @ becomes a copy of target land and gains this ability . + +(^) (^) (WW) (WW) (enchantment) countertype % verse \ at the beginning of your upkeep , you may put a % counter on @ . \ WW , sacrifice @ : destroy up to X target artifacts and/ /or enchantments , where X is the number of % counters on @ . + +(GG) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ] + +(^) (^) (BB) (BB) (legendary) (creature) zombie warrior (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control . \ ^ BB : regenerate @ . \ grandeur ~ discard another card named @ : search your library for up to two swamp cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (^) (RR) (creature) minotaur (&^^^/) (/&^^^) first strike \ whenever @ blocks or becomes blocked by a creature , that creature loses first strike until end of turn . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (BB) (legendary) (creature) demon spirit (&^^^^^^^^^/) (/&^^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you pay BB BB BB BB . \ pay &^ life : target creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (GG) (creature) djinn (&^^^^/) (/&^^^^^) at the beginning of your upkeep , target non ~ wall creature an opponent controls gains forestwalk until your next upkeep . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human cleric (&^^/) (/&^^^^^) XX , T : the next X damage that would be dealt this turn to target white creature you control is dealt to @ instead . + +(^) (^) (^) (UU) (UU) (creature) merfolk rogue (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a permanent you control to its owner's hand . + +(^) (^) (WW) (WW) (enchantment) aura curse enchant player \ enchanted player can't cast more than one spell each turn . + +(^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has flying . \ enchanted creature can block only creatures with flying . + +(^) (^) (^) (^) (WW) (legendary) (creature) griffin (&^^^/) (/&^^^) flying \ other griffin creatures get +&^/ /+&^ . + +(^) (^) (^) (UU) (RR) (WW) (instant) untap all creatures you control . they gain flying and double strike until end of turn . + +(RR) (RR) (sorcery) target player discards two cards at random unless that player has @ deal &^^^^ damage to him or her . + +(WW) (WW) (WW) (instant) until end of turn , if damage would be dealt to any creature , you may have that damage dealt to you instead . + +(RR) (instant) @ deals &^^ damage to each creature dealt damage this turn . + +(^) (^) (WB) (WB) (WB) (creature) horror (&^^^/) (/&^^^^) other white creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ . \ whenever you cast a white spell , you may tap target creature . \ whenever you cast a black spell , you may destroy target creature if it's tapped . + +(land) T : choose two target blocking creatures an opponent controls . if each of those creatures could block all creatures that the other is blocking , remove both of them from combat . each one then blocks all creatures the other was blocking . \ whenever @ becomes tapped , it deals &^^ damage to you and each creature you control . + +(UU) (creature) human wizard (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have flying . + +(^) (WW) (artifact) (creature) human artificer (&^/) (/&^^) WW , T : regenerate target artifact . + +(^) (^) (WW) (UU) (creature) human advisor (&^^/) (/&^^^^) as @ enters the battlefield , name a card other than a creature or land card . \ your opponents can't cast cards with the chosen name . \ spells with the chosen name you cast cost ^ ^ less to cast . + +(^) (WW) (instant) target creature gets +&^^/ /+&^^^^ until end of turn . + +(^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^) flying \ metalcraft ~ UU : exile @ . return it to the battlefield under your control at the beginning of the next end step . activate this ability only if you control three or more artifacts . + +(^) (^) (^) (BB) (instant) put a -&^/ /-&^ counter on target creature . \ draw a card . + +(^) (^) (GG) (creature) basilisk (&^^/) (/&^^) deathtouch + +(^) (^) (^) (GG) (GG) (creature) ape berserker (&^^/) (/&^^^) trample ; rampage &^^ \ @ can't be blocked except by three or more creatures . + +(^) (^) (^) (^) (^) (^) (WW) (sorcery) tap any number of untapped creatures you control . put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield for each creature tapped this way . + +(^) (^) (^) (WW) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield . \ ^ ^ WW , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (BB) (BB) (creature) zombie knight (&^^/) (/&^^) first strike \ ^ BB : regenerate @ . + +(^) (^) (^) (GG) (creature) snake (&^^/) (/&^) flying \ when @ enters the battlefield , put two &^/ /&^ green and blue snake creature tokens onto the battlefield . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it . + +(^) (BB) (BB) (enchantment) at the beginning of each end step , each player who tapped a land for mana this turn sacrifices a land . @ deals &^^ damage to each player who sacrificed a plains this way . + +(^) (^) (^) (UU) (sorcery) you and target player exchange control of the creature you each control with the highest converted mana cost . then exchange control of artifacts the same way . if two or more permanents a player controls are tied for highest cost , their controller chooses one of them . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) sacrifice an artifact : @ gains flying until end of turn . + +_ASIDE_ (^) (RR) (instant) destroy target artifact . \ fuse + +_BSIDE_ (WW) (instant) destroy target enchantment . \ fuse + +(^) (GG) (instant) target creature gets +&^/ /+&^ and gains indestructible until end of turn . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie ogre (&^^^^/) (/&^^^^^^) megamorph ^ ^ ^ ^ ^ ^ BB + +(WW) (instant) your opponents can't cast spells this turn . + +(WW) (UU) (BB) (creature) human cleric wizard (&/) (/&^^^) WW , pay &^ life : prevent the next &^^ damage that would be dealt to target creature this turn . \ UU : prevent the next &^ damage that would be dealt to target cleric or wizard creature this turn . \ BB , put a -&^/ /-&^ counter on a creature you control : prevent the next &^^ damage that would be dealt to target player this turn . + +(^) (^) (^) (GG) (GG) (creature) plant elemental (&^^^^^/) (/&^^^^^) trample \ ^ GG : until end of turn , target creature you control has base power and toughness &^^^^^/ /&^^^^^ and gains trample . + +(^) (^) (RR) (sorcery) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) as an additional cost to cast @ , reveal a creature card from your hand . \ @ deals X damage to each creature your opponents control , where X is the revealed card's converted mana cost . + +(^) (GG) (tribal) (enchantment) treefolk aura enchant creature \ enchanted creature is a treefolk with base power and toughness &/ /&^^^^ and loses all abilities . + +(^) (^) (WW) (creature) bird (&^^/) (/&^) flying , vigilance + +(^) (^) (^) (artifact) T : add ^ to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy target permanent . + +(RR) (creature) elemental (&^^^/) (/&^) trample , haste \ at the beginning of the end step , sacrifice @ . + +(^) (WW) (UU) (creature) angel spirit (&^/) (/&^^) flying \ T : if the top card of target player's graveyard is a creature card , put that card on top of that player's library . + +(^) (UU) (instant) exile target creature . its controller manifests the top card of his or her library . + +(^) (^) (^) (RR) (RR) (sorcery) after the first postcombat main phase this turn , there's an additional combat phase followed by an additional main phase . at the beginning of that combat , untap all creatures that attacked this turn . \ rebound + +(^) (^) (^) (^) (RR) (enchantment) whenever a beast enters the battlefield under your control , you may have it deal &^^^^ damage to target opponent . + +(^) (^) (^) (BB) (BB) (creature) vampire warrior (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ whenever you cast a vampire creature spell , it gains bloodthirst &^^^ . + +(^) (^) (BB) (BB) (creature) human mercenary (&^^^^/) (/&^^) ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (BB) (RR) (RR) (GG) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) flying , trample , haste \ RR : @ gets +&^/ /+& until end of turn . \ BB GG : regenerate @ . + +(^) (^) (^) (^) (RG) (RG) (creature) elemental (&^^^^^^/) (/&^^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : add one mana of any color to your mana pool . + +(^) (^) (RR) (RR) (creature) minotaur berserker (&^^^/) (/&^^^) haste + +(^) (^) (RR) (RR) (creature) drake (&^/) (/&^^) flying \ ^ , discard a card at random : @ gets +&^^/ /+& until end of turn . + +(^) (RR) (creature) goblin (&^^/) (/&^^) haste \ echo ^ RR + +(land) if @ would enter the battlefield , sacrifice a swamp instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add BB to your mana pool . \ T , sacrifice a swamp : add BB BB BB BB to your mana pool . + +(^) (^) (BB) (creature) worm mercenary (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses &^^ life unless he or she pays ^ ^ . + +(legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add ^ to your mana pool . if that mana is spent on an instant or sorcery spell , that spell can't be uncast by spells or abilities . + +(^) (GG) (enchantment) creatures with flying get -&^^/ /-& . + +(^) (^) (RR) (enchantment) at the beginning of your upkeep , if you control a white or blue permanent , @ deals &^ damage to target creature . if you control a white permanent and a blue permanent , @ deals &^^^ damage to that creature instead . + +(RR) (WW) (enchantment) red creatures you control get +&^/ /+& . \ white creatures you control get +&/ /+&^ . \ RR WW , exile @ : exile all creatures you control . at the beginning of the next combat , return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (WW) (WW) (sorcery) put X &^/ /&^ white pegasus creature tokens with flying onto the battlefield , where X is your life total . + +(^) (^) (WW) (creature) griffin (&^/) (/&^^^) flying \ vigilance + +(^) (UU) (creature) bird (&^/) (/&^^) kicker ^ ^ ^ ^ UU \ flying \ when @ enters the battlefield , if it was kicked , tap up to three target permanents . + +(^) (BB) (BB) (creature) rat (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature on the battlefield named @ . \ a deck can have any number of cards named @ . + +(^) (^) (^) (UU) (sorcery) target creature can't be blocked this turn . \ draw a card . + +(^) (^) (^) (^) (GG) (enchantment) if an effect would put one or more tokens onto the battlefield under your control , it puts twice that many of those tokens onto the battlefield instead . \ if an effect would place one or more counters on a permanent you control , it places twice that many of those counters on that permanent instead . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ totem armor + +(WW) (WW) (WW) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^^/ /+&^ as long as the chosen player controls a nontoken permanent of the chosen color . \ when the chosen player controls no nontoken permanents of the chosen color , sacrifice @ . + +(WW) (instant) cast @ only during an opponent's upkeep . \ creatures can't attack this turn . + +(^) (^) (^) (BB) (instant) up to two target creatures each get +&^/ /+&^ and gain lifelink until end of turn . + +(^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand . + +(^) (^) (^) (WW) (WW) (sorcery) return target creature card from your graveyard to the battlefield . if it's an angel , put two +&^/ /+&^ counters on it . + +(^) (^) (artifact) at the beginning of your upkeep , if you have seven or more cards in hand , you gain &^^^^ life . + +(^) (^) (BB) (RR) (GG) (legendary) (creature) orc shaman (&^^^^/) (/&^^^) whenever another nontoken creature you control dies , put a &^^^/ /&^ black and red graveborn creature token with haste onto the battlefield . + +(^) (^) (^) (GG) (GG) (legendary) (creature) elemental (&^^^^^/) (/&^^^) when @ enters the battlefield , return target land card from your graveyard to the battlefield . \ whenever a land you control is put into a graveyard from the battlefield , put a &^^^^^/ /&^^^ green elemental creature token onto the battlefield . + +(^) (^) (^) (WW) (creature) elf knight (&^^/) (/&^^) flying \ GW GW : @ gets +&^/ /+&^ until end of turn . + +(^) (RR) (RR) (RR) (enchantment) if a source would deal damage to a creature or player , it deals double that damage to that creature or player instead . + +(land) @ enters the battlefield tapped . \ T : add UU , RR , or WW to your mana pool . + +(^) (WW) (WW) (creature) kithkin cleric (&^/) (/&^^^^) ^ WW WW , Q : return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield . + +(^) (^) (^) (WW) (UU) (creature) sphinx (&^/) (/&^^^^^) flying , vigilance \ whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn . + +(^) (^) (^) (UU) (sorcery) replicate ^ ^ ^ UU \ choose target permanent an opponent controls . search that player's library for a card with the same name and put it onto the battlefield under your control . then that player shuffles his or her library . + +(^) (^) (^) (artifact) ^ ^ UU , T : put target creature on the bottom of its owner's library . that creature's controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield and the rest on the bottom of his or her library in any order . activate this ability only any time you could cast a sorcery . + +(^) (BB) (enchantment) (creature) zombie (&^/) (/&^) bestow ^ ^ ^ BB \ whenever @ or enchanted creature attacks , defending player loses &^^ life . \ enchanted creature gets +&^/ /+&^ . + +(^) (RR) (creature) human mercenary (&^^/) (/&^^) when @ dies , it deals &^^ damage to you . + +(^) (UU) (creature) homunculus illusion (&^/) (/&^) @ can't block or be blocked by creatures with power &^^ or greater . + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature . \ threshold ~ @ deals &^^^^^ damage to that creature instead if seven or more cards are in your graveyard . + +(^) (^) (^) (RR) (creature) viashino (&^^^/) (/&^^) @ can't be blocked except by two or more creatures . + +(^) (UU) (creature) turtle (&^/) (/&^) @ gets +&/ /+&^^^ as long as it's untapped . + +(^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : destroy target land . + +(^) (^) (RR) (instant) target creature you control on the battlefield deals damage equal to its power to target creature or player . + +(XX) (^) (^) (^) (^) (BB) (sorcery) destroy X target nonblack creatures . draw X cards . + +(^) (RR) (creature) vampire archer (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ ^ ^ RR : @ deals damage to target creature equal to the number of +&^/ /+&^ counters on @ . + +(^) (^) (UU) (creature) bird (&/) (/&^^^^^) defender , flying \ morph UU + +(^) (^) (UU) (BB) (enchantment) if a player would draw a card , instead he or she draws a card and reveals it . if it's a creature card , that player discards it unless he or she pays &^^^ life . + +(^) (^) (^) (GG) (WW) (creature) elf archer (&^^/) (/&^^^^^) reach \ @ can block an additional creature . + +(^) (^) (BB) (BB) (world) (enchantment) cumulative upkeep ^ BB \ at the beginning of each upkeep , if @ is on the battlefield , each player puts a &^^/ /&^^ black zombie creature token with haste named tombspawn onto the battlefield for each creature card in his or her graveyard . \ at the beginning of each end step or when @ leaves the battlefield , destroy all tokens put onto the battlefield with @ . they can't be regenerated . + +(^) (^) (^) (RR) (creature) ape (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ ^ ^ ^ ^ GG : target creature gets +&^^/ /+&^^ and gains trample until end of turn . + +(^) (RR) (sorcery) domain ~ @ deals X damage to target creature or player , where X is the number of basic land types among lands you control . + +(^) (UU) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) morph ^ ^ ^ ^ ^ + +(^) (^) (^) (^) (^) (artifact) tap two untapped creatures you control : you may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield . + +(XX) (RR) (RR) (instant) @ deals X damage to each creature without flying and each player . + +(^) (^) (^) (RR) (RR) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) ^ RR : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^) flying , trample + +(^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals damage to a creature , tap that creature . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield . \ whenever equipped creature deals damage to a player , that player loses &^ life . + +(^) (^) (UU) (UU) (instant) uncast target spell . if you control a blue creature , draw a card , then discard a card . + +(^) (GG) (GG) (creature) fungus (&^^/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : @ gets +&^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (UU) (creature) beast (&^^^^/) (/&^^^^) flying \ @ can block only creatures with flying . + +(^) (GG) (enchantment) aura enchant creature \ GG : regenerate enchanted creature . + +(UU) (instant) target creature gains flying until end of turn . untap it . + +(GG) (creature) elf druid (&^/) (/&^) tap three untapped elves you control : add GG GG GG to your mana pool . + +(^) (^) (^) (BB) (instant) @ deals X damage to target creature and you gain X life , where X is the number of swamps you control . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , look at the top three cards of your library , then put them back in any order . \ T : add UU to your mana pool . + +(^) (^) (^) (^) (RR) (creature) human barbarian (&^^^/) (/&^^) discard a card at random : @ gets +&^/ /+& and gains first strike until end of turn . + +(GG) (enchantment) aura enchant creature you control \ : untap enchanted creature . activate this ability only during your turn and only once each turn . \ tap enchanted creature : untap target artifact , creature , or land . activate this ability only if enchanted creature is white and is untapped and only once each turn . + +(UU) (RR) (RR) (creature) goblin wizard (&^^/) (/&^^) sacrifice @ : you may change the targets of target instant or sorcery spell . + +(^) (^) (GG) (UU) (planeswalker) kiora ((&^^)) +&^ : until your next turn , prevent all damage that would be dealt to and dealt by target permanent an opponent controls . \ -&^ : draw a card . you may play an additional land this turn . \ -&^^^^^ : you get an emblem with " at the beginning of your end step , put a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token onto the battlefield . " + +(^) (^) (RR) (RR) (sorcery) [ &^ = destroy target plains and target white creature . = destroy target island and target blue creature . ] + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying \ T : target attacking or blocking creature gets +&^^/ /+&^^ until end of turn . + +(GG) (GG) (legendary) (creature) elf warrior (&^^/) (/&^^) other elf creatures have forestwalk . \ other elves have shroud . + +(^) (^) (GG) (instant) arcane target creature gets +&^^^^/ /+&^^^^ until end of turn . if it's a spirit , it gains trample until end of turn . + +(^) (^) (UU) (artifact) (creature) human rogue (&^/) (/&^^) ^ ^ BB : @ gains deathtouch until end of turn . + +(^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand . + +(^) (BB) (RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to each creature . + +(^) (BB) (instant) [ &^ = sacrifice any number of creatures , then you gain &^^^ life for each sacrificed creature . = pay X life , then look at the top X cards of your library . put one of those cards into your hand and exile the rest . ] \ entwine BB + +(^) (^) (^) (BB) (RR) (sorcery) as an additional cost to cast @ , pay &^^^ life . \ destroy target creature and target land . + +(RR) (enchantment) sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (UU) (UU) (creature) faerie soldier (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library . + +(^) (GG) (creature) human warrior (&^^/) (/&^^) RR : @ gains first strike until end of turn . + +(^) (RR) (instant) uncast target instant spell if it's blue . \ draw a card at the beginning of the next turn's upkeep . + +(^) (UU) (creature) human rogue (&^/) (/&^) flying \ when @ enters the battlefield , look at target player's hand . + +(^) (GG) (GG) (creature) wolf warrior (&^^^/) (/&^^^) flash \ ^ GG : regenerate @ . + +(XX) (BB) (RR) (legendary) (creature) goblin rogue (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ : put the bottom card of your library into your graveyard . if it's a creature card with power less than or equal to @ 's power , put it onto the battlefield . + +(^) (GG) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you gain life equal to its converted mana cost . \ draw a card . + +(^) (^) (^) (GG) (enchantment) each land gets +&^^/ /+&^^ as long as it's a creature . + +(land) @ enters the battlefield tapped . \ T : add GG , WW , or UU to your mana pool . + +(^) (^) (^) (UU) (creature) human soldier (&^^/) (/&^^^) soulbond \ as long as @ is paired with another creature , both creatures have hexproof . + +(land) countertype % depletion \ @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add UU UU to your mana pool . if there are no % counters on @ , sacrifice it . + +(^) (^) (^) (WW) (creature) soldier (&^/) (/&^) amplify &^ \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target attacking or blocking creature . + +(^) (^) (^) (BB) (creature) boar monger (&^^^/) (/&^^^) ^ ^ : target player discards a card . any player may activate this ability but only any time he or she could cast a sorcery . + +(^) (RR) (creature) goblin scout (&^^/) (/&^) when @ enters the battlefield , target creature can't block this turn . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from enchantments . this effect doesn't remove @ . \ sacrifice @ : destroy target enchantment . + +(^) (^) (RR) (creature) ogre warrior (&^^^^^/) (/&^^^^^) @ can't attack or block unless you pay ^ ^ . + +(BB) (BB) (creature) human mercenary (&^^/) (/&^) ^ , T : search your library for a mercenary permanent card with converted mana cost &^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) for each creature target player controls , put a token onto the battlefield that's a copy of that creature . + +(UU) (UU) (enchantment) countertype % treasure \ at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : gain control of target creature with power less than or equal to the number of % counters on @ . + +(^) (WW) (enchantment) aura enchant nonblack creature \ enchanted creature gets +&^/ /+&^^ , has flying , and is an angel in addition to its other types . + +(WW) (enchantment) aura enchant land \ enchanted land has indestructible and can't be enchanted by other auras . + +(^) (BB) (BB) (planeswalker) liliana ((&^^^)) +&^ : each player discards a card . \ -&^^ : target player sacrifices a creature . \ -&^^^^^^ : separate all permanents target player controls into two piles . that player sacrifices all permanents in the pile of his or her choice . + +(BB) (creature) rat (&^/) (/&^) BB , pay &^ life : @ gets +&^/ /+& until end of turn . activate this ability no more than three times each turn . + +(^) (^) (GG) (GG) (enchantment) whenever a creature you control dies , you may pay ^ . if you do , reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest into your graveyard . + +(^) (^) (^) (GG) (creature) treefolk warrior (&^^^/) (/&^^^) when @ enters the battlefield , put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(^) (^) (^) (GG) (creature) treefolk (&^^^/) (/&^^^^^) @ enters the battlefield tapped . + +(^) (^) (artifact) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller . + +(^) (RR) (instant) arcane @ deals &^ damage to target creature and &^ damage to that creature's controller . + +(^) (^) (BB) (creature) zombie (&^^^/) (/&^^) + +(land) you may have @ enter the battlefield tapped as a copy of any land on the battlefield . + +(^) (WB) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both white and black , @ has base power and toughness &^^^^/ /&^^^^ until end of turn and gains flying until end of turn . + +(^) (WW) (creature) human flagbearer (&^/) (/&^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able . + +(^) (^) (^) (UU) (BB) (legendary) (creature) zombie wizard (&^^^/) (/&^^^) if damage would be dealt to @ , sacrifice that many permanents instead . \ T : target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost . + +(^) (^) (UU) (sorcery) return target exiled card with flashback you own to your hand . + +(RR) (instant) kicker ^ ^ ^ RR \ damage can't be prevented this turn . if @ was kicked , it deals &^^^^^ damage to target player . + +_ASIDE_ (GG) (UU) (instant) choose up to four cards you own from outside the game and shuffle them into your library . + +_BSIDE_ (^) (^) (^) (UU) (RR) (instant) put a &^^^/ /&^ red elemental creature token onto the battlefield unless any opponent has you draw a card . repeat this process two more times . + +(^) (^) (BB) (instant) target creature gets +&^^/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (WW) (enchantment) ^ ^ WW : bolster &^ . + +(^) (^) (BB) (sorcery) nonblack creatures get -&^/ /-&^ until end of turn . + +(^) (UB) (UB) (creature) human rogue (&^^/) (/&^^) @ can't be blocked except by rogues . + +(^) (RR) (sorcery) creatures without flying can't block this turn . + +(^) (^) (^) (^) (artifact) (creature) gargoyle (&^^/) (/&^^) flying + +(BB) (BB) (BB) (BB) (sorcery) when you cast @ , any player may pay half his or her life , rounded up . if a player does , uncast @ . \ take an extra turn after this one . + +(^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , sacrifice @ : exchange control of target artifact , creature , or land you control and target permanent an opponent controls that shares one of those types with it . if those permanents are exchanged this way , destroy all auras attached to them . + +(^) (^) (^) (WW) (WW) (creature) human (&^^/) (/&^^^^^) as long as @ is untapped , all damage that would be dealt to you by unblocked creatures is dealt to @ instead . + +(^) (^) (^) (BB) (creature) bird shaman (&^^/) (/&^^^) flying \ exploit \ when @ exploits a creature , you draw two cards and you lose &^^ life . + +(^) (GG) (creature) snake (&^^/) (/&^) flash \ deathtouch + +(^) (^) (^) (^) (^) (artifact) creatures you control get +&^/ /+&^ and have flying and indestructible . \ at the beginning of your upkeep , sacrifice a creature . if you can't , sacrifice @ . + +(^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ ^ ^ , T : tap target creature . it doesn't untap during its controller's untap step for as long as @ remains tapped . + +(^) (^) (^) (RR) (RR) (creature) cyclops (&^^^^^/) (/&^^^^^) @ can't block . + +(^) (RR) (instant) @ deals &^^^ damage to target creature . if that creature has infect , @ deals &^^^ damage to that creature's controller . + +(^) (^) (artifact) activated abilities of artifacts can't be activated . + +(XX) (RR) (sorcery) @ deals X damage to each creature without flying and each player . + +(BB) (instant) target creature gets -&^/ /-&^ until end of turn . if it's a cyclops , destroy it . + +(^) (^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) flying \ double strike + +(^) (BB) (creature) human cleric (&^/) (/&^^^) exploit \ when @ exploits a creature , target opponent loses &^^ life and you gain &^^ life . + +(^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with two % counters on it . \ T , remove a % counter from @ : target player loses &^^ life . + +(^) (^) (^) (GG) (GG) (creature) turtle (&^^^^^/) (/&^^^^^^^^^) islandwalk \ whenever @ attacks , exile it . return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn . + +(^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) + +(RR) (creature) human soldier rogue (&^/) (/&^) haste + +(^) (^) (^) (BB) (BB) (BB) (BB) (legendary) (creature) avatar minion (&^^^^/) (/&^^^^) when @ enters the battlefield , if you didn't cast it from your hand , you lose the game . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ whenever @ deals combat damage to a player , that player loses the game . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . + +(^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (^) (WW) (WW) (creature) human cleric (&^/) (/&^) radiance ~ T : prevent the next &^ damage that would be dealt to target creature and each other creature that shares a color with it this turn . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) avatar (&^^^^^^/) (/&^^^^^^^^) reach \ when @ enters the battlefield , for each opponent , destroy target noncreature permanent that player controls . for each permanent destroyed this way , search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (WW) (creature) fox cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent all damage that would be dealt to target legendary creature this turn . + +(^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has intimidate , and is a black zombie . \ whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ ^ ^ ^ . if you do , return that card to the battlefield and attach @ to it . + +(^) (^) (^) (GG) (GG) (creature) insect (&^^^/) (/&^^^) flying \ suspend &^^^^ ~ ^ GG + +(^) (^) (RR) (RR) (creature) giant (&^^^/) (/&^^^) kicker WW WW \ when @ enters the battlefield , destroy all other creatures you control . if it was kicked , destroy all other creatures instead . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card , then discard a card . + +(^) (BB) (BB) (enchantment) aura enchant creature \ when enchanted creature leaves the battlefield , its controller sacrifices a creature . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) whale (&^^^^^/) (/&^^^^^) islandwalk \ whenever @ attacks , you may exile target creature defending player controls until @ leaves the battlefield . + +(WW) (instant) as an additional cost to cast @ , sacrifice a creature . \ return any number of target creatures you control to their owner's hand . + +(^) (BB) (sorcery) ripple &^^^^ \ target player discards a card . + +(^) (RR) (RR) (sorcery) destroy target land . if that land was nonbasic , @ deals &^^ damage to the land's controller . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ WW : the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(UU) (instant) target creature gets -&^^^/ /-& until end of turn . \ transmute ^ UU UU + +(^) (WW) (UU) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn . \ discard a card : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (creature) elemental (&/) (/&) flying \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ ^ WW , remove a +&^/ /+&^ counter from @ : destroy target enchantment . + +(^) (^) (RR) (enchantment) ^ RR , discard a card at random : @ deals &^ damage to target creature or player . \ ^ RR , sacrifice @ : @ deals &^ damage to target creature or player . + +(GG) (creature) elf warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a plains . \ ^ ^ ^ ^ WW : creatures you control get +&^/ /+&^ until end of turn . + +(^) (BB) (creature) horror (&^/) (/&^) fear \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block . + +(^) (BB) (creature) bat (&^/) (/&^) flying \ BB , pay &^ life : @ gets +&^/ /+&^ until end of turn . + +(GG) (GG) (creature) turtle (&^^/) (/&^^) @ has shroud as long as you control no untapped lands . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by creatures with power &^^^ or greater . \ sacrifice @ : the next time a source of your choice would deal damage to enchanted creature this turn , prevent that damage . + +(^) (RR) (enchantment) aura enchant non ~ wall creature \ enchanted creature gets +&^/ /+& . \ at the beginning of your upkeep , put a +&^/ /+& counter on enchanted creature . if that creature has three or more +&^/ /+& counters on it , it deals damage equal to its power to its controller , then destroy that creature and it can't be regenerated . + +(RR) (sorcery) @ deals &^^^^ damage to target creature . + +(UU) (instant) return target nonland permanent to its owner's hand . then that permanent's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy . + +(XX) (BB) (sorcery) return two target creature cards from your graveyard to your hand unless any player pays XX . + +(^) (^) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control . + +(^) (^) (^) (^) (GG) (WW) (WW) (UU) (creature) angel (&^^^^^/) (/&^^^^^^^^) flying \ shroud \ all damage that would be dealt to you is dealt to @ instead . + +(^) (WW) (creature) human soldier (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat and only if defending player controls no snow lands . + +(^) (^) (GG) (WW) (UU) (enchantment) exalted \ whenever a creature you control attacks alone , if it's the first combat phase of the turn , untap that creature . after this phase , there is an additional combat phase . + +(^) (^) (^) (^) (RR) (creature) devil (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+& until end of turn . \ unearth ^ ^ RR + +(^) (UU) (UU) (creature) zombie horror (&^^^^^/) (/&^^^^^^) as an additional cost to cast @ , exile three creature cards from your graveyard . \ flying \ you may cast @ from your graveyard . + +(^) (^) (^) (UU) (BB) (creature) spirit (&^^^/) (/&^^^^) creatures your opponents control get -&^/ /-& . + +(^) (^) (WW) (creature) human rebel cleric (&^/) (/&^^) T : target creature gets -&^^/ /-& until end of turn . + +(^) (^) (^) (^) (GG) (creature) treefolk (&^^^/) (/&^^^^^) + +(^) (^) (BB) (creature) scorpion (&^/) (/&^^^) deathtouch + +(^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^ . \ whenever equipped creature dies , return that card to the battlefield under your control if it's a samurai card . \ when @ is put into a graveyard from the battlefield , exile equipped creature . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared . + +(^) (BB) (creature) human cleric (&^/) (/&^^) protection from white \ cycling ^ ^ + +(RR) (instant) radiance ~ target creature and each other creature that shares a color with it gain haste until end of turn . + +(^) (^) (^) (GG) (tribal) (sorcery) elf put a &^/ /&^ green elf warrior creature token onto the battlefield for each elf you control . + +(^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^) discard a card : regenerate @ . + +(^) (^) (GG) (instant) target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land . \ draw a card . + +(^) (^) (GG) (creature) spider (&^^^/) (/&^^^) reach \ @ can block only creatures with flying . + +(BB) (creature) salamander (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn . that creature gets -&^^^^/ /-&^^^^ instead if you control a creature named bogbrew witch . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature attacks or blocks , sacrifice @ at the beginning of the next cleanup step . + +(^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ : target green creature gets +&^/ /+&^ until end of turn . + +(^) (^) (WW) (instant) destroy target blocking creature . + +(GG) (instant) put a +&^/ /+&^ counter on target creature and untap it . + +(^) (BB) (creature) zombie rat (&^/) (/&^) when @ enters the battlefield , each player discards a card . \ unearth ^ BB + +(^) (^) (^) (RR) (creature) elemental (*/) (/&^) first strike \ @ 's power is equal to the number of creatures you control . + +(BB) (creature) spirit (&/) (/&^) flying \ BB : regenerate @ . + +(BB) (creature) skeleton (&^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ . + +(land) T , pay &^ life , sacrifice @ : search your library for a mountain or plains card and put it onto the battlefield . then shuffle your library . + +(^) (^) (BB) (BB) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you lose &^^^ life . + +(^) (^) (^) (BB) (BB) (legendary) (creature) horror (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ pay &^ life . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^^) unleash + +(WW) (instant) arcane whenever a spell or ability an opponent controls causes you to discard cards this turn , return those cards from your graveyard to your hand . \ when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to your hand at the beginning of the next end step . + +(XX) (GG) (GG) (GG) (sorcery) reveal the top X cards of your library . you may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield . then put all cards revealed this way that weren't put onto the battlefield into your graveyard . + +(^) (^) (^) (WW) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&/ /+&^^ . + +(^) (^) (^) (UU) (enchantment) ^ ^ : draw a card if you have no cards in hand . + +(^) (^) (^) (GG) (GG) (enchantment) creatures you control have hexproof . \ ^ GG : regenerate target creature . + +(RR) (creature) goblin berserker (&^/) (/&^) whenever @ attacks , you may pay RR . if you do , target creature can't block this turn . + +(land) countertype % depletion \ @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add GG or WW to your mana pool . put a % counter on @ . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ bloodrush ~ ^ ^ ^ ^ ^ GG GG , discard @ : target attacking creature gets +&^^^^^^^^^/ /+&^^^^^^^^^ and gains trample until end of turn . + +(WW) (instant) exile target card from a graveyard . its owner puts a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn . + +(UU) (creature) spirit (&^/) (/&^) UU , sacrifice a creature : discard a card , then draw a card . + +(^) (^) (UU) (UU) (creature) shapeshifter (*/) (/*) as @ enters the battlefield or is turned face up , it becomes your choice of &^^^^^/ /&^ or &^/ /&^^^^^ . \ morph ^ ^ UU + +(^) (^) (WW) (WW) (creature) elephant cleric (&^^/) (/&^^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (WW) (UU) (creature) spirit soldier (&^^/) (/&^^) flying \ other spirit creatures you control get +&^/ /+&^ and have hexproof . + +(^) (^) (^) (^) (WW) (WW) (creature) giant (&^^^^^^/) (/&^^^^^^) vigilance \ whenever @ enters the battlefield or attacks , you may return target permanent card with converted mana cost &^^^ or less from your graveyard to the battlefield . + +(snow) (land) T : add ^ to your mana pool . \ ^ ^ ^ ^ SS , T , sacrifice @ : @ deals &^^^^ damage to target creature . + +(^) (^) (^) (^) (^) (WW) (creature) elemental (&^^^/) (/&^^^^^^) vigilance \ multicolored creatures you control have vigilance . + +(^) (^) (^) (GG) (instant) until end of turn , target creature gets +&^/ /+&^ for each creature you control and gains trample . + +(BB) (RR) (legendary) (creature) zombie warrior (&^^/) (/&^^) ^ RR , sacrifice another creature : @ deals &^^ damage to target player . \ ^ BB , sacrifice a creature : return @ from your graveyard to your hand . + +(^) (^) (^) (^) (RR) (RR) (creature) giant (&^^^^/) (/&^^^^) if a source would deal &^^^ or less damage to @ , prevent that damage . + +(^) (^) (^) (RR) (creature) elemental warrior (&^^^^^^^^^^/) (/&^^) trample \ champion an elemental + +(UU) (UU) (creature) plant wall (&/) (/&^^^) defender \ UU UU , T : put a &/ /&^ blue plant wall creature token with defender named kelp onto the battlefield . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , look at target opponent's hand . + +(^) (UU) (sorcery) target player reveals his or her hand and discards all trap cards . + +(^) (^) (^) (GG) (creature) elf (&^^/) (/&^^) creature spells you cast with converted mana cost &^^^^^^ or greater cost ^ ^ less to cast . + +(^) (^) (^) (^) (^) (^) (artifact) if a source would deal damage to you , prevent &^ of that damage . + +(^) (WW) (creature) human knight (&^/) (/&^) first strike \ ^ WW : @ gets +&^/ /+& until end of turn . + +(^) (WW) (BB) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^) indestructible \ as long as your devotion to white and black is less than seven , @ isn't a creature . \ whenever another creature you own dies , return it to your hand unless target opponent pays &^^^ life . + +(^) (^) (artifact) (creature) horror (&/) (/&^^^^) UP : change a target of target spell or ability to @ . + +(^) (BB) (RR) (creature) ogre warrior (&^^^/) (/&^^) unleash \ ^ ^ BB RR , sacrifice @ : @ deals damage equal to its power to target player . + +(^) (WW) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has lifelink . + +(^) (^) (^) (RR) (instant) arcane @ deals &^^^^ damage to target creature . \ splice onto arcane ~ sacrifice two mountains . + +(^) (WW) (WW) (legendary) (creature) cat cleric (&^^/) (/&^^^^) at the beginning of your upkeep , put a &^^/ /&^^ white cat creature token onto the battlefield for each equipment attached to @ . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ when enchanted creature becomes the target of a spell or ability , destroy @ . + +(land) T : add ^ to your mana pool . \ ^ BB RR , T : each player discards a card . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying , haste \ devour &^^ + +(^) (^) (^) (RR) (RR) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever @ attacks , you may have it deal &^ damage to each creature defending player controls . + +(^) (^) (UU) (instant) you may tap or untap target artifact , creature , or land . \ draw a card . + +(^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) first strike \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains first strike . + +(^) (^) (^) (RR) (RR) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) you may choose not to untap @ during your untap step . \ T : gain control of target dragon for as long as you control @ and @ remains tapped . + +(land) T : add ^ to your mana pool . \ ^ ^ BB GG , T , sacrifice a creature : draw a card . + +(^) (^) (RR) (creature) elemental soldier (&^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (UU) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ draw two cards . + +(^) (^) (GG) (creature) insect (&/) (/&^^) defender \ whenever @ is dealt damage , put that many &^/ /&^ green insect creature tokens with flying and deathtouch onto the battlefield . + +(^) (GG) (GG) (creature) spirit (&^^/) (/&^^^^^) defender \ when @ enters the battlefield , draw a card . + +(^) (BB) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a noncreature card . + +(UU) (UU) (UU) (sorcery) chroma ~ reveal the top ten cards of your library . for each blue mana symbol in the mana costs of the revealed cards , target opponent puts the top card of his or her library into his or her graveyard . then put the cards you revealed this way on the bottom of your library in any order . + +(^) (^) (^) (^) (BB) (RR) (creature) elemental (&^^^^^/) (/&^) haste \ swampcycling ^ ^ , mountaincycling ^ ^ + +(^) (^) (^) (WW) (BB) (creature) thrull (&^^^/) (/&^^^) sacrifice a creature : creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (UU) (creature) human archer (&^/) (/&^) exalted \ WW , T : @ deals &^ damage to target attacking or blocking creature . + +(RR) (creature) vampire (&^/) (/&^) @ can't be blocked by humans . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(GG) (creature) elf archer (&^/) (/&^^) T : @ deals &^ damage to each creature with flying . + +(GG) (WW) (UU) (creature) rhino monk (&^^^/) (/&^^^^) lifelink + +(^) (^) (^) (RR) (sorcery) destroy target land . \ cycling ^ ^ + +(^) (^) (^) (RR) (creature) goblin (*/) (/*) @ 's power and toughness are each equal to the number of red permanents you control . \ @ can't be blocked except by two or more creatures . + +(^) (BB) (enchantment) aura enchant creature you control \ whenever enchanted creature attacks and isn't blocked , you may have it assign no combat damage this turn . if you do , defending player discards a card at random . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) avatar (&^^^^^/) (/&^^^^^^) if an opponent has no cards in hand , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ flying + +(^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : return target enchantment card from your graveyard to your hand . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) @ enters the battlefield with three +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player . + +(^) (^) (RR) (RR) (RR) (legendary) (creature) goblin shaman (&^^/) (/&^^) haste \ T : put a token that's a copy of target nonlegendary creature you control onto the battlefield . that token has haste . sacrifice it at the beginning of the next end step . + +(^) (^) (BB) (sorcery) each player discards all the cards in his or her hand , then draws that many cards minus one . + +(^) (GG) (enchantment) at the beginning of your upkeep , you may search your library for a basic land card , reveal that card , and put it into your hand . if you do , you skip your draw step this turn and shuffle your library . + +(^) (WW) (enchantment) all creatures have protection from red . + +(^) (RR) (creature) minotaur scout (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random . + +(^) (^) (GG) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . + +(^) (^) (GG) (GG) (GG) (GG) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) trample \ at the beginning of your upkeep , @ deals &^^^^^^^^ damage to you unless you pay GG GG GG GG . + +(^) (^) (artifact) T : target creature can't be blocked by walls this turn . + +(^) (WW) (enchantment) aura enchant land \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . " + +(^) (^) (^) (BB) (BB) (creature) beast (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , any player may sacrifice two creatures . if a player does , sacrifice @ . + +(^) (^) (UU) (UU) (creature) hag (&^^/) (/&^^) when @ dies , change the base power and toughness of all creatures that dealt damage to it this turn to &/ /&^^ . + +(^) (artifact) (creature) insect (&^/) (/&^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ . + +(^) (^) (^) (WW) (UU) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) protection from red \ when @ enters the battlefield , detain each nonland permanent your opponents control with converted mana cost &^^^^ or less . + +(WW) (instant) exile target attacking creature if its power is less than or equal to the number of soldiers on the battlefield . + +(^) (BB) (BB) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards . + +(^) (^) (UU) (UU) (instant) choose artifact , creature , or land . tap all untapped permanents of the chosen type target player controls , or untap all tapped permanents of that type that player controls . + +(^) (WW) (creature) human cleric (&^^/) (/&^^) flash \ if a nontoken creature would enter the battlefield and it wasn't cast , exile it instead . + +(^) (^) (UU) (instant) target permanent becomes an artifact in addition to its other types until end of turn . \ draw a card . + +(^) (GG) (creature) aurochs (&^^/) (/&^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs . + +(^) (^) (WW) (instant) prevent the next &^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . \ flashback ^ WW + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or GG to your mana pool . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^^/ /+&^^^ until end of turn . its controller sacrifices it at the beginning of the next end step . + +(^) (^) (UU) (creature) nightmare turtle beast (&^^/) (/&^^^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (BB) (BB) (creature) djinn (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to you . + +(^) (^) (^) (RR) (RR) (creature) djinn (&^^^/) (/&^^^^^) trample \ at the beginning of your upkeep , if you don't control a creature named keeper of @ , @ deals &^^^ damage to you and attacks this turn if able . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (BB) (creature) thrull wizard (&^/) (/&^) ^ BB : uncast target black spell unless that spell's controller pays BB or ^ ^ ^ . + +(^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ WW WW UU UU BB BB RR RR GG GG , T , sacrifice @ : target player loses the game . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has first strike . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+& and gain first strike until end of turn . + +(^) (^) (^) (BB) (BB) (legendary) (creature) human soldier (&^^^^/) (/&^^) horsemanship \ whenever @ attacks , each other creature you control gets +&^/ /+& until end of turn . + +(^) (GG) (sorcery) kicker ^ ^ \ @ deals &^ damage to each creature with flying and each player . if @ was kicked , it deals &^^^^ damage to each creature with flying and each player instead . + +(^) (^) (^) (BB) (creature) wurm (&^^^/) (/&^^^) ^ ^ RR , T : destroy target nonbasic land . + +(^) (GW) (GW) (creature) ouphe (&^^^/) (/&^^) when @ enters the battlefield , you gain &^^ life . \ persist + +(^) (^) (^) (WW) (WW) (planeswalker) elspeth ((&^^^^)) +&^^ : you gain &^ life for each creature you control . \ -&^^ : put three &^/ /&^ white soldier creature tokens onto the battlefield . \ -&^^^^^ : destroy all other permanents except for lands and tokens . + +(^) (BB) (instant) destroy target creature if it's white . a creature destroyed this way can't be regenerated . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (GG) (GG) (legendary) (creature) troll shaman (&^^^^/) (/&^^^^) @ can't be uncast . \ hexproof \ ^ GG : regenerate @ . + +(^) (^) (RR) (instant) add RR to your mana pool for each attacking creature you control . until end of turn , attacking creatures you control gain " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (RR) (RR) (creature) elemental (&^^^^^/) (/&^^^^) echo ^ ^ RR RR + +(^) (^) (RR) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (GG) (GG) (sorcery) exile the top card of your library . if it's a permanent card , you may put it onto the battlefield . if you do , repeat this process . + +(^) (^) (^) (RR) (RR) (legendary) (creature) minotaur warrior (&^^^^/) (/&^^^^) vigilance \ ^ RR , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . + +(^) (^) (^) (UU) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land becomes an island until end of turn . + +(RR) (creature) goblin (&^/) (/&^) + +(^) (^) (^) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^) protection from white \ when @ enters the battlefield , you lose &^^^^^ life . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you may search your library for any number of land cards , exile them , then shuffle your library . if you do , @ has base power and base toughness each equal to the number of cards exiled this way . + +(^) (^) (WW) (BB) (planeswalker) sorin ((&^^^^)) +&^ : until your next turn , creatures you control get +&^/ /+& and gain lifelink . \ -&^^ : put a &^^/ /&^^ black vampire creature token with flying onto the battlefield . \ -&^^^^^^ : you get an emblem with " at the beginning of each opponent's upkeep , that player sacrifices a creature . " + +(^) (GG) (instant) prevent all combat damage that would be dealt this turn . \ ferocious ~ if you control a creature with power &^^^^ or greater , instead prevent all combat damage that would be dealt this turn by creatures your opponents control . + +(WW) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell if it would destroy a land you control . " + +(^) (^) (GW) (GW) (enchantment) at the beginning of your upkeep , populate . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , destroy target artifact or enchantment . + +(^) (^) (^) (^) (artifact) XX , T : target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed , whichever comes first . if an artifact card is revealed this way , put it onto the battlefield under your control and sacrifice @ . put the rest of the revealed cards into that player's graveyard . + +(^) (^) (WW) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target black creature . + +(^) (^) (^) (^) (WW) (instant) exile target attacking creature . \ draw a card . + +(^) (^) (WW) (creature) human rebel (&^/) (/&^^^) ^ ^ WW : the next time target attacking creature would deal combat damage to @ this turn , that creature deals that damage to itself instead . + +(^) (GG) (GG) (creature) human scout (&^^/) (/&^) when @ enters the battlefield , search your library for a creature card with deathtouch , hexproof , reach , or trample and reveal it . shuffle your library and put that card on top of it . + +(^) (^) (GG) (creature) frog (&^^/) (/&^^) protection from blue \ cycling ^ ^ + +(WW) (UU) (BB) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) when you cycle @ or it dies , you may tap or untap target permanent . \ cycling ^ ^ UU + +(^) (WW) (creature) human soldier (&/) (/&^^^) defender \ other creatures you control with defender get +&/ /+&^^ . + +(^) (^) (WW) (WW) (BB) (BB) (sorcery) exile all cards from target player's hand and graveyard . + +(^) (^) (^) (^) (RR) (RR) (legendary) (creature) human barbarian (&^^^^^^/) (/&^) haste \ T : @ deals &^^^ damage to target creature or player . + +(^) (GG) (creature) human wizard (&^^/) (/&^) ^ ^ : target red or white creature gains trample until end of turn . + +(^) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw two cards . + +(GW) (legendary) (creature) elf warrior (&^/) (/&^) ^ ^ GW , T : put a &^/ /&^ green and white elf warrior creature token onto the battlefield . \ ^ ^ ^ ^ GW GW , T : for each creature token you control , put a token that's a copy of that creature onto the battlefield . + +(^) (^) (^) (GG) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you pay GG GG . \ ^ GG : regenerate @ . + +(^) (GG) (instant) until end of turn , creatures you control gain " ^ : regenerate this creature . " + +(RR) (instant) any number of target creatures become red until end of turn . + +(^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) T : add one mana of any color to your mana pool . \ T : target creature becomes the color or colors of your choice until end of turn . + +(^) (WW) (instant) untap target nonattacking creature . it gets +&^/ /+&^^^ until end of turn . + +(^) (GG) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (GG) (enchantment) (creature) nymph dryad (&^^/) (/&^^) bestow ^ ^ ^ GG \ reach \ enchanted creature gets +&^^/ /+&^^ and has reach . + +(^) (RR) (creature) goblin warrior (&^/) (/&^) echo ^ RR \ when @ enters the battlefield or dies , put a &^/ /&^ red goblin creature token onto the battlefield . + +(^) (^) (^) (RR) (creature) elemental warrior (&^^/) (/&^^^^) whenever you activate an ability of an elemental , @ gets +&^/ /+& until end of turn . + +(^) (^) (RR) (sorcery) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^^^ damage to target creature . + +(^) (^) (^) (^) (WW) (UU) (sorcery) target player gains &^^^^^^^ life and draws two cards . + +(WW) (creature) human soldier (&^/) (/&^) banding + +(^) (RR) (RR) (creature) minotaur shaman (&^^/) (/&^^^) trample \ other minotaur creatures you control get +&^/ /+&^ and have trample . + +(^) (^) (^) (RR) (RR) (creature) ogre (&^^^^/) (/&^^^^) @ can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it . + +(UU) (instant) target creature you control gets +&/ /+&^ and gains hexproof until end of turn . \ overload ^ UU + +(^) (GG) (GG) (creature) elf druid shaman (&^^/) (/&^^) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , @ gets +&^^^/ /+&^^^ . \ as long as the top card of your library is a land card , @ has " T : add two mana of any one color to your mana pool . " + +(RR) (sorcery) destroy target creature with defender . + +(RR) (RR) (instant) @ deals &^^ damage to target creature . when that creature dies this turn , @ deals &^^^ damage to the creature's controller . + +(^) (GG) (WW) (creature) rhino soldier (&^^^/) (/&^^^) sacrifice @ : creatures you control gain indestructible until end of turn . + +(GG) (creature) ape (&^/) (/&^) reach + +(^) (^) (^) (BB) (RR) (GG) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ RR . if you do , choose a color , then that player reveals his or her hand and @ deals damage to the player equal to the number of cards of that color revealed this way . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , sacrifice a creature : @ deals &^^^^ damage to target creature . + +(^) (^) (^) (^) (artifact) will of the council ~ at the beginning of your upkeep , starting with you , each player votes for carnage or homage . if carnage gets more votes , sacrifice @ and destroy all nonland permanents . if homage gets more votes or the vote is tied , draw a card . + +(XX) (WW) (WW) (instant) [ &^ = target player gains X life . = prevent the next X damage that would be dealt to target creature or player this turn . ] + +(^) (^) (UU) (UU) (sorcery) tap all creatures target player controls . those creatures don't untap during that player's next untap step . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T , sacrifice @ : search your library for any number of artifact cards , exile them , then put that many &^/ /&^ colorless myr artifact creature tokens onto the battlefield . then shuffle your library . + +(^) (^) (^) (RR) (creature) imp (&/) (/&^) flying \ BR : @ gets +&^/ /+& until end of turn . + +(^) (^) (RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller . + +(^) (^) (^) (UU) (UU) (BB) (legendary) (creature) kraken (&^^^^^/) (/&^^^^^^^^) islandwalk , swampwalk \ whenever @ deals combat damage to a player , you may cast target instant or sorcery card from that player's graveyard without paying its mana cost . if that card would be put into a graveyard this turn , exile it instead . + +(^) (^) (UU) (creature) naga wizard (&^^/) (/&^^^) megamorph ^ ^ ^ ^ UU \ when @ is turned face up , uncast target spell unless its controller pays ^ ^ ^ . + +(^) (UU) (UU) (instant) uncast target creature or sorcery spell . + +(WW) (instant) exile target creature you control , then return that card to the battlefield under your control . + +(^) (^) (GG) (sorcery) destroy target artifact . add GG GG GG to your mana pool . + +(GU) (GU) (GU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , draw a card . + +(^) (^) (^) (GG) (GG) (creature) ape (&^^^^^/) (/&^^^^^) + +(^) (^) (^) (RR) (RR) (GG) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^^^) rampage &^ + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ dies , draw a card . + +(land) T : add ^ to your mana pool . \ ^ ^ , T : tap target noncreature artifact . + +(^) (^) (^) (artifact) T : add RR to your mana pool . \ sacrifice @ : add RR to your mana pool . + +(^) (^) (^) (RR) (GG) (creature) manticore (&^^/) (/&^^^^) ^ ^ ^ ^ : @ gains flying until end of turn . \ ^ : @ deals &^^ damage to target attacking or blocking creature . activate this ability only if @ is attacking or blocking and only once each turn . + +(land) T : add ^ to your mana pool . \ ^ , T : add one mana of any color to your mana pool . + +(^) (^) (^) (RR) (sorcery) destroy target land . \ flashback ^ ^ ^ ^ ^ RR RR + +(^) (BB) (creature) ogre warrior (&^^^/) (/&^^^) when @ enters the battlefield or leaves the battlefield , you lose &^^^ life if you don't control a demon . + +(^) (^) (BB) (creature) human rogue (&^^^/) (/&^) discard a card : @ gains shadow until end of turn . + +(^) (^) (WW) (creature) kithkin knight (&^^/) (/&^) whenever @ attacks , clash with an opponent . if you win , target creature gains double strike until end of turn . + +(XX) (RR) (instant) @ deals X damage to target creature . + +(^) (^) (^) (WW) (creature) spirit (&^/) (/&^^^^^^^) + +(^) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . clash with an opponent . if you win , that creature gets an additional +&^^/ /+&^^ and gains trample until end of turn . + +(^) (WW) (snow) (creature) wall (&^/) (/&^^^^^^^^) defender , flying \ cumulative upkeep ~ an opponent gains &^ life . + +(WW) (UU) (UU) (instant) uncast target spell . you gain &^^^ life . + +(^) (^) (UU) (sorcery) each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield . + +(GG) (creature) human monk (&^/) (/&^) forestwalk + +(UU) (enchantment) aura enchant creature \ enchanted creature has flying . + +(^) (^) (WW) (creature) bird (&^^/) (/&^^) multikicker ^ WW \ flying \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . + +(^) (WW) (creature) human monk (&^^/) (/&^^) morph ^ ^ ^ WW WW \ when @ is turned face up , creatures you control get +&^^/ /+&^^ until end of turn . + +(^) (BB) (creature) zombie (&^/) (/&^) BB : regenerate @ . + +(^) (^) (^) (GG) (sorcery) manifest the top card of your library , then put a +&^/ /+&^ counter on it . + +(^) (^) (WW) (enchantment) sacrifice a creature : regenerate target creature . + +(WW) (instant) kicker ~ sacrifice a land . \ prevent the next &^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . if @ was kicked , prevent the next &^^^^^^ damage this way instead . + +(^) (^) (^) (^) (artifact) XX XX , T : prevent the next X damage that would be dealt to target creature or player this turn . + +(^) (BB) (GG) (instant) destroy target artifact or creature . it can't be regenerated . + +(^) (^) (WW) (WW) (enchantment) countertype % depletion \ if damage would be dealt to you , put that many % counters on @ instead . \ when there are four or more % counters on @ , sacrifice it . \ at the beginning of each end step , remove all % counters from @ . + +(UU) (instant) look at target player's hand , the top card of that player's library , and any face ~ down creatures he or she controls . look at the top four cards of your library , then put them back in any order . + +(^) (^) (^) (^) (^) (^) (RR) (creature) minotaur berserker (&^^^^^^/) (/&^^) first strike , haste + +(^) (^) (^) (^) (RR) (WW) (creature) beast (&^^^^^/) (/&^^^^^) vigilance , haste + +(^) (^) (^) (UU) (creature) crab (&^/) (/&^^^^^^) + +(^) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T , sacrifice a creature of the chosen type : @ deals &^^^ damage to target creature or player . + +(UU) (RR) (sorcery) target creature you control gets +&^/ /+& until end of turn and can't be blocked this turn . \ overload ^ ^ ^ UU RR + +(BB) (GG) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : you gain &^^^ life . " + +(^) (^) (^) (BB) (RR) (instant) @ deals &^^ damage to each of two target creatures . \ hellbent ~ destroy those creatures instead if you have no cards in hand . + +(^) (^) (^) (^) (WW) (creature) merfolk cleric (&^^/) (/&^^^) ^ WW : prevent all damage that would be dealt to target tapped merfolk or kithkin creature this turn . + +(land) mountain forest + +(XX) (UU) (instant) tap X target creatures . \ ferocious ~ if you control a creature with power &^^^^ or greater , those creatures don't untap during their controllers' next untap steps . + +(^) (^) (^) (^) (UU) (UU) (instant) return target creature to its owner's hand . you put a token onto the battlefield that's a copy of that creature . + +(BB) (sorcery) target player reveals a number of cards from his or her hand equal to the number of swamps you control . you choose one of them . that player discards that card . + +(RR) (creature) goblin warrior (&^/) (/&^) sacrifice a land : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn . + +(^) (^) (snow) (artifact) @ enters the battlefield tapped . \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool . + +(^) (^) (RR) (RR) (creature) giant rogue (&^^^^/) (/&^^^^) wither \ whenever @ blocks or becomes blocked , it gets -&^^^/ /-& until end of turn . + +(^) (^) (^) (^) (RR) (enchantment) whenever you cast a spell , put the cards in your hand on the bottom of your library in any order , then draw that many cards . + +(GG) (world) (enchantment) all creatures have haste . + +(^) (BB) (instant) return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step . + +(RR) (creature) elemental shaman (&^/) (/&^) when @ enters the battlefield , you may search your library for an elemental card , reveal it , then shuffle your library and put that card on top of it . + +(^) (UU) (enchantment) players skip their untap steps . \ at the beginning of your upkeep , sacrifice @ unless you pay UU . + +(BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target opponent discards two cards . + +(^) (^) (GG) (enchantment) aura enchant land \ enchanted land has " T : add two mana of any one color to your mana pool . " + +(GG) (WW) (UU) (instant) [ &^ = destroy target enchantment . = exile target attacking creature . = draw a card , then discard a card . ] + +(^) (^) (UU) (sorcery) exchange control of target land you control and target land an opponent controls . + +(RR) (sorcery) @ deals &^^ damage to target creature . that creature can't block this turn . + +(^) (^) (^) (WW) (creature) angel (&^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , you may exile target non ~ angel creature you control , then return that card to the battlefield under your control . + +(^) (RR) (instant) destroy target artifact . @ deals &^^^ damage to that artifact's controller . + +(BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has " ^ ^ BB : regenerate this creature . " + +(^) (^) (artifact) ^ ^ , T : shuffle target nontoken permanent you control into its owner's library . + +(^) (^) (^) (^) (RR) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (^) (^) (GG) (sorcery) up to two target creatures each get +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&^/) (/&^^^) T : @ deals &^ damage to target attacking or blocking creature . \ morph ^ WW + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " ^ GG : regenerate this creature . " + +(^) (^) (UU) (creature) homarid (&^^/) (/&^^) countertype % tide \ @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , it gets -&^/ /-&^ . \ as long as there are exactly three % counters on @ , it gets +&^/ /+&^ . \ whenever there are four % counters on @ , remove all % counters from it . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ blocks or becomes blocked by a creature , destroy that creature . you gain life equal to that creature's toughness . + +(^) (^) (WU) (creature) human advisor (&^/) (/&^) \ T : tap target creature . + +(RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . + +(^) (^) (^) (UU) (UU) (creature) bird soldier wizard (&^^^/) (/&^^^) flying \ ^ UU : target player reveals the top card of his or her library . + +(^) (^) (^) (WW) (creature) hound warrior (&^^^/) (/&^^) lifelink + +(^) (RR) (instant) target creature gets +&^/ /-&^ and gains haste until end of turn . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : destroy target land . its controller may search his or her library for a basic land card , put it onto the battlefield , then shuffle his or her library . + +(^) (^) (BB) (creature) bat (&^^/) (/&^) flying + +(^) (^) (^) (^) (^) (^) (WW) (WW) (WW) (sorcery) you gain &^^^^^^^^^^^^^^^^^^^^ life . \ suspend &^^^^^^^^^^ ~ WW + +(WW) (creature) human soldier (&^^/) (/&^) protection from multicolored \ whenever an opponent casts a multicolored spell , you gain &^ life . + +(^) (^) (^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ ^ ^ \ T : draw a card . + +(^) (^) (^) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ draw a card . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^^) echo ^ ^ ^ WW \ when @ enters the battlefield , you gain &^^^^^ life . + +(^) (GG) (sorcery) if you control four or fewer lands , search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . \ cycling ~ sacrifice a land . + +(WU) (creature) kithkin soldier (&^/) (/&^) flash + +(UU) (creature) drake (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU . + +(land) T : add ^ to your mana pool . \ ^ , T : tap target land . + +(^) (^) (RR) (WW) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , it gets +&^^^/ /-&^^^ until end of turn . + +(^) (GG) (creature) elf druid (&^^/) (/&^) lands you control have " T : add one mana of any color to your mana pool . " + +(RR) (GG) (WW) (legendary) (creature) elf shaman (&^^/) (/&^^^) ^ ^ ^ RR GG WW , T : look at the top five cards of your library . you may put a creature card with power &^^^^^ or greater from among them onto the battlefield . put the rest on the bottom of your library in any order . + +(WW) (instant) arcane target creature gets +&^/ /+& and gains first strike until end of turn . \ splice onto arcane ~ tap an untapped white creature you control . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ for each card in your graveyard . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) snake monk (&^^^/) (/&^^^^) other snake creatures you control get +&^^/ /+&^^ . \ whenever a snake you control deals combat damage to a player , you may draw a card . + +(^) (^) (^) (RR) (RR) (creature) vampire warrior (&^^/) (/&^^) flying , haste \ whenever @ deals combat damage to a player , put two +&^/ /+&^ counters on it . + +(^) (WW) (creature) spirit (&^/) (/&^) flying \ sacrifice @ : regenerate target artifact . + +(^) (^) (^) (UU) (creature) shapeshifter (&^/) (/&^^^^) changeling \ ^ UU : switch @ 's power and toughness until end of turn . + +(^) (UU) (sorcery) exile all cards from your library . then shuffle your graveyard into your library . + +(UU) (creature) vedalken wizard (&^/) (/&^) as @ enters the battlefield , choose a basic land type . \ lands you control are the chosen type in addition to their other types . + +(^) (WW) (creature) human cleric (&^/) (/&^^^) T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to @ instead . + +(^) (^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) T : tap target creature . \ whenever you cast a white spell , you may untap @ . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie mutant (&^^^^^/) (/&^^^) whenever @ attacks , up to five target creatures each get -&^/ /-&^ until end of turn . + +(^) (^) (^) (GG) (GG) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness ^ ^ GG + +(^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever a creature dealt damage by equipped creature this turn dies , return that card to the battlefield under your control . attach @ to that creature . + +(^) (WW) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (^) (WW) (creature) wall (&^^^/) (/&^^^^^) defender \ flying + +(^) (^) (^) (^) (WW) (WW) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , shuffle it into its owner's library . + +_ASIDE_ (GG) (UU) (sorcery) whenever a creature enters the battlefield this turn , you may draw a card . \ fuse + +_BSIDE_ (^) (^) (^) (^) (WW) (UU) (sorcery) put four &^/ /&^ white bird creature tokens with flying onto the battlefield . \ fuse + +(^) (^) (UU) (UU) (sorcery) draw three cards . then , if any player pays ^ ^ , discard three cards . + +(GW) (creature) dryad soldier (&^^/) (/&^) if an instant or sorcery card would be put into a graveyard from anywhere , exile it instead . + +(XX) (GG) (GG) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you may distribute a number of +&^/ /+&^ counters equal to the number of +&^/ /+&^ counters on @ among any number of creatures you control . + +(^) (^) (^) (GG) (creature) insect druid (&^^/) (/&^^) GG , T : target creature gets +&^^/ /+&^^ until end of turn . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " + +(^) (GG) (sorcery) search your library for any number of basic land cards . reveal those cards , then shuffle your library and put them on top of it . + +(^) (^) (WW) (creature) merfolk wizard (&^/) (/&^^) whenever @ becomes tapped , you may put a &^/ /&^ blue merfolk wizard creature token onto the battlefield . + +(RW) (creature) dwarf soldier (&^/) (/&^) sacrifice @ : @ deals &^ damage to target attacking or blocking creature . + +(^) (^) (^) (BB) (creature) snake (&^^^/) (/&^^^) countertype % poison \ whenever @ attacks and isn't blocked , defending player gets a % counter . + +(^) (^) (^) (GG) (GG) (instant) you may exile a green card from your hand rather than pay @ 's mana cost . \ distribute three +&^/ /+&^ counters among one , two , or three target creatures . for each +&^/ /+&^ counter you put on a creature this way , remove a +&^/ /+&^ counter from that creature at the beginning of the next cleanup step . + +(^) (^) (GG) (GG) (sorcery) destroy target land . if BB was spent to cast @ , all creatures get -&^/ /-&^ until end of turn . + +(^) (WW) (instant) you gain shroud until end of turn . \ cycling ^ ^ + +(^) (^) (^) (BB) (BB) (sorcery) destroy target creature . add BB BB BB to your mana pool . + +(^) (^) (^) (GG) (creature) elemental (&/) (/&^^^) whenever a player casts a spell , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , you may move any number of +&^/ /+&^ counters from @ onto other creatures . + +(^) (^) (^) (^) (BB) (RR) (instant) cast @ only during combat . \ return target creature card from your graveyard to the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step . \ you may put a creature card from your hand onto the battlefield . that creature gains haste . its controller sacrifices it at the beginning of the next end step . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) ^ ^ , discard a card : put a +&^/ /+&^ counter on @ or @ gains flying , first strike , or trample . + +(^) (^) (^) (^) (UU) (creature) leviathan (&^^^/) (/&^^^) islandwalk + +(^) (^) (BB) (GG) (sorcery) search your library for up to two creature cards and reveal them . put one into your hand and the other into your graveyard . then shuffle your library . + +(^) (^) (RR) (instant) @ deals &^^ damage to target creature or player . \ flashback ^ ^ ^ ^ ^ BB + +(^) (^) (BB) (creature) spirit (&^^^/) (/&^) @ can't block . \ BB , pay &^ life : return @ to its owner's hand . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ tap two untapped creatures you control that share a creature type : exile enchanted creature . + +(^) (^) (^) (WW) (WW) (creature) gargoyle (&^^^/) (/&^^^) flying \ as @ enters the battlefield , name a nonland card . \ the named card can't be cast . \ activated abilities of sources with the chosen name can't be activated . + +(^) (RR) (RR) (RR) (creature) efreet (&^^^/) (/&^^^) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may pay &^^^^^^^^^^ life . if that player doesn't , he or she reveals a card at random from his or her hand . exchange ownership of the revealed card and @ . put the revealed card into your hand and @ from anywhere into that player's graveyard . this change in ownership is permanent . + +(^) (^) (GG) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , tap all lands you control . + +(^) (^) (^) (RR) (RR) (sorcery) [ & = destroy target artifact . = destroy target nonbasic land . ] + +(^) (^) (artifact) prevent all combat damage that would be dealt to attacking creatures you control . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and can only attack alone . + +(^) (^) (^) (RR) (creature) spirit (&^^^/) (/&^) when @ enters the battlefield , destroy target artifact . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand . + +(^) (^) (WW) (creature) spirit (&^/) (/&^^) flying \ T : prevent the next &^ damage that would be dealt to target player this turn . + +(^) (^) (^) (GG) (WW) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and white is less than seven , @ isn't a creature . \ whenever you cast a creature spell , you may search your library for a forest or plains card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (BB) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of the end step , if you control no demons , sacrifice @ . + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add RR to your mana pool . + +(^) (^) (^) (WW) (sorcery) exile target tapped creature . + +(legendary) (land) T : add BB to your mana pool . @ deals &^ damage to you if you don't control an ogre . \ ^ ^ BB BB , T , sacrifice all lands you control : put a legendary &^^^^^/ /&^^^^^ black demon spirit creature token with flying named urami onto the battlefield . + +(^) (^) (^) (^) (WW) (enchantment) aura enchant land \ enchanted land has " T : tap target creature . " + +(^) (^) (^) (UU) (UU) (creature) kraken (&^^^^^/) (/&^^^^^) hexproof \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ becomes blocked , you may draw two cards . " + +(^) (^) (^) (GG) (GG) (sorcery) put a +&^/ /+&^ counter on target creature , two +&^/ /+&^ counters on another target creature , and three +&^/ /+&^ counters on a third target creature . + +(GG) (creature) human soldier scout (&^/) (/&^) when @ dies , each player may search his or her library for up to two basic land cards and put them onto the battlefield . then each player who searched his or her library this way shuffles it . + +(^) (^) (^) (artifact) ^ ^ ^ : if your library has ten or more cards in it , target opponent looks at the top ten cards of your library and separates them into two face ~ down piles . exile one of those piles . search the other pile for a card , put it into your hand , then shuffle the rest of that pile into your library . + +(^) (BB) (BB) (instant) split second \ until end of turn , creatures target player controls lose all abilities and have base power and toughness &/ /&^^ . + +(^) (RR) (RR) (creature) goblin shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each player discards his or her hand , then draws four cards . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^) hexproof + +(^) (UU) (RR) (legendary) (creature) human wizard (&^^/) (/&^^) countertype % time \ ^ ^ , exile a nonland card from your hand : put four % counters on the exiled card . if it doesn't have suspend , it gains suspend . + +(WW) (instant) exile target creature that dealt damage to you this turn . + +(^) (BB) (sorcery) return up to two target creature cards from your graveyard to your hand , then discard a card . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) ^ ^ UU : look at the top card of your library . you may put that card into your graveyard . + +(BB) (BB) (instant) destroy target creature . it can't be regenerated . you lose life equal to that creature's toughness . + +(^) (^) (^) (GG) (GG) (WW) (enchantment) creatures you control get +&^^^/ /+&^^^ . + +(^) (WW) (creature) human soldier (&^^/) (/&^^) other creatures you control get +&/ /+&^ . + +(^) (^) (BB) (BB) (legendary) (creature) human minion (&^^/) (/&^^) at the beginning of each player's upkeep , that player sacrifices an artifact , creature , or land . + +_ASIDE_ (^) (^) (^) (RR) (creature) ogre shaman (&^^/) (/&^^) T : @ deals &^ damage to target creature that was dealt damage this turn . when that creature dies this turn , flip @ . + +_BSIDE_ (^) (^) (^) (RR) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^^) T : @ deals &^^^^ damage to target creature that was dealt damage this turn . + +(^) (^) (UU) (UU) (instant) uncast target creature spell . put a &^^/ /&^^ blue illusion creature token onto the battlefield . + +(^) (^) (BB) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^ life . + +(^) (^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^^) T : target creature gains flying until end of turn . \ whenever you cast a blue spell , you may untap @ . + +(^) (^) (GG) (creature) dryad (&^^^/) (/&^) GG : @ gains forestwalk until end of turn and deals &^ damage to you . \ BB : @ gains swampwalk until end of turn and deals &^ damage to you . + +(^) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool . + +(^) (WW) (creature) human knight (&^^/) (/&^) protection from black \ exalted + +(^) (^) (GG) (GG) (sorcery) destroy target noncreature permanent . + +(^) (^) (^) (^) (^) (RR) (creature) cat beast (&^^^^/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn . \ mountaincycling ^ ^ + +(^) (^) (^) (UU) (UU) (creature) elemental minion (&^^^^/) (/&^^^^) defender \ ^ ^ ^ ^ : @ loses defender until end of turn . \ T : untap target permanent . + +(^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^) @ attacks each turn if able . \ @ can't be blocked by walls . + +(^) (^) (artifact) ^ , T : add WW UU to your mana pool . + +(^) (^) (UU) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , draw a card if you've cast another blue spell this turn . + +(^) (RR) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals &^ damage to that player . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked except by walls . + +(^) (^) (^) (^) (^) (RR) (creature) devil (&^^^^/) (/&^^^^) at the beginning of your upkeep , return an instant or sorcery card at random from your graveyard to your hand . \ whenever you cast an instant or sorcery spell , @ gets +&^^^^/ /+& until end of turn . + +(^) (^) (^) (RR) (sorcery) creatures target player controls can't block this turn . @ deals &^ damage to each white and/ /or blue creature that player controls . + +(artifact) T , sacrifice @ : target player gets you target drink . \ errata : you pay any costs for the drink . + +(land) T : add ^ to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (^) (UU) (UU) (creature) illusion (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell . put X +&^/ /+&^ counters on @ , where X is that spell's converted mana cost . + +(^) (artifact) equipment equip ^ ^ \ @ can be attached only to a creature with power &^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample . + +(^) (UU) (sorcery) search your library for a blue instant card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (RR) (creature) beast (&^^/) (/&^^) ^ RR , T : @ deals &^ damage to target creature or player . \ threshold ~ ^ ^ RR , T : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard . + +(^) (UU) (RR) (creature) human wizard (&/) (/&^^^) flash \ haste \ T : @ deals &^ damage to target creature and each other creature with the same name as that creature . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from black and from green . \ whenever equipped creature deals combat damage to a player , that player discards a card and you untap all lands you control . + +(GG) (UU) (RR) (enchantment) creatures you control have haste . \ whenever a creature with power &^^^^ or greater enters the battlefield under your control , you may draw a card . + +(UU) (sorcery) draw a card . scry &^^ . + +(^) (BB) (creature) dauthi minion (&^/) (/&^) shadow \ ^ BB , T : destroy target creature with shadow . + +(^) (^) (^) (^) (^) (^) (WW) (creature) giant monk (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your graveyard , hand , and/ /or library for an aura card and put it onto the battlefield attached to @ . if you search your library this way , shuffle it . + +(^) (^) (^) (UU) (UU) (UU) (instant) uncast target spell . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . you may play it without paying its mana cost for as long as it remains exiled . + +(^) (^) (^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^^^^) cycling ^ ^ ^ + +(^) (^) (^) (^) (UU) (creature) faerie rogue (&^^^/) (/&^^^) flash \ flying + +(land) @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you . + +(^) (^) (RR) (RR) (RR) (GG) (creature) dragon (&^^^^/) (/&^^^^) flying \ at the beginning of each upkeep , put a &^/ /&^ red and green dragon creature token with flying and devour &^^ onto the battlefield . + +(^) (RR) (tribal) (instant) shapeshifter changeling \ up to two target creatures each get +&^^/ /+& and gain all creature types until end of turn . + +(^) (^) (^) (RR) (creature) phoenix (&^^^^/) (/&^^) flying \ ^ RR RR RR : return @ from your graveyard to your hand . + +(GG) (creature) human shaman (&^/) (/&^) ^ GG , T : target creature you control fights another target creature . + +(^) (^) (^) (BB) (sorcery) name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library . + +(UU) (instant) target player puts the top card of his or her library into his or her graveyard . \ draw a card at the beginning of the next turn's upkeep . + +_ASIDE_ (RR) (creature) human rogue werewolf (&^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (RR) (RR) (creature) wolverine (&^^/) (/&^^) RR : @ gets +&^^/ /+& until end of turn . activate this ability only during the declare blockers step , only if at least one creature is blocking @ , and only once each turn . + +(^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^/) (/&^^) whenever @ becomes tapped , target opponent gains &^^ life . \ ^ ^ : regenerate @ . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ . + +(^) (^) (UU) (sorcery) draw three cards , then put two cards from your hand both on top of your library or both on the bottom of your library . + +(^) (^) (RR) (RR) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type don't untap during their controllers' untap steps . + +(RR) (creature) beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn . + +(^) (^) (RR) (creature) elemental (&^^^^^/) (/&^^^) defender , flying \ ^ RR : target creature attacks this turn if able . + +(^) (^) (BB) (BB) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target green creature . + +(land) countertype % depletion \ @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add WW or UU to your mana pool . put a % counter on @ . + +(^) (^) (RR) (RR) (instant) arcane @ deals damage to target player equal to the number of cards in that player's hand . + +(UU) (BB) (RR) (instant) [ &^ = return target permanent to its owner's hand . = target creature gets -&^^^^/ /-&^^^^ until end of turn . = creatures you control get +&^^/ /+& until end of turn . ] + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ whenever @ deals damage to a creature , exile that creature . + +(^) (WW) (UU) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . + +(BB) (GG) (sorcery) choose target creature . put the top four cards of your library into your graveyard , then that creature gets -&^/ /-&^ until end of turn for each land card in your graveyard . + +(XX) (WW) (UU) (instant) uncast target spell unless its controller pays XX . you gain X life . + +(^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of each combat , any opponent may sacrifice a creature . if a player does , tap @ and put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (^) (^) (WW) (WW) (sorcery) redistribute any number of players' life totals . + +(^) (^) (artifact) countertype % charge \ whenever you're dealt damage , put that many % counters on @ . \ at the beginning of each upkeep , you may remove a % counter from @ . if you do , you gain &^ life . + +(^) (^) (UU) (creature) human rogue (&^^/) (/&^) @ can't block and can't be blocked . \ you may cast @ from your graveyard as long as you control a black or green permanent . + +(^) (^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay UU . + +(RR) (instant) @ deals &^ damage to target creature or player . \ flashback ~ sacrifice a mountain . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying , first strike + +(^) (WW) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type get +&^/ /+&^ . + +(^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . \ cycling ^ RR RR \ when you cycle @ , you may have it deal &^ damage to target creature or player . + +(^) (^) (RR) (RR) (legendary) (creature) human knight (&^/) (/&^) whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn for each attacking creature other than @ . \ whenever @ blocks , other blocking creatures get +&^/ /+&^ until end of turn for each blocking creature other than @ . + +(^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature . if that creature has a +&^/ /+&^ counter on it , @ deals &^^^^^ damage to it instead . + +(land) you have no maximum hand size . \ T : add ^ to your mana pool . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^) first strike \ whenever a creature dealt damage by @ this turn dies , you gain life equal to that creature's toughness . + +(^) (^) (RR) (creature) kavu (&^^/) (/&^^) ^ BB : @ gets +&^/ /+&^ until end of turn . \ GG : @ becomes the color of your choice until end of turn . + +(WW) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , you gain &^^^ life . + +(^) (^) (^) (^) (WW) (creature) kithkin cleric (&/) (/&^^^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ put a -&^/ /-&^ counter on @ : untap @ . + +(^) (^) (BB) (BB) (sorcery) destroy all creatures . they can't be regenerated . + +(WW) (instant) prevent all damage that would be dealt to target creature this turn . + +(^) (^) (GG) (creature) human (&^^/) (/&^^) GG GG , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . + +(^) (^) (^) (^) (BB) (BB) (creature) human knight (&^^^/) (/&^^^) when @ enters the battlefield , destroy target nonblack creature . + +(^) (^) (^) (^) (UU) (UU) (instant) end the turn . + +(^) (^) (UU) (BB) (sorcery) each player draws two cards , then discards three cards , then loses &^^^^ life . + +(^) (^) (UU) (UU) (legendary) (creature) dwarf wizard (&/) (/&^) T : @ deals &^^ damage to target creature or player and doesn't untap during your next untap step . + +(^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature is legendary , it has hexproof . + +_ASIDE_ (^) (WW) (creature) human (&^/) (/&^) at the beginning of your upkeep , you may transform @ . + +_BSIDE_ (creature) horror (&^^^/) (/&^^^) at the beginning of your end step , you lose &^ life . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ enters the battlefield with three -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on another target creature . + +(^) (^) (GG) (GG) (creature) satyr (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : gain control of target legendary creature for as long as you control @ and @ remains tapped . + +(land) T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^/) (/&^^^^) @ can't be uncast . \ protection from blue + +(^) (^) (BB) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : add BB BB to your mana pool . " + +(^) (BB) (instant) add BB BB BB to your mana pool . \ threshold ~ add BB BB BB BB BB to your mana pool instead if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life . + +(^) (^) (^) (WW) (WW) (creature) avatar (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may choose a card type . if you do , each player sacrifices a permanent of that type . + +(^) (GG) (creature) boar (&^/) (/&^) when @ dies , put a &^^^/ /&^^^ green boar creature token onto the battlefield . + +(XX) (RR) (RR) (instant) arcane you may exile a red card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn . + +(^) (^) (WW) (creature) bird soldier warrior (&^^/) (/&^) flying \ morph ^ ^ WW \ when @ is turned face up , target creature gains first strike until end of turn . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's a human . otherwise , it can't attack or block . + +(^) (RR) (RR) (instant) change the target of target spell with a single target . + +(^) (^) (^) (BB) (RR) (instant) @ deals &^^^^^ damage to each opponent . + +(^) (^) (^) (GG) (GG) (enchantment) ^ , sacrifice a creature : search your library for a land card with a basic land type and put it onto the battlefield tapped . then shuffle your library . + +(UU) (instant) draw a card . if a graveyard has twenty or more cards in it , draw three cards instead . + +(GG) (GG) (enchantment) countertype % spore \ GG GG : put a % counter on target fungus . + +(^) (UU) (creature) human wizard (&/) (/&^) T : draw two cards , then discard three cards . + +(^) (^) (GG) (creature) elf wizard (&^^/) (/&^^) kicker RR and/ /or WW \ when @ enters the battlefield , if it was kicked with its RR kicker , it deals &^^ damage to target creature or player . \ when @ enters the battlefield , if it was kicked with its WW kicker , destroy target artifact . + +(^) (BB) (creature) human wizard (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , reveal the top card of your library and put that card into your hand . you lose life equal to that card's converted mana cost . + +(^) (^) (BB) (sorcery) target player reveals his or her hand . that player discards all nonland cards with the same name as another card in his or her hand . + +(^) (^) (RR) (creature) beast (&^^^/) (/&^^^^) @ can't attack or block alone . + +(^) (^) (GG) (GG) (creature) centaur horror (&^^^/) (/&^^^) trample \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " ^ ^ BB , T : destroy target green creature . " + +(^) (^) (^) (artifact) whenever you cast a green spell or a forest enters the battlefield under your control , you gain &^ life . + +(GG) (enchantment) aura enchant creature \ enchanted creature has trample . + +(^) (^) (artifact) (creature) gnome (&^/) (/&^) ^ ^ ^ ^ , sacrifice @ : you may put an artifact card from your hand onto the battlefield . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ for each swamp you control . + +(^) (^) (^) (BB) (world) (enchantment) whenever a player casts a spell , uncast it unless that player pays ^ ^ ^ . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ @ can be attached only to a creature with toughness &^^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample . + +(GG) (instant) @ deals &^ damage to target creature or player . + +(^) (^) (UU) (creature) elemental (&^^/) (/&^^) UU , sacrifice @ : uncast target spell that targets one or more creatures you control . + +(^) (^) (^) (BB) (BB) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^) at the beginning of your upkeep , each player sacrifices a non ~ vampire creature . + +(^) (^) (^) (artifact) creatures with power greater than the number of cards in your hand can't attack . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie cleric (&^^/) (/&^^^^^^^) extort \ other creatures you control have extort . + +(^) (^) (^) (RR) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has haste . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) amplify &^ \ whenever @ attacks or blocks , you lose &^ life for each +&^/ /+&^ counter on it . + +(^) (^) (^) (RR) (RR) (creature) drake (&^^^/) (/&^^^) flying \ RR : @ gets +&^^/ /-&^^ until end of turn . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ , T : exile target attacking creature an opponent controls . at the beginning of the next end step , return it to the battlefield tapped under its owner's control . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^) flying \ whenever an artifact enters the battlefield under your control , you may tap target permanent . + +(^) (GG) (creature) plant (&/) (/&^^^) defender , hexproof \ T : add one mana of any color to your mana pool . + +(^) (^) (^) (UU) (creature) illusion (&^^^/) (/&^^^) countertype % time \ flying \ vanishing &^^^ \ when @ dies , if it had no % counters on it , put two tokens that are copies of it onto the battlefield . + +(^) (WW) (creature) bird (&^/) (/&^) countertype % carrion \ flying \ at the beginning of each end step , if a creature died this turn , put a % counter on @ . \ remove two % counters from @ : @ gets +&^/ /+&^ until end of turn . + +(land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add RR , GG , or WW to your mana pool . + +(UU) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : you may tap or untap target artifact , creature , or land . + +(WW) (UU) (creature) merfolk knight (&^^/) (/&^^) protection from red + +(^) (^) (RR) (creature) dwarf (&^/) (/&^) RR , discard a card at random : @ gets +&^^/ /+& until end of turn . + +(^) (WW) (sorcery) creatures you control get +&/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (BB) (BB) (creature) elemental (&^^^/) (/&^^^) flying \ creatures with flying your opponents control get -&^/ /-&^ . + +(^) (RR) (instant) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may discard a card . if the player does , he or she may copy this spell and may choose a new target for that copy . + +(^) (GG) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way . + +(^) (^) (^) (^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with X % counters on it , where X is your life total . \ landfall ~ whenever a land enters the battlefield under your control , you may have your life total become the number of % counters on @ . + +(^) (^) (^) (^) (artifact) XX , sacrifice @ : put X &^/ /&^ green snake creature tokens onto the battlefield . activate this ability only any time you could cast a sorcery . + +(^) (^) (BB) (creature) minion (&^^/) (/&^^) ^ ^ UU UU : exchange control of @ and target creature . + +(^) (^) (WW) (enchantment) aura enchant creature \ prevent all damage that would be dealt to and dealt by enchanted creature . + +(^) (^) (WW) (WW) (legendary) (creature) bird soldier (&^^/) (/&^^^^) flying , protection from creatures + +(^) (^) (BB) (creature) vampire rogue (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (UU) (UU) (world) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ whenever a player casts a spell , uncast it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield . + +(^) (^) (WW) (WW) (creature) giant (&^^^/) (/&^^^^^) vigilance \ ^ ^ ^ WW WW WW : monstrosity &^^^ . \ as long as @ is monstrous , it has reach and can block an additional ninety ~ nine creatures each combat . + +(^) (BB) (RR) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , it deals damage to target player equal to the number of nonbasic lands that player controls . \ unearth ^ ^ ^ ^ ^ BB RR + +(GG) (instant) target creature gets -&^^^^^/ /-& until end of turn . + +(XX) (artifact) countertype % charge \ @ enters the battlefield with X % counters on it . \ ^ : until end of turn , @ becomes a construct artifact creature with " this creature's power and toughness are each equal to the number of % counters on it . " + +(^) (^) (UU) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target noncreature spell . + +(^) (WW) (sorcery) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life . + +(^) (^) (^) (WW) (enchantment) if a white source would deal damage to you , prevent &^^ of that damage . + +(^) (^) (RR) (creature) elemental shaman (&/) (/&^) T : @ deals &^ damage to target player . \ whenever you cast a red spell , you may untap @ . + +(RR) (enchantment) activated abilities of nontoken rebels cost an additional " sacrifice a land " to activate . + +(^) (^) (^) (^) (RR) (RR) (sorcery) you destroy four lands you control , then target opponent destroys four lands he or she controls . then @ deals &^^^^ damage to each creature . + +(BB) (instant) search your library for a card and put that card into your graveyard . then shuffle your library . + +(^) (UB) (UB) (UB) (creature) faerie knight (&^^/) (/&^^^) flying \ other blue creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ . + +(^) (WW) (instant) target player gains &^^^^^ life . + +(^) (WW) (WW) (planeswalker) ajani ((&^^^^)) +&^ : put a +&^/ /+&^ counter on up to one target creature . \ -&^^^ : target creature gains flying and double strike until end of turn . \ -&^^^^^^^^ : put X &^^/ /&^^ white cat creature tokens onto the battlefield , where X is your life total . + +(^) (^) (^) (RR) (creature) human berserker (&^^^/) (/&^^) haste + +(^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color and a creature type . \ ^ ^ ^ ^ ^ , T : put a &^^/ /&^^ creature token of the chosen color and type onto the battlefield . + +(RR) (creature) goblin shaman (&/) (/&^^) sacrifice a goblin : regenerate target creature . + +(^) (^) (^) (GG) (creature) elephant (&^^^/) (/&^^^) trample + +(^) (^) (GG) (enchantment) GG : target creature loses flying until end of turn . \ sacrifice @ : @ deals &^^ damage to each creature with flying . + +(^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) defender \ when @ enters the battlefield , you may search your library for any number of cards that have converted mana cost &^^^^^^^^^ , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ ^ ^ : @ loses defender until end of turn . \ transmute ^ UU UU + +(UU) (instant) draw three cards , then put two cards from your hand on top of your library in any order . + +(RR) (sorcery) as an additional cost to cast @ , sacrifice a goblin . \ @ deals &^^^^^ damage to target creature or player . + +(^) (UU) (creature) bird soldier (&^/) (/&^) flying , protection from green + +(BB) (BB) (BB) (enchantment) ^ ^ , sacrifice a nontoken permanent : draw a card . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has banding . + +(land) countertype % charge \ @ enters the battlefield tapped with two % counters on it . \ T : add BB to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) ^ ^ UU , T , exile a creature card from your graveyard : put a &^^/ /&^^ black zombie creature token onto the battlefield , then put a +&^/ /+&^ counter on each zombie creature you control . + +(WW) (instant) @ deals &^^ damage to target attacking or blocking creature . + +(^) (^) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ serpent creature that can't attack unless defending player controls an island . \ cycling ^ ^ + +(^) (BB) (GG) (creature) treefolk (&^^^/) (/&^^^) BB GG : @ gets +&^/ /+&^ until end of turn . + +(^) (WW) (UU) (instant) return each creature that dealt damage this turn to its owner's hand . + +(^) (^) (^) (GG) (GG) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks , double the number of +&^/ /+&^ counters on each creature you control . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^^^ . \ : until end of turn , @ becomes a &^^^^/ /&^^^^ spirit artifact creature that's no longer an equipment . activate this ability only if you control no creatures . + +(BB) (creature) thrull (&^/) (/&^) extort \ T , pay &^^ life : remove a counter from target nonland permanent . + +(^) (^) (WW) (creature) hound (&^^/) (/&^^) flash \ when @ enters the battlefield , target creature gets +&/ /+&^^^ until end of turn . + +(XX) (BB) (BB) (sorcery) target player discards X cards at random . + +(^) (^) (^) (^) (BB) (BB) (sorcery) kicker ~ tap an untapped vampire you control . \ target opponent loses half his or her life , rounded up . if @ was kicked , you gain life equal to the life lost this way . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^) trample \ whenever an artifact is put into a graveyard from the battlefield , @ gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , you may put a &^^^^/ /&^^^^ green beast creature token onto the battlefield . + +(^) (^) (RR) (creature) efreet monk (&^^^/) (/&^) prowess + +(GG) (creature) wolverine (&^/) (/&^) whenever @ becomes blocked , it gets +&^^/ /+& until end of turn . + +(artifact) ^ ^ , T : you gain &^ life . + +(^) (^) (^) (GG) (creature) spirit (&^^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^^/ /+&^^ and gains trample until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike . \ whenever equipped creature attacks , put a &^^^^/ /&^^^^ white angel creature token with flying onto the battlefield . + +(^) (UU) (UU) (instant) uncast target spell . scry &^ . + +(WW) (creature) human spellshaper (&^/) (/&^) ^ WW WW , T , discard a card : the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way . + +(^) (UU) (artifact) (creature) vedalken artificer (&^/) (/&^^) artifact spells you cast cost ^ less to cast . + +(^) (^) (RR) (GG) (enchantment) when @ enters the battlefield , return a red or green enchantment you control to its owner's hand . \ lands you control are &^^/ /&^^ creatures with first strike . they're still lands . + +(^) (^) (^) (BB) (creature) orc assassin (&^^/) (/&^^^) outlast BB \ each creature you control with a +&^/ /+&^ counter on it has deathtouch . + +(^) (WW) (WW) (instant) creatures you control get +&^/ /+&^ until end of turn . \ forecast ~ WW , reveal @ from your hand : target creature gets +&^/ /+&^ until end of turn . + +(^) (RR) (GG) (creature) sliver (&^/) (/&^) all sliver creatures have haste . \ all slivers have " ^ , sacrifice this permanent : target sliver creature gets +&^^/ /+&^^ until end of turn . " + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each of its colors . + +(^) (^) (BB) (BB) (creature) human assassin (&^^/) (/&^) first strike \ when @ enters the battlefield , destroy target nonartifact , nonblack creature . that creature can't be regenerated . + +(^) (^) (^) (^) (^) (RR) (GG) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^) flying , trample \ whenever a dragon you control attacks , it gains double strike until end of turn . + +(^) (^) (BB) (instant) target creature gets -X/ /-X until end of turn , where X is the number of zombies on the battlefield . + +(^) (^) (GG) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^ and has trample . + +(^) (GG) (GG) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) sacrifice @ : @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn . + +(^) (^) (^) (^) (BB) (BB) (BB) (sorcery) @ deals &^^^^^^^^^^ damage to target player and you gain &^^^^^^^^^^ life . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (legendary) (creature) octopus (&^^^^^^^^/) (/&^^^^^^^^) whenever @ attacks , you may pay ^ ^ ^ ^ ^ ^ ^ ^ . if you do , tap up to eight target permanents . those permanents don't untap during their controllers' next untap steps . + +(^) (^) (^) (^) (UU) (sorcery) reveal the top three cards of your library . target opponent may choose to put those cards into your hand . if he or she doesn't , put those cards into your graveyard and draw five cards . + +(^) (BB) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB . \ whenever a player puts a forest onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls . + +(^) (^) (RR) (enchantment) aura curse enchant player \ creatures enchanted player controls attack each turn if able . + +(^) (^) (^) (UU) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield , @ becomes a copy of that creature and gains this ability . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) human cleric (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , you gain &^ life for each card in your graveyard . + +(^) (^) (^) (^) (UU) (enchantment) (creature) elemental (&^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard . + +(GG) (WW) (instant) untap target creature . it gets +&^^^/ /+&^^^ until end of turn . + +(^) (BB) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , target opponent discards a card . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ as long as a card exiled with @ is a creature card , @ has the power , toughness , and creature types of the last creature card exiled with @ . it's still a shapeshifter . + +(^) (BB) (sorcery) target opponent sacrifices a green or white creature . if that player does , he or she loses &^^ life . + +(^) (WW) (enchantment) (creature) human soldier (&^^/) (/&^) you have hexproof . + +(^) (artifact) (creature) scarecrow (&^/) (/&^) ^ ^ : target red creature gains haste until end of turn . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^) first strike \ whenever @ attacks , bolster &^ . + +(^) (RR) (instant) @ deals &^ damage to target creature . if that creature is white or blue , @ deals &^^^^ damage to it instead . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ cycling UU + +(^) (^) (RR) (RR) (creature) djinn (&^^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player may pay RR RR or &^^ life . if he or she does , the player gains control of @ . + +(^) (^) (BB) (snow) (creature) zombie (&^^/) (/&^^) ^ , sacrifice a creature : you gain &^^ life . + +(^) (^) (GG) (instant) search your library for up to four land cards with different names and reveal them . an opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library . + +(^) (UU) (UU) (creature) human wizard (&^^/) (/&^^^) level up ^ UU \ level &^^ ~ &^^^ \ &^^/ /&^^^^ \ UU UU , T : copy target instant or sorcery spell . you may choose new targets for the copy . \ level &^^^^ ~ \ &^^/ /&^^^^^ \ UU UU , T : copy target instant or sorcery spell twice . you may choose new targets for the copies . + +(^) (GG) (enchantment) countertype % quest \ landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (BB) (BB) (creature) bat (&^/) (/&^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (artifact) creatures entering the battlefield don't cause abilities to trigger . + +(^) (^) (^) (RR) (creature) elemental (&^^^^/) (/&^) haste + +(^) (^) (RW) (RW) (RW) (creature) spirit horror (&^^/) (/&^^^^) other red creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ whenever you cast a red spell , @ deals &^^^ damage to target player . \ whenever you cast a white spell , you gain &^^^ life . + +(^) (GG) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (UU) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you . + +(^) (^) (^) (GG) (GG) (creature) centaur berserker (&^^/) (/&^^^) bloodthirst &^^^ + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn . + +(^) (WW) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , you gain &^^^^^^^^^^ life . + +(^) (^) (^) (^) (GG) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) changeling \ champion a creature + +(^) (GG) (creature) elf druid (&^/) (/&^^) T , sacrifice @ : untap all forests . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^^^^) tap five untapped clerics you control : you gain &^^^^^^^^^^ life . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flanking \ ^ WW : each creature without flanking blocking @ gets -&^/ /-&^ until end of turn . activate this ability only once each turn . + +(^) (^) (UU) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn . + +(^) (UU) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , look at the top three cards of your library . you may reveal an enchantment card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(^) (^) (BB) (BB) (creature) goblin shaman (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn . + +(^) (^) (BB) (BB) (sorcery) target opponent reveals his or her hand . that player exiles a card from it , then you exile a card from it . repeat this process until all cards in that hand have been exiled . that player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard . + +(RR) (instant) [ &^ = destroy target wall . = @ deals &^ damage to target creature . = target creature gains haste until end of turn . ] + +(^) (^) (^) (UU) (legendary) (creature) cephalid (&^^/) (/&^^^) when @ enters the battlefield , return all blue creatures your opponents control to their owners' hands . \ your opponents can't cast blue creature spells . + +(UU) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand . + +(land) T : add ^ to your mana pool . \ ^ , T : add WW to your mana pool . \ ^ ^ , T : add GG or UU to your mana pool . + +(^) (^) (BB) (creature) dauthi knight mercenary (&^^/) (/&^) shadow \ ^ BB : @ gets +&^/ /+& until end of turn . + +(^) (UU) (instant) countertype % time \ uncast target spell . if the spell is uncast this way , exile it with three % counters on it instead of putting it into its owner's graveyard . if it doesn't have suspend , it gains suspend . + +(^) (^) (GG) (GG) (planeswalker) garruk ((&^^^)) +&^ : untap two target lands . \ -&^ : put a &^^^/ /&^^^ green beast creature token onto the battlefield . \ -&^^^^ : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn . + +(^) (^) (UU) (UU) (creature) griffin (&^^^/) (/&^^^) flying \ you may cast @ from exile . + +(^) (^) (RG) (sorcery) @ deals &^^^ damage to each creature without flying if RR was spent to cast @ and &^^^ damage to each creature with flying if GG was spent to cast it . + +(^) (^) (BB) (BB) (creature) rabbit beast (&^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , if your opponents control no creatures , @ deals &^^^^ damage to you . + +(^) (^) (^) (^) (^) (^) (UU) (creature) rabbit beast (&^^^^^^/) (/&^^^^^^) + +(^) (^) (BB) (creature) goblin rogue (&^^/) (/&^) forestwalk \ ^ ^ BB , sacrifice @ : destroy target treefolk or forest . + +(^) (BB) (BB) (creature) minion (&^^/) (/&^^) ^ , sacrifice a creature : put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (creature) horror (&^^/) (/&^^) countertype % poison \ @ gets +&^/ /+&^ for each % counter your opponents have . + +(land) @ enters the battlefield tapped . \ T : add GG , UU , or RR to your mana pool . + +(^) (^) (^) (RR) (RR) (enchantment) flash \ if a source would deal damage to a permanent or player , it deals double that damage to that permanent or player instead . + +(^) (^) (BB) (GG) (creature) fungus (&^^^^/) (/&^^^^) if one or more +&^/ /+&^ counters would be placed on a creature you control , twice that many +&^/ /+&^ counters are placed on it instead . + +(^) (^) (artifact) ^ ^ , T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) you gain &^^ life for each card in your graveyard . \ flashback ^ ^ ^ ^ ^ ^ ^ ^ ^ WW WW WW + +(RR) (instant) @ deals &^ damage to target creature . that creature becomes black until end of turn . + +(RR) (creature) elemental warrior (&^^/) (/&^) as an additional cost to cast @ , reveal an elemental card from your hand or pay ^ ^ ^ . + +(^) (^) (^) (^) (BB) (creature) elemental (&^^^/) (/&^^) fear \ when @ enters the battlefield , destroy target nonartifact , nonblack creature . \ evoke ^ BB + +(GW) (GW) (creature) elf wizard (&^^/) (/&^^) ^ ^ ^ GG : put a &^/ /&^ green saproling creature token onto the battlefield . \ ^ ^ ^ WW : creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (BB) (BB) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ becomes blocked by a nonartifact , non ~ dragon creature , that creature gets -X/ /-& until end of turn , where X is half the creature's power , rounded down . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human , it gets an additional +&^/ /+&^ . + +(land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . + +(^) (^) (^) (^) (RR) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature . + +(^) (^) (^) (WW) (UU) (BB) (legendary) (creature) giant soldier (&^^^^/) (/&^^^^^) at the beginning of your upkeep , you gain &^^ life . \ whenever you gain life , you may pay ^ . if you do , draw a card and each opponent loses &^ life . \ at the beginning of your upkeep , if @ is in the command zone , you gain &^^ life . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn . + +(BB) (creature) rat (&^/) (/&^) + +(^) (GG) (creature) human shaman (&/) (/&^^) T : add GG to your mana pool . \ ferocious ~ T : add GG GG to your mana pool . activate this ability only if you control a creature with power &^^^^ or greater . + +(^) (UU) (instant) tap up to three target creatures . + +(^) (^) (^) (RR) (RR) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land . + +(^) (^) (^) (UU) (sorcery) look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . \ rebound + +(^) (^) (^) (^) (^) (^) (GG) (creature) spirit (&^^^^/) (/&^^^^) @ can't be blocked except by two or more creatures . \ soulshift &^^^^^^ + +(^) (^) (^) (^) (RR) (creature) human rogue (&^^^/) (/&^) first strike , haste + +(^) (^) (BG) (creature) troll (&^^/) (/&^^) wither \ persist + +(^) (^) (^) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool . + +(^) (^) (RR) (enchantment) at the beginning of each player's end step , if that player didn't cast a spell this turn , @ deals &^^ damage to him or her . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) + +(^) (^) (artifact) whenever a spell or ability causes a player to shuffle his or her library , @ deals &^^ damage to him or her . + +(^) (^) (artifact) activated abilities of creatures can't be activated . + +(^) (^) (RR) (instant) add RR RR RR RR RR to your mana pool . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool . + +(^) (^) (^) (artifact) ^ : the next time an unblocked creature of your choice would deal combat damage to you this turn , prevent all but &^ of that damage . + +(^) (BB) (creature) horror (&^/) (/&^) flying \ at the beginning of your upkeep , put the top card of your library into your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " at the beginning of your end step , exile two cards from your graveyard . " + +(^) (UU) (creature) licid (&^/) (/&^) ^ UU , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller . + +(^) (^) (RR) (enchantment) ^ ^ ^ RR RR : untap all creatures you control . after this main phase , there is an additional combat phase followed by an additional main phase . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (GG) (creature) centaur (&^^^/) (/&^^^) haste \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain trample until end of turn . " + +(^) (^) (UU) (UU) (creature) drake (&^^/) (/&^^^^) flying + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) sacrifice @ : add WW UU BB RR GG to your mana pool . + +(^) (^) (^) (BB) (creature) shade horror (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^ . \ whenever a legendary creature enters the battlefield under your control , you may attach @ to it . + +(^) (^) (^) (BB) (sorcery) return target creature card from your graveyard to your hand . \ cipher + +(^) (^) (^) (artifact) (creature) elf (&^^/) (/&^^) ^ GG , sacrifice @ : destroy target enchantment . + +(^) (BB) (instant) target creature gains fear until end of turn . + +(^) (^) (^) (WW) (WW) (UU) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying , vigilance \ whenever @ attacks or blocks , you may attach to it any number of auras on the battlefield and you may put onto the battlefield attached to it any number of aura cards that could enchant it from your graveyard and/ /or hand . + +(^) (^) (^) (RR) (RR) (RR) (RR) (sorcery) @ deals &^^^^ damage to target player and each creature he or she controls . + +(^) (^) (^) (GG) (GG) (GG) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to twice the number of cards in your hand . + +(^) (^) (UU) (UU) (legendary) (creature) merfolk wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , put a &^^/ /&^^ blue drake creature token with flying onto the battlefield . + +(^) (^) (^) (^) (BB) (sorcery) each other player sacrifices a creature . you put a &^^/ /&^^ black zombie creature token onto the battlefield for each creature sacrificed this way . + +(^) (WW) (BB) (instant) @ deals X damage to target creature or player and you gain X life , where X is the number of creatures you control . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) angel (*/) (/*) convoke \ flying \ @ 's power and toughness are each equal to the number of creatures you control . + +(^) (^) (^) (BB) (enchantment) whenever you lose life , for each &^ life you lost , sacrifice a permanent other than @ unless you discard a card . \ BB BB : draw a card . + +(^) (UU) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card . + +(^) (RR) (creature) efreet monk (&^^/) (/&^^) when @ dies , it deals &^^ damage to you . + +(RG) (RG) (RG) (creature) goblin warrior (&^^^/) (/&^^^) haste \ wither + +(^) (^) (UU) (creature) merfolk wizard (&^^/) (/&^^) UU UU , T : target creature phases out . + +(BB) (GG) (instant) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard . + +(^) (BB) (BB) (creature) ogre warrior (&^^^/) (/&^) whenever @ attacks , it gains " @ can't be blocked " until end of turn unless defending player sacrifices a creature . + +(^) (^) (^) (BB) (creature) minion (&^^/) (/&^^) flying \ whenever @ becomes blocked by a white creature , destroy that creature . it can't be regenerated . + +(^) (BB) (BB) (creature) atog (&^/) (/&^^) exile the top creature card of your graveyard : @ gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (instant) tap target creature . \ draw a card . + +(^) (^) (^) (^) (UU) (UU) (creature) elemental (&^^^^^/) (/&^^^^^^) flying \ morph ^ ^ ^ ^ ^ UU UU \ when @ is turned face up , return all other tapped creatures to their owners' hands . + +(^) (^) (BB) (GG) (UU) (creature) cat demon (&^^^^/) (/&^^^^) whenever one or more cards are put into exile from your graveyard , put that many +&^/ /+&^ counters on @ . + +(^) (^) (^) (^) (UU) (UU) (creature) illusion mutant (&^^^/) (/&^^^^) ^ UU : choose a creature type other than wall . target creature becomes that type until end of turn . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ for each card in your graveyard . \ madness UU + +(^) (^) (^) (UU) (UU) (instant) draw three cards . + +(^) (^) (^) (BB) (BB) (creature) ogre rogue (&^^^/) (/&^^^) whenever another nontoken creature dies , you may put a &^/ /&^ black rat creature token onto the battlefield . \ rats you control have deathtouch . + +(^) (^) (^) (^) (RR) (creature) elemental spirit (&^^^^/) (/&^^^) @ can't be blocked by creatures with flying . + +(^) (^) (^) (artifact) equipment equip \ equipped creature gets +&^^^/ /+&^^ . \ whenever @ becomes unattached from a permanent , sacrifice that permanent . + +(BB) (GG) (creature) zombie leech (&^^/) (/&^^) pay &^^ life : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . + +(^) (^) (^) (^) (BB) (GG) (sorcery) target creature gets +&^^^/ /+&^^^ until end of turn . another target creature gets -&^^^/ /-&^^^ until end of turn . + +(WP) (instant) \ @ deals &^ damage to each attacking creature . + +(^) (^) (^) (GG) (WW) (enchantment) creatures you control get +&^/ /+&^ . \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . + +(^) (^) (^) (^) (RR) (creature) giant soldier (&^^^^/) (/&^^^^) WW : @ gains vigilance until end of turn . + +(^) (^) (WW) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target artifact card from your graveyard to your hand . + +(^) (^) (^) (^) (legendary) (artifact) countertype % study \ ^ , T , discard a card : put a % counter on @ . \ T , remove three % counters from @ and sacrifice it : put all creature cards from all graveyards onto the battlefield under your control . they're black zombies in addition to their other colors and types . + +(GG) (instant) target creature gets +X/ /+X until end of turn , where X is your devotion to green . + +(^) (^) (UU) (UU) (enchantment) aura enchant artifact \ you control enchanted artifact . + +(GG) (enchantment) aura enchant swamp \ when enchanted land becomes tapped , destroy it . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (WW) (WW) (creature) elephant soldier (&^^/) (/&^^^) artifacts , creatures , and lands your opponents control enter the battlefield tapped . + +(^) (^) (GU) (GU) (GU) (creature) horror (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ . \ untap all green and/ /or blue creatures you control during each other player's untap step . + +(WW) (WW) (creature) human samurai (&^^/) (/&^^) protection from black \ bushido &^ + +(^) (^) (^) (UU) (enchantment) aura countertype % age \ enchant creature \ cumulative upkeep UU or BB \ you control enchanted creature . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . + +(^) (^) (^) (RR) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ ^ RR , remove a +&^/ /+&^ counter from @ : destroy target artifact or land . + +(^) (WW) (creature) volver (&^/) (/&^) kicker ^ BB and/ /or RR \ if @ was kicked with its ^ BB kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " pay &^^^ life : regenerate @ . " \ if @ was kicked with its RR kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with first strike . + +(^) (^) (RR) (GG) (creature) rhino warrior (&^^^^/) (/&^^^^) + +(^) (^) (^) (RR) (creature) bird (&/) (/&^^^) when @ dies , put a &^^^^/ /&^^^^ red bird creature token with flying onto the battlefield at the beginning of the next end step . + +(^) (^) (^) (GG) (GG) (creature) insect (&^^^^^/) (/&^^^^^) ^ GG : put a &^/ /&^ green insect creature token onto the battlefield . + +(^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^^) defender \ @ enters the battlefield tapped . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has haste . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature . + +(^) (^) (BB) (sorcery) creatures you control gain intimidate until end of turn . + +(^) (^) (^) (GG) (instant) put two &^/ /&^ green insect creature tokens with infect onto the battlefield . + +(^) (^) (^) (UU) (creature) illusion (&^^^/) (/&^) flying \ ^ : @ becomes the creature type of your choice until end of turn . \ morph ^ UU + +(^) (^) (WW) (WW) (creature) human soldier (&^/) (/&^) soldier spells you cast cost ^ less to cast . \ soldier creatures you control get +&^/ /+&^^ . + +(^) (GG) (GG) (creature) elf (&^^/) (/&^^) other elf creatures get +&^/ /+&^ and have forestwalk . + +(UU) (instant) attach target aura you control to target creature . \ draw a card . + +(^) (^) (^) (^) (^) (WW) (creature) giant (&^/) (/&^^^) domain ~ @ gets +&^/ /+&^ for each basic land type among lands you control . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (enchantment) (creature) boar (&^^^^^^/) (/&^^^^^) creatures you control have hexproof . \ creatures your opponents control lose hexproof and can't have or gain hexproof . + +(^) (^) (^) (RR) (creature) kavu (&^^^/) (/&^^^) @ has haste as long as no opponent controls a white or blue creature . + +(^) (^) (UU) (creature) human rogue (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact . + +(^) (^) (^) (BB) (creature) crocodile skeleton (&^^^^^/) (/&^) + +(^) (UU) (BB) (sorcery) [ &^ = target player draws two cards . = target player discards two cards . ] + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying , haste \ ^ RR : @ gets +X/ /+& until end of turn , where X is the number of artifacts you control . + +(RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game . + +(^) (^) (^) (RR) (RR) (RR) (sorcery) put three &^^^/ /&^ red elemental creature tokens with haste onto the battlefield . exile them at the beginning of the next end step . + +(^) (^) (^) (^) (UU) (sorcery) if the difference between your life total and target player's life total is &^^^^^ or less , exchange life totals with that player . + +(^) (^) (^) (WW) (creature) human wizard (&^^/) (/&^^^) flying \ T : attach target equipment you control to target creature you control . + +(^) (^) (RR) (instant) @ deals damage to target creature equal to the number of mountains you control . + +(^) (RR) (creature) wall (&/) (/&^^^^) defender \ @ can block creatures with shadow as though they didn't have shadow . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (WW) (creature) human soldier (&^/) (/&^^) + +(^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW : @ becomes a &^/ /&^ red and white soldier artifact creature with double strike until end of turn . + +(legendary) (land) T : add WW to your mana pool . \ when @ is put into a graveyard from the battlefield , you may search your library for a plains card and put it onto the battlefield tapped . if you do , shuffle your library . + +(RR) (creature) goblin rogue (&^/) (/&^) play with the top card of your library revealed . + +(^) (BB) (creature) dauthi soldier (*/) (/&^) shadow \ @ 's power is equal to the number of creatures with shadow on the battlefield . + +(^) (^) (^) (GG) (GG) (creature) basilisk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat . + +(^) (^) (^) (RR) (creature) spirit (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^^ damage to him or her . + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn . + +(^) (^) (^) (BB) (BB) (instant) destroy each creature with converted mana cost &^^^ or less . they can't be regenerated . + +(^) (BB) (RR) (creature) kavu (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^/) (/&^^^^) horsemanship \ @ gets +&^^/ /+&^^ as long as you control a permanent named guan yu , sainted warrior or a permanent named zhang fei , fierce warrior . + +(^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may gain &^ life . \ T : add one mana of the chosen color to your mana pool . + +(^) (^) (^) (^) (WW) (WW) (creature) giant cleric (&^^^/) (/&^^^) protection from red \ creatures named @ get +&^/ /+&^ as long as an opponent controls a nontoken red permanent . + +(^) (^) (^) (^) (^) (WW) (creature) human wizard (&^^^/) (/&^^^) when @ enters the battlefield , search your library for an aura card that could enchant it . if @ is still on the battlefield , put that aura card onto the battlefield attached to it . otherwise , reveal the aura card and put it into your hand . then shuffle your library . + +(^) (^) (GG) (creature) plant (&^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains vigilance until end of turn . + +(^) (GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , you may put a +&^/ /+&^ counter on it . + +(^) (^) (GG) (creature) crocodile (&^^^/) (/&^^) ^ ^ BB : @ gains lifelink until end of turn . + +(^) (UU) (instant) arcane return target creature to its owner's hand . \ splice onto arcane ^ ^ ^ UU + +(^) (BB) (BB) (sorcery) destroy target land . + +(^) (^) (^) (RR) (GG) (WW) (creature) beast (&^^^^^^/) (/&^^^^^^) vigilance , trample \ whenever @ blocks a creature , @ deals damage to that creature's controller equal to @ 's power . + +(WW) (WW) (UU) (UU) (BB) (BB) (RR) (RR) (GG) (GG) (legendary) (creature) hydra avatar (&^^^^^^^^^^/) (/&^^^^^^^^^^) protection from everything \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead . + +(^) (^) (GG) (GG) (instant) destroy target artifact or enchantment . \ draw a card . + +(RR) (RR) (instant) copy target instant or sorcery spell , except that the copy is red . you may choose new targets for the copy . + +(BB) (RR) (creature) goblin warrior (&^^^/) (/&^) haste + +(^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ shroud \ you may look at the top card of your library . + +(^) (^) (^) (RR) (creature) elemental warrior (&^^^^^/) (/&^^) @ has haste as long as a warrior card is in your graveyard . \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (GG) (creature) cat warrior (&^^^^^^/) (/&^^^^^^) countertype % age \ trample \ cumulative upkeep GG or WW \ when @ dies , you gain &^^ life for each % counter on it . + +(legendary) (land) T : add ^ to your mana pool . \ ^ UU , T : put target artifact card from your graveyard on top of your library . + +(^) (RR) (instant) arcane @ deals &^^ damage to target creature or player . \ splice onto arcane ^ RR + +(^) (RR) (enchantment) aura enchant creature you control \ creatures you control have haste . + +(^) (RR) (sorcery) @ deals &^ damage to each creature without flying and each player . \ flashback ^ RR + +_ASIDE_ (^) (^) (UU) (creature) human advisor (&/) (/&^) T : draw a card , then discard a card . if a creature card is discarded this way , untap @ , then transform it . + +_BSIDE_ (creature) human mutant (&^^^^^/) (/&^) at the beginning of your end step , if @ didn't attack this turn , tap @ , then transform it . + +(^) (^) (^) (^) (WW) (creature) spirit (&^^^/) (/&^^^) vigilance \ soulshift &^^^^ + +(^) (^) (^) (^) (^) (UU) (creature) spirit (&/) (/&^^^^^^) when @ blocks , return it to its owner's hand . + +(WW) (instant) @ deals &^ damage to each attacking creature . + +(^) (^) (^) (^) (^) (WW) (creature) spirit (&^^^/) (/&^^) flying , first strike \ soulshift &^^^^^ + +(^) (^) (RR) (creature) wall (&/) (/&^^^^^^^) defender + +(^) (^) (GG) (creature) elf archer (&^/) (/&^) whenever a player casts a green spell , put a +&^/ /+&^ counter on @ . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't attack unless its controller pays ^ ^ ^ . + +(^) (GG) (enchantment) aura flash \ enchant creature \ ^ GG : regenerate enchanted creature . + +(GG) (creature) snake (&^/) (/&^) whenever @ deals damage to a player , that player loses &^ life at the beginning of his or her next draw step unless he or she pays ^ before that draw step . + +_ASIDE_ (RR) (WW) (instant) put target artifact or enchantment on the bottom of its owner's library . + +_BSIDE_ (WW) (BB) (instant) search target opponent's library for a card and exile it . you gain life equal to its converted mana cost . then that player shuffles his or her library . + +(^) (^) (^) (RR) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : target sliver creature gets +X/ /+& until end of turn , where X is the number of slivers on the battlefield . " + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has vigilance . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature . + +(^) (BB) (creature) zombie beast (&^^^/) (/&^^^) whenever a player casts a spell , @ gets -&^/ /-&^ until end of turn . + +(^) (^) (WW) (creature) human scout (&^/) (/&^^^^) flash \ when @ enters the battlefield , untap all creatures you control . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control . + +(^) (BB) (sorcery) each player puts a creature card from his or her graveyard onto the battlefield . + +(^) (WW) (instant) the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . if damage from a red source is prevented this way , @ deals that much damage to the source's controller . + +(^) (^) (^) (UU) (UU) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . exile @ . + +(^) (RR) (enchantment) ^ ^ : @ deals &^ damage to target creature or player . flip a coin . if you lose the flip , choose one of your opponents . that player gains control of @ . + +(^) (UU) (instant) return target creature to its owner's hand . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may draw a card . if you do , discard a card . + +(^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature . \ ^ ^ ^ ^ , T : proliferate . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (sorcery) search target opponent's library for an artifact , creature , enchantment , or land card . put that card onto the battlefield under your control . then that player shuffles his or her library . \ epic + +(^) (^) (^) (^) (BB) (BB) (sorcery) each player sacrifices a creature . put an X/ /X black demon creature token with flying onto the battlefield , where X is the total power of the creatures sacrificed this way . + +(^) (GG) (creature) licid (&^/) (/&^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ GG : regenerate enchanted creature . + +(^) (^) (UU) (UU) (creature) djinn (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return an untapped island you control to its owner's hand . + +(^) (UU) (creature) merfolk soldier (&^/) (/&^^) + +(^) (artifact) ^ ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard . if both cards share a color , repeat this process . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr (&^^^^/) (/&^^^^) affinity for artifacts + +(^) (^) (^) (^) (RR) (creature) lizard (&^^^/) (/&^^^) whenever @ attacks , target creature can't block this turn . + +(^) (GG) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , choose target face ~ up exiled card . its owner shuffles it into his or her library . + +(^) (RR) (instant) draw two cards , then discard a card at random . \ flashback ^ ^ UU + +(^) (^) (^) (^) (BB) (creature) vampire (&^^^^/) (/&^^^) pay &^^ life : @ gains flying until end of turn . + +(^) (UR) (instant) switch target creature's power and toughness until end of turn . \ draw a card . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature with modular you control . \ modular &^^^^^^ + +(^) (GG) (creature) boar (&^^/) (/&^) trample + +(^) (^) (^) (^) (RR) (RR) (enchantment) creatures you control have double strike . + +(^) (^) (^) (^) (WW) (WW) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , put a number of &^/ /&^ white soldier creature tokens onto the battlefield equal to your devotion to white . + +(^) (^) (BB) (sorcery) each player discards three cards . + +(^) (^) (GG) (creature) treefolk (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of forests you control . + +(^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant spell , you may pay ^ . if you do , draw a card . + +(^) (^) (UU) (enchantment) countertype % quest \ at the beginning of each end step , if you drew two or more cards this turn , you may put a % counter on @ . \ as long as @ has six or more % counters on it , if you would draw a card , you may instead search your library for a card , put that card into your hand , then shuffle your library . + +(BB) (creature) skeleton (&/) (/&^^) exalted \ ^ ^ ^ BB : regenerate @ . + +(^) (WW) (legendary) (creature) fox samurai (&^^/) (/&^) countertype % training \ bushido &^ \ ^ WW , T : put a % counter on target creature . that creature gains bushido &^ and becomes a samurai in addition to its other creature types . activate this ability only any time you could cast a sorcery . + +(^) (WW) (WW) (sorcery) will of the council ~ starting with you , each player votes for a nonland permanent you don't control . exile each permanent with the most votes or tied for most votes . + +(^) (^) (^) (^) (^) (WW) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control have " when this creature enters the battlefield , you may exile target creature an opponent controls until this creature leaves the battlefield . " + +(^) (^) (^) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ at the beginning of your end step , put a &/ /&^ black thrull creature token onto the battlefield . + +(^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ ^ ^ ^ ^ ^ : untap this creature . " + +(^) (RR) (RR) (instant) @ deals &^^^^ damage to target player . then if that player has more life than you , return @ to its owner's hand . + +(^) (UU) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , draw two cards . + +(^) (RR) (creature) goblin (&^^/) (/&^^) @ can't attack if defending player controls an untapped creature with power &^^ or less . + +(^) (GG) (WW) (creature) cat (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , return a green or white creature you control to its owner's hand . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^^^/) (/&^^^^^) @ can't be uncast . \ haste \ @ can't be the target of nongreen spells or abilities from nongreen sources . + +(^) (BB) (sorcery) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each creature and each player . + +(^) (^) (^) (UU) (creature) chimera (&^/) (/&^^^^^) flying \ ^ WW : @ can block an additional creature this turn . + +(^) (^) (^) (BB) (creature) drake (&^/) (/&^) flying \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ . + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add BB GG to your mana pool . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of each opponent's end step , that player chooses up to two creatures he or she controls , then sacrifices the rest . + +(^) (^) (WW) (creature) human nomad (&^/) (/&^) T : destroy target creature token . + +(GG) (WW) (instant) search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (^) (^) (RR) (RR) (sorcery) [ &^ = gain control of all creatures with power &^^^^ or greater until end of turn . untap those creatures . they gain haste until end of turn . = gain control of all creatures with power &^^^ or less until end of turn . untap those creatures . they gain haste until end of turn . ] + +(BB) (tribal) (sorcery) goblin return target goblin card from your graveyard to your hand . + +(land) forest island \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(BB) (instant) choose target wall creature . at this turn's next end of combat , destroy all creatures that were blocked by that creature this turn . + +(^) (UU) (instant) arcane target player puts the top four cards of his or her library into his or her graveyard . \ splice onto arcane ^ UU + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : put a &^/ /&^ colorless triskelavite artifact creature token with flying onto the battlefield . it has " sacrifice this creature : this creature deals &^ damage to target creature or player . " + +(^) (^) (^) (^) (BB) (RR) (legendary) (creature) elder dragon (&^^^^^^/) (/&^^^^^) flying , haste \ other creatures you control have haste . \ whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard , that player loses &^^^^^^^^^^ life . + +(^) (RR) (enchantment) ^ ^ ^ RR , sacrifice @ : @ deals &^^^^^ damage to target player . + +(^) (^) (^) (^) (^) (BB) (enchantment) at the beginning of each end step , each opponent loses life equal to the life he or she lost this turn . + +(^) (RR) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control and has first strike . + +(^) (artifact) GG , sacrifice @ : until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land . \ ^ , sacrifice @ : draw a card . + +(^) (GG) (GG) (creature) troll shaman (&^^^/) (/&^^) hexproof \ ^ GG : regenerate @ . + +(UR) (creature) elemental (&^/) (/&^^) exile an instant or sorcery spell you control : put two +&^/ /+&^ counters on @ . + +(^) (WW) (instant) destroy target enchantment and all other enchantments with the same name as that enchantment . + +(^) (RR) (creature) human soldier (&^^/) (/&^) GG , T : you may put a basic land card from your hand onto the battlefield . + +(land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add GG , WW , or UU to your mana pool . + +(^) (^) (^) (BB) (creature) elemental (&^^/) (/&^^^^^) + +(land) locus @ enters the battlefield tapped . \ T : add ^ to your mana pool for each locus on the battlefield . + +(^) (RR) (creature) goblin warrior (&^/) (/&^^) protection from blue \ whenever @ attacks , it gets +&^^/ /+& until end of turn for each other attacking goblin . + +(WW) (instant) search your library for an artifact or enchantment card and reveal that card . shuffle your library , then put the card on top of it . + +(RR) (RR) (creature) orc cleric (&^/) (/&^) RR RR , T : target creature can't be regenerated this turn . \ BB BB RR , T : regenerate target black or green creature . \ RR GG GG , T : regenerate target black or green creature . + +(^) (^) (^) (RR) (RR) (creature) human monk (&^^^/) (/&^^^) double strike \ prowess + +(^) (^) (^) (^) (^) (BB) (sorcery) search target player's library for up to X cards , where X is the number of swamps you control , and exile them . then that player shuffles his or her library . + +(^) (WW) (creature) kor wizard (&/) (/&^^) @ gets +&^^/ /+&^^ for each aura attached to it . \ whenever you cast an aura spell , you may draw a card . + +(^) (^) (UU) (UU) (creature) beast (&^^^^/) (/&^^^^) flying \ your maximum hand size is reduced by four . + +(^) (^) (RR) (RR) (creature) viashino shaman (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , @ deals &^^^ damage to that spell or ability's controller . + +(^) (^) (RR) (creature) licid (&^^/) (/&^^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature can't block . + +(XX) (BB) (RR) (sorcery) @ deals X damage to target opponent . that player discards X cards . + +(^) (^) (^) (WW) (enchantment) at the beginning of combat on each opponent's turn , separate all creatures that player controls into two piles . only creatures in the pile of his or her choice can attack this turn . + +(^) (UU) (creature) wall (&/) (/&^^^^^) defender \ ^ ^ ^ : turn @ face down . \ morph UU + +(^) (^) (BB) (creature) human minion (&^/) (/&^^) discard a card , sacrifice @ : add BB BB BB to your mana pool . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie bird (&^^^/) (/&^^) flying \ when @ dies , you may put target zombie card from your graveyard on top of your library . + +(^) (^) (WW) (UU) (artifact) T : untap another target permanent . + +(^) (^) (^) (WW) (creature) human soldier (&^^^/) (/&^^^) + +(^) (^) (^) (^) (RR) (creature) orc (&^^/) (/&^^^) whenever @ attacks and isn't blocked , you may gain control of target land defending player controls for as long as you control @ . if you do , @ assigns no combat damage this turn . + +(^) (^) (^) (BB) (creature) shade (&^/) (/&^) if an opponent controls a forest and you control a swamp , you may cast @ without paying its mana cost . \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (creature) human cleric (&^/) (/&^) whenever @ attacks , you lose half your life , rounded up . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded up . \ morph ^ ^ ^ BB BB + +(^) (^) (GG) (creature) elf warrior druid (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library . + +(^) (artifact) ^ ^ , sacrifice @ : exile target creature . return the exiled card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (GG) (creature) sliver (&^/) (/&^) sliver creatures you control have " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (^) (^) (WW) (WW) (WW) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) flying , first strike , vigilance , trample , haste , protection from black and from red + +(^) (^) (RR) (sorcery) gain control of target creature until end of turn . put a +&^/ /+&^ counter on it and untap it . that creature gains haste until end of turn . + +(^) (RR) (instant) target creature gets +&^^^^/ /+& until end of turn . + +(GG) (creature) elf scout (&^/) (/&^) hexproof + +(^) (^) (^) (^) (UU) (UU) (sorcery) put two &^^/ /&^^ blue bird enchantment creature tokens with flying onto the battlefield . scry &^ . + +(^) (^) (^) (UU) (UU) (creature) zombie (&^^^^/) (/&^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . \ undying + +(^) (^) (^) (UU) (creature) elemental (&^^/) (/&^^^) flying \ when @ leaves the battlefield , put target nonland permanent on top of its owner's library . \ evoke ^ ^ ^ UU + +(^) (^) (GG) (sorcery) arcane search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library . + +(^) (GG) (sorcery) search your library for a legendary creature card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (GG) (creature) human shaman (&^/) (/&^) whenever @ attacks , each other creature you control gets +X/ /+X until end of turn , where X is @ 's power . + +(GG) (GG) (creature) avatar (&^^^/) (/&^^) reach , trample \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other creature you control with a +&^/ /+&^ counter on it . + +(^) (GG) (creature) plant wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card . + +(^) (GG) (GG) (creature) centaur archer (&^^/) (/&^^) shroud \ flanking + +(^) (^) (^) (^) (artifact) ^ , T : tap target artifact , creature , or land . + +(^) (^) (^) (GG) (creature) sliver (&^^/) (/&^^) @ can't be uncast . \ sliver spells can't be uncast by spells or abilities . + +(WW) (sorcery) put target creature into its owner's library second from the top . its controller gains &^^^ life . + +(^) (GG) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn . \ flashback ^ ^ GG GG + +(RW) (RW) (enchantment) when @ enters the battlefield , you may pay XX . if you do , put X &^/ /&^ red and white goblin soldier creature tokens onto the battlefield . \ RW : red creatures and white creatures you control gain first strike until end of turn . + +(^) (^) (^) (^) (UU) (instant) put target nonland permanent on top of its owner's library . \ miracle UU + +(^) (^) (^) (^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) nightmare horror (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , exile all cards from target opponent's hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand . + +(^) (^) (RR) (enchantment) sacrifice a snow mountain : prevent all combat damage that would be dealt this turn . + +(^) (^) (^) (^) (BG) (BG) (BG) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice a creature . you gain life equal to that creature's toughness . + +(BR) (BR) (creature) zombie shaman (&^^/) (/&^^) \ ^ ^ ^ BB , discard a card : target creature gets -&^^/ /-&^^ until end of turn . \ ^ ^ ^ RR : put a &^^/ /&^ red goblin creature token with haste onto the battlefield . exile it at the beginning of the next end step . + +(^) (^) (^) (^) (^) (GG) (creature) dragon (&^^^/) (/&^^^) flying , trample \ megamorph ^ ^ ^ ^ ^ GG GG \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control . + +(^) (^) (^) (^) (artifact) countertype % charge \ T : put a % counter on @ . \ T : each player draws a card for each % counter on @ . + +(^) (artifact) T : put target permanent you own on the bottom of your library . + +(^) (artifact) ^ , sacrifice @ : draw a card . if you control an angel , you gain &^^^^^ life . + +(RR) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ @ deals &^ damage to each attacking creature . + +(^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . as long as it's legendary , it gets an additional +&^^/ /+&^^ . as long as it's red , it has trample . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^) + +(^) (^) (RR) (RR) (creature) vampire (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ UU RR : until end of turn , @ becomes a &^^/ /&^ blue and red elemental artifact creature . \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card . + +(^) (WW) (instant) untap two target creatures . each of them gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) wither \ when @ dies , put a -&^/ /-&^ counter on each creature with a -&^/ /-&^ counter on it . + +(RR) (GG) (WW) (creature) beast (&^^^^^/) (/&^^^^) + +(^) (^) (^) (artifact) lands you control have " T : add one mana of any color to your mana pool . " \ T : add one mana of any color to your mana pool . + +(^) (^) (UU) (creature) faerie soldier (&^/) (/&^) flash \ flying \ other faerie creatures you control get +&^/ /+&^ . \ other faeries you control have shroud . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ : regenerate @ . when it regenerates this way , put a -&^/ /-&^ counter on it . + +(^) (^) (artifact) ^ ^ ^ , T : exile target card from a graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . + +(^) (^) (^) (RR) (enchantment) aura enchant creature \ cumulative upkeep RR \ enchanted creature's controller can't cast creature spells . + +(^) (^) (WW) (WW) (creature) human archer (&^^/) (/&^^^) ^ ^ WW , T : @ deals &^^^ damage to target attacking or blocking creature . @ doesn't untap during your next untap step . + +(^) (UU) (creature) illusion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you have a card in hand , return @ to its owner's hand . + +(^) (^) (UU) (instant) untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (UU) (UU) (instant) cast @ only during the declare blockers step on an opponent's turn . \ remove all attacking creatures from combat and untap them . after this phase , there is an additional combat phase . each of those creatures attacks that combat if able . they can't attack you or a planeswalker you control that combat . + +(^) (WW) (UU) (creature) human cleric archer (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : @ deals &^ damage to target creature or player . + +(^) (RR) (RR) (creature) elemental shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+& and gains haste until end of turn . \ evoke RR + +(WW) (instant) prevent all damage that black sources and red sources would deal this turn . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human ninja (&^^^/) (/&^^^^) ninjutsu ^ ^ UU UU \ whenever @ deals combat damage to a player , you may search your library for a ninja card , reveal it , and put it into your hand . if you do , shuffle your library . \ ^ ^ : target ninja creature can't be blocked this turn . + +(^) (^) (^) (WW) (WW) (enchantment) (creature) elemental (&^^^/) (/&^^^) flying + +(land) T : add ^ to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step . + +(snow) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . + +(^) (^) (^) (^) (^) (UU) (RR) (GG) (legendary) (creature) elemental (&^^^^^^^/) (/&^^^^^) creatures you control have haste . \ cascade , cascade + +(WW) (WW) (creature) human soldier rebel (&^^/) (/&^^) WW , T : tap target creature . \ morph WW + +(^) (^) (BB) (BB) (creature) lhurgoyf (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in all graveyards . \ BB : regenerate @ . + +(land) T : target creature with flying has base power & until end of turn . + +(^) (^) (GG) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^/ /+&^ until end of turn . " + +(^) (^) (WW) (creature) human soldier (&^^^/) (/&^^) other soldier creatures you control get +&^/ /+& . + +(^) (^) (^) (^) (UU) (UU) (UU) (creature) serpent (&^^^^/) (/&^^^^) whenever @ attacks , defending player may pay ^ ^ ^ ^ . if he or she doesn't , @ can't be blocked this turn . + +(^) (^) (WW) (WW) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ spells cost an additional " sacrifice a swamp " to cast for each black mana symbol in their mana costs . \ activated abilities cost an additional " sacrifice a swamp " to activate for each black mana symbol in their activation costs . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : return target land card from your graveyard to your hand . + +(^) (^) (^) (WW) (WW) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of the next end step . + +(^) (UU) (UU) (legendary) (creature) human advisor (&^/) (/&^) T : target creature can't be blocked this turn . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ blocks or becomes blocked by a creature , that creature gains wither until end of turn . \ whenever @ deals damage to an opponent , remove all -&^/ /-&^ counters from it . + +(^) (^) (^) (^) (^) (WW) (WW) (WW) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you gain &^^^ life . + +(UU) (instant) change the text of target spell or permanent by replacing all instances of one creature type with another . the new creature type can't be wall . + +(^) (^) (^) (artifact) (creature) hound (&^/) (/&^^) @ blocks each turn if able . \ as long as @ is untapped , all creatures attacking you get -&^/ /-& . + +(^) (^) (artifact) ^ ^ , T : tap target creature . + +(^) (^) (UU) (UU) (instant) uncast target spell . look at its controller's hand . + +(^) (^) (^) (^) (RR) (creature) giant (&^^^^/) (/&^^^^) trample \ @ can block an additional creature . + +(^) (^) (WW) (WW) (enchantment) whenever one or more creatures attack , @ deals damage to each of those creatures equal to the number of attacking creatures . + +(^) (^) (artifact) black spells you cast cost ^ less to cast . + +(^) (UU) (UU) (creature) merfolk (&/) (/&^) when you control no islands , sacrifice @ . \ you may choose not to untap @ during your untap step . \ T : gain control of target creature whose controller controls an island for as long as you control @ and @ remains tapped . + +(^) (UU) (instant) uncast target spell if it shares a color with a creature you control . + +(^) (^) (^) (RR) (sorcery) untap target creature . after this main phase , there is an additional combat phase followed by an additional main phase . \ flashback ^ ^ RR + +(^) (^) (^) (WW) (creature) kirin (&^^/) (/&^^^) flying , vigilance + +(GG) (creature) scorpion (&^/) (/&^) deathtouch + +(UU) (creature) merfolk wizard (&^/) (/&^) RR , T : target creature gets +&^^/ /+& until end of turn . \ GG , T : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (GG) (creature) hound scout (&^^/) (/&^^) when @ enters the battlefield , bolster &^^ . + +(^) (^) (UU) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , @ deals &^ damage to that player . + +(^) (WW) (sorcery) this turn and next turn , creatures can't attack , and players and permanents can't be the targets of spells or activated abilities . + +(^) (^) (BB) (enchantment) as @ enters the battlefield , choose a creature type . \ all creatures of the chosen type get -&^/ /-&^ . + +(WW) (BB) (creature) human warrior (&^^^/) (/&^^) other warrior creatures you control get +&^/ /+& . + +(GG) (creature) elf warrior (&^/) (/&^) whenever a player casts a giant spell , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (BB) (sorcery) you draw three cards and you lose &^^^ life . + +(^) (^) (artifact) sacrifice @ : creatures you control gain flying until end of turn . + +(BB) (GG) (WW) (enchantment) sacrifice a land : you gain &^^^ life . + +(^) (^) (GG) (enchantment) at the beginning of your upkeep , if you control a blue or black permanent , target creature gets +&^/ /+&^ until end of turn . if you control a blue permanent and a black permanent , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead . + +(^) (WW) (creature) bird (&^/) (/&^) flying \ when @ dies , you may search your library for a card named @ , reveal that card , put it into your hand , then shuffle your library . + +(^) (^) (GG) (creature) elf archer (&^^/) (/&^^) reach \ whenever you cast an elf spell , you may have @ deal &^^ damage to target creature with flying . + +(^) (^) (GG) (sorcery) destroy target artifact and target enchantment . + +(^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^^) you can't untap more than one land during your untap step . + +(GG) (instant) target spell or permanent becomes green . + +(RR) (creature) elemental warrior (&/) (/&^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (WW) (WW) (WW) (creature) avatar incarnation (&^^^^^^/) (/&^^^^^^) : the next &^ damage that would be dealt to @ this turn is dealt to its owner instead . any player may activate this ability , but only if he or she owns @ . \ when @ dies , its owner loses half his or her life , rounded up . + +(^) (UU) (creature) moonfolk wizard (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : untap target land . + +(^) (BB) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target nonblack attacking creature . + +(^) (WW) (WW) (creature) elemental (&^^^/) (/&^) flying \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (WW) (creature) human scout (&^^/) (/&^^) whenever @ attacks , tap target creature defending player controls . + +(^) (UU) (UU) (creature) merfolk rogue (&^^^/) (/&^) as @ enters the battlefield , choose a player . \ @ has protection from the chosen player . + +(^) (WW) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn , and put a +&^/ /+&^ counter on that creature for each &^ damage prevented this way . + +(^) (BB) (sorcery) return target creature card from a graveyard to its owner's hand . clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) ooze (*/) (/*) @ 's power and toughness are each equal to the total converted mana cost of other creatures you control . + +(^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^^) T , sacrifice three artifacts : search your library for an artifact card and put it onto the battlefield . then shuffle your library . + +(^) (^) (UU) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target land becomes the basic land type of your choice until end of turn . + +(UU) (instant) uncast target sorcery spell . + +(^) (^) (^) (UU) (sorcery) target opponent exiles cards from the top of his or her library until he or she exiles a nonland card . until end of turn , you may cast that card without paying its mana cost . + +(^) (^) (^) (UU) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . " + +(^) (^) (RR) (WW) (BB) (creature) goblin berserker (&^^/) (/&^^) haste \ whenever @ attacks , creatures you control gain first strike and deathtouch until end of turn . + +(^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) when @ dies , put seven &^/ /&^ green insect creature tokens onto the battlefield . + +(artifact) T , sacrifice @ : the next time a source of your choice would deal damage to you this turn , prevent half that damage , rounded down . + +(^) (GG) (creature) elf druid (&^/) (/&^) as @ enters the battlefield , choose a color . \ T : add GG to your mana pool . \ T : add one mana of the chosen color to your mana pool . + +(^) (WW) (creature) cat soldier (&^^/) (/&^^) you may activate equip abilities any time you could cast an instant . + +(GG) (WW) (creature) elf shaman (&^/) (/&^^) ^ , T , tap an untapped creature you control : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (^) (RR) (RR) (creature) beast (&^^^^/) (/&^^^^) RR : @ gets +&^/ /-&^ until end of turn . + +(^) (RR) (WW) (enchantment) ^ ^ , sacrifice a land : put two &^/ /&^ red and white goblin soldier creature tokens onto the battlefield . + +(^) (^) (RR) (RR) (instant) you may choose new targets for target instant or sorcery spell . then copy that spell . you may choose new targets for the copy . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) elemental (&^^^/) (/&^^^^) flying \ ^ ^ ^ UU : tap all creatures with toughness &^^ or less . \ ^ ^ ^ UU : all other creatures lose flying until end of turn . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) djinn (&^^^^^/) (/&^^^^^^) flying + +(^) (^) (^) (UU) (creature) crab beast (&^^/) (/&^^^) protection from red + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has double strike . + +(^) (UU) (instant) prevent all damage that would be dealt to target creature this turn by spells or abilities that target it . + +(BB) (creature) vampire rogue (&^/) (/&^) as long as an opponent has &^^^^^^^^^^ or less life , @ gets +&^^/ /+&^ and has intimidate . + +(^) (^) (^) (GG) (instant) split second \ target creature gets +&^^^^^/ /+&^^^^^ and gains shroud until end of turn . + +(^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) when @ enters the battlefield , return a nonland permanent you control to its owner's hand . + +(^) (^) (^) (UU) (UU) (creature) merfolk soldier (&^^^/) (/&^^^) islandwalk \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . + +(^) (^) (^) (^) (GG) (tribal) (instant) treefolk destroy target noncreature permanent . if you control a treefolk , draw a card . + +(^) (^) (^) (tribal) (artifact) warrior equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has haste . \ whenever a warrior creature enters the battlefield , you may attach @ to it . + +(^) (^) (RR) (creature) goblin warrior (&/) (/&^^^) domain ~ ^ ^ ^ : @ gets +&^/ /+& until end of turn for each basic land type among lands you control . + +(^) (GG) (GG) (enchantment) creatures you control get +&^/ /+&^ . + +(^) (^) (^) (^) (UU) (creature) elemental (&^^/) (/&^^) flying \ when @ enters the battlefield , draw two cards . \ evoke ^ ^ UU + +(^) (^) (artifact) equipment equip ^ \ ^ ^ : regenerate equipped creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's black . + +(^) (WW) (enchantment) WW , discard a card : you gain &^^^ life . + +(^) (^) (UU) (creature) merfolk rogue (&^^/) (/&^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ . + +(WW) (instant) target creature gets +&^/ /+&^ until end of turn . untap that creature . + +(^) (^) (artifact) ^ , T : end the turn . activate this ability only during your turn . + +(XX) (RR) (sorcery) as long as @ is on the stack , spells that target it cost ^ ^ more to cast . \ @ deals X damage to target creature or player . + +(^) (^) (WW) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you put a &^/ /&^ white spirit creature token with flying onto the battlefield . then each player draws a card . + +(^) (^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared . + +(^) (^) (^) (WW) (instant) creatures you control get +&/ /+&^^^^^ until end of turn . + +(^) (UU) (instant) uncast target instant spell . + +(land) T : add ^ to your mana pool . \ T : target land you control becomes the basic land type of your choice until end of turn . + +(^) (^) (GG) (GG) (creature) human druid (&^^/) (/&^^) ^ GG , sacrifice a land : put two &^/ /&^ green squirrel creature tokens onto the battlefield . \ ^ GG , sacrifice a land : squirrel creatures get +&^/ /+&^ until end of turn . + +(^) (^) (GG) (creature) human druid (&/) (/&^^^) defender \ T : add X mana in any combination of colors to your mana pool , where X is the number of creatures with defender you control . + +(^) (^) (UU) (instant) you may choose an instant card you own from outside the game , reveal that card , and put it into your hand . exile @ . + +(^) (^) (^) (^) (^) (RR) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) haste ; horsemanship + +(BB) (creature) human wizard (&^/) (/&^) GG , T : add one mana of any color to your mana pool . \ WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (RR) (creature) goblin (&^^/) (/&^) + +(^) (^) (^) (UU) (creature) bird wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , switch target creature's power and toughness until end of turn . + +(^) (WW) (creature) kor soldier (&^/) (/&^^^) whenever @ becomes blocked , untap it . + +(^) (^) (UU) (creature) vedalken artificer (&^/) (/&^^) XX , T : tap X target noncreature artifacts . \ XX , T : untap X target noncreature artifacts . + +(^) (^) (WW) (WW) (creature) human nomad horror (&^^^/) (/&^^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " ^ ^ BB , T : destroy target white creature . " + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^) + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) gorgon (&^^^^/) (/&^^^^^^) deathtouch \ ^ ^ ^ ^ ^ ^ BB BB : monstrosity &^^^ . \ when @ becomes monstrous , destroy all non ~ gorgon creatures . + +(^) (^) (^) (^) (GG) (GG) (creature) giant (&^^^^^^/) (/&^^^^^^) trample \ whenever @ enters the battlefield or attacks , you may search your library for up to two land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (^) (^) (GG) (WW) (creature) cat beast spirit (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever @ deals damage , you gain that much life . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(UU) (BB) (sorcery) target player puts the top three cards of his or her library into his or her graveyard . \ cipher + +(^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature has defender and " ^ ^ , T : other creatures you control gain trample and get +X/ /+X until end of turn , where X is this creature's power . " + +(^) (^) (^) (^) (^) (artifact) (creature) dragon wurm (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn . + +(^) (^) (WW) (WW) (legendary) (creature) human advisor (&^^/) (/&^^) other creatures you control get +&^/ /+&^ . + +(legendary) (land) T : add UU to your mana pool . \ UU , T : untap target legendary permanent . + +(^) (^) (^) (BB) (creature) (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . the amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield . + +(^) (^) (BB) (sorcery) search target player's library for a card and exile it . then that player shuffles his or her library . \ gravestorm + +(^) (^) (^) (RR) (legendary) (creature) human advisor (&^/) (/&^) T : destroy target creature of your choice , then destroy target creature of an opponent's choice . activate this ability only during your turn , before attackers are declared . + +(^) (^) (GG) (creature) satyr rogue (&^^/) (/&^) ^ ^ ^ GG : target creature must be blocked this turn if able . + +(^) (^) (^) (UU) (creature) illusion (&^^^/) (/&^^^) @ can't be blocked . \ @ doesn't untap during your untap step if an opponent controls two or more creatures . + +(^) (^) (RR) (RR) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may gain control of target creature with that spell's converted mana cost until end of turn . + +(^) (^) (^) (UU) (instant) put target creature on top of its owner's library . + +(^) (^) (WW) (WW) (creature) rhino soldier (&^^^/) (/&^^^) first strike \ other soldier creatures you control have first strike . + +(^) (^) (^) (^) (artifact) whenever an opponent discards a card , you may draw a card . + +(^) (^) (artifact) countertype % charge \ T , sacrifice a creature : put a % counter on @ . \ ^ , sacrifice @ : draw a card for each % counter on @ . + +(WW) (WW) (instant) target player sacrifices an attacking or blocking creature . + +(^) (^) (RR) (creature) human warrior (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , @ gets +&^^/ /+& and gains intimidate until end of turn . + +(^) (^) (^) (BB) (sorcery) you may exile a black card from your hand rather than pay @ 's mana cost . \ target player reveals his or her hand . you choose a nonland card from it . that player discards that card . + +(^) (artifact) ^ , T , exile @ : target player shuffles his or her graveyard into his or her library . + +(RR) (creature) spirit (&^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand . + +(UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , tap target red or green creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ . + +(land) T : add ^ to your mana pool . \ UR , T : add UU UU , UU RR , or RR RR to your mana pool . + +(^) (^) (^) (GG) (sorcery) @ deals &^^ damage to target creature or player . + +_ASIDE_ (^) (WW) (instant) creatures you control get +&^/ /+&^ until end of turn . \ fuse + +_BSIDE_ (^) (^) (BB) (instant) creatures your opponents control get -&^/ /-&^ until end of turn . \ fuse + +(^) (^) (^) (^) (^) (RR) (creature) human shaman (&^^^^/) (/&^^) whenever another creature dies , @ deals &^^ damage to target player . + +(^) (^) (^) (UU) (creature) faerie (*/) (/*) flying \ @ 's power and toughness are each equal to the number of blue permanents you control . + +(^) (UU) (RR) (creature) weird (&/) (/&^) T : @ deals &^ damage to target creature or player . \ whenever you cast an instant or sorcery spell , you may untap @ . + +(BB) (creature) vampire rogue (&^/) (/&^) whenever @ attacks , each opponent loses &^ life . + +(^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target player . + +(UU) (UU) (instant) uncast target instant or sorcery spell . \ transmute ^ UU UU + +(RR) (instant) @ deals &^^^ damage to target creature or player . + +(land) T : add ^ to your mana pool . \ WW UU , T , sacrifice a bird : draw a card . + +(XX) (GG) (GG) (GG) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you gain life and draw cards equal to its power . + +(^) (^) (^) (^) (RR) (WW) (creature) elemental soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage to target creature or player equal to the number of creatures you control . \ RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (RR) (creature) devil (&^^^^/) (/&^^) undying \ whenever @ or another creature enters the battlefield from your graveyard , that creature deals damage equal to its power to target creature or player . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : two target players exchange life totals . + +(^) (WW) (WW) (creature) spirit (&^^^/) (/&^) flying + +(^) (^) (BB) (sorcery) target player reveals his or her hand . @ deals damage to that player equal to the number of white cards in his or her hand . + +(^) (GG) (enchantment) ^ ^ , tap an untapped creature you control : you gain &^^ life . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (WW) (creature) human mercenary (&^^^/) (/&^^^) ^ ^ ^ : the next time @ would deal damage to you this turn , prevent that damage . any player may activate this ability . + +(^) (UU) (creature) spirit (&^/) (/&^) ^ ^ ^ UU , T : uncast target spell unless its controller pays ^ ^ . \ channel ~ ^ ^ ^ UU , discard @ : uncast target spell unless its controller pays ^ ^ ^ ^ . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^/ /-&^ . + +(^) (^) (WW) (enchantment) players can't untap more than one artifact during their untap steps . + +(^) (artifact) creatures with power &^^^ or greater don't untap during their controllers' untap steps . + +(^) (^) (BB) (creature) snake warrior (&^^^/) (/&^^^) when @ enters the battlefield , you lose &^^^ life . + +(^) (^) (UU) (UU) (instant) you may discard an island card and another card rather than pay @ 's mana cost . \ uncast target spell . + +(^) (WW) (sorcery) until end of turn , spells and abilities you control that would add colored mana to your mana pool add that much white mana instead . until end of turn , you may spend white mana as though it were mana of any color . \ draw a card . + +(^) (UU) (instant) uncast target spell or ability an opponent controls that targets a land you control . if a permanent's ability is uncast this way , destroy that permanent . \ draw two cards . + +(land) T : add ^ to your mana pool . \ T : add WW or BB to your mana pool . activate this ability only if you control a swamp . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (UU) (creature) human wizard (&^^^/) (/&^^) @ can't be blocked . + +(^) (artifact) T : each player exiles the top card of his or her library face down . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : each player turns face up all cards he or she owns exiled with @ , then puts all permanent cards among them onto the battlefield . + +(GG) (GG) (enchantment) whenever an island an opponent controls becomes tapped , you may gain &^ life . + +(BB) (instant) destroy target creature that was dealt damage this turn . it can't be regenerated . + +(^) (RR) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player reveals the top card of his or her library . if that card is a land card , destroy that creature . otherwise , it gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (BB) (BB) (instant) @ deals &^ damage to each creature and each player . \ madness ^ BB + +(^) (^) (^) (^) (^) (GG) (enchantment) at the beginning of your end step , you may sacrifice a nontoken creature . if you do , put X &^^/ /&^^ green wolf creature tokens onto the battlefield , where X is the sacrificed creature's toughness . + +(XX) (UU) (sorcery) target player puts the top X cards of his or her library into his or her graveyard . if @ was cast from a graveyard , that player puts twice that many cards into his or her graveyard instead . \ flashback XX UU + +(land) when @ enters the battlefield , you gain &^ life . \ whenever an angel enters the battlefield under your control , you gain &^ life . \ T : add ^ to your mana pool . + +(^) (^) (^) (RR) (GG) (legendary) (creature) hellion (&/) (/&) devour X , where X is the number of creatures devoured this way + +(^) (WW) (instant) each player sacrifices a multicolored permanent . + +(^) (^) (^) (^) (UU) (artifact) (creature) drake (&^^^/) (/&^^^) flying \ ^ WW : @ gains vigilance until end of turn . + +(^) (RR) (enchantment) countertype % quest \ landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : put a &^^^^^^^/ /&^ red elemental creature token with trample and haste onto the battlefield . exile it at the beginning of the next end step . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^^/) (/&^^^) flying + +(^) (BB) (RR) (instant) as an additional cost to cast @ , pay X life . \ @ deals X damage divided as you choose among any number of target creatures . + +(^) (^) (RR) (creature) elemental spellshaper (&^/) (/&^^^) RR , T , discard a card : put a &^^^/ /&^ red elemental creature token named spark elemental onto the battlefield . it has trample , haste , and " at the beginning of the end step , sacrifice spark elemental . " + +(^) (^) (^) (WW) (BB) (GG) (creature) human warrior (&^^^^/) (/&^^^^) lifelink \ morph ^ ^ WW BB GG + +_ASIDE_ (^) (RR) (sorcery) target creature gets +&^/ /+&^ and gains double strike until end of turn . \ fuse + +_BSIDE_ (^) (^) (^) (GG) (sorcery) all creatures able to block target creature this turn do so . \ fuse + +(^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is every creature type . + +(^) (^) (artifact) ^ , T : add BB GG to your mana pool . + +(^) (^) (UB) (enchantment) aura flash \ enchant creature \ enchanted creature gets -&^^^/ /-& . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^) protection from black \ if an opponent controls a swamp and you control a plains , you may cast @ without paying its mana cost . + +(^) (^) (RR) (GG) (creature) beast (&^^^^/) (/&^^^^) trample \ bloodrush ~ RR GG , discard @ : target attacking creature gets +&^^^^/ /+&^^^^ and gains trample until end of turn . + +(^) (^) (^) (BB) (creature) nightstalker (&^^/) (/&^^) whenever @ attacks and isn't blocked , defending player discards a card . + +(^) (^) (^) (BB) (BB) (BB) (creature) minion (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield . + +(^) (^) (GG) (creature) human advisor (&^^/) (/&^^^) ^ ^ ^ GG : target creature gets +X/ /+X until end of turn , where X is the number of creatures you control . + +(^) (^) (^) (UU) (enchantment) cumulative upkeep ^ ^ \ when @ enters the battlefield , you gain &^^^^^^^^^^^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^^^^^^^^^^^ life . + +(^) (^) (WW) (creature) human wizard (&^^/) (/&^^) kicker ^ GG and/ /or ^ ^ UU \ when @ enters the battlefield , if it was kicked with its ^ GG kicker , destroy target creature with flying . \ when @ enters the battlefield , if it was kicked with its ^ ^ UU kicker , draw two cards . + +(^) (^) (^) (artifact) whenever a creature enters the battlefield under your control , you may have @ become a &^^^/ /&^^^ white angel artifact creature with flying until end of turn . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^) kicker RR \ haste \ when @ enters the battlefield , if it was kicked , destroy target nonbasic land . + +(^) (^) (^) (^) (^) (WW) (WW) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ as long as @ is equipped , cat creatures you control get +&^^/ /+&^^ and have double strike . + +(^) (^) (^) (GG) (GG) (creature) elk (&^^^^^/) (/&^^^^^) formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , creatures you control gain trample until end of turn . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^^^^ . \ cycling ^ ^ ^ + +(^) (^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (sorcery) delve \ take an extra turn after this one . exile @ . + +(^) (^) (UU) (UU) (creature) whale (&^^/) (/&^^) first strike , protection from red + +(^) (^) (UU) (creature) frog (&^/) (/&^^^) UU : @ gains flying until end of turn . + +(^) (GG) (UU) (creature) snake (&^/) (/&^) flash \ flying \ deathtouch + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain flying until end of turn . + +(^) (^) (^) (^) (^) (BB) (creature) insect (&^^^/) (/&^^^) flying \ scavenge ^ ^ BB BB + +(^) (^) (artifact) (creature) sable (&^^/) (/&^) + +(^) (^) (RR) (RR) (creature) beast warrior (&^^^/) (/&^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn . + +(^) (^) (^) (^) (^) (UU) (sorcery) draw three cards . target player puts the top three cards of his or her library into his or her graveyard . + +(BB) (creature) bird (&^^^/) (/&^^) flying \ you may discard @ any time you could cast an instant . \ at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard . + +(^) (^) (RR) (WW) (enchantment) whenever a creature attacks or blocks , @ deals &^^ damage to it . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , that creature can't be regenerated this turn . + +(^) (^) (^) (^) (GG) (GG) (creature) plant elemental beast (&^^^^/) (/&^^^^^) ^ ^ ^ ^ ^ GG GG : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying , vigilance + +(^) (artifact) countertype % pressure \ ^ ^ ^ ^ : put a % counter on @ . \ T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ cycling BB + +(RR) (instant) target creature you control gets +&^/ /+& and gains first strike until end of turn . \ overload ^ RR + +(^) (^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy target permanent . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(GG) (creature) elf shaman (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life . + +(^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG , T , sacrifice @ : draw a card . + +(^) (^) (^) (WW) (sorcery) arcane tap up to three target creatures . + +(^) (^) (^) (artifact) ^ ^ : until end of turn , @ becomes a &^^/ /&^ construct artifact creature with flying . \ ^ ^ : until end of turn , @ becomes a &^^^/ /&^^ construct artifact creature and loses flying . + +(^) (^) (^) (BB) (BB) (creature) zombie giant (&^^^^/) (/&^^^^) tap three untapped clerics you control : return @ from your graveyard to your hand . + +(RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared . + +(^) (^) (RR) (creature) goblin (&^^/) (/&^^) + +(^) (^) (artifact) @ enters the battlefield tapped . \ T : add UU to your mana pool . + +(^) (^) (^) (^) (^) (BB) (instant) arcane target creature gets -&^^^^^/ /-&^^^^^ until end of turn . + +(^) (GG) (creature) elf druid (&^^/) (/&^) when @ enters the battlefield , add one mana of any color to your mana pool . + +(^) (^) (^) (BB) (BB) (sorcery) domain ~ all creatures get -&^/ /-&^ until end of turn for each basic land type among lands you control . + +(UU) (instant) tap target creature you don't control . \ overload ^ ^ ^ UU + +(land) ^ , T : add RR GG to your mana pool . + +(^) (^) (^) (UU) (sorcery) target creature gets +&^^/ /+& until end of turn and can't be blocked this turn . \ rebound + +(^) (^) (UU) (enchantment) you may have @ enter the battlefield as a copy of any enchantment on the battlefield . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) human druid (&^^^^/) (/&^^^) GG : target land becomes a &^/ /&^ creature until end of turn . it's still a land . \ ^ ^ GG GG GG : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn . + +(^) (RR) (enchantment) aura flash \ enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand . + +(WW) (UU) (creature) human soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ , then scry &^ . + +(^) (WW) (creature) kor scout (&^^/) (/&^) swampwalk + +(^) (^) (BB) (BB) (creature) zombie knight (&^^^/) (/&^^^) flanking + +(RR) (instant) kicker ^ ^ \ destroy target artifact if its converted mana cost is &^^ or less . if @ was kicked , destroy that artifact if its converted mana cost is &^^^^^ or less instead . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) @ can block an additional creature . + +(^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^^/ /+&^^ and gains flying and vigilance until end of turn . + +(XX) (GG) (creature) hydra beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ . any player may activate this ability . + +(XX) (XX) (RR) (sorcery) @ deals X plus &^ damage divided as you choose among any number of target creatures and/ /or players . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^^) flying \ delve + +(^) (BB) (enchantment) aura enchant creature \ when @ is put into a graveyard from the battlefield , destroy target nonblack creature . + +(^) (^) (GG) (enchantment) players can cast spells and activate abilities only during their own turns . + +(RR) (RR) (creature) elemental warrior (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (RR) (creature) giant warrior (&^^^^/) (/&^^^^) haste \ @ enters the battlefield with two -&^/ /-&^ counters on it unless you've cast another red spell this turn . + +(^) (GG) (creature) elf warrior (&^^/) (/&^) protection from artifacts + +(^) (^) (^) (UU) (RR) (WW) (creature) efreet monk (&^^^^/) (/&^^^) first strike \ when @ enters the battlefield or is turned face up , another target creature you control gets +&^^^/ /+& until end of turn . \ morph ^ ^ UU RR WW + +(WW) (enchantment) aura enchant creature \ enchanted creature has protection from multicolored . + +(^) (^) (^) (^) (artifact) (creature) thopter (&^^/) (/&^) flying \ @ has shroud as long as you control another artifact creature . + +(^) (^) (GG) (GG) (GG) (GG) (enchantment) green creatures have forestwalk . + +(GG) (creature) elf (&^/) (/&^) trample + +(^) (^) (RR) (creature) troll (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB : regenerate @ . + +(^) (^) (BB) (creature) human cleric minion (&^^/) (/&^) when @ enters the battlefield , add BB BB BB to your mana pool . + +(^) (WW) (enchantment) ^ : the next time a black source of your choice would deal damage to you this turn , prevent that damage . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : target attacking creature without flying gets -&^/ /-&^^ until end of turn . + +(^) (^) (BB) (enchantment) BB : put target creature card from your graveyard on top of your library . + +(^) (RR) (instant) @ deals X damage divided as you choose among any number of target creatures , where X is the greatest amount of damage dealt by a source to a permanent or player this turn . + +(^) (^) (WW) (UU) (BB) (legendary) (creature) human wizard (&^^^/) (/&^^^^) UU , T , sacrifice a creature or enchantment : uncast target spell . + +(^) (^) (^) (^) (^) (WW) (creature) djinn (&^^^^^/) (/&^^^^^) first strike \ @ gets -&^^/ /-&^^ as long as white is the most common color among all permanents or is tied for most common . + +(^) (^) (^) (UU) (creature) human pirate (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may gain control of target artifact defending player controls . if you do , @ assigns no combat damage this turn . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^^) you have no maximum hand size . + +(^) (^) (^) (GG) (instant) put a &^^/ /&^^ green wolf creature token onto the battlefield . \ morbid ~ put three &^^/ /&^^ green wolf creature tokens onto the battlefield instead if a creature died this turn . + +(^) (^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^^^^) @ gets +&^/ /+& for each artifact you control . + +(^) (^) (^) (^) (artifact) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice an artifact other than @ . if you can't , tap @ and you lose &^^^^ life . + +(^) (^) (RR) (creature) minotaur berserker (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) goblin mutant (&^^^^/) (/&^^^^) T : @ deals &^ damage to target creature or player . \ XX RR , T , sacrifice @ : @ deals X damage to target creature or player . + +(^) (^) (^) (^) (RR) (RR) (sorcery) exile cards from the top of your library until you exile a nonland card . @ deals damage to target creature or player equal to that card's converted mana cost . \ epic + +(^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU : @ becomes a &^^/ /&^^^ green and blue crab artifact creature with hexproof until end of turn . + +(^) (^) (UU) (UU) (instant) uncast target spell . if BB was spent to cast @ , that spell's controller puts the top X cards of his or her library into his or her graveyard , where X is the spell's converted mana cost . + +(WW) (enchantment) ^ , exile the top card of your graveyard : prevent the next &^ damage that would be dealt to target creature this turn . + +(BB) (BB) (creature) human wizard (&^/) (/&^^) BB , T : choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability . destroy target nonblack creature he or she controls . + +(^) (BB) (BB) (sorcery) search target opponent's library for a card and exile it face down . then that player shuffles his or her library . you may look at and play that card for as long as it remains exiled . + +(WW) (WW) (creature) human cleric (&^^/) (/&^^) during your turn , your opponents can't cast spells or activate abilities of artifacts , creatures , or enchantments . + +(^) (^) (WW) (instant) prevent all damage that would be dealt to you and creatures you control this turn . + +(^) (^) (^) (UU) (instant) search target opponent's library for four cards with different names and reveal them . that player chooses two of those cards . put the chosen cards into the player's graveyard and the rest into your hand . then that player shuffles his or her library . + +(WW) (enchantment) countertype % lore \ whenever you cast a noncreature spell , put a % counter on @ . \ ^ ^ WW : put a % counter on @ . \ WW : until end of turn , @ becomes a monk avatar creature in addition to its other types and gains " this creature's power and toughness are each equal to the number of % counters on it . " + +(^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) ^ ^ : @ gains flying until end of turn . \ ^ ^ : @ gains first strike until end of turn . + +(^) (^) (^) (^) (BB) (BB) (enchantment) skip your draw step . \ pay &^ life : draw a card . + +(^) (^) (^) (RR) (RR) (legendary) (creature) spirit (&^^^/) (/&^^^) XX RR , T : @ deals X damage to target creature without flying . \ channel ~ XX RR RR RR , discard @ : @ deals X damage to each creature without flying . + +(^) (^) (RR) (GG) (creature) viashino berserker (&^^/) (/&^^) bloodthirst &^ \ ^ ^ RR : target creature can't block @ this turn . \ ^ ^ GG : target creature blocks @ this turn if able . + +(^) (^) (RR) (GG) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , destroy another nonland permanent chosen at random , then put a number of +&^/ /+&^ counters on @ equal to that permanent's converted mana cost . \ RR GG , eat some food : regenerate @ . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ as long as it's black . otherwise , it gets -&^/ /-&^^ . + +(^) (UU) (UU) (creature) spirit (&^^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , target opponent puts five &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (UU) (instant) return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands . + +(^) (^) (BB) (BB) (sorcery) exile target nonblack creature . search its controller's graveyard , hand , and library for all cards with the same name as that creature and exile them . then that player shuffles his or her library . + +(^) (^) (UU) (instant) replicate ^ ^ UU \ put a &^^^/ /&^^^ blue weird creature token with defender and flying onto the battlefield . exile it at the beginning of the next end step . + +(^) (^) (^) (artifact) you may pay WW UU BB RR GG rather than pay the mana cost for spells that you cast . + +(WW) (UU) (BB) (legendary) (creature) human cleric (&^/) (/&^^) WW BB , T : prevent all combat damage that would be dealt by target creature this turn . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flanking \ WW WW : @ gains first strike until end of turn . + +(land) T : add ^ to your mana pool . \ WW , T , sacrifice a cleric creature : you gain life equal to the sacrificed creature's toughness . \ BB , T , sacrifice a cleric creature : target player loses life equal to the sacrificed creature's power . + +(XX) (artifact) equipment equip ~ remove a % counter from @ . \ countertype % charge \ @ enters the battlefield with X % counters on it . \ equipped creature gets +&^/ /+&^ for each % counter on @ . + +(^) (^) (^) (^) (^) (GG) (creature) cleric (&^^^/) (/&^^^) when @ enters the battlefield , [ &^ = search your library for a creature card , reveal it , then shuffle your library and put that card on top of it . = put target noncreature permanent on the bottom of its owner's library . ] + +(^) (^) (RR) (GG) (enchantment) each attacking creature you control gets +&^/ /+& and can't be blocked except by two or more creatures . + +(^) (^) (^) (^) (UU) (UU) (creature) zombie horror (&^^^^^/) (/&^^^^^) when @ enters the battlefield , target player puts the top five cards of his or her library into his or her graveyard . \ undying + +(^) (^) (^) (BB) (BB) (enchantment) ^ BB , exile a card from your graveyard : @ deals &^ damage to each creature and each player . + +(^) (^) (artifact) ^ ^ , T : prevent all damage that would be dealt this turn by target creature you control . that creature gets +&/ /+X until end of turn , where X is its converted mana cost . + +(^) (^) (^) (^) (^) (^) (UU) (creature) illusion (&^^^^/) (/&^^^^) flying \ suspend &^^^^ ~ ^ UU + +(^) (^) (GG) (GG) (creature) treefolk warrior (&^^^/) (/&^^^^) reach + +(^) (^) (BB) (creature) thrull (&^^/) (/&^^) sacrifice @ : put the top three cards of your library into your graveyard . + +(^) (^) (^) (WW) (creature) human samurai (&^^/) (/&^^) flying \ bushido &^ + +(^) (^) (^) (RR) (RR) (sorcery) [ &^^ = @ deals &^^^^ damage to target player . = @ deals &^^ damage to each creature . = destroy target nonbasic land . = each player discards all the cards in his or her hand , then draws that many cards . ] + +(^) (UU) (creature) drake (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return an enchantment to its owner's hand . + +(^) (BB) (BB) (sorcery) as an additional cost to cast @ , exile X creature cards from your graveyard . \ @ deals X damage to target player . + +(^) (RR) (creature) kobold (&^/) (/&^^) other kobold creatures you control get +&^/ /+& . + +(^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^) intimidate \ when @ enters the battlefield , destroy target angel . + +(^) (^) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ transmute ^ UU UU + +(^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may return a creature card from his or her graveyard to the battlefield . + +(^) (^) (^) (UU) (UU) (UU) (creature) elemental (&^^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may gain control of target creature for as long as you control @ . + +(^) (GG) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . + +(GG) (GG) (instant) you gain &^^^^^^ life . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^^^) T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (artifact) T : add ^ to your mana pool . \ any time you could mulligan and @ is in your hand , you may exile all the cards from your hand , then draw that many cards . + +(^) (^) (^) (^) (RR) (GG) (GG) (WW) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) vigilance \ T : put an &^^^^^^^^/ /&^^^^^^^^ beast creature token that's red , green , and white onto the battlefield . + +(^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to the creature with the least toughness . if two or more creatures are tied for least toughness , you choose one of them . + +(^) (^) (^) (^) (RR) (creature) human warrior (&^^^^/) (/&^) first strike \ suspend &^^^^ ~ RR + +(^) (GG) (creature) insect (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (RR) (enchantment) whenever you cast a kicked spell , you may have @ deal damage to target creature or player equal to the number of times that spell was kicked . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool , then add an additional GG to your mana pool for each % counter removed this way . + +(^) (^) (^) (WW) (creature) shapeshifter (&^^^/) (/&^^) changeling \ vigilance + +(^) (^) (UU) (tribal) (instant) rogue prowl UU \ look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(^) (^) (RR) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , human creatures you control get +&^/ /+& until end of turn . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay ^ UU . \ you control enchanted creature . \ enchanted creature gets +&/ /+&^ . + +(^) (^) (^) (UU) (instant) put target creature on top of its owner's library . if that creature is red , you may put it on the bottom of its owner's library instead . + +(land) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other . + +(^) (^) (^) (BB) (creature) dauthi minion (&^^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards . + +(^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&/ /+&^ until end of turn . + +(WW) (enchantment) aura enchant wall \ enchanted wall can attack as though it didn't have defender . + +(^) (RR) (instant) exile all cards from your hand face down . at the beginning of the next end step , return those cards to your hand , then draw a card . + +(^) (^) (WW) (creature) merfolk archer (&^^/) (/&^^) WW , T : @ deals X damage to target attacking or blocking creature , where X is the number of merfolk you control . + +(^) (UU) (UU) (enchantment) whenever you cast a creature spell , @ becomes a &^^^^/ /&^^^^ illusion creature with flying in addition to its other types until end of turn . + +(^) (^) (RR) (RR) (RR) (creature) beast (&^^^^/) (/&^^^^) RR RR : target creature gets +&^/ /-&^ until end of turn . + +_ASIDE_ (^) (^) (GG) (creature) human werewolf (&^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^/) (/&^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (^) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature you control except it gains " ^ ^ UU UU : return this creature to its owner's hand . " + +(^) (UU) (instant) arcane look at the top five cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(^) (UU) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (^) (UU) (UU) (enchantment) whenever a player casts an instant or sorcery card , exile it . then that player copies each instant or sorcery card exiled with @ . for each copy , the player may cast the copy without paying its mana cost . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn . + +(^) (^) (^) (WU) (instant) put two &^/ /&^ white kithkin soldier creature tokens onto the battlefield if WW was spent to cast @ . uncast up to one target creature spell if UU was spent to cast @ . + +(BB) (instant) exile target creature card from a graveyard . put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may have target player reveal his or her hand . if you do , choose a nonland card from it and exile that card . \ whenever a player casts a spell that shares a color or converted mana cost with the exiled card , @ deals &^^ damage to that player . + +(^) (BB) (GG) (enchantment) at the beginning of your upkeep , @ deals &^ damage to you . \ whenever a creature is put into an opponent's graveyard from the battlefield , you gain life equal to its toughness . + +(^) (^) (UU) (sorcery) draw two cards . + +(UB) (sorcery) target player puts the top four cards of his or her library into his or her graveyard . \ conspire + +(^) (^) (^) (^) (BB) (BB) (creature) zombie frog beast (&^^^^/) (/&^^^) swampwalk + +(^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures target opponent controls . you lose &^^ life for each creature destroyed this way . + +(BB) (BB) (BB) (BB) (enchantment) if damage would be dealt to you , exile that many cards from your graveyard instead . if you can't , you lose the game . \ if you would gain life , draw that many cards instead . \ when @ leaves the battlefield , you lose the game . + +(^) (^) (UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return one or two target attacking creatures to their owner's hand . + +(^) (^) (^) (^) (RR) (creature) phoenix (&^^/) (/&^^) flying \ sacrifice @ : @ deals &^^ damage to each creature without flying . \ RR RR RR : return @ from your graveyard to your hand . activate this ability only during your upkeep . + +(^) (^) (^) (RR) (creature) giant (&^^^/) (/&^^^) + +(^) (^) (RR) (creature) cyclops (&^^^/) (/&^^^) @ attacks each turn if able . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , you gain &^^^^ life . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it . + +(^) (RR) (enchantment) (creature) spirit (&^/) (/&^) bestow ^ ^ RR \ RR : @ gets +&^/ /+& until end of turn . if it's an aura , enchanted creature gets +&^/ /+& until end of turn instead . \ enchanted creature gets +&^/ /+&^ . + +(UU) (sorcery) search your library for a sorcery card and reveal that card . shuffle your library , then put the card on top of it . + +(^) (^) (^) (WW) (enchantment) as @ enters the battlefield , choose a creature type . \ ^ WW : the next time a creature of the chosen type would deal damage to you this turn , prevent that damage . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (enchantment) you may cast nonland cards from your hand without paying their mana costs . + +(^) (BB) (instant) target player sacrifices a creature . + +(^) (^) (^) (^) (^) (^) (^) (WW) (sorcery) you gain &^^ life for each card in your graveyard , then shuffle your graveyard into your library . + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add RR RR to your mana pool . + +(BB) (sorcery) @ deals &^ damage to target player and you gain &^ life . + +(^) (^) (^) (^) (BB) (BB) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) you may sacrifice three artifacts rather than pay @ 's mana cost . \ exile three artifact cards from your graveyard : return @ from your graveyard to your hand . + +(^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^^^^/) (/&^^^) BB , sacrifice a creature : regenerate @ . + +(^) (^) (^) (GG) (creature) rhino soldier (&^^^/) (/&^^^) trample \ exalted + +(^) (^) (RR) (GG) (WW) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains first strike until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&^^^^/) (/&^^^^) trample \ as long as you control another creature , prevent all damage that would be dealt to @ by spells that target it . + +(^) (^) (BB) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , target opponent loses &^ life and you gain &^ life . \ soulshift &^^ + +(^) (BB) (snow) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " SS : this creature can't be blocked this turn except by snow creatures . " + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card , then discard a card . + +(^) (^) (BB) (BB) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , each opponent discards a card . + +(^) (^) (^) (^) (BB) (creature) eldrazi drone (&^^^^/) (/&^) when @ enters the battlefield , put two &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (UU) (RR) (WW) (creature) djinn wizard (&^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , creatures you control gain lifelink until end of turn . + +(^) (WW) (instant) the next time a source of your choice would deal damage to you and/ /or creatures you control this turn , prevent that damage . if damage from a black source is prevented this way , you gain that much life . + +(^) (^) (^) (UU) (enchantment) when @ enters the battlefield , you gain &^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^ life . + +(^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ ^ ^ ^ , T : remove a -&^/ /-&^ counter from target creature . + +(GU) (instant) move any number of +&^/ /+&^ counters from target creature onto another target creature with the same controller . + +(^) (RR) (creature) kavu (&^/) (/&^) whenever @ attacks alone , it gets +&^^/ /+& until end of turn . + +(^) (^) (^) (WB) (creature) elemental (&^^^^^^/) (/&^^^^^^) lifelink \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ . + +(^) (^) (GG) (creature) human shaman (&^^/) (/&^^^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast creature spells . \ formidable ~ ^ ^ ^ ^ ^ ^ ^ ^ ^ GG GG , T : each player's life total becomes the number of creatures he or she controls . activate this ability only if creatures you control have total power &^^^^^^^^ or greater . + +(^) (WW) (instant) arcane destroy target attacking creature with power &^^^ or less . + +(BB) (creature) cleric (&^/) (/&^) ^ : add BB to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step . + +(^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , put three -&^/ /-&^ counters on target creature . + +(^) (^) (^) (GG) (creature) elf (&^^/) (/&^^) trample \ when @ enters the battlefield , reveal the top four cards of your library . put all elf cards revealed this way into your hand and the rest on the bottom of your library in any order . + +(^) (BB) (creature) gremlin (&^/) (/&^) infect \ lifelink + +(UU) (RR) (creature) goblin wizard (&^^/) (/&^^) instant and sorcery spells you cast cost ^ less to cast . + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add X mana in any combination of colors to your mana pool . spend this mana only to cast dragon spells or activate abilities of dragons . + +(^) (UU) (RR) (creature) goblin wizard (&/) (/&^^) flying \ T : @ deals &^^ damage to target creature or player chosen at random . + +(BB) (BB) (creature) horror (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , target opponent puts two &^^^/ /&^^^ green centaur creature tokens with protection from black onto the battlefield . + +(^) (RR) (RR) (creature) minotaur (&^^/) (/&^^^) + +(^) (^) (^) (RR) (RR) (creature) goblin (&^^/) (/&^^) protection from red \ tap five untapped goblins you control : @ deals &^^^^^^^^^^ damage to each creature and each player . + +(^) (^) (^) (GG) (sorcery) add WW UU BB RR GG to your mana pool . + +(^) (^) (^) (^) (^) (UU) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked unless defending player controls three or more creatures that share a creature type . + +(RW) (RW) (creature) human wizard (&^^/) (/&^^) ^ RR : target creature gains haste until end of turn . \ ^ WW : target creature gains first strike until end of turn . + +(^) (^) (^) (^) (BB) (creature) treefolk shaman (&^^^/) (/&^^^^^) T : up to two target swamps each become &^^^/ /&^^^^^ treefolk warrior creatures in addition to their other types until end of turn . + +(^) (UU) (UU) (UU) (instant) [ &^^ = uncast target spell . = return target permanent to its owner's hand . = tap all creatures your opponents control . = draw a card . ] + +(^) (BB) (creature) sliver (&^/) (/&^) all slivers have " T : regenerate target sliver . " + +(^) (^) (^) (GG) (GG) (creature) wolf (&^^^^/) (/&^^^^^) cumulative upkeep ^ ^ \ when @ enters the battlefield , draw a card . + +(^) (^) (^) (^) (artifact) countertype % charge \ as @ enters the battlefield , choose a creature type . \ whenever you cast a spell of the chosen type , put a % counter on @ . \ creatures you control of the chosen type get +&^/ /+&^ for each % counter on @ . + +(^) (^) (^) (RR) (sorcery) gain control of target creature until end of turn . untap that creature . until end of turn , it gets +&^^/ /+& and gains haste . + +(WW) (BB) (creature) zombie soldier warrior (&^^/) (/&^^) whenever @ deals damage , [ &^ = each player loses &^ life . = each player gains &^ life . ] + +(GG) (instant) until end of turn , up to two target creatures you control each gain " whenever this creature deals combat damage to a player , draw a card . " + +(^) (^) (GG) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of cards in your hand . + +(^) (^) (^) (^) (^) (UU) (sorcery) exchange control of two target permanents that share a card type . + +(^) (WW) (WW) (legendary) (creature) bird soldier (&^^/) (/&^^) flying \ ^ WW , sacrifice @ : exile target attacking creature . + +(^) (RR) (RR) (instant) buyback ^ ^ ^ \ copy target instant or sorcery spell . you may choose new targets for the copy . + +(^) (^) (artifact) equipment equip ^ \ equipped creature has trample . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's green . + +(WW) (creature) elf soldier (&^/) (/&^^) + +(^) (BB) (creature) rat (&^/) (/&^) T : target blocking creature gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (WW) (creature) griffin (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each other player may put an artifact or enchantment card onto the battlefield from his or her hand . + +(^) (^) (^) (^) (^) (UU) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , put target creature on top of its owner's library . + +(^) (^) (^) (^) (^) (^) (^) (BB) (sorcery) you control target player during that player's next turn . exile @ . + +(^) (^) (BB) (creature) human wizard (&^^/) (/&^^) UU , T : draw a card , then discard a card . \ RR , T : target creature can't block this turn . + +(RR) (creature) goblin shaman (&^/) (/&^) whenever a player casts a red spell , you may pay ^ . if you do , target creature can't block this turn . + +(^) (^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , destroy target land . \ evoke ^ ^ ^ ^ RR + +(^) (GG) (GG) (creature) centaur (&^^/) (/&^^) forestwalk + +(BB) (BB) (instant) destroy target non ~ vampire , non ~ werewolf , non ~ zombie creature . + +(^) (^) (^) (^) (^) (^) (BB) (sorcery) target player loses &^^^^ life and you gain &^^^^ life . \ basic landcycling ^ BB + +(land) T : add ^ to your mana pool . \ RR WW , T : target creature gets +&^^/ /+& and gains vigilance and haste until end of turn . + +(^) (^) (^) (^) (UU) (creature) beast mutant (&/) (/&) graft &^^^ \ ^ : target creature with a +&^/ /+&^ counter on it gains flying until end of turn . + +(BB) (BB) (BB) (enchantment) countertype % age \ cumulative upkeep BB \ at the beginning of your end step , draw a card for each % counter on @ . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . + +(^) (^) (RR) (creature) human warrior (&^^/) (/&^^) first strike \ unleash + +(UU) (enchantment) aura enchant creature \ enchanted creature has " cumulative upkeep ^ . " + +(^) (UU) (creature) merfolk soldier (&^^/) (/&^) as long as you control a plains , @ has first strike and lifelink . + +(RR) (instant) tap all creatures blocking target attacking creature . prevent all combat damage that would be dealt this turn by that creature and each creature blocking it . + +(^) (UU) (UU) (creature) vedalken artificer (&^/) (/&^^^) other blue creatures you control get +&^/ /+&^ . \ UU : target artifact creature becomes blue until end of turn . \ tap an untapped blue creature you control : add ^ ^ to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts . + +(^) (GG) (GG) (creature) snake warrior (&^^/) (/&^^^) legendary snakes you control have shroud . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . + +(^) (^) (RR) (sorcery) choose a color . @ deals damage to each player equal to the number of creatures of that color that player controls . + +(^) (^) (^) (^) (^) (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ each other samurai creature you control gets +&^/ /+&^ for each point of bushido it has . + +(^) (^) (^) (RR) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , @ deals &^^ damage to target creature or player . + +(^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying , haste \ when @ enters the battlefield , target opponent puts three &^^/ /&^^ white knight creature tokens with first strike onto the battlefield . + +(^) (^) (BB) (BB) (sorcery) countertype % scream \ exile @ with two % counters on it . \ at the beginning of your upkeep , if @ is exiled with a % counter on it , remove a % counter from it . if there are no more % counters on it , put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield . + +(^) (^) (^) (WP) (WP) (artifact) \ creatures can't attack you or a planeswalker you control unless their controller pays WP for each of those creatures . + +(^) (^) (GG) (creature) cat spirit (&^/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(^) (^) (UU) (UU) (sorcery) return one or two target creatures to their owners' hands . + +(^) (^) (^) (^) (GG) (GG) (creature) elf scout (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total number of cards in all players' hands . \ ^ ^ GG , remove a +&^/ /+&^ counter from @ : search your library for a land card , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (^) (UU) (UU) (creature) griffin (&^^^/) (/&^^) flying \ ^ UU , discard a card : return @ to its owner's hand . + +(^) (^) (GU) (instant) until end of turn , target creature loses all abilities and becomes a green snake with base power and toughness &^/ /&^ . \ draw a card . + +(^) (^) (BB) (enchantment) sacrifice a creature , return @ to its owner's hand : return target creature card from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery . + +(GU) (WW) (creature) human soldier (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has first strike . + +(^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments . + +(^) (^) (BB) (enchantment) white spells cost ^ ^ ^ more to cast . \ activated abilities of white enchantments cost ^ ^ ^ more to activate . + +(RR) (GG) (sorcery) [ &^ = destroy target artifact . = destroy target enchantment . = destroy target artifact and target enchantment . ] + +(^) (^) (^) (UR) (BB) (sorcery) gain control of target creature . untap that creature . it gains haste until end of turn . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool . draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (UU) (sorcery) destroy all forests . + +(^) (^) (^) (UU) (UU) (instant) trap if an opponent had two or more creatures enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ return two target creatures to their owners' hands . + +(^) (GG) (creature) insect (&^/) (/&^) flying \ GG GG : @ gains first strike until end of turn . + +(^) (WW) (creature) cat warrior (&^^^/) (/&^) + +(^) (^) (WW) (WW) (sorcery) put two &^/ /&^ white bird creature tokens with flying onto the battlefield . \ flashback ~ tap three untapped white creatures you control . + +(^) (^) (RR) (creature) elemental (&^^/) (/&^^) RR , return @ to its owner's hand : add ^ ^ RR to your mana pool . activate this ability only any time you could cast a sorcery . + +(GG) (creature) spike drone (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (UU) (RR) (creature) human wizard (&^^/) (/&^^^) UU , T : draw two cards . \ RR , T , discard a card : @ deals damage to target creature equal to the discarded card's converted mana cost . + +(^) (^) (^) (BB) (creature) human cleric (&^^/) (/&^^) morph ^ ^ ^ BB \ when @ is turned face up , return all zombie cards from all graveyards to their owners' hands . + +(^) (UU) (instant) change the target of target spell that targets only a player . the new target must be a player . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you put two cards from your graveyard on the bottom of your library . \ GG GG , discard a card : you may have @ assign its combat damage this turn as though it weren't blocked . + +(^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ RR GG , T , sacrifice @ : draw a card . + +(^) (WW) (WW) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , you gain &^ life for each artifact that player controls . + +_ASIDE_ (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . + +_BSIDE_ (WW) (instant) destroy target enchantment . + +(^) (^) (GG) (creature) dryad (&^^/) (/&^) if an opponent controls an island and you control a forest , you may cast @ without paying its mana cost . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . + +(^) (GG) (instant) destroy target artifact . its controller loses &^ life . + +(^) (^) (BB) (sorcery) @ deals X damage to target opponent , where X is twice the number of white creatures that player controls . + +(^) (WW) (WW) (creature) fox wizard (&^^/) (/&^) protection from spirits and from arcane + +(^) (^) (^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , if it wasn't sacrificed , you may pay ^ ^ ^ . if you do , draw a card . + +(land) T : add ^ to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand . + +(^) (^) (GG) (GG) (creature) wombat (&/) (/&^) vigilance \ @ gets +&^^/ /+&^^ for each aura attached to it . + +(^) (^) (^) (^) (^) (BB) (instant) choose a creature type . target player reveals his or her hand and discards all creature cards of that type . then destroy all creatures of that type that player controls . they can't be regenerated . + +(^) (^) (UU) (UU) (instant) uncast target creature spell . put a &^/ /&^ blue spirit creature token with flying onto the battlefield . + +(^) (^) (^) (WU) (WU) (creature) human advisor (&^^^/) (/&^^^^^) countertype % filibuster \ at the beginning of your upkeep , put a % counter on @ . then if @ has five or more % counters on it , you win the game . \ whenever a source deals damage to you , remove a % counter from @ . + +(^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ . + +(^) (WW) (instant) prevent the next &^^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (^) (BB) (BB) (legendary) (creature) rat ninja (&^^^^^/) (/&^^^^) ninjutsu ^ ^ ^ BB BB \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control . \ ^ BB : regenerate @ . + +(^) (^) (^) (UU) (UU) (BB) (BB) (creature) demon ninja (&^^^^^^/) (/&^^^^^) ninjutsu ^ ^ ^ ^ UU BB \ whenever @ deals combat damage to a player , look at that player's hand . you may cast a nonland card in it without paying that card's mana cost . + +(GG) (creature) insect (&/) (/&^) flying \ whenever @ attacks , defending player can't cast spells this turn . + +(^) (^) (^) (BB) (creature) shade (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (UU) (sorcery) return target permanent to its owner's hand . \ storm + +(^) (^) (^) (^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature or player . \ draw a card . + +(^) (WW) (enchantment) creature tokens you control get +&^/ /+&^ and have vigilance . + +(^) (^) (UU) (creature) efreet (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you . + +(^) (WW) (creature) spirit nomad (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(^) (^) (UU) (UU) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , draw three cards . + +(^) (^) (^) (^) (GG) (GG) (WW) (WW) (legendary) (creature) dryad (&^^^/) (/&^^^^^^^^) forestwalk \ as an additional cost to cast creature spells , you may pay any amount of mana . if you do , that creature enters the battlefield with that many additional +&^/ /+&^ counters on it . + +(^) (BB) (creature) human cleric (&^/) (/&^^) T , sacrifice a black or artifact creature : add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost . + +(XX) (XX) (UU) (sorcery) x target creatures gain islandwalk until end of turn . + +(RR) (creature) goat (&^/) (/&^) mountainwalk + +(^) (^) (^) (^) (UU) (UU) (instant) uncast target spell . you may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost . + +(^) (WW) (instant) you gain &^^^^ life . \ recover ^ WW + +(^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) other myr creatures you control get +&^/ /+&^ . \ ^ , T : untap each other myr you control . + +(^) (UU) (creature) cephalid wizard (&^/) (/&^) whenever @ becomes the target of a spell or ability , put the top three cards of your library into your graveyard . \ ^ ^ UU , T : prevent all combat damage that would be dealt to and dealt by target creature you control this turn . + +(^) (^) (^) (^) (WW) (creature) giant (&^/) (/&^^^^^) lifelink + +(^) (^) (^) (^) (BB) (creature) vampire warrior (&^^^^/) (/&^^) sacrifice another creature : regenerate @ . + +(^) (^) (^) (^) (artifact) all swamps are &^/ /&^ black creatures that are still lands . + +(^) (^) (^) (artifact) ^ ^ ^ ^ , T : target opponent chooses one of the top two cards of your graveyard . exile that card and put the other one into your hand . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : reveal cards from the top of your library until you reveal a land card . @ deals damage equal to the number of nonland cards revealed this way to target creature or player . if the revealed land card was a mountain , @ deals double that damage instead . put the revealed cards on the bottom of your library in any order . + +(RR) (creature) goblin soldier (&^/) (/&^) haste \ battalion ~ whenever @ and at least two other creatures attack , creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn . + +(RR) (creature) orc warrior (&^/) (/&^) ^ : flip a coin . if you win the flip , target orc creature gets +&^^/ /+& until end of turn . if you lose the flip , it gets -&/ /-&^^ until end of turn . + +(^) (^) (^) (RR) (tribal) (sorcery) giant @ deals &^^^^ damage to target player . if you control a giant , draw a card . + +(^) (^) (^) (^) (^) (^) (^) (^) (artifact) if a player would draw a card , that player skips that draw instead . \ at the beginning of each end step , each player sacrifices a permanent unless he or she discards a card . + +(^) (^) (^) (^) (WW) (WW) (creature) bird soldier (&^^/) (/&^^^^^^) flying \ ^ : @ loses flying until end of turn . \ provoke + +(^) (^) (^) (UU) (creature) elemental shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ creature , a &^^/ /&^^ creature with flying , or a &^/ /&^^^^^^ creature with defender . + +(^) (^) (^) (^) (WW) (sorcery) exile target creature or enchantment . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^) flying \ ^ RR : @ deals &^ damage to target creature . that creature can't block this combat . activate this ability only if @ is attacking . + +(UU) (sorcery) change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn . \ cipher + +(^) (^) (^) (^) (^) (GG) (instant) delve \ target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn . + +(^) (GG) (instant) arcane you gain &^^^ life . \ splice onto arcane ^ GG + +(XX) (WW) (UU) (UU) (instant) you gain X life and draw X cards . + +(WW) (creature) human cleric (&^/) (/&^) ^ WW WW : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) avatar (&^^^^/) (/&^^^^) shroud \ GG : until end of turn , @ can be the target of spells and abilities controlled by target player as though it didn't have shroud . + +(^) (^) (BB) (RR) (enchantment) ^ , pay &^^ life : @ deals &^ damage to target creature or player . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ ^ , T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . + +(BB) (GG) (sorcery) put an X/ /X black and green spirit warrior creature token onto the battlefield , where X is the greatest toughness among creatures you control . + +(^) (^) (^) (GG) (creature) hound warrior (&^^^/) (/&^^^) whenever another permanent you control is turned face up , if it's a creature , put two +&^/ /+&^ counters on it . \ megamorph ^ ^ ^ GG GG + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR WW to your mana pool . + +(^) (^) (^) (^) (^) (WW) (WW) (sorcery) each player returns all artifact cards from his or her graveyard to the battlefield . + +(^) (WW) (enchantment) WW : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (^) (RR) (enchantment) aura enchant non ~ wall creature \ enchanted creature has first strike and trample . \ at the beginning of the end step of enchanted creature's controller , destroy that creature if it didn't attack this turn . + +(^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card . + +(^) (^) (^) (^) (RR) (creature) ogre berserker (&^^^^/) (/&^^) haste + +(^) (WU) (creature) kithkin wizard (&^/) (/&^) ^ ^ WW UU : exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (^) (^) (RR) (RR) (sorcery) all creatures get +&^^/ /-&^^ until end of turn . + +(land) mountain \ @ enters the battlefield tapped . \ RR , T : shuffle your library . activate this ability only if you control two or more red permanents . + +(^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player " and " T : this creature deals &^^^ damage to target werewolf creature . " + +(^) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) whenever a spell or ability you control uncasts a spell , you may put a &^/ /&^ blue merfolk creature token onto the battlefield . \ tap seven untapped merfolk you control : uncast target spell . + +(^) (UU) (creature) nightmare salamander beast (&^^/) (/&^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (^) (WW) (creature) bird cleric (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn . + +(GG) (enchantment) aura enchant forest \ ^ ^ : enchanted forest becomes a &^^^^/ /&^^^^ green spirit creature until end of turn . it's still a land . \ when enchanted forest is put into a graveyard , you may return @ from your graveyard to your hand . + +(^) (^) (artifact) spells cost ^ less to cast . + +(^) (^) (GG) (GG) (GG) (sorcery) creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn . + +(^) (^) (WW) (WW) (enchantment) chroma ~ each creature you control gets +&^/ /+&^ for each white mana symbol in its mana cost . + +(^) (^) (^) (RR) (creature) wolf (&^^/) (/&^^) first strike \ T : target dwarf creature gets +&^^/ /+& and gains first strike until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat . + +(^) (^) (BB) (BB) (enchantment) at the beginning of your upkeep , put X &^^/ /&^^ black zombie creature tokens onto the battlefield , where X is half the number of zombies you control , rounded down . + +(^) (^) (WW) (creature) human scout (&^^/) (/&^^^) swampwalk + +(^) (^) (RR) (RR) (legendary) (creature) human shaman (&^^/) (/&^^) haste \ RR , T : put a &^^^/ /&^ red elemental creature token with haste onto the battlefield . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) whenever a creature an opponent controls dies , you may pay ^ BB . if you do , return that card to the battlefield under your control . if it's a creature , it's a zombie in addition to its other creature types . \ ^ BB : regenerate target zombie . + +(^) (^) (^) (WU) (WU) (WU) (enchantment) \ whenever a player casts a noncreature spell , uncast that spell . that player puts X &^/ /&^ white and blue bird creature tokens with flying onto the battlefield , where X is the spell's converted mana cost . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch . + +(^) (^) (RR) (RR) (creature) giant shaman (&^^^^^/) (/&^^^^) when @ enters the battlefield , discard a card at random . if you discard a creature card this way , @ deals damage equal to that card's power to target player . + +(artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and has vigilance . + +(^) (^) (^) (^) (^) (RR) (creature) cyclops (&^^^^^/) (/&^^^^) ^ ^ ^ ^ ^ RR RR : monstrosity &^^^ . + +(^) (^) (^) (artifact) countertype % plague \ at the beginning of your upkeep , put a % counter on @ . \ ^ BB GG : put a % counter on @ or remove a % counter from it . \ when @ has three or more % counters on it , sacrifice it . if you do , destroy all nonland permanents . + +(GG) (creature) faerie (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , that creature becomes green . + +(^) (^) (RR) (GG) (enchantment) at the beginning of each player's end step , tap all untapped islands that player controls and @ deals X damage to the player , where X is the number of islands tapped this way . + +(^) (GG) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is every basic land type in addition to its other types . + +(^) (^) (RR) (tribal) (enchantment) goblin whenever another goblin you control is put into a graveyard from the battlefield , you may have @ deal &^ damage to target player . + +(land) island swamp + +(^) (BB) (creature) human rebel rogue (&^/) (/&^^) BB , T : tap target creature . + +(^) (^) (^) (GG) (sorcery) return two cards at random from your graveyard to your hand . + +(^) (^) (^) (^) (RR) (creature) dwarf berserker (&^^^^/) (/&^^^) discard a card at random : @ gains first strike and haste until end of turn . + +(^) (^) (^) (artifact) (creature) myr (&^/) (/&^) @ gets +&^/ /+&^ for each equipment attached to it . + +(^) (^) (^) (RR) (RR) (instant) until end of turn , all creatures gain " T : this creature deals damage equal to its power to target creature . " + +(^) (^) (^) (RR) (RR) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness ^ ^ RR + +(sorcery) suspend &^^^^ ~ UU \ target player draws three cards . + +(^) (GG) (sorcery) return target green card from your graveyard to your hand . + +(^) (^) (RR) (creature) goat beast (&^^/) (/&^^) haste + +(BB) (GG) (sorcery) return target card from your graveyard to your hand . exile @ . + +(^) (UU) (creature) faerie (&^/) (/&^) flying \ T : target creature gains flying until end of turn . + +(^) (^) (RR) (creature) efreet shaman (&/) (/&^^^^^) ^ ^ UU , T : draw a card , then discard a card . + +(^) (^) (^) (^) (^) (UU) (UU) (legendary) (creature) kraken (&^^^^^^^^/) (/&^^^^^^^^) @ has hexproof unless it's attacking or blocking . \ @ can't be blocked unless all creatures defending player controls block it . + +(^) (^) (UU) (sorcery) each player discards any number of cards , then draws that many cards . \ draw a card . + +(^) (BB) (BB) (enchantment) cumulative upkeep ~ pay &^ life . \ at the beginning of each player's upkeep , that player sacrifices a green or white permanent . + +(^) (^) (^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^^) first strike \ morph ^ ^ WW WW + +(^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) ^ ^ : target black creature gains wither until end of turn . + +(^) (^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may exile up to three other target creatures from the battlefield and/ /or creature cards from graveyards . \ when @ leaves the battlefield , return the exiled cards to their owners' hands . + +(^) (WW) (creature) human soldier (&^/) (/&^^) kicker ^ ^ \ vigilance \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . + +(RR) (sorcery) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may pay RR RR . if the player does , he or she may copy this spell and may choose a new target for that copy . + +(^) (^) (^) (^) (^) (^) (UU) (creature) bird wizard (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ ^ ^ ^ ^ UU : look at the top four cards of your library , then put them back in any order . + +(^) (^) (^) (BB) (creature) orc warrior (&^^^/) (/&^^^) whenever a creature you control attacks , defending player loses &^ life and you gain &^ life . \ ^ ^ ^ RW RW : creatures your opponents control block this turn if able , and you choose how those creatures block . + +(^) (RR) (creature) goblin (&^/) (/&^) flying \ @ can't block . + +(^) (^) (^) (^) (WW) (creature) antelope (&^^/) (/&^^^^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library . + +(^) (WW) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment . + +(BB) (creature) human warrior (&^/) (/&^) level up ^ ^ ^ ^ \ level &^ ~ &^^ \ &^^^/ /&^^^ \ level &^^^ ~ \ &^^^^^/ /&^^^^^ \ @ can't be blocked except by black creatures . + +(^) (^) (^) (^) (^) (UU) (creature) serpent (&^^^^^/) (/&^^^^^) defender \ landfall ~ whenever a land enters the battlefield under your control , @ loses defender until end of turn . + +(^) (WU) (enchantment) aura enchant creature \ at the beginning of each upkeep , tap enchanted creature . + +(^) (^) (UU) (UU) (enchantment) aura flash \ enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying + +(^) (^) (BB) (creature) human warrior (&^^^/) (/&^^) + +(^) (^) (RR) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and have first strike . + +(^) (^) (UU) (enchantment) whenever an opponent casts a creature spell , @ deals &^^ damage to that player unless he or she pays ^ ^ . + +(^) (^) (BB) (BB) (BB) (enchantment) at the beginning of your upkeep , you lose &^ life . \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step . + +(^) (^) (GG) (GG) (creature) elf warrior (&^^^/) (/&^^^) whenever you cast an elf spell , you may put a &^/ /&^ green elf warrior creature token onto the battlefield . + +(^) (^) (^) (^) (UU) (UU) (creature) djinn (&^^^^^/) (/&^^^^^^) flying + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) first strike \ modular &^^^^ + +(^) (^) (^) (WW) (creature) human rebel (&^^/) (/&^^) XX WW , T : @ deals X damage to target attacking or blocking creature . + +(^) (^) (^) (GG) (sorcery) destroy all enchantments . \ cycling ^ ^ + +(^) (^) (^) (UU) (RR) (instant) draw four cards , then discard two cards . + +(BB) (BB) (creature) imp (&^^/) (/&^^) flying \ when @ enters the battlefield , you lose &^^ life . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) trample \ @ attacks each turn if able . \ whenever @ is dealt damage , flip a coin . if you lose the flip , sacrifice @ . \ when @ dies , flip a coin . if you lose the flip , it deals &^^^^ damage to each creature and each player . + +(^) (^) (^) (^) (GG) (creature) boar (&^^^^/) (/&^^^^) + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ ^ , T , sacrifice @ : put a &^^^/ /&^^^^ colorless gargoyle artifact creature token with flying onto the battlefield . + +(^) (^) (^) (BB) (BB) (legendary) (creature) horror (&^^^^^/) (/&^^^^) flying \ cumulative upkeep ~ pay &^ life . + +(^) (UU) (UU) (creature) merfolk scout (&^^/) (/&^^^) T : target merfolk creature gets +&^/ /+&^ and gains islandwalk until end of turn . \ T : target land becomes an island until end of turn . + +(^) (^) (^) (^) (^) (UU) (instant) arcane target permanent's controller sacrifices it . if he or she does , that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent , puts that card onto the battlefield , then shuffles his or her library . \ splice onto arcane ^ ^ UU UU + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ , T : put a &/ /&^ white goat creature token onto the battlefield . \ T , sacrifice X goats : add X mana of any one color to your mana pool . you gain X life . + +(UU) (sorcery) return target nonland permanent to its owner's hand . + +(^) (RR) (GG) (creature) centaur archer (&^^^/) (/&^^) T : @ deals &^ damage to target creature with flying . + +(^) (^) (^) (^) (^) (^) (RR) (sorcery) you and target opponent each gain control of all creatures the other controls until end of turn . untap those creatures . those creatures gain haste until end of turn . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^) + +(^) (BB) (creature) skeleton (&^/) (/&^) ^ ^ BB BB : exile @ and target creature unless that creature's controller pays ^ ^ . activate this ability only if @ is in your graveyard . + +(^) (RR) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player . + +(land) at the beginning of the end step , if you control no creatures , sacrifice @ . \ T : add one mana of any color to your mana pool . + +(^) (^) (RR) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or UU to your mana pool . + +(^) (^) (^) (UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exile an instant card from your hand . \ XX , T : copy the exiled card . you may cast the copy without paying its mana cost . X is the converted mana cost of the exiled card . + +(^) (^) (^) (^) (BB) (BB) (creature) avatar (&^^^^^^/) (/&^^^^^^) deathtouch \ ^ ^ ^ BB BB : return up to three target creature cards from your graveyard to your hand . \ ^ ^ ^ BB BB , exile @ from your graveyard : return up to three target creature cards from your graveyard to your hand . + +(^) (^) (^) (RR) (creature) minotaur shaman (&^^^/) (/&^^^) level up ^ RR \ level &^ ~ &^^^^^ \ &^^^^^^/ /&^^^^^^ \ level &^^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ whenever @ attacks , it deals &^^^^^^ damage to each creature defending player controls . + +(^) (^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^^) first strike ; banding + +(^) (^) (^) (artifact) T : add WW to your mana pool . \ sacrifice @ : add WW to your mana pool . + +(^) (^) (RR) (instant) @ deals &^^ damage to target creature . if you control a black permanent , destroy the creature instead . + +(^) (^) (^) (UU) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put a &^^^/ /&^^^ colorless golem artifact creature token onto the battlefield . \ golem creatures you control have flying . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB RR to your mana pool . + +(^) (UU) (creature) human rogue (&^/) (/&^) level up ^ ^ UU \ level &^ ~ &^^ \ &^^/ /&^^ \ @ can't be blocked . \ level &^^^ ~ \ &^^^/ /&^^^ \ shroud \ @ can't be blocked . + +(XX) (UU) (UU) (instant) delve \ uncast target spell unless its controller pays XX . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared . + +(WW) (creature) human cleric (&^/) (/&^^) ^ ^ WW , T , sacrifice @ : destroy all enchantments . + +(^) (^) (^) (UU) (creature) nightmare crab (&^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , an opponent chooses a permanent you control other than @ and exiles it . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) horror (&^^^^^^/) (/&^^^^^^) when you cast @ , any player may discard three cards . if a player does , uncast @ . \ discard three cards : return @ from your graveyard to your hand . + +(^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^) when @ enters the battlefield , look at the top X cards of your library , where X is the number of forests you control . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order . + +(^) (RR) (creature) human spellshaper warrior (&^/) (/&^) RR , T , discard a card : target creature can't block this turn . + +(^) (WW) (instant) creatures you control get +&^/ /+&^ until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , those creatures gain indestructible until end of turn . + +(^) (BB) (creature) human knight (&^^/) (/&^^) flanking \ @ can't block . + +(^) (^) (GG) (instant) destroy target creature with flying . you gain &^^ life . + +(^) (^) (GG) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card and put it onto the battlefield tapped . if you do , shuffle your library . + +(^) (^) (UU) (enchantment) when a player has no cards in hand , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ crocodile creature . + +(^) (^) (^) (^) (RR) (creature) goblin warrior ally (&^^/) (/&^^) haste \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (UU) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , untap enchanted creature . \ you control enchanted creature . \ when enchanted creature dies , return that card to the battlefield under its owner's control . + +(^) (^) (^) (RR) (enchantment) sacrifice two creatures : put a &^^^/ /&^ red beast creature token named carnivore onto the battlefield . + +(^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy all curses attached to you . \ you have hexproof . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ ^ ^ RR , T , sacrifice a creature : @ deals &^^ damage to target creature or player . + +(^) (^) (^) (^) (WW) (enchantment) when @ enters the battlefield , if it's not a token , each of your teammates puts a token that's a copy of @ onto the battlefield . \ you have hexproof . + +(^) (GG) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn . + +(^) (^) (^) (WW) (creature) human scout (&^^/) (/&^^) when @ dies , put two &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(^) (WW) (instant) destroy target enchantment . you gain &^^ life . + +(^) (^) (GG) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ each player may play an additional land on each of his or her turns . + +(^) (^) (RR) (RR) (creature) human knight (&^^^^/) (/&^^) haste \ battle cry \ whenever @ attacks , creatures with power &^ or less can't block this turn . + +(^) (^) (GG) (creature) bird beast (&^^^/) (/&^^) echo ^ ^ GG \ when @ enters the battlefield or dies , put a +&^/ /+&^ counter on target creature . + +(^) (WW) (tribal) (enchantment) kithkin whenever a nontoken creature you control attacks , you may pay WW . if you do , put a &^/ /&^ white kithkin soldier creature token onto the battlefield tapped and attacking . + +(^) (UU) (enchantment) aura flash \ enchant creature \ enchanted creature has flying . + +(^) (^) (^) (^) (UU) (creature) serpent (&^^^/) (/&^^^^^) defender \ metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and can attack as though it didn't have defender . + +(^) (^) (^) (^) (GG) (creature) treefolk (&^^^/) (/&^^^^^^) + +(^) (^) (^) (^) (UU) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ ^ ^ ^ ^ UU : return @ to its owner's hand . + +(^) (^) (^) (RR) (creature) vampire (&^^/) (/&^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (RR) (creature) cat (&^^^/) (/&^^^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (^) (UB) (creature) merfolk soldier (&^^^/) (/&^^^) persist + +(^) (^) (^) (^) (^) (GG) (GG) (creature) elephant (&^^^^^/) (/&^^^^^) reach \ when @ enters the battlefield , bolster &^^^^^ . + +(BB) (BB) (creature) slith (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ ^ BB : regenerate @ . + +(UU) (enchantment) aura enchant creature \ whenever enchanted creature attacks , if its power is &^^ or less , it can't be blocked this turn . \ forecast ~ ^ UU , reveal @ from your hand : target creature with power &^^ or less can't be blocked this turn . + +(^) (^) (^) (UU) (BB) (instant) [ &^^ = uncast target noncreature spell . = return target permanent to its owner's hand . = target creature gets -&^^^/ /-&^^^ until end of turn . = destroy target planeswalker . ] + +(^) (^) (^) (^) (RR) (GG) (sorcery) return target card from your graveyard to your hand . if you return a nonland card to your hand this way , @ deals damage equal to that card's converted mana cost to target creature or player . \ exile @ . + +(^) (^) (artifact) ^ WW : creatures you control get +&^/ /+&^ until end of turn . + +(^) (^) (^) (UU) (UU) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , target opponent gains control of all other permanents you control . + +(^) (^) (GG) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^^/ /+&^ until end of turn . " + +(^) (^) (^) (RP) (sorcery) \ nonartifact creatures can't block this turn . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked . + +(^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever an artifact enters the battlefield , you may untap @ . + +(^) (^) (^) (^) (^) (BB) (sorcery) arcane target opponent chooses a number . you may have that player lose that much life . if you don't , that player sacrifices all but that many permanents . + +(^) (GG) (sorcery) return target card from your graveyard to your hand . + +(^) (GG) (creature) elemental (&^/) (/&^) trample \ tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn . + +(^) (UU) (UU) (creature) spirit (&^^^/) (/&^) @ can't be blocked . + +(WU) (WU) (WU) (WU) (WU) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ other creatures have base power and toughness &^/ /&^ . + +(^) (BB) (BB) (legendary) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever a creature an opponent controls dies , you may cast target instant card from your graveyard . if that card would be put into a graveyard this turn , exile it instead . + +(^) (^) (^) (^) (GG) (creature) lizard (&^^^/) (/&^^^^^) + +(^) (RR) (RR) (WW) (creature) elemental soldier (&^^^^^^/) (/&^) trample , lifelink , haste \ at the beginning of the end step , sacrifice @ . + +(WW) (WW) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ enchanted creature can't attack or block , and its activated abilities with T in their costs can't be activated . + +(^) (^) (^) (^) (artifact) (creature) golem (&^/) (/&^^^^) ^ RR : @ gets +&^^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (UU) (enchantment) each creature your opponents control is an illusion in addition to its other types and has " when this creature becomes the target of a spell or ability , sacrifice it . " + +(^) (^) (UU) (creature) faerie rogue (&^^/) (/&^) flash \ flying \ when @ enters the battlefield , you may tap or untap target permanent . + +(^) (^) (^) (^) (^) (GG) (creature) elf mutant (&^^^^/) (/&^^^^^) T : add GG GG GG to your mana pool . \ forestcycling ^ ^ + +(^) (RR) (sorcery) @ deals damage to target player equal to the number of creatures you control . + +(RR) (RR) (creature) human wizard (&^/) (/&^^) RR , T : choose target opponent who had more life than you did as you activated this ability . @ deals &^^ damage to him or her . + +(^) (^) (^) (BB) (BB) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent discard a card . + +(^) (^) (RR) (creature) elemental warrior (&^^/) (/&^^) ^ ^ RR : creatures you control get +&^/ /+& until end of turn . if this is the third time this ability has resolved this turn , creatures you control gain first strike until end of turn . + +(^) (artifact) you have no maximum hand size . \ if an effect causes you to discard a card , discard it , but you may put it on top of your library instead of into your graveyard . + +(^) (^) (^) (GG) (GG) (creature) ooze (&^^^^/) (/&^^^^) whenever @ attacks , exile the top card of your library . if it's a creature card , @ gets +X/ /+y until end of turn , where X is the exiled creature card's power and y is its toughness . + +(^) (WW) (WW) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent all damage that would be dealt to target creature this turn . \ grandeur ~ discard another card named @ : target player can't cast spells this turn , and creatures that player controls can't attack this turn . + +(^) (^) (^) (RR) (creature) goblin (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature and target land . + +(^) (BB) (enchantment) at the beginning of your upkeep , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you may tap or untap target permanent . + +(^) (WW) (WW) (creature) unicorn (&^^/) (/&^^) T : add UU or ^ UU to your mana pool . spend this mana only to pay cumulative upkeep costs . + +(GG) (creature) human druid (&^/) (/&^) sacrifice @ : you may put a land card from your hand onto the battlefield . + +(^) (^) (^) (^) (^) (RR) (creature) kavu (&^^^^/) (/&^^) echo ^ ^ ^ ^ ^ RR \ when @ enters the battlefield , it deals &^^ damage to target creature . \ when @ leaves the battlefield , it deals &^^^^ damage to target creature . + +(^) (^) (^) (RR) (creature) human soldier berserker (&^^/) (/&^^^) whenever @ attacks , if you control no untapped lands , it gets +&^^^/ /+& until end of turn . + +(^) (^) (WW) (instant) kicker ^ ^ ^ WW \ creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , instead creatures you control get +&^^/ /+&^^ and gain first strike until end of turn . + +(^) (WW) (creature) kithkin knight (&^^/) (/&^^) whenever @ attacks , you may pay WW . if you do , it gains flying until end of turn . + +(^) (^) (BB) (creature) volver (&^^/) (/&^^) kicker ^ GG and/ /or WW \ if @ was kicked with its ^ GG kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with trample . \ if @ was kicked with its WW kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " whenever @ deals damage , you gain that much life . " + +(UU) (UU) (RR) (instant) uncast up to two target spells . + +(^) (^) (GG) (enchantment) at the beginning of your upkeep , each player reveals the top card of his or her library . if all cards revealed this way are creature cards , put those cards onto the battlefield under their owners' control . + +(^) (^) (UU) (creature) wall (&^/) (/&^^^^^^) defender \ ^ ^ ^ ^ : return @ to its owner's hand . any player may activate this ability . + +(^) (RR) (RR) (enchantment) XX , discard a card with converted mana cost X : @ deals X damage to target creature or player . + +(^) (^) (^) (WW) (WW) (creature) giant (&^^^/) (/&^^^^^) + +(^) (UU) (creature) human wizard artificer (&^/) (/&^) T : add ^ ^ to your mana pool . spend this mana only to activate abilities of artifacts . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^) flying \ as long as you control a human , @ has hexproof and indestructible . + +(^) (^) (^) (UU) (creature) drone (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn . + +(^) (^) (RR) (creature) giant (&^^^^/) (/&^) @ can't block . + +(WW) (creature) centaur scout (&/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (GG) (creature) treefolk (&^^^/) (/&^^^^) forestwalk + +(BB) (instant) target creature gains undying until end of turn . + +(^) (^) (BB) (BB) (BB) (enchantment) creatures you control have fear . + +(instant) destroy target nonblack creature . \ at the beginning of your next upkeep , pay ^ ^ BB . if you don't , you lose the game . + +(^) (^) (^) (WW) (WW) (sorcery) destroy all creatures that aren't enchanted . they can't be regenerated . + +(^) (^) (^) (UU) (UU) (creature) djinn (&^^^^/) (/&^^^^) countertype % wish \ flying \ @ enters the battlefield with three % counters on it . \ ^ ^ UU UU , remove a % counter from @ : reveal the top card of your library . you may play that card without paying its mana cost . if you don't , exile it . + +(^) (^) (^) (artifact) (creature) goblin (&^^/) (/&^^) ^ ^ ^ RR , sacrifice @ : destroy target artifact . + +(^) (^) (^) (GG) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control plus the number of treefolk you control . \ @ has trample as long as you control another treefolk . + +(^) (artifact) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life . + +(WW) (enchantment) (creature) human soldier (&^/) (/&^^) bestow ^ ^ WW \ enchanted creature gets +&^/ /+&^^ . + +(BB) (creature) rat shaman (&^/) (/&^) each opponent's maximum hand size is reduced by one . + +(^) (^) (^) (RR) (RR) (instant) return all islands to their owners' hands . \ each player sacrifices a plains or a white permanent for each white permanent he or she controls . + +(^) (artifact) equipment equip ^ \ landfall ~ whenever a land enters the battlefield under your control , equipped creature gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (enchantment) whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield , return that card to the battlefield . + +(^) (WW) (sorcery) exile target white permanent . + +(^) (^) (^) (BB) (RR) (creature) demon (&^/) (/&^^^^) first strike , deathtouch \ @ can only attack alone . \ whenever @ attacks a player and isn't blocked , that player's life total becomes &^ . @ assigns no combat damage this combat . + +(^) (^) (WW) (instant) creatures you control get +&/ /+&^^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , choose a color . creatures you control also gain protection from the chosen color until end of turn . + +(^) (GG) (enchantment) each creature you control assigns combat damage equal to its toughness rather than its power . \ GG : target creature with defender can attack this turn as though it didn't have defender . \ ^ ^ GG : creatures you control get +&/ /+&^ until end of turn . + +(^) (^) (GG) (instant) prevent all combat damage that would be dealt by nongreen creatures this turn . + +(^) (RR) (sorcery) creatures without flying can't block this turn . + +(^) (^) (^) (artifact) T : add GG , WW , or UU to your mana pool . + +(^) (RR) (creature) goblin zombie (&^^/) (/&^) whenever @ deals combat damage to a player , if you control a swamp , you may have that player discard a card . + +(land) T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell . + +(^) (^) (^) (RR) (RR) (sorcery) for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn . + +(^) (BB) (creature) carrier (&^/) (/&^) T , sacrifice @ : target creature gets -&^/ /-&^ until end of turn . + +(^) (BB) (creature) vampire warrior (&^^/) (/&^) @ gets +&^^/ /+&^ as long as an opponent has &^^^^^^^^^^ or less life . + +(^) (UU) (enchantment) creatures you control with flying get +&^/ /+&^ . + +(XX) (UU) (UU) (sorcery) [ &^ = each player draws X cards . = each player puts the top X cards of his or her library into his or her graveyard . ] + +(^) (^) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG GG to his or her mana pool . + +(WW) (WW) (instant) you gain X life , where X is twice the damage dealt to you so far this turn by artifacts . + +(^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T , sacrifice a creature : gain control of target creature for as long as you control @ and @ remains tapped . + +(^) (^) (^) (^) (RR) (RR) (creature) beast (&^^^^/) (/&^^^^^) trample \ RR : @ gets +&^/ /-&^ until end of turn . + +(^) (WW) (creature) human warrior (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , @ gains lifelink until end of turn . + +(^) (^) (^) (^) (GG) (GG) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) XX XX GG : monstrosity X . \ when @ becomes monstrous , put X X/ /X green hydra creature tokens onto the battlefield . + +(BB) (instant) countertype % poison \ put a -&^/ /-&^ counter on target creature . when that creature dies this turn , its controller gets a % counter . + +(UU) (BB) (RR) (enchantment) ^ ^ ^ : look at the top three cards of target player's library , then put them back in any order . + +(^) (^) (RR) (creature) orc (&^^^/) (/&^^) @ can't block creatures with power &^^ or greater . + +(^) (^) (^) (UU) (UU) (UU) (instant) if a creature would enter the battlefield under an opponent's control this turn , it enters the battlefield under your control instead . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : flip a coin . if you win the flip , destroy target creature an opponent controls . if you lose the flip , destroy target creature you control unless you pay ^ ^ ^ and repeat this process . + +(^) (RR) (creature) spirit (&^^/) (/&^) XX , sacrifice @ : destroy target artifact with converted mana cost X . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) treefolk warrior (&^^^^^/) (/&^^^^^^^) vigilance , trample + +(^) (WW) (creature) antelope (&^/) (/&^) discard a card : prevent all damage that would be dealt to @ this turn . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or WW to your mana pool . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^^) countertype % paralyzation \ at end of combat , put a % counter on each creature blocking or blocked by @ and tap those creatures . each of those creatures doesn't untap during its controller's untap step for as long as it has a % counter on it . each of those creatures gains " ^ ^ ^ ^ : remove a % counter from this creature . " + +(^) (^) (RR) (RR) (enchantment) creatures can't block . + +(^) (WW) (UU) (artifact) (creature) vedalken wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , prevent all damage that would be dealt to artifact creatures this turn . + +(^) (GG) (UU) (enchantment) whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , you may draw a card . + +(^) (^) (^) (WW) (WW) (instant) @ deals &^^^^ damage to target player who declared an attacking creature this turn and &^^^^ damage to you . + +(^) (^) (^) (artifact) countertype % charge \ ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : put a &^^^^^^^^^/ /&^^^^^^^^^ colorless golem artifact creature token onto the battlefield . + +(land) as @ enters the battlefield , choose a creature type . \ T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell of the chosen type , and that spell can't be uncast . + +(^) (WW) (instant) target player gains &^^^^ life , then gains &^^^^ life for each card named @ in each graveyard . + +(^) (WW) (instant) exile target black or red permanent . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (sorcery) destroy all creatures . they can't be regenerated . draw a card for each creature destroyed this way . \ cycling ^ ^ ^ BB BB \ when you cycle @ , all creatures get -&^^/ /-&^^ until end of turn . + +(^) (^) (RR) (RR) (creature) elemental (-&^/) (/&^^^) double strike \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (UU) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^^) flash \ creature cards you own that aren't on the battlefield have flash . \ each opponent can cast spells only any time he or she could cast a sorcery . + +(^) (RR) (creature) human warrior (&^^/) (/&^) unleash + +(^) (^) (^) (RR) (RR) (enchantment) at the beginning of your upkeep , @ deals X damage to target opponent , where X is the number of cards in your hand minus the number of cards in that player's hand . + +(^) (WW) (legendary) (creature) spirit (&^^/) (/&^) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ . " + +(^) (WW) (BB) (RR) (legendary) (creature) human cleric (&^^/) (/&^^) flying \ whenever @ attacks an opponent , you may put an angel , demon , or dragon creature card from your hand onto the battlefield tapped and attacking that opponent . + +(^) (WW) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , put a &^/ /&^ colorless myr artifact creature token onto the battlefield . + +(^) (^) (^) (UU) (UU) (creature) bird (&^^^^/) (/&^^^^) flying \ whenever another creature dies , you may draw a card . if you do , discard a card . + +(^) (^) (^) (artifact) T : add BB , RR , or GG to your mana pool . + +(^) (WW) (UU) (creature) drake (&^^/) (/&^^) flying , vigilance + +(^) (WW) (creature) bird monk (&/) (/&^^^^) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ defender , flying \ when @ enters the battlefield , if you revealed a dragon card or controlled a dragon as you cast @ , draw a card . + +(^) (^) (^) (^) (^) (GG) (GG) (instant) put a &^^^^/ /&^^^^ green beast creature token onto the battlefield . \ storm + +(GG) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ . + +(^) (UU) (BB) (creature) atog (&^/) (/&^^) discard a card : @ gets +&^/ /+&^ until end of turn . \ exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn . + +(UU) (BB) (instant) [ &^ = uncast target sorcery spell . = destroy target creature with power &^^ or less . = look at the top three cards of target player's library , then put one back and the rest into that player's graveyard . ] + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked . + +(^) (^) (^) (UU) (UU) (creature) shapeshifter (&^^^/) (/&^^^^) as long as an opponent controls a creature with flying not named @ , @ has flying . the same is true for first strike , trample , and protection from any color . + +(WW) (WW) (creature) human cleric (&^/) (/&^) ^ WW , T : destroy target black creature . + +(^) (^) (^) (^) (BB) (creature) wurm (&^^^^/) (/&^^^) BB : target green creature blocking @ gets -&^/ /-&^ until end of turn . + +(^) (GG) (creature) human rogue (&^^/) (/&^) ^ GG , sacrifice a human : put two +&^/ /+&^ counters on target creature . + +(^) (^) (^) (^) (GG) (creature) beast (&^^^^^/) (/&^^^^^^) protection from snow \ cumulative upkeep ^ + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : destroy target black creature . + +(^) (WW) (UU) (BB) (artifact) at the beginning of your upkeep , [ &^ = you gain &^^ life . = look at the top card of your library . you may put that card into your graveyard . = each opponent loses &^ life . ] + +(BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and is a black zombie in addition to its other colors and types . + +(^) (^) (^) (WW) (creature) human soldier (&^/) (/&^^^^^) T : all damage that would be dealt to target creature this turn by a source of your choice is dealt to @ instead . + +(^) (^) (GG) (GG) (creature) centaur archer (&^^^/) (/&^^^) when @ enters the battlefield , you gain life equal to your devotion to green . + +(^) (^) (^) (WW) (creature) elephant (&^^/) (/&^^) trample ; banding + +(^) (^) (^) (RR) (instant) if target player has exactly &^^^^^^^^^^ life , @ deals &^^^^^^^^^^ damage to that player . + +(^) (^) (WW) (BB) (creature) beast (&^^^^^^/) (/&^^^^^^) creatures blocking or blocked by @ have lifelink . + +(^) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) ^ UU , tap two untapped wizards you control : copy target instant or sorcery spell . you may choose new targets for the copy . + +(^) (^) (RR) (creature) goblin knight (&^^^/) (/&^^) + +(^) (BB) (creature) zombie (&^/) (/&^) XX XX BB : destroy target nonblack creature with converted mana cost X . + +(^) (^) (BB) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . + +(WW) (snow) (enchantment) aura enchant creature \ enchanted creature can't block , and its activated abilities can't be activated . \ SS : enchanted creature gains defender until end of turn . + +(^) (^) (^) (BB) (BB) (legendary) (creature) human minion (&^^^/) (/&^^^) nightmare creatures get +&^/ /+&^ . \ BB BB BB , pay &^^^ life : put target creature card from a graveyard onto the battlefield under your control . that creature is black and is a nightmare in addition to its other creature types . \ when @ leaves the battlefield , exile all nightmares . + +(^) (^) (WW) (creature) human rebel (&^^/) (/&^) flying , protection from red + +(^) (^) (^) (^) (RR) (RR) (creature) avatar (&^^^^^^/) (/&^^^^^^) first strike \ ^ ^ ^ RR RR : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls . \ ^ ^ ^ RR RR , exile @ from your graveyard : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls . + +(GG) (world) (enchantment) players play with their hands revealed . + +(^) (^) (WW) (WW) (creature) human knight (&^^+*/) (/&^^+*) @ 's power and toughness are each equal to &^^ plus the number of soldiers and warriors you control . + +(^) (^) (^) (RR) (RR) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^) T : @ deals damage to each player equal to half that player's life total , rounded down . + +(UU) (instant) strive ~ @ costs UU more to cast for each target beyond the first . \ return any number of target enchantments to their owners' hands . + +(^) (RR) (enchantment) cumulative upkeep ~ add RR to your mana pool . + +(UU) (enchantment) countertype % quest \ whenever a card is put into your graveyard from anywhere , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : target player shuffles his or her graveyard into his or her library . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) wurm (&^^^^^^/) (/&^^^^^^) deathtouch , lifelink \ when @ dies , put a &^^^/ /&^^^ colorless wurm artifact creature token with deathtouch and a &^^^/ /&^^^ colorless wurm artifact creature token with lifelink onto the battlefield . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^ life . + +(^) (^) (GG) (WW) (creature) human knight (&^^/) (/&^^) each other multicolored creature you control gets +&^/ /+&^ for each of its colors . + +(UU) (UU) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type . + +(^) (^) (BB) (BB) (instant) destroy target nonwhite , nonblack creature . put a &^/ /&^ white spirit creature token with flying onto the battlefield . \ haunt \ when the creature @ haunts dies , destroy target nonwhite , nonblack creature . put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(land) blue legendary creatures you control have " bands with other legendary creatures . " + +(^) (^) (^) (BB) (BB) (creature) human minion (&^^/) (/&^^) sacrifice a creature : target player discards two cards . activate this ability only any time you could cast a sorcery . + +(^) (^) (BB) (creature) horror mercenary (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it . + +(^) (^) (^) (artifact) (creature) gnome (&^^^/) (/&^^^) echo ^ ^ ^ \ sacrifice @ : @ deals &^ damage to target creature or player . + +(^) (^) (^) (^) (RR) (creature) goblin (&/) (/&^^^^^) ^ ^ RR : reveal cards from the top of your library until you reveal a nonland card . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost . put the revealed cards on the bottom of your library in any order . + +(^) (^) (^) (^) (UU) (sorcery) target player draws cards equal to the number of cards in his or her hand , then discards that many cards . + +(^) (^) (GG) (creature) wolf (&^^/) (/&^^) you may have @ assign its combat damage as though it weren't blocked . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has first strike , and can't attack you or a planeswalker you control . + +(^) (GG) (GG) (instant) arcane destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand . \ draw a card . + +(BB) (creature) human cleric (&^/) (/&^) T , sacrifice three clerics : search your graveyard , hand , and/ /or library for a card named scion of darkness and put it onto the battlefield . if you search your library this way , shuffle it . + +(^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , draw a card . + +(^) (^) (^) (^) (^) (UU) (legendary) (creature) spirit (&^/) (/&^^^^^) if you would draw a card , look at the top three cards of your library instead . put one of those cards into your hand and the rest on the bottom of your library in any order . + +(^) (^) (RR) (RR) (sorcery) untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase . + +(XX) (UU) (instant) countertype % delay \ x can't be & . \ target spell's controller exiles it with X % counters on it . \ at the beginning of each of that player's upkeeps , if that card is exiled , remove a % counter from it . if the card has no % counters on it , he or she puts it onto the stack as a copy of the original spell . + +(^) (^) (RR) (creature) orc (&^^/) (/&^^) @ can't block white creatures with power &^^ or greater . \ RR : @ gains first strike until end of turn . + +(^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn . + +(^) (BB) (instant) as an additional cost to cast @ , pay &^^^ life . \ uncast target creature spell . + +(^) (^) (^) (RR) (planeswalker) daretti ((&^^^)) +&^^ : discard up to two cards , then draw that many cards . \ -&^^ : sacrifice an artifact . if you do , return target artifact card from your graveyard to the battlefield . \ -&^^^^^^^^^^ : you get an emblem with " whenever an artifact is put into your graveyard from the battlefield , return that card to the battlefield at the beginning of the next end step . " \ @ can be your commander . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (UU) (creature) merfolk rogue (&^^/) (/&^^) blue creatures you control can't be blocked . + +(^) (^) (^) (^) (artifact) T : add ^ ^ to your mana pool . + +(^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^) + +(^) (UU) (enchantment) ^ UU , discard a card : draw a card . \ ^ UU , sacrifice @ : draw a card . + +(BB) (instant) target creature becomes black and gains fear until end of turn . \ draw a card . + +(^) (^) (artifact) ^ , T , sacrifice a creature : you gain &^^^^ life . \ ^ , T , sacrifice a creature named festering newt : each opponent loses &^^^^ life . you gain life equal to the life lost this way . + +(^) (BR) (creature) elemental warrior shaman (&^/) (/&^) whenever you cast a black spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a red spell , @ gains first strike until end of turn . + +(land) plains island + +(^) (^) (^) (artifact) whenever you cast a red spell or a mountain enters the battlefield under your control , you gain &^ life . + +(^) (^) (^) (^) (RR) (WW) (WW) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying , first strike \ if a source would deal damage to an opponent or a permanent an opponent controls , that source deals double that damage to that player or permanent instead . \ if a source would deal damage to you or a permanent you control , prevent half that damage , rounded up . + +(^) (^) (BB) (BB) (sorcery) an opponent [ &^ = you draw three cards . = you destroy up to two target creatures that player controls . they can't be regenerated . that player draws up to three cards . ] + +(^) (RR) (instant) @ deals &^ damage to target creature . put a -&^/ /-&^ counter on that creature . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . + +(^) (^) (^) (^) (^) (WW) (sorcery) tempting offer ~ put a +&^/ /+&^ counter on each creature you control . each opponent may put a +&^/ /+&^ counter on each creature he or she controls . for each opponent who does , put a +&^/ /+&^ counter on each creature you control . + +(^) (^) (^) (BB) (creature) skeleton (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses that much life . \ ^ ^ BB : regenerate @ . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) banding + +(^) (^) (^) (^) (GG) (enchantment) if one or more tokens would be put onto the battlefield , twice that many of those tokens are put onto the battlefield instead . \ if one or more +&^/ /+&^ counters would be placed on a creature , twice that many +&^/ /+&^ counters are placed on that creature instead . + +(^) (^) (RR) (creature) human nomad (&^^/) (/&^^) echo ^ ^ RR \ when @ enters the battlefield , it deals &^^ damage to target creature or player . + +(^) (^) (^) (WW) (enchantment) countertype % study \ if you would draw a card , you may put a % counter on @ instead . \ remove three % counters from @ , sacrifice @ : draw seven cards . + +(^) (^) (^) (UU) (UU) (creature) drake (&^^^^/) (/&^^^) flying \ UU : change the target of target spell or ability that targets only @ . the new target must be a creature . + +(^) (^) (GG) (UU) (creature) sliver (&^^/) (/&^^) all sliver creatures have defender . \ all slivers have " when this permanent enters the battlefield , draw a card . " + +(UU) (creature) human wizard (&^/) (/&^) + +(BB) (enchantment) aura enchant swamp \ ^ ^ : until end of turn , enchanted swamp becomes a &^^/ /&^^ black spirit creature with " BB : this creature gets +&^/ /+&^ until end of turn . " it's still a land . \ when enchanted swamp is put into a graveyard , you may return @ from your graveyard to your hand . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^^) whenever another human enters the battlefield under your control , untap @ . \ ^ UU , T : you may tap or untap target permanent . + +(^) (^) (^) (^) (UU) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , you may return target instant or sorcery card from your graveyard to your hand . + +(land) T : add WW to your mana pool . @ deals &^ damage to you . \ threshold ~ WW , T , sacrifice @ : you gain &^^^^ life . activate this ability only if seven or more cards are in your graveyard . + +(^) (^) (^) (^) (BB) (RR) (creature) zombie beast (&^^^/) (/&^^^) whenever another creature dies , you may put a +&^/ /+&^ counter on @ . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player . + +(^) (^) (GG) (GG) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus &^ . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) horsemanship + +(^) (^) (WW) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ draw a card . + +(XX) (RR) (GG) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . if X is &^^^^^ or more , it enters the battlefield with an additional X +&^/ /+&^ counters on it . \ ^ RR , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player . + +(^) (WW) (creature) cat cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent the next &^^ damage that would be dealt to target artifact creature this turn . + +(^) (^) (^) (GG) (GG) (creature) spider (&^^/) (/&^^^^^^^) reach \ XX GG GG : @ deals X damage to each creature with flying . + +(GG) (instant) target creature gets +&^/ /+&^ and gains trample until end of turn . + +(^) (^) (^) (WW) (creature) wall (&/) (/&^^^^^) defender \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (WW) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , tap target creature defending player controls . + +(^) (^) (RR) (sorcery) target creature gets +&^^^^^/ /+& and gains haste until end of turn . + +(^) (RR) (creature) human spellshaper (&^/) (/&^) XX RR , T , discard a card : destroy all artifacts with converted mana cost X or less . + +(^) (^) (BB) (BB) (creature) vampire (&^^/) (/&^^) bloodthirst &^^ \ lifelink + +(^) (^) (RR) (instant) target player exiles all land cards from his or her graveyard . + +(^) (GG) (GG) (creature) cat warrior (&^^/) (/&^^) forestwalk + +(^) (^) (UU) (enchantment) ^ ^ ^ UU : target opponent reveals a card at random from his or her hand . if it's an instant or sorcery card , exile it . you may cast it without paying its mana cost for as long as it remains exiled . at the beginning of the next end step , if you haven't cast it , return it to its owner's hand . activate this ability only any time you could cast a sorcery . + +(WW) (UU) (enchantment) creatures you control get +&/ /+&^ . \ sacrifice @ : return target creature to its owner's hand . + +(^) (^) (BB) (creature) snake (&^^/) (/&^^) swampwalk + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) demon minion (&^^^^^/) (/&^^^^^) protection from black \ at the beginning of your upkeep , @ deals &^^^^^ damage to you unless you sacrifice a creature other than @ . if @ deals damage to you this way , tap it . \ T : destroy target creature or land . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (BB) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) flying , trample , haste , protection from black \ @ has first strike as long as it's attacking . + +(UU) (UU) (enchantment) aura enchant equipment \ when @ enters the battlefield , unattach enchanted equipment . \ you control enchanted equipment . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^) banding + +(^) (BB) (BB) (creature) snake (&^^^/) (/&^^) + +(^) (BB) (creature) human wizard (&^/) (/&^) ^ : add BB to your mana pool . + +(GG) (creature) elf archer (&^/) (/&^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^^/ /+& until end of turn . + +(^) (^) (UU) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature . + +(BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add X mana in any combination of BB and/ /or RR to your mana pool , where X is the sacrificed creature's converted mana cost . + +(^) (RR) (creature) goblin (&^/) (/&^) RR RR , T : target creature you control can't be blocked this turn . destroy it and @ at end of combat . \ RR RR RR RR , T : target creature you control can't be blocked this turn . destroy it at end of combat . + +(^) (^) (GG) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ GG : regenerate enchanted creature . + +(^) (RR) (creature) elemental (&^^^/) (/&^) trample , haste \ at the beginning of the end step , sacrifice @ . \ unearth ^ RR + +(RR) (WW) (creature) human soldier (&^^/) (/&^) T : target creature can't attack or block this turn . + +(^) (^) (^) (WW) (WW) (creature) kor soldier (&^^^/) (/&^^^) trample \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . + +(WW) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ . + +(^) (BB) (BB) (creature) human cleric (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , destroy target creature that player controls . + +(^) (UU) (creature) vedalken wizard (&^/) (/&^^) flash \ when @ enters the battlefield , return target sliver to its owner's hand . \ wizardcycling ^ ^ ^ + +(^) (^) (WW) (BB) (sorcery) target opponent discards two cards and you gain &^^ life . + +(^) (^) (^) (^) (BB) (BB) (creature) human berserker (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a creature . \ @ can't be blocked by saprolings . + +(^) (^) (^) (UU) (UU) (creature) elemental (&^^^/) (/&^^^^) kicker UU \ flying \ when @ enters the battlefield , if it was kicked , return all other creatures to their owners' hands and you skip your next turn . + +(RR) (creature) human soldier (&^^/) (/&^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land . + +(^) (^) (WW) (creature) fox cleric (&^/) (/&^^) countertype % devotion \ at the beginning of your upkeep , put a % counter on @ . then if a creature named eight ~ and ~ a ~ half ~ tails is on the battlefield , you gain &^ life for each % counter on @ . \ T , remove a % counter from @ : you gain &^ life . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target player loses &^ life . \ T : add BB to your mana pool . + +(land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR to your mana pool . \ RR , T : target creature gains haste until end of turn . + +(GG) (GG) (creature) elf warrior (&^^/) (/&^) ^ GG , sacrifice @ : destroy target artifact or enchantment . + +(^) (^) (^) (RR) (sorcery) destroy all nonbasic lands . + +(^) (^) (GG) (creature) elf druid (&^/) (/&^^) GG , T : target land becomes a &^^/ /&^^ green creature that's still a land . + +(^) (^) (UU) (sorcery) put target creature on top of its owner's library . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . " + +(^) (^) (RR) (creature) goblin (&^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal that card , and put it into your hand . if you do , shuffle your library . + +(^) (^) (UU) (UU) (creature) bird soldier (&^^/) (/&^^^) flying , protection from green + +(^) (GG) (creature) ape (&^^/) (/&^^) + +(XX) (BB) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ you draw X cards and you lose X life . + +(^) (^) (^) (^) (^) (artifact) (creature) bird (&/) (/&^^^^) flying \ @ enters the battlefield with four +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep . + +(^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : return all enchantment cards from your graveyard to your hand . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped plains you control to its owner's hand . \ T : add ^ WW to your mana pool . + +(legendary) (land) T : add ^ to your mana pool . \ ^ ^ RR , T : @ deals &^ damage to each opponent . + +(^) (^) (UU) (creature) snake (&^/) (/&^^^) whenever @ attacks and isn't blocked , you may draw a card . if you do , @ assigns no combat damage this turn . + +(legendary) (land) phasing \ @ enters the battlefield tapped . \ T : add UU UU to your mana pool . + +(^) (^) (BB) (BB) (instant) arcane all creatures get -&^^/ /-&^^ until end of turn . \ splice onto arcane ^ ^ ^ BB BB + +(^) (^) (^) (WW) (UU) (BB) (RR) (GG) (sorcery) search your library for a white card , a blue card , a black card , a red card , and a green card . reveal those cards and put them into your hand . then shuffle your library . + +(^) (^) (RW) (creature) dwarf soldier (&^^/) (/&^) ^ RW , Q : attacking creatures get +&^/ /+& until end of turn . + +(WW) (BB) (creature) human advisor (&^^/) (/&^^) sacrifice another creature : @ gains protection from the color of your choice until end of turn . + +(^) (^) (UU) (sorcery) target opponent reveals his or her hand . you draw a card for each mountain and red card in it . + +(^) (^) (^) (GG) (creature) elf (&^^/) (/&^^) when @ dies , put two &^/ /&^ green insect creature tokens onto the battlefield . + +(^) (^) (RR) (creature) goblin (&^^^/) (/&^^) + +(^) (^) (^) (^) (^) (^) (^) (artifact) countertype % charge \ at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . \ ^ ^ ^ ^ ^ ^ ^ , T : destroy target creature . then put a % counter on @ . + +(XX) (WW) (instant) put X &^/ /&^ white warrior creature tokens onto the battlefield . + +(^) (^) (^) (artifact) ^ ^ ^ , T : target player discards a card . activate this ability only during your turn . + +(^) (^) (^) (WB) (WB) (creature) elemental spirit (&^^/) (/&^^) flying \ @ gets +&^^/ /+&^^ for each aura attached to it . \ XX WB WB : return @ from your graveyard to the battlefield . you may put an aura card with converted mana cost X or less from your hand onto the battlefield attached to it . if you don't , exile @ . + +(^) (UU) (enchantment) aura enchant land \ enchanted land is an island . \ cycling ^ ^ + +(^) (^) (^) (WW) (WW) (sorcery) you gain &^^ life for each plains you control . + +(^) (^) (UU) (UU) (instant) uncast target spell . clash with an opponent . if you win , at the beginning of your next main phase , you may add XX to your mana pool , where X is that spell's converted mana cost . + +(^) (WW) (creature) human soldier (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (UU) (creature) fish (&^^^^/) (/&^^^^) @ can't attack unless defending player controls an island . \ whenever @ blocks or becomes blocked by a creature that has been dealt damage this turn , @ gets +&^^/ /+& and gains trample until end of turn . \ when you control no islands , sacrifice @ . + +(^) (RR) (RR) (sorcery) put three &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add UU BB RR to your mana pool . + +(^) (WW) (creature) bird soldier (&^/) (/&^) flying \ whenever a permanent is turned face up , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (GG) (creature) treefolk shaman (&^^^^/) (/&^^^^) @ enters the battlefield with a -&^/ /-&^ counter on it . \ GG , remove a -&^/ /-&^ counter from @ : destroy target artifact or enchantment . + +(^) (RR) (creature) devil (&^^/) (/&^) fear \ when @ enters the battlefield , you may pay XX . if you do , target creature gets +X/ /+& until end of turn . \ when @ enters the battlefield , sacrifice it unless BB was spent to cast it . + +(^) (WW) (UU) (legendary) (creature) human soldier (&^^/) (/&^^) @ can't be blocked by creatures with power &^^^ or greater . \ whenever @ deals combat damage to a player , exile the top card of that player's library . you gain life equal to that card's converted mana cost . until end of turn , you may cast that card and you may spend mana as though it were mana of any color to cast it . + +_ASIDE_ (^) (RR) (GG) (sorcery) destroy target multicolored permanent . + +_BSIDE_ (^) (GG) (WW) (sorcery) destroy all auras and equipment . + +(^) (^) (^) (RR) (RR) (GG) (GG) (sorcery) put four &^^/ /&^^ red and green satyr creature tokens with haste onto the battlefield . + +(^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile two target sorcery cards from a single graveyard . \ whenever a player casts a card , if it has the same name as one of the cards exiled with @ , you may copy the other . if you do , you may cast the copy without paying its mana cost . + +(^) (UU) (instant) uncast target creature spell . + +(^) (UU) (creature) wall (&/) (/&^^) defender , flying \ prevent all combat damage that would be dealt to and dealt by @ . + +(^) (^) (GG) (GG) (planeswalker) nissa ((&^^)) +&^ : search your library for a card named nissa's chosen and put it onto the battlefield . then shuffle your library . \ +&^ : you gain &^^ life for each elf you control . \ -&^^^^^^^ : search your library for any number of elf creature cards and put them onto the battlefield . then shuffle your library . + +(BB) (enchantment) aura enchant creature \ enchanted creature has intimidate . + +(land) countertype % storage \ T : add ^ to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of GG and/ /or WW to your mana pool . + +(land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add WW BB to your mana pool . + +(^) (BB) (creature) bat (&^/) (/&^^) flying , first strike , haste + +(^) (^) (^) (RR) (creature) bird (&^^^/) (/&^^^) flying + +(^) (^) (WW) (instant) you gain &^^^^^ life . \ when a spell or ability an opponent controls causes you to discard @ , you gain &^^ life , and you return @ from your graveyard to your hand at the beginning of the next end step . + +(land) countertype % storage \ T , exile a creature you control : put a % counter on @ . \ T : add XX to your mana pool , where X is the number of % counters on @ . + +(GG) (creature) plant hound (&^/) (/&^) whenever @ becomes the target of a spell or ability an opponent controls , put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (UU) (creature) human monk (&^^^/) (/&^^^) prowess \ whenever you cast a noncreature spell , target creature gains flying until end of turn . + +(BB) (BB) (enchantment) sacrifice a creature : destroy target artifact . activate this ability only during your upkeep and only once each turn . + +(^) (^) (^) (artifact) ^ ^ , T : reveal the top card of your library . if it's a creature card , put a &^/ /&^ green saproling creature token onto the battlefield . if it's a land card , put that card onto the battlefield under your control . if it's a noncreature , nonland card , you gain &^^ life . + +(land) T : add ^ to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(UU) (creature) faerie (&^/) (/&^) flying + +(^) (^) (^) (^) (GG) (creature) human soldier (&^^^^/) (/&^^^^^) + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and has reach . + +(^) (^) (^) (UU) (instant) target player shuffles his or her graveyard into his or her library . \ draw a card . + +(^) (WW) (creature) griffin (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn . + +(^) (^) (^) (^) (BB) (BB) (sorcery) convoke \ put target creature card from a graveyard onto the battlefield under your control . + +(WW) (creature) kithkin soldier (&^/) (/&^) WW , T : put a +&^/ /+&^ counter on target soldier creature . \ each creature you control with a +&^/ /+&^ counter on it can block an additional creature . + +(^) (WW) (creature) kithkin soldier (&^/) (/&^) ^ WW , Q : put a &^/ /&^ white kithkin soldier creature token onto the battlefield . + +(^) (^) (^) (GG) (creature) spider (&^^/) (/&^^^^) reach \ infect + +(^) (GG) (sorcery) target creature gets +&^^^^^/ /+&^^^^^ until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a -&^/ /-&^ counter on target creature . + +(^) (^) (^) (UU) (UU) (instant) for each attacking creature , its owner puts it on the top or bottom of his or her library . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and vigilance . + +(^) (UU) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ you may tap or untap target creature . + +(^) (^) (artifact) ^ ^ , T : target player exiles a card from his or her graveyard . if it's a creature card , you gain &^^ life . + +(^) (RR) (creature) elemental (&^/) (/&^) haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other spell cast this turn . + +(^) (^) (^) (^) (UU) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn . \ draw a card . + +(^) (^) (^) (RR) (creature) goblin artificer ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals damage to that artifact's controller equal to the number of allies you control . + +(^) (^) (^) (^) (^) (^) (^) (UU) (sorcery) delve \ draw three cards . + +(^) (RR) (RR) (instant) you and target spell's controller bid life . you start the bidding with a bid of &^ . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid . if you win the bidding , uncast that spell . + +(^) (^) (RR) (creature) goblin warrior (&^/) (/&^) when @ dies , it deals &^^^ damage to target creature or player . + +(^) (^) (UU) (UU) (instant) uncast target spell . untap up to four lands . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^) first strike \ ripple &^^^^ + +(^) (^) (^) (^) (BB) (RR) (legendary) (creature) human (&^^^^^/) (/&^^^) BB RR : @ gets +&^/ /+& until end of turn . + +(^) (UU) (creature) human wizard (&^/) (/&^) morph ^ ^ UU UU \ when @ is turned face up , uncast target spell . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) vigilance + +(^) (^) (^) (WW) (creature) angel (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , @ gets +&/ /+&^^^ until end of turn . + +(^) (BB) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " put enchanted creature card onto the battlefield tapped under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets +&^/ /+&^ and doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ BB . if he or she does , untap that creature . + +(^) (^) (GG) (UU) (creature) beast (&^^^/) (/&^^^) flying , trample + +(^) (^) (WW) (enchantment) all lands have indestructible . + +(^) (UU) (creature) fish (&^^/) (/&^^^) @ can't attack unless defending player controls an island . + +(^) (^) (^) (^) (GG) (creature) lizard beast (&^^^^^^/) (/&^^) evolve + +(^) (RR) (RR) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , that player sacrifices a land . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has double strike as long as it's an enchantment . otherwise , prevent all damage that would be dealt by enchanted creature . + +(instant) arcane \ draw a card . \ splice onto arcane ^ UU + +(^) (^) (^) (^) (BB) (sorcery) domain ~ target player discards a card for each basic land type among lands you control . + +(^) (^) (GG) (WW) (creature) unicorn (&^^/) (/&^^) whenever @ deals damage , you gain that much life . + +(BB) (sorcery) creatures you control get +&^/ /+& until end of turn . + +(^) (^) (^) (UU) (creature) human wizard (&^^/) (/&^^) other blue creatures you control get +&^/ /+&^ . \ UU , T : another target blue creature you control gains flying until end of turn . + +(^) (GG) (WW) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ whenever @ deals combat damage to a player , populate . + +(land) hideaway \ T : add RR to your mana pool . \ RR , T : you may play the exiled card without paying its mana cost if an opponent was dealt &^^^^^^^ or more damage this turn . + +(^) (^) (GG) (GG) (enchantment) sacrifice a creature : draw cards equal to the sacrificed creature's power , then discard three cards . + +(^) (WW) (UU) (BB) (legendary) (creature) human wizard (&^/) (/&^^^^) flying \ whenever @ attacks , you may search your library for an enchantment card with converted mana cost &^^^ or less and put it onto the battlefield . if you do , shuffle your library . + +(^) (^) (BB) (creature) human wizard (&^^/) (/&^^) at the beginning of your upkeep , each player discards a card . + +(WW) (sorcery) you gain &^ life for each player . \ haunt \ when the creature @ haunts dies , you gain &^ life for each player . + +(^) (^) (WW) (creature) kor wizard (&^^/) (/&^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : tap all creatures target player controls . + +(^) (^) (BB) (enchantment) ^ BB , exile one or more creature cards from your graveyard : put an X/ /X black zombie horror creature token onto the battlefield tapped , where X is twice the number of cards exiled this way . + +_ASIDE_ (^) (^) (GG) (creature) human archer werewolf (&^^/) (/&^^) T : @ deals &^^ damage to target creature with flying . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^/) (/&^^^^) RR , T : @ fights target creature . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (BB) (sorcery) target creature gets +&^^^^/ /+& until end of turn . + +(^) (^) (^) (^) (WW) (creature) human cleric (&^^/) (/&^^^^^) morph ^ ^ ^ WW WW \ when @ is turned face up , all damage that would be dealt to it this turn is dealt to target creature instead . + +(^) (^) (^) (GG) (creature) human berserker (&^^^/) (/&^^) when @ enters the battlefield , if RR was spent to cast @ , it gains haste until end of turn . + +(^) (WW) (BB) (instant) destroy target creature or enchantment . + +(^) (^) (^) (^) (^) (UU) (creature) zombie horror (&^^^^/) (/&^^^^^) whenever @ attacks , return another creature you control to its owner's hand . + +(^) (^) (UU) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue is less than five , @ isn't a creature . \ at the beginning of your upkeep , scry &^ . \ ^ UU : target creature you control can't be blocked this turn . + +(^) (^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , it deals that much damage to each creature that player controls . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ . + +(^) (^) (RR) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn . + +(^) (^) (^) (artifact) T : add RR , GG , or WW to your mana pool . + +(^) (^) (BB) (GG) (UU) (creature) naga shaman (&^^/) (/&^^^^^) when @ enters the battlefield , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard . + +(^) (^) (GG) (creature) cat warrior (&^^/) (/&^^^) forestwalk + +(^) (^) (^) (^) (GP) (GP) (artifact) (creature) beast (&^^^^^/) (/&^^^^) \ trample + +(^) (^) (UU) (UU) (enchantment) as @ enters the battlefield , choose a color word . \ all instances of color words in the text of spells and permanents are changed to the chosen color word . + +(^) (^) (^) (^) (^) (^) (artifact) all permanents are artifacts in addition to their other types . \ all cards that aren't on the battlefield , spells , and permanents are colorless . \ players may spend mana as though it were mana of any color . + +(^) (UU) (UU) (creature) human pirate warrior (&^^/) (/&^^) @ can't be blocked . + +(^) (^) (RR) (creature) human rogue (&^^^^/) (/&^) echo ^ ^ RR \ when @ enters the battlefield , destroy target artifact . + +(^) (^) (^) (UB) (UB) (enchantment) whenever a blue creature enters the battlefield under your control , you may have target player draw a card . \ whenever a black creature enters the battlefield under your control , you may have target player discard a card . + +(RW) (GG) (creature) elf rogue (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has shroud . + +(^) (^) (GG) (GG) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ protection from black \ ^ ^ GG GG : @ gets +X/ /+X until end of turn , where X is its power . + +(^) (^) (GG) (creature) beast (&^^^^/) (/&^^) whenever @ becomes blocked , prevent all combat damage that would be dealt this turn . + +(^) (^) (^) (GG) (creature) snake warrior (&^^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ ^ GG : regenerate @ . + +(^) (^) (RR) (creature) hound (&^^/) (/&^^) mountainwalk + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) sunburst \ ^ ^ ^ ^ , T , remove a +&^/ /+&^ counter from @ : destroy target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : return @ to its owner's hand . + +(^) (^) (UU) (BB) (legendary) (creature) faerie wizard (&^^^/) (/&^^^) flash \ flying \ UU BB , pay &^ life : return @ to its owner's hand . + +(WW) (instant) arcane put a &^/ /&^ colorless spirit creature token onto the battlefield . \ splice onto arcane WW + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ @ is the chosen type in addition to its other types . \ other creatures you control of the chosen type get +&^/ /+&^ . + +(^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&/ /+&^^ . + +(^) (^) (^) (^) (UU) (creature) sliver (&^^/) (/&^^) all sliver creatures have " T : this creature deals &^^ damage to target creature or player and &^^^ damage to itself . " + +(^) (^) (^) (WW) (creature) human soldier (&^/) (/&^) first strike ; banding \ whenever @ attacks , all creatures banded with it gain first strike until end of turn . + +(land) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may exile a card from your hand . if you do , untap @ . \ T : add one mana of any color to your mana pool . + +(^) (^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ . + +(^) (WW) (creature) kithkin soldier (&^/) (/&^) WW , T : target blocking creature gets +&^^/ /+&^^ until end of turn . + +(BB) (creature) horror (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ when @ attacks or blocks , destroy it at end of combat . + +(^) (^) (^) (^) (GG) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you put a &^^^/ /&^^^ green elephant creature token onto the battlefield . then each player draws a card . + +(WW) (creature) human soldier (&^/) (/&^) exalted + +(land) ^ , T : add GG WW to your mana pool . + +(^) (UU) (instant) until end of turn , target creature you control becomes a blue dragon illusion with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying . + +(^) (^) (^) (BG) (BG) (BG) (creature) insect horror (&^^^^^^/) (/&^^^^^^) \ trample \ at the beginning of your end step , return to your hand all creature cards in your graveyard that were put there from the battlefield this turn . + +(^) (^) (BB) (BB) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , target player reveals his or her hand and discards all cards with that spell's converted mana cost . + +(GG) (sorcery) you gain &^ life for each forest on the battlefield . + +(land) at the beginning of the end step , if you control no artifacts , sacrifice @ . \ T : add one mana of any color to your mana pool . + +(^) (UU) (BB) (creature) drake (&^^/) (/&^^^) flying \ @ attacks each turn if able . + +(UU) (UU) (instant) cast @ only during an opponent's turn after his or her upkeep step . \ untap all lands you control . + +(land) T : add ^ to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you . + +(^) (UU) (instant) until end of turn , if a player taps a nonbasic land for mana , it produces colorless mana instead of any other type . + +(^) (^) (^) (UU) (UU) (instant) return all lands to their owners' hands . + +(^) (artifact) ^ ^ , T : you gain &^^^^^ life . shuffle @ and your graveyard into their owner's library . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) whenever an aura becomes attached to @ , put two &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (UU) (enchantment) red spells cost ^ ^ more to cast . + +(^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when you control no other artifacts , sacrifice @ . + +(^) (^) (GG) (sorcery) search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . \ flashback ^ ^ ^ ^ GG + +(^) (^) (BB) (creature) human shaman ally (&/) (/&^^) T : put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of allies you control . + +(BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature gets -&^/ /-&^ until end of turn . + +(^) (UU) (instant) reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way . + +(^) (^) (^) (RR) (RR) (creature) insect (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you sacrifice a mountain . + +(^) (BB) (creature) skeleton warrior (&^/) (/&^) unleash \ ^ BB : regenerate @ . + +(^) (UU) (creature) human rogue (&^/) (/&^) infect \ @ can't be blocked . + +(^) (^) (^) (^) (RR) (RR) (creature) hellion beast (&^^^^^^/) (/&^^^^^^) echo ^ ^ ^ ^ RR RR \ when @ enters the battlefield , it deals &^^^^ damage to each other creature . + +(^) (BB) (creature) human cleric (&^/) (/&^) whenever @ deals combat damage to a player , that player discards a card . \ morph BB + +(^) (^) (GG) (GG) (enchantment) whenever a creature attacks you , it loses flanking until end of turn . \ whenever a creature without flying attacks you , @ deals &^ damage to it . + +(^) (^) (^) (UU) (UU) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ change the target of target spell with a single target . + +(^) (GG) (enchantment) aura enchant creature \ sacrifice a forest : regenerate enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (WW) (WW) (sorcery) destroy target nonwhite permanent . + +(RR) (RR) (RR) (creature) elemental (&^/) (/&^) when @ enters the battlefield , sacrifice it unless an opponent was dealt damage this turn . \ whenever an opponent is dealt damage , put that many +&^/ /+&^ counters on @ . + +(^) (GG) (creature) elf druid (&^/) (/&^) T : for each color among permanents you control , add one mana of that color to your mana pool . + +(^) (^) (UU) (creature) human soldier (&^^^/) (/&^^^) @ can't attack unless defending player controls an island . + +(RR) (creature) goblin (&^^/) (/&^) echo RR + +(^) (^) (WW) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target red creature . + +(^) (GG) (GG) (creature) human druid (&^^/) (/&^) when @ dies , you may search your library for up to two basic land cards , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ , sacrifice @ : draw a card . + +(^) (RR) (instant) add RR RR RR to your mana pool . + +(^) (^) (^) (^) (WW) (creature) kor spirit (&^^^^/) (/&^^^^^) defender , flying + +(^) (^) (RR) (sorcery) monocolored creatures can't block this turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : @ deals &^ damage to target creature or player . + +(^) (GG) (GG) (creature) lhurgoyf (*/) (/*) trample \ @ 's power and toughness are each equal to the number of land cards in all graveyards . + +(WW) (creature) kithkin soldier (&^^/) (/&^^) as an additional cost to cast @ , reveal a kithkin card from your hand or pay ^ ^ ^ . + +(^) (^) (^) (GG) (creature) spider (&^^/) (/&^^) whenever @ blocks , it gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (^) (RR) (GG) (enchantment) at the beginning of each opponent's end step , if that player didn't cast a creature spell this turn , put a &^^/ /&^^ green lizard creature token onto the battlefield . + +(^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying \ @ can't block . + +(^) (UU) (instant) return target creature to its owner's hand . its controller draws a card . + +(land) T : add ^ to your mana pool . \ T : add BB or GG to your mana pool . activate this ability only if you control a swamp . + +(^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may exile target nonland permanent other than @ . \ when @ leaves the battlefield , return all cards exiled with it to the battlefield under their owners' control . + +(^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^^) protection from white \ at the beginning of your end step , you lose &^^^^ life . \ whenever a creature dies , you gain &^^ life . + +(^) (UU) (UU) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , look at the top card of target player's library . + +(^) (^) (^) (^) (^) (UU) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , return target nonland permanent to its owner's hand . \ evoke ^ UU UU + +(GG) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (WW) (creature) incarnation (&^^/) (/&^^) first strike \ as long as @ is in your graveyard and you control a plains , creatures you control have first strike . + +(^) (^) (^) (BB) (RR) (GG) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when you cast @ , put X &/ /&^ red kobold creature tokens named kobolds of kher keep onto the battlefield , where X is the amount of mana spent to cast @ . \ sacrifice another creature : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (GG) (creature) zombie treefolk (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ costs ^ less to cast for each creature card in your graveyard . + +(^) (^) (WW) (WW) (creature) human cleric (&^^/) (/&^^) when @ dies , exile all creatures . + +(^) (^) (^) (^) (UU) (creature) elemental spirit (&^^^/) (/&^^) flying \ @ can't be blocked except by two or more creatures . + +(^) (^) (^) (^) (UU) (creature) human wizard (&^/) (/&^^^^) when @ enters the battlefield , you may return target creature to its owner's hand . + +(^) (^) (^) (^) (^) (artifact) ^ , T , reveal two cards from your hand that share a color : draw a card . + +(^) (^) (GG) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ whenever a creature you control that's enchanted becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it . + +(BB) (instant) target creature you control gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard . sacrifice that creature at the beginning of the next end step . + +(^) (UU) (creature) wall (&/) (/&^^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat . + +(^) (GG) (enchantment) when an opponent casts an enchantment spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ treefolk creature . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has flying , first strike , and vigilance . + +(WW) (instant) target creature you control gains protection from the color of your choice until end of turn . scry &^ . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) whenever @ attacks , you may pay WW . if you do , tap target creature an opponent controls . + +(^) (^) (BB) (enchantment) ^ ^ ^ ^ : return target creature card from a graveyard to its owner's hand . any player may activate this ability but only any time he or she could cast a sorcery . + +(^) (^) (UU) (UU) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any nonland permanent on the battlefield . + +(^) (WW) (enchantment) activated abilities of artifacts can't be activated . + +(^) (WW) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , put them into your hand , then shuffle your library . + +(^) (BB) (creature) rat (*/) (/&^) @ 's power is equal to the number of rats you control . + +(^) (^) (GG) (GG) (enchantment) (creature) spirit (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , draw a card . + +(land) as @ enters the battlefield , you may reveal an elf card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or GG to your mana pool . + +(BB) (sorcery) each player sacrifices a creature . + +(^) (^) (^) (RR) (creature) human barbarian (&^^^/) (/&^) first strike + +(^) (RR) (RR) (legendary) (creature) dwarf barbarian (&^^/) (/&^^) other barbarian creatures get +&^/ /+&^ . \ RR : another target barbarian creature gets +&^/ /+& until end of turn . + +(^) (^) (BB) (sorcery) @ deals &^^ damage to each other player . you gain life equal to the damage dealt this way . + +(land) T : add ^ to your mana pool . \ BR , T : add BB BB , BB RR , or RR RR to your mana pool . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) morph ^ ^ UU \ when @ is turned face up , return target creature to its owner's hand . + +(^) (BB) (sorcery) name a nonland card . target player reveals his or her hand . that player discards a card with that name . if he or she can't , you draw a card . + +(RR) (tribal) (instant) goblin @ deals &^^ damage to target creature or player . + +(^) (^) (BB) (RR) (GG) (legendary) (creature) human warrior (&^^^/) (/&^^^) whenever another creature dies , you may put X +&^/ /+&^ counters on @ , where X is that creature's power . + +(^) (^) (BB) (creature) elemental rogue (&^/) (/&^^^) black creatures you control have wither . + +(^) (GG) (WW) (creature) elephant soldier (&^^^^/) (/&^^^^) @ can't be uncast . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard . + +_ASIDE_ (^) (UU) (creature) human wizard (&^/) (/&^) when @ has flying , flip it . + +_BSIDE_ (^) (UU) (legendary) (creature) human wizard (&^^^/) (/&^^^) creatures you control have flying . + +(^) (RR) (instant) destroy target artifact . + +(^) (^) (^) (WW) (legendary) (enchantment) shrine at the beginning of your upkeep , you gain &^^ life for each shrine you control . + +_ASIDE_ (^) (^) (^) (WW) (creature) fox wizard (&^^/) (/&^^^) at the beginning of the end step , if @ is enchanted by two or more auras , flip it . + +_BSIDE_ (^) (^) (^) (WW) (legendary) (creature) fox wizard (&^^^^/) (/&^^^^^) ^ : attach target aura attached to a creature to another creature . + +(^) (GG) (enchantment) creatures that are enchanted can't attack or block . + +(^) (^) (BB) (sorcery) target player discards two cards . + +(^) (^) (^) (^) (^) (UU) (instant) put target creature into its owner's library second from the top . + +(^) (^) (^) (^) (GG) (GG) (instant) trap if a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled , you may pay GG rather than pay @ 's mana cost . \ put four &^/ /&^ green snake creature tokens onto the battlefield . + +(BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : this permanent deals &^^ damage to target creature or player . " + +(^) (^) (UU) (UU) (creature) human ninja (&/) (/&) ninjutsu ^ UU \ you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's still a ninja in addition to its other creature types . + +(^) (^) (^) (UU) (creature) illusion (&^^^/) (/&^^^) flying + +(^) (UU) (UU) (legendary) (creature) human artificer (&^/) (/&^^^) ^ ^ ^ UU , T : look at the top X cards of your library , where X is the highest converted mana cost among artifacts you control . you may reveal an artifact card from among them and put it onto the battlefield . put the rest on the bottom of your library in any order . + +(RR) (RR) (instant) copy target instant or sorcery spell . you may choose new targets for the copy . + +(^) (^) (^) (^) (BB) (creature) bird (&^^^/) (/&^^) flying \ morph ^ ^ ^ BB + +(^) (BB) (BB) (enchantment) whenever a nontoken permanent is put into a player's graveyard from the battlefield , that player loses &^ life . + +(^) (^) (^) (RR) (RR) (sorcery) put three &^/ /&^ red goblin scout creature tokens with mountainwalk onto the battlefield . + +(^) (^) (^) (BB) (enchantment) whenever a creature attacks you or a planeswalker you control , that creature's controller loses &^ life . + +(^) (^) (^) (^) (WW) (WW) (sorcery) convoke \ put three &^/ /&^ white spirit creature tokens with flying onto the battlefield . + +(XX) (WW) (legendary) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ T : put a +&^/ /+&^ counter on @ . \ T , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on each other creature you control . + +(^) (BB) (creature) horse (&^^/) (/&^^) whenever another creature dies , tap @ . + +(^) (^) (BB) (BB) (legendary) (creature) human (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exile target creature . if you do , put a colorless artifact token named gold onto the battlefield . it has " sacrifice this artifact : add one mana of any color to your mana pool . " + +(land) T : draw two cards , then discard three cards . + +(^) (^) (UU) (creature) human rogue (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it . + +(land) countertype % depletion \ @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add WW WW to your mana pool . if there are no % counters on @ , sacrifice it . + +(RR) (instant) target blocking wall you control gets +&^^^^^^^^^^/ /+& until end of combat . prevent all damage that would be dealt to it this turn . destroy it at the beginning of the next end step . + +(land) T : add ^ to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you . + +(^) (GG) (UU) (creature) beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put a creature you control on top of its owner's library . + +(^) (GG) (WW) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has lifelink and trample . + +(^) (^) (^) (^) (UU) (UU) (planeswalker) teferi ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . \ -&^ : untap up to four target permanents . \ -&^^^^^^^^^^ : you get an emblem with " you may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant . " \ @ can be your commander . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm spirit (&^^/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(^) (^) (WU) (creature) kithkin soldier wizard (&^^/) (/&^^) whenever you cast a white spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a blue spell , @ gains flying until end of turn . + +(^) (BB) (BB) (sorcery) destroy target land . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that land and @ deals &^ damage to each creature and each player . + +(^) (^) (UU) (BB) (creature) djinn (&^^^^^/) (/&^^^) islandwalk \ at the beginning of your upkeep , you lose &^^ life . + +(WW) (instant) target permanent you control gains protection from the color of your choice until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , instead you and each permanent you control gain protection from the color of your choice until end of turn . + +(RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ . + +(WW) (creature) human cleric (&^/) (/&^) protection from goblins \ morph WW + +(^) (^) (^) (UU) (enchantment) prevent all combat damage that would be dealt to and dealt by creatures you control . + +(basic) (snow) (land) island + +(^) (BB) (creature) zombie warrior (&^/) (/&^) when @ dies , manifest the top card of your library . + +(^) (^) (^) (^) (BB) (creature) rat ninja (&^^/) (/&^^) ninjutsu ^ ^ BB \ whenever @ deals combat damage to a player , destroy target nonblack creature that player controls . + +_ASIDE_ (^) (RR) (creature) human werewolf (&^/) (/&^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^/) (/&^) first strike \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(UU) (enchantment) activated abilities of creatures you control cost up to ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana . + +(^) (^) (RR) (creature) goblin scout (&^^/) (/&^^) ^ ^ : @ gains mountainwalk until end of turn . + +(^) (^) (^) (^) (^) (BB) (sorcery) target player loses &^^^ life . you gain &^^^ life and put three &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(WW) (creature) human soldier scout (&^/) (/&^) ^ , T : target creature gains first strike until end of turn . + +(^) (^) (^) (^) (WW) (WW) (creature) fox samurai (&^^^/) (/&^^^) flash \ bushido &^ + +(^) (^) (^) (^) (BB) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield , its controller loses &^ life . + +(artifact) at the beginning of your upkeep , flip a coin . if you lose the flip , @ deals &^^^ damage to you . \ T : add ^ ^ to your mana pool . + +(land) mountain plains + +(^) (^) (^) (^) (RR) (instant) @ deals damage to target player equal to twice the number of white and/ /or blue permanents he or she controls . + +(WW) (creature) thrull (&^/) (/&^) BB : regenerate @ . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ discard a card : @ gains flying and protection from green and from white until end of turn . + +(^) (^) (^) (^) (^) (BB) (creature) avatar (&^^^^^^/) (/&^^^^^^) whenever @ attacks and isn't blocked , it assigns no combat damage this turn and defending player loses &^^ life . + +(^) (^) (^) (^) (^) (BB) (BB) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^) rat offering \ whenever a permanent is put into an opponent's graveyard , that player loses &^ life . + +(^) (RW) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both red and white , @ has base power and toughness &^^^^/ /&^^ until end of turn and gains first strike until end of turn . + +(^) (^) (^) (^) (RR) (creature) ogre warrior (&^^^/) (/&^^^) mountainwalk + +(^) (^) (UU) (instant) return target creature to its owner's hand . \ draw a card . + +(^) (^) (WW) (WW) (snow) (enchantment) aura countertype % age \ enchant creature \ cumulative upkeep SS \ enchanted creature gets +&^^^/ /+&^^^ for each % counter on @ . + +(^) (RR) (instant) if target creature has toughness &^^^^^ or greater , it gets +&^^^^/ /-&^^^^ until end of turn . otherwise , it gets +&^^^^/ /-X until end of turn , where X is its toughness minus &^ . + +(^) (^) (^) (UU) (creature) illusion spirit (*/) (/*) as @ enters the battlefield , choose a color . \ @ 's power and toughness are each equal to the number of permanents of the chosen color your opponents control . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) flanking \ WW : @ gains vigilance until end of turn . + +(^) (^) (WW) (enchantment) cumulative upkeep ^ ^ \ at the beginning of each player's upkeep , @ deals damage to that player equal to the number of snow lands he or she controls . + +(^) (^) (^) (^) (artifact) T : you gain &^ life . \ T , discard a card : you gain &^^^ life . + +(^) (^) (artifact) ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard . + +(^) (^) (^) (^) (UU) (creature) zombie (&^^^/) (/&^^^) when @ dies , target player puts the top five cards of his or her library into his or her graveyard . + +(^) (^) (RR) (RR) (GG) (GG) (WW) (WW) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying , trample \ at the beginning of your upkeep , sacrifice @ unless you pay RR GG WW . + +(^) (WW) (WW) (creature) avatar (&^^^/) (/&^^) vigilance \ when @ dies , put X &^/ /&^ white spirit creature tokens with flying onto the battlefield , where X is the number of creature cards in your graveyard . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has first strike and gets +X/ /+& , where X is the number of instant and sorcery cards in your graveyard . + +(^) (^) (WW) (creature) spirit (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(BB) (instant) discard your hand . + +(^) (^) (WW) (creature) spirit (&^^/) (/&^) flying \ when @ enters the battlefield , you may tap target creature . + +(^) (GG) (instant) transform all humans . prevent all combat damage that would be dealt this turn by creatures other than werewolves and wolves . + +(^) (^) (^) (^) (RR) (RR) (creature) human shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature equal to the number of allies you control . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . if you do , shuffle your library . + +(land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add UU RR to your mana pool . + +(^) (^) (BB) (BB) (creature) horror (&^^^^/) (/&^^^) when @ dies , each player discards his or her hand . + +(^) (^) (^) (GG) (creature) spider (&^^/) (/&^^^^) reach \ ^ ^ ^ BB : @ gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard . activate this ability only once each turn . + +(^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^^ damage to target creature . that creature's controller gains control of @ unless it was unattached from a ninja . " + +(^) (^) (^) (UU) (enchantment) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls . + +(^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ WW WW , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target player gains &^^^ life . + +(^) (^) (artifact) ^ , T : @ deals &^ damage to target opponent . + +(^) (artifact) (creature) golem (&^^/) (/&^^^) when an opponent casts a creature spell , sacrifice @ . + +(^) (^) (BB) (creature) vampire (&^^/) (/&^^) sacrifice another creature : @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (^) (^) (^) (BB) (creature) bird warrior (&^^^/) (/&^^^) delve \ flying + +_ASIDE_ (^) (^) (GG) (GG) (creature) human shaman werewolf (&^^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^/) (/&^^^^^) GG : regenerate @ . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (WW) (enchantment) nonartifact creatures get +&^^/ /+&^^ as long as they all share a color . + +(RR) (RR) (creature) goblin (&^^/) (/&^^) ^ , sacrifice @ : @ deals &^^ damage to target creature or player . + +(^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " ^ ^ RR : target creature can't block this creature this turn . " + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped mountain you control to its owner's hand . \ T : add ^ RR to your mana pool . + +(^) (^) (WW) (WW) (sorcery) you gain &^^ life for each card in your hand . + +(^) (^) (^) (artifact) equipment equip ^ \ flash \ as @ enters the battlefield , choose a creature you control it could be attached to . if you do , it enters the battlefield attached to that creature . \ equipped creature gets +&^/ /+&^ . + +(land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . + +(^) (WW) (enchantment) WW : the next time a white source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (^) (^) (artifact) sacrifice @ : flip a coin . if you win the flip , @ deals damage to target opponent equal to the number of creatures you control . if you lose the flip , @ deals damage to you equal to the number of creatures that opponent controls . + +(^) (UU) (instant) return target creature to its owner's hand . scry &^ . + +(^) (^) (^) (BB) (BB) (sorcery) remove all counters from all permanents and exile all tokens . + +(^) (^) (UU) (sorcery) draw a card for each human you control . + +(^) (^) (RR) (creature) spirit (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ megamorph ^ ^ ^ ^ RR RR + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has vigilance as long as you control a black or green permanent . + +(^) (^) (RR) (enchantment) whenever a creature you control with power &^^ or less attacks , @ deals &^ damage to defending player . + +(^) (^) (^) (^) (artifact) countertype % charge \ indestructible \ at the beginning of your upkeep , you may put a % counter on @ . \ when @ has twenty or more % counters on it , you win the game . + +(^) (^) (^) (GG) (creature) centaur archer (&^^/) (/&^^^) reach \ GG , discard a card : @ gets +&/ /+&^^ until end of turn . + +(BB) (creature) zombie (&^/) (/&^) @ can't block . \ sacrifice a creature : put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (UU) (sorcery) destroy target creature . it can't be regenerated . its controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library . + +(^) (WW) (UU) (creature) human wizard (&^/) (/&^) whenever a permanent is returned to your hand , you may pay ^ . if you do , draw a card . + +(^) (^) (BB) (BB) (creature) zombie wizard (&^^/) (/&^^) UU UU , T : return target creature to its owner's hand . \ RR RR , T : @ deals &^^ damage to target creature . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^^) @ attacks each turn if able . + +(^) (^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ provoke + +(^) (^) (RR) (RR) (creature) yeti (&^^^/) (/&^^^) mountainwalk , protection from white + +(BB) (instant) target opponent loses &^ life for each attacking creature you control . you gain that much life . + +(UU) (instant) countertype % glyph \ put X % counters on target creature that target wall blocked this turn , where X is the power of that blocked creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " + +(^) (^) (^) (^) (^) (UU) (UU) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't be blocked as long as defending player controls an artifact . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) ^ ^ ^ : regenerate @ . + +(^) (UU) (instant) uncast target spell unless its controller pays ^ . scry &^ . + +(^) (^) (^) (artifact) countertype % charge \ whenever @ or another artifact enters the battlefield , put a % counter on @ . \ ^ ^ ^ , T , remove a % counter from @ : draw a card . + +(land) T : add ^ to your mana pool . \ ^ , T : add to your mana pool one mana of any color in your commander's color identity . if you spend this mana to cast your commander , it enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to the number of times it's been cast from the command zone this game . + +(WW) (UU) (legendary) (creature) merfolk wizard (&^^/) (/&^^) islandwalk \ ^ WW : target merfolk you control gains protection from the color of your choice until end of turn . + +(^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on target creature of defending player's choice . + +(^) (^) (^) (^) (BB) (creature) bat skeleton (&^^^^/) (/&^) flying \ pay &^^^^ life : regenerate @ . + +(^) (^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^^) flying \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (^) (BB) (creature) insect (&^/) (/&^) intimidate \ sacrifice @ : target player discards two cards . activate this ability only any time you could cast a sorcery . + +(UU) (creature) spirit (&^/) (/&^) sacrifice @ : you may tap or untap target creature . + +(^) (^) (WW) (UU) (instant) reveal the top three cards of your library and put one of them into your hand . you gain life equal to that card's converted mana cost . put all other cards revealed this way into your graveyard . + +(^) (^) (^) (^) (UU) (BB) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) intimidate \ other creatures you control have intimidate . \ whenever @ or another creature you control leaves the battlefield , each opponent loses &^ life . + +(^) (RR) (creature) elemental warrior (&^/) (/&^) haste \ chroma ~ when @ enters the battlefield , it gets +X/ /+& until end of turn , where X is the number of red mana symbols in the mana costs of permanents you control . + +(^) (UU) (creature) faerie spellshaper (&^/) (/&^) flying \ UU , T , discard a card : put a &^/ /&^ blue faerie creature token named cloud sprite onto the battlefield . it has flying and " cloud sprite can block only creatures with flying . " + +(^) (^) (^) (^) (WW) (WW) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^^) vigilance ; horsemanship + +(land) island \ @ enters the battlefield tapped . \ UU , T : look at the top card of target player's library . activate this ability only if you control two or more blue permanents . + +(^) (^) (RR) (creature) elemental cat (&^^^^/) (/&^) + +(RR) (GG) (creature) human druid (&^/) (/&^) T : add GG to your mana pool . \ whenever you tap @ for mana , it deals &^ damage to each opponent . + +(^) (^) (^) (BB) (creature) zombie soldier (&^^/) (/&^^) @ can't block . \ undying + +(GG) (creature) elf (&^/) (/&^) T : you may put a land card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has deathtouch as long as you control a green or blue permanent . + +(^) (^) (BB) (sorcery) target player discards a card . \ draw a card . + +(^) (BB) (BB) (creature) human assassin (&^^^/) (/&^^) deathtouch \ heroic ~ whenever you cast a spell that targets @ , each opponent sacrifices a creature . + +(^) (^) (^) (artifact) whenever a creature attacks , @ deals &^ damage to it . + +(^) (UU) (instant) look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . + +(^) (^) (WW) (WW) (enchantment) multikicker ^ WW \ creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , return up to X target creature cards from your graveyard to the battlefield , where X is the number of times @ was kicked . + +(^) (^) (WW) (instant) target creature gains flying until end of turn . prevent all damage that would be dealt to that creature this turn . + +(^) (WW) (tribal) (enchantment) elemental countertype % hoofprint \ whenever you draw a card , you may put a % counter on @ . \ ^ ^ WW , remove four % counters from @ : put a &^^^^/ /&^^^^ white elemental creature token with flying onto the battlefield . activate this ability only during your turn . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^/) (/&^^^^) flying \ T : add one mana of any color to your mana pool . + +(^) (^) (^) (GG) (creature) plant hound (&^^^/) (/&^^^) dredge &^^^ + +(^) (^) (^) (^) (GG) (creature) cat warrior (&^^^^^^/) (/&^^^) + +(land) T : add one mana of any color to your mana pool . an opponent gains control of @ at the beginning of the next end step . + +(^) (^) (GG) (GG) (instant) target creature gets +&^^^/ /+& and gains trample until end of turn . + +(^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : target player puts the top two cards of his or her library into his or her graveyard . + +(UU) (tribal) (instant) wizard target creature gets -&^^^^/ /-& until end of turn . if you control a wizard , draw a card . + +(^) (GG) (GG) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : put a +&^/ /+&^ counter on @ . + +(GG) (creature) hound (&^/) (/&^^) + +(^) (^) (BB) (RR) (creature) specter (&^^/) (/&^^) flying , haste \ whenever @ deals combat damage to a player , that player discards a card . + +(^) (BB) (BB) (enchantment) whenever a player casts a spell , that player discards X cards , where X is the number of cards in all graveyards with the same name as that spell . + +(UU) (instant) target creature gets -&^^^/ /-& until end of turn . \ cycling ^ ^ + +(GG) (enchantment) aura enchant creature \ enchanted creature has " T : add one mana of any color to your mana pool . " + +(^) (^) (^) (UU) (creature) djinn wizard (&^^^/) (/&^^) megamorph ^ ^ ^ ^ ^ UU \ when @ is turned face up , return target noncreature , nonland card from your graveyard to your hand . + +(^) (^) (^) (UU) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ ^ ^ . + +(^) (^) (BB) (creature) vampire assassin (&^^/) (/&^^) ^ ^ ^ ^ BB BB : exile target creature and put a +&^/ /+&^ counter on @ . \ @ has all activated abilities of all creature cards exiled with it . + +(^) (^) (^) (^) (^) (BB) (instant) [ &^ = destroy target creature . = return target creature card from your graveyard to the battlefield . ] \ entwine ~ sacrifice three lands . + +(WW) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&/ /+&^^ . + +(^) (UU) (creature) sponge (&^/) (/&^) T : target creature loses your choice of flying , first strike , or trample until end of turn . + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature has vigilance . \ sacrifice @ : regenerate enchanted creature . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . + +(land) cumulative upkeep ~ pay &^^ life . \ when @ enters the battlefield , sacrifice a land . \ creatures you control can't attack . \ prevent all damage that would be dealt to you . + +(BB) (creature) human assassin (&^/) (/&^) BB , T , pay &^ life : put a +&^/ /+&^ counter on @ . \ ^ ^ BB , T , remove X +&^/ /+&^ counters from @ : @ deals X damage to target creature . + +(^) (^) (^) (artifact) T : add BB , GG , or UU to your mana pool . \ BB GG UU , T , sacrifice @ : draw a card . + +(RR) (sorcery) @ deals &^^^ damage to target nonred creature . + +(^) (^) (^) (GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^^^) green creatures you control get +&^/ /+&^ . + +(^) (^) (^) (^) (RR) (RR) (sorcery) each player sacrifices four lands . @ deals &^^^^ damage to each creature . + +(GG) (instant) untap all creatures you control . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add WW BB to your mana pool . + +(RR) (instant) sacrifice any number of creatures . @ deals that much damage to target creature or player . + +(^) (^) (^) (GG) (GG) (enchantment) aura kicker ^ ^ ^ ^ \ enchant creature \ enchanted creature has base power and toughness &^^^^^^^^/ /&^^^^^^^^ and has trample . \ when @ enters the battlefield , if it was kicked , you may search your library for a card named @ , put it onto the battlefield , then shuffle your library . + +(^) (^) (^) (RR) (creature) goblin (&^/) (/&^) whenever @ blocks , prevent all combat damage that would be dealt to and dealt by it this turn . \ T : @ deals &^ damage to target creature it's blocking . + +(^) (^) (WW) (WW) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target red permanent . + +(GG) (instant) destroy target artifact or enchantment . its controller gains &^^^^ life . + +(^) (^) (^) (UU) (creature) moonfolk wizard (&^/) (/&^^^) flying \ ^ ^ , return a land you control to its owner's hand : target creature gets -X/ /-& until end of turn , where X is the number of cards in your hand . + +(^) (^) (^) (^) (RR) (RR) (planeswalker) chandra ((&^^^^^)) +&^ : discard a card . if a red card is discarded this way , @ deals &^^^^ damage to target creature or player . \ -&^^ : each player discards his or her hand , then draws three cards . \ -&^^^^^^^ : cast any number of red instant and/ /or sorcery cards from your graveyard without paying their mana costs . + +(^) (^) (UU) (UU) (instant) uncast target spell . its controller puts the top four cards of his or her library into his or her graveyard . + +(^) (RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^^ damage to target creature . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (GG) (sorcery) destroy target artifact , enchantment , or land . + +(^) (UU) (creature) human rogue (&^/) (/&^^) T : each player draws a card , then discards a card . + +(^) (^) (^) (GG) (creature) beast (&^^/) (/&^^^^) vigilance \ ^ ^ ^ ^ ^ ^ GG : monstrosity &^^^ . + +(^) (^) (UU) (creature) illusion wall (&^/) (/&^^^^) @ has defender as long as it's a wall . \ ^ : @ becomes the creature type of your choice until end of turn . + +(^) (RR) (instant) target creature gets +&^^^/ /+& and gains haste until end of turn . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ ^ WW : tap target creature blocking @ . + +(^) (^) (BB) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ gain control of target nonartifact , nonblack creature . + +(^) (^) (BB) (RR) (creature) rat (&^^/) (/&^^) haste \ when @ enters the battlefield , target player discards a card . @ deals damage to that player equal to that card's converted mana cost . + +(^) (^) (^) (WW) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever @ attacks , attacking creatures gain flying and lifelink until end of turn . + +(UR) (UR) (creature) weird (&^/) (/&^^^^) UR : @ gets +&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) instant and enchantment spells you cast cost up to ^ ^ less to cast . + +(^) (^) (WW) (creature) human cleric soldier (&/) (/&^^) ^ WW : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (^) (GG) (creature) aurochs (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , you may search your library for an aurochs card , reveal it , and put it into your hand . if you do , shuffle your library . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs . + +(^) (^) (^) (RR) (WW) (instant) the next time a source of your choice would deal damage this turn , that damage is dealt to that source's controller instead . + +(UU) (sorcery) look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . + +(RR) (WW) (BB) (instant) [ &^ = @ deals &^^^^ damage to target creature . = put two &^/ /&^ white warrior creature tokens onto the battlefield . they gain first strike until end of turn . = target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card . ] + +(^) (UU) (UU) (creature) djinn (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature with power less than or equal to @ 's power for as long as @ remains tapped and that creature's power remains less than or equal to @ 's power . + +(^) (UU) (instant) return target creature to its owner's hand . untap up to two lands . + +(^) (RR) (RR) (instant) @ deals damage to target creature or player equal to the number of creatures you control . + +(^) (^) (^) (UU) (UU) (creature) dragon (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ . \ spells your opponents cast that target @ cost ^ ^ more to cast . + +(^) (^) (WW) (WW) (creature) cat soldier (&^^^/) (/&^^^) whenever an enchantment enters the battlefield under your control , put a &^^/ /&^^ white cat creature token onto the battlefield . if that enchantment is an aura , you may attach it to the token . + +(^) (RR) (enchantment) creatures you control get +&^/ /-&^ . + +(^) (^) (GG) (sorcery) @ deals &^^^^ damage to each creature with flying . + +(^) (^) (^) (^) (UU) (artifact) (creature) vedalken knight (&^^^^/) (/&^^^^) flying \ ^ WW BB , T : destroy target creature or enchantment . \ ^ ^ UU : untap @ . + +(^) (^) (GG) (GG) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . you may sacrifice @ and pay ^ ^ GG GG . if you do , put one of those cards into your hand . if you don't , put one of those cards on the bottom of your library . + +(^) (^) (BB) (BB) (legendary) (creature) elemental shaman (&^^^^/) (/&^^^^) whenever @ deals combat damage to a player , choose target creature that player controls . he or she sacrifices that creature . + +(BB) (BB) (BB) (instant) as an additional cost to cast @ , sacrifice all permanents you control and discard your hand . \ target player loses &^^^^^ life . + +(^) (^) (RR) (creature) human shaman (&^/) (/&^) at the beginning of each player's end step , that player sacrifices an untapped land . + +(^) (^) (RR) (RR) (instant) convoke \ @ deals &^^^^ damage to target creature or player . + +(^) (^) (artifact) ^ ^ : target creature gains banding until end of turn . + +(^) (^) (^) (RR) (RR) (creature) salamander (&^^^/) (/&^^^^) RR : @ deals &^ damage to target creature blocking it . + +(^) (^) (UU) (sorcery) target player shuffles his or her graveyard into his or her library . + +(^) (^) (^) (GG) (GG) (creature) spider (&^^^/) (/&^^^^^) reach \ sacrifice a land : @ deals &^ damage to each creature with flying . + +(^) (^) (^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^^^ damage to each creature and each player . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) prevent all combat damage that would be dealt to @ by creatures blocking it . + +(^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+& . + +(^) (^) (WW) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step . + +(^) (RR) (enchantment) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player . + +(^) (^) (artifact) countertype % petal \ at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : add X mana of any one color to your mana pool , where X is the number of % counters on @ . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^/) (/&^^^^) ^ GG : @ gets -&^/ /+&^ until end of turn . + +(RR) (RR) (instant) copy target instant or sorcery spell you control . if @ was cast from a graveyard , copy that spell twice instead . you may choose new targets for the copies . \ flashback ^ ^ ^ RR RR + +(^) (^) (GG) (enchantment) creatures with forestwalk can be blocked as though they didn't have forestwalk . + +(GG) (GG) (creature) centaur warrior (&^^^/) (/&^^) + +(land) ^ , T : add UU BB to your mana pool . + +(WW) (enchantment) ^ : the next time an instant or sorcery spell would deal damage to you this turn , that spell deals that damage to its controller instead . + +(^) (^) (^) (BB) (BB) (sorcery) as an additional cost to cast @ , sacrifice any number of creatures . \ target creature gets +&^^/ /+&^^ until end of turn for each creature sacrificed this way . + +(^) (^) (GG) (creature) spirit (&^^/) (/&^) ^ ^ GG , T : target creature gets +&^^/ /+&^^ until end of turn . \ channel ~ ^ ^ ^ GG , discard @ : target creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (WW) (WW) (BB) (sorcery) destroy each creature with converted mana cost &^^^ or less . + +(^) (RG) (RG) (RG) (creature) goblin knight (&^^^/) (/&^^^^) trample \ other red creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ . + +(^) (^) (RR) (creature) elemental (&^/) (/&^) first strike \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) nightmare fish beast (&^^^^^^/) (/&^) flying \ when @ enters the battlefield , you skip your next turn . \ when @ leaves the battlefield , you take an extra turn after this one . + +(^) (^) (^) (WW) (instant) all combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead . + +(^) (UU) (UU) (legendary) (creature) human advisor (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared . + +(^) (GG) (UU) (creature) beast (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact or enchantment that player controls . + +(^) (^) (^) (^) (^) (UU) (creature) vedalken knight (&^^^/) (/&^^^) flying \ when @ enters the battlefield , detain target creature an opponent controls . + +(WW) (WW) (creature) human soldier archer (&^^/) (/&^^) first strike ; reach + +(^) (^) (^) (RR) (RR) (creature) goblin assassin (&^^/) (/&^^) whenever @ or another goblin enters the battlefield , each player flips a coin . each player whose coin comes up tails sacrifices a creature . + +(^) (^) (RR) (enchantment) whenever a creature enters the battlefield under your control , you may pay ^ ^ RR . if you do , that creature deals damage equal to its power to target creature or player . + +(^) (^) (BB) (BB) (sorcery) return target creature card from your graveyard to the battlefield . \ flashback ~ sacrifice three creatures . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^) T , sacrifice @ : destroy target attacking creature . + +_ASIDE_ (^) (RR) (RR) (creature) human warrior (&^^/) (/&^^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . + +_BSIDE_ (^) (RR) (RR) (legendary) (creature) spirit (&^^^^^/) (/&^^) countertype % ki \ remove a % counter from @ : gain control of target creature until end of turn . + +(^) (^) (^) (RR) (creature) human shaman (&^^/) (/&^^^) whenever an aura becomes attached to @ , put a &^^/ /&^^ red dragon creature token with flying onto the battlefield . it has " RR : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (^) (WW) (WW) (UU) (UU) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike \ creatures with islandwalk can be blocked as though they didn't have islandwalk . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ ^ ^ , T : add WW UU BB RR GG to your mana pool . + +(^) (^) (^) (GG) (GG) (enchantment) flash \ whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced . + +(^) (^) (^) (artifact) @ enters the battlefield tapped . \ XX , T , sacrifice @ : X target creatures with power &^^ or less can't be blocked this turn . + +(^) (GU) (GU) (creature) ouphe (&^/) (/&^^^) ^ ^ GU , Q : for each counter on target permanent , put another of those counters on that permanent . + +(^) (^) (UU) (enchantment) aura enchant creature \ UU : tap enchanted creature . \ UU : untap enchanted creature . + +(RR) (creature) wall (&^^^/) (/&^^^) defender \ when @ blocks , destroy it at end of combat . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) whenever @ becomes blocked , clash with an opponent . if you win , @ deals &^^^^ damage to each creature blocking it . + +(RR) (enchantment) aura enchant land \ enchanted land has " T : target creature gains haste until end of turn . " + +(^) (GG) (GG) (enchantment) as @ enters the battlefield , choose island or swamp . \ whenever a land of the chosen type an opponent controls becomes tapped , you gain &^ life . + +(^) (^) (^) (BB) (sorcery) each other player discards a card . you draw a card for each card discarded this way . + +(land) T : add to your mana pool one mana of any color in your commander's color identity . + +(^) (^) (GG) (GG) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) flash \ reach \ when @ enters the battlefield , it deals &^^ damage to each creature with flying and each player . \ evoke ^ ^ GG GG + +(^) (^) (^) (BG) (instant) \ regenerate target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn . + +(^) (RR) (sorcery) put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (GG) (legendary) (creature) snake warrior (&^^/) (/&^^) at the beginning of your upkeep , sacrifice a snake . \ whenever @ deals combat damage to a player , that player skips his or her next untap step . + +(^) (^) (^) (^) (artifact) creatures you control have trample . \ ^ RR GG : @ becomes a &^^^^/ /&^^^^ juggernaut artifact creature until end of turn . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste + +(^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice a creature : reveal a number of cards from the top of your library equal to the sacrificed creature's power . put one into your hand and exile the rest . + +(^) (GG) (enchantment) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , move a +&^/ /+&^ counter from @ onto target creature . \ when @ has no +&^/ /+&^ counters on it , sacrifice it . + +(^) (^) (BB) (BB) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (artifact) countertype % charge \ T : put a % counter on @ . \ T , remove three % counters from @ : destroy target permanent . + +(^) (^) (WW) (instant) prevent all combat damage that would be dealt by target attacking creature this turn . \ draw a card . + +(land) if @ would enter the battlefield , instead sacrifice each other permanent named @ you control , then put @ onto the battlefield . \ at the beginning of your upkeep , if you control three or fewer lands , you gain &^ life . \ T : add ^ to your mana pool . + +(^) (^) (^) (BB) (creature) imp (&^^/) (/&^) flying \ ^ ^ , sacrifice @ : draw a card . + +(^) (^) (BB) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . exile it at the beginning of the next end step . if that creature would leave the battlefield , exile it instead of putting it anywhere else . + +(^) (^) (artifact) whenever a player casts a blue spell , you may pay ^ ^ ^ . if you do , untap target permanent . + +(^) (^) (^) (^) (WW) (WW) (creature) cat beast (&^^^^/) (/&^^^^^^) vigilance , lifelink \ at the beginning of your upkeep , if you have forty or more life , you win the game . + +(land) T , pay &^ life , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library . + +(^) (^) (UU) (UU) (creature) vedalken wizard (&/) (/&^^) whenever you cast an artifact spell , draw a card . + +(UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^/ /&^ bird creature with flying . + +(^) (^) (^) (^) (RR) (creature) ogre samurai shaman (&^^/) (/&^^^) bushido &^ \ ^ RR : @ gets +X/ /+& until end of turn , where X is the number of cards in your hand . + +(UU) (sorcery) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library . \ draw a card at the beginning of the next turn's upkeep . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ imprint ~ when @ enters the battlefield , you may exile an instant card from your hand . \ whenever equipped creature deals combat damage to a player , you may copy the exiled card . if you do , you may cast the copy without paying its mana cost . + +(^) (WW) (creature) wall (&/) (/&^^^^^) defender \ @ can block any number of creatures . + +(^) (^) (^) (RR) (RR) (enchantment) whenever a player casts a spell from his or her hand , that player exiles it , then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it . that player may cast that card without paying its mana cost . then he or she puts all cards exiled with @ on the bottom of his or her library in a random order . + +(^) (^) (^) (^) (GG) (GG) (creature) spider (&^^^/) (/&^^^^) flash \ reach + +(^) (BB) (BB) (creature) spirit (&^^/) (/&^^) at the beginning of your upkeep , if @ is the only creature card in your graveyard , you may return @ to the battlefield . + +(GG) (creature) elf warrior (&^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a green spell , you may untap @ . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature has " T : scry &^ , then draw a card . " + +(BB) (enchantment) when an opponent has &^^^^^^^^^^ or less life , if @ is an enchantment , it becomes a &^^^/ /&^^ hound creature . + +(^) (^) (UU) (UU) (instant) uncast target spell . that spell's controller reveals his or her hand , then discards each card with the same name as a card spliced onto that spell . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) insect (&^^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , put a token onto the battlefield that's a copy of @ . + +(^) (^) (^) (^) (^) (^) (BB) (creature) elemental (&^^^/) (/&^^^) when @ enters the battlefield , target player discards two cards . \ evoke ^ ^ ^ BB + +(artifact) if @ would enter the battlefield , you may discard a land card instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creatures on the battlefield . \ @ doesn't untap during your untap step . \ tap five untapped creatures you control : untap @ . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^) trample \ when @ attacks , sacrifice it at end of combat . + +(^) (^) (RR) (sorcery) @ deals &^ damage to each creature you don't control . \ ferocious ~ if you control a creature with power &^^^^ or greater , creatures can't block this turn . + +(^) (RR) (creature) elemental (&^^/) (/&^) T , sacrifice @ : add ^ ^ to your mana pool . if that mana is spent on a creature spell , it gains haste until end of turn . + +(^) (^) (^) (RR) (creature) goblin rogue shaman (&^/) (/&^) whenever @ deals combat damage to a player , that player sacrifices a permanent . + +(^) (^) (^) (BB) (BB) (sorcery) destroy all green creatures or all white creatures . they can't be regenerated . you lose &^^ life for each creature that died this way . + +(^) (^) (RR) (instant) target creature gets +X/ /+& until end of turn , where X is its power . + +(^) (^) (GG) (GG) (creature) yeti (*/) (/&^^^^) @ 's power is equal to the number of cards in your hand . + +(^) (^) (^) (^) (artifact) ^ , T : return target creature to its owner's hand unless its controller pays ^ . + +(BB) (creature) zombie (&^/) (/&^) when @ enters the battlefield , each player loses &^ life . + +(^) (^) (RR) (creature) spirit (&^^/) (/&^) haste \ channel ~ RR , discard @ : target creature gains haste until end of turn . + +(^) (GG) (GG) (instant) @ deals &^^ damage to each attacking creature and &^ damage to you and each creature you control . + +(^) (GG) (creature) bird (&^^/) (/&^) plainswalk + +(RR) (GG) (WW) (sorcery) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players . target opponent gains &^^^^^ life . + +(^) (^) (GG) (WW) (legendary) (creature) human soldier (&^^/) (/&^^) T : search your library for a legendary card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (WW) (creature) human cleric (&^/) (/&^^) protection from black \ cycling ^ ^ + +(GW) (GW) (GW) (creature) elf knight (&^^^/) (/&^^^^) vigilance + +(^) (GG) (creature) eldrazi drone (&^^/) (/&^^) when @ enters the battlefield , put a &/ /&^ colorless eldrazi spawn creature token onto the battlefield . it has " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (^) (WW) (world) (enchantment) as @ enters the battlefield , you and an opponent each name a card other than a basic land card . \ the named cards can't be played . + +(^) (^) (BB) (creature) human cleric (&^^/) (/&^) whenever a goblin deals combat damage to a player , that player discards a card . + +(^) (^) (^) (artifact) (creature) drone (&^^^^/) (/&^^^^) @ can't attack or block unless it's equipped . + +(^) (BB) (BB) (instant) arcane if you control a swamp , destroy target nonblack creature . \ splice onto arcane ~ exile four cards from your graveyard . + +(^) (GG) (enchantment) aura enchant artifact or enchantment \ at the beginning of your upkeep , [ &^ = destroy enchanted permanent . = you gain &^^ life . ] + +(^) (RR) (RR) (creature) wall (&/) (/&^^^^^) defender ; reach \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat . + +(^) (^) (^) (^) (^) (BB) (creature) treefolk shaman (&^^^/) (/&^^^^) whenever you cast a treefolk spell , you may have target creature get +&^^^/ /-&^^^ until end of turn . + +(land) plains swamp \ as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped . + +(^) (^) (BB) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying . + +(^) (^) (^) (UU) (creature) octopus (&^^^/) (/&^^^) + +(^) (^) (RR) (enchantment) creatures without flying don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped creatures without flying he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures . + +(^) (^) (RR) (creature) human knight (&^^/) (/&^) haste \ when @ enters the battlefield , target creature can't block this turn . + +(^) (RR) (creature) viashino warrior (&^/) (/&^) double strike \ BB GG : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn . + +(^) (^) (WW) (instant) choose two target creatures . tap those creatures , then unattach all equipment from them . + +(^) (^) (WW) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead . + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or UU to your mana pool . + +(^) (^) (UU) (enchantment) ^ : the next time you would draw a card this turn , each player returns a permanent he or she controls to its owner's hand instead . + +(^) (^) (UU) (UU) (world) (enchantment) all creatures lose flying and islandwalk . + +(^) (^) (^) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses &^^ life . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) other zombie creatures you control get +&^/ /+&^ . \ ^ ^ BB , T : exile target creature card from a graveyard . put a &^^/ /&^^ black zombie creature token onto the battlefield . + +(^) (^) (^) (^) (WW) (creature) elephant soldier (&^^^/) (/&^^^^) battle cry + +(^) (^) (^) (WW) (creature) griffin (&^^/) (/&^^^) flying + +(^) (^) (^) (GG) (GG) (creature) ape (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ as long as there are no cards in your graveyard . + +(^) (^) (^) (RR) (RR) (creature) beast (&^^^/) (/&^^^) haste \ when @ enters the battlefield , you may search your library for a card named @ , reveal it , and put it into your hand . if you do , shuffle your library . \ ^ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (UU) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you may cast nonland cards as though they had flash . + +(^) (BB) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , target opponent discards a card . + +(RR) (creature) hound (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you . + +(^) (^) (BB) (enchantment) aura flash \ enchant creature \ at the beginning of your upkeep , you lose &^ life . \ : regenerate enchanted creature . + +(GG) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player searches his or her library for up to X basic land cards , where X is the total amount of mana paid this way , puts them onto the battlefield tapped , then shuffles his or her library . + +(^) (^) (^) (^) (BB) (creature) zombie hound (&^^^/) (/&^^^) when @ dies , all creatures get -&^/ /-&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card . + +(land) countertype % storage \ @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . + +(GG) (instant) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library . + +(BB) (BB) (creature) human knight (&^^/) (/&^^) first strike \ protection from white + +(^) (UU) (UU) (sorcery) take an extra turn after this one . skip the untap step of that turn . + +(^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature gets +&^/ /+&^^^ . + +(^) (WW) (WW) (legendary) (creature) human (&^^/) (/&^^) bird creatures get +&^/ /+&^ . \ ^ WW : target bird creature gains banding until end of turn . + +(GG) (instant) target creature you control with a +&^/ /+&^ counter on it fights target creature an opponent controls . + +(^) (UU) (BB) (instant) [ & = uncast target creature spell . = return target creature card from your graveyard to your hand . ] + +(^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ attacks , sacrifice it unless you sacrifice an island . + +(^) (^) (^) (WW) (creature) spirit soldier (&^^/) (/&^^^) creature tokens you control get +&^/ /+&^ . + +(^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW , T , sacrifice @ : draw a card . + +(^) (^) (^) (BB) (BB) (creature) zombie horror (&^^^/) (/&^^^^^) whenever a creature dealt damage by @ this turn dies , return it to the battlefield under your control . that creature is a black zombie in addition to its other colors and types . + +(^) (^) (BB) (BB) (creature) human cleric (&^^/) (/&^^) whenever @ deals combat damage to a player , that player sacrifices a creature . \ morph ^ ^ ^ BB BB + +(^) (^) (^) (WW) (creature) gargoyle (&^^^/) (/&^^^^) defender , flying \ ^ WW : creatures you control with defender can attack this turn as though they didn't have defender . + +(^) (^) (^) (RR) (creature) viashino warrior (&^^^^/) (/&^^) + +(^) (WW) (creature) bird (&^/) (/&^) flying \ ^ WW : @ gets +&/ /+&^ until end of turn . + +(^) (WW) (BB) (legendary) (creature) human advisor (&^^/) (/&^^^) sacrifice three white creatures : exile target creature . \ whenever another black creature you control dies , put a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(XX) (UU) (BB) (sorcery) each opponent reveals cards from the top of his or her library until he or she reveals X land cards , then puts all cards revealed this way into his or her graveyard . X can't be & . + +(WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&^/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library . + +(^) (^) (^) (RR) (sorcery) destroy target land . creatures without flying can't block this turn . + +(^) (^) (RR) (creature) goblin (&^^/) (/&^) cycling ^ RR \ when you cycle @ , you may have it deal X damage to target creature , where X is the number of goblins on the battlefield . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) you may pay &^^^^^^ life and sacrifice three black creatures rather than pay @ 's mana cost . \ flying , trample + +(^) (^) (^) (^) (^) (GG) (WW) (legendary) (creature) elf shaman (&^^^^^/) (/&^^^^^^^) prevent all damage that would be dealt to creature tokens you control . + +(^) (WW) (creature) wall (&/) (/&^^^) defender \ flying \ at the beginning of each end step , if @ was dealt damage this turn , put a +&/ /+&^ counter on it . + +(^) (^) (^) (UU) (creature) human knight (&^^/) (/&^^) exalted + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) when @ leaves the battlefield , put a &^^^^/ /&^^^^ green elemental creature token onto the battlefield . \ evoke ^ ^ ^ ^ GG + +(^) (^) (^) (WW) (UU) (planeswalker) venser ((&^^^)) +&^^ : exile target permanent you own . return it to the battlefield under your control at the beginning of the next end step . \ -&^ : creatures can't be blocked this turn . \ -&^^^^^^^^ : you get an emblem with " whenever you cast a spell , exile target permanent . " + +(^) (UU) (enchantment) you may have @ enter the battlefield as a copy of any artifact on the battlefield , except it's an enchantment in addition to its other types . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ dies , search your library for any number of creature cards with total converted mana cost &^^^^^^ or less and put them onto the battlefield . then shuffle your library . + +(^) (WW) (sorcery) you gain &^^^^ life . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) madness ^ BB \ when @ enters the battlefield , if its madness cost was paid , you may return target creature card from a graveyard to its owner's hand . + +(^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , you gain &^^ life . + +(^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , defending player reveals cards from the top of his or her library until he or she reveals a land card . the creature gets +&^/ /+& until end of turn for each card revealed this way . that player puts the revealed cards into his or her graveyard . + +(^) (GG) (creature) elf druid (&^^/) (/&^) T : untap target gate . + +(^) (WW) (instant) arcane prevent the next &^^^ damage that would be dealt to target creature or player this turn . you gain life equal to the damage prevented this way . \ splice onto arcane ^ WW + +(GG) (creature) badger (&^/) (/&^) trample + +(^) (^) (^) (BB) (BB) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , return target creature card from your graveyard to your hand . = dragons ~ at the beginning of your upkeep , each opponent loses &^^ life and you gain &^^ life . ] + +(^) (UU) (instant) uncast target spell that's the second spell cast this turn . + +(^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^^^^ . + +(^) (^) (BB) (creature) treefolk shaman (&^/) (/&^^^) ^ ^ BB : regenerate target treefolk . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " BB : regenerate this creature . " + +(UU) (creature) human wizard (&^/) (/&^) countertype % time \ morph UU \ when @ is turned face up , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] + +(RR) (WW) (creature) human soldier (&^^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains first strike until end of turn . + +(^) (^) (^) (UU) (UU) (enchantment) when @ enters the battlefield , exile the top five cards of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand . \ at the beginning of your end step , discard a card . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard . + +(land) plains \ @ enters the battlefield tapped . \ WW , T : put target card from your graveyard on the bottom of your library . activate this ability only if you control two or more white permanents . + +(land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add BB , RR , or GG to your mana pool . + +(^) (^) (^) (^) (RR) (instant) @ deals &^^^ damage to target creature . if that creature is an enchantment , @ deals &^^^ damage to that creature's controller . + +(^) (WW) (sorcery) exile target artifact or enchantment . + +(^) (UU) (instant) uncast target red or green spell . + +(^) (UU) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card . + +(^) (^) (^) (UU) (UU) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may tap or untap target creature . + +(^) (^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+& . + +(^) (artifact) players play with the top card of their libraries revealed . \ T , sacrifice @ : target player shuffles his or her library . + +(^) (^) (UU) (sorcery) kicker ^ BB \ draw three cards , then discard two cards . \ if @ was kicked , target player discards two cards . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) countertype % divinity \ @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : put any number of creature cards from your hand onto the battlefield . + +(^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ GG : @ gains reach until end of turn . + +(^) (GG) (creature) beast (*/) (/*) trample \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of nonbasic lands the chosen player controls . + +(^) (BB) (RR) (creature) thrull (&^/) (/&^) T : @ deals &^ damage to target creature and that creature's controller loses &^ life . + +(^) (BB) (sorcery) will of the council ~ starting with you , each player votes for death or torture . if death gets more votes , each opponent sacrifices a creature . if torture gets more votes or the vote is tied , each opponent loses &^^^^ life . + +(^) (^) (^) (UU) (UU) (enchantment) as @ enters the battlefield , choose a color . \ at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of nontoken permanents of the chosen color he or she controls . \ at the beginning of your upkeep , destroy @ unless you sacrifice two islands . + +(^) (^) (WW) (WW) (creature) lammasu (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target opponent puts a &^^^^/ /&^^^^ black horror creature token onto the battlefield . + +(WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ ^ ^ . \ activated abilities of enchanted creature cost ^ ^ ^ more to activate . + +(^) (^) (WW) (creature) spirit (&^/) (/&^^^^) defender \ ^ UU , sacrifice @ : uncast target creature spell . + +(^) (UU) (creature) elemental (&^^/) (/&^) flying \ @ can block only creatures with flying . + +(BB) (creature) zombie (&^/) (/&^) ^ UU RR : @ gets +&^^^/ /+& and gains flying until end of turn . + +(^) (^) (BB) (BB) (enchantment) at the beginning of your upkeep , if you have no cards in hand , sacrifice @ and target opponent discards his or her hand . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . + +(^) (^) (WW) (creature) fox samurai (&^^/) (/&^^) first strike \ bushido &^ + +(UU) (RR) (legendary) (creature) vedalken wizard (&^/) (/&^) XX UU RR , T : @ deals X damage to target creature . that creature's controller draws X cards . + +(WW) (instant) arcane prevent all damage that would be dealt by creatures this turn . + +(^) (^) (GG) (creature) hound shaman (&^^/) (/&^) at the beginning of your upkeep , draw a card if you control the creature with the greatest toughness or tied for the greatest toughness . + +(BB) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you may tap any number of untapped vampire creatures you control . if you do , put a +&^/ /+&^ counter on each of those vampires . + +(^) (^) (WW) (instant) nonwhite creatures get -&^/ /-&^ until end of turn . + +(^) (^) (WW) (legendary) (creature) human advisor (&^^/) (/&^) flash \ tapped creatures you control can block as though they were untapped . + +(legendary) (snow) (land) countertype % ice \ @ enters the battlefield with ten % counters on it . \ ^ ^ ^ : remove an % counter from @ . \ when @ has no % counters on it , sacrifice it . if you do , put a legendary &^^^^^^^^^^^^^^^^^^^^/ /&^^^^^^^^^^^^^^^^^^^^ black avatar creature token with flying and indestructible named marit lage onto the battlefield . + +(RR) (WW) (enchantment) when @ enters the battlefield , destroy all djinns and efreets . they can't be regenerated . \ whenever a djinn or efreet enters the battlefield , destroy it . it can't be regenerated . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) dragon (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may have it fight target creature you don't control . \ whenever a creature you control fights , put two +&^/ /+&^ counters on it at the beginning of the next end step . + +(^) (^) (WW) (creature) pegasus (&^/) (/&^^) flash \ flying \ if a spell would deal damage to a creature or player , prevent &^ damage that spell would deal to that creature or player . + +(^) (^) (^) (WW) (creature) ox (&^^/) (/&^^^^) + +(^) (^) (GG) (instant) cast @ only during combat after blockers are declared . \ put a &^/ /&^ green saproling creature token onto the battlefield blocking target creature attacking you . \ draw a card . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental spirit (&^^^^/) (/&^^^^) @ can't be blocked by creatures with flying . \ ^ ^ RR : until end of turn , target creature gets +&/ /+&^^ and gains " RR : this creature gets +&^/ /+& until end of turn . " + +(land) T , pay &^ life , sacrifice @ : search your library for a plains or swamp card and put it onto the battlefield . then shuffle your library . + +(^) (UU) (creature) spirit (&^/) (/&^) flying \ whenever @ deals combat damage to a player , that player puts the top two cards of his or her library into his or her graveyard . + +(BB) (BB) (RR) (RR) (RR) (GG) (GG) (sorcery) destroy three target permanents . + +(XX) (UU) (UU) (instant) [ &^ = tap X target permanents . = untap X target permanents . ] + +(snow) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . + +(^) (^) (RR) (GG) (creature) cyclops (&^^^^/) (/&^^^^) trample , protection from enchantments \ ^ ^ ^ ^ RR GG : monstrosity &^^^ . \ whenever @ deals combat damage to a player , if @ is monstrous , destroy target enchantment that player controls . + +(^) (^) (^) (^) (BB) (enchantment) whenever a creature enters the battlefield , destroy all other creatures that share a color with it . they can't be regenerated . + +(^) (^) (^) (UU) (creature) merfolk (&^^^^^/) (/&^^^^^) when @ attacks or blocks , put it on top of its owner's library at end of combat . + +(^) (BB) (creature) vampire (&/) (/&^) whenever @ or another creature dies , target player loses &^ life and you gain &^ life . + +(^) (^) (^) (GG) (creature) elephant (&^^^/) (/&^^^) trample + +(^) (GG) (creature) fungus (&/) (/&^^^^^) countertype % spore \ defender \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . + +(^) (^) (^) (RR) (GG) (creature) minotaur (&^^^/) (/&^^^^) when @ enters the battlefield , it deals &^^^ damage to target creature with flying . \ cycling RG + +(GG) (GG) (creature) slith (&^/) (/&^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) vampire warrior (&^^^^^/) (/&^^^^) flying \ whenever @ or another creature you control dies , each opponent sacrifices a creature . + +(^) (^) (^) (RR) (enchantment) dragon creatures you control get +&^^^/ /+&^^^ . + +(^) (BR) (creature) elemental shaman (&^/) (/&^) haste \ T : target black or red creature gains haste until end of turn . + +(BB) (BB) (creature) zombie (&^^/) (/&^) intimidate + +(GG) (creature) elf (&^/) (/&^) shroud + +(^) (^) (^) (^) (WW) (instant) creatures you control get +&^/ /+&^^ until end of turn . untap those creatures . \ basic landcycling ^ WW + +(^) (^) (^) (^) (UU) (creature) wall (&^^^^/) (/&^^^^^) defender \ : @ can attack this turn as though it didn't have defender . exile it at the beginning of the next end step . + +(^) (WW) (creature) human advisor (&^^/) (/&^^) + +(^) (RR) (RR) (RR) (creature) elemental (&^^^^/) (/&^^^^) countertype % blaze \ ^ RR RR : put a % counter on target land without a % counter on it . for as long as that land has a % counter on it , it has " at the beginning of your upkeep , this land deals &^ damage to you . " + +(GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . + +(^) (^) (artifact) equipment equip ^ \ whenever equipped creature deals combat damage to a player , you may draw two cards . if you do , discard a card . + +(instant) search your library for a green creature card , reveal it , and put it into your hand . then shuffle your library . \ at the beginning of your next upkeep , pay ^ ^ GG GG . if you don't , you lose the game . + +(^) (^) (GG) (GG) (enchantment) each artifact spell costs ^ more to cast for each artifact its controller controls . + +(GG) (creature) wall (&/) (/&^^^) defender + +(^) (^) (artifact) T : tap target artifact . + +(^) (BB) (BB) (creature) human wizard (&^/) (/&^) whenever @ deals damage , you gain that much life . + +(^) (^) (WW) (instant) destroy all enchantments . + +(^) (RR) (RR) (creature) vampire (&^^^/) (/&^^) when @ enters the battlefield , target creature can't block this turn . + +(^) (GG) (GG) (sorcery) all creatures able to block target creature this turn do so . + +(^) (^) (^) (^) (GG) (creature) elephant (&^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it . + +(^) (^) (GG) (GG) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) formidable ~ at the beginning of combat on your turn , if creatures you control have total power &^^^^^^^^ or greater , target creature you control gains haste until end of turn . + +(land) forest plains + +(^) (^) (^) (GG) (GG) (creature) elemental spirit (&^^^^^^^^/) (/&^^^^^^^^) trample \ whenever @ attacks , if defending player controls no black permanents , it doesn't untap during your next untap step . + +(^) (^) (^) (UU) (BB) (BB) (legendary) (creature) human pirate (&^^^^/) (/&^^^) first strike + +(XX) (RR) (RR) (sorcery) kicker RR \ if @ was kicked , it has split second . \ @ deals X damage to each creature without flying and each player . + +(^) (WW) (UU) (creature) spirit (&^^/) (/&^^) flying , first strike + +(^) (BB) (BB) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player . activate this ability no more times each turn than the number of snow swamps you control . + +(XX) (GG) (GG) (GG) (instant) convoke \ search your library for a creature card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (RR) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , flip a coin . if you lose the flip , return @ to its owner's hand . + +(^) (UU) (UU) (creature) shapeshifter (&^^/) (/&^^) at the beginning of your upkeep , you may have @ become a copy of another target creature . if you do , @ gains this ability . + +(^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^/) (/&^^^) trample \ when @ enters the battlefield , you may search your library for up to three cards named @ , reveal them , and put them into your hand . if you do , shuffle your library . + +(BB) (RR) (artifact) equipment equip ^ \ XX : equipped creature gets +X/ /+& until end of turn . + +(^) (BB) (sorcery) target opponent chooses a creature he or she controls . destroy it . + +(^) (^) (^) (^) (^) (^) (BB) (creature) zombie fish (&^^^^^/) (/&^^^^^) delve + +(land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add ^ to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast an elemental spell or activate an ability of an elemental . + +(land) T , pay &^ life , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (GG) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have trample . + +(^) (BB) (enchantment) whenever an opponent discards a card , that player loses &^^ life . + +(^) (^) (^) (GG) (creature) treefolk (&^^^^^/) (/&^^^^^) @ can't attack or block unless it's paired with a creature with soulbond . + +(^) (RR) (GG) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+&^ until end of turn . \ sacrifice a land : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (WW) (enchantment) ^ ^ ^ WW WW : you draw a card and target opponent gains &^^^ life . + +(^) (artifact) T : destroy target permanent you own . it can't be regenerated . + +(^) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike , trample , and haste . + +(^) (^) (^) (WW) (enchantment) if you control a creature , damage that would reduce your life total to less than &^ reduces it to &^ instead . + +(^) (GG) (creature) elf shaman (&^^/) (/&^^) RR GG WW : @ and each other creature with the same name as it get +&^^^/ /+&^^^ until end of turn . + +(^) (^) (BB) (creature) human rogue (&^^/) (/&^^^) defender \ ^ ^ ^ BB , T : target opponent loses &^^ life , then reveals a card at random from his or her hand . + +(^) (^) (^) (artifact) T : @ deals &^ damage to target player . it deals &^^^ damage to that player instead if you control artifacts named crown of empires and throne of empires . + +(land) T : add ^ to your mana pool . \ GW , T : add GG GG , GG WW , or WW WW to your mana pool . + +(^) (^) (GG) (WW) (WW) (creature) plant hydra (&^/) (/&^) if damage would be dealt to @ , put that many +&^/ /+&^ counters on it instead . + +(UU) (BB) (creature) sliver (&^^/) (/&^^) all slivers have " pay &^^ life : return this permanent to its owner's hand . " + +(^) (^) (^) (GG) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ . + +(^) (UU) (sorcery) search target player's library for up to three cards with flashback and put them into that player's graveyard . then the player shuffles his or her library . + +(^) (^) (^) (GG) (creature) fungus beast (&^^^/) (/&^^^) kicker ^ GG \ when @ enters the battlefield , if it was kicked , destroy target noncreature permanent . + +(^) (^) (^) (RR) (sorcery) you may discard a mountain card rather than pay @ 's mana cost . \ @ deals &^^^ damage divided as you choose among one , two , or three target creatures . + +(^) (WW) (creature) human soldier (&^^/) (/&^) T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature . + +(^) (^) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) T : target unblocked attacking creature becomes blocked . activate this ability only during combat after blockers are declared . + +(UU) (instant) each player returns a creature he or she controls to its owner's hand . + +(^) (^) (^) (WW) (enchantment) ^ ^ , discard a card : put a &^/ /&^ white pegasus creature token with flying onto the battlefield . + +(^) (GG) (instant) cast @ only during your turn . \ take an extra turn after this one if an opponent cast a blue spell this turn . + +(^) (^) (GG) (GG) (creature) giant (&^^^^^^/) (/&^^^^^^) when you're dealt combat damage , sacrifice @ . \ ^ ^ ^ ^ GG GG : monstrosity &^^ . \ as long as @ is monstrous , it has reach . + +(^) (^) (WW) (creature) kithkin soldier (&^^/) (/&^^) first strike \ whenever @ attacks , you may put a soldier creature card from your hand onto the battlefield tapped and attacking . + +(^) (^) (^) (BB) (BB) (BB) (creature) zombie giant (&^^^^^/) (/&^^^^^) ^ ^ ^ BB BB , sacrifice a creature : return @ from your graveyard to the battlefield . activate this ability only during your upkeep . + +(^) (^) (artifact) (creature) myr (&^^/) (/&^) + +(^) (^) (^) (GG) (creature) elf avatar (*/) (/*) trample \ @ 's power and toughness are each equal to the number of elves on the battlefield . + +(^) (^) (RR) (enchantment) RR : target creature gets +&^/ /+& until end of turn . + +(^) (GG) (creature) snake shaman (&^/) (/&^) sacrifice @ : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . + +(^) (^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature can block any number of creatures . + +(^) (^) (^) (^) (^) (artifact) (creature) cat construct (&^^^/) (/&^^^) @ enters the battlefield with a sealed magic booster pack under it . \ when @ deals combat damage to a player , unwrap the booster pack and put it in your hand . + +(GG) (creature) elf (&^/) (/&^) return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn . + +(^) (^) (WW) (creature) human soldier (&^/) (/&^^^^) @ can block any number of creatures . + +(^) (WW) (enchantment) aura enchant creature \ ^ ^ WW WW : exile enchanted creature and all auras attached to it . at the beginning of the next end step , return that card to the battlefield under its owner's control . if you do , return the other cards exiled this way to the battlefield under their owners' control attached to that creature . + +(RR) (instant) target spell or permanent becomes red . + +(^) (^) (RR) (creature) goblin shaman (&^^/) (/&^^) whenever you cast an instant or sorcery spell , @ deals &^^ damage to each opponent . + +(^) (^) (^) (GG) (creature) troll warrior (&^^/) (/&^^^) ^ GG : regenerate @ . + +(^) (UU) (creature) human artificer (&^/) (/&^^^) T : add ^ ^ to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts . \ UU , T : search your library for a card named heart ~ piercer bow or vial of dragonfire , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (^) (GG) (creature) rhino beast (&^^^^^/) (/&^^^) @ has haste as long as you control a red permanent . \ @ has lifelink as long as you control a white permanent . + +(^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& and can't block . + +(^) (artifact) T , exile @ : shuffle your graveyard into your library . + +(^) (^) (^) (RR) (instant) arcane untap target nonlegendary creature and gain control of it until end of turn . that creature gains haste until end of turn . + +(^) (GG) (enchantment) aura you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchant nonblack creature \ enchanted creature gets +&^^/ /+&^^ . + +(^) (GG) (creature) wurm (&^^^/) (/&^^) when @ enters the battlefield , sacrifice it unless you return a basic land card from your graveyard to your hand . + +(GG) (instant) kicker GG \ target creature can't be the target of spells or abilities your opponents control this turn . if @ was kicked , that creature gets +&^^^^/ /+&^^^^ until end of turn . + +(^) (^) (BB) (BB) (creature) rat (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (BB) (instant) exile target creature card from your graveyard . put a black zombie creature token onto the battlefield . its power is equal to that card's power and its toughness is equal to that card's toughness . + +(GG) (WW) (creature) wolf (&^^^/) (/&^^^) + +(XX) (XX) (RR) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players . \ flashback ~ RR RR , discard X cards . + +(^) (^) (^) (WW) (WW) (creature) archon (&^^^/) (/&^^^^) flying \ whenever @ or another creature with flying enters the battlefield under your control , you may gain life equal to that creature's power . + +(^) (^) (^) (^) (^) (RR) (creature) elemental (&^^^^^^/) (/&^^^) haste \ multicolored creatures you control have haste . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) T : @ deals &^^ damage to target attacking creature . activate this ability only during the declare attackers step and only if you've been attacked this step . + +(^) (^) (GG) (instant) destroy target creature with flying and all equipment attached to that creature . + +(^) (BB) (instant) exile up to four target cards from a single graveyard . \ transmute ^ BB BB + +(^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to you this turn . + +(^) (^) (^) (BB) (RR) (GG) (enchantment) skip your draw step . \ whenever you sacrifice a creature , you may draw a card . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ ^ ^ ^ ^ GG : return @ from your graveyard to your hand . + +(^) (^) (artifact) ^ ^ , exile @ : target player shuffles his or her graveyard into his or her library . draw a card . + +(^) (^) (UU) (creature) leech (&^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a swamp . \ ^ BB : target creature gains lifelink until end of turn . + +(^) (^) (RR) (WW) (creature) angel (&^^^/) (/&^^^) flying \ battalion ~ whenever @ and at least two other creatures attack , @ deals &^^^ damage to target creature or player and you gain &^^^ life . + +(^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , exile it unless you sacrifice another creature . \ undying + +(RR) (creature) ooze (&^/) (/&^) @ attacks each turn if able . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . then you may pay XX , where X is the number of +&^/ /+&^ counters on it . if you don't , tap @ and it deals X damage to you . + +(^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+&^ until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . + +(RR) (WW) (instant) destroy target blocking creature . creatures that were blocked by that creature this combat gain trample until end of turn . + +(^) (^) (WW) (WW) (legendary) (creature) angel (&^^^/) (/&^^^^) flying \ activated abilities of creatures your opponents control can't be activated . + +(^) (UU) (creature) human wizard (&^^/) (/&^) ^ ^ ^ UU : draw a card . + +(^) (^) (WW) (instant) blocking creatures get +&/ /+&^^^ until end of turn . + +(^) (^) (^) (WW) (WW) (creature) spirit (&^/) (/&^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , put two &^/ /&^ black bat creature tokens with flying onto the battlefield . + +(^) (^) (BB) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card . + +(^) (BB) (enchantment) aura enchant creature \ all damage that would be dealt to enchanted creature is dealt to its controller instead . + +(RR) (creature) construct (*/) (/*) @ 's power and toughness are each equal to the number of artifact cards in all graveyards . + +(^) (^) (^) (^) (WW) (creature) treefolk warrior (&^^^/) (/&^^^^^) defender \ at the beginning of combat on your turn , you may clash with an opponent . if you win , @ gets +&^^/ /+& and loses defender until end of turn . + +(^) (RR) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named @ in all graveyards . + +(^) (^) (^) (RR) (creature) goblin warrior (&^^^/) (/&^^^) ^ ^ RR , T , put a -&^/ /-&^ counter on a creature you control : @ deals &^^ damage to target creature or player . + +(^) (^) (BB) (BB) (legendary) (creature) zombie dwarf (&^^/) (/&^^) minion creatures get +&^/ /+&^ . \ BB BB BB , exile @ : each player returns all black and all red creature cards from his or her graveyard to the battlefield . + +(land) T : add ^ to your mana pool . \ ^ ^ ^ BB GG : until end of turn , @ becomes a black and green plant zombie creature with " this creature's power and toughness are each equal to the number of creature cards in your graveyard . " it's still a land . + +(UU) (instant) uncast target spell if it was kicked . + +(^) (^) (^) (^) (artifact) whenever you gain life , you may pay XX , where X is less than or equal to the amount of life you gained . if you do , draw X cards . + +(^) (^) (GG) (creature) elf (&^/) (/&^^) T : target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield . + +(^) (^) (^) (UU) (UU) (sorcery) take an extra turn after this one . + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^^) ^ ^ UU , T : the controller of target instant or sorcery spell copies it . that player may choose new targets for the copy . + +(^) (^) (^) (GG) (GG) (creature) treefolk (&^^^/) (/&^^^^^) prevent all damage that would be dealt to @ by artifact sources . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature gets -&^^/ /-& until end of turn . + +(^) (^) (^) (^) (BB) (creature) horror (&^^^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability , sacrifice it unless you discard a land card . + +(^) (^) (RR) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+& until end of turn . " + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target aura card from a graveyard onto the battlefield under your control attached to @ . + +(^) (WW) (enchantment) whenever you clash , tap target creature an opponent controls . if you won , that creature doesn't untap during its controller's next untap step . + +(^) (^) (^) (^) (^) (WW) (instant) you gain &^^^^^^ life . \ draw a card . + +(GG) (enchantment) aura enchant forest \ as @ enters the battlefield , choose a color . \ whenever enchanted forest is tapped for mana , its controller adds one mana of the chosen color to his or her mana pool . + +(legendary) (land) T : add ^ to your mana pool . \ when @ is put into a graveyard from the battlefield , put a &^/ /&^ colorless spirit creature token onto the battlefield . + +(artifact) ^ ^ ^ , sacrifice @ : regenerate target creature . + +(^) (^) (^) (^) (GG) (creature) spike (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (BB) (BB) (creature) spirit (&^^/) (/&^) countertype % ki \ whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . + +(^) (RR) (instant) target multicolored creature gains double strike until end of turn . \ draw a card . + +(^) (^) (artifact) ^ ^ ^ , T : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . + +(land) countertype % charge \ @ enters the battlefield tapped with two % counters on it . \ T : add GG to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . + +(^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you didn't play a land this turn , you may draw a card . + +(^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ UU BB , T , sacrifice @ : draw a card . + +(^) (RR) (instant) ripple &^^^^ \ @ deals &^^ damage to target creature or player . + +(^) (UU) (creature) faerie wizard (&^/) (/&^) flying \ when @ dies , clash with an opponent . if you win , return @ to its owner's hand . + +(^) (^) (^) (^) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) tap five untapped zombies you control : put target creature card from a graveyard onto the battlefield under your control . + +(^) (^) (^) (^) (artifact) countertype % charge \ @ enters the battlefield with three % counters on it . \ BB BB , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a -&^/ /-&^ counter on target creature . + +(^) (^) (UU) (tribal) (instant) shapeshifter changeling \ creatures target player controls get -&^^/ /-& and lose all creature types until end of turn . + +(^) (GG) (creature) human warrior (&^^/) (/&^^) whenever @ attacks or blocks , other human creatures you control get +&^/ /+&^ until end of turn . + +(^) (UU) (creature) merfolk soldier (&/) (/&^^^) level up ^ ^ \ level &^ ~ &^^^^ \ &/ /&^^^^^^ \ level &^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ islandwalk + +(^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . destroy @ at the beginning of the next end step . activate this ability only if you've controlled @ continuously since the beginning of your most recent turn . + +(WW) (creature) human (&^/) (/&^) T : destroy target aura attached to a creature . + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : @ gets +&^/ /+& until end of turn . + +(WW) (UU) (BB) (RR) (GG) (legendary) (enchantment) aura enchant land \ ^ ^ : enchanted land becomes a legendary &^^^^^^^^/ /&^^^^^^^^^^^^ spirit creature with trample until end of turn . it's still a land . \ when enchanted land is put into a graveyard , you may return @ from your graveyard to your hand . + +(^) (WB) (creature) thrull (&^/) (/&^) \ flying \ whenever @ deals damage , you gain that much life . + +(^) (^) (^) (artifact) XX , T : target creature gets -X/ /+X until end of turn . + +(^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^^^^) + +(BB) (RR) (creature) goblin scout (&^^/) (/&^^) protection from white + +(^) (^) (^) (UU) (instant) untap target creature an opponent controls and gain control of it until end of turn . that creature gains haste until end of turn . when you lose control of the creature , tap it . + +(^) (^) (^) (^) (RR) (GG) (creature) beast (&^^^^^^/) (/&^^^) mountaincycling ^ ^ , forestcycling ^ ^ + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn . \ T : add WW to your mana pool . + +(^) (^) (^) (^) (GG) (creature) elemental (&/) (/&^^^) whenever @ attacks , it gets +&^^^^^/ /+& until end of turn . + +(^) (^) (^) (BB) (BB) (BB) (legendary) (creature) gorgon (&^^^^^/) (/&^^^^^) flying \ T : destroy target creature . it can't be regenerated . + +(^) (^) (^) (artifact) creatures with landwalk abilities can be blocked as though they didn't have those abilities . + +(^) (^) (^) (UU) (instant) target player draws two cards . + +(^) (^) (^) (BB) (BB) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ ^ ^ ^ ^ ^ BB BB : monstrosity &^ . \ when @ becomes monstrous , destroy target non ~ gorgon creature an opponent controls . + +(^) (^) (^) (^) (RR) (creature) hound (&^^^^/) (/&^^^) ^ ^ ^ ^ ^ RR RR : monstrosity &^ . \ when @ becomes monstrous , it deals &^^ damage to each opponent and each creature your opponents control . + +(^) (RR) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , target player puts the top six cards of his or her library into his or her graveyard . + +(^) (^) (^) (BB) (creature) zombie turtle (&^/) (/&^^^^^^) + +(^) (^) (^) (WW) (creature) rhino monk (&^^/) (/&^^^^) when @ enters the battlefield , if you control a green permanent , draw a card . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : target creature attacks this turn if able . \ T : target creature blocks this turn if able . + +(^) (WW) (WW) (creature) human soldier (&^^/) (/&^^) double strike \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (BB) (creature) zombie cleric (&^/) (/&^) T : each player loses &^ life for each zombie on the battlefield . + +(^) (UU) (creature) bird (&^/) (/&^) flying \ when @ dies , you may pay ^ UU . if you do , for each creature that dealt damage to @ this turn , destroy that creature unless its controller pays &^^ life . a creature destroyed this way can't be regenerated . + +(^) (^) (^) (UU) (UU) (creature) shapeshifter (&^^^/) (/&^^^) ^ ^ UU UU , sacrifice @ : choose a creature type . reveal cards from the top of your library until you reveal a creature card of that type . put that card onto the battlefield and shuffle the rest into your library . + +(^) (RR) (enchantment) chroma ~ ^ ^ , sacrifice a creature : @ deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost . + +(WW) (WW) (creature) human knight (&^^/) (/&^^) first strike , protection from red + +(BB) (sorcery) target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card . + +(^) (RR) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+& and has first strike . + +(RR) (creature) goblin (&^/) (/&^) morph XX XX RR \ when @ is turned face up , put X &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (WW) (UU) (creature) human knight (&^^/) (/&^^^^) flash \ vigilance + +(XX) (RR) (instant) target creature gets +X/ /+& until end of turn . + +(^) (^) (^) (WW) (creature) human soldier (&/) (/&^^^^^) flash \ defender \ @ can block an additional creature . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) dragon (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may have target opponent discard a card . + +(GG) (sorcery) target creature you control fights target creature you don't control . + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (UU) (creature) kraken (&^^^^^^/) (/&^^^^^^) countertype % time \ @ can't be blocked . \ suspend &^^^^^^^^^ ~ ^ ^ UU \ whenever an opponent casts a spell , if @ is suspended , remove a % counter from it . + +(^) (^) (^) (^) (^) (RR) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , tap all other creatures . + +(^) (^) (RR) (creature) dwarf shaman (&^/) (/&^^) T : switch target creature's power and toughness until end of turn . + +(^) (UU) (creature) illusion hound (&^^/) (/&^^) when @ attacks or blocks , return it to its owner's hand at end of combat . + +(WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each enchantment you control and has first strike . + +(^) (^) (GG) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^^/ /+&^^ . + +(^) (^) (RR) (creature) goat beast (&^/) (/&^) mountainwalk \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (RR) (WW) (BB) (legendary) (creature) orc warrior (&^^^^^^^/) (/&^^) haste \ @ attacks each combat if able . \ @ has indestructible as long as it's your turn . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . + +(^) (BB) (creature) zombie (&^/) (/&^^^) ^ BB , sacrifice a creature : target player loses &^ life and you gain &^ life . + +(^) (WW) (creature) kor scout (&^^/) (/&^) mountainwalk + +(^) (^) (GG) (creature) human druid (&^^/) (/&^^) @ gets +&^/ /+&^ for each enchantment on the battlefield . + +(^) (^) (^) (RR) (creature) ape (&^^/) (/&^^) when @ enters the battlefield , destroy target nonbasic land . + +(^) (RR) (creature) goblin (&^^/) (/&^) T : each creature attacks this turn if able . + +(^) (^) (^) (WW) (creature) human knight (&^^/) (/&^^^^) vigilance \ extort + +(^) (^) (^) (^) (^) (^) (GG) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , put two &^^^/ /&^^^ colorless golem artifact creature tokens onto the battlefield . \ golem creatures you control have trample . + +(BB) (enchantment) aura enchant creature \ whenever a player activates an ability of enchanted creature with T in its activation cost that isn't a mana ability , you may pay ^ . if you do , uncast that ability . if you don't , destroy @ . \ whenever enchanted creature attacks or blocks , you may pay ^ . if you do , tap the creature , remove it from combat , and creatures it was blocking that had become blocked by only that creature this combat become unblocked . if you don't , destroy @ . + +(GG) (creature) elf archer (&^/) (/&^) T : target creature with flying gets -&^/ /-&^ until end of turn . + +(^) (^) (artifact) ^ ^ ^ ^ ^ , T : shuffle your library , then reveal the top card . until end of turn , for as long as that card remains on top of your library , play with the top card of your library revealed and you may play that card without paying its mana cost . + +(^) (artifact) ^ ^ , T , sacrifice @ : add WW UU to your mana pool . draw a card . + +(UU) (creature) merfolk (&^/) (/&^) T , sacrifice @ : return target artifact card from your graveyard to your hand . + +(^) (^) (^) (^) (UU) (creature) merfolk soldier (&^^^/) (/&^^^) ^ UU , Q : @ gains flying until end of turn . + +(UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& . + +(BB) (instant) open a sealed magic booster pack , reveal the cards , and put one of those cards into your hand . + +(artifact) T : add UU to your mana pool . + +(^) (^) (^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^^^^^/) (/&^^^^^^^) flying + +(^) (^) (^) (^) (^) (legendary) (artifact) each legendary creature you control gets +&^/ /+&^ for each other legendary creature you control . \ XX , T : look at the top X cards of your library . you may reveal a legendary creature card from among them and put it into your hand . put the rest on the bottom of your library in a random order . + +(^) (^) (BB) (creature) minion (&^^^/) (/&^^^) when @ leaves the battlefield , sacrifice a creature . + +(GG) (creature) spirit (&^/) (/&^) GG , sacrifice a creature : you gain &^ life . + +(^) (^) (^) (RR) (creature) giant warrior (&^^^/) (/&^^^) echo ^ ^ ^ ^ ^ RR \ when @ enters the battlefield , destroy target creature with flying . + +(land) gate @ enters the battlefield tapped . \ T : add RR or WW to your mana pool . + +(^) (^) (^) (^) (^) (UU) (UU) (tribal) (sorcery) rogue prowl ^ ^ ^ UU \ search target opponent's library for an instant or sorcery card . you may cast that card without paying its mana cost . then that player shuffles his or her library . + +(^) (^) (^) (^) (artifact) countertype % charge \ ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool , then add an additional BB to your mana pool for each % counter removed this way . + +(^) (^) (artifact) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ if you would begin your turn while @ is tapped , you may skip that turn instead . if you do , untap @ . \ T : take an extra turn after this one . + +(^) (^) (BB) (creature) vampire (&^^^/) (/&^^) + +(UU) (instant) look at target player's hand . \ draw a card . + +(^) (RR) (creature) elemental shaman (&^^/) (/&^) ^ RR , T : @ deals X damage to target creature or player and X damage to itself , where X is the number of elemental cards in your graveyard . + +(XX) (GG) (instant) target creature gets +X/ /+X until end of turn . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw two cards . \ enchanted creature has flying . + +(XX) (RR) (RR) (sorcery) each player sacrifices X lands . + +(BB) (instant) exile target card from a graveyard . \ cycling BB + +(^) (^) (UU) (creature) human wizard (&^^/) (/&^^) ^ : choose a basic land type . each land you control becomes that type until end of turn . + +(^) (^) (RR) (creature) human soldier (&^^/) (/&^^) sacrifice a land : @ gets +&^^/ /+& and gains first strike until end of turn . activate this ability only once each turn . + +(GG) (UU) (creature) human rogue (&^^/) (/&^^) @ can't be blocked . + +(^) (^) (^) (^) (BB) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals damage to that player equal to the number of curses attached to him or her . + +(^) (RR) (WW) (BB) (creature) demon (&^^^^^/) (/&^^^^) flying \ sacrifice another creature : @ gains your choice of vigilance , lifelink , or haste until end of turn . + +(^) (^) (^) (^) (WW) (BB) (RR) (legendary) (creature) angel (&^^^^/) (/&^^^^^^^) flying , vigilance \ T : choose a creature card at random from target opponent's graveyard . put that card onto the battlefield under your control . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) vampire (&^^^^^^/) (/&^^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent loses &^^^ life , then you gain life equal to the life lost this way . \ flying , lifelink + +(^) (^) (GG) (GG) (creature) spike soldier (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : @ gets +&^^/ /+&^^ until end of turn . + +(^) (WW) (creature) unicorn (&^/) (/&^^) ^ WW , T , sacrifice @ : destroy target artifact or enchantment . + +(^) (^) (RR) (RR) (creature) viashino (&^^^^/) (/&^^^) if @ attacks , all creatures you control attack if able . + +(^) (^) (^) (UU) (BB) (artifact) (creature) horror (&^^^^/) (/&^^^) unearth ^ UU BB + +(land) T : add one mana of any color to your mana pool . \ whenever you tap @ for mana , target opponent puts a &^/ /&^ colorless spirit creature token onto the battlefield . + +(UU) (instant) arcane return target enchanted permanent to its owner's hand . + +(land) hideaway \ T : add UU to your mana pool . \ UU , T : you may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it . + +(^) (^) (^) (^) (^) (^) (RR) (creature) giant (&^^^/) (/&^^^) tap an untapped snow land you control : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (BB) (creature) minotaur warrior (&^^/) (/&^^^) deathtouch \ other minotaur creatures you control have deathtouch . + +(^) (^) (^) (^) (RR) (sorcery) @ deals &^^^^^ damage to target player . + +(^) (BB) (RR) (enchantment) goblin creatures get +&^/ /+&^ . \ all goblins are black and are zombies in addition to their other creature types . + +(UU) (UU) (instant) return target creature to its owner's hand . then return another target creature to its owner's hand unless its controller pays ^ . + +(^) (^) (^) (artifact) countertype % fade \ fading &^^^^ \ at the beginning of each player's upkeep , that player taps an untapped artifact , creature , or land he or she controls for each % counter on @ . + +(^) (^) (^) (BB) (tribal) (sorcery) goblin as an additional cost to cast @ , sacrifice a goblin . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn . @ deals &^^^^^ damage to that creature's controller . + +(legendary) (land) all creatures have " at the beginning of your upkeep , destroy this creature unless you pay ^ . " + +(^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ . + +(^) (WW) (UU) (enchantment) when @ enters the battlefield , you may exile target nonland permanent not named @ and all other permanents with the same name as that permanent . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owner's control . + +(^) (^) (UU) (enchantment) ^ ^ UU : return target white or black creature you control to its owner's hand . + +(^) (WW) (BB) (GG) (creature) rhino (&^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent loses &^^^ life and you gain &^^^ life . + +(^) (^) (^) (UU) (UU) (creature) sphinx (&^^^^/) (/&^^^^) flying , vigilance + +(^) (^) (RR) (instant) wither \ @ deals &^^^ damage to target creature or player . + +(BB) (GG) (creature) elf shaman (&^^/) (/&^^) ^ BB GG : target creature gets +&^/ /+&^ and gains intimidate until end of turn . \ ^ ^ BB GG , sacrifice a nontoken creature : put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the sacrificed creature's toughness . + +(^) (^) (GG) (creature) elf (&^^/) (/&^^^) when @ enters the battlefield , you may pay ^ GG . if you do , search your library for a card named @ and put that card onto the battlefield . then shuffle your library . + +(XX) (UU) (BB) (sorcery) look at the top X cards of target opponent's library . exile one of those cards and put the rest back on top of that player's library in any order . + +(^) (^) (UU) (UU) (creature) merfolk (&^^/) (/&^^^) T : gain control of target creature for as long as that creature is enchanted . + +(^) (^) (^) (GG) (GG) (creature) elemental shapeshifter (&^^^^/) (/&^^^^) GG : @ gains haste until end of turn . \ GG : @ gains trample until end of turn . \ GG : @ gains indestructible until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn . + +(^) (^) (^) (BB) (BB) (creature) zombie (&^^^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ BB BB : return @ from your graveyard to the battlefield , then sacrifice a creature . activate this ability only during your upkeep . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (BB) (sorcery) delve \ target player sacrifices two creatures . + +(UU) (instant) uncast target spell that targets a creature . + +(^) (RR) (enchantment) countertype % quest \ whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard , you may put a % counter on @ . \ whenever you cast an instant or sorcery spell while @ has two or more % counters on it , you may copy that spell . you may choose new targets for the copy . + +(^) (BB) (BB) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^/) (/&^^^^) trample \ morph ^ ^ ^ ^ GG GG GG + +(land) T : add ^ to your mana pool . \ ^ ^ ^ , T , sacrifice @ : return a creature card at random from your graveyard to your hand . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target creature can't be blocked this turn except by walls . + +(BB) (BB) (BB) (enchantment) whenever a creature you control dies , you draw a card and lose &^ life . + +(^) (^) (^) (UU) (creature) merfolk soldier (&^/) (/&^^^) flying \ if an opponent controls a mountain and you control an island , you may cast @ without paying its mana cost . + +(^) (BB) (creature) insect horror (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn . + +(UU) (instant) [ &^ = target creature gains flying until end of turn . = target creature becomes the creature type of your choice until end of turn . = look at the top four cards of your library , then put them back in any order . ] + +(^) (^) (^) (^) (GG) (GG) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a creature spell , you may draw a card . + +(^) (^) (^) (WW) (enchantment) exalted \ whenever a creature you control attacks alone , you may tap target creature . + +(land) T : add one mana of any color to your mana pool . during your next untap step , as you untap your permanents , return @ to its owner's hand . + +(^) (^) (^) (WW) (enchantment) if a red source would deal damage to you , prevent &^^ of that damage . + +(^) (UU) (instant) clash with an opponent , then return target creature to its owner's hand . if you win , you may put that creature on top of its owner's library instead . + +(^) (BB) (creature) human cleric (&^/) (/&^^) T , sacrifice an artifact : add to your mana pool an amount of BB equal to the sacrificed artifact's converted mana cost . + +(^) (^) (^) (BB) (BB) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , target player draws a card and loses &^ life . + +(^) (UU) (creature) human wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost . + +(^) (BB) (BB) (creature) vampire (&^^/) (/&^^) other vampire creatures you control get +&^/ /+&^ . \ tap five untapped vampires you control : gain control of target creature . it becomes a vampire in addition to its other types . + +(WW) (enchantment) when @ enters the battlefield , each player chooses five lands he or she controls and sacrifices the rest . \ players can't play lands as long as ten or more lands are on the battlefield . + +(^) (^) (^) (^) (RR) (creature) human barbarian (&^^^/) (/&^^^) RR , sacrifice @ : destroy target land . + +_ASIDE_ (^) (UU) (RR) (sorcery) gain control of target permanent until end of turn . untap it . it gains haste until end of turn . \ fuse + +_BSIDE_ (^) (^) (^) (^) (RR) (WW) (sorcery) each player sacrifices an artifact , a creature , an enchantment , a land , and a planeswalker . \ fuse + +(^) (^) (BB) (enchantment) at the beginning of each player's upkeep , that player discards a card . + +(^) (RR) (creature) human soldier (&^^/) (/&^^) @ can't block . + +(^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn . \ ^ : @ gets +&/ /+&^ until end of turn . \ ^ ^ ^ : @ deals &^ damage to target creature without flying that's attacking you . + +(^) (^) (^) (^) (WW) (creature) human rebel (&^^^/) (/&^^^) trample + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (WW) (WW) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^^^^^^) convoke \ trample + +(^) (^) (^) (RR) (WW) (enchantment) countertype % muster \ at the beginning of your upkeep , put a % counter on @ . then put a &^/ /&^ red and white soldier creature token with haste onto the battlefield for each % counter on @ . + +(^) (^) (^) (^) (^) (artifact) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ whenever you draw a card , each opponent loses &^ life . + +(WW) (instant) arcane destroy target enchantment . + +(^) (^) (^) (GG) (creature) cat (&^^^/) (/&^^^) @ can't be blocked by more than one creature . + +(^) (^) (^) (^) (WW) (instant) put three &^/ /&^ white warrior creature tokens onto the battlefield . + +(^) (^) (^) (^) (UU) (sorcery) arcane look at the top three cards of your library . you may put those cards on the bottom of your library in any order . if you do , return @ to its owner's hand . otherwise , draw three cards . + +(^) (^) (^) (GG) (sorcery) put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is the greatest power among creatures you control . + +(^) (^) (^) (GG) (creature) plant (&/) (/&^^^) T : target attacking creature has base power & until end of turn . + +(^) (^) (^) (GG) (creature) spirit (&^^^/) (/&^^^) T , sacrifice three spirits : search your library for a legendary spirit permanent card and put it onto the battlefield . then shuffle your library . + +(UU) (instant) until end of turn , whenever a player taps an island for mana , that player adds UU to his or her mana pool . + +(^) (^) (RR) (creature) goblin (&^^/) (/&^) T , sacrifice @ : destroy target face ~ down creature . + +(^) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks , @ deals &^ damage to target creature defending player controls . + +(^) (^) (^) (UU) (UU) (legendary) (creature) human soldier (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you may return target creature to its owner's hand . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and has trample and lifelink . + +(RR) (creature) human wizard (&^/) (/&^) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player . + +(^) (^) (^) (BB) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to black is less than five , @ isn't a creature . \ your opponents can't gain life . \ ^ BB , pay &^^ life : draw a card . + +(^) (^) (^) (BB) (creature) horror (&^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ . \ at the beginning of your upkeep , if @ is in your graveyard , you may exile a black creature card other than @ from your graveyard . if you do , return @ to the battlefield . + +(^) (^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^^^/) (/&^^^^) amplify &^ \ trample + +(^) (^) (GG) (creature) human soldier (&^/) (/&^) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ GG , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . + +(^) (^) (GG) (enchantment) aura countertype % growth \ enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ enchanted creature gets +&^/ /+&^ for each % counter on @ . + +(GG) (creature) cat (&^^/) (/&^^) echo GG + +(^) (^) (^) (^) (^) (RR) (instant) trap @ costs ^ less to cast for each attacking creature . \ put a &^^^^^^/ /&^^^^^^^^^^^^ colorless construct artifact creature token with trample onto the battlefield . exile it at the beginning of your next end step . + +(^) (RR) (creature) human berserker (&^^/) (/&^^) haste \ @ attacks each turn if able . + +(RR) (RR) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards . + +(^) (^) (RR) (creature) human cleric shaman (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (^) (GG) (creature) spirit (&^^^/) (/&^^) T : target creature loses flying until end of turn . + +(^) (^) (BB) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ if a creature you control that's enchanted would die , return it to its owner's hand instead . + +(^) (^) (BB) (creature) zombie (&^^/) (/&^^) infect + +(^) (^) (UU) (sorcery) target player gains control of target permanent you control . + +(^) (^) (artifact) (creature) construct (&^^/) (/&^) draft @ face up . \ instead of drafting a card from a booster pack , you may draft each card in that booster pack , one at a time . if you do , turn @ face down and you can't draft cards for the rest of this draft round . + +(^) (^) (BB) (enchantment) at the beginning of each upkeep , if an opponent lost life last turn , put a +&^/ /+&^ counter on target creature you control . + +(^) (^) (^) (RR) (RR) (creature) ogre (&^^^/) (/&^^^) RR , sacrifice an artifact : target creature can't block this turn . + +(RR) (creature) human wizard (&^/) (/&^) BB , T : target player loses &^ life . \ GG , T : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (WW) (creature) cat (&^^/) (/&^^) prevent all damage that would be dealt to @ . \ ^ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability . + +(^) (^) (^) (WW) (creature) kithkin (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of white permanents you control . + +(UU) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by walls . + +(^) (^) (^) (RR) (RR) (instant) cast @ only during your turn and only during combat . \ [ &^ = creatures you control gain double strike until end of turn . = untap all creatures you control . after this phase , there is an additional combat phase . ] \ entwine ^ RR + +(^) (^) (UU) (creature) human monk (&^^/) (/&^) UU , T : draw a card , then discard a card . \ whenever you cast a noncreature spell , untap @ . + +(^) (^) (^) (GG) (enchantment) if an effect would put one or more tokens onto the battlefield under your control , it puts twice that many of those tokens onto the battlefield instead . + +(^) (^) (^) (^) (artifact) domain ~ ^ ^ ^ , T : target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control . + +(^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^^/ /+& for as long as @ remains tapped . + +(^) (^) (^) (^) (BB) (creature) gorgon (&^^^^^/) (/&^^^^^) green creatures and white creatures have protection from gorgons . \ threshold ~ @ has protection from green and from white as long as seven or more cards are in your graveyard . + +(^) (^) (BB) (creature) zombie minotaur (&^^/) (/&^^^) + +(^) (GG) (creature) human scout (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . + +(BB) (instant) until end of turn , lands you control gain " sacrifice this land : add BB to your mana pool . " + +(^) (^) (^) (RG) (enchantment) ^ ^ RG : reveal the top card of your library . if it isn't a creature card , put it into your graveyard . otherwise , put that card onto the battlefield . that creature gains haste . sacrifice it at the beginning of the next end step . + +(^) (^) (RR) (instant) choose target creature . whenever that creature is dealt damage this turn , it deals that much damage to each other creature and each player . + +(^) (WW) (instant) exile target multicolored creature or multicolored enchantment . + +(^) (^) (^) (^) (BB) (sorcery) destroy target land . you gain &^^^^ life . + +(^) (^) (UU) (UU) (enchantment) creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped nongreen creatures he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures . + +(^) (^) (WW) (WW) (WW) (creature) gargoyle (&^^^/) (/&^^^^) flying , protection from red + +(WW) (UU) (BB) (RR) (creature) nephilim (&^^/) (/&^^) whenever @ attacks , return target creature card from your graveyard to the battlefield tapped and attacking . + +(^) (^) (^) (^) (UU) (creature) drake (&^^/) (/&^^^^^) flying + +(XX) (BB) (sorcery) x is the number of artifact and/ /or creature cards in an opponent's graveyard as you cast @ . \ distribute X +&^/ /+&^ counters among any number of target creatures . + +(^) (^) (BB) (creature) zombie cyclops (&^^^/) (/&^^^) when @ enters the battlefield , scry &^ , then reveal the top card of your library . @ gets -X/ /-X until end of turn , where X is that card's converted mana cost . + +(^) (^) (WW) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , put a &^/ /&^ white soldier creature token onto the battlefield . + +(^) (BB) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : return target creature card from your graveyard to your hand . + +(^) (^) (^) (^) (GG) (GG) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts an island or blue permanent onto the battlefield , he or she sacrifices an island or blue permanent . \ whenever a player puts a swamp or black permanent onto the battlefield , he or she sacrifices a swamp or black permanent . + +(^) (^) (^) (^) (GG) (creature) treefolk (&^^/) (/&^^^^^^) domain ~ for each basic land type among lands you control , @ has landwalk of that type . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature has intimidate . + +(^) (^) (RR) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players . + +(^) (^) (^) (^) (RR) (creature) beast (&^^^^^/) (/&^^) ^ WW : @ gets +&/ /+&^^^ until end of turn . + +(^) (GG) (instant) prevent all combat damage that would be dealt to you this turn . populate . + +(land) T : add ^ to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you . + +(^) (^) (^) (BB) (creature) horror (&^^^/) (/&^^^) swampwalk + +(UU) (UU) (creature) merfolk (&^^/) (/&^) UU : @ gains mountainwalk until end of turn . + +(^) (BB) (creature) human soldier (&^^/) (/&^^) @ can't block . + +(^) (^) (^) (GG) (WW) (UU) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ WW . if you do , choose a color , then you gain &^ life for each permanent of that color . + +(^) (GG) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) spirit (&^^^/) (/&^^^) BB , sacrifice @ : destroy target nonblack creature . \ soulshift &^^^^^^ + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^^/) (/&^^^^^^^) flying \ WW WW : target creature gains indestructible until end of turn . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) spirit giant (&^^^^/) (/&^^^^) ^ ^ WW WW , Q : target creature gains protection from the color of its controller's choice until end of turn . + +(^) (^) (UU) (creature) bird ally (&^/) (/&^) flying \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ . + +(BB) (sorcery) return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield . \ cycling ^ ^ + +(^) (^) (^) (RR) (creature) human soldier (&^^/) (/&^^) horsemanship \ @ can't block . + +(^) (^) (WW) (creature) human spellshaper (&^^/) (/&^^) ^ WW , T , discard a card : destroy target artifact or enchantment . + +(^) (^) (^) (BB) (BB) (creature) human soldier assassin (&^^^/) (/&^^) when @ enters the battlefield , target opponent chooses a creature he or she controls . destroy it . + +(^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike . + +(^) (^) (^) (^) (^) (artifact) XX , T : tap X target lands . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ ^ ^ , sacrifice @ : draw a card . + +(^) (^) (UU) (BB) (legendary) (creature) human wizard (&^^/) (/&^^^) whenever you cast a blue spell , exile the top card of target library . \ whenever you cast a black spell , exile the top card of target library . \ your opponents can't cast nonland cards with the same name as a card exiled with @ . + +(^) (^) (UU) (UU) (creature) human wizard (&^^/) (/&^^) WW WW , T : target creature gains protection from the color of your choice until end of turn . \ BB BB , T : target player loses &^^ life and you gain &^^ life . + +(^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn . + +(^) (^) (RR) (enchantment) at the beginning of your upkeep , flip a coin . if you lose the flip , sacrifice @ . \ whenever a player casts a spell , that player flips a coin . if he or she loses the flip , uncast that spell . + +(^) (artifact) (creature) wall (&^^/) (/&^) defender \ @ blocks each turn if able . + +(^) (^) (^) (^) (^) (^) (artifact) ^ ^ : [ &^ = destroy target aura attached to a land . = the next time target land would be destroyed this turn , remove all damage marked on it instead . ] + +(^) (^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life . \ ^ RR : enchanted creature attacks this turn if able . + +(^) (^) (^) (^) (RR) (creature) human soldier (&^^^^/) (/&^^) trample , haste + +(GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : put a &^/ /&^ green elf druid creature token named llanowar elves onto the battlefield . it has " T : add GG to your mana pool . " + +(land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ cycling ^ ^ + +(land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW to your mana pool . + +(^) (BB) (creature) zombie frog beast (&^^^/) (/&^^^) whenever another creature enters the battlefield , you lose &^ life . + +(^) (UU) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^/ /+&^ . \ totem armor + +(^) (^) (BB) (creature) zombie bird (&^^/) (/&^^) flying \ @ enters the battlefield tapped . + +(^) (^) (^) (^) (artifact) (creature) thopter (&^^^/) (/&^) tap an untapped creature you control : @ gains flying until end of turn . + +(^) (^) (RR) (creature) goblin mutant (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ RR : @ deals &^^^^^ damage to target player . + +(^) (^) (^) (GG) (instant) put the top four cards of your library into your graveyard , then return a creature card and a land card from your graveyard to your hand . + +(BB) (BB) (creature) dauthi soldier (&^^/) (/&^^) shadow \ @ attacks each turn if able . + +(^) (^) (^) (^) (GG) (GG) (sorcery) [ & = destroy target artifact . = destroy target enchantment . = destroy target land . ] + +(^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ doesn't untap during your untap step . \ ^ ^ ^ ^ ^ ^ ^ ^ ^ : untap @ . activate this ability only during your upkeep . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^^^/ /+&^^^^ and gains trample until end of turn . + +(^) (UU) (UU) (legendary) (creature) spirit (&^^/) (/&^^) flying \ creatures you control have " whenever this creature becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability . " + +(GG) (WW) (UU) (creature) human soldier (&^^/) (/&^^) exalted \ T : destroy target creature that dealt damage to you this turn . + +(^) (^) (^) (WW) (WW) (snow) (creature) griffin (&^^^/) (/&^^) flying \ SS : @ gains first strike until end of turn . + +(^) (^) (^) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) kicker ^ GG \ when @ enters the battlefield , if it was kicked , you may reveal cards from the top of your library until you reveal a creature card . if you do , put that card onto the battlefield and shuffle all other cards revealed this way into your library . + +(WW) (UU) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , you may return another target creature you control to its owner's hand . + +(^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ ^ ^ ^ ^ BB RR : @ becomes a &^^^^/ /&^^^^ black and red dragon artifact creature with flying until end of turn . + +(^) (^) (UU) (RR) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put that pile into your hand and the other into your graveyard . + +(^) (^) (GG) (creature) human nomad (&^/) (/&^) ^ GG , T : target creature gets -&^^/ /-& until end of turn . + +(^) (GG) (enchantment) GG , discard a creature card : search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library . + +(^) (^) (WW) (creature) wall (&^/) (/&^^^^^) defender \ protection from black + +(^) (^) (^) (^) (RR) (RR) (instant) @ deals &^^^^^ damage to target creature or player . \ miracle RR + +(^) (^) (BB) (creature) human warrior (&^^^/) (/&^^) whenever @ attacks , put a &^^/ /&^ black warrior creature token onto the battlefield . \ dash ^ ^ ^ BB + +(^) (^) (^) (UU) (creature) illusion (&^^/) (/&^^^) flying \ when @ becomes the target of a spell or ability , return @ to its owner's hand . + +(GG) (creature) elf shaman (&^/) (/&^) whenever a player casts a green spell , you may pay ^ . if you do , target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (WW) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , bolster X , where X is the number of tapped creatures you control . + +(^) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ for each other creature you control . \ other creatures you control get -&^/ /-&^ . + +(^) (^) (^) (^) (UU) (UU) (creature) elemental (&^^^^^/) (/&^^^^) morph ^ ^ ^ ^ ^ UU UU \ when @ is turned face up , each opponent skips his or her next untap step . + +(^) (WW) (WW) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card . + +(^) (UU) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn . + +(UU) (UU) (creature) human wizard (&^^/) (/&^) UU UU , sacrifice a wizard : uncast target spell . \ morph UU + +(^) (^) (artifact) countertype % charge \ at the beginning of your upkeep or whenever you cast a blue spell , put a % counter on @ . \ T , sacrifice @ : look at the top X cards of your library , where X is the number of % counters on @ . put one of those cards into your hand and the rest on the bottom of your library in any order . + +(^) (^) (GG) (creature) insect (&^^^/) (/&^) shroud + +(^) (^) (UU) (sorcery) for each creature , its controller sacrifices a permanent unless he or she pays ^ . + +(^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by artifact creatures . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep . + +(^) (^) (^) (GG) (creature) horse (&^^^/) (/&^^^) islandwalk + +(^) (WW) (instant) radiance ~ destroy target enchantment and each other enchantment that shares a color with it . + +(^) (^) (artifact) ^ ^ , T : target creature with power &^^^ or less gains flying until end of turn . + +(artifact) T , sacrifice @ : exile all cards from target player's graveyard . + +(^) (^) (BB) (BB) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^^ damage to that player unless he or she sacrifices that artifact . + +(^) (^) (^) (artifact) (creature) cleric (&^^/) (/&^^) WW , sacrifice @ : prevent all damage a source of your choice would deal to you this turn . + +(^) (^) (^) (^) (BB) (instant) as an additional cost to cast @ , discard a card . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn . + +(^) (^) (^) (RR) (RR) (creature) elemental lizard (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove a +&^/ /+&^ counter from @ . if you don't , sacrifice @ and it deals damage equal to the number of +&^/ /+&^ counters on it to each creature without flying and each player . + +(^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^^ damage to target player . \ metalcraft ~ if you control three or more artifacts , creatures that player controls can't block this turn . + +(^) (^) (^) (^) (artifact) prevent all damage that would be dealt to creatures . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ when @ enters the battlefield , reveal the top four cards of your library . put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order . \ creatures of the chosen type get +&^/ /+&^ . + +(land) @ enters the battlefield tapped . \ T : add UU , BB , or RR to your mana pool . + +(^) (BB) (creature) bat (&^/) (/&^^) flying \ extort + +(^) (^) (BB) (instant) buyback ^ ^ \ return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step . + +(^) (^) (^) (^) (GG) (GG) (GG) (legendary) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of lands you control . + +(BB) (BB) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another vampire you control dies , you may pay BB . if you do , target player loses &^^ life and you gain &^^ life . + +(^) (^) (artifact) ^ , T : add UU RR to your mana pool . + +(^) (^) (^) (GG) (UU) (sorcery) return target creature to its owner's hand . put X &^/ /&^ green saproling creature tokens onto the battlefield , where X is that creature's converted mana cost . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^^) at the beginning of your upkeep , you gain &^ life for each card in target opponent's hand . \ ^ ^ ^ WW : tap target creature . activate this ability only if @ is attacking . + +(^) (^) (^) (^) (BB) (creature) treefolk assassin (&^^^/) (/&^^^) at the beginning of your upkeep , target creature other than @ gets -&^/ /-&^ until end of turn . + +(WW) (creature) human cleric (&^/) (/&^) protection from black + +(^) (WW) (creature) human wizard (&^^/) (/&^^) ^ ^ ^ ^ WW : prevent all damage that would be dealt to @ by target creature this turn . + +(instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way . \ at the beginning of your next upkeep , pay ^ WW WW . if you don't , you lose the game . + +(^) (^) (^) (WW) (creature) bird cleric (&^^/) (/&^^) flying \ T : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , you gain &^^^^^^^ life . \ when @ dies , draw a card . + +(WW) (WW) (creature) human rebel (&^^/) (/&^^) vigilance + +(^) (GG) (GG) (WW) (instant) put a &^^^^^/ /&^^^^^ green wurm creature token with trample onto the battlefield . + +(^) (^) (RR) (creature) beast (&^/) (/&^^) T : destroy target blue creature . + +(^) (^) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^^ life . + +(^) (^) (GG) (creature) bear (&^^^^/) (/&^^) + +(^) (^) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has trample . \ cycling ^ ^ + +(^) (^) (^) (RR) (creature) gnome (&^/) (/&^) T : if target plains is tapped for mana , it produces colorless mana instead of white mana . + +(^) (GG) (UU) (creature) human wizard (&^^/) (/&^^^) at the beginning of the end step , if you control four or more creatures named @ , you win the game . + +(^) (^) (WW) (instant) untap all white creatures you control . \ whenever a creature blocks this turn , it gets +&/ /+&^ until end of turn . + +(land) countertype % mining \ @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . if there are no % counters on @ , sacrifice it . + +(^) (^) (BB) (BB) (BB) (sorcery) destroy all nonblack creatures . @ deals X plus &^^^ damage to you , where X is the number of creatures that died this way . + +(^) (^) (^) (WW) (creature) angel (&^/) (/&^^^^^) flying + +(^) (^) (^) (^) (^) (BB) (creature) zombie giant (&^^^^/) (/&^^^^) when @ leaves the battlefield , put a &^^/ /&^^ black zombie creature token onto the battlefield . \ unearth ^ ^ ^ BB + +(^) (^) (^) (RR) (creature) cyclops (&^^^/) (/&^^^) trample \ ^ ^ ^ ^ ^ RR : monstrosity &^^^ . + +(^) (BB) (BB) (creature) human assassin (&^/) (/&^) countertype % poison \ fear \ whenever @ attacks and isn't blocked , defending player gets a % counter . + +(^) (^) (^) (^) (BB) (creature) zombie snake (&^^^/) (/&^^^) ^ BB : choose a color . whenever @ becomes blocked by a creature of that color this turn , destroy that creature . activate this ability only any time you could cast a sorcery . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : draw four cards . + +(^) (^) (artifact) (creature) myr (&^/) (/&^) T : add RR to your mana pool . + +(^) (^) (^) (^) (^) (artifact) whenever you draw a card , exile the top card of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand . + +(^) (BB) (creature) zombie giant (&^^^/) (/&^^^) whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard . + +(^) (^) (^) (UU) (creature) spirit (&^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability . + +(GG) (instant) cast @ only after combat . \ destroy all creatures that were blocked by target wall this turn . they can't be regenerated . for each creature that died this way , put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that wall onto the battlefield under its owner's control . + +(WB) (UU) (artifact) ^ , sacrifice a nontoken artifact : put a &^/ /&^ blue thopter artifact creature token with flying onto the battlefield . you gain &^ life . + +(^) (BB) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , @ deals that much damage to that creature's controller . + +(^) (^) (^) (UU) (RR) (sorcery) draw a card . @ deals damage to target creature or player equal to the number of cards in your hand . + +(^) (WW) (instant) you gain life equal to target creature's power . + +(RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target green creature gets +&^/ /+& and gains first strike until end of turn . + +(^) (^) (GG) (enchantment) return @ to its owner's hand : regenerate target creature . + +(^) (UU) (UU) (tribal) (instant) faerie uncast target non ~ faerie spell . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . + +(^) (^) (^) (RR) (tribal) (enchantment) elemental whenever you clash , you may pay ^ . if you do , put a &^^^/ /&^ red elemental shaman creature token onto the battlefield . if you won , that token gains haste until end of turn . + +(^) (^) (artifact) T : tap target artifact you don't control . + +(^) (WW) (WW) (creature) elemental spirit (&^^/) (/&^^) flying , first strike + +(^) (^) (^) (^) (GG) (creature) kavu (&^^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn . + +(^) (GG) (UU) (creature) human insect wizard (&^^/) (/&^^) GG UU : @ gets +&^^/ /+&^^ and gains flying until end of turn . activate this ability only once each turn . + +(GG) (enchantment) aura enchant creature \ enchanted creature has forestwalk . + +(^) (^) (WW) (creature) human advisor (&^/) (/&^^^) ^ ^ ^ , exile the top four cards of your library : the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control . + +(^) (^) (UU) (instant) uncast target spell unless its controller pays ^ for each card in your hand . + +(^) (^) (BB) (BB) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn . + +(^) (GG) (creature) fungus (&^/) (/&^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : target creature gains haste until end of turn . + +(^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : whenever target creature deals combat damage to a non ~ wall creature this turn , destroy that non ~ wall creature . when the targeted creature leaves the battlefield this turn , sacrifice @ . activate this ability only before blockers are declared . + +(^) (^) (GG) (sorcery) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard . + +(XX) (BB) (enchantment) aura countertype % scream \ enchant creature \ @ enters the battlefield with X % counters on it . \ enchanted creature gets +&^/ /+& for each % counter on @ . + +(^) (^) (RR) (creature) goblin (&^^/) (/&^^) islandwalk \ at the beginning of each combat , unless you pay RR , whenever @ blocks or becomes blocked by a creature this combat , that creature gains first strike until end of turn . + +(^) (WW) (WW) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ whenever @ attacks , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield attacking . \ whenever @ blocks a creature , put a &^/ /&^ white cat soldier creature token with vigilance onto the battlefield blocking that creature . + +(^) (^) (^) (WW) (WW) (creature) angel (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player skips his or her next combat phase . + +(UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked unless defending player pays ^ ^ ^ for each creature he or she controls that's blocking it . + +(^) (^) (^) (GG) (GG) (creature) fungus (&^^^^^/) (/&^^) countertype % spore \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : put a &^/ /&^ green saproling creature token onto the battlefield . \ sacrifice a saproling : regenerate target fungus . + +(^) (^) (^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^) convoke \ flying + +(^) (^) (^) (^) (UU) (creature) yeti mutant (&^^^/) (/&^^^) whenever @ becomes blocked , you may draw two cards . + +(^) (^) (^) (UU) (UU) (creature) drake (&^^^/) (/&^^^) flying \ morph ^ ^ WW + +(^) (^) (^) (GG) (WW) (sorcery) put target creature card from a graveyard onto the battlefield under your control . + +(^) (^) (BB) (BB) (creature) human soldier (&^^/) (/&^^) horsemanship \ whenever @ deals damage to an opponent , that player discards a card . + +(^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^) RR : @ can't be blocked this turn except by two or more creatures . + +(^) (^) (WW) (WW) (planeswalker) elspeth ((&^^^^)) +&^ : put a &^/ /&^ white soldier creature token onto the battlefield . \ +&^ : target creature gets +&^^^/ /+&^^^ and gains flying until end of turn . \ -&^^^^^^^^ : you get an emblem with " artifacts , creatures , enchantments , and lands you control have indestructible . " + +(^) (^) (RW) (GG) (creature) cat warrior (&^^/) (/&^^^^) double strike + +(^) (^) (GG) (GG) (creature) bear (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn . + +(BG) (BG) (creature) elf shaman (&^^/) (/&^^) ^ ^ ^ ^ BB , sacrifice a creature : return target creature card from your graveyard to your hand . \ ^ ^ ^ ^ GG : put a +&^/ /+&^ counter on target creature . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) wurm (&^^^^^^/) (/&^^^^) whenever @ attacks , tap all artifacts . + +(^) (^) (^) (RR) (sorcery) @ deals &^^^ damage to target creature or player . \ conspire + +(GG) (instant) destroy target equipment . add GG to your mana pool . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) beast (&^^^^^^^/) (/&^^^^) hexproof \ as long as @ is attacking , for each creature you control , you may have that creature assign its combat damage as though it weren't blocked . + +(^) (^) (^) (BB) (instant) if you control a swamp , you may pay &^^^^ life rather than pay @ 's mana cost . \ destroy target nonblack creature . it can't be regenerated . + +(^) (^) (WW) (creature) human cleric (&^/) (/&^^^) protection from red \ WW , sacrifice @ : the next time a red source of your choice would deal damage this turn , prevent that damage . + +(land) T : choose a color of a permanent you control . add one mana of that color to your mana pool . + +(^) (^) (^) (BB) (creature) demon spirit (&^^^^/) (/&^^^^) at the beginning of your upkeep , you lose &^^ life if you don't control an ogre . + +(^) (artifact) as @ enters the battlefield , name a card . \ activated abilities of sources with the chosen name can't be activated unless they're mana abilities . + +(^) (^) (GG) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool . + +(UU) (instant) change the text of target spell or permanent by replacing all instances of one basic land type with another . + +(^) (^) (RR) (RR) (creature) hellion (&^^^^^^/) (/&^^^^^) @ has echo XX , where X is your life total . \ when @ enters the battlefield , it deals an amount of damage of your choice to you and target creature . the damage can't be prevented . + +(^) (BB) (sorcery) as an additional cost to cast @ , return X swamps you control to their owner's hand . \ @ deals X damage divided as you choose among any number of target creatures . + +(RR) (creature) lizard (&^/) (/&^) if you would draw a card , you may skip that draw instead . + +(^) (^) (^) (artifact) (creature) gnome (&^/) (/&^^^) sacrifice @ : you gain &^^^ life . + +(^) (RR) (GG) (creature) centaur warrior (&^^^/) (/&^^^) trample \ tribute &^ \ when @ enters the battlefield , if tribute wasn't paid , it gets +&^/ /+&^ and gains haste until end of turn . + +(^) (^) (UU) (creature) human scout (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " whenever this creature deals damage to an opponent , draw a card . " + +(UU) (sorcery) look at target opponent's hand . \ draw a card . + +(^) (^) (^) (^) (^) (GG) (GG) (creature) treefolk shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , put three &^/ /&^ white kithkin soldier creature tokens onto the battlefield . \ GG , sacrifice a kithkin : you gain &^ life . + +(^) (^) (UU) (UU) (legendary) (creature) human soldier (&^/) (/&^^^) horsemanship \ whenever @ deals damage to an opponent , you may draw a card . + +(BB) (tribal) (instant) faerie target creature gets -&^/ /-&^ until end of turn . if you control a faerie , draw a card . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) insect (&^^/) (/&^^) flying \ deathtouch \ when @ enters the battlefield , put four &^/ /&^ green insect creature tokens with flying and deathtouch onto the battlefield . + +(GG) (instant) @ deals &^ damage to each attacking creature . + +(UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . + +(BB) (creature) zombie (&^/) (/&^) whenever @ deals combat damage to a player , you may exile target card from that player's graveyard . + +(^) (^) (^) (^) (^) (^) (^) (^) (planeswalker) ugin ((&^^^^^^^)) +&^^ : @ deals &^^^ damage to target creature or player . \ -X : exile each permanent with converted mana cost X or less that's one or more colors . \ -&^^^^^^^^^^ : you gain &^^^^^^^ life , draw seven cards , then put up to seven permanent cards from your hand onto the battlefield . + +(^) (^) (WW) (WW) (creature) human rebel scout (&^/) (/&^^^^) flying \ ^ ^ WW : @ gains protection from the color of your choice until end of turn . + +(^) (^) (GG) (sorcery) destroy target creature with flying . + +(^) (^) (^) (GG) (creature) human druid (&^^/) (/&^^) other green creatures you control get +&^/ /+&^ . \ GG , T : another target green creature you control gains trample until end of turn . + +(^) (BB) (BB) (creature) zombie (&^^/) (/&^^) T , sacrifice @ : @ deals &^ damage to each creature and each player . if you control a snow swamp , @ deals &^^ damage to each creature and each player instead . + +(^) (^) (^) (^) (artifact) equipment equip ^ ^ \ countertype % charge \ sunburst \ equipped creature gets +X/ /+X , where X is the number of % counters on @ . + +(BB) (sorcery) until end of turn , whenever a player taps a swamp for mana , that player adds BB to his or her mana pool . + +(WW) (instant) return to your hand all enchantments you both own and control , all auras you own attached to permanents you control , and all auras you own attached to attacking creatures your opponents control . then destroy all other enchantments you control , all other auras attached to permanents you control , and all other auras attached to attacking creatures your opponents control . + +(^) (WW) (instant) creatures you control get +X/ /+X until end of turn , where X is &^ plus the number of cards named @ in all graveyards . + +(^) (^) (BB) (RR) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ ^ RR : @ deals &^ damage to another target creature . that creature becomes a vampire in addition to its other types . put a +&^/ /+&^ counter on @ . \ ^ ^ ^ BB BB : gain control of target vampire for as long as you control @ . + +(^) (^) (^) (^) (^) (^) (^) (BB) (BB) (creature) bringer (&^^^^^/) (/&^^^^^) you may pay WW UU BB RR GG rather than pay @ 's mana cost . \ trample \ at the beginning of your upkeep , you may pay &^^ life . if you do , search your library for a card , then shuffle your library and put that card on top of it . + +(^) (^) (^) (^) (UU) (UU) (sorcery) shuffle your library . then exile the top card of your library . until end of turn , you may play that card without paying its mana cost . \ storm + +(^) (GG) (enchantment) ^ , discard a card : put a &^/ /&^ green saproling creature token onto the battlefield . any player may activate this ability . + +(^) (^) (GG) (creature) human wizard (&^^/) (/&^^) kicker ^ ^ UU and/ /or ^ BB \ when @ enters the battlefield , if it was kicked with its ^ ^ UU kicker , target player discards three cards . \ when @ enters the battlefield , if it was kicked with its ^ BB kicker , tap target untapped creature and that creature deals damage equal to its power to its controller . + +(GG) (enchantment) aura enchant land you control \ tap enchanted land : target blocking creature gets +&^/ /+&^^ until end of turn . activate this ability only if enchanted land is untapped . + +(^) (^) (UU) (creature) human wizard (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn . + +(^) (^) (^) (BB) (creature) human wizard (&^/) (/&^^^) ^ ^ , T : search your library for a card named festering newt or bubbling cauldron , put it onto the battlefield tapped , then shuffle your library . + +(^) (GG) (UU) (creature) frog mutant (&/) (/&) graft &^^^ \ ^ ^ : target creature with a +&^/ /+&^ counter on it gains shroud until end of turn . + +(^) (^) (BB) (creature) zombie wall (&/) (/&^^^) defender \ whenever you gain life , put a +&^/ /+&^ counter on @ . \ ^ ^ ^ ^ ^ BB BB , sacrifice @ : target player loses X life , where X is @ 's power . + +(^) (GG) (creature) elf scout (&^/) (/&^) ^ ^ ^ GG , T : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (^) (RR) (RR) (sorcery) @ deals &^^^ damage to each of two target creatures and/ /or players . + +(^) (^) (^) (UU) (RR) (creature) dragon (&^^^/) (/&^^^^^) flying \ whenever @ attacks , draw a card , then discard a card . @ gets +X/ /+& until end of turn , where X is the discarded card's converted mana cost . + +(^) (^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ RR : @ deals &^ damage to target creature defending player controls . activate this ability only if @ is attacking . + +(^) (^) (BB) (GG) (legendary) (creature) elf shaman (&^^/) (/&^^) whenever you sacrifice a black creature , you may pay &^^ life . if you do , each other player sacrifices a creature . \ whenever you sacrifice a green creature , you may gain &^^ life . + +(^) (^) (^) (BB) (sorcery) will of the council ~ starting with you , each player votes for sickness or psychosis . if sickness gets more votes , creatures your opponents control get -&^^/ /-&^^ until end of turn . if psychosis gets more votes or the vote is tied , each opponent discards two cards . + +(XX) (RR) (sorcery) kicker ^ ^ RR and/ /or ^ ^ ^ UU \ @ deals X damage to target creature . if @ was kicked with its ^ ^ RR kicker , it deals X damage to that creature's controller . if @ was kicked with its ^ ^ ^ UU kicker , you draw X cards . + +(^) (^) (WW) (WW) (sorcery) destroy all creatures . + +(UU) (UU) (sorcery) until end of turn , you may tap lands you don't control for mana . spend this mana only to cast spells . + +(^) (RR) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : destroy target artifact . + +(^) (^) (^) (BB) (enchantment) (creature) snake (&^^^/) (/&^^^) bestow ^ ^ ^ ^ ^ BB \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn . if @ is an aura , enchanted creature gets +&^^/ /+&^^ until end of turn instead . \ enchanted creature gets +&^^^/ /+&^^^ . + +(^) (^) (artifact) ^ ^ , T : copy target triggered ability you control . you may choose new targets for the copy . + +(^) (^) (^) (UU) (UU) (creature) bird scout (&^^/) (/&^^) flying \ when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = return target creature to its owner's hand . ] + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^^^) at the beginning of your end step , put a +&^/ /+&^ counter on target beast creature you control . + +(^) (^) (BB) (instant) destroy target green creature . it can't be regenerated . \ draw a card . + +(^) (^) (^) (BB) (sorcery) return target creature card from your graveyard to the battlefield . + +(^) (BB) (creature) human rogue (&^^/) (/&^) ^ ^ BB , sacrifice @ : return another target creature card from your graveyard to your hand . + +(^) (^) (UU) (instant) target player draws a card . \ retrace + +(^) (^) (RR) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , put a &^/ /&^ red goblin creature token with haste onto the battlefield . + +(^) (^) (UU) (instant) search your library for three cards and reveal them . target opponent chooses one . put that card into your hand and the rest into your graveyard . then shuffle your library . + +(XX) (RR) (WW) (instant) @ deals X damage divided as you choose among any number of target creatures and/ /or players . tap each creature dealt damage this way . players dealt damage this way can't cast noncreature spells this turn . + +(^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it . + +(^) (^) (^) (WW) (creature) bird soldier (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment . + +(UU) (instant) up to two target creatures each get +&/ /+&^^^ until end of turn . untap those creatures . at this turn's next end of combat , tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step . + +(XX) (BB) (BB) (instant) arcane return X target creature cards from your graveyard to your hand . + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) kicker ~ pay &^^^ life . \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . + +(^) (^) (^) (RR) (RR) (sorcery) put four &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (RR) (creature) viashino warrior (&^/) (/&^) devour &^^^ + +(^) (^) (^) (UU) (creature) drake (&^^/) (/&^^^) flying \ cycling ^ ^ + +(^) (UU) (UU) (enchantment) aura enchant creature \ UU : untap enchanted creature . \ UU : enchanted creature gains flying until end of turn . \ UU : enchanted creature gains shroud until end of turn . \ ^ : enchanted creature gets +&^/ /-&^ or -&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/&^^^^^^^-*) as @ enters the battlefield , choose a number between & and &^^^^^^^ . \ at the beginning of your upkeep , you may choose a number between & and &^^^^^^^ . \ @ 's power is equal to the last chosen number and its toughness is equal to &^^^^^^^ minus that number . + +(RR) (RR) (RR) (RR) (sorcery) kicker ^ ^ ^ ^ ^ \ put a &^^^^^^^/ /&^ red elemental creature token with trample and haste onto the battlefield . exile it at the beginning of the next end step . if @ was kicked , that creature gets +&^^^^^^^/ /+& until end of turn . + +(^) (^) (^) (^) (artifact) at the beginning of your draw step , draw an additional card . \ at the beginning of your end step , discard your hand . + +(GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has trample . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand . + +(^) (^) (^) (^) (^) (^) (RR) (RR) (RR) (creature) dragon (&^^^^^/) (/&^^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all artifacts . + +_ASIDE_ (^) (^) (RR) (creature) human warrior werewolf (&^/) (/&^^^^^) defender \ at the beginning of each upkeep , if no spells were cast last turn , transform @ . + +_BSIDE_ (creature) werewolf (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ . + +(^) (^) (^) (^) (GG) (GG) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^^^) kicker XX \ saproling creatures and other treefolk creatures get +&^/ /+&^ . \ when @ enters the battlefield , if it was kicked , put X &^/ /&^ green saproling creature tokens onto the battlefield . + +(^) (^) (^) (BB) (BB) (legendary) (creature) demon (&^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target player lose &^^^ life . if you do , put three +&^/ /+&^ counters on @ . + +(^) (^) (WW) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn . + +(WW) (BB) (instant) [ &^ = return target creature you control and all auras you control attached to it to their owner's hand . = destroy target creature and you lose life equal to its toughness . = return target creature card with converted mana cost &^ or less from your graveyard to the battlefield . ] + +(RR) (world) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is &^^^^ minus the number of cards in his or her hand . + +(^) (^) (WW) (enchantment) whenever a player cycles a card , you may exile target creature . if you do , return that card to the battlefield under its owner's control at the beginning of the next end step . + +(^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each of its colors . + +(RR) (creature) orc (&^^/) (/&^^) @ can't attack unless at least two other creatures attack . \ @ can't block unless at least two other creatures block . + +(^) (^) (^) (^) (GG) (sorcery) convoke \ search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . + +(^) (GG) (creature) elf mutant (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ GG : @ gets +&^^^^^/ /+&^^^^^ until end of turn . + +(XX) (RR) (instant) target attacking creature gets +X/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep . + +(^) (WW) (creature) licid (&^/) (/&^) ^ WW , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature has first strike . + +(^) (^) (^) (WW) (creature) giant soldier (&^^/) (/&^^^^^) @ has vigilance as long as you control a gate . + +(^) (^) (GU) (enchantment) aura \ enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature can't be the target of spells or abilities your opponents control . + +(^) (WW) (enchantment) countertype % feather \ whenever a bird is put into your graveyard from the battlefield , put a % counter on @ . \ bird creatures get +&^/ /+&^ for each % counter on @ . + +(^) (^) (^) (GG) (creature) human druid warrior (&^^/) (/&^^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may draw a card . \ T : add ^ to your mana pool . + +(^) (WW) (enchantment) WW , pay &^^ life : the next time a source of your choice would deal damage to you this turn , prevent that damage . + +(^) (^) (WW) (sorcery) you gain &^^ life . then if you have more life than an opponent , draw a card . \ rebound + +(^) (^) (^) (BB) (GG) (creature) zombie lizard (&^^^/) (/&^^^) devour &^^ \ when @ enters the battlefield , you gain &^^ life for each creature it devoured . + +(^) (^) (^) (^) (BB) (creature) spirit (&^^^/) (/&^^^) when @ enters the battlefield , target player discards a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand . + +(^) (^) (^) (^) (^) (^) (RR) (creature) orgg (&^^^^^^/) (/&^^^^^^) + +(^) (^) (^) (BB) (creature) insect (&^^^/) (/&^^) flying + +(^) (^) (^) (^) (GG) (sorcery) until end of turn , target creature gets +&^^^/ /+&^^^ and gains trample and " whenever this creature deals combat damage to a player , draw that many cards . " + +(^) (UU) (creature) merfolk soldier (&^^/) (/&^^^) islandwalk \ phasing + +(^) (^) (^) (^) (RR) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target artifact creature . + +(^) (^) (^) (UU) (enchantment) (creature) crab (&^^^/) (/&^^^) bestow ^ ^ ^ ^ ^ UU \ whenever @ or enchanted creature deals combat damage to a player , draw a card . \ enchanted creature gets +&^^^/ /+&^^^ . + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (sorcery) @ costs ^ less to cast for each creature on the battlefield . \ @ deals &^^^^^^^^^^^^^ damage to each creature . + +(^) (^) (WW) (BB) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , exile that card . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ and &^^ life . if you do , return a card exiled with @ to the battlefield . + +(^) (GG) (creature) elf scout (&^^/) (/&^) when @ dies , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . + +(^) (^) (^) (WW) (enchantment) tap two untapped creatures you control : tap target creature . + +(^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a &^/ /&^ colorless insect artifact creature token with flying and haste named hornet onto the battlefield . destroy it at the beginning of the next end step . + +(^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^^^^^^) trample \ whenever another nontoken creature enters the battlefield under your control , you may draw a card . + +(^) (^) (^) (^) (^) (RR) (sorcery) starting with you , each player separates all permanents he or she controls into three piles . then each player chooses one of his or her piles at random and sacrifices those permanents . + +(^) (GG) (enchantment) whenever a creature enters the battlefield under your control , you may look at the top X cards of your library , where X is that creature's power . if you do , put one of those cards on top of your library and the rest on the bottom of your library in any order . + +(RR) (creature) goat (&^/) (/&^) mountainwalk + +(^) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ . + +(RR) (sorcery) flip a coin . if you win the flip , @ deals &^ damage to each creature and each player . if you lose the flip , each player draws a card . + +(BB) (BB) (sorcery) @ deals &^^ damage to target creature and you gain &^^ life . + +(^) (^) (WW) (instant) untap target creature . it gets +&^^/ /+&^^^^ until end of turn . + +(WW) (enchantment) aura enchant creature \ enchanted creature has first strike . + +(BB) (creature) horror (&^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature . + +(^) (RR) (instant) buyback ^ ^ ^ \ destroy target artifact . + +(^) (^) (^) (WW) (WW) (creature) incarnation (&^^^/) (/&^^^) flying \ ^ ^ WW : choose a color . creatures you control gain protection from the chosen color until end of turn . activate this ability only if @ is in your graveyard . + +(^) (^) (^) (BB) (creature) imp (&^^/) (/&^^) flying \ hellbent ~ @ gets +&^^/ /+&^ as long as you have no cards in hand . + +(^) (BB) (creature) human spellshaper (&^/) (/&^) XX BB , T , discard a card : target creature gets +X/ /+& until end of turn . + +(RR) (creature) goblin shaman (&^/) (/&^) RR , T , sacrifice a goblin : red creatures get +&^/ /+&^ until end of turn . + +(^) (^) (^) (RR) (creature) hound (&^^^^/) (/&^^^^) @ can't attack unless you control more lands than defending player . \ @ can't block unless you control more lands than attacking player . + +(^) (^) (^) (^) (BB) (instant) delve \ destroy target creature . + +(^) (UU) (creature) human wizard (&/) (/&^^) T : target snow land becomes a &^^/ /&^^ creature until end of turn . it's still a land . + +(WW) (BB) (instant) target creature that dealt damage this turn gets -&^^^^^/ /-&^^^^^ until end of turn . + +(^) (^) (^) (UU) (UU) (instant) uncast target spell . return target permanent to its owner's hand . + +(XX) (^) (UU) (instant) look at the top X cards of your library . put one of them into your hand and the rest on the bottom of your library in any order . \ flashback ~ ^ UU , exile X blue cards from your graveyard . + +(^) (^) (UU) (instant) draw four cards . you skip your next turn . + +(^) (^) (^) (^) (BB) (sorcery) target player sacrifices a creature with converted mana cost &^^^ or less . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand . + +(BB) (GG) (instant) @ can't be uncast by spells or abilities . \ destroy target nonland permanent with converted mana cost &^^^ or less . + +(^) (^) (GG) (creature) faerie (&^/) (/&^^) flying \ other faerie creatures you control get +&/ /+&^ . \ T : other faerie creatures you control get +&^/ /+& until end of turn . + +(^) (WW) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ whenever a creature enters the battlefield under an opponent's control , you may attach @ to that creature . + +(RR) (enchantment) aura enchant creature \ enchanted creature has mountainwalk . + +(^) (^) (GG) (creature) treefolk warrior (&^/) (/&^^^) whenever a forest enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . \ whenever you cast a treefolk spell , @ gets +&^^/ /+&^^ until end of turn . + +(^) (^) (GG) (creature) ape (&^^^/) (/&^^^) @ can't attack unless defending player controls a forest . \ when you control no forests , sacrifice @ . + +(^) (^) (^) (artifact) ^ ^ ^ , T , tap an untapped creature you control : @ deals damage equal to the tapped creature's power to target attacking or blocking creature with flying . + +(WU) (WU) (WU) (creature) elemental (&^^^^/) (/&^^^^) flash \ defender , flying + +(^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) countertype % time \ vanishing &^ \ whenever another creature enters the battlefield under your control , put a % counter on @ . + +(^) (UU) (creature) bird horror (&^/) (/&^) flying \ whenever @ deals combat damage to a player , proliferate . + +(^) (^) (^) (UU) (creature) human scout (&^^^/) (/&^^^) flying \ when @ attacks or blocks , return it to its owner's hand at end of combat . + +(^) (^) (GG) (enchantment) islands don't untap during their controllers' untap steps . + +(^) (WW) (sorcery) return target artifact or enchantment card from a graveyard to its owner's hand . \ conspire + +(^) (^) (UU) (creature) merfolk wizard (&^/) (/&^^) evolve \ ^ UU , T : move a +&^/ /+&^ counter from @ onto target creature . + +(^) (^) (^) (^) (UU) (creature) beast (&^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top four cards of his or her library . if two or more of those cards have the same name , repeat this process . + +(^) (^) (RR) (RR) (creature) dragon (&^^^/) (/&^^^) RR RR : @ gains flying until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ hellbent ~ @ has double strike as long as you have no cards in hand . + +(BB) (instant) creatures you control get +&^/ /+& until end of turn . + +(GG) (sorcery) whenever you cast a creature spell this turn , draw a card . + +(^) (^) (UU) (creature) merfolk wizard (&^/) (/&^^) T : switch target creature's power and toughness until end of turn . + +(^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^/) (/&^^) when @ enters the battlefield , destroy all artifacts and enchantments . put a +&^/ /+&^ counter on @ for each permanent destroyed this way . + +(BB) (BB) (creature) elf assassin (&^^/) (/&^^) T , exile an assassin card from your graveyard : destroy target creature . + +(^) (^) (^) (GG) (creature) centaur spellshaper (&^/) (/&^) ^ ^ GG GG , T , discard a card : you gain &^^ life for each card in your hand . + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ ^ ^ WW : return @ to its owner's hand . + +(^) (^) (^) (GG) (creature) elf (&^^^/) (/&^^^) @ can't be blocked by more than one creature . + +(^) (^) (^) (artifact) T : add GG , UU , or RR to your mana pool . \ GG UU RR , T , sacrifice @ : draw a card . + +(^) (GG) (enchantment) creatures you control have trample . + +(^) (^) (^) (^) (^) (artifact) countertype % charge \ whenever you're dealt damage , you may put that many % counters on @ . \ ^ ^ , T , remove four % counters from @ : you gain &^^ life and draw a card . + +(legendary) (land) T : add ^ to your mana pool . \ GG , T : regenerate target creature . + +(^) (WW) (creature) horse (&^/) (/&^^^) @ can't block creatures with power &^^^ or greater unless you pay ^ . + +(BB) (GG) (UU) (instant) [ &^ = destroy target monocolored creature . = destroy target artifact or enchantment . = draw two cards , then discard a card . ] + +(^) (GG) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library . + +(^) (WW) (WW) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield . + +(^) (^) (^) (^) (WW) (creature) elemental (&^^^^/) (/&^^^) flying \ when @ leaves the battlefield , return up to two target creature cards with power &^^ or less from your graveyard to the battlefield . \ evoke ^ ^ ^ ^ ^ WW + +(^) (UU) (instant) put target permanent an opponent controls on top of its owner's library . that opponent may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield . + +(^) (^) (^) (UU) (enchantment) ^ UU : return target white or black creature card from your graveyard to the battlefield . that creature gains " cumulative upkeep ^ ^ . " if the creature would leave the battlefield , exile it instead of putting it anywhere else . + +(^) (^) (^) (^) (artifact) attacking creatures get +&^/ /+& . + +(^) (^) (^) (RR) (RR) (instant) [ &^ = destroy target artifact . = destroy target land . ] \ entwine ^ ^ ^ RR + +(^) (^) (^) (RR) (creature) drake (&^^/) (/&^^) flying + +(^) (^) (UU) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , sacrifice this artifact unless you pay its mana cost . " + +(^) (WW) (creature) human soldier (&^^/) (/&^^) aura spells you cast cost ^ less to cast . \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ . + +(^) (^) (GG) (creature) elf shaman (&^^/) (/&^) when @ enters the battlefield , you may destroy target artifact or enchantment . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) whenever a creature dies , @ gets +&^^/ /+&^^ until end of turn . + +(^) (GG) (GG) (sorcery) each player puts a &^/ /&^ green cat creature token onto the battlefield for each untapped forest he or she controls . + +(^) (^) (^) (^) (BB) (BB) (BB) (enchantment) at the beginning of your end step , you may reveal the top card of your library . if you do , each opponent loses life equal to that card's converted mana cost . + +(^) (WW) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for swamps \ fear + +(^) (^) (^) (WW) (WW) (enchantment) (creature) archon (&^^^^/) (/&^^^^) bestow ^ ^ ^ ^ ^ WW WW \ flying , first strike \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying and first strike . + +(^) (^) (^) (^) (^) (RR) (creature) eldrazi drone (&^^^^^/) (/&^^^^) trample \ whenever @ deals combat damage to a player , put that many &/ /&^ colorless eldrazi spawn creature tokens onto the battlefield . they have " sacrifice this creature : add ^ to your mana pool . " + +(^) (^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^^) flying \ each creature you control is a vampire in addition to its other creature types and has " whenever this creature deals damage to a creature , put a +&^/ /+&^ counter on this creature . " + +(^) (^) (^) (GG) (creature) elf warrior (&^^/) (/&^^^) T : target creature gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if @ 's power is &^^^^ or greater . + +(^) (^) (^) (artifact) imprint ~ whenever a nontoken creature dies , you may exile that card . if you do , return each other card exiled with @ to its owner's graveyard . \ ^ ^ ^ , T : put a token onto the battlefield that's a copy of the exiled card . it gains haste . exile it at the beginning of the next end step . + +(BB) (BB) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^ damage to that player . + +(^) (UU) (sorcery) search your library for any number of land cards and exile them . then shuffle your library . + +(^) (^) (WW) (enchantment) creatures you control get +&/ /+&^ for each gate you control and have vigilance . + +(^) (^) (^) (^) (artifact) XX , T : change the target of target spell with a single target if that target is you . the new target must be a player . X is twice the converted mana cost of that spell . + +(BB) (GG) (GG) (legendary) (creature) zombie elf (&^^^/) (/&^^^) first strike , deathtouch \ whenever a creature an opponent controls dies , you may return target artifact card from your graveyard to your hand . + +(^) (^) (UU) (creature) merfolk soldier (&^^/) (/&^^) multikicker ^ UU \ islandwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . + +(WW) (WW) (WW) (creature) human cleric (&^^/) (/&^^) tap an untapped cleric you control : prevent the next &^^ damage that would be dealt to target creature or player this turn . + +(^) (^) (^) (^) (^) (^) (^) (^) (RR) (RR) (sorcery) exile all artifacts , creatures , and lands from the battlefield , all cards from all graveyards , and all cards from all hands . \ cycling ^ ^ ^ ^ ^ RR RR \ when you cycle @ , destroy all lands . + +(^) (^) (^) (^) (GG) (GG) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , destroy target noncreature permanent . + +(^) (^) (^) (^) (BB) (BB) (creature) skeleton warrior (&^^^^/) (/&^^^^) ^ ^ ^ BB BB , T , sacrifice X other creatures : return X target creature cards from your graveyard to the battlefield . \ ^ ^ ^ ^ ^ BB BB : put @ on top of your library from your graveyard . + +(^) (^) (BB) (BB) (creature) shade (&^^/) (/&^^) haste \ BB : @ gets +&^/ /+&^ until end of turn . + +(^) (^) (WW) (enchantment) each player can't cast more than one spell each turn . + +(^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to the battlefield with a +&^/ /+&^ counter on it at the beginning of the next end step . + +(^) (WW) (WW) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , you gain &^^^ life and draw a card . + +(XX) (WW) (WW) (WW) (instant) put X &^^/ /&^^ white cat creature tokens onto the battlefield . shuffle @ into its owner's library . + +(^) (^) (^) (^) (^) (WW) (WW) (creature) avatar (&^^^^/) (/&^^^^^^^) vigilance \ when @ enters the battlefield , for each opponent , exile up to one target creature that player controls and that player gains life equal to its power . + +(^) (^) (^) (UU) (UU) (creature) human wizard (&^^^/) (/&^^^) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way . + +(^) (RR) (enchantment) (creature) hound (&^^/) (/&^^) bestow ^ ^ RR \ @ attacks each turn if able . \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able . + +(^) (^) (UU) (creature) jellyfish (&^/) (/&^^^) defender , flying \ prevent all combat damage that would be dealt to @ . + +(^) (^) (^) (^) (legendary) (artifact) at the beginning of your end step , if you didn't activate a loyalty ability of a planeswalker this turn , you lose &^^ life . \ ^ ^ ^ ^ , T : for each planeswalker you control , you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn . + +(GG) (enchantment) artifacts and lands enter the battlefield tapped . + +(^) (^) (RR) (GG) (WW) (legendary) (creature) beast (&^^^^/) (/&^^^^) whenever a creature attacks one of your opponents or a planeswalker an opponent controls , that creature gets +&^^/ /+& until end of turn . + +(BB) (instant) target creature gets -&^^^/ /-&^ until end of turn . + +(^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) @ 's power and toughness are each equal to the number of creatures on the battlefield . + +(^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : gain control of target creature with power less than or equal to the number of islands you control for as long as @ remains tapped . + +(^) (BB) (creature) human rebel cleric (&^/) (/&^) T : target player loses &^ life . \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (^) (UU) (UU) (enchantment) at the beginning of each player's upkeep , that player returns a creature he or she controls to its owner's hand . + +(^) (^) (^) (WW) (WW) (creature) human cleric (&^^^/) (/&^^^^) T : exile target creature card from a graveyard . that card deals damage equal to its power to @ . + +(^) (^) (^) (BB) (BB) (creature) vampire (&^^^/) (/&^^^) at the beginning of each end step , if a creature dealt damage by @ this turn died , put that card onto the battlefield under your control . sacrifice it when you lose control of @ . + +(RR) (enchantment) aura enchant creature \ enchanted creature has " RR , T , discard a card : draw a card . " + +(^) (^) (^) (^) (UU) (creature) drake (&^^^/) (/&^^^) flying \ ^ ^ UU : untap @ . + +(^) (^) (^) (BB) (BB) (sorcery) put target artifact or creature card from a graveyard onto the battlefield under your control . shuffle @ into its owner's library . + +(^) (^) (^) (^) (^) (^) (BB) (BB) (creature) avatar praetor (&^^^^^^^/) (/&^^^^^) BB , sacrifice a creature : destroy each creature with the same converted mana cost as the sacrificed creature . + +(^) (^) (BB) (sorcery) target player loses &^ life and you gain &^ life . \ draw a card . + +(^) (^) (^) (RR) (creature) nightmare beast (&^^/) (/&^^) when @ enters the battlefield , exile target land . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control . + +(^) (^) (UU) (UU) (enchantment) aura enchant opponent \ skip your draw step . \ whenever enchanted opponent draws a card , you may draw a card . + +(XX) (^) (BB) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player and you gain X life . + +(^) (^) (artifact) (creature) construct (&^/) (/&^) T : you may put a land card from your hand onto the battlefield . + +(^) (^) (GG) (enchantment) ^ ^ ^ GG : target opponent reveals a card at random from his or her hand . target creature gets +X/ /+X until end of turn , where X is the revealed card's converted mana cost . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put a &^/ /&^ white human creature token onto the battlefield . + +(RR) (instant) choose a source you control and flip a coin . if you win the flip , the next time that source would deal damage this turn , it deals double that damage instead . if you lose the flip , the next time it would deal damage this turn , prevent that damage . + +(^) (^) (^) (^) (^) (artifact) whenever a nontoken creature enters the battlefield under your control , you may pay ^ ^ . if you do , put a token that's a copy of that creature onto the battlefield . that token has haste and " at the beginning of the end step , sacrifice this permanent . " + +(^) (UU) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ return target creature to its owner's hand . + +(^) (^) (artifact) ^ , T , tap an untapped creature you control : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (BB) (BB) (sorcery) until end of turn , you may cast target instant or sorcery card from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead . exile @ . + +(land) T : add ^ to your mana pool . \ as long as @ is in your graveyard , lands you control have " T : add GG or WW to your mana pool . " + +(^) (^) (UU) (creature) human wizard (&^/) (/&^^) UU , T : you may tap or untap target creature . + +(^) (GG) (GG) (creature) horror (&^^/) (/&^^^) mountainwalk + +(^) (BB) (BB) (sorcery) destroy target non ~ swamp land . if that land was nonbasic , @ deals &^^ damage to the land's controller . + +(land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library . + +(GG) (WW) (UU) (instant) put X &^/ /&^ white bird soldier creature tokens with flying onto the battlefield , where X is the number of attacking creatures . + +(^) (^) (artifact) players can't untap more than one land during their untap steps . + +(^) (^) (BB) (BB) (instant) [ &^ = until end of turn , whenever a creature is dealt damage , destroy it . = until end of turn , whenever a creature dies , that creature's controller loses life equal to its toughness . ] \ entwine ^ ^ BB + +(^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) haste \ modular &^^ + +(GG) (GG) (sorcery) until end of turn , any time you could activate a mana ability , you may pay &^ life . if you do , add ^ to your mana pool . + +(WW) (WW) (creature) human cleric (&^/) (/&^) protection from black and from red \ whenever another creature enters the battlefield , you may gain &^ life . + +(^) (^) (RR) (enchantment) whenever a land enters the battlefield , tap all lands its controller controls . + +(^) (^) (WW) (instant) target player sacrifices an attacking creature . \ metalcraft ~ that player sacrifices two attacking creatures instead if you control three or more artifacts . + +(^) (^) (^) (WW) (enchantment) whenever a creature you control dies , you gain life equal to that creature's toughness . + +(^) (^) (^) (RR) (sorcery) buyback ~ pay &^^^ life , discard a card at random . \ destroy target land . + +(XX) (RR) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . \ hellbent ~ if you have no cards in hand , @ can't be uncast by spells or abilities and the damage can't be prevented . + +(^) (BB) (creature) spirit (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it . + +(^) (RR) (RR) (creature) human rogue (&^^/) (/&^^^) forestwalk + +(BB) (BB) (creature) human mercenary assassin (&^^/) (/&^) ^ ^ ^ BB : destroy target blocking creature at end of combat . + +(^) (^) (RR) (RR) (creature) giant (&^^^/) (/&^^^) RR : @ gets +&^^/ /-&^^ until end of turn . + +(^) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is &^^^ plus the number of cards named @ in all graveyards . + +(^) (^) (UU) (BB) (RR) (sorcery) discard your hand . draw seven cards , then discard three cards at random . + +(RR) (enchantment) aura enchant creature \ enchanted creature has first strike . + +(^) (RR) (creature) kavu (&^/) (/&^) first strike \ black spells and green spells you cast cost ^ less to cast . + +(^) (^) (^) (GG) (enchantment) mana pools don't empty as steps and phases end . + +(^) (WW) (enchantment) WW : the next time a black source of your choice would deal damage to you this turn , prevent that damage . \ cycling ^ ^ + +(^) (^) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . \ draw a card . + +(^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ . + +(RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn . + +(^) (^) (^) (^) (GG) (GG) (GG) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block @ do so . + +(^) (WW) (BB) (creature) human cleric (&^/) (/&^) haunt \ when @ enters the battlefield or the creature it haunts dies , [ &^ = creatures you control get +&^/ /+&^ until end of turn . = creatures you don't control get -&^/ /-&^ until end of turn . ] + +(^) (^) (BB) (BB) (tribal) (sorcery) rogue prowl ^ BB \ target player reveals three cards from his or her hand . you choose two of them . that player discards those cards . + +(^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an artifact card from your hand . \ XX , T : put a token that's a copy of the exiled card onto the battlefield . X is the converted mana cost of that card . + +(^) (UU) (enchantment) when @ is put into a graveyard from the battlefield , draw three cards . + +(^) (^) (BB) (creature) zombie (&^/) (/&^) when @ dies , target player loses &^^ life . + +(^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , name a card other than a basic land card and choose an opponent . \ the chosen player reveals each card he or she draws . \ when the chosen player draws the named card , sacrifice @ . if you do , @ deals &^^^^^^^^^^ damage to that player . + +(XX) (BB) (BB) (GG) (sorcery) destroy each nonland permanent with converted mana cost X or less . + +(^) (^) (^) (artifact) T : add ^ ^ to your mana pool . spend this mana only to cast myr spells or activate abilities of myr . \ ^ ^ ^ , T : return target myr card from your graveyard to your hand . + +(^) (UU) (creature) human (&^/) (/&^^) whenever @ becomes blocked , you may look at defending player's hand . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant instant card in a graveyard \ whenever you cast a sorcery spell , copy the enchanted instant card . you may cast the copy without paying its mana cost . if you do , exile the enchanted card and attach @ to another instant card in a graveyard . + +(^) (^) (GG) (GG) (creature) centaur spirit (&^^/) (/&) protection from black \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . + +(UU) (instant) uncast target spell unless its controller pays ^ . + +(^) (^) (^) (GG) (creature) boar (&^^^^/) (/&^^^) + +(^) (UU) (instant) uncast target spell . its controller may draw up to two cards at the beginning of the next turn's upkeep . \ you draw a card at the beginning of the next turn's upkeep . + +(UU) (UU) (instant) uncast target spell . + +(^) (^) (^) (^) (UU) (BB) (RR) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying , haste \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ whenever @ deals combat damage to a player , you may draw a card . + +(^) (^) (^) (^) (UU) (UU) (instant) delve \ tap up to two target creatures . those creatures don't untap during their controller's next untap step . + +(^) (^) (^) (^) (RR) (creature) human shaman (&^^^/) (/&^^^) if a creature dealt damage by @ this turn would die , exile it instead . + +(^) (WW) (creature) cat soldier (&^^/) (/&^) when @ enters the battlefield , you may tap target creature . + +(^) (^) (BB) (enchantment) sacrifice @ : destroy target nonblack creature . it can't be regenerated . + +(^) (^) (^) (RR) (creature) kavu (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn . + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your end step , sacrifice this creature unless it attacked this turn . " + +(^) (^) (WW) (creature) elephant monk (&^/) (/&^^^^^) + +(^) (^) (^) (^) (^) (RR) (instant) @ deals &^^^^^ damage to target creature . \ basic landcycling ^ RR + +(UU) (BB) (creature) human rogue (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may discard a nonland card . if you do , search your library for a card with the same converted mana cost as that card , reveal it , put it into your hand , then shuffle your library . + +(^) (^) (WW) (UU) (UU) (BB) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of lands you control . + +(land) if @ would enter the battlefield , sacrifice an untapped island instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add ^ UU to your mana pool . \ ^ , T : look at the top card of your library . you may put that card on the bottom of your library . + +(XX) (RR) (instant) @ deals X damage divided as you choose among any number of target attacking or blocking creatures without flying . + +(^) (RR) (sorcery) put two &^/ /&^ red goblin creature tokens onto the battlefield . + +(^) (^) (^) (^) (GG) (GG) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) whenever @ deals combat damage to an opponent , it deals that much damage to each other opponent . + +(^) (WW) (creature) unicorn (&^^/) (/&^^^) countertype % age \ cumulative upkeep ^ \ when @ leaves the battlefield , you gain life equal to the number of % counters on it . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic plains , island , or swamp card and put it onto the battlefield tapped . then shuffle your library . + +(^) (^) (^) (^) (^) (^) (^) (planeswalker) karn ((&^^^^^^)) +&^^^^ : target player exiles a card from his or her hand . \ -&^^^ : exile target permanent . \ -&^^^^^^^^^^^^^^ : restart the game , leaving in exile all non ~ aura permanent cards exiled with @ . then put those cards onto the battlefield under your control . + +(^) (^) (BB) (creature) human spellshaper (&^^/) (/&^^) ^ ^ BB , T , discard a card : each other player loses &^^ life . you gain life equal to the life lost this way . + +(^) (BB) (BB) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared . + +(RR) (creature) sliver (&^/) (/&^) sliver creatures you control have first strike . + +(^) (WW) (enchantment) whenever an opponent casts a red spell , you gain &^^ life . + +(^) (^) (BB) (creature) beast (&^^^/) (/&^^^) whenever @ is dealt damage , each opponent gains that much life . + +(^) (^) (^) (^) (BB) (BB) (BB) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ whenever @ deals combat damage to a player , exile the top seven cards of that player's library , then put a creature card from among them onto the battlefield under your control . + +(^) (GG) (WW) (UU) (creature) angel (&^^^/) (/&^^^^) flying , vigilance \ players can't untap more than one creature during their untap steps . + +(^) (^) (^) (^) (artifact) XX XX , T : target player puts the top X cards of his or her library into his or her graveyard . \ morph ^ ^ ^ + +(^) (^) (^) (RR) (GG) (WW) (creature) beast (&^^^^/) (/&^^) when @ enters the battlefield , exile all lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield tapped under their owners' control . + +(RR) (RR) (creature) dwarf soldier (&^/) (/&^^) ^ RR : target dwarf creature gets +&^/ /+& until end of turn . + +(UU) (instant) tap all blue creatures . + +(UU) (UU) (legendary) (creature) spirit (&^/) (/&^^^) at the beginning of each player's draw step , that player draws an additional card . + +(^) (GG) (creature) dryad spellshaper (&^/) (/&^) GG , T , discard a card : prevent all combat damage that would be dealt this turn . + +(BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn . + +(^) (^) (^) (^) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , put a &^^/ /&^^ white knight creature token with vigilance onto the battlefield . \ enchanted creature gets +&^^/ /+&^^ and has vigilance . + +(^) (^) (BB) (creature) human warrior (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card . + +(WW) (creature) human berserker (&^/) (/&^) ^ ^ ^ RR : @ gets +&^^/ /+& and gains trample until end of turn . + +(^) (^) (BB) (sorcery) @ deals &^^ damage to target opponent and you gain &^^ life . + +(land) countertype % depletion \ @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add RR RR to your mana pool . if there are no % counters on @ , sacrifice it . + +(XX) (GG) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage and remove that many +&^/ /+&^ counters from it . \ whenever a +&^/ /+&^ counter is removed from @ , put two +&^/ /+&^ counters on it at the beginning of the next end step . + +(^) (BB) (sorcery) destroy target creature with power &^^ or less . + +(^) (^) (RR) (creature) human samurai (&^^/) (/&^^) haste \ bushido &^ + +(^) (^) (^) (^) (BB) (RR) (creature) demon (&^^^^^^/) (/&^^^^) at the beginning of each end step , each player discards his or her hand . + +(^) (^) (^) (BB) (BB) (enchantment) countertype % despair \ at the beginning of your upkeep , put a % counter on @ , then each player exiles X permanents he or she controls and/ /or cards from his or her hand , where X is the number of % counters on @ . + +(^) (^) (^) (^) (WW) (creature) camel beast (&^/) (/&^^^^^) whenever @ is dealt damage , you gain &^ life . + +(^) (^) (^) (UU) (UU) (sorcery) draw four cards . + +(^) (^) (^) (^) (UU) (UU) (sorcery) countertype % time \ return target permanent to its owner's hand . exile @ with three % counters on it . \ suspend &^^^ ~ ^ ^ UU + +(^) (^) (^) (^) (^) (^) (^) (UU) (UU) (sorcery) search target player's library for up to seven cards and exile them . then that player shuffles his or her library . + +(^) (RR) (instant) attacking creatures gain first strike until end of turn . + +(^) (^) (GG) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn . \ draw a card . + +(RR) (WW) (instant) @ deals &^^^ damage to target creature or player and you gain &^^^ life . + +(GG) (creature) elf druid (&^/) (/&^) level up ^ GG \ level &^ ~ &^^^^ \ &^/ /&^^ \ T : add GG GG to your mana pool . \ level &^^^^^ ~ \ &^/ /&^^^^ \ elves you control have " T : add GG GG to your mana pool . " + +(BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life . + +(UU) (UU) (creature) shapeshifter spirit (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ has base power and toughness equal to that creature's power and toughness until end of turn . + +(^) (^) (artifact) equipment equip ^ ^ \ if equipped creature would deal combat damage , it deals double that damage instead . \ if another creature would deal combat damage to equipped creature , it deals double that damage to equipped creature instead . + +(^) (^) (RR) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , @ deals &^^ damage to him or her . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards three cards . \ morph ^ BB + +(^) (^) (^) (artifact) ^ ^ ^ , T , tap three untapped humans you control : destroy target creature . its controller puts a &^/ /&^ white spirit creature token with flying onto the battlefield . + +(^) (^) (^) (^) (^) (GG) (GG) (sorcery) [ &^ = search your library for up to two creature cards , reveal them , put them into your hand , then shuffle your library . = put up to two creature cards from your hand onto the battlefield . ] \ entwine ^ ^ + +(^) (^) (UU) (enchantment) aura flash \ enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and doesn't untap during its controller's untap step . + +(XX) (UU) (instant) uncast target spell with converted mana cost X . + +(^) (^) (^) (^) (^) (BB) (creature) zombie (&^^^^/) (/&^^^) cycling BB BB \ when you cycle @ , you may have target player lose life equal to the number of zombies on the battlefield . + +(^) (^) (^) (GG) (GG) (creature) insect (&^^^^^^/) (/&^) shroud \ at the beginning of your upkeep , if @ is in your graveyard , you may discard a card . if you do , return @ to your hand . + +(^) (^) (^) (artifact) ^ , T : scry &^^ . + +(^) (BB) (RR) (creature) human minion (&^^/) (/&^^) BB RR , T : @ deals &^^ damage to target white creature . + +(^) (^) (^) (^) (WW) (WW) (creature) giant soldier (&^^^/) (/&^^^^) vigilance \ other creatures you control get +&/ /+&^^ and have vigilance . + +(^) (^) (^) (GG) (GG) (creature) spirit (&^^^^/) (/&^^^^) soulshift &^^^^ , soulshift &^^^^ + +(BB) (sorcery) target player discards a card . \ haunt \ when the creature @ haunts dies , target player discards a card . + +(BB) (sorcery) target creature gains swampwalk until end of turn . \ draw a card . + +(^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an instant card with converted mana cost &^^ or less from your hand . \ ^ ^ , T : you may copy the exiled card . if you do , you may cast the copy without paying its mana cost . + +(^) (^) (^) (^) (UU) (UU) (instant) return up to two target creatures to their owners' hands . + +(^) (UU) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ uncast target spell unless its controller pays ^ . + +(^) (UU) (instant) uncast target spell unless its controller pays ^ ^ ^ . + +(^) (^) (GG) (enchantment) whenever a land enters the battlefield , you may gain &^ life . + +(^) (^) (^) (^) (WW) (WW) (creature) human soldier (&^^^/) (/&^^^) vigilance \ other soldier creatures you control get +&^/ /+&^ and have vigilance . \ when @ enters the battlefield , put three &^/ /&^ white soldier creature tokens onto the battlefield . + +(^) (^) (^) (RR) (RR) (creature) goblin shaman (&^^/) (/&^^) chroma ~ when @ enters the battlefield , it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control . + +(^) (^) (^) (^) (^) (GG) (GG) (sorcery) convoke \ creatures you control get +&^^^/ /+&^^^ until end of turn . + +(^) (^) (^) (UU) (creature) bird (&^^/) (/&^^^) flash \ flying + +(^) (BB) (BB) (instant) destroy two target nonblack creatures . you lose &^^^^^ life . + +(^) (^) (^) (^) (BB) (BB) (instant) target player discards two cards . if you cast this spell during your main phase , that player discards four cards instead . + +(UU) (UU) (sorcery) sacrifice an artifact . if you do , search your library for an artifact card . if that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost , put it onto the battlefield . if it's greater , you may pay XX , where X is the difference . if you do , put it onto the battlefield . if you don't , put it into its owner's graveyard . then shuffle your library . + +(^) (RR) (instant) destroy target artifact creature . \ cycling ^ ^ + +(^) (^) (^) (GG) (creature) elf rogue (&^^/) (/&^^) all creatures able to block @ do so . \ scavenge ^ ^ ^ GG GG + +(^) (^) (^) (^) (RR) (creature) elemental boar (&^/) (/&^^^^^^^) whenever @ attacks , switch its power and toughness until end of turn . + +(^) (^) (WW) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life . + +(BB) (creature) human rogue (&^/) (/&^) ^ ^ BB , T : exile up to three target cards from a single graveyard . + +(^) (^) (^) (^) (WW) (WW) (creature) angel (&^^^^/) (/&^^^^) flying \ as long as @ is untapped , it has protection from artifacts and from all colors . \ whenever you cast a spell , you may untap @ . + +(^) (^) (GG) (GG) (creature) faerie (&^/) (/&^) flying \ GG GG GG , T : target creature gains flying until end of turn . + +(^) (^) (artifact) whenever a player casts a black spell , you may gain &^ life . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ ^ GG : @ becomes a &^^^/ /&^^^ green ape creature with trample until end of turn . it's still a land . + +(GG) (GG) (creature) beast (&^^^/) (/&^^^) + +(GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , it gets +&/ /+&^^^ until end of turn and you gain &^ life . + +(^) (^) (RR) (RR) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , @ deals &^^^ damage to target creature or player . + +(^) (^) (^) (^) (RR) (GG) (legendary) (creature) giant (&^^^^^/) (/&^^^^^) + +(^) (^) (^) (WW) (creature) human cleric (&^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . + +(^) (GG) (GG) (creature) human (&^^/) (/&^+*) @ 's toughness is equal to &^ plus the number of green creatures on the battlefield . + +(^) (RR) (creature) goblin warrior (&^^/) (/&^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has first strike . + +(XX) (UU) (UU) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . + +(^) (^) (artifact) (creature) insect (&/) (/&) flying \ modular &^ + +(^) (^) (GG) (enchantment) at the beginning of your upkeep , draw a card if you control the creature with the greatest power or tied for the greatest power . + +(^) (^) (WW) (enchantment) players can't cast spells with the same name as a nontoken permanent . \ players can't play nonbasic lands with the same name as a nontoken permanent . + +(^) (^) (^) (^) (^) (^) (^) (GG) (GG) (GG) (creature) beast mutant (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG . \ morph ^ ^ ^ ^ ^ ^ ^ GG GG + +(land) @ enters the battlefield tapped . \ whenever a mountain enters the battlefield under your control , if you control at least five other mountains , you may have @ deal &^^^ damage to target creature or player . \ T : add RR to your mana pool . + +(^) (artifact) countertype % charge \ ^ , T , sacrifice @ : @ deals &^^^^ damage to target artifact creature . \ ^ , T , sacrifice @ : remove up to four % counters from target noncreature artifact . + +(^) (^) (RR) (creature) human spellshaper (&^^/) (/&^^) ^ ^ RR , T , discard a card : @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . + +(UU) (creature) bird soldier (&/) (/&^^) flying + +(^) (^) (BB) (tribal) (instant) elf destroy target non ~ elf creature . + +(^) (^) (GG) (creature) elf druid archer (&^/) (/&^^^) reach \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool . + +(^) (^) (^) (^) (RR) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature or player . " + +(^) (^) (^) (^) (^) (BB) (creature) horror (&^^/) (/&^^^^) when @ enters the battlefield , each opponent loses &^ life for each creature he or she controls . \ transmute ^ BB BB + +(^) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has protection from black . \ madness WW + +(^) (BB) (BB) (BB) (enchantment) whenever a creature you control dies , each other player sacrifices a creature . + +(WW) (UU) (creature) sliver (&^^/) (/&^^) all slivers have shroud . + +(^) (^) (^) (^) (RR) (GG) (creature) wurm (&^^^^^^^/) (/&^^^^^^) + +(^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ , T : add one mana of any color to your mana pool . + +(^) (RR) (creature) human berserker (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have haste . + +(RR) (WW) (creature) human soldier (&^/) (/&^^) double strike + +(^) (^) (^) (^) (RR) (RR) (creature) dragon (&^^^^/) (/&^^^^) countertype % time \ flying \ RR : @ gets +&^/ /+& until end of turn . \ suspend &^^ ~ RR RR \ whenever an opponent casts a spell , if @ is suspended , that player may put a % counter on @ . + +(land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool . + +(^) (^) (^) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked and has shroud . + +(^) (^) (^) (BB) (GG) (creature) gorgon (&^^^^/) (/&^^^) when @ enters the battlefield , you may return target creature or enchantment card from your graveyard to your hand . + +(^) (GG) (creature) wall (&/) (/&^^^^) defender \ GG , sacrifice a wall : draw a card . + +(^) (^) (^) (GG) (creature) elf archer (&^^^/) (/&^^^) reach + +(^) (^) (BB) (creature) imp rebel (&^^/) (/&^^) flying , haste \ echo ~ discard a card . + +(UU) (creature) wurm (&^/) (/&^) @ gets +&/ /+&^ as long as an opponent controls an island . + +(^) (^) (^) (^) (GG) (creature) rhino (&^^^^/) (/&^^^^) trample + +(^) (^) (RR) (RR) (creature) ogre (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature at end of combat . + +(^) (BR) (BR) (creature) horror (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total life lost by your opponents this turn . + +(^) (^) (^) (UU) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ tap all creatures . + +(^) (^) (^) (artifact) (creature) licid (&^^/) (/&^^) ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay ^ to end this effect . \ enchanted creature gets +&^/ /+&^ and is an artifact in addition to its other types . + +(^) (^) (^) (^) (GG) (GG) (enchantment) whenever an opponent casts a spell , reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , you may put that card on the bottom of your library . + +(XX) (XX) (XX) (artifact) countertype % charge \ @ enters the battlefield with X % counters on it . \ T : choose a color . add one mana of that color to your mana pool for each % counter on @ . + +(^) (WW) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on enchanted creature . \ enchanted creature has flying . \ whenever a creature enters the battlefield under your control , you may return @ to its owner's hand . + +(^) (^) (^) (BB) (creature) leech (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target land that player controls . that land doesn't untap during its controller's next untap step . + +(^) (^) (WW) (enchantment) whenever an opponent casts a multicolored spell , you gain &^^^^ life . + +(^) (^) (^) (RR) (creature) goblin warrior (&^^/) (/&^^^) T : @ deals &^^^^ damage to target creature . activate this ability only if @ 's power is &^^^^ or greater . + +(GG) (GG) (creature) spirit (&^^/) (/&^) haste \ undying + +(WW) (UU) (instant) [ &^ = creatures you control gain lifelink until end of turn . = draw a card . = put target attacking or blocking creature on top of its owner's library . ] + +(^) (^) (^) (UU) (creature) human rogue (&^^/) (/&^^) hexproof \ dethrone + +(^) (RR) (enchantment) aura enchant creature \ enchanted creature has " RR , T : copy target instant or sorcery spell you control . you may choose new targets for the copy . " + +(UU) (instant) buyback ^ ^ ^ \ choose a counter on target permanent or suspended card . remove that counter from that permanent or card or put another of those counters on it . + +(^) (^) (^) (^) (UU) (instant) delve \ return target nonland permanent you control and target nonland permanent you don't control to their owners' hands . + +(UU) (UU) (enchantment) ^ UU UU , sacrifice a blue creature : put X &^/ /&^ blue camarid creature tokens onto the battlefield , where X is the sacrificed creature's converted mana cost . + +(^) (GG) (GG) (WW) (creature) fungus (&^^^^^/) (/&^^^^) whenever @ or another creature you control with power &^^^^^ or greater dies , you may gain &^^^^^ life . + +(RR) (enchantment) whenever you cast a creature spell , tap target creature . + +(land) T : add ^ to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic swamp , mountain , or forest card and put it onto the battlefield tapped . then shuffle your library . + +(RR) (RR) (creature) human warrior (&^^/) (/&^^) level up RR \ level &^^^^ ~ &^^^^^^^ \ &^^^^/ /&^^^^ \ flying \ level &^^^^^^^^ ~ \ &^^^^^^^^/ /&^^^^^^^^ \ flying , trample \ RR : @ gets +&^/ /+& until end of turn . + +(^) (^) (UU) (UU) (instant) @ can't be uncast by spells or abilities . \ uncast target spell . + +(^) (GG) (GG) (creature) elf warrior (&^^^/) (/&^) @ has infect as long as an opponent is poisoned . + +(^) (^) (^) (GU) (creature) beast (&^^/) (/&^^^) GU , sacrifice @ : put target card from a graveyard on the bottom of its owner's library . \ persist + +(^) (GG) (enchantment) aura enchant land you control \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . " + +(XX) (UU) (instant) uncast target spell unless its controller pays XX . if that spell is uncast this way , exile it instead of putting it into its owner's graveyard . + +(^) (^) (^) (^) (UU) (BB) (BB) (RR) (creature) demon (&^^^^^^^/) (/&^^^^^^^) whenever a permanent an opponent controls is put into a graveyard , put that card onto the battlefield under your control unless that opponent pays &^^^ life . + +(^) (^) (RR) (creature) human soldier (&^^^/) (/&^^^^) when @ attacks or blocks , destroy it at end of combat . + +(^) (BB) (BB) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , that player loses &^ life for each artifact he or she controls . + +(^) (^) (^) (^) (^) (^) (GG) (GG) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) countertype % awakening \ trample \ whenever @ deals combat damage to a player , you may choose any number of target lands you control and put an % counter on each of them . each of those lands is an &^^^^^^^^/ /&^^^^^^^^ green elemental creature for as long as it has an % counter on it . they're still lands . + +(^) (^) (GG) (creature) beast (&^^/) (/&^^^) infect + +(^) (^) (^) (^) (RR) (RR) (GG) (creature) giant shaman (&^^^/) (/&^^^) bloodthirst &^^^ \ ^ , sacrifice @ : @ deals damage equal to its power to target creature or player . + +(^) (BB) (creature) zombie cleric (&^/) (/&^) ^ BB : regenerate target zombie . \ morph ^ ^ BB + +(^) (WW) (creature) human spellshaper (&^/) (/&^) ^ ^ WW , T , discard a card : exile target attacking creature . its controller gains life equal to its toughness . + +(^) (^) (UU) (instant) uncast target creature spell . \ draw a card . + +(^) (^) (^) (^) (artifact) tap two untapped artifacts you control : untap target artifact . + +(^) (^) (UU) (enchantment) whenever you cast a spell from your graveyard , draw a card . + +(^) (^) (^) (UU) (UU) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature has infect . + +(^) (GG) (instant) destroy all enchantments . + +(^) (UU) (creature) human spellshaper (&^/) (/&^) ^ ^ UU , T , discard a card , sacrifice a land : search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library . + +(BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add BB BB BB BB to your mana pool . + +(^) (^) (GG) (creature) beast (&^^^/) (/&^^) bloodrush ~ GG , discard @ : target attacking creature gets +&^^^/ /+&^^ until end of turn . + +(^) (^) (RR) (creature) goblin shaman (&^/) (/&^) whenever @ becomes tapped , it deals &^ damage to target creature or player . + +(^) (^) (^) (^) (BB) (BB) (instant) destroy target nonblack creature . \ madness BB + +(^) (RR) (RR) (creature) centaur (&^^/) (/&^^) vigilance + +(^) (^) (UU) (instant) draw two cards , then discard two cards . untap up to three lands . + +(RR) (sorcery) replicate RR \ destroy target artifact . + +(^) (^) (^) (^) (^) (UU) (sorcery) gain control of target monocolored creature . \ forecast ~ ^ UU , reveal @ from your hand : target creature becomes the color or colors of your choice until end of turn . + +(GG) (enchantment) aura countertype % vitality \ enchant artifact \ whenever you're dealt damage , put that many % counters on @ . \ at the beginning of your upkeep , you may remove a % counter from @ . if you do , you gain &^ life . + +(^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ ^ WW : return @ to its owner's hand . + +(^) (^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^^) when @ dies , destroy target land . + +(^) (^) (^) (UU) (creature) bird soldier (&^^^/) (/&^) flying \ megamorph ^ ^ ^ UU + +(RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to target creature or player . + +(^) (^) (^) (^) (^) (BB) (BB) (BB) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control . \ cycling ^ ^ ^ + +(^) (^) (artifact) equipment equip ^ \ ^ ^ : equipped creature gains hexproof until end of turn . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's blue . + +(^) (^) (^) (artifact) ^ ^ ^ ^ : target creature gets +X/ /+& until end of turn , where X is its power . sacrifice @ at the beginning of the next end step . + +(^) (^) (RR) (RR) (creature) minotaur berserker (&^^^/) (/&^^^) haste + +(^) (^) (^) (BB) (creature) zombie (&^^^/) (/&^^) if @ would die , put @ on top of its owner's library instead . + +(^) (GG) (GG) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) @ is indestructible . \ at the end of your turn , @ deals &^^^^^^^ damage to you . \ ^ ^ ^ : target player gains control of @ . + +(^) (^) (^) (WW) (BB) (BB) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ dies , put a &^/ /&^ white and black cleric creature token onto the battlefield . it has " ^ ^ ^ WW BB BB , T , sacrifice this creature : return a card named @ from your graveyard to the battlefield . " + +(^) (^) (^) (^) (artifact) countertype % matrix \ ^ ^ ^ ^ , T : put a % counter on target creature and that creature gains " remove a % counter from this creature : regenerate this creature . " activate this ability only during your upkeep . + +(^) (^) (^) (artifact) as long as @ is untapped , each player chooses artifact , creature , or land during his or her untap step . that player can untap only permanents of the chosen type this step . + +(^) (^) (^) (^) (RR) (RR) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) echo ^ ^ ^ ^ RR RR \ @ attacks each turn if able . + +(^) (^) (^) (BB) (RR) (sorcery) choose a number . destroy all artifacts and creatures with converted mana cost equal to that number . then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number . + +(^) (^) (BB) (GG) (GG) (creature) insect (&^^^^/) (/&^^^^) ^ , sacrifice @ : draw a card . \ dredge &^ + +(^) (^) (^) (RR) (creature) elemental (*/) (/*) as @ enters the battlefield , flip a coin . if the coin comes up heads , @ enters the battlefield as a &^^^^^/ /&^^ creature with haste . if it comes up tails , @ enters the battlefield as a &^^/ /&^^^^^ creature with defender . + +(^) (BB) (BB) (creature) vampire knight (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature with power &^ or less , destroy @ at end of combat . + +(^) (^) (^) (GG) (creature) unicorn (&^^/) (/&^^) all creatures able to block @ do so . + +(^) (WW) (creature) elf warrior (&^^/) (/&^^) ^ ^ WW , Q : @ gets +&/ /+&^^ until end of turn . + +(^) (^) (^) (BB) (creature) zombie (&^^/) (/&^^) countertype % corpse \ at the beginning of each end step , put a % counter on @ for each creature that died this turn . \ remove a % counter from @ : regenerate @ . + +(^) (UU) (sorcery) look at the top five cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order . + +(^) (^) (^) (^) (^) (BB) (BB) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , search your library for a card , put it into your hand , then shuffle your library . + +(^) (^) (^) (WW) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target attacking or blocking creature . " + +(^) (^) (artifact) T , sacrifice a basic land : target creature gains landwalk of each of the land types of the sacrificed land until end of turn . + +(^) (^) (^) (^) (BB) (instant) arcane target player loses &^ life and you gain &^ life . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand . + +(WW) (creature) human soldier (&^/) (/&^) sacrifice @ : target creature gets +&/ /+&^^^^ until end of turn . + +(^) (RR) (instant) kicker RR \ @ deals &^^ damage to target creature or player . if @ was kicked , that creature can't be regenerated this turn and if it would die this turn , exile it instead . + +(^) (^) (^) (WW) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^^) T : destroy target attacking or blocking dragon . it can't be regenerated . you gain life equal to its power . + +(^) (UU) (UU) (enchantment) cumulative upkeep ^ ^ \ pay &^^ life or ^ ^ : uncast target red or green spell . any player may activate this ability . + +(^) (^) (^) (^) (artifact) ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage . exile cards from the top of your library equal to the damage prevented this way . + +(^) (^) (^) (UU) (UU) (creature) elemental (&^^^^^/) (/&^^^^) + +(^) (artifact) XX ^ : @ becomes an X/ /X construct artifact creature . sacrifice it at the beginning of the next end step . + +(^) (^) (^) (GG) (creature) sliver (&^^/) (/&^^) all sliver creatures have haste . + diff --git a/data/output.txt b/data/output.txt index 6ba8e0e..4227330 100644 --- a/data/output.txt +++ b/data/output.txt @@ -6529,7 +6529,7 @@ |sigil of the new dawn||enchantment||||{^^^WW}|whenever a creature is put into your graveyard from the battlefield, you may pay {^WW}. if you do, return that card to your hand.| -|benalish commander||creature||human soldier|*/*|{^^^WW}|countertype % time\@'s power and toughness are each equal to the number of soldiers you control.\suspend x~{XXWWWW}. X can't be &. \whenever a % counter is removed from @ while it's exiled, put a &^/&^ white soldier creature token onto the battlefield.| +|benalish commander||creature||human soldier|*/*|{^^^WW}|countertype % time\@'s power and toughness are each equal to the number of soldiers you control.\suspend X~{XXWWWW}. X can't be &. \whenever a % counter is removed from @ while it's exiled, put a &^/&^ white soldier creature token onto the battlefield.| |deluge||instant||||{^^UU}|tap all creatures without flying.| @@ -8148,7 +8148,7 @@ |ventifact bottle||artifact||||{^^^}|countertype % charge\{XX^}, T: put X % counters on @. activate this ability only any time you could cast a sorcery.\at the beginning of your precombat main phase, if @ has a % counter on it, tap it and remove all % counters from it. add {^} to your mana pool for each % counter removed this way.| -|aeon chronicler||creature||avatar|*/*|{^^^UUUU}|countertype % time\@'s power and toughness are each equal to the number of cards in your hand.\suspend x~{XX^^^UU}. X can't be &. \whenever a % counter is removed from @ while it's exiled, draw a card.| +|aeon chronicler||creature||avatar|*/*|{^^^UUUU}|countertype % time\@'s power and toughness are each equal to the number of cards in your hand.\suspend X~{XX^^^UU}. X can't be &. \whenever a % counter is removed from @ while it's exiled, draw a card.| |brine seer||creature||human wizard|&^/&^|{^^^UU}|{^^UU}, T: reveal any number of blue cards in your hand. uncast target spell unless its controller pays {^} for each card revealed this way.| @@ -9290,7 +9290,7 @@ |gaea's liege||creature||avatar|*/*|{^^^GGGGGG}|as long as @ isn't attacking, its power and toughness are each equal to the number of forests you control. as long as @ is attacking, its power and toughness are each equal to the number of forests defending player controls.\T: target land becomes a forest until @ leaves the battlefield.| -|swell of courage||instant||||{^^^WWWW}|creatures you control get +&^^/+&^^ until end of turn.\reinforce x~{XXWWWW}| +|swell of courage||instant||||{^^^WWWW}|creatures you control get +&^^/+&^^ until end of turn.\reinforce X~{XXWWWW}| |battlegrace angel||creature||angel|&^^^^/&^^^^|{^^^WWWW}|flying\exalted \whenever a creature you control attacks alone, it gains lifelink until end of turn.| @@ -9919,7 +9919,7 @@ |bellowing saddlebrute||creature||orc warrior|&^^^^/&^^^^^|{^^^BB}|raid ~ when @ enters the battlefield, you lose &^^^^ life unless you attacked with a creature this turn.| -|detritivore||creature||lhurgoyf|*/*|{^^RRRR}|countertype % time\@'s power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.\suspend x~{XX^^^RR}. X can't be &. \whenever a % counter is removed from @ while it's exiled, destroy target nonbasic land.| +|detritivore||creature||lhurgoyf|*/*|{^^RRRR}|countertype % time\@'s power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.\suspend X~{XX^^^RR}. X can't be &. \whenever a % counter is removed from @ while it's exiled, destroy target nonbasic land.| |gruul signet||artifact||||{^^}|{^}, T: add {RRGG} to your mana pool.| @@ -17008,7 +17008,7 @@ |viashino grappler||creature||viashino|&^^^/&^|{^^RR}|{GG}: @ gains trample until end of turn.| -|fungal behemoth||creature||fungus|*/*|{^^^GG}|countertype % time\@'s power and toughness are each equal to the number of +&^/+&^ counters on creatures you control.\suspend x~{XXGGGG}. X can't be &. \whenever a % counter is removed from @ while it's exiled, you may put a +&^/+&^ counter on target creature.| +|fungal behemoth||creature||fungus|*/*|{^^^GG}|countertype % time\@'s power and toughness are each equal to the number of +&^/+&^ counters on creatures you control.\suspend X~{XXGGGG}. X can't be &. \whenever a % counter is removed from @ while it's exiled, you may put a +&^/+&^ counter on target creature.| |defang||enchantment||aura||{^WW}|enchant creature\prevent all damage that would be dealt by enchanted creature.| @@ -18757,7 +18757,7 @@ |arcane lighthouse||land|||||T: add {^} to your mana pool.\{^}, T: until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.| -|roiling horror||creature||horror|*/*|{^^^BBBB}|countertype % time\@'s power and toughness are each equal to your life total minus the life total of an opponent with the most life.\suspend x~{XXBBBBBB}. X can't be &. \whenever a % counter is removed from @ while it's exiled, target player loses &^ life and you gain &^ life.| +|roiling horror||creature||horror|*/*|{^^^BBBB}|countertype % time\@'s power and toughness are each equal to your life total minus the life total of an opponent with the most life.\suspend X~{XXBBBBBB}. X can't be &. \whenever a % counter is removed from @ while it's exiled, target player loses &^ life and you gain &^ life.| |illusionary terrain||enchantment||||{UUUU}|cumulative upkeep {^^} \as @ enters the battlefield, choose two basic land types.\basic lands of the first chosen type are the second chosen type.| diff --git a/decode.py b/decode.py index 56ca730..f568dd2 100755 --- a/decode.py +++ b/decode.py @@ -7,8 +7,10 @@ sys.path.append(libdir) import utils import jdecode import cardlib +from cbow import CBOW -def main(fname, oname = None, verbose = True, gatherer = False, for_forum = False): +def main(fname, oname = None, verbose = True, + gatherer = False, for_forum = False, creativity = False): cards = [] valid = 0 invalid = 0 @@ -51,17 +53,28 @@ def main(fname, oname = None, verbose = True, gatherer = False, for_forum = Fals print (str(valid) + ' valid, ' + str(invalid) + ' invalid, ' + str(unparsed) + ' failed to parse.') + if creativity: + cbow = CBOW() + + def writecards(writer): + for card in cards: + writer.write((card.format(gatherer = gatherer, for_forum = for_forum)).encode('utf-8')) + if creativity: + writer.write('~~ closest cards ~~\n'.encode('utf-8')) + nearest = cbow.nearest(card) + for dist, cardname in nearest: + if for_forum: + cardname = '[card]' + cardname + '[/card]' + writer.write((cardname + ': ' + str(dist) + '\n').encode('utf-8')) + writer.write('\n'.encode('utf-8')) + if oname: if verbose: print 'Writing output to: ' + oname with open(oname, 'w') as ofile: - for card in cards: - ofile.write((card.format(gatherer = gatherer, for_forum = for_forum) - + '\n').encode('utf-8')) + writecards(ofile) else: - for card in cards: - sys.stdout.write((card.format(gatherer = gatherer, for_forum = for_forum) - + '\n').encode('utf-8')) + writecards(sys.stdout) sys.stdout.flush() @@ -77,10 +90,12 @@ if __name__ == '__main__': help='emulate Gatherer visual spoiler') parser.add_argument('-f', '--forum', action='store_true', help='use pretty mana encoding for mtgsalvation forum') + parser.add_argument('-c', '--creativity', action='store_true', + help='use CBOW fuzzy matching to check creativity of cards') parser.add_argument('-v', '--verbose', action='store_true', help='verbose output') args = parser.parse_args() main(args.infile, args.outfile, verbose = args.verbose, - gatherer = args.gatherer, for_forum = args.forum) + gatherer = args.gatherer, for_forum = args.forum, creativity = args.creativity) exit(0) diff --git a/encode.py b/encode.py index ccea3ec..af93414 100755 --- a/encode.py +++ b/encode.py @@ -29,7 +29,9 @@ def main(fname, oname = None, verbose = True, dupes = 0, encoding = 'std', stabl final_sep = True # set the properties of the encoding - if encoding in ['std']: + if encoding in ['vec']: + pass + elif encoding in ['std']: if dupes == 0: dupes = 1 elif encoding in ['rmana']: @@ -125,22 +127,12 @@ def main(fname, oname = None, verbose = True, dupes = 0, encoding = 'std', stabl random.seed(1371367) random.shuffle(cards) - if oname: - if verbose: - print 'Writing output to: ' + oname - with open(oname, 'w') as ofile: - for card in cards: - ofile.write(card.encode(fmt_ordered = fmt_ordered, - fmt_labeled = fmt_labeled, - fieldsep = fieldsep, - randomize_fields = randomize_fields, - randomize_mana = randomize_mana, - initial_sep = initial_sep, - final_sep = final_sep) - + utils.cardsep) - else: + def writecards(writer): for card in cards: - sys.stdout.write(card.encode(fmt_ordered = fmt_ordered, + if encoding in ['vec']: + writer.write(card.vectorize() + '\n\n') + else: + writer.write(card.encode(fmt_ordered = fmt_ordered, fmt_labeled = fmt_labeled, fieldsep = fieldsep, randomize_fields = randomize_fields, @@ -148,6 +140,14 @@ def main(fname, oname = None, verbose = True, dupes = 0, encoding = 'std', stabl initial_sep = initial_sep, final_sep = final_sep) + utils.cardsep) + + if oname: + if verbose: + print 'Writing output to: ' + oname + with open(oname, 'w') as ofile: + writecards(ofile) + else: + writecards(sys.stdout) sys.stdout.flush() @@ -162,7 +162,7 @@ if __name__ == '__main__': parser.add_argument('-d', '--duplicate', metavar='N', type=int, default=0, help='number of times to duplicate each card') parser.add_argument('-e', '--encoding', default='std', - choices=['std', 'rmana', 'rmana_dual', 'rfields']) + choices=['std', 'rmana', 'rmana_dual', 'rfields', 'vec']) parser.add_argument('-s', '--stable', action='store_true', help="don't randomize the order of the cards") parser.add_argument('-v', '--verbose', action='store_true', diff --git a/lib/cardlib.py b/lib/cardlib.py index 6640140..ff868cf 100644 --- a/lib/cardlib.py +++ b/lib/cardlib.py @@ -6,6 +6,32 @@ import utils import transforms from manalib import Manacost, Manatext +# Some text prettification stuff that people may not have installed +try: + from titlecase import titlecase +except ImportError: + def titlecase(s): + return s.title() + +try: + import textwrap + import nltk.data + sent_tokenizer = nltk.data.load('tokenizers/punkt/english.pickle') + # This crazy thing is actually invoked as an unpass, so newlines are still + # encoded. + def sentencecase(s): + s = s.replace(utils.x_marker, utils.reserved_marker) + lines = s.split(utils.newline) + clines = [] + for line in lines: + if line: + sentences = sent_tokenizer.tokenize(line) + clines += [' '.join([sent.capitalize() for sent in sentences])] + return utils.newline.join(clines).replace(utils.reserved_marker, utils.x_marker) +except ImportError: + def sentencecase(s): + return s + # These are used later to determine what the fields of the Card object are called. # Define them here because they have nothing to do with the actual format. field_name = 'name' @@ -495,7 +521,7 @@ class Card: def format(self, gatherer = False, for_forum = False): outstr = '' if gatherer: - cardname = self.__dict__[field_name].title() + cardname = titlecase(self.__dict__[field_name]) if not cardname: cardname = '_NONAME_' if for_forum: @@ -516,11 +542,11 @@ class Card: outstr += '\n' - basetypes = self.__dict__[field_types] + basetypes = map(str.capitalize, self.__dict__[field_types]) if len(basetypes) < 1: basetypes = ['_NOTYPE_'] - outstr += ' '.join(self.__dict__[field_supertypes] + basetypes) + outstr += ' '.join(map(str.capitalize, self.__dict__[field_supertypes]) + basetypes) if self.__dict__[field_subtypes]: outstr += (' ' + utils.dash_marker + ' ' + @@ -540,6 +566,7 @@ class Card: mtext = transforms.text_unpass_2_counters(mtext) mtext = transforms.text_unpass_3_unary(mtext) mtext = transforms.text_unpass_4_symbols(mtext, for_forum) + mtext = sentencecase(mtext) mtext = transforms.text_unpass_5_cardname(mtext, cardname) mtext = transforms.text_unpass_6_newlines(mtext) newtext = Manatext('') @@ -615,3 +642,41 @@ class Card: outstr += self.bside.format(gatherer = gatherer, for_forum = for_forum) return outstr + + def vectorize(self): + ld = '(' + rd = ')' + outstr = '' + + if self.__dict__[field_rarity]: + outstr += ld + self.__dict__[field_rarity] + rd + ' ' + + coststr = self.__dict__[field_cost].vectorize(delimit = True) + if coststr: + outstr += coststr + ' ' + + typestr = ' '.join(map(lambda s: '(' + s + ')', + self.__dict__[field_supertypes] + self.__dict__[field_types])) + if typestr: + outstr += typestr + ' ' + + if self.__dict__[field_subtypes]: + outstr += ' '.join(self.__dict__[field_subtypes]) + ' ' + + if self.__dict__[field_pt]: + outstr += ' '.join(map(lambda s: '(' + s + ')', + self.__dict__[field_pt].replace('/', '/ /').split())) + outstr += ' ' + + if self.__dict__[field_loyalty]: + outstr += '((' + self.__dict__[field_loyalty] + ')) ' + + outstr += self.__dict__[field_text].vectorize() + + if self.bside: + outstr = '_ASIDE_ ' + outstr + '\n\n_BSIDE_ ' + self.bside.vectorize() + + return outstr + + + diff --git a/lib/cbow.py b/lib/cbow.py new file mode 100644 index 0000000..ce18780 --- /dev/null +++ b/lib/cbow.py @@ -0,0 +1,181 @@ +# Infinite thanks to Talcos from the mtgsalvation forums, who among +# many, many other things wrote the original version of this code. +# I have merely ported it to fit my needs. + +import re +import sys +import subprocess +import os +import struct +import math +import utils +import cardlib +import transforms + +# # this would be nice, but doing it naively makes things worse +# from joblib import Parallel, delayed +# import multiprocessing + +libdir = os.path.dirname(os.path.realpath(__file__)) +datadir = os.path.realpath(os.path.join(libdir, '../data')) + +# # multithreading control parameters +# cores = multiprocessing.cpu_count() +# segments = cores / 2 if cores / 2 > 0 else 1 + +# max length of vocabulary entries +max_w = 50 + + +#### snip! #### + +def read_vector_file(fname): + with open(fname, 'rb') as f: + words = int(f.read(4)) + size = int(f.read(4)) + vocab = [' '] * (words * max_w) + M = [] + for b in range(0,words): + a = 0 + while True: + c = f.read(1) + vocab[b * max_w + a] = c; + if len(c) == 0 or c == ' ': + break + if (a < max_w) and vocab[b * max_w + a] != '\n': + a += 1 + tmp = list(struct.unpack('f'*size,f.read(4 * size))) + length = math.sqrt(sum([tmp[i] * tmp[i] for i in range(0,len(tmp))])) + for i in range(0,len(tmp)): + tmp[i] /= length + M.append(tmp) + return ((''.join(vocab)).split(),M) + +def makevector(vocabulary,vecs,sequence): + words = sequence.split() + indices = [] + for word in words: + if word not in vocabulary: + #print("Missing word in vocabulary: " + word) + continue + #return [0.0]*len(vecs[0]) + indices.append(vocabulary.index(word)) + #res = map(sum,[vecs[i] for i in indices]) + res = None + for v in [vecs[i] for i in indices]: + if res == None: + res = v + else: + res = [x + y for x, y in zip(res,v)] + length = math.sqrt(sum([res[i] * res[i] for i in range(0,len(res))])) + for i in range(0,len(res)): + res[i] /= length + return res + +#### !snip #### + + +try: + import numpy + def cosine_similarity(v1,v2): + A = numpy.array([v1,v2]) + + # from http://stackoverflow.com/questions/17627219/whats-the-fastest-way-in-python-to-calculate-cosine-similarity-given-sparse-mat + + # base similarity matrix (all dot products) + # replace this with A.dot(A.T).todense() for sparse representation + similarity = numpy.dot(A, A.T) + + # squared magnitude of preference vectors (number of occurrences) + square_mag = numpy.diag(similarity) + + # inverse squared magnitude + inv_square_mag = 1 / square_mag + + # if it doesn't occur, set it's inverse magnitude to zero (instead of inf) + inv_square_mag[numpy.isinf(inv_square_mag)] = 0 + + # inverse of the magnitude + inv_mag = numpy.sqrt(inv_square_mag) + + # cosine similarity (elementwise multiply by inverse magnitudes) + cosine = similarity * inv_mag + cosine = cosine.T * inv_mag + + return cosine[0][1] + +except ImportError: + def cosine_similarity(v1,v2): + #compute cosine similarity of v1 to v2: (v1 dot v1)/{||v1||*||v2||) + sumxx, sumxy, sumyy = 0, 0, 0 + for i in range(len(v1)): + x = v1[i]; y = v2[i] + sumxx += x*x + sumyy += y*y + sumxy += x*y + return sumxy/math.sqrt(sumxx*sumyy) + +def cosine_similarity_name(cardvec, v, name): + return (cosine_similarity(cardvec, v), name) + + +class CBOW: + def __init__(self, verbose = True, + vector_fname = os.path.join(datadir, 'cbow.bin'), + card_fname = os.path.join(datadir, 'output.txt')): + self.verbose = verbose + self.cardvecs = [] + + if self.verbose: + print 'Building a cbow model...' + + if self.verbose: + print ' Reading binary vector data from: ' + vector_fname + (vocab, vecs) = read_vector_file(vector_fname) + self.vocab = vocab + self.vecs = vecs + + if self.verbose: + print ' Reading encoded cards from: ' + card_fname + print ' They\'d better be in the same order as the file used to build the vector model!' + with open(card_fname, 'rt') as f: + text = f.read() + for card_src in text.split(utils.cardsep): + if card_src: + card = cardlib.Card(card_src) + name = card.name + self.cardvecs += [(name, makevector(self.vocab, + self.vecs, + card.vectorize()))] + + # self.par = Parallel(n_jobs=segments) + + if self.verbose: + print '... Done.' + print ' vocab size: ' + str(len(self.vocab)) + print ' raw vecs: ' + str(len(self.vecs)) + print ' card vecs: ' + str(len(self.cardvecs)) + + def nearest(self, card, n=5): + if isinstance(card, cardlib.Card): + words = card.vectorize().split('\n\n')[0] + else: + # assume it's a string (that's already a vector) + words = card + + if not words: + return [] + + cardvec = makevector(self.vocab, self.vecs, words) + + comparisons = [cosine_similarity_name(cardvec, v, name) for (name, v) in self.cardvecs] + # comparisons = self.par(delayed(cosine_similarity_name)(cardvec, v, name) + # for (name, v) in self.cardvecs) + + comparisons.sort(reverse = True) + comp_n = comparisons[:n] + + if isinstance(card, cardlib.Card) and card.bside: + comp_n += self.nearest(card.bside) + + return comp_n diff --git a/lib/manalib.py b/lib/manalib.py index 104dd53..688f3f2 100644 --- a/lib/manalib.py +++ b/lib/manalib.py @@ -126,6 +126,18 @@ class Manacost: else: return utils.mana_open_delimiter + ''.join(self.sequence) + utils.mana_close_delimiter + def vectorize(self, delimit = False): + if self.none: + return '' + elif delimit: + ld = '(' + rd = ')' + else: + ld = '' + rd = '' + return ' '.join(map(lambda s: ld + s + rd, self.sequence)) + + class Manatext: '''text representation with embedded mana costs''' @@ -176,3 +188,25 @@ class Manatext: for cost in self.costs: text = text.replace(utils.reserved_mana_marker, cost.encode(randomize = randomize), 1) return text + + def vectorize(self): + text = self.text + special_chars = [utils.reserved_mana_marker, + utils.dash_marker, + utils.bullet_marker, + utils.this_marker, + utils.counter_marker, + utils.choice_open_delimiter, + utils.choice_close_delimiter, + utils.newline, + #utils.x_marker, + utils.tap_marker, + utils.untap_marker, + utils.newline, + ';', ':', '"', ',', '.'] + for char in special_chars: + text = text.replace(char, ' ' + char + ' ') + text = text.replace('/', '/ /') + for cost in self.costs: + text = text.replace(utils.reserved_mana_marker, cost.vectorize(), 1) + return ' '.join(text.split()) diff --git a/lib/transforms.py b/lib/transforms.py index a510d2d..67b7166 100644 --- a/lib/transforms.py +++ b/lib/transforms.py @@ -121,6 +121,7 @@ def text_pass_4b_x(s): s = s.replace(' x ', ' ' + x_marker + ' ') s = s.replace('x:', x_marker + ':') s = s.replace('x~', x_marker + '~') + s = s.replace(u'x\u2014', x_marker + u'\u2014') s = s.replace('x.', x_marker + '.') s = s.replace('x,', x_marker + ',') s = s.replace('x/x', x_marker + '/' + x_marker)