Merge branch 'master' of github.com:billzorn/mtgencode

Conflicts:
	scripts/validate.py
This commit is contained in:
Bill Zorn 2015-12-01 13:39:39 -08:00
commit 99a565b77e
7 changed files with 582 additions and 48 deletions

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@ -2540,7 +2540,7 @@ _BSIDE_ (A) (^) (WW) (BB) (instant) fuse \ creatures you control gain deathtouch
(A) (^) (^) (BB) (BB) (sorcery) choose a color . target player reveals his or her hand and discards all cards of that color . (A) (^) (^) (BB) (BB) (sorcery) choose a color . target player reveals his or her hand and discards all cards of that color .
(Y) (^) (^) (^) (RR) (GG) (legendary) (creature) hellion (&/) (/&) devour X \ where X is the number of creatures devoured this way (Y) (^) (^) (^) (RR) (GG) (legendary) (creature) hellion (&/) (/&) devour X , where X is the number of creatures devoured this way
(A) (^) (GG) (GG) (sorcery) put a &^^^/ /&^^^ green beast creature token onto the battlefield . then if an opponent controls more creatures than you , return @ to its owner's hand . (A) (^) (GG) (GG) (sorcery) put a &^^^/ /&^^^ green beast creature token onto the battlefield . then if an opponent controls more creatures than you , return @ to its owner's hand .
@ -14104,7 +14104,7 @@ _BSIDE_ (Y) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^^ damage to target
(O) (^) (UU) (instant) return target nonland permanent to its owner's hand . (O) (^) (UU) (instant) return target nonland permanent to its owner's hand .
(N) (XX) (XX) (UU) (sorcery) x target creatures gain islandwalk until end of turn . (N) (XX) (XX) (UU) (sorcery) X target creatures gain islandwalk until end of turn .
(A) (^) (^) (^) (^) (^) (WW) (WW) (creature) avatar (&^^^^/) (/&^^^^^^^) vigilance \ when @ enters the battlefield , for each opponent , exile up to one target creature that player controls and that player gains life equal to its power . (A) (^) (^) (^) (^) (^) (WW) (WW) (creature) avatar (&^^^^/) (/&^^^^^^^) vigilance \ when @ enters the battlefield , for each opponent , exile up to one target creature that player controls and that player gains life equal to its power .
@ -23642,7 +23642,7 @@ _BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^^) @ attacks each turn if able
(O) (^) (GG) (creature) elf (&^^/) (/&^) T : untap target creature . (O) (^) (GG) (creature) elf (&^^/) (/&^) T : untap target creature .
(O) (XX) (RR) (sorcery) x target creatures can't block this turn . (O) (XX) (RR) (sorcery) X target creatures can't block this turn .
(O) (^) (^) (^) (WW) (instant) put any number of target artifact cards from your graveyard on top of your library . \ draw a card . (O) (^) (^) (^) (WW) (instant) put any number of target artifact cards from your graveyard on top of your library . \ draw a card .
@ -25272,7 +25272,7 @@ _BSIDE_ (A) (^) (^) (^) (UU) (RR) (instant) put a &^^^/ /&^ red elemental creatu
(O) (^) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player puts that card into his or her library third from the top . (O) (^) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player puts that card into his or her library third from the top .
(O) (XX) (GG) (instant) cast @ only during the declare blockers step . \ x target attacking creatures become blocked . @ deals &^ damage to each of those creatures . (O) (XX) (GG) (instant) cast @ only during the declare blockers step . \ X target attacking creatures become blocked . @ deals &^ damage to each of those creatures .
(O) (^) (^) (^) (^) (artifact) (creature) horse (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts . (O) (^) (^) (^) (^) (artifact) (creature) horse (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
@ -26638,7 +26638,7 @@ _BSIDE_ (N) (^) (RR) (instant) fuse \ @ deals &^^ damage to target creature or p
(O) (GG) (creature) elf druid (&^/) (/&^) morph GG \ tap two untapped elves you control : add one mana of any color to your mana pool . (O) (GG) (creature) elf druid (&^/) (/&^) morph GG \ tap two untapped elves you control : add one mana of any color to your mana pool .
(N) (XX) (RR) (instant) x target blocked creatures assign their combat damage this turn as though they weren't blocked . (N) (XX) (RR) (instant) X target blocked creatures assign their combat damage this turn as though they weren't blocked .
(O) (^) (^) (RR) (creature) goblin shaman (&^/) (/&^) whenever @ becomes tapped , it deals &^ damage to target creature or player . (O) (^) (^) (RR) (creature) goblin shaman (&^/) (/&^) whenever @ becomes tapped , it deals &^ damage to target creature or player .

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@ -2536,7 +2536,7 @@
|5sorcery|4|6|7|8|9choose a color. target player reveals his or her hand and discards all cards of that color.|3{^^BBBB}|0A|1persecute| |5sorcery|4|6|7|8|9choose a color. target player reveals his or her hand and discards all cards of that color.|3{^^BBBB}|0A|1persecute|
|5creature|4legendary|6hellion|7|8&/&|9devour X\where X is the number of creatures devoured this way|3{^^^RRGG}|0Y|1thromok the insatiable| |5creature|4legendary|6hellion|7|8&/&|9devour X, where X is the number of creatures devoured this way|3{^^^RRGG}|0Y|1thromok the insatiable|
|5sorcery|4|6|7|8|9put a &^^^/&^^^ green beast creature token onto the battlefield. then if an opponent controls more creatures than you, return @ to its owner's hand.|3{^GGGG}|0A|1pulse of the tangle| |5sorcery|4|6|7|8|9put a &^^^/&^^^ green beast creature token onto the battlefield. then if an opponent controls more creatures than you, return @ to its owner's hand.|3{^GGGG}|0A|1pulse of the tangle|
@ -14064,7 +14064,7 @@
|5instant|4|6|7|8|9return target nonland permanent to its owner's hand.|3{^UU}|0O|1disperse| |5instant|4|6|7|8|9return target nonland permanent to its owner's hand.|3{^UU}|0O|1disperse|
|5sorcery|4|6|7|8|9x target creatures gain islandwalk until end of turn.|3{XXXXUU}|0N|1part water| |5sorcery|4|6|7|8|9X target creatures gain islandwalk until end of turn.|3{XXXXUU}|0N|1part water|
|5creature|4|6avatar|7|8&^^^^/&^^^^^^^|9vigilance\when @ enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.|3{^^^^^WWWW}|0A|1luminate primordial| |5creature|4|6avatar|7|8&^^^^/&^^^^^^^|9vigilance\when @ enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.|3{^^^^^WWWW}|0A|1luminate primordial|
@ -23569,7 +23569,7 @@
|5creature|4|6elf|7|8&^^/&^|9T: untap target creature.|3{^GG}|0O|1seeker of skybreak| |5creature|4|6elf|7|8&^^/&^|9T: untap target creature.|3{^GG}|0O|1seeker of skybreak|
|5sorcery|4|6|7|8|9x target creatures can't block this turn.|3{XXRR}|0O|1wave of indifference| |5sorcery|4|6|7|8|9X target creatures can't block this turn.|3{XXRR}|0O|1wave of indifference|
|5instant|4|6|7|8|9put any number of target artifact cards from your graveyard on top of your library.\draw a card.|3{^^^WW}|0O|1frantic salvage| |5instant|4|6|7|8|9put any number of target artifact cards from your graveyard on top of your library.\draw a card.|3{^^^WW}|0O|1frantic salvage|
@ -25190,7 +25190,7 @@
|5sorcery|4|6|7|8|9target player reveals his or her hand. you choose a nonland card from it. that player puts that card into his or her library third from the top.|3{^BB}|0O|1lost hours| |5sorcery|4|6|7|8|9target player reveals his or her hand. you choose a nonland card from it. that player puts that card into his or her library third from the top.|3{^BB}|0O|1lost hours|
|5instant|4|6|7|8|9cast @ only during the declare blockers step.\x target attacking creatures become blocked. @ deals &^ damage to each of those creatures.|3{XXGG}|0O|1choking vines| |5instant|4|6|7|8|9cast @ only during the declare blockers step.\X target attacking creatures become blocked. @ deals &^ damage to each of those creatures.|3{XXGG}|0O|1choking vines|
|5artifact creature|4|6horse|7|8&^^/&^^|9metalcraft ~ @ gets +&^^/+&^^ as long as you control three or more artifacts.|3{^^^^}|0O|1chrome steed| |5artifact creature|4|6horse|7|8&^^/&^^|9metalcraft ~ @ gets +&^^/+&^^ as long as you control three or more artifacts.|3{^^^^}|0O|1chrome steed|
@ -26552,7 +26552,7 @@
|5creature|4|6elf druid|7|8&^/&^|9morph {GG}\tap two untapped elves you control: add one mana of any color to your mana pool.|3{GG}|0O|1birchlore rangers| |5creature|4|6elf druid|7|8&^/&^|9morph {GG}\tap two untapped elves you control: add one mana of any color to your mana pool.|3{GG}|0O|1birchlore rangers|
|5instant|4|6|7|8|9x target blocked creatures assign their combat damage this turn as though they weren't blocked.|3{XXRR}|0N|1outmaneuver| |5instant|4|6|7|8|9X target blocked creatures assign their combat damage this turn as though they weren't blocked.|3{XXRR}|0N|1outmaneuver|
|5creature|4|6goblin shaman|7|8&^/&^|9whenever @ becomes tapped, it deals &^ damage to target creature or player.|3{^^RR}|0O|1goblin medics| |5creature|4|6goblin shaman|7|8&^/&^|9whenever @ becomes tapped, it deals &^ damage to target creature or player.|3{^^RR}|0O|1goblin medics|

305
lib/nltk_model.py Normal file
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@ -0,0 +1,305 @@
# Natural Language Toolkit: Language Models
#
# Copyright (C) 2001-2014 NLTK Project
# Authors: Steven Bird <stevenbird1@gmail.com>
# Daniel Blanchard <dblanchard@ets.org>
# Ilia Kurenkov <ilia.kurenkov@gmail.com>
# URL: <http://nltk.org/>
# For license information, see LICENSE.TXT
#
# adapted for mtgencode Nov. 2015
# an attempt was made to preserve the exact functionality of this code,
# hampered somewhat by its brokenness
from __future__ import unicode_literals
from math import log
from nltk.probability import ConditionalProbDist, ConditionalFreqDist, LidstoneProbDist
from nltk.util import ngrams
from nltk_model_api import ModelI
from nltk import compat
def _estimator(fdist, **estimator_kwargs):
"""
Default estimator function using a LidstoneProbDist.
"""
# can't be an instance method of NgramModel as they
# can't be pickled either.
return LidstoneProbDist(fdist, 0.001, **estimator_kwargs)
@compat.python_2_unicode_compatible
class NgramModel(ModelI):
"""
A processing interface for assigning a probability to the next word.
"""
def __init__(self, n, train, pad_left=True, pad_right=False,
estimator=None, **estimator_kwargs):
"""
Create an ngram language model to capture patterns in n consecutive
words of training text. An estimator smooths the probabilities derived
from the text and may allow generation of ngrams not seen during
training. See model.doctest for more detailed testing
>>> from nltk.corpus import brown
>>> lm = NgramModel(3, brown.words(categories='news'))
>>> lm
<NgramModel with 91603 3-grams>
>>> lm._backoff
<NgramModel with 62888 2-grams>
>>> lm.entropy(brown.words(categories='humor'))
... # doctest: +ELLIPSIS
12.0399...
:param n: the order of the language model (ngram size)
:type n: int
:param train: the training text
:type train: list(str) or list(list(str))
:param pad_left: whether to pad the left of each sentence with an (n-1)-gram of empty strings
:type pad_left: bool
:param pad_right: whether to pad the right of each sentence with an (n-1)-gram of empty strings
:type pad_right: bool
:param estimator: a function for generating a probability distribution
:type estimator: a function that takes a ConditionalFreqDist and
returns a ConditionalProbDist
:param estimator_kwargs: Extra keyword arguments for the estimator
:type estimator_kwargs: (any)
"""
# protection from cryptic behavior for calling programs
# that use the pre-2.0.2 interface
assert(isinstance(pad_left, bool))
assert(isinstance(pad_right, bool))
self._lpad = ('',) * (n - 1) if pad_left else ()
self._rpad = ('',) * (n - 1) if pad_right else ()
# make sure n is greater than zero, otherwise print it
assert (n > 0), n
# For explicitness save the check whether this is a unigram model
self.is_unigram_model = (n == 1)
# save the ngram order number
self._n = n
# save left and right padding
self._lpad = ('',) * (n - 1) if pad_left else ()
self._rpad = ('',) * (n - 1) if pad_right else ()
if estimator is None:
estimator = _estimator
cfd = ConditionalFreqDist()
# set read-only ngrams set (see property declaration below to reconfigure)
self._ngrams = set()
# If given a list of strings instead of a list of lists, create enclosing list
if (train is not None) and isinstance(train[0], compat.string_types):
train = [train]
# we need to keep track of the number of word types we encounter
vocabulary = set()
for sent in train:
raw_ngrams = ngrams(sent, n, pad_left, pad_right, pad_symbol='')
for ngram in raw_ngrams:
self._ngrams.add(ngram)
context = tuple(ngram[:-1])
token = ngram[-1]
cfd[context][token] += 1
vocabulary.add(token)
# Unless number of bins is explicitly passed, we should use the number
# of word types encountered during training as the bins value.
# If right padding is on, this includes the padding symbol.
if 'bins' not in estimator_kwargs:
estimator_kwargs['bins'] = len(vocabulary)
self._model = ConditionalProbDist(cfd, estimator, **estimator_kwargs)
# recursively construct the lower-order models
if not self.is_unigram_model:
self._backoff = NgramModel(n-1, train,
pad_left, pad_right,
estimator,
**estimator_kwargs)
self._backoff_alphas = dict()
# For each condition (or context)
for ctxt in cfd.conditions():
backoff_ctxt = ctxt[1:]
backoff_total_pr = 0.0
total_observed_pr = 0.0
# this is the subset of words that we OBSERVED following
# this context.
# i.e. Count(word | context) > 0
for words in self._words_following(ctxt, cfd):
# so, _words_following as fixed gives back a whole list now...
for word in words:
total_observed_pr += self.prob(word, ctxt)
# we also need the total (n-1)-gram probability of
# words observed in this n-gram context
backoff_total_pr += self._backoff.prob(word, backoff_ctxt)
assert (0 <= total_observed_pr <= 1), total_observed_pr
# beta is the remaining probability weight after we factor out
# the probability of observed words.
# As a sanity check, both total_observed_pr and backoff_total_pr
# must be GE 0, since probabilities are never negative
beta = 1.0 - total_observed_pr
# backoff total has to be less than one, otherwise we get
# an error when we try subtracting it from 1 in the denominator
assert (0 <= backoff_total_pr < 1), backoff_total_pr
alpha_ctxt = beta / (1.0 - backoff_total_pr)
self._backoff_alphas[ctxt] = alpha_ctxt
# broken
# def _words_following(self, context, cond_freq_dist):
# for ctxt, word in cond_freq_dist.iterkeys():
# if ctxt == context:
# yield word
# fixed
def _words_following(self, context, cond_freq_dist):
for ctxt in cond_freq_dist.iterkeys():
if ctxt == context:
yield cond_freq_dist[ctxt].keys()
def prob(self, word, context):
"""
Evaluate the probability of this word in this context using Katz Backoff.
:param word: the word to get the probability of
:type word: str
:param context: the context the word is in
:type context: list(str)
"""
context = tuple(context)
if (context + (word,) in self._ngrams) or (self.is_unigram_model):
return self._model[context].prob(word)
else:
return self._alpha(context) * self._backoff.prob(word, context[1:])
def _alpha(self, context):
"""Get the backoff alpha value for the given context
"""
error_message = "Alphas and backoff are not defined for unigram models"
assert not self.is_unigram_model, error_message
if context in self._backoff_alphas:
return self._backoff_alphas[context]
else:
return 1
def logprob(self, word, context):
"""
Evaluate the (negative) log probability of this word in this context.
:param word: the word to get the probability of
:type word: str
:param context: the context the word is in
:type context: list(str)
"""
return -log(self.prob(word, context), 2)
@property
def ngrams(self):
return self._ngrams
@property
def backoff(self):
return self._backoff
@property
def model(self):
return self._model
def choose_random_word(self, context):
'''
Randomly select a word that is likely to appear in this context.
:param context: the context the word is in
:type context: list(str)
'''
return self.generate(1, context)[-1]
# NB, this will always start with same word if the model
# was trained on a single text
def generate(self, num_words, context=()):
'''
Generate random text based on the language model.
:param num_words: number of words to generate
:type num_words: int
:param context: initial words in generated string
:type context: list(str)
'''
text = list(context)
for i in range(num_words):
text.append(self._generate_one(text))
return text
def _generate_one(self, context):
context = (self._lpad + tuple(context))[-self._n + 1:]
if context in self:
return self[context].generate()
elif self._n > 1:
return self._backoff._generate_one(context[1:])
else:
return '.'
def entropy(self, text):
"""
Calculate the approximate cross-entropy of the n-gram model for a
given evaluation text.
This is the average log probability of each word in the text.
:param text: words to use for evaluation
:type text: list(str)
"""
H = 0.0 # entropy is conventionally denoted by "H"
text = list(self._lpad) + text + list(self._rpad)
for i in range(self._n - 1, len(text)):
context = tuple(text[(i - self._n + 1):i])
token = text[i]
H += self.logprob(token, context)
return H / float(len(text) - (self._n - 1))
def perplexity(self, text):
"""
Calculates the perplexity of the given text.
This is simply 2 ** cross-entropy for the text.
:param text: words to calculate perplexity of
:type text: list(str)
"""
return pow(2.0, self.entropy(text))
def __contains__(self, item):
if not isinstance(item, tuple):
item = (item,)
return item in self._model
def __getitem__(self, item):
if not isinstance(item, tuple):
item = (item,)
return self._model[item]
def __repr__(self):
return '<NgramModel with %d %d-grams>' % (len(self._ngrams), self._n)
if __name__ == "__main__":
import doctest
doctest.testmod(optionflags=doctest.NORMALIZE_WHITESPACE)

42
lib/nltk_model_api.py Normal file
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@ -0,0 +1,42 @@
# Natural Language Toolkit: API for Language Models
#
# Copyright (C) 2001-2014 NLTK Project
# Author: Steven Bird <stevenbird1@gmail.com>
# URL: <http://nltk.org/>
# For license information, see LICENSE.TXT
#
# imported for use in mtgcode Nov. 2015
# should this be a subclass of ConditionalProbDistI?
class ModelI(object):
"""
A processing interface for assigning a probability to the next word.
"""
def __init__(self):
'''Create a new language model.'''
raise NotImplementedError()
def prob(self, word, context):
'''Evaluate the probability of this word in this context.'''
raise NotImplementedError()
def logprob(self, word, context):
'''Evaluate the (negative) log probability of this word in this context.'''
raise NotImplementedError()
def choose_random_word(self, context):
'''Randomly select a word that is likely to appear in this context.'''
raise NotImplementedError()
def generate(self, n):
'''Generate n words of text from the language model.'''
raise NotImplementedError()
def entropy(self, text):
'''Evaluate the total entropy of a message with respect to the model.
This is the sum of the log probability of each word in the message.'''
raise NotImplementedError()

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@ -134,6 +134,8 @@ def text_pass_4b_x(s):
s = s.replace('x.', x_marker + '.') s = s.replace('x.', x_marker + '.')
s = s.replace('x,', x_marker + ',') s = s.replace('x,', x_marker + ',')
s = s.replace('x/x', x_marker + '/' + x_marker) s = s.replace('x/x', x_marker + '/' + x_marker)
s = s.replace('x target', x_marker + ' target')
s = s.replace('si' + x_marker + ' target', 'six target')
return s return s
@ -425,8 +427,9 @@ def text_pass_11_linetrans(s):
for line in lines: for line in lines:
if not '.' in line: if not '.' in line:
# because this is inconsistent # because this is inconsistent
line = line.replace(';', ',') line = line.replace(',', ';')
sublines = line.split(',') line = line.replace('; where', ', where') # Thromok the Insatiable
sublines = line.split(';')
for subline in sublines: for subline in sublines:
if 'equip' in subline or 'enchant' in subline: if 'equip' in subline or 'enchant' in subline:
prelines += [subline.strip()] prelines += [subline.strip()]

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@ -67,6 +67,12 @@ def check_pt(card):
and not card.pt) and not card.pt)
return None return None
def check_lands(card):
if 'land' in card.types:
return card.cost.format() == '_NOCOST_'
else:
return None
# doesn't handle granted activated abilities in "" # doesn't handle granted activated abilities in ""
def check_X(card): def check_X(card):
correct = None correct = None
@ -143,6 +149,13 @@ def check_X(card):
return correct return correct
def check_kicker(card):
# also lazy and simple
if 'kicker' in card.text.text or 'kicked' in card.text.text:
return 'kicker' in card.text.text and 'kicked' in card.text.text
else:
return None
def check_counters(card): def check_counters(card):
uses = len(re.findall(re.escape(utils.counter_marker), card.text.text)) uses = len(re.findall(re.escape(utils.counter_marker), card.text.text))
if uses > 0: if uses > 0:
@ -150,51 +163,199 @@ def check_counters(card):
else: else:
return None return None
def check_choices(card):
bullets = len(re.findall(re.escape(utils.bullet_marker), card.text.text))
obracks = len(re.findall(re.escape(utils.choice_open_delimiter), card.text.text))
cbracks = len(re.findall(re.escape(utils.choice_close_delimiter), card.text.text))
if bullets + obracks + cbracks > 0:
if not (obracks == cbracks and bullets > 0):
return False
# could compile ahead of time
choice_regex = (re.escape(utils.choice_open_delimiter) + re.escape(utils.unary_marker)
+ r'.*' + re.escape(utils.bullet_marker) + r'.*'
+ re.escape(utils.choice_close_delimiter))
nochoices = re.sub(choice_regex, '', card.text.text)
nobullets = len(re.findall(re.escape(utils.bullet_marker), nochoices))
noobracks = len(re.findall(re.escape(utils.choice_open_delimiter), nochoices))
nocbracks = len(re.findall(re.escape(utils.choice_close_delimiter), nochoices))
return nobullets + noobracks + nocbracks == 0
else:
return None
def check_auras(card):
# a bit loose
if 'enchantment' in card.types or 'aura' in card.subtypes or 'enchant' in card.text.text:
return 'enchantment' in card.types or 'aura' in card.subtypes or 'enchant' in card.text.text
else:
return None
def check_equipment(card):
# probably even looser, chould check for actual equip abilities and noncreatureness
if 'equipment' in card.subtypes:
return 'equip' in card.text.text
else:
return None
def check_planeswalkers(card):
if 'planeswalker' in card.types:
good_lines = 0
bad_lines = 0
initial_re = r'^[+-]?' + re.escape(utils.unary_marker) + re.escape(utils.unary_counter) + '*:'
initial_re_X = r'^[-+]' + re.escape(utils.x_marker) + '+:'
for line in card.text_lines:
if len(re.findall(initial_re, line.text)) == 1:
good_lines += 1
elif len(re.findall(initial_re_X, line.text)) == 1:
good_lines += 1
elif 'can be your commander' in line.text:
pass
elif 'countertype' in line.text or 'transform' in line.text:
pass
else:
bad_lines += 1
return good_lines > 1 and bad_lines == 0
else:
return None
def check_levelup(card):
if 'level' in card.text.text:
uplines = 0
llines = 0
for line in card.text_lines:
if 'countertype ' + utils.counter_marker + ' level' in line.text:
uplines += 1
llines += 1
elif 'with level up' in line.text:
llines += 1
elif 'level up' in line.text:
uplines += 1
elif 'level' in line.text:
llines += 1
return uplines == 1 and llines > 0
else:
return None
def check_activated(card):
activated = 0
for line in card.text_lines:
if '.' in line.text:
subtext = re.sub(r'"[^"]*"', '', line.text)
if 'forecast' in subtext:
pass
elif 'return ' + utils.this_marker + ' from your graveyard' in subtext:
pass
elif 'on the stack' in subtext:
pass
elif ':' in subtext:
activated += 1
if activated > 0:
return list_only(card.types, ['creature', 'land', 'artifact', 'enchantment', 'planeswalker', 'tribal'])
else:
return None
def check_triggered(card):
triggered = 0
triggered_2 = 0
for line in card.text_lines:
if 'when ' + utils.this_marker + ' enters the battlefield' in line.text:
triggered += 1
if 'when ' + utils.this_marker + ' leaves the battlefield' in line.text:
triggered += 1
if 'when ' + utils.this_marker + ' dies' in line.text:
triggered += 1
elif 'at the beginning' == line.text[:16] or 'when' == line.text[:4]:
if 'from your graveyard' in line.text:
triggered_2 += 1
elif 'in your graveyard' in line.text:
triggered_2 += 1
elif 'if ' + utils.this_marker + ' is suspended' in line.text:
triggered_2 += 1
elif 'if that card is exiled' in line.text or 'if ' + utils.this_marker + ' is exiled' in line.text:
triggered_2 += 1
elif 'when the creature ' + utils.this_marker + ' haunts' in line.text:
triggered_2 += 1
elif 'when you cycle ' + utils.this_marker in line.text or 'when you cast ' + utils.this_marker in line.text:
triggered_2 += 1
elif 'this turn' in line.text or 'this combat' in line.text or 'your next upkeep' in line.text:
triggered_2 += 1
elif 'from your library' in line.text:
triggered_2 += 1
elif 'you discard ' + utils.this_marker in line.text or 'you to discard ' + utils.this_marker in line.text:
triggered_2 += 1
else:
triggered += 1
if triggered > 0:
return list_only(card.types, ['creature', 'land', 'artifact', 'enchantment', 'planeswalker', 'tribal'])
elif triggered_2:
return True
else:
return None
props = OrderedDict([ props = OrderedDict([
('types', check_types), ('types', check_types),
('pt', check_pt), ('pt', check_pt),
('lands', check_lands),
('X', check_X), ('X', check_X),
('kicker', check_kicker),
('counters', check_counters), ('counters', check_counters),
('choices', check_choices),
('auras', check_auras),
('equipment', check_equipment),
('planeswalkers', check_planeswalkers),
('levelup', check_levelup),
('activated', check_activated),
('triggered', check_triggered),
]) ])
values = OrderedDict([(k, (0,0,0)) for k in props]) values = OrderedDict([(k, (0,0,0)) for k in props])
def main(fname, oname = None, verbose = True): def main(fname, oname = None, verbose = True, dump = False):
# may need to set special arguments here # may need to set special arguments here
cards = jdecode.mtg_open_file(fname, verbose=verbose) cards = jdecode.mtg_open_file(fname, verbose=verbose)
rg = {}
for card in cards: do_grams = False
g = rare_grams(card, thresh=2, grams=2)
if len(card.text_words) > 0:
g = int(1.0 + (float(g) * 100.0 / float(len(card.text_words))))
if g in rg:
rg[g] += 1
else:
rg[g] = 1
if g >= 60:
print g
print card.format()
tot = 0 if do_grams:
vmax = sum(rg.values()) rg = {}
pct90 = None for card in cards:
pct95 = None g = rare_grams(card, thresh=2, grams=2)
pct99 = None if len(card.text_words) > 0:
for i in sorted(rg): g = int(1.0 + (float(g) * 100.0 / float(len(card.text_words))))
print str(i) + ' rare ngrams: ' + str(rg[i]) if g in rg:
tot += rg[i] rg[g] += 1
if pct90 is None and tot >= vmax * 0.90: else:
pct90 = i rg[g] = 1
if pct95 is None and tot >= vmax * 0.95: if g >= 60:
pct95 = i print g
if pct99 is None and tot >= vmax * 0.99: print card.format()
pct99 = i
print '90% - ' + str(pct90) tot = 0
print '95% - ' + str(pct95) vmax = sum(rg.values())
print '99% - ' + str(pct99) pct90 = None
exit(0) pct95 = None
pct99 = None
for i in sorted(rg):
print str(i) + ' rare ngrams: ' + str(rg[i])
tot += rg[i]
if pct90 is None and tot >= vmax * 0.90:
pct90 = i
if pct95 is None and tot >= vmax * 0.95:
pct95 = i
if pct99 is None and tot >= vmax * 0.99:
pct99 = i
print '90% - ' + str(pct90)
print '95% - ' + str(pct95)
print '99% - ' + str(pct99)
exit(0)
total_all = 0
total_good = 0
total_bad = 0
for card in cards: for card in cards:
total_all += 1
overall = True
for prop in props: for prop in props:
(total, good, bad) = values[prop] (total, good, bad) = values[prop]
this_prop = props[prop](card) this_prop = props[prop](card)
@ -204,14 +365,34 @@ def main(fname, oname = None, verbose = True):
good += 1 good += 1
else: else:
bad += 1 bad += 1
overall = False
if card.name not in ['demonic pact', 'lavaclaw reaches',
"ertai's trickery", 'rumbling aftershocks', # i hate these
] and dump:
print('---- ' + prop + '----')
print(card.encode())
print(card.format())
values[prop] = (total, good, bad) values[prop] = (total, good, bad)
if overall:
total_good += 1
else:
total_bad += 1
# summary
print('-- overall --')
print(' total: ' + str(total_all))
print(' good : ' + str(total_good))
print(' bad : ' + str(total_bad))
print('----')
# breakdown
for prop in props: for prop in props:
(total, good, bad) = values[prop] (total, good, bad) = values[prop]
print prop + ':' print(prop + ':')
print ' total: ' + str(total) print(' total: ' + str(total))
print ' good : ' + str(good) print(' good : ' + str(good))
print ' bad : ' + str(bad) print(' bad : ' + str(bad))
if __name__ == '__main__': if __name__ == '__main__':
@ -224,7 +405,10 @@ if __name__ == '__main__':
help='name of output file, will be overwritten') help='name of output file, will be overwritten')
parser.add_argument('-v', '--verbose', action='store_true', parser.add_argument('-v', '--verbose', action='store_true',
help='verbose output') help='verbose output')
parser.add_argument('-d', '--dump', action='store_true',
help='print invalid cards')
args = parser.parse_args() args = parser.parse_args()
main(args.infile, args.outfile, verbose=args.verbose) main(args.infile, args.outfile, verbose=args.verbose, dump=args.dump)
exit(0) exit(0)