import json # to allow filtering of sets like un sets, etc... def legal_set(set): return not set['type'] == 'un' def mtg_open_json(fname, verbose = False): f = open(fname, 'r') jobj = json.load(f) f.close() allcards = {} asides = {} bsides = {} for k_set in jobj: set = jobj[k_set] setname = set['name'] if legal_set(set): for card in set['cards']: card['setName'] = setname cardnumber = None if 'number' in card: cardnumber = card['number'] cardname = card['name'] uid = set['code'] if cardnumber == None: uid = uid + '_' + cardname + '_' else: uid = uid + '_' + cardnumber # aggregate by name to avoid duplicates, not counting bsides if not uid[-1] == 'b': if cardname in allcards: allcards[cardname] += [card] else: allcards[cardname] = [card] # also aggregate aside cards by uid so we can add bsides later if uid[-1:] == 'a': asides[uid] = card if uid[-1:] == 'b': bsides[uid] = card #break for uid in bsides: aside_uid = uid[:-1] + 'a' if aside_uid in asides: # the second check handles the brothers yamazaki edge case if not asides[aside_uid]['name'] == bsides[uid]['name']: asides[aside_uid]['bside'] = bsides[uid] else: pass # this exposes some coldsnap theme deck bsides that aren't # really bsides; shouldn't matter too much #print aside_uid #print bsides[uid] if verbose: print 'Opened ' + str(len(allcards)) + ' uniquely named cards.' return allcards