very first version of card validation script

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Bill Zorn 2015-11-18 16:28:12 -08:00
parent 6b80e49d2b
commit 6606a5530e
1 changed files with 167 additions and 0 deletions

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scripts/validate.py Executable file
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#!/usr/bin/env python
import sys
import os
import re
from collections import OrderedDict
libdir = os.path.join(os.path.dirname(os.path.realpath(__file__)), '../lib')
sys.path.append(libdir)
import utils
import jdecode
def list_only(l, items):
for e in l:
if not e in items:
return False
return True
def check_types(card):
if 'instant' in card.types:
return list_only(card.types, ['tribal', 'instant'])
if 'sorcery' in card.types:
return list_only(card.types, ['tribal', 'sorcery'])
if 'creature' in card.types:
return list_only(card.types, ['tribal', 'creature', 'artifact', 'land', 'enchantment'])
if 'planeswalker' in card.types:
return list_only(card.types, ['tribal', 'planeswalker', 'artifact', 'land', 'enchantment'])
else:
return list_only(card.types, ['tribal', 'artifact', 'land', 'enchantment'])
def check_pt(card):
if 'creature' in card.types or card.pt:
return (('creature' in card.types and len(re.findall(re.escape('/'), card.pt)) == 1)
and not card.loyalty)
if 'planeswalker' in card.types or card.loyalty:
return (('planeswalker' in card.types and card.loyalty)
and not card.pt)
return None
# doesn't handle granted activated abilities in ""
def check_X(card):
correct = None
incost = 'X' in card.cost.encode()
extra_cost_lines = 0
cost_lines = 0
use_lines = 0
for mt in card.text_lines:
sides = mt.text.split(':')
if len(sides) == 2:
actcosts = len(re.findall(re.escape(utils.reserved_mana_marker), sides[0]))
lcosts = mt.costs[:actcosts]
rcosts = mt.costs[actcosts:]
if 'X' in sides[0] or (utils.reserved_mana_marker in sides[0] and
'X' in ''.join(map(lambda c: c.encode(), lcosts))):
if incost:
return False # bad, duplicated Xs in costs
if 'X' in sides[1] or (utils.reserved_mana_marker in sides[1] and
'X' in ''.join(map(lambda c: c.encode(), rcosts))):
correct = True # good, defined X is either specified or used
if 'monstrosity' in sides[1]:
extra_cost_lines += 1
continue
elif 'remove X % counters' in sides[0] and 'each counter removed' in sides[1]:
correct = True # Blademane Baku
continue
elif 'note' in sides[1]:
correct = True # Ice Cauldron
continue
else:
return False # bad, defined X is unused
# we've checked all cases where an X ocurrs in an activiation cost
linetext = mt.encode()
intext = len(re.findall(r'X', linetext))
defs = (len(re.findall(r'X is', linetext))
+ len(re.findall(re.escape('pay {X'), linetext))
+ len(re.findall(re.escape('pay X'), linetext))
+ len(re.findall(re.escape('reveal X'), linetext))
+ len(re.findall(re.escape('may tap X'), linetext)))
if incost:
if intext:
correct = True # defined and used or specified in some way
elif intext > 0:
if intext > 1 and defs > 0:
correct = True # look for multiples
elif 'suspend' in linetext or 'bloodthirst' in linetext:
correct = True # special case keywords
elif 'reinforce' in linetext and intext > 2:
correct = True # this should work
elif 'contain {X' in linetext or 'with {X' in linetext:
correct = True
elif ('additional cost' in linetext
or 'morph' in linetext
or 'kicker' in linetext):
cost_lines += 1
else:
use_lines += 1
if incost and not correct:
if 'sunburst' in card.text.text or 'spent to cast' in card.text.text:
return True # Engineered Explosives, Skyrider Elf
return False # otherwise we should have seen X somewhere if it was in the cost
elif cost_lines > 0 or use_lines > 0:
if (cost_lines + extra_cost_lines) == 1 and use_lines > 0:
return True # dreams, etc.
else:
return False
return correct
def check_counters(card):
uses = len(re.findall(re.escape(utils.counter_marker), card.text.text))
if uses > 0:
return uses > 1 and 'countertype ' + utils.counter_marker in card.text.text
else:
return None
props = OrderedDict([
('types', check_types),
('pt', check_pt),
('X', check_X),
('counters', check_counters),
])
values = OrderedDict([(k, (0,0,0)) for k in props])
def main(fname, oname = None, verbose = True):
# may need to set special arguments here
cards = jdecode.mtg_open_file(fname, verbose=verbose)
for card in cards:
for prop in props:
(total, good, bad) = values[prop]
this_prop = props[prop](card)
if not this_prop is None:
total += 1
if this_prop:
good += 1
else:
bad += 1
values[prop] = (total, good, bad)
for prop in props:
(total, good, bad) = values[prop]
print prop + ':'
print ' total: ' + str(total)
print ' good : ' + str(good)
print ' bad : ' + str(bad)
if __name__ == '__main__':
import argparse
parser = argparse.ArgumentParser()
parser.add_argument('infile', #nargs='?'. default=None,
help='encoded card file or json corpus to process')
parser.add_argument('outfile', nargs='?', default=None,
help='name of output file, will be overwritten')
parser.add_argument('-v', '--verbose', action='store_true',
help='verbose output')
args = parser.parse_args()
main(args.infile, args.outfile, verbose=args.verbose)
exit(0)