mtgencode/data/cbow.txt
Bill Zorn ee5f26590d update to new mtgjson 3.8.
KNOWN ISSUES: Energy counter {EE} conflicts with E rarity symbol
2017-01-17 16:05:32 -08:00

32908 lines
2.5 MiB

(A) (WW) (creature) human nomad cleric (&^/) (/&^) WW , T : search your library for a land card , reveal it , and put it into your hand . then shuffle your library . activate this ability only if an opponent controls more lands than you .
(O) (BB) (^) (instant) destroy target nonartifact , nonblack creature . it can't be regenerated .
(N) (^) (^) (^) (artifact) whenever @ or another artifact enters the battlefield , put a % counter on @ . \ ^ ^ ^ , T , remove a % counter from @ : draw a card . \ countertype % charge
(O) (BG) (BG) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^)
(A) (WW) (^) (^) (enchantment) as long as your life total is greater than or equal to your starting life total , creatures you control get +&^/ /+&^ . \ whenever one or more creatures you control attack , you gain life equal to the number of attacking creatures .
(Y) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^^) when you cast @ , target opponent exiles the top four cards of his or her library , then you may put any number of land cards that player owns from exile onto the battlefield under your control .
(O) (RR) (sorcery) each player draws three cards , then discards three cards at random .
(N) (GG) (GG) (creature) turtle (&^^/) (/&^^) @ has shroud as long as you control no untapped lands .
(N) (BB) (^) (^) (instant) destroy target green creature . it can't be regenerated . \ draw a card .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) epic \ search your library for an enchantment card and put it onto the battlefield . then shuffle your library .
(A) (BB) (BB) (instant) morbid ~ when you cast @ , if a creature died this turn , you may copy @ and may choose a new target for the copy . \ destroy target nonblack creature .
(O) (artifact) (land) T : add GG to your mana pool .
(N) (UU) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand .
(A) (BB) (^) (^) (^) (^) (^) (^) (enchantment) players have no maximum hand size . \ at the beginning of each opponent's upkeep , @ deals damage to that player equal to the number of cards in that player's hand .
(A) (WW) (^) (^) (enchantment) if a source would deal &^^^^ or more damage to a creature or player , that source deals &^^^ damage to that creature or player instead .
(O) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) affinity for artifacts \ when @ attacks or blocks , return it to its owner's hand at end of combat .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ prevent all combat damage that would be dealt to and dealt by enchanted creature .
(N) (UU) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , create two &^/ /&^ blue merfolk wizard creature tokens . \ tap two untapped merfolk you control : untap @ . it gains shroud until end of turn .
(O) (UU) (creature) spirit (&^/) (/&^)
(O) (BB) (^) (^) (^) (creature) shade spirit (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn .
(Y) (GG) (GG) (^) (^) (legendary) (creature) hydra (&^^^^^/) (/&^^^^^) GG XX XX : monstrosity X . \ when @ becomes monstrous , it deals X damage divided as you choose among any number of target creatures your opponents control . each of those creatures deals damage equal to its power to @ .
(N) (WW) (^) (enchantment) WW ^ : target nonattacking , nonblocking creature gets +&/ /+&^^ until end of turn .
(N) (UU) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you .
(A) (UU) (UU) (sorcery) target player activates a mana ability of each land he or she controls . then put all mana from that player's mana pool into yours .
(A) (GG) (GG) (^) (creature) elf (&^^/) (/&^^) other elf creatures get +&^/ /+&^ and have forestwalk .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ untap all artifacts .
(O) (BB) (BB) (^) (creature) human minion (&^/) (/&^) BB , T : target creature gets -&^/ /-&^ until end of turn . \ threshold ~ BB BB ^ ^ ^ , T : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .
(A) (GG) (^) (^) (legendary) (creature) elf druid (&^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on each of up to two target creatures . \ each creature you control with a counter on it has " T : add GG to your mana pool . "
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , draw a card .
(N) (RR) (UU) (instant) change the target of target spell with a single target .
(O) (RR) (WW) (^) (creature) human knight (&^^/) (/&^^) flying \ haste
(N) (^) (artifact) ^ , T : untap target artifact .
(N) (BB) (^) (^) (^) (^) (enchantment) whenever a player casts a green or white spell , that player discards a card .
(O) (UU) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , if you control another creature named faerie miscreant , draw a card .
(N) (BB) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying \ creatures with flying your opponents control get -&^/ /-&^ .
(O) (RR) (^) (^) (^) (^) (creature) human rogue (&^^^^^/) (/&^^) morph RR ^ ^ ^
(A) (WW) (WW) (^) (enchantment) lands you control are plains . \ nonland cards you own that aren't on the battlefield , spells you control , and nonland permanents you control are white . \ you may spend white mana as though it were mana of any color . you may spend other mana only as though it were colorless mana .
(A) (RR) (RR) (^) (enchantment) whenever a player casts a spell , @ deals X damage to that player , where X is twice the number of cards in all graveyards with the same name as that spell .
(A) (WW) (WW) (^) (^) (enchantment) you have shroud .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^^^/ /+&^^^^^ and has trample .
(O) (WW) (^) (^) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets +&^^^^/ /+&^^^^ until end of turn instead .
(A) (BB) (GG) (^) (legendary) (creature) human warrior (&/) (/&) partner \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ whenever a creature you control dies or is put into the command zone , if it had one or more +&^/ /+&^ counters on it , you may put that many +&^/ /+&^ counters on target creature .
(A) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature doesn't untap during its controller's untap step .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^)
(O) (RR) (^) (^) (instant) attacking creatures get +&^/ /+& and gain first strike until end of turn .
(N) (BB) (^) (^) (creature) sliver spirit (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+&^ until end of turn . "
(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ , T , sacrifice @ : target creature can't attack or block this turn .
(A) (GG) (WW) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ lifelink \ spells you cast that target @ cost ^ ^ less to cast . \ spells your opponents cast that target @ cost ^ ^ more to cast .
(N) (UU) (^) (creature) merfolk soldier (&^^/) (/&^) as long as you control a plains , @ has first strike and lifelink .
(N) (BB) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ CC ^ : @ gets +&^^/ /+&^ until end of turn .
(A) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^^^) infect \ at the beginning of your upkeep , you get a % counter . \ countertype % poison
(N) (RR) (creature) goblin rogue (&^/) (/&^) play with the top card of your library revealed .
(N) (UU) (UU) (^) (^) (^) (^) (instant) cast @ only during the declare blockers step . \ for each creature attacking you or a planeswalker you control , create a token that's a copy of that creature and that's blocking that creature . exile those tokens at end of combat .
(A) (^) (^) (^) (artifact) T : add one mana of any color to your mana pool . \ T : put a % counter on @ . \ at the beginning of your precombat main phase , remove all % counters from @ . add one mana of any color to your mana pool for each % counter removed this way . \ countertype % charge
(N) (WW) (^) (enchantment) when @ enters the battlefield , exile target creature with converted mana cost &^^^ or less an opponent controls until @ leaves the battlefield .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB RR UU to your mana pool .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample
(O) (GG) (^) (^) (^) (creature) troll warrior (&^^/) (/&^^^) GG ^ : regenerate @ .
(A) (^) (^) (artifact) @ enters the battlefield tapped . \ T : choose a color of a card in your graveyard . add one mana of that color to your mana pool .
(O) (BB) (^) (^) (^) (instant) [ &^ = create a &^^/ /&^^ black zombie creature token . = destroy target nonartifact , nonblack creature . it can't be regenerated . ]
(N) (RG) (^) (^) (sorcery) @ deals &^^^ damage to each creature without flying if RR was spent to cast @ and &^^^ damage to each creature with flying if GG was spent to cast it .
(N) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , you lose &^ life .
(A) (BB) (BB) (^) (^) (enchantment) whenever a source you control deals damage to another player , put that many % counters on @ . \ BB BB ^ ^ , remove X % counters from @ : search your library for a nonland card with converted mana cost X , reveal it , and put it into your hand . then shuffle your library . \ countertype % theft
(N) (UU) (^) (^) (artifact) WW ^ ^ ^ ^ , T , sacrifice @ : return target artifact card from your graveyard to the battlefield .
(O) (BG) (BG) (^) (^) (creature) hag (&^^/) (/&^^) when @ enters the battlefield , return to your hand the creature card in your graveyard with the greatest power . if two or more cards are tied for greatest power , you choose one of them .
(N) (BB) (BB) (BB) (creature) zombie scout (&^^/) (/&^^) tap an untapped zombie you control : target land becomes a swamp until end of turn . \ tap an untapped zombie you control : target creature gains swampwalk until end of turn .
(A) (WW) (^) (^) (enchantment) you don't lose the game for having & or less life . \ as long as you have & or less life , all damage is dealt to you as though its source had infect .
(O) (RR) (RR) (^) (^) (creature) viashino shaman (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , @ deals &^^^ damage to that spell or ability's controller .
(N) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) T , discard a card at random : @ deals &^ damage to target creature or player .
(N) (GG) (^) (enchantment) creatures with flying get -&^^/ /-& .
(A) (RR) (WW) (^) (enchantment) whenever you gain life , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player draws two additional cards .
(O) (UU) (^) (creature) faerie wizard (&^/) (/&^) flying \ when @ dies , clash with an opponent . if you win , return @ to its owner's hand .
(N) (BB) (^) (sorcery) return target creature card from a graveyard to its owner's hand . clash with an opponent . if you win , return @ to its owner's hand .
(N) (BR) (BR) (^) (^) (^) (creature) elemental knight (&^^^/) (/&^^^) flying \ wither \ creatures your opponents control with counters on them can't attack or block .
(N) (BB) (BB) (^) (creature) ogre warrior (&^^^/) (/&^^^) at the beginning of your upkeep , return a black creature you control to its owner's hand . \ BB ^ : regenerate @ .
(N) (RR) (^) (^) (^) (creature) goblin mutant (&^^^^^/) (/&^^^^^) whenever @ attacks or blocks , flip a coin . if you lose the flip , the next time it would deal combat damage this turn , it deals that damage to you instead .
(A) (UU) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) ^ , T : target player draws a card , then discards a card . if that player discards an artifact card this way , untap @ .
(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a player chooses one or more targets , each player reveals the top card of his or her library . the player who reveals the card with the highest converted mana cost may change the target or targets . if two or more cards are tied for highest cost , the target or targets remain unchanged . changing targets this way doesn't trigger abilities of permanents named psychic battle .
(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn by creatures with power &^^^^ or less .
(N) (BB) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ . \ when enchanted creature dies , return @ from your graveyard to the battlefield .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return enchanted creature to its owner's hand .
(O) (BB) (^) (enchantment) BB ^ , sacrifice @ : target opponent exiles two cards from his or her hand . activate this ability only any time you could cast a sorcery .
(O) (RR) (instant) @ deals damage to target creature equal to the number of snow permanents you control .
(A) (RR) (^) (^) (sorcery) create a token that's a copy of target creature . that token has haste and " at the beginning of the end step , exile this permanent . "
(N) (land) @ enters the battlefield tapped . \ T : add WW , BB , or GG to your mana pool .
(O) (BB) (creature) human minion (&^/) (/&^) sacrifice @ : target creature gets -&^^/ /-& until end of turn .
(A) (RR) (RR) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ haste
(N) (BB) (WW) (instant) [ &^ = return target creature you control and all auras you control attached to it to their owner's hand . = destroy target creature and you lose life equal to its toughness . = return target creature card with converted mana cost &^ or less from your graveyard to the battlefield . ]
_ASIDE_ (A) (RR) (^) (sorcery) destroy target land you control and target land you don't control .
_BSIDE_ (A) (RR) (^) (^) (^) (^) (^) (sorcery) destroy all lands .
(N) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add UU UU to your mana pool .
(N) (GG) (creature) elf warrior (&^/) (/&^^) deathtouch \ revolt ~ @ enters the battlefield with a +&^/ /+&^ counter on it if a permanent you controlled left the battlefield this turn .
(N) (land) @ enters the battlefield tapped . \ T : add BB , GG , or UU to your mana pool .
(O) (WW) (^) (^) (^) (creature) human flagbearer (&^^/) (/&^^^^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .
(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^^^ damage to you .
(O) (BB) (^) (^) (creature) dauthi knight mercenary (&^^/) (/&^) shadow \ BB ^ : @ gets +&^/ /+& until end of turn .
(A) (RR) (RR) (creature) human warrior (&^^/) (/&^^) first strike \ haste \ whenever a player casts a spell from a graveyard , @ deals &^^^ damage to that player .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever a swamp enters the battlefield under your control , you may return @ from your graveyard to your hand .
(A) (WW) (^) (enchantment) prevent all noncombat damage that would be dealt to creatures you control .
(A) (^) (^) (^) (^) (^) (^) (artifact) convoke \ as @ enters the battlefield , choose a creature type . \ creatures you control of the chosen type get +&^^/ /+&^^ .
(A) (BB) (^) (^) (^) (^) (creature) thrull (&^^/) (/&^^) thrull creatures get +&^/ /+&^ . \ T : gain control of target thrull for as long as you control @ .
(N) (BB) (^) (^) (sorcery) target creature gets +&^^^^/ /+& until end of turn .
(N) (BB) (^) (enchantment) whenever a creature dies , scry &^ . \ BB ^ ^ ^ ^ : each opponent loses &^^ life and you gain &^^ life . activate this ability only if there are four or more creature cards in your graveyard .
(O) (RR) (^) (^) (^) (^) (creature) goblin warrior ally (&^^/) (/&^^) haste \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (^) (^) (^) (creature) gremlin (&^^/) (/&^^) trample \ whenever you get one or more EE , @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (instant) return target nonland permanent to its owner's hand . if @ was kicked , draw a card . \ kicker UU ^
(A) (^) (^) (^) (^) (artifact) multicolored spells cost up to ^ ^ less to cast .
(O) (BB) (XX) (instant) destroy target creature with converted mana cost X .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) infect
(O) (RR) (RR) (^) (^) (creature) goat beast (&^^^/) (/&^) first strike \ morph RR RR ^
(N) (GG) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ GG UU ^ , return @ to its owner's hand : put two +&^/ /+&^ counters on enchanted creature .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) banding \ at the beginning of your upkeep , @ deals &^^^ damage to you unless you discard a card . if @ deals damage to you this way , tap it .
(O) (WW) (creature) kor nomad soldier (&^/) (/&^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .
(A) (GG) (RR) (UU) (^) (^) (creature) elephant warrior (&^^^^^^/) (/&^^^^) whenever @ attacks , target creature defending player controls blocks it this combat if able .
(O) (GG) (creature) human mutant (&/) (/&) graft &^
(N) (GG) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ enchanted creature gets +&^/ /+&^ for each % counter on @ . \ countertype % growth
(O) (BB) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ CC : @ gets +&^/ /+& and gains menace until end of turn .
(A) (^) (artifact) ^ ^ ^ : you may put a minotaur permanent card from your hand onto the battlefield .
(O) (UU) (^) (tribal) (instant) shapeshifter changeling \ until end of turn , target creature has base power and toughness &^^^^/ /&^^^^ , gains all creature types , and gains flying .
(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : return target creature with converted mana cost X or less to its owner's hand . \ countertype % ki
(O) (BB) (^) (^) (instant) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ deals damage equal to the exiled card's power to target creature .
(O) (UU) (^) (^) (^) (^) (creature) vedalken artificer (&^^^/) (/&^^) when @ enters the battlefield , you may return target artifact to its owner's hand .
(N) (GG) (GG) (^) (^) (enchantment) whenever you cast an eldrazi creature spell with converted mana cost &^^^^^^^ or greater , draw two cards .
(O) (WW) (instant) target player skips his or her next combat phase this turn .
(N) (RR) (RR) (^) (^) (^) (creature) giant shaman (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage equal to the number of giants you control to each non ~ giant creature .
(O) (BB) (BB) (^) (^) (creature) human cleric (&^^^/) (/&^) T : target creature gets -&^/ /-&^ until end of turn . \ BB BB ^ ^ ^ ^ , T , sacrifice @ : target creature gets -&^^^^^^/ /-&^^^^^^ until end of turn .
(N) (WW) (WW) (^) (creature) dwarf soldier (&^^/) (/&^^^) flying \ vigilance \ lifelink
(O) (BB) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^) extort
(A) (^) (^) (^) (^) (artifact) ^ , T : create a &^/ /&^ white soldier creature token . create five of those tokens instead if you control artifacts named crown of empires and scepter of empires .
(O) (RR) (^) (creature) lizard (&^/) (/&^) @ can't block . \ RR : @ gets +&^/ /+& until end of turn .
(N) (RR) (^) (^) (creature) human monk (&^^^/) (/&^) renown &^ \ whenever @ becomes blocked by a creature , it deals &^^ damage to that creature .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has vigilance and " at the beginning of your upkeep , draw a card . " \ whenever equipped creature dies , target opponent gains control of @ .
(O) (GG) (^) (^) (^) (^) (^) (creature) elf warrior ally (&^^^^^/) (/&^^^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .
(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ white and blue dragon artifact creature with flying until end of turn .
(O) (UU) (^) (^) (^) (creature) octopus (&^^^/) (/&^^^)
(N) (RR) (^) (^) (^) (creature) goblin wizard (&^/) (/&^) when @ enters the battlefield , you may search your library for a card named embermage goblin , reveal it , and put it into your hand . if you do , shuffle your library . \ T : @ deals &^ damage to target creature or player .
(O) (WW) (WW) (^) (instant) attacking creatures get +&^/ /+&^ until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^)
(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can block creatures with landwalk abilities as though they didn't have those abilities .
(A) (^) (^) (^) (artifact) whenever a nontoken creature you control dies , put a % counter on @ . \ at the beginning of your upkeep , if @ has five or more % counters on it , remove all of them from it and create that many &^^^/ /&^ red elemental creature tokens with haste . exile them at the beginning of the next end step . \ countertype % charge
(A) (BB) (RR) (^) (^) (^) (^) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses half his or her life , rounded up .
(N) (GG) (RR) (^) (creature) spider (&^^/) (/&^^^) GG RR ^ , T : exile @ and target creature without flying that's attacking you .
(A) (GU) (GU) (XX) (instant) creatures you control have base power and toughness X/ /X until end of turn .
(A) (RR) (^) (^) (^) (^) (sorcery) choose any number of target players . for each of those players , reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that player , then you put the revealed cards on the bottom of your library in any order .
(N) (BB) (BB) (^) (^) (^) (sorcery) unless target player pays ^ ^ ^ , he or she loses &^^^^^ life and you gain &^^^^^ life .
(A) (RR) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library .
(O) (BB) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated .
(O) (GG) (^) (^) (instant) target creature you control gets +&^^^/ /+&^^^ and gains hexproof until end of turn .
(N) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) flying \ when @ becomes the target of a spell or ability , return @ to its owner's hand .
(O) (RR) (creature) goblin (&^/) (/&^) RR : @ gains protection from red until end of turn .
(A) (GG) (XX) (sorcery) choose an opponent . you and that player each create an X/ /X green treefolk creature token . \ choose an opponent . you and that player each create X &^/ /&^ green elf warrior creature tokens .
(A) (UU) (^) (^) (^) (creature) naga wizard (&^^^/) (/&^^^) exploit \ when @ exploits a creature , return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness .
(O) (RR) (^) (instant) target creature gets +&^/ /-&^ and gains haste until end of turn .
(O) (BB) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , each opponent discards a card .
(A) (^) (^) (^) (artifact) whenever you activate an ability , if it isn't a mana ability , you may pay ^ ^ . if you do , copy that ability . you may choose new targets for the copy .
(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : target creature gets -X/ /-& until end of turn , where X is the number of merfolk and/ /or faeries you control .
(N) (RR) (^) (^) (^) (creature) goblin artificer (&^^/) (/&^^) RR , sacrifice two artifacts : destroy target artifact .
(N) (WW) (WW) (^) (sorcery) white creatures get +&^^/ /+& until end of turn .
(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its GG ^ kicker , destroy target creature with flying . \ when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , draw two cards . \ kicker GG ^ and/ /or UU ^ ^
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " BB : regenerate this creature . "
(A) (GG) (GG) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : target land becomes a &^^/ /&^^ creature that's still a land . put a +&^/ /+&^ counter on it .
(N) (^) (^) (^) (artifact) attacking creatures you control get +&^/ /+& .
(N) (RR) (^) (^) (sorcery) return up to one target instant card and up to one target sorcery card from your graveyard to your hand , then discard a card . exile @ .
(N) (RR) (^) (^) (^) (^) (sorcery) support &^^ . \ gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .
(Y) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^^^/ /+&^^^^ and has vigilance and lifelink . \ ^ ^ ^ : return @ to its owner's hand .
(A) (RR) (^) (^) (^) (^) (^) (instant) trap @ costs ^ less to cast for each attacking creature . \ create a &^^^^^^/ /&^^^^^^^^^^^^ colorless construct artifact creature token with trample . exile it at the beginning of your next end step .
(Y) (UU) (UU) (^) (^) (^) (enchantment) whenever you cast an instant or sorcery spell , create an X/ /X colorless construct artifact creature token , where X is that spell's converted mana cost . \ UU UU ^ ^ ^ , exile @ : return all instant and sorcery cards from your graveyard to your hand . activate this ability only if you control six or more artifacts .
(L) (basic) (land) plains
(A) (GG) (GG) (^) (legendary) (creature) human (&^/) (/&^^) T : put target creature card from your graveyard on top of your library . activate this ability only during your turn , before attackers are declared .
(A) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike
(N) (BB) (BB) (^) (creature) illusion (&^^^/) (/&^^^) flying \ fear \ cumulative upkeep BB
(A) (BB) (BB) (BB) (legendary) (enchantment) at the beginning of each player's upkeep , that player sacrifices a creature .
(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) surge UU UU ^ ^ ^ \ return all nonland permanents to their owners' hands . if @ 's surge cost was paid , create an &^^^^^^^^/ /&^^^^^^^^ blue octopus creature token .
(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) RR ^ ^ : @ deals &^ damage to target player .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) whenever @ attacks , tap target creature defending player controls .
(A) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ \ untap target creature . after this main phase , there is an additional combat phase followed by an additional main phase .
(N) (RR) (UU) (^) (^) (creature) human artificer (&^^/) (/&^^^) haste \ when @ enters the battlefield , you may have it deal damage to target creature equal to the number of artifacts you control .
(O) (UU) (^) (^) (sorcery) reveal the top five cards of your library . put up to two instant and/ /or sorcery cards from among them into your hand and the rest into your graveyard .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ sacrifice @ : @ deals &^ damage to target creature .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures you don't control . they can't be regenerated .
(N) (^) (^) (^) (artifact) ^ ^ , sacrifice a snow land : prevent all combat damage that would be dealt this turn .
(N) (GG) (^) (^) (creature) human archer (&^^/) (/&^^^) GG ^ : @ deals &^ damage to target creature with flying . \ whenever a creature with flying dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
_ASIDE_ (A) (UU) (^) (creature) lizard (&/) (/&^^^) defender \ UU ^ : put a % counter on @ . then if there are five or more % counters on it , remove all of them and transform it . \ countertype % hatchling
_BSIDE_ (A) (creature) lizard horror (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) trample
(O) (UU) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have vigilance .
(O) (artifact) (creature) construct (&/) (/&^^^)
(A) (GG) (^) (enchantment) at the beginning of your upkeep , you may exile a land card from your graveyard . if you do , put a +&^/ /+&^ counter on target creature .
(A) (^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) trample \ tap an untapped artifact you control : @ gets +&^/ /+&^ until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you draw a card and you lose &^ life .
(A) (UU) (UU) (instant) target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .
(N) (WW) (WW) (^) (^) (instant) exile target artifact or enchantment . if you cast this spell during your main phase , you may exile up to one other target artifact or enchantment .
(O) (UU) (^) (^) (^) (^) (creature) serpent (&^^^/) (/&^^^^^) defender \ metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and can attack as though it didn't have defender .
(A) (GG) (^) (^) (creature) ooze (&^/) (/&^) whenever you cast a spell , @ gets +X/ /+X until end of turn , where X is that spell's converted mana cost .
(N) (^) (^) (artifact) equipment equip ^ \ ^ ^ : equipped creature gains hexproof until end of turn . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's blue .
(A) (GG) (WW) (legendary) (creature) human scout (&^^/) (/&^^) sacrifice @ : when target creature is put into your graveyard from the battlefield this turn , return that card to the battlefield .
(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may sacrifice an artifact . if you do , @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(O) (GG) (^) (creature) bear (&^^/) (/&^^)
(N) (GG) (^) (^) (^) (creature) ox (&^^^/) (/&^^^) swampwalk
(N) (BB) (^) (^) (creature) human cleric minion (&^^/) (/&^) when @ enters the battlefield , add BB BB BB to your mana pool .
(N) (GG) (RR) (^) (creature) human warrior (&^^^/) (/&^^^) GG RR ^ : @ gets +&^/ /+&^ and gains trample until end of turn .
(O) (BB) (^) (creature) horror (&^/) (/&^) fear \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .
(N) (BB) (^) (^) (^) (creature) human wizard (&^/) (/&^) BB ^ ^ , T : reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& .
(N) (WW) (creature) spirit (&^/) (/&^) WW , T : you gain &^^ life . \ channel ~ WW ^ , discard @ : you gain &^^^^ life .
(O) (GG) (^) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool .
(O) (BB) (^) (creature) insect horror (&^/) (/&^) flying \ infect
(A) (GG) (GG) (GG) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) trample \ if damage would be dealt to a creature you control other than @ , prevent that damage . put a +&^/ /+&^ counter on that creature for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(A) (GG) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) @ can't be uncasted . \ @ gets +&^^^/ /+&^^^ as long as no opponent controls a creature .
(N) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , return enchanted creature and all auras attached to that creature to their owners' hands .
(A) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) trample \ haste \ when @ enters the battlefield , each player secretly chooses a number . then those numbers are revealed . each player with the highest number loses that much life . if you are one of those players , put two +&^/ /+&^ counters on @ .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature becomes the target of a spell or ability , destroy that creature . it can't be regenerated .
(O) (GG) (^) (^) (^) (sorcery) target creature you control gets +&^^/ /+&^^ until end of turn . it fights target creature an opponent controls .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from red
(O) (BB) (^) (^) (^) (creature) goblin zombie (&^^/) (/&^) haste \ infect
(O) (GG) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ , has reach , and can block creatures with shadow as though they didn't have shadow .
(O) (^) (artifact) T : prevent the next &^ damage that would be dealt to target creature this turn .
(A) (RR) (^) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ RR ^ ^ ^ ^ : exile @ .
(N) (RR) (^) (^) (tribal) (enchantment) goblin whenever another goblin you control is put into a graveyard from the battlefield , you may have @ deal &^ damage to target player .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn .
(A) (RR) (^) (^) (creature) vampire horror (&^^^/) (/&^^) trample \ madness RR ^ \ whenever @ deals combat damage to a player , exile the top card of your library . until end of turn , you may play that card .
(A) (GG) (GG) (^) (enchantment) GG ^ , exile two cards from your graveyard : create a &^^/ /&^^ green bear creature token .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .
(N) (GG) (RR) (UU) (^) (^) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , create a &^^^^/ /&^^^^ green bear creature token .
(A) (land) island swamp
(N) (WW) (WW) (creature) cat soldier (&^^/) (/&^^) vigilance \ heroic ~ whenever you cast a spell that targets @ , create a &^/ /&^ white cat soldier creature token with vigilance .
(O) (BB) (UU) (WW) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) cycling UU ^ ^ \ when you cycle @ or it dies , you may tap or untap target permanent .
(O) (GG) (^) (creature) dryad shaman (&^^/) (/&^^) WW , sacrifice @ : create a &^/ /&^ white spirit creature token with flying at the beginning of the next end step .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ UU : return enchanted creature and @ to their owners' hands .
(N) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) avatar (&^^^^/) (/&^^^^) shroud \ GG : until end of turn , @ can be the target of spells and abilities controlled by target player as though it didn't have shroud .
(O) (BB) (^) (^) (creature) human warrior (&^/) (/&^^) when @ dies , return another target creature card from your graveyard to your hand .
(N) (land) swamp @ enters the battlefield tapped . \ BB , T : each opponent loses &^ life . activate this ability only if you control two or more black permanents .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .
(A) (land) T : target creature with flying has base power & until end of turn .
(A) (BB) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) elemental (&^^^^/) (/&^^^^) first strike \ creatures with swampwalk can be blocked as though they didn't have swampwalk .
(O) (WW) (^) (^) (^) (^) (creature) camel beast (&^/) (/&^^^^^) whenever @ is dealt damage , you gain &^ life .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life .
(N) (GG) (WW) (WW) (^) (creature) rhino soldier (&^^^/) (/&^^^) whenever a creature enters the battlefield under your control , if that creature is &^/ /&^ , put two +&^/ /+&^ counters on it .
(N) (^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to you this turn .
(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^) flying \ T : target creature gets +&^/ /+&^^ until end of turn .
(N) (UU) (^) (^) (^) (creature) zombie (&^/) (/&^) when @ enters the battlefield , create a &^^/ /&^^ black zombie creature token . \ BB ^ ^ : target zombie gains deathtouch until end of turn .
(N) (UU) (UU) (instant) simultaneously , all phased ~ out creatures phase in and all creatures with phasing phase out .
(A) (UU) (^) (^) (enchantment) aura enchant creature \ land \ or planeswalker \ enchanted permanent is a colorless land with " T : add CC to your mana pool " and loses all other card types and abilities .
(A) (WW) (^) (^) (^) (creature) human knight ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have allies you control gain lifelink until end of turn , and you may put a +&^/ /+&^ counter on @ .
(A) (RR) (XX) (sorcery) as an additional cost to cast @ , discard X land cards . \ destroy X target lands .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ as @ enters the battlefield , each player chooses war or peace . \ creatures controlled by players who chose war get +&^^^/ /+& . \ creatures controlled by players who chose peace get +&/ /+&^^^ .
(A) (UU) (^) (^) (^) (creature) efreet (&^^^/) (/&^) flying \ UU UU : @ phases out .
(N) (WW) (^) (instant) radiance ~ choose a color . target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn .
(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand .
(N) (BB) (^) (^) (creature) zombie warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature .
(A) (GG) (^) (creature) kavu (&^^/) (/&^^) if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with trample . \ kicker GG ^ ^
(A) (UU) (UU) (^) (^) (^) (^) (instant) return target creature to its owner's hand . you put a token onto the battlefield that's a copy of that creature .
(Y) (UU) (UU) (^) (^) (^) (planeswalker) jace ((&^^^^^)) +&^ : scry &^ , then draw a card . \ -&^^ : return target creature to its owner's hand . \ -&^^^^^^^^ : you get an emblem with " whenever an opponent casts his or her first spell each turn , uncast that spell . "
(O) (UU) (UU) (^) (^) (^) (instant) uncast target spell . \ draw a card .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each % counter on @ . \ whenever equipped creature deals combat damage , put a % counter on @ . \ countertype % charge
(O) (BB) (^) (^) (creature) imp (&^/) (/&^) flying \ whenever @ attacks , it gets +&^^/ /+& until end of turn .
(O) (WW) (creature) human (&^/) (/&^) T , sacrifice @ : return target enchantment card from your graveyard to your hand .
(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , other creatures you control get +&^/ /+& until end of turn . if that land is a swamp , those creatures get +&^^/ /+& until end of turn instead .
(N) (BB) (^) (sorcery) target opponent discards a card at random . \ delirium ~ if there are four or more card types among cards in your graveyard , that player discards two cards at random instead .
(O) (RR) (^) (^) (creature) human barbarian (&^/) (/&^^) RR ^ ^ , T : choose a land type . target creature you control gains snow landwalk of the chosen type until end of turn . return that creature to its owner's hand at the beginning of the next end step .
(A) (^) (^) (^) (artifact) nonartifact spells you cast have improvise .
(N) (BB) (^) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^) sacrifice another creature : regenerate @ .
(O) (WU) (WU) (^) (creature) spirit (&^^/) (/&^^) flying
(A) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn . \ UU UU , T : return target creature to its owner's hand .
(N) (BB) (^) (^) (^) (sorcery) you may discard a swamp card rather than pay @ 's mana cost . \ choose a creature type . all creatures of that type get -&^/ /-&^ until end of turn .
(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn .
(N) (WW) (WW) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = you gain &^^ life . = target opponent loses &^^ life . ]
(O) (WW) (creature) human soldier (&^/) (/&^) sacrifice @ : target creature gets +&/ /+&^^^^ until end of turn .
(A) (BB) (RR) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay WW ^ ^ . if you do , @ deals &^^^ damage to each nonwhite creature .
(O) (BB) (creature) vampire wizard (&^/) (/&^) sacrifice a creature : scry &^ .
(O) (UU) (creature) vedalken wizard (&^/) (/&^) metalcraft ~ T : tap target artifact , creature , or land . activate this ability only if you control three or more artifacts .
(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , put a +&^/ /+&^ counter on each creature you control .
(O) (BB) (^) (creature) rat (&^/) (/&^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) face ~ down creatures get +&^/ /+&^ . \ UU ^ ^ : turn target face ~ down creature face up .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ RR ^ ^ , sacrifice a samurai : samurai creatures you control gain double strike until end of turn .
(O) (WW) (^) (^) (^) (^) (creature) kithkin cleric (&/) (/&^^^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ put a -&^/ /-&^ counter on @ : untap @ .
(A) (WW) (WW) (^) (^) (legendary) (creature) bird soldier (&^^/) (/&^^^^) flying \ protection from creatures
(N) (UU) (^) (^) (^) (enchantment) aura enchant artifact \ as long as enchanted artifact isn't a creature , it's an artifact creature with power and toughness each equal to its converted mana cost .
(A) (WW) (WW) (enchantment) as @ enters the battlefield , name a card . \ you have protection from the chosen name .
(Y) (legendary) (land) T : add WW to your mana pool . \ T : return target legendary creature to its owner's hand .
(A) (RR) (RR) (^) (^) (enchantment) whenever you win a coin flip , put a % counter on @ . \ at the beginning of your upkeep , if @ has ten or more % counters on it , you win the game . \ countertype % luck
(N) (GG) (RR) (^) (^) (creature) boar (&^^^^/) (/&^^^^) @ can't be blocked by creatures with power &^^ or less .
(A) (land) as @ enters the battlefield , you may reveal a plains or island card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(O) (RR) (XX) (sorcery) X target creatures can't block this turn .
(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , you may put the top two cards of your library into your graveyard . \ whenever one or more land cards are put into your graveyard from anywhere for the first time each turn , create a &^/ /&^ green insect creature token .
(O) (RW) (^) (instant) target creature gains double strike until end of turn .
(N) (UU) (^) (creature) human wizard (&^/) (/&^^^) whenever you cast your second spell each turn , @ gets +&^^/ /+& until end of turn and can't be blocked this turn .
(N) (RR) (^) (^) (^) (creature) goblin artificer ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals damage to that artifact's controller equal to the number of allies you control .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^/) (/&^^^) RR RR : @ gains flying until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ hellbent ~ @ has double strike as long as you have no cards in hand .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ deals combat damage to a player , that player sacrifices a creature . "
(A) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^) cumulative upkeep ~ flip a coin . \ whenever you win a coin flip , @ deals &^ damage to target creature or player . \ whenever you lose a coin flip , @ deals &^ damage to target creature or player of an opponent's choice .
(O) (BB) (^) (creature) elf druid (&^/) (/&^^) T , pay &^ life : add GG to your mana pool .
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) reach \ morph GG ^ ^ ^ ^
(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a sliver spell . \ ^ ^ ^ ^ ^ , T : create a &^/ /&^ colorless sliver creature token . activate this ability only if you control a sliver .
(N) (WW) (^) (instant) when target creature dies this turn , return that card to the battlefield under its owner's control .
(A) (BB) (BB) (^) (^) (sorcery) choose a color . target player reveals his or her hand and discards all cards of that color .
(N) (GG) (^) (^) (enchantment) (creature) beast (&^^^^/) (/&^) bestow GG ^ ^ ^ ^ \ @ blocks each turn if able . \ enchanted creature gets +&^^^^/ /+&^ and blocks each turn if able .
(A) (RR) (RR) (^) (^) (^) (sorcery) [ &^^ = @ deals &^^^^ damage to target player . = @ deals &^^ damage to each creature . = destroy target nonbasic land . = each player discards all the cards in his or her hand , then draws that many cards . ]
(A) (GG) (RR) (^) (^) (^) (creature) manticore (&^^/) (/&^^^^) ^ ^ ^ ^ : @ gains flying until end of turn . \ ^ : @ deals &^^ damage to target attacking or blocking creature . activate this ability only if @ is attacking or blocking and only once each turn .
(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card .
(A) (legendary) (land) T : add WW to your mana pool . \ WW , T : prevent the next &^^ damage that would be dealt to target legendary creature this turn .
(A) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , discard X cards . \ search your library for X cards . then shuffle your library and put those cards on top of it in any order .
(N) (UU) (UU) (^) (^) (enchantment) UU UU ^ ^ : draw a card .
(N) (BB) (BB) (creature) human samurai (&^^/) (/&^^) protection from white \ bushido &^
(N) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . \ ferocious ~ if you control a creature with power &^^^^ or greater , instead prevent all combat damage that would be dealt this turn by creatures your opponents control .
(N) (UU) (UU) (XX) (sorcery) each player draws X cards . \ forecast ~ UU ^ ^ , reveal @ from your hand : each player draws a card .
(O) (WW) (^) (creature) human nomad mystic (&^^/) (/&^) threshold ~ @ has flying as long as seven or more cards are in your graveyard .
(O) (UU) (instant) target creature can't be blocked this turn .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ enters the battlefield with three -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on another target creature .
(N) (GG) (creature) elf druid (&^/) (/&^) T : add BB to your mana pool . @ deals &^ damage to you .
(A) (GG) (GG) (XX) (instant) @ deals X damage to each creature with flying and each player .
(O) (GG) (^) (^) (instant) target creature gains deathtouch until end of turn .
(O) (BB) (^) (sorcery) target opponent chooses a creature he or she controls . destroy it .
(N) (UU) (UU) (^) (creature) human wizard (&/) (/&^) @ can't be the target of red spells or abilities from red sources . \ T : @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (^) (artifact) (creature) serpent (&^^^^/) (/&^^^^^) @ can't attack unless you control another artifact .
(N) (UU) (^) (^) (creature) angel illusion (&^^^^/) (/&^^^^) flying \ cast @ only if you've cast another spell this turn .
(N) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever @ becomes the target of a spell or ability for the first time each turn , uncast that spell or ability .
(O) (RR) (^) (creature) orc (&^^/) (/&^^) @ can't block creatures with power &^^ or greater .
(N) (GG) (^) (^) (^) (creature) sliver (&^^/) (/&^^) @ can't be uncasted . \ sliver spells can't be uncasted by spells or abilities .
(A) (GG) (GG) (GG) (creature) ouphe (&^^/) (/&^^) GG GG GG GG , T : regenerate target creature .
(A) (sorcery) suspend &^^^^ ~ RR ^ \ each player discards his or her hand , then draws seven cards .
(N) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) T : target opponent loses &^ life . if you control a tezzeret planeswalker , that player loses &^^^ life instead .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) [ & = create a token that's a copy of target artifact . = create a token that's a copy of target creature , except it's an artifact in addition to its other types . ]
(N) (UU) (^) (^) (enchantment) whenever an opponent casts a green spell , you draw a card .
(A) (GG) (^) (^) (enchantment) whenever a creature you control is dealt damage , put a +&^/ /+&^ counter on it .
(N) (^) (^) (artifact) (creature) construct (&/) (/&^^) whenever @ blocks , put a +&^/ /+&^ counter on it . \ remove a +&^/ /+&^ counter from @ : @ can't be blocked this turn .
(N) (RR) (^) (^) (^) (^) (creature) dwarf berserker (&^^^^/) (/&^^^) discard a card at random : @ gains first strike and haste until end of turn .
(N) (RR) (creature) spirit (&^/) (/&^) RR , sacrifice a creature : @ deals &^ damage to target player .
(O) (artifact) sacrifice @ : regenerate target artifact .
(A) (BB) (RR) (^) (^) (legendary) (creature) human cleric (&^^^/) (/&^^^) first strike \ haste \ unleash \ each other creature you control with a +&^/ /+&^ counter on it has haste .
(A) (UU) (UU) (^) (^) (sorcery) return all creatures to their owners' hands except for krakens , leviathans , octopuses , and serpents .
(N) (UU) (UU) (^) (creature) merfolk knight (&^^/) (/&^^) first strike \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ . \ UU : @ gains flying until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^^^) soulshift &^^^^^^^
(N) (RR) (RR) (^) (^) (creature) vampire berserker (&^^^^^/) (/&^^^) madness RR ^ ^ ^ \ @ attacks each combat if able .
(O) (GG) (creature) cat warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a mountain . \ @ gets +&^/ /+&^ as long as you control a plains .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) fish (&^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay UU UU UU . if you do , untap @ . \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .
(N) (WW) (^) (instant) target creature you control gains protection from the color of your choice until end of turn . clash with an opponent . if you win , return @ to its owner's hand .
(O) (RR) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) : @ can't be blocked this turn except by walls . sacrifice @ at the beginning of the next end step .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : reveal cards from the top of your library until you reveal a land card . @ deals damage equal to the number of nonland cards revealed this way to target creature or player . if the revealed land card was a mountain , @ deals double that damage instead . put the revealed cards on the bottom of your library in any order .
_ASIDE_ (N) (UU) (^) (instant) fuse \ return target creature to its owner's hand .
_BSIDE_ (N) (BB) (^) (^) (instant) fuse \ target player sacrifices a creature .
(O) (WW) (^) (^) (instant) target creature gains flying until end of turn . prevent all damage that would be dealt to that creature this turn .
(A) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB ^ , T , discard a card : name a card . exile the top six cards of your library . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way .
(O) (RR) (enchantment) aura enchant creature you control \ tap enchanted creature : target creature other than the creature tapped this way gets +&^^/ /+&^ until end of turn . activate this ability only if enchanted creature is untapped .
(A) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step .
(O) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . its controller loses &^^ life .
(A) (WW) (^) (^) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ angel creature with flying and vigilance .
(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each of up to three target creatures and/ /or players . \ threshold ~ @ deals &^^^^ damage to each of those creatures and/ /or players instead if seven or more cards are in your graveyard .
(N) (RR) (^) (^) (creature) human rogue (&^/) (/&^^) when @ enters the battlefield , you get EE EE EE EE . \ T , pay EE EE : @ deals &^ damage to target creature . \ T , pay EE EE EE EE EE EE EE EE : @ deals &^^^^^^ damage to target player .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .
(O) (GG) (^) (creature) satyr shaman (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .
(A) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it .
(A) (WW) (^) (^) (creature) dwarf artificer (&^^^/) (/&^^) servos and thopters you control get +&^/ /+&^ . \ WW ^ ^ ^ : create a &^/ /&^ colorless servo artifact creature token .
(N) (RR) (^) (^) (instant) destroy two target artifacts .
(N) (BB) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ @ can't be blocked . \ CC ^ ^ ^ : target opponent exiles a card from his or her hand . activate this ability only any time you could cast a sorcery .
(O) (GG) (^) (^) (creature) crocodile (&^^/) (/&^^) bloodthirst &^ \ islandwalk
(O) (WW) (^) (instant) destroy target artifact . you gain life equal to its converted mana cost .
(O) (BB) (BB) (sorcery) destroy target tapped creature .
(O) (WW) (WW) (^) (sorcery) exile two target artifacts .
(N) (GG) (RR) (^) (creature) human shaman (&^^^/) (/&^^) when @ enters the battlefield , destroy target artifact .
(A) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ choose a permanent type . return all cards of the chosen type from your graveyard to your hand .
(A) (GG) (^) (^) (^) (creature) fungus (*/) (/*) suspend X ~ GG GG XX . X can't be & . \ @ 's power and toughness are each equal to the number of +&^/ /+&^ counters on creatures you control . \ whenever a % counter is removed from @ while it's exiled , you may put a +&^/ /+&^ counter on target creature . \ countertype % time
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may return target artifact card from your graveyard to the battlefield .
(A) (BB) (BB) (^) (creature) spirit (&^^/) (/&^^) at the beginning of your upkeep , if @ is the only creature card in your graveyard , you may return @ to the battlefield .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks , you gain &^^^ life .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^ . \ whenever a legendary creature enters the battlefield under your control , you may attach @ to it .
(O) (UU) (^) (instant) uncast target spell unless its controller pays XX , where X is the greatest power among creatures you control .
(Y) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ you may pay &^^^^^^ life and sacrifice three black creatures rather than pay @ 's mana cost .
(N) (UU) (^) (^) (enchantment) red creature spells and green creature spells cost ^ more to cast .
(O) (BB) (^) (^) (instant) target creature gets -&^/ /-&^ until end of turn . \ draw a card .
(Y) (UU) (UU) (^) (^) (^) (^) (planeswalker) teferi ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library . \ -&^ : untap up to four target permanents . \ -&^^^^^^^^^^ : you get an emblem with " you may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant . " \ @ can be your commander .
(N) (RR) (^) (sorcery) @ deals &^^^^^ damage to target creature without flying .
(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ protection from black
(O) (WW) (instant) regenerate target creature .
(N) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , you may destroy target enchantment .
(A) (UB) (UB) (^) (^) (^) (enchantment) whenever a blue creature enters the battlefield under your control , you may have target player draw a card . \ whenever a black creature enters the battlefield under your control , you may have target player discard a card .
(A) (WW) (^) (creature) human wizard (&^/) (/&^) T : target opponent chooses any number of creatures he or she controls . during that player's next turn , the chosen creatures attack if able , and other creatures can't attack . at the beginning of that turn's end step , destroy each of the chosen creatures that didn't attack . activate this ability only during your turn .
(O) (GG) (^) (creature) satyr (&^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . you may put a land card from among them into your hand . put the rest into your graveyard .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) cipher \ target player loses &^ life , discards a card , then sacrifices a permanent .
(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^/ /-&^ .
(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^) flash \ BB : regenerate @ .
(O) (GG) (GG) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ suspend &^^^^ ~ GG ^
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^ life for each time it was kicked . \ multikicker WW
(O) (GG) (sorcery) target creature blocks target creature this turn if able .
(N) (RR) (RR) (^) (enchantment) aura enchant land \ @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep or whenever enchanted land becomes tapped , remove an % counter from @ . \ when the last % counter is removed from @ , destroy enchanted land and @ deals &^^ damage to that land's controller . \ countertype % ore
(N) (WW) (^) (instant) destroy target creature with power &^^^^ or greater . it can't be regenerated .
(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top three cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(N) (RR) (XX) (sorcery) @ deals X damage to target creature or player .
(O) (UU) (^) (^) (sorcery) return target sorcery card from your graveyard to your hand .
(O) (BB) (enchantment) aura enchant creature \ BB ^ : put a -&^/ /-&^ counter on enchanted creature .
(O) (GG) (RR) (^) (instant) cascade \ creatures you control get +&^/ /+& until end of turn .
(O) (BB) (^) (^) (^) (^) (^) (sorcery) delve \ each opponent discards two cards .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : regenerate enchanted creature .
_ASIDE_ (N) (GG) (creature) werewolf horror (&^^/) (/&^) GG ^ ^ ^ ^ : transform @ .
_BSIDE_ (N) (creature) eldrazi werewolf (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature .
(A) (BB) (^) (^) (^) (^) (^) (^) (sorcery) starting with you , each player may pay any amount of life . repeat this process until no one pays life . each player creates a &^/ /&^ black rat creature token for each &^ life he or she paid this way .
(A) (BB) (BB) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy target permanent .
(A) (^) (^) (artifact) XX : you may choose a creature card in your hand whose mana cost could be paid by some amount of , or all of , the mana you spent on XX . if you do , you may cast that card face down as a &^^/ /&^^ creature spell without paying its mana cost . if the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage , be dealt damage , or become tapped , instead it's turned face up and assigns or deals damage , is dealt damage , or becomes tapped . activate this ability only any time you could cast a sorcery .
(A) (GG) (GG) (GG) (^) (^) (creature) treefolk (&^^^^^/) (/&^^^) trample \ when @ dies , return it to its owner's hand .
(A) (BB) (BB) (^) (^) (creature) spirit (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ BB ^ ^ , remove a +&^/ /+&^ counter from @ : target player discards a card . activate this ability only any time you could cast a sorcery .
(O) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^) renown &^
(N) (GG) (sorcery) shuffle @ and up to three target cards from a single graveyard into their owners' libraries .
_ASIDE_ (A) (BB) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ T : create a &^^/ /&^^ black vampire creature token with flying . \ BB : transform @ . activate this ability only if you control five or more vampires .
_BSIDE_ (A) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ other vampire creatures you control get +&^^/ /+&^^ . \ T : create a &^^/ /&^^ black vampire creature token with flying .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures . they can't be regenerated . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all creatures , then create two &^/ /&^ white spirit creature tokens with flying . creatures destroyed this way can't be regenerated .
(A) (BB) (BB) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ rampage &^^ \ at the beginning of your upkeep , sacrifice @ unless you pay BB UU WW .
(O) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add BB WW to your mana pool .
(N) (RR) (^) (^) (^) (creature) ogre shaman (&^^/) (/&^^^) dethrone \ pay &^^^ life : add RR to your mana pool .
(N) (WW) (^) (^) (^) (creature) human scout (&^^/) (/&^^) when @ dies , create two &^/ /&^ white spirit creature tokens with flying .
(A) (BB) (BB) (GG) (^) (^) (^) (creature) elemental horror (&^^^/) (/&^^^^^^) BB GG ^ , T : target forest becomes a &^^^^/ /&^^^^ black and green elemental horror creature . it's still a land .
(A) (GG) (GG) (^) (^) (^) (^) (creature) elf scout (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total number of cards in all players' hands . \ GG ^ ^ , remove a +&^/ /+&^ counter from @ : search your library for a land card , reveal it , put it into your hand , then shuffle your library .
(O) (BB) (^) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand . \ draw a card .
(N) (UU) (^) (instant) any number of target creatures become the color of your choice until end of turn . \ draw a card .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) whenever @ becomes blocked , you may untap it and remove it from combat .
(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature is dealt damage this way , it loses indestructible until end of turn . if that creature would die this turn , exile it instead .
_ASIDE_ (A) (RR) (^) (^) (creature) human rogue werewolf (&^^^/) (/&^^) haste \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^^/) (/&^^^) whenever a werewolf enters the battlefield under your control , you may transform it . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or RR to your mana pool .
(O) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ lifelink
(A) (WW) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ WW ^ : the next time a creature of the chosen type would deal damage to you this turn , prevent that damage .
(O) (RR) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ \ @ deals &^^ damage to target creature or player .
(O) (BB) (^) (^) (^) (creature) zombie soldier (&^^/) (/&^^) undying \ @ can't block .
(O) (WW) (^) (enchantment) aura enchant artifact \ enchanted artifact can't attack or block , and its activated abilities can't be activated .
(O) (BB) (BB) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , put a -&/ /-&^^ counter on it .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may have target opponent discard a card .
(N) (UU) (UU) (^) (^) (^) (^) (creature) fish (&^^^/) (/&^^^) flying \ whenever @ or another creature enters the battlefield under your control , tap target creature an opponent controls .
(N) (UU) (UU) (UU) (^) (^) (^) (sorcery) target player reveals his or her hand and discards all nonland cards .
(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) whenever a permanent is turned face up , @ deals &^ damage to target creature or player .
(O) (GG) (creature) elf scout (&^/) (/&^) whenever @ attacks , untap each other creature you control .
(O) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever an aura becomes attached to @ , create two &^/ /&^ green saproling creature tokens .
(O) (BB) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . \ countertype % ki
(N) (^) (^) (^) (^) (artifact) ^ ^ , exile the top two cards of your library : @ deals &^ damage to each creature with flying and each player .
(A) (UU) (^) (^) (^) (^) (enchantment) (creature) chimera (&^^^/) (/&^^^) whenever an opponent casts a spell , you may exchange control of @ and that spell . if you do , you may choose new targets for the spell .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ whenever another creature you control dies , it deals damage equal to its power to target player .
(N) (UU) (enchantment) aura enchant red or green creature \ cumulative upkeep ^ \ you control enchanted creature .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , if your life total is less than your starting life total , it becomes equal to your starting life total .
(O) (GG) (UU) (^) (creature) snake (&^/) (/&^) flash \ flying \ deathtouch
(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ gets +&^/ /+&^ until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ whenever you draw a card , each opponent loses &^ life .
(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ exalted
(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^^^/ /+&^^^^ and gains trample until end of turn .
(N) (WW) (^) (^) (^) (^) (^) (sorcery) create four &^/ /&^ white citizen creature tokens .
(N) (GG) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , create a &^^^/ /&^^^ colorless golem artifact creature token . \ ^ : regenerate target golem you control .
(N) (GG) (GG) (creature) human (&^/) (/*) @ 's toughness is equal to the number of forests you control .
(O) (GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .
(O) (^) (artifact) GG , sacrifice @ : until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land . \ ^ , sacrifice @ : draw a card .
(A) (GG) (^) (^) (^) (creature) squirrel beast (&^/) (/&^) threshold ~ @ gets +&^^^^^^^/ /+&^^^^^^^ as long as seven or more cards are in your graveyard .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ T : target land becomes the basic land type of your choice until end of turn .
(O) (GG) (^) (creature) elf druid scout (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce .
(O) (WW) (^) (^) (creature) kithkin cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(A) (^) (^) (artifact) if a creature with a % counter on it attacks , all creatures with % counters on them attack if able . \ whenever a creature with a % counter on it attacks , all creatures with % counters on them block that creature this turn if able . \ ^ , T : put a % counter on target creature . \ countertype % magnet
(O) (GG) (^) (^) (^) (creature) elephant (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you return two forests you control to their owner's hand .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has first strike . \ BB ^ : enchanted creature gets +&^^/ /+&^^ until end of turn .
(A) (RR) (RR) (XX) (instant) @ deals X damage to each creature without flying and each planeswalker .
(E) (artifact) T , sacrifice @ : target player gets you target drink . \ errata : you pay any costs for the drink .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped swamp you control to its owner's hand . \ T : add BB CC to your mana pool .
(O) (WW) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ gargoyle creature with flying .
(O) (GG) (^) (creature) wall (&/) (/&^^^^^) defender \ BB ^ , T : each opponent loses &^ life .
(O) (UU) (UU) (sorcery) arcane return target permanent to its owner's hand .
(N) (RR) (^) (^) (^) (instant) trap if you've been dealt damage by two or more creatures this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature .
(O) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^^) reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ WW , T : tap target creature with power less than or equal to the highest number you noted for cards named custodi peacekeeper .
(N) (GU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more forests , you may gain &^^^ life . \ when @ enters the battlefield , if you control two or more islands , you may return target tapped creature to its owner's hand .
(A) (^) (^) (^) (artifact) at the beginning of your upkeep , you may exile the top card of your library face down . \ ^ ^ ^ ^ ^ , discard your hand , sacrifice @ : put all cards exiled with @ into their owner's hand .
(A) (BB) (^) (^) (creature) skeleton (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ pay ^ for each +&^/ /+&^ counter on @ : regenerate @ . when it regenerates this way , put a +&^/ /+&^ counter on it .
(A) (BB) (BB) (^) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all cards from target opponent's graveyard . \ you may play land cards exiled with @ . \ you may cast nonland cards exiled with @ . you can't cast more than one spell this way each turn .
(O) (WW) (^) (^) (creature) hippogriff (&^^/) (/&^^) flying
(A) (BB) (^) (^) (^) (sorcery) you may exile a black card from your hand rather than pay @ 's mana cost . \ target player reveals his or her hand . you choose a nonland card from it . that player discards that card .
(N) (RR) (instant) @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn .
(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ as long as it's not your turn , @ is a &^^/ /&^^^ gargoyle artifact creature with flying .
(A) (BB) (BB) (^) (^) (enchantment) whenever a permanent other than @ is put into a graveyard from the battlefield , @ deals &^ damage to each creature and each player . \ when no creatures are on the battlefield , sacrifice @ .
(N) (UU) (^) (^) (creature) illusion (&^/) (/&^^^) creature spells you cast that share a creature type with @ cost ^ less to cast . \ T : @ becomes the creature type of your choice until end of turn .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add WW to your mana pool .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^ and must be blocked by an eldrazi if able .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : target creature can't be blocked this turn .
(A) (RR) (^) (^) (creature) human wizard (&^^^/) (/&^^^) RR ^ , T , sacrifice @ : each player discards his or her hand , then draws seven cards .
(O) (BB) (WW) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it and exile that card .
(A) (land) T : add CC to your mana pool . \ RR UU ^ , T : draw a card , then discard a card .
(A) (BB) (^) (^) (sorcery) gravestorm \ search target player's library for a card and exile it . then that player shuffles his or her library .
(A) (^) (^) (artifact) ^ , T , sacrifice @ : [ &^ = you gain &^^ life . = prevent the next &^^ damage that would be dealt to target creature or player this turn . ]
(O) (^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , draw a card .
(O) (BB) (BB) (^) (creature) horror mercenary (&^^/) (/&^) fear \ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .
(O) (UU) (UU) (instant) return target permanent to its owner's hand .
(N) (RR) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , search your library for any number of goblin cards and reveal those cards . shuffle your library , then put them on top of it in any order .
_ASIDE_ (A) (GG) (UU) (sorcery) fuse \ whenever a creature enters the battlefield this turn , you may draw a card .
_BSIDE_ (A) (UU) (WW) (^) (^) (^) (^) (sorcery) fuse \ create four &^/ /&^ white bird creature tokens with flying .
(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^^) protection from black \ if an opponent controls a swamp and you control a plains , you may cast @ without paying its mana cost .
(N) (BB) (^) (^) (creature) zombie wall (&/) (/&^^^) defender \ whenever you gain life , put a +&^/ /+&^ counter on @ . \ BB BB ^ ^ ^ ^ ^ , sacrifice @ : target player loses X life , where X is @ 's power .
(N) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) as long as @ is enchanted , it gets +&^^/ /+&^^ , has trample , and has " RR : @ gets +&^/ /+& until end of turn . "
(A) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) double strike \ bloodrush ~ RR RR ^ ^ ^ , discard @ : target attacking creature gets +&^^^/ /+&^^^ and gains double strike until end of turn .
(N) (GG) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^) green creatures you control have trample .
(N) (UU) (UU) (XX) (^) (instant) gain control of target creature with converted mana cost X or less .
(N) (GP) (instant) put target card from a graveyard on top of its owner's library .
(A) (RR) (RR) (^) (^) (^) (creature) vampire warrior (&^^/) (/&^^) flying \ haste \ whenever @ deals combat damage to a player , put two +&^/ /+&^ counters on it .
(O) (WW) (^) (instant) flashback GG \ destroy target enchantment .
(O) (UU) (^) (creature) merfolk scout ally (&^^/) (/&^) UU ^ ^ ^ ^ : target creature can't be blocked this turn .
(N) (BB) (^) (^) (enchantment) at the beginning of each upkeep , if an opponent lost life last turn , put a +&^/ /+&^ counter on target creature you control .
(O) (BB) (^) (instant) destroy target nonblack creature that entered the battlefield this turn .
(N) (BB) (^) (creature) skeleton (&^/) (/&^) megamorph BB ^ ^ ^ \ BB : regenerate @ .
(O) (UU) (WW) (instant) return target creature to its owner's hand . you gain &^^ life .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . "
(A) (GG) (^) (creature) plant (&^/) (/&^) whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ .
(Y) (WW) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may return target enchantment card from your graveyard to the battlefield . \ as long as you control five or more enchantments , each other non ~ aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost .
(N) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^) RR ^ , sacrifice a goblin : @ deals &^^^^ damage to target creature .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ UU : return @ to its owner's hand .
(A) (legendary) (land) T : add BB to your mana pool . \ BB , T : target legendary creature gains fear until end of turn .
(A) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put the top card of your library into your graveyard . if that card is a land card , prevent all combat damage @ would deal this turn .
(O) (RR) (^) (^) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the revealed cards on the bottom of your library in any order .
(N) (BB) (UU) (^) (^) (sorcery) target player reveals his or her hand , then you choose a card other than a basic land card from it . search that player's graveyard , hand , and library for all cards with the same name as the chosen card and exile them . then that player shuffles his or her library .
(O) (RR) (^) (enchantment) aura enchant creature you control \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ sacrifice @ : @ deals &^ damage to target creature or player .
(O) (WW) (instant) exile target attacking creature if its power is less than or equal to the number of soldiers on the battlefield .
(O) (artifact) ^ ^ ^ , sacrifice @ : regenerate target creature .
(O) (GG) (^) (instant) flashback GG GG ^ ^ \ target creature gets +&^^/ /+&^^ and gains trample until end of turn .
(O) (GG) (instant) put a +&^/ /+&^ counter on target creature .
(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) RR , sacrifice @ : destroy target land .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .
(N) (UU) (^) (^) (^) (instant) reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard .
(N) (^) (^) (^) (artifact) (creature) construct (&/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn .
(O) (GG) (creature) dryad (&^/) (/&^) forestwalk
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : return enchanted creature to its owner's hand .
(A) (BB) (BB) (RR) (creature) human wizard (&^^^/) (/&^^) first strike \ T : reveal your hand and discard a card of target opponent's choice . then that player reveals his or her hand and discards a card of your choice . activate this ability only any time you could cast a sorcery .
(O) (GG) (GG) (^) (^) (creature) lizard (&^^^/) (/&^^^) trample \ scavenge GG GG ^ ^ ^ ^ ^
(A) (GG) (RR) (^) (^) (legendary) (creature) hellion hydra (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other red creature you control and a +&^/ /+&^ counter on it for each other green creature you control . \ ^ , remove a +&^/ /+&^ counter from @ : [ &^ = @ deals &^ damage to target creature . = create a &^/ /&^ green saproling creature token . ]
(A) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) T , sacrifice a forest : @ deals &^^ damage to target player .
(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ and has flying .
(N) (UU) (instant) you choose how each player votes this turn . \ draw a card .
(N) (WW) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^^^) ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (BB) (^) (^) (^) (creature) horror (&^^^/) (/&^^^) swampwalk
(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .
(A) (RR) (^) (^) (^) (enchantment) you can't play lands . \ sacrifice a land : draw two cards . activate this ability only once each turn .
(A) (RR) (^) (^) (^) (enchantment) whenever a nontoken creature enters the battlefield under your control , you may pay RR . if you do , create a token that's a copy of that creature . that token gains haste . exile it at the beginning of the next end step .
(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike , trample , and haste .
(N) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^) when @ enters the battlefield , draw a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .
(N) (RR) (^) (^) (^) (instant) until end of turn , creatures you control gain " T : this creature deals &^ damage to target creature or player . "
(A) (UU) (UU) (^) (^) (^) (instant) return all lands to their owners' hands .
(Y) (UU) (UU) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) whenever @ becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ . \ whenever @ enters the battlefield or attacks , tap target permanent . it doesn't untap during its controller's next untap step .
(O) (GG) (instant) target creature gets +&^/ /+&^ until end of turn for each creature you control .
(A) (BB) (^) (^) (creature) human mercenary rebel (&^/) (/&^^) @ can't be the target of white spells or abilities from white sources . \ ^ ^ ^ : put target nontoken rebel on the bottom of its owner's library .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) RR , T : target creature gets +&^^/ /+& until end of turn . \ GG , T : add one mana of any color to your mana pool .
(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then sacrifice @ unless you pay GG for each % counter on it . if you pay , @ deals damage equal to the number of % counters on it to each creature and each player . \ countertype % wind
(N) (^) (^) (^) (^) (^) (artifact) ^ ^ : target creature you control gains flying until end of turn . \ ^ ^ : prevent all combat damage that would be dealt to and dealt by target creature you control this turn .
(A) (WW) (WW) (^) (^) (enchantment) whenever a creature deals damage to you , put a % counter on it . \ each creature with a % counter on it is a wall in addition to its other creature types and has defender . \ when @ leaves the battlefield , remove all % counters from all creatures . \ countertype % gold
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you didn't play a land this turn , you may draw a card .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ .
(O) (RR) (sorcery) creatures you control gain haste until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ when @ enters the battlefield , untap up to five lands .
(N) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand .
(A) (BB) (BB) (^) (^) (creature) sliver (&^^^^^/) (/&^^^^^) all slivers have " at the beginning of your upkeep , this permanent deals &^ damage to you . "
(A) (UU) (UU) (^) (^) (instant) cast @ only during the declare blockers step on an opponent's turn . \ remove all attacking creatures from combat and untap them . after this phase , there is an additional combat phase . each of those creatures attacks that combat if able . they can't attack you or a planeswalker you control that combat .
(N) (GG) (^) (enchantment) cumulative upkeep ^ ^ \ snow permanents don't untap during their controllers' untap steps .
(A) (RG) (RG) (^) (^) (creature) insect (&^^^^/) (/&^) trample \ haste \ shroud
(O) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) T : target goblin creature you control gets +&^/ /+& and gains flying until end of turn . sacrifice that creature at the beginning of the next end step .
(A) (GU) (GU) (^) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , you may draw that many cards .
(O) (GG) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^^) delirium ~ @ gets +&^/ /+&^ and has trample as long as there are four or more card types among cards in your graveyard .
(N) (BB) (^) (^) (creature) human mercenary (&^/) (/&^) when @ enters the battlefield , you may return target mercenary card from your graveyard to your hand .
(N) (BB) (^) (^) (^) (creature) boar monger (&^^^/) (/&^^^) ^ ^ : target player discards a card . any player may activate this ability but only any time he or she could cast a sorcery .
(A) (RR) (^) (^) (^) (^) (^) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , tap all other creatures .
(O) (UU) (^) (instant) uncast target spell with converted mana cost &^^^^ or greater .
(A) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^^) defender \ when @ enters the battlefield , an opponent gains control of it . \ at the beginning of your upkeep , each opponent creates a &^/ /&^ white soldier creature token .
(N) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^) RR WW ^ ^ : the next time damage would be dealt to @ this turn , that damage is dealt to target creature or player instead .
(N) (GG) (^) (^) (^) (^) (^) (^) (sorcery) flashback GG ^ ^ ^ \ create a &^^^^^^/ /&^^^^^^ green wurm creature token .
(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^^) T , sacrifice three artifacts : search your library for an artifact card and put it onto the battlefield . then shuffle your library .
(O) (^) (^) (^) (artifact) T : add UU , RR , or WW to your mana pool . \ RR UU WW , T , sacrifice @ : draw a card .
(N) (^) (^) (artifact) T : add to your mana pool one mana of any color that a land an opponent controls could produce .
(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^) defender \ megamorph UU ^ ^ ^ ^ ^ ^
(A) (GG) (^) (^) (^) (creature) elf shaman (&^/) (/&^) morph GG GG ^ ^ ^ \ saproling creatures get +&^/ /+&^ . \ when @ is turned face up , create four &^/ /&^ green saproling creature tokens .
(O) (RR) (instant) flashback RR ^ ^ ^ \ @ deals &^ damage to target creature or player .
(O) (BB) (creature) human minion (&^/) (/&^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with fear . \ kicker BB ^ ^ ^
(A) (GG) (^) (^) (creature) faerie (&^/) (/&^^) flying \ other faerie creatures you control get +&/ /+&^ . \ T : other faerie creatures you control get +&^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ @ gets -&^^/ /-&^^ as long as blue is the most common color among all permanents or is tied for most common .
(N) (GG) (^) (enchantment) whenever a creature you control deals combat damage to a creature , you may put a % counter on @ . \ remove a % counter from @ and sacrifice it : put four +&^/ /+&^ counters on target creature . \ countertype % quest
(N) (UU) (UU) (^) (instant) devoid \ uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(O) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) goblins you control and elementals you control have menace .
(O) (GG) (^) (^) (^) (instant) destroy target artifact or enchantment . you gain &^^^^ life .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other creature you control .
(A) (GG) (^) (enchantment) tap an untapped creature you control : untap target basic land .
(N) (UU) (^) (sorcery) one or two target creatures gain flying until end of turn .
(O) (RR) (^) (^) (creature) human cleric shaman (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn .
(O) (WW) (^) (^) (^) (^) (instant) basic landcycling WW ^ \ creatures you control get +&^/ /+&^^ until end of turn . untap those creatures .
(A) (GG) (GG) (WW) (^) (instant) create a &^^^^^/ /&^^^^^ green wurm creature token with trample .
(A) (UU) (UU) (^) (^) (^) (^) (instant) gain control of target spell . you may choose new targets for it .
(A) (BB) (BB) (^) (^) (^) (instant) reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost . you may repeat this process any number of times .
(A) (RR) (RR) (^) (creature) goblin mutant (&^^/) (/&^^) morph RR RR ^ ^ ^ \ when @ is turned face up , it gets +&^^^^^^/ /+&^^^^^^ and gains trample until end of turn . you skip your next turn .
(O) (BB) (UU) (creature) zombie scout (&^^/) (/&^^) protection from green
(O) (BB) (^) (^) (^) (creature) human rogue (&^^/) (/&^^^) when @ enters the battlefield , you may return target artifact creature card from your graveyard to your hand .
(O) (BB) (^) (^) (^) (sorcery) target player discards two cards . scry &^^ .
(N) (WW) (^) (^) (instant) you gain &^^^^ life . bolster &^^ .
(N) (BB) (^) (enchantment) at the beginning of your upkeep , for each player , @ deals &^ damage to that player unless he or she pays BB or ^ ^ ^ .
(N) (UU) (^) (^) (sorcery) draw a card for each tapped creature target opponent controls .
(O) (^) (artifact) (creature) thopter (&/) (/&^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .
(O) (GG) (sorcery) reveal any number of green cards in your hand . return an enchantment card from your graveyard to your hand for each card revealed this way .
(A) (UB) (UB) (UB) (UB) (UB) (creature) spirit avatar (&^^^^/) (/&^^^^) @ can't be blocked . \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a card from it . that player exiles that card .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) T : target creature becomes the color of your choice until end of turn .
(O) (UU) (^) (creature) elemental beast (&^/) (/&^^^) discard a card : switch @ 's power and toughness until end of turn .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^^^^^ \ at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature with modular you control .
(A) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player reveals a card at random from his or her hand . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able .
(O) (WW) (instant) prevent the next &^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose . if @ was kicked , prevent the next &^^^^^^ damage this way instead . \ kicker ~ sacrifice a land .
_ASIDE_ (N) (UU) (^) (^) (creature) human (&^^/) (/&^^^) T : put the top two cards of your library into your graveyard . then if there is a colorless creature card in your graveyard , transform @ .
_BSIDE_ (N) (creature) eldrazi fish (&^^^^/) (/&^^^^^) ^ ^ ^ ^ ^ ^ : creatures your opponents control attack this turn if able .
(N) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^) whenever @ blocks , it gets +&^/ /+& and gains first strike until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^)
(A) (RR) (^) (^) (^) (creature) gnome (&^/) (/&^) T : if target plains is tapped for mana , it produces colorless mana instead of white mana .
(N) (^) (^) (artifact) ^ ^ ^ , T : exile target card from a graveyard . \ ^ , sacrifice @ : exile target card from a graveyard .
(A) (BB) (^) (^) (instant) buyback ^ ^ \ return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .
(O) (RR) (^) (creature) human berserker (&^^/) (/&^^) haste \ @ attacks each turn if able .
(N) (UU) (WW) (^) (^) (^) (creature) human scout (&^^/) (/&^^) flying \ when @ enters the battlefield , you gain &^^ life and draw two cards .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^) flying \ morph WW WW ^ ^ \ whenever @ deals damage , you gain that much life .
(A) (UU) (^) (^) (^) (legendary) (creature) illusion (&^^^/) (/&^^^) @ is every creature type .
(O) (^) (artifact) UU , sacrifice @ : return target creature to its owner's hand . \ ^ , sacrifice @ : draw a card .
(O) (^) (artifact) WW , sacrifice @ : you gain &^^^^^ life . \ ^ , sacrifice @ : draw a card .
(N) (GG) (RR) (creature) sliver (&^^/) (/&^^) whenever a sliver becomes blocked , that sliver gets +&^/ /+&^ until end of turn for each creature blocking it .
(N) (RR) (^) (^) (enchantment) whenever you cast a spell from your graveyard , @ deals &^^ damage to target creature or player .
(O) (GG) (^) (^) (instant) devoid \ target creature you control fights target creature an opponent controls . if the creature an opponent controls would die this turn , exile it instead .
(N) (RR) (RR) (^) (^) (instant) convoke \ @ deals &^^^^ damage to target creature or player .
(Y) (^) (^) (^) (^) (^) (artifact) creatures you control get +&^/ /+&^ and have flying and indestructible . \ at the beginning of your upkeep , sacrifice a creature . if you can't , sacrifice @ .
(A) (WW) (creature) human monk (&^/) (/&^) lifelink \ as long as you have thirty or more life , @ gets +&^^^^^/ /+&^^^^^ and has flying .
(A) (BB) (BB) (^) (^) (legendary) (creature) elemental shaman (&^^^^/) (/&^^^^) whenever @ deals combat damage to a player , choose target creature that player controls . he or she sacrifices that creature .
(A) (GG) (creature) ooze (&^+*/) (/&^+*) cumulative upkeep ^ ^ \ @ 's power and toughness are each equal to &^ plus twice the number of % counters on it . \ countertype % age
(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player reveals the top card of his or her library . if it's an artifact , creature , enchantment , or land card , the player may put it onto the battlefield .
(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add WW to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (BB) (sorcery) @ deals &^ damage to target player and you gain &^ life .
(A) (BB) (GG) (RR) (UU) (WW) (^) (legendary) (creature) avatar (&^^^^^/) (/&^^^^^) haste \ at the beginning of each player's upkeep , that player untaps @ and gains control of it . \ whenever @ attacks , creatures of the creature type of your choice get +&^^^/ /+&^^^ until end of turn .
(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if @ was kicked , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead . \ kicker ^ ^ ^ ^ ^
(N) (WW) (^) (^) (^) (^) (instant) return target creature card from your graveyard to the battlefield . put a +&^/ /+&^ counter on it .
(A) (UU) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^) flying \ whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn .
(A) (BB) (BB) (^) (^) (creature) aetherborn rogue (&^^^/) (/&^^^) other aetherborn you control get +&^/ /+&^ . \ whenever @ or another aetherborn you control dies , you draw a card and you lose &^ life .
(A) (WW) (instant) search your library for a plains card . if target opponent controls more lands than you , you may search your library for an additional plains card . reveal those cards and put them into your hand . then shuffle your library .
(O) (BB) (BB) (^) (^) (^) (instant) destroy target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you gain &^^ life .
(A) (GG) (GG) (^) (^) (^) (sorcery) [ &^^ = target player gains &^^^^^^^ life . = put target noncreature permanent on top of its owner's library . = target player shuffles his or her graveyard into his or her library . = search your library for a creature card , reveal it , put it into your hand , then shuffle your library . ]
(A) (WW) (WW) (^) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent all damage that would be dealt to target creature this turn . \ grandeur ~ discard another card named oriss , samite guardian : target player can't cast spells this turn , and creatures that player controls can't attack this turn .
_ASIDE_ (N) (RR) (sorcery) @ deals &^^ damage to target creature or player .
_BSIDE_ (N) (GG) (^) (^) (^) (sorcery) create a &^^^/ /&^^^ green elephant creature token .
(O) (UU) (^) (creature) human wizard (&^/) (/&^^) protection from beasts \ morph UU ^ ^
(O) (UU) (creature) human wizard (&^^/) (/&^) shadow \ at the beginning of your upkeep , sacrifice @ unless you pay UU .
(N) (GG) (^) (^) (creature) frog beast (&^/) (/&^^^^) reach \ GG ^ : @ can block an additional creature this turn .
(N) (UU) (UU) (^) (creature) drake (&^^^/) (/&^) flying \ protection from lands
(A) (WW) (WW) (^) (^) (^) (sorcery) put all creatures on the bottom of their owners' libraries .
(A) (GG) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) tap five untapped elves you control : create a &^^^^^^^/ /&^^^^^^^ green elemental creature token with trample .
(A) (BB) (BB) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^) horsemanship \ sacrifice @ : return target black card from your graveyard to your hand . activate this ability only during your turn , before attackers are declared .
(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have provoke .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) you destroy four lands you control , then target opponent destroys four lands he or she controls . then @ deals &^^^^ damage to each creature .
(O) (^) (artifact) (creature) soldier (&^/) (/&^) ^ : choose target opponent . regenerate @ . when it regenerates this way , that player may draw a card .
(N) (UU) (^) (enchantment) creatures you control with flying get +&^/ /+&^ .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ other knight creatures you control get +&^/ /+&^ and have indestructible .
(O) (WW) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature gain flying until end of turn .
(N) (GG) (^) (creature) snake (&^^/) (/&^^) reach \ discard a card : @ gets +&^/ /+&^ until end of turn .
(A) (RR) (RR) (^) (legendary) (creature) goblin warrior (&^^/) (/&^^) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller .
(N) (RR) (^) (^) (creature) human soldier (&^^/) (/&^) RR : target creature gains haste until end of turn .
(O) (BB) (^) (^) (^) (sorcery) devoid \ exile target creature .
(A) (GG) (^) (creature) elf druid (&^^/) (/&^) lands you control have " T : add one mana of any color to your mana pool . "
(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , create a &^^/ /&^^ black zombie creature token for each card named undead servant in your graveyard .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) ooze (*/) (/*) @ 's power and toughness are each equal to the total converted mana cost of other creatures you control .
(A) (land) if @ would enter the battlefield , sacrifice an untapped mountain instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC RR to your mana pool . \ ^ , T : @ deals &^ damage to target attacking creature .
(N) (GG) (^) (sorcery) devoid \ search your library for a basic land card and reveal it . you may put that card onto the battlefield tapped if you control a land named wastes . otherwise , put that card into your hand . then shuffle your library .
(N) (GG) (^) (^) (^) (instant) you may discard a forest card rather than pay @ 's mana cost . \ prevent all combat damage that would be dealt by unblocked creatures this turn .
(N) (GG) (^) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^^) vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , return another target creature card from your graveyard to your hand .
(N) (BB) (GG) (WW) (instant) [ &^ = exile target creature with power &^^^ or greater . = you draw two cards and you lose &^^ life . = distribute two +&^/ /+&^ counters among one or two target creatures . ]
(A) (BB) (^) (instant) change the target of target spell with a single target . you lose life equal to that spell's converted mana cost .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-&^^ .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) vigilance
(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike \ lifelink \ protection from demons and from dragons
(A) (RR) (RR) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater .
_ASIDE_ (A) (BB) (^) (creature) rat rogue (&^/) (/&^) BB ^ , T : target opponent discards a card . then if that player has no cards in hand , flip @ .
_BSIDE_ (A) (BB) (^) (legendary) (creature) rat shaman (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , that player loses &^ life for each card fewer than three in his or her hand .
(N) (WW) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .
(A) (UU) (^) (creature) merfolk (&^/) (/&^) whenever @ becomes blocked , you may draw three cards .
(N) (BB) (^) (^) (creature) minion (&^/) (/&^) flying \ echo BB ^ ^ \ when @ enters the battlefield , destroy target nonartifact , nonblack creature .
(Y) (^) (^) (^) (^) (^) (^) (legendary) (artifact) whenever @ or another artifact enters the battlefield under your control , you get EE EE . \ pay EE EE EE EE EE EE EE EE , exile @ : take an extra turn after this one .
(N) (UU) (^) (enchantment) whenever an artifact or artificer enters the battlefield under your control , you may pay ^ . if you do , you get EE EE . \ pay EE EE EE EE EE EE , sacrifice @ : draw three cards .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) trample \ @ attacks each turn if able . \ whenever @ is dealt damage , flip a coin . if you lose the flip , sacrifice @ . \ when @ dies , flip a coin . if you lose the flip , it deals &^^^^ damage to each creature and each player .
(O) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^)
(A) (^) (^) (artifact) ^ ^ ^ , T : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .
(N) (^) (^) (^) (^) (artifact) T : add CC CC CC to your mana pool .
(O) (WW) (^) (^) (instant) destroy target artifact or enchantment . \ revolt ~ if a permanent you controlled left the battlefield this turn , you gain &^^^ life .
(N) (WU) (WU) (^) (^) (^) (^) (instant) tap all creatures your opponents control and untap all creatures you control .
(O) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ infect
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or GG to your mana pool .
(N) (WW) (^) (^) (^) (^) (creature) kor spirit (&^^^^/) (/&^^^^^) defender \ flying
(A) (UU) (^) (^) (^) (creature) worm (&/) (/&^) when @ dies , create a &^^^/ /&^^^ blue fish creature token with " when this creature dies , create a &^^^^^^/ /&^^^^^^ blue whale creature token with " when this creature dies , create a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token . ' "
(A) (XX) (XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ ^ ^ : put a +&^/ /+&^ counter on @ . \ remove a +&^/ /+&^ counter from @ : it deals &^ damage to target creature or player .
(O) (RR) (instant) destroy target noncreature artifact .
(N) (^) (^) (^) (artifact) T : you gain &^ life .
(A) (UU) (UU) (^) (^) (legendary) (creature) dwarf wizard (&/) (/&^) T : @ deals &^^ damage to target creature or player and doesn't untap during your next untap step .
(O) (RR) (^) (instant) target creature gets +&^^^/ /+&^ and gains trample until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land .
(O) (RR) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) haste \ @ enters the battlefield with two -&^/ /-&^ counters on it unless you've cast another red spell this turn .
(O) (RR) (^) (^) (creature) boar (&^^^^/) (/&^)
_ASIDE_ (A) (RR) (^) (^) (^) (creature) human werewolf (&^^/) (/&^^^) attacking creatures you control get +&^/ /+& . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^^^/) (/&^^^^^) trample \ attacking creatures you control get +&^^^/ /+& . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (UU) (^) (instant) until end of turn , target creature loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ ^ ^ : @ becomes colorless until end of turn .
(O) (RR) (^) (^) (creature) elemental (&^^/) (/&^^) RR , return @ to its owner's hand : add CC CC RR to your mana pool . activate this ability only any time you could cast a sorcery .
(A) (GG) (GG) (^) (^) (^) (^) (sorcery) [ &^^^ . you may choose the same mode more than once . = put two +&^/ /+&^ counters on target creature . = return target permanent card from your graveyard to your hand . = search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . ]
_ASIDE_ (O) (BB) (^) (^) (creature) human (&^^/) (/&^^) T , tap an untapped vampire you control : transform @ .
_BSIDE_ (O) (creature) vampire (&^^^^/) (/&^^^^)
(A) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ : @ deals &^ damage to target creature . \ ^ ^ : regenerate @ .
(A) (UU) (XX) (instant) X can't be & . \ target spell's controller exiles it with X % counters on it . \ at the beginning of each of that player's upkeeps , if that card is exiled , remove a % counter from it . if the card has no % counters on it , he or she puts it onto the stack as a copy of the original spell . \ countertype % delay
(A) (GG) (^) (^) (enchantment) skip your draw step . \ ^ , tap two untapped creatures you control : draw a card .
(A) (^) (^) (^) (^) (^) (artifact) you have hexproof . \ if a creature would deal damage to you , prevent &^ of that damage .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (instant) destroy all creatures and planeswalkers . if it's your turn , scry &^^ .
(O) (UU) (^) (creature) merfolk (&^/) (/&^) UU : return @ to its owner's hand .
(O) (WW) (^) (creature) pegasus (&^/) (/&^) flying \ banding
(A) (WW) (^) (legendary) (creature) dwarf advisor (&^^/) (/&^^) whenever you cast an aura , equipment , or vehicle spell , draw a card .
(N) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target player loses &^^^ life . "
(A) (GG) (^) (^) (^) (creature) centaur (&^^^^^^/) (/&^^^) shroud \ echo GG ^ ^ ^
(O) (WW) (^) (^) (creature) bird soldier warrior (&^^/) (/&^) flying \ morph WW ^ ^ \ when @ is turned face up , target creature gains first strike until end of turn .
(N) (GG) (^) (creature) dryad (&^/) (/&^) forestwalk \ GG GG ^ : target creature gains forestwalk until end of turn .
(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^) shadow \ forecast ~ WW ^ , reveal @ from your hand : target creature gains shadow until end of turn .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ , has haste , and attacks each turn if able . \ when enchanted creature dies , you may search your library for a card named infectious bloodlust , reveal it , put it into your hand , then shuffle your library .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your end step , if enchanted creature's power is &^^^^ or greater , sacrifice @ .
(N) (^) (^) (^) (artifact) activated abilities of creatures cost ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .
(A) (UU) (^) (creature) cephalid rogue (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . then put the top card of your library into your graveyard for each % counter on @ . \ countertype % shred
(A) (BB) (BB) (^) (^) (instant) entwine BB ^ ^ \ [ &^ = until end of turn , whenever a creature is dealt damage , destroy it . = until end of turn , whenever a creature dies , that creature's controller loses life equal to its toughness . ]
(A) (GG) (GG) (GG) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^) trample \ shroud
(O) (BB) (BB) (^) (^) (^) (creature) rat ninja (&^^^/) (/&^^) ninjutsu BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player discards two cards .
(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^/) (/&^^^) deathtouch \ renown &^
(N) (UU) (WW) (WW) (^) (instant) prevent all combat damage target creature would deal this turn . \ prevent all combat damage that would be dealt to target creature this turn .
(O) (GG) (creature) spirit (&^/) (/&^) sacrifice @ : target creature gets +&^/ /+&^ until end of turn .
(N) (RR) (RR) (^) (^) (instant) as an additional cost to cast @ , sacrifice an artifact . \ @ deals &^^^ damage to each creature .
(N) (RR) (^) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^) echo RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , it deals &^^ damage to target creature . \ when @ leaves the battlefield , it deals &^^^^ damage to target creature .
(A) (GG) (WW) (legendary) (creature) kithkin advisor (&^^/) (/&^^) noncreature spells with converted mana cost &^^^^ or greater can't be cast . \ noncreature spells with XX in their mana costs can't be cast .
(A) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) whenever a creature deals damage to @ , @ deals that much damage to that creature . \ whenever a spell deals damage to @ , @ deals that much damage to that spell's controller .
(O) (GG) (creature) mongoose (&^/) (/&^) shroud \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(N) (BB) (BB) (^) (^) (instant) trap if an opponent had three or more cards put into his or her graveyard from anywhere this turn , you may pay rather than pay @ 's mana cost . \ exile all cards from target player's graveyard .
(N) (RR) (RR) (UU) (creature) goblin wizard (&^^/) (/&^^) sacrifice @ : you may change the targets of target instant or sorcery spell .
(O) (RR) (^) (^) (instant) destroy target artifact . \ draw a card .
(N) (land) T : add CC to your mana pool . \ RR ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .
(N) (WW) (^) (enchantment) ^ ^ : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage .
(N) (RR) (instant) attach target equipment to target creature .
(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^)
(A) (BB) (BB) (instant) target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn .
(O) (RR) (creature) goblin (&^/) (/&^)
(N) (UU) (XX) (instant) uncast target spell unless its controller pays XX . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(N) (^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . as long as it's legendary , it gets an additional +&^^/ /+&^^ . as long as it's red , it has trample .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target attacking or blocking creature . "
(O) (WW) (^) (^) (instant) cycling WW ^ \ you gain &^^^^^^ life . \ when you cycle @ , you may gain &^^ life .
(A) (WW) (^) (tribal) (enchantment) elemental whenever you draw a card , you may put a % counter on @ . \ WW ^ ^ , remove four % counters from @ : create a &^^^^/ /&^^^^ white elemental creature token with flying . activate this ability only during your turn . \ countertype % hoofprint
(O) (UU) (^) (instant) uncast target sorcery spell .
(A) (UU) (^) (^) (creature) illusion (&^^/) (/&^) flying \ UU ^ : return @ to its owner's hand .
(A) (UU) (UU) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke UU ^ ^ ^ \ when @ leaves the battlefield , choose an opponent . if that player has more cards in hand than you , draw cards equal to the difference .
(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ sacrifice @ : choose a basic land type . each land you control becomes that type until end of turn .
(N) (GG) (GG) (^) (^) (^) (sorcery) create a &^/ /&^ green snake creature token , a &^^/ /&^^ green wolf creature token , and a &^^^/ /&^^^ green elephant creature token .
(N) (WW) (WW) (creature) kor warrior knight (&^^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) vigilance
(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . if that creature was a human , you gain life equal to its toughness .
(N) (BG) (^) (^) (^) (instant) if BB was spent to cast @ , you may have target creature get -&^^^/ /-&^^^ until end of turn . if GG was spent to cast @ , you may have target creature get +&^^^/ /+&^^^ until end of turn .
(A) (UU) (UU) (creature) merfolk rogue (&^^/) (/&^^) whenever @ becomes tapped , exile the top three cards of target opponent's library face down . \ you may look at cards exiled with @ . \ UU , sacrifice @ : turn all cards exiled with @ face up . uncast all spells with those names .
(N) (WW) (^) (enchantment) at the beginning of combat on your turn , target creature you control gains indestructible until end of turn . \ RR ^ : @ deals &^ damage to target blocking creature .
(A) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ ^ ^ , T : add BB to your mana pool for each black creature card in your graveyard .
(O) (BB) (UU) (^) (^) (^) (artifact) (creature) human rogue (&^^^^/) (/&^^^) BB UU : @ gets -&^^/ /-& until end of turn and can't be blocked this turn .
(A) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) flash \ when @ enters the battlefield , you may change a target of target spell or ability to @ .
(N) (UU) (UU) (creature) vedalken wizard (&^/) (/&^^) UU , T : return target permanent you control to its owner's hand .
(A) (GG) (^) (^) (^) (^) (enchantment) fading &^^^^^^^ \ remove a % counter from @ : create a green saproling creature token . it has " this creature's power and toughness are each equal to the number of % counters on @ . " \ when @ leaves the battlefield , destroy all tokens created with @ . they can't be regenerated . \ countertype % fade
(N) (WW) (^) (^) (creature) spirit soldier (&^^/) (/&^^^) flash \ when @ enters the battlefield , other creatures you control get +&/ /+&^ until end of turn .
(O) (^) (^) (^) (artifact) (creature) cleric (&^^/) (/&^^) WW , sacrifice @ : prevent all damage a source of your choice would deal to you this turn .
(A) (RR) (RR) (^) (^) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .
(O) (WW) (^) (instant) flashback UU ^ \ tap up to two target creatures .
(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) whenever a creature an opponent controls becomes tapped , put a +&^/ /+&^ counter on @ .
(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^/ /+&^^^^ .
(N) (WW) (^) (creature) spirit cleric (&^^/) (/&^^^) defender \ flying \ delirium ~ @ can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard .
(Y) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) RR : @ gets +&^/ /+& until end of turn . \ whenever @ enters the battlefield or attacks , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .
(N) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(A) (UU) (^) (^) (creature) merfolk warrior (&^^/) (/&^^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ RR , sacrifice @ : each player shuffles the cards from his or her hand into his or her library , then draws that many cards .
(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^^) sacrifice @ : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .
(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile target nonland permanent an opponent controls until @ leaves the battlefield .
(O) (UU) (instant) target creature gains flying until end of turn .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . otherwise , it gets -&^^/ /-&^ .
(N) (RR) (^) (^) (^) (instant) destroy all islands .
(A) (BB) (GG) (instant) @ can't be uncasted by spells or abilities . \ destroy target nonland permanent with converted mana cost &^^^ or less .
(A) (RG) (RG) (^) (^) (^) (^) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) when @ enters the battlefield , create two &^/ /&^ red and green goblin warrior creature tokens . \ each red or green instant or sorcery spell you cast has conspire .
(A) (land) T : add CC to your mana pool . \ T , sacrifice @ : put your commander into your hand from the command zone .
(O) (WW) (^) (enchantment) aura enchant creature \ if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ enchanted creature has first strike .
(A) (^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ @ enters the battlefield tapped . \ ^ ^ ^ ^ , T : exile @ and target nontoken permanent an opponent owns . that player may pay &^^^^^^^^^^ life . if he or she does , put @ into its owner's graveyard . otherwise , that player owns @ and you own the other exiled card .
(N) (WW) (^) (^) (^) (tribal) (sorcery) merfolk create two &^/ /&^ blue merfolk wizard creature tokens . \ tap four untapped merfolk you control : return @ from your graveyard to your hand .
(A) (BB) (UU) (^) (creature) human wizard (&^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may draw a card .
(O) (RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player .
(O) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker WW ^
(O) (BB) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying .
(N) (BB) (^) (enchantment) aura enchant creature \ devoid \ enchanted creature can't block . \ whenever enchanted creature deals damage , its controller loses that much life .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : target creature can't block this turn . "
(A) (UU) (UU) (UU) (enchantment) cumulative upkeep UU UU ^ \ if tapped for mana , plains produce RR , swamps produce GG , mountains produce WW , and forests produce BB instead of any other type .
(N) (RR) (^) (^) (creature) licid (&^^/) (/&^^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature can't block .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ WW : return @ to its owner's hand .
(N) (land) T : add CC to your mana pool . \ T : regenerate target elephant .
(A) (^) (^) (artifact) (creature) myr (&^^^^^/) (/&^^^^^^) spend only mana produced by creatures to cast @ .
(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , create a token that's a copy of enchanted creature .
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the highest number you noted for cards named lurking automaton .
(N) (BB) (^) (^) (creature) elf assassin (&^/) (/&^) T , discard an elf card : target creature gets -X/ /-X until end of turn , where X is the number of elves you control .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , sacrifice it unless you sacrifice two mountains .
(O) (BB) (RR) (^) (^) (^) (instant) @ deals &^^^^^ damage to each opponent .
(N) (BB) (^) (^) (creature) rat (&^/) (/&^) T : exile the top card of target player's library . if it's a land card , you gain &^ life . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ .
(N) (GG) (GG) (^) (^) (creature) satyr beast (&^^^^^/) (/&^^^^) all creatures have forestwalk .
(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^)
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) troll (&^^^^^/) (/&^^^^^) if @ would be destroyed , regenerate it . \ tap any number of untapped creatures you control other than @ with total power &^^^^^^^^^^ or greater : @ gets +&^^^^^^^^^^^^^^^^^^^^/ /+&^^^^^^^^^^^^^^^^^^^^ until end of turn .
(A) (RR) (^) (^) (world) (enchantment) creatures with flying can block only creatures with flying . \ creatures without flying have reach .
(A) (BB) (UU) (^) (^) (legendary) (creature) faerie wizard (&^^^/) (/&^^^) flash \ flying \ BB UU , pay &^ life : return @ to its owner's hand .
(N) (^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature gets +&^^/ /+& .
(O) (WW) (^) (^) (creature) human knight ally (&^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain vigilance until end of turn .
(O) (GG) (^) (creature) elf scout (&^^/) (/&^) when @ dies , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(O) (WW) (creature) pegasus (&^^/) (/&^) flying \ @ can't attack or block alone .
(A) (RR) (RR) (^) (^) (creature) minotaur shaman (&^/) (/&^^^) minotaur creatures get +&^/ /+& .
(N) (RR) (^) (^) (^) (^) (sorcery) destroy target land . \ draw a card .
(N) (UU) (UU) (^) (creature) human rogue (&^^/) (/&^) shroud \ whenever @ deals combat damage to a player , you may draw a card .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi beast (&^^^^^^/) (/&^^^^^) emerge GG ^ ^ ^ ^ ^ ^ ^ \ when you cast @ , you may destroy target artifact or enchantment .
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^^/) (/&^^^^^^^) vigilance \ trample
(N) (GG) (GG) (^) (enchantment) whenever a creature attacks you , it gets -&^/ /-& until end of turn .
(N) (UU) (^) (^) (^) (^) (^) (sorcery) you draw two cards and target opponent discards two cards .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from red . this effect doesn't remove @ .
(A) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) when @ dies , each player discards his or her hand .
(O) (UU) (instant) replicate UU \ tap target permanent .
(Y) (^) (^) (^) (^) (artifact) T : put a % counter on @ . \ T , remove three % counters from @ : destroy target permanent . \ countertype % charge
(N) (^) (artifact) ^ ^ , T , sacrifice @ : add BB RR to your mana pool . draw a card .
(A) (UU) (WW) (legendary) (creature) merfolk wizard (&^^/) (/&^^) islandwalk \ WW ^ : target merfolk you control gains protection from the color of your choice until end of turn .
(O) (GG) (XX) (sorcery) put a +&^/ /+&^ counter on each of X target creatures .
(N) (RR) (^) (^) (^) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = target creature gets +&^^/ /+& until end of turn . = target creature gets -&/ /-&^^ until end of turn . ]
(O) (GG) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .
(O) (WW) (creature) human soldier (&^/) (/&^)
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target player loses &^ life . \ T : add BB to your mana pool .
(A) (snow) (land) T : add CC to your mana pool . \ SS ^ , T : look at the top card of your library . if that card is snow , you may reveal it and put it into your hand .
(O) (UU) (UU) (enchantment) when @ enters the battlefield , exile target creature . \ at the beginning of your upkeep , sacrifice @ unless any player pays ^ ^ ^ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(O) (GG) (^) (^) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn . scry &^^ .
(O) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW , T , sacrifice @ : draw a card .
(A) (GG) (GG) (^) (^) (^) (enchantment) creatures you control have hexproof . \ GG ^ : regenerate target creature .
(N) (WW) (WW) (^) (^) (creature) rhino soldier (&^^^/) (/&^^^) first strike \ other soldier creatures you control have first strike .
(O) (WW) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ prevent all damage that would be dealt to enchanted creature by sources of the chosen color .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and first strike .
(A) (GG) (^) (^) (^) (^) (^) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ when @ enters the battlefield , create a green treefolk warrior creature token with " this creature's power and toughness are each equal to the number of forests you control . "
(O) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to you this turn .
(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) T : each player loses &^ life for each swamp he or she controls .
(O) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) human wizard (&^/) (/&^) morph UU
(O) (RR) (instant) target blocking creature gets +&^^^/ /+& and gains first strike until end of turn .
(A) (GG) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever a dragon you control attacks , bolster &^^ .
(A) (UU) (UU) (^) (^) (^) (^) (enchantment) exile a creature card from your graveyard and pay its mana cost : create a token that's a copy of that card . activate this ability only any time you could cast a sorcery .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has vigilance , and can block an additional creature each combat .
(N) (UU) (enchantment) aura enchant creature \ totem armor \ UU ^ ^ : untap enchanted creature .
(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target land you control . \ whenever a land with the same name as the exiled card is tapped for mana , its controller adds one mana to his or her mana pool of any type that land produced .
(N) (UU) (instant) until end of turn , whenever a player taps an island for mana , that player adds UU to his or her mana pool .
(N) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) RR XX , sacrifice @ : @ deals X damage to target creature .
(O) (RR) (^) (creature) gremlin (&^^/) (/&^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(O) (WW) (^) (instant) target creature gets +&^/ /+& and gains first strike until end of turn . \ draw a card .
(N) (^) (^) (^) (artifact) (creature) insect (&^/) (/&^^^) you may choose not to untap @ during your untap step . \ ^ , T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(A) (^) (^) (artifact) prevent all combat damage that would be dealt to attacking creatures you control .
(A) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) when @ dies , you gain &^^^ life . \ whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .
(O) (RR) (^) (^) (^) (^) (creature) goat beast (&^^^^/) (/&^) haste \ provoke
(O) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^) flying \ infect
(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool .
(O) (RR) (^) (^) (sorcery) up to three target creatures can't block this turn .
(O) (BB) (^) (creature) zombie (&^^/) (/&^) UU ^ : @ gains flying until end of turn .
(O) (RR) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .
(A) (GG) (instant) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library .
(N) (GG) (^) (creature) elf (&^/) (/&^) whenever another nontoken elf enters the battlefield , you may create a &^/ /&^ green insect creature token .
(O) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) RR , sacrifice an artifact : target creature can't block this turn .
(A) (GG) (GG) (GG) (creature) elemental (&^/) (/&^) at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " at the beginning of your upkeep , you may put another +&^/ /+&^ counter on @ . "
(O) (BB) (XX) (sorcery) return target creature card with converted mana cost X or less from your graveyard to the battlefield .
(N) (UU) (^) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^) flying \ @ can block only creatures with flying . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you .
(O) (UU) (^) (creature) faerie wizard (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell with converted mana cost X or less , where X is the number of faeries you control .
(O) (UU) (^) (^) (instant) return target permanent you control and target permanent you don't control to their owners' hands .
(O) (RR) (^) (^) (^) (sorcery) @ deals &^ damage to each of up to three target creatures . those creatures can't block this turn .
(A) (GG) (GG) (UU) (UU) (instant) uncast target spell . at the beginning of your next precombat main phase , add X mana in any combination of colors to your mana pool , where X is that spell's converted mana cost .
(Y) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ \ each instant and sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .
(N) (GG) (^) (^) (enchantment) each creature you control can't be blocked by more than one creature .
(N) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by artifact creatures . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .
(O) (WW) (^) (^) (instant) destroy target artifact or enchantment . \ if @ was kicked , draw two cards . \ kicker UU ^ ^
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (WW) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) creatures with power &^^^ or greater don't untap during their controllers' untap steps .
(O) (RR) (^) (^) (creature) dwarf (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ for each card in your hand .
(N) (RR) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn .
(N) (GG) (^) (^) (creature) boar beast (&^^/) (/&^^) bloodthirst &^ \ sacrifice @ : you gain life equal to @ 's power .
(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ .
(O) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) wither \ @ must be blocked if able .
(Y) (land) T : draw two cards , then discard three cards .
(O) (UU) (^) (creature) human wizard (&/) (/&^^) T : target snow land becomes a &^^/ /&^^ creature until end of turn . it's still a land .
(A) (RR) (RR) (^) (^) (legendary) (creature) human barbarian warrior (&^^^/) (/&^) first strike \ haste \ T : @ deals &^ damage to target creature or player .
(N) (RR) (^) (^) (^) (instant) target creature deals damage to itself equal to its power .
(N) (UU) (^) (^) (creature) vedalken knight (&^/) (/&^^^) vigilance \ when @ enters the battlefield , look at the top three cards of your library , then put one of them into your hand and the rest on the bottom of your library in any order . \ when @ enters the battlefield , sacrifice it unless WW was spent to cast it .
(O) (UU) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , you may sacrifice @ . if you do , draw a card .
(A) (RW) (RW) (enchantment) when @ enters the battlefield , you may pay XX . if you do , create X &^/ /&^ red and white goblin soldier creature tokens . \ RW : red creatures and white creatures you control gain first strike until end of turn .
(O) (RR) (^) (^) (^) (creature) hound (&^^^/) (/&^^^) as long as you control an artifact , @ gets +&^^/ /+& and has trample .
(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ sacrifice a creature : regenerate @ .
(N) (RR) (RR) (creature) goblin (&^^/) (/&^^) ^ , sacrifice @ : @ deals &^^ damage to target creature or player .
(N) (RR) (RR) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness RR ^ ^
(O) (GG) (creature) elf shaman (&/) (/&^^^) sacrifice @ : target creature gets +&^^^/ /+&^^^ and gains trample until end of turn . activate this ability only during your upkeep .
(O) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ has haste as long as you control a red creature . \ @ has wither as long as you control a green creature .
(O) (GG) (^) (^) (creature) bear (&^^^^/) (/&^^)
(N) (BB) (BB) (creature) vampire warrior (&^^/) (/&^^) when @ enters the battlefield , if it was kicked , target player sacrifices a creature . \ kicker BB
(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) when you cast @ , any player may discard three cards . if a player does , uncast @ . \ discard three cards : return @ from your graveyard to your hand .
(A) (RR) (^) (^) (sorcery) flip @ onto the playing area from a height of at least one foot . @ deals &^^^ damage to each creature it lands on . tap all creatures dealt damage by @ . if @ doesn't turn completely over at least once during the flip , it has no effect .
(Y) (GG) (GG) (WW) (WW) (legendary) (creature) dryad (&^^/) (/&^^^^^) whenever another creature enters the battlefield under your control , you gain life equal to that creature's toughness . \ GG WW ^ , T : populate .
(N) (WW) (^) (creature) bird monk (&/) (/&^^^^) defender \ flying \ as an additional cost to cast @ , you may reveal a dragon card from your hand . \ when @ enters the battlefield , if you revealed a dragon card or controlled a dragon as you cast @ , draw a card .
(N) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^^/) (/&^^) when @ enters the battlefield , it deals damage to each opponent equal to your devotion to red .
(N) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) draft @ face up . \ as you draft a creature card , you may reveal it , note its name , then turn @ face down . \ as long as you control one or more creatures with a name you noted for cards named noble banneret , @ and those creatures get +&^/ /+&^ and have lifelink .
(O) (UU) (^) (^) (^) (sorcery) flashback UU UU ^ ^ ^ ^ ^ \ return target permanent to its owner's hand .
(O) (BB) (^) (^) (^) (creature) insect (&^/) (/&^) intimidate \ sacrifice @ : target player discards two cards . activate this ability only any time you could cast a sorcery .
(N) (UU) (instant) return target nonland permanent to its owner's hand . then that permanent's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy .
(N) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ UU , T : you may tap or untap target creature .
(A) (land) @ enters the battlefield tapped unless you control a forest or a plains . \ T : add GG or WW to your mana pool .
(N) (UU) (^) (^) (enchantment) at the beginning of your upkeep , look at the top card of your library . you may put that card into your graveyard .
(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ angel spells and human spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ .
(A) (WW) (WW) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) prevent all damage that would be dealt to @ by creatures .
(A) (^) (^) (^) (^) (artifact) T : target creature gets +&^/ /+&^ and gains flying , first strike , and trample until end of turn .
(N) (UU) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .
(N) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) artifact spells you cast cost ^ less to cast .
(A) (BB) (GG) (RR) (^) (sorcery) an opponent [ &^ = you put a +&^/ /+&^ counter on each creature you control and gain &^^^^ life . = you put a -&^/ /-&^ counter on each creature that player controls and @ deals &^^^^ damage to him or her . ]
(A) (UU) (^) (^) (^) (creature) thalakos wizard (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , gain control of target creature .
(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) other zombie creatures you control get +&^/ /+&^ . \ BB ^ ^ , T : exile target creature card from a graveyard . create a &^^/ /&^^ black zombie creature token .
(A) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has infect . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(O) (GG) (GG) (^) (creature) snake (&^^/) (/&^) first strike
(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . if it's a cyclops , destroy it .
_ASIDE_ (N) (BB) (RR) (^) (instant) target player sacrifices an artifact or creature . @ deals damage to that player equal to that permanent's converted mana cost .
_BSIDE_ (N) (GG) (RR) (^) (^) (^) (instant) attacking creatures you control get +&^/ /+& until end of turn for each other attacking creature .
(O) (BB) (creature) rat (&^/) (/&^) @ can't be blocked by walls .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) each player sacrifices a creature . create an X/ /X black demon creature token with flying , where X is the total power of the creatures sacrificed this way .
(Y) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ if you would lose the game , instead exile @ and your life total becomes equal to your starting life total .
(O) (GG) (GG) (^) (instant) arcane destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand . \ draw a card .
(A) (UU) (UU) (^) (^) (^) (sorcery) miracle UU ^ \ return all nonland permanents to their owners' hands .
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^) when @ enters the battlefield , distribute three +&^/ /+&^ counters among one , two , or three target creatures .
(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target attacking creature gets +&^^/ /+& until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . if the creature deals damage to a creature this turn , the creature dealt damage can't be regenerated this turn . if a creature dealt damage by the targeted creature would die this turn , exile that creature instead .
(A) (GG) (RR) (^) (^) (enchantment) at the beginning of each player's end step , tap all untapped islands that player controls and @ deals X damage to the player , where X is the number of islands tapped this way .
(O) (GG) (creature) elf shaman (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life .
(N) (GG) (GG) (^) (creature) human druid (&^^/) (/&^) when @ dies , you may search your library for up to two basic land cards , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ , sacrifice @ : draw a card .
(N) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^ life for each other creature you control .
(O) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^^) defender \ BB ^ ^ ^ , T : target opponent loses &^^ life , then reveals a card at random from his or her hand .
(O) (RR) (instant) @ deals &^^^ damage to target creature unless that creature's controller has @ deal &^^^^^ damage to him or her .
(A) (legendary) (land) T : add CC to your mana pool . \ UU ^ , T : put target artifact card from your graveyard on top of your library .
(N) (BB) (^) (^) (^) (creature) specter (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .
(N) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) echo RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , destroy target creature with flying .
(A) (WW) (^) (creature) human soldier (&^/) (/&^^) @ doesn't untap during your untap step . \ whenever another creature enters the battlefield , untap @ . \ T : tap target creature with converted mana cost &^^^ or less .
(Y) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^) protection from red \ elemental creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , create a number of &^/ /& blue elemental creature tokens equal to your devotion to blue .
(N) (UU) (^) (instant) target creature gains flying until end of turn . if you control a white permanent , return @ to its owner's hand .
(N) (GW) (GW) (^) (creature) ouphe (&^^^/) (/&^^) persist \ when @ enters the battlefield , you gain &^^ life .
(N) (RR) (^) (^) (creature) goblin (&^^/) (/&^) you may choose not to untap @ during your untap step . \ RR ^ ^ , T : target goblin creature gets +&^^/ /+&^^ and has haste for as long as @ remains tapped .
(O) (UU) (^) (enchantment) UU ^ , sacrifice @ : draw two cards .
(A) (^) (^) (artifact) ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG RR to your mana pool .
(A) (BB) (BB) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever a creature becomes the target of a spell or ability , destroy that creature .
(N) (^) (^) (^) (^) (^) (^) (artifact) creature spells you cast cost up to ^ ^ less to cast .
(N) (BB) (BB) (^) (^) (^) (^) (enchantment) (creature) gorgon (&^^/) (/&^^^) creatures you control have deathtouch . \ creatures your opponents control lose deathtouch and can't have or gain deathtouch .
(N) (BB) (^) (^) (enchantment) creatures you control have skulk . \ WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .
(O) (WW) (WW) (^) (^) (creature) giant scout (&^^^/) (/&^^^) mountainwalk
(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ hellbent ~ RR ^ , T : @ deals &^ damage to target creature or player . activate this ability only if you have no cards in hand .
(O) (GG) (^) (^) (sorcery) reveal the top two cards of your library . put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order .
(A) (WW) (WW) (^) (^) (creature) human nomad horror (&^^^/) (/&^^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target white creature . "
(A) (^) (^) (^) (artifact) creatures with power greater than the number of cards in your hand can't attack .
(O) (RR) (creature) goblin warrior (&^/) (/&^) mountainwalk \ when you control a dwarf , sacrifice @ .
(Y) (land) plains island as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(N) (GG) (^) (^) (creature) dryad shaman (&^/) (/&^^) T : target creature gains forestwalk until end of turn .
(O) (GG) (^) (^) (^) (^) (tribal) (instant) treefolk destroy target noncreature permanent . if you control a treefolk , draw a card .
(O) (GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice a forest : regenerate target creature .
(N) (WW) (^) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target player gains &^^^ life .
(N) (BB) (UU) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^) devoid \ flash \ flying \ when @ enters the battlefield , you may put two cards your opponents own from exile into their owners' graveyards . if you do , uncast target spell .
(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . if he or she doesn't , that player taps all lands with mana abilities he or she controls and empties his or her mana pool .
(O) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi insect (&^^^^/) (/&^^^^) emerge GG ^ ^ ^ ^ ^ ^ \ when you cast @ , create two &^/ /&^ green insect creature tokens .
(A) (BB) (BB) (^) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player antes the top card of his or her library .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when you control no other artifacts , sacrifice @ .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ banding
(A) (RR) (UU) (UU) (XX) (sorcery) [ &^ = draw X cards . = @ deals X damage to target creature or player . ]
(A) (UU) (UU) (^) (^) (enchantment) cumulative upkeep ~ draw a card . \ at the beginning of your end step , sacrifice a land and discard your hand .
(O) (GG) (^) (creature) wolf (&^^/) (/&^^) GG ^ ^ ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn .
(N) (UU) (^) (^) (creature) cleric (&^/) (/&^^^^) flash \ when @ enters the battlefield , [ &^ = untap target permanent you control . = tap target permanent an opponent controls . ]
(N) (WW) (WW) (^) (^) (creature) human wizard (&^^^/) (/&^^^) vanishing &^^^ \ when @ dies , if it had no % counters on it , you may search your library for an enchantment card and put it onto the battlefield . if you do , shuffle your library . \ countertype % time
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it . \ remove a +&^/ /+&^ counter from @ : add one mana of any color to your mana pool . \ T : put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^) first strike
(O) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^^)
(O) (GG) (^) (instant) untap target creature . it gets +&^^/ /+&^^ and gains reach until end of turn .
(O) (BB) (BB) (instant) target player sacrifices a creature and loses &^ life .
(N) (land) T : add CC to your mana pool . \ : return @ to its owner's hand . activate this ability only if it's not your turn .
(O) (GG) (GG) (^) (^) (^) (^) (creature) yeti (&^^^^^/) (/&^^^^^) GG RR : @ gets +&^/ /-&^ until end of turn .
(A) (RR) (RR) (instant) copy target instant or sorcery spell . you may choose new targets for the copy .
(A) (WW) (WW) (^) (^) (^) (^) (creature) cat rebel (&^^^^/) (/&^^^^^^^) vigilance
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ UU ^ ^ : untap @ .
(O) (GG) (^) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ .
(O) (GG) (GG) (^) (^) (^) (creature) centaur berserker (&^^/) (/&^^^) bloodthirst &^^^
(N) (UU) (^) (^) (^) (^) (^) (sorcery) create a tapped &^^/ /&^^ black zombie creature token for each instant and sorcery card in your graveyard .
(O) (GG) (^) (creature) elf druid (&^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you control .
(N) (WW) (WW) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ enchanted creature can't attack or block , and its activated abilities with T in their costs can't be activated .
(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) UU : @ gains islandwalk until end of turn .
(N) (GG) (^) (^) (creature) insect (&/) (/&^) flying \ GG : regenerate @ .
(O) (WW) (^) (^) (creature) wall (&^/) (/&^^^^^) defender \ protection from black
(O) (BB) (BB) (^) (^) (instant) madness BB ^ \ @ deals &^ damage to each creature and each player .
(N) (land) T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell .
(A) (GG) (^) (creature) mongoose (&^^/) (/&^) shroud \ @ can't be uncasted .
(N) (RR) (^) (^) (creature) goblin mutant (&^^/) (/&^^) RR ^ ^ ^ ^ ^ ^ ^ : @ deals &^^^^^ damage to target player .
(O) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) menace \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature you control deals combat damage , you gain that much life .
(A) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) T : @ deals &^^ damage to target attacking creature . activate this ability only during the declare attackers step and only if you've been attacked this step .
(A) (GG) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^^/ /+&^^^^ and has first strike , and all creatures able to block it do so .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) for each nonland permanent , choose a player at random . then each player gains control of each permanent for which he or she was chosen . untap those permanents .
(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^) when @ enters the battlefield , you may destroy target artifact or enchantment .
(O) (UU) (^) (creature) human rogue (&^/) (/&^) flying \ when @ enters the battlefield , look at target player's hand .
(N) (BB) (^) (^) (creature) ogre warrior shaman (&^^^/) (/&^) T : put a % counter on @ . \ T : target creature gets -X/ /-X until end of turn , where X is the number of % counters on @ . activate this ability only if you control a demon . \ countertype % devotion
(O) (WW) (instant) put up to three target creature cards from your graveyard on top of your library .
(N) (^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . sacrifice @ .
(N) (UU) (^) (creature) faerie (&^/) (/&^) flying \ T : target creature gains flying until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) miracle WW \ put all creatures on the bottom of their owners' libraries .
(O) (BB) (^) (creature) rat ninja (&^^/) (/&^) ninjutsu BB \ whenever @ deals combat damage to a player , exile up to two target cards from that player's graveyard .
(O) (BB) (instant) target opponent loses &^ life for each attacking creature you control . you gain that much life .
(O) (GG) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , create two &^/ /&^ green saproling creature tokens . \ enchanted creature has trample .
(O) (BB) (^) (sorcery) target opponent discards a card at random .
(O) (GG) (^) (^) (^) (instant) you gain &^ life for each creature on the battlefield . prevent all combat damage that would be dealt this turn .
(A) (BB) (BB) (^) (^) (legendary) (creature) aetherborn rogue (&^^/) (/&^^^) deathtouch \ when @ enters the battlefield , look at the top four cards of target opponent's library , exile one of them face down , then put the rest on the bottom of that library in a random order . for as long as that card remains exiled , you may look at it , you may cast it , and you may spend mana as though it were mana of any type to cast it .
(O) (^) (^) (^) (artifact) (creature) sliver construct (&^^/) (/&^^)
(O) (WW) (sorcery) you gain &^^ life for each creature you control .
(O) (GG) (^) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : target creature gets +&^^/ /+&^^ until end of turn .
(A) (WW) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more lands than he or she does and is his or her opponent . the first player may search his or her library for a basic land card , put that card onto the battlefield , then shuffle his or her library .
(A) (GG) (^) (^) (creature) treefolk (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of forests you control .
(N) (GG) (^) (creature) dryad (&^^/) (/&^) nonbasic landwalk
(N) (land) T : add CC to your mana pool . \ GG RR , T : target creature gets +&^/ /+&^ and gains trample until end of turn .
(N) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand .
(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . \ RR RR RR ^ ^ : return @ from your graveyard to your hand . activate this ability only during your upkeep .
(O) (RR) (creature) goblin warrior (&^/) (/&^) RR , sacrifice @ : @ deals &^^ damage to target blocking creature .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ flash \ creatures you control that are enchanted get +&^/ /+&^ .
(A) (UU) (^) (^) (^) (^) (enchantment) instant and sorcery spells cost ^ ^ less to cast .
(N) (GG) (instant) destroy target artifact . it can't be regenerated .
(O) (RR) (instant) [ &^ = destroy target artifact creature . = attacking creatures get +&^/ /+& until end of turn . = target creature with power &^^ or less can't be blocked this turn . ]
(O) (UU) (instant) [ &^ = target player draws a card at the beginning of the next turn's upkeep . = target creature gains flying until end of turn . = target creature an opponent controls phases out . ]
(A) (^) (^) (artifact) (creature) beast (&/) (/&) modular &^ \ sacrifice an artifact : put a +&^/ /+&^ counter on @ .
(O) (WW) (^) (^) (instant) destroy target enchantment . you gain &^^^ life .
(A) (RR) (^) (^) (^) (creature) monkey (&^^/) (/&^^) when @ enters the battlefield , destroy target nonbasic land .
(O) (GG) (^) (creature) ape (&^^/) (/&^^)
_ASIDE_ (A) (UU) (^) (creature) horror (&/) (/&^^^^) defender \ @ enters the battlefield with four % counters on it . \ whenever you cast an instant or sorcery spell , remove an % counter from @ . then if it has no % counters on it , transform it . \ countertype % ice
_BSIDE_ (A) (creature) kraken horror (&^^^^^^^/) (/&^^^^^^^^) when this creature transforms into @ , return all non ~ horror creatures to their owners' hands .
(N) (BB) (^) (^) (sorcery) target opponent chooses an artifact card in his or her graveyard . put that card onto the battlefield under your control .
(N) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ UU ^ ^ : tap target creature with flying .
(Y) (BB) (BB) (WW) (WW) (^) (legendary) (creature) spirit advisor (&^^^^^/) (/&^^^^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life . \ at the beginning of your end step , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of your next upkeep . it gains haste .
(N) (GG) (instant) target creature gets +&^/ /+&^ until end of turn for each forest you control .
(O) (BB) (^) (instant) arcane splice onto arcane BB ^ \ return target creature card from your graveyard to your hand .
(O) (UU) (^) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard .
(A) (RR) (RR) (legendary) (creature) goblin rogue (&^^/) (/&^^) whenever a creature you control deals combat damage to a player , [ &^ = goad target creature that player controls . = exile the top card of that player's library . until end of turn , you may cast that card and you may spend mana as though it were mana of any color to cast it . ]
(O) (GW) (GW) (^) (^) (creature) elf knight (&^^^/) (/&^^^) @ can't be blocked by black creatures .
(N) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ ^ ^ , T : prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card .
(N) (^) (^) (^) (artifact) (creature) thopter (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .
(A) (RR) (WW) (^) (^) (^) (creature) angel ally (&^^^^/) (/&^^^) flying \ whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking ally .
(A) (BB) (creature) human warrior (&^^/) (/&^) @ can't block . \ raid ~ BB ^ : return @ from your graveyard to the battlefield . activate this ability only if you attacked with a creature this turn .
(O) (UU) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player puts the top two cards of his or her library into his or her graveyard .
(N) (RR) (RR) (^) (^) (^) (enchantment) aura enchant land \ you control enchanted land .
(A) (UU) (^) (creature) eldrazi (&^^/) (/&^) devoid \ flash \ flying \ CC ^ : target opponent exiles the top card of his or her library . if it's a land card , you may return @ to its owner's hand .
(O) (UU) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw three cards .
(A) (WW) (^) (^) (instant) target creature defending player controls gets +&^^^/ /+& until end of turn . that creature can block up to two additional creatures this turn .
(A) (GG) (GG) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) trample \ GG ^ : @ gains flying and loses trample until end of turn .
(N) (UU) (instant) cast @ only during an opponent's turn , before attackers are declared . \ creatures the active player controls attack this turn if able . \ at the beginning of the next end step , destroy all non ~ wall creatures that player controls that didn't attack this turn . ignore this effect for each creature the player didn't control continuously since the beginning of the turn .
(A) (WW) (^) (^) (instant) until end of turn , creatures you control gain protection from white if you control a plains , from blue if you control an island , from black if you control a swamp , from red if you control a mountain , and from green if you control a forest .
(A) (GG) (^) (creature) elf (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : you gain &^^ life . \ countertype % spore
(O) (GG) (XX) (instant) cast @ only during the declare blockers step . \ X target attacking creatures become blocked . @ deals &^ damage to each of those creatures .
(N) (UU) (UU) (^) (enchantment) aura enchant creature \ UU : untap enchanted creature . \ UU : enchanted creature gains flying until end of turn . \ UU : enchanted creature gains shroud until end of turn . \ ^ : enchanted creature gets +&^/ /-&^ or -&^/ /+&^ until end of turn .
(O) (GG) (^) (instant) two target creatures each get +&^^/ /+&^^ until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) human shaman (&^^^/) (/&^^^) if a creature dealt damage by @ this turn would die , exile it instead .
(O) (BB) (^) (^) (^) (creature) eldrazi drone (&/) (/&^^^^) devoid \ flying \ whenever @ attacks , defending player loses &^^ life .
(A) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " this creature gets +&^/ /+&^ as long as you control a swamp . " \ all slivers have " BB : regenerate this permanent . "
(O) (BB) (^) (creature) zombie satyr (&^/) (/&^^^) when @ dies , each player puts the top three cards of his or her library into his or her graveyard .
(N) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent discard a card .
(Y) (WW) (WW) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , each player chooses an artifact , a creature , an enchantment , and a planeswalker from among the nonland permanents he or she controls , then sacrifices the rest .
(O) (GG) (^) (creature) elf scout (&^^/) (/&^^)
(O) (GG) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ]
(N) (land) white legendary creatures you control have " bands with other legendary creatures . "
(Y) (RR) (^) (^) (sorcery) as an additional cost to cast @ , discard X cards . \ @ deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/ /or planeswalkers .
(N) (RR) (^) (^) (creature) goblin (&^^/) (/&^) cycling RR ^ \ when you cycle @ , you may have it deal X damage to target creature , where X is the number of goblins on the battlefield .
(N) (RR) (RR) (^) (^) (^) (instant) destroy target creature . if a white creature dies this way , @ deals damage to that creature's controller equal to the creature's power .
(O) (WW) (^) (creature) wall (&/) (/&^^^^^) defender \ @ can block any number of creatures .
(N) (^) (artifact) ^ ^ , T : tap target artifact or creature .
(N) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) BB ^ ^ , T , sacrifice a zombie : destroy target non ~ zombie creature . it can't be regenerated . activate this ability only any time you could cast a sorcery .
(A) (WW) (^) (^) (creature) human cleric (&^^/) (/&^) noncreature spells cost ^ more to cast .
(A) (GG) (GG) (^) (world) (enchantment) at the beginning of each player's upkeep , that player chooses a color . until end of turn , lands tapped for mana produce mana of the chosen color instead of any other color .
(Y) (BB) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) flashback BB BB BB ^ ^ ^ ^ ^ ^ ^ \ create thirteen tapped &^^/ /&^^ black zombie creature tokens .
(O) (UU) (instant) uncast target spell that targets a creature .
(O) (GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying .
(O) (WW) (^) (^) (^) (^) (^) (creature) human cleric soldier (&^^/) (/&^^^^) T : target elf or soldier creature gets +&^^/ /+&^^ until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may have it fight target creature you don't control . \ whenever a creature you control fights , put two +&^/ /+&^ counters on it at the beginning of the next end step .
(O) (GG) (^) (^) (instant) target creature gains deathtouch until end of turn . \ draw a card .
(A) (BB) (^) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^^^) ^ ^ , T : add BB to your mana pool for each swamp you control .
(N) (BB) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^) extort \ when @ enters the battlefield , pay any amount of life . target opponent reveals that many cards from his or her hand . you choose one of them and exile it .
(O) (RR) (^) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ @ deals X damage to target creature .
(N) (BB) (^) (^) (^) (^) (sorcery) destroy target creature , then proliferate .
(A) (RR) (creature) hound (&^/) (/&^) T : target creature can't be regenerated this turn .
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (creature) lizard (&^^^^^^^/) (/&^^^^^^^) trample \ whenever @ enters the battlefield or attacks , you get EE for each creature you control . \ pay EE : @ gets +&^/ /+&^ until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) haste \ echo ~ sacrifice two lands .
(O) (RR) (^) (creature) elemental warrior (&^/) (/&^) reinforce &^ ~ RR ^ \ elemental spells and warrior spells you cast cost ^ less to cast .
(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^) flash \ when @ enters the battlefield , prevent all damage that would be dealt to you this turn . \ whenever damage that would be dealt to you is prevented , put that many +&^/ /+&^ counters on @ .
(O) (UU) (UU) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ prowess
(N) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^/) (/&^^^^^) trample \ ^ ^ ^ : @ gains banding until end of turn . \ ^ ^ ^ : attacking creatures banded with @ gain trample until end of turn .
(N) (UU) (UU) (^) (^) (^) (enchantment) UU ^ ^ ^ , sacrifice a permanent : return target permanent to its owner's hand .
(O) (RR) (instant) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain trample until end of turn .
(N) (BB) (^) (^) (^) (^) (instant) destroy target non ~ zombie creature . it can't be regenerated . return up to one target zombie card from your graveyard to your hand .
(N) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^) when @ dies , exile @ , then shuffle all creature cards from your graveyard into your library .
(N) (BB) (GG) (^) (enchantment) (creature) spider (&^^/) (/&^^^) reach \ at the beginning of your upkeep , put the top two cards of your library into your graveyard . \ BB GG ^ , exile @ : return target card from your graveyard to your hand .
(O) (GG) (GG) (^) (creature) plant (&^^^/) (/&^^^^) defender \ protection from zombies
(N) (RR) (RR) (^) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ RR : @ deals &^ damage to each creature and each player .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ : target creature gains flying until end of turn . \ ^ ^ ^ ^ ^ , T : destroy target creature with flying .
(O) (WW) (^) (^) (^) (creature) hound (&^^/) (/&^^) WW , T : tap target creature .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has " T : the next time a source of your choice would deal damage to target creature this turn , prevent that damage . "
(A) (UU) (WW) (^) (legendary) (creature) human soldier (&^^/) (/&^^) @ can't be blocked by creatures with power &^^^ or greater . \ whenever @ deals combat damage to a player , exile the top card of that player's library . you gain life equal to that card's converted mana cost . until end of turn , you may cast that card and you may spend mana as though it were mana of any color to cast it .
(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) vigilance \ as @ enters the battlefield , choose a creature type . \ human creatures you control have protection from creatures of the chosen type .
(N) (RR) (UU) (^) (creature) goblin wizard (&/) (/&^^) flying \ T : @ deals &^^ damage to target creature or player chosen at random .
(A) (GG) (^) (enchantment) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , move a +&^/ /+&^ counter from @ onto target creature . \ when @ has no +&^/ /+&^ counters on it , sacrifice it .
(O) (^) (^) (^) (^) (^) (artifact) (creature) assembly~worker (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for an assembly ~ worker creature card , reveal it , put it into your hand , then shuffle your library .
(A) (UU) (^) (^) (instant) you may choose an instant card you own from outside the game , reveal that card , and put it into your hand . exile @ .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^)
(N) (RR) (^) (^) (enchantment) madness RR ^ ^ \ attacking creatures you control have first strike . \ whenever a vampire you control deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (GG) (WW) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .
(A) (WW) (XX) (instant) prevent the next X damage that would be dealt to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player .
(O) (GG) (enchantment) aura enchant artifact \ when enchanted artifact is put into a graveyard , you gain &^^^^^^ life .
(O) (GG) (^) (sorcery) flashback WW ^ \ put a +&^/ /+&^ counter on each of up to two target creatures .
(O) (GG) (^) (snow) (creature) centaur warrior (&^^/) (/&^^) SS : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by blue creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a blue permanent .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt to you this turn . populate .
(A) (GG) (^) (tribal) (enchantment) elemental whenever an opponent casts a blue spell during your turn , you may create a &^^^^/ /&^^^^ green elemental creature token .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) sunburst \ T : double the number of +&^/ /+&^ counters on @ .
(A) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ . if you do , return that card to your hand . "
(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . \ countertype % storage
(O) (BB) (^) (^) (creature) vampire hound (&^^/) (/&^^) discard a creature card : @ gets +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (^) (creature) beast (&^^/) (/&^) @ gets +&^^/ /+&^ as long as you control no untapped lands .
(O) (WW) (^) (creature) human soldier scout (&^/) (/&^) first strike \ WW : target creature gains first strike until end of turn .
(Y) (land) T : add CC to your mana pool . \ BR , T : add BB BB , BB RR , or RR RR to your mana pool .
(N) (GG) (^) (^) (^) (^) (^) (^) (sorcery) create a &^^/ /&^^ green wolf creature token for each forest you control .
(A) (BB) (WW) (^) (^) (^) (^) (sorcery) [ &^ = exile all artifacts . = exile all creatures . = exile all enchantments . = exile all planeswalkers . ]
(O) (GG) (RR) (instant) target creature gets +&^^^^/ /+&^^ and gains trample until end of turn .
(A) (land) T : add CC to your mana pool . \ CC ^ ^ , T : draw a card . activate this ability only if you have no cards in hand .
(O) (GG) (^) (^) (^) (^) (creature) plant elephant (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains trample until end of turn .
(O) (BB) (^) (sorcery) target player discards X cards , where X is one plus the number of cards named mind burst in all graveyards .
(A) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^^ \ each other samurai creature you control gets +&^/ /+&^ for each point of bushido it has .
(A) (RR) (RR) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^^) protection from red \ T : @ deals &^ damage to each creature without flying .
(O) (BB) (^) (creature) wall (&/) (/&^^) defender \ BB , sacrifice @ : destroy target creature @ is blocking .
(N) (GG) (^) (creature) elf scout (&^/) (/&^) GG ^ ^ ^ , T : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .
(N) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^^) at the beginning of your end step , if @ is untapped , you lose &^^^ life .
(N) (^) (^) (artifact) T : target creature you control gets +&^/ /+& and gains flying until end of turn . destroy that creature at the beginning of the next end step .
(N) (BB) (RR) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has flying . \ whenever enchanted creature deals damage to a player , that player discards two cards .
(N) (BB) (BB) (^) (instant) creatures your opponents control get -&^/ /-&^ until end of turn .
(A) (BB) (^) (^) (^) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , sacrifice another creature . you gain X life and draw X cards , where X is that creature's power .
(A) (BB) (BB) (^) (^) (creature) lhurgoyf (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in all graveyards . \ BB : regenerate @ .
(N) (UU) (^) (^) (tribal) (instant) wizard uncast target spell unless its controller pays ^ ^ ^ . if you control a wizard , draw a card .
(O) (BB) (creature) devil (&^/) (/&^) first strike
(N) (UU) (UU) (^) (^) (^) (creature) merfolk wizard (&^^^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , scry &^^ .
(O) (GG) (^) (^) (^) (^) (instant) destroy target artifact or enchantment and up to one other target artifact or enchantment .
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : exile target attacking creature an opponent controls . at the beginning of the next end step , return it to the battlefield tapped under its owner's control .
(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target player .
(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put that card on the top or bottom of its owner's library instead of into that player's graveyard .
(N) (WW) (^) (instant) the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage . if damage from a red source is prevented this way , @ deals that much damage to the source's controller .
(O) (BP) (^) (artifact) (creature) imp (&^/) (/&^) flying \ lifelink
(N) (BB) (RR) (^) (creature) human minion (&^^/) (/&^^) BB RR , T : @ deals &^^ damage to target white creature .
(A) (RR) (RR) (^) (^) (legendary) (creature) goblin warrior (&^^^/) (/&^^^) T : create X &^/ /&^ red goblin creature tokens , where X is the number of goblins you control .
(O) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) when you cast a creature spell , sacrifice @ .
(N) (WW) (creature) human scout ally (&^^/) (/&^)
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) when @ enters the battlefield , bolster &^^ . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , tap target creature defending player controls .
(N) (WW) (^) (^) (^) (^) (^) (^) (creature) giant monk (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your graveyard , hand , and/ /or library for an aura card and put it onto the battlefield attached to @ . if you search your library this way , shuffle it .
(A) (^) (^) (^) (^) (^) (^) (artifact) players can't draw cards . \ at the beginning of each player's draw step , that player exiles the top card of his or her library . if it's a land card , the player puts it onto the battlefield . otherwise , the player casts it without paying its mana cost if able .
(O) (UU) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow UU ^ ^ ^ ^ \ flying \ enchanted creature gets +&^^/ /+&^^ and has flying .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^^/) (/&^^^^^) imprint ~ ^ : exile target creature card from your graveyard . \ as long as a card exiled with @ has flying , @ has flying . the same is true for fear , first strike , double strike , haste , landwalk , protection , and trample .
(N) (RR) (^) (^) (^) (instant) @ deals damage to target player equal to the number of cards in that player's hand .
(A) (BB) (BB) (^) (^) (^) (sorcery) buyback ~ discard two cards . \ search your library for a card and put that card into your hand . then shuffle your library .
(O) (UU) (creature) bird mutant (&/) (/&^) flying \ evolve
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , look at target opponent's hand .
(N) (^) (^) (^) (artifact) whenever a creature enters the battlefield under your control , you may have @ become a &^^^/ /&^^^ white angel artifact creature with flying until end of turn .
(A) (GG) (^) (enchantment) whenever an opponent plays a land , if @ is an enchantment , @ becomes a &^^^/ /&^^ elk beast creature . \ whenever you play a land , if @ is a creature , @ becomes an enchantment .
(A) (GG) (GG) (creature) elf warrior (&^^/) (/&^) GG ^ , sacrifice @ : destroy target artifact or enchantment .
(O) (WW) (^) (^) (creature) centaur advisor (&^^^/) (/&^^) when @ enters the battlefield , if you control an enchantment , you gain &^^^ life .
(O) (RR) (^) (creature) dwarf soldier (&^^/) (/&^) whenever @ blocks or becomes blocked by one or more orcs , @ gets +&/ /+&^^ until end of turn .
(O) (GG) (enchantment) sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn .
(Y) (BB) (BB) (BB) (^) (^) (^) (planeswalker) sorin ((&^^^^)) +&^^ : @ deals &^^ damage to target creature or player and you gain &^^ life . \ -&^^^ : target opponent's life total becomes &^^^^^^^^^^ . \ -&^^^^^^^ : you control target player during that player's next turn .
(N) (BB) (BB) (^) (^) (sorcery) flashback ~ sacrifice three creatures . \ return target creature card from your graveyard to the battlefield .
(A) (BB) (enchantment) aura curse enchant player \ whenever enchanted player casts a spell , put a spite counter on @ . \ when enchanted player loses the game , you gain X life and draw X cards , where X is the number of spite counters on @ .
(N) (GG) (GG) (^) (enchantment) whenever a creature with flying attacks , it loses flying until end of turn .
(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ threshold ~ if seven or more cards are in your graveyard , instead search your library for up to three basic land cards , put them onto the battlefield tapped , then shuffle your library .
(N) (RR) (WW) (^) (instant) @ deals &^^^ damage to target creature . other creatures can't attack this turn .
(O) (BB) (^) (^) (creature) treefolk shaman (&^/) (/&^^^) BB ^ ^ : regenerate target treefolk .
(O) (RR) (creature) orc (&^/) (/&^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool .
(O) (BB) (^) (creature) human soldier (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ whenever a +&^/ /+&^ counter is placed on @ , remove a +&^/ /+&^ counter from target creature an opponent controls .
(O) (UU) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ T : add CC to your mana pool . spend this mana only to cast a colorless spell , activate an ability of a colorless permanent , or pay a cost that contains CC .
(N) (BB) (^) (sorcery) devoid \ target player reveals his or her hand . you choose a card from it with converted mana cost &^^^ or greater and exile that card .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ RR : enchanted creature gets +&^/ /+& until end of turn .
(N) (BB) (GG) (UU) (^) (^) (creature) naga shaman (&^^/) (/&^^^^^) when @ enters the battlefield , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .
(O) (RR) (^) (creature) kobold (&^/) (/&^^) other kobold creatures you control get +&^/ /+& .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^^) flash \ prowess \ @ can't be uncasted . \ return three lands you control to their owner's hand : return @ to its owner's hand .
(O) (BB) (^) (creature) insect (&^/) (/&^) when @ enters the battlefield , target creature gets -&^/ /-&^ until end of turn .
(N) (UU) (^) (^) (creature) elemental (*/) (/*) vanishing \ @ enters the battlefield with a % counter on it for each island you control . \ @ 's power and toughness are each equal to the number of % counters on it . \ countertype % time
(O) (GG) (^) (creature) human scout (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .
(N) (BB) (enchantment) creature tokens get -&^/ /-&^ .
(O) (WW) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on each creature you control .
(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of untapped artifacts , creatures , and lands you control .
(A) (GG) (GG) (^) (^) (creature) human (&^^/) (/&^^) GG GG ^ ^ : create a &^/ /&^ green wolf creature token named wolves of the hunt . it has " bands with other creatures named wolves of the hunt . "
(A) (^) (^) (^) (^) (artifact) indestructible \ at the beginning of your upkeep , you may put a % counter on @ . \ when @ has twenty or more % counters on it , you win the game . \ countertype % charge
(O) (WW) (^) (^) (instant) exile target creature you control , then return that card to the battlefield under its owner's control . \ draw a card .
(A) (RR) (UU) (WW) (enchantment) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn . untap those creatures . \ whenever you cast a noncreature spell , you may draw a card . if you do , discard a card .
(N) (BB) (BB) (^) (^) (^) (enchantment) as long as you control exactly one creature , that creature gets +&^^/ /+& and has deathtouch and lifelink .
(A) (WW) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ @ gets +&^/ /+&^ for each other creature you control with a +&^/ /+&^ counter on it . \ WW ^ ^ ^ : put a +&^/ /+&^ counter on target creature .
(A) (GG) (^) (^) (enchantment) GG ^ ^ ^ : target opponent reveals a card at random from his or her hand . target creature gets +X/ /+X until end of turn , where X is the revealed card's converted mana cost .
(A) (GG) (UU) (UU) (instant) uncast target spell , activated ability , or triggered ability .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add to your mana pool one mana of any color that a basic land you control could produce .
(O) (BB) (BB) (^) (^) (^) (creature) orc warrior (&^^^^^/) (/&^^^) morph BB ^ ^ ^ ^
(O) (GG) (^) (creature) spider (&^/) (/&^^^) reach
(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay RR RR RR ^ ^ . if you do , you may cast it without paying its mana cost .
(O) (RR) (^) (^) (creature) elemental (&/) (/&^^^^) RR : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (instant) entwine WW ^ \ [ &^ = creatures you control get +&^/ /+&^ until end of turn . = untap all creatures you control . ]
(N) (UU) (WW) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , return target creature an opponent controls to its owner's hand . that creature's owner can't cast spells with the same name as that creature until your next turn .
(N) (RR) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^^^) menace
(O) (BB) (sorcery) until end of turn , whenever a player taps a swamp for mana , that player adds BB to his or her mana pool .
(O) (BB) (WW) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life . \ whenever enchanted creature is dealt damage , you gain that much life .
(O) (UU) (^) (^) (creature) zombie drake (&^^/) (/&^^^) flying \ @ can block only creatures with flying .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ , sacrifice @ : target player draws a card .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step .
(A) (RR) (^) (enchantment) whenever a creature with flying enters the battlefield under your control , it gains haste until end of turn . \ whenever a dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control .
(N) (WW) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) defender \ flying \ whenever you cast a white spell , @ loses defender until end of turn .
(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has hexproof and can't be blocked by more than one creature .
(N) (RR) (^) (^) (^) (creature) orc berserker (&^^^/) (/&^^^) dash RR ^ ^ \ dash costs you pay cost ^ ^ less .
(Y) (GG) (^) (^) (legendary) (creature) elemental (&^/) (/&^) green mana doesn't empty from your mana pool as steps and phases end . \ @ gets +&^/ /+&^ for each green mana in your mana pool .
(N) (GG) (instant) rebound \ target creature gets +&^^/ /+&^^ until end of turn .
(N) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ when you control no permanents of the chosen color , sacrifice @ .
(A) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) UU UU XX , T : return target creature with converted mana cost X to its owner's hand . \ grandeur ~ discard another card named linessa , zephyr mage : target player returns a creature he or she controls to its owner's hand , then repeats this process for an artifact , an enchantment , and a land .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , you gain &^^ life .
(N) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : tap target artifact or creature . \ countertype % charge
(O) (BB) (^) (^) (^) (snow) (creature) zombie (&^^/) (/&^^^) snow landwalk \ SS : regenerate @ .
(A) (GG) (^) (^) (^) (^) (enchantment) whenever a nontoken creature you control dies , put a % counter on @ , then create a green ooze creature token with " this creature's power and toughness are each equal to the number of % counters on @ . " \ countertype % slime
(N) (UU) (^) (^) (^) (^) (^) (sorcery) delve \ put target nonland permanent on top of its owner's library .
(N) (UU) (UU) (^) (^) (creature) illusion (&^/) (/&^^^^^) @ can't be blocked as long as it's attacking alone .
(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) first strike \ @ gets +&^/ /+&^ as long as you control another white creature .
(N) (RR) (^) (^) (creature) human shaman (&^/) (/&^^^^) reach \ whenever you cast an instant or sorcery spell , @ deals &^ damage to target creature an opponent controls .
(A) (WW) (^) (^) (^) (^) (^) (sorcery) tempting offer ~ put a +&^/ /+&^ counter on each creature you control . each opponent may put a +&^/ /+&^ counter on each creature he or she controls . for each opponent who does , put a +&^/ /+&^ counter on each creature you control .
(A) (RR) (RR) (^) (instant) change the target of target spell with a single target .
(A) (RR) (^) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , that player exiles a card at random from his or her hand . the player may play that card this turn . at the beginning of the next end step , if the player hasn't played the card , he or she puts it into his or her graveyard .
(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) flying \ multicolored creatures you control have flying .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other enchantment on the battlefield .
(N) (RR) (^) (^) (instant) add RR to your mana pool for each attacking creature you control . until end of turn , attacking creatures you control gain " RR : this creature gets +&^/ /+& until end of turn . "
(A) (RR) (instant) for each blocking creature , flip a coin . if you win the flip , prevent all combat damage that would be dealt by that creature this turn .
(A) (RR) (^) (^) (creature) devil (&^^^/) (/&^^) menace \ at the beginning of your upkeep , reveal the top card of your library . any opponent may have you put that card into your graveyard . if a player does , @ deals damage to that player equal to that card's converted mana cost . otherwise , put that card into your hand .
(O) (UU) (^) (instant) cycling UU \ target creature gains shroud until end of turn .
(O) (GG) (^) (^) (^) (creature) human monk (&^^^^/) (/&^^^)
(O) (RR) (^) (creature) wall (&/) (/&^^^^) defender \ @ can block creatures with shadow as though they didn't have shadow . \ RR : @ gets +&^/ /+& until end of turn .
(N) (GG) (^) (creature) centaur shaman (&^^/) (/&^) T : return target card from an opponent's graveyard to his or her hand . put a +&^/ /+&^ counter on target creature .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked .
(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ echo WW WW ^ ^
(N) (UU) (^) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand .
(O) (UU) (^) (^) (^) (^) (^) (creature) vedalken knight (&^^^/) (/&^^^) flying \ when @ enters the battlefield , detain target creature an opponent controls .
(O) (GG) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn . \ target creature gets +&^/ /+&^ until end of turn .
(A) (BB) (^) (^) (^) (^) (creature) ooze (&/) (/&^^^^^) @ gets +&^/ /+& for each artifact you control . \ whenever @ deals combat damage to a creature , destroy that creature . the creature can't be regenerated .
(N) (UU) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) fading &^^^^ \ remove a % counter from @ : tap target creature . \ countertype % fade
(N) (RR) (^) (creature) dwarf (&^/) (/&^) morph RR \ RR ^ ^ , T : destroy target nonbasic land .
(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^^^) when @ enters the battlefield , return another permanent you control to its owner's hand .
(N) (UU) (UU) (^) (enchantment) whenever you cast a creature spell , @ becomes a &^^^^/ /&^^^^ illusion creature with flying in addition to its other types until end of turn .
(A) (GG) (GG) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) dryad (&^^^/) (/&^^^^^^^^) forestwalk \ as an additional cost to cast creature spells , you may pay any amount of mana . if you do , that creature enters the battlefield with that many additional +&^/ /+&^ counters on it .
(A) (land) plains swamp
(N) (RR) (^) (creature) human spellshaper (&^/) (/&^) RR XX , T , discard a card : destroy all artifacts with converted mana cost X or less .
(A) (RR) (^) (^) (^) (creature) elemental ox (&^^^^/) (/&^^) haste \ at the beginning of each player's end step , if no creatures attacked this turn , put a fury counter on @ . then @ deals damage equal to the number of fury counters on it to that player .
(O) (UU) (^) (^) (^) (^) (creature) faerie rogue (&^^^/) (/&^^^) flash \ flying
(N) (GG) (^) (sorcery) search your library for a legendary creature card , reveal it , and put it into your hand . then shuffle your library .
(O) (UU) (creature) faerie (&^/) (/&^) flying \ @ can block only creatures with flying .
(A) (UU) (^) (legendary) (enchantment) whenever an opponent casts his or her first spell each turn , uncast that spell .
(A) (WW) (WW) (WW) (XX) (instant) create X &^^/ /&^^ white cat creature tokens . shuffle @ into its owner's library .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^/ /+&^ until end of turn . untap it .
(N) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a multicolored spell , @ deals &^^ damage to target creature or player .
(A) (WW) (^) (^) (^) (sorcery) return all enchantment cards from your graveyard to the battlefield .
(N) (BB) (GG) (^) (^) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . it can't be regenerated . create X &^/ /&^ green saproling creature tokens , where X is that creature's converted mana cost .
(Y) (BB) (^) (^) (^) (creature) plant (&/) (/&^^^^^^^^^^^^^) defender \ T : exchange target opponent's life total with @ 's toughness .
(A) (GG) (GG) (^) (^) (^) (enchantment) revolt ~ at the beginning of your end step , if a permanent you controlled left the battlefield this turn , reveal the top card of your library . if it's a permanent card , you may put it onto the battlefield . otherwise , you may put it on the bottom of your library .
(O) (UU) (instant) flashback UU ^ \ target player puts the top three cards of his or her library into his or her graveyard .
(O) (WW) (^) (instant) tap up to two target creatures .
_ASIDE_ (N) (BB) (^) (^) (creature) human (&^^/) (/&^^^) delirium ~ BB ^ ^ : transform @ . activate this ability only if there are four or more card types among cards in your graveyard .
_BSIDE_ (N) (creature) human shaman (&^^^^/) (/&^^^) when this creature transforms into @ , you may destroy target creature .
(O) (^) (^) (^) (^) (artifact) metalcraft ~ @ is a &^^^^^/ /&^^^^^ golem artifact creature as long as you control three or more artifacts .
(O) (GG) (^) (^) (creature) elf (&^^^^/) (/&^)
(N) (GG) (GG) (^) (^) (sorcery) until end of turn , creatures you control get +&^/ /+&^ and gain trample and infect .
(O) (UU) (creature) beast (&^/) (/&^) flying \ your maximum hand size is reduced by two .
(N) (WW) (creature) human cleric (&^/) (/&^) morph WW \ when @ is turned face up , regenerate target creature .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : put the top five cards of your library into your graveyard . then you may put an artifact card from your graveyard on top of your library .
(Y) (GG) (RR) (^) (^) (legendary) (creature) elf druid (&^^/) (/&^^) trample \ partner \ whenever @ deals combat damage to a player , create that many &^/ /&^ green saproling creature tokens .
(O) (UU) (^) (instant) uncast target spirit or arcane spell .
(N) (RR) (RR) (^) (enchantment) aura enchant creature or vehicle \ as long as enchanted permanent is a vehicle , it's a creature in addition to its other types . \ enchanted creature gets +&^^^/ /+& and has first strike .
(A) (^) (^) (^) (artifact) you may activate abilities of creatures you control as though those creatures had haste . \ ^ , T : untap target creature .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , you may search your library for up to three cards named squadron hawk , reveal them , put them into your hand , then shuffle your library .
(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ blue and black dragon artifact creature with flying until end of turn .
(N) (BB) (BB) (instant) target creature and all other creatures with the same name as that creature get -&^^^/ /-&^^^ until end of turn .
(A) (WW) (WW) (^) (^) (^) (creature) kithkin cleric (&^^^/) (/&^^^^) if a source would deal damage to a player , you may prevent X of that damage , where X is the number of clerics you control .
(Y) (legendary) (land) T : add CC to your mana pool . \ WW ^ , T : prevent all combat damage that would be dealt by target attacking creature this turn .
(A) (UR) (UR) (^) (^) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^^^) flying \ each instant and sorcery spell you cast has replicate . the replicate cost is equal to its mana cost .
(N) (BB) (enchantment) aura enchant forest or plains \ whenever enchanted land becomes tapped , its controller loses &^^ life .
(O) (RR) (^) (instant) @ deals &^ damage to target creature or player . create a &/ /&^ colorless eldrazi spawn creature token . it has " sacrifice this creature : add CC to your mana pool . "
(O) (UU) (^) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^) affinity for artifacts \ flying
(E) (BB) (instant) open a sealed magic booster pack , reveal the cards , and put one of those cards into your hand .
(N) (BB) (BB) (WW) (WW) (XX) (sorcery) each opponent loses two times X life . you gain life equal to the life lost this way .
(A) (BB) (BB) (^) (^) (creature) zombie (&^^^^/) (/&^^^) deathtouch \ whenever @ deals combat damage to a player , that player discards a card and you create a tapped &^^/ /&^^ black zombie creature token .
(O) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ dies , destroy target artifact or enchantment .
(O) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^/ /+&^ .
(A) (GG) (creature) insect (&/) (/&^) flying \ whenever @ attacks , defending player can't cast spells this turn .
(N) (BB) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^^) when @ enters the battlefield , you become the monarch . \ whenever an opponent becomes the monarch , if you were the monarch as the turn began , that player loses &^^ life and you gain &^^ life .
(A) (GG) (GG) (^) (^) (^) (sorcery) put two target artifacts on top of their owners' libraries .
(N) (UU) (WW) (^) (creature) crab (&^/) (/&^^^) vigilance \ when @ dies , draw a card .
(O) (RR) (RR) (^) (instant) @ deals &^^ damage to target creature or player and &^^^ damage to you . \ draw a card .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^) affinity for artifacts \ artifact creature spells you cast have affinity for artifacts .
(A) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ BB GG ^ : put a % counter on @ or remove a % counter from it . \ when @ has three or more % counters on it , sacrifice it . if you do , destroy all nonland permanents . \ countertype % plague
(O) (RR) (enchantment) aura enchant creature \ enchanted creature attacks each turn if able .
(O) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^) annihilator &^^ \ @ attacks each turn if able .
(O) (WW) (sorcery) populate .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) morph UU ^ ^ \ when @ is turned face up , return target creature to its owner's hand .
(N) (UU) (WW) (^) (creature) drake (&^^/) (/&^^) flying \ vigilance
(A) (UU) (^) (creature) illusion (&/) (/&^) flying \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ , then sacrifice @ unless you pay ^ for each +&^/ /+&^ counter on it . \ when @ leaves the battlefield , target opponent creates an X/ /X blue orb creature token with flying , where X is the number of +&^/ /+&^ counters on @ .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) all sliver creatures get +&^/ /+&^ for each other sliver on the battlefield .
(N) (BB) (^) (^) (^) (^) (sorcery) target player draws three cards and loses &^^^ life .
(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add GG to your mana pool .
(N) (RR) (^) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ if there are exactly two permanents named brothers yamazaki on the battlefield , the " legend rule " doesn't apply to them . \ each other creature named brothers yamazaki gets +&^^/ /+&^^ and has haste .
(N) (^) (artifact) whenever a player casts a blue spell , you may pay ^ . if you do , you gain &^ life .
(N) (BB) (BB) (^) (^) (creature) spirit (&/) (/&^) XX , T : @ deals half X damage , rounded down , to target creature or player , and half X damage , rounded up , to you .
(O) (BB) (BB) (^) (creature) snake (&^^^/) (/&^^)
(O) (UU) (^) (creature) human soldier (&^^/) (/&^)
_ASIDE_ (N) (WW) (^) (^) (instant) fuse \ target creature gets +&^^/ /+&^^^^ until end of turn .
_BSIDE_ (N) (UU) (^) (instant) fuse \ target creature gets -&^^^^^^/ /-& until end of turn .
(O) (RR) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy target land .
(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^^/) (/&^) flying \ morph RR RR ^ ^ ^ ^ \ when @ dies , return it to the battlefield face down under your control . \ when @ is turned face up , it deals &^^ damage to each player .
(N) (BR) (BR) (^) (^) (creature) goblin assassin (&^^/) (/&^^) persist \ when @ enters the battlefield , it deals damage equal to its power to target creature or player .
(N) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(A) (^) (^) (^) (^) (artifact) ^ : the next time a source of your choice would deal damage to target creature this turn , that source deals that damage to you instead .
(N) (BB) (instant) destroy target black creature .
(O) (GG) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have reach .
(N) (BB) (UU) (UU) (^) (instant) transmute BB UU ^ \ return target permanent to its owner's hand . its controller loses &^^^ life .
(A) (UU) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ @ enters the battlefield tapped and doesn't untap during your untap step . \ at the beginning of your upkeep , you may sacrifice two islands . if you do , untap @ . \ @ can't attack unless you sacrifice two islands .
(A) (WW) (WW) (^) (creature) dwarf warrior (&^^/) (/&^^) double strike \ revolt ~ at the beginning of your end step , if a permanent you controlled left the battlefield this turn , put a +&^/ /+&^ counter on @ .
(N) (GG) (GG) (^) (creature) treefolk (&^+*/) (/&^+*) @ 's power and toughness are each equal to &^ plus the number of artifacts your opponents control .
(N) (land) T : add CC to your mana pool . \ T : target land you control becomes the basic land type of your choice until end of turn .
(N) (WW) (instant) any number of target players each gain life equal to the highest converted mana cost among permanents you control .
(A) (WW) (^) (enchantment) aura enchant creature \ WW WW ^ ^ : exile enchanted creature and all auras attached to it . at the beginning of the next end step , return that card to the battlefield under its owner's control . if you do , return the other cards exiled this way to the battlefield under their owners' control attached to that creature .
(A) (GG) (RR) (instant) [ &^^ = your opponents can't gain life this turn . = @ deals &^^^ damage to each opponent . = you may put a land card from your hand onto the battlefield . = creatures you control get +&^/ /+&^ and gain reach until end of turn . ]
(N) (BB) (BB) (sorcery) as an additional cost to cast @ , exile a creature you control . \ return target creature card from your graveyard to the battlefield . put a +&^^/ /+&^^ counter on that creature if the exiled creature was a thrull .
(O) (WW) (^) (^) (creature) pegasus (&^^/) (/&^) flying \ first strike
(N) (UU) (enchantment) UU UU ^ ^ ^ : shuffle your library . \ XX : look at the top X cards of your library , then put them back in any order .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) goblin warrior (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of tapped lands on the battlefield . \ RR ^ ^ , remove a +&^/ /+&^ counter from @ : target land becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land .
(O) (BB) (creature) human cleric (&^/) (/&^) whenever an artifact is put into a graveyard from the battlefield , you may have target opponent lose &^ life .
(O) (BB) (creature) human warrior (&^/) (/&^) level up ^ ^ ^ ^ \ level &^ ~ &^^ \ &^^^/ /&^^^ \ level &^^^ ~ \ &^^^^^/ /&^^^^^ \ @ can't be blocked except by black creatures .
(A) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ whenever a creature you control becomes blocked , you may untap that creature and remove it from combat .
(Y) (BB) (BB) (BB) (enchantment) skip your draw step . \ whenever you discard a card , exile that card from your graveyard . \ pay &^ life : exile the top card of your library face down . put that card into your hand at the beginning of your next end step .
(O) (RR) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target player . you draw a card . "
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) infect
(O) (WW) (instant) target creature gains protection from the color of your choice until end of turn .
(A) (WU) (WU) (WU) (WU) (^) (^) (^) (^) (sorcery) return all permanents to their owners' hands . each player chooses up to seven cards in his or her hand , then shuffles the rest into his or her library . empty all mana pools .
(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) reach \ soulshift &^^^^
(O) (UU) (WW) (^) (artifact) (creature) vedalken wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , prevent all damage that would be dealt to artifact creatures this turn .
(N) (WW) (^) (instant) exile target creature . at the beginning of the next end step , return that card to the battlefield under its owner's control with a +&^/ /+&^ counter on it .
(O) (WW) (tribal) (instant) shapeshifter changeling \ creatures target player controls get +&/ /+&^ and gain all creature types until end of turn .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ prevent all combat damage that would be dealt by enchanted creature .
(O) (BB) (^) (creature) human cleric (&^/) (/&^^) T , sacrifice a black or artifact creature : add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost .
(O) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T , sacrifice @ : draw a card .
(N) (UU) (sorcery) search your library for a sorcery card and reveal that card . shuffle your library , then put the card on top of it .
(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . if that creature was green or white , its controller discards a card .
(O) (GG) (sorcery) untap all creatures you control .
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^/) (/&^^^^^^^) fabricate &^
(N) (RR) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^) RR , T , sacrifice @ : @ deals damage equal to its power to target creature .
(N) (RR) (UU) (^) (^) (^) (creature) minotaur wizard (&^^^/) (/&^^^^) UU ^ : @ gains shroud until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature .
(O) (BB) (^) (creature) zombie (&^^/) (/&^) morph BB BB ^ ^ ^ \ when @ is turned face up , destroy target nonblack creature . it can't be regenerated .
(N) (BB) (BB) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) BB GG ^ ^ , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn .
(A) (WW) (^) (^) (creature) human soldier (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ WW : the next time a source of your choice would deal damage to you this turn , prevent that damage .
(O) (WW) (^) (^) (^) (creature) human wizard ally (&^^/) (/&^^^^) cohort ~ T , tap an untapped ally you control : tap target creature .
(O) (WW) (instant) exile target creature you control , then return that card to the battlefield under your control .
(A) (GG) (UU) (WW) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^^) flying \ T : @ deals &^^ damage to target creature .
(N) (WW) (^) (creature) human soldier (&^^/) (/&^^^^) banding \ cumulative upkeep ^
(N) (BB) (^) (^) (^) (^) (creature) insect (&/) (/&) flying \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .
(O) (BB) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) whenever @ attacks , it gets +X/ /+X until end of turn , where X is the number of clerics on the battlefield .
(N) (GG) (GG) (^) (^) (^) (enchantment) ^ , sacrifice a creature : search your library for a land card with a basic land type and put it onto the battlefield tapped . then shuffle your library .
(O) (UU) (enchantment) aura enchant creature \ flash \ enchanted creature gets -X/ /-& , where X is the number of cards in your graveyard .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may have target player put the top X cards of his or her library into his or her graveyard , where X is that spell's converted mana cost .
(O) (UU) (^) (^) (instant) uncast target creature spell . \ draw a card .
(O) (WW) (^) (creature) human advisor (&^/) (/&^) T : tap target creature with power &^^ or less .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has defender , flying , and first strike .
(A) (WW) (WW) (^) (creature) human warrior (&^^/) (/&^^) double strike \ whenever @ enters the battlefield or attacks , another target warrior creature you control gains double strike until end of turn .
(O) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^) flying
(O) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ as long as it's a zombie . otherwise , it gets -&^^^/ /-&^^^ .
(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^^)) +&^ : until your next turn , whenever a creature an opponent controls attacks , it gets -&^/ /-& until end of turn . \ -&^^ : reveal the top three cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other on the bottom of your library in any order . \ -&^^^^^^^^ : for each player , search that player's library for a nonland card and exile it , then that player shuffles his or her library . you may cast those cards without paying their mana costs .
(A) (WW) (creature) griffin (&^^/) (/&^^^) flying \ when you control no enchantments , sacrifice @ .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) cipher \ create a token that's a copy of target artifact or creature .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human barbarian soldier (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ .
(O) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying
(N) (RR) (^) (^) (creature) gargoyle (&^^^/) (/&^^) flying \ echo RR ^ ^ \ RR : @ gets +&/ /+&^ until end of turn .
(O) (WW) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment .
(A) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&) trample
(A) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) trample \ @ can block an additional creature each combat .
(A) (WW) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target artifact or enchantment . \ at the beginning of your upkeep , you may exile target artifact or enchantment . if you do , its controller gains control of @ .
(O) (RR) (^) (^) (^) (creature) elemental hound (&^^/) (/&^^^) trample \ whenever you cast an instant or sorcery spell , put a +&^/ /+&^ counter on @ .
(A) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ T : @ deals &^ damage to target creature or player . \ when you control no islands , sacrifice @ .
(O) (WW) (^) (instant) creatures you control gain protection from non ~ human creatures until end of turn .
(A) (RR) (^) (^) (sorcery) flip a coin until you lose a flip or choose to stop flipping . if you lose a flip , @ has no effect . if you win one or more flips , @ deals &^^^ damage to target creature . if you win two or more flips , @ deals &^^^^^^ damage to each opponent . if you win three or more flips , draw nine cards and untap all lands you control .
(O) (UU) (instant) [ &^ = target creature gains flying until end of turn . = target creature becomes the creature type of your choice until end of turn . = look at the top four cards of your library , then put them back in any order . ]
(N) (BB) (instant) until end of turn , lands you control gain " sacrifice this land : add BB to your mana pool . "
(N) (BB) (^) (^) (^) (creature) human pirate (&^^/) (/&^^) draft @ face up . \ as you draft a card , you may reveal it , note its name , then turn @ face down . \ when @ enters the battlefield , you may search your library for a card with a name you noted for cards named smuggler captain , reveal it , put it into your hand , then shuffle your library .
(O) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) flying \ inspired ~ whenever @ becomes untapped , draw a card .
(N) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^^) flying \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .
(A) (BB) (^) (^) (creature) zombie cleric (&^^/) (/&^^) whenever @ or another cleric dies , create a &^^/ /&^^ black zombie creature token .
(A) (RR) (RR) (^) (^) (^) (sorcery) for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn .
(N) (WW) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , create a number of &^/ /&^ white soldier creature tokens equal to your devotion to white .
(O) (RR) (creature) goblin warrior (&^/) (/&^) @ attacks each turn if able .
(A) (WW) (WW) (^) (creature) lhurgoyf (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of enchantment cards in all graveyards .
(N) (WW) (^) (sorcery) search your library for an aura or equipment card , reveal it , and put it into your hand . then shuffle your library .
(N) (GG) (^) (^) (creature) insect worm (*/) (/&^) @ 's power is equal to the number of forests on the battlefield .
(N) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .
(A) (^) (^) (^) (^) (artifact) each player may play an additional land on each of his or her turns . \ at the beginning of each player's upkeep , if that player has no cards in hand , that player draws three cards .
(N) (GG) (UU) (^) (^) (^) (sorcery) draw three cards . you may play an additional land this turn .
(O) (WW) (^) (^) (instant) prevent all combat damage that would be dealt by target attacking or blocking creature this turn . if RR was spent to cast @ , it deals damage to that creature's controller equal to the creature's power .
(N) (GG) (sorcery) target green creature you control gets +&^^/ /+&^^ until end of turn . it fights target green creature an opponent controls .
(A) (BB) (RR) (^) (creature) zombie (&^^/) (/&^) at the beginning of your upkeep , if @ is in your graveyard , you may pay BB BB ^ . if you do , return @ to your hand . \ RR RR ^ , sacrifice @ : @ deals &^^ damage to target creature or player .
(O) (GG) (GG) (^) (creature) satyr warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each upkeep , creatures you control gain flying until end of turn if a creature you control has flying . the same is true for fear , first strike , double strike , landwalk , protection , trample , and vigilance .
(O) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player .
(O) (GG) (^) (^) (^) (creature) elf scout (&^/) (/&^^) GG ^ ^ : target elf creature gains forestwalk until end of turn .
(O) (GG) (^) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn .
(N) (WW) (creature) human cleric (&^/) (/&^) T : target attacking creature gets +&^/ /+&^ until end of turn .
_ASIDE_ (A) (RR) (^) (^) (^) (creature) human werewolf shaman (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^^^/) (/&^^^^^) whenever an opponent casts a spell , @ deals &^^ damage to that player . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (WW) (^) (^) (^) (creature) spirit wall (&^/) (/&^^^^^^) defender \ flying \ at the beginning of your end step , you may gain life equal to the power of target creature you control .
(Y) (UU) (UU) (UU) (creature) elemental (&^^^/) (/&^^^) megamorph UU ^ ^ ^ ^ \ UU : exile @ , then return it to the battlefield face down under its owner's control . \ ^ : @ gets +&^/ /-&^ or -&^/ /+&^ until end of turn .
(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ RR ^ : @ becomes a &^^/ /&^ red warrior creature with first strike until end of turn . it's still a land .
(A) (UU) (UU) (UU) (UU) (enchantment) whenever an opponent casts a creature spell that doesn't share a color with a creature you control , uncast that spell unless that player pays XX , where X is its converted mana cost .
(A) (WB) (WB) (WB) (WB) (WB) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ lifelink \ @ gets +&^^^^/ /+&^^^^ as long as you have twenty ~ five or more life .
(O) (BB) (^) (^) (^) (^) (creature) bat (&^^/) (/&^^) flying \ BB ^ ^ ^ ^ , sacrifice @ : target player discards two cards .
(N) (RR) (RR) (^) (^) (creature) human rogue (&^/) (/&^) RR RR ^ , T : gain control of target artifact for as long as you control @ .
(O) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield .
(N) (RR) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , if it was kicked , destroy target nonblack creature . it can't be regenerated . \ kicker BB ^
(O) (BB) (sorcery) return target creature card from your graveyard to your hand .
_ASIDE_ (N) (BB) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^) spells your opponents cast that target @ cost ^ less to cast . \ when @ dies , return it to the battlefield transformed under your control attached to target opponent .
_BSIDE_ (N) (enchantment) aura curse enchant player \ spells you cast that target enchanted player cost ^ less to cast . \ at the beginning of enchanted player's upkeep , that player loses &^ life and you gain &^ life .
(N) (GG) (GG) (^) (sorcery) destroy all enchantments or all nonwhite enchantments .
(A) (GG) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of each of your main phases , add GG GG to your mana pool . = dragons ~ whenever a creature with flying enters the battlefield under your control , you may have it fight target creature you don't control . ]
(O) (WW) (^) (instant) you gain &^ life . \ draw a card at the beginning of the next turn's upkeep .
(O) (UU) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step .
(A) (WW) (^) (^) (enchantment) when a creature you control dies , sacrifice @ . if you do , create four &^/ /&^ colorless spirit creature tokens .
(A) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^^/) (/&^^) undying \ whenever @ or another creature enters the battlefield from your graveyard , that creature deals damage equal to its power to target creature or player .
(N) (^) (^) (^) (artifact) ^ ^ , T : create a &/ /&^ colorless pest artifact creature token .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) flying \ trample \ protection from instants \ @ costs ^ less to cast for each card type among cards in your graveyard . \ when you cast @ , you gain control of target opponent during that player's next turn . after that turn , that player takes an extra turn .
(O) (WW) (^) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) if a source would deal damage to a cleric creature you control , prevent &^ of that damage .
(A) (^) (^) (^) (artifact) whenever a land an opponent controls is tapped for mana , tap all lands that player controls that could produce any type of mana that land could produce .
(A) (WW) (instant) the next creature card you play this turn can be played as though it had flash . \ draw a card .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^/ /+&^ for each creature you control .
(O) (BB) (^) (^) (^) (creature) vampire soldier (&^^^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on another target vampire you control .
(N) (GG) (^) (enchantment) mercenaries don't untap during their controllers' untap steps .
(O) (GG) (^) (^) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn . \ draw a card .
(N) (UU) (WW) (^) (^) (^) (enchantment) whenever a creature an opponent controls becomes tapped , put a % counter on @ . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to you this turn . \ countertype % shield
(O) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature . tap target land . that land doesn't untap during its controller's next untap step .
(O) (WW) (creature) camel (&/) (/&^) banding \ as long as @ is attacking , prevent all damage deserts would deal to @ and to creatures banded with @ .
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , destroy target artifact or enchantment .
(N) (^) (artifact) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .
(O) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) UU : @ gains hexproof until end of turn .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may create a &^/ /&^ white spirit creature token with flying .
(N) (BB) (GG) (RR) (creature) lizard (&^^^/) (/&^^^) when @ dies , create three &^/ /&^ green saproling creature tokens .
(O) (GG) (^) (sorcery) reveal the top five cards of your library . you may put a creature or enchantment card from among them into your hand . put the rest into your graveyard .
(O) (BB) (BB) (^) (^) (creature) zombie giant (&^^^^/) (/&^^) when @ dies , target land becomes a swamp . exile @ .
(O) (BB) (^) (^) (^) (^) (creature) bird skeleton (&^^^/) (/&^^) flying \ BB , sacrifice a creature : regenerate @ .
(O) (BB) (RR) (instant) destroy target creature . it can't be regenerated .
(O) (UU) (^) (^) (creature) homarid (&^^/) (/&^^) @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , it gets -&^/ /-&^ . \ as long as there are exactly three % counters on @ , it gets +&^/ /+&^ . \ whenever there are four or more % counters on @ , remove all % counters from it . \ countertype % tide
(O) (artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has reach .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ : until end of turn , @ becomes an &^^^^^^^^/ /&^^^^^^^^ golem artifact creature with trample .
(O) (UU) (^) (creature) bird horror (&^/) (/&^) flying \ whenever @ deals combat damage to a player , proliferate .
(A) (GG) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : you may put a green creature card from your hand onto the battlefield . activate this ability only during your turn , before attackers are declared .
(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step .
(O) (UU) (instant) overload UU ^ \ target creature you control gets +&/ /+&^ and gains hexproof until end of turn .
(O) (RR) (^) (instant) discard your hand , then draw two cards .
(O) (RR) (RR) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^^^^)
(A) (UU) (UU) (UU) (^) (^) (^) (sorcery) return all nonblue creatures to their owners' hands .
(N) (GG) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^) reach \ as long as you control a nissa planeswalker , @ gets +&^^/ /+& and has vigilance .
(N) (RG) (RG) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , add GG RR to your mana pool .
(O) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) first strike \ haste \ cycling ^ ^ ^
(A) (UU) (UU) (^) (creature) shapeshifter (&^^/) (/&^^) at the beginning of your upkeep , you may have @ become a copy of another target creature . if you do , @ gains this ability .
(N) (BB) (^) (creature) human rogue (&^^/) (/&^^) T , pay &^^^ life : flip a coin . if you win the flip , you gain &^^^^^^ life .
(A) (XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ @ can't block . \ @ can't attack unless you pay ^ for each +&^/ /+&^ counter on it .
(O) (RR) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^/ /+& and has first strike .
(A) (WW) (WW) (^) (creature) human cleric (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , gain control of target creature of an opponent's choice he or she controls .
(O) (RR) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , create a &^/ /&^ red soldier creature token with haste .
(O) (GG) (GG) (^) (creature) boar (&^^^/) (/&^^) swampwalk
(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic plains , island , or swamp card and put it onto the battlefield tapped . then shuffle your library .
(O) (GG) (^) (^) (creature) elf archer (&^^/) (/&^^) reach \ whenever you cast an elf spell , you may have @ deal &^^ damage to target creature with flying .
(A) (^) (^) (^) (^) (^) (artifact) each creature gets +&^/ /+&^ for each other creature on the battlefield that shares at least one creature type with it .
(A) (GG) (^) (^) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creature cards in your graveyard . \ at the beginning of your upkeep , put the top two cards of your library into your graveyard .
(A) (RR) (^) (^) (creature) elemental chimera (&^^^/) (/&^^) before you shuffle your deck to start the game , you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck . \ RR ^ : choose a card at random you exiled with cards named volatile chimera . @ becomes a copy of that card and gains this ability .
(N) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool . \ ^ ^ , T , sacrifice @ : draw two cards .
(O) (UU) (^) (sorcery) creatures target player controls don't untap during that player's next untap step .
(O) (WW) (WW) (^) (creature) human monk cleric (&^^/) (/&^) vigilance \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(O) (UU) (^) (creature) human monk (&^/) (/&^^^) whenever you cast a noncreature spell , @ gets +&^/ /+& until end of turn and can't be blocked this turn .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . \ draw a card .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) dragon avatar (&^^^^/) (/&^^^^) flying \ ^ ^ : search your library for a dragon permanent card and put it into your graveyard . if you do , @ becomes a copy of that card until end of turn . then shuffle your library .
(A) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures with power greater than target creature's power .
(O) (WW) (^) (^) (^) (^) (^) (instant) exile target creature , then populate .
(N) (WW) (WW) (^) (enchantment) flash \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .
(O) (UU) (^) (instant) arcane splice onto arcane UU \ you may tap or untap target permanent .
(Y) (GG) (RR) (XX) (creature) hydra (&/) (/&) double strike \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ RG ^ : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .
(N) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . \ draw a card at the beginning of the next turn's upkeep .
(A) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .
(N) (GG) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice a land : @ gets +&^/ /+&^ until end of turn . \ sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block @ do so .
(O) (GG) (^) (creature) human bear druid (&^/) (/&^) T : add GG to your mana pool . \ threshold ~ @ gets +&^^^/ /+&^^^ as long as seven or more cards are in your graveyard .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) at the beginning of your end step , if you're the monarch , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (creature) cat (&^^/) (/&^^) haste
(A) (GG) (RR) (WW) (creature) spirit (&^^/) (/&^^^^) whenever a noncreature source you control deals damage , you gain that much life .
(N) (GG) (^) (^) (creature) spider (&^^^/) (/&^^^) reach \ @ can block only creatures with flying .
(A) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay RR ^ . if you do , create a token that's a copy of another target creature , except it's an enchantment in addition to its other types . it gains haste . exile it at the beginning of the next end step .
(A) (BB) (BB) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , target player reveals his or her hand and discards all cards with that spell's converted mana cost .
(N) (WW) (^) (sorcery) you gain &^^^ life for each black creature target opponent controls .
(A) (WW) (^) (enchantment) wall creatures can attack as though they didn't have defender .
(A) (UU) (UU) (XX) (sorcery) draw X cards .
(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^) when @ enters the battlefield , destroy all artifacts and enchantments . put a +&^/ /+&^ counter on @ for each permanent destroyed this way .
(N) (GG) (GG) (^) (creature) spirit (&^^/) (/&^^^^^) defender \ when @ enters the battlefield , draw a card .
(O) (WW) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt this turn .
(N) (RR) (^) (^) (^) (creature) goblin mutant (&^^^^^^/) (/&^^^^^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player .
(A) (BB) (BB) (^) (creature) zombie barbarian (&^^^/) (/&^) cycling BB ^ \ BB ^ , discard a card : return @ from your graveyard to your hand . activate this ability only during your upkeep .
(N) (BB) (^) (creature) shade (&^/) (/&^) BB , sacrifice a swamp : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .
(O) (WW) (^) (^) (instant) target player can't cast creature spells this turn . \ draw a card .
(N) (BB) (GG) (RR) (instant) [ &^ = return target creature card from your graveyard to your hand . = @ deals &^^^ damage to target creature or player . = target creature gets +&^^^/ /+&^^^ until end of turn . ]
(O) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for up to two basic land cards , reveal them , and put them into your hand . then shuffle your library .
(N) (WW) (^) (^) (^) (creature) human wizard (&^/) (/&^) WW ^ ^ , T : reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked , it gets -&^^^^/ /+&^^^^ until end of turn . \ ^ : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .
(N) (WW) (^) (^) (sorcery) destroy all enchantments . you gain &^ life for each enchantment destroyed this way .
(O) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , destroy all auras attached to that creature .
(O) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller loses life equal to its toughness .
(N) (RR) (WW) (^) (^) (creature) giant soldier (&^^/) (/&^^^^) whenever @ deals combat damage , you gain that much life . \ RR ^ : @ gets +&^/ /+& until end of turn .
(N) (BB) (enchantment) BB ^ , sacrifice a creature : you gain &^ life and draw a card .
(O) (GG) (^) (^) (creature) snake (&^^/) (/&^^) whenever @ deals damage to a player , he or she gets a % counter . that player gets another % counter at the beginning of his or her next upkeep unless he or she pays ^ ^ before that step . \ countertype % poison
(A) (WW) (WW) (^) (^) (^) (creature) human (&^^/) (/&^^^^^) as long as @ is untapped , all damage that would be dealt to you by unblocked creatures is dealt to @ instead .
(O) (BB) (^) (creature) zombie wizard (&^^/) (/&^) whenever players finish voting , each opponent who voted for a choice you didn't vote for loses &^^ life .
(N) (BB) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human advisor (&^^^^^/) (/&^^^^^^^) T : add BB to your mana pool .
(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) T : add one mana of any color to your mana pool . \ T : target creature becomes the color or colors of your choice until end of turn .
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^) affinity for forests
(O) (GG) (^) (^) (instant) storm \ search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library .
(O) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) deathtouch \ multicolored creatures you control have deathtouch .
(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ , T : tap target artifact , creature , or land . that permanent doesn't untap during its controller's untap step for as long as @ remains tapped .
(A) (GG) (RR) (instant) destroy target artifact . it can't be regenerated . create X &^/ /&^ green saproling creature tokens , where X is that artifact's converted mana cost .
(O) (WW) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has first strike .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : put a % counter on @ . \ sacrifice @ : [ &^ = you may put a creature card from your hand onto the battlefield . activate this ability only if two or more % counters are on @ . = return target creature card from your graveyard to the battlefield . activate this ability only if two or more % counters are on @ . ] \ countertype % hatchling
(Y) (BB) (BB) (RR) (UU) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) whenever a permanent an opponent controls is put into a graveyard , put that card onto the battlefield under your control unless that opponent pays &^^^ life .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target player puts the top eight cards of his or her library into his or her graveyard .
(A) (WW) (WW) (^) (enchantment) when @ enters the battlefield , for each opponent , exile up to one target nonland permanent that player controls until @ leaves the battlefield .
(A) (WW) (WW) (^) (^) (sorcery) destroy all creatures .
(A) (BG) (BG) (BG) (^) (^) (^) (creature) insect horror (&^^^^^^/) (/&^^^^^^) trample \ at the beginning of your end step , return to your hand all creature cards in your graveyard that were put there from the battlefield this turn .
(O) (GG) (GG) (^) (creature) badger (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (^) (creature) drone (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn .
(A) (BB) (GG) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay BB ^ ^ . if you do , put target creature card from a graveyard onto the battlefield under your control .
(O) (WW) (^) (^) (^) (instant) destroy target creature with power &^^^^ or greater .
(A) (^) (^) (^) (^) (^) (artifact) XX , T : draw a card . X is the number of cards in an opponent's hand .
(A) (UU) (UU) (^) (^) (instant) untap all creatures you control and all creatures target opponent controls . you and that opponent each gain control of all creatures the other controls until end of turn . those creatures gain haste until end of turn .
(A) (GG) (RR) (^) (creature) centaur shaman (&^^^/) (/&^^^^) whenever a player activates an ability that isn't a mana ability , @ deals &^ damage to that player .
(A) (UU) (^) (^) (sorcery) exchange control of target land you control and target land an opponent controls .
(O) (UU) (creature) merfolk rogue (&^/) (/&^) islandwalk \ whenever @ deals combat damage to a player , that player reveals a card at random from his or her hand .
(N) (UU) (UU) (instant) as an additional cost to cast @ , return a creature you control to its owner's hand . \ uncast target spell .
(O) (BB) (^) (^) (^) (creature) ogre rogue (&^^^^/) (/&^^^^) defender \ @ can attack as though it didn't have defender as long as you control a gate .
(O) (UU) (^) (^) (^) (sorcery) draw a card for each bird on the battlefield .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : draw a card .
(O) (RR) (^) (creature) goblin scout (&^/) (/&^^) flying \ @ attacks each turn if able .
(A) (BB) (BB) (^) (^) (creature) spirit (&^^/) (/&^^^) at the beginning of your upkeep , put a -&^/ /-&^ counter on each creature .
(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ @ can't attack if there's another creature on the battlefield . \ at the beginning of your upkeep , you lose &^^^ life . \ T : exile target creature and put a +&^/ /+&^ counter on @ .
(O) (GU) (^) (^) (^) (creature) beast (&^^/) (/&^^^) persist \ GU , sacrifice @ : put target card from a graveyard on the bottom of its owner's library .
(O) (UU) (enchantment) aura enchant creature an opponent controls \ whenever enchanted creature becomes tapped , you draw a card .
(O) (GG) (creature) rabbit (&^/) (/&^) forestwalk
(O) (RR) (^) (^) (^) (^) (instant) attacking creatures get +&^^/ /+& and gain trample until end of turn .
(A) (RR) (^) (^) (^) (creature) elemental (*/) (/*) as @ enters the battlefield , flip a coin . if the coin comes up heads , @ enters the battlefield as a &^^^^^/ /&^^ creature with haste . if it comes up tails , @ enters the battlefield as a &^^/ /&^^^^^ creature with defender .
(N) (BB) (^) (^) (^) (creature) wraith (&^^/) (/&^^) swampwalk \ whenever @ deals damage to a player , that player discards a card .
(A) (RR) (instant) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each of X target creatures and/ /or players .
(N) (land) T : add CC to your mana pool . \ UU ^ ^ ^ ^ ^ , T , sacrifice @ : draw two cards .
(N) (GG) (^) (^) (creature) cat (&^^/) (/&^^^) whenever @ deals damage to an opponent , you may search your library for a forest card , reveal that card , put it into your hand , then shuffle your library .
(A) (WW) (^) (^) (creature) eldrazi (&^^^/) (/&^^^) devoid \ CC ^ ^ : exile another target creature , then return it to the battlefield tapped under its owner's control .
(O) (RR) (^) (enchantment) aura enchant creature \ madness RR ^ \ enchanted creature gets +&^^/ /+&^^ .
(O) (GG) (^) (creature) kithkin soldier (&^/) (/&^) GG , T : target attacking creature gets +&^^/ /+&^^ until end of turn .
(N) (BB) (^) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , that creature enters the battlefield with two additional +&^/ /+&^ counters on it .
(N) (GG) (WW) (XX) (instant) you gain X plus &^^^ life .
(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and creatures you control have vigilance .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .
(O) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ ^ : @ deals &^^^ damage to target creature or player .
(A) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) auras attached to permanents you control have totem armor .
(O) (land) @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .
(O) (RR) (creature) human soldier rogue (&^/) (/&^) haste
(O) (BB) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke BB ^ ^ ^ \ when @ enters the battlefield , target player discards two cards .
(O) (BB) (^) (^) (^) (^) (creature) zombie djinn (&^^^/) (/&^^^) exploit \ when @ exploits a creature , target creature gets -&^^^/ /-&^^^ until end of turn .
(A) (UU) (UU) (^) (creature) licid (&^/) (/&^) UU UU ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ you control enchanted creature .
(A) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ : until end of turn , @ becomes a construct artifact creature with " this creature's power and toughness are each equal to the number of % counters on it . " \ countertype % charge
(O) (RR) (^) (sorcery) madness RR \ target creature gets +&^^/ /+&^^ and gains trample until end of turn .
(O) (GG) (^) (^) (sorcery) domain ~ you gain &^^ life for each basic land type among lands you control .
(N) (GG) (GG) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^^^) whenever another treefolk creature enters the battlefield under your control , you may gain life equal to that creature's toughness .
(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool for each elf on the battlefield .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature and target land .
(N) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , up to X target creatures gain flying until end of turn , where X is the number of times @ was kicked . \ multikicker UU
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever a nontoken creature enters the battlefield , its controller puts a token that's a copy of that creature onto the battlefield . \ whenever a nontoken creature leaves the battlefield , exile all tokens with the same name as that creature . \ when @ leaves the battlefield , exile all tokens put onto the battlefield with @ .
(N) (^) (^) (^) (^) (^) (artifact) (creature) dragon wurm (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn .
(N) (BB) (BB) (^) (sorcery) retrace \ target player loses &^^ life and you gain &^^ life .
(O) (WW) (^) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .
(A) (BB) (BB) (BB) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , if @ is in your graveyard , create a &^^/ /&^^ black zombie creature token . \ when a creature is put into an opponent's graveyard from the battlefield , if @ is in your graveyard , exile @ .
(O) (UU) (^) (creature) homunculus (&^/) (/&^) when @ dies , you may draw a card .
(N) (GG) (^) (instant) flashback GG ^ \ @ deals &^ damage to each creature with flying and each player .
(O) (UU) (instant) return target creature to its owner's hand . its controller loses &^ life .
(A) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^/) (/&^^) flying \ when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ ^ . \ @ can block only creatures with flying .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block .
(O) (RR) (instant) add RR to your mana pool for each goblin on the battlefield .
(Y) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ ^ , T , return @ to its owner's hand : search your library for a gate card , put it onto the battlefield , then shuffle your library . if you control ten or more gates with different names , you win the game .
(N) (UU) (^) (^) (enchantment) cast @ only if no permanents named tidal influence are on the battlefield . \ @ enters the battlefield with a % counter on it . \ at the beginning of your upkeep , put a % counter on @ . \ as long as there is exactly one % counter on @ , all blue creatures get -&^^/ /-& . \ as long as there are exactly three % counters on @ , all blue creatures get +&^^/ /+& . \ whenever there are four or more % counters on @ , remove all % counters from it . \ countertype % tide
(A) (WW) (WW) (^) (^) (^) (sorcery) awaken &^^^^ ~ WW WW WW ^ ^ ^ ^ ^ \ destroy all nonland creatures .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , create a &^/ /&^ white soldier creature token .
(N) (UU) (instant) exile target creature you control , then return that card to the battlefield under its owner's control . if it's a spirit , put a +&^/ /+&^ counter on it .
(O) (WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card .
(A) (GG) (^) (^) (creature) human (*/) (/*) as an additional cost to cast @ , choose a creature type . \ @ 's power and toughness are each equal to the number of creatures of the chosen type on the battlefield .
(O) (RR) (^) (creature) efreet monk (&^^/) (/&^^) when @ dies , it deals &^^ damage to you .
(A) (WW) (WW) (^) (artifact) WW , T : tap target permanent .
(O) (RR) (^) (^) (creature) efreet monk (&^^^/) (/&^) prowess
(O) (WW) (WW) (creature) horse (&^^/) (/&^^^)
(N) (BB) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to each creature .
(O) (WW) (instant) prevent the next &^^ damage that would be dealt to target creature or player this turn . if @ was kicked , prevent the next &^^^^ damage that would be dealt to that creature or player this turn instead . \ kicker ^
(N) (GG) (instant) spells you control can't be uncasted by blue or black spells this turn , and creatures you control can't be the targets of blue or black spells this turn .
(N) (BB) (BB) (^) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to each creature and each player . "
(A) (BB) (^) (creature) aetherborn rogue (&^^^/) (/&^) ^ , sacrifice an artifact : put a +&^/ /+&^ counter on @ . it gains indestructible until end of turn .
(O) (BB) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ingest \ when @ enters the battlefield , if you control another colorless creature , each opponent loses &^^ life .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T or RR , T : @ deals &^ damage to target creature or player .
(O) (GG) (^) (creature) human warrior (&^^/) (/&^^) formidable ~ GG ^ ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(O) (UU) (^) (^) (^) (^) (^) (creature) turtle (&^^^^^^/) (/&^^^^^^) @ can't attack unless you've cast a noncreature spell this turn .
(N) (BB) (UU) (artifact) (creature) human rogue (&^/) (/&^) BB UU , T : target player loses &^ life and reveals his or her hand .
(N) (BB) (^) (sorcery) target player discards two cards . that player may copy this spell and may choose a new target for that copy .
(A) (RR) (RR) (RR) (creature) dwarf (&^^/) (/&^^) tap an untapped dwarf you control : target creature gets +&^^/ /+& until end of turn .
(N) (GG) (^) (^) (^) (^) (creature) spirit treefolk (&^^^/) (/&^^^) GG GG ^ ^ : @ gets +X/ /+X until end of turn , where X is its power .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .
(A) (^) (^) (artifact) spells cost ^ more to cast .
(A) (GG) (GG) (^) (creature) lhurgoyf (*/) (/*) trample \ @ 's power and toughness are each equal to the number of land cards in all graveyards .
(O) (UU) (^) (^) (sorcery) look at the top four cards of your library . you may reveal up to two instant and/ /or sorcery cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^/ /-&^ .
(O) (RR) (creature) dwarf (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature unless that creature's controller has @ deal &^^ damage to him or her .
(O) (RR) (^) (^) (^) (creature) minotaur shaman (&^^/) (/&^^) RR , T : @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ for each wizard on the battlefield .
(A) (RR) (RR) (^) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , destroy all creatures . creatures destroyed this way can't be regenerated .
(N) (land) T : add CC to your mana pool . \ ^ , T : until end of turn , creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud .
(A) (RR) (UU) (^) (legendary) (creature) merfolk wizard (&^^/) (/&^^^) whenever you cast your second spell each turn , draw a card .
(O) (BB) (^) (creature) human soldier (&^^/) (/&^^) @ can't block .
(Y) (GG) (UU) (WW) (^) (^) (legendary) (creature) rhino soldier (&^^^^/) (/&^^^^) vigilance \ trample \ ^ ^ , T : exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .
(N) (RR) (RR) (^) (^) (^) (sorcery) choose target creature or player . reveal cards from the top of your library until you reveal a nonland card . @ deals damage equal to that card's converted mana cost to that creature or player . put the nonland card into your hand and the rest on the bottom of your library in any order .
(N) (BB) (^) (^) (^) (creature) vampire (&^^/) (/&^^) flying \ whenever @ or another creature dies , target player loses &^ life and you gain &^ life .
(O) (WW) (^) (^) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^^ life .
(A) (UU) (UU) (^) (instant) flashback UU UU ^ ^ ^ ^ ^ \ create a token that's a copy of target creature you control .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) elemental (*/) (/*) trample \ @ 's power and toughness are each equal to the number of lands you control .
(A) (UU) (^) (^) (^) (^) (^) (sorcery) name a card . target player reveals cards from the top of his or her library until the named card is revealed . if it is , that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library . otherwise , the player shuffles his or her library .
(A) (WW) (^) (^) (enchantment) put a card from your hand on top of your library : prevent all damage that would be dealt by target instant or sorcery spell this turn .
(O) (UU) (UU) (^) (^) (^) (instant) trap if an opponent had two or more creatures enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ return two target creatures to their owners' hands .
(N) (BB) (WW) (^) (^) (creature) vampire warrior ally (&^^/) (/&^^^^) flying \ whenever you gain life , each opponent loses &^ life .
(Y) (BB) (BB) (RR) (UU) (^) (^) (^) (^) (planeswalker) bolas ((&^^^^^)) +&^^^ : destroy target noncreature permanent . \ -&^^ : gain control of target creature . \ -&^^^^^^^^^ : @ deals &^^^^^^^ damage to target player . that player discards seven cards , then sacrifices seven permanents .
(A) (BB) (^) (creature) eldrazi (&^^/) (/&^) devoid \ flying \ when you cast @ , you may pay CC ^ . if you do , target opponent sacrifices a creature . \ @ can't block .
(N) (GG) (GG) (^) (^) (^) (creature) ape (&^^^^^/) (/&^^^^^)
(A) (^) (^) (^) (artifact) at the beginning of your upkeep , destroy target nonland permanent with the lowest converted mana cost .
(O) (WW) (^) (instant) prevent all damage that would be dealt this turn to up to two target creatures .
(O) (UU) (^) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card .
(O) (BR) (BR) (^) (^) (creature) elemental rogue (&^^^/) (/&^^^) @ can't be blocked by white creatures .
(O) (RR) (sorcery) arcane each player sacrifices a permanent .
(O) (BB) (RR) (^) (^) (^) (enchantment) sacrifice @ : creatures your opponents control get -&^/ /-&^ until end of turn . those creatures attack this turn if able .
(N) (UU) (^) (instant) uncast target spell if you control more creatures than that spell's controller .
(O) (BB) (^) (^) (creature) zombie druid (&^/) (/&^) T , pay &^ life : add one mana of any color to your mana pool .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB GG RR to your mana pool .
(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains flying until end of turn .
(O) (RR) (instant) target creature becomes red until end of turn and attacks this turn if able .
(N) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^)
(O) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add BB BB BB BB to your mana pool .
(O) (UU) (^) (enchantment) aura enchant creature \ flash \ totem armor \ enchanted creature gets +&^/ /+&^ .
(O) (UU) (^) (^) (instant) choose target creature . reveal cards from the top of your library until you reveal a nonland card . that creature gets +X/ /-X until end of turn , where X is that card's converted mana cost . put all cards revealed this way on the bottom of your library in any order .
(N) (UU) (^) (enchantment) aura enchant artifact \ enchanted artifact is a creature with base power and toughness &^^^^^/ /&^^^^^ in addition to its other types .
(O) (GG) (^) (enchantment) aura enchant creature \ sacrifice a forest : regenerate enchanted creature . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (GG) (GG) (^) (^) (^) (sorcery) creatures you control get +&^^^/ /+&^^^ until end of turn . each creature your opponents control blocks this turn if able .
(O) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life for each creature you control named cleric of the forward order .
(O) (^) (^) (^) (artifact) (creature) bird construct (&^^/) (/&^) flying \ reveal @ as you draft it . you may look at the next card drafted from this booster pack .
(A) (UU) (UU) (^) (instant) buyback ~ discard two cards . \ uncast target spell .
(A) (RR) (RR) (^) (^) (^) (sorcery) each player may bid life for control of target creature . you start the bidding with a bid of & . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and gains control of the creature .
(O) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ soulshift &^^^
(A) (BB) (GG) (^) (^) (^) (creature) plant zombie (&^^^/) (/&^^^) flying \ whenever a card is put into an opponent's graveyard from anywhere , put a +&^/ /+&^ counter on @ .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool .
(A) (WW) (^) (^) (^) (legendary) (creature) bird soldier (&^^/) (/&^^^) flying \ WW WW ^ ^ ^ , sacrifice @ : exile all black creatures .
(N) (UU) (^) (^) (^) (enchantment) creatures your opponents control get -&^/ /-& .
(O) (GG) (GG) (instant) you gain &^^^^^^ life .
(A) (BB) (BB) (^) (legendary) (creature) human advisor (&^/) (/&^) T : target creature you control gets +&^^/ /+& until end of turn . activate this ability only during your turn , before attackers are declared .
(A) (GG) (^) (^) (^) (creature) plant centaur (&^/) (/&^) trample \ @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the number of land cards in all graveyards . \ whenever a land card is put into a graveyard from anywhere , you may pay GG GG . if you do , return @ from your graveyard to your hand .
(N) (GG) (^) (^) (^) (^) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) changeling \ champion a creature
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : create a &^/ /&^ colorless insect artifact creature token with flying named wasp .
(O) (BB) (creature) goblin rogue (&^/) (/&^) fear
(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ , T : create a &/ /&^ red kobold creature token named kobolds of kher keep .
(N) (WW) (^) (^) (creature) human wizard (&^/) (/&^^^^) when @ enters the battlefield , if it was kicked , destroy target land . \ kicker GG ^
(N) (BB) (UU) (^) (^) (creature) serpent (&^^/) (/&^^^) forestwalk
(N) (RR) (^) (^) (creature) human artificer (&^/) (/&^^^) when @ enters the battlefield , create a &^/ /&^ colorless thopter artifact creature token with flying . \ artifact creatures you control have haste .
(A) (^) (^) (^) (artifact) no more than two creatures can attack you each combat .
(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ hellbent ~ @ gets +&^^/ /+&^ as long as you have no cards in hand .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) each player shuffles his or her hand , graveyard , and permanents he or she owns into his or her library , then draws seven cards . each player's life total becomes &^^^^^^^ .
(O) (BB) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^^^/ /-&^ and is black .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) echo ^ ^ ^ ^ \ @ attacks each turn if able .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) target creature an opponent controls deals damage equal to its power to each other creature that player controls , then each of those creatures deals damage equal to its power to that creature .
(N) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^) tap an untapped merfolk you control : target player puts the top card of his or her library into his or her graveyard .
(O) (GG) (^) (^) (^) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , you may destroy target aura .
(A) (WW) (^) (^) (enchantment) whenever a player discards a card , you may pay WW . if you do , create a &^/ /&^ white spirit creature token with flying .
(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) other zombie creatures get +&^/ /+&^ . \ BB ^ , T : return target zombie card from your graveyard to your hand .
(N) (RR) (creature) goblin shaman (&^/) (/&^) RR ^ ^ , T , sacrifice a black creature , a red creature , and a green creature : search your library for a card named hellkite overlord and put it onto the battlefield . then shuffle your library .
(A) (land) T : add CC to your mana pool . \ BB , T : put target zombie card from your graveyard on top of your library .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T : flip a coin . if you win the flip , create a &^^/ /&^^ colorless insect artifact creature token with flying named wirefly . if you lose the flip , destroy all permanents named wirefly .
(A) (UU) (^) (^) (instant) strive ~ @ costs UU ^ more to cast for each target beyond the first . \ choose a creature on the battlefield . any number of target creatures you control each become a copy of that creature until end of turn .
(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) whenever @ deals combat damage to a player , draw a card .
(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ dies , put it on top of its owner's library .
(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^) flying \ ^ ^ , sacrifice @ : draw a card .
(O) (WW) (WW) (^) (creature) spirit (&^^/) (/&^^^) flying
(A) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) morph UU UU ^ \ UU UU ^ ^ ^ : turn @ face down . \ when @ is turned face up , copy target instant or sorcery spell . you may choose new targets for that copy .
(A) (BB) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) fear \ whenever a player casts a spell , sacrifice a creature .
(O) (RR) (^) (^) (^) (creature) boar (&^^^/) (/&^^) intimidate
(A) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add X mana in any combination of colors to your mana pool . spend this mana only to cast dragon spells or activate abilities of dragons . \ countertype % storage
(O) (GG) (creature) elf (&^/) (/&^) trample
(A) (BB) (creature) vampire assassin (&^/) (/&^) level up BB ^ \ level &^^ ~ &^^^ \ &^^/ /&^^ \ BB , T : target creature gets -&^^/ /-&^^ until end of turn . \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ BB , T : target creature gets -&^^^^/ /-&^^^^ until end of turn .
(O) (RR) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature deals combat damage to defending player , you may destroy target artifact that player controls .
(N) (snow) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(A) (GG) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw cards equal to the sacrificed creature's power .
(O) (UU) (^) (^) (enchantment) cycling ^ ^ \ when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ serpent creature with " this creature can't attack unless defending player controls an island . "
(A) (RR) (^) (^) (enchantment) whenever a land enters the battlefield , tap all lands its controller controls .
(N) (GG) (^) (^) (creature) human monk (&^/) (/&^^^) renown &^^ \ whenever a creature you control becomes renowned , draw a card .
(N) (RR) (^) (creature) goblin warrior (&^/) (/&^) red creatures you control have first strike .
(N) (BB) (^) (^) (sorcery) destroy all green creatures . they can't be regenerated .
(N) (UU) (^) (instant) gain control of target aura that's attached to a permanent . attach it to another permanent it can enchant .
(N) (BB) (^) (creature) sliver (&^/) (/&^) whenever a sliver you control attacks , defending player loses &^ life .
(O) (BB) (^) (creature) zombie cat (&^/) (/&^) when @ dies , target opponent discards a card at random .
(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^^) at the beginning of your end step , put a +&^/ /+&^ counter on target beast creature you control .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&/ /+&^^^ until end of turn .
(A) (RR) (RR) (RR) (^) (^) (enchantment) if a creature you control would deal damage to a creature or player , it deals double that damage to that creature or player instead .
(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in all graveyards .
(N) (RR) (RR) (^) (^) (creature) hound (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , it deals &^^^^ damage to you .
(O) (GG) (^) (^) (^) (^) (sorcery) you gain &^^^^^^ life . \ draw a card .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) WW WW , T : target creature gains protection from the color of your choice until end of turn . \ BB BB , T : target player loses &^^ life and you gain &^^ life .
(N) (RR) (RR) (creature) dwarf soldier (&^/) (/&^^) RR ^ : target dwarf creature gets +&^/ /+& until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^^^/) (/&^^^^^^) flying \ lifelink \ you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent loses &^^^ life , then you gain life equal to the life lost this way .
(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^) flying
(N) (WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .
(A) (BB) (RR) (^) (enchantment) goblin creatures get +&^/ /+&^ . \ all goblins are black and are zombies in addition to their other creature types .
(A) (BB) (BB) (BB) (XX) (legendary) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ enters the battlefield , target player loses life equal to the number of +&^/ /+&^ counters on it .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , enchanted creature's controller sacrifices it and you create a &^/ /&^ colorless myr artifact creature token .
(A) (WW) (WW) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^^ gargoyle creature with flying and protection from red .
(A) (WW) (^) (^) (^) (creature) kithkin wizard (&^^^/) (/&^^^) flying \ whenever @ attacks , exile another target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .
(O) (RR) (^) (^) (sorcery) @ deals &^ damage to each creature .
(O) (RR) (^) (^) (enchantment) aura enchant creature you control \ RR , sacrifice enchanted creature : @ deals damage equal to the sacrificed creature's power to each creature .
(O) (RR) (^) (^) (^) (instant) blocking creatures gain first strike until end of turn .
(N) (WW) (WW) (^) (^) (snow) (enchantment) aura enchant creature \ cumulative upkeep SS \ enchanted creature gets +&^^^/ /+&^^^ for each % counter on @ . \ countertype % age
(A) (GG) (^) (instant) untap all creatures . until end of turn , whenever a creature an opponent controls blocks , draw a card . \ draw a card .
(O) (GG) (^) (^) (^) (instant) destroy target creature with flying . if that creature was blue or black , create a &^/ /&^^ green spider creature token with reach .
(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn .
(O) (WW) (instant) target creature can't attack or block this turn .
(N) (GG) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) soulshift &^^^ \ at the beginning of your upkeep , sacrifice @ unless you pay GG .
(O) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ forecast ~ UU WW , reveal @ from your hand : tap target creature .
(Y) (UU) (^) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on it . \ remove all +&^/ /+&^ counters from @ : for each five counters removed this way , take an extra turn after this one .
(O) (BB) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn .
(N) (UU) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^^^) UU : @ gets +&^/ /-&^ until end of turn .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ melee
(O) (UU) (instant) buyback ^ ^ ^ \ choose a counter on target permanent or suspended card . remove that counter from that permanent or card or put another of those counters on it .
(O) (GG) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) evoke UU UU ^ \ when @ enters the battlefield , return target nonland permanent to its owner's hand .
(O) (GG) (creature) frog (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn .
(N) (GG) (^) (^) (creature) human druid (&^/) (/&^) when @ enters the battlefield , target forest becomes a &^^^^/ /&^^^^^ green treefolk creature for as long as @ remains on the battlefield . it's still a land .
(N) (GG) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , you gain &^^^ life .
(A) (GG) (^) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^^ \ @ can't be uncasted . \ ^ ^ : regenerate target samurai .
(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^^) flying \ when @ dies , return @ to its owner's hand .
(N) (UU) (UU) (^) (^) (^) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ UU UU ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , target land becomes an island in addition to its other types .
(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . if an artifact or creature spell is uncasted this way , put that card onto the battlefield under your control instead of into its owner's graveyard .
(O) (BB) (^) (^) (creature) horror mercenary (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it .
(N) (BB) (BB) (^) (^) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , @ deals &^ damage to that player .
(O) (RR) (^) (^) (^) (creature) viashino warrior (&^^/) (/&^^) devour &^^ \ GG : @ gains trample until end of turn .
(A) (land) as @ enters the battlefield , you may reveal an island or swamp card from your hand . if you don't , @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(A) (GG) (enchantment) artifacts and lands enter the battlefield tapped .
(O) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : add BB BB to your mana pool . "
(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) @ has flying as long as you control a dragon . \ when a dragon enters the battlefield , you may return @ from your graveyard to the battlefield .
(O) (WW) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^^) lifelink
(O) (UR) (^) (^) (^) (creature) weird (&^^^/) (/&^^^) when @ becomes the target of a spell or ability , return @ to its owner's hand .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ RR ^ : @ gains menace until end of turn .
(O) (GG) (RR) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ trample
(N) (^) (^) (snow) (artifact) @ enters the battlefield tapped . \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .
(A) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exile an instant card from your hand . \ XX , T : copy the exiled card . you may cast the copy without paying its mana cost . X is the converted mana cost of the exiled card .
(A) (GG) (RR) (XX) (sorcery) [ & = @ deals X damage to target creature with flying . = @ deals X damage to target creature without flying . = @ deals X damage to target player . ]
(N) (RR) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ , sacrifice this permanent : this permanent deals &^ damage to target creature or player . " \ all slivers have " ^ , sacrifice this permanent : prevent the next &^ damage that would be dealt to target sliver creature or player this turn . "
(A) (UU) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in its controller's hand . \ at the beginning of the draw step of enchanted creature's controller , that player draws an additional card .
(O) (RR) (instant) target creature gets +&^^^/ /+&^ until end of turn . scry &^ .
(A) (land) T : add CC to your mana pool . \ ^ , T : untap target land .
(N) (RP) (RP) (^) (^) (^) (instant) gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .
(N) (UU) (UU) (^) (^) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , draw three cards .
(O) (WW) (^) (^) (instant) populate . creatures you control gain indestructible until end of turn .
(N) (UU) (^) (^) (sorcery) target player shuffles his or her graveyard into his or her library .
(N) (land) T : add CC to your mana pool . \ BB RR ^ , T : each player discards a card . activate this ability only any time you could cast a sorcery .
(O) (^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^^) UU ^ , sacrifice @ : return target creature to its owner's hand .
(O) (WW) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , prevent all damage that would be dealt to target creature this turn .
(O) (WW) (^) (^) (^) (creature) human rebel warrior (&^^/) (/&^^^) whenever @ is dealt combat damage , you gain that much life .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : target permanent you control becomes the color of your choice .
(N) (GG) (^) (sorcery) reveal the top five cards of your library . you may put a creature card from among them into your hand . put the rest into your graveyard . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , put up to two creature cards from among the revealed cards into your hand instead of one .
(O) (WW) (^) (^) (instant) cast @ only during the declare blockers step . \ target unblocked attacking creature becomes blocked . \ draw a card at the beginning of the next turn's upkeep .
(A) (BB) (XX) (^) (^) (^) (^) (sorcery) destroy X target nonblack creatures . draw X cards .
(O) (GG) (^) (^) (^) (sorcery) as an additional cost to cast @ , you may pay GG ^ any number of times . \ you gain &^^^ life plus an additional &^^^ life for each additional GG ^ you paid .
(N) (WW) (sorcery) look at the top five cards of target player's library . you may then have that player shuffle that library .
(A) (BB) (^) (^) (^) (creature) horror (&^/) (/&^) T , sacrifice a creature : return target creature card from your graveyard to the battlefield . activate this ability only during your upkeep .
(O) (artifact) (land) indestructible \ T : add CC to your mana pool .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ and gains vigilance until end of turn . \ T : add WW to your mana pool .
(N) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^^^ life . "
(A) (GG) (^) (^) (creature) wolf warrior (&^^/) (/&^^) trample \ whenever a wolf or werewolf you control becomes the target of an instant or sorcery spell , create a &^^/ /&^^ green wolf creature token .
_ASIDE_ (N) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) when @ dies , return it to the battlefield transformed under your control .
_BSIDE_ (N) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human , it has menace .
(N) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) imprint ~ when @ enters the battlefield , look at the top four cards of your library , exile one face down , then put the rest on the bottom of your library in any order . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control .
(O) (UU) (^) (sorcery) target opponent puts the top seven cards of his or her library into his or her graveyard .
(N) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^) flash \ flying \ when @ enters the battlefield , return a creature you control to its owner's hand . \ when @ enters the battlefield , exile target card from a graveyard .
(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) if @ would die , put @ on top of its owner's library instead .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , target opponent exiles a card from his or her hand .
(A) (UU) (^) (^) (creature) merfolk shaman (&^^/) (/&^^) you may cast aura cards with enchant creature as though they had flash .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , create a number of &^/ /&^ black harpy creature tokens with flying equal to your devotion to black . \ at the beginning of your upkeep , sacrifice a creature .
(O) (UU) (creature) faerie (&^/) (/&^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . \ kicker UU ^ ^ ^
(O) (RW) (RW) (RW) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target attacking or blocking creatures .
(O) (WW) (^) (creature) kor soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a permanent you control to its owner's hand .
(N) (RR) (WW) (creature) human soldier (&^/) (/&^^) double strike
(N) (RR) (^) (creature) lizard (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB ^ ^ : regenerate @ .
(N) (UU) (^) (^) (^) (enchantment) artifacts , creatures , and lands your opponents control enter the battlefield tapped .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all walls your opponents control . \ whenever @ attacks , if defending player controls no walls , it deals &^^ damage to each creature without flying that player controls .
(A) (BB) (BB) (XX) (creature) zombie (&/) (/&^) as @ enters the battlefield , exile X creature cards from your graveyard . if you can't , put @ into its owner's graveyard instead of onto the battlefield . for each creature card exiled this way , @ enters the battlefield with a +&^^/ /+& , +&^/ /+&^ , or +&/ /+&^^ counter on it .
(A) (UB) (UB) (UB) (UB) (instant) you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost .
(A) (land) if @ would enter the battlefield , sacrifice an untapped island instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC UU to your mana pool . \ ^ , T : scry &^ .
(A) (WW) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^) defender \ flying \ when @ blocks , it becomes a bird giant , and it loses defender .
(O) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature .
(Y) (RR) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue and red is less than seven , @ isn't a creature . \ reveal the first card you draw on each of your turns . whenever you reveal a land card this way , draw a card . whenever you reveal a nonland card this way , @ deals &^^^ damage to target creature or player .
(A) (^) (^) (^) (^) (^) (artifact) if a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player , it deals that much damage plus &^^ to that permanent or player instead .
(O) (GG) (^) (creature) sliver (&^/) (/&^) all slivers have " T : add one mana of any color to your mana pool . "
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) ^ ^ : @ gains trample until end of turn .
(Y) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . if it's your turn , end the turn .
(N) (^) (^) (^) (^) (artifact) ^ , T : tap target artifact , creature , or land .
(O) (WW) (WW) (^) (^) (^) (creature) giant (&^^^/) (/&^^^^^)
(O) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , draw a card .
(O) (GG) (^) (creature) insect (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi leech (&^^^^^^/) (/&^^^^) emerge BB ^ ^ ^ ^ ^ ^ \ when you cast @ , target opponent loses &^^^ life and you gain &^^^ life .
(O) (RR) (^) (creature) elemental hound (&^^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature .
(N) (UU) (XX) (XX) (sorcery) discard X cards , then return a card from your graveyard to your hand for each card discarded this way . exile @ .
(N) (GG) (^) (creature) troll (&^^/) (/&^^) renown &^ \ GG ^ ^ : regenerate @ .
(A) (GG) (GG) (^) (creature) elf druid shaman (&^^/) (/&^^) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , @ gets +&^^^/ /+&^^^ . \ as long as the top card of your library is a land card , @ has " T : add two mana of any one color to your mana pool . "
(O) (RR) (^) (creature) goblin rogue (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .
(A) (UU) (^) (^) (^) (sorcery) tempting offer ~ choose target creature you control . create a token that's a copy of that creature . each opponent may create a token that's a copy of that creature . for each opponent who does , create a token that's a copy of that creature .
(Y) (RR) (WW) (^) (^) (planeswalker) nahiri ((&^^^^)) +&^^ : you may discard a card . if you do , draw a card . \ -&^^ : exile target enchantment , tapped artifact , or tapped creature . \ -&^^^^^^^^ : search your library for an artifact or creature card , put it onto the battlefield , then shuffle your library . it gains haste . return it to your hand at the beginning of the next end step .
(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .
(O) (GG) (instant) convoke \ target creature gets +&^^/ /+&^^ until end of turn .
(N) (WW) (^) (enchantment) each creature you control with a % counter on it gets +&^^/ /+&^^ . \ countertype % level
(N) (GG) (^) (sorcery) you may play up to three additional lands this turn .
(N) (BG) (^) (^) (creature) hag shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more swamps , you may have target player discard a card . \ when @ enters the battlefield , if you control two or more forests , you may put target card from your graveyard on top of your library .
(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever another creature with power &^^ or less enters the battlefield under your control , you may pay ^ . if you do , draw a card .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has menace .
(A) (^) (^) (^) (artifact) ^ ^ , T , put a % counter on @ : draw a card , then you lose &^ life for each % counter on @ . \ BB UU : remove a % counter from @ . \ countertype % blood
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ doesn't untap during your untap step . \ ^ ^ ^ ^ ^ ^ ^ ^ ^ : untap @ . activate this ability only during your upkeep .
(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^/) (/&^^^^^^^^^) cumulative upkeep ~ put a -&^/ /-&^ counter on @ .
(A) (RR) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player gains control of @ . \ when you gain control of @ from another player , choose a creature you control and an opponent . flip a coin . if you lose the flip , that opponent gains control of that creature .
(N) (UU) (^) (^) (sorcery) return target exiled card with flashback you own to your hand .
(A) (GG) (GG) (GG) (creature) elemental (&^^^^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .
(A) (land) T : add CC to your mana pool . \ T , pay &^ life : add one mana of any color to your mana pool . spend this mana only to cast a spell with devoid .
(A) (UU) (^) (enchantment) whenever a player puts a nontoken creature onto the battlefield , that player returns a land he or she controls to its owner's hand .
(A) (UU) (^) (legendary) (creature) human wizard (&^/) (/&^^^) instant and sorcery spells you cast cost ^ less to cast . \ whenever a spell or ability you control uncasts a spell , you may draw a card . if you do , discard a card .
(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . you gain &^^^^ life .
(A) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) if a source would deal &^^^ or less damage to @ , prevent that damage .
(O) (WW) (creature) human cleric (&^/) (/&^) WW ^ , T : prevent all combat damage that would be dealt by target blocked creature this turn .
(O) (UU) (^) (creature) spirit (&^/) (/&^) flying \ whenever @ deals combat damage to a player , that player puts the top two cards of his or her library into his or her graveyard .
(A) (RR) (RR) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ whenever you cast a spell , you may pay ^ . if you do , @ deals &^ damage to target player .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "
(A) (^) (artifact) whenever one or more +&^/ /+&^ counters are placed on a permanent you control , you may pay ^ . if you do , create a &^/ /&^ colorless servo artifact creature token . \ ^ ^ ^ , T : choose a counter on target permanent or player . give that permanent or player another counter of that kind .
(O) (RR) (instant) [ &^ = uncast target blue spell . = destroy target blue permanent . ]
(A) (RR) (RR) (RR) (^) (^) (legendary) (creature) goblin shaman (&^^/) (/&^^) haste \ T : create a token that's a copy of target nonlegendary creature you control . that token has haste . sacrifice it at the beginning of the next end step .
(N) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) affinity for artifacts \ flying
(O) (RR) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature at end of combat .
(A) (UU) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may pay UU ^ . if you do , return target permanent to its owner's hand .
(A) (RR) (RR) (^) (enchantment) at the beginning of each player's end step , put a % counter on @ for each untapped land that player controls . \ remove a % counter from @ : add CC to your mana pool . any player may activate this ability but only during his or her turn before the end step . \ countertype % charge
(N) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn .
(A) (RR) (WW) (^) (^) (legendary) (creature) kor ally (&^^^/) (/&^^^^) haste \ rally ~ whenever @ or another ally enters the battlefield under your control , you may look at the top four cards of your library . if you do , reveal any number of ally cards from among them , then put those cards on top of your library in any order and the rest on the bottom in any order .
(N) (GG) (^) (^) (^) (instant) destroy target artifact or enchantment . \ draw a card at the beginning of the next turn's upkeep .
(A) (UU) (^) (^) (^) (instant) return to their owners' hands all creatures with toughness less than or equal to the number of islands you control .
(O) (UU) (UU) (^) (^) (creature) bird (&^^^/) (/&^) flying \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , draw three cards .
(A) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool . \ BB RR ^ : until end of turn , @ becomes a &^^/ /&^^ black and red elemental creature with " XX : this creature gets +X/ /+& until end of turn . " it's still a land .
(A) (BB) (^) (^) (creature) goblin rogue (&^^^/) (/&^) prowl BB ^ \ @ can't block . \ whenever a goblin or rogue you control deals combat damage to a player , if @ is in your graveyard , you may return @ to your hand .
(A) (RR) (RR) (^) (^) (^) (creature) insect (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you sacrifice a mountain .
(N) (GG) (^) (^) (^) (creature) plant wall (&^^^/) (/&^^^) defender \ GG : regenerate @ .
(O) (BB) (^) (^) (creature) human cleric (&^^^/) (/&^) exalted
(N) (UU) (^) (^) (creature) troll (&^^/) (/&^) UU : regenerate @ . activate this ability only if @ blocked or was blocked by a blue creature this turn .
(Y) (WW) (WW) (^) (^) (legendary) (creature) cat warrior (&^^^^/) (/&^^^^) first strike \ WW WW ^ ^ ^ : attacking creatures you control get +X/ /+X until end of turn , where X is the number of attacking creatures .
(N) (WW) (WW) (creature) human rebel knight (&^^/) (/&^^) flanking \ if @ would be destroyed , regenerate it . \ ^ ^ : @ can't be regenerated this turn . only any opponent may activate this ability .
(N) (UU) (^) (^) (enchantment) each player can't cast more than one spell each turn .
(N) (GG) (^) (creature) cat (&^^/) (/&^) forestwalk
(A) (BB) (BB) (BB) (BB) (enchantment) as @ enters the battlefield , you lose life equal to your life total . \ you don't lose the game for having & or less life . \ if you would gain life , draw that many cards instead . \ whenever you're dealt damage , sacrifice that many nontoken permanents . if you can't , you lose the game . \ when @ is put into a graveyard from the battlefield , you lose the game .
(O) (BB) (^) (^) (^) (creature) minion (&^^/) (/&^^) flying \ whenever @ becomes blocked by a white creature , destroy that creature . it can't be regenerated .
(O) (BB) (^) (^) (sorcery) destroy target nonblack creature .
(N) (WW) (^) (^) (^) (sorcery) destroy target tapped creature .
(N) (RR) (^) (^) (sorcery) exile the top three cards of your library . until end of turn , you may play cards exiled this way .
(A) (UU) (^) (creature) human wizard (&^^/) (/&^) each instant and sorcery spell you cast costs ^ less to cast for each creature it targets . \ heroic ~ whenever you cast a spell that targets @ , @ gains hexproof until end of turn .
(A) (RR) (XX) (sorcery) @ deals X damage to each creature without flying and each player .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you may tap or untap target permanent .
(N) (land) T : add CC to your mana pool . \ WW , T , sacrifice a cleric creature : you gain life equal to the sacrificed creature's toughness . \ BB , T , sacrifice a cleric creature : target player loses life equal to the sacrificed creature's power .
(N) (BB) (^) (^) (^) (^) (creature) shade (&^/) (/&^) fear \ BB : @ gets +&^/ /+&^ until end of turn .
(O) (UU) (^) (^) (^) (creature) spirit bird (&^^^/) (/&^^) flying
(O) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ and it deals &^^^ damage to target player .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) @ has trample as long as you control a beast , haste as long as you control a goblin , first strike as long as you control a soldier , flying as long as you control a wizard , and " BB : regenerate @ " as long as you control a zombie .
(A) (GG) (^) (enchantment) whenever a creature enters the battlefield under your control , you may look at the top X cards of your library , where X is that creature's power . if you do , put one of those cards on top of your library and the rest on the bottom of your library in any order .
(N) (GG) (^) (sorcery) return target green card from your graveyard to your hand .
(N) (RR) (instant) destroy target wall . it can't be regenerated .
(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .
(A) (artifact) T : add GG to your mana pool .
(O) (UU) (^) (^) (creature) sliver (&^/) (/&^) all sliver creatures have shadow .
(N) (RR) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying
(Y) (UU) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to blue is less than five , @ isn't a creature . \ at the beginning of your upkeep , scry &^ . \ UU ^ : target creature you control can't be blocked this turn .
(O) (BB) (BB) (^) (creature) bird (&^^/) (/&^) flying \ when @ dies , all creatures get -&^/ /-&^ until end of turn .
(A) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever another non ~ spirit creature you control dies , create a &^/ /&^ white spirit creature token with flying .
(A) (RR) (creature) lizard (&^/) (/&^) if you would draw a card , you may skip that draw instead .
(O) (GG) (^) (^) (^) (creature) centaur druid (&^^/) (/&^^) whenever @ deals combat damage to a player , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library .
(A) (^) (^) (^) (artifact) ^ ^ ^ : each player puts the top two cards of his or her library into his or her graveyard .
(N) (GG) (XX) (sorcery) @ deals X damage to each creature with flying and &^ additional damage to each blue creature .
(N) (WW) (^) (enchantment) aura enchant creature you control \ whenever enchanted creature deals damage , you gain that much life . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player sacrifices five lands . @ deals &^^^^^ damage to each creature .
(N) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ create two &^^/ /&^^ green bear creature tokens . \ threshold ~ create four &^^/ /&^^ green bear creature tokens instead if seven or more cards are in your graveyard .
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ provoke
(O) (UU) (^) (^) (creature) human cleric (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to target creature this turn . target opponent may draw a card .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) whenever @ attacks , destroy all auras attached to target land .
(N) (GG) (GG) (^) (^) (creature) goblin shaman (&^^^/) (/&^^^) GU GU : target creature you control becomes the color or colors of your choice until end of turn .
(A) (RR) (XX) (sorcery) flashback RR RR RR XX \ @ deals X damage to target creature or player .
(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add CC to your mana pool . if that mana is spent on an instant or sorcery spell , that spell can't be uncasted by spells or abilities .
(N) (RR) (^) (^) (^) (^) (instant) radiance ~ @ deals &^^ damage to target creature and each other creature that shares a color with it .
(N) (WW) (WW) (^) (^) (^) (^) (enchantment) imprint ~ when @ enters the battlefield , exile target nonland permanent . \ players can't cast spells with the same name as the exiled card .
(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add RR or GG to your mana pool . put a % counter on @ . \ countertype % depletion
_ASIDE_ (O) (RR) (^) (^) (creature) human werewolf (&^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG UU to your mana pool .
(N) (GG) (enchantment) whenever a spell you've cast is uncasted , draw a card .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) merfolk (&^/) (/&^^^) UU UU , T : gain control of target legendary permanent .
(N) (UU) (WW) (^) (enchantment) exalted \ cascade
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) choose an order for artifacts , creatures , and lands . each player sacrifices one permanent of the first type , sacrifices two of the second type , then sacrifices three of the third type .
(N) (BB) (^) (^) (^) (^) (instant) delve \ destroy target creature .
(N) (^) (^) (artifact) ^ ^ , T , choose flying , first strike , trample , or shadow : until end of turn , target creature with the chosen ability loses it and another target creature gains it .
(A) (WW) (WW) (sorcery) exile all white creatures . for each creature exiled this way , its controller draws a card .
(A) (BB) (XX) (sorcery) X is the number of artifact and/ /or creature cards in an opponent's graveyard as you cast @ . \ distribute X +&^/ /+&^ counters among any number of target creatures .
(N) (GG) (^) (^) (creature) human archer (&^^/) (/&^^) T : @ deals &^^^^ damage to target attacking creature with flying .
(O) (GG) (^) (^) (creature) hound archer (&^^^^/) (/&^) @ has reach as long as it has a +&^/ /+&^ counter on it .
(A) (GG) (RR) (WW) (creature) kavu (&^^^/) (/&^^^) GG RR WW : prevent all combat damage blue creatures and black creatures would deal this turn .
(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^^/ /&^^ creature with all creature types until end of turn . it's still a land .
(A) (WW) (^) (creature) spirit cleric (&^^/) (/&^) flying \ sacrifice @ : creatures you control gain indestructible until end of turn .
(O) (GG) (^) (instant) transform up to one target werewolf you control . creatures you control gain trample until end of turn .
(O) (WW) (sorcery) you gain &^^^^^ life .
(O) (RR) (creature) goblin rogue (&^/) (/&^) whenever @ attacks and isn't blocked , you may pay RR . if you do , destroy target artifact defending player controls and @ assigns no combat damage this turn .
(O) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . if that creature had a +&^/ /+&^ counter on it , create a &^/ /&^ green snake creature token .
(O) (UU) (^) (^) (^) (creature) human rogue (&^^/) (/&^^) hexproof \ dethrone
(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from green and from blue . \ whenever equipped creature deals combat damage to a player , you create a &^^/ /&^^ green wolf creature token and that player puts the top ten cards of his or her library into his or her graveyard .
(N) (BB) (^) (^) (^) (enchantment) at the beginning of your end step , sacrifice @ and you lose &^^^^^^^^ life . \ whenever another card is put into your graveyard from anywhere , target opponent gains control of @ .
(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) protection from red \ tap five untapped goblins you control : @ deals &^^^^^^^^^^ damage to each creature and each player .
(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ UU : @ 's owner shuffles it into his or her library .
(O) (BB) (^) (creature) human cleric (&^/) (/&^^^) exploit \ when @ exploits a creature , target opponent loses &^^ life and you gain &^^ life .
(N) (GG) (^) (creature) wurm (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the amount of life you've gained this turn .
(O) (UU) (^) (^) (^) (instant) draw two cards .
(N) (BB) (BB) (^) (^) (^) (enchantment) sacrifice a swamp : regenerate target black creature .
(N) (land) T : add CC to your mana pool . \ UU WW , T , sacrifice a bird : draw a card .
(O) (RR) (^) (^) (creature) goblin shaman (&^/) (/&^^) RR , T : @ deals damage equal to its power to target creature or player .
(N) (UU) (^) (^) (^) (sorcery) look at the top five cards of target player's library . put any number of them on the bottom of that library in any order and the rest on top of the library in any order .
(A) (RR) (creature) construct (*/) (/*) @ 's power and toughness are each equal to the number of artifact cards in all graveyards .
(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature's activated abilities can't be activated .
(N) (^) (^) (^) (^) (^) (artifact) (creature) cleric (&^^^/) (/&^^^) all walls able to block @ do so . \ prevent all combat damage that would be dealt to @ by walls .
(O) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ unearth UU ^ ^
(O) (UU) (^) (^) (^) (creature) human artificer (&^/) (/&^^) flying \ when @ enters the battlefield , create a &^/ /&^ colorless thopter artifact creature token with flying .
(N) (GG) (RR) (^) (^) (^) (^) (^) (^) (sorcery) basic landcycling ^ ^ \ @ deals damage to each opponent equal to the number of lands that player controls .
(N) (WW) (^) (instant) exile target black or red permanent .
(N) (BB) (creature) zombie (&^^/) (/&^^) @ enters the battlefield tapped .
(A) (RR) (UU) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^^^) flying \ whenever @ attacks , draw a card , then discard a card . @ gets +X/ /+& until end of turn , where X is the discarded card's converted mana cost .
(N) (UU) (^) (creature) merfolk soldier (&^/) (/&^) whenever @ attacks and isn't blocked , look at the top card of defending player's library . you may put that card on the bottom of that player's library .
(A) (instant) search your library for a green creature card , reveal it , and put it into your hand . then shuffle your library . \ at the beginning of your next upkeep , pay GG GG ^ ^ . if you don't , you lose the game .
_ASIDE_ (N) (^) (artifact) (creature) gargoyle (&^^/) (/&^^) defender \ ^ ^ ^ ^ ^ ^ : transform @ .
_BSIDE_ (N) (artifact) (creature) gargoyle horror (&^^^^/) (/&^^) flying
(A) (GG) (RR) (WW) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) vigilance \ trample \ whenever @ blocks a creature , @ deals damage to that creature's controller equal to @ 's power .
(N) (WW) (^) (enchantment) WW WW : return target nonsnow land you control to its owner's hand .
(N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may put an aura card from your hand onto the battlefield attached to @ .
(A) (RR) (^) (enchantment) aura curse enchant player \ whenever a creature deals combat damage to enchanted player , put a +&^/ /+&^ counter on that creature .
(A) (^) (^) (artifact) ^ , T : put a % counter on @ , then you may cast an instant or sorcery card with converted mana cost equal to the number of % counters on @ from your hand without paying its mana cost . \ ^ ^ ^ , T , remove X % counters from @ : scry X . \ countertype % charge
(O) (BB) (^) (^) (creature) spirit (&^^/) (/&^) flying
(O) (RR) (creature) goblin shaman (&^/) (/&^) when @ dies , you may have it deal &^ damage to target creature or player .
(N) (land) T : add WW to your mana pool . @ deals &^ damage to you . \ threshold ~ WW , T , sacrifice @ : you gain &^^^^ life . activate this ability only if seven or more cards are in your graveyard .
(O) (^) (^) (^) (artifact) sacrifice a creature : add CC CC to your mana pool .
(A) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental warrior (&^^^/) (/&^^^) bloodthirst X \ protection from instants \ @ can't be uncasted .
(N) (GG) (^) (^) (^) (^) (^) (creature) cleric (&^^^/) (/&^^^) when @ enters the battlefield , [ &^ = search your library for a creature card , reveal it , then shuffle your library and put that card on top of it . = put target noncreature permanent on the bottom of its owner's library . ]
(N) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^^^ and has reach .
(Y) (RR) (^) (^) (^) (creature) orc shaman (&^^^^/) (/&^^) haste \ whenever a creature you control deals combat damage to a player , put a +&^/ /+&^ counter on it . \ ferocious ~ GU GU ^ ^ : draw a card for each creature you control with power &^^^^ or greater .
(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has shroud . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(N) (RR) (^) (sorcery) @ deals &^^ damage to each nonartifact creature .
(A) (GG) (GG) (^) (^) (enchantment) each artifact spell costs ^ more to cast for each artifact its controller controls .
(O) (UU) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has shroud .
(N) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature has shroud as long as it's untapped .
(O) (^) (^) (^) (artifact) T : you get EE . \ T , pay EE EE EE : @ deals &^^ damage to target player .
(O) (RR) (^) (^) (creature) insect (&/) (/&^^^) mountainwalk \ RR : @ gets +&^/ /-&^ until end of turn .
(N) (BB) (BB) (^) (^) (tribal) (sorcery) rogue prowl BB ^ \ target player reveals three cards from his or her hand . you choose two of them . that player discards those cards .
(Y) (GG) (GG) (^) (^) (legendary) (creature) troll shaman (&^^^^/) (/&^^^^) hexproof \ @ can't be uncasted . \ GG ^ : regenerate @ .
(N) (WW) (WW) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and lifelink .
(N) (UU) (UU) (^) (^) (creature) human (&^^^/) (/&^^^) flying \ @ can block only creatures with flying .
(O) (UU) (^) (^) (sorcery) return target creature to its owner's hand . \ draw a card .
(O) (GG) (^) (^) (creature) hyena (&^^^/) (/&^^) @ can't block black creatures .
(N) (land) T : add CC to your mana pool . \ WW , T : target soldier creature gets +&^/ /+&^ until end of turn .
(N) (UU) (^) (creature) faerie spellshaper (&^/) (/&^) flying \ UU , T , discard a card : create a &^/ /&^ blue faerie creature token named cloud sprite . it has flying and " cloud sprite can block only creatures with flying . "
(A) (WW) (WW) (^) (^) (creature) cat soldier (&^^^/) (/&^^^) whenever an enchantment enters the battlefield under your control , create a &^^/ /&^^ white cat creature token . if that enchantment is an aura , you may attach it to the token .
(N) (UU) (UU) (^) (^) (creature) djinn (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ phases out unless you pay UU UU .
(O) (RR) (^) (^) (^) (creature) viashino skeleton (&^^/) (/&^) BB ^ , discard a card : regenerate @ .
(N) (WW) (^) (^) (enchantment) cumulative upkeep ^ ^ \ at the beginning of each player's upkeep , @ deals damage to that player equal to the number of snow lands he or she controls .
(N) (WW) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) WW , T : tap target creature . \ whenever you cast a spirit or arcane spell , untap @ .
(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) as long as you have more cards in hand than each opponent , @ gets +&^^/ /+&^^ and has flying .
(N) (BB) (creature) human assassin (&^/) (/&^) deathtouch \ morph ~ reveal a black card in your hand . \ when @ is turned face up , target player loses &^^ life .
(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact .
(A) (RR) (^) (^) (^) (enchantment) all creatures attack each turn if able . \ all creatures block each turn if able .
(O) (UU) (^) (creature) bird (&^/) (/&^^) flying \ metalcraft ~ whenever @ deals combat damage to a player , if you control three or more artifacts , that player puts the top four cards of his or her library into his or her graveyard .
(N) (^) (^) (^) (artifact) vehicle (&^^^^/) (/&^^^^) crew &^^ \ at end of combat , if @ attacked or blocked this combat , put a % counter on it . then if it has two or more % counters on it , sacrifice it and draw two cards . \ countertype % velocity
(E) (land) T : add CC CC CC to your mana pool . spend this mana only on spells and abilities that put tokens onto the battlefield . use toys to represent the tokens .
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^^^^^^ damage to target creature or player .
(O) (GG) (^) (^) (^) (instant) until end of turn , target creature gets +&^/ /+&^ for each creature you control and gains trample .
(O) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^) madness BB BB \ whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .
(A) (RR) (RR) (^) (^) (^) (enchantment) aura curse enchant player \ if a source would deal damage to enchanted player , it deals double that damage to that player instead .
(O) (WW) (^) (creature) human cleric (&^/) (/&^^) protection from black \ cycling ^ ^
(O) (GG) (GG) (^) (^) (^) (^) (enchantment) (creature) elemental (&^^^^^/) (/&^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures you control gain trample until end of turn .
(O) (WW) (^) (enchantment) WW , pay &^^ life : the next time a source of your choice would deal damage to you this turn , prevent that damage .
(N) (^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ BB WW : @ becomes a &^/ /&^^^^ white and black thrull artifact creature with lifelink until end of turn .
(O) (RR) (creature) minotaur wizard (&^/) (/&^) WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ UU , T : target creature gains flying until end of turn .
(N) (RR) (^) (^) (^) (creature) human advisor (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature .
(N) (GW) (creature) elf shaman (&^/) (/&^) GG WW ^ ^ : target creature gets +&^^^/ /+&^^^ until end of turn . untap that creature .
(N) (WW) (^) (artifact) (creature) human artificer (&^/) (/&^^) WW , T : regenerate target artifact .
(O) (BB) (RR) (WW) (^) (^) (^) (creature) goblin warrior (&^^/) (/&^^) morph BB RR WW ^ ^ \ when @ enters the battlefield or is turned face up , create three &^/ /&^ red goblin creature tokens .
(N) (BB) (^) (^) (^) (creature) orc warrior (&^^^^/) (/&^^^^^) raid ~ when @ enters the battlefield , you lose &^^^^ life unless you attacked with a creature this turn .
(N) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) return all nightstalker permanent cards from your graveyard to the battlefield . then destroy all swamps you control .
(O) (RR) (^) (^) (^) (^) (creature) ogre berserker (&^^^^/) (/&^^) haste
(A) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^/) (/&^^^^^) when you cast @ , you may put two cards your opponents own from exile into their owners' graveyards . if you do , create three &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(O) (RR) (^) (^) (creature) goat beast (&^/) (/&^) mountainwalk \ RR : @ gets +&^/ /+& until end of turn .
(A) (BB) (WW) (^) (^) (^) (sorcery) return target permanent card from your graveyard to the battlefield .
(A) (legendary) (land) if @ is in your opening hand and you're not playing first , you may begin the game with @ on the battlefield with a % counter on it . if you do , exile a card from your hand . \ T : add CC to your mana pool . if @ has a % counter on it , instead add one mana of any color to your mana pool . \ countertype % luck
(O) (BB) (^) (creature) insect (&^/) (/&^) whenever @ deals combat damage to a creature , destroy that creature unless its controller pays ^ ^ .
(A) (UU) (UU) (^) (^) (creature) bird soldier horror (&^^^/) (/&^^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target blue creature . "
(O) (RR) (^) (creature) human shaman (&/) (/&^^^) defender \ T : @ deals &^ damage to each opponent . \ whenever you cast an instant or sorcery spell , untap @ .
(O) (GG) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^^)
(O) (WW) (^) (instant) destroy target spirit or enchantment .
(O) (RR) (instant) target blocking wall you control gets +&^^^^^^^^^^/ /+& until end of combat . prevent all damage that would be dealt to it this turn . destroy it at the beginning of the next end step .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ WW ^ : @ gets +&/ /+&^ until end of turn .
(N) (BB) (UU) (artifact) equipment equip ^ ^ \ equipped creature has fear . \ whenever equipped creature deals combat damage to a player , you may draw a card .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel warrior (&^^^/) (/&^^^^) flying \ whenever @ deals damage , you gain that much life .
(O) (GG) (enchantment) when an opponent casts a creature spell with flying , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ spider creature with reach .
(O) (GG) (^) (creature) elf (&^^/) (/&^) T : untap target creature .
(N) (UU) (^) (^) (^) (creature) elemental (&^^/) (/&^^^) flying \ evoke UU ^ ^ ^ \ when @ leaves the battlefield , put target nonland permanent on top of its owner's library .
(O) (WW) (creature) human soldier (&^/) (/&^) WW ^ , T , discard a card : create a &^/ /&^ white human soldier creature token .
(O) (RR) (^) (^) (^) (tribal) (sorcery) giant @ deals &^^^^ damage to target player . if you control a giant , draw a card .
(A) (GG) (GG) (^) (^) (legendary) (creature) human monk (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent may put a legendary creature card from his or her hand onto the battlefield .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) WW ^ : until end of turn , target creature gains " this creature can't attack or block unless its controller pays ^ for each cleric on the battlefield . "
(N) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) when @ enters the battlefield , if WW was spent to cast it , target player skips his or her next combat phase . \ @ can't block .
(O) (UU) (^) (^) (sorcery) draw three cards , then discard two cards . \ if @ was kicked , target player discards two cards . \ kicker BB ^
(O) (BB) (^) (^) (creature) elf assassin (&^^/) (/&^^) when @ enters the battlefield , target creature an opponent controls gets -&^/ /-&^ until end of turn .
(O) (UU) (^) (^) (creature) illusion (&^^/) (/&^) flying \ ^ : @ becomes the creature type of your choice until end of turn .
(A) (WW) (creature) human knight (&^/) (/&^) level up WW \ level &^^ ~ &^^^^^^ \ &^^^/ /&^^^ \ first strike \ level &^^^^^^^ ~ \ &^^^^/ /&^^^^ \ double strike
(A) (RR) (RR) (^) (^) (enchantment) ^ ^ ^ , discard a card at random : @ deals damage to target creature or player equal to the converted mana cost of the discarded card .
(N) (GG) (GG) (^) (^) (sorcery) exile target artifact . search its controller's graveyard , hand , and library for all cards with the same name as that artifact and exile them . then that player shuffles his or her library .
(N) (land) T : add CC to your mana pool . \ BB WW ^ ^ ^ , T : target player loses &^ life and you gain &^ life .
(A) (land) exalted \ @ enters the battlefield tapped . \ T : add CC to your mana pool .
(N) (UU) (UU) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ ^ ^ ^ : put an % counter on @ . \ remove an % counter from @ : add CC to your mana pool . \ countertype % ice
(O) (UU) (^) (^) (^) (creature) human pirate (&^^^/) (/&^^) flying
(O) (GG) (^) (^) (instant) regenerate target creature . \ draw a card .
(A) (UU) (^) (^) (^) (enchantment) cumulative upkeep ^ ^ \ when @ enters the battlefield , you gain &^^^^^^^^^^^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^^^^^^^^^^^ life .
(N) (GG) (RR) (WW) (instant) [ &^ = destroy target nonbasic land . = create three &^/ /&^ green saproling creature tokens . = prevent all damage a source of your choice would deal this turn . ]
(N) (RR) (^) (instant) exile all cards from your hand face down . at the beginning of the next end step , return those cards to your hand , then draw a card .
(N) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures .
(O) (GG) (^) (^) (^) (creature) elf cleric (&^^/) (/&^^) WW ^ , T : prevent all damage that would be dealt to target creature with power &^^^^^ or greater this turn .
(O) (^) (^) (^) (artifact) T : add UU , BB , or RR to your mana pool .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^^ \ whenever an opponent sacrifices a nontoken permanent , put that card onto the battlefield under your control .
(A) (GG) (UU) (^) (legendary) (creature) elf rogue (&^^/) (/&^^) whenever a creature deals combat damage to one of your opponents , its controller may draw a card .
(A) (UU) (UU) (^) (^) (^) (^) (creature) fish illusion (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , target opponent puts the top five cards of his or her library into his or her graveyard . you may cast an instant or sorcery card from among them without paying its mana cost .
(O) (RR) (RR) (^) (creature) vampire (&^^^/) (/&^^) when @ enters the battlefield , target creature can't block this turn .
(O) (RR) (^) (creature) shapeshifter (&^/) (/&^) changeling \ RR : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .
(O) (BR) (BR) (^) (^) (sorcery) destroy target land . @ deals &^^ damage to that land's controller .
(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) ^ : regenerate target creature with power &^^^^^ or greater .
(A) (GG) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^^/ /+&^^^ .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : search your library for a card and put that card into your hand . then shuffle your library .
(N) (BB) (BB) (^) (enchantment) pay &^^^ life : put a +&^/ /+&^ counter on target creature .
(N) (GG) (^) (^) (creature) elf archer ally (&^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature with flying equal to the number of allies you control .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ RR RR : attach @ to target creature you control .
(A) (^) (artifact) ^ ^ , T : this turn , when target creature you control attacks and isn't blocked , it assigns no combat damage this turn and you put a % counter on @ . \ ^ ^ , remove a % counter from @ : regenerate target creature . \ countertype % cube
(O) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . if you control an equipment , create a &^/ /&^ white human soldier creature token .
(Y) (RR) (RR) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^^^) first strike \ when @ enters the battlefield , target opponent may have you draw three cards . if the player doesn't , put the top three cards of your library into your graveyard , then @ deals damage to that player equal to the total converted mana cost of those cards .
(N) (UU) (^) (enchantment) ^ , sacrifice a land : draw a card . any player may activate this ability .
(O) (GG) (GG) (^) (^) (creature) hound archer (&^^^/) (/&^^^^) reach \ megamorph GG ^ ^ ^ ^ ^
(A) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals X damage to target opponent , where X is the number of cards in your hand minus the number of cards in that player's hand .
(N) (GG) (^) (creature) elf (&^^/) (/&^^) cycling GG GG ^ ^ \ when you cycle @ , elf creatures get +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+& and has first strike .
(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ megamorph RR RR ^ ^ ^ ^
(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (enchantment) ^ : the next time a creature of your choice with shadow would deal damage to you this turn , prevent that damage .
(N) (BB) (^) (^) (^) (^) (creature) vampire shaman ally (&^^^^/) (/&^^^^) cohort ~ T , tap an untapped ally you control : you draw a card and you lose &^ life .
(O) (RR) (^) (^) (creature) elemental (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(N) (land) forest @ enters the battlefield tapped . \ GG , T : you gain &^ life . activate this ability only if you control two or more green permanents .
(A) (BB) (^) (^) (sorcery) unless any player pays ^ ^ , search your library for a card , put that card into your hand , then shuffle your library .
(O) (BB) (^) (^) (^) (creature) human rogue (&^^^^/) (/&^) hellbent ~ @ has shadow as long as you have no cards in hand .
(O) (RR) (^) (sorcery) @ deals damage to target player equal to the number of creatures you control .
(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant permanent \ split second \ you control enchanted permanent .
(N) (BB) (BB) (^) (instant) @ deals &^^^ damage to target creature and you gain &^^^ life .
(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ , T : each player draws a card .
(A) (WW) (WW) (WW) (creature) human cleric (&^^/) (/&^^) tap an untapped cleric you control : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(Y) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) you control target player during that player's next turn . exile @ .
(O) (BB) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) @ can't block .
(A) (BB) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^) flying \ at the beginning of the end step , if you control no goblins , sacrifice @ .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) cycling ^ ^ ^ \ destroy all artifacts , creatures , and enchantments .
(Y) (^) (^) (^) (^) (^) (legendary) (artifact) whenever you cast a spell , untap all nonland permanents you control .
(O) (^) (artifact) whenever a player casts an artifact spell , you may pay ^ . if you do , you gain &^ life .
(O) (GG) (^) (^) (^) (creature) naga archer (&^^^^^/) (/&^^) defender \ reach
(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) BB GG RR UU WW : exile target permanent . \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .
(O) (WW) (^) (creature) cleric (&^/) (/&^) whenever another creature enters the battlefield under your control , you may gain &^ life . \ whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life .
(O) (BB) (^) (^) (enchantment) sacrifice @ : destroy target nonblack creature . it can't be regenerated .
(A) (UU) (UU) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except its name is still sakashima the impostor , it's legendary in addition to its other types , and it gains " UU UU ^ ^ : return @ to its owner's hand at the beginning of the next end step . "
(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and shroud .
(N) (WW) (enchantment) each creature you control can block an additional creature each combat .
(O) (RR) (^) (^) (^) (^) (sorcery) each opponent sacrifices a land .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature . \ sacrifice a creature : regenerate @ .
(N) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) when @ enters the battlefield , if it was kicked , return target permanent to its owner's hand . \ kicker UU ^
(N) (RR) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature or player .
(A) (RR) (^) (^) (^) (^) (^) (creature) wolf (&^^^^^/) (/&^^^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^^ damage to that creature and &^^^ damage to that creature's controller .
(O) (BB) (^) (creature) spirit (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it .
(O) (^) (^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^^) ^ ^ ^ , T : regenerate target artifact creature .
(A) (WW) (WW) (^) (^) (creature) human knight (&^+*/) (/&^+*) as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to &^ plus the number of creatures the chosen player controls .
(A) (UU) (^) (^) (^) (instant) any number of target opponents each discard their hands , then draw seven cards . \ draw a card .
(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ whenever a creature enters the battlefield under an opponent's control , attach @ to that creature .
(N) (RR) (RR) (^) (creature) human shaman (&^^/) (/&^^) T : add RR to your mana pool .
(O) (GG) (WW) (creature) human scout (&^^/) (/&^^) protection from black
(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever a legendary permanent other than @ is put into a graveyard from the battlefield , return that card to its owner's hand .
(O) (RR) (^) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) as long as it's your turn , @ gets +&^^/ /+& and has first strike .
(O) (BB) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) intimidate
(A) (WW) (^) (instant) exile all creature cards from all graveyards . you gain &^ life for each card exiled this way .
(O) (RR) (^) (^) (^) (creature) spider (&^^^^/) (/&^^) reach
(N) (^) (^) (artifact) ^ ^ , T : target player exiles a card from his or her graveyard . if it's a creature card , you gain &^^ life .
(N) (RR) (UU) (^) (creature) human wizard (&/) (/&^^^) flash \ haste \ T : @ deals &^ damage to target creature and each other creature with the same name as that creature .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature doesn't untap during its controller's untap step . \ equipped creature has " T : this creature deals &^^ damage to target creature or player . "
(E) (WW) (WW) (^) (^) (snow) (enchantment) whenever a creature deals damage to you , put a % counter on it . \ T , Q , T , Q , T : tap all creatures with % counters on them . \ countertype % globe
(A) (WW) (WW) (^) (enchantment) white creatures get +&^/ /+&^ . \ threshold ~ white creatures get an additional +&^/ /+&^ as long as seven or more cards are in your graveyard .
(A) (BB) (^) (creature) spirit (&^^/) (/&^) if combat damage would be dealt to @ , prevent that damage and exile that many cards from the top of your library .
(O) (GG) (^) (^) (^) (creature) plant elemental (&^^/) (/&^^^) convoke \ when @ enters the battlefield , you may put a +&^/ /+&^ counter on another target creature .
(A) (legendary) (land) T : add CC to your mana pool . \ GG , T : regenerate target creature .
(A) (RR) (^) (creature) orc (&^/) (/&^) RR , T : look at the top eight cards of your library . exile four of them at random , then put the rest on top of your library in any order .
(O) (UU) (^) (creature) eldrazi drone (&^/) (/&^^) devoid \ flying \ ingest
(N) (WW) (^) (^) (^) (creature) cat cleric (&^^/) (/&^^^) whenever another creature enters the battlefield under your control , you gain &^^ life .
(O) (BB) (^) (^) (snow) (creature) shade (&^/) (/&^) flying \ SS : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (GG) (XX) (creature) plant hydra (&/) (/&) when you cast @ , reveal the top X cards of your library . you may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield . then shuffle the rest into your library . \ @ enters the battlefield with X +&^/ /+&^ counters on it .
(O) (GG) (^) (instant) each opponent sacrifices a creature with flying .
(N) (land) T : add CC to your mana pool . \ RR UU ^ ^ , T : exile the top card of your library . until your next turn , you may cast that card if it's an instant or sorcery card .
(A) (GG) (GG) (^) (^) (enchantment) any player may cast creature spells with converted mana cost &^^^ or less without paying their mana cost and as though they had flash .
(N) (BB) (UU) (creature) insect (&^^/) (/&^) forestwalk \ protection from green
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^^ life . \ T : add WW to your mana pool .
(O) (^) (artifact) WW , sacrifice @ : you gain &^^ life . \ when @ is put into a graveyard from the battlefield , draw a card .
(O) (BB) (GG) (^) (instant) choose target creature you control and target creature an opponent controls . each of those creatures deals damage equal to its toughness to the other .
(N) (GG) (^) (^) (instant) destroy target creature with flying and all equipment attached to that creature .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) morph BB ^ \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards three cards .
(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) trample \ GG ^ : regenerate @ .
(N) (WW) (^) (enchantment) ^ : the next time a green source of your choice would deal damage to you this turn , prevent that damage .
(A) (RR) (RR) (^) (^) (creature) drake (&^/) (/&^^) flying \ ^ , discard a card at random : @ gets +&^^/ /+& until end of turn .
(A) (RG) (^) (^) (^) (^) (^) (creature) giant shaman (&^^^^^/) (/&^^^^^) T , sacrifice a mountain : @ deals &^^^ damage to target creature . \ T , sacrifice a forest : choose a player . that player adds GG GG GG to his or her mana pool .
(A) (RR) (RR) (XX) (sorcery) if @ was kicked , it has split second . \ @ deals X damage to each creature without flying and each player . \ kicker RR
(A) (GG) (creature) human druid (&/) (/&^) exalted \ T : add GG , WW , or UU to your mana pool .
(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has protection from the colors of permanents you control . this effect doesn't remove @ .
(O) (land) basic landcycling ^ \ T : add CC to your mana pool .
(O) (WW) (instant) exile target enchantment .
(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^) parley ~ when @ enters the battlefield , each player reveals the top card of his or her library . for each nonland card revealed this way , put a +&^/ /+&^ counter on @ . then each player draws a card .
(O) (UU) (^) (creature) human pirate scout (&^/) (/&^) flying \ when @ enters the battlefield , look at target opponent's hand .
(N) (RR) (RR) (XX) (^) (sorcery) create X &^/ /&^ red goblin creature tokens .
(A) (^) (^) (^) (artifact) ^ ^ , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by that creature this turn .
(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ dies , you may pay WW WW . if you do , return @ to the battlefield under your control . "
(O) (RR) (^) (instant) add RR to your mana pool for each creature you control .
(O) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^) GG ^ ^ : regenerate @ .
(O) (WW) (^) (enchantment) aura enchant creature \ flash \ when @ enters the battlefield , untap enchanted creature . \ enchanted creature gets +&^/ /+&^ and has vigilance .
(O) (GG) (creature) plant wall (&/) (/&^^^) defender \ sacrifice @ : add RR RR to your mana pool . \ RR , sacrifice @ : @ deals &^^ damage to target creature it's blocking .
(N) (BB) (BB) (^) (^) (^) (creature) zombie wurm (&^^^^^^/) (/&^^^^^) whenever @ attacks or blocks , any player may exile three cards from his or her graveyard . if a player does , @ assigns no combat damage this turn .
(O) (GG) (creature) scorpion (&^/) (/&^) deathtouch
(A) (UU) (WW) (^) (^) (legendary) (creature) bird wizard (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , put X % counters on it . \ other bird creatures get +&^/ /+&^ for each % counter on @ . \ countertype % feather \ kicker XX ^ ^
(N) (GG) (^) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land .
(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has infect . \ whenever @ becomes unattached from a permanent , sacrifice that permanent .
(N) (WW) (WW) (^) (^) (creature) human nomad (&^^/) (/&^^^) first strike \ discard a card : @ gains protection from the color of your choice until end of turn .
(O) (creature) kobold (&/) (/&^)
(A) (BB) (BB) (^) (creature) zombie knight (&^^/) (/&^^) first strike \ protection from red and from white \ infect
(O) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , you may return @ from your graveyard to the battlefield attached to a creature that shares a creature type with that creature .
(O) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each card in your hand .
(Y) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^) as @ enters the battlefield , choose a number . \ noncreature spells with converted mana cost equal to the chosen number can't be cast .
(A) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ ^ ^ ^ ^ , exile @ from your graveyard : each player discards his or her hand , then draws seven cards .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add GG RR WW to your mana pool .
(A) (UU) (^) (creature) human wizard (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may have @ become a copy of target creature and gain this ability .
(N) (RR) (RR) (^) (^) (enchantment) tap an untapped creature you control : @ deals &^ damage to target player .
(N) (UU) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ protection from red
(O) (WW) (^) (^) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(A) (UU) (^) (^) (sorcery) each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield .
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control get +&^^^/ /+& until end of turn .
(O) (UB) (UB) (^) (^) (creature) merfolk rogue (&^^^/) (/&^^^) @ can't be blocked by green creatures .
(O) (RR) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .
(A) (RW) (RW) (^) (^) (instant) cast @ only before attackers are declared . \ you choose which creatures attack this turn . \ you choose which creatures block this turn and how those creatures block .
(O) (GG) (^) (creature) dryad (&^^/) (/&^) @ can block creatures with shadow as though @ had shadow .
(A) (BB) (XX) (sorcery) target player discards X cards at random .
(A) (GG) (^) (^) (creature) elf warrior (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ GG , T : create a &^/ /&^ green elf warrior creature token .
(Y) (BB) (UU) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of your end step , you gain &^^^ life if @ is untapped . otherwise , each opponent loses &^^^ life .
(O) (BB) (^) (^) (sorcery) scry &^^ , then draw two cards . you lose &^^ life .
(N) (BB) (BB) (^) (^) (^) (creature) horror mercenary (&^^^^/) (/&^^^) fear \ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .
(N) (GG) (instant) until end of turn , target creature gains trample and " GG : regenerate this creature . "
(N) (RR) (creature) goblin (&^^/) (/&^) whenever @ blocks or becomes blocked , target opponent gains control of it .
(O) (RR) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , discard a card : draw a card . "
(N) (RR) (RR) (XX) (instant) @ deals X damage to target creature or player .
(A) (^) (^) (^) (^) (^) (artifact) whenever a nontoken creature enters the battlefield under your control , you may pay ^ ^ . if you do , create a token that's a copy of that creature . that token has haste and " at the beginning of the end step , sacrifice this permanent . "
(A) (UU) (UU) (^) (enchantment) cumulative upkeep ^ ^ \ pay &^^ life or ^ ^ : uncast target red or green spell . any player may activate this ability .
(N) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its BB ^ kicker , target player discards two cards . \ when @ enters the battlefield , if it was kicked with its GG kicker , destroy target enchantment . \ kicker BB ^ and/ /or GG
(N) (RR) (^) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^/ /+& and has first strike .
(A) (RR) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^) indestructible \ battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^^^^/ /+&^^^^^ until end of turn .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^) haste \ @ can't be uncasted . \ @ can't be the target of nongreen spells or abilities from nongreen sources .
(A) (land) if @ would enter the battlefield , sacrifice a plains instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add WW to your mana pool . \ WW ^ , T : create a &^/ /&^ white soldier creature token .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^^^^^) annihilator &^ \ ^ ^ ^ ^ : create two &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . " \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : cast any number of eldrazi cards you own from outside the game without paying their mana costs .
(N) (GG) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample . \ whenever enchanted creature deals damage , you gain that much life .
(O) (UU) (^) (^) (^) (^) (instant) draw two cards . \ landfall ~ if you had a land enter the battlefield under your control this turn , draw three cards instead .
(N) (GG) (GG) (creature) human soldier (&^^/) (/&^^^) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ enters the battlefield with a +&^/ /+&^ counter on it if you revealed a dragon card or controlled a dragon as you cast @ .
_ASIDE_ (N) (UU) (^) (creature) human rogue (&^^/) (/&^) when you sacrifice a clue , transform @ .
_BSIDE_ (N) (creature) human wizard (&^^^/) (/&^^) prowess \ whenever @ deals combat damage to a player , investigate .
(O) (RR) (^) (^) (^) (^) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , it deals &^^ damage to target creature .
(N) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to each blocking creature and each blocked creature .
(O) (UU) (instant) look at target player's hand , the top card of that player's library , and any face ~ down creatures he or she controls . look at the top four cards of your library , then put them back in any order .
(O) (BB) (tribal) (sorcery) goblin return target goblin card from your graveyard to your hand .
(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has five or more cards in hand , @ deals &^^ damage to him or her .
(N) (RR) (^) (^) (^) (^) (sorcery) creatures you control gain double strike until end of turn .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , you may search your library for a nonlegendary green creature card with converted mana cost &^^^ or less , put it onto the battlefield , then shuffle your library .
(N) (GG) (creature) human spellshaper (&^/) (/&^) GG ^ , T , discard a card : creatures you control get +&^/ /+&^ and gain trample until end of turn .
(A) (^) (^) (artifact) players can't cycle cards .
(N) (WW) (^) (creature) wall (&/) (/&^^^^) flash \ defender \ when @ enters the battlefield , you may return another target creature you control to its owner's hand .
(O) (UU) (UU) (XX) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature and put a number of % counters on it equal to the value of X as you cast @ . \ enchanted creature doesn't untap during its controller's untap step if it has a % counter on it . \ at the beginning of the upkeep of enchanted creature's controller , remove a % counter from that creature . \ countertype % sleep
(A) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^^) each human creature you control has " RR , T : this creature deals &^ damage to target creature or player . "
(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^^^^^^/) (/&^^^^^^^^) @ can't attack unless defending player controls an island .
(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , it gets +&^^/ /+& until end of turn .
(A) (land) T : add one mana of any color to your mana pool . during your next untap step , as you untap your permanents , return @ to its owner's hand .
(N) (WW) (WW) (creature) soltari cleric (&^^/) (/&^) protection from red \ shadow
(O) (RR) (^) (^) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .
(O) (^) (^) (^) (^) (^) (artifact) (creature) fish (&/) (/&) sunburst \ flying
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ . \ whenever a &^/ /&^ creature enters the battlefield under your control , you may return @ from your graveyard to the battlefield , then attach it to that creature .
(N) (BB) (UU) (^) (^) (creature) bird skeleton (&/) (/&^) flying \ cascade \ BB : regenerate @ .
(A) (^) (^) (artifact) activated abilities of artifacts can't be activated .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T : you gain &^ life for each colorless creature you control .
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^^^) flying
(N) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^) prevent all damage that @ would deal to red creatures .
(A) (GG) (^) (^) (^) (enchantment) any player may cast creature and enchantment spells as though they had flash .
(O) (BG) (creature) troll (&^/) (/&^) BG ^ : regenerate @ .
(A) (^) (^) (^) (^) (artifact) vehicle (&^^^^^/) (/&^^^) trample \ haste \ crew &^^ \ when @ enters the battlefield , it becomes an artifact creature until end of turn .
(N) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ ^ : @ becomes the color of your choice until end of turn .
(A) (WW) (^) (enchantment) (creature) human soldier (&^^/) (/&^) you have hexproof .
(A) (^) (^) (artifact) ^ , T : exile any number of cards from your hand face down . put that many cards from the top of your library into your hand . then look at the exiled cards and put them on top of your library in any order .
(N) (^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) ^ ^ : @ gains flying until end of turn . \ ^ ^ : @ gains first strike until end of turn .
(N) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ BB ^ , sacrifice @ : destroy up to X target nonblack creatures , where X is the number of % counters on @ . they can't be regenerated . \ countertype % verse
(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^)
(Y) (BB) (RR) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and red is less than seven , @ isn't a creature . \ at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she sacrifices a creature .
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^)
(A) (BB) (UU) (WW) (^) (legendary) (creature) human wizard (&^/) (/&^^^^) flying \ whenever @ attacks , you may search your library for an enchantment card with converted mana cost &^^^ or less and put it onto the battlefield . if you do , shuffle your library .
(O) (WW) (creature) human soldier (&^/) (/&^) when @ dies , create a &^/ /&^ white spirit creature token with flying .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to the battlefield with a +&^/ /+&^ counter on it at the beginning of the next end step .
(A) (land) cumulative upkeep ~ pay &^^ life . \ when @ enters the battlefield , sacrifice a land . \ creatures you control can't attack . \ prevent all damage that would be dealt to you .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a forest or island card and put it onto the battlefield . then shuffle your library .
(N) (BB) (^) (^) (^) (creature) horror mercenary (&^^/) (/&^^) when @ enters the battlefield , each player loses &^^^ life . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(N) (GG) (UU) (^) (creature) beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put a creature you control on top of its owner's library .
(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library . \ when @ is put into a graveyard from the battlefield , you may pay GG . if you do , draw a card .
(A) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^) flying \ soulshift &^^^^ \ ^ , sacrifice a spirit : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .
(Y) (BB) (UU) (XX) (^) (^) (sorcery) target opponent reveals his or her hand . you choose up to X nonland cards from it and exile them . for each card exiled this way , search that player's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add GG or WW to your mana pool .
(E) (RR) (RR) (^) (^) (creature) dragon (&^/) (/&^) flying \ banding \ RR : @ gets +&^/ /+& until end of turn . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .
(O) (BB) (creature) human rogue (&^/) (/&^) whenever @ becomes tapped , each opponent loses &^ life and you gain &^ life .
(A) (^) (^) (^) (^) (artifact) morph ^ ^ ^ \ XX XX , T : target player puts the top X cards of his or her library into his or her graveyard .
(N) (WW) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control get +&^^/ /+&^^ until end of turn .
(N) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step .
(N) (GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact .
(A) (BB) (^) (instant) arcane splice onto arcane BB ^ ^ \ return target legendary creature card from your graveyard to the battlefield . that creature gains haste . exile it at the beginning of the next end step .
(O) (GG) (^) (^) (creature) fish beast (&^^/) (/&^) trample \ evolve
(N) (RR) (creature) goblin berserker (&^/) (/&^) whenever @ attacks , you may pay RR . if you do , target creature can't block this turn .
(N) (UU) (WW) (^) (^) (^) (instant) uncast target spell . you gain &^^^^^ life .
(N) (RR) (RR) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR : @ gets +&^/ /-&^ until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) @ gets +&/ /+&^ for each mountain you control .
(N) (BB) (^) (^) (creature) fish (&^/) (/&^) whenever @ becomes blocked by a creature , put a -&^/ /-&^ counter on that creature .
(A) (GG) (GG) (^) (legendary) (creature) cat warrior (&^^/) (/&^^^) first strike \ forestwalk \ vigilance
(O) (RR) (sorcery) @ deals &^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .
(A) (GG) (^) (^) (^) (enchantment) if an effect would create one or more tokens under your control , it creates twice that many of those tokens instead .
(A) (RR) (RR) (^) (^) (creature) lhurgoyf (*/) (/*) suspend X ~ RR XX ^ ^ ^ . X can't be & . \ @ 's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards . \ whenever a % counter is removed from @ while it's exiled , destroy target nonbasic land . \ countertype % time
(O) (RR) (creature) goblin warrior (&^/) (/&^) when @ enters the battlefield , if it was kicked , creatures you control get +&^/ /+& and gain haste until end of turn . \ kicker RR
(O) (UU) (^) (^) (creature) snake (&^/) (/&^^^) whenever @ attacks and isn't blocked , you may draw a card . if you do , @ assigns no combat damage this turn .
(O) (GG) (instant) destroy target equipment . add GG to your mana pool .
(O) (UU) (^) (enchantment) UU ^ : target creature gains flying until end of turn .
(O) (^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , you may pay ^ . if you do , you gain &^ life .
(O) (RR) (instant) target creature gains haste until end of turn . \ draw a card .
(N) (^) (^) (^) (^) (artifact) vehicle (&^^^^/) (/&^^^^) trample \ crew &^ \ whenever @ attacks , put a +&^/ /+&^ counter on it .
(N) (BB) (RR) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ . \ whenever a creature enters the battlefield under your control , attach @ to that creature .
(O) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) whenever @ attacks , untap all creatures defending player controls .
(A) (BB) (BB) (^) (^) (sorcery) an opponent [ &^ = you draw three cards . = you destroy up to two target creatures that player controls . they can't be regenerated . that player draws up to three cards . ]
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^) T : @ deals damage to each player equal to half that player's life total , rounded down .
(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ as long as @ is equipped , cat creatures you control get +&^^/ /+&^^ and have double strike .
(O) (RR) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) changeling \ RR : @ gains first strike until end of turn .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has menace .
(A) (BB) (BB) (creature) ooze (&^/) (/&^) BB BB ^ ^ : target creature gets -&^/ /-&^ until end of turn . put a +&^/ /+&^ counter on @ .
(N) (BB) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , discard a card and sacrifice a creature . \ two target creatures each get -&^^^^^^^^^^^^^/ /-&^^^^^^^^^^^^^ until end of turn .
(O) (GG) (^) (instant) destroy all auras .
(O) (GG) (creature) human druid (&^/) (/&^) GG ^ , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library . \ if @ is in a graveyard , effects from spells named muscle burst count it as a card named muscle burst .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it .
(O) (GG) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) when @ enters the battlefield , you may search your library for up to three cards named howling wolf , reveal them , and put them into your hand . if you do , shuffle your library .
(A) (WW) (^) (creature) human (&^^/) (/&^) creatures your opponents control enter the battlefield tapped .
(N) (BB) (^) (^) (^) (creature) goblin rogue (&^^/) (/&^) prowl BB ^ \ whenever a rogue you control attacks and isn't blocked , it gets +&^^/ /+&^ until end of turn .
(A) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) you may play an additional land on each of your turns . \ play with the top card of your library revealed . \ you may play the top card of your library if it's a land card .
(O) (UU) (^) (creature) metathran zombie (&^/) (/&^) BB : regenerate @ .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped plains you control to its owner's hand . \ T : add CC WW to your mana pool .
(A) (GG) (legendary) (creature) human artificer (&^/) (/&^^) GG ^ ^ , T : create a &^/ /&^ colorless servo artifact creature token . \ GG ^ ^ ^ ^ , T : create an X/ /X colorless construct artifact creature token , where X is the number of creatures you control .
(O) (WW) (^) (^) (creature) gargoyle (&^^/) (/&^) flying \ when @ enters the battlefield , if BB was spent to cast it , target player discards a card .
(O) (BB) (^) (creature) human cleric (&^/) (/&^^) protection from white \ cycling ^ ^
(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike and " T , unattach @ : this creature deals damage equal to its power to target player . "
(N) (UU) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ @ can't attack unless defending player controls an island .
(O) (RG) (^) (instant) target creature you control fights another target creature .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^^) flash \ trample
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : create a &/ /&^ colorless prism artifact creature token . \ sacrifice a prism token : add one mana of any color to your mana pool .
(A) (BB) (BB) (creature) demon (&^^^^/) (/&^^^) undying \ when @ enters the battlefield from a graveyard , target opponent gains control of it .
(O) (^) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) vigilance \ T : add CC to your mana pool .
(N) (RR) (WW) (creature) dwarf pilot (&^^^/) (/&^) when @ enters the battlefield , scry &^^ . \ whenever @ crews a vehicle , that vehicle gets +&^/ /+&^ until end of turn .
(O) (RR) (creature) human wizard (&^/) (/&^) BB , T : target player loses &^ life . \ GG , T : target creature gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (artifact) (creature) human rogue (&^/) (/&^) @ gets +&^/ /+& for each artifact card in your graveyard .
(O) (UU) (instant) arcane draw a card .
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ whenever @ attacks , target creature you control gains flying until end of turn .
(O) (BB) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls a swamp . \ when you control no swamps , sacrifice @ .
(O) (GG) (^) (creature) elf warrior (&^/) (/&^) whenever another elf enters the battlefield , put a +&^/ /+&^ counter on @ .
(A) (BB) (^) (creature) goblin shaman (&^^/) (/&^) BB ^ ^ ^ , sacrifice a goblin : create two &^/ /&^ black goblin rogue creature tokens .
(O) (UU) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is an island .
(N) (UU) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when another creature enters the battlefield , return @ to its owner's hand .
(A) (^) (^) (artifact) white spells you cast cost ^ less to cast .
(O) (GG) (creature) human warrior (&^/) (/&^) morph GG \ ^ ^ : regenerate @ .
(O) (RR) (^) (^) (^) (^) (creature) ogre wizard (&^^^/) (/&^^) when @ enters the battlefield , if UU was spent to cast @ , return target creature to its owner's hand .
(O) (UU) (creature) eldrazi drone (&^/) (/&^) devoid \ ingest \ when @ dies , you may draw a card . if you do , discard a card .
(A) (RR) (^) (^) (enchantment) during combat , players can't cast instant spells or activate abilities that aren't mana abilities .
(N) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , target player discards three cards . \ when @ enters the battlefield , if it was kicked with its BB ^ kicker , tap target untapped creature and that creature deals damage equal to its power to its controller . \ kicker UU ^ ^ and/ /or BB ^
(N) (UU) (^) (^) (enchantment) when @ enters the battlefield , investigate . \ whenever you sacrifice a clue , target player puts the top three cards of his or her library into his or her graveyard .
(O) (BB) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ CC : @ gains deathtouch until end of turn .
(O) (WU) (^) (^) (creature) kithkin soldier wizard (&^^/) (/&^^) whenever you cast a white spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a blue spell , @ gains flying until end of turn .
(N) (land) T : add UU to your mana pool . @ deals &^ damage to you . \ threshold ~ UU , T , sacrifice @ : target player draws three cards , then discards three cards . activate this ability only if seven or more cards are in your graveyard .
(O) (WW) (^) (^) (^) (instant) flashback ~ WW ^ , pay &^^^ life . \ tap target untapped creature you control . if you do , it deals damage equal to its power to target attacking or blocking creature an opponent controls .
(N) (GG) (GG) (^) (^) (^) (^) (instant) trap if a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled , you may pay GG rather than pay @ 's mana cost . \ create four &^/ /&^ green snake creature tokens .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR UU to your mana pool .
(Y) (BB) (GG) (GG) (legendary) (creature) zombie elf (&^^^/) (/&^^^) first strike \ deathtouch \ whenever a creature an opponent controls dies , you may return target artifact card from your graveyard to your hand .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ attacks , it deals &^^^^^^^ damage to target creature defending player controls . "
(O) (RR) (^) (^) (instant) cycling BB GG RR ^ ^ ^ ^ ^ \ @ deals &^^^ damage to target creature or player . \ when you cycle @ , it deals &^^^^^^ damage to target creature or player .
(O) (WW) (^) (creature) human (&^/) (/&^) T : you gain &^ life . activate this ability only during your turn , before attackers are declared .
(Y) (GG) (WW) (^) (^) (legendary) (creature) human knight (&^^/) (/&^^^^^) flanking \ partner \ creatures your opponents control without flying or reach can't block creatures with power &^^ or less .
(O) (RR) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ when enchanted creature dies , return that card to its owner's hand .
(N) (BB) (UU) (^) (sorcery) target opponent reveals cards from the top of his or her library until four land cards are revealed . that player puts all cards revealed this way into his or her graveyard .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) WU : @ gets +&/ /+&^ until end of turn .
(A) (BB) (BB) (BB) (^) (^) (sorcery) destroy all nonblack creatures . @ deals X plus &^^^ damage to you , where X is the number of creatures that died this way .
(O) (GG) (^) (creature) dryad (&^^/) (/&^^) forestwalk
(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ discard two nonland cards with the same name : draw four cards .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) homarid (&^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you put the top two cards of your library into your graveyard . \ UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ .
(A) (^) (^) (^) (artifact) whenever a creature you control dies , put two % counters on @ . \ ^ ^ ^ , T , remove all % counters from @ : look at the top X cards of your library , where X is the number of % counters removed this way . put one of them into your hand and the rest on the bottom of your library in any order . \ countertype % eyeball
(O) (GU) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ when enchanted creature becomes the target of a spell or ability , exile that creature .
(O) (RR) (instant) @ deals &^^ damage to each creature dealt damage this turn .
(A) (WW) (WW) (^) (^) (^) (enchantment) flash \ creatures you control get +&^^/ /+&^^ .
(O) (WW) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have absorb &^ .
(O) (RR) (^) (^) (^) (snow) (creature) yeti (&^^^/) (/&^^^) SS ^ ^ : target snow creature gains first strike until end of turn .
(O) (UU) (^) (instant) untap target creature . \ draw a card .
(O) (GG) (^) (^) (creature) human archer (&^/) (/&^^^) reach \ exalted
(O) (RR) (RR) (^) (^) (^) (sorcery) destroy target creature or land .
(O) (artifact) (land) T : add BB to your mana pool .
(Y) (GG) (GG) (^) (^) (creature) human shaman (&^^^/) (/&^^^) at the beginning of your upkeep , create a &^^/ /&^^ green wolf creature token . \ T : tap all untapped wolf creatures you control . each wolf tapped this way deals damage equal to its power to target creature . that creature deals damage equal to its power divided as its controller chooses among any number of those wolves .
(O) (RR) (^) (^) (^) (creature) giant (&^^^/) (/&^^^)
(O) (BB) (^) (^) (creature) vampire (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ .
(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all creatures and all permanents attached to creatures .
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature is dealt damage , destroy it . it can't be regenerated .
(A) (GG) (GG) (^) (^) (enchantment) as @ enters the battlefield , sacrifice all lands you control . \ lands you control have " T : add two mana of any one color to your mana pool . "
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (enchantment) cycling UU UU ^ ^ ^ ^ \ whenever an opponent casts a spell , uncast that spell and put a % counter on @ . if there are three or more % counters on @ , sacrifice it . \ when you cycle @ , you may uncast target spell . \ countertype % depletion
(A) (RR) (RR) (^) (^) (^) (creature) ogre (&^^^^/) (/&^^^^) @ can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it .
(A) (GG) (UU) (WW) (^) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gets +&^/ /+&^ until end of turn . target opponent creates a &^/ /&^ green hippo creature token . \ WW : @ gains protection from black and from red until end of turn . target opponent gains &^^ life . \ UU : @ gains flying until end of turn . target opponent may draw a card .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) flash \ vigilance \ indestructible
(O) (UU) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " when this permanent enters the battlefield , you may fateseal &^ . "
(O) (UU) (^) (creature) vedalken wizard (&^/) (/&^^) flash \ wizardcycling ^ ^ ^ \ when @ enters the battlefield , return target sliver to its owner's hand .
(O) (WW) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ morph WW ^ ^ ^ \ when @ is turned face up , target creature you control gains protection from the color of your choice until end of turn .
(O) (UU) (^) (creature) homunculus (&/) (/&^^^^) defender \ UU ^ ^ , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of creatures with defender you control .
(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant instant card in a graveyard \ whenever you cast a sorcery spell , copy the enchanted instant card . you may cast the copy without paying its mana cost . if you do , exile the enchanted card and attach @ to another instant card in a graveyard .
(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) whenever you cast a red spell , target creature can't block this turn .
(N) (BB) (^) (snow) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " SS : this creature can't be blocked this turn except by snow creatures . "
(N) (^) (^) (^) (^) (^) (artifact) (creature) boar beast (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ T : put a +&^/ /+&^ counter on @ .
(A) (BB) (UU) (^) (^) (sorcery) each player draws two cards , then discards three cards , then loses &^^^^ life .
(O) (BB) (^) (^) (creature) gremlin (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target artifact . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(O) (^) (artifact) ^ , T : you gain &^ life .
(O) (WW) (^) (creature) cat soldier (&^^/) (/&^^) as long as @ is equipped , it has first strike and lifelink .
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) whenever @ becomes blocked , you gain &^^ life .
(N) (RR) (creature) human rogue (&^/) (/&^) RR : tap target wall .
(O) (GG) (^) (^) (^) (sorcery) arcane you gain &^ life for each land you control .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from black
(N) (UU) (^) (^) (^) (^) (sorcery) arcane look at the top three cards of your library . you may put those cards on the bottom of your library in any order . if you do , return @ to its owner's hand . otherwise , draw three cards .
(N) (WW) (^) (^) (enchantment) sacrifice a white creature : for each attacking red creature , prevent all combat damage that would be dealt by that creature this turn unless its controller pays RR ^ ^ .
(A) (BB) (RR) (^) (^) (^) (sorcery) choose a number . destroy all artifacts and creatures with converted mana cost equal to that number . then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^) RR XX , T : @ deals X damage to target creature without flying . \ channel ~ RR RR RR XX , discard @ : @ deals X damage to each creature without flying .
(A) (GG) (WW) (^) (enchantment) no more than one creature can attack each turn . \ no more than one creature can block each turn .
(N) (BB) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn unless any player pays ^ ^ .
(O) (RR) (^) (^) (^) (^) (sorcery) destroy target artifact or land . its controller loses &^ life .
(O) (RR) (^) (^) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target artifact creature .
(A) (BB) (BB) (^) (sorcery) name a creature card . search target opponent's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^^^) horsemanship \ when @ is put into your graveyard from the battlefield , you may shuffle @ into your library .
(N) (GG) (^) (^) (^) (creature) hippo (&^^^/) (/&^^^) islandwalk
(N) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^) when @ enters the battlefield , destroy target artifact . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .
(O) (WW) (^) (creature) fox (&^^/) (/&^^) WW ^ , sacrifice @ : exile target enchantment .
(N) (GG) (RR) (WW) (^) (creature) viashino soldier (&^^^/) (/&^^^) whenever you cast a multicolored spell , @ gets +&^^^/ /+&^^^ until end of turn .
(N) (WW) (^) (^) (^) (instant) trap if an opponent cast a red instant or sorcery spell this turn , you may pay WW rather than pay @ 's mana cost . \ prevent the next &^^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn . if damage is prevented this way , @ deals that much damage to target creature or player .
(A) (WW) (^) (^) (^) (^) (enchantment) if you would gain life , you gain twice that much life instead .
(N) (^) (^) (^) (artifact) XX , T : target creature gets -X/ /+X until end of turn .
(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , create X &^^/ /&^^ green wolf creature tokens , where X is the number of your opponents with four or more cards in hand .
(N) (RR) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ \ @ deals &^^ damage to each creature without flying .
(O) (WW) (enchantment) aura enchant creature \ ^ : tap enchanted creature .
_ASIDE_ (N) (^) (^) (^) (artifact) T : you gain &^ life . then if you have at least &^^^^^^^^^^ life more than your starting life total , transform @ .
_BSIDE_ (N) (artifact) T : target player loses &^^^^^ life .
(N) (UU) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^^^) ^ : target artifact creature blocks @ this turn if able . \ ^ : target artifact creature can't block @ this turn .
(N) (RR) (RR) (^) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .
(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^ life : add CC CC to your mana pool . spend this mana only to cast legendary spells .
(N) (BB) (BB) (^) (creature) vampire knight (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature with power &^ or less , destroy @ at end of combat .
(O) (UU) (^) (instant) uncast target creature spell .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " unattach @ : prevent all combat damage that would be dealt to this creature this turn . "
(O) (RR) (instant) @ deals &^ damage to target creature or player . scry &^ .
(Y) (GG) (GG) (^) (creature) elemental (&^^/) (/&^^) if damage would be dealt to @ while it has a +&^/ /+&^ counter on it , prevent that damage and remove a +&^/ /+&^ counter from @ . \ landfall ~ whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ .
(O) (BB) (^) (instant) exile target card from a graveyard . \ draw a card at the beginning of the next turn's upkeep .
(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) when @ enters the battlefield , you draw a card and you lose &^ life .
(O) (RR) (^) (^) (sorcery) [ &^ = destroy target artifact . = creatures without flying can't block this turn . ]
(A) (RR) (^) (^) (creature) dwarf shaman (&^/) (/&^^) T : switch target creature's power and toughness until end of turn .
(N) (UU) (UU) (^) (^) (^) (creature) merfolk rogue (&^^^^/) (/&^^^^) at the beginning of your upkeep , return a permanent you control to its owner's hand .
(O) (UU) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) flying \ when @ enters the battlefield , draw a card .
(A) (^) (^) (^) (artifact) ^ ^ ^ ^ : target creature gets +X/ /+& until end of turn , where X is its power . sacrifice @ at the beginning of the next end step .
(N) (RR) (^) (instant) flashback UU ^ ^ \ draw two cards , then discard a card at random .
(A) (RR) (sorcery) the next instant or sorcery spell you cast this turn can't be uncasted by spells or abilities . \ draw a card .
(O) (GG) (^) (creature) hound scout (&^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = search your library for a basic land card , reveal it , then shuffle your library and put that card on top of it . ]
(O) (BB) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^^^) devoid \ pay &^ life : add CC to your mana pool . activate this ability only once each turn .
(A) (WW) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from all colors . this effect doesn't remove auras .
(N) (BB) (GG) (^) (instant) destroy target artifact or creature . it can't be regenerated .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) zombie naga (&^^^^/) (/&^^^^^^) deathtouch \ exploit \ when @ exploits a creature , you may search your library for a card , put it into your hand , then shuffle your library .
(A) (GG) (GG) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand .
(N) (WW) (^) (^) (^) (^) (creature) human rebel (&^^^/) (/&^^^) trample
(N) (BB) (^) (creature) vampire soldier (&^^/) (/&^) flying \ @ can't block . \ RR : target vampire gains haste until end of turn .
(O) (WW) (^) (^) (^) (creature) human soldier archer (&^^/) (/&^^^) reach \ WW : @ can block an additional creature this turn .
(O) (BB) (^) (^) (instant) target creature gets +&^^/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . scry &^^ .
(N) (GG) (^) (^) (instant) if you control a forest , rather than pay @ 's mana cost , you may have an opponent gain &^^^ life . \ target creature gets +&^^^^/ /+&^^^^ until end of turn .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " UU ^ ^ : untap this creature . "
(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^) @ attacks each turn if able . \ @ can't be blocked by walls .
(O) (GG) (^) (^) (^) (^) (creature) elephant (&^^^^/) (/&^^^) trample \ ^ ^ ^ : @ loses trample until end of turn . any player may activate this ability .
(O) (BB) (instant) destroy target creature that was dealt damage this turn . it can't be regenerated .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) @ can't be blocked by artifact creatures . \ whenever @ becomes blocked by a creature , that creature's controller sacrifices it at end of combat . if the player does , he or she creates a &/ /&^^ colorless wall artifact creature token with defender .
(A) (UU) (UU) (XX) (sorcery) return all nonland permanents with converted mana cost X or less to their owners' hands .
(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^^^/) (/&^^^^) menace \ when @ enters the battlefield , you may cast target instant or sorcery card with converted mana cost &^^^ or less from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead .
(L) (basic) (land) swamp
(N) (^) (^) (artifact) whenever an opponent loses life , that player puts that many cards from the top of his or her library into his or her graveyard .
(N) (GG) (RR) (^) (^) (creature) elf berserker (&^^^/) (/&^^) haste \ cascade
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^)
(N) (GG) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) devour &^ \ @ has flying and trample if it devoured a creature .
(N) (land) black legendary creatures you control have " bands with other legendary creatures . "
(N) (BB) (^) (enchantment) as @ enters the battlefield , choose a color . \ whenever a source of the chosen color deals damage to you , you may pay ^ . if you do , target player loses &^ life and you gain &^ life .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has infect .
(O) (RR) (^) (enchantment) aura enchant creature \ sacrifice an untapped creature : enchanted creature gets +&^^/ /+& until end of turn . \ sacrifice enchanted creature : creatures you control get +&^^/ /+& until end of turn .
(Y) (RR) (WW) (^) (^) (legendary) (creature) human ally (&^^^/) (/&^^^) partner \ whenever @ enters the battlefield or attacks , target creature you control gains double strike and lifelink until end of turn .
(O) (GG) (creature) human druid (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment .
(O) (RG) (creature) goblin warrior (&^/) (/&^) wither
(N) (GG) (^) (^) (^) (^) (creature) dryad (&^^^^/) (/&^^^^) when @ enters the battlefield , you may destroy target artifact or enchantment .
(A) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a spell , put the cards in your hand on the bottom of your library in any order , then draw that many cards .
(N) (UU) (WW) (^) (^) (artifact) T : untap another target permanent .
(O) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^) whenever @ attacks alone , it gets +&^^^/ /+& until end of turn .
(A) (^) (^) (^) (artifact) players can't untap more than one artifact during their untap steps .
(N) (BB) (instant) any number of target creatures become black until end of turn .
(A) (UU) (UU) (sorcery) until end of turn , you may tap lands you don't control for mana . spend this mana only to cast spells .
(O) (UU) (^) (instant) reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way .
(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) level up RR ^ ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^^ \ T : @ deals &^ damage to target creature or player . \ level &^^^ ~ \ &^^/ /&^^^^ \ T : @ deals &^^^ damage to target creature or player .
(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^^) infect
(O) (WW) (^) (^) (creature) human warrior (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , create a &^/ /&^ white warrior creature token .
(A) (GG) (RR) (UU) (sorcery) reveal the cards in your library . an opponent chooses from among them a creature card , a land card , and a noncreature , nonland card . you put the chosen cards into your hand . then shuffle your library .
(N) (BB) (enchantment) aura enchant equipment \ at the beginning of your upkeep , if enchanted equipment is attached to a creature , destroy that creature .
(N) (UU) (^) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) : until end of turn , @ gets -&^/ /-&^ and gains your choice of double strike , protection from red , vigilance , or shadow .
(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target creature to its owner's hand .
(A) (^) (artifact) (creature) construct (&^/) (/&^) haste \ whenever @ attacks , exile the top card of your library face down . \ RR , discard your hand , sacrifice @ : put all cards exiled with @ into their owners' hands .
(N) (UU) (WW) (^) (creature) human knight (&^^^/) (/&^) flying \ when @ enters the battlefield , detain target nonland permanent an opponent controls .
(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ UU UU : @ phases out .
(O) (GG) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , tap all lands you control .
(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other into your graveyard .
(O) (UU) (UU) (creature) plant wall (&/) (/&^^^) defender \ UU UU , T : create a &/ /&^ blue plant wall creature token with defender named kelp .
(O) (^) (^) (^) (artifact) T : add GG , WW , or UU to your mana pool .
(N) (RR) (^) (^) (creature) vampire (&^^/) (/&^^) whenever a vampire you control deals combat damage to a player , put a +&^/ /+&^ counter on it .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn .
(O) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ morbid ~ you may put that card onto the battlefield instead of putting it into your hand if a creature died this turn .
(O) (GG) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .
(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ first strike \ at the beginning of your upkeep , you may sacrifice an artifact . if you don't , tap @ and it deals &^^ damage to you .
(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) T , tap two untapped humans you control : exile target artifact or enchantment .
(O) (RR) (^) (^) (creature) gremlin (&^^/) (/&^^^) whenever an artifact enters the battlefield under your control , @ gets +&^^/ /+& and gains trample until end of turn .
(O) (RR) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^) trample \ formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , @ gains first strike until end of turn .
(N) (UU) (^) (creature) beast (&^^/) (/&^^) flying \ your maximum hand size is reduced by three .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : flip a coin . if you win the flip , sacrifice @ and draw three cards .
(O) (^) (^) (artifact) sacrifice @ : creatures you control gain flying until end of turn .
(A) (RR) (^) (^) (^) (creature) elemental warrior (&^^^^^/) (/&^^) @ has haste as long as a warrior card is in your graveyard . \ RR : @ gets +&^/ /+& until end of turn .
(Y) (WW) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : until end of turn , up to one target creature gets +&^/ /+&^ and gains first strike , vigilance , and lifelink . \ -&^^ : put a +&^/ /+&^ counter on each creature you control and a % counter on each other planeswalker you control . \ -&^^^^^^^ : you get an emblem with " if a source would deal damage to you or a planeswalker you control , prevent all but &^ of that damage . " \ countertype % loyalty
(Y) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ ^ ^ ^ ^ , exile a creature card from your graveyard : @ deals &^^^^ damage to target creature or player . \ ^ ^ : regenerate @ .
(N) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it at end of combat .
(O) (BB) (instant) escalate ^ ^ \ [ & = target creature gets +&^/ /+&^ until end of turn . = target creature gets -&^/ /-&^ until end of turn . ]
(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you .
(A) (BB) (BB) (RR) (UU) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^^^ and has first strike . \ whenever a creature dealt damage by equipped creature this turn dies , you may exile that card . if you do , create a &^^/ /&^^ black zombie creature token .
(O) (BB) (^) (enchantment) BB ^ ^ ^ , sacrifice @ : return up to three target creature cards from your graveyard to your hand .
(N) (WW) (^) (^) (instant) create two &^/ /&^ white spirit creature tokens with flying .
(N) (RR) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller . \ enchanted creature attacks each turn if able .
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) ^ , T : uncast target activated ability . activate this ability only if you control four or more snow permanents .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ ^ ^ : destroy target artifact . @ gets +X/ /+& until end of turn , where X is that artifact's converted mana cost .
_ASIDE_ (O) (GG) (^) (^) (^) (^) (creature) human werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (WW) (WW) (^) (^) (^) (enchantment) revolt ~ at the beginning of your end step , if a permanent you controlled left the battlefield this turn , put a unity counter on @ . \ creatures you control get +&^/ /+&^ for each unity counter on @ .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : uncast target instant or aura spell that targets a permanent you control .
(N) (UU) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add BB or GG to your mana pool .
(O) (BB) (^) (sorcery) destroy target nongreen creature . its controller loses &^^^ life if you've cast another black spell this turn .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red .
(A) (RR) (RR) (RR) (^) (^) (sorcery) as an additional cost to cast @ , tap any number of untapped creatures you control . \ @ deals damage to target creature or player equal to three times the number of creatures tapped this way .
(N) (GG) (^) (^) (instant) cycling GG ^ ^ \ target creature gets +&^^^^/ /+&^^^^ until end of turn . \ when you cycle @ , you may have target creature get +&^/ /+&^ until end of turn .
(N) (GG) (^) (creature) elf soldier (&^^/) (/&^^) trample \ at the beginning of combat on your turn , if you control an ajani planeswalker , put a +&^/ /+&^ counter on @ .
(N) (WW) (^) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ WW ^ : prevent the next &^ combat damage that would be dealt to you this turn .
_ASIDE_ (N) (GG) (^) (^) (creature) human werewolf (&^^/) (/&^^^) whenever an opponent casts a spell during your turn , draw a card . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^^^) whenever an opponent casts a spell during your turn , draw two cards . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (GG) (^) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) when @ dies , create a &^^^/ /&^^^ black kavu creature token .
(O) (WW) (^) (sorcery) create two &^/ /&^ white human creature tokens . \ fateful hour ~ if you have &^^^^^ or less life , create five of those tokens instead .
(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^) defender \ creatures with flying your opponents control get -&^/ /-& .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever a beast becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .
(A) (^) (artifact) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ . \ at the beginning of your draw step , if @ is tapped , it deals &^ damage to you . \ T : add CC CC CC to your mana pool .
(Y) (BB) (GG) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , put the top ten cards of your library into your graveyard . \ at the beginning of your upkeep , choose a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , put it into your hand .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to enchanted creature . \ at the beginning of your upkeep , @ deals &^^^^ damage to enchanted creature .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may untap target tapped creature an opponent controls . if you do , untap @ .
(O) (GG) (creature) elf scout (&^/) (/&^) @ can't be blocked except by creatures with flying or reach .
(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn .
(O) (UU) (sorcery) return any number of target artifact cards from target player's graveyard to the top of his or her library in any order .
(O) (GG) (creature) elf scout (&^/) (/&^) hexproof
(O) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) morph UU ^ ^ ^ ^ ^ \ @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .
(A) (RR) (RR) (^) (^) (legendary) (creature) ogre spirit (&^^^^/) (/&^^^) whenever you activate an ability of an artifact , if it isn't a mana ability , you may pay RR . if you do , copy that ability . you may choose new targets for the copy .
(N) (^) (^) (^) (artifact) (creature) wall (&^^/) (/&^^^) defender \ first strike
(N) (WW) (WW) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^^) whenever @ deals damage , you gain that much life . \ forecast ~ WW ^ , reveal @ from your hand : whenever target creature deals damage this turn , you gain that much life .
(A) (UU) (^) (^) (enchantment) whenever a player casts a creature spell , that player sacrifices a permanent unless he or she pays ^ .
(O) (RR) (^) (^) (creature) human bird (&^/) (/&^^) flying
(A) (BB) (BB) (^) (^) (^) (enchantment) aura curse enchant player \ creatures enchanted player controls get -&^/ /-&^ .
(O) (GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt to and dealt by enchanted creature .
(O) (BB) (sorcery) creatures you control get +&^/ /+& until end of turn .
(O) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^ damage to target creature or player and you gain &^^^ life .
(N) (BB) (BB) (^) (^) (^) (sorcery) target player loses &^^^^ life and you gain &^^^^ life .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of cards in your hand .
(N) (UU) (creature) spirit (&^/) (/&^) UU , sacrifice a creature : discard a card , then draw a card .
(A) (GG) (RR) (^) (^) (creature) cyclops (&^^^^/) (/&^^^^) protection from enchantments \ trample \ GG RR ^ ^ ^ ^ : monstrosity &^^^ . \ whenever @ deals combat damage to a player , if @ is monstrous , destroy target enchantment that player controls .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ attacks alone , it can't be blocked this combat .
(O) (^) (artifact) (creature) snake (&^/) (/&^) BB : @ gains infect until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^^ damage to each creature and each player .
(N) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^^^) T , sacrifice a forest : add three mana in any combination of RR and/ /or GG to your mana pool .
(O) (WW) (instant) destroy all auras and equipment attached to target creature .
(O) (GG) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has reach .
(A) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability , sacrifice it unless you discard a land card .
(O) (GG) (GG) (creature) spider (&^/) (/&^^^) reach \ wither
(A) (GG) (^) (^) (creature) hydra (&^/) (/&^) trample \ whenever a player casts a spell , put a +&^/ /+&^ counter on @ .
(A) (WW) (WW) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ if an instant or sorcery spell of the chosen color would deal damage to you , it deals that damage to its controller instead .
(A) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^) flying \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color .
(N) (GG) (^) (^) (^) (creature) elf avatar (*/) (/*) trample \ @ 's power and toughness are each equal to the number of elves on the battlefield .
(O) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^^) defender \ @ enters the battlefield tapped .
(A) (BB) (^) (enchantment) BB ^ , discard a creature card : draw a card . if the discarded card was a zombie card , create a tapped &^^/ /&^^ black zombie creature token .
(A) (WW) (^) (^) (^) (^) (sorcery) search your library for up to three aura cards with different names , reveal them , and put them into your hand . then shuffle your library .
(A) (BB) (BB) (UU) (UU) (^) (^) (^) (creature) demon ninja (&^^^^^^/) (/&^^^^^) ninjutsu BB UU ^ ^ ^ ^ \ whenever @ deals combat damage to a player , look at that player's hand . you may cast a nonland card in it without paying that card's mana cost .
(A) (land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast an elemental spell or activate an ability of an elemental .
(A) (GG) (UU) (^) (artifact) (creature) human rogue (&^^/) (/&^^) cascade
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) whale (&^^^^^/) (/&^^^^^) when @ enters the battlefield , untap up to seven lands .
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) you may choose not to untap @ during your untap step . \ UU ^ ^ , T : target wizard creature gets +&^^/ /+&^^ and has shroud for as long as @ remains tapped .
(O) (GG) (RR) (WW) (^) (^) (creature) elf shaman (&^^^^^/) (/&^^^) cycling GG ^ ^ \ when you cycle @ or it dies , you may put a +&^/ /+&^ counter on target creature .
(O) (BB) (^) (^) (^) (^) (^) (sorcery) suspend &^^^^ ~ BB \ target player discards three cards .
(A) (UU) (^) (^) (enchantment) you may have @ enter the battlefield as a copy of any enchantment on the battlefield .
(O) (RR) (^) (creature) goblin (&^^/) (/&^^) when @ leaves the battlefield , sacrifice a land .
(N) (WW) (WW) (^) (^) (creature) human (&^^+*/) (/&^^+*) trample \ as long as it's your turn , @ 's power and toughness are each equal to &^^ plus the number of swamps your opponents control . as long as it's not your turn , @ 's power and toughness are each &^^ .
(N) (UU) (^) (^) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target noncreature spell .
(O) (RR) (RR) (^) (^) (^) (creature) giant warrior ally (&^^^^/) (/&^^^^) menace
(A) (BB) (BB) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , you may pay XX . if you do , that player reveals X cards from his or her hand and you choose one of them . that player discards that card .
(N) (UU) (UU) (^) (^) (^) (sorcery) draw three cards , untap up to two lands , then discard a card .
(N) (UU) (UU) (^) (creature) merfolk (&/) (/&^) when you control no islands , sacrifice @ . \ you may choose not to untap @ during your untap step . \ T : gain control of target creature whose controller controls an island for as long as you control @ and @ remains tapped .
(O) (UU) (UU) (^) (instant) arcane draw two cards , then discard a card . \ if you've cast a spell named peer through depths and a spell named reach through mists this turn , you may search your library for a card named the unspeakable , put it onto the battlefield , then shuffle your library .
(A) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ this turn , whenever an attacking creature deals combat damage to you , it deals that much damage to its controller .
(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) cumulative upkeep ^ \ T : put a % counter on target creature . if it doesn't have " at the beginning of your upkeep , destroy this creature unless you pay ^ for each % counter on it , " it gains that ability . \ countertype % music
(A) (GG) (WW) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) flying \ at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature put into your graveyard from the battlefield this turn .
(Y) (BB) (BB) (^) (^) (legendary) (creature) vampire warrior (&^^^/) (/&^^^^) lifelink \ if a nontoken creature an opponent controls would die , instead exile that card and create a &^^/ /&^^ black zombie creature token . \ BB ^ ^ , sacrifice another vampire or zombie : put two +&^/ /+&^ counters on @ .
(N) (RR) (^) (^) (^) (^) (creature) human barbarian soldier (&^^^/) (/&^^) horsemanship
(Y) (^) (^) (artifact) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ if you would begin your turn while @ is tapped , you may skip that turn instead . if you do , untap @ . \ T : take an extra turn after this one .
(O) (WW) (creature) human cleric (&^/) (/&^) WW , sacrifice @ : you gain &^^^ life .
(O) (UU) (UU) (^) (instant) look at the top X cards of your library , where X is the number of artifacts you control . put one of those cards into your hand and the rest on the bottom of your library in any order .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each upkeep , you may exile target creature card from your graveyard . if you do , put a token onto the battlefield that's a copy of that card except it's a spirit in addition to its other types . exile it at the beginning of the next end step .
(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has flying .
(O) (GG) (sorcery) put target card from your graveyard on top of your library .
(N) (UU) (^) (^) (sorcery) arcane search your library for an arcane card , reveal that card , and put it into your hand . then shuffle your library .
(N) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) skeleton wurm (&^^^^^^^/) (/&^^^^^^) BB : regenerate @ .
(O) (^) (artifact) ^ , T : add one mana of any color to your mana pool .
(A) (land) T : add CC to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you .
(Y) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever a dragon you control attacks , create a &^^^^^^/ /&^^^^^^ red dragon creature token with flying .
(A) (UU) (UU) (^) (^) (^) (^) (instant) uncast target spell . you may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost .
(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) RR , sacrifice an artifact : @ gets +&^^^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (sorcery) return up to two target creatures to their owners' hands .
(O) (RR) (creature) goblin berserker (&^^/) (/&^^) @ can't attack unless an opponent has been dealt damage this turn .
(O) (WW) (WW) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , those creatures also gain vigilance until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library .
(O) (UU) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature is dealt damage , destroy it .
(A) (RG) (RG) (RG) (^) (creature) goblin knight (&^^^/) (/&^^^^) trample \ other red creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ .
(N) (RR) (^) (creature) dwarf (&^/) (/&^^) RR ^ ^ , T : destroy target nonbasic land .
(N) (RR) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^) when @ attacks or blocks , sacrifice it at end of combat .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains islandwalk until end of turn . when that creature dies this turn , destroy @ .
(A) (BB) (BB) (^) (^) (creature) zombie assassin (&/) (/&^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ BB , T : destroy target creature with power less than @ 's power .
(N) (BB) (^) (^) (^) (enchantment) (creature) snake (&^^^/) (/&^^^) bestow BB ^ ^ ^ ^ ^ \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn . if @ is an aura , enchanted creature gets +&^^/ /+&^^ until end of turn instead . \ enchanted creature gets +&^^^/ /+&^^^ .
(N) (GG) (^) (^) (creature) frog beast (&^^^/) (/&^^^) protection from black \ at the beginning of your upkeep , sacrifice @ unless you put a card from your graveyard on the bottom of your library .
(O) (WW) (WW) (^) (creature) human cleric archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature . \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(Y) (BB) (WW) (^) (^) (planeswalker) sorin ((&^^^^)) +&^ : until your next turn , creatures you control get +&^/ /+& and gain lifelink . \ -&^^ : create a &^^/ /&^^ black vampire creature token with flying . \ -&^^^^^^ : you get an emblem with " at the beginning of each opponent's upkeep , that player sacrifices a creature . "
(O) (GG) (GG) (creature) centaur warrior (&^^^/) (/&^^)
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T : add BB GG RR UU WW to your mana pool .
(N) (WW) (^) (^) (^) (creature) human nomad (&^/) (/&^^^^) WW : @ gets +&/ /+&^ until end of turn . \ ^ ^ : @ can block an additional creature this turn .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : reveal the top three cards of your library . target opponent chooses one of those cards . put that card into your graveyard , then draw two cards .
(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) BB ^ : regenerate @ .
(A) (BB) (GG) (RR) (enchantment) at the beginning of each player's upkeep , that player sacrifices a nonbasic land .
(N) (RR) (UU) (^) (^) (creature) spirit (&^/) (/&^^^) flying \ whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn .
(A) (UU) (UU) (^) (^) (instant) surge UU UU \ @ can't be uncasted by spells or abilities . \ uncast target spell .
(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , draw a card if you control the creature with the greatest power or tied for the greatest power .
(O) (BB) (^) (creature) skeleton (&^/) (/&^) haste \ BB ^ : regenerate @ .
(O) (WW) (creature) human soldier (&^/) (/&^) first strike
(O) (GG) (GG) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^) vigilance \ reach
(O) (^) (^) (artifact) when @ enters the battlefield , it deals &^ damage to target creature or player . \ RR ^ ^ , sacrifice @ : it deals &^ damage to target creature or player .
(A) (WW) (^) (^) (^) (^) (enchantment) when @ enters the battlefield or at the beginning of your upkeep , choose left or right . \ each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player .
(O) (WW) (^) (instant) target player sacrifices an enchantment . bolster &^ .
(O) (^) (^) (^) (^) (^) (artifact) (creature) assembly~worker (&^^^/) (/&^^^) improvise
(N) (RR) (^) (creature) licid (&^/) (/&^) RR , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay RR to end this effect . \ enchanted creature has haste .
(N) (BB) (^) (^) (^) (enchantment) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . \ when the creature put onto the battlefield with @ dies , exile it and return @ to its owner's hand . \ when @ leaves the battlefield , exile the creature put onto the battlefield with @ .
(A) (GG) (^) (^) (enchantment) whenever a creature you control attacks , you may put a % counter on @ . \ as long as @ has seven or more % counters on it , creatures you control get +&^^^^^/ /+&^^^^^ . \ countertype % quest
(O) (RR) (creature) insect (&^/) (/&^) RR ^ : target creature can't block @ this turn .
(N) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^^^) at the beginning of your upkeep , if a player controls more creatures than each other player , the player who controls the most creatures gains control of @ .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . you gain &^^^ life .
(A) (UP) (^) (^) (^) (artifact) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any artifact or creature on the battlefield , except it's an artifact in addition to its other types .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) rebound \ draw cards equal to the number of cards in target opponent's hand .
(N) (GG) (^) (^) (enchantment) GG : target creature loses flying until end of turn . \ sacrifice @ : @ deals &^^ damage to each creature with flying .
(O) (WW) (^) (^) (creature) kor soldier ally (&^^^/) (/&^) @ has first strike as long as it's attacking .
(N) (legendary) (land) T : add BB to your mana pool . \ T : target creature loses first strike or swampwalk until end of turn .
(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn .
(N) (RR) (RR) (^) (^) (creature) human barbarian (*/) (/*) @ 's power and toughness are each equal to the number of non ~ wall creatures you control .
(N) (GU) (^) (creature) faerie (&^^/) (/&^) GU : @ gets +&^/ /+&^^^ and gains flying until end of turn . activate this ability only once each turn and only if an opponent controls a creature with flying .
(N) (BB) (BB) (^) (enchantment) BB BB ^ , sacrifice a creature : return target creature card from your graveyard to your hand .
(A) (UB) (UB) (UB) (^) (creature) faerie knight (&^^/) (/&^^^) flying \ other blue creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ .
(O) (GG) (^) (enchantment) aura enchant creature \ GG : regenerate enchanted creature .
(O) (RR) (^) (creature) goblin (&^^^/) (/&^^^) @ can't attack or block alone .
(O) (UU) (instant) buyback ^ ^ ^ ^ ^ \ draw a card .
(O) (RR) (^) (^) (creature) viashino (&^^^/) (/&^) GG : @ gains trample until end of turn .
(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library .
(A) (GG) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay WW ^ ^ . if you do , choose a color , then you gain &^ life for each permanent of that color .
(N) (GG) (GG) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^^) reach \ sacrifice a land : @ deals &^ damage to each creature with flying .
(O) (UU) (^) (^) (sorcery) draw two cards .
(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , exile all cards from target player's graveyard .
(A) (BB) (^) (^) (^) (^) (^) (^) (sorcery) any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control .
(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^^) when @ enters the battlefield , investigate .
(O) (RR) (instant) overload RR ^ \ @ deals &^ damage to target creature you don't control .
(O) (GG) (enchantment) aura enchant land \ enchanted land has " untap this land during each other player's untap step . "
(N) (BG) (BG) (BG) (creature) hag (&^^^/) (/&^^) swampwalk \ forestwalk
(A) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) golem (&^^^^^^/) (/&^^^^^^^) trample \ RR ^ ^ ^ , sacrifice an artifact : @ deals damage equal to the sacrificed artifact's converted mana cost to target creature or player .
(A) (BB) (^) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of your upkeep , you may search your library for a curse card that doesn't have the same name as a curse attached to enchanted player , put it onto the battlefield attached to that player , then shuffle your library .
(O) (BB) (^) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , that player sacrifices that creature .
(A) (BB) (UU) (^) (creature) spirit (&^^/) (/&^^) whenever @ deals combat damage to a player , that player discards a card and you draw a card .
(A) (BB) (^) (^) (creature) minion (&^^/) (/&^^) UU UU ^ ^ : exchange control of @ and target creature .
_ASIDE_ (O) (RR) (^) (creature) human werewolf (&^^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^/) (/&^^) @ must be blocked if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (UU) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) when @ enters the battlefield , gain control of target artifact for as long as you control @ .
(A) (GG) (GG) (^) (creature) wolf spirit (&^^^/) (/&^^^) flash \ when @ enters the battlefield , each other creature you control that's a wolf or a werewolf gets +&/ /+&^^^ until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) merfolk wizard ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain flying until end of turn .
(N) (BB) (^) (^) (tribal) (enchantment) faerie whenever you cast a spell during an opponent's turn , you may have each opponent lose &^ life .
(Y) (land) forest island as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(N) (UU) (^) (^) (^) (creature) merfolk scout (&^^/) (/&^^^) islandwalk \ UU ^ ^ : tap target creature without flying .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , it gets +&^^/ /+& until end of combat .
(N) (RR) (^) (^) (^) (^) (creature) elemental boar (&^/) (/&^^^^^^^) whenever @ attacks , switch its power and toughness until end of turn .
(A) (land) reinforce &^ ~ WW ^ \ as @ enters the battlefield , you may reveal a kithkin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW to your mana pool .
(A) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . \ when enchanted creature leaves the battlefield , that creature's controller returns @ from its owner's graveyard to the battlefield . \ countertype % plague
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^^^) flying \ UU UU : return target aura card from your graveyard to the battlefield attached to @ . activate this ability only during your upkeep and only if @ isn't enchanted . \ UU UU , T : destroy all auras attached to @ .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^^^) @ can't be blocked by creatures with power &^^ or less . \ when @ dies , it deals &^^^^^^ damage to target opponent .
(A) (BB) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) protection from white \ at the beginning of your end step , you lose &^^^^ life . \ whenever a creature dies , you gain &^^ life .
(A) (GG) (enchantment) when an opponent casts an instant spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ ape creature .
(A) (BB) (RR) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay BB ^ ^ . if you do , choose a color , then that player reveals his or her hand and discards all cards of that color .
(N) (BB) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) horsemanship
(A) (UU) (UU) (UU) (UU) (^) (^) (enchantment) discard a card : you may tap or untap target artifact , creature , or land .
(N) (UU) (WW) (^) (creature) spirit soldier (&^^/) (/&^^) flying \ other spirit creatures you control get +&^/ /+&^ and have hexproof .
(O) (GG) (creature) elf warrior (&^/) (/&^) infect
(N) (BB) (GG) (^) (^) (^) (creature) gorgon (&^^^^/) (/&^^^) when @ enters the battlefield , you may return target creature or enchantment card from your graveyard to your hand .
(A) (^) (^) (artifact) whenever a nontoken permanent is put into your graveyard from the battlefield , @ deals &^ damage to you . \ sacrifice a creature : target opponent gains control of @ .
(O) (RR) (RR) (^) (^) (creature) minotaur warrior ally (&^^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain trample until end of turn .
(A) (WW) (^) (^) (legendary) (enchantment) prevent all damage that would be dealt to creatures you control .
(O) (WW) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) vigilance \ lifelink
(A) (WW) (WW) (^) (^) (creature) cat (&^^^/) (/&^^^) flash \ when @ enters the battlefield , you gain protection from the color of your choice until end of turn .
(A) (GG) (^) (^) (^) (sorcery) tempting offer ~ search your library for a land card and put it onto the battlefield . each opponent may search his or her library for a land card and put it onto the battlefield . for each opponent who searches a library this way , search your library for a land card and put it onto the battlefield . then each player who searched a library this way shuffles it .
(O) (UU) (instant) cycling ^ ^ \ target creature gets -&^^^/ /-& until end of turn .
(A) (RR) (^) (^) (enchantment) all creatures block each turn if able . \ the attacking player chooses how each creature blocks each turn .
(N) (UU) (sorcery) look at the top card of target player's library . you may put that card into his or her graveyard .
(Y) (UU) (UU) (^) (^) (^) (enchantment) rather than pay the mana cost for a spell , its controller may discard a card that shares a color with that spell .
(N) (BB) (GG) (WW) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , distribute two +&^/ /+&^ counters among one or two target creatures you control .
(N) (RR) (UU) (^) (^) (^) (instant) draw four cards , then discard two cards .
(N) (WW) (^) (enchantment) aura enchant land \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . "
(A) (WW) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ .
(A) (RR) (legendary) (creature) human warrior (&^^/) (/&^) when a player casts a spell or a creature attacks , exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .
(A) (^) (^) (^) (artifact) imprint ~ whenever a nontoken creature dies , you may exile that card . if you do , return each other card exiled with @ to its owner's graveyard . \ ^ ^ ^ , T : create a token that's a copy of a card exiled with @ . it gains haste . exile it at the beginning of the next end step .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay BB .
(A) (GG) (^) (^) (^) (^) (^) (sorcery) search your library for up to three basic land cards , put them onto the battlefield tapped , then shuffle your library . you gain &^^^^^^^ life .
(A) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) centaur warrior (&^^^^^^^^/) (/&^^^^^^^^) trample \ indestructible \ whenever another creature you control attacks , it gains trample and indestructible until end of turn .
(N) (GG) (^) (^) (enchantment) at the beginning of your upkeep , if you control a blue or black permanent , target creature gets +&^/ /+&^ until end of turn . if you control a blue permanent and a black permanent , that creature gets +&^^^^^/ /+&^^^^^ until end of turn instead .
(O) (BB) (creature) spirit warrior (&/) (/&^^^^) outlast BB ^
(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature becomes blocked by one or more colorless creatures , it gains deathtouch until end of turn .
(N) (^) (^) (artifact) ^ ^ ^ , T : put an % counter on @ . \ T , remove all % counters from @ : you gain &^^ life for each % counter removed this way . \ countertype % elixir
(N) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^) prevent all damage that would be dealt to @ by artifact sources .
(O) (BB) (^) (creature) human knight (&^^/) (/&^^) flanking \ @ can't block .
(O) (BB) (^) (creature) vampire cleric ally (&^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , each opponent loses &^ life and you gain &^ life .
(N) (RR) (^) (^) (instant) each attacking creature gets +&^/ /+& until end of turn for each nonbasic land defending player controls .
(O) (BB) (^) (^) (^) (creature) shade spirit (&^/) (/&^) BB : regenerate @ . \ BB : @ gets +&^/ /+&^ until end of turn .
(O) (UU) (^) (^) (creature) wall (&^/) (/&^^^) defender \ when @ enters the battlefield , create a &^/ /&^ blue squid creature token with islandwalk .
(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ is white and has " T : destroy target black creature . "
(N) (WW) (^) (instant) untap all creatures you control . \ draw a card .
(A) (WW) (WW) (^) (enchantment) (creature) spirit (&/) (/&) bestow WW WW ^ ^ \ @ and enchanted creature each get +&^/ /+&^ for each creature you control and +&^/ /+&^ for each aura you control .
(A) (RR) (RR) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) RR : untap @ . \ RR : target creature blocks @ this turn if able . \ RR : change the target of target spell that targets only @ . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .
(N) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) myriad \ whenever @ deals combat damage to a player , that player discards a card .
(A) (BB) (BB) (^) (^) (sorcery) sacrifice a nontoken permanent . if you do , target opponent loses &^^ life unless he or she sacrifices a permanent or discards a card . you may repeat this process any number of times .
(O) (GG) (GG) (^) (creature) insect (&^^/) (/&^^^) when @ dies , target creature gets +&^/ /+&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card .
(N) (RR) (^) (creature) human warrior (&^^/) (/&^) raid ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you attacked with a creature this turn . \ @ can't be blocked by creatures with power &^ or less .
(O) (GG) (^) (creature) elk (&^^/) (/&^) when @ dies , you gain &^^ life .
(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^^) fox offering \ whenever a creature attacks , you may gain &^ life .
(O) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target player . you gain life equal to the damage dealt this way .
(A) (WW) (WW) (creature) human cleric (&^/) (/&^) WW ^ , T : destroy target black creature .
(N) (GG) (^) (enchantment) creatures you control have trample .
(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier archer (&^^^/) (/&^^^) T : @ deals &^^^ damage to target attacking or blocking creature .
(O) (WW) (^) (creature) fox (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater as long as defending player controls a snow land .
(O) (BB) (BB) (^) (creature) faerie rogue (&^^/) (/&^^) flying \ discard @ : exile up to two target cards from graveyards .
(O) (UU) (^) (^) (^) (creature) weird (&^/) (/&^^^) when @ enters the battlefield , if RR was spent to cast @ , it deals &^^ damage to target creature or player .
(A) (UU) (UU) (^) (^) (^) (instant) [ &^^^ . you may choose the same mode more than once . = uncast target spell unless its controller pays ^ ^ ^ . = return target creature to its owner's hand . = draw a card . ]
(O) (RR) (^) (creature) satyr (&^^/) (/&^) trample
(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .
(O) (GG) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) trample
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) discard a card : regenerate @ .
(Y) (GG) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and blue is less than seven , @ isn't a creature . \ you have no maximum hand size . \ if unused mana would empty from your mana pool , that mana becomes colorless instead .
(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^) defender \ first strike
(O) (BB) (^) (^) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : add BB BB BB to your mana pool .
(O) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie wurm (&^^^^^/) (/&^^^^^) scavenge BB ^ ^ ^ ^ ^ ^
(A) (RG) (^) (^) (^) (legendary) (creature) giant shaman (&^^^^/) (/&^^^^) T : add CC CC CC CC to your mana pool . spend this mana only on costs that contain XX .
(N) (GG) (^) (^) (^) (tribal) (sorcery) elf create a &^/ /&^ green elf warrior creature token for each elf you control .
(O) (RR) (^) (^) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ .
(A) (BB) (RR) (WW) (enchantment) whenever a nontoken creature you control attacks , create a &^/ /&^ red goblin creature token that's tapped and attacking . \ sacrifice @ : creatures you control get +&/ /+&^^^ until end of turn .
(O) (RR) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , you may have it deal damage equal to its power to target creature . if you do , the first creature assigns no combat damage this turn .
(A) (BB) (^) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ exile target creature and all other creatures with the same name as that creature .
(O) (RR) (RR) (^) (^) (creature) yeti (&^^^^/) (/&^^^)
(A) (BB) (BB) (^) (^) (legendary) (creature) zombie warrior (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control . \ BB ^ : regenerate @ . \ grandeur ~ discard another card named korlash , heir to blackblade : search your library for up to two swamp cards , put them onto the battlefield tapped , then shuffle your library .
(N) (WW) (WW) (^) (^) (^) (^) (creature) giant soldier (&^^^/) (/&^^^^) vigilance \ other creatures you control get +&/ /+&^^ and have vigilance .
(A) (GG) (WW) (WW) (^) (^) (creature) plant hydra (&^/) (/&^) if damage would be dealt to @ , put that many +&^/ /+&^ counters on it instead .
(A) (GG) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) devour &^ \ each other creature you control enters the battlefield with an additional X +&^/ /+&^ counters on it , where X is the number of +&^/ /+&^ counters on @ .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^^ \ whenever @ attacks , it deals damage to target creature or player equal to the number of +&^/ /+&^ counters on @ .
(A) (RR) (RR) (RR) (^) (enchantment) aura enchant mountain \ enchanted mountain is a &^^^^^^^/ /&^^^^^^^ red giant creature with haste . it's still a land .
(A) (UU) (UU) (legendary) (creature) spirit (&^/) (/&^^^) at the beginning of each player's draw step , that player draws an additional card .
(A) (RR) (RR) (^) (^) (creature) ooze (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may flip a coin . if you win the flip , put a +&^/ /+&^ counter on @ . if you lose the flip , remove a +&^/ /+&^ counter from @ .
(A) (RR) (^) (^) (enchantment) RR , sacrifice a zombie : @ deals &^^ damage to target creature or player .
(A) (UU) (UU) (^) (enchantment) whenever a player casts a spell , uncast that spell unless that player pays XX , where X is the number of cards in all graveyards with the same name as the spell .
(O) (WW) (^) (creature) human cleric (&^/) (/&^^) ^ , T : tap target non ~ human creature .
(O) (UU) (instant) [ &^ = target player puts the top four cards of his or her library into his or her graveyard . = choose a land type and a basic land type . each land of the first chosen type becomes the second chosen type until end of turn . = target artifact phases out . ]
(N) (WW) (^) (creature) human soldier (&^/) (/&^) as long as you control a bird , @ gets +&^^/ /+&^^ and has flying .
(A) (WW) (WW) (^) (^) (creature) antelope (&^/) (/&^^^^) plainswalk \ whenever @ deals combat damage to a player , you may have target land become a plains until @ leaves the battlefield .
(A) (WW) (^) (^) (^) (creature) rhino monk (&^/) (/&^^^^^) lifelink \ if you would gain life , you gain twice that much life instead .
(N) (^) (^) (artifact) ^ , T : target creature gains flanking until end of turn .
(A) (BB) (BB) (^) (^) (^) (instant) look at the top five cards of your library . for each card , put that card into your graveyard unless you pay &^^ life . then put the rest into your hand .
(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ haste \ when @ enters the battlefield , target opponent creates three &^^/ /&^^ white knight creature tokens with first strike .
(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) vigilance
(N) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) BB , sacrifice a cleric : target player loses &^^ life and you gain &^^ life .
(N) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ GG GG , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : create a &^/ /&^ green insect creature token with infect . \ countertype % charge
(A) (GW) (GW) (GW) (^) (^) (enchantment) other permanents you control have hexproof .
(O) (^) (^) (^) (artifact) T : add RR , WW , or BB to your mana pool . \ BB RR WW , T , sacrifice @ : draw a card .
(N) (UU) (^) (^) (^) (^) (creature) sphinx (&^^/) (/&^^^^^) flying \ whenever a source deals damage to @ , that source's controller puts that many cards from the top of his or her library into his or her graveyard .
(A) (WW) (^) (creature) human cleric (&^^/) (/&^^) flash \ if a nontoken creature would enter the battlefield and it wasn't cast , exile it instead .
(N) (WW) (^) (^) (^) (^) (creature) spirit bear (&^^^/) (/&^^^) @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ WW ^ ^ : put a % counter on @ . \ countertype % healing
(A) (GG) (GG) (WW) (^) (^) (^) (enchantment) creatures you control get +&^^^/ /+&^^^ .
(O) (RR) (^) (creature) ogre (&^^^/) (/&^^^) whenever a player casts an artifact spell , that player gains control of @ .
(A) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ ^ , T : create a &^/ /&^ green snake creature token for each % counter on @ . \ countertype % charge
(N) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^^) @ attacks each turn if able . \ @ gets +&^^/ /+& as long as you control another artifact .
(O) (UU) (sorcery) tap target untapped creature you control . if you do , add an amount of CC to your mana pool equal to that creature's converted mana cost .
(O) (BB) (RR) (^) (sorcery) @ deals &^^^ damage to target player . that player discards two cards .
(O) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . scry &^ .
(A) (RR) (^) (^) (creature) human rogue mercenary (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , put a % counter on @ . you may pay ^ ^ for each % counter on it . if you don't , remove all % counters from @ and an opponent gains control of it . \ countertype % wage
(O) (GG) (^) (enchantment) (creature) nymph dryad (&^^/) (/&^^) bestow GG ^ ^ ^ \ reach \ enchanted creature gets +&^^/ /+&^^ and has reach .
(O) (GG) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt this turn .
(A) (GG) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) at the beginning of your upkeep , choose flying , first strike , trample , or rampage &^^^ . @ gains that ability until your next upkeep .
(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has intimidate , and can't attack you or a planeswalker you control .
(O) (BB) (^) (^) (sorcery) target opponent discards two cards .
(Y) (GG) (UU) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^) whenever a creature with power &^^ or less enters the battlefield under your control , you get an experience counter . \ at the beginning of combat on your turn , put X +&^/ /+&^ counters on another target creature you control , where X is the number of experience counters you have .
(O) (WW) (WW) (^) (^) (^) (snow) (creature) griffin (&^^^/) (/&^^) flying \ SS : @ gains first strike until end of turn .
(A) (GG) (WW) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ whenever @ deals combat damage to a player , populate .
(O) (RR) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) when @ enters the battlefield , tap target land an opponent controls . that land doesn't untap during its controller's next untap step .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has deathtouch . \ whenever equipped creature deals combat damage to a player , that player loses half his or her life , rounded up .
(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , if you control a white or blue permanent , @ deals &^ damage to target creature . if you control a white permanent and a blue permanent , @ deals &^^^ damage to that creature instead .
(N) (^) (^) (artifact) ^ ^ , T : target snow land is no longer snow . \ ^ ^ , T : target nonsnow basic land becomes snow .
(N) (UU) (^) (^) (creature) licid (&^^/) (/&^^) UU , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ enchanted creature has flying .
(O) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^ and doesn't untap during its controller's untap step .
(Y) (land) T : add CC to your mana pool . \ WB , T : add WW WW , BB WW , or BB BB to your mana pool .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a forest card and a plains card and put them onto the battlefield tapped . then shuffle your library .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) whale (&^^^^^/) (/&^^^^^) islandwalk \ whenever @ attacks , you may exile target creature defending player controls until @ leaves the battlefield .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^^^) saproling creatures and other treefolk creatures get +&^/ /+&^ . \ when @ enters the battlefield , if it was kicked , create X &^/ /&^ green saproling creature tokens . \ kicker XX
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ morph RR RR ^ ^ ^ ^ ^ ^ \ when @ is turned face up , you may search your library for a dragon card , reveal it , and put it into your hand . if you do , shuffle your library .
(N) (BB) (UU) (instant) uncast target noncreature spell . its controller loses &^^ life .
(N) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add RR RR to your mana pool .
(O) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) T : target land becomes the basic land type of your choice until end of turn .
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^^) T , sacrifice an artifact : @ deals &^^ damage to each opponent .
(A) (RR) (RR) (^) (sorcery) @ deals &^^^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead .
(A) (GG) (WW) (^) (^) (^) (enchantment) creatures you control get +&^/ /+&^ . \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced .
(O) (UU) (^) (^) (creature) siren soldier (&^/) (/&^^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool .
(O) (WW) (^) (creature) sliver (&^/) (/&^) all sliver creatures get +&^/ /+&^ .
(O) (WW) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^)
(Y) (WW) (WW) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ . \ whenever equipped creature blocks or becomes blocked by one or more creatures , you may exile one of those creatures . \ opponents can't cast cards with the same name as cards exiled with @ .
(N) (WW) (instant) @ deals &^ damage to each attacking creature .
(N) (WW) (^) (^) (creature) soltari soldier (&^^/) (/&^^) shadow \ whenever @ attacks , other creatures you control get +&^/ /+&^ until end of turn .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) protection from red \ WW : target creature gains protection from red until end of turn .
(N) (UU) (UU) (^) (^) (^) (creature) bird (&^^^^/) (/&^^^^) flying \ whenever another creature dies , you may draw a card . if you do , discard a card .
(N) (GG) (^) (^) (^) (^) (creature) wall (&/) (/&^^^) defender \ protection from artifacts \ whenever an opponent casts an artifact spell , you may create a &^/ /&^ green insect creature token .
(N) (UU) (^) (instant) uncast target activated ability from an artifact , creature , enchantment , or land . that permanent's activated abilities can't be activated this turn . \ draw a card .
(O) (RR) (^) (instant) cast @ only during combat before blockers are declared . \ all creatures gain menace until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ channel ~ UU , discard @ : target creature gains flying until end of turn .
(A) (instant) uncast target spell . \ at the beginning of your next upkeep , pay UU UU ^ ^ ^ . if you don't , you lose the game .
(A) (GG) (GG) (^) (enchantment) (creature) centaur (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may play the top card of your library if it's a land card . \ whenever a land enters the battlefield under your control , you gain &^ life .
(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) first strike \ @ can't be equipped .
(O) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , return target enchantment card from your graveyard to your hand .
(O) (^) (^) (^) (artifact) UU , sacrifice @ : draw a card . \ when @ is put into a graveyard from the battlefield , draw a card .
(Y) (BB) (RR) (UU) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) dethrone \ other creatures you control have dethrone . \ whenever a creature you control with a +&^/ /+&^ counter on it dies , return that card to the battlefield under your control at the beginning of the next end step .
(O) (RR) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't attack or block alone .
(N) (GG) (^) (creature) cat (&^^/) (/&^^) whenever @ deals combat damage to a player , you get EE EE . \ pay EE EE : put a +&^/ /+&^ counter on @ .
(O) (BB) (creature) human rogue (&^/) (/&^) when @ enters the battlefield , you may have target creature get -&^/ /-&^ until end of turn .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : return all enchantment cards from your graveyard to your hand .
(A) (RR) (^) (^) (^) (creature) human spellshaper (&^/) (/&^) RR ^ ^ , T , discard a card : destroy target land .
(A) (^) (^) (^) (^) (artifact) ^ , T : @ deals &^ damage to target creature or player . that creature's controller or that player creates a &^/ /&^ green squirrel creature token .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has " WW ^ , T : you gain &^^^ life . "
(O) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^ .
(A) (^) (^) (^) (^) (^) (artifact) T : choose any number of target creatures . each of those creatures gains persist until end of turn .
(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) vigilance
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) defender \ extort
(O) (BB) (^) (^) (^) (sorcery) destroy target land . its controller loses &^^ life .
(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) awaken &^^^^^^ ~ UU UU UU ^ ^ ^ ^ ^ ^ \ take an extra turn after this one . exile @ .
(A) (^) (^) (artifact) ^ ^ ^ ^ , T : attach target aura attached to a creature to another creature .
(N) (BB) (RR) (^) (^) (^) (instant) cascade \ @ deals &^^^^ damage to target creature .
(N) (BB) (^) (^) (enchantment) whenever an opponent discards a card , @ deals &^^ damage to that player .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) T : create a &^^/ /&^^ colorless pincher creature token . \ whenever an artifact is put into a graveyard from the battlefield , you may untap @ .
(A) (RR) (RR) (^) (^) (enchantment) cumulative upkeep ^ ^ \ when a player doesn't pay @ 's cumulative upkeep , @ deals X damage to target player and each creature he or she controls , where X is twice the number of % counters on @ minus &^^ . \ countertype % age
(A) (GG) (creature) human wizard (&^/) (/&^^) XX , T : untap X target lands .
(N) (BB) (BB) (^) (instant) destroy two target nonblack creatures . you lose &^^^^^ life .
(N) (WW) (WW) (^) (enchantment) whenever you cast a spell , you gain &^ life .
(N) (BB) (^) (tribal) (enchantment) elf whenever another nontoken elf is put into your graveyard from the battlefield , you may create a &^/ /&^ green elf warrior creature token .
(O) (BB) (UU) (^) (instant) [ & = uncast target creature spell . = return target creature card from your graveyard to your hand . ]
(N) (GG) (^) (^) (^) (creature) unicorn (&^^/) (/&^^) all creatures able to block @ do so .
(O) (^) (^) (^) (artifact) (creature) wizard (&^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell unless its controller pays ^ ^ .
(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add WW or UU to your mana pool . put a % counter on @ . \ countertype % depletion
(O) (GG) (^) (creature) plant wall (&/) (/&^^^^) defender \ T : add GG to your mana pool .
(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) when @ enters the battlefield , put the top three cards of your library into your graveyard .
(O) (UU) (creature) bear illusion (&^^/) (/&^^) when @ becomes the target of a spell or ability , sacrifice it .
(A) (^) (^) (^) (artifact) as long as @ is untapped , each player chooses artifact , creature , or land during his or her untap step . that player can untap only permanents of the chosen type this step .
(A) (BB) (^) (enchantment) noncreature spells you cast cost ^ ^ less to cast . \ whenever you cast a noncreature spell , uncast that spell unless you sacrifice a creature .
(O) (BG) (^) (^) (creature) troll (&^^/) (/&^^) wither \ persist
(N) (BB) (UU) (enchantment) pay &^ life : until your next upkeep , target permanent can't phase out .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " ^ ^ , T : tap target creature . "
(N) (WW) (^) (^) (^) (creature) human rebel cleric (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : return target rebel permanent card with converted mana cost &^^^^^ or less from your graveyard to the battlefield .
(Y) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^^) flying \ whenever a player casts an instant or sorcery spell that targets only @ , that player copies that spell for each other creature he or she controls that the spell could target . each copy targets a different one of those creatures .
(N) (WW) (^) (^) (creature) human advisor (&^/) (/&^^^) ^ ^ ^ , exile the top four cards of your library : the next time a source of your choice would deal damage to you this turn , prevent that damage .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , reveal a creature card from your hand . \ @ deals X damage to each creature your opponents control , where X is the revealed card's converted mana cost .
(O) (UU) (^) (^) (sorcery) each player discards any number of cards , then draws that many cards . \ draw a card .
(O) (UU) (^) (^) (creature) vedalken wizard (&^^/) (/&^^^) whenever another blue creature enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard .
(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ exalted \ whenever a creature you control attacks alone , it gains lifelink until end of turn .
(N) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player .
(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) other zombie creatures have swampwalk . \ other zombies have " BB : regenerate this permanent . "
(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie minotaur (&^^^^/) (/&^^^^^^)
(N) (UU) (UU) (^) (^) (instant) you may discard an island card and another card rather than pay @ 's mana cost . \ uncast target spell .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has flying .
(A) (BB) (UU) (UU) (WW) (instant) uncast target spell . its controller loses &^^^ life and you gain &^^^ life .
(O) (RW) (creature) goblin soldier (&^/) (/&^) first strike
(N) (RR) (^) (^) (creature) dwarf (&^^/) (/&^^) when @ enters the battlefield , search your library for any number of dwarf cards and reveal those cards . shuffle your library , then put them on top of it in any order .
(N) (UU) (UU) (^) (^) (^) (creature) human artificer (&/) (/&^^^) flying \ when @ enters the battlefield , create two &^/ /&^ colorless thopter artifact creature tokens with flying .
(N) (BB) (BB) (^) (enchantment) BB ^ , discard a card : exile target card from a graveyard . \ BB ^ , sacrifice @ : exile target card from a graveyard .
(O) (GG) (RR) (sorcery) [ &^ = destroy target artifact . = destroy target enchantment . = destroy target artifact and target enchantment . ]
(O) (BB) (BB) (creature) spirit (&^^/) (/&^^) BB : target player dealt damage by @ this turn loses &^ life .
(A) (RR) (^) (legendary) (creature) human pirate (&^/) (/&^^^) first strike \ menace \ whenever @ attacks , create a legendary &^^/ /&^ red monkey creature token named ragavan that's tapped and attacking . exile that token at end of combat .
(N) (WW) (^) (^) (^) (^) (^) (creature) rhino cleric (&^^^^/) (/&^^^^) WW ^ ^ ^ ^ ^ : @ gains vigilance and lifelink until end of turn .
(O) (RR) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) echo RR RR ^ ^
_ASIDE_ (N) (GG) (GG) (^) (^) (creature) werewolf horror (&^^/) (/&^^^^) @ can block an additional creature each combat . \ GG ^ ^ ^ ^ ^ ^ : transform @ .
_BSIDE_ (N) (creature) eldrazi werewolf (&^^^^/) (/&^^^^^^) vigilance \ @ must be blocked if able . \ @ can block an additional creature each combat .
(O) (BB) (creature) goblin warrior (&^/) (/&^) BB , sacrifice a goblin : @ gets +&^^/ /+&^^ until end of turn .
(O) (BB) (^) (creature) surrakar (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gains intimidate until end of turn .
(O) (WW) (^) (enchantment) aura enchant nonblack creature \ enchanted creature gets +&^/ /+&^^ , has flying , and is an angel in addition to its other types .
(O) (BB) (^) (^) (creature) cyclops warrior (&^^^/) (/&^^^^) when @ becomes the target of a spell or ability , sacrifice it .
(N) (^) (artifact) (creature) myr (&^/) (/&^) ^ ^ , T : shuffle your library .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) indestructible \ annihilator &^^^^ \ when you cast @ , destroy target permanent . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .
(A) (GG) (GG) (^) (^) (^) (^) (sorcery) miracle GG \ until end of turn , target creature gets +&^^^^^^/ /+&^^^^^^ and gains trample , and all creatures able to block it this turn do so .
(N) (WW) (WW) (^) (creature) bird warrior (&^/) (/&^) flying \ double strike \ megamorph WW ^ ^ ^ ^
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , destroy all tapped creatures .
(O) (BB) (RR) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^^) cycling BR \ @ attacks each turn if able .
(N) (RR) (^) (^) (^) (^) (instant) cast @ only during your turn and only during combat before blockers are declared . \ you choose which creatures block this combat and how those creatures block . \ whenever a creature attacks and isn't blocked this combat , untap it and remove it from combat .
(N) (^) (artifact) (creature) golem (&^^/) (/&^^^) when an opponent casts a creature spell , sacrifice @ .
(A) (BB) (GG) (UU) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order .
(N) (UU) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ cumulative upkeep UU
(O) (BB) (^) (^) (^) (sorcery) each other player discards a card . you draw a card for each card discarded this way .
(O) (^) (^) (artifact) ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ WW , sacrifice @ : destroy up to X target artifacts and/ /or enchantments , where X is the number of % counters on @ . \ countertype % verse
(O) (WW) (^) (instant) choose target attacking or blocking creature . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature .
(O) (BB) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^)
(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , you may exile target non ~ angel creature you control , then return that card to the battlefield under your control .
(N) (^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target player .
(N) (RR) (RR) (^) (creature) drake (&^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .
(O) (RR) (^) (^) (instant) @ deals X damage to target creature , where X is &^^^ plus the number of artifacts you control .
(N) (land) if a spell or ability an opponent controls causes you to discard a card , you may reveal that card and put it on top of your library instead of putting it anywhere else . \ T : add CC to your mana pool .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may exile @ . if you do , return it to the battlefield under its owner's control at the beginning of the next end step .
(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you .
(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^^ .
(O) (WW) (^) (^) (^) (instant) entwine ^ ^ \ [ &^ = you gain &^^^^^ life . = prevent the next &^^^^^ damage that would be dealt to target creature this turn . ]
(A) (WW) (WW) (^) (^) (sorcery) destroy all creatures . they can't be regenerated .
(N) (WW) (^) (^) (creature) hound (&^/) (/&^) ^ , T : return @ and target green or blue creature you control to their owner's hand .
(N) (GG) (^) (^) (instant) strive ~ @ costs GG ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+&^^ until end of turn . untap those creatures .
(A) (WW) (WW) (^) (^) (enchantment) creatures with power &^^ or less can't attack you .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) search target player's library for up to seven cards and exile them . then that player shuffles his or her library .
(N) (BB) (^) (^) (creature) skeleton wall (&^/) (/&^^^^) defender \ BB : regenerate @ .
(Y) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then each player exiles X permanents he or she controls and/ /or cards from his or her hand , where X is the number of % counters on @ . \ countertype % despair
(N) (XX) (artifact) @ enters the battlefield with X % counters on it . \ ^ , T , remove a % counter from @ : target creature can't attack or block this turn . \ countertype % gem
(N) (RR) (RR) (^) (creature) wall (&^/) (/&^^^) defender \ RR : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (XX) (sorcery) @ deals X damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead .
(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : investigate .
(A) (^) (^) (artifact) (creature) horror (&/) (/&^^^^) UP : change a target of target spell or ability to @ .
(O) (BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn .
(Y) (UU) (UU) (^) (^) (^) (planeswalker) tezzeret ((&^^^^)) +&^ : untap up to two target artifacts . \ -X : search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ -&^^^^^ : artifacts you control become artifact creatures with base power and toughness &^^^^^/ /&^^^^^ until end of turn .
(N) (GG) (GG) (^) (creature) human druid (&^/) (/&^) whenever an opponent casts an instant spell other than the first instant spell that player casts each turn , @ deals &^^^^ damage to him or her .
(N) (RR) (^) (sorcery) @ deals &^^ damage to target creature or player and &^ damage to another target creature or player .
(O) (RR) (^) (^) (sorcery) target creature gets +&^^^^^/ /+& and gains haste until end of turn .
(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from creatures .
(A) (WW) (^) (^) (^) (enchantment) at the beginning of each upkeep , put a % counter on @ . \ attacking creatures get +&^/ /+& for each % counter on @ . \ blocking creatures you control get +&^/ /+& for each % counter on @ . \ countertype % strife
(O) (GG) (^) (^) (creature) elf scout ally (&/) (/&^) converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .
(O) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) flanking \ BB BB ^ : regenerate @ .
(O) (GG) (creature) human druid (&^/) (/&^) soulshift &^^^^^^^
(N) (GG) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep GG \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^^ damage to that player .
(N) (GG) (RR) (instant) destroy target artifact or enchantment . @ deals &^^ damage to that permanent's controller .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : create a &^^^^^^^^^/ /&^^^^^^^^^ colorless golem artifact creature token . \ countertype % charge
(A) (UU) (UU) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) UU UU ^ ^ ^ ^ ^ ^ : monstrosity &^^^^ . \ when @ becomes monstrous , tap up to four target creatures . those creatures don't untap during their controllers' untap steps for as long as you control @ .
(A) (WW) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^) first strike \ creatures and nonbasic lands your opponents control enter the battlefield tapped .
(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from white . \ whenever equipped creature deals combat damage to a player , @ deals damage to that player equal to the number of cards in his or her hand and you gain &^ life for each card in your hand .
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a swamp until end of turn .
(A) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) swampwalk
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player .
(O) (GG) (^) (creature) insect (&^^/) (/&^^^^) echo GG ^
(O) (UU) (^) (instant) uncast target noncreature spell .
(N) (BB) (BB) (^) (^) (creature) human minion (&^/) (/&^) T , exile any number of cards from your graveyard : target creature gets -X/ /-X until end of turn , where X is the number of cards exiled this way .
(A) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever @ deals damage to a creature , @ deals &^^^ damage to that creature's controller and &^^^ damage to you .
(O) (GG) (^) (enchantment) aura enchant creature \ flash \ GG ^ : regenerate enchanted creature .
(N) (RR) (RR) (^) (^) (sorcery) exile target nonbasic land . search its controller's graveyard , hand , and library for all cards with the same name as that land and exile them . then that player shuffles his or her library .
(N) (UU) (UU) (UU) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to its owner's hand . if that card is returned to its owner's hand this way , you may pay UU UU UU . if you do , return @ to its owner's hand .
(A) (RR) (^) (^) (^) (legendary) (creature) goblin shaman (&^^/) (/&^^) protection from red \ if a red source would deal damage to a player , it deals that much damage plus &^ to that player instead .
(A) (BB) (^) (instant) return the top creature card of your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .
(A) (WW) (^) (instant) destroy target nonland permanent if another permanent with the same name is on the battlefield . \ draw a card .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all creatures able to block equipped creature do so .
(O) (RR) (^) (creature) beast (&^^/) (/&^) trample \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .
(O) (GG) (GG) (^) (^) (^) (^) (instant) you gain &^ life for each creature on the battlefield . if WW was spent to cast @ , untap all creatures you control .
(N) (UU) (^) (^) (^) (creature) shapeshifter (&^/) (/&^^^^) changeling \ UU ^ : switch @ 's power and toughness until end of turn .
(A) (BB) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , that creature's controller may have target creature of his or her choice get -&^^^/ /-&^^^ until end of turn .
_ASIDE_ (O) (GG) (^) (creature) human werewolf (&^/) (/&^) T : add GG to your mana pool . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^/) (/&^^) vigilance \ T : add GG GG to your mana pool . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (BB) (^) (creature) sliver (&^/) (/&^) all sliver creatures have frenzy &^ .
(N) (BB) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flash \ madness BB ^ ^ \ when @ enters the battlefield , change the target of target spell that targets only a single creature to @ .
(O) (WW) (^) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , for each opponent , you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost . if a card cast this way would be put into a graveyard this turn , exile it instead .
(O) (BB) (^) (^) (creature) snake warrior (&^^^/) (/&^^^) when @ enters the battlefield , you lose &^^^ life .
(Y) (GG) (WW) (^) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^^ : put two +&^/ /+&^ counters on up to one target creature . \ +&^ : reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest on the bottom of your library in a random order . \ -&^^^^^^^^^^^ : put X +&^/ /+&^ counters on target creature , where X is your life total . that creature gains trample until end of turn .
(O) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU , T , sacrifice @ : draw a card .
(O) (RR) (^) (^) (^) (creature) human barbarian soldier (&^^^/) (/&^^^)
(A) (RR) (^) (^) (^) (creature) phoenix (&^^^^/) (/&^^) flying \ RR RR RR ^ : return @ from your graveyard to your hand .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from white
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) create X &^/ /&^ white pegasus creature tokens with flying , where X is your life total .
(O) (UU) (^) (instant) cycling UU \ turn target creature with a morph ability face down .
(O) (GG) (WW) (^) (^) (^) (creature) rhino monk soldier (&^^/) (/&^^^) exalted \ when @ enters the battlefield , you gain &^^^ life .
(O) (BB) (^) (creature) zombie (&^/) (/&^) BB : regenerate @ .
(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , you gain &^^^^^^^ life . \ when @ dies , draw a card .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi crab (&^^^^^/) (/&^^^^^^^) flash \ emerge UU ^ ^ ^ ^ ^ ^ ^ \ @ has hexproof as long as it entered the battlefield this turn .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ white spells and black spells you cast cost ^ less to cast .
(O) (GG) (instant) @ deals &^ damage to each attacking creature .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ cycling ^ ^ ^ \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control .
(N) (GG) (UU) (^) (^) (^) (instant) choose a card type , then reveal the top four cards of your library . put all cards of the chosen type revealed this way into your hand and the rest into your graveyard .
(A) (RR) (^) (^) (^) (^) (^) (^) (sorcery) you and target opponent each gain control of all creatures the other controls until end of turn . untap those creatures . those creatures gain haste until end of turn .
(O) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add GG UU to your mana pool .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB RR to your mana pool .
(N) (WW) (^) (^) (creature) kor rebel knight (&^^/) (/&^^) flanking \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .
(A) (WW) (WW) (WW) (sorcery) for each land , destroy that land unless any player pays &^ life .
(O) (BB) (^) (creature) thrull (&^/) (/&^) BB ^ , sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) until end of turn , you may cast target instant or sorcery card from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead . exile @ .
(O) (RR) (creature) goblin (&^/) (/&^) provoke
(N) (BB) (WW) (enchantment) revolt ~ at the beginning of your end step , if a permanent you controlled left the battlefield this turn , create a &^/ /&^ colorless servo artifact creature token . \ ^ , sacrifice a creature : scry &^ .
(N) (WW) (^) (instant) destroy target attacking creature .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a plains or swamp card and put it onto the battlefield . then shuffle your library .
(A) (RR) (creature) goblin shaman (&^/) (/&^) RR RR ^ : @ deals damage equal to its power to target creature or player .
(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ green and white dragon artifact creature with flying until end of turn .
(N) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .
(A) (BB) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , you lose &^ life . \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield . that creature gains haste until end of turn . exile it at the beginning of the next end step .
(A) (UU) (UU) (^) (^) (creature) sphinx (&^^^^/) (/&^^^) flying \ metalcraft ~ UU : exile @ . return it to the battlefield under your control at the beginning of the next end step . activate this ability only if you control three or more artifacts .
(O) (GG) (creature) elf (&^/) (/&^) return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn .
(O) (WW) (^) (^) (^) (creature) elk (&^^/) (/&^^^^)
(N) (UR) (creature) weird (&^/) (/&^) whenever you cast an instant or sorcery spell , @ gets +&^/ /+&^ until end of turn . untap it .
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever another creature with power &^^^ or greater enters the battlefield under your control , you may draw a card .
(N) (BB) (^) (sorcery) destroy target nonblack creature that entered the battlefield since your last turn ended .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target creature . its controller discards a card .
(A) (GG) (GG) (XX) (sorcery) manifest the top card of your library , then put X +&^/ /+&^ counters on it .
(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie mutant (&^^^^^/) (/&^^^) whenever @ attacks , up to five target creatures each get -&^/ /-&^ until end of turn .
(N) (BB) (BB) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) morph BB BB ^ \ whenever @ is dealt damage , you lose that much life .
(O) (GG) (instant) @ deals &^ damage to target creature or player .
(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^^) @ can't be blocked except by creatures with flying or reach .
(N) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , detain target creature an opponent controls .
(A) (UU) (^) (^) (creature) human monk (&^^/) (/&^^^) @ can't be blocked as long as you control no other creatures . \ when @ deals combat damage to a player , exile it and the top card of your library in a face ~ down pile , shuffle that pile , then manifest those cards .
(N) (GG) (creature) spirit (&^/) (/&^) GG ^ , sacrifice @ : return target arcane card from your graveyard to your hand .
(N) (WW) (^) (^) (^) (creature) human nomad mystic (&^^/) (/&^^^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .
(O) (BB) (BB) (creature) thrull (&^/) (/&^^) T , sacrifice @ : add BB BB to your mana pool .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ for each other giant you control .
(O) (UU) (^) (^) (creature) zombie horror (&^^/) (/&^^^) prowess \ UU : @ gets +&^/ /-&^ until end of turn .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player .
(A) (legendary) (land) phasing \ @ enters the battlefield tapped . \ T : add UU UU to your mana pool .
(O) (UU) (creature) human wizard (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have flying .
(N) (WW) (^) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) whenever you cast a noncreature spell , creatures you control get +&^/ /+&^ until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) viashino shaman (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand . you may cast an instant or sorcery card from it without paying its mana cost .
(N) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card .
(A) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^^) reach \ tap an untapped spider you control : search your graveyard and/ /or library for a card named arachnus web and put it onto the battlefield attached to target creature . if you search your library this way , shuffle it .
(O) (WW) (^) (instant) prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn .
(N) (UU) (UU) (^) (^) (^) (sorcery) improvise \ draw three cards .
(N) (BB) (^) (^) (enchantment) ^ ^ ^ ^ : return target creature card from a graveyard to its owner's hand . any player may activate this ability but only any time he or she could cast a sorcery .
(N) (GG) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a land card from your hand onto the battlefield tapped .
(N) (GG) (^) (^) (enchantment) islands don't untap during their controllers' untap steps .
(N) (WW) (creature) human cleric (&^/) (/&^) sacrifice @ : regenerate target creature . \ WW WW , T , sacrifice @ : uncast target spell that targets an enchantment .
(Y) (BB) (UU) (WW) (^) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ first strike \ vigilance \ lifelink \ protection from red and from green
(O) (WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : the next time a source of your choice would deal damage to target creature this turn , prevent that damage .
(N) (UU) (UU) (^) (creature) metathran (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures of the chosen color get +&^/ /+&^ . \ whenever a basic land is tapped for mana of the chosen color , its controller adds one mana of that color to his or her mana pool .
(O) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^)
(A) (WW) (WW) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) first strike \ whenever @ and at least three other creatures attack , you choose which creatures block this combat and how those creatures block .
(N) (WW) (^) (^) (enchantment) whenever an opponent casts a multicolored spell , you gain &^^^^ life .
(N) (RR) (sorcery) choose target creature . exile the top card of your library . you may have @ deal damage to that creature equal to the exiled card's converted mana cost . if you don't , you may play that card until end of turn .
(O) (WW) (^) (^) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep .
(O) (WW) (^) (creature) human warrior (&^^^/) (/&^)
(O) (RR) (instant) flashback ~ sacrifice a mountain . \ @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (creature) crocodile (&^^^^^^/) (/&^^^^^) phasing
(O) (BB) (sorcery) haunt \ target player discards a card . \ when the creature @ haunts dies , target player discards a card .
(O) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) trample
(N) (WW) (WW) (^) (^) (instant) exile target enchantment . search its controller's graveyard , hand , and library for all cards with the same name as that enchantment and exile them . then that player shuffles his or her library .
(N) (BB) (^) (^) (enchantment) aura enchant non ~ wall creature you control \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ tap enchanted creature : @ deals &^ damage to target creature or player . put a -&/ /-&^ counter on enchanted creature . activate this ability only if enchanted creature is untapped .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying
(A) (BB) (GG) (WW) (^) (^) (^) (^) (sorcery) choose up to one creature . destroy the rest .
(O) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) flanking \ when @ becomes the target of a spell or ability , sacrifice it .
(O) (WW) (^) (creature) soltari soldier (&^^/) (/&^) WW : @ gains shadow until end of turn .
(N) (artifact) @ enters the battlefield with a % counter on it for each time it was kicked . \ T : add CC to your mana pool for each % counter on @ . \ countertype % charge \ multikicker ^ ^
(O) (UU) (creature) human cleric shaman (&^/) (/&^) T : change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another .
(Y) (land) T , pay &^ life : add GG or WW to your mana pool . \ ^ , T , sacrifice @ : draw a card .
(N) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) first strike \ whenever @ attacks , each other attacking creature gets +&^/ /+& until end of turn .
(N) (BB) (^) (^) (^) (^) (creature) cat demon (&^^^/) (/&^^^^^^) exploit \ when @ exploits a creature , create two &^^/ /&^^ black zombie creature tokens .
(N) (GG) (RR) (^) (^) (^) (^) (sorcery) return target card from your graveyard to your hand . if you return a nonland card to your hand this way , @ deals damage equal to that card's converted mana cost to target creature or player . \ exile @ .
(A) (RR) (^) (^) (^) (creature) bird (&/) (/&^^^) when @ dies , create a &^^^^/ /&^^^^ red bird creature token with flying at the beginning of the next end step .
(A) (BG) (BG) (BG) (^) (^) (sorcery) retrace \ create a &^/ /&^ black and green worm creature token for each land card in your graveyard .
(A) (WW) (^) (^) (^) (creature) kithkin knight (&^^/) (/&^^) knight creatures you control have double strike .
(O) (WW) (WW) (enchantment) aura enchant creature \ flash \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .
(N) (BR) (BR) (creature) zombie shaman (&^^/) (/&^^) BB ^ ^ ^ , discard a card : target creature gets -&^^/ /-&^^ until end of turn . \ RR ^ ^ ^ : create a &^^/ /&^ red goblin creature token with haste . exile it at the beginning of the next end step .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ lifelink \ @ can't be the target of black or red spells your opponents control .
(N) (^) (^) (^) (^) (^) (artifact) vehicle (&^^^^^^/) (/&^^^^^^) crew &^^^ \ whenever @ attacks , it deals &^ damage to target creature or player .
(A) (GG) (^) (^) (^) (creature) elemental (&/) (/&^^^) whenever a player casts a spell , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , you may move any number of +&^/ /+&^ counters from @ onto other creatures .
(O) (GG) (^) (sorcery) you gain &^ life for each tapped artifact , creature , and land you control .
(A) (WW) (WW) (^) (legendary) (enchantment) (artifact) creatures you control get +&^/ /+&^ . \ WW WW ^ , T : destroy target creature that dealt damage to you this turn .
(O) (RR) (^) (instant) creatures without flying can't block this turn .
(N) (RR) (^) (^) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has " when this creature dies , draw a card . "
(N) (UU) (^) (^) (^) (instant) exile up to two target creatures you control , then return those cards to the battlefield under their owner's control . \ draw a card .
(O) (WW) (^) (creature) cat soldier (&^^/) (/&^) infect
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy two target lands .
(A) (UU) (UU) (^) (^) (^) (sorcery) reveal cards from the top of your library until you reveal three nonland cards . put the nonland cards revealed this way into your hand , then put the rest of the revealed cards on the bottom of your library in any order .
(Y) (BB) (GG) (^) (^) (legendary) (creature) human shaman (&^^^/) (/&^^^^) whenever another creature you control dies , you get an experience counter . \ at the beginning of your end step , choose target creature card in your graveyard . if that card's converted mana cost is less than or equal to the number of experience counters you have , return it to the battlefield . otherwise , put it into your hand .
(N) (^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^) defender \ exile a creature card from your graveyard : put X +&/ /+&^ counters on @ , where X is the exiled card's converted mana cost .
(A) (BB) (^) (^) (creature) human rogue rigger (&^^/) (/&^^) whenever an artifact is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ .
(A) (WW) (WW) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have flying . \ all slivers have " if this permanent would be put into a graveyard , you may put it on top of its owner's library instead . "
(N) (RR) (RR) (^) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^^) trample \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste until end of turn .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , return each creature your opponents control with toughness X or less to its owner's hand , where X is the number of islands you control .
(N) (UU) (^) (creature) sliver (&^/) (/&^) whenever a sliver creature you control becomes the target of a spell or ability an opponent controls , uncast that spell or ability unless its controller pays ^ ^ .
(N) (RR) (RR) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , @ deals &^ damage to target creature or player .
(N) (GG) (^) (creature) bear spirit (&^^^/) (/&^^^) whenever @ attacks , if defending player controls no black nontoken permanents , it doesn't untap during your next untap step .
(O) (UU) (^) (creature) merfolk (&^/) (/&^) when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards .
(N) (RR) (RR) (^) (^) (instant) cast @ only during the declare attackers step . \ attacking creatures you control get +X/ /+& until end of turn , where X is the number of attacking creatures . sacrifice those creatures at the beginning of the next end step .
(O) (RR) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature or player .
(N) (RR) (^) (^) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , add RR RR RR to your mana pool .
(O) (BB) (^) (creature) rat (&^^/) (/&^) at the beginning of combat on your turn , if you both own and control @ and a creature named midnight scavengers , exile them , then meld them into chittering host .
(N) (WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life .
(N) (BB) (UU) (^) (creature) drake (&^^/) (/&^^^) flying \ @ attacks each turn if able .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you have no cards in hand .
(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . \ countertype % storage
(N) (RR) (creature) goblin shaman (&^/) (/&^) RR , T , sacrifice a goblin : red creatures get +&^/ /+&^ until end of turn .
(N) (GG) (^) (^) (^) (^) (^) (creature) elk beast (&^^^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it .
(O) (WW) (^) (^) (^) (creature) kirin (&^^/) (/&^^^) flying \ vigilance
(O) (RR) (^) (^) (creature) elemental ox (&^^^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^) haste \ when @ enters the battlefield , target creature can't block this turn .
(A) (UU) (^) (^) (sorcery) creatures and lands target opponent controls don't untap during his or her next untap step .
(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . that creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn . \ UU ^ : return @ to its owner's hand .
(A) (RR) (UU) (UU) (^) (instant) uncast target spell and @ deals &^^^ damage to target creature .
(A) (BB) (BB) (^) (sorcery) name a nonartifact , nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . that player shuffles his or her library , then draws a card for each card exiled from hand this way .
(N) (UU) (^) (^) (enchantment) whenever you draw a card , target opponent puts the top two cards of his or her library into his or her graveyard . if they're both nonland cards that share a color , repeat this process . \ UU ^ ^ ^ ^ ^ : draw a card , then discard a card .
(A) (BB) (WW) (^) (^) (^) (sorcery) return any number of target ally creature cards with total converted mana cost &^^^^^^^^ or less from your graveyard to the battlefield .
(O) (BB) (^) (sorcery) destroy target creature with power &^^ or less .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&^^^^/) (/&^^^^) trample \ as long as you control another creature , prevent all damage that would be dealt to @ by spells that target it .
(N) (BB) (instant) name a card . exile the top six cards of your library , then reveal cards from the top of your library until you reveal the named card . put that card into your hand and exile all other cards revealed this way .
(O) (WW) (^) (^) (creature) kithkin knight (&^^/) (/&^) whenever @ attacks , clash with an opponent . if you win , target creature gains double strike until end of turn .
(O) (RW) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both red and white , @ has base power and toughness &^^^^/ /&^^ until end of turn and gains first strike until end of turn .
(N) (GG) (^) (instant) creatures you control get +&/ /+&^^^^^ and gain reach until end of turn .
(O) (UU) (UU) (^) (^) (^) (^) (^) (creature) fish beast (&^^^^^^/) (/&^^^^^^) cycling UU ^ \ @ can't attack unless defending player controls an island .
(O) (RR) (^) (^) (^) (creature) orc shaman (&^^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , add BB RR WW to your mana pool .
(A) (UU) (UU) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flying \ T : @ deals &^ damage to target creature or player .
(O) (GG) (instant) untap all creatures you control .
(O) (WW) (^) (^) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn . warrior creatures you control gain lifelink until end of turn .
(N) (RR) (UU) (^) (creature) weird (&/) (/&^) T : @ deals &^ damage to target creature or player . \ whenever you cast an instant or sorcery spell , you may untap @ .
(O) (RR) (^) (^) (^) (^) (creature) giant berserker (&^^^^/) (/&^^^^) battle cry \ @ attacks each turn if able .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , draw three cards , then discard one of them .
(A) (UU) (UU) (^) (^) (^) (^) (instant) end the turn .
(N) (GG) (^) (^) (creature) human soldier (&^/) (/&^) @ enters the battlefield with two +&^/ /+&^ counters on it . \ GG ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .
(O) (WW) (WW) (^) (^) (^) (creature) griffin (&^/) (/&^^^^) flying \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand .
(A) (RR) (RR) (^) (^) (^) (enchantment) flash \ if a source would deal damage to a permanent or player , it deals double that damage to that permanent or player instead .
(A) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^) flying \ @ gets +&^^^/ /+&^^^ as long as an opponent has no cards in hand . \ whenever @ deals combat damage to a player , that player discards a card .
(N) (RR) (^) (^) (enchantment) aura enchant creature \ ferocious ~ if you control a creature with power &^^^^ or greater , you may cast @ as though it had flash . \ enchanted creature gets +&^^/ /+& and has first strike .
(N) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying
(A) (WW) (^) (^) (creature) human cleric (&^^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , creatures you control gain indestructible until end of turn . \ sacrifice @ : uncast target spell with XX in its mana cost unless its controller pays ^ ^ ^ .
(A) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^^/) (/&^^^^) at the beginning of your upkeep , return an instant or sorcery card at random from your graveyard to your hand . \ whenever you cast an instant or sorcery spell , @ gets +&^^^^/ /+& until end of turn .
(O) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi hippogriff (&^^^/) (/&^^^^) emerge UU ^ ^ ^ ^ ^ \ flying \ when you cast @ , draw a card .
(O) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) when @ dies , create two &^/ /&^ green insect creature tokens .
(O) (BB) (XX) (^) (^) (sorcery) spend only black and/ /or red mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more than the amount of BB spent on X , the player's life total before @ dealt damage , or the creature's toughness .
(A) (UU) (UU) (^) (^) (enchantment) at the beginning of each opponent's upkeep , that player reveals the top card of his or her library . if it's a creature card , the player puts the card into his or her graveyard and @ becomes a copy of that card .
(N) (BB) (^) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ scavenge BB BB ^ ^
(A) (BB) (^) (creature) human cleric (&^/) (/&^^) morbid ~ T , tap two untapped creatures you control : create a &^^^^^/ /&^^^^^ black demon creature token with flying . activate this ability only if a creature died this turn .
(O) (BB) (^) (sorcery) target player discards a card . if @ was kicked , that player discards three cards instead . \ kicker ^ ^ ^ ^
(A) (UU) (UU) (^) (^) (^) (^) (creature) whale (&^^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you get EE EE EE EE EE EE . \ pay EE EE EE EE : return @ to its owner's hand .
(Y) (CC) (CC) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) menace \ when you cast @ , if you have fewer than seven cards in hand , draw cards equal to the difference . \ discard a card with converted mana cost X : uncast target spell with converted mana cost X .
(O) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : add two mana of any one color to your mana pool . "
(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has " discard a card : this creature gets +&^/ /+&^ until end of turn . "
(O) (BB) (creature) imp (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .
(A) (GG) (GG) (^) (^) (creature) cat (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way .
(Y) (GG) (GG) (^) (^) (^) (^) (planeswalker) garruk ((&^^^^)) +&^ : reveal the top five cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order . \ -&^^^ : you may put a green creature card from your hand onto the battlefield . \ -&^^^^^^^ : you get an emblem with " whenever you cast a creature spell , you may search your library for a creature card , put it onto the battlefield , then shuffle your library . "
(O) (WW) (sorcery) return target artifact card from your graveyard to your hand .
(A) (GU) (GU) (GU) (^) (^) (^) (^) (sorcery) draw a card for each creature target player controls , then draw a card for each creature another target player controls .
(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^^) swampwalk
(A) (BB) (^) (^) (^) (sorcery) exile target creature . create a colorless artifact token named gold . it has " sacrifice this artifact : add one mana of any color to your mana pool . "
(N) (RR) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : @ deals damage to target creature equal to the damage already dealt to it this turn .
(N) (WW) (WW) (^) (^) (^) (creature) angel spirit (&^^^/) (/&^^^) flying \ protection from black
(A) (GG) (XX) (XX) (sorcery) return X target cards from your graveyard to your hand . exile @ .
(N) (UU) (UU) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you return an untapped island you control to its owner's hand .
(N) (UU) (^) (enchantment) whenever you attack with two or more creatures , draw a card .
(O) (RR) (creature) goblin warrior (&^/) (/&^) trample \ @ gets +&^^/ /+& for each equipment attached to it .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) when @ dies , target player discards a card .
(N) (RR) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ becomes blocked , defending player discards all the cards in his or her hand , then draws that many cards .
(O) (GG) (^) (^) (^) (enchantment) aura enchant creature without flying \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) untap all creatures and gain control of them until end of turn . they gain haste until end of turn .
(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile another target nonland permanent . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(N) (GG) (enchantment) at the beginning of each of your main phases , if you haven't added mana to your mana pool with this ability this turn , you may add up to X mana of any one color to your mana pool , where X is the number of islands target opponent controls .
(N) (UU) (instant) attach target aura attached to a creature or land to another permanent of that type .
(O) (UU) (sorcery) awaken &^^^ ~ UU ^ ^ ^ ^ \ tap target creature . it doesn't untap during its controller's next untap step .
(N) (WW) (^) (^) (^) (creature) unicorn monger (&^^^/) (/&^^^) ^ ^ : target creature gains protection from the color of its controller's choice until end of turn . any player may activate this ability .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all creatures you control . then create that many &^^^^^/ /&^^^^^ red dragon creature tokens with flying . \ when @ leaves the battlefield , sacrifice all dragons you control . then return the exiled cards to the battlefield under your control .
(O) (GG) (instant) target creature gets +&^/ /+&^ and gains trample until end of turn .
(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^^) at the beginning of each opponent's upkeep , that player chooses draw step , main phase , or combat phase . the player skips each instance of the chosen step or phase this turn .
(A) (UU) (^) (^) (^) (artifact) (creature) human artificer (&^/) (/&^^) UU , T , return an artifact you control to its owner's hand : you may put an artifact card from your hand onto the battlefield .
(O) (RR) (^) (^) (sorcery) @ deals &^^^^ damage to target creature .
(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T , sacrifice a creature of the chosen type : @ deals &^^^ damage to target creature or player .
(A) (UU) (XX) (instant) tap X target creatures . \ ferocious ~ if you control a creature with power &^^^^ or greater , those creatures don't untap during their controllers' next untap steps .
(O) (BB) (instant) target creature gets +&^/ /+& and gains infect until end of turn .
(A) (BB) (BB) (BB) (RR) (RR) (UU) (UU) (sorcery) target opponent sacrifices a creature , discards three cards , then loses &^^^^^ life . you return a creature card from your graveyard to your hand , draw three cards , then gain &^^^^^ life .
(A) (BB) (^) (sorcery) separate all creatures target player controls into two piles . destroy all creatures in the pile of that player's choice . they can't be regenerated .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has trample as long as you control a blue or red permanent .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^) haste \ when @ enters the battlefield , for each opponent , gain control of up to one target creature that player controls until end of turn . untap those creatures . they gain haste until end of turn .
(O) (GG) (GG) (creature) elf warrior (&^^/) (/&^^^)
(O) (GG) (^) (^) (creature) antelope (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may gain &^^ life .
(O) (GG) (creature) badger (&^/) (/&^) trample
(N) (BB) (UR) (^) (^) (^) (sorcery) gain control of target creature . untap that creature . it gains haste until end of turn . sacrifice it at the beginning of the next end step .
(O) (UU) (^) (creature) eldrazi drone (&^/) (/&^^^) devoid \ CC , T : tap target creature .
(O) (UU) (^) (enchantment) aura enchant artifact \ enchanted artifact doesn't untap during its controller's untap step .
(O) (WW) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^^) suspend &^^^^^ ~ WW \ when @ enters the battlefield , tap all nonwhite creatures .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature .
(N) (WB) (WB) (WB) (creature) spirit (&^^/) (/&^^) persist \ WB WB WB : @ gets +&^^^/ /+&^^^ until end of turn .
(O) (UU) (^) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type .
(A) (WW) (WW) (^) (^) (^) (sorcery) flashback WW WW ^ ^ ^ ^ ^ ^ ^ \ create five &^/ /&^ white human creature tokens . if @ was cast from a graveyard , create ten of those tokens instead .
(N) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature and you gain &^^^^ life . if UU was spent to cast @ , draw a card .
(N) (BB) (BB) (^) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , that player loses &^ life for each artifact he or she controls .
(A) (UU) (^) (^) (^) (creature) human pirate (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may gain control of target artifact defending player controls . if you do , @ assigns no combat damage this turn .
(O) (WW) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains flying until end of turn .
(O) (GG) (^) (^) (^) (creature) treefolk shaman (&^^/) (/&^^^^) swampwalk \ whenever a player casts a goblin spell , you may pay GG . if you do , you gain &^^ life .
(N) (UU) (^) (^) (^) (creature) faerie (*/) (/*) flying \ @ 's power and toughness are each equal to the number of blue permanents you control .
(N) (GW) (creature) dryad soldier (&^^/) (/&^) if an instant or sorcery card would be put into a graveyard from anywhere , exile it instead .
(O) (RR) (^) (creature) goblin berserker (&^/) (/&^) first strike \ haste
(O) (UU) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : you may tap or untap target artifact , creature , or land .
(A) (BB) (^) (creature) zombie (&^/) (/&^) BB XX XX : destroy target nonblack creature with converted mana cost X .
(N) (WW) (WW) (^) (^) (^) (creature) kor soldier (&^^^/) (/&^^^) trample \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .
(A) (land) ^ , T : add BB RR to your mana pool .
(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target green creature .
(N) (GG) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has trample and lifelink .
(N) (RR) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ you may cast @ from your graveyard by paying BB GG RR UU WW rather than paying its mana cost . if you do , it enters the battlefield with two +&^/ /+&^ counters on it .
(O) (WW) (^) (creature) soltari soldier (&^/) (/&^) shadow \ whenever @ attacks , it gets +&^/ /+&^ until end of turn .
(Y) (RR) (WW) (XX) (instant) @ deals X damage divided as you choose among any number of target creatures and/ /or players . tap each creature dealt damage this way . players dealt damage this way can't cast noncreature spells this turn .
(O) (RR) (^) (^) (^) (creature) viashino warrior (&^^^^/) (/&^^)
(O) (UU) (^) (creature) nightmare salamander beast (&^^/) (/&^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(O) (GG) (^) (^) (instant) [ &^ = destroy target creature with flying . = destroy target artifact . ]
(Y) (BB) (UU) (WW) (^) (^) (^) (legendary) (creature) giant soldier (&^^^^/) (/&^^^^^) at the beginning of your upkeep , you gain &^^ life . \ whenever you gain life , you may pay ^ . if you do , draw a card and each opponent loses &^ life . \ at the beginning of your upkeep , if @ is in the command zone , you gain &^^ life .
_ASIDE_ (A) (BB) (GG) (^) (^) (^) (instant) sacrifice a creature . return up to X cards from your graveyard to your hand , where X is the number of colors that creature was . exile this card .
_BSIDE_ (A) (GG) (UU) (instant) other spells you control can't be uncasted by spells or abilities this turn . \ draw a card .
(A) (BB) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player sacrifices a non ~ zombie creature . \ at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ .
(O) (UU) (^) (creature) illusion (&^^/) (/&^) flying \ when @ becomes the target of a spell or ability , sacrifice it .
(A) (BB) (^) (^) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , @ becomes a &^^^^^/ /&^^^^^ demon creature with flying and haste in addition to its other types until end of turn .
(N) (RR) (^) (^) (^) (^) (instant) @ deals damage to target player equal to twice the number of white and/ /or blue permanents he or she controls .
(O) (UU) (^) (creature) bird (&^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , tap up to three target permanents . \ kicker UU ^ ^ ^ ^
(A) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ discard your hand , ante the top card of your library , then draw seven cards .
(N) (GG) (^) (sorcery) buyback ^ ^ ^ \ target land becomes a &^^/ /&^^ creature that's still a land .
(O) (GG) (^) (creature) elf druid (&^/) (/&^) as @ enters the battlefield , choose a color . \ T : add GG to your mana pool . \ T : add one mana of the chosen color to your mana pool .
(O) (UU) (UU) (^) (tribal) (instant) faerie uncast target non ~ faerie spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(N) (BB) (BB) (creature) human knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ UU : tap enchanted creature . \ UU : untap enchanted creature .
(O) (WW) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^) changeling \ vigilance
(A) (GG) (GG) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&/ /+&^ until end of turn .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked . \ whenever enchanted creature attacks , scry &^ .
(O) (UU) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard .
(O) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^^ damage to target creature .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , exile that many cards from the top of your library . until end of turn , you may cast nonland cards exiled this way .
(N) (^) (^) (^) (^) (^) (^) (^) (tribal) (instant) eldrazi uncast target spell or ability that targets a permanent you control . \ @ costs ^ ^ ^ ^ ^ ^ ^ less to cast if it targets a spell or ability that targets a creature you control with power &^^^^^^^ or greater .
(A) (RR) (RR) (^) (^) (creature) lhurgoyf (*/) (/*) haste \ @ 's power and toughness are each equal to the number of sorcery cards in all graveyards .
(N) (WW) (^) (^) (^) (enchantment) artifacts , creatures , and lands played by your opponents enter the battlefield tapped .
(A) (RR) (^) (^) (creature) elemental (&/) (/&^^^^^^) RR , T , sacrifice @ : @ deals &^^^^ damage to target creature . \ formidable ~ RR ^ ^ : @ has base power &^^^^^^^^ until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(O) (GG) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) trample \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn .
(N) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^) haste
(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has hexproof and haste .
(N) (GG) (^) (enchantment) creatures with flying can block only creatures with flying .
(O) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ phasing
(N) (GG) (^) (^) (sorcery) return target card from your graveyard to your hand .
(O) (GG) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(A) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^^^ life . \ when @ leaves the battlefield , create a &^^^/ /&^^^ green beast creature token .
(O) (BB) (BB) (creature) imp (&^^/) (/&^^) flying \ when @ enters the battlefield , you lose &^^ life .
(O) (UU) (^) (^) (^) (creature) metathran (&^^/) (/&^^^) flying \ GG ^ ^ : regenerate @ .
(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has trample and haste .
(O) (UU) (^) (^) (^) (creature) faerie soldier (&^^/) (/&^^^) flash \ flying
(N) (RR) (RR) (^) (instant) @ can't be uncasted . \ @ deals &^^ damage to each creature and each player .
(A) (UU) (^) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ each creature you control is the chosen type in addition to its other types .
(A) (GG) (RR) (^) (enchantment) at the beginning of your upkeep , discard a card at random . if you discard a creature card this way , return it from your graveyard to the battlefield unless any player pays &^^^^^ life .
(O) (UU) (^) (^) (instant) artifact creatures you control gain flying until end of turn .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has vigilance . \ as long as equipped creature is a human , it gets an additional +&^/ /+& .
(A) (^) (^) (^) (^) (^) (^) (artifact) tap an untapped creature you control : target player puts the top card of his or her library into his or her graveyard .
(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn .
(O) (BB) (^) (instant) reveal any number of black cards in your hand . target creature gets -X/ /-X until end of turn , where X is the number of cards revealed this way .
(N) (UU) (^) (creature) human wizard (&^/) (/&^) T : draw a card , then discard a card .
(O) (UU) (^) (instant) draw a card , then draw cards equal to the number of cards named accumulated knowledge in all graveyards .
(N) (UU) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on enchanted creature . \ enchanted creature has flying . \ whenever a creature enters the battlefield under your control , you may return @ to its owner's hand .
(O) (^) (^) (^) (artifact) (creature) warrior (&^^/) (/&^^) BB ^ , sacrifice @ : you draw two cards and you lose &^^ life .
(N) (RR) (^) (^) (^) (creature) orc rogue (&^^^^/) (/&^^) dash RR ^ ^ \ whenever @ attacks , you may discard a card . if you do , draw a card .
(A) (UU) (UU) (^) (artifact) UU ^ ^ ^ , T : draw a card .
(A) (^) (^) (^) (artifact) whenever a creature attacks you or a planeswalker you control , it gets +&^^/ /+& until end of turn . \ ^ ^ : target player other than @ 's owner gains control of it . activate this ability only during your turn .
(N) (GG) (GG) (creature) beast (&^^^/) (/&^^^)
(Y) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever @ is dealt damage , sacrifice that many permanents .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has " RR : this creature gains trample until end of turn . "
(O) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^) flying \ morph UU ^ \ ^ : @ becomes the creature type of your choice until end of turn .
(O) (BB) (creature) human wizard (&^/) (/&^) sacrifice @ : target player loses &^ life and you gain &^ life .
(Y) (BB) (UU) (^) (legendary) (artifact) (creature) human (&^^/) (/&^^) deathtouch \ partner \ whenever @ deals combat damage to a player , choose target artifact card in your graveyard . you may cast that card this turn .
(A) (RR) (enchantment) all creatures have haste .
(N) (GG) (^) (^) (creature) basilisk (&^/) (/&^^^) whenever @ deals damage to a creature , destroy that creature at end of combat .
(A) (UU) (UU) (^) (^) (sorcery) create a token that's a copy of target creature . if @ was kicked , create five of those tokens instead . \ kicker ^ ^ ^ ^ ^
(N) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) intimidate \ other green creatures you control have intimidate .
(A) (RR) (^) (^) (^) (creature) wolf (&^^/) (/&^^) first strike \ T : target dwarf creature gets +&^^/ /+& and gains first strike until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat .
(O) (BB) (creature) faerie rogue (&^/) (/&^) flying \ @ can't block .
(O) (WW) (creature) human soldier (&^/) (/&^) T , discard a card : tap target creature .
(N) (RR) (^) (^) (^) (creature) goblin warrior (&^^/) (/&^^^) T : @ deals &^^^^ damage to target creature . activate this ability only if @ 's power is &^^^^ or greater .
(N) (GG) (GG) (^) (creature) beast (&^^^^/) (/&^) trample \ morph GG
(Y) (WW) (WW) (^) (creature) human cleric avatar (&^^^/) (/&^^^) level up ^ \ level &^^^^^^ ~ &^^^^^^^^^^^ \ &^^^^^^/ /&^^^^^^ \ lifelink \ level &^^^^^^^^^^^^ ~ \ &^^^^^^^^^/ /&^^^^^^^^^ \ lifelink , indestructible
(N) (GG) (enchantment) aura enchant creature \ enchanted creature has " T : add one mana of any color to your mana pool . "
(A) (WW) (^) (^) (^) (enchantment) if you would draw a card , you may put a % counter on @ instead . \ remove three % counters from @ , sacrifice @ : draw seven cards . \ countertype % study
(A) (UU) (UU) (^) (legendary) (creature) faerie wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , look at target player's hand . you may choose a nonland card from it . if you do , that player reveals the chosen card , puts it on the bottom of his or her library , then draws a card .
(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie cleric (&^^/) (/&^^^^^^^) extort \ other creatures you control have extort .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , another target permanent gains indestructible for as long as you control @ .
(N) (^) (^) (^) (^) (^) (^) (creature) dragon spirit (&^^^^/) (/&^^^^) flying
(O) (BB) (GG) (creature) zombie elf (&^^/) (/&^^) T : add BB to your mana pool .
(O) (WW) (^) (^) (^) (sorcery) arcane tap up to three target creatures .
(N) (BB) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) bloodthirst &^^ \ lifelink
(A) (BB) (BB) (^) (creature) horror (&^^/) (/&^^) whenever an opponent discards a card , @ gets +&^^/ /+&^^ and gains fear until end of turn .
(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^/) (/&^^^) flying \ ^ ^ , return a land you control to its owner's hand : target creature gets -X/ /-& until end of turn , where X is the number of cards in your hand .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ whenever @ deals damage to a creature , exile that creature .
(A) (BB) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , each opponent discards a card instead .
(O) (WW) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , you gain &^^^ life .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : two target players exchange life totals .
(N) (RR) (UU) (^) (instant) [ & = tap target creature . = @ deals &^^ damage to target creature . ]
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) sacrifice an artifact : @ gains flying until end of turn .
(N) (RR) (^) (^) (^) (^) (enchantment) whenever you scry , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .
(A) (GG) (GG) (^) (^) (creature) hydra (&^^^^/) (/&^^^) when @ enters the battlefield , you get EE EE EE . \ pay EE EE EE : put a +&^/ /+&^ counter on @ . it gains hexproof until end of turn .
(N) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , you gain &^^^ life .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature has defender , it can attack as though it didn't have defender .
(N) (WW) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control have " when this creature enters the battlefield , you may exile target creature an opponent controls until this creature leaves the battlefield . "
(A) (GG) (GG) (creature) avatar (&^^^/) (/&^^) reach \ trample \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other creature you control with a +&^/ /+&^ counter on it .
(A) (GG) (sorcery) whenever you cast a creature spell this turn , draw a card .
(A) (land) T : add CC to your mana pool . \ RR WW , T : target creature gets +&^^/ /+& and gains vigilance and haste until end of turn .
(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) UU , T : target creature gains flying and becomes blue until end of turn .
(A) (GG) (RR) (WW) (^) (creature) griffin (&^^/) (/&^^) flying \ whenever a source an opponent controls deals damage to you , you may put that many +&^/ /+&^ counters on @ .
(A) (RR) (RR) (^) (^) (creature) hellion (&^^^^^^/) (/&^^^^^) @ has echo XX , where X is your life total . \ when @ enters the battlefield , it deals an amount of damage of your choice to you and target creature . the damage can't be prevented .
(A) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool . \ BB UU ^ : @ becomes a &^^^/ /&^^ blue and black elemental creature until end of turn and can't be blocked this turn . it's still a land .
(A) (WW) (WW) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : you gain &^^ life . \ -&^ : put a +&^/ /+&^ counter on each creature you control . those creatures gain vigilance until end of turn . \ -&^^^^^^ : create a white avatar creature token . it has " this creature's power and toughness are each equal to your life total . "
(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a blue spell , put a % counter on @ . \ T , sacrifice @ : look at the top X cards of your library , where X is the number of % counters on @ . put one of those cards into your hand and the rest on the bottom of your library in any order . \ countertype % charge
(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) you don't lose the game for having & or less life . \ when you have &^^^^^^^^^^^^^^^^^^^^ or more life , you lose the game . \ whenever you lose life , you gain &^^ life for each &^ life you lost .
(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . untap that creature .
(O) (UU) (^) (^) (^) (instant) target creature gets -&^^^^^^^/ /-& until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target enchantment . = destroy target land . ]
(A) (land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add CC CC CC CC to your mana pool .
(O) (BB) (sorcery) return target creature card from your graveyard to your hand .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add UU to your mana pool .
(N) (UU) (^) (^) (creature) metathran wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its WW kicker , you gain &^^^ life . \ when @ enters the battlefield , if it was kicked with its BB ^ ^ kicker , destroy target nonblack creature . that creature can't be regenerated . \ kicker WW and/ /or BB ^ ^
(O) (WW) (^) (creature) human cleric (&^/) (/&^^) protection from red \ cycling ^ ^
(O) (RR) (enchantment) sacrifice @ : @ deals &^^ damage to target creature or player .
(N) (WW) (^) (instant) destroy target enchantment . you gain life equal to its converted mana cost .
(N) (RR) (^) (^) (^) (creature) ape (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ GG ^ ^ ^ ^ : target creature gets +&^^/ /+&^^ and gains trample until end of turn .
(N) (^) (artifact) T : look at target player's hand .
(A) (^) (^) (^) (artifact) as long as @ is untapped , each spell that would cost less than three mana to cast costs three mana to cast .
(A) (WW) (instant) target spell or permanent becomes white .
(O) (WW) (^) (creature) dwarf soldier (&^/) (/&^) whenever another creature you control leaves the battlefield , put a +&^/ /+&^ counter on @ .
(A) (GG) (GG) (^) (^) (enchantment) whenever a creature you control dies , you may pay ^ . if you do , reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest into your graveyard .
(A) (UU) (UU) (^) (creature) jellyfish (&^^^^^/) (/&^^^^^) flying \ @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever you become the target of a spell , you may untap @ .
(N) (UU) (^) (^) (^) (creature) illusion (&^^^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU .
(O) (GG) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^) GG ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn .
(A) (GG) (GG) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a green creature . \ search your library for a green creature card and put it onto the battlefield . then shuffle your library .
(A) (BB) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , destroy all other creatures that share a color with it . they can't be regenerated .
(A) (BB) (BB) (^) (^) (^) (^) (creature) human artificer (&^/) (/&^^^) fabricate &^^^ \ whenever an artifact you control is put into a graveyard from the battlefield , target opponent loses life equal to @ 's power .
(N) (BB) (BB) (^) (^) (creature) cleric (&^^/) (/&^^) when @ enters the battlefield , [ &^ = return target creature card from your graveyard to your hand . = target opponent reveals his or her hand , you choose a noncreature card from it , then that player discards that card . ]
(A) (GG) (UU) (^) (instant) choose a nonlegendary creature on the battlefield . target creature becomes a copy of that creature until end of turn .
(O) (UU) (^) (^) (^) (sorcery) target creature can't be blocked this turn . \ draw a card .
(N) (RR) (^) (^) (instant) target creature gets +X/ /+& until end of turn , where X is its power .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant land \ you control enchanted land .
(O) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , return another creature you control to its owner's hand .
(A) (BB) (^) (^) (sorcery) destroy all green creatures .
(A) (UU) (instant) target spell or permanent becomes colorless .
(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) trample \ whenever another nontoken creature enters the battlefield under your control , you may draw a card .
(O) (BB) (^) (^) (sorcery) madness BB \ target opponent loses &^^^ life and you gain &^^^ life .
(N) (WW) (^) (^) (^) (enchantment) at the beginning of each end step , if you gained &^^^^ or more life this turn , create a &^^^^/ /&^^^^ white angel creature token with flying .
(A) (WW) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ all damage that would be dealt to target creature this turn is dealt to you instead .
(O) (GG) (GG) (^) (creature) elephant (&^^^/) (/&^^) @ has trample as long as you control a snow land .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (sorcery) target player takes an extra turn after this one . shuffle @ into its owner's library .
(N) (WW) (^) (^) (^) (enchantment) at the beginning of each upkeep , if you lost life last turn , create a &^/ /&^ white soldier creature token .
(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ lifelink \ whenever you gain life , put a +&^/ /+&^ counter on each creature you control .
(N) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and can't be the target of spells .
(O) (WW) (^) (creature) human soldier (&^/) (/&^^) level up ^ ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^^^^ \ vigilance \ level &^^^^ ~ \ &^^^/ /&^^^^^^^^^^ \ vigilance
(O) (WW) (^) (enchantment) WW ^ ^ , sacrifice @ : create two &^/ /&^ white spirit creature tokens with flying .
(O) (UU) (^) (creature) moonfolk wizard (&^/) (/&^^) flying \ ^ ^ , return a land you control to its owner's hand : tap target land .
(N) (BB) (^) (^) (^) (creature) aetherborn rogue (&^^/) (/&^^) flying \ lifelink \ when @ enters the battlefield , move any number of +&^/ /+&^ counters from other permanents you control onto @ .
(O) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ dies , draw a card .
(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ living weapon \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature deals combat damage to a player , that player loses half his or her life , rounded up .
(O) (GG) (^) (creature) hound (&^^/) (/&^^) discard a card : @ gets +&^/ /+&^ and becomes the color of your choice until end of turn .
(O) (GG) (^) (^) (^) (sorcery) destroy all enchantments you don't control . then , if you control an untapped land , destroy all enchantments you control .
(O) (UU) (WB) (artifact) (creature) vedalken wizard (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has flying .
(A) (BB) (BB) (^) (^) (sorcery) exile @ with two % counters on it . \ at the beginning of your upkeep , if @ is exiled with a % counter on it , remove a % counter from it . if there are no more % counters on it , put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield . \ countertype % scream
(A) (GG) (^) (^) (creature) beast (&^^/) (/&^^^) @ can't be the target of spells unless it attacked or blocked this turn .
(N) (UU) (^) (^) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^^) flying \ tap two untapped birds you control : draw a card . \ tap two untapped wizards you control : target creature gains flying until end of turn .
(A) (RR) (^) (^) (^) (sorcery) each player separates all nontoken lands he or she controls into two piles . for each player , one of his or her piles is chosen by one of his or her opponents of his or her choice . destroy all lands in the chosen piles . tap all lands in the other piles .
(O) (UU) (UU) (enchantment) aura enchant land \ as @ enters the battlefield , choose a basic land type . \ enchanted land is the chosen type .
(Y) (RR) (RR) (^) (^) (^) (creature) elemental wolf (&^^^^^/) (/&^^^^^) whenever @ attacks , you may pay RR ^ and discard a card . if you do , @ deals damage to target creature or planeswalker equal to the discarded card's converted mana cost .
(O) (RR) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage equal to the sacrificed creature's power to target creature or player .
(N) (WW) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , create two &^/ /&^ black bat creature tokens with flying .
(N) (GG) (GG) (^) (^) (^) (sorcery) @ deals X damage divided as you choose among any number of target creatures , where X is the greatest power among creatures you control as you cast @ .
(N) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player discards a number of cards equal to the sacrificed creature's power .
(O) (UU) (instant) target creature gets -&^^^^^/ /-& until end of turn .
(O) (GG) (^) (^) (sorcery) target creature blocks this turn if able .
(O) (^) (^) (artifact) (creature) construct (&^^/) (/&^) RR ^ ^ ^ : @ deals &^ damage to each opponent .
(O) (UU) (creature) merfolk shaman (&/) (/&^^) T : target land becomes the basic land type of your choice until end of turn .
(A) (BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up .
(A) (WW) (^) (^) (^) (instant) choose an opponent . you and that player each create three &^/ /&^ white spirit creature tokens with flying . \ choose an opponent . you gain &^^ life for each creature you control and that player gains &^^ life for each creature he or she controls .
(O) (RR) (creature) goblin shaman (&^/) (/&^) whenever a player casts a red spell , you may pay ^ . if you do , target creature can't block this turn .
(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may tap target creature .
(N) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^) RR XX , T , sacrifice @ : @ deals X damage to target creature or player .
(A) (BB) (BB) (BB) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay &^^ life . \ at the beginning of the end step , destroy all untapped creatures that didn't attack this turn , except for creatures that couldn't attack .
(A) (GG) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ GG , sacrifice @ : create X &^^^/ /&^^^ green beast creature tokens , where X is the number of % counters on @ . \ countertype % verse
(N) (GG) (GG) (^) (^) (^) (instant) you may exile a green card from your hand rather than pay @ 's mana cost . \ distribute three +&^/ /+&^ counters among one , two , or three target creatures . for each +&^/ /+&^ counter you put on a creature this way , remove a +&^/ /+&^ counter from that creature at the beginning of the next cleanup step .
(N) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ BB : @ gets +&^/ /+&^ until end of turn .
(N) (GG) (RR) (RR) (^) (^) (^) (^) (creature) giant shaman (&^^^/) (/&^^^) bloodthirst &^^^ \ ^ , sacrifice @ : @ deals damage equal to its power to target creature or player .
(A) (UU) (instant) uncast target spell if no mana was spent to cast it .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^) T : @ deals damage equal to its power divided as you choose among any number of target creatures . each of those creatures deals damage equal to its power to @ .
(A) (GG) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kavu .
(O) (WW) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(O) (GG) (^) (creature) elf rogue (&^/) (/&^) hexproof \ @ can't be blocked except by creatures with flying .
(A) (GG) (GG) (^) (^) (^) (enchantment) all lands are &^^/ /&^^ creatures that are still lands .
(O) (WW) (^) (creature) kithkin soldier (&^/) (/&^) WW , T : target blocking creature gets +&^^/ /+&^^ until end of turn .
(N) (BB) (sorcery) target opponent reveals his or her hand . you choose a creature or planeswalker card from it . that player discards that card .
(O) (RR) (^) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^/ /+& . \ RR , sacrifice @ : @ deals &^^ damage to target creature or player .
(O) (RR) (RR) (^) (creature) vampire (&^^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(O) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^^^) giant spells you cast cost ^ ^ less to cast .
(N) (WW) (^) (^) (^) (creature) spirit soldier (&^^/) (/&^^^) creature tokens you control get +&^/ /+&^ .
(O) (WW) (^) (creature) dwarf rogue (&^^^/) (/&^) @ can't be blocked by artifact creatures .
(O) (WW) (WW) (^) (^) (sorcery) flashback ~ tap three untapped white creatures you control . \ create two &^/ /&^ white bird creature tokens with flying .
(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^/) (/&^^^^^^^) flying \ T : exchange control of two target nonlegendary creatures . you can't activate this ability during combat .
(N) (BB) (WW) (sorcery) target player discards two cards . you gain &^^^ life for each land card discarded this way .
(O) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^) RR , sacrifice @ : target creature can't block this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "
(O) (GG) (instant) @ deals &^^^ damage to target creature with flying .
(N) (GG) (WW) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ deals damage , you gain that much life .
(A) (BB) (BB) (GG) (GG) (RR) (RR) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB GG RR . \ BB : @ gets +&^/ /+& until end of turn . \ RR : @ gets +&^/ /+& until end of turn . \ GG : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (^) (^) (instant) destroy target attacking creature . you gain life equal to its power .
(A) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^) GG GG : @ gains forestwalk until end of turn and deals &^^ damage to you . \ BB BB : @ gains swampwalk until end of turn and deals &^^ damage to you .
(A) (BB) (BB) (BB) (BB) (sorcery) when you cast @ , any player may pay half his or her life , rounded up . if a player does , uncast @ . \ take an extra turn after this one .
(A) (GG) (GG) (^) (^) (^) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) infect \ if damage would be dealt to @ , prevent that damage . put a -&^/ /-&^ counter on @ for each &^ damage prevented this way .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt to players this turn .
(A) (UU) (^) (instant) retrace \ change the text of target spell or permanent by replacing all instances of one color word with another .
(A) (BB) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals damage to a creature , put a +&^/ /+&^ counter on @ . \ BB : regenerate @ . \ GG : @ becomes the color of your choice until end of turn .
(A) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a creature card from your hand . \ XX , T : create a token that's a copy of the exiled card . X is the converted mana cost of that card .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage .
(A) (GG) (GG) (^) (enchantment) return @ to its owner's hand : target creature you cast this turn has base power and toughness &/ /&^ until your next upkeep . at the beginning of your next upkeep , put a +&^/ /+&^ counter on that creature .
(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^) T , sacrifice @ : destroy target face ~ down creature .
(A) (BB) (^) (^) (^) (^) (^) (sorcery) arcane target opponent chooses a number . you may have that player lose that much life . if you don't , that player sacrifices all but that many permanents .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& and can't block .
(O) (UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . "
(O) (RR) (^) (sorcery) creatures without flying can't block this turn .
(O) (WW) (creature) human soldier (&^/) (/&^) whenever @ becomes blocked , you may untap it and remove it from combat .
(A) (RR) (enchantment) RR , discard a land card : @ deals &^^ damage to target creature or player .
(O) (WW) (WW) (^) (creature) soltari cleric (&^^/) (/&^^) shadow \ whenever @ deals damage to a player , destroy target enchantment that player controls .
(A) (WW) (WW) (^) (^) (^) (creature) elephant wizard (&^^^/) (/&^^^) whenever an opponent casts a spell , that player sacrifices a permanent unless he or she pays ^ .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi boar (&^^^^^^^/) (/&^^^^^^^) emerge GG GG GG ^ ^ ^ ^ ^ ^ \ trample \ haste \ when you cast @ , creatures you control get +&^^/ /+&^^ and gain trample until end of turn .
(O) (WW) (^) (^) (^) (creature) thrull cleric (&^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target enchantment .
(O) (WW) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^ soldier creature .
(O) (UU) (^) (sorcery) tap target creature . it doesn't untap during its controller's next untap step . \ investigate .
(N) (WW) (enchantment) rather than the attacking player , you assign the combat damage of each creature attacking you . you can divide that creature's combat damage as you choose among any of the creatures blocking it .
(N) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) @ can't be blocked .
(N) (RR) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) RR ^ ^ , T , put a -&^/ /-&^ counter on a creature you control : @ deals &^^ damage to target creature or player .
(N) (GG) (^) (creature) human shaman (&^^/) (/&^) GG ^ ^ : create a &^/ /&^ green saproling creature token .
(Y) (BB) (WW) (^) (^) (planeswalker) kaya ((&^^^^^)) & : exile @ or up to one target creature . return that card to the battlefield under its owner's control at the beginning of your next upkeep . you lose &^^ life . \ -&^ : each opponent loses &^^ life and you gain &^^ life . \ -&^^ : each opponent discards a card and you draw a card .
(A) (UU) (^) (^) (creature) squid horror (&^/) (/&^) whenever you draw a card , put a +&^/ /+&^ counter on @ . \ when @ dies , create X &^/ /&^ blue squid creature tokens with islandwalk , where X is the number of +&^/ /+&^ counters on @ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying
(A) (UU) (UU) (^) (^) (creature) metathran (&^^/) (/&^^) flying \ UU XX : you may put a creature card with converted mana cost X from your hand onto the battlefield . if you do , return @ to its owner's hand .
(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile target artifact or creature an opponent controls until @ leaves the battlefield .
(O) (WW) (^) (^) (creature) human cleric soldier (&/) (/&^^) WW ^ : prevent the next &^ damage that would be dealt to target creature or player this turn .
(O) (GG) (GG) (^) (sorcery) destroy target land . if that land was a snow land , you gain &^ life .
(O) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ @ enters the battlefield with three % counters on it . \ enchanted creature doesn't untap during its controller's untap step if @ has a % counter on it . \ pay enchanted creature's mana cost : remove a % counter from @ . any player may activate this ability , but only if he or she controls the enchanted creature . \ countertype % net
(N) (WW) (WW) (^) (^) (creature) dwarf artificer (&^^/) (/&^) fabricate &^^
(O) (WW) (^) (^) (creature) human scout (&^^/) (/&^^^) swampwalk
(A) (BB) (^) (^) (^) (^) (creature) nightstalker (*/) (/&^^^) @ 's power is equal to the number of creature cards in your graveyard .
(A) (UU) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) protection from red \ when @ enters the battlefield , detain each nonland permanent your opponents control with converted mana cost &^^^^ or less .
(O) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^^) when @ enters the battlefield , exile up to two target cards from a single graveyard . \ when @ leaves the battlefield , return the exiled cards to their owner's graveyard .
(O) (BB) (GG) (^) (^) (^) (creature) zombie wurm (&^^^^^/) (/&^^^^) BB , sacrifice a creature : target player loses &^ life .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) protection from black \ WW : target creature gains protection from black until end of turn .
(N) (WW) (WW) (^) (creature) elemental spirit (&^^/) (/&^^) flying \ first strike
(O) (RR) (^) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target artifact . ]
(A) (WW) (^) (^) (instant) exile any number of target creatures you control . return those cards to the battlefield under their owner's control at the beginning of the next end step .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : target attacking creature without flying gets -&^/ /-&^^ until end of turn .
(A) (^) (artifact) creatures with power &^^^ or greater don't untap during their controllers' untap steps .
(O) (BB) (^) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , target opponent discards a card .
(O) (WW) (instant) reveal any number of white cards in your hand . you gain &^^ life for each card revealed this way .
(N) (UU) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^^) flash \ flying
(O) (UU) (^) (^) (^) (^) (creature) beeble (&^^^/) (/&^^^) @ can't be blocked as long as defending player controls an enchantment .
(N) (BB) (BB) (sorcery) return target creature card from your graveyard to your hand . \ threshold ~ return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^)
(N) (GG) (UU) (^) (creature) human rogue (&^^^/) (/&^^) when @ enters the battlefield , draw a card and you get EE EE .
(N) (GG) (^) (^) (instant) target land becomes a &^^^/ /&^^^ creature until end of turn . it's still a land . \ draw a card .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW : @ gains vigilance until end of turn .
(O) (UU) (^) (^) (^) (instant) tap up to two target creatures . those creatures don't untap during their controllers' next untap steps . scry &^ .
(N) (GG) (GG) (^) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^^) GG , discard a card : @ gains trample until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has shroud .
(N) (BB) (^) (^) (creature) vampire warrior (&^^^/) (/&^^) level up BB ^ ^ \ level &^ ~ &^^ \ &^^^^/ /&^^^ \ deathtouch \ level &^^^ ~ \ &^^^^^/ /&^^^^ \ first strike , deathtouch
(O) (UU) (UU) (^) (sorcery) return two target creatures to their owners' hands .
(O) (WW) (creature) human monk (&^/) (/&^^^) defender \ first strike
(N) (UU) (^) (^) (enchantment) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ ^ . "
(A) (^) (^) (^) (^) (^) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may ante the top card of his or her library . if he or she doesn't , you flip a coin . if you win the flip , that player loses the game . if you lose the flip , you lose the game . activate this ability only during your upkeep .
(O) (WW) (WW) (^) (^) (creature) cat knight (&^^/) (/&^^^) flying \ first strike
(N) (WW) (^) (enchantment) aura enchant creature \ madness WW \ enchanted creature gets +&^/ /+&^^ and has protection from black .
(A) (GG) (^) (^) (^) (enchantment) mana pools don't empty as steps and phases end .
(O) (RR) (^) (^) (instant) attacking creatures get +&^^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , scry &^^ .
(N) (^) (artifact) (creature) pest (&/) (/&^) battle cry \ @ can't be blocked except by creatures with flying or reach .
(Y) (^) (^) (^) (^) (^) (legendary) (artifact) vehicle (&^^^^^^/) (/&^^^^^) flying \ crew &^^^ \ whenever @ enters the battlefield or attacks , it deals &^^^ damage to target creature or planeswalker an opponent controls .
(A) (WW) (^) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^) whenever a source an opponent controls deals damage to you , that player sacrifices a permanent .
(O) (UU) (^) (^) (creature) turtle (&^/) (/&^^^^)
(O) (GG) (^) (creature) fungus (&/) (/&^^^^^) defender \ at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ countertype % spore
(O) (RR) (^) (^) (creature) goblin knight (&^^^/) (/&^^)
(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ : target green creature gets +&^/ /+&^ until end of turn .
(A) (RR) (UU) (legendary) (creature) vedalken wizard (&^/) (/&^) RR UU XX , T : @ deals X damage to target creature . that creature's controller draws X cards .
(O) (UU) (^) (creature) human soldier (&^/) (/&^^) horsemanship
_ASIDE_ (N) (RR) (^) (^) (creature) human warrior werewolf (&^/) (/&^^^^^) defender \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) imprint ~ T : exile target artifact card from a graveyard . \ @ has all activated abilities of all cards exiled with it .
(N) (WW) (WW) (^) (^) (^) (creature) kor soldier (&^^^/) (/&^^^^^) whenever @ becomes blocked , untap it .
(O) (WW) (^) (creature) dwarf artificer (&^^/) (/&^^) revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , create a &^/ /&^ colorless servo artifact creature token .
(N) (UU) (creature) vedalken advisor (&^/) (/&^^) when @ enters the battlefield , you get EE EE . \ T , pay EE : target player puts the top three cards of his or her library into his or her graveyard .
(O) (RW) (^) (instant) exile target artifact .
(N) (RR) (^) (^) (^) (tribal) (enchantment) elemental whenever you clash , you may pay ^ . if you do , create a &^^^/ /&^ red elemental shaman creature token . if you won , that token gains haste until end of turn .
(N) (BB) (creature) rat warrior (&^/) (/&^) sacrifice @ : destroy target ninja .
(A) (RR) (^) (creature) human warrior (&^^^/) (/&^^^^) cumulative upkeep ~ have an opponent create a &^/ /&^ red survivor creature token . \ trample \ rampage &^
(O) (WW) (creature) human cleric (&^/) (/&^) WW , sacrifice a creature : prevent the next &^ damage that would be dealt to target creature or player this turn .
(N) (RR) (^) (^) (creature) human berserker (*/) (/&^^^) trample \ dash RR ^ ^ \ @ 's power is equal to the number of creatures you control .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ menace \ @ can block an additional creature each combat . \ RR ^ : @ gets +&^^/ /+& until end of turn .
(N) (BB) (BB) (creature) zombie cleric (&^^/) (/&^^) ^ : exile target card from a graveyard .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat .
(N) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) UU , sacrifice @ : untap all creatures of the creature type of your choice .
(N) (^) (^) (^) (^) (artifact) whenever an opponent casts a creature spell , that player loses &^^ life unless he or she pays ^ ^ .
(O) (BB) (^) (^) (instant) flashback RR ^ ^ ^ ^ ^ \ destroy target creature with toughness &^^^ or less .
(O) (BP) (^) (^) (^) (^) (artifact) (creature) horror (&^^/) (/&^^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature .
(O) (GG) (^) (^) (creature) elf warrior (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn .
(N) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has trample . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ , T , sacrifice @ : search your library for any number of artifact cards , exile them , then create that many &^/ /&^ colorless myr artifact creature tokens . then shuffle your library .
(N) (GG) (^) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you gain life equal to its converted mana cost . \ draw a card .
(A) (UU) (^) (^) (sorcery) target player gains control of target permanent you control .
(O) (WW) (^) (creature) human soldier (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn . when that creature leaves the battlefield this turn , sacrifice @ . activate this ability only during combat and only if defending player controls no snow lands .
(A) (UU) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature attacks , create a &^^^^/ /&^^^^ white angel creature token with flying that's tapped and attacking . exile that token at end of combat . "
(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose artifact , creature , enchantment , instant , or sorcery . \ spells you cast of the chosen type cost ^ less to cast .
(A) (WW) (^) (^) (^) (legendary) (creature) human warrior (&/) (/&) vigilance \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ BG BG ^ : move a +&^/ /+&^ counter from target creature onto a second target creature .
(A) (WW) (^) (^) (^) (enchantment) whenever a nontoken creature you control dies , you may search your library for a card with the same name as that creature , reveal it , and put it into your hand . if you do , shuffle your library .
(A) (land) hideaway \ T : add GG to your mana pool . \ GG , T : you may play the exiled card without paying its mana cost if creatures you control have total power &^^^^^^^^^^ or greater .
(A) (RR) (RR) (RR) (creature) efreet (&^^^/) (/&^^^^^^) whenever @ blocks , flip a coin . if you lose the flip , remove @ from combat and it can't block this turn . creatures it was blocking that had become blocked by only @ this combat become unblocked .
(N) (BB) (BB) (enchantment) BB BB : uncast target green spell .
(A) (UU) (UU) (^) (instant) awaken &^^^ ~ UU UU ^ ^ ^ ^ \ uncast target spell .
(N) (BB) (^) (^) (creature) zombie (&^/) (/&^) BB , T : creatures of the creature type of your choice attack this turn if able .
(N) (GG) (^) (^) (^) (creature) human druid (&^^/) (/&^^) other green creatures you control get +&^/ /+&^ . \ GG , T : another target green creature you control gains trample until end of turn .
(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) T , exile three cards from your graveyard : target player loses &^^^ life .
(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ cycling ^ ^ \ at the beginning of your upkeep , sacrifice @ unless you pay UU ^ .
(N) (RR) (^) (^) (^) (sorcery) vehicles you control become artifact creatures until end of turn . creatures you control get +&^^/ /+& until end of turn .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and attacks each turn if able .
(A) (GG) (RR) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . if X is &^^^^^ or more , it enters the battlefield with an additional X +&^/ /+&^ counters on it . \ RR ^ , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) trample \ @ 's power and toughness are each equal to the number of creatures on the battlefield . \ @ doesn't untap during your untap step . \ tap five untapped creatures you control : untap @ .
(O) (WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you may gain &^ life .
(A) (UU) (UU) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ attacks , each player names a card . then each player reveals the top card of his or her library . if the card a player revealed is the card he or she named , that player puts it into his or her hand . if it's not , that player puts it on the bottom of his or her library .
(N) (RR) (^) (^) (^) (enchantment) all lands are no longer snow .
(O) (WW) (^) (^) (creature) human soldier (&/) (/&^^^^) defender \ exalted
(A) (RR) (RR) (^) (^) (^) (creature) insect (&^^^/) (/&^^) imprint ~ when @ enters the battlefield , exile target land . \ whenever a land with the same name as the exiled card enters the battlefield under an opponent's control , @ deals &^^ damage to that player .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has haste . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all lands . \ countertype % divinity
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^)
(N) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature blocks or becomes blocked by a creature , destroy both creatures .
(A) (WW) (^) (^) (instant) the owner of target nonland permanent shuffles it into his or her library , then draws two cards .
(A) (UU) (^) (^) (world) (enchantment) whenever a player casts an instant spell , uncast it unless that player pays XX , where X is its converted mana cost .
(N) (BB) (sorcery) destroy target green or white creature .
(A) (RR) (RR) (RR) (^) (creature) efreet (&^^^/) (/&^^^) remove @ from your deck before playing if you're not playing for ante . \ T , sacrifice @ : target opponent may pay &^^^^^^^^^^ life . if that player doesn't , he or she reveals a card at random from his or her hand . exchange ownership of the revealed card and @ . put the revealed card into your hand and @ from anywhere into that player's graveyard . this change in ownership is permanent .
(O) (GG) (^) (creature) cat warrior (&^^/) (/&^) protection from artifacts
(N) (WW) (^) (instant) permanents enter the battlefield tapped this turn . \ draw a card .
(N) (RR) (^) (^) (^) (creature) insect (&^^/) (/&^^) trample \ haste \ whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards .
(O) (RR) (WW) (^) (instant) radiance ~ untap target creature and each other creature that shares a color with it . those creatures get +&^^/ /+& until end of turn .
(O) (^) (^) (^) (artifact) @ enters the battlefield with two % counters on it . \ T , remove a % counter from @ : target player loses &^^ life . \ countertype % charge
(N) (WW) (WW) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .
(O) (UU) (UU) (creature) thalakos wizard (&^/) (/&^) shadow \ when @ leaves the battlefield , draw a card .
(A) (RR) (RR) (RR) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^) haste \ persist \ @ has trample as long as it has a -&^/ /-&^ counter on it .
(O) (WW) (^) (^) (creature) cleric (&^/) (/&^^^^) vigilance \ infect
(A) (RG) (RG) (RG) (^) (creature) human warrior (&^^^/) (/&^^^) whenever @ attacks , put a +&^/ /+&^ counter on it for each attacking creature you control .
(O) (GG) (creature) elf scout (&/) (/&^) GG ^ ^ , sacrifice @ : create a &^^^/ /&^^^ green centaur creature token .
(Y) (GG) (WW) (^) (creature) human knight (&^^/) (/&^^) @ gets +&^/ /+&^ for each land card in your graveyard . \ T , sacrifice a forest or plains : search your library for a land card , put it onto the battlefield , then shuffle your library .
(N) (RR) (RR) (^) (^) (snow) (creature) yeti (&^^^/) (/&^^^) when @ enters the battlefield , if it's on the battlefield , it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to @ . \ SS ^ ^ : return @ to its owner's hand . activate this ability only any time you could cast a sorcery .
(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on target nontoken creature . \ whenever a creature with a % counter on it dies , create a &^/ /&^ green saproling creature token for each % counter on that creature . \ when @ leaves the battlefield , remove all % counters from all creatures . \ countertype % fungus
(O) (UU) (^) (instant) discard any number of cards . uncast target spell unless its controller pays ^ ^ ^ for each card discarded this way .
(O) (BB) (^) (^) (snow) (creature) zombie (&^^/) (/&^^) ^ , sacrifice a creature : you gain &^^ life .
(E) (GG) (GG) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) @ is indestructible . \ at the end of your turn , @ deals &^^^^^^^ damage to you . \ ^ ^ ^ : target player gains control of @ .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+& .
(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) at the beginning of combat on your turn , @ gains banding until end of combat . \ whenever @ becomes blocked by a wall , destroy that wall at end of combat .
(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^) flying \ as long as @ is untapped , it gets +&/ /+&^^ .
(A) (UU) (UU) (instant) you may choose new targets for target spell .
(N) (UU) (^) (^) (enchantment) aura enchant artifact an opponent controls \ whenever enchanted artifact becomes tapped , [ &^ = @ deals &^ damage to target player . = target player gains &^ life . ]
(A) (GG) (^) (creature) ooze (&^^/) (/&^^) GG : exile target card from a graveyard . if it was a creature card , put a +&^/ /+&^ counter on @ and you gain &^ life .
(O) (GG) (GG) (^) (creature) centaur archer (&^^/) (/&^^) shroud \ flanking
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) T : target opponent discards two cards . activate this ability only during your turn , before attackers are declared .
(O) (BB) (^) (^) (^) (instant) if you control a swamp , you may pay &^^^^ life rather than pay @ 's mana cost . \ destroy target nonblack creature . it can't be regenerated .
(A) (WW) (^) (instant) until end of turn , target player can't cast instant or sorcery spells , and that player can't activate abilities that aren't mana abilities . \ draw a card .
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " T : target player puts the top two cards of his or her library into his or her graveyard . "
(O) (GG) (^) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^) protection from artifacts \ reach
(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) cephalid (&^^^/) (/&^^^) tap an untapped cephalid you control : tap target permanent . \ UU UU UU : tap all creatures without flying .
(N) (RG) (instant) uncast target blue instant spell .
(Y) (RR) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ first strike \ if a source would deal damage to an opponent or a permanent an opponent controls , that source deals double that damage to that player or permanent instead . \ if a source would deal damage to you or a permanent you control , prevent half that damage , rounded up .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add GG UU WW to your mana pool .
(N) (RR) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) chroma ~ when @ enters the battlefield , it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control .
(N) (GG) (UU) (creature) human rogue (&^^/) (/&^^) @ can't be blocked .
(O) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature or player unless that creature's controller or that player pays ^ ^ . if he or she does , @ deals &^^ damage to the creature or player .
(O) (BB) (sorcery) return target creature card from your graveyard to your hand .
(N) (^) (^) (^) (artifact) ^ , T , pay &^ life : add one mana of any color to your mana pool .
(A) (RR) (RR) (^) (legendary) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target blue permanent . \ RR ^ , T , discard a card : @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn . \ RR RR ^ ^ ^ ^ ^ , T , discard a card : @ deals &^^^^^^ damage to each creature and each player .
(A) (UB) (UB) (UB) (^) (^) (^) (legendary) (creature) faerie wizard (&^^^^^/) (/&^^^^^) flying \ UB XX : choose a color . target opponent exiles the top X cards of his or her library . for each card of the chosen color exiled this way , create a &^/ /&^ blue and black faerie rogue creature token with flying .
(O) (WW) (^) (^) (^) (creature) goat (&^^/) (/&^^^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(O) (GG) (enchantment) aura enchant creature \ when enchanted creature dies , you draw two cards .
(A) (WW) (WW) (^) (legendary) (creature) cat cleric (&^^/) (/&^^^^) at the beginning of your upkeep , create a &^^/ /&^^ white cat creature token for each equipment attached to @ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool .
(O) (GG) (^) (^) (^) (^) (^) (creature) aurochs (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , you may search your library for an aurochs card , reveal it , and put it into your hand . if you do , shuffle your library . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs .
(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . \ hellbent ~ if you have no cards in hand , @ can't be uncasted by spells or abilities and the damage can't be prevented .
(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) UU UU UU , T : return target permanent to its owner's hand .
(O) (RR) (^) (creature) viashino warrior (&^/) (/&^^) RR : @ gets +&^/ /-&^ until end of turn .
(N) (^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW : @ becomes a &^/ /&^ red and white soldier artifact creature with double strike until end of turn .
(N) (GG) (WW) (^) (enchantment) whenever a creature enters the battlefield under your control , you may destroy target artifact or enchantment .
(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^^) reach
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& .
(N) (land) T : add CC to your mana pool . \ threshold ~ GG WW : @ becomes a &^^^^/ /&^^^^ green and white insect monk creature with first strike until end of turn . it's still a land . activate this ability only if seven or more cards are in your graveyard .
(O) (BB) (^) (^) (creature) vampire (&^/) (/&^) sacrifice a creature : put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (creature) boar (&^^/) (/&^) first strike \ infect
(O) (GG) (^) (^) (^) (creature) eldrazi drone (&^/) (/&^) devoid \ when @ enters the battlefield , create two &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : destroy target nonbasic land .
(A) (^) (^) (artifact) T , discard a card : up to one target creature can't be blocked this turn . \ whenever @ becomes untapped , you may pay ^ ^ . if you do , draw a card .
(A) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ all nonland permanents are the chosen color .
(O) (RR) (RR) (^) (^) (creature) cyclops (&^^^^^/) (/&^^)
(A) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) kobold (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay RR RR RR . if you don't , tap @ and all creatures named kobolds of kher keep , then an opponent gains control of them . \ creatures you control named kobolds of kher keep get +&^^/ /+&^^ .
(N) (WW) (^) (enchantment) (creature) sheep (&/) (/&^^^^^) at the beginning of your upkeep , you gain &^ life .
(A) (RR) (RR) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) double strike \ prowess
(O) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn .
(O) (BB) (creature) human wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : @ deals &^ damage to target creature or player and &^ damage to you .
(A) (BB) (BB) (^) (^) (enchantment) whenever a creature enters the battlefield , its controller sacrifices a creature or land .
(O) (WW) (^) (^) (^) (creature) soldier (&^/) (/&^) amplify &^ \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target attacking or blocking creature .
(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . its controller discards a card .
(O) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains first strike until end of turn . activate this ability only once each turn .
(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ devour &^ \ when @ enters the battlefield , it deals damage to target creature or player equal to twice the number of goblins it devoured .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) trample \ whenever @ enters the battlefield or attacks , you may search your library for up to two land cards , put them onto the battlefield tapped , then shuffle your library .
(A) (WW) (WW) (^) (instant) blocking creatures get +&^^^^^^^/ /+&^^^^^^^ until end of turn .
(A) (BB) (BB) (^) (^) (^) (creature) snake assassin (&^^/) (/&^^) when @ enters the battlefield , you may destroy target nonblack creature .
(A) (GG) (GG) (^) (^) (world) (enchantment) all lands are &^/ /&^ creatures that are still lands .
(O) (^) (^) (^) (artifact) T : add CC to your mana pool . you gain &^ life .
(N) (WW) (^) (instant) cycling ^ ^ \ destroy target enchantment .
(N) (RR) (UU) (^) (creature) vedalken artificer (&^^/) (/&^^^) when @ enters the battlefield , you get EE EE EE . \ pay EE EE EE : create a &^/ /&^ colorless thopter artifact creature token with flying .
(A) (GG) (GG) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^) you can't untap more than one land during your untap step .
(O) (WW) (^) (^) (creature) human scout (&^^/) (/&^^) whenever @ attacks , tap target creature defending player controls .
(O) (UU) (sorcery) devoid \ target creature can't be blocked this turn . \ draw a card .
(O) (UU) (^) (^) (^) (^) (sorcery) affinity for artifacts \ draw two cards .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever a player casts a black spell , @ gets +&^^/ /+&^^ until end of turn .
(N) (BB) (XX) (^) (sorcery) as an additional cost to cast @ , discard X cards . \ look at target opponent's hand and choose X cards from it . that player discards those cards .
(N) (UU) (WW) (^) (^) (^) (sorcery) basic landcycling ^ ^ \ create four &^/ /&^ white bird creature tokens with flying .
(O) (GG) (WW) (^) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^^) reach \ forestcycling ^ ^ \ plainscycling ^ ^
(Y) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) UU : untap @ . \ UU : @ gains flying until end of turn . \ UU : @ gains shroud until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature equal to the number of mountains you control .
(A) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^) whenever you or a permanent you control becomes the target of a spell or ability an opponent controls , you may draw a card . you may draw an additional card if @ is enchanted .
(N) (WW) (^) (^) (instant) creatures you control get +&/ /+&^^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , choose a color . creatures you control also gain protection from the chosen color until end of turn .
(N) (WW) (WW) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of swamps he or she controls .
(O) (UU) (^) (^) (^) (^) (^) (creature) zombie horror (&^^^^/) (/&^^^^^) whenever @ attacks , return another creature you control to its owner's hand .
(A) (CC) (^) (^) (creature) eldrazi (&^^^/) (/&^^) when @ dies , reveal the top card of your library . you may put that card onto the battlefield if it's a permanent card with converted mana cost &^^^ or less . otherwise , put that card into your hand .
(N) (UU) (instant) up to two target creatures each get +&/ /+&^^^ until end of turn . untap those creatures . at this turn's next end of combat , tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step .
(Y) (BB) (BB) (^) (^) (^) (planeswalker) nixilis ((&^^^^^)) +&^ : you draw a card and you lose &^ life . \ -&^^^ : destroy target creature . \ -&^^^^^^^^ : target opponent gets an emblem with " whenever a player draws a card , you lose &^^ life . "
(A) (BB) (RR) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) at the beginning of each end step , each player discards his or her hand .
(O) (RR) (^) (^) (^) (sorcery) destroy target land .
(N) (RR) (WW) (instant) [ &^ = @ deals &^^^^ damage to target player . = permanents you control gain indestructible until end of turn . = target creature gains double strike until end of turn . ]
(O) (UU) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has flying .
(N) (RR) (^) (^) (^) (creature) goblin (&^/) (/&^) whenever @ blocks , prevent all combat damage that would be dealt to and dealt by it this turn . \ T : @ deals &^ damage to target creature it's blocking .
(O) (^) (^) (artifact) ^ , T : add UU WW to your mana pool .
(N) (^) (^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player . \ ^ ^ : prevent the next &^ damage that would be dealt by @ this turn .
(N) (UU) (^) (^) (^) (creature) djinn wizard (&^^^/) (/&^) flying \ morph UU ^ ^ \ when @ is turned face up , target creature you control gains hexproof until end of turn .
(N) (GG) (GG) (^) (^) (^) (sorcery) target creature gets +&^^^^^^^/ /+&^^^^^^^ and gains trample until end of turn . it must be blocked this turn if able .
(N) (RR) (^) (enchantment) aura enchant non ~ wall creature \ enchanted creature gets +&^/ /+& . \ at the beginning of your upkeep , put a +&^/ /+& counter on enchanted creature . if that creature has three or more +&^/ /+& counters on it , it deals damage equal to its power to its controller , then destroy that creature and it can't be regenerated .
(O) (UU) (^) (sorcery) replicate UU ^ \ draw a card .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn . \ T : add WW to your mana pool .
(N) (GG) (^) (^) (creature) troll cleric (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a plains . \ WW : regenerate @ .
(A) (UU) (^) (creature) human wizard (&/) (/&^) T : draw two cards , then discard three cards .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , look at the top three cards of your library , then put them back in any order . \ T : add UU to your mana pool .
(N) (RR) (UU) (^) (^) (^) (^) (sorcery) choose target creature or player . draw three cards , then discard a card . @ deals damage equal to the discarded card's converted mana cost to that creature or player .
(N) (GG) (creature) dryad horror (&^/) (/&^) deathtouch \ delirium ~ @ gets +&^^/ /+&^^ as long as there are four or more card types among cards in your graveyard .
(N) (UU) (^) (^) (instant) search your library for a card , shuffle your library , then put that card third from the top .
(N) (GG) (^) (enchantment) whenever a creature you control becomes tapped , you may put a % counter on @ . \ as long as there are four or more % counters on @ , untap all creatures you control during each other player's untap step . \ countertype % quest
(N) (WW) (WW) (^) (instant) convoke \ exile target attacking or blocking creature .
(N) (BB) (^) (^) (enchantment) BB BB : target creature gains shadow until end of turn .
(O) (WW) (^) (^) (instant) prevent all combat damage that would be dealt by target attacking creature this turn . \ draw a card .
(N) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ whenever a creature enters the battlefield under an opponent's control , you may attach @ to that creature .
(N) (RR) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow RR ^ ^ \ RR : @ gets +&^/ /+& until end of turn . if it's an aura , enchanted creature gets +&^/ /+& until end of turn instead . \ enchanted creature gets +&^/ /+&^ .
(A) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep ^ \ whenever you pay @ 's cumulative upkeep , you may search your library for a creature card with converted mana cost equal to the number of % counters on @ and put it onto the battlefield . if you do , shuffle your library . \ countertype % age
(N) (BB) (RR) (^) (^) (creature) human knight (&/) (/&^^^) trample \ at the beginning of your upkeep , you may discard a card . if you don't , sacrifice @ and draw a card . \ whenever @ becomes blocked , it gets +&^^^^^^/ /+&^^^ until end of turn . \ whenever @ attacks and isn't blocked , it assigns no combat damage to defending player this turn and that player loses &^^^^ life .
(O) (UU) (^) (^) (^) (^) (creature) crab (&^^/) (/&^^^^^)
(A) (BB) (^) (^) (^) (creature) human assassin (&^/) (/&^) BB , T : tap target creature . @ deals damage equal to @ 's power to that creature .
(O) (WW) (^) (creature) human cleric (&^/) (/&^^) ^ , T : tap target non ~ human creature .
(A) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an artifact card from your hand . \ XX , T : create a token that's a copy of the exiled card . X is the converted mana cost of that card .
(Y) (^) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with X % counters on it , where X is your life total . \ landfall ~ whenever a land enters the battlefield under your control , you may have your life total become the number of % counters on @ . \ countertype % charge
(A) (GU) (GU) (GU) (^) (^) (creature) horror (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ . \ untap all green and/ /or blue creatures you control during each other player's untap step .
(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) RR , exile the top ten cards of your library : @ deals &^^ damage to target creature or player .
(N) (UU) (UU) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target artifact or enchantment to its owner's hand .
(A) (WW) (WW) (^) (creature) kithkin cleric (&^/) (/&^^^^) WW WW ^ , Q : return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield .
(N) (GG) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ whenever @ blocks or becomes blocked by a creature , that creature gets +&^/ /+&^ until end of turn .
(O) (RR) (XX) (XX) (sorcery) @ deals X plus &^ damage divided as you choose among any number of target creatures and/ /or players .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^ \ flying \ level &^^^ ~ \ &^^^^/ /&^^ \ flying
(O) (^) (^) (artifact) ^ ^ , T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(A) (BB) (BB) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all creature cards from target player's graveyard , then create a &^^/ /&^^ black zombie creature token for each card exiled this way . \ zombies you control have lifelink .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature can't attack . \ enchanted creature can't block if it's black .
(A) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^ . \ whenever equipped creature dies , return that card to the battlefield under your control if it's a samurai card . \ when @ is put into a graveyard from the battlefield , exile equipped creature .
(O) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ whenever a permanent is turned face up , put a +&^/ /+&^ counter on @ .
(N) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , detain up to two target creatures your opponents control .
(N) (GG) (^) (^) (^) (sorcery) search your library for up to three basic land cards , reveal them , and put them into your hand . then shuffle your library .
(A) (UU) (^) (creature) vedalken artificer (&^/) (/&^^^) artifact spells you cast have convoke .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^/) (/&^^^^^^) trample \ when @ attacks or blocks , sacrifice it at end of combat .
(O) (UU) (^) (creature) cephalid wizard scout (&^/) (/&^) flying \ UU ^ ^ , sacrifice a land : draw a card .
(N) (BB) (creature) spirit (&^/) (/&^) BB , sacrifice a creature : target creature gets -&^/ /-&^ until end of turn .
(N) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^) flash \ split second \ white creatures get +&^/ /-&^ .
(A) (UU) (enchantment) aura enchant land you control \ cumulative upkeep UU ^ \ enchanted land has " T : target creature gets +&^^/ /+&^^ until end of turn . "
(N) (WW) (^) (^) (creature) giant (&^^^/) (/&^^^) cumulative upkeep WW or UU \ when @ dies , create a &^/ /&^ white bird creature token with flying for each % counter on it . \ countertype % age
(A) (RR) (^) (^) (creature) goblin shaman (&^^^/) (/&^) bloodrush ~ RR ^ , discard @ : target attacking creature gets +&^^^/ /+&^ until end of turn . \ whenever one or more creatures you control deal combat damage to a player , if @ is in your graveyard , you may pay ^ ^ ^ . if you do , return @ to your hand .
(N) (WW) (WW) (creature) human soldier (&^^/) (/&^^) whenever a player cycles a card , @ gets +&^^/ /+&^^ until end of turn .
(A) (UU) (UU) (^) (creature) surrakar (&^^/) (/&^) whenever you cast an instant or sorcery spell , you may put a % counter on @ . \ whenever @ deals combat damage to a player , you may draw X cards , where X is the number of % counters on it . \ countertype % charge
(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .
(O) (BR) (^) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has wither . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has first strike .
(A) (RR) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ return target artifact card from your graveyard to the battlefield .
(O) (GG) (^) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library .
(O) (RR) (^) (creature) kavu (&^/) (/&^) first strike \ black spells and green spells you cast cost ^ less to cast .
(O) (UB) (UB) (^) (creature) human rogue (&^^/) (/&^^) @ can't be blocked except by rogues .
(O) (BB) (enchantment) aura enchant creature \ cycling ^ ^ \ enchanted creature gets -&^/ /-&^ .
(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , return target spell or permanent to its owner's hand .
(Y) (RR) (UU) (WW) (^) (^) (^) (legendary) (creature) human monk (&^^^/) (/&^^) first strike \ hexproof \ whenever @ attacks , exile the top four cards of your library . until end of turn , you may cast noncreature cards exiled with @ this turn without paying their mana costs .
(O) (GU) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both green and blue , @ has base power and toughness &^^^^^/ /&^^^ until end of turn and gains trample until end of turn .
(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ cycling ^ ^
(N) (RR) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^^ damage to target white or blue creature . the damage can't be prevented .
(O) (UU) (^) (creature) homunculus illusion (&^/) (/&^) @ can't be blocked as long as defending player controls an untapped land .
(O) (UU) (^) (creature) human scout (&^^/) (/&^)
(O) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^) morph ~ pay &^^^^^ life .
(N) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its UU ^ ^ kicker , return up to two target nonblack creatures to their owners' hands . \ when @ enters the battlefield , if it was kicked with its RR ^ ^ kicker , destroy target land . \ kicker UU ^ ^ and/ /or RR ^ ^
(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature attacks , you may tap or untap target permanent . "
(N) (RR) (RR) (^) (^) (^) (creature) goblin assassin (&^^/) (/&^^) whenever @ or another goblin enters the battlefield , each player flips a coin . each player whose coin comes up tails sacrifices a creature .
(A) (BB) (^) (^) (creature) ouphe (&^^^^/) (/&^^^) whenever @ attacks or blocks , put a -&^/ /-&^ counter on it . \ when @ dies , draw a card for each -&^/ /-&^ counter on it .
(N) (artifact) T , sacrifice @ : add one mana of any color to your mana pool .
(N) (GG) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^) trample \ each creature you control with a +&^/ /+&^ counter on it has trample .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flash \ flying \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(A) (UU) (UU) (^) (^) (enchantment) tap an untapped creature you control : tap target artifact , creature , or land .
(N) (BB) (^) (^) (^) (creature) human advisor (&^/) (/&^) T : target opponent discards a card . activate this ability only during your turn , before attackers are declared .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^^) morph ~ return a bird you control to its owner's hand .
(N) (WW) (creature) human cleric (&/) (/&^) defender \ as @ enters the battlefield , choose a color . \ @ has protection from the chosen color .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add RR or GG to your mana pool .
(N) (RR) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) rampage &^^
(A) (RR) (RR) (^) (^) (^) (instant) until end of turn , all creatures gain " T : this creature deals damage equal to its power to target creature . "
(A) (BB) (^) (^) (sorcery) @ deals X damage to target opponent , where X is twice the number of white creatures that player controls .
(N) (RR) (^) (creature) gremlin (&^/) (/&^^) sacrifice an artifact : @ gets +&^^/ /+&^^ until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^^/) (/&^^^^) trample \ whenever @ deals combat damage to a player , create that many &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(A) (WW) (^) (^) (^) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ choose a color . all creatures gain protection from the chosen color until end of turn .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^^ and has " T : destroy target equipment . "
(N) (^) (artifact) equipment equip \ equipped creature gets +&^/ /+& .
(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player . "
(A) (GG) (RR) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay GG ^ ^ . if you do , choose a color , then create a &^/ /&^ green saproling creature token for each permanent of that color .
(O) (WW) (^) (creature) antelope (&^/) (/&^) discard a card : prevent all damage that would be dealt to @ this turn .
(N) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each other creature you control .
(N) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^) flying \ UU ^ , discard two cards : return @ from your graveyard to the battlefield tapped .
(O) (UU) (^) (creature) scarecrow soldier (&^/) (/&^^^)
(O) (BB) (instant) target creature gets +&^/ /+&^^ and gains deathtouch until end of turn .
(N) (BB) (^) (^) (creature) snake wall (&^^/) (/&^^^^) defender \ ^ ^ ^ : destroy @ and target creature it's blocking . any player may activate this ability .
(O) (UU) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land an opponent controls becomes an island until end of turn . \ when you control no islands , sacrifice @ .
(N) (BB) (^) (creature) vampire (&^^/) (/&^) when @ dies , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (UU) (^) (^) (^) (creature) human monk (&^^^/) (/&^^^) prowess \ whenever you cast a noncreature spell , target creature gains flying until end of turn .
(A) (WW) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) artifacts and enchantments you control have shroud .
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(N) (RR) (creature) human shaman (&^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " RR : this creature gets +&^/ /+& until end of turn . "
(N) (UU) (UU) (^) (creature) spirit (&^^^/) (/&^) @ can't be blocked .
(O) (WW) (^) (^) (creature) human archer (&^^/) (/&^^) flying \ as long as @ is enchanted , it has " T : @ deals &^^ damage to target attacking or blocking creature . "
(O) (^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^^) vigilance
(N) (RR) (^) (^) (creature) wolf (&^/) (/&^) undying \ whenever @ attacks , creatures you control gain menace until end of turn .
(A) (^) (artifact) equipment equip ^ ^ \ if a source would deal damage to equipped creature , prevent X of that damage , where X is the number of creatures you control .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel horror (&^^^^/) (/&^^^^) flying \ vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ , is black , has trample , and has " at the beginning of your upkeep , sacrifice a creature . "
(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , you gain &^^ life .
(N) (RR) (RR) (^) (^) (^) (enchantment) RR ^ , sacrifice @ : @ deals &^^^ damage to each tapped creature and each player .
(O) (WW) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ prevent the next &^^^^ damage that would be dealt to target creature or player this turn .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ protection from red
(A) (WW) (^) (creature) elephant soldier (&^^^^/) (/&^^^^) at the beginning of your upkeep , the player with the lowest life total gains control of @ . if two or more players are tied for lowest life total , you choose one of them , and that player gains control of @ .
(O) (BB) (^) (^) (^) (creature) carrier (&^^/) (/&^^) flying \ T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit knight (&^^^^/) (/&^^^^) flying \ whenever another spirit enters the battlefield under your control , you gain &^^ life . \ WW ^ ^ ^ : create a &^/ /&^ white spirit creature token with flying .
(A) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) flash \ you may cast artifact spells as though they had flash .
(N) (UU) (WW) (^) (creature) spirit (&^^/) (/&^^) flying \ first strike
(O) (WW) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . \ forecast ~ WW , reveal @ from your hand : target creature gets +&^/ /+&^ until end of turn .
(N) (BB) (RR) (XX) (sorcery) destroy target creature with converted mana cost X . if that creature dies this way , @ deals damage equal to the creature's power to the creature's controller .
(O) (RR) (RR) (^) (^) (^) (instant) @ deals &^^ damage to each attacking creature or @ deals &^^ damage to each blocking creature .
(O) (WW) (^) (creature) cat rebel (&^^^/) (/&^)
(O) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^/) (/&^^) flying
(A) (BB) (BB) (^) (^) (^) (instant) cast @ only during your end step . \ as an additional cost to cast @ , pay X life . \ draw X cards .
(O) (WW) (^) (^) (instant) escalate WW ^ \ [ & = creatures you control get +&^^/ /+& until end of turn . = creatures you control get +&/ /+&^^ until end of turn . ]
(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a pegasus . \ WW ^ : create a &^/ /&^ white pegasus creature token with flying .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has protection from black and from red . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn .
(O) (BB) (BB) (^) (^) (sorcery) destroy target creature or vehicle .
(O) (BB) (^) (instant) target creature gets +&^/ /+&^ until end of turn . another target creature gets -&^/ /-&^ until end of turn .
(N) (BB) (enchantment) BB , pay &^ life , put the top card of your library into your graveyard , discard a card , sacrifice @ : destroy target creature .
(Y) (land) T , pay &^ life : add one mana of any color to your mana pool .
(Y) (RR) (RR) (RR) (^) (creature) elemental (&^^^^/) (/&^^^^) RR RR ^ : put a % counter on target land without a % counter on it . for as long as that land has a % counter on it , it has " at the beginning of your upkeep , this land deals &^ damage to you . " \ countertype % blaze
(A) (BB) (BB) (^) (^) (instant) haunt \ destroy target nonwhite , nonblack creature . create a &^/ /&^ white spirit creature token with flying . \ when the creature @ haunts dies , destroy target nonwhite , nonblack creature . create a &^/ /&^ white spirit creature token with flying .
(O) (GG) (^) (^) (creature) human warrior (*/) (/*) domain ~ @ 's power and toughness are each equal to the number of basic land types among lands you control .
_ASIDE_ (N) (BB) (^) (creature) rat rogue (&^^/) (/&^) BB ^ : exile target card from an opponent's graveyard . if no cards are in that graveyard , flip @ .
_BSIDE_ (N) (BB) (^) (legendary) (creature) rat wizard (&^^^^/) (/&^^) BB ^ ^ ^ ^ : put target creature card from a graveyard onto the battlefield under your control .
(O) (UU) (instant) target creature gains flying until end of turn . \ draw a card .
(N) (UU) (^) (^) (creature) human ninja (&^/) (/&^^) ninjutsu UU ^ \ whenever @ deals combat damage to a player , look at that player's hand . \ UU ^ : return target ninja you control to its owner's hand . activate this ability only during your turn .
(N) (RR) (^) (creature) devil (&^^/) (/&^) when @ enters the battlefield , it deals &^ damage to each opponent . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , @ deals &^ damage to that player .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (sorcery) cycling BB BB ^ ^ ^ \ destroy all creatures . they can't be regenerated . draw a card for each creature destroyed this way . \ when you cycle @ , all creatures get -&^^/ /-&^^ until end of turn .
(N) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat .
(A) (BB) (RR) (^) (^) (sorcery) name a nonland card . target player reveals his or her hand . @ deals &^^^ damage to that player for each card with that name revealed this way . search that player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library .
(A) (RR) (WW) (^) (^) (legendary) (creature) giant warrior (&^^^^/) (/&^^^^) lifelink \ RR , T , sacrifice a creature other than @ : @ deals damage equal to the sacrificed creature's power to target player .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return a white creature you control to its owner's hand .
(A) (UU) (instant) uncast target enchantment , instant , or sorcery spell . its controller creates a &^^/ /&^^ blue bird creature token with flying .
(O) (WW) (^) (^) (^) (artifact) (creature) gargoyle (&^^/) (/&^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to your hand .
(O) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) T : add CC CC to your mana pool .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ : @ becomes a &^^^/ /&^^^ elemental artifact creature that's still a land .
(A) (^) (^) (^) (^) (artifact) at the beginning of your draw step , draw an additional card . \ at the beginning of your end step , discard your hand .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) banding
(N) (GG) (GG) (^) (creature) human scout (&^^/) (/&^) when @ enters the battlefield , search your library for a creature card with deathtouch , hexproof , reach , or trample and reveal it . shuffle your library and put that card on top of it .
(O) (UU) (creature) sliver (&^/) (/&^) all slivers have " T : target player puts the top card of his or her library into his or her graveyard . "
(N) (UU) (UU) (^) (^) (^) (^) (enchantment) (creature) human wizard (&^^^/) (/&^^) creatures you control have flying . \ creatures your opponents control lose flying and can't have or gain flying .
(N) (^) (artifact) T : put target permanent you own on the bottom of your library .
(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ spells cost an additional " sacrifice a swamp " to cast for each black mana symbol in their mana costs . \ activated abilities cost an additional " sacrifice a swamp " to activate for each black mana symbol in their activation costs .
(A) (RR) (creature) vampire (&^/) (/&^) @ can't be blocked by humans . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human (&^^^^/) (/&^^^^) other white creatures get +&^/ /+&^ . \ nonwhite creatures get -&^/ /-&^ . \ pay &^^ life : return @ to its owner's hand .
(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human barbarian (&^^^/) (/&^^^) when @ enters the battlefield , you may search your library for an equipment card and put it onto the battlefield . if you do , shuffle your library . \ whenever @ attacks for the first time each turn , untap it and all samurai you control . after this phase , there is an additional combat phase .
(A) (GG) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , the player creates a &^/ /&^ green saproling creature token .
(N) (BB) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^) when @ dies , you draw X cards and you lose X life , where X is the number of creature cards in target player's graveyard .
(N) (RR) (^) (creature) human shaman (&^^/) (/&^) RR : target creature you control gains haste until end of turn .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player sacrifices that creature unless he or she pays ^ ^ . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (land) T : add CC to your mana pool . \ GG UU , T : you may cast nonland cards this turn as though they had flash .
(N) (UU) (^) (creature) elemental (&^^^^/) (/&^) when @ becomes the target of a spell or ability , sacrifice it .
(Y) (UU) (WW) (^) (^) (planeswalker) narset ((&^^^^^^)) +&^ : look at the top card of your library . if it's a noncreature , nonland card , you may reveal it and put it into your hand . \ -&^^ : when you cast your next instant or sorcery spell from your hand this turn , it gains rebound . \ -&^^^^^^^^^ : you get an emblem with " your opponents can't cast noncreature spells . "
(N) (UU) (^) (^) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .
(N) (UU) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ dies , each player may search his or her library for a card and put that card into his or her hand . then each player who searched his or her library this way shuffles it .
(N) (BB) (^) (creature) human cleric (&^/) (/&^) morph BB \ whenever @ deals combat damage to a player , that player discards a card .
(N) (RR) (^) (^) (creature) human druid shaman (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may have @ deal &^^ damage to target player . \ T : add CC to your mana pool .
(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn .
(N) (BB) (BB) (RR) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature .
(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library .
(N) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) T : add UU to your mana pool .
(N) (GG) (creature) elf shaman (&^/) (/&^) GG ^ ^ , T , sacrifice a red creature , a green creature , and a white creature : search your library for a card named godsire and put it onto the battlefield . then shuffle your library .
(N) (RR) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ whenever @ blocks a creature without flying , @ gets +&^/ /+& and gains first strike until end of turn .
(N) (^) (^) (^) (artifact) as long as @ is untapped , if a creature would deal combat damage to you , prevent &^ of that damage . \ ^ ^ , T : attacking creatures get +&^/ /+& until end of turn .
(A) (UU) (^) (^) (^) (creature) human wizard (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of instant and sorcery cards in all graveyards . \ UU ^ ^ , remove a +&^/ /+&^ counter from @ : draw a card , then discard a card .
(A) (GG) (^) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .
(A) (RR) (^) (^) (creature) hound (&^/) (/&^) whenever you're dealt damage , you may put that many +&^/ /+&^ counters on @ . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& and has first strike .
(O) (UU) (^) (^) (^) (^) (sorcery) storm \ return target permanent to its owner's hand .
(A) (land) if @ would enter the battlefield , sacrifice a swamp instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add BB to your mana pool . \ T , sacrifice a swamp : add BB BB BB BB to your mana pool .
(O) (RR) (^) (^) (^) (^) (creature) giant soldier (&^^^^/) (/&^^^^) WW : @ gains vigilance until end of turn .
(O) (UU) (^) (instant) target creature you control gets +&/ /+&^^^ and gains hexproof until end of turn .
(A) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) whenever @ enters the battlefield or attacks , you may attach any number of target equipment to it .
(O) (GG) (^) (^) (instant) arcane splice onto arcane ~ an opponent gains &^^^^^ life . \ if you control a forest , each blocked creature gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ ^ \ look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .
(N) (^) (^) (^) (artifact) whenever a creature attacks , @ deals &^ damage to it .
(A) (RR) (^) (^) (enchantment) whenever a nontoken artifact is put into your graveyard from the battlefield , return that card to your hand unless target opponent has @ deal &^^^ damage to him or her .
(A) (land) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may exile a card from your hand . if you do , untap @ . \ T : add one mana of any color to your mana pool .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror spellshaper (&^^^/) (/&^^^) BB XX , T , discard two cards : target player discards X cards at random .
(O) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player .
(A) (UU) (UU) (^) (legendary) (creature) human wizard (&^/) (/&^) ^ ^ , sacrifice a permanent : return target creature to its owner's hand .
(O) (RR) (creature) human knight (&^/) (/&^) RR : add BB to your mana pool .
(A) (BB) (GG) (UU) (^) (^) (creature) cat demon (&^^^^/) (/&^^^^) whenever one or more cards are put into exile from your graveyard , put that many +&^/ /+&^ counters on @ .
(O) (UU) (WW) (creature) human rogue (&^^/) (/&^) first strike \ shroud
(N) (^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU : @ becomes a &^^/ /&^^^ green and blue crab artifact creature with hexproof until end of turn .
(A) (WU) (WU) (WU) (^) (^) (^) (enchantment) whenever a player casts a noncreature spell , uncast that spell . that player creates X &^/ /&^ white and blue bird creature tokens with flying , where X is the spell's converted mana cost .
(A) (GG) (GG) (^) (^) (sorcery) each player draws a card for each creature card in his or her graveyard .
(O) (BB) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , each opponent discards a card .
(N) (RR) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) haste \ as long as @ is in your graveyard and you control a mountain , creatures you control have haste .
(A) (BB) (enchantment) at the beginning of each end step , if an opponent lost &^^ or more life this turn , you may put a % counter on @ . \ whenever a card is put into an opponent's graveyard from anywhere , if @ has three or more % counters on it , you may have that player lose &^^ life . if you do , you gain &^^ life . \ countertype % quest
(N) (RR) (^) (^) (instant) if an opponent controls an island and you control a mountain , you may cast @ without paying its mana cost . \ destroy target artifact .
(O) (RR) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^)
(N) (BB) (BB) (enchantment) whenever an opponent casts a green spell , you may pay BB BB . if you do , look at that player's hand and choose a card from it . the player discards that card . \ BB BB : return @ to its owner's hand .
(A) (WW) (instant) target player can't cast spells this turn . \ if @ was kicked , creatures can't attack this turn . \ kicker WW
(O) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a forest card and put that card onto the battlefield . if you do , shuffle your library .
(A) (BB) (GG) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals damage to an opponent , you may return target card from your graveyard to your hand .
(O) (BB) (^) (creature) scorpion (&^^/) (/&^)
(A) (land) ^ , T : add GG RR to your mana pool .
(A) (^) (^) (^) (artifact) sacrifice @ : flip a coin . if you win the flip , @ deals damage to target opponent equal to the number of creatures you control . if you lose the flip , @ deals damage to you equal to the number of creatures that opponent controls .
(O) (^) (artifact) (creature) sliver (&^/) (/&^)
(N) (GG) (UU) (WW) (instant) [ &^ = destroy target artifact . = put target creature on the bottom of its owner's library . = uncast target instant spell . ]
(N) (GG) (^) (^) (^) (^) (enchantment) whenever a -&^/ /-&^ counter is placed on a creature , you may create a &^/ /&^ green elf warrior creature token .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^^^/) (/&^^^^^^) trample \ persist \ when @ enters the battlefield , destroy target noncreature permanent .
(A) (RR) (RR) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ for each &^ damage that would be dealt to @ , if it has a +&^/ /+&^ counter on it , remove a +&^/ /+&^ counter from it and prevent that &^ damage . \ RR : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+&^ counter on @ . activate this ability only during your upkeep .
(O) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^^^) annihilator &^ \ you may sacrifice four eldrazi spawn rather than pay @ 's mana cost .
(N) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . until end of turn , it gets +&^^/ /+& and gains haste .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool .
(N) (RR) (RR) (RR) (RR) (sorcery) add RR RR RR RR RR RR RR to your mana pool . spend this mana only to cast artifact or creature spells .
(O) (GG) (^) (sorcery) target creature you control gets +&^/ /+&^^ until end of turn . it fights target creature you don't control .
(Y) (BB) (BB) (RR) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a monocolored creature .
(N) (WW) (sorcery) target player skips all combat phases of his or her next turn .
(A) (RR) (RR) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is the number of untapped lands he or she controlled at the beginning of this turn .
(O) (RR) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature or player .
(Y) (WW) (WW) (WW) (XX) (XX) (sorcery) miracle WW WW XX \ create X &^^^^/ /&^^^^ white angel creature tokens with flying .
(O) (BB) (^) (creature) human soldier (&^^/) (/&^)
(O) (BB) (^) (^) (creature) harpy (&^^/) (/&^) flying \ when @ enters the battlefield , each player loses &^ life .
(N) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .
(O) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ morph WW ^ ^
(A) (RR) (WW) (^) (^) (creature) soltari soldier (&^^^/) (/&^^) shadow \ : the next time @ would deal combat damage to an opponent this turn , it deals that damage to target creature instead .
(O) (GG) (creature) dryad horror (&^/) (/&^^) T , tap an untapped creature you control : add one mana of any color to your mana pool .
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) whenever @ becomes blocked , clash with an opponent . if you win , @ deals &^^^^ damage to each creature blocking it .
(Y) (land) mountain forest @ enters the battlefield tapped unless you control two or more basic lands .
(O) (BB) (BB) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , target creature you control gains intimidate until end of turn .
(O) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ whenever @ becomes the target of a spell or ability for the first time in a turn , uncast that spell or ability .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ RR : @ gets +&^/ /+& until end of turn . \ RR : @ gains first strike until end of turn . \ RR : @ gains haste until end of turn .
(A) (BB) (creature) minion (&^^^/) (/&^^^) when @ enters the battlefield , target opponent gains control of it . \ at the beginning of your upkeep , @ deals &^^ damage to you .
(A) (RR) (^) (creature) goblin rogue (&^^/) (/&^) morph RR ^ ^ \ when @ is turned face up , if it's your turn , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn .
(N) (^) (^) (artifact) ^ ^ ^ , sacrifice a creature : draw a card .
(O) (UU) (^) (^) (sorcery) target player draws two cards , then discards four cards .
_ASIDE_ (A) (BB) (BB) (^) (^) (^) (creature) vampire horror (&^^^/) (/&^^^) flying \ madness BB BB BB \ sacrifice three other creatures : transform @ .
_BSIDE_ (A) (creature) eldrazi vampire (&^^^^^^/) (/&^^^^^) flying \ when this creature transforms into @ , target opponent sacrifices three creatures .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^^^^^^^^^ ~ WW \ you gain &^^^^^^^^^^^^^^^^^^^^ life .
(O) (RR) (XX) (instant) @ deals X damage to target creature .
(N) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ target player sacrifices two creatures .
(O) (WW) (^) (^) (creature) human (&^/) (/&^^) when @ enters the battlefield , create a &^/ /&^ white bird creature token with flying .
(A) (GG) (GG) (^) (^) (sorcery) destroy all creatures with flying .
(A) (^) (^) (artifact) ^ ^ ^ , T : choose a number greater than & and a color . target opponent reveals his or her hand . if that opponent reveals exactly the chosen number of cards of the chosen color , you draw a card .
(N) (RR) (RR) (creature) human knight (&^^/) (/&^^) first strike \ protection from white
(O) (GG) (^) (creature) bear (&^^/) (/&^^)
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) sunburst \ remove a +&^/ /+&^ counter from @ : @ gains your choice of flying , first strike , or haste until end of turn .
(A) (land) ^ , T : add UU WW to your mana pool .
_ASIDE_ (N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki
_BSIDE_ (N) (UU) (UU) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^) remove a % counter from @ : uncast target spell unless its controller pays ^ ^ . \ countertype % ki
(O) (GG) (instant) as an additional cost to cast @ , you may pay RR ^ ^ . \ prevent all combat damage that would be dealt this turn . if its additional cost was paid , @ doesn't affect combat damage that would be dealt by red creatures .
(Y) (BB) (RR) (^) (legendary) (creature) vampire knight (&^^^/) (/&^^^) flying \ whenever another creature enters the battlefield under your control , you may discard a card . if you do , put a +&^/ /+&^ counter on that creature , it gains haste until end of turn , and it becomes a vampire in addition to its other types .
(N) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^^^/) (/&^^^) @ can't be blocked by creatures with flying .
(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying and " sacrifice a creature : this creature gets +&^^/ /+&^ until end of turn . " \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(O) (WW) (^) (creature) elf warrior (&^^/) (/&^^) WW ^ ^ , Q : @ gets +&/ /+&^^ until end of turn .
(O) (BB) (^) (tribal) (instant) shapeshifter changeling \ target creature gets +&^^^/ /-&^^^ and loses all creature types until end of turn .
(N) (RR) (^) (^) (sorcery) choose a color . @ deals damage to each player equal to the number of creatures of that color that player controls .
_ASIDE_ (N) (WW) (^) (^) (creature) human cleric (&/) (/&^^^) when @ enters the battlefield , you may sacrifice another permanent . if you do , create a &^^^/ /&^^ colorless eldrazi horror creature token . \ delirium ~ at the beginning of your upkeep , if there are four or more card types among cards in your graveyard , transform @ .
_BSIDE_ (N) (creature) eldrazi horror (&^^^/) (/&^^^^^) eldrazi you control have vigilance . \ ^ ^ , T , sacrifice a non ~ eldrazi creature : create a &^^^/ /&^^ colorless eldrazi horror creature token .
(O) (RR) (^) (^) (creature) orc scout (&^^/) (/&^^) @ can't block creatures with power &^^ or greater . \ RR : @ gains flying until end of turn .
(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your draw step , @ deals damage equal to the number of % counters on it to each player . \ ^ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . \ countertype % doom
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) storm \ destroy target land .
(A) (RR) (UU) (^) (^) (^) (^) (^) (enchantment) whenever you cast a multicolored instant or sorcery spell , you may pay ^ . if you do , copy that spell . you may choose new targets for the copy .
(A) (UU) (enchantment) activated abilities of creatures you control cost up to ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .
(A) (WW) (^) (^) (enchantment) during your turn , prevent all damage that would be dealt to you .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has trample . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .
(O) (BB) (BB) (^) (^) (creature) rat (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn .
(O) (BB) (^) (creature) human mercenary (&^/) (/&^) BB ^ , sacrifice a land : target creature gets +&^^/ /+& until end of turn .
_ASIDE_ (N) (UU) (^) (creature) human wizard (&^/) (/&^) when @ has flying , flip it .
_BSIDE_ (N) (UU) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) creatures you control have flying .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^) T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature .
(A) (UU) (^) (^) (sorcery) you may choose an eldrazi card you own from outside the game or in exile , reveal that card , and put it into your hand .
(N) (WW) (WW) (^) (^) (sorcery) you gain &^^ life for each card in your hand .
(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .
(O) (RR) (creature) gremlin (&^/) (/&^) RR ^ ^ , sacrifice @ : destroy target artifact .
(A) (RR) (^) (enchantment) (creature) satyr (&^/) (/&^) whenever an instant or sorcery spell you control deals damage to an opponent , @ deals that much damage to target creature that player controls .
(O) (^) (artifact) T , sacrifice @ : target creature can't block this turn . \ when @ is put into a graveyard from the battlefield , you may pay RR . if you do , draw a card .
(A) (^) (^) (artifact) ^ ^ , T : shuffle target nontoken permanent you control into its owner's library .
(O) (GG) (GG) (^) (creature) centaur (&^^/) (/&^^) forestwalk
(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) vigilance \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains vigilance .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ pay &^^ life : regenerate enchanted creature .
_ASIDE_ (Y) (BB) (BB) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) lifelink \ whenever another nontoken creature you control dies , exile @ , then return her to the battlefield transformed under her owner's control . if you do , create a &^^/ /&^^ black zombie creature token .
_BSIDE_ (Y) (planeswalker) liliana ((&^^^)) +&^^ : each player discards a card . \ -X : return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield . \ -&^^^^^^^^ : you get an emblem with " whenever a creature dies , return it to the battlefield under your control at the beginning of the next end step . "
(A) (WW) (enchantment) creatures your opponents control enter the battlefield tapped . \ whenever a creature enters the battlefield under an opponent's control , you gain &^ life .
(A) (^) (^) (^) (artifact) ^ , T : put a % counter on @ . \ T , remove X % counters from @ : add an amount of CC to your mana pool equal to X plus one . \ countertype % charge
(O) (UU) (^) (^) (creature) merfolk (&^/) (/&^^) when @ becomes blocked , return it to its owner's hand .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) amplify &^^^ \ flying \ T : @ deals damage equal to the number of +&^/ /+&^ counters on it to target creature or player .
(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(O) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) protection from kavu
(N) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^) when @ dies , create two &^^/ /&^^ black zombie creature tokens .
(O) (UU) (^) (^) (creature) drone (&^/) (/&^^^) flying \ whenever you cast an artifact spell , you may untap target creature .
(O) (WB) (instant) exile target card from a graveyard . create a &^/ /&^ white and black spirit creature token with flying .
(N) (WW) (^) (instant) destroy two target enchantments .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) ^ ^ , discard a card : put a +&^/ /+&^ counter on @ or @ gains flying , first strike , or trample .
(N) (GG) (^) (^) (creature) insect druid (&^/) (/&^^) T : add CC GG to your mana pool .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) UU ^ ^ , T , exile a creature card from your graveyard : create a &^^/ /&^^ black zombie creature token , then put a +&^/ /+&^ counter on each zombie creature you control .
(N) (UU) (enchantment) aura enchant red or green creature \ enchanted creature doesn't untap during its controller's untap step .
(O) (WW) (instant) target creature can block any number of creatures this turn .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ flash \ at the beginning of your upkeep , you lose &^ life . \ : regenerate enchanted creature .
(A) (WW) (WW) (WW) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^^) flying \ other bird creatures get +&^/ /+&^ . \ other soldier creatures get +&^/ /+&^ .
(N) (GG) (GG) (^) (^) (creature) troll (&^^^^/) (/&^^^) GG : regenerate @ .
(N) (RR) (sorcery) @ deals &^^ damage to each creature with shadow .
(A) (WW) (^) (legendary) (creature) spirit (&^^/) (/&^) all artifacts have " at the beginning of your upkeep , sacrifice this artifact unless you pay ^ . "
(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(N) (RR) (RR) (^) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn .
(A) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) trample \ morph GG GG ^ \ whenever @ deals combat damage to a player , you may draw a card .
(A) (UU) (^) (^) (^) (^) (creature) illusion (&^^/) (/&^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to itself .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) spawn (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , unless you sacrifice an island , sacrifice @ and it deals &^^^^^^ damage to you . \ @ can't be blocked by red creatures .
(Y) (BB) (BB) (^) (^) (^) (^) (enchantment) skip your draw step . \ pay &^ life : draw a card .
(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) infect \ you may have @ assign its combat damage as though it weren't blocked .
(N) (GG) (^) (creature) horse (&^^^/) (/&^) morph ~ reveal a green card in your hand . \ when @ is turned face up , target creature gains trample until end of turn .
(A) (GG) (GG) (^) (^) (^) (sorcery) put two target lands on top of their owners' libraries .
(N) (RR) (^) (^) (sorcery) gain control of target creature until end of turn . put a +&^/ /+&^ counter on it and untap it . that creature gains haste until end of turn .
(N) (UU) (UU) (enchantment) aura enchant creature \ ^ , tap an untapped creature you control : untap enchanted creature .
(N) (UU) (^) (^) (^) (instant) target player shuffles his or her graveyard into his or her library . \ draw a card .
(A) (BB) (^) (^) (creature) human warrior (&^^^/) (/&^^) dash BB ^ ^ ^ \ whenever @ attacks , create a &^^/ /&^ black warrior creature token .
(N) (RR) (^) (^) (creature) wall (&^/) (/&^^^^) defender \ whenever @ blocks a creature , that creature can't attack during its controller's next turn .
(O) (UU) (^) (^) (^) (sorcery) cipher \ draw a card .
(A) (BB) (^) (^) (^) (^) (^) (^) (sorcery) choose target player and another target player . the first player controls the second player during the second player's next turn , and the second player controls the first player during the first player's next turn .
(A) (UU) (^) (^) (instant) draw four cards . you skip your next turn .
(N) (GG) (^) (creature) elf warrior (&^^/) (/&^^) when @ enters the battlefield , if you control another elf , create a &^/ /&^ green elf warrior creature token .
(A) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature . " \ when enchanted creature dies , its controller chooses target creature one of his or her opponents controls . return @ from its owner's graveyard to the battlefield attached to that creature .
(N) (^) (^) (artifact) ^ ^ , T : tap target creature .
(A) (RW) (RW) (RW) (creature) minotaur wizard (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player . \ RW : @ gains first strike until end of turn .
(A) (RR) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield under your control , that creature gets +&^^/ /+& and gains haste until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ WW ^ ^ ^ ^ ^ : the next time damage would be dealt to @ and/ /or you this turn , that damage is dealt to target creature or player instead .
(O) (BB) (^) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player puts that card into his or her library third from the top .
(O) (WW) (^) (^) (instant) destroy target creature that dealt damage this turn .
(N) (^) (^) (^) (artifact) whenever you cast a black spell or a swamp enters the battlefield under your control , you gain &^ life .
(A) (^) (^) (^) (^) (artifact) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get -&/ /-&^^ .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ haste
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has deathtouch .
(A) (WW) (WW) (^) (^) (sorcery) flashback WW WW ^ ^ ^ ^ ^ \ each player chooses a creature he or she controls . destroy the rest .
(O) (GG) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^^^)
(A) (GG) (UU) (XX) (^) (^) (creature) shapeshifter (&/) (/&) @ can't be uncasted . \ you may have @ enter the battlefield as a copy of any creature on the battlefield , except it enters with X additional +&^/ /+&^ counters on it .
(N) (BB) (^) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , create three &/ /&^ black serf creature tokens . \ when @ leaves the battlefield , exile all serf tokens .
_ASIDE_ (O) (UU) (creature) human wizard (&^/) (/&^) at the beginning of your upkeep , look at the top card of your library . you may reveal that card . if an instant or sorcery card is revealed this way , transform @ .
_BSIDE_ (O) (creature) human insect (&^^^/) (/&^^) flying
(A) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature attacks , create a &^/ /&^ white kor ally creature token that's tapped and attacking .
(N) (BB) (RR) (^) (creature) eldrazi drone (&^^^/) (/&^) devoid \ first strike \ whenever another colorless creature enters the battlefield under your control , target opponent loses &^ life .
(N) (BB) (WW) (sorcery) name a card . until your next turn , the named card can't be played . \ draw a card .
(N) (GU) (GU) (creature) elf wizard (&^^/) (/&^^) GG ^ : move a +&^/ /+&^ counter from target creature onto another target creature with the same controller . \ UU ^ : attach target aura attached to a permanent to another permanent with the same controller .
(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and vigilance .
(A) (land) T : add CC to your mana pool . \ T , pay &^ life : add one mana of any color to your mana pool . activate this ability only if you control an artifact .
(N) (land) @ enters the battlefield tapped . \ T : add RR , WW , or BB to your mana pool .
(A) (BB) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ if @ would deal combat damage to a player , instead put that many +&^/ /+&^ counters on @ and that player puts that many cards from the top of his or her library into his or her graveyard .
(A) (BB) (WW) (^) (enchantment) white creatures you control have protection from black . \ black creatures you control have protection from white .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ : target artifact creature gets +&^/ /+&^ until end of turn . \ ^ ^ : target artifact creature gains your choice of flying , trample , or haste until end of turn .
(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) T : @ deals &^ damage to target creature with flying .
(O) (BB) (^) (^) (creature) zombie bird (&^^/) (/&^^) flying \ @ enters the battlefield tapped .
(N) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ vigilance
(A) (BB) (^) (^) (legendary) (creature) aetherborn vampire (&^^/) (/&^^) haste \ whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on @ . \ sacrifice another creature : @ gains indestructible until end of turn .
(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library .
(N) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin . if you lose the flip , return @ to its owner's hand .
(Y) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : each creature you control gets +&^/ /+& until end of turn .
(O) (WW) (instant) uncast target spell unless its controller pays ^ .
(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) BB , T , sacrifice another creature : create X &^^/ /&^^ black zombie creature tokens , where X is the sacrificed creature's power .
(O) (UU) (^) (^) (^) (instant) storm \ uncast target spell unless its controller pays ^ ^ .
(A) (BB) (BB) (^) (sorcery) you may choose a card you own from outside the game and put it into your hand . you lose half your life , rounded up . exile @ .
(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&^^^) trample \ @ can't block . \ when @ attacks , sacrifice it at end of combat . \ tap an untapped creature you control : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way .
(A) (land) T : add CC to your mana pool . \ BB GG ^ ^ , T , sacrifice a creature : draw a card .
(N) (UU) (WW) (^) (^) (creature) drake (&^^/) (/&^^^) flash \ flying \ other creatures you control with flying get +&^/ /+&^ .
(O) (^) (^) (^) (^) (^) (artifact) sunburst \ ^ ^ , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge
(N) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ whenever @ attacks , it gets +&^^^/ /+& until end of turn for each other attacking beast .
(O) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^) GG , sacrifice @ : add three mana of any one color to your mana pool . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .
(N) (WW) (^) (^) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ UU UU ^ ^ ^ : uncast target enchantment spell .
(O) (WW) (^) (creature) dwarf artificer (&^^/) (/&^^) when @ enters the battlefield , you may return another permanent you control to its owner's hand .
(A) (UU) (UU) (^) (^) (sorcery) madness UU UU XX \ gain control of target creature if its toughness is &^^ or less . if @ 's madness cost was paid , instead gain control of that creature if its toughness is X or less .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked unless defending player pays ^ ^ ^ for each creature he or she controls that's blocking it .
(O) (WW) (^) (^) (^) (creature) ox (&^^/) (/&^^^^)
(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card .
(N) (BB) (WW) (^) (^) (^) (creature) griffin skeleton (&^^^/) (/&^^^) flying \ vigilance \ BB WW , pay &^^^ life : regenerate @ .
(A) (GG) (GG) (GG) (creature) ooze (&^/) (/&^) indestructible \ whenever @ attacks , put a +&^/ /+&^ counter on it . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(A) (BB) (BB) (BB) (enchantment) at the beginning of your upkeep , target opponent may exile a card from his or her graveyard . if that player doesn't , you may draw a card .
(O) (WW) (^) (^) (^) (creature) kor spirit (&^^/) (/&^^) flying \ : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) elf druid (&^^/) (/&^^^) green creatures you control get +&^/ /+&^ .
(O) (GG) (GG) (^) (^) (creature) insect (&^^^/) (/&^^^^) trample
(A) (BR) (BR) (^) (^) (^) (sorcery) target player discards his or her hand unless he or she pays &^^^^^^^ life .
(N) (RR) (RR) (^) (^) (^) (instant) choose target creature or player . scry &^^^ , then reveal the top card of your library . @ deals damage equal to that card's converted mana cost to that creature or player .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU UU ^ ^ , T : draw a card for each wizard you control .
(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) whenever a beast enters the battlefield , you may draw a card .
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever @ becomes blocked , defending player sacrifices a land .
(N) (BB) (UU) (creature) aetherborn rogue (&^/) (/&^^^^) lifelink \ whenever an artifact enters the battlefield under your control , scry &^ .
(N) (^) (artifact) equipment equip ^ \ equipped creature has " ^ , T : scry &^ . "
(O) (BB) (BB) (sorcery) target player discards two cards unless he or she discards an artifact card .
(O) (BB) (^) (creature) insect horror (&^^/) (/&^) sacrifice a creature : @ gains flying until end of turn .
(O) (RR) (^) (sorcery) @ deals &^ damage to each of up to two target creatures . those creatures can't block this turn .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has fear . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .
(N) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^) whenever you cast a spirit or arcane spell , regenerate target creature .
(A) (GG) (^) (^) (creature) eldrazi (&^^^/) (/&^^^) devoid \ flash \ when you cast @ , you may pay CC . if you do , create a &^/ /&^ colorless eldrazi scion creature token for each nontoken creature that died under your control this turn . those tokens have " sacrifice this creature : add CC to your mana pool . "
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^)
(N) (GG) (WW) (^) (^) (^) (instant) basic landcycling ^ ^ \ exile up to two target artifacts and/ /or enchantments .
(N) (UU) (UU) (^) (^) (^) (^) (creature) human advisor mutant (&/) (/&) graft &^^^^ \ ^ , remove two +&^/ /+&^ counters from among creatures you control : draw a card .
(N) (RR) (^) (^) (^) (creature) minotaur monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature without flying and each player . any player may activate this ability .
(A) (GG) (GG) (^) (snow) (creature) snake (&^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature at end of combat . \ whenever @ deals combat damage to a player , you may draw a card .
(N) (UU) (UU) (^) (creature) wall (&/) (/&^^^^^^^) defender \ whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step .
(A) (UU) (creature) vedalken wizard (&^/) (/&^) as @ enters the battlefield , choose a basic land type . \ lands you control are the chosen type in addition to their other types .
(A) (BB) (GG) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ haste \ RR : @ gets +&^/ /+& until end of turn . \ BB GG : regenerate @ .
(Y) (BB) (BB) (^) (^) (planeswalker) liliana ((&^^^)) +&^ : search your library for a swamp card , reveal it , and put it into your hand . then shuffle your library . \ -&^^^ : target creature gets +X/ /+X or -X/ /-X until end of turn , where X is the number of swamps you control . \ -&^^^^^^ : you get an emblem with " swamps you control have " T : add BB BB BB BB to your mana pool . ' "
(N) (RR) (^) (^) (sorcery) target opponent chooses a creature he or she controls . other creatures he or she controls can't block this turn .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , choose an opponent . if that player has more cards in hand than you , draw cards equal to the difference .
(N) (UU) (UU) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) rampage &^
(N) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal it , then shuffle your library and put that card on top of it .
(N) (RR) (^) (^) (^) (creature) human artificer (&^^/) (/&^^) double strike \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(N) (RR) (creature) human artificer (&^/) (/&^^) @ gets +&^/ /+&^ as long as you control an artifact .
(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool .
(O) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^^^/) (/&^^^) delirium ~ @ has menace as long as there are four or more card types among cards in your graveyard .
(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature .
(O) (RR) (^) (^) (creature) ox (&^^/) (/&^^)
(O) (WW) (instant) arcane splice onto arcane ~ tap an untapped white creature you control . \ target creature gets +&^/ /+& and gains first strike until end of turn .
(A) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) GG , T : target land becomes a &^^/ /&^^ green creature that's still a land .
(A) (^) (^) (^) (artifact) arcane spells you cast cost ^ less to cast . \ spirit creatures you control get +&^/ /+&^ .
(A) (BB) (BB) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you lose &^^^ life .
(N) (UU) (UU) (^) (^) (creature) human rogue artificer (&^^/) (/&^^) when @ enters the battlefield , create two &^/ /&^ colorless thopter artifact creature tokens with flying . \ tap two untapped artifacts you control : target creature can't be blocked this turn .
(O) (UU) (^) (^) (^) (enchantment) aura enchant artifact or creature \ when @ enters the battlefield , tap enchanted permanent . \ enchanted permanent doesn't untap during its controller's untap step .
(O) (WW) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains horsemanship until end of turn .
(N) (WW) (^) (creature) human soldier (&^^/) (/&^) tap two untapped soldiers you control : @ deals &^^ damage to target attacking or blocking creature .
(O) (GG) (^) (^) (^) (creature) bear (&^^^^/) (/&^^^)
(N) (WW) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) bushido &^ \ whenever @ attacks , samurai creatures you control get +&^/ /+&^ until end of turn .
(O) (UU) (UU) (^) (^) (creature) faerie soldier (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library .
(N) (RR) (RR) (^) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has double strike .
(A) (WW) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ dies , exile all creatures .
(O) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) haste \ when @ enters the battlefield , you may search your library for a card named avarax , reveal it , and put it into your hand . if you do , shuffle your library . \ RR ^ : @ gets +&^/ /+& until end of turn .
(O) (WW) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have vigilance .
(N) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) soulshift &^^^^ \ soulshift &^^^^
(N) (BB) (creature) human warrior (&^/) (/&^) dash BB ^ \ whenever @ attacks , each opponent loses &^ life .
(Y) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^) flying \ UU ^ : @ 's owner shuffles it into his or her library . if that player does , he or she reveals cards from the top of that library until a card named mirror ~ mad phantasm is revealed . the player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard .
(A) (WW) (WW) (^) (creature) human artificer (&^/) (/&^) WW WW , T : return target artifact card from your graveyard to your hand .
(O) (WW) (^) (^) (^) (sorcery) destroy target creature . its owner gains &^^^^ life .
(A) (WW) (WW) (WW) (^) (^) (creature) sphinx (&^^^/) (/&^^^^) T : target player names a card , then reveals the top card of his or her library . if that card is the named card , that player puts it into his or her hand . if it isn't , the player puts it into his or her graveyard .
(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ unearth BB ^ ^ \ whenever another creature leaves the battlefield , you may have target player put the top two cards of his or her library into his or her graveyard .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked by spirits . \ UU ^ : return @ to its owner's hand .
(O) (BB) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ ingest
(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever @ or another human creature you control dies , create a tapped &^^/ /&^^ black zombie creature token .
(O) (UR) (UR) (^) (^) (creature) noggle rogue (&^^^^/) (/&^^^) when @ enters the battlefield , return a land you control to its owner's hand .
(N) (UU) (instant) search your library for an instant or sorcery card and reveal that card . shuffle your library , then put the card on top of it .
(O) (GG) (^) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . you get EE EE .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card .
(N) (BB) (enchantment) zombies you control have menace . \ BB ^ ^ ^ exile a creature card from your graveyard : create a &^^/ /&^^ black zombie creature token .
(A) (^) (^) (^) (artifact) ^ ^ , T , discard a card at random : regenerate target creature .
(A) (WW) (^) (^) (^) (creature) human mercenary (&^^^/) (/&^^^) ^ ^ ^ : the next time @ would deal damage to you this turn , prevent that damage . any player may activate this ability .
(O) (BB) (creature) zombie imp (&^/) (/&^) discard a card : @ gains flying until end of turn . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and can't block .
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) boar beast (&^^^^^^/) (/&^^^^^) cycling GG ^ ^ \ when you cycle @ , you may search your library for a basic land card , reveal that card , put it into your hand , then shuffle your library .
(O) (GG) (^) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^^) trample
(O) (RR) (RR) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature . the damage can't be prevented .
(N) (WW) (sorcery) you gain &^^ life for each creature you control .
(A) (WW) (^) (legendary) (creature) human soldier (&^^/) (/&^) first strike \ noncreature spells cost ^ more to cast .
(A) (legendary) (land) T : add GG to your mana pool . \ GG , T : target legendary creature gets +&^/ /+&^ until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ suspend &^^^^ ~ UU ^
(O) (GG) (^) (creature) elf archer (&^/) (/&^) GG ^ , T : target creature doesn't untap during its controller's next untap step .
(N) (BB) (^) (^) (^) (creature) zombie minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control another nonland permanent , sacrifice @ .
(Y) (legendary) (land) T : add UU to your mana pool for each artifact you control .
(O) (UU) (^) (^) (sorcery) conspire \ draw two cards , then discard a card .
(N) (UU) (^) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ illusion creature with flying and " at the beginning of your upkeep , sacrifice @ unless you pay UU ^ . "
(N) (RR) (^) (^) (creature) cat (&^^/) (/&^^) protection from blue
(A) (RR) (^) (^) (^) (enchantment) at the beginning of each upkeep , count the number of permanents . if the number is odd , until end of turn , red creatures get +&^/ /+&^ and whenever a player taps a mountain for mana , that player adds RR to his or her mana pool . if the number is even , until end of turn , red creatures get -&^/ /-&^ and if a player taps a mountain for mana , that mountain produces colorless mana instead of any other type .
(A) (WW) (^) (^) (^) (creature) human soldier (*/) (/*) suspend X ~ WW WW XX . X can't be & . \ @ 's power and toughness are each equal to the number of soldiers you control . \ whenever a % counter is removed from @ while it's exiled , create a &^/ /&^ white soldier creature token . \ countertype % time
(O) (RR) (^) (^) (creature) orc (&^^^/) (/&^^) @ can't block creatures with power &^^ or greater .
(O) (GG) (^) (^) (^) (sorcery) destroy target enchantment or land .
(O) (GG) (enchantment) aura enchant creature \ whenever an opponent casts a creature spell , put a +&^/ /+&^ counter on enchanted creature .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , you gain &^^^^ life .
(O) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU ^ : look at the top X cards of your library , where X is the number of cards in your hand , then put them back in any order .
(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ destroy target artifact .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .
(N) (WW) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness . "
(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UU ^ , T : return target creature with a counter on it to its owner's hand .
(O) (BB) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , you gain that much life .
(O) (GG) (RR) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^^) cycling RG \ when @ enters the battlefield , it deals &^^^ damage to target creature with flying .
(A) (GG) (UU) (^) (^) (^) (legendary) (creature) elf wizard (&^^/) (/&^^) whenever you cast a green creature spell , you may search your library for a creature card and reveal it . if you do , shuffle your library and put that card on top of it . \ whenever you cast a blue creature spell , reveal the top card of your library . if it's a creature card , put that card into your hand .
(O) (WW) (^) (^) (creature) kor soldier ally (&^^^/) (/&^^) WW ^ : @ gains flying until end of turn .
(N) (^) (^) (artifact) at the beginning of your upkeep , [ &^ = put a +&^/ /+&^ counter on target artifact creature . = put a % counter on target noncreature artifact . ] \ countertype % charge
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each other creature you control .
(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , support &^^ .
(N) (UU) (^) (^) (^) (creature) sliver (&^^/) (/&^^) slivers can't be blocked except by slivers .
(Y) (BB) (GG) (^) (^) (^) (^) (^) (planeswalker) garruk ((&^^^^^)) +&^ : destroy another target planeswalker . \ +&^ : create a &^^^/ /&^^^ black beast creature token with deathtouch . \ -&^^^ : destroy target creature . you gain life equal to its toughness . \ -&^^^^^^^^ : target opponent gets an emblem with " whenever a creature attacks you , it gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn . "
(N) (UU) (^) (^) (creature) starfish (&/) (/&^) UU : regenerate @ . \ at the beginning of each end step , if @ regenerated this turn , create a &/ /&^ blue starfish creature token for each time it regenerated this turn .
(Y) (UU) (UU) (^) (^) (enchantment) aura enchant artifact you control \ at the beginning of your upkeep , create a token that's a copy of enchanted artifact . then if you control eight or more artifacts with the same name as one another , you win the game .
(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) first strike \ banding
(O) (GG) (^) (^) (^) (creature) insect druid mutant (&^^^/) (/&^^) morph GG ^ \ when @ is turned face up , destroy target artifact or enchantment .
(N) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^^/ /+&^ until end of turn . "
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool , then add an additional RR to your mana pool for each % counter removed this way . \ countertype % charge
(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^) defender \ RR ^ , T : @ deals damage to target player equal to the number of creatures with defender you control .
(O) (UU) (^) (instant) tap up to three target lands .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) flashback WW WW WW ^ ^ ^ ^ ^ ^ ^ ^ ^ \ you gain &^^ life for each card in your graveyard .
(Y) (WW) (WW) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) vigilance \ WW WW ^ ^ ^ ^ : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn . \ WW WW ^ ^ ^ ^ , exile @ from your graveyard : creatures you control get +&^^/ /+&^^ and gain first strike and lifelink until end of turn .
(Y) (GG) (GG) (^) (^) (^) (planeswalker) nissa ((&^^^)) +&^ : target land you control becomes a &^^^^/ /&^^^^ elemental creature with trample . it's still a land . \ +&^ : untap up to four target forests . \ -&^^^^^^^ : search your library for any number of basic land cards , put them onto the battlefield , then shuffle your library . those lands become &^^^^/ /&^^^^ elemental creatures with trample . they're still lands .
(O) (UU) (instant) return target tapped creature to its owner's hand . scry &^ .
(O) (BB) (^) (creature) zombie mercenary (&^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^^ damage to target creature you control .
(N) (RR) (RR) (^) (^) (^) (sorcery) suspend &^^ ~ RR RR ^ \ @ deals &^^^^^^^^^^^^^ damage to target creature .
(A) (GG) (enchantment) shroud \ XX : put X % counters on @ . \ at the beginning of your upkeep , if there are one hundred or more % counters on @ , you win the game . \ countertype % tower
(N) (RR) (WW) (^) (^) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , it gets +&^^^/ /-&^^^ until end of turn .
(O) (WW) (^) (^) (creature) human monk (&^^/) (/&^^) vigilance \ prowess
(N) (UU) (^) (creature) wall (&/) (/&^^^^^) defender \ morph UU \ ^ ^ ^ : turn @ face down .
(O) (BB) (^) (creature) goblin rogue (&^/) (/&^) protection from elves
(A) (RR) (RR) (^) (^) (^) (creature) ogre shaman (&^^^/) (/&^^^) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player .
(N) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , tap enchanted permanent . \ enchanted permanent doesn't untap during its controller's untap step . \ enchanted permanent has " discard two artifact cards : untap this permanent . "
(A) (land) swamp forest
(O) (BB) (UU) (creature) spirit (&^/) (/&^^^) transmute BB UU ^ \ @ can't be blocked .
(A) (RR) (^) (creature) hydra (&^/) (/&^) RR RR ^ : put a +&^/ /+&^ counter on @ . \ T , remove all +&^/ /+&^ counters from @ : @ deals damage to target creature or player equal to the number of +&^/ /+&^ counters removed this way .
(N) (RR) (WW) (^) (^) (^) (creature) cyclops soldier (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^^/ /+& until end of turn . \ whenever @ blocks , it gets +&/ /+&^^^ until end of turn .
(O) (UU) (^) (creature) thalakos soldier (&^/) (/&^^) shadow
(A) (GG) (GG) (^) (^) (^) (creature) plant elemental (&^^^^^/) (/&^^^^^) trample \ GG ^ : until end of turn , target creature you control has base power and toughness &^^^^^/ /&^^^^^ and gains trample .
(N) (RR) (RR) (^) (creature) orc warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .
(A) (WW) (WW) (^) (enchantment) as @ enters the battlefield , name a nonland card . \ the named card can't be cast .
(O) (GG) (^) (creature) plant (&/) (/&^^) defender \ when @ enters the battlefield , you may search your library for a basic land card or a gate card , reveal it , put it into your hand , then shuffle your library .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has " BB ^ ^ : regenerate this creature . "
(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^) bloodthirst &^
(N) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes the target of a spell or ability , put a -&^/ /-&^ counter on it .
(A) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : put a +&^/ /+&^ counter on each artifact creature you control .
(Y) (GG) (UU) (^) (^) (creature) elf wizard (&^^/) (/&^^^^) each other creature you control enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to @ 's power and as a mutant in addition to its other types .
_ASIDE_ (N) (UU) (^) (^) (^) (creature) human insect (&^^^/) (/&^^) flying \ at the beginning of your upkeep , put the top card of your library into your graveyard . if it's an instant or sorcery card , transform @ .
_BSIDE_ (N) (creature) insect horror (&^^^^^/) (/&^^^^) flying
(N) (UB) (UB) (UB) (creature) faerie soldier (&^^^/) (/&^^) flying
(O) (RR) (sorcery) arcane @ deals &^^^ damage to target player .
(N) (BB) (BB) (^) (^) (sorcery) you draw X cards and you lose X life , where X is the number of creatures you control .
(A) (GG) (^) (^) (creature) human archer (&^/) (/&^) when @ enters the battlefield , put a number of +&^/ /+&^ counters on it equal to your devotion to green .
(O) (BB) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^ until end of turn .
(Y) (GG) (GG) (^) (creature) lizard beast (&^^^/) (/&^^^) deathtouch \ megamorph GG ^ ^ ^ ^ \ whenever a permanent you control is turned face up , you may return @ from your graveyard to the battlefield face up or face down .
(N) (^) (^) (artifact) at the beginning of each player's upkeep , @ deals &^ damage to that player .
_ASIDE_ (N) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki
_BSIDE_ (N) (WW) (WW) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^) flying \ remove a % counter from @ : prevent all damage that would be dealt to target creature this turn . \ countertype % ki
(O) (GG) (^) (^) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ whenever equipped creature deals combat damage to a player , you may destroy target equipment that player controls .
(O) (GG) (^) (^) (^) (creature) centaur archer (&^^/) (/&^^^) reach \ GG , discard a card : @ gets +&/ /+&^^ until end of turn .
(O) (GG) (UU) (^) (creature) plant mutant (&/) (/&) graft &^^^^^ \ @ can't attack or block .
(O) (GG) (instant) target creature gains trample until end of turn . whenever that creature deals combat damage this turn , if @ was kicked , you gain life equal to that damage . \ kicker WW
(N) (RR) (^) (^) (instant) arcane splice onto arcane RR ^ \ switch target creature's power and toughness until end of turn .
(O) (BB) (^) (^) (creature) human warrior (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card .
(O) (WW) (creature) human cleric (&^/) (/&^) T : destroy target aura attached to a creature you control .
(N) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . when a creature dealt damage this way dies this turn , create a &^/ /&^ black skeleton creature token with " BB : regenerate this creature . "
(A) (WW) (^) (creature) human soldier (&^^/) (/&^^) renown &^ \ when @ becomes renowned , you may search your library for an equipment card , reveal it , put it into your hand , then shuffle your library .
(O) (GG) (^) (enchantment) sacrifice @ : destroy target artifact or enchantment .
(O) (UU) (^) (^) (snow) (creature) bird (&^^/) (/&^^) flying \ SS SS : @ gains shroud until end of turn .
(O) (WW) (^) (^) (sorcery) exile target artifact or enchantment .
(A) (GG) (^) (^) (^) (^) (^) (enchantment) whenever a creature you control dies , put X +&^/ /+&^ counters on target creature you control , where X is the power of the creature that died .
(O) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) human knight (&^^^^/) (/&^^^^^^^)
(A) (^) (^) (^) (^) (artifact) whenever you gain life , you may pay XX , where X is less than or equal to the amount of life you gained . if you do , draw X cards .
(N) (BB) (RR) (instant) [ &^ = exile all cards from target player's graveyard . = destroy target artifact . = each creature deals &^ damage to its controller . ]
(O) (GG) (GG) (^) (^) (creature) troll giant (&^^^/) (/&^^^) GG ^ : regenerate @ .
(N) (RR) (^) (instant) change the target of target activated ability with a single target . \ draw a card .
(N) (RR) (RR) (XX) (instant) @ deals X damage to target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ also deals X damage to that creature's controller .
(O) (WW) (^) (creature) pegasus (&^/) (/&^) flying \ whenever @ attacks , each attacking human gains flying until end of turn .
(O) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) when @ enters the battlefield , you may have target opponent sacrifice a creature .
(A) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) hexproof \ whenever @ deals combat damage to a player , if you control no other creatures , look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(A) (UU) (UU) (WW) (instant) uncast target spell . its controller can't cast spells this turn .
(N) (UU) (^) (^) (^) (sorcery) cipher \ exile target creature . return it to the battlefield under its owner's control at the beginning of the next end step .
(O) (RR) (RR) (^) (sorcery) gain control of target creature until end of turn . untap it . it gains trample and haste until end of turn .
(N) (RW) (^) (^) (creature) dwarf shaman (&^^/) (/&^^) when @ enters the battlefield , if you control two or more mountains , you may destroy target artifact . \ when @ enters the battlefield , if you control two or more plains , you may destroy target enchantment .
(A) (GG) (^) (^) (^) (creature) elf cleric druid (&^^/) (/&^^) GG ^ ^ ^ , T : you may tap or untap target artifact , creature , or land .
(A) (RR) (RR) (instant) flashback RR RR ^ ^ ^ \ copy target instant or sorcery spell you control . if @ was cast from a graveyard , copy that spell twice instead . you may choose new targets for the copies .
(O) (WW) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : destroy target enchantment .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .
(O) (BB) (^) (^) (^) (sorcery) each opponent loses &^^^ life . you gain life equal to the life lost this way .
(O) (UU) (^) (^) (instant) uncast target creature spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(O) (WW) (WW) (creature) human soldier (&^^/) (/&^^^) other soldier creatures you control get +&/ /+&^ .
(N) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(A) (land) @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . \ BB WW ^ : @ becomes a &^^/ /&^^^ white and black elemental creature with lifelink until end of turn . it's still a land .
(A) (BB) (BB) (^) (^) (^) (creature) horse (&^^^^/) (/&^^^^) trample \ @ doesn't untap during your untap step . \ sacrifice a creature : untap @ . activate this ability only during your upkeep .
(N) (RR) (RR) (^) (^) (^) (sorcery) suspend &^^^ ~ RR ^ ^ \ @ deals &^^ damage to target creature or player . exile @ with three % counters on it . \ countertype % time
(O) (UU) (^) (creature) bird (&^/) (/&^) flying
(O) (^) (^) (^) (artifact) T : add GG , UU , or RR to your mana pool . \ GG RR UU , T , sacrifice @ : draw a card .
(Y) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ CC ^ ^ , T , sacrifice @ : copy target instant or sorcery spell you control . you may choose new targets for the copy . \ CC ^ ^ ^ ^ , T , sacrifice @ : create a token that's a copy of target creature you control .
(A) (GG) (creature) human druid (&^/) (/&^) renown &^ \ as long as @ is renowned , it has vigilance and " T : add one mana of any color to your mana pool . "
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked by more than one creature . \ each creature you control with a +&^/ /+&^ counter on it can't be blocked by more than one creature .
(N) (GG) (creature) elf warrior (&^/) (/&^) @ gets +&^/ /+&^ as long as you control a plains . \ WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .
(O) (GG) (^) (^) (^) (creature) elf rogue ally (&^/) (/&^^^^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain vigilance until end of turn .
(N) (^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn .
(N) (BB) (^) (creature) insect (&^/) (/&^) @ can't block . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ and you lose &^ life .
(O) (RR) (instant) as an additional cost to cast @ , discard a card or pay ^ ^ ^ ^ ^ . \ @ deals &^^^^^ damage to target creature .
(N) (^) (^) (^) (^) (^) (artifact) XX , T : target creature you control gets +X/ /+X until end of turn . destroy it at the beginning of the next end step .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample \ whenever an artifact is put into a graveyard from the battlefield , @ gets +&^^/ /+& until end of turn .
(N) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add WW WW to your mana pool .
(A) (GG) (^) (enchantment) each creature you control assigns combat damage equal to its toughness rather than its power . \ GG : target creature with defender can attack this turn as though it didn't have defender . \ GG ^ ^ : creatures you control get +&/ /+&^ until end of turn .
(O) (GG) (^) (sorcery) awaken &^^^^ ~ GG ^ ^ ^ ^ ^ ^ \ put two +&^/ /+&^ counters on target permanent .
(A) (BB) (WW) (creature) human cleric (&^/) (/&^) whenever @ is dealt damage , you may destroy target nonland permanent .
(N) (BB) (WW) (^) (instant) destroy target creature or enchantment .
(N) (UU) (^) (^) (enchantment) creatures with islandwalk can be blocked as though they didn't have islandwalk .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have first strike .
(N) (RR) (^) (instant) players can't gain life this turn . damage can't be prevented this turn . @ deals &^^^ damage to target player .
(A) (GG) (^) (^) (sorcery) @ deals damage to each opponent equal to the number of islands that player controls .
(N) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB XX , T , discard a card : target creature gets +X/ /+& until end of turn .
(N) (^) (^) (tribal) (artifact) shaman equipment equip ^ ^ ^ ^ \ equipped creature has " ^ ^ , T : this creature deals &^ damage to target creature or player " and " whenever a creature dies , untap this creature . " \ whenever a shaman creature enters the battlefield , you may attach @ to it .
(N) (WW) (^) (creature) spirit (&^/) (/&^) flying \ whenever @ attacks , you may tap target creature .
(N) (UU) (^) (^) (creature) spirit (&/) (/&^^^^) defender \ at the beginning of your upkeep , scry &^ .
(O) (BB) (^) (creature) eldrazi drone (&^/) (/&^^) devoid \ flying \ whenever you cast a colorless spell , @ gets +&^/ /+& until end of turn .
(A) (WW) (WW) (^) (legendary) (creature) bird soldier (&^^/) (/&^^) flying \ WW ^ , sacrifice @ : exile target attacking creature .
(N) (RR) (^) (^) (instant) until end of turn , target creature you control gains " when this creature deals combat damage to a player , you may have it deal damage equal to its power to target creature that player controls . "
(N) (UU) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ protection from green
(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .
(O) (BB) (BB) (creature) human wizard (&^/) (/&^^^) T : @ deals &^ damage to target creature or player and &^ damage to target creature or player of an opponent's choice .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) infect
_ASIDE_ (A) (GG) (^) (^) (^) (^) (creature) human shaman werewolf (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ when @ enters the battlefield , draw a card . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (*/) (/*) vigilance \ trample \ @ 's power and toughness are each equal to the total number of cards in all players' hands . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards .
(N) (UU) (instant) until end of turn , target creature loses all abilities and becomes a green elephant with base power and toughness &^^^/ /&^^^ .
(O) (GG) (^) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn .
(A) (WW) (^) (^) (creature) spirit (&^/) (/&^) whenever a creature token leaves the battlefield , put a +&^/ /+&^ counter on @ . \ WW ^ ^ , remove a +&^/ /+&^ counter from @ : create two &^/ /&^ white spirit creature tokens with flying .
(A) (WW) (instant) target blocking creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn .
(N) (UU) (instant) switch target creature's power and toughness until end of turn . \ draw a card .
(Y) (BB) (GG) (WW) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on another target tapped creature you control . \ if a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard , exile that card instead .
(N) (UU) (^) (^) (tribal) (instant) rogue prowl UU \ look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(Y) (RR) (RR) (^) (^) (^) (planeswalker) chandra ((&^^^^^^)) +&^ : @ deals &^ damage to target player . \ -X : @ deals X damage to target creature . \ -&^^^^^^^^ : @ deals &^^^^^^^^^^ damage to target player and each creature he or she controls .
(A) (GG) (WW) (enchantment) threshold ~ as long as seven or more cards are in your graveyard , @ has " whenever an opponent casts a spell , you may put a creature card from your hand onto the battlefield . "
(N) (GU) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ GU : @ gains shroud until end of turn . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ .
(O) (UU) (^) (^) (^) (^) (creature) illusion wall (&^^^^^^^/) (/&^^^^) defender \ flying \ first strike \ cumulative upkeep UU
(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) morph UU UU \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , gain control of target creature that player controls .
(N) (UU) (^) (^) (^) (^) (creature) elemental (&/) (/&^^^^^) flying \ UR : @ gets +&^/ /-&^ until end of turn .
(O) (RR) (RR) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(N) (UU) (^) (^) (^) (creature) human monger (&^^^/) (/&^^^) ^ ^ : target creature gains flying until end of turn . any player may activate this ability .
(N) (GG) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player may put a +&^/ /+&^ counter on target creature of his or her choice .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , you become the monarch .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^) when @ dies , create a &^^^/ /&^^ colorless eldrazi horror creature token . \ delirium ~ @ gets +&^^^/ /+& as long as there are four or more card types among cards in your graveyard .
(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) indestructible \ whenever @ deals combat damage to a creature , flip a coin . if you win the flip , destroy that creature .
(A) (GG) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card .
(O) (RR) (^) (creature) goblin (&^/) (/&^) flying \ @ can't block .
(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) WW , T : exile target skeleton , vampire , or zombie .
(A) (WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a player , create a &^/ /&^ white soldier creature token .
(O) (GG) (creature) elf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-X , where X is the number of creature cards in its controller's graveyard .
(N) (WW) (^) (instant) arcane destroy target attacking creature with power &^^^ or less .
(A) (GG) (GG) (^) (^) (legendary) (creature) elf shaman (&^^^^/) (/&^^^^) flash \ you may cast green creature spells as though they had flash .
(O) (^) (^) (^) (artifact) T : add WW , BB , or GG to your mana pool . \ BB GG WW , T , sacrifice @ : draw a card .
(A) (WW) (^) (instant) until end of turn , if a creature would enter the battlefield and it wasn't cast , exile it instead . \ draw a card .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste
(O) (WW) (^) (creature) human soldier (&^^/) (/&^) reach
(A) (GG) (GG) (^) (^) (sorcery) flashback GG GG ^ ^ ^ ^ ^ \ put five +&^/ /+&^ counters on target creature . if @ was cast from a graveyard , put ten +&^/ /+&^ counters on that creature instead .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked .
(A) (GG) (UU) (^) (creature) human wizard (&^^/) (/&^^^) at the beginning of the end step , if you control four or more creatures named biovisionary , you win the game .
(N) (WW) (enchantment) whenever you cast a creature spell , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : search your library for an equipment card , put it onto the battlefield , and attach it to a creature you control . then shuffle your library . \ countertype % quest
(A) (RR) (RR) (^) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , copy target instant or sorcery spell . you may choose new targets for the copy .
(O) (WW) (^) (creature) kithkin cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^ life for each black and/ /or red permanent target opponent controls .
(Y) (GG) (GG) (^) (^) (^) (^) (sorcery) return any number of cards with different converted mana costs from your graveyard to your hand . put @ on the bottom of its owner's library .
(O) (RR) (^) (creature) goblin shaman (&^/) (/&^) when @ dies , each player sacrifices a land .
(N) (GG) (RR) (^) (creature) centaur warrior (&^^^/) (/&^^^) trample \ tribute &^ \ when @ enters the battlefield , if tribute wasn't paid , it gets +&^/ /+&^ and gains haste until end of turn .
(A) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures . they can't be regenerated . for each creature destroyed this way , its controller creates a &^/ /&^ white spirit creature token with flying .
(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) swampwalk \ when @ dies , each opponent loses &^^ life .
(O) (UU) (^) (^) (sorcery) return target sorcery card from your graveyard to your hand .
(O) (WW) (WW) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn .
(A) (^) (^) (^) (artifact) ^ ^ ^ : if your library has ten or more cards in it , target opponent looks at the top ten cards of your library and separates them into two face ~ down piles . exile one of those piles . search the other pile for a card , put it into your hand , then shuffle the rest of that pile into your library .
(N) (WW) (^) (^) (^) (instant) destroy target artifact or enchantment . if GG was spent to cast @ , create two &^/ /&^ green saproling creature tokens .
(N) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players , where X is the number of mountains you control as you cast @ .
(N) (WW) (^) (instant) destroy target artifact creature or black creature . it can't be regenerated .
(N) (GG) (^) (^) (enchantment) creatures you control have " whenever this creature becomes blocked by a creature , this creature gets +&^/ /+&^ until end of turn . "
(O) (WW) (^) (^) (^) (^) (creature) bird warrior (&^/) (/&^^^^^) flying \ morph WW ^ ^ ^
(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add RR to your mana pool for each % counter removed this way . \ countertype % storage
(A) (GG) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) untap all permanents you control during each other player's untap step .
(N) (WW) (WW) (^) (^) (sorcery) two target creatures you control each get +&^^/ /+&^^ and gain flying until end of turn .
(Y) (land) swamp forest as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(O) (GG) (creature) human shaman (&^/) (/&^) GG ^ , sacrifice @ : create a &^/ /&^^^ green spider enchantment creature token with reach .
(O) (GG) (creature) elf (&^/) (/&^)
(A) (^) (^) (^) (^) (artifact) red creatures get +&^/ /+&^ . \ whenever a mountain is tapped for mana , its controller adds RR to his or her mana pool .
(O) (BB) (RR) (creature) goblin warrior (&^^^/) (/&^) trample
(A) (BB) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^^^) devoid \ CC ^ ^ ^ , exile a creature card from your graveyard : target opponent loses life equal to the exiled card's power .
(O) (RG) (^) (^) (sorcery) conspire \ create a &^^^^/ /&^^^^ red and green giant warrior creature token with haste . exile it at the beginning of the next end step .
(O) (UU) (^) (^) (creature) cephalid wizard (&^/) (/&^^) @ can't be blocked . \ T , sacrifice @ : target creature can't be blocked this turn .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&^^/ /+&^^ until end of turn .
(N) (GG) (creature) plant (&/) (/&^^^) defender \ landfall ~ whenever a land enters the battlefield under your control , you gain &^ life .
(A) (UU) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ ^ , T : return target permanent to its owner's hand . activate this ability only if you control four or more snow permanents .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elephant (&^^^^^/) (/&^^^^^) reach \ when @ enters the battlefield , bolster &^^^^^ .
(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card .
(O) (WW) (^) (^) (creature) elephant monk (&^/) (/&^^^^^)
(A) (GG) (GG) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^) shroud \ at the beginning of your upkeep , if @ is in your graveyard , you may discard a card . if you do , return @ to your hand .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add RR or WW to your mana pool .
(N) (^) (artifact) ^ ^ , sacrifice @ : exile target creature . return the exiled card to the battlefield under its owner's control at the beginning of the next end step .
(N) (GG) (^) (creature) mongoose (&^^/) (/&^) protection from blue
(O) (BB) (^) (creature) imp (&^/) (/&^) flying
(A) (GG) (^) (^) (^) (^) (enchantment) if one or more tokens would be created , twice that many of those tokens are created instead . \ if one or more +&^/ /+&^ counters would be placed on a creature , twice that many +&^/ /+&^ counters are placed on that creature instead .
(N) (GG) (RR) (^) (creature) goblin shaman (&^^/) (/&^) ^ ^ ^ : @ gets +X/ /+& until end of turn , where X is its power .
(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^^^) T : all damage that would be dealt to target creature this turn by a source of your choice is dealt to @ instead .
(O) (GG) (GG) (^) (^) (sorcery) you gain life equal to the number of creature cards in all graveyards .
(N) (GG) (^) (creature) faerie (&^/) (/&^) flash \ flying \ protection from blue \ return a forest you control to its owner's hand : untap target creature . activate this ability only once each turn .
(N) (RR) (RR) (^) (^) (^) (sorcery) all creatures get +&^^/ /-&^^ until end of turn .
(N) (WW) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , you gain &^^ life for each shrine you control .
(N) (WW) (^) (^) (creature) human knight (&^/) (/&^^) as long as @ is untapped , green creatures you control get +&^/ /+&^ .
(A) (^) (^) (^) (^) (artifact) T , put the top card of your library into your graveyard : for each colored mana symbol in that card's mana cost , add one mana of that color to your mana pool . activate this ability only any time you could cast an instant .
(A) (WW) (WW) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) vigilance \ WW ^ , T : search your library for an equipment card and put it onto the battlefield . attach it to a creature you control . then shuffle your library .
(A) (BB) (WW) (^) (enchantment) ^ , sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .
(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T , sacrifice a creature : gain control of target creature for as long as you control @ and @ remains tapped .
(O) (BB) (^) (^) (^) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) improvise \ @ can't be blocked by artifact creatures .
(N) (RR) (^) (sorcery) @ deals &^^ damage to each white creature and each player who controls a white creature .
(O) (UU) (^) (^) (^) (creature) squid beast (&^^/) (/&^^) when @ enters the battlefield , tap all lands target player controls .
(N) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to each creature and each player .
(N) (GG) (^) (instant) destroy all enchantments .
(A) (GG) (GG) (GG) (XX) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you gain life and draw cards equal to its power .
(N) (WW) (instant) exile target creature . its controller may search his or her library for a basic land card , put that card onto the battlefield tapped , then shuffle his or her library .
(O) (UU) (UU) (^) (creature) crab (&^/) (/&^^^^^)
(N) (RR) (^) (^) (^) (creature) goblin shaman (&^/) (/&^) bloodthirst &^ \ RR , T : attacking creatures get +X/ /+& until end of turn , where X is @ 's power .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature has base power and toughness &/ /&^^ .
(Y) (GG) (WW) (^) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^^ : reveal the top three cards of your library . put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order . \ -&^^ : exile target creature . its controller gains life equal to its power . \ -&^^^^^^^^^ : put five +&^/ /+&^ counters on each creature you control and five % counters on each other planeswalker you control . \ countertype % loyalty
(N) (BB) (UU) (WW) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) flying
(A) (WW) (^) (enchantment) at the beginning of each opponent's end step , if you didn't lose life this turn , you may put a % counter on @ . \ WW ^ : create a &^^^^/ /&^^^^ white angel creature token with flying . activate this ability only if @ has four or more % counters on it . \ countertype % quest
(O) (UB) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^^/ /-& .
(O) (RR) (^) (creature) human artificer (&^/) (/&^^^) whenever an artifact enters the battlefield under your control , @ deals &^ damage to each opponent .
(N) (GG) (^) (^) (sorcery) search your library for a plains , island , swamp , mountain , or forest card and put that card onto the battlefield . then shuffle your library .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , you may return target creature card from your graveyard to your hand .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) council's dilemma ~ starting with you , each player votes for death or taxes . each opponent sacrifices a creature for each death vote and discards a card for each taxes vote .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from blue . this effect doesn't remove @ .
(O) (BB) (^) (instant) switch target creature's power and toughness until end of turn .
(A) (^) (^) (^) (^) (artifact) XX : @ becomes an X/ /X construct artifact creature until end of turn .
(O) (UU) (^) (creature) fish (&^^/) (/&^^^) @ can't attack unless defending player controls an island .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) as @ enters the battlefield , choose a color . \ @ is the chosen color .
(A) (BB) (UU) (UU) (WW) (^) (^) (legendary) (creature) human warrior (*/) (/*) @ 's power and toughness are each equal to the number of lands you control .
(N) (GG) (^) (^) (^) (creature) hound warrior (&^^^/) (/&^^^) megamorph GG GG ^ ^ ^ \ whenever another permanent you control is turned face up , if it's a creature , put two +&^/ /+&^ counters on it .
(O) (WW) (instant) the next time target creature would deal damage this turn , prevent that damage . you gain life equal to the damage prevented this way .
(A) (WW) (^) (enchantment) other enchantments you control have shroud . \ enchanted creatures you control have shroud .
(A) (UU) (UU) (^) (enchantment) flash \ at the beginning of each player's draw step , that player draws an additional card .
(O) (RR) (creature) human spellshaper (&^/) (/&^) RR , T , discard a card : @ deals &^ damage to target creature or player .
(O) (RG) (creature) human druid (&^/) (/&^) sacrifice @ : add one mana of any color to your mana pool .
(A) (BB) (BB) (BB) (enchantment) whenever a creature you control dies , you draw a card and you lose &^ life .
(N) (BB) (XX) (instant) exile X target cards from target player's graveyard . for each card exiled this way , that player loses &^ life and you gain &^ life .
(O) (RR) (^) (^) (creature) kavu (&^^^/) (/&^^) @ can't block . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^ ^
(N) (GG) (^) (creature) human druid (&^^/) (/&^^) at the beginning of each upkeep , if @ is enchanted , create a &^/ /&^ green saproling creature token .
(O) (GG) (creature) human warrior (&^/) (/&^) bloodthirst &^ \ creatures with power less than @ 's power can't block it .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ trample \ double strike \ at the beginning of your upkeep , sacrifice @ unless you pay RR RR RR RR . \ RR : @ gets +&^/ /+& until end of turn .
(N) (GG) (WW) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ parley ~ whenever @ attacks , each player reveals the top card of his or her library . for each nonland card revealed this way , attacking creatures you control get +&^/ /+&^ until end of turn . then each player draws a card .
(N) (UU) (WW) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ whenever @ attacks , you may return target creature defending player controls with toughness &^^ or less to its owner's hand .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) council's dilemma ~ starting with you , each player votes for time or money . for each time vote , take an extra turn after this one . for each money vote , choose a permanent owned by the voter and gain control of it . exile @ .
(O) (BB) (^) (^) (creature) zombie cyclops (&^^^/) (/&^^^) when @ enters the battlefield , scry &^ , then reveal the top card of your library . @ gets -X/ /-X until end of turn , where X is that card's converted mana cost .
(N) (WW) (^) (^) (instant) create three &^^/ /&^^ white knight creature tokens . exile them at the beginning of the next cleanup step .
(O) (UU) (^) (artifact) (creature) vedalken artificer (&^/) (/&^^) artifact spells you cast cost ^ less to cast .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from green
(N) (^) (^) (^) (artifact) ^ ^ : until end of turn , @ becomes a &^^/ /&^ construct artifact creature with flying . \ ^ ^ : until end of turn , @ becomes a &^^^/ /&^^ construct artifact creature and loses flying .
(O) (GG) (WW) (^) (enchantment) aura enchant creature \ cycling GW \ enchanted creature gets +&^/ /+&^ for each creature you control .
(N) (WW) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^) flying \ vigilance \ WW ^ : target creature with a +&^/ /+&^ counter on it gains flying and vigilance until end of turn .
(N) (BB) (^) (^) (creature) orc warrior (&^^^/) (/&^) when @ enters the battlefield , each player sacrifices a creature .
(O) (GG) (^) (instant) put the top three cards of your library into your graveyard , then you may return a creature or land card from your graveyard to your hand .
(A) (GG) (GG) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay UU for each creature chosen this way . if the player does , untap those creatures .
(O) (RR) (^) (^) (sorcery) radiance ~ until end of turn , target creature and each other creature that shares a color with it gain " this creature can't block . "
(N) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) defender \ as long as @ is enchanted , it can attack as though it didn't have defender .
(A) (^) (^) (artifact) fortification fortify ^ ^ ^ \ fortified land has indestructible . \ whenever fortified land becomes tapped , target creature gets +&^/ /+&^ until end of turn .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each creature you control . \ as long as enchanted creature is a human , it has first strike .
(O) (WW) (WW) (^) (sorcery) creatures you control get +&^^/ /+&^^ until end of turn .
(N) (BB) (^) (^) (^) (^) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creature cards in your graveyard .
(O) (BB) (^) (creature) sliver (&^/) (/&^) all slivers have " ^ ^ : regenerate this permanent . "
(N) (BB) (RR) (UU) (^) (^) (sorcery) discard your hand . draw seven cards , then discard three cards at random .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) UU ^ : look at the top card of target player's library .
(O) (RR) (^) (^) (instant) green creatures you control get +&^/ /+&^ until end of turn . \ nongreen creatures you control get +&^/ /+& until end of turn .
(A) (BB) (BB) (GG) (GG) (RR) (RR) (RR) (sorcery) destroy three target permanents .
(A) (UU) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ protection from all colors
(N) (^) (artifact) T , tap an untapped creature you control : add one mana of any color to your mana pool .
(A) (RR) (WW) (XX) (sorcery) [ &^ = @ deals X damage to target player . = target player gains X life . ]
(A) (UU) (instant) target player draws three cards .
(N) (BB) (^) (^) (sorcery) destroy all white creatures .
(A) (WW) (^) (creature) human soldier (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other human you control . \ whenever another human enters the battlefield under your control , put a +&^/ /+&^ counter on @ .
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^) intimidate \ inspired ~ whenever @ becomes untapped , you may pay BB ^ ^ . if you do , create a &^^/ /&^^ black zombie enchantment creature token .
(N) (GG) (UU) (enchantment) face ~ down creatures you control get +&/ /+&^ . \ whenever a permanent you control is turned face up , draw a card .
(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add WW to your mana pool .
(N) (RR) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^) whenever you cast a spirit or arcane spell , you may destroy target nonbasic land .
(N) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) wither \ when @ dies , put a -&^/ /-&^ counter on each creature with a -&^/ /-&^ counter on it .
(N) (RR) (RR) (^) (sorcery) until end of turn , gain control of target creature and it gains haste . untap and goad that creature .
(A) (GG) (^) (^) (^) (^) (enchantment) whenever a green nontoken creature dies , that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield . if that player does , he or she shuffles his or her library .
(O) (BB) (BB) (^) (sorcery) exile two target nonartifact creatures . @ deals &^^^^^ damage to you .
(O) (BB) (^) (^) (instant) @ deals &^^ damage to target creature and you gain &^^ life .
(A) (GG) (RR) (WW) (world) (enchantment) whenever a player taps a snow land for mana , that player adds one mana to his or her mana pool of any type that land produced . that land doesn't untap during its controller's next untap step .
(O) (WU) (^) (^) (^) (instant) conspire \ put target attacking or blocking creature on top of its owner's library .
(O) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature has fear .
(N) (WW) (enchantment) aura enchant creature \ WW ^ : put a +&^/ /+&^ counter on enchanted creature .
(N) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) fear \ whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison
(Y) (^) (^) (legendary) (artifact) vehicle (&^^^^/) (/&^^^^) flying \ vigilance \ crew &^^^ \ you may remove a % counter from a planeswalker you control rather than pay @ 's crew cost . \ countertype % loyalty
(O) (^) (artifact) (creature) myr (&^/) (/&^) at the beginning of your upkeep , if @ is on the battlefield , each player returns all cards named myr servitor from his or her graveyard to the battlefield .
(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^) flying \ discard a card : return @ to its owner's hand .
(O) (BB) (^) (^) (^) (creature) bat (&^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^ life and you gain &^^ life .
(A) (BB) (BB) (WW) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ lifelink \ sacrifice a creature : put X +&^/ /+&^ counters on @ , where X is the sacrificed creature's power . \ remove all +&^/ /+&^ counters from @ : target creature gets -&^/ /-&^ until end of turn for each +&^/ /+&^ counter removed this way .
(A) (RR) (RR) (XX) (instant) exile the top X cards of your library . until the end of your next turn , you may play those cards .
(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) haste
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " ^ , sacrifice a permanent : this creature gains flying until end of turn . "
(O) (GG) (^) (creature) elemental (&^^^/) (/&^^^) defender \ formidable ~ GG : @ can attack this turn as though it didn't have defender . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(O) (BB) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target land card from your graveyard to your hand . ]
(A) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . \ kicker ~ pay &^^^ life .
(A) (BB) (RR) (WW) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ sacrifice another creature : @ gains your choice of vigilance , lifelink , or haste until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (enchantment) whenever one or more creatures block , flip a coin . if you win the flip , each blocking creature is sacrificed by its controller . if you lose the flip , each blocked creature is sacrificed by its controller .
(O) (WW) (^) (creature) merfolk wizard (&^/) (/&^) whenever a merfolk you control becomes tapped , you may gain &^ life .
(O) (BB) (^) (^) (^) (^) (creature) vampire warrior ally (&^^^^/) (/&^^^^^) whenever you gain life , @ gains flying until end of turn .
(O) (WU) (^) (^) (creature) faerie rogue (&^/) (/&^^^) flying \ WU ^ , Q : tap target creature .
(A) (GG) (GG) (^) (^) (^) (creature) turtle (&^^^^^/) (/&^^^^^^^^^) islandwalk \ whenever @ attacks , exile it . return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn .
(N) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes an illusion creature with power and toughness each equal to that spell's converted mana cost .
(O) (WW) (WW) (^) (creature) insect (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn .
(A) (^) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ , T , sacrifice @ : you control target player during that player's next turn .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T or BB , T : return target artifact creature card from your graveyard to your hand .
(N) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^) trample \ haste \ cumulative upkeep GG GG
(N) (BB) (^) (^) (creature) zombie (&^^/) (/&^) you may choose not to untap @ during your untap step . \ BB ^ ^ , T : target zombie creature gets +&^^/ /+&^^ and has fear for as long as @ remains tapped .
(O) (RR) (creature) wall (&^^^/) (/&^^^) defender \ when @ blocks , destroy it at end of combat .
(N) (WW) (creature) human soldier (&^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ and prevent all damage that would be dealt to it this turn .
(N) (BB) (BB) (^) (^) (^) (^) (creature) aetherborn artificer (&^^^^/) (/&^^^^) when @ enters the battlefield , you may sacrifice an artifact . if you do , put two +&^/ /+&^ counters on @ and each opponent loses &^^ life .
(O) (BB) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^^^) when @ enters the battlefield , exile target creature other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(A) (GG) (GG) (^) (^) (creature) elf warrior (&^^^^/) (/&^^^^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^^^/ /+&^^^^ and has trample .
(N) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ UU ^ : @ becomes a &^^/ /&^ blue faerie creature with flying until end of turn . it's still a land .
(O) (WW) (^) (creature) human knight (&^^/) (/&^^)
(N) (UU) (WW) (^) (^) (creature) vedalken wizard (&^^^/) (/&^^) flying \ hexproof
(N) (GG) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = put a +&^/ /+&^ counter on target creature . = you gain &^^ life . ]
(N) (^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^^^/ /+&^ and has haste .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature can't be blocked as long as you control a gate .
(A) (BB) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^/) (/&^^^^^) flying \ dash BB RR ^ ^ ^ \ whenever a dragon you control attacks , creatures you control get +&^/ /+& until end of turn .
(O) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) trample \ evoke RR ^ ^ ^ ^ \ when @ enters the battlefield , destroy target land .
(Y) (WW) (XX) (legendary) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ T : put a +&^/ /+&^ counter on @ . \ T , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on each other creature you control .
(A) (GG) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) each other multicolored creature you control gets +&^/ /+&^ for each of its colors .
(O) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) when @ dies , put the top four cards of your library into your graveyard .
(O) (UU) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^) hexproof
(Y) (WW) (WW) (^) (^) (enchantment) all creatures lose all abilities and have base power and toughness &^/ /&^ .
(O) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ GG : @ gains reach until end of turn .
(O) (GG) (^) (creature) wolf (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn .
(O) (UU) (^) (creature) turtle (&^/) (/&^) @ gets +&/ /+&^^^ as long as it's untapped .
(O) (RR) (instant) destroy target artifact .
(O) (GG) (^) (^) (enchantment) (creature) nymph dryad (&^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +&^/ /+&^ until end of turn .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has haste . \ at the beginning of the end step , return @ to its owner's hand .
(N) (UU) (^) (^) (^) (creature) vedalken wizard (&^/) (/&^^^^) at the beginning of your upkeep , you may put a % counter on target artifact . \ countertype % charge
(A) (RR) (RR) (^) (sorcery) [ &^ = @ deals &^^^ damage to each creature . = @ deals &^^^ damage to each player . ]
(O) (WW) (^) (creature) human samurai (&^/) (/&^) flying \ bushido &^
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) minotaur warrior (&^^^^/) (/&^^^^) vigilance \ RR ^ , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .
(N) (WW) (^) (^) (instant) destroy target blocking creature .
(N) (RR) (RR) (^) (^) (creature) elemental beast (&/) (/&^^^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of lands defending player controls .
(N) (UU) (^) (creature) spirit (&/) (/&^^^) defender \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .
(N) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , target creature gains flying until end of turn . \ kicker WW ^
(A) (GG) (WW) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ dies , you may put it on the top or bottom of its owner's library .
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target red or green creature on top of its owner's library .
(A) (land) T : add one mana of any color to your mana pool . an opponent gains control of @ at the beginning of the next end step .
(Y) (WW) (^) (^) (^) (^) (^) (^) (sorcery) tap any number of untapped creatures you control . create a &^^^^/ /&^^^^ white angel creature token with flying for each creature tapped this way .
(A) (BB) (BB) (^) (^) (sorcery) exile @ . each player discards his or her hand , then returns up to three cards from his or her graveyard to his or her hand .
(O) (land) T : prevent the next &^ damage that would be dealt to target creature this turn .
(O) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^^) vigilance \ multicolored creatures you control have vigilance .
(O) (WW) (^) (^) (creature) human knight (&^/) (/&^) flying \ first strike \ banding
(O) (GG) (instant) target creature gains indestructible until end of turn .
(O) (GG) (^) (sorcery) search your library for up to two basic land cards and reveal them . put one into your hand and the other into your graveyard . then shuffle your library .
(A) (^) (^) (^) (artifact) legendary creatures don't untap during their controllers' untap steps . \ when @ enters the battlefield , tap all legendary creatures .
(N) (BB) (XX) (sorcery) as an additional cost to cast @ , pay X life . \ each other player loses X life .
(A) (UU) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target nonland permanent not named detention sphere and all other permanents with the same name as that permanent . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owner's control .
(O) (BB) (^) (creature) bat (&^/) (/&^) flying
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from white . this effect doesn't remove @ .
(O) (WW) (^) (^) (^) (instant) creatures you control get +&/ /+&^^^^^ until end of turn .
(O) (UU) (enchantment) sacrifice @ : return target creature to its owner's hand .
(A) (UU) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player draws X cards , where X is the total amount of mana paid this way .
(O) (GW) (^) (creature) elf cleric (&^^/) (/&^) when @ enters the battlefield , you may remove a counter from target permanent .
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying
(A) (BB) (BB) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another vampire you control dies , you may pay BB . if you do , target player loses &^^ life and you gain &^^ life .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ .
(N) (UU) (creature) human (&/) (/&^^) @ can't attack unless defending player controls an island . \ whenever @ attacks and isn't blocked , you gain &^^ life . \ when you control no islands , sacrifice @ .
(N) (WW) (WW) (creature) human samurai (&^^/) (/&^^) protection from black \ bushido &^
(A) (RR) (RR) (RR) (^) (^) (creature) phoenix (&^^^^/) (/&^^^^) flying \ haste \ metalcraft ~ ^ ^ ^ ^ : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control three or more artifacts .
(A) (WW) (^) (^) (^) (enchantment) aura enchant creature you don't control \ enchanted creature can't attack . \ whenever an opponent casts a spell , if it has a single target , change the target to enchanted creature if able .
(N) (UU) (UU) (^) (instant) uncast target spell . scry &^ .
_ASIDE_ (A) (BB) (UU) (sorcery) fuse \ target player puts the top eight cards of his or her library into his or her graveyard .
_BSIDE_ (A) (BB) (RR) (^) (^) (^) (^) (sorcery) fuse \ put a creature card from a graveyard onto the battlefield under your control . it gains haste until end of turn .
(N) (GG) (creature) ferret (&^/) (/&^) whenever @ attacks , it gets +&/ /+&^^ until end of turn . \ at end of combat , tap all creatures that blocked @ this turn . they don't untap during their controller's next untap step .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& for each equipment attached to it .
(A) (WW) (^) (enchantment) whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield , return that card to the battlefield .
(N) (UU) (^) (^) (creature) elemental (&^^/) (/&^) UU , T : you may tap or untap another target creature . \ landfall ~ whenever a land enters the battlefield under your control , you may untap @ .
(O) (UU) (^) (instant) uncast target spell unless its controller exiles all cards from his or her graveyard . \ draw a card .
(O) (RR) (WW) (creature) human soldier (&^^/) (/&^) T : target creature can't attack or block this turn .
(O) (UU) (^) (creature) illusion (&^/) (/&^^^^^) when @ enters the battlefield , return a permanent you control to its owner's hand .
(A) (^) (^) (^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ ^ ^ \ T : draw a card .
(A) (BB) (BB) (^) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard . then he or she creates X &^/ /&^ black minion creature tokens , where X is that card's converted mana cost .
(N) (BB) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card .
(O) (GG) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have haste .
(A) (BB) (BB) (^) (^) (^) (^) (creature) avatar praetor (&^^^^^/) (/&^^^^^) first strike \ trample \ at the beginning of your upkeep , put a -&^^/ /-&^^ counter on @ . \ sacrifice a creature : remove a -&^^/ /-&^^ counter from @ . if the sacrificed creature was a thrull , put a +&^/ /+& counter on @ . activate this ability only during your upkeep and only once each turn .
(E) (GG) (^) (^) (^) (^) (^) (^) (^) (sorcery) you gain life equal to your age .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ .
(N) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying \ deathtouch \ whenever you gain life , @ gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (creature) goblin mercenary (&^^/) (/&^) sacrifice a goblin : regenerate @ .
(A) (GG) (^) (^) (creature) ooze (&^^^/) (/&^^^) delirium ~ whenever @ attacks , if there are four or more card types among cards in your graveyard , create a &^^^/ /&^^^ green ooze creature token that's tapped and attacking .
(A) (BB) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent . the first player may return a creature card from his or her graveyard to his or her hand .
(O) (WW) (WW) (^) (^) (^) (^) (creature) fox samurai (&^^^/) (/&^^^) flash \ bushido &^
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ UU ^ : return @ to its owner's hand .
(O) (^) (^) (^) (artifact) (creature) goblin (&^^/) (/&^^) RR ^ ^ ^ , sacrifice @ : destroy target artifact .
(A) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ creatures you control gain reach until end of turn .
(O) (RR) (creature) goblin warrior (&^/) (/&^) sacrifice a land : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn .
(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player .
(O) (^) (^) (artifact) ^ , T : add RR UU to your mana pool .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , discard a card : untap this creature . "
(N) (^) (^) (^) (artifact) fading &^^ \ T : you gain &^^ life .
(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your end step , if you control exactly one creature , create a &^^^^^/ /&^^^^^ black demon creature token with flying .
(N) (BB) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison
(O) (UU) (creature) drake (&^/) (/&^) flying \ when @ enters the battlefield , return a creature you control to its owner's hand .
(A) (^) (^) (^) (^) (^) (artifact) imprint ~ XX , T : you may exile an instant or sorcery card with converted mana cost X from your hand . \ at the beginning of your upkeep , you may copy a card exiled with @ . if you do , you may cast the copy without paying its mana cost .
(N) (WW) (^) (^) (^) (creature) kithkin wizard (&^/) (/&^^) chroma ~ when @ enters the battlefield , create a &/ /&^ white goat creature token for each white mana symbol in the mana costs of permanents you control .
(N) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control get +&/ /+&^ .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW to your mana pool .
(O) (GG) (GG) (creature) beast (&^^^/) (/&^^) trample
(O) (RR) (^) (^) (^) (^) (creature) human berserker (&^^^^/) (/&^^^^) @ attacks each turn if able .
(N) (GG) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ GG : @ gets +&/ /+&^ until end of turn . activate this ability only once each turn . \ sacrifice @ and a creature named spitting drake : search your library for a card named viashivan dragon and put that card onto the battlefield . then shuffle your library .
(O) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^^/ /+&^^ and gains trample until end of turn . activate this ability only once each turn .
(A) (BB) (^) (^) (^) (^) (creature) horror (&^/) (/&^) whenever an artifact enters the battlefield , @ gets +&^^^^/ /+&^^^^ until end of turn .
(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by creatures with flying or reach . \ enchanted creature can't be the target of spells or abilities your opponents control .
(A) (GG) (^) (^) (^) (^) (^) (creature) elemental beast (&^^^^^/) (/&^^^^^^^) when @ enters the battlefield , each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand .
(N) (RR) (^) (^) (creature) goblin rogue (&^^/) (/&^^) when @ enters the battlefield , untap target goat and gain control of it until end of turn . it gains haste until end of turn .
(A) (GG) (^) (^) (^) (^) (creature) ooze (&^^^^/) (/&^^^^) when @ dies , create two &^^/ /&^^ green ooze creature tokens . they have " when this creature dies , create two &^/ /&^ green ooze creature tokens . "
(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG , UU , or BB to your mana pool .
(N) (UU) (^) (^) (^) (^) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ draw two cards .
(O) (WW) (^) (creature) kor cleric (&^/) (/&^^^) WW , T : you gain &^ life .
(A) (GG) (WW) (creature) cat (&^^^/) (/&^^^) GG WW ^ ^ ^ : monstrosity &^ . \ as long as @ is monstrous , it has hexproof and indestructible .
(A) (RR) (RR) (^) (^) (sorcery) [ &^^^ . you may choose the same mode more than once . = @ deals &^ damage to each creature . = @ deals &^^ damage to each opponent . = destroy target artifact . ]
(N) (BB) (UU) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you lose &^ life .
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever you cast a creature spell with converted mana cost &^^^^^^ or greater , put three +&^/ /+&^ counters on @ .
(O) (GG) (instant) flashback GG \ target creature loses flying until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) scry &^^^^^ , then reveal the top card of your library . if it's a creature card , you draw cards equal to its power and you gain life equal to its toughness .
(O) (UU) (^) (^) (^) (creature) salamander wizard (&^^^/) (/&^^) UU ^ ^ : target creature can't be blocked this turn .
(A) (UU) (^) (^) (^) (^) (creature) crab beast (&^^^/) (/&^^^) morph UU ^ ^ ^ ^ \ when @ is turned face up , you may exchange control of target creature you control and target creature an opponent controls .
(O) (WW) (creature) human samurai (&^/) (/&^) bushido &^
(O) (GG) (RR) (^) (^) (^) (creature) boar (&^^^^^/) (/&^^^^) bloodrush ~ GG RR ^ , discard @ : target attacking creature gets +&^^^^^/ /+&^^^^ until end of turn .
(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ and has flying .
(N) (GG) (RR) (^) (creature) bird (&^/) (/&^) flying \ protection from blue
(A) (GG) (^) (^) (sorcery) flashback GG ^ ^ ^ \ create a &^^^/ /&^^^ green elephant creature token .
(N) (GG) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard .
(N) (RR) (UU) (^) (sorcery) choose a number . flip a coin that many times or until you lose a flip , whichever comes first . if you win all the flips , draw two cards for each flip .
(O) (UU) (^) (instant) discard all the cards in your hand , then draw that many cards .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , it deals &^^ damage to target creature or player .
(N) (WW) (^) (^) (creature) licid (&^^/) (/&^^) WW , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature can't attack .
(A) (BB) (BB) (^) (^) (^) (creature) horror (*/) (/*) suspend X ~ BB BB BB XX . X can't be & . \ @ 's power and toughness are each equal to your life total minus the life total of an opponent with the most life . \ whenever a % counter is removed from @ while it's exiled , target player loses &^ life and you gain &^ life . \ countertype % time
(N) (RR) (^) (sorcery) destroy target nonbasic land unless its controller has @ deal &^^^^^^ damage to him or her .
(O) (BB) (UU) (^) (^) (^) (sorcery) cascade \ return target permanent to its owner's hand .
(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ : @ becomes all colors until end of turn .
(N) (legendary) (land) T : add UU to your mana pool . \ T : target creature loses banding and all " bands with other " abilities until end of turn . activate this ability only during any upkeep step .
(O) (WW) (^) (^) (creature) cat knight (&^^/) (/&^^) as long as @ is equipped , it gets +&^/ /+&^ and has flying .
(O) (BB) (^) (^) (^) (sorcery) [ &^ = target player discards two cards . = target player reveals his or her hand , you choose a card from it , then that player discards that card . ]
(O) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to target nonblack creature . you gain &^^^ life .
(O) (GG) (WW) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(N) (UU) (^) (enchantment) red spells cost ^ ^ more to cast .
(N) (WW) (WW) (^) (^) (^) (creature) human (&^/) (/&^^^^^^) as long as @ is untapped , all damage that would be dealt to you by artifacts is dealt to @ instead .
(N) (WW) (WW) (^) (sorcery) destroy all enchantments . \ threshold ~ if seven or more cards are in your graveyard , instead destroy all enchantments , then return all cards in your graveyard destroyed this way to the battlefield .
(N) (GG) (RR) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ bloodrush ~ GG RR , discard @ : target attacking creature gets +&^^^^/ /+&^^^^ and gains trample until end of turn .
(O) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , create a &^/ /&^ white human creature token .
(O) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) haste
(N) (RR) (^) (^) (instant) search your library for a dragon creature card , reveal it , put it into your hand , then shuffle your library .
(O) (UU) (instant) until end of turn , target creature gains " T : return target nonland permanent to its owner's hand . "
(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^/) (/&^^^) echo ^ ^ ^ ^ \ sacrifice an artifact : put a +&^/ /+&^ counter on target creature .
(Y) (RR) (RR) (XX) (instant) choose target creature or player , then choose another target creature or player for each time @ was kicked . @ deals X damage to each of them . \ multikicker ^
(N) (^) (^) (^) (^) (artifact) (creature) sheep (&^/) (/&^^^) when @ enters the battlefield , destroy target equipment .
(A) (RR) (^) (creature) dwarf (&^/) (/&^) sacrifice @ : target player can't play lands this turn .
(N) (WW) (^) (creature) human knight (&^^^/) (/&^) battle cry
(A) (BB) (BB) (^) (creature) orc warrior (&^^^/) (/&^^^) BB ^ , sacrifice another warrior creature : target player loses X life and you gain X life , where X is the sacrificed creature's power .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) cat warrior (&^^/) (/&^^^) @ has first strike as long as it's attacking . \ whenever a player casts a black spell , you may pay BB . if you do , put a +&^/ /+&^ counter on @ .
(N) (RR) (^) (^) (^) (instant) trap if an opponent cast a blue spell this turn , you may pay RR rather than pay @ 's mana cost . \ change the target of target spell with a single target .
(A) (land) as @ enters the battlefield , you may reveal a merfolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(N) (GG) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ flash \ when @ enters the battlefield , another target creature you control gains hexproof until end of turn .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has @ .
(O) (UU) (^) (^) (^) (^) (creature) kor rogue (&^^^/) (/&^) shadow \ suspend &^^ ~ UU ^
(O) (RR) (WW) (creature) beast (&^^/) (/&^^) vigilance \ haste
(N) (BB) (BB) (^) (^) (^) (creature) human soldier assassin (&^^^/) (/&^^) when @ enters the battlefield , target opponent chooses a creature he or she controls . destroy it .
(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a green source of your choice would deal damage to you this turn , prevent that damage .
(A) (WW) (WW) (^) (creature) avatar (&^^^/) (/&^^) vigilance \ when @ dies , create X &^/ /&^ white spirit creature tokens with flying , where X is the number of creature cards in your graveyard .
(N) (GG) (^) (^) (creature) elf archer (&^/) (/&^) whenever a player casts a green spell , put a +&^/ /+&^ counter on @ .
(O) (^) (^) (^) (^) (^) (^) (^) (instant) exile target permanent .
(A) (^) (^) (^) (^) (^) (^) (artifact) WW ^ , T : you gain &^^^^^ life . \ UU ^ , T : draw a card , then discard a card . \ BB ^ , T : target creature gets -&^^/ /-&^^ until end of turn . \ RR ^ , T : @ deals &^^^ damage to target player . \ GG ^ , T : target creature gets +&^^^^/ /+&^^^^ until end of turn .
(N) (^) (^) (tribal) (artifact) rogue equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has shroud . \ whenever a rogue creature enters the battlefield , you may attach @ to it .
(A) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ costs ^ less to cast for each creature your opponents control . \ when @ enters the battlefield , put a +&^/ /+&^ counter on each other creature you control .
(A) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) other giant creatures you control get +&^^/ /+&^^ and have trample .
(A) (BB) (RR) (UU) (^) (^) (sorcery) each opponent sacrifices a creature or planeswalker , then discards a card . you return a creature or planeswalker card from your graveyard to your hand , then draw a card . \ when you cast a bolas planeswalker spell , exile @ from your graveyard . that planeswalker enters the battlefield with an additional % counter on it . \ countertype % loyalty
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : you gain &^^^^^^^^^^ life .
(A) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card . you lose &^^ life .
(N) (GG) (^) (^) (^) (creature) elemental (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may destroy target artifact defending player controls . if you do , @ assigns no combat damage this turn .
(O) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add RR WW to your mana pool .
(A) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : create a &^/ /&^ colorless thopter artifact creature token with flying . activate this ability only any time you could cast a sorcery . \ ^ , sacrifice another thopter : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .
(O) (WW) (creature) human soldier (&^/) (/&^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has defender and flying .
(O) (WW) (^) (^) (^) (^) (creature) human nomad (&^/) (/&^^^^^^) vigilance
(O) (^) (^) (^) (^) (artifact) vehicle (&^^^^^^/) (/&^^^^^^) crew &^^^
(A) (BB) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , pay X life . \ target creature gets +X/ /+& until end of turn .
(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a red source of your choice would deal damage to you this turn , prevent that damage .
(O) (WW) (^) (creature) cat soldier (&^^/) (/&^) when @ enters the battlefield , you may tap target creature .
(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ @ deals &^^^ damage to each creature with flying and each player .
(N) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(O) (GG) (^) (^) (^) (^) (sorcery) you gain &^ life for each land you control .
(O) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library .
(O) (GG) (UU) (creature) snake elf druid (&^/) (/&^) when @ enters the battlefield , reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put that card into your hand .
(A) (WW) (^) (^) (enchantment) all artifacts have shroud .
(O) (RR) (^) (^) (creature) cat (&^^/) (/&^) first strike
(O) (GG) (^) (^) (^) (^) (creature) elf warrior (&^^^^/) (/&^^) all creatures able to block @ do so . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (instant) flashback GG \ destroy target artifact .
(O) (BB) (BB) (^) (^) (creature) wall (&^/) (/&^^^) defender \ BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .
(N) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) when you cast a creature spell , sacrifice @ .
(O) (WW) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , you gain &^^^^ life . \ enchanted permanent's activated abilities can't be activated unless they're mana abilities . if enchanted permanent is a creature , it can't attack or block .
(O) (GG) (creature) human cleric (&^/) (/&^^) GG , T : target attacking human gets +&^/ /+&^ until end of turn .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ each player returns all creature cards from his or her graveyard to the battlefield .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) you may choose not to untap @ during your untap step . \ T : gain control of target dragon for as long as you control @ and @ remains tapped .
(N) (GG) (WW) (^) (^) (enchantment) GG WW , discard a card : put a +&^/ /+&^ counter on target creature or that creature gains banding , first strike , or trample .
(A) (BB) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^) flying \ cascade \ when @ is put into your graveyard from the battlefield , put it into your library third from the top .
(O) (WW) (^) (^) (sorcery) destroy target artifact or enchantment . you gain &^^^^ life .
(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ RR RR RR : return @ from your graveyard to your hand . activate this ability only if an opponent was dealt damage this turn .
(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(O) (BB) (RR) (^) (^) (^) (^) (sorcery) destroy target nonblack creature and target land . they can't be regenerated .
(A) (GG) (enchantment) at the beginning of your upkeep , destroy the creature with the least power . it can't be regenerated . if two or more creatures are tied for least power , you choose one of them . \ when there are no creatures on the battlefield , sacrifice @ .
(N) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ morbid ~ @ enters the battlefield with four +&^/ /+&^ counters on it if a creature died this turn .
(O) (RR) (RR) (^) (sorcery) destroy target land . if that land was nonbasic , @ deals &^^ damage to the land's controller .
(N) (GG) (^) (creature) troll (&^^^/) (/&^^^) echo GG ^ \ GG ^ : regenerate @ .
(Y) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ dethrone \ whenever @ attacks for the first time each turn , if it's attacking the player with the most life or tied for most life , untap all attacking creatures . after this phase , there is an additional combat phase .
(N) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ WW WW , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target player gains &^^^ life . \ countertype % charge
(A) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^/) (/&^^^^) flying \ cumulative upkeep ~ gain control of a land you don't control . \ @ gets +&^/ /+&^ for each land you control but don't own . \ when @ leaves the battlefield , each player gains control of each land he or she owns that you control .
(N) (RR) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ @ deals &^^^ damage to target creature . if you revealed a dragon card or controlled a dragon as you cast @ , @ deals &^^^ damage to that creature's controller .
(O) (BB) (^) (creature) elemental warrior (&^^/) (/&^) wither
(O) (RR) (^) (sorcery) cycling ^ ^ \ @ deals &^^^ damage to target player .
(O) (UU) (^) (instant) return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from multicolored .
(O) (GG) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^) protection from artifacts \ infect
(O) (GG) (^) (creature) wolf (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature you control named timberpack wolf .
(A) (BB) (BB) (^) (^) (sorcery) all creatures get -&^^^^/ /-&^^^^ until end of turn .
(A) (GG) (^) (^) (^) (instant) split second \ target creature gets +&^^^^^/ /+&^^^^^ and gains shroud until end of turn .
(A) (BB) (UU) (^) (enchantment) ^ , pay &^ life : draw a card , then discard a card .
(N) (BB) (^) (tribal) (sorcery) goblin target player sacrifices a creature . if a goblin is sacrificed this way , that player creates two &^/ /&^ black goblin rogue creature tokens , and those tokens gain haste until end of turn .
(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) @ has banding as long as you control a plains .
(N) (WW) (^) (^) (creature) human monk (&^^/) (/&^^^) @ gets +&^^/ /+&^^ for each aura attached to it .
(O) (RR) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature and &^^ damage to that creature's controller .
(O) (RR) (^) (^) (creature) wolf (&^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (enchantment) (creature) crab (&^^^/) (/&^^^) bestow UU ^ ^ ^ ^ ^ \ whenever @ or enchanted creature deals combat damage to a player , draw a card . \ enchanted creature gets +&^^^/ /+&^^^ .
(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , sacrifice @ unless you return a land you control to its owner's hand .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^^^) XX , T : the next X damage that would be dealt this turn to target white creature you control is dealt to @ instead .
(O) (BB) (^) (^) (instant) target creature gets -&^^^/ /-&^^ until end of turn .
(O) (WW) (^) (creature) kor knight (&^^/) (/&^^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying , vigilance
(O) (GU) (^) (^) (instant) until end of turn , target creature loses all abilities and becomes a green snake with base power and toughness &^/ /&^ . \ draw a card .
(O) (UU) (instant) arcane return target enchanted permanent to its owner's hand .
(O) (RR) (^) (instant) @ deals &^^ damage to target creature or player . if @ was kicked , that creature can't be regenerated this turn and if it would die this turn , exile it instead . \ kicker RR
(N) (UU) (^) (enchantment) UU ^ , discard a card : draw a card . \ UU ^ , sacrifice @ : draw a card .
(O) (GG) (^) (sorcery) reveal the top four cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard .
(O) (^) (^) (artifact) when @ enters the battlefield , you gain &^^^ life . \ ^ ^ ^ ^ ^ , T , sacrifice @ : draw a card .
(O) (WW) (^) (creature) horse (&^/) (/&^^^) @ can't block creatures with power &^^^ or greater unless you pay ^ .
(O) (BB) (^) (^) (sorcery) cycling BB RR UU ^ ^ ^ ^ ^ \ target player discards a card at random . \ when you cycle @ , target player discards two cards at random .
(N) (GG) (GG) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on each fungus you control . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ countertype % spore
(O) (RR) (^) (^) (creature) elemental shaman (&/) (/&^) T : @ deals &^ damage to target player . \ whenever you cast a red spell , you may untap @ .
(A) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player puts a % counter on target non ~ island land he or she controls of his or her choice . that land is an island for as long as it has a % counter on it . \ at the beginning of each end step , if all lands on the battlefield are islands , remove all % counters from them . \ countertype % flood
(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^) soulshift &^^^^ \ sacrifice @ : target creature gets -&^/ /-&^ until end of turn .
(A) (GG) (^) (^) (instant) all lands become &^^/ /&^^ creatures until end of turn . they're still lands .
(N) (UU) (^) (creature) human rogue (&^/) (/&^^) T : each player draws a card , then discards a card .
(A) (WW) (WW) (^) (^) (sorcery) create three &^/ /&^ colorless servo artifact creature tokens . \ you may cast a card with converted mana cost &^^^ or less from your hand without paying its mana cost .
(N) (UU) (UU) (^) (^) (instant) recover UU UU ^ ^ \ uncast target spell .
(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have menace .
(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , each player chooses a nonland permanent and puts a % counter on it . \ ^ ^ , T , sacrifice @ : destroy each permanent with a % counter on it . \ countertype % doom
(O) (BB) (^) (^) (creature) horror (&^^/) (/&^^) BB , sacrifice @ : target opponent discards a card at random . activate this ability only any time you could cast a sorcery .
(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^^^) @ has vigilance as long as you control a white creature . \ @ has flying as long as you control a blue creature .
(O) (BB) (^) (instant) target creature and all other creatures with the same name as that creature get -&^^/ /-&^^ until end of turn .
(O) (GG) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^^^/ /&^^^^ green elemental creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand .
(O) (WU) (^) (creature) kithkin wizard (&^^/) (/&^) when @ enters the battlefield , you may tap target creature .
(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains lifelink until end of turn .
(A) (BB) (^) (^) (sorcery) target player reveals his or her hand . that player discards all nonland cards with the same name as another card in his or her hand .
(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn , where X is the number of mountains you control .
(O) (WW) (^) (creature) human soldier (&/) (/&^^^) banding
(A) (BB) (BB) (^) (creature) vampire (&^^/) (/&^^) other vampire creatures you control get +&^/ /+&^ . \ tap five untapped vampires you control : gain control of target creature . it becomes a vampire in addition to its other types .
(O) (RR) (sorcery) flashback RR ^ ^ \ target creature gets +&^^^/ /+& and gains haste until end of turn .
(N) (RR) (^) (^) (creature) human soldier (&^/) (/&^) ^ , sacrifice two lands : destroy target land .
(N) (BR) (^) (^) (^) (^) (sorcery) return up to one target creature card from your graveyard to the battlefield if BB was spent to cast @ . creatures target player controls get +&^^/ /+& and gain haste until end of turn if RR was spent to cast @ .
(O) (RR) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and has flying .
(A) (UU) (UU) (^) (creature) spirit (&^^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , target opponent creates five &^/ /&^ red goblin creature tokens .
(O) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and has vigilance .
(A) (BB) (^) (^) (^) (instant) return target creature card from your graveyard to your hand . target creature gets -X/ /-X until end of turn , where X is the toughness of the card returned this way .
(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one basic land type with another .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) flying \ protection from colored spells \ annihilator &^^^^^^ \ @ can't be uncasted . \ when you cast @ , take an extra turn after this one . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .
(O) (WW) (^) (creature) fox cleric (&^^/) (/&^) WW ^ : @ gets +&/ /+X until end of turn , where X is the number of cards in your hand .
(O) (BB) (^) (^) (^) (^) (creature) imp (&^^^/) (/&^^) flying \ discard a card : add BB to your mana pool .
(O) (WW) (^) (^) (creature) dwarf artificer (&^^/) (/&^^) fabricate &^
(A) (WW) (^) (^) (enchantment) players can't cast spells with the same name as a nontoken permanent . \ players can't play nonbasic lands with the same name as a nontoken permanent .
(O) (GG) (^) (creature) snake (&^/) (/&^^) whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat .
(O) (RR) (^) (^) (^) (creature) gremlin (&^^^^^/) (/&^^)
(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^) whenever another green creature enters the battlefield under your control , put a +&^/ /+&^ counter on target creature .
(A) (UU) (UU) (^) (^) (^) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ change the target of target spell with a single target .
(O) (WW) (^) (^) (^) (creature) human soldier (&/) (/&^^^^^) flash \ defender \ @ can block an additional creature each combat .
(A) (WW) (WW) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ whenever @ or another creature enters the battlefield under your control , you get EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it and tap up to one target creature defending player controls .
(O) (RR) (UU) (^) (^) (instant) uncast target creature spell . @ deals damage equal to that spell's power to its controller .
(Y) (WW) (WW) (^) (^) (creature) human monk (&^^^^/) (/&^^^^) whenever you cast a noncreature spell , [ &^ = tap target creature . = @ gains first strike and lifelink until end of turn . = exile @ , then return it to the battlefield tapped under its owner's control . ]
(O) (BB) (^) (^) (creature) human spellshaper (&^^/) (/&^^) BB ^ ^ , T , discard a card : each other player loses &^^ life . you gain life equal to the life lost this way .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ : target creature doesn't untap during its controller's next untap step .
(O) (UU) (^) (enchantment) aura enchant creature \ cycling UU ^ \ enchanted creature has flying . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .
(Y) (land) mountain forest as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) [ &^ = gain control of all creatures with power &^^^^ or greater until end of turn . untap those creatures . they gain haste until end of turn . = gain control of all creatures with power &^^^ or less until end of turn . untap those creatures . they gain haste until end of turn . ]
(O) (UU) (^) (creature) drake (&^/) (/&^) flying \ @ gets +&^^^/ /+&^^^ as long as you control a creature with three or more % counters on it . \ countertype % level
(O) (GG) (^) (^) (^) (^) (^) (creature) ape (&^^^^/) (/&^^^^) delve \ trample
(O) (UU) (^) (^) (^) (^) (creature) fish (&^^/) (/&^^^^^)
(N) (BB) (^) (^) (creature) human cleric (&^^/) (/&^) whenever a goblin deals combat damage to a player , that player discards a card .
(O) (RR) (^) (^) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may have @ deal &^ damage to target player .
(Y) (GG) (GG) (^) (^) (^) (planeswalker) freyalise ((&^^^)) +&^^ : create a &^/ /&^ green elf druid creature token with " T : add GG to your mana pool . " \ -&^^ : destroy target artifact or enchantment . \ -&^^^^^^ : draw a card for each green creature you control . \ @ can be your commander .
(N) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^) at end of combat , put a % counter on each creature blocking or blocked by @ and tap those creatures . each of those creatures doesn't untap during its controller's untap step for as long as it has a % counter on it . each of those creatures gains " ^ ^ ^ ^ : remove a % counter from this creature . " \ countertype % paralyzation
(N) (BB) (BB) (^) (enchantment) whenever a creature attacks you , its controller loses &^ life .
(A) (WW) (enchantment) ^ : the next time an instant or sorcery spell would deal damage to you this turn , that spell deals that damage to its controller instead .
(Y) (BB) (BB) (^) (^) (^) (creature) vampire warrior (&^^^/) (/&^^^) bloodthirst &^^^ \ flying \ whenever you cast a vampire creature spell , it gains bloodthirst &^^^ .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has defender .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a non ~ zombie creature , then create a &^^/ /&^^ black zombie creature token .
(A) (WW) (^) (creature) human cleric (&^/) (/&^^) all morph costs cost ^ ^ more .
(O) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^) GP : @ gains trample until end of turn .
(N) (instant) arcane splice onto arcane UU ^ \ draw a card .
(N) (UU) (enchantment) UU UU : tap target creature without flying .
(N) (BB) (BB) (^) (creature) human rebel assassin (&^/) (/&^) madness BB \ when @ enters the battlefield , destroy target creature with power &^^^^ or greater . it can't be regenerated .
(A) (UU) (^) (^) (^) (^) (^) (sorcery) exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard . copy those cards . cast the copies if able without paying their mana costs . exile @ .
(A) (BB) (BB) (creature) insect shade (&^^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (sorcery) monocolored creatures can't block this turn .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn . \ T : add GG to your mana pool .
(A) (^) (^) (^) (artifact) permanents enter the battlefield tapped .
(A) (RR) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spell , @ gets +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (creature) hound (&^^/) (/&^^) at the beginning of your end step , if @ didn't attack or come under your control this turn , sacrifice it .
(O) (GG) (^) (creature) elf (&^/) (/&^) when @ dies , you may search your library for an elf card , reveal that card , put it into your hand , then shuffle your library .
(O) (BB) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : return up to two target creature cards from your graveyard to your hand . \ countertype % quest
(N) (RR) (^) (^) (instant) cast @ only during combat before blockers are declared . \ untap target attacking creature and remove it from combat . gain control of that creature until end of turn .
(O) (WW) (creature) bird (&^^/) (/&^) flying \ @ can't attack unless you control a knight or a soldier .
(A) (RR) (sorcery) search your library for a card , put that card into your hand , discard a card at random , then shuffle your library .
(A) (WU) (WU) (^) (creature) kithkin wizard (&^^/) (/&^^) whenever @ deals combat damage to a player , reveal the top card of your library and put that card into your hand . you gain life equal to its converted mana cost .
(O) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) whenever @ or another zombie dies , each opponent loses &^ life .
(O) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't be blocked as long as defending player controls an artifact .
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) evoke GG ^ ^ ^ ^ \ when @ leaves the battlefield , create a &^^^^/ /&^^^^ green elemental creature token .
(A) (^) (^) (artifact) sacrifice a creature : target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard .
(A) (BB) (BB) (BB) (^) (^) (creature) zombie (&^^^^^/) (/&^^^^) deathtouch \ whenever combat damage is dealt to you or a planeswalker you control , if @ is in your graveyard , destroy target attacking creature , then put @ on top of your library .
(A) (WW) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^^^) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments .
(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . \ countertype % storage
(A) (WW) (WW) (^) (^) (creature) human knight (&^/) (/&^^^) ^ : @ 's power becomes the toughness of target creature blocking or being blocked by @ minus &^ until end of turn , and @ 's toughness becomes &^ plus the power of that creature until end of turn .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature has reach . \ GG : return @ to its owner's hand .
(A) (land) as @ enters the battlefield , you may reveal a swamp or mountain card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(N) (WW) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ target creature gets +&^/ /+&^^^ until end of turn . untap that creature .
(O) (BB) (creature) zombie goblin (&^/) (/&^) when @ dies , target creature gets -&^/ /-&^ until end of turn .
(O) (GG) (^) (^) (^) (^) (creature) naga archer (&^^/) (/&^^^^^) reach \ morph GG ^ ^ ^ ^
(O) (WW) (^) (creature) human cleric (&^^/) (/&^) WW , exile a creature card from your graveyard : you gain &^ life .
(N) (RR) (^) (^) (^) (enchantment) whenever a human enters the battlefield under your control , @ deals &^ damage to target creature or player .
(N) (WW) (WW) (^) (^) (^) (creature) elephant soldier (&^^^/) (/&^^^) vigilance \ WW : @ gets +&/ /+&^ until end of turn .
(O) (RR) (^) (^) (creature) human artificer (&^^/) (/&^) when @ enters the battlefield , create a &^/ /&^ colorless thopter artifact creature token with flying .
(N) (WW) (instant) exile target creature . its controller gains life equal to its power .
(N) (UU) (^) (^) (creature) homunculus (&/) (/&^^) defender \ haste \ T : draw a card , then discard a card .
(N) (BB) (^) (^) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^ life .
(N) (BB) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^) morph BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player sacrifices a creature .
(O) (BB) (^) (^) (instant) entwine BB \ [ &^ = regenerate each creature you control . = @ deals &^ damage to each creature and each player . ]
(O) (WW) (creature) cat (&^/) (/&^) prevent all damage that would be dealt to @ . \ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability .
(N) (GG) (^) (instant) strive ~ @ costs GG ^ more to cast for each target beyond the first . \ choose any number of target creatures . double the number of +&^/ /+&^ counters on each of them .
(Y) (GG) (GG) (^) (legendary) (creature) elf scout (&^^/) (/&^^^) whenever another creature enters the battlefield , its controller may draw a card if its power is greater than each other creature's power . \ GG , T : add X mana in any combination of colors to your mana pool , where X is the greatest power among creatures you control .
(O) (RR) (creature) goblin scout (&^/) (/&^) mountainwalk
(N) (land) mountain @ enters the battlefield tapped . \ RR , T : shuffle your library . activate this ability only if you control two or more red permanents .
(N) (GG) (^) (^) (enchantment) whenever a creature dies , that creature's controller may draw a card .
(N) (RR) (^) (enchantment) whenever a creature without flying attacks you or a planeswalker you control , @ deals &^ damage to that creature .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or UU to your mana pool .
(N) (GG) (GG) (^) (^) (sorcery) choose a card type . target opponent reveals his or her hand . create two &^/ /&^ green saproling creature tokens for each card of the chosen type revealed this way .
(O) (RR) (instant) uncast target artifact spell .
(O) (BB) (creature) human cleric (&/) (/&^) BB ^ , T : target player loses &^ life .
(A) (BB) (BB) (^) (^) (creature) human archer minion (&^^/) (/&^^) T : put a % counter on target nonblack creature . \ T : destroy target creature with a % counter on it . \ countertype % bounty
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ BB GG RR UU WW : until end of turn , @ becomes a dragon , gets +&^^^^^/ /+&^^^ , and gains flying and trample .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you .
(O) (RR) (instant) @ deals &^^ damage to target creature or player .
(O) (UU) (^) (creature) illusion (&^/) (/&^^^) morph ~ return two islands you control to their owner's hand . \ when @ is turned face up , draw two cards .
(A) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ domain ~ T : add X mana in any combination of colors to your mana pool , where X is the number of basic land types among lands you control .
(Y) (BB) (BB) (BB) (^) (creature) vampire (&^^^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is black , @ and other vampire creatures you control get +&^^/ /+&^ and have flying .
(N) (WW) (creature) cat (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest .
(A) (RR) (^) (^) (^) (creature) goblin rigger (&^^^/) (/&^^^) other rigger creatures you control get +&^/ /+& and have haste . \ if a rigger you control would assemble a contraption , it assembles two contraptions instead .
(N) (WW) (^) (^) (^) (sorcery) return target artifact card from your graveyard to the battlefield .
(N) (land) morph ^ ^ \ T : add CC to your mana pool .
(O) (BB) (^) (^) (^) (creature) nightmare horse (&^^^/) (/&^^^) delirium ~ BB ^ : @ gets +&^/ /+&^ until end of turn . activate this ability only if there are four or more card types among cards in your graveyard .
(N) (BB) (GG) (^) (enchantment) whenever a nontoken creature you control dies , create a &^/ /&^ green saproling creature token .
(N) (GG) (RR) (instant) @ deals &^ damage to each creature target opponent controls .
(O) (RR) (creature) human shaman (&^/) (/&^) haste \ megamorph RR \ when @ is turned face up , target creature gains haste until end of turn .
(A) (RR) (creature) human wizard (&^/) (/&^) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player .
(O) (RR) (instant) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^ damage to target creature or player .
(A) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+&^^ . \ as long as equipped creature is legendary , it has hexproof .
(A) (^) (^) (^) (^) (artifact) whenever a land is put into a graveyard from the battlefield , @ deals &^^ damage to that land's controller .
(O) (^) (artifact) T , sacrifice @ : put a +&^/ /+&^ counter on target nonartifact creature . that creature becomes an artifact in addition to its other types .
(A) (WW) (^) (enchantment) extort \ artifacts and creatures your opponents control enter the battlefield tapped .
(N) (GG) (GG) (^) (^) (^) (sorcery) arcane destroy target land . if that land was legendary , its controller sacrifices another land .
(O) (RR) (creature) spirit (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature .
(O) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^)
(A) (BB) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human advisor (&^^^^/) (/&^^^^) vigilance \ protection from creatures \ whenever a creature deals combat damage to you , destroy that creature . create a &^/ /&^ white and black spirit creature token with flying .
(A) (RR) (creature) vampire berserker (&^^/) (/&^) each vampire creature card you own that isn't on the battlefield has madness . the madness cost is equal to its mana cost .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^) reveal @ as you draft it . reveal the next card you draft and note its name . \ when @ enters the battlefield , you may search your hand and/ /or library for a card with a name noted as you drafted cards named aether searcher . you may cast it without paying its mana cost . if you searched your library this way , shuffle it .
(A) (GG) (GG) (^) (^) (sorcery) each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest . each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield , where X is five minus the number of lands he or she controls . then each player who searched his or her library this way shuffles it .
(A) (BB) (^) (^) (creature) human shaman ally (&/) (/&^^) T : put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of allies you control .
(A) (WW) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) flanking \ as @ enters the battlefield , choose a color . \ WW WW , T : destroy target permanent of the chosen color .
(O) (UU) (creature) faerie (&^/) (/&^) flying
(N) (UU) (^) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , draw a card for each shrine you control .
(O) (GG) (^) (^) (creature) ouphe (&^/) (/&^) when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep .
(N) (land) T : add CC CC to your mana pool . activate this ability only if you control five or more lands .
(O) (RR) (RR) (^) (^) (^) (^) (creature) boar beast (&^^^^/) (/&^^^^) whenever @ is dealt damage , it deals that much damage to each player .
(A) (RR) (enchantment) sacrifice a land : target creature gains haste until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , count the number of permanents you control . your life total becomes that number .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi insect (&^^^^^/) (/&^^^^^) emerge BB BB ^ ^ ^ ^ ^ \ when you cast @ , target opponent reveals his or her hand . you choose from it a nonland card with converted mana cost &^^^ or less and a card with converted mana cost &^^^^ or greater . that player discards those cards .
(N) (RR) (WW) (^) (creature) human soldier (&^^/) (/&^^) double strike
(A) (^) (^) (^) (^) (^) (artifact) whenever a creature dies , if another creature is on the battlefield , return the first card to the battlefield under its owner's control at the beginning of the next end step .
(A) (UU) (^) (creature) elemental (&^^/) (/&^) UU ^ ^ , T : put @ and target creature on top of their owners' libraries , then those players shuffle their libraries .
(N) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) vanishing &^ \ whenever a creature you control deals combat damage to a player , put a % counter on @ . \ countertype % time
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB UU to your mana pool .
(O) (RR) (instant) target creature becomes red and gains haste until end of turn . \ draw a card .
(O) (BB) (^) (^) (sorcery) destroy target tapped creature .
(N) (WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it has double strike .
(N) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to an opponent , target player puts the top four cards of his or her library into his or her graveyard .
(A) (WW) (^) (enchantment) white creatures you control get +&^/ /+&^ .
(A) (RR) (RR) (^) (^) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a goblin permanent card and put it onto the battlefield . then shuffle your library .
(A) (RR) (RR) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^^) RR ^ , sacrifice a land : put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , you may have @ deal damage equal to the number of +&^/ /+&^ counters on it to target player .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) target player takes two extra turns after this one .
(A) (UU) (XX) (instant) draw X cards . for each card drawn this way , discard a card unless you sacrifice a permanent .
(A) (GG) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you pay GG GG . \ GG ^ : regenerate @ .
(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) whenever @ deals combat damage to an opponent , it deals that much damage to each other opponent .
(A) (GG) (^) (^) (^) (^) (creature) elf soldier (&^^/) (/&^^) morph GG ^ ^ ^ \ @ gets +&^^/ /+&^^ for each face ~ down creature on the battlefield .
(A) (GG) (^) (creature) beast (*/) (/*) trample \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of nonbasic lands the chosen player controls .
(A) (UU) (^) (^) (^) (creature) faerie rogue (&^/) (/&^^^^) flying \ UU ^ , Q : target opponent exiles the top card of his or her library . until end of turn , you may play that card .
(N) (BB) (^) (^) (enchantment) white spells cost ^ ^ ^ more to cast . \ activated abilities of white enchantments cost ^ ^ ^ more to activate .
(A) (BB) (UU) (WW) (legendary) (creature) human (&^/) (/&^) @ doesn't untap during your untap step . \ T : gain control of target creature for as long as you control @ . when @ leaves the battlefield or becomes untapped , destroy that creature . it can't be regenerated .
(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a white source of your choice would deal damage to you this turn , prevent that damage .
(A) (WW) (^) (enchantment) cumulative upkeep ^ \ prevent all damage that would be dealt by instant and sorcery spells . \ creatures with flying don't untap during their controllers' untap steps .
(Y) (UU) (UU) (^) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library , then draws seven cards . exile @ .
(N) (UU) (^) (creature) human wizard (&/) (/&^^^^^^) morph ~ reveal a blue card in your hand . \ when @ is turned face up , look at target opponent's hand .
(N) (UU) (^) (creature) cephalid wizard (&^/) (/&^) whenever @ becomes the target of a spell or ability , put the top three cards of your library into your graveyard . \ UU ^ ^ , T : prevent all combat damage that would be dealt to and dealt by target creature you control this turn .
(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) morph BB BB ^ ^ \ at the beginning of your upkeep , you lose &^^ life .
(N) (artifact) ^ ^ , T : you gain &^ life .
(O) (GG) (^) (^) (^) (creature) troll mutant (&/) (/&) graft &^^ \ GG ^ : regenerate target creature with a +&^/ /+&^ counter on it .
(N) (WU) (^) (creature) kithkin wizard (&^/) (/&^) UU WW ^ ^ : exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .
(N) (WB) (^) (instant) prevent all combat damage that would be dealt this turn if WW was spent to cast @ . each player loses &^ life for each attacking creature he or she controls if BB was spent to cast @ .
(N) (GG) (GG) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts a swamp onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls .
(O) (RR) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .
(N) (RR) (RR) (^) (^) (^) (enchantment) creatures named lightning rager can't attack you or planeswalkers you control . \ at the beginning of each player's upkeep , that player creates a &^^^^^/ /&^ red elemental creature token named lightning rager . it has trample , haste , and " at the beginning of the end step , sacrifice this creature . "
(N) (UU) (^) (instant) domain ~ uncast target spell unless its controller pays ^ for each basic land type among lands you control .
(A) (GG) (RR) (WW) (^) (legendary) (creature) human warrior (&^^^/) (/&^^) green creatures you control get +&/ /+&^^ .
(A) (GG) (GG) (^) (^) (^) (enchantment) flash \ whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .
(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , @ gains protection from the color of your choice until end of turn .
(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) elemental (&^^^^^^^^/) (/&^^^^^) trample \ GG : regenerate @ .
(N) (BB) (^) (^) (creature) horror (&^^/) (/&^^) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ when @ dies , @ deals &^ damage to each creature and each player .
(A) (BB) (BB) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^ damage to that player .
(A) (RR) (WW) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ . then create a &^/ /&^ red and white soldier creature token with haste for each % counter on @ . \ countertype % muster
(A) (BB) (BB) (BB) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) fear \ whenever a creature deals damage to you , destroy it . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(A) (RR) (RR) (^) (^) (creature) giant shaman (&^^^^^/) (/&^^^^) when @ enters the battlefield , discard a card at random . if you discard a creature card this way , @ deals damage equal to that card's power to target player .
(N) (BB) (^) (^) (sorcery) each player discards all the cards in his or her hand , then draws that many cards minus one .
(A) (^) (^) (^) (artifact) you may have @ enter the battlefield as a copy of any artifact on the battlefield .
(A) (GG) (^) (^) (^) (instant) create a &^^^/ /&^^^ green beast creature token for each creature put into your graveyard from the battlefield this turn .
(N) (GG) (^) (^) (^) (instant) choose target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn .
(O) (UU) (^) (^) (instant) you may tap or untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .
(N) (UU) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) myriad \ whenever @ deals combat damage to a player , you may draw a card .
(A) (^) (^) (^) (artifact) ^ ^ ^ : @ becomes a copy of target artifact until end of turn . \ RR UU ^ : @ becomes a copy of target artifact and gains this ability .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you may look at the top five cards of your library . if you do , reveal up to one basic land card from among them , then put that card on top of your library and the rest on the bottom in any order . \ T : add GG to your mana pool .
(O) (WW) (^) (^) (instant) exile target artifact or enchantment .
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of each upkeep , each player exiles the top card of his or her library . the player who exiled the card with the highest converted mana cost takes an extra turn after this one . if two or more players' cards are tied for highest cost , the tied players repeat this process until the tie is broken .
(A) (GG) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) flash \ lifelink \ when @ enters the battlefield , other humans you control get +&^/ /+&^ and gain lifelink until end of turn .
(A) (land) ^ , T : add BB UU to your mana pool .
(N) (GG) (^) (^) (^) (creature) naga shaman (&^^^/) (/&^^^^) whenever a creature you control with toughness &^^^^ or greater dies , you gain &^^^^ life .
(O) (WW) (^) (instant) cycling ^ ^ \ you gain shroud until end of turn .
(A) (GG) (GG) (XX) (sorcery) @ deals X damage to each creature with horsemanship and each player .
(N) (UU) (^) (^) (^) (instant) uncast target nonblue spell .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ T : target attacking or blocking creature gets +&^^/ /+&^^ until end of turn .
(Y) (BB) (BB) (WW) (WW) (^) (^) (^) (^) (creature) archon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield or dies , exile target permanent .
(O) (RR) (^) (^) (^) (^) (sorcery) surge RR ^ \ @ deals &^^^^ damage to target creature .
(A) (GG) (^) (^) (^) (sorcery) look at the top ten cards of your library , exile up to two creature cards from among them , then shuffle your library . target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control . put the rest onto the battlefield under your control .
(O) (BB) (^) (^) (creature) vampire shaman (&^^^/) (/&^) ^ ^ ^ ^ ^ ^ ^ ^ : target player loses &^^^ life and you gain &^^^ life .
(N) (BB) (enchantment) when @ enters the battlefield , create a &^^/ /&^^ black zombie creature token . \ at the beginning of your upkeep , if there are no zombies on the battlefield , @ deals &^ damage to you .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^) T , sacrifice @ : destroy target attacking creature .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) for each creature target player controls , create a token that's a copy of that creature .
(N) (WW) (^) (^) (enchantment) whenever a creature blocks a black or red creature , the blocking creature gets +&^/ /+&^ until end of turn .
(A) (UU) (UU) (^) (^) (^) (^) (instant) exile all creatures you control . at the beginning of the next end step , reveal cards from the top of your library until you reveal that many creature cards , put all creature cards revealed this way onto the battlefield , then shuffle the rest of the revealed cards into your library .
(O) (BB) (^) (creature) zombie beast (&^^^/) (/&^^^) whenever a player casts a spell , @ gets -&^/ /-&^ until end of turn .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) when @ enters the battlefield , target opponent chooses a permanent he or she controls at random and sacrifices it . if a nonland permanent is sacrificed this way , repeat this process .
(O) (UU) (^) (^) (creature) illusion (&^^/) (/&^^^)
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) devil horror (&^^^/) (/&^^^^) prowess \ @ costs ^ less to cast for each instant and sorcery card in your graveyard . \ when @ enters the battlefield , discard your hand , then draw three cards .
(A) (legendary) (land) T : add BB to your mana pool . @ deals &^ damage to you if you don't control an ogre . \ BB BB ^ ^ , T , sacrifice all lands you control : create a legendary &^^^^^/ /&^^^^^ black demon spirit creature token with flying named urami .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ vigilance
(N) (GG) (^) (^) (^) (sorcery) domain ~ create a &^/ /&^ green saproling creature token for each basic land type among lands you control .
(N) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ banding
(O) (GP) (GP) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^^) trample
(N) (RR) (^) (^) (^) (creature) human shaman (&^^/) (/&^^^) whenever an aura becomes attached to @ , create a &^^/ /&^^ red dragon creature token with flying . it has " RR : this creature gets +&^/ /+& until end of turn . "
(A) (WW) (WW) (XX) (XX) (^) (^) (sorcery) cycling WW ^ ^ \ create X &^^^^/ /&^^^^ white angel creature tokens with flying . \ when you cycle @ , you may pay XX . if you do , create X &^/ /&^ white soldier creature tokens .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or GG to your mana pool .
(O) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) when @ enters the battlefield , target opponent puts a card from his or her hand on top of his or her library .
(O) (BB) (snow) (creature) skeleton (&^/) (/&^) SS : regenerate @ .
(N) (GG) (GG) (^) (^) (creature) spike soldier (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (creature) merfolk soldier (&/) (/&^^^) level up ^ ^ \ level &^ ~ &^^^^ \ &/ /&^^^^^^ \ level &^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ islandwalk
(O) (BB) (^) (creature) vampire (&^/) (/&^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .
(A) (GG) (GG) (^) (^) (legendary) (creature) avatar (&^^/) (/&^^^^) WW : the next &^ damage that would be dealt to target white creature this turn is dealt to @ instead .
(N) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^^) T : target creature you control with toughness less than @ 's power gains flying until end of turn . destroy that creature at the beginning of the next end step .
(N) (GG) (GG) (RR) (RR) (legendary) (creature) human wizard (&^^/) (/&^^) flying \ GG RR , T : target creature gets +&^^/ /+&^^ until end of turn .
(A) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay RR ^ ^ . if you do , choose a color , then that player reveals his or her hand and @ deals damage to the player equal to the number of cards of that color revealed this way .
(N) (RR) (^) (^) (^) (creature) elemental scout (&^^/) (/&^^^^) when another creature enters the battlefield , sacrifice @ . if you do , @ deals &^^^^ damage to that creature .
(N) (GG) (^) (^) (creature) satyr rogue (&^^/) (/&^) GG ^ ^ ^ : target creature must be blocked this turn if able .
(N) (GG) (^) (creature) faerie (&^/) (/&^) flying
(N) (GG) (WW) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has lifelink and trample .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying
(N) (RR) (UU) (^) (^) (^) (sorcery) draw a card . @ deals damage to target creature or player equal to the number of cards in your hand .
(O) (BB) (^) (creature) rat (&^^/) (/&^) BB : destroy target artifact , creature , or land you control .
(N) (UU) (UU) (^) (^) (^) (instant) draw three cards .
(N) (GG) (GG) (^) (^) (instant) destroy target artifact or enchantment . \ draw a card .
(A) (GG) (RR) (^) (^) (enchantment) when @ enters the battlefield , return a red or green enchantment you control to its owner's hand . \ lands you control are &^^/ /&^^ creatures with first strike . they're still lands .
(A) (^) (^) (^) (^) (^) (artifact) each player may play an additional land during each of his or her turns . \ whenever a land is tapped for mana , return it to its owner's hand .
(O) (UU) (UU) (instant) transmute UU UU ^ \ uncast target instant or sorcery spell .
(N) (UB) (^) (^) (^) (sorcery) if UU was spent to cast @ , return up to one target creature to its owner's hand . if BB was spent to cast @ , target player reveals his or her hand , you choose a nonland card from it , then that player discards that card .
(N) (BB) (BB) (^) (creature) atog (&^/) (/&^^) exile the top creature card of your graveyard : @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) beast (&^^^/) (/&^^^^^^) defender \ plainscycling ^ ^ \ islandcycling ^ ^
(N) (GG) (GG) (^) (creature) elf archer (*/) (/*) @ 's power and toughness are each equal to the number of elves you control . \ T : @ deals damage equal to its power to target creature with flying .
(O) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool .
(A) (BB) (GG) (^) (^) (legendary) (creature) elf shaman (&^^/) (/&^^) whenever you sacrifice a black creature , you may pay &^^ life . if you do , each other player sacrifices a creature . \ whenever you sacrifice a green creature , you may gain &^^ life .
(O) (BB) (creature) human rogue (&^/) (/&^) BB ^ ^ , T : exile up to three target cards from a single graveyard .
(A) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship \ @ can't block .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying .
(Y) (RR) (RR) (^) (^) (^) (^) (planeswalker) chandra ((&^^^^)) +&^ : create two &^^^/ /&^ red elemental creature tokens with haste . exile them at the beginning of the next end step . \ & : discard all the cards in your hand , then draw that many cards plus one . \ -X : @ deals X damage to each creature .
(A) (GG) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^/ /+&^^ and has " whenever this creature attacks , untap all lands you control . "
(A) (BB) (instant) create an X/ /X black horror creature token , where X is the number of creatures that died this turn .
(A) (UU) (^) (^) (artifact) (creature) vedalken wizard (*/) (/*) @ 's power and toughness are each equal to the number of artifacts you control . \ other artifact creatures you control get +&^/ /+&^ .
(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&^/ /+&^ for as long as @ remains tapped .
(N) (BB) (creature) human cleric (&^/) (/&^) T , sacrifice three clerics : search your graveyard , hand , and/ /or library for a card named scion of darkness and put it onto the battlefield . if you search your library this way , shuffle it .
(O) (WW) (creature) human soldier (&/) (/&^^^)
(O) (UU) (^) (instant) return target creature and all auras attached to it to their owners' hands .
(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ each creature you control is a vampire in addition to its other creature types and has " whenever this creature deals damage to a creature , put a +&^/ /+&^ counter on this creature . "
(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying
(A) (BB) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) T : up to two target swamps each become &^^^/ /&^^^^^ treefolk warrior creatures in addition to their other types until end of turn .
(A) (WW) (^) (^) (sorcery) return up to three target creature cards with converted mana cost &^ or less from your graveyard to the battlefield . \ forecast ~ WW ^ ^ ^ ^ ^ , reveal @ from your hand : return target creature card with converted mana cost &^ or less from your graveyard to the battlefield .
(N) (RR) (RR) (^) (^) (^) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever @ attacks , you may have it deal &^ damage to each creature defending player controls .
(A) (UU) (instant) uncast target activated or triggered ability .
(O) (RR) (^) (^) (creature) viashino warrior (&^^/) (/&^) first strike
(A) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , [ &^ = each player with exactly &^^^^^^^^^^^^^ life loses the game , then each player gains &^ life . = each player with exactly &^^^^^^^^^^^^^ life loses the game , then each player loses &^ life . ]
_ASIDE_ (N) (GG) (GG) (^) (^) (creature) human shaman werewolf (&^^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^^) GG : regenerate @ . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (^) (^) (^) (artifact) (creature) spirit (&^^/) (/&^^) rampage &^
(O) (RR) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) @ has haste as long as an opponent controls a human .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ trample \ protection from white and from blue \ morph RR RR RR ^ ^ ^ \ @ can't be uncasted . \ RR : @ gets +&^/ /+& until end of turn .
(A) (UU) (UU) (^) (^) (world) (enchantment) all creatures lose flying and islandwalk .
(A) (BB) (BB) (^) (^) (^) (^) (^) (enchantment) whenever a creature you don't control dies , return it to the battlefield under your control with an additional +&^/ /+&^ counter on it at the beginning of the next end step . that creature is a black zombie in addition to its other colors and types .
(A) (BB) (BB) (^) (creature) spirit (&^/) (/&^) T : until your next upkeep , target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost .
(Y) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ protection from white \ RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , it deals damage to each opponent equal to the number of cards in that player's hand .
(O) (UU) (^) (^) (^) (sorcery) scry &^^^^ , then draw two cards .
(A) (GG) (UU) (UU) (^) (^) (instant) uncast target spell . create an X/ /X green ooze creature token , where X is that spell's converted mana cost .
(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) you may choose not to untap @ during your untap step . \ WW ^ ^ , T : target soldier creature gets +&^^/ /+&^^ and has vigilance for as long as @ remains tapped .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , search your library for a card , put it into your hand , then shuffle your library .
(A) (BB) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^) intimidate \ when @ enters the battlefield , destroy target angel .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^ . \ whenever equipped creature dies , if it was a human , create a &^/ /&^ white spirit creature token with flying .
(N) (BB) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^) unleash \ BB RR ^ ^ , sacrifice @ : @ deals damage equal to its power to target player .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^ life .
(O) (WW) (^) (^) (artifact) T : you gain &^ life .
(O) (GG) (^) (creature) boar (&^^/) (/&^) trample
(A) (GG) (GG) (^) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card .
(A) (UU) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more cards in hand than he or she does and is his or her opponent . the first player may discard his or her hand and draw three cards .
(A) (RR) (^) (creature) orc shaman (&^^/) (/&^) menace \ megamorph RR \ when @ is turned face up , exile the top card of your library . until end of turn , you may play that card .
(O) (BB) (^) (creature) zombie (&^/) (/&^) undying
(N) (BB) (^) (^) (^) (creature) vampire shaman (&^^/) (/&^^^^) BB ^ ^ ^ , exile a creature card from your graveyard : create a tapped &^^/ /&^^ black zombie creature token .
(O) (GG) (^) (sorcery) conspire \ destroy target artifact or enchantment .
(A) (RR) (^) (^) (sorcery) target opponent gains control of target permanent you control .
(O) (GG) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^) @ enters the battlefield with a -&^/ /-&^ counter on it . \ GG , remove a -&^/ /-&^ counter from @ : destroy target artifact or enchantment .
(A) (UU) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a color word . \ all instances of color words in the text of spells and permanents are changed to the chosen color word .
(O) (BB) (BB) (sorcery) target player draws two cards and loses &^^ life .
(O) (UU) (instant) attach target aura you control to target creature . \ draw a card .
(A) (^) (^) (^) (^) (artifact) (creature) spirit (&^/) (/&^^^^^) flying
(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) trample \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and other creatures you control get +&^^/ /+&^^ and have trample .
(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep UU or BB \ you control enchanted creature . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . \ countertype % age
(O) (WW) (^) (sorcery) exile target artifact or enchantment .
(O) (GG) (^) (creature) elf druid (&^^/) (/&^) T : untap target gate .
(O) (GU) (GU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) flash \ persist
(N) (BB) (BB) (UU) (UU) (^) (^) (legendary) (creature) human assassin (&^^^^/) (/&^^^) T : destroy target enchanted creature .
(N) (GG) (^) (^) (instant) strive ~ @ costs GG ^ ^ more to cast for each target beyond the first . \ destroy any number of target artifacts and/ /or enchantments .
(N) (RR) (RR) (^) (^) (creature) human berserker (&^^^/) (/&^) metalcraft ~ @ has double strike as long as you control three or more artifacts .
(A) (XX) (artifact) equipment equip ~ remove a % counter from @ . \ @ enters the battlefield with X % counters on it . \ equipped creature gets +&^/ /+&^ for each % counter on @ . \ countertype % charge
(N) (RR) (^) (^) (creature) elemental spellshaper (&^/) (/&^^^) RR , T , discard a card : create a &^^^/ /&^ red elemental creature token named spark elemental . it has trample , haste , and " at the beginning of the end step , sacrifice spark elemental . "
(Y) (land) mountain plains as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (sorcery) exile all nontoken permanents . starting with you , each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control . repeat this process until all cards exiled this way have been chosen .
(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic forest , plains , or island card and put it onto the battlefield tapped . then shuffle your library .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) improvise \ flying \ at the beginning of your end step , each opponent discards a card . \ BB ^ , sacrifice an artifact : target creature gets -&^^/ /-&^^ until end of turn .
(O) (WW) (^) (instant) rebound \ target creature you control gains protection from the color of your choice until end of turn .
(O) (BB) (^) (^) (^) (creature) rat (&^^/) (/&^) when @ enters the battlefield , each player discards a card . \ discard a card : regenerate @ .
(O) (WW) (^) (^) (creature) human rebel (&^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may have it deal &^ damage to target creature . if you do , prevent all combat damage @ would deal this turn .
(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& for each % counter on @ and has " T , sacrifice a creature : put a % counter on @ . " \ BB RR , sacrifice @ : target player sacrifices a permanent for each % counter on @ . \ countertype % blood
(A) (GG) (^) (^) (^) (^) (sorcery) draw cards equal to the power of target creature you control .
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .
(A) (^) (artifact) XX , T : untap X target lands .
(A) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) draft @ face up . \ immediately after the draft , you may reveal a card in your card pool . each other player may offer you one card in his or her card pool in exchange . you may accept any one offer . \ T : draw a card , then discard a card .
(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^) rat offering \ whenever a permanent is put into an opponent's graveyard , that player loses &^ life .
(O) (UU) (^) (^) (creature) nightmare drake (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , sacrifice it unless you exile a creature you control other than @ . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(A) (BB) (^) (^) (sorcery) each player may bid life . you start the bidding with a bid of any number . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid and draws four cards .
(A) (RR) (^) (^) (^) (^) (creature) minotaur warrior ally (&^^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on each ally creature you control .
(N) (GG) (^) (^) (instant) until end of turn , target creature gains haste and " : untap this creature . activate this ability only once . " \ draw a card at the beginning of the next turn's upkeep .
(O) (GG) (^) (^) (enchantment) creatures you control get +&/ /+&^ and have reach .
(N) (BB) (^) (creature) dauthi minion (&^/) (/&^) shadow \ BB ^ , T : destroy target creature with shadow .
(N) (land) you have no maximum hand size . \ T : add CC to your mana pool .
(O) (RR) (RR) (^) (creature) elemental shaman (&^^/) (/&^^) evoke RR \ when @ enters the battlefield , target creature gets +&^^/ /+& and gains haste until end of turn .
(A) (GG) (GG) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^^) whenever you cast a druid spell , you may draw a card . \ tap seven untapped druids you control : gain control of all lands target player controls .
(A) (UU) (^) (enchantment) players can't cast spells that share a color with the spell most recently cast this turn .
(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) morph UU ^ \ as @ enters the battlefield or is turned face up , you may choose another creature on the battlefield . if you do , until @ is turned face down , it becomes a copy of that creature and gains " at the beginning of your upkeep , you may turn this creature face down . "
(A) (BB) (BB) (^) (^) (enchantment) BB ^ ^ , discard a card : target opponent loses &^ life and you gain &^ life . \ hellbent ~ ^ , pay &^^ life : draw a card . activate this ability only if you have no cards in hand .
(O) (GG) (^) (^) (^) (instant) target creature gets +&^^^/ /+&^^^ until end of turn . \ draw a card .
(O) (WW) (^) (sorcery) manifest the top card of your library .
(N) (GG) (enchantment) cumulative upkeep ^ \ black creatures can't attack you . \ nonblack creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .
(O) (GG) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has reach .
(N) (RR) (^) (^) (^) (sorcery) target creature an opponent controls blocks this turn if able . untap that creature . other creatures that player controls can't block this turn .
(N) (RR) (^) (^) (enchantment) aura curse enchant player \ creatures enchanted player controls attack each turn if able .
(N) (GG) (^) (^) (^) (^) (creature) cat beast (&^^^/) (/&^^^^^) formidable ~ GG ^ ^ : target creature blocks @ this turn if able . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(N) (BB) (sorcery) target opponent reveals his or her hand . you choose an artifact card from it . that player discards that card .
(A) (BB) (UU) (sorcery) target player puts the top ten cards of his or her library into his or her graveyard .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ cumulative upkeep ~ sacrifice a land . \ @ enters the battlefield tapped .
(O) (GG) (^) (creature) snake (&^^/) (/&^) swampwalk \ GG : regenerate @ .
(N) (BB) (^) (^) (instant) destroy target white creature . it can't be regenerated . \ draw a card .
(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ as @ enters the battlefield , each opponent reveals his or her hand . you choose the name of a nonland card revealed this way . \ your opponents can't cast spells with the chosen name .
(O) (RR) (^) (^) (^) (^) (creature) ogre (&^^^/) (/&^^^) whenever @ becomes blocked by an artifact creature , destroy that creature .
(N) (GG) (^) (^) (^) (creature) troll (&^^/) (/&^^^) when @ enters the battlefield , you may sacrifice a creature or land . if you do , put two +&^/ /+&^ counters on @ .
(A) (WW) (^) (^) (enchantment) soldier creatures have vigilance . \ WW ^ ^ : create a &^/ /&^ white soldier creature token .
(N) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .
(O) (GG) (creature) elf (&^/) (/&^) trample \ if @ was kicked , it enters the battlefield with five +&^/ /+&^ counters on it . \ kicker ^ ^ ^ ^ ^ ^ ^ ^
(A) (GG) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) trample \ at the beginning of your upkeep , @ deals &^^^^^^^^ damage to you unless you pay GG GG GG GG .
(O) (UU) (UU) (^) (creature) zombie drake (&^^^/) (/&^^^^) flying \ as an additional cost to cast @ , exile a creature card from your graveyard .
(O) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named flame burst in all graveyards .
(O) (WW) (^) (^) (creature) human soldier ally (&^/) (/&^^^^) vigilance
(N) (GG) (^) (^) (^) (^) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you create a &^^^/ /&^^^ green elephant creature token . then each player draws a card .
(A) (GG) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) cyclops (&^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on each creature you control .
(A) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool . \ GG WW ^ : until end of turn , @ becomes a &^^^/ /&^^^^ green and white elemental creature with reach . it's still a land .
(A) (RR) (RR) (^) (^) (^) (instant) split second \ untap target permanent and gain control of it until end of turn . it gains haste until end of turn .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is an artifact in addition to its other types .
(N) (BB) (^) (enchantment) aura enchant creature you control \ when enchanted creature dies , target player loses X life and you gain X life , where X is its power .
(O) (WW) (^) (^) (sorcery) creatures you control get +&^/ /+&^ until end of turn .
(O) (BB) (BB) (^) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking . \ @ can't be the target of spells that can target only walls or of abilities that can target only walls .
(O) (RR) (^) (creature) human warrior (&^^/) (/&^) unleash
(N) (UU) (^) (instant) return target spell or creature to its owner's hand .
(A) (RR) (RR) (^) (^) (^) (^) (creature) imp (&^^^^^^/) (/&^^^^^) flying \ unleash \ @ has trample as long as it has a +&^/ /+&^ counter on it .
(N) (UP) (^) (^) (^) (sorcery) draw two cards , then proliferate .
(N) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) T : target creature loses flying until end of turn .
(N) (GG) (creature) snake (&^/) (/&^^) deathtouch \ bloodrush ~ GG , discard @ : target attacking creature gets +&^/ /+&^^ and gains deathtouch until end of turn .
(N) (WW) (^) (^) (^) (creature) human nomad (&^^/) (/&^^^) flash \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control gain protection from black until end of turn . "
(Y) (WW) (WW) (^) (^) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^ : create three &^/ /&^ white soldier creature tokens . \ -&^^^ : destroy all creatures with power &^^^^ or greater . \ -&^^^^^^^ : you get an emblem with " creatures you control get +&^^/ /+&^^ and have flying . "
(O) (RR) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^ damage to target creature or player . \ enchanted creature gets +&^^/ /+&^^ .
(O) (GG) (^) (instant) destroy target creature with flying .
(A) (^) (artifact) equipment you may have @ enter the battlefield as a copy of any equipment on the battlefield .
(Y) (BB) (GG) (RR) (UU) (WW) (enchantment) the first spell you cast each turn has cascade .
(N) (^) (^) (artifact) T , sacrifice an artifact : target player puts the top three cards of his or her library into his or her graveyard . \ whenever an artifact enters the battlefield , you may untap @ .
(Y) (UU) (WW) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to white and blue is less than seven , @ isn't a creature . \ at the beginning of each upkeep , if you had another creature enter the battlefield under your control last turn , draw a card .
(O) (RR) (^) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ ^ \ destroy target land .
(Y) (BB) (WW) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) lifelink \ protection from white and from black \ as long as you have thirty or more life and an opponent has &^^^^^^^^^^ or less life , @ gets +&^^^^^^/ /+&^^^^^^ and has flying .
(A) (BB) (BB) (^) (^) (enchantment) when @ enters the battlefield , sacrifice all creatures you control . \ creatures you control get +&^^/ /+&^^ .
(O) (WW) (^) (^) (^) (^) (^) (instant) you gain &^^^^^^ life . \ draw a card .
(N) (BB) (WW) (^) (^) (enchantment) pay &^^ life : prevent the next &^ damage that would be dealt to target creature this turn .
(O) (^) (^) (artifact) (creature) myr (&^^/) (/&^)
(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : put a % counter on target artifact . \ sacrifice @ : put two % counters on target artifact . \ countertype % charge
(A) (UU) (^) (^) (creature) shapeshifter (&^/) (/&^) flying \ morph UU UU ^ ^ \ when @ is turned face up , you may put a creature card with a morph ability from your hand onto the battlefield face up . if you do , return @ to its owner's hand .
(O) (RR) (^) (creature) human monk (&^^/) (/&^) WW ^ ^ : @ gains flying until end of turn .
(N) (UU) (^) (^) (instant) entwine UU \ [ &^ = look at the top five cards of target opponent's library , then put them back in any order . = look at the top five cards of your library , then put them back in any order . ]
(N) (BB) (UU) (^) (creature) spirit (&^+*/) (/&^^) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power is equal to &^ plus the number of green creature cards in the chosen player's graveyard .
(A) (land) @ enters the battlefield tapped unless you control an island or a swamp . \ T : add UU or BB to your mana pool .
(A) (WW) (WW) (^) (^) (^) (^) (enchantment) whenever @ or another nonland permanent you control is put into a graveyard from the battlefield , each opponent sacrifices a permanent that shares a card type with it .
(N) (BB) (UU) (^) (^) (^) (sorcery) each player puts the top two cards of his or her library into his or her graveyard . then put a creature card from a graveyard onto the battlefield under your control .
(A) (^) (^) (artifact) at the beginning of each player's upkeep , if there are four or more basic land types among lands that player controls , @ deals &^^^ damage to him or her .
(Y) (^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi each player sacrifices all colored permanents he or she controls .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) each player's life total becomes the number of creatures he or she controls .
(N) (RR) (^) (^) (^) (creature) ogre (&^^^^/) (/&^^^) @ can't block .
(A) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) scavenge GG GG ^ ^ ^ ^
(N) (^) (artifact) equipment equip ^ \ whenever equipped creature becomes blocked by a creature , you may draw two cards .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has skulk . \ whenever equipped creature deals combat damage to a player , you may draw a card . if you do , discard a card .
(N) (UU) (^) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card .
(O) (GG) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library . \ countertype % quest
(O) (RR) (RR) (^) (^) (sorcery) destroy target artifact , creature , or land . @ deals &^^^ damage to you .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature can block an additional creature each combat .
(A) (GG) (^) (^) (legendary) (creature) human monk (&^/) (/&^^) you may play two additional lands on each of your turns .
(N) (WW) (^) (^) (instant) cast @ only if you control fewer creatures than each opponent . \ create three &^/ /&^ white soldier creature tokens .
(A) (UU) (^) (^) (^) (^) (enchantment) if a player would draw a card , that player exiles the top card of one of his or her opponents' libraries face down instead . \ each player may look at and play cards he or she exiled with @ .
(A) (BB) (^) (^) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , put that card on top of your library .
(O) (RR) (^) (sorcery) storm \ @ deals &^ damage to target creature or player .
(A) (^) (^) (^) (artifact) T : add CC to your mana pool . \ any time you could mulligan and @ is in your hand , you may exile all the cards from your hand , then draw that many cards .
(O) (BB) (^) (^) (tribal) (instant) elf destroy target non ~ elf creature .
(A) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , tap target red or green creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ .
(N) (UU) (^) (^) (sorcery) target player reveals the top four cards of his or her library . you choose two of those cards and put them into his or her graveyard . put the rest on top of his or her library in any order .
(N) (BB) (BB) (sorcery) creatures target player controls get -&^/ /-&^ until end of turn . if @ was kicked , those creatures get -&^^/ /-&^^ until end of turn instead . \ kicker ^ ^ ^
(N) (RR) (creature) elemental warrior (&^^/) (/&^) as an additional cost to cast @ , reveal an elemental card from your hand or pay ^ ^ ^ .
(N) (BB) (WW) (^) (^) (^) (creature) thrull (&^^^/) (/&^^^) sacrifice a creature : creatures you control get +&^/ /+&^ until end of turn .
(O) (UU) (instant) target creature has base power and toughness &^/ /&^ until end of turn .
(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ when @ enters the battlefield , you may tap target creature .
(O) (RR) (^) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ RR ^ ^ ^ , remove a +&^/ /+&^ counter from @ : destroy target artifact or land .
(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , flip a coin . if you lose the flip , sacrifice @ . \ whenever a player casts a spell , that player flips a coin . if he or she loses the flip , uncast that spell .
(N) (UU) (^) (^) (creature) human wizard (&/) (/&^) when @ enters the battlefield , sacrifice it unless you return three basic lands you control to their owner's hand . \ T , return @ to its owner's hand : destroy target creature . it can't be regenerated . that creature's controller creates a &/ /&^ green sheep creature token .
(O) (GG) (^) (^) (creature) human druid (&^/) (/&^) T : untap target land .
_ASIDE_ (N) (RR) (creature) human werewolf (&^/) (/&^) haste \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^/) (/&^^) menace \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (BB) (^) (^) (creature) vampire shaman (&^^/) (/&^^) when @ enters the battlefield , target opponent discards a card for each time it was kicked . \ multikicker BB
(N) (UU) (^) (creature) illusion (&/) (/&^^^) defender \ whenever @ blocks a creature , tap that creature . that creature doesn't untap during its controller's next untap step .
(N) (UU) (XX) (instant) tap X target nonland permanents .
(A) (legendary) (land) T : add WW to your mana pool . \ when @ is put into a graveyard from the battlefield , you may search your library for a plains card and put it onto the battlefield tapped . if you do , shuffle your library .
(O) (RR) (^) (^) (creature) efreet shaman (&/) (/&^^^^^) UU ^ ^ , T : draw a card , then discard a card .
(N) (WW) (WW) (^) (^) (enchantment) aura curse enchant player \ enchanted player can't cast more than one spell each turn .
(O) (WW) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) cycling ^ ^
(O) (BB) (^) (^) (^) (^) (creature) zombie snake (&^^^/) (/&^^^) BB ^ : choose a color . whenever @ becomes blocked by a creature of that color this turn , destroy that creature . activate this ability only any time you could cast a sorcery .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^) trample \ myriad
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) each player other than target player creates a &^^^^^/ /&^^^^^ red dragon creature token with flying .
(N) (^) (artifact) (creature) construct (&^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ .
(N) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) when @ dies , create seven &^/ /&^ green insect creature tokens .
(O) (GG) (creature) human monk (&^/) (/&^) T : add WW to your mana pool .
(A) (UU) (UU) (^) (^) (^) (sorcery) search target opponent's library for an artifact card and put that card onto the battlefield under your control . then that player shuffles his or her library .
(N) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may return a creature card from his or her graveyard to the battlefield .
(O) (BB) (^) (creature) human knight (&^^/) (/&^^) @ can't block .
(N) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be the target of spells and can't be enchanted by other auras .
(A) (^) (^) (artifact) players have no maximum hand size . \ at the beginning of each player's draw step , that player draws an additional card , then discards a card .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield or leaves the battlefield , choose a land of each basic land type , then destroy those lands .
(O) (UU) (^) (creature) moonfolk rogue (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : draw a card , then discard a card .
(N) (UU) (^) (creature) wall (&/) (/&^^) defender \ flying \ prevent all combat damage that would be dealt to and dealt by @ .
(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^) BB , sacrifice a creature : regenerate @ .
(O) (RR) (^) (sorcery) as an additional cost to cast @ , discard two cards . \ draw three cards .
(O) (UU) (^) (instant) untap all nonland permanents you control .
(A) (BB) (BB) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^^^) whenever a creature dealt damage by @ this turn dies , return it to the battlefield under your control . that creature is a black zombie in addition to its other colors and types .
(N) (BB) (GG) (^) (^) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . whenever a creature dies this turn , you gain &^ life .
(A) (BB) (RR) (WW) (instant) @ deals &^^ damage to each opponent . each opponent sacrifices a creature with the greatest power among creatures he or she controls .
(O) (GG) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^) when @ enters the battlefield , if RR was spent to cast @ , it gains haste until end of turn .
(O) (BB) (^) (^) (creature) zombie minotaur (&^^/) (/&^^^)
(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) kraken (&^^^^^^^^/) (/&^^^^^^^^) @ has hexproof unless it's attacking or blocking . \ @ can't be blocked unless all creatures defending player controls block it .
(N) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes tapped , you may draw a card .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^/) (/&^) soldier spells you cast cost ^ less to cast . \ soldier creatures you control get +&^/ /+&^^ .
(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you discard a card . \ skip your draw step . \ you have shroud . \ prevent all damage that would be dealt to you .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all nonenchantment creatures .
(N) (BB) (RR) (^) (^) (^) (^) (sorcery) basic landcycling ^ ^ \ put target creature card from a graveyard onto the battlefield under your control . it gains haste .
(A) (BB) (^) (instant) entwine BB \ [ &^ = sacrifice any number of creatures , then you gain &^^^ life for each sacrificed creature . = pay X life , then look at the top X cards of your library . put one of those cards into your hand and exile the rest . ]
(N) (BB) (RR) (artifact) equipment equip ^ \ XX : equipped creature gets +X/ /+& until end of turn .
(N) (RR) (^) (creature) human soldier (&^^/) (/&^) GG , T : you may put a basic land card from your hand onto the battlefield .
(A) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ @ is the chosen type in addition to its other types . \ other creatures you control of the chosen type get +&^/ /+&^ .
(O) (WW) (WW) (^) (^) (enchantment) ^ : any player may pay ^ . if no one does , the next time a source of your choice would deal damage to you this turn , prevent that damage .
(N) (BB) (^) (^) (^) (tribal) (sorcery) goblin as an additional cost to cast @ , sacrifice a goblin . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn . @ deals &^^^^^ damage to that creature's controller .
(N) (UU) (^) (^) (creature) leech (&^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB ^ : target creature gains lifelink until end of turn .
(A) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice two creatures . \ destroy target artifact .
(O) (GG) (creature) cat (&^^/) (/&^) @ can't block .
(O) (^) (^) (^) (^) (^) (artifact) vehicle (&^^^^^^^^/) (/&^^^^^^) menace \ crew &^^^^
(A) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T , sacrifice @ : target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . that player puts those cards into his or her hand , then shuffles his or her library .
(A) (GG) (GG) (^) (^) (^) (creature) ooze (&^^^^/) (/&^^^^) whenever @ attacks , exile the top card of your library . if it's a creature card , @ gets +X/ /+y until end of turn , where X is the exiled creature card's power and y is its toughness .
(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^) shroud
(O) (RR) (creature) hound (&^^/) (/&^^) @ can't attack or block alone .
(N) (UU) (^) (creature) homarid drone (&^/) (/&^^) T , sacrifice a creature and a swamp : destroy target nonartifact creature . it can't be regenerated . \ T , sacrifice a creature and a snow swamp : destroy target creature . it can't be regenerated .
(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn .
(N) (WW) (^) (^) (creature) human advisor (&^/) (/&^^^^) at the beginning of your upkeep , each player may put two +&^/ /+&^ counters on a creature he or she controls . if a player does , creatures that player controls can't attack you or a planeswalker you control until your next turn .
(N) (WW) (^) (^) (^) (enchantment) tap two untapped creatures you control : tap target creature .
(A) (WW) (^) (^) (sorcery) search your library for an enchantment card , reveal it , and put it into your hand . then shuffle your library .
(N) (BB) (BB) (^) (^) (instant) cycling BB BB ^ \ target creature gets -&^^^^/ /-&^^^^ until end of turn . \ when you cycle @ , you may have target creature get -&^/ /-&^ until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) badger beast (&^^^/) (/&^^^) mountainwalk
(N) (UU) (UU) (^) (creature) illusion warrior (&^^/) (/&^^) @ can't be blocked .
(A) (BB) (BB) (^) (^) (creature) minion (&^^/) (/&^^) when @ enters the battlefield , exile it unless you discard a creature card . \ when @ dies , exile @ and return target creature card from your graveyard to the battlefield .
(N) (GG) (instant) until end of turn , up to two target creatures you control each gain " whenever this creature deals combat damage to a player , draw a card . "
(O) (RR) (RR) (^) (^) (sorcery) destroy target land , then @ deals damage to that land's controller equal to the number of land cards in that player's graveyard .
(N) (GG) (GG) (^) (^) (creature) wombat (&/) (/&^) vigilance \ @ gets +&^^/ /+&^^ for each aura attached to it .
(N) (GG) (^) (^) (^) (^) (creature) spider (&^/) (/&^^^^^) reach \ RR : @ gets +&^/ /+& until end of turn .
(A) (RR) (RR) (^) (^) (sorcery) destroy all white permanents .
(A) (WW) (WW) (WW) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^^/ /+&^ as long as the chosen player controls a nontoken permanent of the chosen color . \ when the chosen player controls no nontoken permanents of the chosen color , sacrifice @ .
(N) (GG) (^) (^) (^) (creature) insect (&^^/) (/&^^^) whenever @ is dealt damage , you may create that many &^/ /&^ green insect creature tokens .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has vigilance . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's white .
(N) (land) T : add CC to your mana pool . \ T : put a % counter on @ . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(N) (UU) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may draw a card . if you do , discard a card .
(N) (UU) (^) (^) (instant) until end of turn , all creatures gain " T : tap target creature . "
(A) (GG) (RR) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .
(O) (land) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .
(O) (BB) (^) (^) (creature) imp (&^^/) (/&^) flying
(O) (UU) (sorcery) look at the top five cards of your library , then put them back in any order .
(A) (GG) (GG) (^) (^) (^) (^) (sorcery) draw a card for each creature you control .
(O) (RR) (enchantment) whenever you cast a creature spell , tap target creature .
(A) (WW) (^) (^) (instant) exile each creature you control . return those cards to the battlefield under their owner's control at the beginning of the next end step .
(Y) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) zombie cleric (&^^^^^/) (/&^^^^^) intimidate \ whenever a human deals damage to you , destroy it . \ other non ~ human creatures you control get +&^/ /+&^ and have undying .
(O) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature dies , target player discards two cards .
(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^) discard a card at random : @ gets +&^/ /+& and gains first strike until end of turn .
(N) (UU) (WW) (^) (^) (^) (creature) sphinx (&^/) (/&^^^^^) flying \ vigilance \ whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , tap target creature an opponent controls and it doesn't untap during its controller's next untap step .
(N) (GG) (^) (^) (instant) draw a card for each creature you control with a +&^/ /+&^ counter on it . those creatures gain indestructible until end of turn .
(O) (^) (artifact) (creature) scarecrow (&^/) (/&^) ^ ^ : target red creature gains haste until end of turn .
(O) (BB) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^ life .
(N) (WW) (^) (sorcery) awaken &^^^^ ~ WW ^ ^ ^ ^ \ whenever a creature attacks this turn , it gains lifelink until end of turn .
(O) (GG) (creature) elf archer (&^/) (/&^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^^/ /+& until end of turn .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) countertype % level \ when @ enters the battlefield , put two % counters on each creature you control with level up .
(N) (UU) (WW) (^) (creature) sliver (&^^/) (/&^^) all slivers have " whenever this permanent becomes the target of a spell an opponent controls , you may draw a card . "
(A) (UU) (UU) (^) (legendary) (creature) merfolk rogue (&^^/) (/&^^) islandwalk \ whenever @ deals combat damage to a player , search that player's library for an artifact card and exile it . then that player shuffles his or her library . until end of turn , you may play that card .
(A) (GG) (GG) (^) (^) (^) (sorcery) target player chooses three cards from his or her hand and puts them on top of his or her library in any order .
(O) (BB) (^) (^) (sorcery) cycling BB ^ \ all creatures gain fear until end of turn . \ when you cycle @ , you may have target creature gain fear until end of turn .
(N) (RR) (^) (creature) human berserker (&^^/) (/&^) whenever a creature an opponent controls dies , @ gets +&^^/ /+& and gains first strike and haste until end of turn .
(O) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .
(O) (WW) (^) (^) (^) (creature) elf knight (&^^/) (/&^^) flying \ GW GW : @ gets +&^/ /+&^ until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular ~ sunburst
(A) (UU) (^) (^) (sorcery) each player chooses a land he or she controls of each basic land type . return those lands to their owners' hands .
(O) (WB) (WB) (^) (^) (creature) hag (&^^/) (/&^^^^) wither
(N) (UU) (^) (^) (^) (^) (creature) illusion (&/) (/&^) flying \ discard a card : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn .
(O) (WW) (^) (creature) pegasus (&^/) (/&^^) flying
(A) (UU) (^) (^) (^) (creature) naga wizard (&^^^/) (/&^^^) morph UU UU ^ ^ ^ ^ \ when @ is turned face up , uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard . you may cast that card without paying its mana cost for as long as it remains exiled .
(A) (BB) (^) (^) (creature) zombie wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ BB ^ ^ , T : put target creature card from a graveyard onto the battlefield under your control . when @ becomes untapped or you lose control of @ , exile that creature .
(Y) (BB) (BB) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) deathtouch \ BB BB ^ ^ ^ : return up to three target creature cards from your graveyard to your hand . \ BB BB ^ ^ ^ , exile @ from your graveyard : return up to three target creature cards from your graveyard to your hand .
(A) (BB) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , target creature gets -&^^^/ /-&^^^ until end of turn .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^^/ /+& until end of turn . \ T : add RR to your mana pool .
(O) (GG) (GG) (^) (creature) lizard (&^^/) (/&^^^) GG ^ : @ gets -&/ /-&^ and gains flying until end of turn .
(N) (WW) (creature) human cleric (&^/) (/&^) @ has protection from the colors of permanents you control .
(O) (GG) (^) (creature) dryad (&^^/) (/&^) forestwalk
(O) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach
(O) (GG) (WW) (^) (^) (^) (^) (creature) elf knight (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , return a green or white creature you control to its owner's hand .
(O) (land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^^) XX , T : [ &^ = prevent the next X damage that would be dealt to target creature this turn . spend only white mana on X . = you gain X life . spend only white mana on X . ]
(N) (WW) (^) (^) (^) (^) (^) (sorcery) destroy target creature with power &^^^^ or greater . scry &^ .
(O) (UU) (^) (^) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , draw a card if you've cast another blue spell this turn .
(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .
(O) (GG) (instant) uncast target activated ability from an artifact source .
(N) (RR) (^) (^) (sorcery) @ deals &^^ damage to each creature and each player .
(N) (WW) (^) (^) (^) (enchantment) untapped creatures you control get +&/ /+&^^ .
(N) (WW) (creature) kithkin wizard (&^/) (/&^) protection from red \ sacrifice @ : prevent all damage a red source of your choice would deal this turn .
(O) (BB) (^) (^) (creature) zombie (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , each opponent loses &^ life . you gain life equal to the life lost this way . \ BB ^ ^ : regenerate @ .
(O) (GG) (^) (instant) cycling GG RR WW ^ ^ ^ ^ ^ \ target creature gets +&^^^/ /+&^^^ until end of turn . \ when you cycle @ , target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .
(O) (WW) (^) (enchantment) sacrifice @ : destroy target artifact or enchantment .
(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn .
(O) (GG) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^^^) whenever you cast an elf spell , you may create a &^/ /&^ green elf warrior creature token .
(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery .
(O) (UU) (^) (^) (^) (^) (creature) human monk (&^^^/) (/&^^) morph UU ^ ^ \ @ can't be blocked .
(N) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ : you gain &^^^^ life . \ ^ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : you gain &^^^^^^^^ life .
(A) (^) (artifact) whenever a permanent enters the battlefield tapped and under your control , untap it .
(A) (BB) (GG) (RR) (UU) (WW) (^) (^) (^) (sorcery) you win the game if you control a land of each basic land type and a creature of each color .
(A) (BB) (BB) (^) (^) (^) (instant) [ &^^^ . you may choose the same mode more than once . = target player draws a card and loses &^ life . = target creature gets -&^^/ /-&^^ until end of turn . = return target creature card from your graveyard to your hand . ]
(N) (BB) (BB) (^) (^) (instant) arcane splice onto arcane BB BB ^ ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) minion (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield .
(O) (GG) (creature) elf (&^/) (/&^) T : target creature gains forestwalk until end of turn .
(A) (WW) (WW) (creature) human cleric (&^^/) (/&^^) during your turn , your opponents can't cast spells or activate abilities of artifacts , creatures , or enchantments .
(N) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^) UU UU ^ ^ , sacrifice @ : choose a creature type . reveal cards from the top of your library until you reveal a creature card of that type . put that card onto the battlefield and shuffle the rest into your library .
(O) (BR) (^) (^) (^) (^) (sorcery) conspire \ tap target untapped creature . it deals damage equal to its power to its controller .
(O) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^)
(A) (RR) (RR) (^) (^) (^) (^) (enchantment) whenever a spell or ability is put onto the stack , if it has a single target , reselect its target at random .
(O) (WW) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^^)
(A) (WW) (^) (^) (sorcery) destroy all creatures with power &^^^^ or greater . they can't be regenerated .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) GG ^ ^ , T , discard two cards : all lands target player controls become &^^^/ /&^^^ creatures until end of turn . they're still lands .
(O) (RR) (instant) @ deals &^^ damage to target creature . if that creature would die this turn , exile it instead .
(N) (RR) (^) (instant) @ deals &^ damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand .
(A) (RR) (RR) (enchantment) players can't untap more than one creature during their untap steps .
(O) (WW) (instant) arcane splice onto arcane WW \ create a &^/ /&^ colorless spirit creature token .
(O) (^) (^) (^) (artifact) T : add one mana of any color to your mana pool .
(A) (UU) (^) (^) (^) (^) (^) (^) (enchantment) each creature your opponents control is an illusion in addition to its other types and has " when this creature becomes the target of a spell or ability , sacrifice it . "
(O) (UU) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^)
(N) (UU) (UU) (^) (^) (^) (sorcery) arcane put the top card of your library into your graveyard , then draw cards equal to that card's converted mana cost .
(N) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) cast @ only if you've cast another spell this turn .
(O) (GG) (creature) plant hound (&^/) (/&^) whenever @ becomes the target of a spell or ability an opponent controls , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (instant) target creature you control on the battlefield deals damage equal to its power to target creature or player .
(O) (WW) (^) (instant) the next &^ damage that would be dealt to target creature this turn is dealt to another target creature instead . \ draw a card .
(N) (UU) (^) (instant) uncast target activated ability . \ draw a card .
(O) (RR) (^) (instant) buyback ^ ^ ^ \ destroy target artifact .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has first strike . \ threshold ~ enchanted creature gets +&^^^/ /+& as long as seven or more cards are in your graveyard .
(N) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
(A) (land) as @ enters the battlefield , you may reveal an elemental card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR to your mana pool . \ RR , T : target creature gains haste until end of turn .
(N) (RR) (creature) elemental (&^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .
(N) (BB) (WW) (artifact) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand .
(A) (RR) (RR) (^) (^) (sorcery) untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .
(A) (GG) (^) (enchantment) ^ , discard a card : create a &^/ /&^ green saproling creature token . any player may activate this ability .
(N) (UU) (^) (^) (sorcery) draw a card for each human you control .
(N) (UU) (UU) (^) (^) (sorcery) draw three cards .
(O) (UU) (^) (creature) metathran soldier (&^/) (/&^) @ can't be blocked .
(Y) (BB) (GG) (RR) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^) whenever another creature dies , you may put X +&^/ /+&^ counters on @ , where X is that creature's power .
(N) (UU) (^) (^) (^) (^) (^) (sorcery) scry &^^^ , then reveal the top card of your library . draw cards equal to that card's converted mana cost .
(N) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) improvise \ trample \ haste
(A) (GG) (^) (^) (^) (^) (creature) troll skeleton (&/) (/&) dredge &^^^^^^ \ @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ .
(O) (GG) (^) (^) (^) (creature) elf druid warrior (&^^^/) (/&^^^) T : add GG to your mana pool .
(O) (RR) (^) (^) (instant) target player can't play land cards this turn . \ draw a card .
(N) (WW) (WW) (creature) fox samurai (&^^/) (/&^^) bushido &^ \ if a permanent would be put into a graveyard , exile it instead .
(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever a creature an opponent controls becomes the target of a spell or ability you control , gain control of that creature for as long as you control @ .
(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^ damage to target creature or player , &^^ damage to another target creature or player , and &^^^ damage to a third target creature or player .
(N) (BB) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ CC ^ : target opponent loses &^ life and you gain &^ life .
(N) (BB) (^) (creature) zombie giant (&^^^/) (/&^^^) whenever @ attacks or blocks , sacrifice it unless you exile a card from your graveyard .
(A) (WW) (^) (^) (enchantment) aura enchant creature \ all damage that would be dealt to you is dealt to enchanted creature instead .
(A) (RR) (RR) (^) (enchantment) whenever a creature you control deals combat damage , put a % counter on @ . \ remove five % counters from @ : @ deals &^^^^^ damage to target creature or player . \ countertype % blaze
(O) (BB) (BB) (creature) human mercenary (&^^/) (/&^) ^ , T : search your library for a mercenary permanent card with converted mana cost &^ or less and put it onto the battlefield . then shuffle your library .
(N) (WW) (WW) (creature) human soldier (&^^/) (/&^) first strike \ renown &^ \ whenever @ attacks , if it's renowned , other attacking creatures you control get +&^/ /+&^ until end of turn .
(A) (BB) (UU) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from that player's graveyard or hand and exile it . you may cast that card for as long as it remains exiled , and you may spend mana as though it were mana of any color to cast that spell .
(O) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : target land becomes an artifact in addition to its other types until end of turn .
(O) (BB) (^) (artifact) (creature) illusion (&/) (/&^) flying \ whenever another artifact enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elephant (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , you may destroy up to three target noncreature permanents . for each permanent put into a graveyard this way , its controller creates a &^^^/ /&^^^ green elephant creature token .
(N) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't attack if defending player controls an untapped creature with power &^^ or less .
(O) (RR) (RR) (^) (^) (creature) minotaur berserker (&^^^/) (/&^^^) haste
(N) (WW) (^) (creature) wall (&^/) (/&^^^) defender \ first strike \ cycling ^ ^
(N) (GG) (instant) target creature you control gets +&^^/ /+&^^ and gains hexproof until end of turn .
(O) (^) (^) (^) (artifact) (creature) drone (&^^^^/) (/&^^^^) @ can't attack or block unless it's equipped .
(N) (BB) (^) (creature) zombie (&^/) (/&^) @ gets +&^/ /+&^ for each creature card in your opponents' graveyards .
(N) (GG) (GG) (^) (sorcery) destroy target land .
(O) (RR) (^) (^) (^) (creature) minotaur (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control a white creature . \ @ gets +&^/ /+&^ as long as you control a blue creature .
(A) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ enters the battlefield with five -&^/ /-&^ counters on it . \ BB GG RR UU WW , remove five -&^/ /-&^ counters from @ : target player draws three cards .
(A) (UU) (^) (^) (^) (creature) faerie artificer (&^^/) (/&^^) flying \ whenever a nontoken creature enters the battlefield under an opponent's control , create a token that's a copy of that creature except it's an artifact in addition to its other types . then exile all other tokens created with @ .
(N) (UU) (^) (^) (instant) uncast target artifact spell . \ draw a card .
(A) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^^ damage to him or her .
(A) (WW) (WW) (^) (^) (^) (enchantment) whenever you cast an enchantment spell , create a &^^^^/ /&^^^^ white angel creature token with flying .
(A) (BB) (BB) (^) (creature) horror (&^/) (/&^) remove @ from your deck before playing if you're not playing for ante . \ BB BB BB , sacrifice @ : the owner of target artifact may ante the top card of his or her library . if that player doesn't , exchange ownership of that artifact and @ . put the artifact card into your graveyard and @ from anywhere into that player's graveyard . this change in ownership is permanent .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it gets +&/ /+&^^ until end of turn .
(N) (GG) (^) (^) (^) (creature) centaur spellshaper (&^/) (/&^) GG GG ^ ^ , T , discard a card : you gain &^^ life for each card in your hand .
(O) (UU) (WW) (^) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn .
(Y) (WW) (WW) (^) (^) (planeswalker) gideon ((&^^^^)) +&^ : until end of turn , @ becomes a &^^^^^/ /&^^^^^ human soldier ally creature with indestructible that's still a planeswalker . prevent all damage that would be dealt to @ this turn . \ & : create a &^^/ /&^^ white knight ally creature token . \ -&^^^^ : you get an emblem with " creatures you control get +&^/ /+&^ . "
(N) (RR) (^) (instant) destroy target wall . it can't be regenerated . @ deals damage equal to that wall's converted mana cost to the wall's controller .
(N) (RR) (^) (^) (^) (^) (creature) elemental cat (&/) (/&) menace \ reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the highest number you noted for cards named pyretic hunter .
(O) (BB) (^) (^) (^) (sorcery) each opponent discards two cards .
(O) (RR) (^) (creature) goblin (&^^/) (/&^) when @ dies , destroy target wall .
(N) (RR) (^) (^) (^) (sorcery) rebound \ return an instant card at random from your graveyard to your hand .
(O) (BB) (instant) all creatures get -&^/ /-& until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) wither \ RR ^ ^ , Q : @ deals damage equal to its power to target creature or player .
(N) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature and target land .
(N) (^) (^) (^) (artifact) all creatures have vigilance . \ at the beginning of each player's end step , tap all untapped creatures that player controls that didn't attack this turn . @ deals damage to the player equal to the number of creatures tapped this way .
(A) (^) (^) (^) (^) (artifact) as @ enters the battlefield , pay any amount of life . \ ^ ^ ^ ^ , T : create an X/ /X black minion creature token , where X is the life paid as @ entered the battlefield .
(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&^^^/) (/&^^^^) as long as an opponent controls a creature with flying not named escaped shapeshifter , @ has flying . the same is true for first strike , trample , and protection from any color .
(N) (WW) (creature) human soldier (&^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+&^^ until end of turn .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has fear .
(N) (GG) (GG) (^) (^) (sorcery) destroy target artifact , enchantment , or land .
(O) (^) (^) (^) (artifact) T : add BB , GG , or UU to your mana pool . \ BB GG UU , T , sacrifice @ : draw a card .
(N) (RR) (RR) (^) (^) (creature) boar beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice an artifact .
(O) (WW) (^) (^) (instant) @ target nonwhite attacking creature . you gain life equal to its toughness .
(O) (BB) (^) (^) (creature) zombie (&^/) (/&^^^^) defender \ sacrifice another creature : @ gains deathtouch until end of turn .
(N) (GG) (RR) (^) (enchantment) creatures you control have haste . \ sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .
(A) (UU) (UU) (^) (^) (enchantment) if an opponent who controls at least as many lands as you do would put a land onto the battlefield , that player instead puts that land onto the battlefield then sacrifices a land .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn .
(O) (BB) (^) (creature) zombie (&^/) (/&^) blue spells and red spells you cast cost ^ less to cast . \ BB ^ : regenerate @ .
(O) (UU) (UU) (^) (creature) faerie (&^/) (/&^) flying \ T : @ deals &^ damage to target creature or player .
(N) (UU) (UU) (instant) uncast target spell .
(N) (BB) (BB) (^) (^) (sorcery) madness BB ^ ^ \ create two &^^/ /&^^ black zombie creature tokens .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : create a &^/ /&^ colorless snake artifact creature token . it has " whenever this creature deals damage to a player , that player gets a % counter . " \ countertype % poison
(O) (BB) (creature) rat shaman (&^/) (/&^) each opponent's maximum hand size is reduced by one .
(O) (BB) (^) (^) (enchantment) aura enchant artifact \ whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without T in its activation cost , @ deals &^^ damage to that artifact's controller .
(A) (BB) (BB) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , return target creature card from your graveyard to your hand . = dragons ~ at the beginning of your upkeep , each opponent loses &^^ life and you gain &^^ life . ]
(N) (BB) (RR) (^) (creature) kavu (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , destroy all creatures your opponents control , then tap all other creatures you control .
(N) (WW) (^) (^) (instant) trap if exactly one creature is attacking , you may pay WW rather than pay @ 's mana cost . \ destroy target attacking creature without flying .
(N) (RR) (instant) up to two target creatures each get +&^/ /+& and gain first strike until end of turn .
(N) (RR) (XX) (instant) @ deals X damage divided evenly , rounded down , among all creatures target opponent controls .
_ASIDE_ (N) (WW) (^) (instant) fuse \ creatures you control get +&^/ /+&^ until end of turn .
_BSIDE_ (N) (BB) (^) (^) (instant) fuse \ creatures your opponents control get -&^/ /-&^ until end of turn .
(O) (RR) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^) cycling ^ ^
(A) (RR) (^) (^) (legendary) (creature) spirit (&^/) (/&^^) RR ^ : switch each creature's power and toughness until end of turn .
(O) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^^/) (/&^^^)
(O) (UU) (creature) human wizard (&^/) (/&^) T : choose a creature type other than wall . target creature becomes that type until end of turn .
(O) (RR) (sorcery) target creature can't block this turn . \ draw a card .
(A) (^) (^) (artifact) as long as @ is untapped , players can't untap more than one land during their untap steps .
(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .
(N) (RR) (^) (^) (^) (creature) dwarf (&^^/) (/&^^) T : destroy target land unless its controller has @ deal &^^ damage to him or her .
(N) (WW) (WW) (^) (enchantment) artifact and enchantment spells your opponents cast cost ^ ^ more to cast . \ sacrifice @ : destroy target artifact or enchantment .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) cat soldier (&^^^^/) (/&^^^^^^) vigilance \ @ can block an additional creature for each equipment attached to @ .
(O) (UU) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , you may search your library for a card named screaming seahawk , reveal it , and put it into your hand . if you do , shuffle your library .
(O) (UU) (^) (creature) faerie soldier (&^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control another blue creature .
(O) (WW) (creature) human wizard (&^/) (/&^) BB , T : target creature gets -&^^/ /-& until end of turn . \ RR , T : target creature gets +&^^/ /+& until end of turn .
(Y) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , if an opponent has more life than you , you gain &^^^^^ life . \ when @ enters the battlefield , if an opponent controls more creatures than you , create a &^^^/ /&^^^ white angel creature token with flying .
(N) (RR) (^) (^) (^) (^) (creature) goblin (&/) (/&^^^^^) RR ^ ^ : reveal cards from the top of your library until you reveal a nonland card . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost . put the revealed cards on the bottom of your library in any order .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature gains trample until end of turn .
(O) (WW) (^) (^) (^) (^) (creature) merfolk cleric (&^^/) (/&^^^) WW ^ : prevent all damage that would be dealt to target tapped merfolk or kithkin creature this turn .
(N) (UU) (enchantment) whenever a card is put into your graveyard from anywhere , you may put a % counter on @ . \ remove five % counters from @ and sacrifice it : target player shuffles his or her graveyard into his or her library . \ countertype % quest
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^^^ , reveal it , put it into your hand , then shuffle your library .
(A) (RR) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) whenever you cast a blue spell , target creature gains flying until end of turn . \ whenever you cast a red spell , @ deals &^ damage to each creature without flying .
(N) (BB) (^) (sorcery) cast @ only if you control two or more vampires . \ destroy target creature . you gain &^^^^ life .
(N) (GG) (WW) (instant) [ &^ = target creature gets +&^^/ /+&^^ and gains trample until end of turn . = exile target creature with power &^^^^^ or greater . = create a &^^/ /&^^ white knight creature token with vigilance . ]
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ dies , search your library for any number of creature cards with total converted mana cost &^^^^^^ or less and put them onto the battlefield . then shuffle your library .
(O) (WU) (^) (^) (creature) human advisor (&^/) (/&^) T : tap target creature .
(A) (BB) (^) (creature) horror (&^/) (/&^) flying \ at the beginning of your upkeep , put the top card of your library into your graveyard . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " at the beginning of your end step , exile two cards from your graveyard . "
(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) each player sacrifices all artifacts , enchantments , and nonbasic lands he or she controls . for each land sacrificed this way , its controller may search his or her library for a basic land card and put it onto the battlefield tapped . then each player who searched his or her library this way shuffles it .
(N) (GG) (^) (^) (sorcery) @ deals &^^ damage to each creature with flying .
(O) (WW) (WW) (^) (^) (^) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : tap target creature .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and has trample .
(N) (RR) (XX) (instant) X target blocked creatures assign their combat damage this turn as though they weren't blocked .
(O) (RR) (^) (^) (creature) human warrior (&^/) (/&^) intimidate \ whenever @ deals combat damage to a player , you may discard a card . if you do , draw a card .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) leviathan (&^^^^^^^/) (/&^^^^^^^^^^^) islandwalk \ trample \ shroud
(A) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ enters the battlefield , each opponent may search his or her library for a creature card and put it onto the battlefield . then each player who searched his or her library this way shuffles it .
(O) (WW) (^) (creature) cat monk (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , you gain &^^ life .
(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . \ morbid ~ that creature gets -&^^^^^^^^^^^^^/ /-&^^^^^^^^^^^^^ until end of turn instead if a creature died this turn .
(Y) (GG) (GG) (GG) (WW) (WW) (WW) (legendary) (creature) archon (&^^^^^^/) (/&^^^^^^) flying \ vigilance \ whenever @ attacks , if it's enchanted , exile target permanent .
(O) (RR) (RR) (^) (creature) minotaur warrior (&^^^^^/) (/&^^) whenever @ deals damage to an opponent , sacrifice a land .
(O) (UU) (^) (creature) vedalken (&^^/) (/&^)
(O) (GG) (^) (creature) ouphe (&^/) (/&^) T : target creature loses all " bands with other " abilities until end of turn .
(N) (RR) (RR) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your end step , @ deals X damage divided as you choose among any number of target creatures , where X is the number of % counters on it . \ countertype % age
(Y) (RR) (UU) (WW) (^) (legendary) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able .
(N) (legendary) (land) T : add CC to your mana pool . \ when @ is put into a graveyard from the battlefield , create a &^/ /&^ colorless spirit creature token .
(A) (GW) (GW) (^) (^) (enchantment) at the beginning of your upkeep , populate .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ as long as a card exiled with @ is a creature card , @ has the power , toughness , and creature types of the last creature card exiled with @ . it's still a shapeshifter .
(N) (UU) (WW) (^) (creature) human cleric archer (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : @ deals &^ damage to target creature or player .
(O) (BB) (^) (creature) human rogue (&^^/) (/&^^) as long as you control an artifact , @ gets +&^/ /+& and has deathtouch .
(Y) (^) (^) (^) (^) (^) (artifact) if you would lose the game , instead shuffle your hand , your graveyard , and all permanents you own into your library , then draw seven cards and your life total becomes &^^^^^^^^^^^^^^^^^^^^ .
(N) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) morph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , each opponent skips his or her next untap step .
(N) (BB) (BB) (^) (^) (^) (sorcery) arcane target player discards three cards .
(N) (land) red legendary creatures you control have " bands with other legendary creatures . "
(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add RR to your mana pool .
(N) (RR) (RR) (^) (^) (creature) zubera spirit (&^^^/) (/&^^^) when @ dies , if &^^^^ or more damage was dealt to it this turn , @ deals &^^^ damage to target creature or player .
(A) (BB) (BB) (RR) (RR) (^) (^) (^) (legendary) (creature) zombie dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may return target dragon permanent card from your graveyard to the battlefield . \ BB RR : dragon creatures get +&^/ /+&^ until end of turn .
(A) (RR) (RR) (^) (^) (^) (creature) hellion (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , it deals &^^^ damage to each creature .
(A) (^) (^) (artifact) all permanents are colorless .
(O) (BB) (^) (^) (sorcery) each player discards three cards .
(N) (GG) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^^/) (/&^^^^^^) trample \ @ gets -&^^/ /-&^^ as long as green is the most common color among all permanents or is tied for most common .
(O) (UU) (^) (^) (instant) tap target creature . it doesn't untap during its controller's next untap step . \ draw a card .
(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : tap two target lands .
(N) (GG) (^) (^) (creature) human warrior (&^^/) (/&^^^) outlast GG \ each creature you control with a +&^/ /+&^ counter on it has trample .
(O) (WW) (^) (^) (sorcery) create two &^/ /&^ colorless sliver creature tokens .
(O) (BB) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ BB : @ gains deathtouch until end of turn .
(A) (BR) (BR) (BR) (creature) avatar (&^^^^^/) (/&^^^) flying \ when @ enters the battlefield , sacrifice it unless you discard two cards .
(A) (UU) (^) (^) (creature) elemental (&/) (/&^^) when @ attacks or blocks , at end of combat , sacrifice it and it deals &^^^^^ damage to you . \ UU UU ^ ^ , T : return target permanent that isn't enchanted to its owner's hand .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ blocks or becomes blocked by a creature , destroy that creature . you gain life equal to that creature's toughness .
(O) (RR) (creature) goat (&^/) (/&^) mountainwalk
(N) (GG) (GG) (^) (enchantment) aura enchant creature \ all creatures able to block enchanted creature do so .
(E) (BB) (BB) (^) (^) (sorcery) put a creature card from your hand into play under target opponent's control . that creature attacks each turn if able . . . and always attacks its controller .
(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) echo GG ^ ^ ^ ^
(N) (GG) (UU) (XX) (creature) elf warrior ally (&/) (/&) flying \ converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .
(N) (RR) (^) (^) (sorcery) any player may have @ deal &^^^^^ damage to him or her . if no one does , target player draws three cards .
(N) (GG) (XX) (sorcery) @ deals X damage to each creature with flying and each player .
(O) (UU) (creature) human wizard (&^/) (/&^)
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) flashback RR RR RR RR RR RR \ @ deals &^^^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(N) (RR) (^) (^) (^) (enchantment) (creature) ox (&^^^/) (/&^^^) bestow RR ^ ^ ^ ^ ^ ^ \ menace \ enchanted creature gets +&^^^/ /+&^^^ and has menace .
(A) (RR) (UU) (XX) (instant) uncast target spell unless its controller pays XX . @ deals X damage to that spell's controller .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ as long as equipped creature is tapped , tapped creatures you control get +&^^/ /+& . \ as long as equipped creature is untapped , untapped creatures you control get +&/ /+&^^ . \ ^ ^ ^ : you may tap or untap equipped creature .
(N) (WW) (^) (enchantment) ^ : the next time a red source of your choice would deal damage to you this turn , prevent that damage .
(O) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , target creature can't be blocked this turn .
(A) (^) (^) (^) (artifact) lands you control have " T : add one mana of any color to your mana pool . " \ T : add one mana of any color to your mana pool .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^^^^ damage to target player and you gain &^^^^^^^^^^ life .
(A) (WW) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^^) first strike \ whenever @ deals combat damage to a player , you may exile target black or red permanent that player controls .
(N) (GG) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have defender . \ all slivers have " when this permanent enters the battlefield , draw a card . "
(N) (^) (^) (artifact) sacrifice a creature : put a % counter on @ . \ ^ , remove two % counters from @ : create a &^^/ /&^^ colorless spawn artifact creature token . \ countertype % charge
(N) (UU) (instant) uncast target colorless spell .
(A) (BB) (BB) (BB) (^) (^) (sorcery) entwine ^ ^ ^ ^ \ [ &^ = you draw five cards and you lose &^^^^^ life . = create an X/ /X black demon creature token with flying , where X is the number of cards in your hand . ]
(A) (UU) (UU) (UU) (^) (^) (^) (^) (legendary) (enchantment) all creatures get -X/ /-& , where X is the number of cards in your hand .
(O) (RR) (instant) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^ damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^) at the beginning of your upkeep , you may have @ become the color or colors of your choice .
(A) (GG) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) flash \ reach \ evoke GG GG ^ ^ \ when @ enters the battlefield , it deals &^^ damage to each creature with flying and each player .
(O) (GG) (^) (^) (creature) snake warrior (&^/) (/&^^^) GG ^ ^ : target creature blocks @ this turn if able . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .
(A) (WW) (WW) (^) (legendary) (creature) human wizard (&^/) (/&^) T : exile @ and target permanent .
(N) (GG) (GG) (^) (sorcery) you gain X plus &^ life , where X is the number of green creatures on the battlefield .
(O) (UU) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ return target artifact to its owner's hand .
(N) (BB) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) fear \ whenever @ deals damage to a player , that player discards a card .
(Y) (BB) (RR) (^) (planeswalker) daretti ((&^^^)) +&^ : create a &^/ /&^ colorless construct artifact creature token with defender . \ -&^ : you may sacrifice an artifact . if you do , destroy target artifact or creature . \ -&^^^^^^ : choose target artifact card in a graveyard or artifact on the battlefield . create three tokens that are copies of it .
(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) echo RR RR ^ ^ ^ ^ \ @ attacks each turn if able .
(Y) (GG) (RR) (UU) (^) (^) (^) (^) (^) (legendary) (creature) elemental (&^^^^^^^/) (/&^^^^^) cascade \ cascade \ creatures you control have haste .
(N) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) creatures with power less than the number of islands you control can't block @ .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or GG to your mana pool .
(O) (UU) (^) (^) (enchantment) whenever an opponent casts a spell , you may draw a card unless that player pays ^ .
(O) (WW) (^) (^) (^) (^) (creature) spirit cleric (&^^^/) (/&^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for an artifact , creature , or enchantment card in your graveyard . return each card with the most votes or tied for most votes to your hand .
(O) (GG) (instant) [ &^ = return target aura attached to a creature to its owner's hand . = regenerate target green creature . = target creature gains trample until end of turn . ]
(N) (BB) (^) (^) (^) (^) (creature) rat ninja (&^^/) (/&^^) ninjutsu BB ^ ^ \ whenever @ deals combat damage to a player , destroy target nonblack creature that player controls .
(A) (UU) (^) (^) (^) (^) (^) (enchantment) whenever a player casts an instant or sorcery spell , each other player copies that spell . each of those players may choose new targets for his or her copy .
(O) (UU) (^) (^) (^) (creature) merfolk (&^^/) (/&^^) UU : @ can't be blocked this turn .
(A) (WW) (WW) (WW) (enchantment) aura enchant land \ enchanted land has " at the beginning of your upkeep , you may pay WW WW . if you do , you gain &^ life . "
(O) (GG) (^) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ when @ enters the battlefield , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gets +&^/ /+&^ and gains first strike until end of turn . \ T : add RR to your mana pool .
(A) (WW) (WW) (^) (^) (^) (^) (snow) (creature) angel (&^^^^/) (/&^^^^^) flying \ vigilance \ T : when target creature other than @ dies this turn , return that card to the battlefield under your control .
(N) (BB) (RR) (WW) (^) (^) (creature) orc warrior (&^^^^^/) (/&^^^^) whenever @ attacks , target creature can't block this turn .
(O) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) madness BB ^ \ when you cast @ , any player may sacrifice a creature . if a player does , uncast @ .
(N) (GG) (^) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target enchantment card from your graveyard to your hand . ]
(O) (GG) (^) (creature) human warrior (&^^/) (/&^^) RR : @ gains first strike until end of turn .
(N) (GG) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice five lands . \ search your library for a land card of each basic land type and put them onto the battlefield . then shuffle your library .
(N) (^) (^) (^) (artifact) when @ enters the battlefield , put target card from a graveyard on the bottom of its owner's library . \ T : add one mana of any color to your mana pool .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf knight (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , support &^^^^^^ . \ whenever a creature you control with a +&^/ /+&^ counter on it dies , you gain &^^ life .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) T , put the top card of your library into your graveyard : add CC to your mana pool .
(N) (WW) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) first strike \ as long as @ is in your graveyard and you control a plains , creatures you control have first strike .
(N) (UU) (^) (^) (creature) wall (&^/) (/&^^^^^^) defender \ ^ ^ ^ ^ : return @ to its owner's hand . any player may activate this ability .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add BB or RR to your mana pool .
(L) (basic) (snow) (land) swamp
(O) (BB) (UU) (^) (instant) transmute BB UU ^ \ uncast target spell unless its controller discards his or her hand .
(O) (UU) (^) (sorcery) search your library for three cards , exile them , then shuffle your library . \ draw a card at the beginning of the next turn's upkeep .
(O) (UU) (^) (^) (creature) drake (&^^/) (/&^) flying \ WW : @ gets +&/ /+&^ until end of turn .
(Y) (GG) (GG) (^) (^) (^) (^) (sorcery) reveal the top eight cards of your library . you may put a creature card from among them onto the battlefield . put the rest into your graveyard . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may put two creature cards onto the battlefield instead of one .
(N) (UU) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " T : tap target permanent . "
(O) (BB) (creature) rat (&^/) (/&^) deathtouch
(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke RR \ when @ enters the battlefield , destroy target artifact .
(N) (BB) (UU) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , return target instant , sorcery , or creature card from your graveyard to your hand . \ if @ would die , exile it instead .
(N) (UU) (^) (^) (^) (sorcery) awaken &^^^^ ~ UU ^ ^ ^ ^ ^ \ draw two cards .
(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : destroy target tapped creature . activate this ability only during your turn , before attackers are declared .
(O) (BB) (creature) elemental shaman (&^/) (/&^) whenever a player casts a black spell , you may pay ^ . if you do , target player loses &^ life .
(O) (RR) (^) (instant) target multicolored creature gains double strike until end of turn . \ draw a card .
(A) (RR) (RR) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ at the beginning of your upkeep , if an opponent has no cards in hand , you may return @ from your graveyard to your hand .
(O) (WW) (^) (^) (sorcery) support &^^ . \ draw a card .
(N) (RR) (^) (instant) @ deals &^ damage to target creature . if that creature is white or blue , @ deals &^^^^ damage to it instead .
(A) (UU) (UU) (^) (^) (^) (creature) kraken (&^^^^^/) (/&^^^^^) hexproof \ lieutenant ~ as long as you control your commander , @ gets +&^^/ /+&^^ and has " whenever @ becomes blocked , you may draw two cards . "
(A) (UU) (UU) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ cumulative upkeep ~ discard a card . \ when @ dies , draw a card for each % counter on it . \ countertype % age
(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each aura attached to it and has vigilance .
(A) (^) (^) (^) (artifact) whenever an artifact or enchantment is put into your graveyard from the battlefield , you gain &^ life .
(N) (land) T : add CC to your mana pool . \ as long as @ is in your graveyard , lands you control have " T : add GG or WW to your mana pool . "
(Y) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ you can't win the game and your opponents can't lose the game .
(A) (BB) (BB) (^) (^) (^) (^) (creature) ogre rogue (&^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , you may search your library for a rat card , reveal it , and put it into your hand . if you do , shuffle your library .
(N) (BB) (BB) (^) (^) (instant) black creatures get +&^^/ /+& until end of turn .
(A) (BB) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , destroy all nonartifact , nonblack creatures . they can't be regenerated .
(N) (BB) (BB) (^) (^) (creature) rat shaman (&^^/) (/&^^) each opponent's maximum hand size is reduced by two .
(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target green creature gets +&^/ /+& and gains first strike until end of turn .
(O) (WW) (instant) prevent the next &^^^^ damage that would be dealt to target creature or player this turn .
(N) (UU) (^) (creature) faerie wizard (&^/) (/&^) flying \ UU : target permanent becomes blue in addition to its other colors until end of turn .
(O) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return a land you control to its owner's hand : target creature you control gains shroud until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) beast mutant (&/) (/&) graft &^^^ \ ^ : target creature with a +&^/ /+&^ counter on it gains flying until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) vedalken artificer (&^^^^/) (/&^^^^) improvise \ hexproof
(A) (GG) (GG) (^) (enchantment) ^ ^ , exile a card from your hand : return target card from your graveyard to your hand if it shares a card type with the card exiled this way .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) tap two untapped wizards you control : tap target permanent .
(A) (UU) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^^) T : gain control of target creature for as long as that creature is enchanted .
(N) (WW) (creature) kithkin soldier (&^/) (/&^) WW , T : put a +&^/ /+&^ counter on target soldier creature . \ each creature you control with a +&^/ /+&^ counter on it can block an additional creature each combat .
(N) (WW) (^) (^) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) when @ enters the battlefield , search your library for an aura card that could enchant it . if @ is still on the battlefield , put that aura card onto the battlefield attached to it . otherwise , reveal the aura card and put it into your hand . then shuffle your library .
(A) (BB) (^) (^) (creature) zombie (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each other zombie you control and each zombie card in your graveyard . \ if @ would be dealt damage , prevent that damage and remove a +&^/ /+&^ counter from it .
(N) (GG) (UU) (^) (^) (creature) chimera (&^^^/) (/&^^) flash \ flying \ trample \ whenever you draw a card , you gain &^ life .
(A) (RR) (RR) (^) (^) (^) (sorcery) miracle RR ^ \ each player discards his or her hand , then draws seven cards .
(A) (GG) (GG) (^) (^) (creature) yeti (*/) (/&^^^^) @ 's power is equal to the number of cards in your hand .
(A) (RR) (RR) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player may pay RR RR or &^^ life . if he or she does , the player gains control of @ .
(N) (BB) (UU) (enchantment) aura enchant creature \ enchanted creature has fear . \ whenever enchanted creature deals combat damage to an opponent , you may draw a card .
(N) (BB) (UU) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , return target permanent to its owner's hand , then that player discards a card .
(A) (RR) (^) (enchantment) cumulative upkeep ~ add RR to your mana pool .
(N) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^/ /-& . \ UU ^ ^ : return @ to its owner's hand .
(O) (RR) (^) (^) (instant) rebound \ @ deals &^^ damage to target creature or player .
(O) (GG) (^) (creature) faerie (&^/) (/&^^) flying
(O) (BB) (^) (creature) human wizard (&^/) (/&^) ^ : add BB to your mana pool .
(O) (BB) (BB) (^) (^) (^) (creature) zombie warrior (&^^^^^/) (/&^^^)
(O) (GG) (^) (creature) insect (&^/) (/&^) flying \ GG GG : @ gains first strike until end of turn .
(N) (WW) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if it's an angel , put two +&^/ /+&^ counters on it .
(O) (WW) (^) (^) (^) (creature) human cleric (&/) (/&^^) WW WW , T : prevent the next &^^^^ damage that would be dealt this turn to target creature you control . tap that creature . it doesn't untap during your next untap step .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block .
(A) (BB) (BB) (^) (creature) ooze (&^/) (/&^) dredge &^^ \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ at the beginning of your end step , destroy each creature with converted mana cost equal to the number of +&^/ /+&^ counters on @ .
(A) (RR) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : create X &^/ /&^ red elemental creature tokens with haste , where X is this creature's power . exile them at the beginning of the next end step . "
(N) (GG) (GG) (^) (creature) wolf warrior (&^^^/) (/&^^^) flash \ GG ^ : regenerate @ .
(A) (WW) (^) (enchantment) if you would draw a card during your draw step , instead you may skip that draw . if you do , until your next turn , you can't be attacked except by creatures with flying and/ /or islandwalk .
(O) (UU) (WB) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) as @ enters the battlefield , you may reveal any number of other artifact cards from your hand . @ enters the battlefield with a +&^/ /+&^ counter on it for each card revealed this way .
(Y) (^) (^) (^) (^) (^) (^) (artifact) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ ^ ^ ^ ^ ^ : permanents you control gain indestructible until end of turn . \ ^ ^ ^ ^ ^ , exile @ from your graveyard : permanents you control gain indestructible until end of turn .
(N) (RR) (WW) (XX) (instant) the next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead .
(N) (^) (^) (artifact) ^ ^ : target creature gets +&^/ /+& until end of turn .
(O) (UU) (^) (instant) cycling ^ ^ \ uncast target spell unless its controller pays ^ ^ .
(A) (BB) (GG) (WW) (^) (creature) rhino (&^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , each opponent loses &^^^ life and you gain &^^^ life .
(N) (WW) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ untap all creatures you control .
(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may have target creature you control get +X/ /+X until end of turn , where X is the number of creatures you control . if you do , sacrifice that creature at the beginning of the next end step .
(O) (BB) (^) (enchantment) aura enchant creature \ when @ is put into a graveyard from the battlefield , destroy target nonblack creature .
(N) (BB) (XX) (sorcery) put the top X cards of your library into your graveyard . target player loses &^^ life for each creature card put into your graveyard this way .
(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . \ investigate three times .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . "
(N) (GG) (^) (^) (sorcery) bolster &^^^ .
(N) (^) (^) (^) (^) (^) (artifact) ^ , T , reveal two cards from your hand that share a color : draw a card .
(O) (UU) (sorcery) target player puts the top five cards of his or her library into his or her graveyard .
(A) (BB) (^) (^) (enchantment) whenever a permanent is returned to a player's hand , that player discards a card .
(N) (RR) (^) (^) (sorcery) destroy target mountain . @ deals &^^^ damage to that land's controller .
(A) (RR) (RR) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) persist \ when @ enters the battlefield , other creatures you control gain " T : this creature deals &^^ damage to target creature or player " until end of turn .
(A) (GG) (^) (^) (^) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : regenerate @ .
(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ ^ ^ ^ , T : you may put a creature card of the chosen type from your hand onto the battlefield .
(N) (^) (^) (^) (^) (artifact) whenever a creature dies , @ deals &^^ damage to that creature's controller .
(A) (RR) (^) (instant) @ deals X damage divided as you choose among any number of target creatures , where X is the greatest amount of damage dealt by a source to a permanent or player this turn .
(N) (WW) (^) (enchantment) (creature) human warrior (&^^^/) (/&^^) bestow WW ^ ^ ^ ^ \ @ can't attack alone . \ enchanted creature gets +&^^^/ /+&^^ and can't attack alone .
(N) (^) (^) (^) (^) (artifact) (creature) cat (&^^^^/) (/&^^^) @ can't attack or block if an enchantment is on the battlefield .
(A) (UU) (UU) (UU) (XX) (sorcery) destroy X target mountains . @ deals damage to each creature and each player equal to the number of mountains put into a graveyard this way .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ BB : enchanted creature gets -&^/ /-&^ until end of turn . \ RR : enchanted creature can't block this turn .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has " UU ^ , T : target player puts the top three cards of his or her library into his or her graveyard . "
(N) (BB) (^) (creature) zombie cleric (&^/) (/&^) morph BB ^ ^ \ BB ^ : regenerate target zombie .
(A) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) zombie treefolk (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ costs ^ less to cast for each creature card in your graveyard .
(N) (WW) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ WW : return @ to its owner's hand .
(O) (BB) (^) (creature) human warrior (&^^/) (/&^) deathtouch
(O) (WW) (creature) camel (&/) (/&^^^^)
(N) (RR) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , @ deals X damage to target creature or player , where X is the number of % counters on @ . \ countertype % fuse
(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . add BB BB BB to your mana pool .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^) GG : target land becomes a &^/ /&^ creature until end of turn . it's still a land . \ GG GG GG ^ ^ : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .
(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a red spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge
(N) (RR) (^) (sorcery) @ deals &^^ damage to each creature .
(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^) trample
(O) (RR) (^) (^) (creature) elemental ox beast (&^^^/) (/&^^) when @ enters the battlefield , any opponent may have it deal &^^^^^ damage to him or her . if a player does , sacrifice @ .
(N) (^) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying \ first strike
(N) (GG) (^) (enchantment) at the beginning of your upkeep , you may search your library for a basic land card , reveal that card , and put it into your hand . if you do , you skip your draw step this turn and shuffle your library .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has " T , unattach @ : destroy target creature . "
(N) (RR) (^) (^) (sorcery) reveal the top seven cards of your library , then put those cards on the bottom of your library in any order . if a card named stomping slabs was revealed this way , @ deals &^^^^^^^ damage to target creature or player .
(N) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^) when @ blocks , at end of combat , destroy it and all creatures it blocked this turn . \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T : create a &/ /&^ white goat creature token . \ T , sacrifice X goats : add X mana of any one color to your mana pool . you gain X life .
(N) (GG) (^) (creature) insect druid (&^/) (/&^) morph GG ^ ^ \ whenever @ is dealt damage , you may create that many &^/ /&^ green insect creature tokens .
(O) (BB) (^) (^) (^) (^) (^) (sorcery) target player loses &^^^ life . you gain &^^^ life and create three &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(N) (GG) (^) (^) (sorcery) create two &^/ /&^ green snake creature tokens . \ whenever a nontoken snake enters the battlefield under your control , you may return @ from your graveyard to your hand .
(O) (UU) (^) (^) (^) (instant) converge ~ creatures your opponents control get -X/ /-& until end of turn , where X is the number of colors of mana spent to cast @ . \ draw a card .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ .
(A) (GG) (GG) (creature) dryad spellshaper (&^^/) (/&^^) GG GG XX , T , discard a card : X target lands become forests until end of turn .
(N) (GG) (GG) (^) (creature) snake warrior (&^^/) (/&^^^) legendary snakes you control have shroud . \ whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .
(O) (UU) (UU) (creature) illusion (&^/) (/&^^) UU : uncast target spell that targets @ .
(N) (GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library .
(A) (GG) (^) (^) (^) (enchantment) each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost . if @ leaves the battlefield , this effect continues until end of turn .
(N) (UU) (^) (^) (^) (^) (^) (^) (creature) bird beast (&^^^^/) (/&^^^^) flying \ cycling ^ ^
(A) (^) (^) (^) (^) (artifact) ^ ^ , T , discard your hand : uncast target noncreature spell .
(A) (UU) (instant) target permanent becomes the color or colors of your choice .
(O) (RR) (^) (enchantment) aura enchant nonbasic land \ when enchanted land becomes tapped , destroy it .
(N) (UU) (^) (^) (creature) merfolk scout (&^/) (/&^^) flying \ when @ enters the battlefield , reveal the top three cards of your library . put all island cards revealed this way into your hand and the rest on the bottom of your library in any order .
(A) (WW) (sorcery) strive ~ @ costs ^ more to cast for each target beyond the first . \ until end of turn , any number of target creatures each gain " whenever this creature attacks , create a &^/ /&^ white soldier creature token that's tapped and attacking . "
(N) (WW) (^) (^) (^) (instant) target player gains &^^ life for each creature on the battlefield .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) when @ enters the battlefield , look at the top X cards of your library , where X is the number of forests you control . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(N) (BB) (enchantment) whenever another card is put into a graveyard from anywhere , exile that card .
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^^) trample
(A) (WW) (WW) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying \ whenever you cast an enchantment spell , put a +&^/ /+&^ counter on each creature you control .
(O) (^) (^) (artifact) ^ , T : add RR WW to your mana pool .
(Y) (BB) (GG) (^) (^) (^) (legendary) (creature) naga wizard (&^^^/) (/&^^^^^^^) menace \ partner \ whenever a creature you control deals combat damage to a player , you gain life equal to that creature's toughness .
(O) (BB) (creature) salamander (&^/) (/&^) when @ dies , target creature an opponent controls gets -&^/ /-&^ until end of turn . that creature gets -&^^^^/ /-&^^^^ instead if you control a creature named bogbrew witch .
(O) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , T : regenerate target sliver . "
(O) (UP) (^) (^) (artifact) (creature) thopter (&^^/) (/&^) flying
(N) (UU) (UU) (^) (^) (creature) elemental (&^^^/) (/&^^^^) UU : @ gets +&^/ /-&^ until end of turn . \ UU : @ gets -&^/ /+&^ until end of turn .
(O) (BB) (BB) (^) (sorcery) as an additional cost to cast @ , exile X creature cards from your graveyard . \ @ deals X damage to target player .
(N) (^) (^) (^) (artifact) whenever an opponent casts a nonartifact spell , put a % counter on @ . \ remove three % counters from @ : @ becomes a &^^^^^^/ /&^^^^^^ construct artifact creature with trample until end of turn . \ countertype % charge
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) your life total can't change .
(A) (land) T : add CC to your mana pool . \ T : add CC CC to your mana pool . spend this mana only to cast colorless eldrazi spells or activate abilities of colorless eldrazi .
(O) (UU) (sorcery) rebound \ target creature gets +&^/ /+& until end of turn and can't be blocked this turn .
(O) (RR) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^^) if a creature you control attacks , @ also attacks if able .
(Y) (BB) (BB) (GG) (GG) (legendary) (creature) zombie elf (&^^/) (/&^^) @ gets +&^/ /+&^ for each creature card in your graveyard . \ BB GG ^ , sacrifice another creature : each opponent loses life equal to the sacrificed creature's power . \ sacrifice a swamp and a forest : return @ from your graveyard to your hand .
(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^^) flying \ if a source an opponent controls would deal damage to you , prevent &^ of that damage .
(O) (BB) (^) (^) (creature) beast (&^^/) (/&^^) UU : @ gains islandwalk until end of turn .
(N) (^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ RR UU : until end of turn , @ becomes a &^^/ /&^ blue and red elemental artifact creature . \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .
(O) (BB) (BB) (^) (^) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ ^ ^ \ @ deals &^^^ damage to target creature or player . you gain &^^^ life .
(O) (UU) (instant) uncast target artifact or enchantment spell .
(O) (WW) (^) (^) (^) (sorcery) create three &^/ /&^ white soldier creature tokens .
(A) (GG) (^) (creature) centaur shaman (&^^/) (/&^^) enchantment spells you cast cost ^ less to cast . \ whenever you cast an enchantment spell , you gain &^ life .
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature other than @ , then each opponent loses life equal to the sacrificed creature's power . if you can't sacrifice a creature , tap @ and you lose &^^^^^^^ life .
(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) when @ enters the battlefield , return a nonland permanent you control to its owner's hand .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^/) (/&^^^^^^^) flying \ trample \ whenever @ deals combat damage to a player , you may return target arcane card from your graveyard to your hand .
(N) (UU) (^) (creature) bird (&^^/) (/&^^) flying \ cast @ only if you've cast another spell this turn .
(A) (GG) (^) (^) (creature) bear (&^^/) (/&^^) islandwalk
(N) (BB) (RR) (UU) (instant) [ &^ = return target permanent to its owner's hand . = target creature gets -&^^^^/ /-&^^^^ until end of turn . = creatures you control get +&^^/ /+& until end of turn . ]
(O) (RR) (creature) ape (&^/) (/&^) @ gets +&^/ /+&^^ as long as you control a forest .
(O) (WW) (creature) human soldier (&^/) (/&^) provoke \ WW ^ : prevent all combat damage that would be dealt to and dealt by @ this turn .
(A) (WW) (WW) (^) (legendary) (creature) fox samurai (&^/) (/&^^^^) defender \ bushido &^ \ T : the next time a source of your choice would deal damage this turn , that damage is dealt to @ instead . \ WW ^ : prevent the next &^ damage that would be dealt to @ this turn .
(A) (UU) (UU) (^) (^) (^) (^) (^) (snow) (creature) bird (*/) (/*) flying \ @ 's power and toughness are each equal to the number of snow permanents on the battlefield . \ SS ^ : put an % counter on target permanent . \ permanents with % counters on them are snow . \ countertype % ice
(N) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) RR ^ ^ : creatures you control get +&^/ /+& until end of turn . if this is the third time this ability has resolved this turn , creatures you control gain first strike until end of turn .
(N) (BB) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you sacrifice a creature , target opponent sacrifices a creature .
(O) (BB) (^) (^) (creature) horror mercenary (&^^/) (/&^^) ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .
(N) (land) @ enters the battlefield tapped . \ T : add UU or RR to your mana pool .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature deals combat damage to a player , that player discards a card .
(O) (BB) (^) (creature) elemental (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ BB ^ , remove a +&^/ /+&^ counter from @ : all other creatures get -&^/ /-&^ until end of turn .
(N) (WW) (^) (^) (creature) human nomad (&^/) (/&^^) WW , T : tap target creature . \ threshold ~ WW WW , T : tap two target creatures . activate this ability only if seven or more cards are in your graveyard .
(O) (WW) (creature) elf soldier (&^/) (/&^^)
(A) (RR) (^) (enchantment) whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard , you may put a % counter on @ . \ whenever you cast an instant or sorcery spell while @ has two or more % counters on it , you may copy that spell . you may choose new targets for the copy . \ countertype % quest
(N) (GG) (^) (sorcery) return target card from your graveyard to your hand .
(A) (BB) (GG) (creature) zombie troll (&^^/) (/&^) trample \ discard a creature card : put a +&^/ /+&^ counter on @ . \ BB : regenerate @ .
(O) (RR) (^) (^) (^) (creature) viashino (&^^^/) (/&^^) menace
(O) (UU) (UU) (^) (creature) drake (&^^/) (/&^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi crab (&^^^^/) (/&^^^^^) emerge UU ^ ^ ^ ^ ^ ^ \ when you cast @ , you may return target instant or sorcery card from your graveyard to your hand .
_ASIDE_ (A) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^^) whenever @ attacks , create two &^/ /&^ red human creature tokens that are tapped and attacking .
_BSIDE_ (A) (legendary) (creature) eldrazi ooze (&^^^^^^^/) (/&^^^^) trample \ haste \ whenever @ attacks , create two &^^^/ /&^^ colorless eldrazi horror creature tokens that are tapped and attacking .
(A) (RR) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ battalion ~ whenever @ and at least two other creatures attack , @ deals &^^^ damage to target creature or player and you gain &^^^ life .
(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , choose a card in your hand . that player guesses whether the card's converted mana cost is greater than &^^^^ . if the player guessed wrong , you may cast the card without paying its mana cost .
(N) (UU) (UU) (^) (^) (^) (creature) merfolk wizard (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each creature you control gains flying until end of turn .
(A) (artifact) T , sacrifice @ : add three mana of any one color to your mana pool .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) islandwalk \ all lands are islands in addition to their other types . \ creatures without flying or islandwalk can't attack .
(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have haste .
(O) (GG) (^) (^) (sorcery) entwine GG ^ ^ \ [ &^ = search your library for up to two basic land cards , reveal them , put them into your hand , then shuffle your library . = you may play up to two additional lands this turn . ]
(A) (WW) (WW) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature tokens get +&^/ /+&^ .
(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each color among permanents you control . \ as long as @ is attached to a creature , your opponents can't cast spells during your turn .
(A) (RR) (UU) (^) (enchantment) at the beginning of each player's end step , that player draws a card . if the player is your opponent and has four or more cards in hand , @ deals &^^ damage to him or her .
(A) (UU) (UU) (^) (^) (instant) @ can't be uncasted by spells or abilities . \ uncast target spell .
(O) (BB) (UU) (^) (sorcery) target player puts the top two cards of his or her library into his or her graveyard . draw two cards .
(O) (BB) (^) (sorcery) @ deals &^ damage to each creature and each player .
(N) (UU) (^) (creature) spirit (&^/) (/&^^) whenever you cast a spirit or arcane spell , target creature gains flying until end of turn .
(A) (RR) (^) (^) (^) (^) (creature) human rogue (&/) (/&^) morph RR RR \ damage that would reduce your life total to less than &^ reduces it to &^ instead .
(O) (RR) (^) (instant) target blocking creature gets +&^^^/ /+&^ until end of turn .
_ASIDE_ (A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) angel horror (&^^^^^/) (/&^^^^^^^) flying \ vigilance \ when you cast @ , you may return target angel or human creature card from your graveyard to the battlefield .
_BSIDE_ (Y) (legendary) (creature) eldrazi angel (&^^^^^^^^^/) (/&^^^^^^^^^^) flying \ first strike \ vigilance \ lifelink \ your opponents can't cast spells with converted mana cost &^^^ or less .
(A) (land) T : add one mana of any color to your mana pool . spend this mana only to cast a multicolored spell .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add RR or WW to your mana pool .
_ASIDE_ (O) (GG) (^) (creature) werewolf horror (&^/) (/&^^) defender \ T : add GG to your mana pool . \ GG GG ^ ^ ^ ^ ^ : transform @ .
_BSIDE_ (O) (creature) eldrazi werewolf (&^^^^/) (/&^^^^^^) T : add CC CC to your mana pool .
(N) (RR) (^) (^) (sorcery) sacrifice a creature . @ deals damage equal to that creature's power to each creature without flying and each player .
(N) (GG) (^) (creature) boar (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a mountain . \ RR : @ gains haste until end of turn .
(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(N) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a basic land card , reveal that card , and put it into your hand . then shuffle your library .
(O) (RR) (creature) goblin warrior (&^/) (/&^^) RR ^ ^ : @ gets +&^^/ /+& until end of turn .
(N) (UU) (^) (^) (artifact) (creature) jellyfish (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , return an artifact you control to its owner's hand .
(Y) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ trample \ whenever @ deals combat damage to a player , gain control of all artifacts that player controls . \ at the beginning of your upkeep , if you control twenty or more artifacts , you win the game .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : for one spell this turn , you may spend mana as though it were mana of any type to pay that spell's mana cost .
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , you may exile target creature you control , then return that card to the battlefield under your control .
(O) (RR) (RR) (^) (^) (creature) ogre (&^^^^/) (/&^^^)
(N) (RR) (^) (^) (^) (creature) vampire (&^^/) (/&^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .
(O) (UU) (WW) (creature) griffin (&^^/) (/&^^) protection from enchantments \ flying
(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^^) whenever @ deals damage to an opponent , you may reveal cards from the top of your library until you reveal a land card . if you do , put that card onto the battlefield and put all other cards revealed this way into your graveyard .
(A) (RR) (RR) (^) (^) (creature) goblin wizard (&^/) (/&^) T : you may put a goblin permanent card from your hand onto the battlefield . \ RR : target goblin gains protection from white until end of turn .
(O) (RR) (^) (instant) target creature gains haste until end of turn . \ draw a card .
(N) (UU) (^) (^) (^) (^) (sorcery) draw three cards .
(O) (artifact) (land) T : add UU to your mana pool .
(O) (RR) (^) (creature) elemental (&/) (/&^^^) when @ dies , it deals X damage to target creature , where X is &^^^ plus the amount of damage dealt to @ this turn by other sources named blazing effigy .
(N) (RR) (^) (creature) human berserker (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have haste .
(O) (BB) (BB) (^) (sorcery) destroy target untapped creature .
(A) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+y , where X is half the number of forests you control , rounded down , and y is half the number of forests you control , rounded up .
(N) (WW) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ enchanted creature has " T : this creature deals X damage to target attacking or blocking creature , where X is the number of % counters on @ . " \ countertype % arrow
(N) (WW) (instant) put target attacking creature on the bottom of its owner's library . its controller gains life equal to its toughness .
(O) (UU) (^) (^) (creature) drake (&^^^/) (/&^) flying \ @ can block only creatures with flying .
(A) (UU) (UU) (UU) (sorcery) chroma ~ reveal the top ten cards of your library . for each blue mana symbol in the mana costs of the revealed cards , target opponent puts the top card of his or her library into his or her graveyard . then put the cards you revealed this way on the bottom of your library in any order .
(A) (BB) (BB) (^) (^) (creature) insect (&^^^^/) (/&^^^) morph BB BB XX \ when @ is turned face up , all creatures get -X/ /-X until end of turn .
(N) (RW) (RW) (^) (^) (creature) elemental (&^^^/) (/&^^^) whenever @ is dealt damage , it deals that much damage to target creature or player .
(O) (RR) (^) (instant) devoid \ @ deals &^^ damage to target creature or player .
(O) (UU) (sorcery) return target artifact card from your graveyard to your hand .
(A) (BB) (^) (^) (enchantment) at the beginning of each player's upkeep , that player discards a card .
(N) (RR) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) RR , T , sacrifice a creature : @ deals &^^ damage to target creature or player .
(N) (^) (^) (artifact) ^ ^ : target creature gains banding until end of turn .
(N) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^) vigilance \ sacrifice two eldrazi scions : return @ from your graveyard to your hand . activate this ability only any time you could cast a sorcery .
(O) (BB) (^) (creature) horror (&^/) (/&^) fear
(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) when @ enters the battlefield , look at the top card of target player's library .
(O) (GG) (GG) (^) (^) (creature) human druid (&^/) (/&^) whenever a land enters the battlefield under your control , untap @ . \ T : untap target land .
(N) (BB) (BB) (sorcery) each player loses &^ life , discards a card , sacrifices a creature , then sacrifices a land .
(Y) (GG) (GG) (^) (planeswalker) nissa ((&^^^)) +&^ : create a &/ /&^ green plant creature token . \ -&^^ : put a +&^/ /+&^ counter on each creature you control . \ -&^^^^^^^ : you gain X life and draw X cards , where X is the number of lands you control .
(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one color word with another .
(O) (BB) (RR) (creature) goblin scout (&^^/) (/&^^) protection from white
(O) (BB) (^) (^) (^) (instant) @ deals X damage to target creature and you gain X life , where X is the number of swamps you control .
(O) (GG) (RR) (creature) human druid (&^/) (/&^) T : add GG to your mana pool . \ whenever you tap @ for mana , it deals &^ damage to each opponent .
(O) (UU) (^) (^) (artifact) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , if you control a black permanent , target player loses &^^ life and you gain &^^ life .
(A) (GG) (GG) (^) (creature) human (&^^/) (/&^+*) @ 's toughness is equal to &^ plus the number of green creatures on the battlefield .
(A) (BB) (BB) (creature) horror (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , target opponent creates two &^^^/ /&^^^ green centaur creature tokens with protection from black .
(N) (UU) (^) (creature) human wizard (&^/) (/&^^) morph UU \ T : untap target artifact or creature .
(Y) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ whenever @ deals combat damage to a player , exile the top seven cards of that player's library , then put a creature card from among them onto the battlefield under your control .
(O) (WW) (instant) destroy target enchantment .
(O) (GG) (^) (creature) boar (&^/) (/&^) when @ dies , create a &^^^/ /&^^^ green boar creature token .
(A) (WW) (^) (^) (^) (^) (^) (instant) double target player's life total . shuffle @ into its owner's library .
(O) (RR) (^) (^) (^) (sorcery) storm \ create two &^/ /&^ red goblin creature tokens .
(O) (GG) (^) (^) (creature) human soldier (&^/) (/&^^^^) WW : @ gains vigilance until end of turn .
(A) (RR) (^) (^) (enchantment) whenever a spell or ability causes its controller to shuffle his or her library , that player puts a card from his or her hand on top of his or her library .
(N) (BB) (BB) (^) (^) (^) (^) (instant) devoid \ exile target creature and target land .
(O) (GG) (^) (instant) cycling ^ ^ \ shuffle all creature cards from target player's graveyard into that player's library .
(O) (BB) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) @ can't block . \ as long as you control a demon , @ has " BB : regenerate @ . "
(O) (WW) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) first strike
(A) (GG) (WW) (^) (^) (^) (^) (^) (legendary) (creature) elf shaman (&^^^^^/) (/&^^^^^^^) prevent all damage that would be dealt to creature tokens you control .
(O) (BB) (creature) spirit (&^/) (/&^) sacrifice @ : target player loses &^ life .
(N) (RR) (WW) (instant) @ deals &^^^ damage to target creature or player and you gain &^^^ life .
(N) (BB) (^) (^) (^) (^) (sorcery) flashback WW ^ ^ ^ \ return target creature card from your graveyard to the battlefield .
(A) (UU) (UU) (^) (creature) merfolk rogue (&^^^/) (/&^) as @ enters the battlefield , choose a player . \ @ has protection from the chosen player .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a mountain or plains card and put it onto the battlefield . then shuffle your library .
(N) (WW) (^) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^^) defender \ at the beginning of combat on your turn , you may clash with an opponent . if you win , @ gets +&^^/ /+& and loses defender until end of turn .
(O) (WW) (enchantment) (creature) human soldier (&^/) (/&^^) bestow WW ^ ^ \ enchanted creature gets +&^/ /+&^^ .
(N) (BB) (^) (^) (creature) rat (&^/) (/&^) BB ^ ^ : @ deals &^ damage to each creature and each player . \ threshold ~ BB ^ ^ ^ : @ deals &^^^ damage to each creature and each player . activate this ability only if seven or more cards are in your graveyard .
(O) (UU) (^) (^) (^) (^) (instant) put target nonland permanent on top of its owner's library .
(N) (BB) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) swampwalk \ as long as @ is in your graveyard and you control a swamp , creatures you control have swampwalk .
(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ all damage that would be dealt to you is dealt to equipped creature instead .
(N) (WW) (WW) (^) (^) (^) (creature) archon (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , create two &^/ /&^ white bird creature tokens with flying .
(O) (GG) (^) (^) (creature) elf artificer (&/) (/&^^^) reach \ fabricate &^
_ASIDE_ (E) (BB) (BB) (^) (sorcery) search another target player's library for a card and put that card into your hand . then shuffle that player's library .
_BSIDE_ (E) (WW) (WW) (^) (sorcery) search your library for a card and put it into another target player's hand . then shuffle your library .
(O) (RR) (^) (^) (^) (creature) wolf (&^^^/) (/&^^^)
(A) (RR) (RR) (^) (^) (creature) kavu (&^^^/) (/&^^^) kavu creatures have trample . \ whenever another kavu enters the battlefield , put a +&^/ /+&^ counter on @ .
(A) (WW) (^) (creature) human soldier (&^^/) (/&^^) draft @ face up . \ as you draft a creature card , you may reveal it , note its creature types , then turn @ face down . \ other creatures you control of a type you noted for cards named paliano vanguard get +&^/ /+&^ .
(O) (GG) (^) (^) (creature) bear (&^^^/) (/&^^) formidable ~ GG ^ : regenerate @ . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(Y) (RR) (WW) (^) (^) (legendary) (creature) giant soldier (&^^^/) (/&^^^) double strike \ vigilance \ whenever you cast a creature spell with converted mana cost &^^^^^ or greater , you get an experience counter . \ @ gets +&^/ /+&^ for each experience counter you have .
(N) (GG) (^) (^) (^) (creature) wolf (&^^^/) (/&^^^) flash \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ until end of turn .
(Y) (BB) (BB) (^) (planeswalker) liliana ((&^^^)) +&^ : each player discards a card . \ -&^^ : target player sacrifices a creature . \ -&^^^^^^ : separate all permanents target player controls into two piles . that player sacrifices all permanents in the pile of his or her choice .
(A) (BB) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ discard two cards : @ 's controller sacrifices it , then draws two cards . only any opponent may activate this ability .
(A) (WW) (instant) your opponents can't cast spells this turn .
(N) (RR) (RR) (^) (creature) viashino warrior (&^^^^/) (/&^^) haste \ at the beginning of the end step , return @ to its owner's hand .
(N) (GG) (GG) (^) (^) (^) (sorcery) return two target cards from your graveyard to your hand . exile @ .
(A) (RR) (^) (^) (^) (^) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may have @ deal &^^^^^ damage to target creature or player .
(N) (UU) (^) (creature) human wizard (&^^/) (/&^) UU ^ ^ ^ : draw a card .
(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) at the beginning of your upkeep , you may look at the top card of your library . if it's an instant or sorcery card , you may cast it without paying its mana cost .
(O) (WW) (WW) (^) (sorcery) cycling ^ ^ \ flashback WW ^ ^ ^ \ creatures you control get +&^/ /+&^ and gain vigilance until end of turn .
(N) (UU) (^) (^) (creature) wall (&/) (/&^^^) defender \ whenever @ blocks , you may draw a card .
(A) (UR) (UR) (^) (^) (^) (^) (^) (sorcery) retrace \ create a &^^^^^/ /&^^^^^ blue and red elemental creature token with flying .
(O) (UU) (^) (^) (creature) faerie (&^^/) (/&^) flying \ protection from red
(O) (GG) (creature) elf scout (&^/) (/&^) GG , T : untap target attacking creature you control . prevent all combat damage that would be dealt to and dealt by it this turn .
(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) fear \ persist
(A) (GG) (^) (creature) human shaman (&^/) (/&^) GG : [ &^ = until end of turn , @ becomes a rhino with base power and toughness &^^^^/ /&^^^^ and gains trample . activate this ability only once each turn . = until end of turn , @ becomes a bird with base power and toughness &^^/ /&^^ and gains flying . activate this ability only once each turn . = until end of turn , @ becomes a plant with base power and toughness &/ /&^^^^^^^^ . activate this ability only once each turn . ]
(A) (UU) (UU) (^) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , return target creature to its owner's hand .
(O) (GG) (sorcery) you gain &^ life for each forest on the battlefield .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by black creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a black permanent .
(N) (RR) (^) (^) (^) (instant) target creature's controller reveals a card at random from his or her hand . @ deals damage to that creature and that player equal to the revealed card's converted mana cost .
(O) (BB) (BB) (XX) (sorcery) tap X target creatures .
(N) (GG) (GG) (^) (creature) basilisk (&^^/) (/&^) deathtouch \ landfall ~ whenever a land enters the battlefield under your control , you may have target creature block @ this turn if able .
(N) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .
(N) (RR) (^) (^) (^) (sorcery) madness RR ^ ^ ^ \ gain control of target creature until end of turn . untap that creature . it gets +&^^/ /+& and gains haste until end of turn .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has shroud .
(O) (UB) (^) (instant) move all counters from target creature onto another target creature .
(O) (WW) (^) (^) (^) (^) (creature) kithkin wizard (&^^/) (/&^^^) flying \ persist \ WW ^ , sacrifice @ : destroy target enchantment .
(A) (RR) (^) (creature) goblin (&^^/) (/&^) T : each creature attacks this turn if able .
(A) (GG) (^) (^) (^) (enchantment) GG ^ , remove one or more +&^/ /+&^ counters from among creatures you control : create an X/ /X green ooze creature token , where X is the number of +&^/ /+&^ counters removed this way .
(O) (BB) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it .
(A) (BB) (BB) (enchantment) BB BB ^ ^ : put a -&^/ /-&^ counter on target creature .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ . \ remove two +&^/ /+&^ counters from @ : draw a card .
(N) (GG) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^) devoid \ GG ^ , put a card an opponent owns from exile into that player's graveyard : create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (land) T : add CC to your mana pool . \ T : add BB or GG to your mana pool . activate this ability only if you control a swamp .
(N) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^^) formidable ~ RR RR ^ ^ ^ : creatures you control gain menace until end of turn . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(A) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) weird wizard (&^^/) (/&^^^^) play with the top card of your library revealed . \ you may cast the top card of your library if it's an instant or sorcery card . \ whenever you cast an instant or sorcery spell from your library , copy it . you may choose new targets for the copy .
(N) (BB) (^) (^) (^) (^) (sorcery) target player sacrifices a creature with converted mana cost &^^^ or less . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand .
(O) (^) (^) (artifact) (creature) insect (&/) (/&) flying \ modular &^
(N) (land) urza's mine T : add CC to your mana pool . if you control an urza's power ~ plant and an urza's tower , add CC CC to your mana pool instead .
(A) (WW) (WW) (^) (^) (enchantment) creatures you control get +&^/ /+&^ . \ when @ enters the battlefield , return up to X target creature cards from your graveyard to the battlefield , where X is the number of times @ was kicked . \ multikicker WW ^
(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) creatures you control have horsemanship .
(A) (GG) (GG) (UU) (UU) (^) (^) (legendary) (creature) ooze mutant (&^^^^/) (/&^^^^^^) @ has all activated abilities of each other creature with a +&^/ /+&^ counter on it . \ T : put a +&^/ /+&^ counter on target creature .
(N) (GG) (GG) (^) (^) (legendary) (creature) snake warrior (&^^^/) (/&^^^^) other snake creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a creature , destroy that creature at end of combat .
(O) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and has vigilance .
(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UU UU , T : target creature phases out .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) fear
(O) (^) (artifact) ^ , sacrifice @ : target opponent discards a card . if you control a demon , that player loses &^^^ life .
(O) (WW) (WW) (^) (^) (^) (enchantment) (creature) elemental (&^^^/) (/&^^^) flying
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , put the top seven cards of your library into your graveyard .
(A) (WW) (^) (^) (^) (creature) elephant soldier (&^^/) (/&^^) @ gets +&^^/ /+&^^ for each equipment attached to it .
(O) (GG) (^) (^) (^) (creature) elf warrior (&^^^/) (/&^) protection from artifacts
(A) (GG) (GG) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay GG UU WW . \ each untapped creature you control gets +&/ /+&^^ as long as it's not attacking . \ WW : @ gets +&/ /+&^ until end of turn .
(O) (RR) (^) (sorcery) @ deals &^^^^ damage to each player .
(A) (UU) (UU) (^) (instant) draw two cards , then discard a card . then if an opponent has more cards in hand than you , return @ to its owner's hand .
(A) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , @ deals &^^ damage to target creature or player .
(O) (BB) (^) (instant) recover BB ^ ^ \ return target creature card from your graveyard to your hand .
(O) (WW) (instant) prevent all damage a source of your choice would deal this turn .
(N) (GG) (WW) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) protection from black
(A) (GG) (GG) (^) (creature) wolf (&^^^/) (/&^^^) hexproof \ whenever an opponent casts a blue or black spell during your turn , put a +&^/ /+&^ counter on @ .
(O) (UU) (instant) uncast target spell that targets a player .
(N) (BB) (BB) (^) (sorcery) destroy two target nonblack creatures . you lose &^^^^^ life .
(O) (GG) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool for each elf on the battlefield .
(A) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each player discards his or her hand , then draws four cards .
(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks , @ deals &^ damage to target creature defending player controls .
(O) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) rhino (&^^^^^^^^/) (/&^^^^) trample
(A) (GG) (GG) (^) (^) (creature) spirit (&^^^/) (/&^^^^) when @ dies , each player may pay any amount of mana . then each player who paid mana this way creates that many &^/ /&^ green squirrel creature tokens .
(A) (GG) (^) (^) (creature) elemental (&^^/) (/&^^) trample \ whenever @ deals combat damage to a player , create a token that's a copy of @ .
(N) (UU) (creature) merfolk wizard (&/) (/&^) level up UU ^ \ level &^ ~ &^^ \ &/ /&^ \ T : draw a card , then discard a card . \ level &^^^ ~ \ &/ /&^ \ T : draw a card .
(O) (^) (artifact) you may look at the top card of your library and at face ~ down creatures you don't control .
(O) (GG) (^) (^) (sorcery) arcane search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . then shuffle your library .
(A) (RR) (UU) (^) (^) (^) (^) (artifact) (creature) minotaur wizard (&^^^/) (/&^^^^^^) cascade \ RR UU ^ : return @ to its owner's hand .
(A) (BB) (BB) (BB) (sorcery) each player loses a third of his or her life , then discards a third of the cards in his or her hand , then sacrifices a third of the creatures he or she controls , then sacrifices a third of the lands he or she controls . round up each time .
(A) (WW) (WW) (creature) human cleric (&^/) (/&^) protection from black and from red \ whenever another creature enters the battlefield , you may gain &^ life .
(A) (BB) (GG) (RR) (XX) (sorcery) @ deals X damage to target player and each creature he or she controls .
(O) (BB) (creature) human cleric (&^/) (/&^) BB , pay &^ life : add one mana of any color to your mana pool .
(O) (WW) (^) (creature) pegasus (&^/) (/&^^^) flying
(A) (UU) (^) (^) (instant) change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn . \ draw a card .
(A) (UU) (^) (^) (^) (instant) return any number of target nonland , nontoken permanents you control to their owners' hands . draw a card for each card returned to your hand this way .
(A) (UU) (^) (^) (enchantment) creatures don't untap during their controllers' untap steps . \ whenever a creature enters the battlefield , untap all creatures .
(N) (UU) (^) (^) (^) (^) (^) (^) (creature) bird wizard (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ UU ^ ^ ^ ^ : look at the top four cards of your library , then put them back in any order .
(O) (WW) (^) (^) (creature) human rebel cleric (&^/) (/&^^) T : target creature gets -&^^/ /-& until end of turn .
(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : add RR to your mana pool .
(A) (RR) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^) flying \ first strike \ at the beginning of your upkeep , if @ is in your graveyard or on the battlefield , you may gain &^ life . \ RR RR WW WW ^ ^ ^ ^ ^ ^ : return @ from your graveyard to the battlefield . activate this ability only during your upkeep .
(A) (RR) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) first strike \ metalcraft ~ creatures you control get +&^^^/ /+& as long as you control three or more artifacts .
(N) (UU) (^) (^) (^) (^) (instant) if an opponent controls a forest and you control an island , you may cast @ without paying its mana cost . \ put target creature on top of its owner's library .
(N) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ deathtouch \ megamorph BB BB ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .
(O) (GG) (GG) (^) (creature) elephant (&^^^/) (/&^^^)
(N) (RR) (^) (^) (creature) beast (&^/) (/&^^) T : destroy target blue creature .
(N) (BB) (BB) (instant) until end of turn , all creatures become black and all lands become swamps .
(N) (RR) (RR) (^) (enchantment) whenever you sacrifice another permanent , you may pay ^ ^ . if you do , @ deals &^^ damage to target creature or player .
(O) (RR) (instant) @ deals &^ damage to each of up to two target creatures .
(O) (^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) BB ^ ^ : @ gets +&^/ /+&^ until end of turn .
(N) (WU) (WU) (creature) vedalken wizard (&^^/) (/&^^) WW ^ ^ : tap target creature . \ UU ^ ^ : uncast target activated ability .
(O) (RR) (^) (^) (creature) giant (&^^^^/) (/&^) @ can't block .
(N) (UU) (UU) (enchantment) whenever an opponent casts a spell , you may reveal the top card of your library . if you do , uncast that spell if it has the same converted mana cost as the revealed card .
(O) (RR) (creature) human warrior (&^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature .
(A) (UU) (UU) (WW) (WW) (^) (legendary) (creature) sphinx (&^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , name a card . that player reveals his or her hand . if he or she reveals the named card , search your library for a creature card with flying , reveal it , put it into your hand , then shuffle your library .
(A) (BB) (^) (^) (^) (world) (enchantment) whenever a player casts a spell , uncast it unless that player pays ^ ^ ^ .
(O) (BB) (creature) human shaman (&^/) (/&^) whenever another creature dies , you may gain &^ life .
(N) (artifact) T , sacrifice @ : look at the top card of target player's library . draw a card at the beginning of the next turn's upkeep .
(A) (UU) (^) (^) (^) (creature) squid beast (&^^/) (/&^^) islandwalk \ you may choose not to untap @ during your untap step . \ T : tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .
(N) (WW) (WW) (^) (creature) slith (&^/) (/&^) flying \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^^) horsemanship \ @ gets +&^^/ /+&^^ as long as you control a permanent named guan yu , sainted warrior or a permanent named zhang fei , fierce warrior .
(A) (GG) (GG) (^) (creature) elk (&^^^/) (/&^^^) protection from blue and from black \ @ can't be uncasted .
(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ reach \ whenever @ blocks a creature , return that creature to its owner's hand at end of combat .
(N) (GG) (^) (creature) licid (&^/) (/&^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ GG : regenerate enchanted creature .
(A) (land) @ enters the battlefield tapped unless you control a plains or a swamp . \ T : add WW or BB to your mana pool .
(O) (RR) (^) (sorcery) creatures you control gain first strike until end of turn . if @ was kicked , they get +&^/ /+&^ until end of turn . \ kicker GG
(O) (BB) (sorcery) target player reveals a number of cards from his or her hand equal to the number of swamps you control . you choose one of them . that player discards that card .
(N) (WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ .
(O) (WW) (^) (^) (^) (creature) horse rebel (&^^/) (/&^^^) sacrifice a land : @ gets +&/ /+&^^^ until end of turn .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has trample . \ GG GG : attach @ to target creature you control .
(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) T , sacrifice @ : @ deals &^ damage to each creature and each player . if you control a snow swamp , @ deals &^^ damage to each creature and each player instead .
(N) (UU) (UU) (^) (^) (creature) hag (&^^/) (/&^^) when @ dies , change the base power and toughness of all creatures that dealt damage to it this turn to &/ /&^^ .
(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ can't block . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from green . this effect doesn't remove @ .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , sacrifice a creature : @ deals &^^^^ damage to target creature .
(O) (GG) (^) (^) (^) (creature) elf scout (&^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card and put that card onto the battlefield tapped . if you do , shuffle your library .
(A) (GG) (^) (^) (enchantment) whenever a creature with power &^^^^ or greater enters the battlefield , its controller draws a card .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) human (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , target opponent gains control of @ if the number of permanents is even . \ @ can attack as though it had haste unless it entered the battlefield this turn .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^^/) (/&^^^) @ has persist as long as you control a black creature . \ @ has haste as long as you control a red creature .
(N) (BP) (BP) (^) (instant) target creature gets -&^^^^^/ /-&^^^^^ until end of turn .
(O) (UU) (^) (^) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step .
(O) (WW) (^) (creature) fox cleric (&^/) (/&^) WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(N) (UU) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , untap all creatures you control . \ forecast ~ tap two untapped white and/ /or blue creatures you control , reveal @ from your hand : draw a card .
(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) trample \ banding
(N) (^) (^) (^) (artifact) ^ ^ : until end of turn , target nonartifact creature gets +&^/ /+& and becomes an artifact in addition to its other types .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^^^^^/) (/&^^^^^) sacrifice a creature : regenerate @ . \ ^ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library .
(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) when @ enters the battlefield , you draw two cards and you lose &^^ life .
(A) (RR) (^) (sorcery) you may choose a sorcery card you own from outside the game , reveal that card , and put it into your hand . exile @ .
(N) (BB) (^) (^) (creature) frog (&^/) (/&^) when @ dies , each opponent discards a card .
(N) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^) flying \ when @ enters the battlefield , destroy target nonblack creature . it can't be regenerated .
(O) (GG) (^) (^) (^) (creature) lizard (&^^^/) (/&^) when @ enters the battlefield , support &^^ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , you get EE EE EE . \ pay EE EE EE EE EE EE EE EE : return all other creatures to their owners' hands . activate this ability only any time you could cast a sorcery .
(O) (GG) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , you gain &^^ life . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ ^ ^ , sacrifice @ : draw a card .
(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^) flying \ as long as you control a human , @ has hexproof and indestructible .
(O) (BB) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .
(A) (UU) (^) (instant) split second \ uncast target activated or triggered ability . if a permanent's ability is uncasted this way , activated abilities of that permanent can't be activated this turn .
(N) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^/) (/&^^^^^) whenever @ attacks , defending player exiles two permanents he or she controls .
_ASIDE_ (N) (GG) (^) (^) (^) (sorcery) fuse \ put a &^^^/ /&^^^ green centaur creature token onto the battlefield .
_BSIDE_ (N) (WW) (sorcery) fuse \ you gain &^^ life for each creature you control .
(N) (UU) (WW) (enchantment) creatures you control get +&/ /+&^ . \ sacrifice @ : return target creature to its owner's hand .
(A) (GG) (^) (creature) elf druid (&^/) (/&^) T : for each color among permanents you control , add one mana of that color to your mana pool .
(O) (WW) (WW) (instant) target player sacrifices an attacking or blocking creature .
(O) (RR) (^) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : destroy target artifact .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and can't block .
(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , untap up to seven lands . \ UU UU ^ ^ : return @ to its owner's hand .
(A) (RR) (^) (enchantment) ^ ^ : @ deals &^ damage to target creature or player . flip a coin . if you lose the flip , choose one of your opponents . that player gains control of @ .
(O) (BB) (instant) reveal @ as you draft it . the player to your right chooses a color , you choose another color , then the player to your left chooses a third color . \ destroy target creature that's one or more of the colors chosen as you drafted cards named regicide .
(O) (RR) (^) (^) (^) (^) (creature) wolverine beast (&^^^/) (/&^^) tap two untapped beasts you control : target creature gains first strike until end of turn .
(N) (RR) (RR) (^) (enchantment) (creature) human warrior (&^^^/) (/&^^) creatures you control have trample . \ creatures your opponents control lose trample and can't have or gain trample .
(N) (RP) (^) (^) (^) (^) (artifact) whenever you cast a spell with PP in its mana cost , @ deals damage equal to that spell's converted mana cost to target creature or player .
(N) (UU) (WW) (^) (^) (instant) exile target creature . you draw cards equal to that creature's power . at the beginning of your next upkeep , return that card to the battlefield under its owner's control . if you do , discard cards equal to that creature's toughness .
(A) (BB) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your draw step , destroy each creature with converted mana cost equal to the number of % counters on @ . they can't be regenerated . \ countertype % age
(O) (GG) (^) (instant) arcane splice onto arcane GG ^ \ you gain &^^^ life .
(N) (GG) (GG) (^) (^) (creature) basilisk (&^^/) (/&^^^) morph GG GG ^ \ whenever @ deals combat damage to a creature , destroy that creature at end of combat .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) horror (&/) (/&) fear \ modular &^^^ \ at the beginning of your upkeep , you may move a +&^/ /+&^ counter from target creature onto @ .
(O) (RR) (^) (^) (enchantment) whenever you cast a creature spell , @ deals &^ damage to target player .
(N) (BB) (^) (^) (^) (sorcery) cipher \ target player discards a card .
(O) (UU) (^) (^) (creature) vedalken wizard mutant (&/) (/&) graft &^^ \ UU ^ : untap target creature with a +&^/ /+&^ counter on it .
(O) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ enters the battlefield , each player may scry &^ .
(N) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have menace .
(N) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ all creatures get -X/ /-X until end of turn , where X is the sacrificed creature's power .
(O) (UU) (WW) (^) (creature) bird scout (&^^/) (/&^^^) flying
(O) (BB) (^) (instant) target player sacrifices a creature .
(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) swampwalk \ BB : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , each player reveals the top card of his or her library . if all cards revealed this way are creature cards , put those cards onto the battlefield under their owners' control .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ RR ^ : @ deals &^ damage to target creature . that creature can't block this combat . activate this ability only if @ is attacking .
(O) (GG) (^) (^) (instant) untap target creature . it gets +&^^/ /+&^^^^ and gains reach until end of turn .
(N) (BB) (^) (^) (creature) nightmare horror (&^^/) (/&^) shadow \ when @ enters the battlefield , exile another target creature with shadow . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(N) (WW) (^) (^) (instant) cycling WW \ choose a color . creatures you control gain protection from the chosen color until end of turn .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool .
(O) (RR) (sorcery) @ deals &^ damage to each creature without flying .
(A) (land) as @ enters the battlefield , you may reveal a faerie card from your hand . if you don't , @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(N) (UU) (^) (^) (^) (instant) arcane splice onto arcane UU ^ ^ ^ \ exchange control of two target lands .
(A) (UU) (instant) target spell or permanent becomes blue .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't attack .
(A) (RR) (RR) (^) (creature) vampire warrior (&^/) (/&^) double strike \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (GG) (GG) (WW) (^) (creature) fungus (&^^^^^/) (/&^^^^) whenever @ or another creature you control with power &^^^^^ or greater dies , you may gain &^^^^^ life .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may destroy target vampire , werewolf , or zombie .
(A) (BB) (BB) (^) (^) (creature) spirit (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , you lose &^^^^ life .
(Y) (BB) (UU) (WW) (legendary) (creature) human artificer (&^^/) (/&^^) UU : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn . \ BB WW : target artifact creature gains deathtouch and lifelink until end of turn .
(N) (WW) (^) (creature) human samurai (&/) (/&^^) bushido &^^
(A) (BB) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) avatar minion (&^^^^/) (/&^^^^) when @ enters the battlefield , if you didn't cast it from your hand , you lose the game . \ whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ whenever @ deals combat damage to a player , that player loses the game .
(A) (GG) (^) (^) (^) (^) (enchantment) if an effect would create one or more tokens under your control , it creates twice that many of those tokens instead . \ if an effect would place one or more counters on a permanent you control , it places twice that many of those counters on that permanent instead .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you .
(A) (RR) (RR) (^) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^) flying \ if @ would die , return @ to its owner's hand instead . until that player's next turn , that player plays with that card revealed in his or her hand and can't play it .
(A) (GG) (^) (^) (^) (enchantment) all forests and all saprolings are &^/ /&^ green saproling creatures and forest lands in addition to their other types .
(O) (WW) (^) (^) (instant) tap all artifacts .
(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add UU UU to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion
_ASIDE_ (N) (BB) (BB) (^) (creature) human warrior (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki
_BSIDE_ (N) (BB) (BB) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) remove a % counter from @ : target creature gains fear until end of turn . \ countertype % ki
(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^^) fear \ transmute BB BB ^ \ sacrifice a creature : regenerate @ .
(O) (UU) (^) (^) (^) (creature) human spellshaper (&^/) (/&^^^) flying \ UU , T , discard a card : return target permanent you control to its owner's hand .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ UU UU ^ \ for each tapped nonland permanent target opponent controls , search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control . then that player shuffles his or her library .
(A) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) whenever @ attacks and isn't blocked , it assigns no combat damage this turn and defending player loses &^^ life .
(O) (^) (^) (artifact) BB , sacrifice @ : target player discards a card . activate this ability only any time you could cast a sorcery . \ when @ is put into a graveyard from the battlefield , draw a card .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ plainscycling ^ ^ \ WW WW ^ ^ ^ : return @ from your graveyard to your hand . activate this ability only during your upkeep .
(Y) (BB) (UU) (UU) (^) (^) (^) (legendary) (creature) kraken (&^^^^^/) (/&^^^^^^^^) islandwalk \ swampwalk \ whenever @ deals combat damage to a player , you may cast target instant or sorcery card from that player's graveyard without paying its mana cost . if that card would be put into a graveyard this turn , exile it instead .
(A) (GG) (^) (enchantment) whenever a face ~ down creature enters the battlefield under your control , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ whenever a permanent you control is turned face up , if it's a creature , it gets +&^^/ /+&^^ until end of turn .
(A) (WW) (WW) (^) (sorcery) will of the council ~ starting with you , each player votes for a nonland permanent you don't control . exile each permanent with the most votes or tied for most votes .
(O) (UU) (^) (instant) arcane splice onto arcane UU ^ ^ ^ \ return target creature to its owner's hand .
(O) (WW) (^) (^) (^) (instant) cycling GG UU WW ^ ^ ^ ^ ^ \ exile target attacking creature . \ when you cycle @ , exile up to two target attacking creatures .
(N) (BB) (^) (sorcery) target opponent sacrifices a green or white creature . if that player does , he or she loses &^^ life .
(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) trample \ banding
(N) (WW) (^) (creature) human cleric ally (&^^/) (/&^^) whenever you gain life , you may pay WW . if you do , put a +&^/ /+&^ counter on target creature .
(A) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures has " UU ^ : exile this creature , then return it to the battlefield under your control . "
(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ all mountains are plains .
(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool .
(A) (UU) (UU) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) persist \ whenever @ or another permanent enters the battlefield from a graveyard , draw a card . \ whenever a player casts a spell from a graveyard , draw a card .
(N) (GG) (creature) cat (&^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^) flying \ ^ , T : add one mana of any color to your mana pool .
(N) (UU) (instant) destroy target creature . it can't be regenerated . its controller creates a &^^^/ /&^^^ green ape creature token .
(N) (BB) (UU) (creature) human wizard (&^^/) (/&^^) BB UU ^ : whenever a card is put into an opponent's graveyard from anywhere this turn , that player loses &^ life . \ BB UU ^ ^ : target player puts the top two cards of his or her library into his or her graveyard .
(N) (GG) (^) (creature) plant elemental (&^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest .
(O) (UU) (^) (^) (^) (^) (sorcery) draw cards equal to the highest converted mana cost among permanents you control .
(N) (RR) (^) (^) (^) (creature) human archer (&^^/) (/&^^^) raid ~ when @ enters the battlefield , if you attacked with a creature this turn , @ deals &^^ damage to target creature or player .
(N) (^) (^) (artifact) equipment equip ^ ^ \ if equipped creature would deal combat damage , it deals double that damage instead . \ if another creature would deal combat damage to equipped creature , it deals double that damage to equipped creature instead .
(N) (BB) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library .
(N) (UU) (^) (^) (^) (creature) incarnation (&^^/) (/&^^) flying \ as long as @ is in your graveyard and you control an island , creatures you control have flying .
(A) (RR) (RR) (^) (creature) human barbarian (&^^/) (/&^^) first strike \ haste \ discard a card at random : @ gains protection from white until end of turn .
(N) (GG) (^) (^) (^) (creature) ox (&^^^/) (/&^^^) swampwalk
(N) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ protection from red
(O) (GG) (GG) (^) (^) (creature) beast (&^^^/) (/&^^^) morph GG GG ^ \ GG ^ ^ : target beast creature gets +&^/ /+&^ until end of turn .
(O) (WW) (creature) human cleric (&^/) (/&^) T : you gain &^ life .
(O) (UU) (^) (^) (creature) human spellshaper (&^^/) (/&^^) UU , T , discard a card : target creature gains flying until end of turn .
(O) (WW) (^) (creature) human wizard (&^/) (/&^) exalted \ UU : @ gains shroud until end of turn .
(O) (BB) (^) (^) (creature) snake (&^^/) (/&^^) swampwalk
(O) (RR) (^) (^) (creature) beast (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .
(O) (UU) (^) (^) (instant) exile up to two target creatures you control , then return those cards to the battlefield under their owner's control .
(N) (UU) (^) (^) (^) (^) (instant) delve \ return target nonland permanent you control and target nonland permanent you don't control to their owners' hands .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) WW , T : @ gets +&/ /+&^^^ until end of turn .
(O) (RR) (^) (^) (^) (creature) human soldier berserker (&^^/) (/&^^^) whenever @ attacks , if you control no untapped lands , it gets +&^^^/ /+& until end of turn .
(N) (GG) (^) (^) (instant) [ &^ = target nonattacking creature gains reach and deathtouch until end of turn . untap it . = target attacking creature gets +&^^/ /+&^^ and gains trample until end of turn . ]
(N) (UU) (UU) (^) (creature) illusion (&^^^^^/) (/&^^^^^) defender \ when @ becomes the target of a spell or ability , sacrifice it .
(N) (GG) (^) (^) (^) (^) (^) (creature) cat warrior (&^^^^^^/) (/&^^^^^^) trample \ cumulative upkeep GG or WW \ when @ dies , you gain &^^ life for each % counter on it . \ countertype % age
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has double strike as long as it's an enchantment . otherwise , prevent all damage that would be dealt by enchanted creature .
(A) (UU) (creature) sliver (&^/) (/&^) sliver creatures you control have flying .
(O) (GG) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ blocks or becomes blocked by a creature , destroy that creature at end of combat .
(N) (UU) (WW) (creature) human wizard (&^^/) (/&^^) UU WW : target creature gains flying until end of turn . \ UU WW ^ ^ ^ : detain target nonland permanent an opponent controls .
(A) (BB) (BB) (^) (sorcery) search your library for a card and put that card into your hand , then shuffle your library . you lose &^^^ life .
(O) (RR) (^) (^) (^) (^) (snow) (creature) slug (&^^^^/) (/&^^^) SS : @ gains haste until end of turn . \ sacrifice a creature : add RR to your mana pool .
(N) (UU) (^) (instant) arcane target player shuffles up to four target cards from his or her graveyard into his or her library .
(O) (land) T : add CC to your mana pool . \ ^ , T : add to your mana pool one mana of any color in your commander's color identity . if you spend this mana to cast your commander , it enters the battlefield with a number of additional +&^/ /+&^ counters on it equal to the number of times it's been cast from the command zone this game .
(N) (WW) (enchantment) XX : @ becomes an X/ /X wall creature with defender in addition to its other types until end of turn .
(O) (BB) (BB) (XX) (instant) arcane return X target creature cards from your graveyard to your hand .
(A) (BB) (BB) (^) (^) (enchantment) when @ enters the battlefield , exile the top seven cards of your library face down . \ you may look at and play cards exiled with @ . \ skip your draw step . \ you can't cast more than one spell each turn .
(N) (BB) (^) (sorcery) name a nonland card . target player reveals his or her hand . that player discards a card with that name . if he or she can't , you draw a card .
(O) (WW) (creature) human cleric (&^/) (/&^) T , sacrifice @ : destroy target aura .
(O) (BB) (^) (^) (^) (creature) elemental warrior (&^^^^/) (/&^^) wither
(A) (WW) (^) (enchantment) at the beginning of your upkeep , if there are four or more creatures on the battlefield , sacrifice @ and destroy all creatures . they can't be regenerated .
(N) (BB) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have " whenever a creature dealt damage by this creature this turn dies , put a +&^/ /+&^ counter on this creature . "
(O) (WW) (^) (creature) kor wizard ally (&^^^/) (/&^) @ can't be blocked by eldrazi scions .
(A) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , search your library for five cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ ^ ^ : the next time you would draw a card this turn , instead put the top card of the exiled pile into its owner's hand .
(O) (UU) (instant) madness UU \ draw a card .
(O) (RR) (^) (^) (^) (^) (sorcery) create two &^^/ /&^^^ red minotaur creature tokens with haste .
(O) (RR) (^) (creature) human soldier (&^^/) (/&^^) @ can't block .
(A) (GG) (GG) (^) (^) (^) (sorcery) until end of turn , creatures you control gain trample and get +X/ /+X , where X is the greatest power among creatures you control .
(A) (WW) (^) (^) (^) (creature) wall (&^^^^^/) (/&^^^^^^) defender \ flying \ @ can't block creatures with power &^^ or less .
(O) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , if you control no thopters other than @ , return @ to its owner's hand and create five &^/ /&^ colorless thopter artifact creature tokens with flying .
(A) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ ^ , T : destroy all artifacts , creatures , and enchantments .
(A) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals combat damage to a player , that player reveals his or her hand . you choose a nonland card from it . search that player's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library .
(O) (UU) (creature) merfolk (&^/) (/&^) cycling ^ ^
(A) (legendary) (land) each land is a swamp in addition to its other land types .
(O) (BB) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^) T : target player discards a card . activate this ability only during your turn . \ put a -&^/ /-&^ counter on @ : untap @ .
(A) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^^^) BB ^ ^ , T , exile @ : until end of turn , you may play cards from your graveyard . if a card would be put into your graveyard from anywhere this turn , exile that card instead .
(N) (RR) (^) (^) (enchantment) tap two untapped artifacts you control : @ deals &^ damage to target creature or player .
(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals combat damage to a player , you may draw a card .
(O) (GG) (GG) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : @ gets +&^/ /+&^^ until end of turn . \ countertype % spore
(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental cat (&^^^^/) (/&^^^^) when @ enters the battlefield , flip a coin until you lose a flip . put a +&^/ /+&^ counter on @ for each flip you win .
(O) (BB) (^) (^) (instant) cycling ^ ^ \ destroy target nonartifact , nonblack creature . it can't be regenerated .
(Y) (BB) (UU) (^) (^) (^) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) @ enters the battlefield tapped and doesn't untap during your untap step . \ sacrifice another creature : untap @ and put a +&^/ /+&^ counter on it . \ whenever @ attacks , destroy target creature defending player controls , then put a +&^/ /+&^ counter on @ .
(N) (GG) (WW) (^) (creature) human soldier archer (&^^/) (/&^^) first strike \ GG : regenerate @ .
(O) (RR) (RR) (^) (^) (^) (legendary) (creature) human rogue (&^^^/) (/&^^^) RR RR RR , T : destroy target noncreature artifact .
(A) (land) T : add CC to your mana pool . \ UU WW , T , exile a creature card from your graveyard : create a &^/ /&^ white spirit creature token with flying .
(O) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human , it gets an additional +&^/ /+&^ .
(N) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) @ has haste as long as no opponent controls a white or blue creature .
(O) (UU) (^) (instant) uncast target creature spell .
(O) (RR) (sorcery) flashback RR ^ ^ \ draw two cards , then discard two cards .
(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless there are seven or more cards in your graveyard .
(N) (WW) (WW) (^) (^) (creature) human archer (&^^/) (/&^^^) WW ^ ^ , T : @ deals &^^^ damage to target attacking or blocking creature . @ doesn't untap during your next untap step .
(O) (RR) (^) (^) (creature) cyclops (&^^^/) (/&^^^) @ attacks each turn if able .
(N) (WW) (WW) (^) (^) (^) (instant) exile target attacking creature and all equipment attached to it .
(A) (RR) (RR) (^) (^) (creature) devil (&^^^/) (/&^^^) haste \ whenever a creature you control attacks , @ deals &^ damage to defending player .
(O) (GG) (RW) (enchantment) aura enchant land \ enchanted land has shroud . \ whenever enchanted land is tapped for mana , its controller adds one mana of any color to his or her mana pool .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^^/) (/&^^^^^^) swampwalk \ at the beginning of your upkeep , return target creature card from your graveyard to the battlefield . \ at the beginning of each opponent's upkeep , that player sacrifices a creature .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life .
(N) (UU) (^) (^) (^) (^) (^) (creature) drake (&^^^^/) (/&^^^^) flying \ each creature you control with a +&^/ /+&^ counter on it has flying .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all nonartifact permanents .
(O) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) whenever @ is dealt damage , it deals that much damage to you .
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (^) (^) (instant) creatures you control get +&^/ /+&^ and gain lifelink until end of turn . untap those creatures .
(O) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^^/ /+&^^^ until end of turn .
_ASIDE_ (N) (RR) (RR) (^) (^) (creature) werewolf horror (&^^^/) (/&^^) when @ enters the battlefield , it deals &^ damage to each of up to two target creatures . \ RR RR ^ ^ ^ ^ : transform @ .
_BSIDE_ (N) (creature) eldrazi werewolf (&^^^^^^/) (/&^^^^) whenever @ attacks , it deals &^^ damage to target creature or player .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ cycling ^ ^ \ enchanted creature gets +&^/ /+& and has trample .
(N) (WW) (^) (enchantment) aura enchant creature \ WW ^ : the next &^ damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead .
(N) (GG) (^) (sorcery) target player shuffles up to three target cards from his or her graveyard into his or her library . \ draw a card . \ when @ is put into your graveyard from your library , shuffle your graveyard into your library .
(A) (RR) (RR) (RR) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR RR : target creature gets +&^/ /-&^ until end of turn .
(A) (BB) (BB) (XX) (sorcery) [ &^^ = target player loses X life . = return target creature card with converted mana cost X or less from your graveyard to the battlefield . = target creature gets -X/ /-X until end of turn . = up to X target creatures gain fear until end of turn . ]
(A) (RR) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , if you control a black permanent , you may put a +&^/ /+&^ counter on @ . \ at the beginning of your upkeep , if you control a green permanent , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) elemental beast (&^^^^^^/) (/&^^^^^^) RR ^ : @ deals &^ damage to each creature without flying .
(N) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , put a +&^/ /+&^ counter on target creature .
(O) (BB) (^) (sorcery) conspire \ return target creature card from a graveyard to its owner's hand .
(A) (^) (artifact) ^ , T : target creature gains banding until end of turn .
(O) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^) @ can block an additional creature each combat .
(O) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card .
(N) (RR) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^) when @ enters the battlefield , gain control of target creature an opponent controls with power &^^ or less until end of turn . untap that creature . it gains haste until end of turn .
(O) (RR) (sorcery) @ deals &^^ damage to target creature . that creature can't block this turn .
(O) (^) (^) (^) (artifact) (creature) insect (&^^/) (/&^^^) BB : @ gains lifelink until end of turn .
(N) (UU) (^) (creature) merfolk rogue (&^/) (/&^) morph UU \ whenever @ deals combat damage to a player , that player discards a card .
(N) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) creature spells you cast cost ^ more to cast .
(O) (BB) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^) when @ enters the battlefield , create two &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add WW WW to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion
(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) when @ enters the battlefield , destroy target enchantment . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .
(A) (RR) (^) (^) (enchantment) RR ^ ^ ^ : target opponent reveals a card at random from his or her hand . @ deals damage equal to that card's converted mana cost to that player . activate this ability only any time you could cast a sorcery .
(N) (BB) (^) (^) (^) (creature) human samurai (&^/) (/&^) bushido &^^ \ BB , pay &^^^^^ life : regenerate @ .
(A) (BB) (WW) (legendary) (creature) kor cleric (&^^/) (/&^^^) deathtouch \ ^ , sacrifice another creature : you gain life equal to the sacrificed creature's toughness . \ BB WW ^ , sacrifice another creature : exile target nonland permanent . activate this ability only if you have at least &^^^^^^^^^^ life more than your starting life total .
(O) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^^^) flying
(N) (UU) (^) (^) (^) (creature) beast (&^/) (/&^^^) UU ^ ^ , T : target creature gets -&^^/ /-& until end of turn .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& and has trample and lifelink .
(O) (UU) (instant) [ &^ = uncast target artifact spell . = return target artifact to its owner's hand . ]
(O) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) banding
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying and haste .
(A) (GG) (GG) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creature spells can't be uncasted .
(A) (UU) (UU) (^) (^) (creature) human mercenary (&^^/) (/&^^) ^ ^ ^ , T : search your library for a merfolk permanent card and put it onto the battlefield . then shuffle your library .
(O) (BB) (^) (^) (^) (^) (creature) zombie assassin (&^^^/) (/&^^) T , exile two cards from your graveyard and @ : destroy target nonblack creature . it can't be regenerated .
(A) (GG) (^) (creature) elf warrior (&^^/) (/&^) revolt ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a permanent you controlled left the battlefield this turn .
(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) BB , T : target player loses &^ life . \ GG , T : create a &^/ /&^ green saproling creature token .
(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool , then add an additional GG to your mana pool for each % counter removed this way . \ countertype % charge
(N) (WW) (WW) (^) (^) (^) (creature) bird soldier spirit (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(A) (GG) (^) (^) (^) (enchantment) each land gets +&^^/ /+&^^ as long as it's a creature .
(N) (UU) (^) (^) (^) (artifact) (creature) vedalken wizard (&^^/) (/&^^^) UU ^ ^ : untap target artifact .
(N) (BB) (^) (^) (^) (^) (creature) werewolf (&^^/) (/&^^^^) at end of combat , put a -&/ /-&^^ counter on each creature blocking or blocked by @ .
(N) (BB) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) fear \ evoke BB ^ \ when @ enters the battlefield , destroy target nonartifact , nonblack creature .
(O) (RR) (^) (^) (^) (sorcery) choose a creature type . @ deals damage to target creature or player equal to the number of permanents you control of the chosen type .
(Y) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may exile up to three other target creatures from the battlefield and/ /or creature cards from graveyards . \ when @ leaves the battlefield , return the exiled cards to their owners' hands .
(A) (UU) (UU) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , sacrifice a land . if you sacrifice an island this way , @ deals &^^^ damage to you . \ when you control no lands , sacrifice @ .
(N) (GG) (GG) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , create three &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(N) (GG) (^) (^) (instant) choose target creature you control . whenever that creature deals combat damage to a player or planeswalker this turn , draw that many cards .
(A) (BB) (RR) (^) (^) (creature) giant (&^^/) (/&^^) RR RR ^ : until end of turn , whenever you cast a black spell , put a +&^/ /+&^ counter on @ .
(A) (UU) (^) (instant) flashback UU ^ \ change the text of target spell or permanent by replacing all instances of one color word with another .
(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . tap that creature .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever a creature dies , @ gets +&^^/ /+&^^ until end of turn .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T : you may put a basic land card from your hand onto the battlefield tapped .
(N) (BB) (enchantment) white creatures get -&^/ /-&^ .
(O) (GG) (^) (^) (^) (^) (creature) spider (&^^^^/) (/&^^^^) reach
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^) flash \ protection from red
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures , then search target opponent's library for up to three creature cards and put them into his or her graveyard . then that player shuffles his or her library .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr construct (&^^^^/) (/&^^^^^^^) when @ enters the battlefield , create four &^/ /&^ colorless myr artifact creature tokens . \ whenever @ attacks , you may tap X untapped myr you control . if you do , @ gets +X/ /+& until end of turn and deals X damage to defending player .
(Y) (BB) (GG) (UU) (^) (legendary) (creature) naga shaman (&^^^/) (/&^^^) whenever @ enters the battlefield or attacks , put the top three cards of your library into your graveyard . \ whenever one or more creature cards are put into your graveyard from your library , create a &^^/ /&^^ black zombie creature token .
(O) (^) (artifact) (creature) construct (&/) (/&) modular &^
(N) (RR) (RR) (^) (^) (sorcery) [ &^ = destroy target plains and target white creature . = destroy target island and target blue creature . ]
(O) (RR) (^) (^) (creature) elemental spirit (&^^/) (/&^) when @ dies , it deals &^^ damage to target creature .
(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a blue source of your choice would deal damage to you this turn , prevent that damage .
(O) (BB) (XX) (instant) target creature gets +X/ /+& until end of turn .
(O) (GG) (GG) (creature) elf (&^^/) (/&^) echo GG GG \ when @ enters the battlefield , draw a card .
(N) (land) T : add CC to your mana pool . \ ^ , T : add GG to your mana pool . \ ^ ^ , T : add RR or WW to your mana pool .
(A) (RR) (^) (creature) human soldier (&^^^^/) (/&^^^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land .
(N) (GG) (^) (^) (sorcery) reveal cards from the top of your library until you reveal a land card . put that card onto the battlefield and the rest on the bottom of your library in any order . clash with an opponent . if you win , return @ to its owner's hand .
(N) (WW) (WW) (^) (^) (^) (instant) reinforce X ~ WW WW XX \ creatures you control get +&^^/ /+&^^ until end of turn .
(O) (BB) (^) (^) (sorcery) cycling ^ ^ \ madness BB ^ ^ ^ \ target creature gets -&^^^/ /-&^^^ until end of turn .
(N) (UU) (WW) (creature) sliver (&^^/) (/&^^) all slivers have shroud .
(O) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^^)
(O) (UU) (WW) (creature) merfolk knight (&^^/) (/&^^) protection from red
(O) (WW) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&/ /+&^^ .
(O) (GG) (^) (instant) target creature loses shadow until end of turn . \ draw a card .
(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^^)
(O) (UU) (^) (^) (^) (creature) moonfolk wizard (&^^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target creature with power &^^ or less can't be blocked this turn .
_ASIDE_ (N) (BB) (sorcery) target player discards a card .
_BSIDE_ (N) (RR) (^) (^) (^) (sorcery) destroy target land .
(N) (WW) (^) (creature) human cleric (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have lifelink .
(A) (^) (^) (artifact) (creature) wolf construct (&^^^^^/) (/&^^^^^) @ can't attack or block unless a player has no cards in hand .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool .
(O) (WW) (WW) (creature) kithkin (&^/) (/&^) @ can't be blocked by creatures with power &^^^ or greater .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ imprint ~ when @ enters the battlefield , you may exile an instant card from your hand . \ whenever equipped creature deals combat damage to a player , you may copy the exiled card . if you do , you may cast the copy without paying its mana cost .
(N) (UU) (^) (^) (enchantment) aura enchant creature \ T : tap enchanted creature . \ T : untap enchanted creature .
(N) (^) (^) (artifact) T , remove a counter from a permanent you control : [ &^ = put a % counter on target artifact . = put a +&^/ /+&^ counter on target creature . ] \ countertype % charge
(A) (UU) (enchantment) at the beginning of your upkeep , you may look at the top card of your library . if it's a creature card , you may reveal it and put a % counter on @ . \ at the beginning of each end step , if there are three or more % counters on @ , you may put a kraken , leviathan , octopus , or serpent creature card from your hand onto the battlefield . \ countertype % quest
(O) (UU) (^) (^) (sorcery) look at the top two cards of your library . manifest one of those cards , then put the other on the top or bottom of your library .
(O) (GG) (GG) (^) (^) (creature) elf artificer (&^^^/) (/&^^^) trample \ fabricate &^
(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , @ deals that much damage to that creature's controller .
(A) (BB) (^) (^) (^) (^) (^) (creature) nightmare horse (*/) (/*) flying \ @ 's power and toughness are each equal to the number of swamps you control .
(E) (BB) (WW) (^) (sorcery) destroy target silver ~ bordered permanent in any game you can see from your seat .
(O) (BB) (^) (creature) human artificer (&^/) (/&^) deathtouch \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , create a &^/ /&^ colorless servo artifact creature token .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , target player discards two cards . \ BB : regenerate enchanted creature .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying \ BB : @ deals &^ damage to each creature and each player .
(O) (BB) (GG) (sorcery) choose target creature . put the top four cards of your library into your graveyard , then that creature gets -&^/ /-&^ until end of turn for each land card in your graveyard .
(A) (WW) (WW) (^) (^) (enchantment) aura enchant land you control \ enchanted land has " WW WW , T : create a &/ /&^ white caribou creature token . " \ sacrifice a caribou token : you gain &^ life .
(A) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ when @ enters the battlefield , you get EE EE . \ T , pay EE : tap target creature or planeswalker . its activated abilities can't be activated this turn .
(A) (GG) (RR) (enchantment) GG RR ^ ^ , discard two cards at random : @ deals &^^^^ damage to target creature or player .
(N) (UR) (^) (^) (instant) creatures your opponents control get -&^/ /-& until end of turn if UU was spent to cast @ , and creatures you control get +&^/ /+& until end of turn if RR was spent to cast it .
(Y) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ , has flying and first strike , and is an angel in addition to its other types . \ when enchanted creature dies , return @ to its owner's hand .
(A) (UU) (^) (^) (^) (enchantment) sorcery spells cost ^ ^ ^ more to cast .
(O) (^) (^) (^) (artifact) T : add to your mana pool one mana of any color in your commander's color identity . \ sacrifice @ : draw a card .
(N) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of your end step , clash with an opponent . if you win , gain control of enchanted creature . otherwise , that player gains control of enchanted creature .
(O) (UU) (UU) (^) (enchantment) cumulative upkeep UU \ ^ : target creature gains flying until end of turn .
_ASIDE_ (N) (GG) (sorcery) all lands you control become &^/ /&^ creatures until end of turn . they're still lands .
_BSIDE_ (N) (BB) (^) (sorcery) return target creature card from your graveyard to the battlefield . you lose life equal to its converted mana cost .
(N) (RR) (^) (^) (enchantment) at the beginning of each player's end step , @ deals X damage to that player , where X is the number of untapped lands he or she controls .
(N) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to you , @ deals that much damage to that creature's controller .
(O) (GG) (^) (instant) return target creature card from your graveyard to your hand .
(O) (GG) (^) (^) (sorcery) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard .
(A) (WW) (^) (legendary) (creature) fox samurai (&^^/) (/&^) bushido &^ \ WW ^ , T : put a % counter on target creature . that creature gains bushido &^ and becomes a samurai in addition to its other creature types . activate this ability only any time you could cast a sorcery . \ countertype % training
(N) (GG) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .
(O) (GG) (^) (^) (creature) human druid (&/) (/&^^^) defender \ T : add X mana in any combination of colors to your mana pool , where X is the number of creatures with defender you control .
(O) (UU) (instant) [ &^ = destroy target red permanent . = return target mountain to its owner's hand . ]
(N) (WW) (^) (creature) human samurai (&^/) (/&^^) bushido &^ \ as long as you control a legendary samurai , @ gets +&^/ /+&^^ and has vigilance .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you .
(O) (RR) (^) (^) (^) (sorcery) add RR to your mana pool for each card in your hand .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) insect (&^^/) (/&^^) flying \ deathtouch \ when @ enters the battlefield , create four &^/ /&^ green insect creature tokens with flying and deathtouch .
(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have indestructible .
(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) defender \ landfall ~ whenever a land enters the battlefield under your control , @ loses defender until end of turn .
(A) (BB) (GG) (UU) (^) (^) (^) (^) (creature) fungus beast (&^^^^^^/) (/&^^^^) trample \ whenever @ deals damage to an opponent , you draw a card and that opponent discards a card .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or UU to your mana pool .
(N) (GG) (GG) (^) (instant) choose target creature . when that creature dies this turn , return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner .
(A) (UU) (UU) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you may cast spells as though they had flash .
(O) (RR) (^) (instant) replicate RR ^ \ @ deals &^ damage to target creature or player .
(O) (^) (^) (^) (artifact) T : add WW or BB to your mana pool . \ BB WW , T , sacrifice @ : draw a card .
(O) (RR) (^) (^) (^) (^) (sorcery) madness RR ^ \ @ deals &^^^^ damage to target creature .
(E) (WW) (^) (enchantment) as @ comes into play , choose an artist . \ WW ^ : the next time a source of your choice by the chosen artist would deal damage to you this turn , prevent that damage . \ WW ^ : return @ to its owner's hand .
(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add BB or RR to your mana pool . put a % counter on @ . \ countertype % depletion
(A) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) when @ enters the battlefield , you get EE EE EE . \ pay EE EE EE : @ gets +X/ /+X until end of turn , where X is its power .
(O) (GG) (^) (sorcery) look at the top four cards of your library . you may reveal a creature or land card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(O) (BB) (BB) (^) (enchantment) aura enchant creature \ when enchanted creature leaves the battlefield , its controller sacrifices a creature .
(O) (BB) (^) (^) (^) (^) (^) (creature) zombie mutant (&^^^^^/) (/&^^^) swampcycling ^ ^ \ BB : regenerate @ .
(O) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^/) (/&^) tap an untapped creature you control : @ gains flying until end of turn .
(N) (GG) (^) (creature) elf shaman (&^/) (/&^) T : each &^/ /&^ creature you control gets +&^/ /+&^^ until end of turn .
(O) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) trample \ @ can't attack unless there is a mountain on the battlefield .
(A) (BB) (RR) (enchantment) black and/ /or red permanents and spells are colorless sources of damage .
(O) (BR) (creature) elemental shaman (&^/) (/&^) ^ : add BB or RR to your mana pool . activate this ability no more than three times each turn .
(A) (UU) (UU) (enchantment) UU UU , return two islands you control to their owner's hand : return target creature to its owner's hand .
(N) (WW) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ lifelink \ megamorph WW WW ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .
(O) (WW) (^) (^) (^) (creature) giant soldier (&^^/) (/&^^^^^) @ has vigilance as long as you control a gate .
(N) (BB) (UU) (instant) target creature gets -&^^^/ /-& until end of turn . \ target creature gets -&/ /-&^^^ until end of turn .
(A) (WW) (WW) (^) (^) (creature) human cleric (&^/) (/&^) T : @ deals &^ damage to target player . \ WW WW ^ , T : return target creature an opponent controls to its owner's hand .
(O) (WW) (^) (creature) human rebel (&^^/) (/&^^)
(A) (RR) (RR) (^) (^) (^) (instant) entwine RR ^ \ cast @ only during your turn and only during combat . \ [ &^ = creatures you control gain double strike until end of turn . = untap all creatures you control . after this phase , there is an additional combat phase . ]
(N) (GG) (^) (^) (creature) kithkin scout (&^^/) (/&^^) whenever an attacking kithkin or elf is put into your graveyard from the battlefield , you may draw a card .
(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^) UU , T : uncast target spell unless its controller pays ^ .
(N) (UU) (UU) (^) (enchantment) when @ enters the battlefield , it becomes an aura with enchant creature . manifest the top card of your library and attach @ to it . \ enchanted creature has flying and hexproof .
(O) (RR) (creature) beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .
(O) (WW) (^) (creature) cat soldier (&^/) (/&^^^) as long as @ is equipped , it gets +&^/ /+&^ and has vigilance .
(O) (BB) (^) (^) (^) (creature) hound (&^^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn . \ when @ dies , target player loses life equal to its power .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB WW to your mana pool .
(O) (GG) (^) (^) (creature) rhino (&^^/) (/&^^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ : add RR or WW to your mana pool .
(N) (UU) (instant) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library .
(N) (BB) (RR) (creature) goblin warrior (&^^^/) (/&^) haste
(A) (artifact) discard your hand , sacrifice @ : add three mana of any one color to your mana pool . activate this ability only any time you could cast an instant .
(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) when @ dies , you may pay UU ^ . if you do , draw a card .
(O) (RG) (RG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ remove a -&^/ /-&^ counter from @ : add one mana of any color to your mana pool .
(O) (UU) (^) (^) (instant) arcane reveal the top three cards of your library . an opponent chooses one of them . put that card into your graveyard and the rest into your hand .
(A) (BR) (BR) (^) (^) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ whenever a player draws a card , @ deals &^ damage to that player .
(O) (GG) (^) (^) (creature) beast (&^^^/) (/&^^) bloodrush ~ GG , discard @ : target attacking creature gets +&^^^/ /+&^^ until end of turn .
(O) (UU) (UU) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may tap or untap target creature .
(O) (UU) (^) (instant) return target creature to its owner's hand . if @ was kicked , it deals &^^ damage to another target creature . \ kicker RR ^
(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ as long as equipped creature is a human or an angel , it has vigilance .
(O) (WW) (^) (creature) human knight (&^/) (/&^) first strike \ WW ^ : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (creature) kithkin soldier (&^/) (/&^) WW ^ , Q : create a &^/ /&^ white kithkin soldier creature token .
(A) (BB) (UU) (^) (^) (creature) djinn (&^^^^^/) (/&^^^) islandwalk \ at the beginning of your upkeep , you lose &^^ life .
(N) (UU) (UU) (^) (instant) uncast target spell . its controller draws a card . \ draw a card .
(N) (RR) (^) (^) (^) (^) (creature) ogre (&^^/) (/&^^^) RR , discard a card at random : @ gets +&^^^/ /+& until end of turn .
(O) (RG) (^) (^) (creature) goblin warrior shaman (&^^/) (/&^^^) whenever you cast a red spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a green spell , @ gains forestwalk until end of turn .
(O) (RR) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ @ has haste as long as you control another colorless creature .
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature you control deals combat damage to a player , that player discards a card .
(N) (^) (artifact) (creature) golem (&^/) (/&^) ^ , T : put a +&^/ /+&^ counter on @ .
(O) (WW) (^) (creature) unicorn (&^/) (/&^^) WW ^ , T , sacrifice @ : destroy target artifact or enchantment .
(N) (BB) (UU) (^) (creature) zombie siren (&^^/) (/&^) flying \ inspired ~ whenever @ becomes untapped , each opponent discards a card , then puts the top card of his or her library into his or her graveyard .
(A) (GG) (GG) (RR) (RR) (^) (^) (^) (sorcery) create four &^^/ /&^^ red and green satyr creature tokens with haste .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying . \ discard a card : return enchanted creature to its owner's hand .
(N) (RR) (^) (instant) target player reveals his or her hand . for each blue instant card revealed this way , that player discards that card unless he or she pays &^^^^ life .
(O) (WW) (^) (^) (creature) bird soldier (&^^/) (/*) flying \ domain ~ @ 's toughness is equal to the number of basic land types among lands you control .
(N) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ BB BB , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : put a -&^/ /-&^ counter on target creature . \ countertype % charge
(O) (GG) (creature) cat (&^^^/) (/&^^) shroud \ when @ enters the battlefield , sacrifice it unless you sacrifice a land .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ WW WW ^ ^ ^ , sacrifice @ : exile enchanted creature .
(A) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , sacrifice @ unless you remove a +&^/ /+&^ counter from it . \ ^ , discard a card : put a +&^/ /+&^ counter on @ .
(N) (GG) (GG) (GG) (^) (^) (^) (creature) cat warrior (&^^^/) (/&^^^) @ must be blocked by exactly one creature if able . \ whenever @ attacks , create X tokens that are copies of @ and that are tapped and attacking , where X is the number of creatures defending player controls . exile the tokens at the beginning of the next end step .
(O) (WW) (^) (enchantment) morph WW ^ \ creatures you control get +&/ /+&^ .
(N) (^) (^) (artifact) whenever you're dealt damage , put that many % counters on @ . \ at the beginning of each upkeep , you may remove a % counter from @ . if you do , you gain &^ life . \ countertype % charge
(O) (BB) (sorcery) destroy target creature if it has the least power or is tied for least power among creatures on the battlefield .
(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) goblin mutant (&^^^^/) (/&^^^^) T : @ deals &^ damage to target creature or player . \ RR XX , T , sacrifice @ : @ deals X damage to target creature or player .
(A) (UU) (UU) (sorcery) sacrifice an artifact . if you do , search your library for an artifact card . if that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost , put it onto the battlefield . if it's greater , you may pay XX , where X is the difference . if you do , put it onto the battlefield . if you don't , put it into its owner's graveyard . then shuffle your library .
(O) (WW) (^) (^) (creature) griffin (&^^/) (/&^^) flying
(N) (WW) (^) (^) (^) (enchantment) exalted \ whenever a creature you control attacks alone , you may tap target creature .
(A) (BB) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) devoid \ when @ enters the battlefield , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . " \ BB GG , sacrifice a creature : target creature gets -&^^/ /-&^^ until end of turn .
(N) (GG) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ attacks , add GG GG GG RR RR RR to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .
(O) (BB) (^) (^) (^) (creature) leech (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target land that player controls . that land doesn't untap during its controller's next untap step .
(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie ogre (&^^^^/) (/&^^^^^^) megamorph BB ^ ^ ^ ^ ^ ^
(O) (BB) (^) (^) (^) (creature) elf rogue (&^^/) (/&^^^) deathtouch
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , create a &^/ /&^ white spirit creature token with flying . \ BB ^ , discard two cards : return @ from your graveyard to the battlefield tapped .
(A) (GG) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may create a &^/ /&^ colorless sliver creature token .
(A) (GW) (GW) (GW) (^) (creature) elf knight (&^^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .
(O) (RR) (^) (^) (creature) human shaman ally (&^^^/) (/&^^) cohort ~ T , tap an untapped ally you control : discard a card . if you do , draw a card .
(A) (GG) (^) (^) (creature) human scout (&^^^/) (/&^^) whenever a land enters the battlefield under your control , investigate . \ whenever you sacrifice a clue , put a +&^/ /+&^ counter on @ .
(O) (GG) (creature) snake (&^/) (/&^) swampwalk
(O) (land) T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .
(A) (^) (^) (^) (artifact) activated abilities of artifacts and creatures can't be activated unless they're mana abilities .
(A) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , sacrifice it unless you pay ^ for each card in your hand .
(O) (WW) (^) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ creatures you control get +&^/ /+&^ until end of turn .
(A) (UU) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^^) white spells you cast cost ^ less to cast . \ blue spells you cast cost ^ less to cast . \ spells your opponents cast cost ^ more to cast .
(O) (UU) (^) (^) (creature) crab (&^^/) (/&^^^) UU ^ ^ ^ ^ ^ ^ : monstrosity &^^^^ . \ as long as @ is monstrous , it has hexproof .
(N) (GG) (^) (^) (^) (sorcery) destroy all islands .
(N) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , you may search your library for a faerie card , reveal it , then shuffle your library and put that card on top of it .
(A) (RR) (RR) (^) (^) (^) (^) (creature) hellion beast (&^^^^^^/) (/&^^^^^^) echo RR RR ^ ^ ^ ^ \ when @ enters the battlefield , it deals &^^^^ damage to each other creature .
(A) (BB) (creature) human assassin (&^/) (/&^) BB , T , pay &^ life : put a +&^/ /+&^ counter on @ . \ BB ^ ^ , T , remove X +&^/ /+&^ counters from @ : @ deals X damage to target creature .
(N) (RR) (^) (^) (creature) elemental shaman (&^^/) (/&^^) when @ enters the battlefield , put a +&^/ /+&^ counter on each other shaman creature you control . \ whenever a creature you control with a +&^/ /+&^ counter on it attacks , you may have that creature deal &^ damage to target player .
(A) (UU) (^) (^) (^) (instant) target player gains control of up to three target nonattacking creatures until end of turn . untap those creatures . they block this turn if able .
(O) (WW) (^) (creature) rebel bird (&^/) (/&^) flying \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (UU) (^) (^) (^) (creature) salamander rogue (&^^/) (/&^^^^)
(N) (GG) (RR) (sorcery) @ deals damage to target creature equal to the number of lands you control .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ whenever a permanent owned by another player is put into a graveyard from the battlefield , you draw a card and you lose &^ life .
(O) (GW) (^) (^) (creature) centaur warrior (&^^^/) (/&^) when @ dies , you may gain &^^^ life .
(A) (GG) (^) (creature) human rogue (&^^/) (/&^) GG ^ , sacrifice a human : put two +&^/ /+&^ counters on target creature .
(N) (UU) (UU) (^) (creature) wall (&^/) (/&^^^^^) defender \ flying
(N) (GG) (GG) (^) (instant) tap all blocking creatures . prevent all combat damage that would be dealt this turn . each attacking creature and each blocking creature doesn't untap during its controller's next untap step .
(O) (RR) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .
(N) (GG) (RR) (WW) (creature) beast (&^^^^^/) (/&^^^^)
(N) (WW) (WW) (creature) human knight (&^^/) (/&^) protection from black \ WW : @ gains flying until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has flying as long as you control a red or white permanent .
(O) (WW) (creature) human spellshaper (&^/) (/&^) WW , T , discard a card : target creature can't attack this turn .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) whenever @ attacks , you may pay WW . if you do , tap target creature an opponent controls .
(O) (GG) (instant) untap target creature . it gets +&^/ /+&^^^ until end of turn .
(A) (RR) (XX) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ @ deals X damage to target creature or player .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+& .
(A) (RR) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flying \ players can't cast spells during combat . \ RR : target creature attacks this turn if able .
(O) (UU) (instant) as an additional cost to cast @ , sacrifice a blue permanent . \ uncast target spell .
(A) (BB) (BB) (^) (enchantment) (creature) demon (&^^^^^/) (/&^^^^^) flying \ at the beginning of your upkeep , each opponent draws a card .
(O) (BB) (^) (^) (creature) scorpion (&^/) (/&^) whenever @ deals damage to a player , that player gets a % counter . \ countertype % poison
(N) (GG) (^) (^) (^) (^) (^) (enchantment) (creature) ox (&^^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature must be blocked this turn if able .
(O) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . you get EE EE .
(N) (UU) (^) (creature) beast (&^^/) (/&^^) flash \ when @ enters the battlefield , creatures you control gain shroud until end of turn . \ when @ enters the battlefield , sacrifice it unless GG was spent to cast it .
(A) (WW) (^) (^) (^) (^) (creature) gargoyle (&^^/) (/&^^) flying \ when @ dies , return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step . \ WW ^ ^ ^ ^ : exile @ .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .
(N) (UU) (WW) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ protection from red
(Y) (BB) (BB) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ lifelink \ pay &^^^^^^^ life : draw seven cards .
(O) (RR) (^) (^) (instant) @ deals &^ damage to target creature or player . \ draw a card at the beginning of the next turn's upkeep .
(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(O) (RR) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^)
(N) (BB) (BB) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , you may destroy target creature with converted mana cost &^^^ or less .
(N) (UU) (^) (^) (instant) tap all creatures without flying .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^^^) flying \ when @ dies , you may shuffle it into its owner's library .
(O) (BB) (creature) spirit (&^/) (/&^) @ can't block and can't be blocked .
_ASIDE_ (N) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn .
_BSIDE_ (N) (WW) (instant) destroy target enchantment .
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(A) (^) (^) (^) (^) (artifact) ^ , T : each nontoken permanent originally printed in the antiquities expansion is sacrificed by its controller .
(O) (RR) (RR) (^) (^) (sorcery) recover RR RR \ destroy target artifact or land .
(O) (BB) (^) (^) (creature) nightstalker cat (&^^/) (/&^^) BB , sacrifice @ : destroy target creature blocking @ . \ sacrifice a creature named feral shadow , a creature named breathstealer , and @ : search your library for a card named spirit of the night and put that card onto the battlefield . then shuffle your library .
(O) (UU) (sorcery) tap one or two target creatures without horsemanship .
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , reveal the top four cards of your library . put all zombie cards revealed this way into your hand and the rest on the bottom of your library in any order . \ BB ^ : regenerate @ .
(O) (RR) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn .
(A) (artifact) T : exile a card from your hand face down . you may look at it for as long as it remains exiled . \ T : return a card you own exiled with @ to your hand . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ @ can be attached only to a creature with toughness &^^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(O) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . scry &^ .
(A) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^^) tap five untapped clerics you control : you gain &^^^^^^^^^^ life .
(A) (WW) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^^) other creatures you control get +&^/ /+&^ .
(Y) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target land .
(A) (land) @ enters the battlefield tapped . \ T : add BB or GG to your mana pool . \ BB GG ^ : @ becomes a &^^/ /&^^ black and green elemental creature with deathtouch until end of turn . it's still a land .
(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) mountainwalk
(A) (BB) (RR) (WW) (^) (^) (creature) goblin berserker (&^^/) (/&^^) haste \ whenever @ attacks , creatures you control gain first strike and deathtouch until end of turn .
(N) (GG) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to each creature with flying .
(Y) (BB) (RR) (^) (^) (^) (creature) hound (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ cards in graveyards can't be the targets of spells or abilities . \ when @ dies , exile it and each player returns all creature cards from his or her graveyard to his or her hand .
(A) (artifact) T : add BB to your mana pool .
(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) deathtouch \ ferocious ~ whenever @ attacks , if you control a creature with power &^^^^ or greater , @ gets +&^/ /+&^ until end of turn .
(A) (^) (^) (artifact) whenever a land enters the battlefield , @ deals &^^ damage to that land's controller .
(N) (^) (^) (artifact) ^ ^ , T : target creature with power &^^^ or less gains flying until end of turn .
(O) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ when @ enters the battlefield , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(A) (RR) (WW) (^) (^) (^) (legendary) (creature) human knight (&^^^^/) (/&^^^^) melee \ other creatures you control have melee .
(O) (WU) (creature) kithkin soldier (&^/) (/&^) flash
(N) (GG) (WW) (^) (creature) sliver (&^/) (/&^) all slivers have " when this permanent enters the battlefield , destroy target artifact or enchantment . "
(A) (UR) (creature) elemental (&^/) (/&^^) exile an instant or sorcery spell you control : put two +&^/ /+&^ counters on @ .
(A) (BB) (GG) (UU) (XX) (sorcery) target opponent exiles the top X cards of his or her library . you may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs .
(N) (GG) (^) (^) (^) (sorcery) destroy all enchantments target player controls .
(O) (RR) (sorcery) destroy target creature with defender .
(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire skeleton (&^^^/) (/&^^^) flying \ when @ enters the battlefield , create two &^/ /&^ black bat creature tokens with flying . \ BB BB ^ ^ ^ , sacrifice a bat : create two &^/ /&^ black bat creature tokens with flying . \ sacrifice a bat : regenerate @ .
(A) (BB) (RR) (^) (legendary) (creature) human cleric (&^^^/) (/&^) ^ ^ , sacrifice a creature : @ deals &^^ damage to target creature or player if the sacrificed creature was red . draw a card if the sacrificed creature was black .
(N) (BB) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) : if @ is tapped , exile target creature card from a graveyard and untap @ .
(N) (GG) (RR) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) T : add CC CC to your mana pool .
(O) (WW) (WW) (creature) cat cleric (&^^/) (/&^^) lifelink
(N) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : search your library for an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays XX , where X is its converted mana cost .
(N) (WW) (^) (^) (^) (instant) bolster &^ , then put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it .
(A) (GG) (creature) insect (&^/) (/&^) at the beginning of your upkeep , if you control five or more lands , put four +&^/ /+&^ counters on @ .
(Y) (land) T : add CC to your mana pool . \ RG , T : add RR RR , GG RR , or GG GG to your mana pool .
(O) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ prowess
(A) (BB) (BB) (XX) (sorcery) put X -&^/ /-&^ counters on each creature . shuffle @ into its owner's library .
(N) (UU) (^) (^) (instant) replicate UU ^ ^ \ create a &^^^/ /&^^^ blue weird creature token with defender and flying . exile it at the beginning of the next end step .
(N) (^) (artifact) cumulative upkeep ^ \ when you play a card , sacrifice @ . \ ^ ^ : you gain &^ life .
(O) (BB) (creature) rat (&^/) (/&^) swampwalk
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) sliver (&^^^^^/) (/&^^^^^) sliver creatures you control have trample .
(N) (UU) (UU) (^) (^) (enchantment) creatures you control have flying .
(A) (UU) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) flying \ UU UU ^ : exile the top card of your library . until end of turn , you may play that card .
(A) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) devour &^^ \ at the beginning of your upkeep , create a &^/ /&^ green saproling creature token for each +&^/ /+&^ counter on @ .
(O) (WW) (^) (instant) rebound \ target creature gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target permanent becomes the color or colors of your choice until end of turn .
(N) (BB) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ when @ enters the battlefield , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . " \ whenever another creature you control dies , scry &^ .
(A) (^) (^) (artifact) at the beginning of each player's draw step , if @ is untapped , that player draws an additional card .
(A) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^) defender \ @ has indestructible as long as it has defender . \ ^ : until end of turn , @ loses defender and gains flying .
(Y) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) demon dragon (&^^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , discard your hand . each opponent sacrifices a creature for each card discarded this way .
(N) (^) (^) (artifact) T : tap target artifact you don't control .
(N) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ BB BB ^ ^ ^ ^ ^ : monstrosity &^ . \ when @ becomes monstrous , destroy target non ~ gorgon creature an opponent controls .
(A) (BB) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) flying \ whenever another creature enters the battlefield under your control , target creature gets +&^^/ /+& until end of turn .
(N) (RR) (^) (^) (creature) wall (&^^/) (/&^^^^^) defender \ whenever you discard a card , you may sacrifice @ . if you do , return the discarded card from your graveyard to your hand .
(Y) (RR) (RR) (RR) (XX) (sorcery) destroy X target artifacts and/ /or creatures . for each permanent destroyed this way , its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card . those players put the exiled cards onto the battlefield , then shuffle their libraries .
(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^^/ /+& .
(A) (WU) (WU) (^) (^) (creature) bird spirit (&^^^^/) (/&^^^) flying \ if a source would deal damage to @ , prevent that damage . the source's controller draws cards equal to the damage prevented this way .
(O) (WW) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&/ /+&^ until end of turn . "
(O) (BB) (^) (^) (^) (creature) zombie crocodile (&^^^^^/) (/&^)
(A) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature has first strike , trample , and haste . \ ^ : if you control equipment named helm of kaldra , sword of kaldra , and shield of kaldra , create a legendary &^^^^/ /&^^^^ colorless avatar creature token named kaldra and attach those equipment to it .
(O) (GG) (^) (instant) destroy target artifact or enchantment .
(N) (BB) (RR) (^) (creature) zombie wizard (&^^/) (/&^^) unearth BB RR ^ ^ ^ ^ ^ \ when @ enters the battlefield , it deals damage to target player equal to the number of nonbasic lands that player controls .
(Y) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , it deals that much damage to each creature that player controls .
(N) (UU) (^) (^) (creature) human rogue (&^/) (/&^) dethrone \ whenever @ deals combat damage to a player , draw a card .
(O) (BB) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have first strike .
(N) (UU) (^) (^) (sorcery) draw a card for each tapped creature target opponent controls .
(A) (UU) (instant) change the target of target spell with a single target unless that spell's controller pays ^ ^ .
(O) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^ damage to that creature and &^^^^ damage to that creature's controller .
(O) (BB) (^) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay BB .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , destroy the other creature .
(A) (WW) (^) (^) (enchantment) nonartifact creatures get +&^^/ /+&^^ as long as they all share a color .
(N) (GG) (GG) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) vanishing &^^ \ if @ was kicked , it enters the battlefield with three additional % counters on it . \ countertype % time \ kicker ^ ^ ^ ^
(N) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by creatures with flying .
(A) (GG) (GG) (^) (^) (creature) wurm (&^^^/) (/&^^^) trample \ delirium ~ at the beginning of your upkeep , if there are four or more card types among cards in your graveyard , put three +&^/ /+&^ counters on @ .
(N) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^^/ /&^^ assembly ~ worker artifact creature until end of turn . it's still a land . \ T : target assembly ~ worker creature gets +&^/ /+&^ until end of turn .
(O) (BB) (creature) zombie (&^/) (/&^^) @ can't block humans .
(N) (UU) (^) (^) (^) (sorcery) rebound \ look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .
(N) (UU) (UU) (^) (^) (sorcery) return one or two target creatures to their owners' hands .
(O) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , target creature you control gains protection from the color of your choice until end of turn .
(O) (WW) (creature) human soldier (&^^/) (/&^)
(A) (BG) (BG) (^) (^) (^) (legendary) (creature) treefolk shaman (&^^/) (/&^^^^^) indestructible \ whenever @ attacks , reveal the top card of your library . if it's a creature card , you gain life equal to that card's toughness , lose life equal to its power , then put it into your hand .
(N) (RR) (^) (^) (enchantment) whenever a player casts a spell , @ deals &^^ damage to that player .
(O) (WW) (WW) (^) (creature) griffin (&^^/) (/&^^^) flying
(N) (^) (^) (^) (artifact) (creature) gnome (&^/) (/&^) T : target spell becomes colorless . \ T : target permanent becomes colorless until end of turn .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ . \ enchanted creature has intimidate as long as its controller controls no other creatures .
(N) (GG) (RR) (^) (^) (enchantment) attacking creatures you control get +&^/ /+& and have menace .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) you may exile two red cards from your hand rather than pay @ 's mana cost . \ untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .
(O) (RR) (^) (creature) eldrazi drone (&^/) (/&^^^^) devoid \ whenever you cast a colorless spell , @ gets +&^/ /+& until end of turn .
(N) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , attacking creatures gain first strike until end of turn .
(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(A) (UU) (UU) (^) (^) (creature) shapeshifter (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ XX , T : remove all +&^/ /+&^ counters from @ and put X +&^/ /+&^ counters on it .
(A) (RR) (RR) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type don't untap during their controllers' untap steps .
(O) (WW) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ first strike
(A) (WW) (WW) (WW) (^) (^) (^) (creature) avatar incarnation (&^^^^^^/) (/&^^^^^^) : the next &^ damage that would be dealt to @ this turn is dealt to its owner instead . only @ 's owner may activate this ability . \ when @ dies , its owner loses half his or her life , rounded up .
(O) (UU) (^) (instant) flashback UU ^ ^ \ draw a card .
(O) (UU) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : draw two cards . \ countertype % quest
(A) (^) (^) (^) (^) (^) (^) (artifact) creature spells cost ^ ^ more to cast .
(N) (GG) (creature) elf warrior (&^/) (/&^) wither \ GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(O) (GG) (creature) elf archer (&^/) (/&^^) T : @ deals &^ damage to each creature with flying .
(A) (UU) (UU) (UU) (XX) (instant) target player draws X cards . shuffle @ into its owner's library .
(O) (GG) (^) (^) (^) (^) (sorcery) destroy all enchantments . \ draw a card .
(N) (UU) (^) (^) (^) (creature) human scout (&^^^/) (/&^^^) flying \ when @ attacks or blocks , return it to its owner's hand at end of combat .
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) morph UU UU ^ \ when @ is turned face up , discard two cards , then draw three cards .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ for each swamp you control .
(O) (GG) (^) (^) (^) (sorcery) manifest the top card of your library , then put a +&^/ /+&^ counter on it .
(N) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(O) (RR) (RR) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target nonbasic land . ]
(O) (WW) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ flying
(O) (BB) (BB) (XX) (sorcery) return X target creature cards from your graveyard to your hand . you lose X life .
(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for swamps \ fear
(O) (BB) (RR) (UU) (creature) horror (&^^/) (/&^^^) menace \ deathtouch
(A) (RR) (RR) (^) (^) (sorcery) target opponent reveals the top card of his or her library . @ deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls . if a land card is revealed this way , return @ to its owner's hand .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) nightmare beast (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , exile two target lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control . \ RR : @ gets +&^/ /+& until end of turn .
(N) (GG) (GG) (enchantment) whenever an island an opponent controls becomes tapped , you may gain &^ life .
(N) (RR) (^) (^) (creature) lizard (&^^^/) (/&^) first strike \ haste \ echo RR ^ ^
(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^^) whenever you scry , @ gets +&^^/ /+& and gains first strike until end of turn .
(N) (^) (^) (^) (^) (^) (artifact) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it . if you do , @ deals &^ damage to target creature or player . \ T : put a +&^/ /+&^ counter on @ .
(N) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if @ would deal damage to a creature , that damage can't be prevented or dealt instead to another creature or player .
(O) (RR) (^) (sorcery) if you control an eldrazi spawn , create three &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . " otherwise , create one of those tokens .
(Y) (GG) (UU) (^) (^) (planeswalker) kiora ((&^^)) +&^ : until your next turn , prevent all damage that would be dealt to and dealt by target permanent an opponent controls . \ -&^ : draw a card . you may play an additional land this turn . \ -&^^^^^ : you get an emblem with " at the beginning of your end step , create a &^^^^^^^^^/ /&^^^^^^^^^ blue kraken creature token . "
(O) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^) ^ ^ : @ gets +&^/ /+& until end of turn .
(O) (BB) (^) (sorcery) will of the council ~ starting with you , each player votes for death or torture . if death gets more votes , each opponent sacrifices a creature . if torture gets more votes or the vote is tied , each opponent loses &^^^^ life .
(O) (RR) (^) (^) (creature) ape (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn .
(O) (WU) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and can't be blocked .
(N) (RR) (^) (^) (^) (creature) viashino warrior (&^^/) (/&^) first strike \ GG ^ ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(A) (GG) (WW) (instant) destroy target enchantment . create X &^/ /&^ green saproling creature tokens , where X is that enchantment's converted mana cost .
(O) (GG) (creature) lizard (&^/) (/&^) madness \ GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(O) (RR) (^) (^) (instant) all creatures gain menace until end of turn . \ threshold ~ if seven or more cards are in your graveyard , creatures can't block this turn .
(N) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ WW WW WW : regenerate @ .
(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , put a +&^/ /+&^ counter on it .
(N) (GG) (^) (^) (instant) split second \ destroy target artifact or enchantment .
(A) (UU) (UU) (creature) human wizard (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , exile the top three cards of target player's library . \ UU UU , sacrifice @ : uncast target spell with the same name as a card exiled with @ .
(O) (UU) (^) (^) (creature) spirit (&^/) (/&^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gets +&^/ /+& and gains flying until end of turn . activate this ability only once each turn .
(O) (WW) (creature) spirit (&^/) (/&^) sacrifice @ : prevent all combat damage that would be dealt this turn .
(O) (BB) (BB) (^) (sorcery) destroy target land . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that land and @ deals &^ damage to each creature and each player .
(A) (BB) (BB) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) giant (&^^^^^/) (/&^^^^^) trample \ whenever a creature dealt damage by @ this turn dies , you gain &^ life and @ deals &^ damage to target player .
(N) (GG) (instant) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it .
(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature is an insect artifact creature with base power and toughness &/ /&^ and has indestructible , and it loses all other abilities , card types , and creature types .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^^/ /+& . \ at the beginning of your end step , if equipped creature didn't deal combat damage to a creature this turn , sacrifice it .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR : @ gets +&^/ /+& until end of turn .
(N) (^) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^^^) defender \ ^ ^ , sacrifice @ : search your library for up to two basic land cards , reveal them , and put them into your hand . then shuffle your library .
(O) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : target land becomes the basic land type of your choice until end of turn .
(O) (BB) (instant) flashback BB \ exile target card from a graveyard .
(A) (UU) (UU) (^) (^) (sorcery) target opponent reveals the top seven cards of his or her library . you may cast an instant or sorcery card from among them without paying its mana cost . then that player puts the rest into his or her graveyard . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may cast up to two revealed instant and/ /or sorcery cards instead of one .
(A) (GG) (creature) bird (&/) (/&^) flying \ T : add one mana of any color to your mana pool .
(Y) (BB) (BB) (RR) (RR) (legendary) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ trample \ you can't cast @ unless an opponent lost life this turn . \ creature spells you cast cost ^ less to cast for each &^ life your opponents have lost this turn .
(A) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ .
(N) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : create a &^/ /&^ colorless thopter artifact creature token with flying .
(O) (WW) (creature) human cleric (&^/) (/&^) whenever a player discards a card , you may gain &^ life .
(A) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ prowess \ whenever you cast an instant or sorcery spell , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(A) (^) (^) (artifact) cycling abilities you activate cost up to ^ ^ less to activate .
(N) (GG) (^) (creature) hag (&^/) (/&^) GG GG GG GG , T : target creature gains forestwalk until end of turn . \ T : target creature loses forestwalk until end of turn .
(N) (RR) (^) (creature) vampire archer (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ RR ^ ^ : @ deals damage to target creature equal to the number of +&^/ /+&^ counters on @ .
(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . that creature can't be regenerated this turn . if the creature would die this turn , exile it instead .
(N) (RR) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) sliver creatures you control get +&^^/ /+& .
(O) (BB) (^) (creature) zombie (&^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard .
(N) (BB) (sorcery) put target creature card from a graveyard onto the battlefield under your control . you lose life equal to its converted mana cost .
(N) (GG) (instant) any number of target creatures become green until end of turn .
(N) (WW) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^) when @ enters the battlefield , create a &^^^^/ /&^^^^ white angel creature token with flying .
(O) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^/) (/&^^^) @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ . if you do , untap @ .
(O) (WW) (creature) human berserker (&^/) (/&^) RR ^ ^ ^ : @ gets +&^^/ /+& and gains trample until end of turn .
(L) (basic) (land) forest
(A) (UU) (^) (^) (^) (enchantment) prevent all combat damage that would be dealt to and dealt by creatures you control .
(A) (UU) (creature) merfolk wizard (&^/) (/&^) whenever an opponent shuffles his or her library , you may put a +&^/ /+&^ counter on @ .
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^^^) when @ enters the battlefield , each player puts the top three cards of his or her library into his or her graveyard .
(O) (RR) (^) (^) (creature) orc shaman (&^^/) (/&^) T , sacrifice a creature : @ deals &^ damage to target creature or player .
(N) (GG) (GG) (^) (^) (^) (^) (creature) elf artificer (&^^^/) (/&^^^^) fabricate &^^ \ @ can't be blocked by creatures with power &^^ or less .
(O) (RR) (^) (creature) goblin rogue (&^/) (/&^) first strike \ dethrone
(O) (WW) (^) (creature) bird (&^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has protection from black .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ : [ &^ = destroy target aura attached to a land . = the next time target land would be destroyed this turn , remove all damage marked on it instead . ]
(N) (BB) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ whenever a player casts a spell , you lose &^ life .
(O) (UU) (^) (instant) return up to X target creatures to their owners' hands , where X is one plus the number of cards named aether burst in all graveyards as you cast @ .
(N) (BG) (RR) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^) haste \ when @ enters the battlefield , you may have target creature block it this turn if able .
(A) (UU) (^) (^) (^) (sorcery) destroy target creature . it can't be regenerated . its controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library .
(A) (RR) (RR) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^) flying \ vigilance \ haste \ T : the next &^^^ damage that would be dealt to target creature you control this turn is dealt to another target creature instead .
(O) (RR) (^) (^) (^) (^) (^) (creature) sliver (&^^^^/) (/&^^^^) all sliver creatures have trample .
(A) (RR) (^) (^) (^) (^) (^) (^) (enchantment) whenever a creature dies , you may have @ deal damage to target player equal to the number of cards in that player's hand .
(O) (WW) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^^^^^ white wall creature with defender . it's still a land . \ when enchanted land dies , return that card to its owner's hand .
(A) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) UU ^ ^ ^ : return @ to its owner's hand .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) count the number of cards in your library . your life total becomes that number .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if there are no reflection tokens on the battlefield , create a &^^/ /&^^ white reflection creature token . \ : destroy target reflection .
(A) (WW) (^) (^) (^) (world) (enchantment) as @ enters the battlefield , you and an opponent each name a card other than a basic land card . \ the named cards can't be played .
(O) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . prevent all damage that would be dealt to that creature this turn by colorless sources .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) tap an untapped creature you control : prevent the next &^ damage that would be dealt to target creature this turn .
(N) (BB) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) XX XX ^ : destroy target artifact or creature with converted mana cost X .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may draw two cards .
(A) (^) (^) (artifact) whenever you cast a noncreature spell , put a % counter on @ . \ ^ ^ ^ , T : target creature you control gets +&^/ /+&^ until end of turn for each % counter on @ . \ countertype % lore
(O) (RR) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) when @ enters the battlefield , you get EE . \ pay EE : target creature gains haste until end of turn .
(A) (land) whenever @ becomes tapped , it deals &^ damage to you . \ T : add one mana of any color to your mana pool .
(N) (RR) (^) (creature) goblin shaman (&^^/) (/&^) you may pay rather than pay the echo cost for permanents you control . \ RR : @ gains protection from red until end of turn .
(O) (BB) (^) (creature) minotaur (&^^/) (/&^^) @ can't block unless you control another minotaur .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) morph WW \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(N) (WW) (^) (^) (creature) fox cleric (&/) (/&^^) T : prevent the next &^ damage that would be dealt to each creature and each player this turn .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " GG ^ : regenerate this creature . "
(O) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , create a &^^/ /&^^ white knight creature token with vigilance . \ enchanted creature gets +&^^/ /+&^^ and has vigilance .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ RR ^ : @ gets +X/ /+& until end of turn , where X is the number of artifacts you control .
(N) (BB) (WW) (^) (artifact) T , sacrifice @ : you gain life equal to the total life lost by all players this turn .
(A) (GG) (GG) (^) (^) (^) (^) (sorcery) draw cards equal to the greatest power among creatures you control . \ you may cast a card with converted mana cost &^^^^^ or less from your hand without paying its mana cost .
(O) (RR) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(A) (UU) (UU) (^) (^) (^) (^) (^) (instant) you may exile two blue cards from your hand rather than pay @ 's mana cost . \ gain control of target noncreature spell . you may choose new targets for it .
(O) (WW) (creature) human soldier (&^/) (/&^) banding
(O) (WW) (^) (creature) human cleric (&^/) (/&^) whenever a cleric creature you control becomes the target of a spell or ability , it gets +&/ /+&^^ until end of turn .
(Y) (UU) (UU) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^/) (/&^^^^^^) flash \ when @ enters the battlefield , you may cast target instant card from your graveyard without paying its mana cost . if that card would be put into your graveyard this turn , exile it instead .
(A) (RR) (RR) (RR) (creature) djinn (&^^^^^^/) (/&^^^) whenever @ attacks , flip a coin . if you lose the flip , remove @ from combat and tap it .
(O) (BB) (^) (creature) horror mercenary (&^/) (/&^) flying
(N) (GG) (^) (sorcery) target creature you control gains vigilance and trample until end of turn . it deals damage equal to its power to target creature you don't control .
(O) (land) cycling WW \ @ enters the battlefield tapped . \ T : add WW to your mana pool .
(O) (RR) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^^) devoid \ trample
(Y) (RR) (RR) (^) (legendary) (creature) human rogue (&^^/) (/&^^) T : destroy target artifact or creature . that permanent's controller gains control of @ .
(A) (BB) (WW) (^) (^) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , exile that card . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ and &^^ life . if you do , return a card exiled with @ to the battlefield .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) put all creature cards from all graveyards onto the battlefield under your control .
(N) (BB) (^) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " put enchanted creature card onto the battlefield tapped under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets +&^/ /+&^ and doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay BB ^ . if he or she does , untap that creature .
_ASIDE_ (N) (UU) (^) (^) (^) (instant) uncast target noncreature spell .
_BSIDE_ (N) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated .
(A) (UU) (^) (^) (^) (sorcery) target opponent exiles cards from the top of his or her library until he or she exiles a nonland card . until end of turn , you may cast that card without paying its mana cost .
(O) (WW) (enchantment) aura enchant creature \ when @ enters the battlefield , tap target creature an opponent controls . \ enchanted creature gets +&^/ /+&^^^ .
(N) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , create two &^^/ /&^^ green wolf creature tokens . \ enchanted creature gets +&^/ /+&^ for each wolf you control .
(A) (BB) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast a creature spell , create X &^/ /&^ black thrull creature tokens , where X is that spell's converted mana cost . \ when you control seven or more thrulls , sacrifice @ .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^^) flying \ you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , each opponent puts the top seven cards of his or her library into his or her graveyard . \ when @ enters the battlefield , you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost .
(A) (^) (^) (^) (^) (artifact) if an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger , that ability triggers an additional time .
(N) (RR) (^) (^) (instant) arcane each enchantment deals &^^ damage to its controller , then each aura attached to a creature deals &^^ damage to the creature it's attached to .
(A) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) ^ , sacrifice a nonland permanent : @ deals &^ damage to target creature or player .
(A) (land) when you play another land , sacrifice @ . \ T : add CC CC to your mana pool .
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^) suspend &^^^^^^^^^^ ~ RR \ sacrifice an artifact , creature , or land : remove a % counter from @ . activate this ability only if @ is suspended . \ countertype % time
(O) (UU) (^) (^) (instant) devoid \ uncast target spell unless its controller pays ^ ^ ^ ^ . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(A) (RR) (^) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your upkeep , exile the top card of your library . until end of turn , you may play that card . = dragons ~ whenever a creature you control leaves the battlefield , @ deals &^ damage to target creature or player . ]
(N) (WW) (^) (^) (tribal) (enchantment) rebel aura enchant creature \ enchanted creature can't attack or block .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (enchantment) aura enchant land \ ^ ^ : enchanted land becomes a legendary &^^^^^^^^/ /&^^^^^^^^^^^^ spirit creature with trample until end of turn . it's still a land . \ when enchanted land is put into a graveyard , you may return @ from your graveyard to your hand .
(N) (RR) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^) at the beginning of your upkeep , @ deals &^^ damage to each other creature you control .
(N) (UU) (^) (enchantment) aura enchant creature \ aura swap UU ^ ^ \ enchanted creature has flying .
(A) (land) you may have @ enter the battlefield tapped as a copy of any land on the battlefield .
(O) (GG) (^) (sorcery) cycling ~ sacrifice a land . \ if you control four or fewer lands , search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) UU : untap @ .
(O) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't block .
(N) (BB) (BB) (^) (^) (sorcery) look at target player's hand and choose two cards from it . put them on top of that player's library in any order .
(N) (BB) (^) (enchantment) aura enchant creature card in a graveyard \ when @ enters the battlefield , if it's on the battlefield , it loses " enchant creature card in a graveyard " and gains " enchant creature put onto the battlefield with @ . " return enchanted creature card to the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it . \ enchanted creature gets -&^/ /-& .
(O) (RR) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^) first strike \ haste
(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player . if you control no dragons , @ deals &^^ damage to you .
(O) (^) (^) (^) (artifact) T : add GG or UU to your mana pool . \ GG UU , T , sacrifice @ : draw a card .
(A) (BB) (^) (^) (creature) orc berserker (&^^^^^/) (/&^^^) dash BB BB ^ ^ \ at the beginning of your upkeep , you lose &^^ life .
(O) (UU) (^) (creature) starfish (&/) (/&^^^) T : scry &^ .
(A) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^/) (/&^) : change @ 's base toughness to &^ plus the power of target creature blocking or blocked by @ .
(N) (GG) (^) (creature) fungus (&^/) (/&^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ .
(A) (UU) (UU) (^) (enchantment) cumulative upkeep ^ \ UU , discard a card : draw a card .
(O) (RR) (^) (creature) vampire (&^^/) (/&^) @ attacks each turn if able . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(O) (RR) (^) (^) (^) (^) (creature) ogre samurai shaman (&^^/) (/&^^^) bushido &^ \ RR ^ : @ gets +X/ /+& until end of turn , where X is the number of cards in your hand .
(O) (RR) (^) (^) (creature) goblin shaman (&^/) (/&^) whenever @ becomes tapped , it deals &^ damage to target creature or player .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^) intimidate \ when @ enters the battlefield , for each opponent , you may put up to one target creature card from that player's graveyard onto the battlefield under your control .
(O) (UU) (creature) merfolk rogue (&^/) (/&^) @ can't be blocked .
(Y) (WW) (WW) (^) (^) (^) (^) (creature) cat beast (&^^^^/) (/&^^^^^^) vigilance \ lifelink \ at the beginning of your upkeep , if you have forty or more life , you win the game .
(A) (land) T : add CC to your mana pool . \ ^ , T : target creature gains protection from artifacts until end of turn .
(N) (BB) (^) (^) (^) (creature) vampire rogue (&^^/) (/&^^) haste \ exalted
(N) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each of two target creatures .
(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^) flying \ when @ enters the battlefield , draw three cards . then if it wasn't kicked , discard three cards . \ kicker UU ^
(O) (RR) (^) (^) (creature) goblin rogue (&^^/) (/&^) plainswalk \ RR ^ ^ , sacrifice @ : destroy target scarecrow or plains .
(O) (GG) (^) (^) (creature) elf warrior druid (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library .
(A) (UB) (UB) (legendary) (creature) merfolk rogue (&^/) (/&^^^) at the beginning of each end step , if an opponent lost &^^^ or more life this turn , you may draw a card .
(A) (WW) (WW) (WW) (^) (^) (sorcery) create six &^/ /&^ white kor soldier creature tokens . if @ was kicked , create twelve of those tokens instead . \ kicker ^ ^ ^ ^ ^ ^
(A) (RR) (^) (^) (enchantment) RR RR ^ ^ ^ : untap all creatures you control . after this main phase , there is an additional combat phase followed by an additional main phase . activate this ability only any time you could cast a sorcery .
(O) (BB) (creature) vampire rogue (&^/) (/&^) as long as an opponent has &^^^^^^^^^^ or less life , @ gets +&^^/ /+&^ and has intimidate .
(N) (UU) (^) (^) (^) (artifact) (creature) zombie wizard (&^^/) (/&^^^^) BB WW : @ gains fear and vigilance until end of turn .
(O) (UU) (^) (instant) uncast target creature spell .
(O) (BB) (^) (^) (^) (sorcery) return up to three target creature cards of the creature type of your choice from your graveyard to your hand .
(O) (UU) (^) (^) (creature) drake (&^^/) (/&^) flying \ UU ^ , T : return target kavu to its owner's hand .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ RR ^ : @ deals &^^ damage to each creature without flying . \ RR ^ ^ ^ ^ ^ : @ deals &^^^^^^ damage to each other creature with flying .
(A) (GG) (UU) (^) (^) (sorcery) shuffle your library , then reveal the top card . if it's a nonland card , you may cast it without paying its mana cost . if it's a land card , you may put it onto the battlefield and return @ to its owner's hand .
(N) (RR) (instant) buyback ^ ^ ^ ^ \ @ deals &^ damage to target creature or player .
(O) (GG) (UU) (creature) fish crab (&^^/) (/&^) flash \ evolve
(A) (WW) (WW) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^) flying \ as @ enters the battlefield , name a nonland card . \ the named card can't be cast . \ activated abilities of sources with the chosen name can't be activated .
(N) (RW) (^) (^) (instant) @ deals &^^^^ damage to target attacking or blocking creature .
(N) (BB) (UU) (instant) look at the top five cards of your library . as many times as you choose , you may pay &^ life , put those cards on the bottom of your library in any order , then look at the top five cards of your library . then shuffle your library and put the last cards you looked at this way on top of it in any order .
(N) (RR) (RR) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , destroy target land .
(A) (GG) (WW) (^) (creature) cat (&^^^/) (/&^^^) ^ : @ gains first strike until end of turn .
(N) (GG) (RR) (^) (^) (creature) elemental (&^^^/) (/&^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(A) (BB) (GG) (RR) (UU) (WW) (sorcery) target opponent loses &^^ life for each swamp you control . @ deals damage to target creature equal to the number of mountains you control . create a &^/ /&^ green saproling creature token for each forest you control . you gain &^^ life for each plains you control . draw a card for each island you control , then discard that many cards .
(A) (GG) (UU) (^) (^) (creature) human wizard (&^/) (/&^) evolve \ whenever a +&^/ /+&^ counter is placed on @ , you may draw a card .
(A) (BB) (BB) (^) (enchantment) cumulative upkeep ~ pay &^ life . \ at the beginning of each player's upkeep , that player sacrifices a green or white permanent .
(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target enchantment card from your graveyard to your hand .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^^^^^) snake offering \ T : untap all forests and all green creatures . activate this ability only once each turn .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) whenever a player casts a blue spell , you may pay ^ . if you do , target player puts the top two cards of his or her library into his or her graveyard .
(O) (UU) (^) (^) (instant) uncast target spell . that spell's controller may draw a card .
(N) (WW) (^) (enchantment) creatures you control have vigilance .
(N) (WW) (^) (^) (^) (creature) wall (&^^^/) (/&^^^^^) defender \ flying
(N) (BB) (BB) (^) (^) (creature) harpy beast (&^^/) (/&^^) flying \ BB ^ : regenerate @ .
(A) (land) @ enters the battlefield tapped . \ T : add GG or UU to your mana pool . \ GG UU ^ ^ : @ becomes a &^^^/ /&^^^ green and blue elemental creature with hexproof until end of turn . it's still a land .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ domain ~ enchanted creature gets -&^/ /-&^ for each basic land type among lands you control .
(O) (UU) (creature) bird soldier (&/) (/&^^) flying
(A) (RR) (WW) (^) (^) (enchantment) whenever a creature attacks or blocks , @ deals &^^ damage to it .
(N) (RR) (XX) (instant) overload RR RR XX XX \ @ deals X damage to target creature without flying you don't control .
(A) (BB) (RR) (UU) (enchantment) whenever a player draws a card , that player loses &^^ life unless he or she pays ^ ^ .
(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if twenty or more creature cards are in your graveyard , you win the game .
(N) (UU) (^) (instant) uncast target spell that's the second spell cast this turn .
(A) (WW) (^) (^) (enchantment) all lands have indestructible .
(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature has infect .
(O) (^) (^) (artifact) when @ enters the battlefield , you gain &^^^ life and get EE EE EE . \ GG ^ ^ , sacrifice @ : you gain &^^^ life and get EE EE EE .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) UU , T : target snow land becomes a &^^/ /&^^ blue elemental creature with flying . it's still a land .
(O) (BB) (^) (^) (^) (instant) put a -&^/ /-&^ counter on target creature . \ draw a card .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) vigilance \ RR ^ ^ : creatures you control get +&^/ /+& until end of turn .
_ASIDE_ (N) (GG) (^) (^) (enchantment) BB : put the top card of your library into your graveyard . \ delirium ~ at the beginning of your end step , if there are four or more card types among cards in your graveyard , transform @ .
_BSIDE_ (N) (creature) treefolk (&^^^^/) (/&^^^^) trample \ hexproof
(O) (RR) (creature) goblin spellshaper (&^/) (/&^) RR ^ , T , discard a card : target creature can't be blocked this turn except by artifact creatures and/ /or red creatures .
(A) (UB) (UB) (UB) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top card of his or her library . \ you may play cards exiled with @ .
(A) (BB) (BB) (^) (sorcery) search target opponent's library for a card and exile it face down . then that player shuffles his or her library . you may look at and play that card for as long as it remains exiled .
(N) (WW) (creature) human nomad mystic (&^/) (/&^) vigilance \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .
(A) (GG) (GG) (GG) (GG) (^) (^) (enchantment) green creatures have forestwalk .
(O) (^) (artifact) T , sacrifice @ : exile all cards from target player's graveyard . \ when @ is put into a graveyard from the battlefield , you may pay BB . if you do , draw a card .
(O) (RR) (^) (^) (^) (instant) destroy target land .
_ASIDE_ (O) (RR) (^) (^) (^) (^) (creature) human werewolf (&^^^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^^^/) (/&^^^^^) menace \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (GG) (^) (^) (creature) badger (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may exile up to two target creature cards from defending player's graveyard . if you do , you gain &^ life for each card exiled this way and @ assigns no combat damage this turn .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ . that player discards a card .
(N) (land) T : add CC to your mana pool . \ ^ , T : add BB to your mana pool . \ ^ ^ , T : add UU or RR to your mana pool .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add GG WW to your mana pool .
(N) (GG) (^) (^) (^) (sorcery) @ deals &^^ damage to target creature or player .
(N) (WW) (^) (instant) untap two target creatures . each of them gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (^) (^) (sorcery) look at the top four cards of your library . put two of them into your hand and the rest into your graveyard . you lose &^^ life .
(A) (^) (^) (^) (^) (artifact) when a spell or ability an opponent controls causes you to discard @ , create four &^/ /&^ colorless gnome artifact creature tokens . \ ^ ^ ^ ^ , T : create a &^/ /&^ colorless gnome artifact creature token .
(A) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^) whenever a creature with power &^ or less is put into your graveyard from the battlefield , you may return that card to the battlefield at the beginning of the next end step if @ is still on the battlefield .
(N) (UU) (UU) (^) (^) (creature) wall (&^/) (/&^^^^^) defender \ UU UU ^ ^ : @ gets +&^^^^/ /-&^^^^ until end of turn and can attack this turn as though it didn't have defender .
(A) (land) @ enters the battlefield tapped unless you control a mountain or a plains . \ T : add RR or WW to your mana pool .
(O) (GG) (^) (^) (^) (sorcery) any number of target players each gain &^^^^^^ life .
(N) (BB) (BB) (^) (^) (^) (^) (enchantment) (creature) lamia (&^^^^^/) (/&^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent discards a card .
(A) (GG) (UU) (creature) vedalken rogue (&^/) (/&^) whenever @ deals damage to an opponent , you may draw a card .
(A) (GG) (^) (^) (^) (creature) elemental (&^^/) (/&^^) vigilance \ trample \ converge ~ @ enters the battlefield with a +&^/ /+&^ counter on it for each color of mana spent to cast it .
(O) (RR) (^) (^) (creature) hound (&^^/) (/&^^) mountainwalk
(A) (GG) (GG) (UU) (^) (creature) frog (&^^^/) (/&^^^) T : target creature becomes a frog with base power and toughness &^^^/ /&^^^ until end of turn .
(N) (BB) (^) (instant) buyback ^ ^ ^ \ target creature attacks this turn if able .
(N) (RR) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) unearth RR ^ ^ \ when @ enters the battlefield , creatures you control get +&^/ /+& until end of turn .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , reveal the top card of your library . if it's an artifact card , put it into your hand . otherwise , put it into your graveyard .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of RR and/ /or GG to your mana pool . \ countertype % storage
(O) (^) (^) (^) (artifact) (creature) cleric (&^/) (/&^^^) WP , T : tap target creature .
(A) (BB) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a creature , destroy that creature . it can't be regenerated .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : prevent the next &^^ damage that would be dealt to you this turn .
(A) (GG) (GG) (^) (^) (creature) leech (&^^^^^/) (/&^^^^^) green spells you cast cost GG more to cast .
(N) (GG) (^) (^) (^) (instant) create a &^^/ /&^^ green wolf creature token . \ morbid ~ create three &^^/ /&^^ green wolf creature tokens instead if a creature died this turn .
(N) (GG) (^) (^) (^) (enchantment) if a basic land you control is tapped for mana , it produces mana of a color of your choice instead of any other type .
(O) (BB) (^) (sorcery) choose target creature . you get EE EE , then you may pay any amount of EE . the creature gets -&^/ /-&^ until end of turn for each EE paid this way .
(N) (BB) (^) (^) (sorcery) target opponent discards a card at random , then discards a card .
(O) (GG) (^) (^) (sorcery) exile target artifact or enchantment .
(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way .
(Y) (GG) (^) (^) (^) (^) (^) (enchantment) whenever you cast a creature spell , create a &^^^/ /&^^^ green beast creature token . \ whenever you cast a noncreature spell , put three +&^/ /+&^ counters on target creature you control . \ whenever a land enters the battlefield under your control , you gain &^^^ life .
(A) (BB) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ pay &^^ life : return @ to its owner's hand .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , detain target creature an opponent controls .
(N) (UU) (^) (^) (creature) human spellshaper (&^/) (/&^) UU UU , T , discard a card : uncast target creature spell .
(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , target creature can't block this turn . \ enchanted creature gets +&^/ /+&^ and has haste .
(N) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) giant warrior (&^^^^^^/) (/&^^^^^) vigilance \ @ can't be the target of aura spells .
(N) (GG) (^) (^) (sorcery) @ deals &^^^^ damage to each creature with flying .
(Y) (land) T : add CC to your mana pool . \ GU , T : add GG GG , GG UU , or UU UU to your mana pool .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add UU or BB to your mana pool .
(O) (UU) (creature) human wizard (&^/) (/&^) T : target player puts the top card of his or her library into his or her graveyard .
(N) (RR) (^) (^) (creature) insect (&^^/) (/&^) T : @ deals &^ damage to each other creature without flying .
(A) (BB) (GG) (^) (^) (^) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may have target opponent discard a card at random . \ whenever an opponent discards a card , you may create a &^/ /&^ green elf warrior creature token .
(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , tap target creature an opponent controls . if that land is an island , that creature doesn't untap during its controller's next untap step .
(N) (^) (^) (^) (artifact) whenever you cast a green spell or a forest enters the battlefield under your control , you gain &^ life .
(Y) (BB) (RR) (UU) (^) (legendary) (creature) vampire wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , each player exiles the top X cards of his or her library , where X is the amount of mana spent to cast @ . \ whenever @ attacks , you may cast an instant or sorcery card exiled with it without paying its mana cost .
(N) (RR) (^) (^) (^) (instant) untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn . that creature gains haste until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) devoid \ @ deals &^^ damage to target creature , &^^^ damage to another target creature , and &^^^^ damage to a third target creature . if a creature dealt damage this way would die this turn , exile it instead .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's draw step , that player puts the cards in his or her hand on the bottom of his or her library in any order , then draws that many cards .
(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^) flying \ when @ enters the battlefield , target player discards two cards .
(A) (GG) (^) (^) (creature) insect spirit (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ . \ T : put a +&^/ /+&^ counter on @ .
(O) (UR) (UR) (creature) weird (&^/) (/&^^^^) UR : @ gets +&^/ /-&^ until end of turn .
(A) (UU) (^) (creature) spirit bird (&^/) (/&^) flying \ ^ ^ : target player puts the top card of his or her library into his or her graveyard . @ gets +X/ /+X until end of turn , where X is that card's converted mana cost .
(N) (BB) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^^^) devoid \ @ can't block . \ BB ^ : regenerate @ . activate this ability only if you control another colorless creature .
(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ gains flying until end of turn .
(A) (WW) (^) (enchantment) whenever a spell or ability an opponent controls causes you to discard a card , you gain &^^ life and you may draw a card .
(A) (GG) (GG) (^) (^) (^) (^) (creature) insect horror (&^^^^/) (/&^^^^) infect \ at the beginning of your upkeep , create a &^/ /&^ green insect creature token with infect for each % counter your opponents have . \ countertype % poison
(Y) (BB) (BB) (creature) zombie (&^^/) (/&^^) menace \ when @ dies , you may pay BB . if you do , return it to its owner's hand . \ when @ dies , you may pay XX . if you do , return another target zombie creature card with converted mana cost X from your graveyard to the battlefield .
(A) (GG) (RR) (^) (^) (^) (^) (creature) basilisk (&^^^^/) (/&^^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .
(N) (WW) (instant) return target artifact or enchantment card from your graveyard to your hand .
(N) (BB) (^) (creature) horror (&^^^^/) (/&^^^^) whenever @ deals damage to a creature or opponent , @ deals that much damage to you .
(A) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^/ /+&^^^ . \ whenever equipped creature attacks , it doesn't untap during its controller's next untap step . \ whenever @ becomes unattached from a permanent , sacrifice that permanent .
(O) (UU) (^) (^) (creature) eldrazi drone (&^^/) (/&^) devoid \ flying \ when @ enters the battlefield , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^/) (/&^^^) when @ dies , all creatures get -&^/ /-&^ until end of turn . \ ^ ^ , sacrifice @ : draw a card .
(O) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+& .
(N) (GW) (GW) (GW) (creature) elf knight (&^^^/) (/&^^^^) vigilance
(N) (UU) (UU) (^) (^) (instant) uncast target spell . untap up to four lands .
(A) (RR) (UU) (WW) (creature) human monk (&^^^/) (/&^^^) flying \ vigilance \ haste
(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : scry &^ , then draw a card . "
(N) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , tap all creatures your opponents control .
(N) (BB) (BB) (^) (^) (sorcery) exile target nonblack creature . search its controller's graveyard , hand , and library for all cards with the same name as that creature and exile them . then that player shuffles his or her library .
(O) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ sunburst \ equipped creature gets +X/ /+X , where X is the number of % counters on @ . \ countertype % charge
(O) (WW) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn .
(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^^)
(N) (^) (artifact) whenever a creature card is put into an opponent's graveyard from anywhere , you gain &^ life .
(N) (RR) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^) haste \ evoke RR ^ \ when @ enters the battlefield , up to two target creatures can't block this turn .
(O) (WW) (creature) human cleric (&^/) (/&^) protection from black
(N) (BB) (instant) destroy target creature if it has converted mana cost &^^ or less . \ revolt ~ destroy that creature if it has converted mana cost &^^^^ or less instead if a permanent you controlled left the battlefield this turn .
(O) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&^/ /+&^ .
(N) (UU) (^) (creature) human (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it .
(O) (WW) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target enchantment .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^) vigilance
(A) (RR) (RR) (WW) (WW) (XX) (sorcery) radiance ~ @ deals X damage to target creature and each other creature that shares a color with it . you gain life equal to the damage dealt this way .
(O) (GG) (^) (instant) target creature gets +X/ /+X until end of turn , where X is &^^^ plus the number of cards named muscle burst in all graveyards .
(N) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ .
(N) (BB) (^) (^) (creature) licid (&^^/) (/&^^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ enchanted creature has fear .
(O) (RP) (^) (^) (^) (sorcery) nonartifact creatures can't block this turn .
(O) (WW) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) megamorph WW ^ ^ ^ ^
(A) (RR) (RR) (^) (^) (enchantment) creatures can't block .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from red and from blue . \ whenever equipped creature deals combat damage to a player , @ deals &^^ damage to target creature or player and you draw a card .
(Y) (BB) (UU) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to blue and black is less than seven , @ isn't a creature . \ creatures you control have " T : target player puts the top X cards of his or her library into his or her graveyard , where X is this creature's toughness . "
(N) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , its controller creates that many &^/ /&^ green squirrel creature tokens .
(A) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^) @ can't block . \ whenever @ deals combat damage , sacrifice a permanent .
(N) (^) (^) (^) (^) (artifact) T , sacrifice @ : target land becomes a &^^^/ /&^^^ artifact creature that's still a land .
(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a dragon creature spell . \ ^ ^ , T , sacrifice @ : return target dragon creature card or ugin planeswalker card from your graveyard to your hand .
(O) (WW) (^) (^) (^) (creature) rhino soldier (&^/) (/&^^^^) when @ enters the battlefield , target opponent skips his or her next combat phase .
(A) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) T : put a +&^/ /+&^ counter on target creature for each elf you control .
(N) (RR) (^) (creature) goblin (&^/) (/&^) haste \ if an opponent controls a plains and you control a mountain , you may cast @ without paying its mana cost .
(N) (BB) (BB) (^) (enchantment) each land is a swamp in addition to its other land types .
(O) (GG) (^) (^) (^) (creature) human scout (&^^^/) (/&^^^) trample \ when @ enters the battlefield , another target human you control gets +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^^^) devoid \ CC : @ gets +&^^/ /-&^^ until end of turn .
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ whenever @ becomes the target of a spell or ability , @ gets +&/ /+&^^^ until end of turn .
(N) (WW) (^) (^) (^) (enchantment) (creature) elk (&^^^/) (/&^^^) bestow WW ^ ^ ^ ^ ^ ^ \ whenever @ or enchanted creature attacks , tap target creature an opponent controls . \ enchanted creature gets +&^^^/ /+&^^^ .
(N) (^) (^) (^) (^) (artifact) XX XX , T : prevent the next X damage that would be dealt to target creature or player this turn .
(A) (GG) (^) (^) (^) (creature) human druid (&^^^/) (/&^^) whenever @ becomes the target of an aura spell , you draw a card .
(O) (BB) (^) (^) (enchantment) (creature) zombie (&^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , each opponent loses &^ life .
(N) (BB) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) BB : target green creature blocking @ gets -&^/ /-&^ until end of turn .
(Y) (GG) (RR) (^) (^) (^) (legendary) (creature) hellion (&/) (/&) devour X , where X is the number of creatures devoured this way
(O) (^) (artifact) (creature) insect (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat .
(N) (UU) (^) (instant) uncast target multicolored spell .
(O) (RR) (creature) orc (&^^/) (/&^^) @ can't attack unless at least two other creatures attack . \ @ can't block unless at least two other creatures block .
(O) (BB) (^) (creature) skeleton warrior (&^/) (/&^) unleash \ BB ^ : regenerate @ .
(A) (RR) (UU) (^) (legendary) (creature) human wizard (&^^/) (/&^^) ^ ^ , exile a nonland card from your hand : put four % counters on the exiled card . if it doesn't have suspend , it gains suspend . \ countertype % time
(O) (GG) (creature) elf shaman (&^/) (/&^) ^ , T : add one mana of any color to your mana pool .
(Y) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ at the beginning of your draw step , draw an additional card . \ at the beginning of your end step , discard your hand .
(O) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " UU ^ ^ : target creature becomes the color of your choice until end of turn . "
(O) (RR) (^) (creature) goblin (&^^/) (/&^)
(A) (WW) (WW) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ when @ dies , exile it , then return up to two target bird and/ /or cleric permanent cards from your graveyard to the battlefield .
(N) (BB) (RR) (^) (^) (^) (^) (legendary) (creature) human (&^^^^^/) (/&^^^) BB RR : @ gets +&^/ /+& until end of turn .
(O) (BB) (UU) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) fear \ islandcycling ^ ^ \ swampcycling ^ ^
(O) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) when @ enters the battlefield , if you control a blue permanent , return target nonland permanent to its owner's hand .
(O) (UU) (^) (^) (^) (instant) return target nonland permanent to its owner's hand . \ draw a card .
(N) (UU) (UU) (^) (^) (^) (sorcery) draw four cards .
(Y) (WW) (WW) (^) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^^ : you gain &^ life for each creature you control . \ -&^^ : create three &^/ /&^ white soldier creature tokens . \ -&^^^^^ : destroy all other permanents except for lands and tokens .
(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . \ whenever an opponent gains life , you may pay RR . if you do , return @ from your graveyard to your hand .
(O) (UU) (^) (enchantment) aura enchant creature \ when enchanted creature attacks , return it and @ to their owners' hands at end of combat .
(N) (BB) (instant) cycling BB \ exile target card from a graveyard .
(O) (RR) (^) (instant) cycling ^ ^ \ destroy target artifact creature .
(O) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses &^^ life .
(O) (GG) (instant) destroy target artifact or enchantment . its controller gains &^^^^ life .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant artifact \ you control enchanted artifact .
(N) (GG) (XX) (instant) put X +&^/ /+&^ counters on target artifact you control . if it isn't a creature or vehicle , it becomes a &/ /& construct artifact creature .
(A) (RR) (RR) (^) (^) (^) (creature) elemental cat (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever you tap a land for mana , remove a +&^/ /+&^ counter from @ .
(A) (^) (^) (artifact) ^ , T : put a % counter on @ . \ T , remove X % counters from @ : you may put a creature card with converted mana cost X from your hand onto the battlefield . \ countertype % winch
(O) (GG) (^) (^) (^) (^) (creature) rhino (&^^^/) (/&^^^^) hexproof
(N) (WW) (^) (enchantment) aura enchant creature \ flash \ whenever a creature enters the battlefield , enchanted creature gets +&^^/ /+&^^ until end of turn .
(A) (GG) (^) (^) (^) (^) (creature) cat (*/) (/*) @ 's power and toughness are each equal to the number of forests you control . \ GG , sacrifice a forest : regenerate @ .
(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^) first strike \ banding \ whenever @ attacks , all creatures banded with it gain first strike until end of turn .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^/ /-&^ until end of turn .
(O) (BB) (^) (creature) human rebel cleric (&^/) (/&^) T : target player loses &^ life . \ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (GG) (GG) (enchantment) : you may put a basic forest card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery and only once each turn . \ sacrifice @ : add GG GG to your mana pool .
(O) (GG) (^) (creature) elf druid (&^/) (/&^^) T : add GG to your mana pool .
(O) (GG) (^) (^) (^) (sorcery) flashback ~ GG ^ , pay &^^^ life . \ create two &^/ /&^ green squirrel creature tokens .
(N) (GU) (^) (^) (^) (instant) creatures your opponents control lose flying until end of turn if GG was spent to cast @ , and creatures you control gain flying until end of turn if UU was spent to cast it .
(N) (GG) (^) (^) (^) (^) (^) (sorcery) draw a card for each creature card in your graveyard .
(O) (GG) (creature) elf (&^/) (/&^) morph GG ^ ^ \ when @ is turned face up , target creature gets +&^^^/ /+&^^^ until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (instant) basic landcycling GG ^ \ target player gains &^^^^^^^^ life .
(O) (^) (^) (artifact) ^ , T : add GG RR to your mana pool .
(N) (RR) (^) (enchantment) whenever a player taps an island for mana , @ deals &^ damage to that player .
(N) (UB) (^) (creature) merfolk wizard (&^/) (/&^) fear \ BB UU ^ ^ : each unblocked creature has base power and toughness &^^^^/ /&^ until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) menace \ soulshift &^^^^^^
(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^^) @ has flying as long as you control a blue creature . \ @ has persist as long as you control a black creature .
(O) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^) RR : @ gets +&^^/ /-&^^ until end of turn .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or RR to your mana pool .
(O) (GG) (GG) (^) (creature) lizard (&^^/) (/&^^^) dredge &^^ \ when @ is put into your hand from your graveyard , you gain &^^ life .
(A) (land) T : add CC to your mana pool . \ BB RR ^ ^ ^ , T : @ deals &^^ damage to target player .
(O) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent puts the top three cards of his or her library into his or her graveyard .
(N) (WW) (instant) choose a color . white creatures you control gain protection from the chosen color until end of turn .
(O) (RR) (^) (^) (^) (^) (^) (sorcery) target player sacrifices an artifact and a land . @ deals &^^ damage to that player .
(N) (WW) (^) (creature) human wizard (&^^/) (/&^^) T : exile target creature card from a graveyard .
(N) (BB) (^) (enchantment) aura enchant creature \ all damage that would be dealt to enchanted creature is dealt to its controller instead .
(N) (UU) (^) (^) (sorcery) until end of turn , creatures you control gain " whenever this creature deals damage to an opponent , you may return target creature that player controls to its owner's hand . "
(A) (UU) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , each player returns a permanent he or she controls to its owner's hand instead .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add WW to your mana pool .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) morph UU \ T : uncast target spell unless its controller pays ^ .
(N) (GG) (^) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^^) whenever a beast enters the battlefield , you may gain &^^^ life .
(O) (GG) (^) (^) (instant) destroy target artifact .
(Y) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) you gain &^^ life for each card in your graveyard , then shuffle your graveyard into your library .
(O) (WW) (instant) return to your hand all enchantments you both own and control , all auras you own attached to permanents you control , and all auras you own attached to attacking creatures your opponents control . then destroy all other enchantments you control , all other auras attached to permanents you control , and all other auras attached to attacking creatures your opponents control .
(A) (land) @ enters the battlefield tapped . \ at the beginning of your upkeep , if you control seven or more plains , you may return target creature card from your graveyard to the battlefield . \ T : add WW to your mana pool .
(O) (RR) (enchantment) aura enchant creature you control \ RR : enchanted creature deals &^ damage to target creature with flying .
(O) (BB) (UU) (sorcery) cipher \ target player puts the top three cards of his or her library into his or her graveyard .
(O) (UU) (^) (instant) each player draws two cards .
(N) (RR) (^) (creature) kobold soldier (&^/) (/&^^) other kobold creatures you control get +&/ /+&^ and have trample .
(A) (land) @ enters the battlefield tapped . \ T : add RR or WW to your mana pool . \ RR WW ^ ^ : @ becomes a &^^/ /&^ red and white elemental creature with double strike until end of turn . it's still a land .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human ninja (&^^^/) (/&^^^^) ninjutsu UU UU ^ ^ \ whenever @ deals combat damage to a player , you may search your library for a ninja card , reveal it , and put it into your hand . if you do , shuffle your library . \ ^ ^ : target ninja creature can't be blocked this turn .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever an opponent casts a spell , reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , you may put that card on the bottom of your library .
(A) (UU) (^) (^) (^) (^) (legendary) (creature) moonfolk wizard (&^^/) (/&^^^^) flying \ ^ , return a land you control to its owner's hand : create a &^/ /&^ blue illusion creature token with flying .
(N) (RR) (^) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller .
(N) (RR) (^) (^) (^) (creature) goblin avatar (*/) (/*) haste \ @ 's power and toughness are each equal to the number of goblins on the battlefield .
(N) (WW) (^) (instant) prevent the next X damage that would be dealt to target creature this turn , where X is your devotion to white . if damage is prevented this way , @ deals that much damage to target creature or player .
(N) (snow) (land) T : add CC to your mana pool . \ SS ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^^^ damage to target creature .
(O) (WW) (^) (^) (creature) cat (&^^^/) (/&^) WW , T : target creature can't block this turn .
(N) (GG) (^) (^) (creature) ape (&^^/) (/&^^) when @ enters the battlefield , destroy target artifact .
(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add BB BB to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion
(O) (^) (^) (artifact) ^ , T : add GG UU to your mana pool .
(O) (RR) (^) (creature) human spellshaper warrior (&^/) (/&^) RR , T , discard a card : target creature can't block this turn .
(N) (BB) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .
(N) (RR) (^) (^) (^) (creature) human shaman (&^/) (/&^) infect \ RR ^ , T : @ deals &^ damage to target creature or player .
(O) (BB) (^) (^) (creature) aetherborn rogue (&^^^/) (/&^^) when @ dies , put a +&^/ /+&^ counter on target creature you control .
(N) (UU) (^) (^) (creature) human scout (&^^/) (/&^) soulbond \ as long as @ is paired with another creature , each of those creatures has " whenever this creature deals damage to an opponent , draw a card . "
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ delirium ~ sacrifice another creature : @ gets +&^^/ /+&^ until end of turn . activate this ability only if there are four or more card types among cards in your graveyard .
(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) flying \ when @ enters the battlefield , each player loses &^^ life .
(N) (^) (^) (artifact) whenever a nontoken creature enters the battlefield , if @ is untapped , that creature's controller creates a &^/ /&^ colorless myr artifact creature token .
(O) (GG) (creature) human shaman (&^/) (/&^) ^ , reveal X green cards from your hand , sacrifice @ : target creature gets +X/ /+X until end of turn .
(N) (BB) (^) (^) (instant) recover BB BB ^ \ destroy target creature with power &^^ or less .
(Y) (BB) (BB) (^) (^) (creature) zombie warrior (&^^^^/) (/&^^^) @ can't block . \ other zombie creatures you control get +&^/ /+&^ . \ you may cast @ from your graveyard if you pay ^ more to cast it for each other creature card in your graveyard .
(N) (UU) (UU) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ UU ^ , discard a card : return @ to its owner's hand .
(N) (BG) (BG) (^) (^) (creature) treefolk horror (&^^^^^^/) (/&^^^^^^) as @ enters the battlefield , choose an opponent . @ enters the battlefield with a -&^/ /-&^ counter on it for each creature that player controls .
(O) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player shuffles that card into his or her library .
(N) (GG) (UU) (^) (creature) snake (&^^/) (/&^^) whenever you draw a card , you may put a +&^/ /+&^ counter on @ .
(O) (RR) (RR) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards .
(O) (GG) (creature) elf druid (&^/) (/&^) morph GG \ tap two untapped elves you control : add one mana of any color to your mana pool .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ WW : target permanent becomes white until end of turn .
(N) (BB) (RR) (^) (instant) until end of turn , creatures you control gain " when this creature dies , it deals &^^ damage to target creature an opponent controls . "
(O) (BB) (artifact) BB ^ , T , sacrifice @ : destroy target nonblack creature .
(A) (RR) (^) (^) (^) (enchantment) aura enchant creature \ cumulative upkeep RR \ enchanted creature's controller can't cast creature spells .
(O) (UU) (instant) flashback WW \ return target creature you own to your hand .
(A) (UU) (^) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield under your control , you may have @ become a copy of that creature until end of turn .
(N) (UR) (UR) (creature) human wizard (&^^/) (/&^^) UU ^ ^ : copy target instant spell you control with converted mana cost &^^ or less . you may choose new targets for the copy . \ RR ^ ^ : copy target sorcery spell you control with converted mana cost &^^ or less . you may choose new targets for the copy .
(N) (WW) (^) (^) (instant) [ &^ = remove two % counters from each permanent and each suspended card . = put two % counters on each permanent with a % counter on it and each suspended card . ] \ countertype % time
(A) (WW) (WW) (^) (^) (^) (^) (^) (instant) create four &^^/ /&^^ white knight creature tokens with vigilance . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , creatures you control gain indestructible until end of turn .
(O) (BB) (^) (^) (instant) destroy target spirit .
(O) (UU) (^) (enchantment) whenever you draw a card , you may have target player put the top card of his or her library into his or her graveyard .
(A) (UU) (^) (^) (creature) homunculus (&^/) (/&^^^^) whenever a creature attacks you or a planeswalker you control , that creature's controller puts the top two cards of his or her library into his or her graveyard .
(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR : @ becomes a &^^^/ /&^ black and red devil artifact creature with first strike until end of turn .
(N) (RR) (RR) (RR) (^) (^) (creature) human berserker (&^^/) (/&^^^^) rampage &^^^
(N) (land) T : add GG to your mana pool . @ deals &^ damage to you . \ threshold ~ GG , T , sacrifice @ : target creature gets +&^^^/ /+&^^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .
(A) (BB) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ as long as a creature card with flying is in a graveyard , @ has flying . the same is true for fear , first strike , double strike , deathtouch , haste , landwalk , lifelink , protection , reach , trample , shroud , and vigilance .
(A) (UU) (^) (^) (^) (enchantment) instant and sorcery spells you cast cost ^ less to cast . \ whenever you cast an instant or sorcery spell , scry &^ .
(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) shadow \ sacrifice @ : you gain &^^^^ life . activate this ability only during your upkeep .
(A) (UU) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may exchange control of @ and target permanent you neither own nor control .
(O) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp .
(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^^) trample \ if another creature would die , exile it instead . \ put a card exiled with @ into its owner's graveyard : @ gets +&^^/ /+&^^ until end of turn .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , create a &^^/ /&^^ white knight creature token with vigilance .
(O) (BB) (UU) (WW) (artifact) (creature) human wizard (&^^/) (/&^^) lifelink \ @ has flying as long as an artifact card is in your graveyard .
(O) (land) gate @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(A) (^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ artifact creature , a &^^/ /&^^ artifact creature with flying , or a &^/ /&^^^^^^ wall artifact creature with defender in addition to its other types .
(N) (GG) (enchantment) at the beginning of your upkeep , you may put the top card of your library into your graveyard . \ delirium ~ GG ^ ^ , sacrifice @ : return up to one target creature card and up to one target land card from your graveyard to your hand . activate this ability only if there are four or more card types among cards in your graveyard .
(N) (GG) (creature) human soldier scout (&^/) (/&^) when @ dies , each player may search his or her library for up to two basic land cards and put them onto the battlefield . then each player who searched his or her library this way shuffles it .
(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ ^ ^ ^ ^ , T , sacrifice @ : add BB GG RR UU WW to your mana pool .
(N) (UU) (UU) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ ^ ^ .
(N) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^) WW ^ ^ , T : tap target creature . if that creature is a zombie , exile it .
(A) (WW) (^) (^) (^) (sorcery) destroy all lands .
(O) (BB) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ protection from black
(A) (GG) (WW) (^) (^) (enchantment) black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking .
(N) (UU) (XX) (sorcery) each player draws X cards .
(Y) (legendary) (artifact) metalcraft ~ T : add one mana of any color to your mana pool . activate this ability only if you control three or more artifacts .
(N) (GG) (^) (^) (creature) beast (&^^/) (/&^^) beast spells you cast cost ^ less to cast . \ GG ^ : regenerate target beast .
(N) (RR) (^) (instant) [ &^ = target creature gets +&^^^^/ /+& and gains trample until end of turn . = two target creatures each get +&^^/ /+& and gain trample until end of turn . ]
(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^) T : switch target creature's power and toughness until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) hydra (&^^^^^/) (/&^) fading &^^^^^ \ ^ , remove a % counter from @ : @ deals &^ damage to target creature or player . \ countertype % fade
(O) (UU) (^) (creature) vedalken rogue (&^/) (/&^^^) when @ enters the battlefield , you get EE EE EE . \ T , pay EE : scry &^ .
(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^^^ until end of turn .
(N) (GG) (^) (creature) plant wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^) reach
(O) (RR) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice an artifact or creature . \ @ deals &^^^^^ damage to target creature or player .
(N) (RR) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) T : flip a coin . if you win the flip , @ deals &^^ damage to target creature or player . if you lose the flip , @ deals &^^ damage to itself .
(N) (BB) (^) (creature) zombie spellshaper (&^/) (/&^) BB , T , discard a card : create a &^/ /&^ black zombie goblin creature token named festering goblin . it has " when festering goblin dies , target creature gets -&^/ /-&^ until end of turn . "
(N) (WW) (^) (^) (enchantment) creatures you control get +&/ /+&^ for each gate you control and have vigilance .
(O) (WW) (^) (creature) bird (&^/) (/&^^) flying \ vigilance
(N) (BB) (instant) destroy target human creature .
(A) (GG) (GG) (^) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it . that land's controller attaches @ to a land of his or her choice .
(A) (WW) (WW) (WW) (^) (^) (^) (legendary) (creature) cat giant (&^^^^/) (/&^^^^^^^) whenever @ blocks , it gets +&^^^^^^^/ /+&^^^^^^^ until end of turn . \ WW : @ gains protection from the color of your choice until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) each player returns all artifact cards from his or her graveyard to the battlefield .
(A) (UU) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) devoid \ when @ enters the battlefield , create two &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . " \ sacrifice an eldrazi scion : tap target creature .
(A) (GG) (WW) (^) (^) (enchantment) when @ enters the battlefield , you may search your library and/ /or graveyard for a card named ajani , valiant protector , reveal it , and put it into your hand . if you search your library this way , shuffle it . \ sacrifice @ : prevent all combat damage a creature of your choice would deal this turn .
(N) (UU) (^) (^) (enchantment) whenever you cast an instant or sorcery spell , investigate .
(O) (BB) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is a swamp .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , you may search your library for a card named welkin hawk , reveal that card , put it into your hand , then shuffle your library .
(A) (XX) (artifact) sunburst \ ^ ^ , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . \ countertype % charge
(N) (GG) (^) (^) (creature) elf spirit (&^^/) (/&^^) exile @ from your hand : add GG to your mana pool .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has first strike . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+& and gain first strike until end of turn .
(A) (BB) (BB) (^) (^) (^) (creature) specter spirit (*/) (/*) flying \ as @ enters the battlefield , choose an opponent . \ @ 's power and toughness are each equal to the number of cards in the chosen player's hand . \ whenever @ deals damage to a player , that player discards a card .
(O) (UU) (instant) entwine ^ \ [ &^ = tap target permanent . = untap target permanent . ]
(O) (GG) (^) (^) (^) (^) (creature) elf warrior ally (&^^^^^/) (/&^^^^) vigilance \ trample
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) rebound \ create a &^/ /&^ white kor soldier creature token for each creature you control .
(N) (^) (^) (^) (^) (^) (artifact) whenever a source an opponent controls deals damage to you , if @ is untapped , you may draw a card .
(O) (GG) (GG) (^) (^) (^) (creature) cat (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , it gets +&^^/ /+&^^ until end of turn .
(A) (RR) (^) (^) (^) (creature) efreet (&^^^^^^/) (/&^^^^^^) trample \ echo \ when @ 's echo cost is paid , each opponent may draw up to three cards .
(N) (GG) (^) (^) (^) (creature) horror (&^/) (/&^^^^^) infect \ GG : target creature blocks @ this turn if able .
(N) (WW) (^) (^) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^) flying \ first strike \ whenever @ deals damage , you gain that much life .
(O) (RR) (RR) (^) (creature) goblin (&^^/) (/&^) morph RR ^ ^ \ whenever @ deals combat damage to a player , you may have it deal &^^ damage to target creature that player controls .
(A) (WW) (^) (enchantment) (creature) spirit (&^^^/) (/&^) each player can't draw more than one card each turn .
(N) (BB) (^) (^) (creature) dauthi minion (&^/) (/&^) T : target creature gains shadow until end of turn .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+&^^ and has hexproof .
(N) (UU) (^) (^) (creature) human rogue (&^/) (/&^^^) prowess \ whenever @ deals combat damage to a player , draw a card .
(O) (BR) (BR) (creature) human berserker (&^^/) (/&^) haste
(A) (BB) (^) (^) (instant) for each artifact or creature card in target opponent's graveyard , add CC to your mana pool and you gain &^ life .
(O) (UU) (WW) (^) (^) (enchantment) cascade \ sacrifice @ : creatures you control gain flying until end of turn .
(O) (RR) (^) (creature) goblin (&^/) (/&^) RR ^ : @ gets +&^^/ /+& and gains flying . its controller sacrifices it at the beginning of the next end step . activate this ability only once and only if you control a snow mountain .
(N) (WW) (^) (^) (instant) until end of turn , whenever target creature deals damage , you gain that much life . \ draw a card .
(O) (^) (^) (^) (^) (artifact) (creature) insect (&/) (/&^^^) @ enters the battlefield with four +&^/ /+& counters on it . \ @ can't be blocked by walls . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .
(O) (GG) (^) (creature) human warrior ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) create a &^^^^/ /&^^^^ red ogre creature token . starting with you , each player chooses an artifact , a creature , and a land from among the permanents controlled by the player to his or her left . destroy each permanent chosen this way .
(A) (GG) (UU) (WW) (XX) (sorcery) search your library for a permanent card with converted mana cost X or less , put it onto the battlefield , then shuffle your library .
(N) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) whenever @ becomes blocked , it gets -&^^/ /-&^ until end of turn for each creature blocking it beyond the first .
(N) (WW) (^) (enchantment) activated abilities cost ^ ^ more to activate unless they're mana abilities .
(A) (GG) (^) (creature) human warrior (&^^/) (/&^) megamorph GG ^ \ creatures with power less than @ 's power can't block it . \ when @ is turned face up , return target card from your graveyard to your hand .
(O) (UU) (creature) merfolk (&^/) (/&^)
(O) (UU) (^) (sorcery) madness UU ^ \ look at the top two cards of your library . put one of them into your hand and the other into your graveyard .
(N) (BB) (^) (^) (creature) aetherborn warrior (&^^^/) (/&^^) revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , target creature an opponent controls gets -&^^^/ /-&^^^ until end of turn .
(N) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step .
(O) (GG) (^) (^) (creature) cat spirit (&^/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(O) (RR) (^) (creature) human samurai (&^/) (/&^) bushido &^^ \ @ attacks each turn if able .
(N) (BB) (WW) (^) (creature) human cleric (&^^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand . you choose an instant or sorcery card from it and exile that card .
(N) (^) (^) (^) (^) (^) (artifact) (creature) insect (-&^/) (/-&^) sunburst \ remove two +&^/ /+&^ counters from @ : remove a counter from target permanent .
(A) (RR) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU , T : draw two cards . \ RR , T , discard a card : @ deals damage to target creature equal to the discarded card's converted mana cost .
(O) (land) gate @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(O) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature gets -&^^/ /-& until end of turn .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control .
(O) (BB) (BB) (^) (sorcery) madness BB ^ \ target player reveals his or her hand and the top card of his or her library . you choose a card revealed this way . that player puts the chosen card on the bottom of his or her library .
(N) (GG) (GG) (^) (creature) treefolk (&^^^^/) (/&^^^^) trample \ echo GG GG ^
(O) (GG) (^) (^) (enchantment) (creature) wolf (&^^^/) (/&^) bestow GG ^ ^ ^ ^ \ enchanted creature gets +&^^^/ /+&^ .
(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ hellbent ~ @ deals &^^^^^ damage to that creature or player instead if you have no cards in hand .
(A) (UU) (^) (^) (^) (creature) human artificer (&^^/) (/&^^^) when @ enters the battlefield , target artifact you control gains " T : draw a card " for as long as you control @ .
(A) (land) T : add CC to your mana pool . \ T , sacrifice @ : return target land card from your graveyard to your hand .
(O) (GG) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , zombie creatures you control get an additional +&^^/ /+&^^ until end of turn . \ kicker BB
(N) (BB) (^) (creature) spirit (&^^^/) (/&^^^) skulk \ when @ enters the battlefield , discard a card .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^ .
(A) (RR) (^) (^) (sorcery) converge ~ @ deals X damage to each creature , where X is the number of colors of mana spent to cast @ .
(O) (RR) (instant) [ &^ = target creature gains haste until end of turn . = target creature gets +&^^/ /+& until end of turn . = @ deals &^^^ damage to target wizard creature . ]
(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ and gains first strike until end of turn .
(N) (UU) (^) (instant) change the target of target spell that targets only a player . the new target must be a player .
(O) (BB) (^) (^) (sorcery) target player discards two cards . if @ was kicked , that player discards three cards instead . \ kicker ~ sacrifice two lands .
(N) (GG) (creature) spirit (&^/) (/&^) GG , sacrifice a creature : you gain &^ life .
(N) (BB) (^) (^) (^) (^) (sorcery) you draw X cards and you lose X life , where X is your devotion to black .
(N) (GG) (^) (^) (instant) attacking creatures with flying get -&^^/ /-&^^ and lose flying until end of turn .
(O) (BB) (creature) insect (&^/) (/&^) BB ^ ^ , T : exile up to three target cards from a single graveyard .
(O) (UU) (UU) (^) (creature) illusion (&^^/) (/&^^^) morph UU ^ ^ \ when @ is turned face up , target creature gets +&^^/ /-&^^ or -&^^/ /+&^^ until end of turn .
(Y) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) instant and sorcery spells you control have rebound .
(N) (^) (^) (^) (^) (artifact) equipment equip ~ sacrifice a creature . \ equipped creature gets +&^^^^/ /+&^^ .
(N) (artifact) T , sacrifice @ : the next time a source of your choice would deal damage to you this turn , prevent half that damage , rounded down .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand . @ deals damage equal to that card's converted mana cost to each creature your opponents control . exile @ .
(N) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , enchanted creature deals &^ damage to its owner .
(N) (GG) (GG) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) @ can't be blocked except by walls and/ /or creatures with flying .
(N) (RR) (^) (creature) orc (&^/) (/&^) RR XX XX , T , sacrifice @ : destroy X target lands .
(N) (UU) (UU) (^) (^) (^) (^) (instant) target player draws four cards .
(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .
(A) (GG) (XX) (sorcery) buyback GG ^ ^ \ create an X/ /X green wurm creature token .
(N) (GG) (UU) (^) (creature) frog mutant (&/) (/&) graft &^^^ \ ^ ^ : target creature with a +&^/ /+&^ counter on it gains shroud until end of turn .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell , sacrifice @ .
(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way .
(N) (BB) (BB) (^) (^) (creature) giant minion (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ .
(A) (BB) (BB) (^) (^) (legendary) (creature) vampire cat (&^^^/) (/&^^) flying \ first strike \ haste \ whenever @ deals combat damage to a creature , put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all artifacts .
_ASIDE_ (N) (GG) (^) (creature) human shaman werewolf (&^^^/) (/&^^^) @ can't attack unless you control a creature with power &^^^^ or greater . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (WW) (^) (^) (^) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , tap target creature .
(N) (UU) (creature) crab (&/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , target player puts the top three cards of his or her library into his or her graveyard .
(A) (BB) (GG) (WW) (^) (^) (creature) elephant (&^^^^^/) (/&^^^^^^^) untap each creature you control with a +&^/ /+&^ counter on it during each other player's untap step .
(O) (UU) (XX) (sorcery) as an additional cost to cast @ , discard X creature cards . \ return X target creatures to their owners' hands .
(A) (BB) (BB) (^) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn .
(A) (WW) (instant) arcane whenever a spell or ability an opponent controls causes you to discard cards this turn , return those cards from your graveyard to your hand . \ when a spell or ability an opponent controls causes you to discard @ , return @ from your graveyard to your hand at the beginning of the next end step .
(N) (RR) (WW) (sorcery) strive ~ @ costs RR WW more to cast for each target beyond the first . \ any number of target creatures each get +&^^/ /+& and gain first strike and vigilance until end of turn .
(O) (GG) (^) (^) (^) (creature) bear (&^^/) (/&^^) when @ enters the battlefield , draw a card .
(O) (WW) (^) (^) (^) (^) (^) (creature) elephant cleric (&^^^/) (/&^^^) WW , T : regenerate target artifact .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^^^ and loses flying . \ prevent all noncombat damage that would be dealt to equipped creature .
(O) (UU) (^) (creature) merfolk (&^/) (/&^) if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ~ return a creature you control to its owner's hand .
(A) (UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures get +&^/ /+&^ and have islandwalk .
(A) (RR) (^) (^) (^) (legendary) (creature) goblin ally (&^^^/) (/&^^^) whenever you cast an instant or sorcery spell that targets only @ , copy that spell for each other creature you control that the spell could target . each copy targets a different one of those creatures .
(A) (WW) (WW) (legendary) (creature) spirit soldier (&^^/) (/&^^) whenever another nontoken creature enters the battlefield under your control , bolster &^ .
(O) (WW) (^) (creature) wall (&/) (/&^^^) defender \ green spells and blue spells you cast cost ^ less to cast .
(A) (BB) (UU) (artifact) T , sacrifice five artifacts : take an extra turn after this one .
(O) (BB) (^) (^) (creature) zombie mercenary (&^/) (/&^) when @ enters the battlefield , other mercenary creatures get +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^) when @ enters the battlefield , it deals &^^^ damage to target creature you control .
(A) (GP) (^) (^) (^) (artifact) GP ^ , T , sacrifice a creature : search your library for a creature card with converted mana cost equal to &^ plus the sacrificed creature's converted mana cost , put that card onto the battlefield , then shuffle your library . activate this ability only any time you could cast a sorcery .
(A) (^) (^) (^) (^) (artifact) T : flip a coin . if you win the flip , destroy all nonland permanents .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) illusion (&^^^^^^/) (/&^^^^^^) flying \ UU ^ ^ , discard a card : return @ to its owner's hand .
(O) (BB) (^) (^) (^) (creature) zombie ogre warrior (&^^^/) (/&^^^) cycling ^ ^ \ unearth BB ^
(O) (RR) (^) (^) (^) (creature) nightmare beast (&^^/) (/&^^) when @ enters the battlefield , exile target land . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(O) (WW) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , you gain &^ life .
(O) (WW) (^) (^) (^) (sorcery) retrace \ create two &^/ /&^ white kithkin soldier creature tokens .
(O) (WW) (^) (creature) human soldier (&^/) (/&^^)
(A) (RR) (RR) (^) (^) (sorcery) @ deals X damage to each creature , where X is the number of creatures on the battlefield .
(O) (UU) (sorcery) draw a card . scry &^^ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature gains flying until end of turn . \ T : add UU to your mana pool .
(O) (GG) (^) (^) (^) (^) (creature) wolf (&^^^^/) (/&^^^^^)
(O) (WW) (^) (^) (^) (creature) bird soldier (&^/) (/&^) flying \ WW ^ ^ , discard a card : @ gets +&^/ /+&^^ until end of turn .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) other creatures you control get +&/ /+&^ .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^)
(O) (RR) (^) (^) (creature) goat beast (&^^/) (/&^^) haste
(O) (BB) (^) (creature) rat (&^/) (/&^) when @ enters the battlefield , target opponent discards a card .
(N) (land) ^ ^ , T : add BB to your mana pool for each swamp you control .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has haste and " T , discard a card : draw a card . "
(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add RR , GG , or WW to your mana pool .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . if BB was spent to cast @ , that spell's controller puts the top X cards of his or her library into his or her graveyard , where X is the spell's converted mana cost .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures target opponent controls . you lose &^^ life for each creature destroyed this way .
(N) (RR) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) trample \ RR : @ gets +&^/ /-&^ until end of turn .
(O) (WW) (creature) kor scout ally (&^/) (/&^) WW ^ ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .
(O) (UU) (^) (^) (^) (creature) siren (&^^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , scry &^ .
(N) (UU) (XX) (^) (instant) flashback ~ UU ^ , exile X blue cards from your graveyard . \ look at the top X cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^/ /+& . \ RR WW , unattach @ : search your library for a red or white instant card with converted mana cost &^^^^ or less and cast that card without paying its mana cost . then shuffle your library .
(A) (RR) (RR) (^) (^) (^) (enchantment) attacking creatures you control have double strike .
(O) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ UU : put @ on top of its owner's library .
(O) (BB) (^) (enchantment) (creature) spirit (&^^/) (/&^) bestow BB ^ ^ ^ ^ \ enchanted creature gets +&^^/ /+&^ .
(N) (WW) (WW) (^) (^) (^) (creature) dwarf scout (&^^^^/) (/&^^^) flying \ revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , you gain &^^^^^ life .
(A) (WW) (^) (^) (sorcery) each player chooses a creature type . destroy all creatures that aren't of a type chosen this way . they can't be regenerated .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player .
(N) (BB) (instant) dredge &^^^ \ target creature gets -&^/ /-&^ until end of turn .
(O) (UU) (instant) return target creature to its owner's hand .
(O) (WW) (WW) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ .
(A) (BB) (^) (^) (^) (sorcery) arcane name a nonland card . search target player's graveyard , hand , and library for all cards with that name and exile them . then that player shuffles his or her library .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ domain ~ @ costs ^ ^ less to cast for each basic land type among lands you control . \ domain ~ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ . this cost is reduced by ^ ^ for each basic land type among lands you control .
(O) (RG) (^) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has double strike . \ as long as enchanted creature is green , it gets +&^/ /+&^ and has trample .
(O) (GG) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) exalted
(O) (UU) (^) (^) (^) (instant) trap if three or more creatures are attacking , you may pay UU rather than pay @ 's mana cost . \ attacking creatures get -&^^^/ /-& until end of turn .
(N) (UU) (^) (^) (sorcery) search your library for an artifact card , reveal it , and put it into your hand . then shuffle your library .
(N) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^^) @ gets +&^/ /+& for each artifact you control .
(A) (RW) (creature) kithkin (&^/) (/&^) RW : @ becomes a kithkin spirit with base power and toughness &^^/ /&^^ . \ RW RW RW : if @ is a spirit , it becomes a kithkin spirit warrior with base power and toughness &^^^^/ /&^^^^ . \ RW RW RW RW RW RW : if @ is a warrior , it becomes a kithkin spirit warrior avatar with base power and toughness &^^^^^^^^/ /&^^^^^^^^ , flying , and first strike .
(O) (UU) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(O) (RR) (^) (^) (instant) target creature gets +&^/ /+&^ and gains double strike until end of turn .
(O) (BB) (tribal) (instant) faerie target creature gets -&^/ /-&^ until end of turn . if you control a faerie , draw a card .
(N) (^) (^) (^) (^) (artifact) attacking creatures get -&^/ /-& .
(O) (UU) (^) (^) (instant) retrace \ target player draws a card .
(A) (GG) (RR) (UU) (enchantment) creatures you control have haste . \ whenever a creature with power &^^^^ or greater enters the battlefield under your control , you may draw a card .
(Y) (BB) (RR) (WW) (^) (^) (legendary) (creature) orc warrior (&^^^^^^^/) (/&^^) haste \ @ attacks each combat if able . \ @ has indestructible as long as it's your turn . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (sorcery) @ deals damage to target creature equal to the number of mountains you control .
(A) (UU) (^) (^) (enchantment) UU ^ ^ ^ : target opponent reveals a card at random from his or her hand . if it's an instant or sorcery card , exile it . you may cast it without paying its mana cost for as long as it remains exiled . at the beginning of the next end step , if you haven't cast it , return it to its owner's hand . activate this ability only any time you could cast a sorcery .
(O) (RR) (WW) (^) (creature) viashino soldier (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+&^^ until end of turn .
(O) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature and untap it .
(N) (UU) (creature) human wizard (&^/) (/&^) morph UU \ when @ is turned face up , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time
(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . bolster &^ .
(N) (GG) (UU) (WW) (instant) create X &^/ /&^ white bird soldier creature tokens with flying , where X is the number of attacking creatures .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ . \ sacrifice @ : destroy all non ~ wall creatures blocking enchanted creature .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^) @ doesn't untap during your untap step . \ ^ ^ ^ ^ ^ ^ ^ : untap @ . \ whenever @ attacks , it deals &^^^^^^^ damage to target creature defending player controls .
(A) (GG) (^) (creature) elf warrior (&^^^^/) (/&^^^) trample \ cast @ only if you've cast another green spell this turn .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .
(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^) melee \ whenever @ attacks , return target creature card with converted mana cost X or less from your graveyard to the battlefield , where X is the number of players you attacked with a creature this combat .
(A) (^) (^) (artifact) T : look at the top card of target player's library . if it's a nonland card , you may pay &^^ life . if you do , put it into that player's graveyard .
(A) (GG) (GG) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ , remove a +&^/ /+&^ counter from @ : prevent all combat damage that would be dealt this turn .
(A) (BB) (^) (^) (creature) vampire assassin (&^^/) (/&^^) BB BB ^ ^ ^ ^ : exile target creature and put a +&^/ /+&^ counter on @ . \ @ has all activated abilities of all creature cards exiled with it .
(O) (WW) (WW) (^) (creature) bird soldier (&^^/) (/&^^) flying \ whenever @ becomes blocked , you may untap it and remove it from combat .
(N) (BB) (enchantment) aura enchant land \ enchanted land is a swamp .
(A) (BB) (^) (enchantment) creature spells you cast cost ^ ^ less to cast . \ creatures you control get -&^/ /-&^ .
(N) (snow) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(O) (UB) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , draw a card . " \ as long as enchanted creature is black , it gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , that player discards a card . "
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) at the beginning of your upkeep , you gain &^ life for each card in target opponent's hand . \ WW ^ ^ ^ : tap target creature . activate this ability only if @ is attacking .
(N) (^) (artifact) ^ ^ , T : you gain &^^^^^ life . shuffle @ and your graveyard into their owner's library .
(O) (RR) (^) (sorcery) each player sacrifices a land .
(N) (WW) (instant) search your library for an artifact or enchantment card and reveal that card . shuffle your library , then put the card on top of it .
(A) (UU) (UU) (^) (world) (enchantment) at the beginning of each player's upkeep , that player chooses artifact , creature , land , or non ~ aura enchantment . all nontoken permanents of that type phase out .
(A) (land) cumulative upkeep ^ \ creatures that attacked during their controller's last turn can't attack .
(O) (RR) (^) (creature) goblin (&^/) (/&^) RR RR , T : target creature you control can't be blocked this turn . destroy it and @ at end of combat . \ RR RR RR RR , T : target creature you control can't be blocked this turn . destroy it at end of combat .
(A) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) horror (&^^^^^^^/) (/&^^^^) first strike \ protection from legendary creatures \ BB BB , T : destroy target legendary creature . it can't be regenerated .
(A) (BB) (GG) (RR) (^) (creature) cyclops warrior (&^^^/) (/&^^^^) creatures you control have haste .
(O) (^) (^) (^) (^) (^) (artifact) (creature) elephant (&^^^^/) (/&^^^^^) WW : @ gains vigilance until end of turn .
(O) (BB) (^) (^) (^) (^) (creature) aetherborn artificer (&^^^^/) (/&^^^) fabricate &^
(O) (UU) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of your upkeep , sacrifice @ unless you pay UU .
(O) (GG) (^) (^) (^) (^) (creature) elf soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , you become the monarch . \ @ can block an additional creature each combat as long as you're the monarch .
(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .
(A) (UU) (^) (^) (enchantment) prevent all damage that would be dealt to a creature by another creature if they share a color .
(O) (BB) (^) (creature) gremlin (&^/) (/&^) infect \ lifelink
(A) (GG) (^) (instant) cast @ only during your turn . \ take an extra turn after this one if an opponent cast a blue spell this turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .
(A) (^) (^) (^) (artifact) XX XX ^ , T : tap X target lands .
(O) (UU) (^) (creature) merfolk soldier (&^/) (/&^^^)
(A) (WW) (^) (^) (creature) human rebel mercenary (&^^/) (/&^) @ can't be the target of black spells or abilities from black sources . \ WW ^ ^ : put target nontoken mercenary on the bottom of its owner's library .
(A) (RR) (^) (^) (^) (creature) dwarf (&^/) (/&^) RR ^ , T : put a % counter on target land . \ whenever a land with a % counter on it becomes tapped , destroy it . \ when @ leaves the battlefield , remove all % counters from all lands . \ countertype % mine
(A) (CC) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^) at the beginning of combat on your turn , reveal the top card of your library . if a creature card is revealed this way , you may have creatures you control other than @ become copies of that card until end of turn . you may put that card on the bottom of your library .
(N) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) other creatures you control get +&/ /+&^ .
(N) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^) flying \ morph ~ reveal a white card in your hand . \ when @ is turned face up , you gain &^^ life .
(O) (GG) (creature) horse (&^/) (/&^) when @ dies , you gain &^ life .
(A) (BB) (enchantment) all creatures are black .
(A) (WW) (WW) (^) (legendary) (creature) human rebel (&^/) (/&^^^) XX , T : search your library for a rebel permanent card with converted mana cost X or less and put it onto the battlefield . then shuffle your library . \ ^ ^ ^ : put target rebel card from your graveyard on the bottom of your library .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or WW to your mana pool .
(O) (WW) (WW) (^) (^) (^) (^) (sorcery) convoke \ create three &^/ /&^ white spirit creature tokens with flying .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^^^^^/) (/&^^^^^^^^^^) @ costs XX less to cast , where X is the total converted mana cost of noncreature artifacts you control . \ sacrifice two artifacts : return @ from your graveyard to your hand .
(A) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each other creature you control that shares a creature type with it .
(N) (UU) (^) (instant) devoid \ uncast target creature spell with converted mana cost &^^^^ or less . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(A) (RR) (^) (^) (^) (enchantment) whenever a player taps a nonbasic land for mana , @ deals &^ damage to that player .
(Y) (GG) (GG) (WW) (WW) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , create a &^^^^^/ /&^^^^^ green wurm creature token with trample .
(O) (BB) (^) (^) (^) (sorcery) arcane sweep ~ return any number of swamps you control to their owner's hand . target player discards a card for each swamp returned this way .
(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^)
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever equipped creature dies , you may put a creature card from your hand onto the battlefield and attach @ to it .
(Y) (BB) (RR) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^^/) (/&^^^^^) flying \ haste \ other creatures you control have haste . \ whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard , that player loses &^^^^^^^^^^ life .
(N) (GG) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) T , sacrifice three spirits : search your library for a legendary spirit permanent card and put it onto the battlefield . then shuffle your library .
(N) (^) (^) (^) (tribal) (artifact) wizard equipment equip ^ ^ ^ \ equipped creature has " whenever you draw a card , this creature gets +&^/ /+&^ and gains flying until end of turn " and " ^ ^ ^ ^ : draw a card . " \ whenever a wizard creature enters the battlefield , you may attach @ to it .
(O) (UU) (^) (creature) bird soldier (&^/) (/&^) flying \ protection from green
(N) (UU) (WW) (^) (creature) wall (&/) (/&^^^^^^^^) defender \ flying \ shroud
(N) (^) (artifact) whenever a player casts a red spell , you may pay ^ . if you do , you gain &^ life .
(O) (RR) (^) (sorcery) reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way .
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to the creature with the least toughness . if two or more creatures are tied for least toughness , you choose one of them .
(A) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^^) as @ enters the battlefield , choose a color . \ all cards that aren't on the battlefield , spells , and permanents are the chosen color in addition to their other colors .
(N) (UU) (instant) destroy target creature . it can't be regenerated . that creature's controller creates a &^^^/ /&^^^ green frog lizard creature token .
(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^)
(N) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^/ /+&^^ until end of turn . return it to its owner's hand at the beginning of the next end step .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) sacrifice a land : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(N) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has " T : put an % counter on @ " and " T , remove all % counters from @ : this creature deals damage to target creature or player equal to the number of % counters removed this way . " \ countertype % aim
(A) (BB) (^) (^) (creature) imp (&^/) (/&^) flying \ T : non ~ wall creatures the active player controls attack this turn if able . at the beginning of the next end step , destroy each of those creatures that didn't attack this turn . activate this ability only during an opponent's turn and only before combat .
(A) (RR) (^) (creature) insect (&^/) (/&^) whenever @ deals damage to a player , that player discards all the cards in his or her hand , then draws that many cards .
(N) (BB) (enchantment) aura enchant creature \ whenever a player cycles a card , put a % counter on @ . \ enchanted creature gets -&^/ /-&^ for each % counter on @ . \ countertype % plague
(O) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(N) (RR) (^) (^) (creature) satyr shaman (&^^/) (/&^) haste \ inspired ~ whenever @ becomes untapped , you may pay RR ^ ^ . if you do , create a &^^^/ /&^ red elemental enchantment creature token with haste .
(O) (^) (^) (artifact) when @ enters the battlefield , create a &^/ /&^ colorless servo artifact creature token . \ WW ^ , sacrifice @ : create a &^/ /&^ colorless servo artifact creature token .
(N) (RR) (RR) (^) (^) (^) (sorcery) create three &^/ /&^ red goblin scout creature tokens with mountainwalk .
(O) (WW) (creature) spirit (&^/) (/&^) flying
(O) (WW) (^) (instant) untap all creatures you control . samurai creatures you control get +&^/ /+&^ until end of turn .
(N) (BB) (^) (^) (^) (^) (creature) human shaman (&^/) (/&^^) deathtouch \ when @ dies , you may search your library for a curse card , put it onto the battlefield attached to target player , then shuffle your library .
(A) (GG) (RR) (WW) (sorcery) @ deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or players . target opponent gains &^^^^^ life .
(A) (UU) (^) (^) (^) (^) (^) (enchantment) you may pay rather than pay the mana cost for zombie creature spells you cast .
(A) (^) (^) (^) (artifact) (creature) golem (&^/) (/&^) defender \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of each player's upkeep , that player draws a card for each +&^/ /+&^ counter on @ . \ UU WW ^ ^ : put a +&^/ /+&^ counter on @ .
(A) (BB) (^) (^) (enchantment) BB ^ ^ ^ : target opponent reveals a card at random from his or her hand . target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost . activate this ability only any time you could cast a sorcery .
(O) (RR) (^) (^) (sorcery) @ deals &^ damage to each creature you don't control . \ ferocious ~ if you control a creature with power &^^^^ or greater , creatures can't block this turn .
(N) (BB) (^) (^) (creature) spirit (&^/) (/&^) BB : regenerate @ . \ whenever @ deals combat damage to a player , that player discards a card .
(A) (BB) (BB) (^) (^) (^) (sorcery) exile all cards from target player's graveyard other than basic land cards . for each card exiled this way , search that player's library for all cards with the same name as that card and exile them . then that player shuffles his or her library .
(N) (UU) (^) (enchantment) whenever one or more creatures you control deal combat damage to a player , investigate . \ GG ^ , exile a creature card from your graveyard : investigate . you gain &^^ life .
(N) (^) (^) (^) (^) (^) (^) (snow) (artifact) (creature) juggernaut (&^^^^^^/) (/&^^^^^) @ attacks each turn if able . \ SS ^ : @ gets +&^/ /+& until end of turn .
(A) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^) flying \ when you control no artifacts , sacrifice @ .
(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) sacrifice a beast : you gain &^^^^ life .
(N) (^) (^) (^) (^) (artifact) (creature) wizard (&/) (/&) sunburst \ ^ , remove four +&^/ /+&^ counters from @ : target player draws three cards .
(Y) (land) T : add CC to your mana pool . \ UR , T : add UU UU , RR UU , or RR RR to your mana pool .
(O) (RR) (^) (^) (^) (creature) vampire warrior (&^^^/) (/&^^) haste \ when @ enters the battlefield , target creature can't block this turn .
(N) (BB) (creature) zombie (&^/) (/&^) RR UU ^ : @ gets +&^^^/ /+& and gains flying until end of turn .
(O) (WW) (creature) kithkin cleric (&^/) (/&^) whenever a player casts a white spell , you may pay ^ . if you do , you gain &^ life .
(N) (RR) (^) (^) (^) (sorcery) choose three target nonenchantment permanents . destroy one of them at random .
(O) (GG) (^) (creature) bird (&^^/) (/&^) plainswalk
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf warrior (&^+*/) (/&^+*) you may exile two green cards from your hand rather than pay @ 's mana cost . \ @ 's power and toughness are each equal to &^ plus the number of lands you control .
(N) (UU) (WW) (creature) human soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ , then scry &^ .
(O) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^^) flash \ echo GG ^ ^
(O) (BB) (BB) (^) (^) (creature) human minion (&^^/) (/&^) BB BB ^ ^ , T , exile two cards from your graveyard : return target creature card from your graveyard to your hand .
(N) (GG) (GG) (^) (^) (^) (^) (creature) insect beast (&^^^^/) (/&^^^^) when @ dies , create four &^/ /&^ green insect creature tokens .
(N) (land) T : add CC to your mana pool . \ RR ^ , T : target goblin creature gets +&^^/ /+& until end of turn .
(O) (BB) (^) (^) (creature) imp (&^/) (/&^^) flying \ dredge &^^^^^ \ whenever @ deals combat damage to a creature , destroy that creature .
(O) (UU) (^) (^) (^) (creature) wall (&^^^/) (/&^^^^) defender \ WW : @ can attack this turn as though it didn't have defender .
(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all creatures . you gain &^ life for each creature destroyed this way .
(N) (BB) (BB) (sorcery) target player discards two cards at random .
(N) (WW) (^) (creature) sliver (&^/) (/&^) all slivers have " T : this permanent deals &^ damage to target attacking or blocking creature . "
(A) (^) (^) (artifact) creatures with power &^ or less don't untap during their controllers' untap steps .
(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile a nonland card from your hand . \ spells you cast that share a card type with the exiled card cost ^ ^ less to cast .
(N) (UU) (UU) (^) (^) (^) (^) (^) (instant) affinity for artifacts \ uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(Y) (RR) (RR) (^) (^) (creature) angel (&^^^^/) (/&^^^^^^^^^) flying \ haste \ if a source would deal damage to you , it deals double that damage to you instead . \ if a source would deal damage to @ , it deals double that damage to @ instead .
(A) (GG) (^) (^) (^) (^) (creature) incarnation (&^^^^/) (/&^^^^) at the beginning of your upkeep , if @ is in your graveyard , you may pay GG ^ ^ . if you do , return target creature card from your graveyard to your hand .
(N) (BB) (^) (^) (enchantment) BB ^ ^ , T : destroy target creature that was dealt damage this turn .
(N) (RR) (^) (creature) human berserker (&^/) (/&^) bloodthirst &^^ \ menace
(N) (^) (^) (artifact) whenever a player casts a red spell , you may pay ^ ^ ^ . if you do , untap target permanent .
(O) (BB) (^) (creature) rat horror (&^^/) (/&^^) BB BB ^ ^ ^ : monstrosity &^^^ . \ as long as @ is monstrous , it has menace .
(N) (land) when @ enters the battlefield , you get EE . \ T : add CC to your mana pool . \ T , pay EE : add one mana of any color to your mana pool .
(N) (GG) (GG) (^) (^) (^) (^) (sorcery) each creature you control gets +&^^^/ /+&^^^ until end of turn and must be blocked this turn if able .
(O) (GG) (instant) [ &^ = create a &^/ /&^ green insect creature token . = target creature gets +&^/ /+&^ and gains trample until end of turn . = regenerate target beast . ]
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^^) you have no maximum hand size .
(O) (RR) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ RR : @ gets +&^/ /-&^ until end of turn .
(O) (UU) (^) (^) (^) (^) (instant) return up to two target nonland permanents to their owners' hands .
(Y) (land) T : add CC to your mana pool . \ WU , T : add WW WW , UU WW , or UU UU to your mana pool .
(A) (GG) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ remove a % counter from @ : add one mana of any color to your mana pool . activate this ability only once each turn . \ at the beginning of your upkeep , if @ has no % counters on it , return it to its owner's hand . \ countertype % charge
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ when @ enters the battlefield , you may search your library for a card named daru cavalier , reveal it , and put it into your hand . if you do , shuffle your library .
(O) (BB) (^) (^) (creature) zombie mutant (&^^^/) (/&^) BB ^ ^ ^ ^ ^ ^ ^ : target creature gets -&^^^/ /-&^^^ until end of turn .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror (&^^^^^/) (/&^^^^) flying \ cumulative upkeep ~ pay &^ life .
(O) (RR) (instant) target creature gets +&^^/ /+& until end of turn .
(Y) (land) desert T : add CC to your mana pool . \ T : @ deals &^ damage to target attacking creature . activate this ability only during the end of combat step .
(O) (BB) (^) (^) (creature) spirit minion (&^^^/) (/&^) @ can't block . \ UU : prevent all combat damage that would be dealt to and dealt by @ this turn .
(N) (^) (artifact) ^ ^ ^ ^ ^ : exchange control of @ and target nonland permanent .
(A) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T : put a +&^/ /+&^ counter on each green creature that entered the battlefield this turn .
(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC CC to your mana pool .
(N) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^) RR , T : target creature gets +&^^/ /+& until end of turn . \ WW , T : tap target creature .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack , block , or transform . \ sacrifice another permanent : attach @ to target creature . activate this ability only any time you could cast a sorcery and only once each turn .
(A) (UU) (UU) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ when @ enters the battlefield , gain control of target creature for as long as @ remains on the battlefield .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^^) flying \ BB BB XX : target creature gets -&/ /-X until end of turn and @ gets +X/ /+& until end of turn .
(A) (BB) (BB) (^) (^) (^) (sorcery) target player loses life equal to the damage already dealt to him or her this turn .
(N) (WW) (^) (^) (creature) human advisor (&^/) (/&^) sacrifice @ : return target legendary creature card from your graveyard to the battlefield . activate this ability only during your turn , before attackers are declared .
(N) (WW) (WW) (instant) you gain X life , where X is twice the damage dealt to you so far this turn by artifacts .
(O) (GG) (GG) (^) (^) (creature) centaur archer (&^^^/) (/&^^^) when @ enters the battlefield , you gain life equal to your devotion to green .
(O) (^) (^) (^) (artifact) (creature) zombie (&^^^/) (/&^) BB ^ ^ , sacrifice @ : target creature gets -&^/ /-&^ until end of turn .
(A) (RR) (WW) (instant) destroy all blocking creatures and all blocked creatures .
(O) (WW) (^) (^) (instant) return target permanent you control to its owner's hand . you gain &^^^^ life .
(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has myriad .
(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . \ countertype % storage
(O) (UU) (^) (^) (creature) bird (&/) (/&^^^^^) defender \ flying \ morph UU
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has shroud . \ UU UU : attach @ to target creature you control .
(A) (^) (^) (^) (artifact) whenever you cast a spell , creatures you control can't be the targets of spells or abilities your opponents control this turn .
(O) (GU) (instant) move any number of +&^/ /+&^ counters from target creature onto another target creature with the same controller .
(A) (GG) (GG) (^) (^) (^) (^) (sorcery) council's dilemma ~ starting with you , each player votes for wild or free . reveal cards from the top of your library until you reveal a creature card for each wild vote . put those creature cards onto the battlefield , then shuffle the rest into your library . you may put a permanent card from your hand onto the battlefield for each free vote .
(A) (WW) (WW) (^) (^) (creature) lammasu (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target opponent creates a &^^^^/ /&^^^^ black horror creature token .
(N) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control have deathtouch .
(A) (BB) (^) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ you may sacrifice three black creatures rather than pay @ 's mana cost .
(O) (WW) (^) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ GG GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(N) (UU) (^) (enchantment) aura enchant red or green creature \ flash \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(N) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ vigilance \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield .
(N) (WW) (enchantment) : remove target attacking creature you control from combat and untap it .
(N) (WW) (WW) (^) (^) (^) (sorcery) destroy target nonwhite permanent .
(O) (WW) (^) (instant) target player gains &^^^^ life . \ landfall ~ if you had a land enter the battlefield under your control this turn , that player gains &^^^^^^^^ life instead .
(N) (WW) (WW) (creature) spirit knight (&^^/) (/&^^) intimidate
(A) (^) (^) (artifact) ^ , T : end the turn . activate this ability only during your turn .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or UU to your mana pool .
(N) (WW) (^) (instant) arcane exile target creature . at the beginning of the next end step , return that card to the battlefield under its owner's control with a +&^/ /+&^ counter on it .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has banding .
(O) (UB) (sorcery) conspire \ target player puts the top four cards of his or her library into his or her graveyard .
(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ when @ enters the battlefield , if you control another spirit , you gain &^^^ life .
(N) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^) trample \ unleash
(A) (BB) (^) (^) (^) (creature) horror spirit (&^^/) (/&^^) at the beginning of the end step , if @ is in your graveyard with a creature card directly above it , you may return @ to your hand . \ ^ , sacrifice a creature : @ deals &^ damage to target creature or player .
(N) (RR) (^) (^) (creature) ogre (&^^^/) (/&^^^) @ can't block .
(O) (RR) (^) (creature) spirit (&^^/) (/&^) XX , sacrifice @ : destroy target artifact with converted mana cost X .
(A) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^) @ enters the battlefield with seven % counters on it . \ remove a % counter from @ : add CC to your mana pool . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ at the beginning of your upkeep , if @ started the turn untapped , put a % counter on it . \ @ can't have more than seven % counters on it . \ countertype % dream
(O) (UU) (WW) (artifact) (creature) vedalken scout (&^^/) (/&^^) protection from red
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) vigilance \ morph WW ^ \ when @ is turned face up , untap it .
(O) (UU) (^) (creature) human pirate scout (&^/) (/&^^) flying
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^^/) (/&^^^^) ^ : @ gets +&^/ /-&^ and gains flying until end of turn .
(O) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) lifelink \ when @ dies , create a &^/ /&^ white spirit creature token with flying .
(O) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^) trample \ haste
(N) (UU) (^) (instant) if target spell has only one target and that target is a creature , change that spell's target to another creature .
(N) (BB) (^) (^) (^) (^) (instant) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ creatures you control get +&^^/ /+& until end of turn .
(A) (BB) (BB) (^) (^) (^) (^) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two .
(N) (WW) (WW) (^) (^) (^) (^) (creature) human samurai (&^^^^/) (/&^^^^) bushido &^^
(N) (BB) (^) (^) (^) (^) (sorcery) [ &^ = all creatures get +&^^/ /+& until end of turn . = all creatures get -&/ /-&^^ until end of turn . ]
(A) (UU) (UU) (^) (^) (instant) all damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead .
(A) (UU) (^) (creature) spirit (&^^/) (/&^) flash \ flying \ when @ enters the battlefield , target spirit gains hexproof until end of turn . \ you may cast spirit spells as though they had flash .
(O) (^) (^) (artifact) ^ , T : add BB WW to your mana pool .
(Y) (GG) (RR) (UU) (^) (^) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^^) flash \ @ can't be uncasted . \ creature spells you control can't be uncasted . \ other creatures you control have trample .
(A) (BB) (BB) (^) (instant) destroy target creature or planeswalker .
(N) (^) (^) (^) (artifact) ^ ^ , T : until end of turn , target creature you control gains flying and has base toughness &^ .
(A) (legendary) (land) at the beginning of your upkeep , if you control three or more artifacts , you gain &^ life . \ T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : search your library for an artifact card , reveal it , put it into your hand , then shuffle your library . activate this ability only if you control three or more artifacts .
(N) (GG) (^) (instant) recover GG ^ \ target creature gets +&^^^/ /+&^^^ until end of turn .
(O) (UU) (enchantment) aura enchant land \ enchanted land is a &^^/ /&^^ blue elemental creature with flying . it's still a land . \ when enchanted land dies , return that card to its owner's hand .
(N) (RR) (enchantment) aura enchant mountain \ ^ ^ : enchanted mountain becomes a &^^^^^^/ /&^ red spirit creature until end of turn . it's still a land . \ when enchanted mountain is put into a graveyard , you may return @ from your graveyard to your hand .
(N) (GG) (^) (^) (^) (^) (sorcery) up to two target creatures each get +&^^^^/ /+&^^^^ until end of turn .
(O) (GG) (RR) (^) (^) (creature) rhino warrior (&^^^^/) (/&^^^^)
(O) (RR) (RR) (^) (creature) orc (&^^/) (/&^^) T : target land becomes a swamp until its controller's next untap step .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^) hexproof
(O) (UU) (creature) elemental (&/) (/&^^^) GG ^ , T , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) cumulative upkeep ^ ^ \ T : draw two cards , then put a card from your hand on top of your library .
(A) (RR) (^) (^) (enchantment) whenever you cast an instant or sorcery spell from your hand , you may cast target card with the same name as that spell from your graveyard .
(A) (WW) (creature) leech (&^/) (/&^^^) white spells you cast cost WW more to cast .
(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^/ /+& and can't be blocked by creatures with flying .
(N) (RR) (^) (^) (creature) human warrior (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , @ gets +&^^/ /+& and gains intimidate until end of turn .
(N) (BG) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) wither \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a green spell , remove a -&^/ /-&^ counter from @ .
(O) (GG) (GG) (^) (^) (sorcery) destroy target enchanted permanent .
(O) (BB) (BB) (^) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player .
(A) (UU) (UU) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ simultaneously untap all tapped creatures and tap all untapped creatures .
(N) (UU) (^) (instant) put target permanent an opponent controls on top of its owner's library . that opponent may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield .
(O) (RR) (creature) goblin warrior (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^^) cycling ^ ^ ^
(Y) (BB) (WW) (^) (legendary) (creature) zombie soldier (&^^/) (/&^^) whenever you cast an enchantment spell , you get an experience counter . \ BB WW ^ : create a white and black spirit enchantment creature token . it has " this creature's power and toughness are each equal to the number of experience counters you have . "
_ASIDE_ (N) (WW) (instant) prevent the next &^^ damage that would be dealt to target creature this turn .
_BSIDE_ (N) (UU) (^) (^) (instant) return target permanent to its owner's hand .
(O) (RR) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^) sacrifice an artifact : @ gains trample until end of turn .
(N) (UU) (^) (creature) human wizard (&^/) (/&^^) morph UU ^ \ when @ is turned face up , change the target of target spell or ability with a single target .
(O) (GG) (^) (creature) elf archer (&^^/) (/&^) reach \ deathtouch
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , exile all cards from target player's graveyard . \ T : add BB to your mana pool .
(N) (BB) (^) (^) (^) (sorcery) will of the council ~ starting with you , each player votes for sickness or psychosis . if sickness gets more votes , creatures your opponents control get -&^^/ /-&^^ until end of turn . if psychosis gets more votes or the vote is tied , each opponent discards two cards .
(N) (GG) (WW) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^^) reach \ @ can block an additional creature each combat .
(O) (WW) (creature) human nomad (&^/) (/&^) discard a card : @ gets +&/ /+&^^^^ until end of turn .
(N) (BB) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . that player exiles a card from it , then you exile a card from it . repeat this process until all cards in that hand have been exiled . that player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard .
(A) (BB) (RR) (^) (^) (creature) spirit (&^^/) (/&^^) at the beginning of each end step , if it's an opponent's turn , put a +&^/ /+&^ counter on @ for each &^ damage dealt to you this turn . \ at the beginning of your end step , remove all +&^/ /+&^ counters from @ .
(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : uncast target red instant or sorcery spell .
(N) (RR) (^) (creature) vampire berserker (&^/) (/&^^^) discard a card : @ gets +&^^/ /-&^^ until end of turn .
(O) (UU) (^) (^) (instant) return target nonland permanent to its owner's hand . if @ was kicked , return another target nonland permanent to its owner's hand . \ kicker ~ sacrifice a land .
(N) (BB) (GG) (^) (creature) plant zombie (&^^^/) (/&^^^) haste \ scavenge BB GG ^ ^ ^
(N) (UU) (^) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (instant) uncast target spell with converted mana cost &^^^^ or less .
(O) (UU) (^) (instant) target creature you control gains protection from creatures your opponents control until end of turn . untap it .
(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ @ can't attack unless you sacrifice a land .
(O) (WW) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice it unless you return an artifact you control to its owner's hand .
(N) (UU) (UU) (^) (^) (^) (creature) siren (&^/) (/&^) flying \ tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , gain control of target creature .
(O) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , you may put a +&^/ /+&^ counter on it .
(O) (RR) (RR) (^) (^) (creature) human soldier warrior (&^/) (/&^^^) first strike \ RR : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (^) (^) (^) (instant) destroy target creature with power &^^^^ or greater . \ investigate .
(O) (GG) (instant) target creature can't be the target of spells or abilities your opponents control this turn . if @ was kicked , that creature gets +&^^^^/ /+&^^^^ until end of turn . \ kicker GG
(A) (RG) (RG) (creature) goblin shaman (&^^/) (/&^^) @ can't be uncasted . \ RG : target spell can't be uncasted by spells or abilities .
(N) (GG) (GG) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^) when @ enters the battlefield , destroy target island or swamp an opponent controls .
(O) (BB) (GG) (^) (creature) plant zombie (&^^^/) (/&^) dredge &^^^ \ sacrifice @ : put a +&^/ /+&^ counter on target creature .
(O) (GG) (creature) human wizard (&^/) (/&^) RR , T : @ deals &^ damage to target creature or player and &^ damage to you . \ WW , T : target creature gains first strike until end of turn .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has mountainwalk .
(N) (RR) (WW) (^) (^) (creature) insect (&^^^/) (/&^^^) flying \ trample
(O) (BB) (GG) (RR) (creature) viashino shaman (&^^^/) (/&^^) cycling RR ^ ^ \ when you cycle @ or it dies , you may have it deal &^ damage to target creature or player .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) morph UU ^ ^ ^ ^ \ when @ is turned face up , turn any number of target creatures with morph abilities other than @ face down .
(N) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ doesn't untap during your next untap step .
(O) (UU) (^) (^) (sorcery) for each creature , its controller sacrifices a permanent unless he or she pays ^ .
(A) (BB) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) XX , T : name a card . target opponent reveals X cards at random from his or her hand . then that player discards all cards with that name revealed this way . activate this ability only during your turn .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you pay its mana cost . "
(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) when @ enters the battlefield , if you cast it from your hand , add RR RR RR to your mana pool .
(N) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^ damage to target opponent .
(A) (BB) (BB) (^) (^) (enchantment) whenever a creature enters the battlefield , destroy it . \ : destroy @ . you skip your next turn . any player may activate this ability .
(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) first strike \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains first strike .
(Y) (BB) (BB) (^) (^) (^) (sorcery) each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield .
(N) (UU) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on the bottom of its owner's library instead of into that player's graveyard . put @ on the bottom of its owner's library .
(O) (RR) (^) (instant) if target creature has toughness &^^^^^ or greater , it gets +&^^^^/ /-&^^^^ until end of turn . otherwise , it gets +&^^^^/ /-X until end of turn , where X is its toughness minus &^ .
(A) (BB) (enchantment) BB , remove X +&^/ /+&^ counters from among creatures you control : target creature gets -X/ /-X until end of turn .
(O) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying
(O) (UU) (sorcery) flashback UU ^ ^ ^ ^ \ return target creature to its owner's hand .
(O) (UU) (^) (^) (^) (creature) crab (&^/) (/&^^^^^^)
(O) (WW) (^) (^) (^) (creature) elephant (&^^/) (/&^^) GG : target creature blocks @ this turn if able .
(N) (BB) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(O) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^^/) (/&^^^^^) deathtouch
(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt by nongreen creatures this turn .
(A) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^) when @ dies , you may exile it . if you do , search your library for an enchantment card , put that card onto the battlefield , then shuffle your library .
(N) (BB) (BB) (^) (^) (^) (^) (creature) zombie lizard beast (&^^^^/) (/&^^^^) morph ~ discard a zombie card .
(A) (^) (^) (legendary) (artifact) T : target legendary creature gets +&^^/ /+&^^ until end of turn .
(O) (GG) (instant) reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way .
(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^^^) when @ enters the battlefield , if it was kicked , draw two cards . \ kicker GG ^ ^
(A) (GG) (UU) (WW) (creature) human soldier (&^^/) (/&^^) exalted \ T : destroy target creature that dealt damage to you this turn .
(N) (GG) (^) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , create a &^/ /&^ colorless spirit creature token for each shrine you control .
(A) (UU) (UU) (^) (creature) vedalken artificer (&^/) (/&^^^) other blue creatures you control get +&^/ /+&^ . \ UU : target artifact creature becomes blue until end of turn . \ tap an untapped blue creature you control : add CC CC to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts .
(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : tap X target creatures . \ countertype % ki
(O) (GG) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^)
(A) (RR) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it gains haste and dethrone .
(N) (GG) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , choose target face ~ up exiled card . its owner shuffles it into his or her library .
(O) (BB) (^) (^) (^) (creature) nightstalker (&^^^/) (/&^^) @ has fear as long as you control no untapped lands .
(O) (BB) (^) (^) (^) (^) (creature) zombie beast (&^^^^/) (/&^^^)
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each forest you control .
(O) (BB) (UR) (^) (^) (creature) zombie drake (&^^^/) (/&^) flying \ haste
(N) (WW) (^) (snow) (creature) wall (&^/) (/&^^^^^^^^) defender \ flying \ cumulative upkeep ~ an opponent gains &^ life .
(E) (land) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other .
(A) (BB) (BB) (^) (^) (legendary) (creature) human minion (&^^/) (/&^^) at the beginning of each player's upkeep , that player sacrifices an artifact , creature , or land .
(A) (legendary) (land) reveal @ as you draft it . the player to your right chooses a color , you choose another color , then the player to your left chooses a third color . \ T : add one mana to your mana pool of any color chosen as you drafted cards named paliano , the high city .
(A) (WW) (WW) (^) (^) (^) (artifact) T , sacrifice @ : destroy all permanents except for artifacts and lands . activate this ability only during your upkeep .
(O) (BB) (BB) (^) (^) (^) (sorcery) destroy target creature . clash with an opponent . if you win , you gain life equal to that creature's toughness .
(O) (RR) (^) (enchantment) aura enchant creature \ T : enchanted creature gets +&^^/ /-&^^ until end of turn .
(N) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .
(O) (BB) (^) (^) (^) (creature) crocodile skeleton (&^^^^^/) (/&^)
(O) (RR) (^) (^) (instant) arcane sweep ~ return any number of mountains you control to their owner's hand . @ deals damage to target creature equal to twice the number of mountains returned this way .
(N) (RG) (sorcery) return a card at random from your graveyard to your hand , then reorder your graveyard as you choose .
(Y) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , [ &^ that hasn't been chosen = @ deals &^^^^ damage to target creature or player and you gain &^^^^ life . = target opponent discards two cards . = draw two cards . = you lose the game . ]
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove any number of +&^/ /+&^ counters from @ . if you do , create that many &^/ /&^ colorless tetravite artifact creature tokens . they each have flying and " this creature can't be enchanted . " \ at the beginning of your upkeep , you may exile any number of tokens put onto the battlefield with @ . if you do , put that many +&^/ /+&^ counters on @ .
(Y) (RR) (UU) (^) (^) (planeswalker) ral ((&^^^^)) +&^ : tap target permanent , then untap another target permanent . \ -&^^ : @ deals &^^^ damage to target creature or player . \ -&^^^^^^^ : flip five coins . take an extra turn after this one for each coin that comes up heads .
(O) (RR) (^) (^) (^) (creature) elemental cat (&^^/) (/&^^^) haste \ if @ is in a graveyard , effects from spells named flame burst count it as a card named flame burst .
(A) (BB) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ will of the council ~ when @ enters the battlefield , starting with you , each player votes for grace or condemnation . if grace gets more votes , each player returns each creature card from his or her graveyard to the battlefield . if condemnation gets more votes or the vote is tied , destroy all creatures other than @ .
(O) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) GG , T : look at the top two cards of your library , then put them back in any order .
(N) (BB) (^) (artifact) (creature) human wizard (&^/) (/&^^) UU , T : create a &/ /&^ blue homunculus artifact creature token . \ at the beginning of your upkeep , sacrifice a homunculus .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's an enchantment . otherwise , it gets -&^^/ /-&^^ .
(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls .
(O) (GG) (^) (instant) support &^^ .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flash \ convoke \ flying \ when @ enters the battlefield , prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .
(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) slivercycling ^ ^ ^ \ each sliver card in each player's hand has slivercycling ^ ^ ^ .
(Y) (WW) (WW) (XX) (XX) (enchantment) @ enters the battlefield with X isolation counters on it . \ when @ enters the battlefield , for each isolation counter on it , exile up to one target nonland permanent an opponent controls until @ leaves the battlefield .
(N) (WW) (WW) (^) (^) (^) (instant) prevent all damage that would be dealt to you and permanents you control this turn .
(O) (BB) (BB) (^) (instant) you draw two cards and you lose &^^ life .
(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ when @ enters the battlefield , bolster &^ .
(O) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) when @ enters the battlefield , you may attach target equipment you control to target creature you control .
(A) (GG) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) GG ^ , T : create a &/ /&^ green wall creature token with defender named wood . \ sacrifice a token named wood : add RR to your mana pool .
(O) (UU) (^) (^) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .
(N) (WW) (WW) (^) (creature) spirit (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , you gain &^ life for each artifact that player controls .
(O) (WW) (creature) human knight (&^/) (/&^) vigilance \ WW ^ ^ ^ ^ : @ gets +&^/ /+&^^ until end of turn .
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , you may put it on top of its owner's library .
(N) (GG) (RW) (^) (^) (creature) cat warrior (&^^/) (/&^^^^) double strike
(O) (BB) (BB) (^) (^) (creature) insect shade (&/) (/&^^^^) BB ^ : @ gets +&^^/ /+&^^ until end of turn .
(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , bolster &^^ .
(N) (RR) (^) (^) (creature) imp (&^^/) (/&^) when @ enters the battlefield , it deals &^^ damage to target creature .
(O) (UU) (^) (^) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn .
(A) (BB) (^) (^) (instant) choose target creature card in a graveyard that was put there from the battlefield this turn . put that card onto the battlefield under your control .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , create two &^^^/ /&^^^ colorless golem artifact creature tokens . \ golem creatures you control have trample .
(N) (GW) (^) (^) (instant) target creature's controller sacrifices it , then creates X &^/ /&^ green and white elf warrior creature tokens , where X is that creature's power .
(O) (RR) (^) (^) (sorcery) target player sacrifices a permanent .
(O) (RR) (^) (^) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^^) intimidate \ @ can't block creatures with power &^^ or less .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ join forces ~ whenever @ attacks or blocks , each player starting with you may pay any amount of mana . @ gets +X/ /+& until end of turn , where X is the total amount of mana paid this way .
(O) (WW) (^) (instant) cycling ^ ^ \ prevent all combat damage that would be dealt by target creature this turn .
(N) (UU) (UU) (enchantment) aura enchant enchantment \ you control enchanted enchantment .
(N) (GG) (WW) (^) (^) (^) (creature) elemental beast (&^^/) (/&^^^^) at end of combat , destroy all creatures blocking or blocked by @ .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^^) whenever @ attacks , create a colorless construct artifact creature token named twin that's attacking . its power is equal to @ 's power and its toughness is equal to @ 's toughness . sacrifice the token at end of combat .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack or block unless its controller pays ^ ^ ^ . \ activated abilities of enchanted creature cost ^ ^ ^ more to activate .
(N) (WB) (WB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flying and lifelink .
(O) (BB) (^) (^) (creature) worm mercenary (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses &^^ life unless he or she pays ^ ^ .
(A) (GG) (GG) (^) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control .
(A) (^) (^) (^) (artifact) at the beginning of your end step , target opponent gains control of @ and puts a % counter on it . \ at the beginning of your upkeep , @ deals damage to you equal to the number of % counters on it . \ ^ ^ ^ : put a % counter on @ or remove one from it . \ countertype % charge
(A) (GG) (^) (^) (enchantment) aura enchant permanent \ enchanted permanent is a colorless forest land .
(N) (BB) (BB) (XX) (sorcery) arcane @ deals X damage to target creature and you gain X life .
(O) (GG) (^) (^) (sorcery) choose target creature an opponent controls . when that creature dies this turn , you gain &^^^ life . target creature you control fights that creature .
(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human rogue (&^^^^^/) (/&^^^^^) BB BB ^ : @ gets -&^^^/ /-& and gains forestwalk until end of turn .
(O) (BB) (UU) (^) (instant) uncast target spell . its controller puts the top two cards of his or her library into his or her graveyard .
(A) (BB) (BB) (^) (^) (^) (creature) vampire wizard (&^^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , that player exiles a card from his or her hand . you may play that card for as long as it remains exiled . \ sacrifice a human : regenerate @ .
(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can block any number of creatures .
(N) (WW) (^) (^) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead .
(N) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike .
(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add UU , BB , or RR to your mana pool .
(A) (land) T : choose two target blocking creatures an opponent controls . if each of those creatures could block all creatures that the other is blocking , remove both of them from combat . each one then blocks all creatures the other was blocking . \ whenever @ becomes tapped , it deals &^^ damage to you and each creature you control .
(N) (UU) (^) (^) (instant) return all green permanents to their owners' hands .
(A) (UU) (UU) (^) (^) (^) (sorcery) scry X , where X is the highest converted mana cost among permanents you control , then draw three cards .
(A) (RR) (^) (legendary) (creature) goblin artificer (&^/) (/&^^) sacrifice an artifact : target artifact gains indestructible until end of turn .
(O) (GG) (^) (creature) elemental (&^^^/) (/&^^)
(N) (RR) (XX) (sorcery) destroy target artifact with converted mana cost X . it can't be regenerated . @ deals X damage to that artifact's controller .
(N) (RR) (^) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all sliver creatures have double strike .
(O) (RR) (instant) cast @ only during combat before blockers are declared . \ target creature can't block this turn . \ draw a card at the beginning of the next turn's upkeep .
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , sacrifice @ : create a &^^^/ /&^^^^ colorless gargoyle artifact creature token with flying .
(N) (RR) (RR) (^) (sorcery) create three &^/ /&^ red goblin creature tokens .
(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) trample \ hexproof
(O) (UU) (instant) uncast target instant spell .
(N) (UU) (^) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) flying \ ^ : @ becomes the creature type of your choice until end of turn . \ UU UU ^ ^ , T : choose a creature type . each creature you control becomes that type until end of turn .
(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ UU , sacrifice @ : return up to X target permanents to their owners' hands , where X is the number of % counters on @ . \ countertype % verse
(N) (BB) (BB) (^) (^) (instant) buyback ~ pay &^^^^ life . \ destroy target nonblack creature . it can't be regenerated .
(N) (BB) (^) (^) (^) (^) (^) (sorcery) @ deals damage to target creature or player equal to the number of swamps you control . you gain life equal to the damage dealt this way .
(N) (^) (^) (artifact) whenever a player casts a white spell , you may gain &^ life .
(O) (RR) (RR) (^) (creature) hound (&^/) (/&^^) double strike
(N) (BB) (enchantment) whenever a creature dies , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : create a &^^^^^/ /&^^^^^ black zombie giant creature token . \ countertype % quest
(N) (GG) (^) (^) (creature) elf scout (&^^^/) (/&^^) GG ^ ^ : target creature you control can't be blocked by creatures with power &^^ or less this turn .
(O) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) dash BB ^ ^
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elf mutant (&^^^^^^/) (/&^^^^^^) forestcycling ^ ^
(A) (GG) (GG) (XX) (instant) arcane you may exile a green card with converted mana cost X from your hand rather than pay @ 's mana cost . \ you gain X life .
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ morbid ~ at the beginning of each end step , if a creature died this turn , destroy target non ~ demon creature .
(Y) (land) forest plains @ enters the battlefield tapped unless you control two or more basic lands .
(O) (UU) (^) (^) (instant) return target creature to its owner's hand . \ draw a card .
(O) (GG) (enchantment) GG ^ , sacrifice @ : reveal the top four cards of your library . you may put an artifact , creature , enchantment , land , or planeswalker card from among them into your hand . put the rest into your graveyard .
(N) (GG) (^) (^) (creature) plant wall (&^^/) (/&^^^) defender \ GG : regenerate @ .
(O) (GG) (creature) sliver (&^/) (/&^) all sliver creatures have poisonous &^ .
(A) (BB) (^) (creature) vampire wizard (&^^^/) (/&^) madness BB ^ \ at the beginning of each player's upkeep , if that player has no cards in hand , you draw a card and you lose &^ life .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (*/) (/&^^^^^^^-*) as @ enters the battlefield , choose a number between & and &^^^^^^^ . \ at the beginning of your upkeep , you may choose a number between & and &^^^^^^^ . \ @ 's power is equal to the last chosen number and its toughness is equal to &^^^^^^^ minus that number .
(N) (UU) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , draw two cards .
(N) (WW) (^) (instant) [ &^ = target creature gains indestructible until end of turn . = destroy target creature with toughness &^^^^ or greater . ]
(A) (WW) (WW) (^) (^) (^) (creature) archon (&^^^/) (/&^^^^) flying \ whenever @ or another creature with flying enters the battlefield under your control , you may gain life equal to that creature's power .
(N) (^) (^) (artifact) T : put the top two cards of your library into your graveyard . \ ^ ^ , exile @ : shuffle any number of target cards from your graveyard into your library .
(N) (GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : create a &^/ /&^ green elf druid creature token named llanowar elves . it has " T : add GG to your mana pool . "
(O) (BB) (^) (sorcery) if you control a swamp , you may sacrifice a creature rather than pay @ 's mana cost . \ each player exiles two cards from his or her hand .
(N) (UU) (^) (creature) merfolk spellshaper (&^/) (/&^) UU , T , discard a card : return target creature to its owner's hand .
(O) (WW) (^) (^) (^) (^) (^) (creature) human cleric soldier (&^^^/) (/&^^^^^^) vigilance \ plainscycling ^ ^
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) protection from red \ WW , sacrifice @ : the next time a red source of your choice would deal damage this turn , prevent that damage .
(N) (WW) (^) (instant) escalate ^ ^ \ [ & = target player gains &^^^^ life . = untap up to two target creatures . = target opponent sacrifices an attacking creature . ]
(O) (BB) (^) (^) (^) (creature) thrull (&^^/) (/&^^) WW , T : tap target creature .
(A) (RR) (XX) (creature) elemental serpent (&^^/) (/&^) trample \ haste \ @ enters the battlefield with X +&^/ /+& counters on it . \ at the beginning of the end step , sacrifice @ .
(A) (^) (^) (^) (^) (artifact) ^ , T : you may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn .
(A) (GG) (GG) (^) (^) (legendary) (creature) elf (&^^^/) (/&^^) first strike \ T : destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool .
(N) (BB) (^) (^) (^) (^) (creature) zombie wizard (&^^^/) (/&^^^) unearth BB ^ ^ ^ \ when @ enters the battlefield , you may search your library for a creature card and put that card into your graveyard . if you do , shuffle your library .
(N) (artifact) T , sacrifice @ : look at a card at random in target player's hand . you draw a card at the beginning of the next turn's upkeep .
(N) (GG) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender
(N) (UU) (^) (^) (^) (enchantment) whenever you cast an artifact spell , create a &^/ /&^ colorless thopter artifact creature token with flying .
(A) (GG) (GG) (^) (^) (creature) faerie druid (&^^/) (/&^^) T : you may put a faerie permanent card from your hand onto the battlefield . \ GG ^ ^ : target green creature gains protection from black until end of turn .
(O) (RR) (snow) (creature) wolverine beast (&^/) (/&^) whenever @ becomes blocked , you may have it deal &^ damage to target creature or player .
(O) (RR) (creature) elemental warrior (&/) (/&^^) RR : @ gets +&^/ /+& until end of turn .
(O) (RR) (instant) @ deals &^^ damage to target creature or player . if @ was kicked , it deals &^^^^ damage to that creature or player instead . \ kicker ^ ^ ^ ^
(A) (BB) (BB) (BB) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ you own target card in the ante . exchange that card with the top card of your library .
(N) (BB) (UU) (^) (creature) zombie soldier (&^^/) (/&^^) deathtouch \ other zombie creatures you control get +&^/ /+&^ . \ whenever another zombie you control dies , target opponent loses &^ life .
(A) (^) (^) (^) (^) (^) (artifact) whenever an opponent draws a card , you may pay ^ . if you do , draw a card .
(A) (WW) (^) (^) (^) (sorcery) destroy all lands .
(O) (^) (^) (artifact) (creature) insect (&^^/) (/&^) UU : @ gains flying until end of turn .
(O) (BB) (^) (^) (creature) rat samurai (&^^^/) (/&^) bushido &^
(A) (RR) (^) (^) (^) (creature) minotaur shaman (&^^^/) (/&^^^) level up RR ^ \ level &^ ~ &^^^^^ \ &^^^^^^/ /&^^^^^^ \ level &^^^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ whenever @ attacks , it deals &^^^^^^ damage to each creature defending player controls .
(A) (RR) (RR) (RR) (creature) elemental (&^^^^^^/) (/&^) trample \ haste \ at the beginning of the end step , sacrifice @ .
(A) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may put the top creature card of defending player's graveyard onto the battlefield under your control . if you do , @ assigns no combat damage this turn .
(N) (RR) (RR) (^) (creature) human (&^/) (/&^^^^) whenever @ attacks , it gets +&^/ /-&^^ until end of turn . \ RR RR ^ , T : target creature gains mountainwalk until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^^) UU : @ gets +&^/ /+& until end of turn .
(O) (UU) (^) (enchantment) aura enchant enchantment \ cycling ^ ^ \ at the beginning of the upkeep of enchanted enchantment's controller , that player loses &^^ life unless he or she pays ^ ^ .
(O) (GG) (GG) (^) (^) (creature) snake warrior archer (&^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ GG : @ gains reach until end of turn .
(O) (WW) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .
(O) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) hexproof
(N) (UU) (^) (^) (^) (^) (creature) eldrazi processor (&^^/) (/&^^^^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , return target instant or sorcery card from your graveyard to your hand .
(N) (BB) (^) (^) (^) (creature) zombie avatar (*/) (/*) @ 's power and toughness are each equal to the number of zombies on the battlefield plus the number of zombie cards in all graveyards .
(O) (GG) (^) (^) (^) (^) (creature) snake (&^^^^/) (/&^^^^^) reach \ GG ^ ^ ^ ^ ^ ^ : monstrosity &^^^^ .
(N) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^^) UU ^ ^ , T : put a -&^/ /-&^ counter on target creature . you may tap or untap that creature .
(O) (WW) (^) (creature) cat (&^^/) (/&^^) flash \ when @ enters the battlefield , return a creature you control to its owner's hand .
(A) (BB) (UU) (^) (^) (sorcery) cipher \ each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .
(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you .
(O) (land) locus when @ enters the battlefield , you gain &^ life for each locus on the battlefield . \ T : add CC to your mana pool .
(A) (UU) (^) (creature) human wizard (&^/) (/&^) whenever @ becomes blocked by a creature , gain control of that creature at end of combat .
(A) (GG) (UU) (^) (^) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on @ . \ at the beginning of each opponent's draw step , that player draws an additional card for each % counter on @ , then @ deals damage to the player equal to the number of cards he or she drew this way . \ countertype % growth
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : discard a card at random , then draw two cards .
(O) (BB) (^) (instant) target nonblack creature gets -&^/ /-&^ until end of turn . \ threshold ~ if seven or more cards are in your graveyard , instead destroy that creature . it can't be regenerated .
(A) (RR) (RR) (^) (^) (world) (enchantment) no more than two creatures can attack each combat . \ no more than two creatures can block each combat .
(A) (GG) (XX) (sorcery) search your library for a green creature card with converted mana cost X or less , put it onto the battlefield , then shuffle your library . shuffle @ into its owner's library .
(A) (XX) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ T : choose a color . add one mana of that color to your mana pool for each % counter on @ . \ countertype % charge
(N) (^) (^) (artifact) ^ ^ , exile @ : target player shuffles his or her graveyard into his or her library . draw a card .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a swamp or forest card and put it onto the battlefield . then shuffle your library .
(O) (UU) (^) (instant) return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands .
(A) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , search your library for seven cards , exile them in a face ~ down pile , and shuffle that pile . then shuffle your library . \ if you would draw a card , you may instead put the top card of the pile you exiled into your hand .
(N) (^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .
(N) (GG) (GG) (creature) human monk (&^/) (/&^) protection from black \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it .
(O) (GG) (^) (^) (creature) human spellshaper (&^^/) (/&^^) GG , T , discard a card : regenerate target creature .
(O) (GG) (instant) put a +&^/ /+&^ counter on target creature . \ morbid ~ put three +&^/ /+&^ counters on that creature instead if a creature died this turn .
(O) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on top of its owner's library instead of into that player's graveyard .
_ASIDE_ (Y) (RR) (RR) (^) (legendary) (creature) human shaman (&^^/) (/&^^) whenever you cast a red spell , untap @ . \ T : @ deals &^ damage to target player . if @ has dealt &^^^ or more damage this turn , exile her , then return her to the battlefield transformed under her owner's control .
_BSIDE_ (Y) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^^ damage to target player . \ -&^^ : @ deals &^^ damage to target creature . \ -&^^^^^^^ : @ deals &^^^^^^ damage to each opponent . each player dealt damage this way gets an emblem with " at the beginning of your upkeep , this emblem deals &^^^ damage to you . "
(N) (RR) (^) (creature) goblin warrior (&^^/) (/&^) whenever a land is put into a graveyard from the battlefield , @ gets +&^/ /+& until end of turn .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may destroy target creature . \ whenever a nontoken creature an opponent controls dies , create a tapped &^^/ /&^^ black zombie creature token .
(N) (GG) (GG) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (instant) @ deals &^^^^ damage to target player . then if that player has more life than you , return @ to its owner's hand .
(O) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature with power &^^ or less can't be blocked this turn .
(A) (GG) (^) (enchantment) at the beginning of your draw step , you may draw two additional cards . if you do , choose two cards in your hand drawn this turn . for each of those cards , pay &^^^^ life or put the card on top of your library .
(A) (GG) (^) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^^^) domain ~ for each basic land type among lands you control , @ has landwalk of that type .
(Y) (GG) (UU) (^) (legendary) (creature) snake wizard (&^^/) (/&^^) GG UU : target creature can't be blocked this turn . if that creature is a snake , it gets +&^^/ /+&^^ until end of turn .
(N) (WW) (^) (^) (^) (^) (instant) entwine WW ^ \ [ &^ = creatures you control get +&^^/ /+&^^ until end of turn . = until end of turn , creatures you control gain " whenever this creature deals damage , you gain that much life . " ]
(N) (UU) (^) (^) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .
(N) (RR) (RR) (RR) (XX) (sorcery) gain control of target creature until end of turn . untap that creature . it gets +X/ /+& and gains haste until end of turn .
(O) (WW) (^) (^) (^) (^) (sorcery) exile target creature or enchantment .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) infect \ @ attacks each turn if able .
(N) (GG) (^) (^) (^) (^) (creature) ooze (&^^^/) (/&^^^) GG , sacrifice another creature : put a +&^/ /+&^ counter on @ .
(O) (UU) (^) (^) (instant) improvise \ uncast target spell unless its controller pays ^ ^ ^ .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add RR to your mana pool .
(N) (WW) (^) (^) (instant) up to two target creatures each get +&^^/ /+&^^ until end of turn .
(O) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) ^ ^ : target white creature gains persist until end of turn .
(A) (BB) (BB) (^) (enchantment) when @ enters the battlefield , sacrifice @ unless you sacrifice four creatures . \ tap an untapped swamp you control : @ deals &^ damage to target creature or player .
(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) creatures you control have flying , first strike , vigilance , trample , haste , and protection from black and from red .
(O) (WW) (WW) (^) (^) (creature) elephant cleric (&^^/) (/&^^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : tap target creature . "
(O) (RR) (^) (^) (instant) arcane creatures you control get +&^^/ /+& until end of turn .
(O) (BB) (^) (creature) zombie rat (&^/) (/&^) unearth BB ^ \ when @ enters the battlefield , each player discards a card .
(N) (^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , exile @ : exile all cards from all graveyards . draw a card .
(O) (WW) (^) (creature) kor scout (&^^/) (/&^) swampwalk
(A) (^) (^) (artifact) green spells you cast cost ^ less to cast .
(Y) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^/) (/&^^^^^^^) vigilance \ other creatures you control get +&^^/ /+&^^ . \ creatures your opponents control get -&^^/ /-&^^ .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : @ deals &^ damage to target creature . that creature attacks this turn if able .
(N) (GG) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^^^^^) when @ enters the battlefield , you may tap any number of untapped creatures you control . you gain &^^ life for each creature tapped this way .
(O) (WW) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , you gain &^^ life for each zubera that died this turn .
(O) (UU) (UU) (^) (^) (sorcery) put target creature or land on top of its owner's library .
(A) (UU) (UU) (^) (sorcery) look at the top seven cards of your library . you may put one of those cards onto the battlefield if it has the same name as a permanent . put the rest on the bottom of your library in any order .
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) UU : target creature becomes an artifact in addition to its other types until end of turn . \ UU : until end of turn , target artifact creature becomes blue and isn't an artifact .
(A) (BB) (^) (^) (creature) insect (&^^/) (/&^^) cumulative upkeep ^ \ @ can't be blocked by non ~ wall creatures .
(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^) flying \ protection from black
(N) (GG) (^) (^) (sorcery) put target land on top of its owner's library .
(N) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gets +&^/ /+&^ until end of turn . "
(A) (land) @ enters the battlefield tapped unless you control a plains or an island . \ T : add WW or UU to your mana pool .
(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^^ for as long as @ remains tapped .
(O) (land) when @ enters the battlefield , you gain &^^ life . \ T : add CC to your mana pool .
(N) (RR) (XX) (sorcery) @ deals X damage to target creature . if @ was kicked with its RR ^ ^ kicker , it deals X damage to that creature's controller . if @ was kicked with its UU ^ ^ ^ kicker , you draw X cards . \ kicker RR ^ ^ and/ /or UU ^ ^ ^
(A) (BB) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ protection from white \ when @ enters the battlefield , return target blue or red creature card from your graveyard to your hand .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , reveal cards from the top of your library until you reveal a nonland card with converted mana cost &^^^ or less . you may cast that card without paying its mana cost . put all revealed cards not cast this way on the bottom of your library in a random order .
(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^) ^ : add WW to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .
(O) (GG) (^) (^) (instant) target creature gets +&^^^/ /+&^^^ and gains trample until end of turn .
(A) (RR) (XX) (sorcery) tempting offer ~ create X &^/ /&^ red elemental creature tokens with haste . each opponent may create X &^/ /&^ red elemental creature tokens with haste . for each player who does , create X &^/ /&^ red elemental creature tokens with haste .
(O) (^) (artifact) ^ , T , sacrifice @ : create a &^/ /&^ colorless myr artifact creature token . \ when @ is put into a graveyard from the battlefield , you may pay WW . if you do , draw a card .
(O) (WW) (^) (instant) prevent all damage target attacking or blocking creature would deal this turn . if that creature is black or red , destroy it .
(O) (BB) (^) (^) (sorcery) buyback BB BB ^ ^ \ target opponent loses &^^ life . you gain &^^ life .
(N) (BB) (^) (^) (creature) spirit (&^/) (/&^) flying \ pay &^ life : regenerate @ .
(N) (UU) (UU) (^) (^) (creature) merfolk scout (&^^/) (/&^^^) flying \ whenever @ attacks or blocks , untap target permanent .
(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks or blocks , other humans you control get +&^/ /+&^ until end of turn .
(A) (RR) (UU) (^) (^) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put that pile into your hand and the other into your graveyard .
(N) (BB) (BB) (enchantment) BB , exile two creature cards from your graveyard : create a &^/ /&^ black skeleton creature token . it has " BB : regenerate this creature . " \ when @ leaves the battlefield , destroy all skeleton tokens . they can't be regenerated .
(N) (BB) (GG) (^) (^) (sorcery) creatures with no counters on them get -&^^/ /-&^^ until end of turn .
(O) (UU) (sorcery) look at the top two cards of your library . put one of them into your hand and the other on the bottom of your library .
(N) (UU) (^) (^) (creature) jellyfish (&/) (/&^^^) defender \ flying \ T : put @ and each creature it's blocking on top of their owners' libraries , then those players shuffle their libraries .
(A) (GG) (GG) (GG) (^) (^) (^) (creature) avatar (*/) (/*) as long as @ isn't attacking , its power and toughness are each equal to the number of forests you control . as long as @ is attacking , its power and toughness are each equal to the number of forests defending player controls . \ T : target land becomes a forest until @ leaves the battlefield .
(O) (RR) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage to target creature or player .
(O) (GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature . \ when enchanted creature attacks or blocks , sacrifice @ .
(O) (WW) (instant) [ &^ = all creatures get -&^^/ /-& until end of turn . = tap target creature . = prevent the next &^ damage that would be dealt to target creature or player this turn . ]
(O) (BB) (^) (^) (creature) rat (*/) (/&^^^) @ 's power is equal to the number of other rats on the battlefield .
(N) (UU) (^) (creature) human monk (&^/) (/&^^) prowess \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .
(O) (WW) (^) (instant) destroy target artifact or enchantment .
(N) (UU) (^) (^) (enchantment) UU XX : this turn , creatures can't attack unless their controller pays XX for each attacking creature he or she controls .
(N) (WW) (^) (^) (enchantment) players can't untap more than one artifact during their untap steps .
(O) (WW) (WW) (^) (creature) griffin (&^^/) (/&^^) flying \ vigilance
(A) (^) (^) (artifact) T : put a % counter on @ . \ T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of % counters on @ . \ countertype % charge
(Y) (UU) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^^) flying \ double strike \ lifelink \ whenever you gain life , draw a card .
(A) (UU) (^) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals combat damage to a player , its controller may draw a card .
(O) (WW) (^) (^) (^) (creature) dwarf artificer (&^^/) (/&^^^) vigilance \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , create a &^/ /&^ colorless servo artifact creature token .
(A) (BB) (^) (^) (^) (sorcery) rebound \ target player sacrifices a creature . you gain life equal to that creature's toughness .
(O) (BB) (^) (^) (^) (^) (sorcery) cipher \ target opponent loses &^^^ life .
(A) (RR) (RR) (RR) (^) (^) (legendary) (creature) dragon (&^^^^/) (/&^^^) flying \ haste \ grandeur ~ discard another card named tarox bladewing : @ gets +X/ /+X until end of turn , where X is its power .
(Y) (GG) (GG) (GG) (^) (^) (creature) insect (&^^^^^/) (/&^^^^) vigilance \ trample \ undying
(N) (BB) (sorcery) target opponent chooses a card in your graveyard . you may pay BB . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand .
(N) (BB) (^) (instant) destroy target monocolored creature .
(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , exile all creatures with power &^^^^^ or greater until @ leaves the battlefield .
(A) (UU) (UU) (^) (^) (sorcery) @ deals &^^ damage to each creature for each aura attached to that creature .
(O) (UU) (^) (^) (creature) crab (&^^/) (/&^^^)
(O) (WW) (creature) kor soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has flying .
(N) (BB) (RR) (^) (^) (creature) skeleton warrior (&^^^^/) (/&^^) whenever a creature blocks , that creature's controller loses &^ life . \ BB RR ^ : regenerate @ .
(O) (RR) (creature) goblin warrior (&^/) (/&^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (^) (^) (^) (creature) spirit soldier (&^^/) (/&^^^^^) soulbond \ as long as @ is paired with another creature , both creatures have vigilance .
(N) (RR) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , each other player may search his or her library for a land card and put that card onto the battlefield . then each player who searched his or her library this way shuffles it .
(N) (UU) (^) (^) (creature) efreet (&^^/) (/&^^) flying \ phasing \ whenever @ phases in , target creature phases out .
(N) (BB) (^) (creature) human cleric (&^/) (/&^) BB ^ ^ , T , sacrifice a goblin : destroy target land .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , draw a card .
(O) (GG) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool .
(O) (UU) (tribal) (sorcery) merfolk put a % counter on target land . that land is an island in addition to its other types for as long as it has a % counter on it . if you control a merfolk , draw a card . \ countertype % flood
(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool .
(O) (GG) (GG) (^) (^) (instant) flashback GG GG ^ ^ ^ ^ ^ ^ \ create a &^^^/ /&^^^ green elephant creature token .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ GG ^ ^ ^ ^ : return @ from your graveyard to your hand .
(N) (BB) (sorcery) target opponent reveals his or her hand . you choose a creature card from it . that player discards that card . scry &^ .
(E) (GG) (RR) (^) (^) (creature) ooze (&^/) (/&^) at the beginning of your upkeep , destroy another nonland permanent chosen at random , then put a number of +&^/ /+&^ counters on @ equal to that permanent's converted mana cost . \ GG RR , eat some food : regenerate @ .
(A) (land) ^ , T : add GG WW to your mana pool .
(A) (BB) (^) (^) (^) (^) (^) (creature) gorgon (&^^^/) (/&^^^^^^) deathtouch \ BB ^ ^ , T : put a % counter on target creature . it gains defender and becomes a colorless artifact in addition to its other types . its activated abilities can't be activated . \ countertype % petrification
(O) (WW) (creature) cat cleric (&^/) (/&^) whenever an artifact enters the battlefield , you may gain &^ life .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : whenever target creature deals combat damage to a non ~ wall creature this turn , destroy that non ~ wall creature . when the targeted creature leaves the battlefield this turn , sacrifice @ . activate this ability only before blockers are declared .
(A) (BB) (BB) (^) (^) (^) (^) (creature) specter (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , each opponent discards a card . each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost .
(Y) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy any number of target creatures . for each creature destroyed this way , its controller creates a &^^^^/ /&^^^^ red dragon creature token with flying .
(O) (RR) (enchantment) (creature) satyr (&^/) (/&^) bestow RR ^ \ enchanted creature gets +&^/ /+&^ .
(A) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) GG : target creature gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment .
(Y) (GG) (RR) (WW) (^) (^) (legendary) (creature) beast (&^^^^^/) (/&^^^^^) hexproof \ @ gets +&^^/ /+&^^ for each aura attached to it .
(A) (WW) (^) (creature) angel spirit (&/) (/&^^^) cumulative upkeep WW ^ \ damage that would reduce your life total to less than &^ reduces it to &^ instead .
(O) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) RR : @ gains haste until end of turn .
(N) (RR) (^) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^^/ /+&^^ until end of turn .
(A) (^) (^) (^) (creature) eldrazi horror (&^^^/) (/&^^^) you may cast @ from exile . \ when @ becomes the target of a spell or ability an opponent controls , exile @ .
(A) (UU) (UU) (^) (^) (^) (creature) illusion (*/) (/*) as @ enters the battlefield , turn all other nontoken creatures face down . \ @ 's power and toughness are each equal to the number of face ~ down creatures on the battlefield .
(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^^) vigilance \ horsemanship
(O) (WW) (^) (creature) hound soldier (&^^/) (/&^) outlast WW ^ \ each creature you control with a +&^/ /+&^ counter on it has first strike .
(A) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^) T : reveal any number of artifact cards in your hand . add CC CC to your mana pool for each card revealed this way .
(N) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) morph UU ^ ^ \ when @ is turned face up , you may turn target creature with a morph ability face down .
(A) (^) (artifact) as @ enters the battlefield , name a card . \ activated abilities of sources with the chosen name can't be activated unless they're mana abilities .
(N) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^) first strike \ creatures with plainswalk can be blocked as though they didn't have plainswalk . \ creatures with forestwalk can be blocked as though they didn't have forestwalk .
(A) (RR) (^) (^) (^) (enchantment) domain ~ at the beginning of each player's upkeep , that player gains &^ life for each basic land type among lands he or she controls . then @ deals &^^^ damage to him or her .
(O) (UU) (^) (^) (^) (instant) surge UU ^ ^ \ target player draws two cards .
(N) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step .
(A) (RR) (^) (^) (^) (enchantment) when a source an opponent controls deals damage to you , sacrifice @ . if you do , create a &^^^^^/ /&^^^^^ red dragon creature token with flying .
(O) (WW) (^) (creature) hound (&^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains lifelink until end of turn .
(O) (WW) (instant) target creature becomes white until end of turn . tap that creature . \ draw a card .
(A) (GG) (^) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus &^ .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^ damage to target creature or player .
(O) (WW) (^) (instant) create a &^/ /&^ white knight creature token with banding .
(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^) infect \ when @ enters the battlefield , each player gets a % counter . \ countertype % poison
(O) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^) first strike \ suspend &^^^^ ~ RR
(A) (BB) (GG) (creature) cat demon (&^^/) (/&^^) BB GG : @ gets +&^^/ /+&^^ until end of turn . \ BB GG : regenerate @ .
(A) (^) (^) (^) (^) (artifact) ^ ^ : @ deals &^ damage to target creature or player . destroy @ at the beginning of the next end step . activate this ability only if you've controlled @ continuously since the beginning of your most recent turn .
(O) (RR) (instant) @ deals &^ damage to target creature . that creature becomes black until end of turn .
(O) (RR) (^) (^) (creature) spirit (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn .
(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . \ draw a card .
(A) (RR) (^) (^) (^) (creature) elemental warrior (&^^^^^^^^^^/) (/&^^) trample \ champion an elemental
(N) (BB) (^) (^) (sorcery) arcane return target creature card from your graveyard to the battlefield . sacrifice that creature at the beginning of the next end step .
(O) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) flying \ BB : @ gets +&^/ /+&^ until end of turn .
(N) (BB) (^) (enchantment) at the beginning of your upkeep , destroy target creature with a -&^/ /-&^ counter on it .
(N) (WW) (sorcery) put target creature into its owner's library second from the top . its controller gains &^^^ life .
(O) (UU) (instant) tap all blue creatures .
(N) (BB) (BB) (^) (^) (^) (^) (creature) human berserker (&^^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a creature . \ @ can't be blocked by saprolings .
(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) before you shuffle your deck to start the game , you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck . \ when @ enters the battlefield , copy a card you exiled with cards named arcane savant . you may cast the copy without paying its mana cost .
(O) (WW) (^) (instant) you gain life equal to target creature's power .
(A) (BB) (BB) (BB) (creature) zombie (&^^^^^/) (/&^^^^^) indestructible \ as @ enters the battlefield , put a % counter on an artifact you control . \ when you control no permanents with % counters on them , sacrifice @ . \ countertype % phylactery
(N) (UU) (UU) (^) (^) (^) (creature) whale (&^^^/) (/&^^^^^) UU : @ gains flying until end of turn .
(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ dies , draw a card .
(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of your upkeep , put a -&^/ /-&^ counter on enchanted creature .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a swamp or mountain card and put it onto the battlefield . then shuffle your library .
(N) (UU) (UU) (creature) shapeshifter spirit (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , change @ 's base power and toughness to that creature's power and toughness until end of turn .
(O) (WW) (^) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ creatures you control get +&/ /+&^ .
(N) (GG) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a land card .
(N) (GG) (^) (creature) elf warrior (&^^/) (/&^^) each other warrior creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ each creature you control with a +&^/ /+&^ counter on it has trample .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) when @ enters the battlefield , return each other creature you control to its owner's hand .
(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ WW ^ : @ gets +&/ /+&^ until end of turn .
(A) (^) (^) (^) (artifact) ^ ^ , T : tap all other artifacts . they don't untap during their controllers' untap steps for as long as @ remains tapped .
_ASIDE_ (N) (BB) (UU) (sorcery) return target creature card from a graveyard and target creature on the battlefield to their owners' hands .
_BSIDE_ (N) (BB) (RR) (sorcery) target player reveals two cards at random from his or her hand , then discards each nonland card revealed this way .
(O) (RR) (^) (creature) human knight (&^/) (/&^) bloodthirst &^ \ flanking
(N) (^) (^) (^) (artifact) ^ ^ ^ , T , tap an untapped creature you control : @ deals damage equal to the tapped creature's power to target attacking or blocking creature with flying .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^ golem artifact creature until end of turn . it's still a land .
(N) (WW) (instant) as an additional cost to cast @ , sacrifice a creature . \ return any number of target creatures you control to their owner's hand .
(A) (WW) (^) (creature) kor cleric shaman (&^/) (/&^^) : the next &^ damage that would be dealt to @ this turn is dealt to target creature you control instead . \ WW ^ : the next time a source of your choice would deal damage to target creature this turn , that damage is dealt to @ instead .
(O) (RR) (instant) target creature gets +&^^/ /+&^ and gains trample until end of turn .
(N) (RR) (^) (^) (instant) madness RR ^ \ up to two target creatures each get +&^/ /+& and gain first strike until end of turn .
(O) (UU) (^) (artifact) UU ^ , T , sacrifice @ : draw two cards .
(Y) (BB) (WW) (^) (^) (^) (^) (planeswalker) sorin ((&^^^^^^)) +&^ : reveal the top card of your library and put that card into your hand . each opponent loses life equal to its converted mana cost . \ -X : @ deals X damage to target creature or planeswalker and you gain X life . \ -&^^^^^^^^^ : create a number of &^/ /&^ black vampire knight creature tokens with lifelink equal to the highest life total among all players .
(N) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(Y) (GG) (UU) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^^^) flying \ shroud \ all damage that would be dealt to you is dealt to @ instead .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ first strike
(A) (RR) (creature) satyr shaman (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you . \ RR ^ : @ gets +&^/ /+& until end of turn and deals &^ damage to you .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) reach \ GG GG ^ ^ ^ : create a &^^^/ /&^^^ green beast creature token . \ GG GG ^ ^ ^ , exile @ from your graveyard : create a &^^^/ /&^^^ green beast creature token .
(N) (WW) (^) (creature) human soldier (&^^/) (/&^) @ gets +&^/ /+&^ as long as you control an island . \ UU ^ ^ ^ : tap target creature .
(N) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) UU , T : draw a card , then discard a card . \ RR , T : target creature can't block this turn .
(N) (BB) (UU) (^) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ and &^ life .
(N) (GG) (RR) (^) (^) (creature) kavu (&^^^^^/) (/&^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand . \ when @ enters the battlefield , it deals &^ damage to target player .
(Y) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /-&^ . \ whenever equipped creature dies , draw two cards .
(N) (BB) (^) (creature) human rogue ally (&^/) (/&^) whenever @ or another creature you control dies , each opponent loses &^ life and you gain &^ life .
(A) (GG) (UU) (WW) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ players can't untap more than one creature during their untap steps .
(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , you get EE EE EE . \ pay EE : @ gains your choice of flying , vigilance , or lifelink until end of turn . \ pay EE : @ gets +&^^/ /-&^^ or -&^^/ /+&^^ until end of turn .
(Y) (land) island swamp as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(O) (BB) (^) (^) (creature) zombie (&^/) (/&^) when @ dies , target player loses &^^ life .
(Y) (RR) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flying \ @ gets +&^^^/ /+&^^^ for each opponent whose life total is less than half his or her starting life total . \ as long as an opponent's life total is less than half his or her starting life total , @ has indestructible .
(N) (UU) (^) (^) (enchantment) (creature) nautilus (&^^^^/) (/&^^^^) bestow UU UU ^ ^ ^ \ when @ becomes the target of a spell or ability , sacrifice it . \ enchanted creature gets +&^^^^/ /+&^^^^ and has " when this creature becomes the target of a spell or ability , sacrifice it . "
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(N) (RR) (^) (^) (^) (creature) goblin scout ally (&^^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain haste until end of turn .
(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on @ . \ T , remove three % counters from @ : take an extra turn after this one . \ countertype % charge
(O) (GG) (instant) destroy target artifact or enchantment with converted mana cost &^^^ or less .
(N) (UU) (UU) (enchantment) UU UU ^ , sacrifice a blue creature : create X &^/ /&^ blue camarid creature tokens , where X is the sacrificed creature's converted mana cost .
(O) (BB) (^) (^) (sorcery) target player reveals his or her hand . @ deals damage to that player equal to the number of white cards in his or her hand .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures target opponent controls . draw a card for each creature destroyed this way .
(O) (BB) (creature) eldrazi drone (&^/) (/&^) devoid \ ingest \ ^ ^ : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (creature) goblin berserker (&^^/) (/&^) first strike \ @ attacks each turn if able .
(O) (GG) (GG) (RR) (^) (^) (^) (legendary) (creature) human knight (&^^^^^^/) (/&^^^^^)
(O) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature deals damage to an opponent , you may draw a card .
(O) (^) (artifact) (creature) golem (&^/) (/&^^) you may look at face ~ down creatures you don't control .
(A) (^) (^) (^) (^) (artifact) whenever you cast a spell , you gain &^ life for each spell you've cast this turn . \ pay fifly life : @ deals fifly damage to target creature or player .
(A) (GG) (WW) (^) (^) (enchantment) tap an untapped creature you control : tap target artifact or creature .
(N) (BB) (GG) (enchantment) ^ ^ : exile target creature card from a graveyard . create a &^/ /&^ green saproling creature token .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) other white creatures you control get +&^/ /+&^ . \ WW , T : another target white creature you control gains vigilance until end of turn .
(O) (WW) (^) (creature) wall (&^/) (/&^^^) defender \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it and with " @ can attack as though it didn't have defender . " \ kicker WW ^
(N) (WW) (^) (creature) spirit (&^/) (/&^) flying \ WB WB WB : regenerate target creature .
(O) (UU) (^) (^) (^) (^) (^) (snow) (creature) serpent (&^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls a snow land . \ when you control no snow lands , sacrifice @ .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(N) (BB) (^) (instant) destroy target nonartifact creature .
(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library . create a &/ /&^ colorless eldrazi spawn creature token . it has " sacrifice this creature : add CC to your mana pool . "
(A) (RR) (RR) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^) @ has bushido X , where X is the number of attacking creatures . \ creatures your opponents control attack each turn if able .
(N) (BB) (BB) (creature) zombie knight (&^^/) (/&^) protection from white \ BB : @ gains flying until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .
(A) (UU) (^) (^) (artifact) (creature) human wizard (&^/) (/&^^^) play with the top card of your library revealed . \ as long as the top card of your library is an artifact or creature card , @ has all activated abilities of that card .
(O) (GG) (RR) (creature) human warrior (&^^/) (/&^^) haste
(N) (BB) (^) (^) (^) (creature) thrull (&^^^^/) (/&^^^^) black spells you cast cost BB more to cast .
_ASIDE_ (Y) (GG) (RR) (^) (^) (planeswalker) arlinn ((&^^^)) +&^ : until end of turn , up to one target creature gets +&^^/ /+&^^ and gains vigilance and haste . \ & : create a &^^/ /&^^ green wolf creature token . transform @ .
_BSIDE_ (Y) (planeswalker) arlinn +&^ : creatures you control get +&^/ /+&^ and gain trample until end of turn . \ -&^ : @ deals &^^^ damage to target creature or player . transform @ . \ -&^^^^^^ : you get an emblem with " creatures you control have haste and " T : this creature deals damage equal to its power to target creature or player . ' "
(N) (UU) (WW) (^) (sorcery) awaken &^^^^ ~ UU WW ^ ^ ^ ^ \ put target creature on top of its owner's library .
(N) (WW) (^) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) whenever @ blocks or becomes blocked by one or more black creatures , @ gets +&^^/ /+& until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) cycling RR ^ ^ \ @ deals &^^^^ damage to each creature . \ when you cycle @ , you may have it deal &^ damage to each creature .
(A) (UU) (UU) (^) (^) (^) (^) (^) (tribal) (sorcery) rogue prowl UU ^ ^ ^ \ search target opponent's library for an instant or sorcery card . you may cast that card without paying its mana cost . then that player shuffles his or her library .
(A) (RR) (legendary) (creature) orc warrior (&^^/) (/&^^) dash RR ^ \ @ can't block creatures with power &^^ or greater .
(A) (WW) (WW) (^) (^) (^) (creature) human knight (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , you may search your library for a legendary card , reveal it , put it into your hand , then shuffle your library .
(A) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , if it was kicked , you may reveal cards from the top of your library until you reveal a creature card . if you do , put that card onto the battlefield and shuffle all other cards revealed this way into your library . \ kicker GG ^
(N) (GG) (^) (^) (sorcery) destroy target artifact and target enchantment .
(A) (WW) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^^^^^^ or less life , you gain &^ life .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) hydra (*/) (/*) reach \ @ 's power and toughness are each equal to the number of lands you control . \ when @ enters the battlefield , you may search your library for a land card , put it onto the battlefield tapped , then shuffle your library .
(N) (GG) (GG) (^) (enchantment) aura enchant land \ enchanted land has " T : create a &^/ /&^ green squirrel creature token . "
(O) (BB) (^) (sorcery) each player puts a creature card from his or her graveyard onto the battlefield .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped mountain you control to its owner's hand . \ T : add CC RR to your mana pool .
(N) (BB) (sorcery) flashback BB ^ ^ ^ \ target player discards a card .
(A) (GG) (^) (legendary) (creature) human scout (&^^/) (/&^^) you can't get % counters . \ creatures you control can't have -&^/ /-&^ counters placed on them . \ creatures your opponents control lose infect . \ countertype % poison
(N) (GG) (GG) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ fading &^^^
(O) (^) (^) (^) (artifact) T : add UU or RR to your mana pool . \ RR UU , T , sacrifice @ : draw a card .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) RR XX , T , discard two cards : @ deals X damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (artifact) (creature) drake (&^^^/) (/&^^^) flying \ WW ^ : @ gains vigilance until end of turn .
(N) (GG) (GG) (creature) slith (&^/) (/&^) trample \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(N) (RR) (^) (^) (instant) escalate ^ \ [ & = creatures target player controls gain trample until end of turn . = @ deals &^^ damage to target creature . = @ deals &^ damage to each creature target opponent controls . ]
(O) (UU) (^) (^) (^) (sorcery) choose a creature type . draw a card for each permanent you control of that type .
(O) (WW) (^) (^) (sorcery) creatures you control get +&^^/ /+&^ until end of turn .
(O) (BB) (instant) target creature gets -&^^^/ /-&^ until end of turn .
(N) (BB) (BB) (BB) (BB) (^) (^) (^) (sorcery) suspend &^^^^^ ~ BB ^ \ destroy target creature . its controller loses life equal to its power plus its toughness .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool .
(O) (WW) (creature) human rebel cleric (&^/) (/&^) sacrifice @ : you gain life equal to the life you've lost this turn .
(A) (WW) (WW) (^) (enchantment) nontoken creatures you control get +&^/ /+&^ and have vigilance .
(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^) flying \ protection from red
(A) (UU) (UU) (^) (legendary) (creature) human advisor (&^/) (/&^) T : target creature can't be blocked this turn . activate this ability only during your turn , before attackers are declared .
(N) (^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : create a &^/ /&^ colorless sliver artifact creature token named metallic sliver .
(A) (land) @ enters the battlefield tapped . \ whenever a mountain enters the battlefield under your control , if you control at least five other mountains , you may have @ deal &^^^ damage to target creature or player . \ T : add RR to your mana pool .
(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^^) flying \ infect
(A) (WW) (^) (^) (^) (enchantment) whenever you gain life , you may pay WW ^ . if you do , put a +&^/ /+&^ counter on target creature for each &^ life you gained .
(A) (WW) (^) (sorcery) exile all cards from all graveyards .
(N) (RR) (^) (sorcery) @ deals &^ damage to each creature without flying and each player . if @ was kicked , it deals &^^^^ damage to each creature without flying and each player instead . \ kicker ^ ^
(O) (GG) (^) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .
(O) (RR) (^) (creature) human soldier (&^/) (/&^) flying \ haste \ @ attacks each turn if able .
(N) (WW) (^) (^) (^) (^) (^) (creature) giant (&^/) (/&^^^) domain ~ @ gets +&^/ /+&^ for each basic land type among lands you control .
(N) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^^) delve \ when @ enters the battlefield , return target creature card from your graveyard to your hand .
(N) (RR) (^) (^) (creature) viashino (&^/) (/&^^^) RR ^ , T : destroy target artifact . @ deals damage to that artifact's controller equal to the artifact's converted mana cost .
(A) (legendary) (land) all creatures have " at the beginning of your upkeep , destroy this creature unless you pay ^ . "
(A) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^^^^) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . "
(O) (UU) (^) (creature) moonfolk wizard (&^/) (/&^) flying \ ^ ^ , return a land you control to its owner's hand : untap target land .
(N) (RR) (^) (creature) wall (&^^^^/) (/&^) defender \ first strike
(O) (BB) (sorcery) cycling ^ ^ \ return target creature card with converted mana cost &^^^ or less from your graveyard to the battlefield .
(A) (BB) (BB) (BB) (^) (enchantment) whenever a creature you control dies , each other player sacrifices a creature .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW ^ : each creature without flanking blocking @ gets -&^/ /-&^ until end of turn . activate this ability only once each turn .
(O) (UU) (instant) flashback UU \ target creature gains flying until end of turn .
(N) (BB) (UU) (^) (instant) destroy target creature unless its controller pays life equal to its toughness . a creature destroyed this way can't be regenerated .
(O) (BB) (^) (^) (sorcery) return two target creature cards from your graveyard to your hand .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ as long as you have four or more cards in hand , @ has vigilance . \ whenever @ deals damage , if you have seven or more cards in hand , you gain &^^^^^^^ life .
(N) (GG) (GG) (^) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a forest until end of turn .
(N) (UU) (UU) (^) (^) (creature) moonfolk wizard (&^^/) (/&^^) flying \ ^ ^ ^ , return a land you control to its owner's hand : uncast target spell unless its controller pays ^ ^ ^ .
(Y) (GG) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ hexproof \ spells and abilities your opponents control can't cause you to sacrifice permanents .
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) bloodthirst &^ \ creatures with power less than @ 's power can't block it .
(N) (UU) (UU) (^) (^) (instant) target player draws four cards , then discards three cards . if you cast this spell during your main phase , instead that player draws four cards , then discards two cards .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^) fear \ if there are ten or more creature cards total in all graveyards , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ T : destroy target creature . it can't be regenerated .
(A) (UU) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^^^/) (/&^^^^^^) flying \ UU ^ ^ : draw a card , then put a +&^/ /+&^ counter on @ .
(N) (GG) (GG) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target cards from your graveyard to your hand . exile @ .
(N) (GG) (GG) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) when you're dealt combat damage , sacrifice @ . \ GG GG ^ ^ ^ ^ : monstrosity &^^ . \ as long as @ is monstrous , it has reach .
(A) (^) (^) (^) (^) (artifact) ^ , T , discard a card : you gain &^^^^ life . \ ^ , T , pay &^ life : create a &/ /&^ white goat creature token . \ ^ , T , sacrifice a creature : return target artifact card from your graveyard to your hand . \ ^ , T , sacrifice an artifact : draw a card .
(O) (GG) (^) (^) (^) (creature) giant druid (&^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(O) (BG) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both black and green , @ has base power and toughness &^^^^/ /&^^^^^ until end of turn and gains wither until end of turn .
(N) (RG) (creature) goblin warrior (&^^/) (/&^) @ attacks each turn if able .
(O) (GG) (^) (^) (^) (sorcery) arcane put target land on top of its owner's library .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) whenever @ deals combat damage to a player , that player reveals the top two cards of his or her library . you choose one of those cards and put it into his or her graveyard .
(N) (GG) (WW) (instant) target player gains &^^^^^^^ life .
(O) (WW) (^) (creature) human cleric ally (&^^/) (/&^^) cohort ~ T , tap an untapped ally you control : you gain &^^ life .
(N) (^) (^) (artifact) T : target creature can't be blocked by walls this turn .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by green creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a green permanent .
(A) (UU) (^) (^) (^) (sorcery) will of the council ~ starting with you , each player votes for time or knowledge . if time gets more votes , take an extra turn after this one . if knowledge gets more votes or the vote is tied , draw three cards .
(A) (WW) (WW) (^) (^) (creature) human wizard (&/) (/&^^^) creatures without flying can't attack .
(A) (WW) (WW) (^) (creature) wall (&/) (/&^^^^^^^) defender \ at end of combat , exile all creatures blocked by @ . \ when @ leaves the battlefield , return all cards exiled with @ to the battlefield under their owners' control .
(A) (^) (^) (artifact) ^ ^ : put the top card of your graveyard on the bottom of your library .
(O) (RR) (instant) cycling RR \ @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ hexproof
(O) (BB) (^) (^) (creature) human assassin (&^/) (/&^^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = destroy target creature that was dealt damage this turn . ]
(N) (GG) (^) (^) (^) (^) (enchantment) at the beginning of combat on your turn , creatures you control with toughness &^^^^ or greater get +&^^/ /+&^^ and gain vigilance until end of turn .
(A) (BB) (BB) (^) (^) (enchantment) cumulative upkeep ~ pay BB and &^ life . \ if a land is tapped for mana , it produces BB instead of any other type .
(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add WW to your mana pool for each % counter removed this way . \ countertype % storage
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) no more than one creature can attack each combat . \ no more than one creature can block each combat .
(N) (RR) (UU) (^) (instant) target creature gets +&^^^^/ /+& until end of turn . another target creature gets -&^^^^/ /-& until end of turn .
(O) (WW) (^) (^) (^) (instant) put any number of target artifact cards from your graveyard on top of your library . \ draw a card .
(O) (GG) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) hexproof
(N) (BB) (RR) (^) (^) (^) (^) (creature) skeleton warrior (&^^^/) (/&^) first strike \ whenever @ deals combat damage to a player , that player discards a card at random . \ BB : regenerate @ .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) storm \ shuffle your library . then exile the top card of your library . until end of turn , you may play that card without paying its mana cost .
(A) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and &^^ damage to you .
(O) (WW) (^) (^) (^) (^) (sorcery) exile target creature or enchantment .
(N) (BB) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^ life .
(N) (GG) (^) (^) (sorcery) destroy all enchantments .
(N) (GG) (^) (^) (^) (creature) elf rogue (&^^/) (/&^^) scavenge GG GG ^ ^ ^ \ all creatures able to block @ do so .
(N) (GG) (^) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^^^) @ can't have counters placed on it .
(N) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on each creature you control .
(N) (BB) (^) (^) (^) (creature) demon spirit (&^^^^/) (/&^^^^^) black creatures can't block .
(N) (^) (^) (^) (artifact) (creature) assembly~worker (&^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ : create a token that's a copy of target artifact . that token gains haste . exile it at the beginning of the next end step .
(O) (WW) (^) (instant) destroy target attacking or blocking creature with power &^^^ or less .
(O) (RR) (^) (^) (^) (sorcery) exile target artifact or land . @ deals &^^ damage to that permanent's controller .
(N) (WW) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^^/) (/&^^^^^) will of the council ~ when @ enters the battlefield , starting with you , each player votes for blue , black , red , or green . @ gains protection from each color with the most votes or tied for most votes .
(A) (BB) (BB) (sorcery) destroy target land .
(O) (^) (artifact) T : each player puts the top card of his or her library into his or her graveyard .
(A) (RR) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay RR ^ ^ . if you do , destroy up to two target lands .
(N) (BB) (^) (^) (^) (^) (sorcery) domain ~ target player loses X life and you gain X life , where X is the number of basic land types among lands you control .
(O) (WW) (^) (sorcery) detain up to two target creatures your opponents control .
(A) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , you draw a card and you lose &^ life .
(O) (GG) (^) (^) (creature) elf archer (&^^/) (/&^^) reach \ revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , draw a card .
(A) (WW) (WW) (enchantment) white creatures get +&^/ /+&^ .
(N) (GG) (GG) (creature) human archer (&^^/) (/&^) hexproof \ reach
(N) (BB) (^) (creature) human assassin (&^/) (/&^^) deathtouch \ unleash
(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) : @ gets -&^/ /-&^ and gains flying until end of turn .
(O) (RR) (RR) (^) (^) (^) (sorcery) add RR to your mana pool for each tapped land your opponents control .
(O) (BB) (^) (instant) target creature gets -&^^^/ /-&^^^ until end of turn .
_ASIDE_ (N) (RR) (creature) human rogue werewolf (&^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ enters the battlefield , if it was kicked , it deals &^^ damage to target creature . \ kicker RR ^
(N) (WW) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , you gain &^^^^^^^^^^ life .
(N) (BB) (^) (^) (enchantment) whenever a creature dies , if it had a -&^/ /-&^ counter on it , put a -&^/ /-&^ counter on target creature .
(O) (UU) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ dies , target player puts the top five cards of his or her library into his or her graveyard .
(O) (RR) (^) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy target artifact or land .
(N) (RR) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may discard a card . if the player does , he or she draws a card .
(A) (BB) (WW) (^) (creature) human cleric (&^/) (/&^) haunt \ when @ enters the battlefield or the creature it haunts dies , [ &^ = creatures you control get +&^/ /+&^ until end of turn . = creatures you don't control get -&^/ /-&^ until end of turn . ]
(A) (RR) (^) (^) (^) (instant) choose a card type . target opponent reveals his or her hand . @ deals &^^^ damage to that player for each card of the chosen type revealed this way .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) first strike \ modular &^^^^
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(N) (^) (^) (artifact) ^ ^ , T : prevent all damage that would be dealt this turn by target creature you control . that creature gets +&/ /+X until end of turn , where X is its converted mana cost .
(A) (^) (^) (^) (artifact) vehicle (&^^^/) (/&^^^^^) flying \ crew &^ \ when @ enters the battlefield , you get EE EE . \ pay EE : @ gains lifelink until end of turn .
(O) (UU) (^) (^) (sorcery) target player draws three cards . then that player discards two cards unless he or she discards a land card .
(O) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , you may return target creature card from your graveyard to your hand .
(O) (^) (^) (artifact) when @ enters the battlefield , you draw a card and you lose &^ life . \ BB ^ ^ , sacrifice @ : you draw a card and you lose &^ life .
(O) (WW) (^) (^) (^) (sorcery) create two &^/ /&^ white spirit creature tokens with flying . you gain &^^ life .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has first strike .
(A) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you put two cards from your graveyard on the bottom of your library . \ GG GG , discard a card : you may have @ assign its combat damage this turn as though it weren't blocked .
(N) (UU) (^) (sorcery) search target player's library for up to three cards with flashback and put them into that player's graveyard . then the player shuffles his or her library .
(O) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^) flying \ WW : @ gets +&/ /+&^ until end of turn .
(N) (UU) (^) (^) (enchantment) whenever you cast an instant or sorcery spell , you may pay ^ . if you do , scry &^^ .
(O) (GG) (^) (creature) treefolk shaman (&^/) (/&^^^) treefolk spells and shaman spells you cast cost ^ less to cast .
(Y) (GG) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^) devoid \ reach \ when you cast @ , exile target artifact , enchantment , or land . \ CC ^ ^ , sacrifice a land : return @ from your graveyard to your hand .
(A) (WW) (^) (creature) human warrior (&^^/) (/&^) lifelink \ megamorph WW ^ ^ \ when @ is turned face up , destroy target creature with power &^^^^ or greater an opponent controls .
(O) (WW) (^) (creature) kor scout ally (&^/) (/&^^^) flying
(N) (RR) (^) (creature) human soldier (&^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , target creature can't block this turn .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ whenever @ attacks , it gets +&^/ /+&^ until end of turn .
(N) (BB) (^) (^) (^) (enchantment) whenever a creature attacks you or a planeswalker you control , that creature's controller loses &^ life .
(O) (RR) (^) (^) (instant) @ is colorless . \ @ deals &^^^ damage to target creature or player .
(O) (BB) (BB) (instant) when you cast @ , any player may pay &^^^^^ life . if a player does , uncast @ . \ uncast target spell .
(N) (UU) (^) (^) (^) (^) (creature) moonfolk wizard (&^^/) (/&^^^) flying \ ^ ^ ^ ^ , return two lands you control to their owner's hand : discard all the cards in your hand , then draw that many cards .
(A) (WW) (WW) (sorcery) players play a magic subgame , using their libraries as their decks . each player who doesn't win the subgame loses half his or her life , rounded up .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) trample \ when @ enters the battlefield , you gain &^^^^^ life .
(O) (BB) (^) (^) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^^) when @ dies , each player loses &^^^^ life .
(N) (UU) (^) (creature) vedalken rogue (&/) (/&^^^^) flash \ whenever @ blocks , you get EE . \ T , pay EE EE EE : draw a card .
(A) (BB) (^) (^) (enchantment) if an opponent would gain life , that player loses that much life instead .
(N) (UU) (UU) (^) (^) (instant) uncast target creature spell . create a &^^/ /&^^ blue illusion creature token .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to the battlefield . each of those creatures is a black zombie in addition to its other colors and types . put @ on the bottom of its owner's library .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls a plains , he or she gains &^ life .
(O) (RR) (^) (creature) human warrior (&^^/) (/&^) whenever @ becomes blocked by a creature , @ deals &^ damage to that creature .
(A) (WW) (^) (enchantment) whenever a permanent you control is turned face up , you gain &^ life for each creature you control . \ WW ^ ^ ^ : manifest the top card of your library .
(O) (WW) (^) (^) (sorcery) awaken &^^^ ~ WW ^ ^ ^ ^ ^ \ destroy target tapped creature .
(N) (^) (^) (^) (^) (artifact) whenever you cast a spirit or arcane spell , @ becomes a &^^^^/ /&^^^^ spirit artifact creature until end of turn .
(N) (GG) (GG) (enchantment) whenever an opponent casts a black spell , you may pay GG GG . if you do , you draw a card . \ GG GG : return @ to its owner's hand .
(N) (GG) (GG) (^) (creature) spike (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ remove a +&^/ /+&^ counter from @ : you gain &^^ life .
(A) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) nonbasic lands are mountains .
(A) (^) (artifact) equipment equip ^ \ whenever a creature dies , put a +&^/ /+&^ counter on equipped creature . if equipped creature is a vampire , put two +&^/ /+&^ counters on it instead .
(A) (GG) (^) (enchantment) aura enchant land you control \ enchanted land has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . "
(O) (RR) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , it deals damage to target creature or player equal to the number of zubera that died this turn .
(O) (GG) (^) (instant) convoke \ buyback ^ ^ ^ \ create a &^/ /&^ green saproling creature token .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(O) (UU) (WW) (sorcery) target player reveals his or her hand . you gain life equal to the number of cards in that player's hand .
(O) (BB) (^) (^) (^) (^) (^) (sorcery) destroy target creature . its controller loses &^^ life and you gain &^^ life .
(O) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ UU : @ gains shroud until end of turn .
(O) (UU) (instant) uncast target instant or sorcery spell unless its controller pays ^ . \ draw a card .
(A) (BB) (RR) (RR) (^) (^) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+& until end of turn and @ deals &^ damage to you . \ hellbent ~ as long as you have no cards in hand , if a source you control would deal damage to a creature or player , it deals double that damage to that creature or player instead .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) T , sacrifice a creature : proliferate .
(N) (^) (^) (artifact) T , sacrifice @ : return all auras attached to target permanent you own to their owners' hands . draw a card at the beginning of the next turn's upkeep .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^/) (/&^^^^) flying \ T : add one mana of any color to your mana pool .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : create a &^/ /&^ green elf warrior creature token . "
(A) (GG) (GG) (^) (^) (world) (enchantment) creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn .
(N) (UU) (UU) (enchantment) cumulative upkeep ^ ^ \ as @ enters the battlefield , choose two basic land types . \ basic lands of the first chosen type are the second chosen type .
(N) (RR) (^) (creature) goblin (&^/) (/&^) flying \ @ can't block .
(N) (WW) (^) (creature) human soldier (&^/) (/&^) inspired ~ whenever @ becomes untapped , you may pay WW ^ ^ . if you do , create two &^/ /&^ white soldier enchantment creature tokens .
(N) (UU) (^) (^) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , reveal the top four cards of your library . put all merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order . \ UU ^ ^ ^ : @ gains flying until end of turn .
(N) (WW) (^) (^) (^) (sorcery) rebound \ creatures you control get +&^^/ /+&^ until end of turn .
(A) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : choose target attacking or blocking creature whose controller controls an island . @ deals &^^ damage to that creature at end of combat . activate this ability only before the end of combat step .
(A) (RR) (RR) (^) (instant) you and target spell's controller bid life . you start the bidding with a bid of &^ . in turn order , each player may top the high bid . the bidding ends if the high bid stands . the high bidder loses life equal to the high bid . if you win the bidding , uncast that spell .
(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^)
(N) (CC) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) trample \ @ gets +&^/ /+&^ for each land you control named wastes .
(A) (RR) (RR) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever a source an opponent controls deals damage to you or a permanent you control , you may have @ deal &^ damage to that source's controller .
(O) (WW) (creature) human (&^/) (/&^) WW ^ : target green creature gains first strike until end of turn .
(A) (WW) (^) (^) (creature) human cleric ally (&^^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , you may choose a color . if you do , allies you control gain protection from the chosen color until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) haste \ rampage &^
(N) (UU) (^) (instant) will of the council ~ choose target instant or sorcery spell . starting with you , each player votes for denial or duplication . if denial gets more votes , uncast the spell . if duplication gets more votes or the vote is tied , copy the spell . you may choose new targets for the copy .
(O) (RR) (^) (^) (creature) goblin scout (&^^/) (/&^^) ^ ^ : @ gains mountainwalk until end of turn .
(O) (BB) (WW) (^) (^) (sorcery) target opponent discards two cards and you gain &^^ life .
(N) (WW) (WW) (^) (enchantment) (creature) human soldier (&^^/) (/&^^) creatures you control have first strike . \ creatures your opponents control lose first strike and can't have or gain first strike .
(A) (^) (^) (creature) eldrazi (&^^/) (/&^) whenever another colorless creature enters the battlefield under your control , you may change @ 's base power and toughness to that creature's power and toughness until end of turn .
(O) (BB) (^) (sorcery) target player discards a card . if a land card is discarded this way , return @ to its owner's hand .
(A) (BB) (BB) (WW) (WW) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , target opponent loses &^ life and you gain &^ life . \ ^ , sacrifice a creature : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature .
(A) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^ \ remove a +&^/ /+&^ counter from @ : put target artifact card from your graveyard on top of your library .
(O) (BB) (^) (^) (^) (creature) kavu (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .
(A) (land) T : add CC to your mana pool . \ T : add CC CC to your mana pool . spend this mana only to cast colorless spells . activate this ability only if you control seven or more lands .
(A) (UU) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you control an artifact , create a &^/ /&^ colorless thopter artifact creature token with flying . \ whenever one or more artifact creatures you control deal combat damage to a player , draw a card .
(O) (RR) (^) (sorcery) @ deals &^ damage to each creature . if a creature dealt damage this way would die this turn , exile it instead .
(O) (WW) (^) (^) (^) (^) (creature) bird cleric (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn .
(O) (WW) (^) (^) (creature) spirit (&/) (/&^^^^) defender \ T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : create three &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(O) (RR) (RR) (^) (sorcery) @ deals damage to target player equal to the number of artifact cards in your graveyard .
(A) (^) (^) (^) (artifact) T : add UU to your mana pool . \ sacrifice @ : add UU to your mana pool .
(O) (UU) (^) (^) (creature) merfolk rogue (&^^/) (/&^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .
(N) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ BB ^ ^ ^ : @ gets +X/ /+X until end of turn , where X is the number of creature cards in your graveyard . activate this ability only once each turn .
(A) (UU) (creature) spirit (&^/) (/&^) flying \ whenever another spirit enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn . \ sacrifice @ : uncast target instant or sorcery spell unless its controller pays XX , where X is @ 's power .
(O) (RR) (^) (^) (creature) wolf (&^^^/) (/&^^^) @ can't block unless you control another wolf or werewolf .
(N) (land) T : add CC to your mana pool . \ GG ^ ^ ^ , T , sacrifice @ : search your library for up to two basic land cards and put them onto the battlefield tapped . then shuffle your library .
(A) (GG) (^) (^) (^) (instant) target creature gets +&^^^^^^^/ /+&^^^^^^^ until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) XX , T : search your library for a creature card with converted mana cost X or less , reveal it , and put it into your hand . then shuffle your library .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ other black creatures get +&^/ /+&^ . \ nonblack creatures get -&^/ /-&^ .
(O) (GG) (creature) elf shaman (&^/) (/&^) sacrifice @ : you gain &^ life for each elf card in your graveyard .
(N) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^) flash \ flying \ exploit \ when @ exploits a creature , uncast target creature spell .
(O) (UU) (^) (^) (^) (sorcery) draw two cards .
(O) (BB) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you may choose a nonland card from it . if you do , that player discards that card . if you don't , that player discards two cards .
(N) (WW) (instant) any number of target creatures become white until end of turn .
(N) (GG) (^) (^) (sorcery) flashback GG ^ ^ ^ ^ \ search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(N) (BB) (^) (^) (^) (^) (^) (instant) destroy target creature an opponent controls . each other creature that player controls gets -&^^/ /-& until end of turn .
(N) (UU) (^) (^) (^) (sorcery) return all permanents of the color of your choice to their owners' hands .
(A) (RR) (^) (^) (^) (sorcery) destroy all nonbasic lands .
(O) (WW) (^) (creature) spirit (&^/) (/&^) flying \ sacrifice @ : regenerate target artifact .
(N) (UU) (^) (creature) metathran wizard (&^^/) (/&^) ^ ^ : target white or black creature gains flying until end of turn .
(N) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ RR : enchanted creature gets +&^/ /+& until end of turn .
(A) (artifact) imprint ~ when @ enters the battlefield , you may exile a nonartifact , nonland card from your hand . \ T : add one mana of any of the exiled card's colors to your mana pool .
(O) (GG) (^) (creature) human druid (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have deathtouch .
(N) (RR) (^) (^) (creature) troll (&^^/) (/&^^) RR : regenerate @ .
(O) (UU) (^) (instant) uncast target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control .
(O) (BB) (^) (creature) vampire warrior (&^^/) (/&^) @ gets +&^^/ /+&^ as long as an opponent has &^^^^^^^^^^ or less life .
(O) (RR) (^) (^) (^) (instant) cycling RR RR ^ \ @ deals &^^^ damage to target creature or player . \ when you cycle @ , you may have it deal &^ damage to target creature or player .
(A) (GG) (^) (^) (creature) centaur shaman (&^^^/) (/&^^) when @ enters the battlefield , target player shuffles any number of target cards from his or her graveyard into his or her library .
(A) (RR) (instant) exile target permanent you own or control . \ draw a card at the beginning of the next turn's upkeep .
(A) (GG) (^) (^) (^) (creature) human druid (&^^^/) (/&^^) creatures you control have " T : add GG to your mana pool . "
(O) (WW) (^) (^) (creature) fox samurai (&^^/) (/&^^) first strike \ bushido &^
(A) (UU) (XX) (instant) cast @ only during combat before blockers are declared . \ X can't be greater than the number of snow lands you control . \ choose X target attacking creatures . for each of those creatures , its controller may pay ^ or ^ ^ . if that player doesn't , destroy that creature at end of combat . if that player pays only ^ , prevent all combat damage that would be dealt to and dealt by that creature this combat .
(A) (BB) (BB) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^) flying \ when @ enters the battlefield , destroy all lands you control . if it was kicked , destroy all lands instead . \ kicker WW WW
(O) (GG) (^) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library .
(O) (WW) (^) (^) (^) (instant) destroy target attacking or blocking creature .
(O) (WW) (^) (creature) unicorn (&^/) (/&^^) if a spell would deal damage to a creature or player , it deals that much damage minus &^ to that creature or player instead .
(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) deathtouch \ whenever another nontoken creature dies , you may draw a card .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental mutant (&/) (/&) graft &^^^^^^ \ GG : target creature with a +&^/ /+&^ counter on it gains trample until end of turn .
(A) (GG) (GG) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you may play that card without paying its mana cost .
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever a permanent is turned face up , you may draw a card .
(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) exchange your graveyard and library . then shuffle your library .
(N) (WW) (^) (enchantment) ^ : the next time a black source of your choice would deal damage to you this turn , prevent that damage .
(O) (WW) (instant) prevent the next &^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep .
(A) (GG) (creature) spirit (&^/) (/&^^^) whenever @ deals combat damage to a creature , that creature becomes a copy of @ .
(N) (GG) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever this creature deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end . "
(O) (UU) (UU) (UU) (enchantment) aura enchant land \ at the beginning of the upkeep of enchanted land's controller , destroy that land unless that player pays ^ or &^ life .
(O) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target artifact or enchantment .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) as long as @ is enchanted , it gets +&^^/ /+&^^ and has flying , first strike , and trample .
(N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) morph WW ^ \ whenever @ deals combat damage to a player , you may destroy target enchantment that player controls .
(O) (WW) (^) (instant) prevent the next &^^ damage that would be dealt to target creature or player this turn . \ draw a card at the beginning of the next turn's upkeep .
(N) (BB) (BB) (^) (^) (^) (sorcery) suspend &^^^ ~ BB ^ ^ \ creatures your opponents control get -&^/ /-&^ until end of turn . exile @ with three % counters on it . \ countertype % time
(O) (GG) (GG) (^) (^) (^) (creature) snake warrior (&^^/) (/&^^^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .
(A) (BB) (^) (^) (^) (creature) specter (&^^/) (/&^^) flying \ BB BB ^ , T : target player discards a card unless he or she puts a card from his or her hand on top of his or her library . if that player discards a card this way , @ deals &^ damage to each creature and each player . activate this ability only any time you could cast a sorcery .
(O) (WW) (^) (instant) prevent all damage one or two target creatures would deal this turn .
(N) (RR) (^) (creature) elemental (&^^^/) (/&^) trample \ haste \ unearth RR ^ \ at the beginning of the end step , sacrifice @ .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , scry &^^^ .
_ASIDE_ (N) (RR) (^) (^) (creature) werewolf horror (&^^/) (/&^^^) whenever @ attacks , add RR to your mana pool at the beginning of your next main phase this turn . \ RR RR ^ ^ ^ : transform @ .
_BSIDE_ (N) (creature) eldrazi werewolf (&^^^^^/) (/&^^^^) whenever @ attacks , add CC CC to your mana pool at the beginning of your next main phase this turn .
(N) (BB) (BB) (^) (^) (sorcery) destroy target land or nonblack creature .
(A) (BB) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .
(A) (WW) (^) (^) (creature) human cleric (&/) (/&^^^) level up WW ^ ^ \ level &^ ~ &^^^^ \ &^/ /&^^^^ \ if a source would deal damage to you or a creature you control , prevent &^ of that damage . \ level &^^^^^ ~ \ &^^/ /&^^^^^ \ if a source would deal damage to you or a creature you control , prevent &^^ of that damage .
(N) (GG) (GG) (^) (enchantment) whenever a creature with flying attacks you , @ deals &^^^^ damage to it .
(N) (RR) (enchantment) activated abilities of nontoken rebels cost an additional " sacrifice a land " to activate .
(A) (BB) (BB) (BB) (creature) human assassin (&^^/) (/&^^) recover ~ pay half your life , rounded up . \ sacrifice @ : destroy target nonblack creature .
(A) (UU) (^) (^) (enchantment) when a player has no cards in hand , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ crocodile creature .
(O) (GG) (^) (creature) insect (&^^/) (/&^) red spells and white spells you cast cost ^ less to cast .
(O) (UU) (^) (creature) human (&^/) (/&^^) whenever @ becomes blocked , you may look at defending player's hand .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) sacrifice @ : add BB GG RR UU WW to your mana pool .
(N) (RR) (^) (^) (^) (enchantment) whenever an opponent casts a creature spell , @ deals &^ damage to that player .
(O) (UU) (creature) turtle (&/) (/&^^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , put a +&^/ /+&^ counter on it .
(N) (RR) (^) (^) (^) (sorcery) @ deals X damage to each creature without flying and each player , where X is the number of beasts on the battlefield .
(A) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^^^) deathtouch \ at the beginning of combat on your turn , choose an opponent at random . @ attacks that player this combat if able . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded down .
(O) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ enters the battlefield , target creature gains fear until end of turn .
(O) (RR) (^) (instant) @ deals &^^^ damage to target creature . clash with an opponent . if you win , @ deals &^^^ damage to that creature's controller .
_ASIDE_ (N) (UU) (^) (creature) homunculus (&^/) (/&^) T : add CC to your mana pool . spend this mana only to cast an instant or sorcery spell . \ at the beginning of your upkeep , if there are three or more instant and/ /or sorcery cards in your graveyard , transform @ .
_BSIDE_ (N) (creature) eldrazi homunculus (&^^^/) (/&^^^^) prowess \ instant and sorcery spells you cast cost ^ less to cast .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) GG ^ : @ gets -&^/ /+&^ until end of turn .
(O) (BB) (^) (^) (^) (creature) illusion (&^/) (/&^^^^^) BB : @ gets +&^/ /-&^ until end of turn . \ UU ^ : switch @ 's power and toughness until end of turn .
(N) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^/ /+&^^ and has " whenever this creature deals combat damage , you gain &^^^ life . "
(N) (^) (^) (artifact) ^ , T , tap an untapped creature you control : target creature gets +&^/ /+&^ until end of turn .
(O) (BB) (BB) (^) (creature) human mercenary (&^^/) (/&^^) swampwalk
(A) (land) as @ enters the battlefield , you may reveal an elf card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .
(A) (^) (artifact) ^ ^ ^ ^ , T , exile @ : exile target creature .
(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) protection from monocolored
(N) (BB) (XX) (^) (^) (^) (sorcery) look at target player's hand and choose X cards from it . that player discards those cards .
(N) (UU) (^) (^) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , sacrifice this artifact unless you pay its mana cost . "
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^^) @ enters the battlefield tapped .
(O) (GG) (creature) elf warrior (&^/) (/&^) whenever a player casts a giant spell , you may put a +&^/ /+&^ counter on @ .
(N) (BB) (WW) (instant) until end of turn , creatures you control get +&^/ /+&^ and creatures your opponents control get -&^/ /-&^ .
(N) (BB) (^) (instant) as an additional cost to cast @ , pay &^^^ life . \ uncast target creature spell .
(N) (BB) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever you cast an enchantment spell , you may have target creature get -&^^/ /-&^^ until end of turn .
(A) (UU) (UU) (^) (creature) illusion (&^^/) (/&^^) cumulative upkeep UU \ at the beginning of your upkeep , choose a land type . @ gains landwalk of the chosen type until end of turn .
(O) (UU) (^) (^) (creature) human monk (&^^/) (/&^) UU , T : draw a card , then discard a card . \ whenever you cast a noncreature spell , untap @ .
(O) (GG) (^) (creature) spider (&^^/) (/&^) reach
(A) (BB) (RR) (^) (^) (^) (creature) zombie beast (&^^^/) (/&^^^) haste \ fear \ whenever @ deals combat damage to a player , put a % counter on it . \ at the beginning of your end step , @ deals damage equal to the number of % counters on it to each opponent . \ countertype % charge
(N) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender \ T : put target card from a graveyard on the bottom of its owner's library .
(N) (WW) (WW) (^) (instant) you may discard a plains card rather than pay @ 's mana cost . \ destroy target artifact or enchantment .
(O) (WW) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : you gain &^^^^^^^^ life . \ countertype % quest
(A) (BB) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^^) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated .
(N) (RR) (RR) (^) (^) (creature) elemental (-&^/) (/&^^^) double strike \ RR : @ gets +&^/ /+& until end of turn .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /+&^ .
(N) (UU) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) imprint ~ when @ enters the battlefield , you may exile target nontoken creature . \ @ gets +X/ /+y , where X is the exiled creature card's power and y is its toughness .
(O) (RR) (^) (creature) viashino warrior (&^/) (/&^) double strike \ BB GG : @ gets +&^/ /+&^ until end of turn . activate this ability only once each turn .
(O) (UU) (instant) target player puts the top two cards of his or her library into his or her graveyard . \ draw a card .
(A) (GG) (creature) human wizard (&^/) (/&^) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool .
(A) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^^) @ enters the battlefield tapped . \ @ doesn't untap during your untap step . \ whenever @ is dealt damage , untap it .
(N) (GG) (GG) (WW) (WW) (^) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^^^^) T : @ deals &^^^ damage to target attacking or blocking creature .
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T : target creature gains haste until end of turn .
(A) (GG) (^) (creature) elf shaman (&^^/) (/&^^) GG RR WW : @ and each other creature with the same name as it get +&^^^/ /+&^^^ until end of turn .
(N) (BB) (^) (^) (enchantment) at the beginning of your upkeep , target opponent discards a card if you control the creature with the greatest power or tied for the greatest power .
(N) (BB) (^) (creature) human warrior (&^/) (/&^) dredge &^^^^ \ when @ dies , put target creature card from your graveyard on top of your library .
(N) (UU) (^) (^) (creature) cephalid (&^^/) (/&^) discard a card : @ gains shroud until end of turn and can't be blocked this turn .
(A) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .
(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ . \ whenever a land's ability adds one or more mana of the chosen color to your mana pool , add one additional mana of that color to your mana pool .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^) when a player other than @ 's owner controls it , that player sacrifices it . if the player does , @ deals &^^^^^^^ damage to him or her .
(O) (BB) (WW) (^) (artifact) (creature) human wizard (&/) (/&^^) T : tap target creature unless its controller pays &^^ life .
(A) (RR) (UU) (^) (^) (instant) devoid \ [ & = return target spell or creature to its owner's hand . = @ deals &^^ damage to target creature or planeswalker . if that permanent would be put into a graveyard this turn , exile it instead . ]
(O) (UR) (UR) (^) (creature) noggle rogue (&^^/) (/&^^) @ can't be blocked except by creatures with defender .
(O) (RR) (^) (creature) human warrior ally (&^^/) (/&^^) @ attacks each combat if able unless you control another ally .
(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^) @ can't be blocked .
(O) (^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&/ /+&^ until end of turn .
(A) (BB) (^) (^) (instant) search your library for a nonland card and reveal it . each opponent who cast a card this turn with the same name as that card loses &^^^^^^ life . then shuffle your library . \ BB BB : return @ from your graveyard to your hand . activate this ability only during your upkeep .
(O) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^)
(Y) (BB) (^) (^) (sorcery) until end of turn , you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere this turn , exile that card instead .
(A) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature .
(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ ^ , T : @ deals &^ damage to each opponent .
(A) (RR) (sorcery) you and target opponent each flip a coin . @ deals &^ damage to each player whose coin comes up tails . repeat this process until both players' coins come up heads on the same flip .
(O) (BB) (^) (^) (creature) zombie hound (&^^^/) (/&^^) delirium ~ @ gets +&^/ /+&^ and has menace as long as there are four or more card types among cards in your graveyard .
(N) (WW) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you may exile another target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(N) (RR) (XX) (instant) target creature gets +X/ /+& until end of turn .
(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^^) whenever @ or another creature dies , target player puts the top card of his or her library into his or her graveyard .
(A) (GG) (^) (^) (enchantment) cumulative upkeep ^ \ all creatures get -&^/ /-& . \ GG ^ : all creatures get -&^/ /-& until end of turn .
(A) (WB) (WB) (WB) (^) (^) (^) (sorcery) each player returns each creature card from his or her graveyard to the battlefield with an additional -&^/ /-&^ counter on it .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals &^^^^^ damage to target creature or player . \ at the beginning of each end step , your life total becomes &^^^^^ . \ creatures without flying can't attack you .
(N) (GG) (^) (enchantment) when @ enters the battlefield , draw a card . \ GG : creatures your opponents control lose hexproof and indestructible until end of turn .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ at the beginning of the end step , if enchanted creature's power is &^^^^ or greater , destroy @ .
(A) (BB) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , create a &^^^^^/ /&^^^^^ black demon creature token with flying . \ at the beginning of your upkeep , you lose &^^ life .
(N) (GG) (RR) (^) (creature) atog (&^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+&^ until end of turn . \ sacrifice a land : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (RR) (^) (creature) kavu (&^^^/) (/&^) flash \ haste
(N) (GG) (RR) (^) (creature) troll (&^^/) (/&^) RR : regenerate @ . \ GG : regenerate @ .
(A) (WW) (^) (^) (enchantment) WW ^ ^ ^ : target opponent reveals a card at random from his or her hand . you gain life equal to that card's converted mana cost .
(N) (UU) (UU) (^) (^) (^) (^) (creature) crab (&^^^^/) (/&^^^^^) UU ^ , T : put target green creature on top of its owner's library .
(O) (WW) (^) (^) (creature) bird (&^/) (/&^) flying \ first strike \ WW WW : @ gets +&^^/ /+& until end of turn . activate this ability only once each turn .
(N) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ when @ dies , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .
(O) (WW) (^) (^) (instant) flashback ~ tap an untapped white creature you control . \ prevent all damage that sources of the color of your choice would deal this turn .
(O) (WW) (instant) strive ~ @ costs WW ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain indestructible until end of turn .
(O) (WW) (^) (^) (instant) destroy target attacking creature .
(A) (GG) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^) RR RR , T : @ deals &^^ damage to target creature . \ WW WW , T : target creature gains protection from the color of your choice until end of turn .
(O) (BB) (^) (creature) human rogue (&^/) (/&^^^)
(N) (BB) (^) (^) (^) (^) (creature) vampire knight (&^^^^/) (/&^^^) lifelink \ @ has haste as long as you control another vampire .
(O) (WW) (^) (^) (creature) human spellshaper (&^/) (/&^) WW ^ , T , discard a card : create two &^/ /&^ white citizen creature tokens .
(O) (WW) (^) (^) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn . white creatures you control also gain first strike until end of turn .
(O) (UU) (^) (creature) illusion horse (&^/) (/&^) flying \ T : target creature you control with toughness &^^ or less gets +&^/ /+&^ and gains flying until end of turn . when @ leaves the battlefield this turn , sacrifice that creature . when the creature leaves the battlefield this turn , sacrifice @ .
(A) (UU) (UU) (^) (sorcery) target opponent draws two cards , then you draw up to four cards . that opponent may repeat this process as many times as he or she chooses .
(O) (UU) (WW) (^) (^) (creature) human knight (&^^/) (/&^^^^) flash \ vigilance
(N) (RR) (RR) (^) (sorcery) discard a card at random . if you do , @ deals damage equal to that card's converted mana cost to each creature . you may repeat this process any number of times .
(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life .
(N) (UU) (instant) overload UU ^ ^ ^ \ tap target creature you don't control .
(O) (UU) (^) (^) (creature) human soldier (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ and that creature phase out .
(O) (BB) (^) (^) (^) (^) (instant) arcane target player loses &^ life and you gain &^ life . \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may return @ from your graveyard to your hand .
(O) (BR) (instant) put a -&^/ /-&^ counter on target creature .
(N) (BB) (WW) (^) (creature) human cleric (&^^/) (/&^^) cleric spells you cast cost BB WW less to cast . this effect reduces only the amount of colored mana you pay .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and can't be blocked except by creatures with flying .
(A) (legendary) (land) T : add CC to your mana pool . \ RR ^ ^ ^ ^ , T , sacrifice a creature : @ deals &^^ damage to target creature or player .
(O) (UU) (instant) tap target creature . it doesn't untap during its controller's next untap step .
(A) (BB) (BB) (^) (^) (^) (creature) vampire shaman (&^^^^/) (/&^^^^) flying \ protection from white \ when @ enters the battlefield , each opponent loses life equal to the number of vampires you control . you gain life equal to the life lost this way .
(O) (GG) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) forestwalk
(A) (BB) (^) (^) (^) (^) (enchantment) whenever an opponent loses life , you gain that much life .
(Y) (RR) (RR) (^) (creature) human shaman (&^/) (/&^^^) double strike \ trample \ whenever @ deals combat damage to a player , exile the top card of your library . you may play it this turn .
(A) (BB) (BB) (BB) (XX) (sorcery) each player loses X life , discards X cards , sacrifices X creatures , then sacrifices X lands .
(O) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) sacrifice another creature : @ gets +&^^/ /+&^^ until end of turn .
(N) (^) (artifact) whenever a player casts a green spell , you may pay ^ . if you do , you gain &^ life .
(O) (RR) (instant) target creature gets +&^/ /+& until end of turn . when that creature dies this turn , create a &^^^/ /&^^ colorless eldrazi horror creature token .
(A) (BB) (^) (creature) human rogue (&^^/) (/&^) menace \ whenever @ enters the battlefield or attacks , you get EE . \ at the beginning of your upkeep , you may pay EE EE . if you do , you draw a card and you lose &^ life .
(O) (GG) (^) (instant) reinforce &^ ~ GG ^ \ target creature gets +&^^^/ /+&^^^ until end of turn .
(N) (^) (^) (artifact) (creature) insect (&^/) (/&^) infect \ when @ dies , you may put a -&^/ /-&^ counter on target creature .
(O) (GG) (GG) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^^/) (/&^^^^^)
(O) (RR) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) ^ ^ : @ becomes colorless until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) target opponent reveals his or her hand . you may copy an instant or sorcery card in it . if you do , you may cast the copy without paying its mana cost .
(A) (^) (^) (^) (^) (^) (artifact) cumulative upkeep ^ ^ ^ \ if tapped for mana , plains produce RR , islands produce GG , swamps produce WW , mountains produce UU , and forests produce BB instead of any other type .
(O) (WW) (^) (creature) human warrior (&^^/) (/&^^) vigilance \ other warrior creatures you control have vigilance .
(O) (RR) (creature) goblin rogue (&^/) (/&^) RR , sacrifice @ : target player shuffles his or her library .
(O) (WW) (^) (^) (instant) exile target creature with toughness &^^^^ or greater .
(A) (GG) (^) (creature) elf shaman (&^^/) (/&^^) GG , T , discard a creature card : search your library for a creature card , reveal it , and put it into your hand . then shuffle your library .
(A) (BB) (UU) (^) (^) (^) (creature) horror (*/) (/*) @ 's power and toughness are each equal to the number of cards in your opponents' graveyards . \ whenever you cast a spell , each opponent reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .
(O) (BB) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target opponent discards two cards .
(O) (WW) (^) (^) (^) (^) (creature) giant (&^/) (/&^^^^^) lifelink
(N) (BB) (^) (^) (^) (^) (creature) plant zombie (&^^^/) (/&^^^) BG BG : exile target card from a graveyard . you gain &^ life .
(N) (BB) (UU) (^) (^) (^) (^) (sorcery) target player sacrifices a creature . you draw cards equal to that creature's power .
(O) (BB) (^) (^) (^) (^) (instant) destroy target creature that's one or more colors .
(N) (RR) (^) (sorcery) @ deals damage to target creature equal to the number of mountains you control .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (instant) delve \ look at the top seven cards of your library . put two of them into your hand and the rest on the bottom of your library in any order .
(N) (WW) (^) (^) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender \ WW ^ , T : tap target creature .
(O) (GG) (^) (instant) @ target creature .
(N) (RR) (RR) (^) (creature) goblin warrior (&^/) (/&^^^) T : @ deals &^^ damage to target creature or player and &^^^ damage to you .
(Y) (UU) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance \ whenever @ attacks or blocks , you may attach to it any number of auras on the battlefield and you may put onto the battlefield attached to it any number of aura cards that could enchant it from your graveyard and/ /or hand .
(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^) draft @ face up . \ instead of drafting a card from a booster pack , you may draft each card in that booster pack , one at a time . if you do , turn @ face down and you can't draft cards for the rest of this draft round .
(A) (land) T : add CC to your mana pool . \ GG RR , T : target beast creature you control fights target creature an opponent controls .
(O) (BB) (^) (^) (creature) frog (&^^/) (/&^^^)
(A) (BB) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) as long as @ is untapped , noncreature artifacts you control can't be enchanted , they have indestructible , and other players can't gain control of them . this effect doesn't remove auras already attached to those artifacts .
(A) (UU) (UU) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ whenever @ deals damage to a player , tap target creature that player controls . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield .
(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) when @ dies , if it was blocked this turn , you gain &^^^^ life .
_ASIDE_ (N) (BB) (^) (^) (^) (sorcery) fuse \ target player discards two cards .
_BSIDE_ (N) (GG) (^) (^) (sorcery) fuse \ return target card from your graveyard to your hand .
(O) (GG) (UU) (instant) target land becomes a &^^^/ /&^^^ elemental creature with flying until end of turn . it's still a land .
(O) (RR) (^) (creature) devil (&^/) (/&^) RR ^ ^ : @ deals &^ damage to target player .
(A) (WW) (WW) (^) (^) (^) (^) (creature) gargoyle (&^^^^/) (/&^^^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , each other creature has base power and toughness &^/ /&^ until end of turn .
(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . activate this ability only if you control a swamp .
(A) (UU) (^) (^) (^) (instant) search your library for up to four cards with different names and reveal them . target opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library .
(O) (BB) (^) (creature) spirit (&/) (/&^) flying \ soulshift &^ \ ^ ^ : @ gets +&^/ /+&^ until end of turn . sacrifice it at the beginning of the next end step .
(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under your control . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
_ASIDE_ (O) (RR) (instant) @ deals &^^ damage to target creature .
_BSIDE_ (O) (RR) (^) (^) (instant) return target creature you don't control to its owner's hand .
(N) (GU) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card .
(A) (GG) (^) (^) (^) (creature) elf druid (&^/) (/&^^^) whenever a player taps a mountain , forest , or plains for mana , that player adds one mana to his or her mana pool of any type that land produced .
(O) (WW) (^) (enchantment) WW ^ ^ , sacrifice @ : you gain &^^^^^^^ life .
(O) (RR) (XX) (XX) (sorcery) destroy X target artifacts . @ deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way .
(Y) (GG) (GG) (^) (^) (^) (legendary) (creature) elemental (&^^^^^/) (/&^^^) when @ enters the battlefield , return target land card from your graveyard to the battlefield . \ whenever a land you control is put into a graveyard from the battlefield , create a &^^^^^/ /&^^^ green elemental creature token .
(O) (BB) (BB) (creature) nightstalker (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(Y) (BB) (BB) (^) (^) (^) (planeswalker) nixilis ((&^^^)) +&^^ : each opponent loses &^ life . you gain life equal to the life lost this way . \ -&^^ : create a &^^^^^/ /&^^^^^ black demon creature token with flying . you lose &^^ life . \ -&^^^^^^^^ : you get an emblem with " BB ^ , sacrifice a creature : you gain X life and draw X cards , where X is the sacrificed creature's power . " \ @ can be your commander .
(N) (GG) (^) (^) (^) (creature) elf druid (&^^/) (/&^^) T : add X mana of any one color to your mana pool , where X is the number of elves on the battlefield .
(O) (RR) (UU) (instant) replicate RR UU \ target creature gets +&^/ /+& and gains flying and first strike until end of turn .
(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) whenever @ deals damage to one or more creatures , investigate . \ at the beginning of each end step , if you sacrificed three or more clues this turn , you may put a creature card from your hand onto the battlefield .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^^) flying \ whenever you gain life , target opponent loses that much life .
(N) (GG) (WW) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : you gain &^^^^ life . "
(A) (UU) (WW) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , exile any number of target nonland permanents you control , then return those cards to the battlefield under their owner's control .
(N) (UU) (^) (^) (^) (instant) each player shuffles his or her graveyard into his or her library .
(O) (WW) (^) (enchantment) when @ enters the battlefield , exile target creature . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(O) (^) (artifact) equipment equip ^ ^ \ equipped creature has flying .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack , block , or crew vehicles .
(A) (WW) (^) (^) (^) (^) (creature) human knight ally (&^^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain indestructible until end of turn .
(N) (UU) (^) (instant) return target nonland permanent to its owner's hand . then that player discards a card if you control a zombie .
(O) (BB) (^) (sorcery) madness BB ^ \ destroy target tapped creature .
(A) (UU) (^) (^) (^) (^) (sorcery) converge ~ gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast @ .
(O) (^) (^) (artifact) sunburst \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(N) (UU) (WW) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) cycling WU \ whenever another artifact enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn and can't be blocked this turn .
(O) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice an artifact : add RR RR to your mana pool .
(A) (land) ^ ^ , T : exile target creature you control . \ at the beginning of your upkeep , you may sacrifice @ . if you do , return each card exiled with @ to the battlefield under its owner's control .
(A) (BB) (GG) (^) (^) (sorcery) search your library for up to two creature cards and reveal them . put one into your hand and the other into your graveyard . then shuffle your library .
(N) (BB) (BB) (^) (creature) zombie knight (&^^/) (/&^^) first strike \ BB ^ : regenerate @ .
(N) (BB) (UU) (XX) (sorcery) look at the top X cards of target opponent's library . exile one of those cards and put the rest back on top of that player's library in any order .
(O) (BB) (^) (^) (^) (^) (creature) goblin rogue (&^^^/) (/&^^^) when @ enters the battlefield , return target creature card from your graveyard to your hand . if that card is a goblin card , @ gains haste until end of turn .
(A) (WW) (^) (sorcery) exile target creature and all other creatures its controller controls with the same name as that creature . that player investigates for each nontoken creature exiled this way .
(A) (BB) (BB) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , you may search your library for a spirit permanent card , put it onto the battlefield , then shuffle your library . \ when @ dies , you may exile it . if you do , return target spirit permanent card from your graveyard to the battlefield .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant green creature \ enchanted creature gets +&^^^^^^/ /+&^^^^^^ . \ GG GG GG , sacrifice @ : create a &^^^^^^/ /&^^^^^^ green wurm creature token .
(Y) (UU) (UU) (^) (^) (^) (^) (sorcery) return all permanents to their owners' hands .
(N) (GG) (WW) (^) (^) (^) (sorcery) [ &^ = target creature gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn . = creatures you control get +&^^/ /+&^^ and gain vigilance until end of turn . ]
(O) (BB) (^) (^) (^) (creature) shade (&^^/) (/&^^) BB ^ ^ : @ gets +&^^/ /+&^^ until end of turn .
(N) (GG) (^) (^) (^) (sorcery) return target card from your graveyard to your hand . clash with an opponent . if you win , untap all forests you control . \ exile @ .
(Y) (GG) (RR) (^) (^) (planeswalker) xenagos ((&^^^)) +&^ : add X mana in any combination of RR and/ /or GG to your mana pool , where X is the number of creatures you control . \ & : create a &^^/ /&^^ red and green satyr creature token with haste . \ -&^^^^^^ : exile the top seven cards of your library . you may put any number of creature and/ /or land cards from among them onto the battlefield .
(A) (RR) (RR) (^) (^) (creature) viashino shaman (&^^/) (/&^^) RR ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player . if the discarded card was multicolored , @ deals &^^^^ damage to that creature or player instead .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) morph UU UU ^ ^ \ when @ is turned face up , uncast target spell .
(Y) (RR) (^) (^) (^) (enchantment) RR : you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice the creature at the beginning of the next end step .
(N) (GG) (UU) (^) (creature) fish mutant (&/) (/&^^^^) evolve \ @ can't be blocked .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) destroy all nonwhite creatures .
(A) (RR) (RR) (^) (^) (legendary) (creature) goblin shaman (&^/) (/&^) T : @ deals damage to target attacking creature equal to the number of untapped mountains you control .
(O) (UU) (^) (creature) zombie (&^/) (/&^^^)
(N) (RR) (UU) (^) (^) (^) (creature) human artificer (&^^/) (/&^^) improvise \ when @ enters the battlefield , create two &^/ /&^ colorless thopter artifact creature tokens with flying .
(A) (land) T : add CC to your mana pool . \ RR ^ , T : put a % counter on @ . \ RR ^ , T , remove two % counters from @ and sacrifice it : create a &^^^^/ /&^^^^ red hellion creature token with haste . \ countertype % pressure
(A) (UU) (UU) (^) (^) (^) (creature) avatar (*/) (/*) suspend X ~ UU XX ^ ^ ^ . X can't be & . \ @ 's power and toughness are each equal to the number of cards in your hand . \ whenever a % counter is removed from @ while it's exiled , draw a card . \ countertype % time
(A) (RR) (^) (^) (creature) eldrazi (&^^^/) (/&^) devoid \ haste \ when you cast @ , you may pay CC ^ . if you do , gain control of target creature until end of turn , untap that creature , and it gains haste until end of turn .
(N) (GG) (enchantment) when an opponent casts an artifact spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^ soldier creature with trample .
(O) (GG) (^) (creature) elf druid (&^^/) (/&^) when @ enters the battlefield , you get EE EE EE .
(O) (BB) (^) (^) (instant) @ deals &^^ damage to target creature and you gain &^^ life .
(A) (^) (^) (^) (artifact) ^ : untap @ . \ ^ ^ , T : you gain &^ life . \ ^ ^ ^ , T : untap target creature . \ ^ ^ ^ ^ , T : tap target creature . \ ^ ^ ^ ^ ^ , T : draw a card .
(A) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^) T : create a &^/ /&^ white human creature token . \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control get +&^^/ /+&^^ .
(N) (BB) (^) (^) (creature) elemental (&^^/) (/&^^) flash \ evoke BB \ when @ leaves the battlefield , exile target card from a graveyard .
(N) (RR) (XX) (sorcery) destroy each artifact with converted mana cost X or less .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^) flying \ BB , sacrifice another creature : regenerate @ . \ BB ^ ^ , sacrifice two other creatures : destroy target creature .
(A) (RR) (RR) (^) (^) (creature) human wizard (&^^/) (/&^^) BB BB , T : target player loses &^^ life and you gain &^^ life . \ GG GG , T : creatures you control get +&^^/ /+&^^ until end of turn .
(N) (BR) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^^^/) (/&^^^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ when @ dies , put a -&^/ /-&^ counter on target creature for each -&^/ /-&^ counter on @ .
(N) (WW) (WW) (^) (^) (sorcery) you gain &^^ life for each card in your hand .
(N) (WW) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , create a &^/ /&^ colorless myr artifact creature token .
(O) (BB) (^) (^) (creature) zombie bird (&^^/) (/&^) flying \ when @ enters the battlefield or dies , put the top two cards of your library into your graveyard .
(N) (WW) (^) (enchantment) aura enchant nonland permanent \ at the beginning of the upkeep of enchanted permanent's controller , that player sacrifices it unless he or she pays XX , where X is its converted mana cost .
(N) (BB) (RR) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ RR , sacrifice @ : @ deals damage equal to its power to target creature .
(N) (UU) (^) (^) (^) (creature) faerie rogue (&^/) (/&^^^) flying \ players play with the top card of their libraries revealed .
(N) (RR) (WW) (creature) human knight (&^^/) (/&^^) vigilance \ RR WW : @ gets +&^^/ /+& until end of turn . \ RR WW : @ gains first strike until end of turn .
(O) (BB) (creature) zombie wizard (&^/) (/&^) UU , T : put target creature you control on top of its owner's library . \ RR , T : target creature gains first strike until end of turn .
(N) (BB) (RR) (WW) (instant) [ &^ = @ deals &^^^^ damage to target creature . = create two &^/ /&^ white warrior creature tokens . they gain first strike until end of turn . = target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card . ]
(N) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature doesn't untap during its controller's untap step .
(A) (BB) (RR) (UU) (^) (legendary) (creature) zombie (&^^^^^^^^^^/) (/&^^^^) when @ enters the battlefield , you lose &^^ life , you sacrifice two creatures , and target opponent draws two cards . \ BB : regenerate @ .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) T : look at the top X cards of your library , where X is the number of wizards on the battlefield , then put them back in any order .
(O) (RR) (^) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^)
(A) (GG) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card , put it onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step .
(O) (^) (^) (artifact) flash \ ^ ^ ^ , T : untap target artifact .
(N) (BB) (BB) (^) (^) (creature) harpy (&^^/) (/&^^) flying \ lifelink
(A) (BB) (BB) (^) (^) (^) (^) (enchantment) madness BB BB ^ ^ \ at the beginning of each player's upkeep , that player loses &^ life and discards a card . \ hellbent ~ skip your upkeep step if you have no cards in hand .
(O) (WW) (^) (^) (sorcery) put target creature on top of its owner's library .
(O) (BB) (^) (^) (instant) target creature gets +&^^^/ /+& and gains lifelink until end of turn . regenerate it .
(Y) (GG) (GG) (GG) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) creatures you control enter the battlefield as a copy of @ .
(N) (GG) (RR) (creature) human warrior (&^^^/) (/&^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE . if you do , it gets +&^/ /+&^ and gains trample until end of turn .
(O) (RR) (^) (creature) goblin warrior (&^/) (/&^) echo RR ^ \ when @ enters the battlefield or dies , create a &^/ /&^ red goblin creature token .
(O) (UU) (instant) target creature gets -&^^^/ /-& until end of turn . scry &^ .
(N) (GG) (GG) (enchantment) ^ , exile two creature cards from a single graveyard : create a &^/ /&^ green saproling creature token .
(O) (^) (^) (^) (artifact) (creature) berserker (&^^^/) (/&^) RR ^ , sacrifice @ : @ deals &^^^ damage to target player .
(A) (RR) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^) first strike \ whenever @ attacks , you may pay WB WB . if you do , return target creature card with power &^^ or less from your graveyard to the battlefield tapped and attacking .
(A) (GG) (GG) (GG) (XX) (instant) convoke \ search your library for a creature card with converted mana cost X or less and put it onto the battlefield . then shuffle your library .
(O) (BB) (BB) (^) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , target player reveals a number of cards from his or her hand equal to your devotion to black . you choose one of them . that player discards that card .
(N) (GG) (^) (^) (creature) bird beast (&^^^/) (/&^^) echo GG ^ ^ \ when @ enters the battlefield or dies , put a +&^/ /+&^ counter on target creature .
(A) (BB) (BB) (^) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card . then if that player has more cards in hand than you , return @ to its owner's hand .
(A) (RR) (RR) (^) (^) (instant) @ deals damage to target creature or player equal to the number of cards in your hand . discard all the cards in your hand , then draw that many cards .
(O) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^^) @ costs ^ less to cast for each artifact you control . \ UU ^ ^ ^ ^ ^ : @ can't be blocked this turn .
(A) (RR) (^) (^) (^) (sorcery) until end of turn , permanents you control gain " T : this permanent deals &^ damage to target creature or player . "
(A) (GG) (^) (^) (^) (creature) elf shaman (&^/) (/&^) GG , T : you may put a creature card from your hand onto the battlefield .
(O) (GG) (^) (creature) human shaman (&^^/) (/&^^) UU ^ : look at target face ~ down creature .
(O) (UU) (UU) (^) (^) (^) (creature) chimera (&^^^/) (/&^^^^) flying \ whenever you cast an instant or sorcery spell , scry &^ .
(A) (GG) (XX) (XX) (sorcery) create X X/ /X green ooze creature tokens .
(N) (UU) (UU) (^) (^) (^) (^) (instant) delirium ~ @ costs ^ ^ less to cast if there are four or more card types among cards in your graveyard . \ draw three cards .
_ASIDE_ (N) (UU) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^) flying \ when @ deals combat damage to a player , you may transform it . if you do , attach it to target creature that player controls .
_BSIDE_ (N) (enchantment) aura enchant creature \ you control enchanted creature .
(O) (BB) (creature) sliver (&^/) (/&^) all slivers have " ^ , sacrifice this permanent : each player discards a card . "
(O) (RR) (^) (creature) human warrior (&^^^/) (/&^^^) vanishing &^^ \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to target player .
(A) (GG) (instant) target spell or permanent becomes green .
(O) (WW) (^) (instant) up to two target creatures each get +&^/ /+&^^ until end of turn . you gain &^^ life .
(N) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) elf warrior (&^^^^/) (/&^^^^^^) rampage &^
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : create a &^/ /&^ colorless insect artifact creature token with flying and haste named hornet . destroy it at the beginning of the next end step .
(O) (land) cycling BB \ @ enters the battlefield tapped . \ T : add BB to your mana pool .
(N) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^^^^)
(N) (WW) (^) (^) (instant) strive ~ @ costs WW ^ more to cast for each target beyond the first . \ any number of target creatures each gain double strike until end of turn .
(A) (^) (^) (artifact) equipment equip ^ ^ \ whenever you cast a spell , equipped creature gets +&^^/ /+&^^ until end of turn .
(A) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) morph WW WW \ when @ is turned face up , creatures you control get +&/ /+&^^ until end of turn .
(N) (GG) (^) (^) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) when @ dies , put a +&^/ /+&^ counter on target creature you control . if that creature is a human , put two +&^/ /+&^ counters on it instead .
(O) (WW) (sorcery) destroy target artifact or enchantment with converted mana cost &^^^^ or less .
(N) (WW) (^) (enchantment) WW ^ : the next time a black or red source of your choice would deal damage to you this turn , prevent that damage .
(O) (BB) (^) (^) (^) (instant) target player loses &^ life for each tapped artifact he or she controls .
(O) (WW) (^) (creature) human cleric (&^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , untap enchanted creature . \ you control enchanted creature . \ when enchanted creature dies , return that card to the battlefield under its owner's control .
(O) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^^) @ gets +&^/ /+& for each equipment you control .
(N) (UB) (UB) (creature) merfolk rogue (&^^/) (/&^) @ can't block and can't be blocked .
(N) (UU) (^) (^) (creature) nightmare turtle beast (&^^/) (/&^^^^) when @ enters the battlefield , exile a land you control . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(O) (RR) (^) (instant) arcane @ deals &^ damage to target creature and &^ damage to that creature's controller .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) insect (&^^^^^^^^/) (/&^^^^^^^^) trample \ when @ dies , exile it , then return two creature cards at random from your graveyard to the battlefield .
(O) (RR) (^) (creature) lizard (&^^/) (/&^) whenever @ attacks , scry &^ .
(O) (RW) (^) (^) (creature) goblin knight (&^/) (/&^^) flying \ first strike
(N) (UU) (UU) (^) (^) (sorcery) tap all creatures target player controls . those creatures don't untap during that player's next untap step .
(A) (^) (^) (artifact) activated abilities of creatures can't be activated .
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ dies , destroy all permanents at the beginning of the next end step .
(O) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever an artifact enters the battlefield , you may untap @ .
(N) (RR) (WW) (creature) human soldier ally (&^^^/) (/&^^) other creatures you control get +&^/ /+& as long as you control an equipment .
(A) (RR) (RR) (XX) (sorcery) buyback ^ ^ ^ \ @ deals X damage to target creature or player .
(O) (GG) (^) (^) (creature) wolf (&^^^/) (/&^) hexproof
(Y) (BB) (GG) (^) (^) (^) (legendary) (creature) frog horror (&^^^^^^/) (/&^^^^^^) deathtouch \ at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . \ you may play an additional land on each of your turns . \ whenever one or more land cards are put into your graveyard from anywhere , draw a card .
(O) (WW) (^) (^) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target red creature .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ threshold ~ enchanted creature has shroud as long as seven or more cards are in your graveyard .
(A) (RR) (RR) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ players can't gain life . \ damage can't be prevented .
(O) (GW) (^) (creature) elf scout (&^^/) (/&^^) persist
(O) (BB) (^) (^) (^) (creature) zombie soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , target creature an opponent controls gets -&^^/ /-&^^ until end of turn .
(N) (GG) (GG) (^) (^) (^) (creature) elephant wurm (&^^^/) (/&^^^) threshold ~ @ gets +&^^^^/ /+&^^^^ as long as seven or more cards are in your graveyard .
(O) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ target creature gets +&^^^^/ /+&^^ until end of turn .
(Y) (RR) (RR) (^) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : until end of turn , @ becomes a legendary &^^^^/ /&^^^^ red dragon creature with flying , indestructible , and haste . \ -&^^^ : @ deals &^^^^ damage to target creature . \ -&^^^^^^ : you get an emblem with " at the beginning of your draw step , draw two additional cards " and " at the beginning of your end step , discard your hand . "
(A) (BB) (UU) (^) (creature) human assassin (&^/) (/&^) UU ^ ^ ^ , T : tap target creature . \ BB ^ ^ ^ , T : destroy target tapped creature .
(O) (RR) (RR) (^) (^) (creature) giant shaman (&^^^/) (/&^^^) BB : until end of turn , @ gains " creatures dealt damage by @ this turn can't be regenerated this turn . "
(Y) (BB) (BB) (^) (^) (^) (planeswalker) liliana ((&^^^^^)) +&^ : target player discards a card . \ -&^^ : search your library for a card , then shuffle your library and put that card on top of it . \ -&^^^^^^^^ : put all creature cards from all graveyards onto the battlefield under your control .
(N) (artifact) ^ , sacrifice a permanent : you gain &^ life .
(Y) (RR) (XX) (sorcery) @ deals X damage to each creature without flying . if X is &^^^^ or more , destroy all artifacts . if X is &^^^^^^^^ or more , create an &^^^^^^^^/ /&^^^^^^^^ red lizard creature token .
(O) (BG) (^) (^) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is black , it gets +&^/ /+&^ and has deathtouch . \ as long as enchanted creature is green , it gets +&^/ /+&^ and all creatures able to block it do so .
(N) (RR) (^) (^) (^) (creature) lizard beast (&^^/) (/&^) double strike
(O) (RR) (^) (^) (instant) @ deals &^ damage to target creature or player . \ draw a card .
(N) (GG) (GG) (^) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&/ /+&^^ until end of turn .
(Y) (BB) (UU) (^) (^) (creature) vampire wizard (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , each player reveals the top card of his or her library , loses life equal to that card's converted mana cost , then puts it into his or her hand .
(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^) protection from artifacts
(A) (GG) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , put six +&^/ /+&^ counters on enchanted creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature if it attacked or blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it .
(A) (RR) (^) (^) (^) (legendary) (creature) demon spirit (&/) (/&) as @ enters the battlefield , sacrifice any number of permanents . @ enters the battlefield with that many +&^/ /+&^ counters on it .
(N) (BB) (UU) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : name a card . target opponent reveals a card at random from his or her hand . if it's the named card , that player discards it . activate this ability only during your turn . "
(O) (UU) (^) (^) (^) (artifact) (creature) faerie artificer (&^^/) (/&^^) flying \ when @ enters the battlefield , look at the top three cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(O) (GG) (GG) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) threshold ~ put three cards from your graveyard on the bottom of your library : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn , and only if seven or more cards are in your graveyard .
(A) (land) T , exile a creature you control : put a % counter on @ . \ T : add CC to your mana pool for each % counter on @ . \ countertype % storage
(N) (WW) (^) (sorcery) put target card from a graveyard on the top or bottom of its owner's library . create a &^/ /&^ white spirit creature token with flying .
(Y) (BB) (RR) (WW) (^) (legendary) (creature) human cleric (&^^/) (/&^^) flying \ whenever @ attacks an opponent , you may put an angel , demon , or dragon creature card from your hand onto the battlefield tapped and attacking that opponent .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .
(O) (UU) (^) (instant) return target creature to its owner's hand . untap up to two lands .
(O) (UU) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^) hexproof \ prowess
(A) (GG) (GG) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ creatures you control get +&/ /+&^ . \ whenever a creature enters the battlefield under your control , you may gain &^ life .
(O) (RR) (creature) satyr soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(O) (RR) (creature) sliver (&^/) (/&^) sliver creatures you control have first strike .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) flying \ if an opponent controls seven or more lands , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ RR : @ gets +&^/ /+& until end of turn .
(A) (^) (^) (^) (artifact) UU ^ ^ , T : put target creature on the bottom of its owner's library . that creature's controller reveals cards from the top of his or her library until he or she reveals a creature card . the player puts that card onto the battlefield and the rest on the bottom of his or her library in any order . activate this ability only any time you could cast a sorcery .
(A) (UU) (UU) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever an artifact creature you control deals combat damage to a player , you may create a &^/ /&^ blue thopter artifact creature token with flying .
(N) (^) (^) (artifact) whenever a player casts a white spell , you may pay ^ ^ ^ . if you do , untap target permanent .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) rat ninja (&^^^^^/) (/&^^^^) ninjutsu BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , you may put target creature card from that player's graveyard onto the battlefield under your control . \ BB ^ : regenerate @ .
(O) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^^) RG RG RG : @ gets +&^^^/ /+& until end of turn .
(O) (UU) (^) (^) (creature) fish (&^/) (/&^^) islandwalk
(N) (UU) (^) (^) (^) (^) (^) (sorcery) exchange control of two target permanents that share a card type .
(N) (RR) (^) (enchantment) creatures you control get +&^/ /-&^ .
(A) (UU) (UU) (creature) merfolk soldier (&^^/) (/&^^) level up ^ \ level &^^ ~ &^^^ \ &^^^/ /&^^^ \ flying \ level &^^^^ ~ \ &^^^^/ /&^^^^ \ flying \ other merfolk creatures you control get +&^/ /+&^ .
(N) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) other red creatures you control get +&^/ /+&^ . \ RR , T : another target red creature you control gains haste until end of turn .
(N) (BB) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . \ draw a card .
(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ draft @ face up . \ as long as @ is face up during the draft , you can't look at booster packs and must draft cards at random . after you draft three cards this way , turn @ face down .
(N) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return target enchantment creature card from your graveyard to your hand . \ WW , sacrifice @ : return target enchantment creature card from your graveyard to your hand .
(N) (GG) (^) (^) (^) (instant) if an opponent controls a swamp and you control a forest , you may cast @ without paying its mana cost . \ target player gains &^^^^^^ life .
(N) (WW) (^) (^) (^) (^) (^) (creature) cat warrior (&^^^^^/) (/&^^^^) vigilance \ RR , T : target creature can't block this turn . \ GG , T : target creature blocks this turn if able .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^) flash \ protection from white
(A) (UU) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , you may create a token that's a copy of that creature . exile that token at end of combat .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of clerics on the battlefield .
(N) (RR) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^^ plus the number of % counters on it . \ discard a land card : put two % counters on @ . you may choose a new target for it . any player may activate this ability but only if @ is on the stack . \ countertype % charge
(O) (BB) (^) (^) (instant) target creature gets -&^^/ /-&^^ until end of turn . scry &^ .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature loses flying .
(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target creature you control gets +&^^^/ /+&^^^ until end of turn . its controller sacrifices it at the beginning of the next end step .
(O) (RR) (^) (^) (sorcery) destroy target land .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . you may shuffle up to one target card from your graveyard into your library .
(O) (GG) (^) (^) (sorcery) devoid \ create two &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(Y) (BB) (GG) (RR) (UU) (legendary) (creature) ogre wizard (&^^^^^/) (/&^^^^) trample \ whenever @ deals combat damage to a player , as you cast spells from your hand this turn , they gain cascade .
(O) (RR) (^) (^) (creature) dragon (&/) (/&^^) defender \ when @ dies , create a &^^/ /&^^ red dragon creature token with flying . it has " RR : this creature gets +&^/ /+& until end of turn . "
(N) (BB) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target creature get -&^/ /-&^ until end of turn .
(N) (^) (^) (^) (artifact) (creature) elk (&^^/) (/&^^) ^ ^ ^ , sacrifice @ : search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .
(O) (UU) (^) (creature) illusion (*/) (/*) flying \ @ 's power and toughness are each equal to the number of illusions on the battlefield .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add RR to your mana pool .
(N) (2B) (2B) (2B) (sorcery) search your library for a card with converted mana cost less than or equal to the number of lands you control , reveal it , and put it into your hand . then shuffle your library .
(N) (GG) (GG) (^) (^) (sorcery) destroy target noncreature permanent .
(N) (BB) (^) (^) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , each opponent discards a card .
(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes the target of a spell or ability , that spell or ability's controller gains control of that creature .
(O) (^) (^) (artifact) ^ , T : add BB UU to your mana pool .
(A) (RR) (RR) (^) (sorcery) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ gain control of any number of target creatures until end of turn . untap those creatures . they gain haste until end of turn .
(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature gets +&^/ /+&^^^ .
(A) (GG) (^) (^) (^) (^) (^) (creature) human druid (&^/) (/&^) at the beginning of your upkeep , you may create a &^/ /&^ green squirrel creature token . \ threshold ~ squirrel creatures get +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(A) (GG) (GG) (^) (^) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^^) trample \ when @ enters the battlefield , you become the monarch . \ whenever you tap a land for mana while you're the monarch , add one mana of any color to your mana pool .
(O) (GG) (^) (^) (creature) human cleric druid (&^/) (/&^) T : untap target land .
(O) (RR) (sorcery) @ deals &^ damage to target creature or player .
(A) (BB) (BB) (^) (^) (legendary) (enchantment) (artifact) creatures you control have lifelink . \ BB BB ^ ^ , T : return target creature card from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step . if it would leave the battlefield , exile it instead of putting it anywhere else . activate this ability only any time you could cast a sorcery .
(A) (UU) (instant) you may tap or untap target creature . then that creature's controller may pay UU ^ ^ . if the player does , he or she may copy this spell and may choose a new target for that copy .
(O) (BB) (BB) (^) (instant) destroy target nonblack creature . its controller loses &^^ life .
(O) (WW) (^) (^) (instant) tap up to two target creatures . \ draw a card .
(Y) (UU) (UU) (^) (^) (^) (planeswalker) jace ((&^^^^)) +&^ : draw a card . target player puts the top card of his or her library into his or her graveyard . \ & : target player puts the top ten cards of his or her library into his or her graveyard . \ -&^^^^^^^ : any number of target players each draw twenty cards .
(O) (WW) (^) (^) (^) (^) (creature) artificer (&^/) (/&^) when @ enters the battlefield , create a &^^^/ /&^^^ colorless golem artifact creature token . \ golem creatures you control have vigilance .
(N) (BB) (^) (^) (sorcery) target opponent loses &^^^ life and puts a card from his or her hand on top of his or her library .
(A) (BB) (UU) (XX) (sorcery) each opponent reveals cards from the top of his or her library until he or she reveals X land cards , then puts all cards revealed this way into his or her graveyard . X can't be & .
(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ whenever equipped creature deals combat damage , put two % counters on @ . \ remove a % counter from @ : [ &^ = equipped creature gets +&^^/ /+&^^ until end of turn . = target creature gets -&^/ /-&^ until end of turn . = you gain &^^ life . ] \ countertype % charge
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add WW or BB to your mana pool .
(O) (WW) (^) (^) (creature) bird soldier (&^/) (/&^^^) flying \ renown &^
(N) (BB) (^) (creature) faerie wizard (&^/) (/&^) flying \ BB , T : target faerie or elf gains lifelink until end of turn .
(N) (WW) (WW) (^) (creature) human druid (&/) (/&^^) whenever you cast an enchantment spell , you may draw a card .
(O) (GG) (creature) elf (&^/) (/&^) shroud
(O) (RR) (creature) cat (&^^/) (/&^) @ can't attack unless a black or green creature also attacks .
(A) (UU) (^) (creature) human artificer (&^/) (/&^^) T , sacrifice an artifact : draw a card .
(O) (BB) (^) (^) (sorcery) target opponent discards two cards . put the top two cards of your library into your graveyard .
(A) (RR) (RR) (XX) (instant) @ deals X damage to each creature without flying and each player .
(O) (BB) (GG) (^) (^) (creature) scorpion (&^^/) (/&^^) deathtouch \ scavenge BB GG ^
(O) (RR) (^) (^) (^) (^) (^) (creature) elemental boar beast (&^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target player .
(A) (BB) (GG) (WW) (legendary) (creature) treefolk shaman (&/) (/&^^^^^) each creature assigns combat damage equal to its toughness rather than its power .
(A) (UU) (^) (creature) merfolk spellshaper (&^/) (/&^) UU ^ ^ ^ , T , discard a card : untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .
(N) (CC) (^) (instant) target creature gets +&^^^/ /-&^^^ until end of turn .
(N) (UU) (UU) (^) (^) (instant) choose artifact , creature , or land . tap all untapped permanents of the chosen type target player controls , or untap all tapped permanents of that type that player controls .
(O) (GG) (GG) (^) (^) (^) (^) (creature) plant elemental beast (&^^^^/) (/&^^^^^) GG GG ^ ^ ^ ^ ^ : put a +&^/ /+&^ counter on @ .
(Y) (GG) (RR) (WW) (legendary) (creature) elf shaman (&^^/) (/&^^^) GG RR WW ^ ^ ^ , T : look at the top five cards of your library . you may put a creature card with power &^^^^^ or greater from among them onto the battlefield . put the rest on the bottom of your library in any order .
(A) (land) T : add CC to your mana pool . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .
(O) (BB) (RR) (creature) goblin (&^/) (/&^) swampwalk
(N) (GG) (^) (creature) treefolk (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ put a +&^/ /+&^ counter on a creature an opponent controls .
(N) (RR) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^^ damage to target creature with flying .
(N) (UU) (UU) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , its controller may put a creature card from his or her hand onto the battlefield .
(A) (UU) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) flying \ champion an elemental
(A) (UU) (^) (^) (^) (enchantment) UU ^ : return target white or black creature card from your graveyard to the battlefield . that creature gains " cumulative upkeep ^ ^ . " if the creature would leave the battlefield , exile it instead of putting it anywhere else .
(N) (GG) (WW) (enchantment) other enchantments you control have shroud . \ ^ , sacrifice @ : search your library for an enchantment card and reveal that card . shuffle your library , then put the card on top of it .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has nonbasic landwalk .
(A) (GG) (^) (^) (legendary) (creature) human shaman (&^/) (/&^^) whenever you cast a legendary spell , draw a card .
(O) (UU) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card .
(O) (RR) (^) (instant) target creature gets +&^^^/ /+& and gains haste until end of turn .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand .
(O) (BB) (^) (^) (sorcery) arcane target player discards two cards .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) archon (&^^^^^/) (/&^^^^^^) flying \ creatures can't attack you .
(A) (BB) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^^) whenever you cast a blue spell , exile the top card of target library . \ whenever you cast a black spell , exile the top card of target library . \ your opponents can't cast nonland cards with the same name as a card exiled with @ .
(O) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) CC : target creature can't block @ this turn .
(A) (GG) (GG) (RR) (^) (creature) elemental (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to each player .
(N) (BB) (GG) (^) (^) (^) (^) (sorcery) exile target creature card from a graveyard , then create X &^/ /&^ green saproling creature tokens , where X is the exiled card's toughness .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) snake shaman (&^^^/) (/&^^^) whenever a creature you control deals combat damage to a player , add that much GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .
(N) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^) flying \ protection from dragons
(N) (WW) (^) (enchantment) as @ enters the battlefield , choose a color and an opponent . \ white creatures get +&^/ /+&^ as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common . \ when the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common , sacrifice @ .
(N) (RR) (sorcery) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .
(N) (WB) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) lifelink \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a black spell , remove a -&^/ /-&^ counter from @ .
(N) (RR) (^) (^) (enchantment) creatures with mountainwalk can be blocked as though they didn't have mountainwalk .
(A) (RR) (^) (^) (^) (creature) human artificer (&^^^/) (/&^^) when @ enters the battlefield , target artifact you control gains " T : this artifact deals &^^ damage to target creature or player " for as long as you control @ .
(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) T : until end of turn , target forest becomes an X/ /X treefolk creature in addition to its other types , where X is the number of elves you control .
(O) (RR) (^) (^) (creature) ogre (&^^/) (/&^^)
(A) (RR) (RR) (RR) (^) (creature) insect (&^^^/) (/&^^^) haste \ sacrifice a goblin : @ gets +&^^/ /+&^^ and gains trample until end of turn .
(O) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^)
(O) (RR) (^) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , you may search your library for a goblin card , reveal that card , and put it into your hand . if you do , shuffle your library .
(A) (RR) (UU) (WW) (^) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ haste
(N) (RR) (^) (sorcery) flashback RR ^ ^ ^ \ target sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .
(Y) (BB) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) zombie assassin (&^^^^^^/) (/&^^^^^^) haste \ whenever @ attacks , defending player sacrifices a creature . \ whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) indestructible \ when you cast @ , exile two target permanents . \ whenever @ attacks , defending player exiles the top twenty cards of his or her library .
(O) (GG) (^) (^) (^) (creature) plant hound (&^^^/) (/&^^^) reach \ scavenge GG GG ^ ^ ^ ^
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , create a &^^^^^^/ /&^^^^^^ black wurm creature token with trample .
(A) (RR) (RR) (^) (^) (creature) manticore (&^^/) (/&^^) flying \ RR , T : @ deals &^ damage to target attacking or blocking creature .
(N) (GG) (WW) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control .
(A) (BB) (^) (^) (creature) leech (&^^/) (/&^^) black spells you cast cost BB more to cast . \ BB : @ gets +&^/ /+&^ until end of turn .
(N) (^) (^) (artifact) ^ ^ , T , sacrifice @ : shuffle any number of cards from your hand into your library , then draw that many cards .
(A) (land) T : add CC to your mana pool . \ T : add WW to your mana pool . activate this ability only if you control an island . \ T : add UU to your mana pool . activate this ability only if you control a plains .
(O) (UU) (^) (instant) return target nonland permanent to its owner's hand .
(O) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) morph RR ^ ^ ^ ^ ^ ^ \ when @ is turned face up , beast creatures you control get +&^^^/ /+& until end of turn .
(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature deals combat damage to a player , you may draw two cards . if you do , discard a card .
(O) (WW) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . scry &^ .
(O) (WW) (creature) human warrior (&^/) (/&^) BB : @ gains deathtouch until end of turn .
(A) (BB) (UU) (UU) (instant) uncast target spell . its controller loses &^^^ life .
(A) (GG) (RR) (^) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^) flying \ trample \ whenever a dragon you control attacks , it gains double strike until end of turn .
(N) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^/) (/&^) flying \ as @ enters the battlefield , remove all counters from all permanents . @ enters the battlefield with a +&^/ /+&^ counter on it for each counter removed this way .
(O) (BB) (^) (^) (^) (creature) wraith (&^/) (/&^^^) swampwalk \ BB : @ gets +&^/ /+& until end of turn .
(O) (^) (artifact) (creature) wall (&^^/) (/&^) defender \ @ blocks each turn if able .
(N) (BB) (BB) (creature) human wizard (&^/) (/&^^) BB , T : choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability . destroy target nonblack creature he or she controls .
(N) (^) (^) (^) (^) (^) (^) (artifact) T : add CC CC CC to your mana pool . \ ^ ^ ^ , T , sacrifice @ : draw three cards .
(O) (BB) (^) (creature) bat (&^/) (/&^^) flying \ extort
(A) (UU) (UU) (^) (instant) exile the top three cards of your library face down . you may look at those cards for as long as they remain exiled . until your next turn , you may play those cards . at the beginning of your next upkeep , put any of those cards you didn't play into your graveyard .
(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player .
(A) (WW) (WW) (^) (^) (^) (instant) cast @ only after combat . \ gain control of target nonartifact , nonblack creature that attacked you this turn and put a -&^/ /-& counter on it .
(N) (GG) (^) (^) (enchantment) GG , discard a card : target creature gets +&^^/ /+&^^ until end of turn . \ GG , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^/) (/&^^) @ gets +&/ /+&^^ as long as you control a plains , has flying as long as you control an island , gets +&^^/ /+& as long as you control a swamp , has first strike as long as you control a mountain , and has trample as long as you control a forest .
(O) (BB) (instant) [ &^ = target player discards a card . = target creature gets +&^^/ /-&^ until end of turn . = target creature gains swampwalk until end of turn . ]
(A) (BB) (BB) (XX) (instant) arcane you may exile a black card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets -X/ /-X until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (enchantment) (creature) cyclops (&^^^^^/) (/&^^^) creatures you control have haste .
(N) (RR) (RR) (^) (^) (^) (legendary) (creature) human rogue (&^^^^^/) (/&^^) haste \ RR RR RR : regenerate @ .
(O) (RR) (RR) (^) (^) (creature) human shaman (&^/) (/&^^) T : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead .
(A) (BB) (BB) (BB) (enchantment) BB BB , pay half your life , rounded up : destroy target nonblack creature . it can't be regenerated .
(A) (WW) (^) (^) (^) (^) (^) (^) (creature) giant wizard (&^^^^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , each player's life total becomes the highest life total among all players .
(A) (RR) (RR) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , each player sacrifices all lands he or she controls except for three .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has vigilance . \ whenever equipped creature dies , if it was a human , create a &^/ /&^ white spirit creature token with flying .
(N) (WW) (^) (^) (instant) cycling WW ^ \ prevent the next &^^^^ damage that would be dealt to target creature or player this turn . \ when you cycle @ , you may prevent the next &^ damage that would be dealt to target creature or player this turn .
(A) (GG) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^^) GG : @ gets +&^^^/ /+& and gains trample until end of turn . destroy @ at the beginning of the next end step . activate this ability only once each turn .
(A) (UU) (^) (^) (^) (^) (sorcery) reveal the top three cards of your library . target opponent may choose to put those cards into your hand . if he or she doesn't , put those cards into your graveyard and draw five cards .
(N) (UU) (^) (enchantment) aura enchant creature or vehicle \ flash \ when @ enters the battlefield , you get EE EE . \ enchanted permanent gets -&^^^^/ /-& .
(N) (WU) (^) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , attach all auras enchanting target permanent to another permanent with the same controller .
(A) (GG) (^) (sorcery) each player creates a green elephant creature token . those creatures have " this creature's power and toughness are each equal to the number of creature cards in its controller's graveyard . "
(A) (^) (^) (^) (artifact) T : each player draws a card .
(O) (^) (artifact) ^ , sacrifice @ : draw a card . if you control an angel , you gain &^^^^^ life .
(N) (RR) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player reveals the top card of his or her library . if that card is a land card , destroy that creature . otherwise , it gets +&^^^/ /+&^^^ until end of turn .
(N) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and has " T : target creature gets -&^/ /-&^ until end of turn . "
(N) (GG) (enchantment) aura enchant swamp \ when enchanted land becomes tapped , destroy it . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (UU) (UU) (^) (^) (^) (sorcery) target opponent reveals cards from the top of his or her library until he or she reveals a creature card . that player puts all noncreature cards revealed this way into his or her graveyard , then you put the creature card onto the battlefield under your control .
(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^^/ /+& for as long as @ remains tapped .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target opponent loses &^^ life , gets a % counter , then puts the top six cards of his or her library into his or her graveyard . \ countertype % poison
(A) (WW) (XX) (instant) create X &^/ /&^ white warrior creature tokens .
(O) (RR) (^) (^) (instant) target player can't play land cards this turn . \ draw a card at the beginning of the next turn's upkeep .
(A) (^) (^) (^) (artifact) buyback costs cost ^ ^ less .
(A) (UU) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , untap @ . it gains protection from the color of your choice until end of turn .
(N) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target opponent . you gain &^^^^^ life .
(Y) (BB) (UU) (^) (^) (planeswalker) tezzeret ((&^^^^^)) +&^ : create a colorless artifact token named etherium cell with " T , sacrifice this artifact : add one mana of any color to your mana pool . " \ -&^^ : target creature gets +X/ /-X until end of turn , where X is the number of artifacts you control . \ -&^^^^^^^ : you get an emblem with " at the beginning of combat on your turn , target artifact you control becomes an artifact creature with base power and toughness &^^^^^/ /&^^^^^ . "
(O) (WW) (WW) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment . \ WW : target permanent becomes white until end of turn .
(N) (WW) (^) (^) (^) (instant) all combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead .
(O) (BB) (^) (creature) human rogue (&^^/) (/&^)
(A) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) @ can't block . \ BB ^ , exile another creature card from your graveyard : return @ from your graveyard to the battlefield .
(N) (BB) (BB) (^) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library .
(O) (BB) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) whenever another creature enters the battlefield , its controller loses &^ life .
(O) (GG) (instant) [ &^ = untap target permanent . = destroy target non ~ aura enchantment . = target creature loses flying until end of turn . ]
(O) (RR) (sorcery) flashback RR ^ ^ ^ ^ \ @ deals &^^ damage to target creature or player .
(N) (GG) (^) (^) (creature) elf (&^^/) (/&^) you may choose not to untap @ during your untap step . \ GG ^ ^ , T : target elf creature gets +&^^/ /+&^^ and has trample for as long as @ remains tapped .
(A) (WW) (^) (creature) kor artificer ally (&^^/) (/&^^) equipped creatures you control get +&^/ /+&^ . \ whenever an equipped creature you control dies , draw a card .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +X/ /+X , where X is its converted mana cost .
(N) (RR) (^) (instant) flashback WW ^ ^ ^ \ @ deals &^^^ damage to target attacking or blocking creature .
(N) (GG) (WW) (creature) wolf (&^^^/) (/&^^^)
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^/) (/&^^^^^^^) damage that would be dealt by @ can't be prevented .
(N) (BB) (^) (^) (^) (enchantment) ^ , exile two creature cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery .
(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , it gains haste and " when this creature dies , return it to its owner's hand . "
(O) (^) (^) (artifact) (creature) construct (&^/) (/&^^) GG ^ ^ ^ : put a +&^/ /+&^ counter on @ .
(O) (BB) (UU) (creature) merfolk zombie (&^^/) (/&^^) protection from green
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (enchantment) (creature) boar (&^^^^^^/) (/&^^^^^) creatures you control have hexproof . \ creatures your opponents control lose hexproof and can't have or gain hexproof .
(O) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) whenever you cast a spirit or arcane spell , target creature can't block this turn .
(A) (GG) (GG) (^) (^) (instant) for each token you control , create a token that's a copy of that permanent .
(A) (GG) (^) (^) (^) (creature) fungus elemental (&^^^/) (/&^^^) GG , sacrifice a forest : put a +&^^/ /+&^^ counter on @ . activate this ability only if @ entered the battlefield this turn .
(N) (UU) (UU) (^) (^) (creature) whale (&^^^^/) (/&^^^) flying \ @ can block only creatures with flying .
(N) (UU) (WW) (artifact) (creature) human knight (&^/) (/&^^^) exalted
(N) (BB) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^) whenever you cast a treefolk spell , you may have target creature get +&^^^/ /-&^^^ until end of turn .
(A) (BB) (GG) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^) T : until end of turn , target creature has base power &^ or base toughness &^ .
(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ ^ ^ ^ ^ ^ : untap this creature . "
(O) (UU) (^) (^) (^) (creature) fish (&^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^)
(A) (UU) (^) (^) (^) (instant) arcane return all creatures you control to their owner's hand .
(A) (GG) (^) (^) (^) (creature) hound (&^^^^/) (/&^) when @ dies during combat , create four &^/ /&^ green hound creature tokens .
(N) (BB) (^) (^) (^) (creature) orc assassin (&^^/) (/&^^^) outlast BB \ each creature you control with a +&^/ /+&^ counter on it has deathtouch .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) epic \ create a &^/ /&^ green snake creature token for each card in your hand .
(N) (GG) (WW) (^) (creature) centaur wizard (&^^^/) (/&^^^) when @ enters the battlefield , draw a card if you control a creature with a +&^/ /+&^ counter on it .
(O) (RR) (^) (instant) @ deals &^ damage to target creature . put a -&^/ /-&^ counter on that creature .
(N) (WW) (^) (instant) sacrifice any number of permanents . you gain &^^ life for each permanent sacrificed this way .
(O) (UU) (^) (creature) elk (&^^/) (/&^)
(A) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) suspend &^^ ~ BB BB ^ ^ \ target player sacrifices half the permanents he or she controls , rounded down . \ at the beginning of each player's upkeep , if @ is suspended , that player may sacrifice a permanent . if he or she does , put two % counters on @ . \ countertype % time
(A) (BB) (BB) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , @ deals damage to that player equal to that creature's power unless he or she sacrifices another creature .
(N) (RR) (^) (^) (^) (sorcery) destroy target land . creatures without flying can't block this turn .
(A) (GG) (XX) (creature) elemental (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it .
(A) (RR) (^) (creature) goblin warrior (&^/) (/&^^) at the beginning of your upkeep , create a colorless artifact token named land mine with " RR , sacrifice this artifact : this artifact deals &^^ damage to target attacking creature without flying . " then flip a coin . if you lose the flip , @ deals &^^ damage to itself .
(O) (BG) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^^^ .
(A) (WW) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , you gain &^^^^^ life instead .
(O) (UU) (^) (^) (^) (creature) human (&/) (/&^^) when @ enters the battlefield , create a &^^^/ /&^^ colorless eldrazi horror creature token .
(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) @ has lifelink as long as you control a white or black permanent .
(N) (GG) (^) (^) (^) (sorcery) search your library for a plains card , an island card , a swamp card , and a mountain card . reveal those cards and put them into your hand . then shuffle your library .
(N) (^) (^) (artifact) ^ , T : untap target creature that has an activated ability with T in its cost .
(O) (UU) (UU) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) islandwalk \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) miracle UU ^ \ take an extra turn after this one . exile @ .
(Y) (GG) (GG) (^) (^) (planeswalker) garruk ((&^^^)) +&^ : untap two target lands . \ -&^ : create a &^^^/ /&^^^ green beast creature token . \ -&^^^^ : creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .
(N) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ doesn't untap during your next untap step .
(O) (GG) (^) (^) (^) (creature) antelope (&^^/) (/&^^^) forestwalk
(N) (BB) (^) (^) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . you gain control of all equipment that was attached to it .
_ASIDE_ (A) (GG) (UU) (instant) choose up to four cards you own from outside the game and shuffle them into your library .
_BSIDE_ (A) (RR) (UU) (^) (^) (^) (instant) create a &^^^/ /&^ red elemental creature token unless any opponent has you draw a card . repeat this process two more times .
(O) (RR) (^) (creature) viashino scout (&^^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand .
(N) (UU) (UU) (^) (^) (creature) bird (&^/) (/&^^^) flying \ whenever @ deals damage to an opponent , draw a card .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each plains you control and has flying .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets -&^^^/ /-& .
(O) (UU) (creature) human wizard (&^/) (/&^) ^ ^ , reveal X blue cards from your hand , sacrifice @ : uncast target spell unless its controller pays XX .
(Y) (BB) (BB) (^) (^) (^) (^) (creature) vampire shade (&^^^^/) (/&^^^^) whenever you tap a swamp for mana , add BB to your mana pool . \ BB : @ gets +&^/ /+&^ until end of turn .
(N) (BB) (^) (^) (instant) target opponent sacrifices a creature . you gain life equal to that creature's toughness .
(O) (WW) (instant) target creature gets +&^/ /+& until end of turn . \ draw a card .
(A) (RR) (^) (sorcery) strive ~ @ costs RR ^ ^ more to cast for each target beyond the first . \ choose any number of target creatures you control . for each of them , create a token that's a copy of that creature . those tokens have haste . exile them at the beginning of the next end step .
(O) (UU) (instant) [ &^ = uncast target red spell . = destroy target red permanent . ]
(O) (BR) (^) (creature) elemental shaman (&^/) (/&^) haste \ T : target black or red creature gains haste until end of turn .
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) elephant warrior (&^^^^^^/) (/&^^^^^^^) morph GG ^ ^ ^ ^ ^
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) haste \ fabricate &^
(O) (UU) (^) (^) (creature) bird scout (&^^/) (/&^) flying \ prowess
(N) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^^) : attach target equipment you control to @ . activate this ability only any time you could cast a sorcery .
(A) (RR) (RR) (creature) wolf horror (&^^/) (/&^^) first strike \ delirium ~ @ has double strike as long as there are four or more card types among cards in your graveyard .
(N) (WW) (^) (^) (^) (creature) cleric avatar (*/) (/*) @ 's power and toughness are each equal to the number of clerics on the battlefield . \ whenever @ deals damage , you gain that much life .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . if you control a blue creature , draw a card , then discard a card .
(O) (GG) (WW) (instant) untap target creature . it gets +&^^^/ /+&^^^ until end of turn .
(N) (WW) (^) (creature) cat scout (&^^/) (/&^^) when @ enters the battlefield , search your library for up to X plains cards , where X is the number of players who control more lands than you . reveal those cards , put them into your hand , then shuffle your library .
(A) (GG) (GG) (XX) (sorcery) each player may search his or her library for up to X creature cards , reveal those cards , and put them into his or her hand . then each player who searched his or her library this way shuffles it .
(N) (BB) (^) (^) (instant) until end of turn , target creature becomes black , gets +&^/ /-&^ , and gains " BB : regenerate this creature . "
(A) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ gain control of target nonartifact , nonblack creature .
(Y) (GG) (GG) (RR) (RR) (^) (^) (^) (legendary) (creature) elemental (&^^^^^/) (/&^^^^^) landfall ~ whenever a land enters the battlefield under your control , create a &^^^^^/ /&^^^^^ red and green elemental creature token . \ whenever @ or another elemental you control dies , @ deals &^^^ damage to target creature or player .
(N) (BB) (BB) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB . \ whenever a player puts a forest onto the battlefield , @ deals &^^^ damage to that player unless he or she puts a -&^/ /-&^ counter on a creature he or she controls .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) human cleric (&^^^^/) (/&^^^^) first strike \ when @ enters the battlefield , you gain &^ life for each card in your graveyard .
(N) (GG) (^) (^) (^) (sorcery) @ deals &^^ damage to target creature or player .
(O) (BB) (WW) (^) (instant) @ deals X damage to target creature or player and you gain X life , where X is the number of creatures you control .
(N) (GG) (sorcery) target creature must be blocked this turn if able . \ draw a card .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) target opponent loses half his or her life , rounded up . if @ was kicked , you gain life equal to the life lost this way . \ kicker ~ tap an untapped vampire you control .
(N) (WW) (WW) (^) (^) (creature) angel (&^^/) (/&^^^) flying \ whenever @ blocks , it gets +&/ /+&^^ until end of turn .
(O) (UU) (creature) shapeshifter (&^/) (/&^) changeling \ tap an untapped creature you control : @ gains flying until end of turn .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool .
(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) as long as you control eight or more lands , @ gets +&^^^^/ /+&^^^^ and has trample .
(A) (GG) (GG) (GG) (legendary) (creature) centaur druid (&^^/) (/&^^) tap an untapped druid you control : add GG to your mana pool .
(N) (BB) (BB) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn .
(A) (GG) (^) (^) (^) (creature) hound (&^^/) (/&^^) whenever @ becomes blocked by a creature , put that creature on top of its owner's library .
(N) (^) (^) (^) (^) (artifact) vehicle (&^^^^^^/) (/&^) trample \ haste \ crew &^
(N) (BB) (BB) (^) (enchantment) BB , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .
(O) (RR) (instant) target creature gets +&^^^/ /+&^^^ until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals &^^^ damage to each creature without flying .
(O) (RR) (instant) convoke \ target creature gets +&^/ /+& and gains first strike until end of turn .
(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) T : put a -&^/ /-&^ counter on @ and a -&^/ /-&^ counter on target creature .
(O) (WW) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ evoke WW \ when @ enters the battlefield , destroy target enchantment .
(O) (GU) (^) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has vigilance . \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has flying .
(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add UU to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (BB) (^) (creature) zombie (&^^/) (/&^^^) @ enters the battlefield tapped .
(N) (WW) (WW) (^) (creature) spirit (&^^^/) (/&^) flying
(O) (BB) (sorcery) each player sacrifices a creature .
(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ .
(A) (BB) (UU) (^) (^) (enchantment) if a player would draw a card , instead he or she draws a card and reveals it . if it's a creature card , that player discards it unless he or she pays &^^^ life .
(N) (UU) (enchantment) cumulative upkeep ^ \ whenever an opponent casts a noncreature spell , you may draw a card unless that player pays ^ ^ ^ ^ .
(O) (BB) (^) (^) (creature) human assassin (&^^/) (/&^^) haunt \ when @ enters the battlefield or the creature it haunts dies , destroy target creature that was dealt damage this turn .
(N) (RR) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^^ damage to target white or blue creature .
(N) (GG) (^) (creature) human warrior (&^^/) (/&^^) level up GG ^ ^ \ level &^ ~ &^^^ \ &^^^^/ /&^^^^ \ level &^^^^ ~ \ &^^^^^^/ /&^^^^^^ \ trample
(O) (GG) (^) (^) (^) (sorcery) entwine GG ^ \ [ &^ = destroy target land . = search your library for a land card , put that card onto the battlefield , then shuffle your library . ]
(O) (WW) (instant) arcane splice onto arcane WW \ target creature you control gains protection from the color of your choice until end of turn .
(N) (WW) (creature) spirit (&^/) (/&^) WW , sacrifice a creature : target creature can't attack this turn .
(N) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) vigilance \ extort
(O) (^) (^) (artifact) (creature) sable (&^^/) (/&^)
(O) (RR) (^) (^) (sorcery) @ deals damage to target opponent equal to the number of vampires you control . \ draw a card .
(O) (GG) (^) (instant) target creature gets +&^/ /+&^ and gains indestructible until end of turn .
(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) first strike \ whenever a creature dealt damage by @ this turn dies , you gain life equal to that creature's toughness .
(O) (BB) (^) (creature) elf spellshaper (&^/) (/&^) BB , T , discard a card : target creature gets -&^/ /-&^ until end of turn .
(O) (WW) (WW) (instant) blocking creatures get +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^) evolve \ UU ^ , T : move a +&^/ /+&^ counter from @ onto target creature .
(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) pay &^^ life : @ gains flying until end of turn .
(A) (GG) (legendary) (enchantment) when @ enters the battlefield , look at the top three cards of your library . you may reveal a creature , land , or planeswalker card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ you may spend mana as though it were mana of any color to cast planeswalker spells .
(O) (WW) (WW) (^) (^) (^) (creature) kithkin knight (&^^^/) (/&^^^) flying \ first strike
(A) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) swampwalk \ T : add BB BB BB BB to your mana pool . target opponent gains control of @ .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has mountainwalk .
(A) (BB) (RR) (^) (^) (legendary) (creature) goblin shaman (&^^^/) (/&^^^) fear \ at the beginning of your upkeep , you may return target goblin card from your graveyard to your hand .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player reveals a card at random from his or her hand . if it's a land card , that player discards it unless he or she pays &^ life . if it isn't a land card , the player discards it unless he or she pays life equal to its converted mana cost . activate this ability only during your turn .
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , human creatures you control get +&^/ /+& until end of turn .
(A) (^) (^) (^) (^) (artifact) ^ , T : return target creature to its owner's hand unless its controller pays ^ .
(O) (RR) (RR) (^) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&^/ /+& . \ when @ leaves the battlefield , it deals &^ damage to each goblin creature .
(A) (UU) (UU) (^) (^) (^) (^) (creature) zombie horror (&^^^^^/) (/&^^^^^) undying \ when @ enters the battlefield , target player puts the top five cards of his or her library into his or her graveyard .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) epic \ exile cards from the top of your library until you exile a nonland card . @ deals damage to target creature or player equal to that card's converted mana cost .
(A) (land) T : add CC to your mana pool . \ RR , T : target creature gains haste until end of turn . \ RR RR ^ ^ ^ , T : if you both own and control @ and a creature named hanweir garrison , exile them , then meld them into hanweir , the writhing township .
(O) (WW) (^) (^) (^) (^) (creature) kor spirit (&^^^/) (/&^^^) flying \ vigilance
(O) (UU) (WW) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , you may return another target creature you control to its owner's hand .
(O) (UU) (instant) unattach all equipment from target creature .
(O) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .
(A) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a card and put that card into your hand . then shuffle your library .
_ASIDE_ (N) (WW) (creature) human (&^/) (/&^) T , tap an untapped creature you control : transform @ .
_BSIDE_ (N) (creature) human (&^^/) (/&^^^) @ attacks each combat if able . \ ^ ^ : @ gets +&^/ /+& until end of turn .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has reach .
(O) (WW) (creature) bird warrior (&^/) (/&^) flying
(O) (UU) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender
(A) (land) as @ enters the battlefield , you may reveal a forest or plains card from your hand . if you don't , @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(A) (BB) (BB) (^) (^) (creature) rabbit beast (&^^^^/) (/&^^^^) first strike \ at the beginning of your upkeep , if your opponents control no creatures , @ deals &^^^^ damage to you .
(O) (GG) (^) (^) (instant) destroy target artifact or enchantment . you gain &^^^ life .
(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^^^) UU ^ ^ , discard a card : uncast target spell if it has the same converted mana cost as the discarded card .
(O) (BB) (BB) (^) (creature) human mercenary (&^^/) (/&^^) whenever @ becomes blocked , defending player discards a card .
(A) (BB) (BB) (^) (^) (artifact) T , exile two cards from your graveyard : draw a card . \ if damage would be dealt to you , prevent that damage . exile a card from your graveyard for each &^ damage prevented this way . \ when there are no cards in your graveyard , you lose the game .
(O) (UU) (^) (creature) human spellshaper (&^/) (/&^) UU ^ ^ , T , discard a card , sacrifice a land : search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library .
(O) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^/) (/&^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG .
(O) (UU) (^) (^) (^) (instant) ripple &^^^^ \ return target permanent to its owner's hand .
(N) (GG) (GG) (^) (^) (creature) spirit (&^^^/) (/&^^^) soulshift &^^^ \ GG GG , sacrifice @ : put target land on top of its owner's library .
(A) (GG) (enchantment) if one or more +&^/ /+&^ counters would be placed on a creature you control , that many plus one +&^/ /+&^ counters are placed on it instead .
(O) (^) (artifact) T , sacrifice @ : target creature gains flying until end of turn . \ when @ is put into a graveyard from the battlefield , you may pay UU . if you do , draw a card .
(N) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may gain &^ life . \ T : add one mana of the chosen color to your mana pool .
(A) (^) (^) (^) (artifact) whenever a nonartifact permanent enters the battlefield under your control , you may return another permanent you control that shares a permanent type with it to its owner's hand .
(N) (RR) (^) (^) (creature) human rogue (&^^^/) (/&^) @ can't be blocked by creatures with flying .
(A) (^) (^) (^) (artifact) sacrifice a creature : add one mana of any color to your mana pool .
(O) (BB) (^) (^) (instant) target creature gains deathtouch until end of turn . regenerate it .
(A) (BB) (BB) (BB) (^) (^) (enchantment) players can't play lands . \ lands can't enter the battlefield . \ at the beginning of each upkeep , any player may sacrifice two lands or have @ deal &^^^^^ damage to him or her . if a player does either , destroy @ .
(O) (WU) (^) (instant) exile target creature . return that card to the battlefield under its owner's control at the beginning of the next end step .
(Y) (GG) (RR) (WW) (^) (^) (legendary) (creature) beast (&^^^^/) (/&^^^^) whenever a creature attacks one of your opponents or a planeswalker an opponent controls , that creature gets +&^^/ /+& until end of turn .
(O) (^) (artifact) equipment equip ^ \ landfall ~ whenever a land enters the battlefield under your control , equipped creature gets +&^^/ /+&^^ until end of turn .
(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ as long as you control a red permanent , @ gets +&^/ /+& and has first strike .
(A) (WW) (^) (^) (creature) human (&^/) (/&^) at the beginning of your upkeep , sacrifice @ unless you pay WW ^ . \ creatures can't attack .
(A) (GG) (^) (^) (creature) human druid (&/) (/&^) T : add three mana of any one color to your mana pool . spend this mana only to cast creature spells .
(N) (UU) (^) (^) (^) (instant) scry &^^ , then draw two cards . you get EE EE .
(A) (UU) (XX) (^) (^) (instant) target player draws X cards .
(N) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .
(A) (BB) (^) (^) (^) (creature) vampire shaman ally (&^^/) (/&^^) cohort ~ T , tap an untapped ally you control : create a tapped &^^/ /&^^ black zombie creature token .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : target creature attacks this turn if able . \ T : target creature blocks this turn if able .
(N) (GG) (^) (^) (^) (creature) human druid (&^/) (/&^^^^) T : add an amount of GG to your mana pool equal to your devotion to green .
(N) (UU) (UU) (^) (^) (^) (instant) flashback UU UU ^ ^ ^ ^ ^ \ uncast target spell .
(Y) (BB) (GG) (RR) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when you cast @ , create X &/ /&^ red kobold creature tokens named kobolds of kher keep , where X is the amount of mana spent to cast @ . \ sacrifice another creature : @ gets +&^/ /+& until end of turn .
(O) (RR) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^) haste
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^^^^^)
(N) (GG) (enchantment) aura enchant forest \ ^ ^ : enchanted forest becomes a &^^^^/ /&^^^^ green spirit creature until end of turn . it's still a land . \ when enchanted forest is put into a graveyard , you may return @ from your graveyard to your hand .
(A) (UU) (UU) (UU) (^) (^) (sorcery) look at the top seven cards of your library . put two of them into your hand and the rest into your graveyard .
(A) (^) (^) (artifact) flashback costs you pay cost up to ^ ^ less . \ flashback costs your opponents pay cost ^ ^ more .
(N) (BB) (^) (^) (^) (creature) demon spirit (&^^^^/) (/&^^^^) at the beginning of your upkeep , you lose &^^ life if you don't control an ogre .
(A) (CC) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) untap @ during each other player's untap step . \ T : @ deals &^ damage to target creature or player . \ CC , T : target creature can't attack or block this turn . \ CC CC , T : draw a card .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ RR : target creature can't block @ this turn .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) @ attacks each turn if able .
(A) (RR) (^) (creature) human wizard (&^/) (/&^^) haste \ T : turn target face ~ down creature you control face up . at the beginning of the next end step , sacrifice it .
(O) (BB) (creature) rat (&^/) (/&^) when @ dies , you may pay BB . if you do , target player discards a card .
(O) (BB) (creature) lizard mercenary (&^/) (/&^) @ can't be blocked by walls .
(Y) (BB) (BB) (^) (legendary) (creature) vampire ally (&^^/) (/&^^^) flying \ first strike \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on each attacking creature you control .
(O) (BB) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you control . \ enchanted creature gets -&^/ /-&^ .
(N) (RR) (creature) hound (&^^/) (/&^) whenever @ is dealt damage , it deals that much damage to you .
(N) (WW) (WW) (^) (enchantment) wall creatures you control get +&^/ /+& and have banding .
(N) (GG) (^) (^) (^) (sorcery) each player may reveal any number of creature cards from his or her hand . then each player creates a &^^/ /&^^ green bear creature token for each card he or she revealed this way .
(N) (^) (^) (artifact) whenever a creature enters the battlefield under your control , you get EE . \ ^ ^ ^ ^ , T : return target creature you control to its owner's hand .
(A) (WW) (creature) cat (&^^/) (/&^)
(N) (UU) (^) (^) (enchantment) aura enchant enchantment \ at the beginning of the upkeep of enchanted enchantment's controller , @ deals &^ damage to that player .
(A) (UU) (^) (^) (^) (sorcery) replicate UU ^ ^ ^ \ choose target permanent an opponent controls . search that player's library for a card with the same name and put it onto the battlefield under your control . then that player shuffles his or her library .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human (&^^^/) (/&^^^) each creature that's a barbarian , a warrior , or a berserker gets +&^^/ /+&^^ and has haste .
(N) (BB) (^) (^) (instant) target creature gets -X/ /-X until end of turn , where X is the number of cards in your hand .
(N) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^) T : attach target equipment you control to target creature you control .
(N) (RR) (^) (enchantment) aura enchant creature you control \ creatures you control have haste .
(N) (GG) (^) (^) (^) (^) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of lands you control .
(O) (BB) (^) (creature) zombie mercenary (&^^/) (/&^^) @ can't block .
(Y) (BB) (RR) (UU) (WW) (legendary) (artifact) (creature) human (&^^^^/) (/&^^^^) when @ enters the battlefield , create two &^/ /&^ blue thopter artifact creature tokens with flying . \ ^ ^ , sacrifice two artifacts : [ &^ = @ deals &^^^ damage to target player . = target creature gets -&^^^^/ /-&^^^^ until end of turn . = you gain &^^^^^ life . ]
(O) (RR) (^) (^) (creature) wall (&^/) (/&^^^) defender \ T : target creature gains haste until end of turn .
(A) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals damage to target opponent equal to the sacrificed creature's power .
(N) (RR) (^) (^) (enchantment) creatures played by your opponents enter the battlefield tapped .
(A) (UU) (instant) return all artifacts you control to their owner's hand .
(O) (UU) (^) (^) (^) (instant) uncast target noncreature spell . \ draw a card .
(O) (UR) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both blue and red , @ has base power and toughness &^^^/ /&^^^ until end of turn and can't be blocked this turn .
(O) (GG) (instant) target creature gets -&^^^^^/ /-& until end of turn .
(A) (GG) (WW) (^) (creature) elephant soldier (&^^^^/) (/&^^^^) @ can't be uncasted . \ if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield instead of putting it into your graveyard .
(Y) (RR) (UU) (^) (planeswalker) dack ((&^^^)) +&^ : target player draws two cards , then discards two cards . \ -&^^ : gain control of target artifact . \ -&^^^^^^ : you get an emblem with " whenever you cast a spell that targets one or more permanents , gain control of those permanents . "
(N) (BB) (UU) (sorcery) look at the top five cards of your library . put one of them into your hand and the rest on top of your library in any order .
(N) (BB) (GG) (^) (^) (enchantment) morbid ~ at the beginning of each end step , if a creature died this turn , you may draw a card .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and can't be blocked except by creatures with defender .
(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature gets +&/ /+&^^ for as long as @ remains tapped .
(O) (GG) (creature) drake (&^^/) (/&^) flying \ haste \ echo GG GG ^
(N) (GG) (RR) (^) (creature) wolf (&^^/) (/&^^) intimidate \ each other creature you control that's a wolf or a werewolf gets +&^/ /+&^ . \ non ~ human werewolves you control can't transform .
(O) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^) @ can't attack unless defending player controls a forest . \ when you control no forests , sacrifice @ .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ whenever a creature you control that's enchanted becomes blocked , it gets +&^/ /+&^ until end of turn for each creature blocking it .
(A) (WW) (^) (^) (^) (enchantment) aura enchant permanent \ enchanted permanent has indestructible .
(N) (^) (^) (artifact) ^ ^ ^ , T : tap target creature . gain control of that creature instead if you control artifacts named scepter of empires and throne of empires .
(N) (^) (^) (^) (^) (artifact) XX , T : change the target of target spell with a single target if that target is you . the new target must be a player . X is twice the converted mana cost of that spell .
(A) (UU) (UU) (^) (^) (legendary) (creature) merfolk wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , create a &^^/ /&^^ blue drake creature token with flying .
(N) (^) (^) (^) (artifact) whenever you cast a blue spell or an island enters the battlefield under your control , you gain &^ life .
(O) (UU) (^) (^) (instant) arcane splice onto arcane UU ^ \ target creature gains flying until end of turn .
(O) (WW) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^^^) flying \ when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .
(O) (GG) (^) (instant) untap target creature you don't control . that creature blocks this turn if able . \ draw a card .
(O) (GG) (^) (^) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may search your library for a basic land card and put it onto the battlefield tapped . if you do , shuffle your library .
(O) (RR) (^) (instant) arcane @ deals &^^^^^^ damage to target creature that was dealt damage this turn .
(N) (UU) (UU) (XX) (sorcery) [ &^ = each player draws X cards . = each player puts the top X cards of his or her library into his or her graveyard . ]
(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature has vigilance . \ sacrifice @ : regenerate enchanted creature .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&/ /+&^^ and has " T : prevent the next &^ damage that would be dealt to target creature or player this turn . " \ WW WW : attach @ to target creature you control .
(N) (RR) (^) (creature) kavu (&^/) (/&^) @ gets +&^/ /+&^ as long as no opponent controls a white or blue creature .
(A) (WW) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may create a &^/ /&^ white bird creature token with flying .
(A) (WW) (WW) (creature) human knight (&^^/) (/&^^) first strike \ when @ enters the battlefield , if an opponent controls more lands than you , you may search your library for a plains card , put it onto the battlefield , then shuffle your library .
(O) (GG) (instant) flashback WW \ target creature gets +&^/ /+&^^ until end of turn .
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , creatures your opponents control get -&^^/ /-&^^ until end of turn . \ whenever a creature an opponent controls dies , that player loses &^^ life .
(A) (RR) (^) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced .
(N) (RR) (^) (^) (creature) wolf (&^^^/) (/&^^) trample \ GG ^ ^ ^ : target attacking wolf or werewolf gains indestructible until end of turn .
(N) (WW) (WW) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ WW ^ ^ \ until your next turn , creatures can't attack you . exile @ with three % counters on it . \ countertype % time
(O) (RR) (^) (instant) @ deals X damage to target creature or player , where X is &^^ plus the number of cards named kindle in all graveyards .
(N) (GG) (creature) bird (&^/) (/&^) GG GG , T : target creature can't be regenerated this turn . damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player . when the creature dies this turn , exile the creature .
(N) (WW) (WW) (^) (^) (creature) kor knight ally (&^^^/) (/&^^) when @ enters the battlefield , support &^^^ .
(N) (WW) (^) (^) (^) (enchantment) untapped creatures you control get +&/ /+&^^ .
(O) (BB) (^) (creature) zombie fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : target creature gets -&^/ /-&^ until end of turn . \ countertype % spore
(O) (GG) (^) (^) (creature) dryad (&^^^/) (/&^) GG : @ gains forestwalk until end of turn and deals &^ damage to you . \ BB : @ gains swampwalk until end of turn and deals &^ damage to you .
(N) (WW) (WW) (^) (creature) human rebel knight (&^^/) (/&^^) protection from black \ flanking \ suspend &^^^ ~ WW WW ^ \ when the last % counter is removed from @ while it's exiled , create a &^^/ /&^^ black knight creature token with flanking , protection from white , and haste . \ countertype % time
(O) (GG) (^) (creature) insect (&^/) (/&^) flying \ swampwalk
(A) (RR) (^) (^) (enchantment) at the beginning of each player's upkeep , if that player controls more lands than each other player , @ deals &^^ damage to him or her .
(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .
(O) (GG) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " T : add one mana of any color to your mana pool . "
(O) (GG) (enchantment) aura enchant land you control \ tap enchanted land : target blocking creature gets +&^/ /+&^^ until end of turn . activate this ability only if enchanted land is untapped .
(A) (^) (artifact) T : each player exiles the top card of his or her library face down . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : each player turns face up all cards he or she owns exiled with @ , then puts all permanent cards among them onto the battlefield .
(A) (BB) (BB) (BB) (^) (^) (^) (sorcery) return all zombie creature cards from your graveyard to the battlefield tapped , then destroy all humans .
(O) (BB) (WW) (creature) zombie soldier warrior (&^^/) (/&^^) whenever @ deals damage , [ &^ = each player loses &^ life . = each player gains &^ life . ]
(N) (WW) (^) (instant) destroy target black or red creature that's attacking or blocking . you gain &^^ life .
(N) (GG) (^) (sorcery) @ deals damage to each creature with flying equal to your devotion to green .
(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) whenever a player casts an instant or sorcery card , exile it . then that player copies each instant or sorcery card exiled with @ . for each copy , the player may cast the copy without paying its mana cost .
(N) (RR) (^) (^) (^) (enchantment) whenever you cast your second spell each turn , @ deals &^^ damage to target creature or player .
(N) (UU) (^) (^) (instant) draw three cards . then discard two cards unless you discard an artifact card .
(A) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : destroy each artifact and creature with converted mana cost equal to the number of % counters on @ . \ countertype % fuse
(N) (RR) (^) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target white and/ /or blue creatures .
(N) (RR) (RR) (XX) (sorcery) @ deals X damage divided as you choose among any number of target creatures and/ /or players .
(N) (UU) (UU) (^) (enchantment) aura enchant artifact creature \ you control enchanted artifact creature .
(N) (BB) (^) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn . \ tap an untapped gate you control : @ gets +&^^/ /+&^^ until end of turn .
(O) (land) gate @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(O) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^)
(A) (UU) (^) (^) (^) (artifact) players can't search libraries .
(O) (BB) (^) (^) (creature) insect (&^^^/) (/&^) vanishing &^^^ \ when @ dies , if it had no % counters on it , create a &^^^^^^/ /&^ green insect creature token with shroud . \ countertype % time
(O) (RR) (^) (^) (^) (creature) minotaur (&^^/) (/&^^^) first strike
(N) (^) (^) (^) (^) (artifact) whenever an opponent discards a card , you may draw a card .
(N) (land) T : add CC to your mana pool . \ ^ , T : add RR to your mana pool . \ ^ ^ , T : add BB or GG to your mana pool .
(N) (GG) (RR) (creature) human shaman (&^^/) (/&^^) GG RR : creatures you control gain trample until end of turn . \ GG RR ^ : target land you control becomes a &^^^^/ /&^^^^ elemental creature until end of turn . it's still a land .
(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , return target creature to its owner's hand .
(O) (BB) (creature) rat (&^/) (/&^) BB , pay &^ life : @ gets +&^/ /+& until end of turn . activate this ability no more than three times each turn .
(A) (UU) (^) (^) (creature) siren (&^/) (/&^^^) morph UU \ UU , T : target creature attacks target opponent this turn if able .
(N) (land) T : add BB to your mana pool . @ deals &^ damage to you . \ threshold ~ BB , T , sacrifice @ : target creature gets -&^^/ /-&^^ until end of turn . activate this ability only if seven or more cards are in your graveyard .
(N) (BB) (^) (^) (sorcery) search your library for up to three creature cards and put them into your graveyard . then shuffle your library .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^^^/ /-&^ .
(N) (BB) (GG) (creature) snake (&^^/) (/&^^^) if one or more counters would be placed on an artifact or creature you control , that many plus one of each of those kinds of counters are placed on that permanent instead . \ if you would get one or more counters , you get that many plus one of each of those kinds of counters instead .
(N) (BB) (^) (^) (^) (^) (^) (creature) thrull (&^^^/) (/&^^^) haunt \ when @ enters the battlefield or the creature it haunts dies , return target creature card from your graveyard to your hand .
(Y) (RR) (RR) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) double strike \ haste \ whenever @ attacks , you get EE EE , then you may pay EE EE EE EE EE EE EE EE . if you pay , untap all creatures you control , and after this phase , there is an additional combat phase .
(N) (land) T : add CC to your mana pool . \ WW ^ ^ ^ , T , sacrifice @ : you gain &^^ life for each creature you control .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature of an opponent's choice instead .
(O) (GG) (^) (^) (creature) lizard (&^^/) (/&^^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(A) (RR) (RR) (enchantment) (creature) spirit (&^^/) (/&^^) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player .
(N) (UU) (^) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , draw a card .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two creatures you control to their owner's hand . \ whenever @ or another creature is returned to your hand from the battlefield , create a &^/ /&^ white soldier creature token .
(O) (BB) (^) (^) (creature) frog (&^^/) (/&^^) sacrifice @ : add RR UU to your mana pool .
(N) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^/) (/&^^^) BB : @ gets +&^/ /+&^ until end of turn .
(O) (BB) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) when @ dies , target creature gets -&^^/ /-&^^ until end of turn .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked and has shroud .
(A) (BB) (GG) (RR) (WW) (creature) nephilim (&^^^/) (/&^^^) whenever @ deals combat damage to a player , create a &^/ /&^ colorless sand creature token for each land you control .
(N) (RR) (^) (instant) you may change any targets of target arcane spell .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : flip a coin . if you win the flip , destroy target creature an opponent controls . if you lose the flip , destroy target creature you control unless you pay ^ ^ ^ and repeat this process .
(A) (GG) (^) (^) (enchantment) phasing \ creatures with flying can't attack or block , and their activated abilities with T in their costs can't be activated .
(O) (land) gate @ enters the battlefield tapped . \ T : add UU or RR to your mana pool .
(N) (^) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a black spell , put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : target player discards a card for each % counter on @ . \ countertype % charge
(O) (WW) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn .
(N) (BB) (^) (^) (sorcery) transmute BB BB ^ \ look at the top three cards of target player's library . exile any number of those cards , then put the rest back in any order .
(N) (RR) (^) (^) (^) (creature) human barbarian (&^^^/) (/&^^) T : remove target blocking creature from combat . creatures it was blocking that hadn't become blocked by another creature this combat become unblocked , then it blocks an attacking creature of your choice . activate this ability only during the declare blockers step .
(O) (WW) (^) (^) (instant) [ &^ = creatures you control get +&^^/ /+& until end of turn . = creatures you control get +&/ /+&^^ until end of turn . ]
(O) (BB) (BB) (enchantment) aura enchant creature \ at the beginning of the end step of enchanted creature's controller , @ deals &^^ damage to that player unless that creature attacked this turn .
(A) (GG) (^) (^) (instant) search your library for up to four land cards with different names and reveal them . an opponent chooses two of those cards . put the chosen cards into your graveyard and the rest into your hand . then shuffle your library .
(N) (RR) (^) (sorcery) draw four cards , then discard three cards at random .
(A) (GG) (GG) (^) (instant) target player untaps all basic lands he or she controls .
(N) (BB) (BB) (^) (^) (sorcery) destroy all plains . for each land destroyed this way , @ deals &^ damage to that land's controller unless he or she pays ^ ^ .
(A) (^) (^) (^) (^) (^) (artifact) indestructible \ myr creatures get +&^/ /+&^ . \ ^ ^ ^ ^ ^ : create a &^/ /&^ colorless myr artifact creature token .
(N) (land) T : add CC to your mana pool . \ ^ , T : add UU to your mana pool . \ ^ ^ , T : add WW or BB to your mana pool .
(N) (BB) (GG) (RR) (UU) (WW) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^)
(A) (WW) (^) (^) (creature) hippogriff (&^^/) (/&^) flash \ flying \ creatures entering the battlefield don't cause abilities to trigger .
(N) (UU) (UU) (^) (^) (creature) thalakos (&^^^/) (/&^^^) discard a card : @ gains shadow until end of turn .
(N) (^) (^) (artifact) (creature) insect (&^/) (/&^) ^ ^ : regenerate target artifact creature .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of each combat , choose first strike , vigilance , or lifelink . creatures you control gain that ability until end of turn .
(N) (GG) (^) (^) (creature) elephant (&^^/) (/&^^) at the beginning of each end step , if a +&^/ /+&^ counter was placed on a permanent under your control this turn , put a +&^/ /+&^ counter on @ .
(N) (^) (^) (^) (artifact) T : choose a player . that player adds one mana of any color he or she chooses to his or her mana pool .
(O) (GG) (^) (^) (^) (^) (creature) human monk (&^^^^/) (/&^^^) as long as you have more cards in hand than each opponent , @ gets +&^^^/ /+&^^^ .
(N) (GG) (UU) (WW) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^) vigilance \ T : reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put it into your hand .
(A) (land) T : add to your mana pool one mana of any color that a land an opponent controls could produce .
(O) (RR) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .
(O) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library .
(O) (BB) (^) (^) (instant) put any number of target creature cards from your graveyard on top of your library . \ draw a card at the beginning of the next turn's upkeep .
(A) (RR) (RR) (RR) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice all creatures you control . \ @ deals damage to target creature or player equal to the total power of the sacrificed creatures .
(O) (RR) (^) (^) (^) (^) (creature) ogre mercenary (&^^^^/) (/&^^^^) when @ enters the battlefield , you become the monarch . \ @ can't attack unless defending player is the monarch .
(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ you gain &^^^^^^ life .
(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ and has haste .
(A) (WW) (WW) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may choose a card type . if you do , each player sacrifices a permanent of that type .
(N) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T : you may put a creature card with converted mana cost equal to the number of % counters on @ from your hand onto the battlefield . \ countertype % charge
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) whenever @ becomes blocked , regenerate it . \ ^ ^ ^ : @ gets +&^/ /+& until end of turn .
(O) (BB) (^) (^) (instant) target creature gets +&^^/ /+& and gains fear until end of turn .
(N) (UU) (^) (^) (^) (creature) cephalid (&^^/) (/&^^) T : target player draws two cards , then discards two cards .
(N) (RR) (^) (^) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it deals &^^ damage to target creature or player .
(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^)) +&^^ : look at the top card of target player's library . you may put that card on the bottom of that player's library . \ & : draw three cards , then put two cards from your hand on top of your library in any order . \ -&^ : return target creature to its owner's hand . \ -&^^^^^^^^^^^^ : exile all cards from target player's library , then that player shuffles his or her hand into his or her library .
(O) (GG) (^) (instant) destroy target enchantment . clash with an opponent . if you win , destroy all enchantments your opponents control .
(O) (WW) (^) (creature) human knight (&^^/) (/&^^) GG ^ ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn . activate this ability only once each turn .
(A) (UU) (UU) (^) (^) (creature) cephalid (&^^/) (/&^^^) UU UU : tap target creature without flying .
(A) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^) morph GG GG ^ ^ ^ ^ ^ \ when @ is turned face up , you may put a creature card from your hand onto the battlefield .
(N) (GG) (RR) (^) (^) (creature) snake (&^^/) (/&^^) first strike \ whenever @ deals combat damage to a creature , destroy that creature .
(A) (UU) (UU) (UU) (^) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard . you may play it without paying its mana cost for as long as it remains exiled .
(A) (BB) (WW) (^) (sorcery) destroy target permanent .
(A) (GG) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^/) (/&^^^^^^) other treefolk creatures you control get +&^/ /+&^ . \ other treefolk and forests you control have indestructible .
(N) (BB) (BB) (^) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ create two &^^/ /&^^ black zombie creature tokens .
(A) (^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ ^ ^ ^ ^ ^ ^ , exile @ : create a &^^^^^/ /&^^^^^ blue dragon spirit creature token with flying . return @ to the battlefield under its owner's control when that token dies .
(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if it's paired with a creature , that creature also gets +&^^/ /+&^^ until end of turn .
(N) (BB) (^) (^) (^) (^) (enchantment) as long as you control exactly one creature , that creature gets +&^^^/ /+&^ and has lifelink .
(O) (RR) (creature) spirit (&^/) (/&^) haste \ at the beginning of the end step , return @ to its owner's hand .
(A) (UU) (^) (^) (^) (legendary) (creature) vedalken artificer (&^/) (/&^^^^) artifacts you control have hexproof . \ at the beginning of your upkeep , if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost , draw a card .
(O) (UU) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^) @ can't be blocked . \ when @ enters the battlefield , return a creature you control to its owner's hand .
(Y) (BB) (BB) (^) (planeswalker) liliana ((&^^^)) +&^ : up to one target creature gets -&^^/ /-&^ until your next turn . \ -&^^ : put the top two cards of your library into your graveyard , then you may return a creature card from your graveyard to your hand . \ -&^^^^^^^ : you get an emblem with " at the beginning of your end step , create X &^^/ /&^^ black zombie creature tokens , where X is two plus the number of zombies you control . "
(O) (RR) (^) (creature) human soldier (&^^/) (/&^)
(N) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , you may return a land you control to its owner's hand . if you do , the creature gets +&^^/ /+&^^ until end of turn .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) flying \ whenever you cast a spell , return target permanent to its owner's hand .
(N) (RR) (^) (^) (instant) @ deals &^^ damage to target creature or player . \ UU ^ ^ , exile @ from your graveyard : copy target instant or sorcery spell you control . you may choose new targets for the copy .
(O) (UU) (^) (instant) target artifact , creature , or land phases out .
(A) (BB) (^) (^) (^) (enchantment) BB , pay &^^ life : draw a card .
(A) (WW) (WW) (^) (creature) human beast soldier (&^^/) (/&^^) GG : @ gains banding until end of turn .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each artifact you control .
(N) (UR) (UR) (UR) (creature) shapeshifter (&^^/) (/&^^^^) UR : switch @ 's power and toughness until end of turn .
_ASIDE_ (N) (GG) (GG) (^) (creature) human monk (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki
_BSIDE_ (N) (GG) (GG) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^) trample \ remove a % counter from @ : target creature gets +&^^/ /+&^^ until end of turn . \ countertype % ki
(A) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has base power and toughness &^^^^^^^^/ /&^^^^^^^^ and has trample . \ when @ enters the battlefield , if it was kicked , you may search your library for a card named gigantiform , put it onto the battlefield , then shuffle your library . \ kicker ^ ^ ^ ^
(N) (BB) (BB) (^) (^) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals damage to a player , that player discards a card .
(O) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island .
(O) (WW) (^) (^) (^) (instant) you gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield .
(A) (WW) (enchantment) aura enchant mountain you control \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .
(A) (BB) (RR) (legendary) (creature) zombie warrior (&^^/) (/&^^) RR ^ , sacrifice another creature : @ deals &^^ damage to target player . \ BB ^ , sacrifice a creature : return @ from your graveyard to your hand .
(A) (RR) (^) (^) (creature) goblin (&^/) (/&^) @ doesn't untap during your untap step . \ whenever a creature dies , untap @ . \ T : @ deals &^ damage to target creature or player .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has first strike . \ whenever equipped creature attacks , create a &^^^^/ /&^^^^ white angel creature token with flying .
(N) (^) (artifact) T : exile the bottom card of target player's graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card .
(Y) (RR) (^) (^) (^) (planeswalker) daretti ((&^^^)) +&^^ : discard up to two cards , then draw that many cards . \ -&^^ : sacrifice an artifact . if you do , return target artifact card from your graveyard to the battlefield . \ -&^^^^^^^^^^ : you get an emblem with " whenever an artifact is put into your graveyard from the battlefield , return that card to the battlefield at the beginning of the next end step . " \ @ can be your commander .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has haste .
(O) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^) when @ enters the battlefield , put the top four cards of your library into your graveyard .
(N) (WW) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target artifact card from your graveyard to your hand .
(O) (RR) (^) (^) (^) (sorcery) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^^ damage to target creature .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^^^/) (/&^^^^^) improvise \ @ attacks each combat if able .
(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you control seven or more permanents , return @ to its owner's hand .
_ASIDE_ (N) (WW) (^) (creature) human (&^/) (/&^) at the beginning of your upkeep , you may transform @ .
_BSIDE_ (N) (creature) horror (&^^^/) (/&^^^) at the beginning of your end step , you lose &^ life .
(N) (WW) (^) (^) (^) (instant) if you control a plains , you may tap an untapped creature you control rather than pay @ 's mana cost . \ cast @ only during combat . \ create a &^^^^/ /&^^^^ white angel creature token with flying . exile it at the beginning of the next end step .
(N) (BB) (WW) (enchantment) (creature) human cleric (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , you gain &^ life . \ BB WW , pay &^ life : each opponent loses &^ life .
(A) (RR) (RR) (^) (legendary) (enchantment) (artifact) creatures you control have haste . \ RR ^ ^ , T , sacrifice a land : create a &^^^/ /&^^^ colorless golem enchantment artifact creature token .
(O) (RR) (^) (^) (creature) elemental warrior (&^^/) (/&^^) sacrifice an elemental : @ gets +&^^/ /+& and gains first strike until end of turn .
(O) (BB) (^) (^) (^) (sorcery) target player discards two cards and loses &^^ life .
(O) (UU) (^) (instant) uncast target spell that targets one or more creatures . \ draw a card .
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) flying
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) fungus demon (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice two swamps .
(A) (GG) (GG) (^) (^) (^) (creature) elf artificer (&^/) (/&^) fabricate &^^ \ whenever @ attacks , you may have other attacking creatures get +X/ /+X until end of turn , where X is @ 's power .
(N) (WW) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature has lifelink . \ WW ^ : attach @ to target creature you control .
(O) (WW) (creature) human soldier scout (&^/) (/&^) ^ , T : target creature gains first strike until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) goblin offering \ whenever @ attacks , creatures you control get +&^^/ /+& until end of turn .
(A) (GG) (creature) human shaman (&^/) (/&^) GG ^ , T : target creature you control fights another target creature .
(O) (RR) (instant) overload RR ^ ^ \ target creature you control gets +&^^/ /+& until end of turn .
(A) (WW) (WW) (^) (enchantment) whenever a player casts a spell , that player gains X life , where X is the number of cards in all graveyards with the same name as that spell .
(A) (WW) (WW) (^) (^) (^) (sorcery) for each player , you choose from among the permanents that player controls an artifact , a creature , an enchantment , and a planeswalker . then each player sacrifices all other nonland permanents he or she controls .
(N) (UU) (UU) (^) (^) (creature) illusion (&^/) (/&^) whenever @ blocks a creature , you may return @ to its owner's hand . if you do , you may put a creature card from your hand onto the battlefield blocking that creature .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks or blocks , its controller loses &^^^ life . \ RR ^ : enchanted creature attacks this turn if able .
(A) (UU) (UU) (^) (^) (creature) vedalken wizard (&/) (/&^^) whenever you cast an artifact spell , draw a card .
(O) (UB) (^) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) persist
(N) (RR) (^) (sorcery) devoid \ as an additional cost to cast @ , put a card an opponent owns from exile into that player's graveyard . \ @ deals &^^^^^ damage to target creature .
(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) @ can't be blocked except by creatures with flying .
(O) (UU) (^) (^) (^) (instant) creatures you control gain shroud until end of turn .
(N) (^) (^) (artifact) ^ ^ ^ : put target card from a graveyard on the bottom of its owner's library .
(O) (GG) (^) (^) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for up to two basic land cards and put them onto the battlefield . then shuffle your library .
(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , look at the top card of your library . if it's a land card , you may put it onto the battlefield .
(A) (GG) (GG) (^) (^) (^) (creature) elf mutant (&^^^^^/) (/&^^^^) when @ dies , choose a creature type . shuffle all creature cards of that type from your graveyard into your library .
(O) (UU) (^) (sorcery) cipher \ you may tap or untap target permanent , then you may tap or untap another target permanent .
(N) (UU) (UU) (^) (^) (sorcery) create two &^^/ /&^^ blue drake creature tokens with flying .
(A) (GG) (^) (^) (^) (creature) crocodile (&^^^^^/) (/&^^^^^) when you control no other creatures , sacrifice @ .
(Y) (WW) (WW) (^) (legendary) (creature) cat soldier (&^^^/) (/&^^^^) vigilance \ whenever @ attacks , create a &^/ /&^ white cat soldier creature token with vigilance that's attacking . \ whenever @ blocks a creature , create a &^/ /&^ white cat soldier creature token with vigilance that's blocking that creature .
(O) (GG) (GG) (^) (^) (creature) elf shaman (&^^^^/) (/&^^^) ^ ^ ^ ^ ^ ^ ^ ^ : target creature gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn .
(N) (^) (artifact) T : target player puts the top card of his or her library into his or her graveyard . \ ^ ^ ^ ^ ^ , T , sacrifice @ : return target card from your graveyard to your hand .
(N) (BB) (UU) (creature) sliver (&^^/) (/&^^) all slivers have " pay &^^ life : return this permanent to its owner's hand . "
(N) (RR) (^) (^) (^) (creature) goblin (&^/) (/&^) when @ enters the battlefield , destroy target land .
(A) (BB) (GG) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , create a &^^^^/ /&^^^^ red dragon creature token with flying .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature's activated abilities can't be activated . \ WW ^ : attach @ to target creature .
(A) (land) T : add to your mana pool one mana of any type that a land you control could produce .
(O) (RR) (^) (^) (^) (instant) arcane splice onto arcane ~ sacrifice two mountains . \ @ deals &^^^^ damage to target creature .
(Y) (BB) (RR) (^) (^) (^) (creature) demon (&^/) (/&^^^^) first strike \ deathtouch \ @ can only attack alone . \ whenever @ attacks a player and isn't blocked , that player's life total becomes &^ . @ assigns no combat damage this combat .
(A) (GG) (GG) (^) (^) (creature) satyr (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : gain control of target legendary creature for as long as you control @ and @ remains tapped .
(N) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield .
(O) (GG) (UU) (creature) elf merfolk (&^^/) (/&^^) flying
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) vigilance \ GG ^ ^ ^ ^ ^ ^ : monstrosity &^^^ .
(A) (BB) (BB) (^) (^) (creature) zombie wizard (&^^/) (/&^^) UU UU , T : return target creature to its owner's hand . \ RR RR , T : @ deals &^^ damage to target creature .
(A) (GG) (creature) wolf (&^/) (/&^) banding
(N) (RR) (^) (creature) goblin shaman (&^/) (/&^^^) dragon spells you cast cost ^ less to cast .
(O) (WW) (instant) buyback ~ sacrifice a land . \ you gain &^^ life .
(A) (land) mountain plains
(A) (^) (^) (^) (^) (legendary) (artifact) when @ enters the battlefield , search your library for any number of artifact and/ /or creature cards and exile them . then shuffle your library . \ ^ ^ ^ ^ , T : choose a card at random that was exiled with @ . put that card into its owner's hand .
(N) (CC) (^) (instant) [ &^ = exile target creature with power or toughness &^ or less . = uncast target sorcery spell . = create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . " ]
(N) (GG) (enchantment) aura enchant creature you control \ when @ enters the battlefield , tap enchanted creature and put three % counters on @ . \ enchanted creature doesn't untap during your untap step if @ has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . if you can't , sacrifice it , put a +&^/ /+&^ counter on enchanted creature , and that creature gains flying . \ countertype % pupa
(O) (RR) (^) (instant) turn target face ~ down creature an opponent controls face up .
(A) (GG) (GG) (^) (^) (^) (^) (creature) rhino beast (&^^^^^/) (/&^^^^^) you may have @ assign its combat damage as though it weren't blocked . \ GG ^ ^ : regenerate @ .
(N) (BB) (RR) (^) (^) (creature) rat (&^^/) (/&^^) haste \ when @ enters the battlefield , target player discards a card . @ deals damage to that player equal to that card's converted mana cost .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit giant (&^^^^/) (/&^^^^) WW WW ^ ^ , Q : target creature gains protection from the color of its controller's choice until end of turn .
(A) (land) T : add CC to your mana pool . \ T : regenerate target insect , rat , spider , or squirrel .
(O) (UU) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature has shroud .
(A) (RR) (RR) (^) (^) (^) (sorcery) flashback RR RR ^ ^ ^ ^ ^ \ @ deals &^^^^ damage to target creature or player . \ threshold ~ if seven or more cards are in your graveyard , instead @ deals &^^^^^^ damage to that creature or player and the damage can't be prevented .
(N) (BB) (UU) (^) (^) (snow) (creature) specter (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , [ &^ = that player returns a permanent he or she controls to its owner's hand . = that player discards a card . ]
(A) (UU) (^) (^) (^) (sorcery) choose left or right . starting with you and proceeding in the chosen direction , each player chooses a creature controlled by the next player in that direction . each player gains control of the creature he or she chose .
(A) (GG) (RR) (UU) (WW) (creature) nephilim (&^^^/) (/&^^^) whenever a player casts an instant or sorcery spell , if that spell targets only @ , copy the spell for each other creature that spell could target . each copy targets a different one of those creatures .
(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , look at the top two cards of your library . you may sacrifice @ and pay GG GG ^ ^ . if you do , put one of those cards into your hand . if you don't , put one of those cards on the bottom of your library .
(O) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^)
(A) (GG) (instant) cast @ only before the combat damage step . \ target creature gains trample and gets +X/ /+& until end of turn , where X is its power . at the beginning of the next end step , destroy that creature if it attacked this turn .
(N) (BB) (BB) (^) (^) (^) (creature) zombie warrior (&^^^^/) (/&^^) whenever a source deals damage to @ , create a &^^/ /&^^ black zombie creature token .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (sorcery) destroy all creatures you don't control and all planeswalkers you don't control .
(A) (BB) (BB) (BB) (creature) zombie (&^^^/) (/&^^) undying \ @ enters the battlefield tapped . \ when @ enters the battlefield , target opponent loses &^^ life .
(O) (UU) (^) (^) (^) (^) (instant) draw three cards , then discard a card .
(A) (GG) (world) (enchantment) players play with their hands revealed .
(A) (BB) (UU) (^) (^) (^) (creature) leviathan horror (&^^^/) (/&^^^^^^^) whenever @ attacks , defending player puts the top ten cards of his or her library into his or her graveyard .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : create a &^/ /&^ colorless pentavite artifact creature token with flying . \ ^ , sacrifice a pentavite : put a +&^/ /+&^ counter on @ .
(N) (GG) (^) (^) (^) (tribal) (sorcery) elf reinforce &^^^ ~ GG ^ ^ ^ \ create three &^/ /&^ green elf warrior creature tokens .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all lands or all creatures . creatures destroyed this way can't be regenerated .
(O) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^) morph RR ^ ^ ^ ^ \ when @ is turned face up , destroy target land .
(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , both creatures have trample .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy target nonblack creature . you gain &^^^ life .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) amplify &^ \ whenever @ attacks or blocks , you lose &^ life for each +&^/ /+&^ counter on it .
(N) (BB) (BB) (^) (^) (^) (^) (instant) trap if a white creature is attacking , you may pay BB BB rather than pay @ 's mana cost . \ exile target attacking creature . create a token that's a copy of that creature . exile it at the beginning of the next end step .
(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature . that creature deals damage equal to its power to this creature . "
(O) (WW) (^) (creature) bird (&^/) (/&^) flying
(N) (GG) (GG) (^) (creature) dryad (&^^/) (/&^) forestwalk \ when @ enters the battlefield , you may search your library for a forest card and put it onto the battlefield tapped under target player's control . if you do , shuffle your library .
(A) (BB) (BB) (^) (^) (^) (sorcery) [ &^ = destroy all dragon creatures . = destroy all non ~ dragon creatures . ]
(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^) reach
(N) (WW) (^) (instant) creatures you control get +&/ /+&^^ until end of turn .
(A) (RR) (^) (^) (^) (enchantment) whenever a creature becomes blocked by a creature with lesser power , destroy the blocking creature . \ whenever a creature blocks a creature with lesser power , destroy the attacking creature .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and can't block . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(Y) (land) swamp mountain @ enters the battlefield tapped unless you control two or more basic lands .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^^^) reach \ when @ enters the battlefield , for each opponent , destroy target noncreature permanent that player controls . for each permanent destroyed this way , search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library .
(N) (RR) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of artifacts he or she controls .
(O) (GG) (^) (^) (creature) human nomad (&^/) (/&^) GG ^ , T : target creature gets -&^^/ /-& until end of turn .
(N) (BB) (^) (creature) wall (&/) (/&^) defender \ at the beginning of your upkeep , change @ 's base toughness to &^ plus the number of creature cards in your graveyard .
(A) (WU) (WU) (^) (^) (^) (creature) human advisor (&^^^/) (/&^^^^^) at the beginning of your upkeep , put a % counter on @ . then if @ has five or more % counters on it , you win the game . \ whenever a source deals damage to you , remove a % counter from @ . \ countertype % filibuster
(Y) (WW) (WW) (^) (^) (planeswalker) elspeth ((&^^^^)) +&^ : create a &^/ /&^ white soldier creature token . \ +&^ : target creature gets +&^^^/ /+&^^^ and gains flying until end of turn . \ -&^^^^^^^^ : you get an emblem with " artifacts , creatures , enchantments , and lands you control have indestructible . "
(N) (UU) (^) (^) (instant) attacking creatures get -&^^/ /-& until end of turn . \ draw a card .
(O) (BB) (^) (^) (^) (^) (creature) slug (&^^/) (/&^^^^^^)
(N) (^) (^) (^) (artifact) T , sacrifice a creature : @ deals &^ damage to target creature or player . \ whenever a creature enters the battlefield , you may untap @ .
(N) (GG) (^) (^) (^) (^) (^) (creature) wolf (&^^^^^/) (/&^^^) melee \ at the beginning of combat on your turn , another target creature you control gains melee until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to one or more blocking creatures , manifest the top card of your library .
(N) (RR) (^) (^) (^) (^) (^) (^) (creature) minotaur berserker (&^^^^^^/) (/&^^) first strike \ haste
(O) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " ^ ^ : this creature gets +&^/ /+& until end of turn . "
(O) (BB) (^) (^) (creature) rat shaman (&^^/) (/&^^) as long as you have seven or more cards in hand , @ gets +&^^/ /+&^ and has fear .
(O) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^) whenever @ becomes blocked , prevent all combat damage that would be dealt this turn .
_ASIDE_ (A) (GG) (^) (creature) human advisor werewolf (&^/) (/&^) other human creatures you control get +&^/ /+&^ . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^/) (/&^^^) each other creature you control that's a werewolf or a wolf gets +&^/ /+&^ . \ at the beginning of your end step , create a &^^/ /&^^ green wolf creature token . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (GG) (creature) elf druid (&^/) (/&^) level up GG ^ \ level &^ ~ &^^^^ \ &^/ /&^^ \ T : add GG GG to your mana pool . \ level &^^^^^ ~ \ &^/ /&^^^^ \ elves you control have " T : add GG GG to your mana pool . "
(A) (land) at the beginning of the end step , if you control no artifacts , sacrifice @ . \ T : add one mana of any color to your mana pool .
(N) (WW) (^) (instant) target blocking creature gets +&^^^^/ /+&^^^^ until end of turn . \ draw a card .
(N) (RR) (^) (^) (^) (enchantment) at the beginning of combat on your turn , target creature you control gains double strike until end of turn .
(N) (BG) (BG) (creature) elf shaman (&^^/) (/&^^) BB ^ ^ ^ ^ , sacrifice a creature : return target creature card from your graveyard to your hand . \ GG ^ ^ ^ ^ : put a +&^/ /+&^ counter on target creature .
(Y) (^) (artifact) ^ ^ ^ , T : target player puts the top two cards of his or her library into his or her graveyard . if both cards share a color , repeat this process .
(O) (GG) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target creatures with flying .
(N) (BB) (BB) (^) (^) (legendary) (creature) vampire dwarf (&^^/) (/&^^) green enchantment spells and white enchantment spells cost ^ ^ more to cast .
(A) (GG) (GG) (^) (^) (^) (creature) plant fungus (&^^^^^/) (/&^^^^^) if damage would be dealt to @ , put that many -&^/ /-&^ counters on it instead . \ at the beginning of your upkeep , remove a -&^/ /-&^ counter from @ .
(N) (WW) (^) (enchantment) whenever you clash , tap target creature an opponent controls . if you won , that creature doesn't untap during its controller's next untap step .
(O) (RR) (instant) escalate ^ ^ ^ \ [ & = target creature gets +&^^^/ /+& until end of turn . = target creature gains first strike until end of turn . ]
(O) (GG) (creature) elf scout (&^/) (/&^^)
(O) (WW) (creature) centaur scout (&/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(A) (GG) (^) (enchantment) GG , sacrifice a creature : reveal cards from the top of your library until you reveal a creature card . put that card into your hand and the rest on the bottom of your library in a random order .
(A) (XX) (creature) eldrazi (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it .
(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her .
(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target instant card from your graveyard to your hand .
(O) (UU) (^) (^) (^) (^) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , you may return target instant or sorcery card from your graveyard to your hand .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice a creature : regenerate enchanted creature .
(N) (GG) (creature) elf (&^/) (/&^) @ gets +&^/ /+&^^ as long as an opponent controls a nonbasic land .
(N) (GG) (^) (^) (creature) human druid (&^^/) (/&^^) @ gets +&^/ /+&^ for each enchantment on the battlefield .
(O) (BB) (RR) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to your hand . @ deals damage to target creature or player equal to the power of the card returned this way .
(A) (WW) (WW) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of combat on your turn , put two +&^/ /+&^ counters on target creature you control . = dragons ~ at the beginning of combat on each opponent's turn , tap target creature that player controls . ]
(A) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) entwine ^ ^ \ [ &^ = search your library for up to two creature cards , reveal them , put them into your hand , then shuffle your library . = put up to two creature cards from your hand onto the battlefield . ]
(O) (RR) (^) (^) (creature) orc (&^^/) (/&^^) @ can't block white creatures with power &^^ or greater . \ RR : @ gains first strike until end of turn .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target opponent's library for a card and exile it . then that player shuffles his or her library . until the beginning of your next upkeep , you may play that card . at the beginning of your next upkeep , if you haven't played it , put it into its owner's graveyard .
(O) (WW) (creature) human soldier (&^/) (/&^) WW : @ gets +&/ /+&^ until end of turn .
(A) (WW) (WW) (^) (instant) each player returns to the battlefield all artifact , creature , enchantment , and land cards in his or her graveyard that were put there from the battlefield this turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .
(N) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^/ /+&^^^^ . \ when enchanted creature becomes the target of a spell or ability , sacrifice @ .
(A) (WW) (instant) cast @ only during combat before blockers are declared . \ target creature defending player controls can block any number of creatures this turn . it blocks each attacking creature this turn if able .
(N) (UU) (artifact) (creature) vedalken wizard (&^/) (/&^) UU ^ ^ , T , sacrifice a white creature , a blue creature , and a black creature : search your library for a card named sphinx sovereign and put it onto the battlefield . then shuffle your library .
(A) (RR) (RR) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand .
(N) (WW) (creature) human nomad (&^/) (/&^) T : return two target cards from an opponent's graveyard to his or her hand . destroy target attacking creature .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ : @ deals &^ damage to target creature or player .
(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^) BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature has forestwalk .
(N) (BB) (^) (^) (^) (^) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ attacks , defending player discards a card .
(O) (WW) (^) (^) (instant) @ deals damage to target attacking creature equal to the number of equipment you control .
(A) (RR) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ RR , sacrifice @ : destroy up to X target lands , where X is the number of % counters on @ . \ countertype % verse
(O) (WW) (^) (^) (^) (creature) ox (&^^/) (/&^^^^^) delirium ~ @ gets +&^/ /+& and has vigilance as long as there are four or more card types among cards in your graveyard .
(A) (UU) (^) (enchantment) whenever an opponent shuffles his or her library , you may look at the top two cards of that library . you may exile one of those cards . then put the rest on top of that library in any order .
(O) (UU) (UU) (^) (^) (^) (sorcery) draw three cards . if you control no artifacts , discard a card .
(O) (RR) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals &^ damage to that player .
(O) (WW) (^) (^) (^) (creature) beast (&^^/) (/&^^^) first strike \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(N) (BB) (BB) (enchantment) sacrifice a creature : destroy target artifact . activate this ability only during your upkeep and only once each turn .
(A) (^) (legendary) (artifact) (creature) thopter (&^/) (/&^) flying \ sacrifice @ : until your next turn , target player who was dealt combat damage by @ this turn can't cast noncreature spells .
(Y) (RR) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^^^^ \ flying
(N) (BB) (^) (enchantment) aura enchant creature \ madness BB \ enchanted creature gets +&^^/ /+&^ and has protection from white .
(A) (BB) (BB) (instant) until end of turn , whenever a player gains life , that player loses &^^ life for each &^ life he or she gained .
(A) (WW) (WW) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , destroy all permanents with that spell's converted mana cost .
(N) (GG) (GG) (enchantment) GG GG : uncast target black spell .
(A) (land) mountain forest
(N) (BB) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may put a creature card with converted mana cost &^^^ or less from your hand or graveyard onto the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step .
(N) (GG) (instant) destroy target artifact . it can't be regenerated . that artifact's controller gains life equal to its converted mana cost .
(O) (GG) (UU) (^) (sorcery) put target permanent on top of its owner's library .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T or WW , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
_ASIDE_ (N) (RR) (enchantment) aura enchant creature \ enchanted creature attacks each combat if able . \ when enchanted creature dies , return @ to the battlefield transformed under your control .
_BSIDE_ (N) (creature) insect horror (&^^^/) (/&^^^^)
(A) (BB) (BB) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , that player may sacrifice a creature . if that player doesn't , he or she loses &^^^^^ life and you sacrifice @ .
(N) (BB) (^) (creature) horror (&^/) (/&^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ becomes the target of a spell or ability , sacrifice it . "
(N) (UU) (creature) salamander (&^/) (/&^) megamorph UU \ @ can't be blocked .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ dies , you may pay UU ^ . if you do , for each creature that dealt damage to @ this turn , destroy that creature unless its controller pays &^^ life . a creature destroyed this way can't be regenerated .
(A) (WW) (^) (instant) each player sacrifices a multicolored permanent .
(O) (BB) (^) (sorcery) clash with an opponent . if you win , target player discards two cards . otherwise , that player discards a card .
(A) (GG) (GG) (^) (legendary) (creature) elf warrior (&^^/) (/&^^) GG : regenerate another target elf . \ GG GG GG ^ ^ : elf creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .
(N) (^) (^) (^) (artifact) ^ , T , discard a card : regenerate target creature .
(N) (BB) (UU) (^) (enchantment) aura enchant artifact \ enchanted artifact is a creature with base power and toughness &^^^^^/ /&^^^^^ in addition to its other types . \ when enchanted artifact is put into a graveyard , return that card to its owner's hand .
(A) (WW) (WW) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : exile target creature . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . \ countertype % fade
(O) (GG) (^) (^) (creature) human druid (&^^^/) (/&^) trample \ threshold ~ GG ^ : regenerate @ . activate this ability only if seven or more cards are in your graveyard .
(A) (WW) (WW) (creature) human knight (&^/) (/&^) banding \ WW ^ : @ gets +&^/ /+& until end of turn . \ WW WW : @ gets +&/ /+&^^ until end of turn .
(O) (RR) (^) (creature) elemental beast (&^/) (/&^^) whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn .
(N) (UU) (^) (instant) name a card , then target player puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw two cards . otherwise , you draw a card .
(N) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) UU ^ ^ , T : reveal any number of blue cards in your hand . uncast target spell unless its controller pays ^ for each card revealed this way .
(N) (GG) (UU) (WW) (creature) rhino monk (&^^^/) (/&^^^^) lifelink
(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) UU ^ : target spell or permanent becomes the color of your choice until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) trample \ GG , discard a card : regenerate @ .
(A) (BB) (BB) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) gorgon (&^^^^^^^/) (/&^^^^^) GG : target creature blocks @ this turn if able . \ BB GG : exile target creature blocking or blocked by @ . \ BB ^ ^ : put a creature card exiled with @ onto the battlefield under your control .
(N) (WW) (instant) tap target creature . \ metalcraft ~ if you control three or more artifacts , exile that creature .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add UU or BB to your mana pool .
(N) (BB) (instant) rebound \ target creature gets +&^^/ /+& and gains deathtouch until end of turn .
(N) (GG) (^) (^) (enchantment) (creature) unicorn (&^/) (/&^) bestow GG ^ ^ ^ ^ ^ \ all creatures able to block @ or enchanted creature do so . \ enchanted creature gets +&^/ /+&^ .
(N) (GG) (^) (^) (instant) target creature with flying loses flying until end of turn . @ deals damage to that creature equal to the number of forests you control .
(A) (RR) (creature) goblin soldier (&^/) (/&^) haste \ battalion ~ whenever @ and at least two other creatures attack , creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn .
(N) (BB) (BB) (BB) (^) (^) (enchantment) creatures you control have fear .
(Y) (RR) (UU) (^) (^) (legendary) (creature) goblin wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have , you get an experience counter . \ instant and sorcery spells you cast cost ^ less to cast for each experience counter you have .
(N) (RR) (XX) (instant) target attacking creature gets +X/ /+& until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add GG to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (GG) (GG) (^) (^) (^) (creature) treefolk (&^^/) (/&^^^^^^^) GG : @ gets +&^/ /-&^^ until end of turn .
(N) (UU) (^) (^) (^) (creature) merfolk soldier (&^/) (/&^^^) flying \ if an opponent controls a mountain and you control an island , you may cast @ without paying its mana cost .
(N) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ GG ^ : @ becomes a &^^^/ /&^^^ green ape creature with trample until end of turn . it's still a land .
(O) (RR) (^) (^) (^) (creature) ogre (&/) (/&^^^^) infect \ RR : @ gets +&^/ /+& until end of turn .
(N) (UU) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ suspend &^^^ ~ UU ^ \ when @ enters the battlefield , return target permanent to its owner's hand .
(A) (UU) (^) (enchantment) when @ is put into a graveyard from the battlefield , draw three cards .
(N) (WW) (^) (creature) cat cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent the next &^^ damage that would be dealt to target artifact creature this turn .
(N) (BB) (^) (instant) add BB BB BB to your mana pool . \ threshold ~ add BB BB BB BB BB to your mana pool instead if seven or more cards are in your graveyard .
_ASIDE_ (A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) sacrifice a human : transform @ . activate this ability only any time you could cast a sorcery .
_BSIDE_ (A) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice a human . if you can't , tap @ and it deals &^^^^^^^^^ damage to you .
(O) (WW) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^/ /&^^^ knight creature with first strike .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on target non ~ swamp land . that land is a swamp for as long as it has a % counter on it . activate this ability only during your upkeep . \ when @ is put into a graveyard from the battlefield , at the beginning of each of your upkeeps for the rest of the game , remove all % counters from a land that a % counter was put onto with @ but that a % counter has not been removed from with @ . \ countertype % mire
(O) (UU) (^) (creature) cephalid wizard (&^/) (/&^) sacrifice @ : target creature loses protection from black until end of turn .
(O) (^) (^) (^) (artifact) (creature) golem (&/) (/&^^^^^^) defender
(A) (GG) (^) (^) (^) (^) (creature) plant hydra (&/) (/&^^) defender \ whenever @ is dealt damage , you may create a token that's a copy of @ .
(A) (RR) (XX) (XX) (sorcery) destroy X target artifacts . create X &^^/ /&^^ red gremlin creature tokens .
(A) (UU) (^) (^) (legendary) (enchantment) when @ enters the battlefield , draw three cards , then discard two cards . \ at the beginning of your upkeep , scry X , where X is the number of planeswalkers you control .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) UU ^ ^ : scry &^ .
(A) (^) (^) (^) (^) (^) (^) (artifact) each opponent who controls more creatures than you can't play creature cards . the same is true for artifacts , enchantments , and lands .
(O) (RR) (RR) (^) (creature) cat (&^^/) (/&^) @ attacks each turn if able . \ RR ^ : creatures without defender can't block @ this turn .
(O) (GG) (GG) (^) (creature) snake (&^^/) (/&^) whenever @ deals combat damage to a player , that player loses &^^ life at the beginning of his or her next draw step unless he or she pays ^ ^ before that step .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^^/) (/&^^^^^^^^^^^) trample \ infect \ indestructible \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .
(O) (WW) (creature) soltari soldier (&^/) (/&^) shadow
(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^^) WW : @ gains vigilance until end of turn .
(A) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^) protection from black \ threshold ~ @ gets +&^/ /+&^ for each black permanent your opponents control as long as seven or more cards are in your graveyard .
(A) (BB) (BB) (^) (^) (^) (sorcery) exile target nonland card from your graveyard . search your library for any number of cards with the same name as that card , reveal them , and put them into your hand . then shuffle your library .
(A) (GG) (^) (^) (^) (sorcery) search your library for up to three cards with the same name as target creature , reveal them , and put them into your hand . then shuffle your library .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature deals damage to a creature , tap that creature . that creature doesn't untap during its controller's untap step for as long as @ remains on the battlefield . \ whenever equipped creature deals damage to a player , that player loses &^ life .
(O) (GG) (^) (^) (sorcery) search your library for a basic land card , put that card onto the battlefield , then shuffle your library . if @ was kicked , instead search your library for up to two basic land cards , put them onto the battlefield , then shuffle your library . \ kicker ~ sacrifice a creature .
(A) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human samurai (&^^^/) (/&^^^) vigilance \ indestructible \ bushido &^^^^^
(O) (BB) (BB) (^) (instant) arcane splice onto arcane ~ exile four cards from your graveyard . \ if you control a swamp , destroy target nonblack creature .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) suspend &^^^^^ ~ GG
(N) (WW) (^) (creature) cat soldier (&^^/) (/&^^) whenever you gain life , you may put a +&^/ /+&^ counter on @ .
(A) (BB) (^) (^) (creature) human cleric mercenary (&^^/) (/&^^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield .
(N) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ WW WW ^ , T : target creature gains vigilance until end of turn .
(O) (RR) (^) (creature) goblin shaman (&^/) (/&^) when @ enters the battlefield , add RR to your mana pool .
(A) (GG) (GG) (^) (^) (^) (creature) cockatrice (&^^/) (/&^^^^) flying \ whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .
(A) (BB) (BB) (UU) (UU) (UU) (WW) (WW) (sorcery) exile the top five cards of your library . an opponent separates those cards into two piles . you may play any number of cards from one of those piles without paying their mana costs .
(O) (RR) (^) (sorcery) destroy target artifact and all other artifacts with the same name as that artifact .
(O) (GG) (instant) uncast target instant or aura spell that targets a permanent you control .
(A) (RR) (RR) (^) (^) (^) (sorcery) rebound \ after the first postcombat main phase this turn , there's an additional combat phase followed by an additional main phase . at the beginning of that combat , untap all creatures that attacked this turn .
(O) (UU) (^) (^) (instant) draw two cards . if you control no artifacts , discard a card .
(Y) (UU) (WW) (^) (^) (^) (planeswalker) venser ((&^^^)) +&^^ : exile target permanent you own . return it to the battlefield under your control at the beginning of the next end step . \ -&^ : creatures can't be blocked this turn . \ -&^^^^^^^^ : you get an emblem with " whenever you cast a spell , exile target permanent . "
(N) (UU) (^) (^) (instant) cycling UU ^ ^ \ uncast target spell unless its controller pays ^ ^ ^ . \ when you cycle @ , you may uncast target spell unless its controller pays ^ .
(N) (GG) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) T : @ gets +&^^^/ /+&^^^ until end of turn .
(A) (GG) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , create a &^^/ /&^^ green bear creature token instead .
(O) (WW) (creature) human soldier (&^/) (/&^) WW ^ ^ , T : tap target creature .
(O) (GG) (^) (creature) wolf (&^^/) (/&^) creatures with power less than @ 's power can't block it .
(N) (GG) (^) (^) (creature) treefolk (&^^/) (/*) @ 's toughness is equal to the number of forests you control .
(O) (WW) (creature) cat monk (&/) (/&^^^) defender \ whenever @ blocks , you gain &^^^ life .
(A) (BB) (BB) (^) (^) (^) (instant) destroy each creature with converted mana cost &^^^ or less . they can't be regenerated .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ when enchanted creature dies , create a &^^/ /&^^ white griffin creature token with flying .
(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ and gains trample until end of turn .
(A) (GG) (GG) (enchantment) GG GG : put a % counter on target fungus . \ countertype % spore
(O) (UP) (sorcery) look at target player's hand . \ draw a card .
(O) (WW) (^) (creature) cat beast (&^^/) (/&^^) sacrifice @ : destroy target enchantment .
(Y) (BB) (RR) (UU) (^) (^) (^) (legendary) (creature) zombie warrior (&^^^^^/) (/&^^^^^) each creature card in your graveyard has unearth BB ^ ^ .
(O) (BB) (instant) target creature gets -&^^/ /-&^^ until end of turn .
(N) (GG) (instant) until end of turn , target land becomes a &^^^/ /&^^^ creature that's still a land .
(O) (GG) (^) (^) (instant) destroy target creature with flying . you gain &^^ life .
(A) (UU) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) flash \ creature cards you own that aren't on the battlefield have flash . \ each opponent can cast spells only any time he or she could cast a sorcery .
(N) (^) (^) (artifact) as @ enters the battlefield , choose two colors . \ whenever you cast a spell , if it's at least one of the chosen colors , you gain &^ life for each of the chosen colors it is .
(O) (UU) (^) (^) (instant) target creature gets -&^^^/ /-& until end of turn . \ draw a card .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^^) heroic ~ whenever you cast a spell that targets @ , up to three target lands you control each become &^^/ /&^^ warrior creatures until end of turn . they're still lands .
(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^) WW ^ : @ gets +&/ /+&^^^ until end of turn .
(N) (RR) (^) (^) (^) (creature) elemental (*/) (/&^) first strike \ @ 's power is equal to the number of creatures you control .
(O) (WW) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&/ /+&^^ .
(N) (BB) (^) (^) (creature) wall (&^^/) (/&^^^^) defender \ protection from white \ prevent all damage that would be dealt to @ by enchanted creatures .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .
(O) (UU) (^) (creature) human wizard (&^/) (/&^^^) when @ enters the battlefield , scry &^^ .
(O) (UU) (^) (^) (^) (creature) elemental shapeshifter (*/) (/*) as @ enters the battlefield , it becomes your choice of a &^^^/ /&^^^ creature , a &^^/ /&^^ creature with flying , or a &^/ /&^^^^^^ creature with defender .
(A) (RR) (^) (^) (instant) choose target creature . whenever that creature is dealt damage this turn , it deals that much damage to each other creature and each player .
(O) (UU) (^) (creature) merfolk (&^/) (/&^^) when @ enters the battlefield , draw a card , then discard a card .
(O) (RR) (^) (creature) elemental shaman (&^/) (/&^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast elemental spells or activate abilities of elementals .
(O) (RR) (^) (^) (^) (instant) devoid \ [ &^ = exile target land creature . = @ deals &^^^^ damage to target player . ]
(A) (WW) (^) (creature) dwarf scout (&^^^/) (/&^) whenever @ attacks , you get EE EE . \ pay EE EE : exile @ , then return it to the battlefield under its owner's control .
(O) (GG) (instant) target creature gets +X/ /+X until end of turn , where X is your devotion to green .
(A) (GG) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , any player may sacrifice a land . if a player does , put @ on top of its owner's library .
(N) (UU) (^) (^) (^) (creature) drake (&^/) (/&^^^^) flying \ infect \ UU ^ ^ ^ : proliferate .
(N) (GG) (^) (^) (creature) human monk (&^^/) (/&^^) tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (^) (creature) wizard avatar (*/) (/*) morph UU ^ ^ \ @ 's power and toughness are each equal to the number of wizards on the battlefield .
(A) (RR) (^) (^) (^) (creature) goblin shaman (&^^^/) (/&^^^) champion a goblin or shaman \ T : @ deals &^^^ damage to target creature or player .
(N) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) convoke \ creatures you control get +&^^^/ /+&^^^ until end of turn .
(N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add two mana in any combination of colors to your mana pool . spend this mana only to cast spells with flashback from a graveyard .
(O) (UU) (^) (^) (^) (^) (creature) bird (&^^/) (/&^) flying \ council's dilemma ~ when @ enters the battlefield , starting with you , each player votes for feather or quill . put a +&^/ /+&^ counter on @ for each feather vote and draw a card for each quill vote . for each card drawn this way , discard a card .
(A) (RR) (RR) (^) (^) (creature) minotaur shaman (&^^^/) (/&^) haste \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , you may cast an instant or sorcery card from your hand without paying its mana cost .
(A) (GG) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ create a &^/ /&^ green saproling creature token for each creature you control .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , create a &/ /&^ green plant creature token . \ T : add GG to your mana pool .
(N) (WW) (^) (^) (^) (creature) human cleric soldier (&^^/) (/&^^) whenever another creature enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .
(N) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^)
(A) (BB) (GG) (enchantment) sacrifice a land : add to your mana pool one mana of any type the sacrificed land could produce .
(N) (UU) (UU) (^) (^) (^) (^) (creature) human artificer (&^^^^/) (/&^^^) improvise \ flying
(O) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) giant (&^^^^^/) (/&^^^^^)
(A) (UU) (WW) (WW) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^^^ life for each artifact you control .
(N) (WW) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^^^^^) flying \ provoke \ ^ : @ loses flying until end of turn .
(A) (WW) (WW) (^) (legendary) (creature) human (&^^/) (/&^^) bird creatures get +&^/ /+&^ . \ WW ^ : target bird creature gains banding until end of turn .
(O) (GG) (GG) (^) (^) (^) (creature) rhino (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature .
(N) (BB) (BB) (creature) vampire shaman (&^^/) (/&^) first strike \ sacrifice @ : remove all counters from target permanent .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add GG to your mana pool .
(O) (UU) (^) (^) (^) (creature) bird wizard (&^^/) (/&^^) flying \ sacrifice @ : return up to two target creatures to their owners' hands . activate this ability only during your upkeep .
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ leaves the battlefield , destroy target white creature . it can't be regenerated .
(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) whenever @ deals combat damage to a player , you and that player each draw that many cards .
(N) (UU) (^) (creature) merfolk cleric (&^/) (/&^) UU UU , T : target creature gains shroud until end of turn . activate this ability only during your upkeep .
(N) (GG) (UU) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " GG UU , T : create a &^^/ /&^^ green and blue drake creature token with flying . "
(A) (GG) (GG) (^) (^) (enchantment) GG GG ^ ^ : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard .
(N) (WW) (^) (enchantment) creature tokens you control get +&^/ /+&^ and have vigilance .
(A) (WW) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^) WW , T , return @ to its owner's hand : search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library .
(O) (GG) (^) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn .
(N) (BB) (BB) (^) (^) (creature) human soldier (&^^/) (/&^^) horsemanship \ whenever @ deals damage to an opponent , that player discards a card .
(A) (BB) (UU) (^) (creature) zombie wizard (&^^/) (/&^^) BB UU , T : create a &^/ /&^ blue and black zombie wizard creature token . \ BB BB UU UU : target player loses X life and puts the top X cards of his or her library into his or her graveyard , where X is the number of zombies you control .
(A) (GG) (^) (^) (^) (sorcery) search your library for a basic land card and put it onto the battlefield tapped . search your library and graveyard for a card named nissa , nature's artisan , reveal it , and put it into your hand . then shuffle your library .
(O) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ , T : scry &^ .
(N) (^) (^) (^) (artifact) (creature) licid (&^^/) (/&^^) ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay ^ to end this effect . \ enchanted creature gets +&^/ /+&^ and is an artifact in addition to its other types .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add GG or WW to your mana pool .
(N) (UU) (UU) (^) (creature) faerie (&^^/) (/&^^) flying \ other creatures you control with flying get +&/ /+&^ . \ T : other creatures you control with flying get +&^/ /+& until end of turn .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T : tap target noncreature artifact .
(N) (BB) (RR) (^) (enchantment) whenever an opponent is dealt &^^^ or more damage by a single source , that player discards a card .
(N) (UU) (instant) uncast target noncreature spell unless its controller pays ^ . \ ferocious ~ if you control a creature with power &^^^^ or greater , uncast that spell instead .
(O) (BB) (^) (^) (^) (^) (creature) treefolk assassin (&^^^/) (/&^^^) at the beginning of your upkeep , target creature other than @ gets -&^/ /-&^ until end of turn .
(O) (GG) (GG) (instant) arcane splice onto arcane GG ^ ^ ^ \ destroy target artifact or enchantment .
(N) (RR) (^) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a player casts a spell , tap @ .
(O) (GG) (^) (^) (^) (creature) hound archer (&^^^/) (/&^^^) outlast GG ^ \ each creature you control with a +&^/ /+&^ counter on it has reach .
(A) (BB) (BB) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creature cards you own that aren't on the battlefield , creature spells you control , and creatures you control are the chosen type .
(N) (GG) (^) (^) (^) (creature) snake warrior (&^^^/) (/&^^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step . \ GG ^ : regenerate @ .
(A) (BB) (BB) (^) (^) (creature) zombie mercenary assassin (&^^/) (/&^^) BB BB ^ , T : destroy target tapped nonblack creature . \ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ when @ dies , exile @ , then return the top creature card of your graveyard to the battlefield .
(A) (GG) (GG) (RR) (^) (creature) beast (&^^^^^/) (/&^^^^^) @ can't be uncasted . \ creature spells you control with power &^^^^^ or greater can't be uncasted .
(N) (GG) (^) (creature) elf warrior (&^^^/) (/&^^^) deathtouch \ as an additional cost to cast @ , reveal an elf card from your hand or pay ^ ^ ^ .
(N) (WW) (^) (^) (sorcery) target opponent draws a card . \ you gain &^^^^^^^ life .
(N) (^) (artifact) ^ ^ , T , sacrifice @ : add GG WW to your mana pool . draw a card .
(A) (land) T : add CC to your mana pool . \ BB UU ^ , T : target player puts the top three cards of his or her library into his or her graveyard .
(N) (UU) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has flying and first strike .
(O) (UU) (creature) crocodile (&^/) (/&^) islandwalk
(N) (GG) (^) (^) (^) (^) (sorcery) flashback BB ^ ^ ^ ^ ^ ^ \ create a &^/ /&^^ green spider creature token with reach for each creature card in your graveyard .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&^^^^) @ enters the battlefield with seven +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than seven . activate this ability only during your upkeep .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you become the monarch . \ at the beginning of your upkeep , if you're the monarch , create a &^^^^^/ /&^^^^^ red dragon creature token with flying .
(N) (RR) (^) (^) (^) (^) (instant) devoid \ gain control of target creature until end of turn . untap that creature . it gains haste until end of turn .
(N) (RR) (creature) human warrior (&^/) (/&^) RR : @ deals &^ damage to target creature blocking it .
(A) (RR) (WW) (^) (legendary) (creature) human soldier (&^^^/) (/&^^) first strike \ vigilance \ heroic ~ whenever you cast a spell that targets @ , creatures you control get +&^/ /+&^ and gain trample until end of turn .
(N) (RR) (UU) (creature) human wizard (&^^/) (/&^^) RR UU ^ : draw a card , then discard a card . \ RR UU ^ ^ : copy target instant or sorcery spell you control . you may choose new targets for the copy .
(N) (UU) (^) (^) (^) (^) (^) (sorcery) return up to three target creatures your opponents control to their owners' hands . scry &^ .
(N) (WW) (^) (^) (^) (creature) human rebel (&^^/) (/&^^) WW XX , T : @ deals X damage to target attacking or blocking creature .
(A) (BB) (^) (^) (^) (^) (instant) destroy target nonartifact attacking creature . it can't be regenerated . create a black spirit creature token . its power is equal to that creature's power and its toughness is equal to that creature's toughness . sacrifice the token at the beginning of the next end step .
(A) (UU) (UU) (WW) (WW) (legendary) (creature) human artificer (&^^/) (/&^^) banding \ T : uncast target activated ability from an artifact source unless that ability's controller pays WW .
(O) (BB) (UU) (creature) vedalken zombie (&^/) (/&^) whenever @ becomes blocked , defending player loses &^^^^ life .
(Y) (UU) (WW) (^) (legendary) (creature) spirit cleric (&^^/) (/&^^) hexproof \ whenever @ attacks , create a &^^^^/ /&^^^^ white angel creature token with flying that's tapped and attacking . exile that token at end of combat .
(N) (GG) (^) (^) (creature) elf (&^/) (/&^^) as long as it's not your turn , tapped creatures you control have hexproof .
(O) (WW) (^) (sorcery) conspire \ return target artifact or enchantment card from a graveyard to its owner's hand .
(N) (GG) (sorcery) shuffle any number of target creature cards from your graveyard into your library .
(O) (BB) (instant) target creature gets +&^^^/ /+& until end of turn . if @ was kicked , that creature gains lifelink until end of turn . \ kicker BB ^ ^
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ as long as equipped creature is a human , it gets an additional +&^/ /+& .
(A) (BB) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) fear \ suspend &^^^^^^^ ~ BB ^ \ whenever a card is put into an opponent's graveyard from anywhere , if @ is suspended , you may remove a % counter from @ . \ countertype % time
(A) (BB) (BB) (BB) (^) (^) (^) (^) (instant) put target creature card from a graveyard onto the battlefield under your control . it gains indestructible . if it's your turn , scry &^^ .
(O) (UU) (^) (creature) human wizard (&^/) (/&^^) ^ , T : you may tap or untap target permanent . activate this ability only if you control four or more snow permanents .
(O) (BB) (^) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , if @ didn't attack this turn , @ deals &^^ damage to you unless it came under your control this turn .
(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , draw a card . \ T : @ deals &^ damage to target creature or player .
(O) (RR) (^) (^) (creature) human berserker (&^^^/) (/&^^) whenever @ attacks , the next spell you cast this turn costs ^ less to cast .
(O) (UU) (UU) (^) (instant) metalcraft ~ @ costs ^ less to cast if you control three or more artifacts . \ uncast target spell .
(O) (RW) (creature) dwarf soldier (&^/) (/&^) sacrifice @ : @ deals &^ damage to target attacking or blocking creature .
(N) (UU) (^) (^) (^) (enchantment) creature spells can't be cast . \ pay &^^^^ life : destroy @ . it can't be regenerated . any player may activate this ability .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : draw a card . " \ WW : enchanted creature gains vigilance until end of turn .
(O) (UU) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ phasing
(O) (BB) (^) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^) fear \ soulshift &^^^^^
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^)
(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . scry &^^ .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ bloodrush ~ GG GG ^ ^ ^ ^ ^ , discard @ : target attacking creature gets +&^^^^^^^^^/ /+&^^^^^^^^^ and gains trample until end of turn .
(N) (RR) (^) (^) (^) (creature) viashino warrior (&^^^/) (/&^) first strike \ bloodrush ~ RR ^ ^ , discard @ : target attacking creature gets +&^^^/ /+&^ and gains first strike until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may discard your hand and draw cards equal to the damage dealt to target opponent this turn .
(N) (BB) (BB) (^) (^) (sorcery) if an opponent controls a plains and you control a swamp , you may cast @ without paying its mana cost . \ all creatures get -&^^/ /-&^^ until end of turn .
(O) (UU) (UU) (sorcery) arcane draw three cards . discard three cards at the beginning of the next end step .
(O) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks , look at the top card of your library . if it's a land card , you may put it onto the battlefield tapped .
(O) (BB) (^) (^) (^) (^) (creature) zombie cleric (&^^^^/) (/&^^) protection from clerics \ morph BB ^ ^ ^ ^
(O) (BB) (instant) put a -&^/ /-&^ counter on target creature . when that creature dies this turn , its controller gets a % counter . \ countertype % poison
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) bird (&^^^^^/) (/&^^^^^^^) flying \ attacking creatures you control have lifelink .
(Y) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^/) (/&^^^^^) flying \ deathtouch \ when @ enters the battlefield , gain control of target creature or planeswalker for as long as you control @ .
(A) (legendary) (land) T : add CC to your mana pool . \ T , sacrifice a creature : add BB BB to your mana pool .
(O) (RR) (UU) (^) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast an instant or sorcery spell , @ gets +&^^/ /+& until end of turn .
(N) (RR) (WW) (creature) human soldier (&^/) (/&^^) whenever @ attacks , it gets +X/ /+& until end of turn , where X is the number of attacking creatures you control .
(N) (GG) (^) (^) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ ^ , sacrifice a saproling : draw a card . \ countertype % spore
_ASIDE_ (N) (WW) (^) (^) (^) (instant) exile target attacking creature .
_BSIDE_ (N) (RR) (^) (^) (instant) creatures can't block this turn .
(O) (RR) (creature) human wizard (&^/) (/&^) BB , T : target creature gets +&^/ /+& until end of turn . \ GG , T : target creature gets +&/ /+&^ until end of turn .
(O) (^) (^) (^) (artifact) (creature) lizard (&^^^/) (/&^^) RR : @ gains menace until end of turn .
(N) (GG) (GG) (^) (^) (^) (sorcery) retrace \ create a &^^^/ /&^^^ green beast creature token .
(A) (UU) (UU) (^) (^) (instant) [ &^ = uncast target spell . = you may choose new targets for target spell . = copy target instant or sorcery spell . you may choose new targets for the copy . ]
(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step .
(N) (GG) (^) (^) (^) (instant) trap if a black creature with flying is attacking , you may pay GG rather than pay @ 's mana cost . \ destroy target attacking creature with flying .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) zombie dragon (&^^^^^^/) (/&^^^^^^) flying \ you may cast @ from your graveyard by paying BB BB and sacrificing two creatures rather than paying its mana cost .
(N) (UU) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : uncast target spell unless its controller pays XX , where X is the number of % counters on @ . \ countertype % verse
(A) (BB) (^) (^) (creature) zombie giant (&^^/) (/&^^) @ enters the battlefield with a +&^/ /+&^ counter on it for each zombie card in your graveyard . \ whenever you cast a zombie spell , create a tapped &^^/ /&^^ black zombie creature token .
(O) (BB) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a card from it . that player discards that card . \ draw a card .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^ damage to each of two target creatures and/ /or players .
(N) (UU) (WW) (^) (creature) human wizard (&^/) (/&^) whenever a permanent is returned to your hand , you may pay ^ . if you do , draw a card .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : uncast target spell unless its controller pays ^ .
(A) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) vigilance \ other soldier creatures you control get +&^/ /+&^ and have vigilance . \ when @ enters the battlefield , create three &^/ /&^ white soldier creature tokens .
(A) (BB) (BB) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^) haste \ at the beginning of your upkeep , if you have more cards in hand than each opponent , you may sacrifice a swamp . if you do , return @ from your graveyard to the battlefield .
(N) (^) (^) (^) (artifact) (creature) insect (&^/) (/&^) @ can't be blocked . \ whenever @ deals combat damage to a player , you may remove a counter from target permanent .
(O) (GG) (creature) elf (&^/) (/&^) GG GG , T : destroy target aura attached to a land .
(N) (RR) (enchantment) whenever a goblin enters the battlefield under your control , you may put a % counter on @ . \ as long as @ has five or more % counters on it , creatures you control get +&^^/ /+& . \ countertype % quest
(O) (UU) (^) (creature) vedalken artificer (&^/) (/&^^) flying \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , create a &^/ /&^ colorless servo artifact creature token .
(N) (UU) (UU) (creature) human wizard (&^/) (/&^^) UU , T : choose target opponent who had at least two more cards in hand than you did as you activated this ability . draw a card .
(A) (^) (artifact) (creature) construct (&^/) (/&^^) UU ^ ^ ^ , T , tap X untapped artifacts you control : look at the top X cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(N) (UU) (sorcery) @ deals &^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , that player loses &^^^^^ life .
(A) (GG) (^) (^) (creature) human cleric druid (&^/) (/&^) GG ^ , T , sacrifice a creature : forests you control become &^^/ /&^^^ creatures until end of turn . they're still lands .
(A) (GG) (^) (enchantment) creatures you control have " T : add one mana of any color to your mana pool . "
(O) (WW) (WW) (creature) human rebel (&^^/) (/&^^) vigilance
(O) (GG) (creature) cat monkey (&^/) (/&^) GG ^ ^ : @ gains indestructible until end of turn .
(A) (RR) (RR) (^) (creature) goblin (&^^/) (/&^^) haste \ other goblin creatures you control get +&^/ /+&^ and have haste .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ each opponent who cast a spell this turn can't attack with creatures . \ each opponent who attacked with a creature this turn can't cast spells .
(N) (BB) (UU) (creature) human rogue (&^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may discard a nonland card . if you do , search your library for a card with the same converted mana cost as that card , reveal it , put it into your hand , then shuffle your library .
(N) (^) (^) (^) (artifact) equipment equip ^ \ equipped creature has vigilance , trample , and haste .
(A) (BB) (GG) (RR) (^) (^) (legendary) (creature) orc shaman (&^^^^/) (/&^^^) whenever another nontoken creature you control dies , create a &^^^/ /&^ black and red graveborn creature token with haste .
(N) (WW) (legendary) (creature) human samurai (&^^^/) (/&^^^^) double strike \ bushido &^^
(O) (RR) (^) (creature) human warrior (&^^/) (/&^^) prowess \ @ attacks each turn if able .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) troll shaman (&^^^^^/) (/&^^^^^^) GG ^ : regenerate target green creature .
(N) (BB) (BB) (^) (instant) split second \ target creature gets -&^^^^/ /-&^^^^ until end of turn .
(Y) (GG) (creature) human (&^/) (/&^) WB ^ : @ becomes a human warrior with base power and toughness &^^^/ /&^^^ . \ WB WB ^ ^ : if @ is a warrior , it becomes a human spirit warrior with trample and lifelink . \ WB WB WB ^ ^ ^ : if @ is a spirit , put five +&^/ /+&^ counters on it .
(O) (RR) (instant) @ deals X damage to target creature , where X is &^^ plus the number of cards named galvanic bombardment in your graveyard .
(O) (RR) (^) (^) (creature) wall (&^^/) (/&^^^^^^) defender
(A) (RR) (^) (^) (^) (^) (enchantment) as @ enters the battlefield , choose two players . \ if a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls , that source deals double that damage to that player or permanent instead .
(O) (GG) (enchantment) aura enchant forest \ as @ enters the battlefield , choose a color . \ whenever enchanted forest is tapped for mana , its controller adds one mana of the chosen color to his or her mana pool .
(O) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control get +&^/ /+&^ .
(A) (BB) (^) (^) (creature) human warrior (&^/) (/&^^^^) deathtouch \ whenever @ deals combat damage to a player , that player loses life equal to the number of creature cards in your graveyard .
(O) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^)
(N) (RR) (^) (^) (creature) ooze (&^^/) (/&^^) trample \ cumulative upkeep RR or GG \ @ gets +&^/ /+&^ for each % counter on it . \ countertype % age
(N) (UU) (^) (^) (^) (^) (^) (creature) merfolk rogue (&^^/) (/&^^) blue creatures you control can't be blocked .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and has menace .
(O) (UU) (^) (^) (instant) return target permanent to its owner's hand .
(N) (GG) (GG) (^) (^) (^) (^) (creature) elemental warrior (&^^^/) (/&^^^) convoke \ tap two untapped creatures you control : @ gets +&^^/ /+&^^ until end of turn .
(O) (GG) (GG) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ trample
(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ vigilance
(A) (RR) (RR) (^) (^) (^) (^) (creature) atog (&^^^/) (/&^^^^) sacrifice an artifact : @ gets +&^^^/ /+&^^^ and gains trample until end of turn .
(O) (GG) (creature) wall (&/) (/&^^^) defender
(N) (UU) (UU) (^) (creature) squid beast (&^/) (/&^^^) flying \ @ can't be blocked by blue creatures . \ UU : target creature becomes blue until end of turn .
(A) (GG) (^) (^) (sorcery) target creature gets +&^^/ /+&^^ and gains horsemanship .
(N) (WW) (^) (^) (sorcery) target creature deals damage to itself equal to its power .
(A) (UU) (^) (^) (^) (enchantment) players play with their hands revealed . \ if a player would draw a card , he or she reveals it instead . then any other player may pay &^^ life . if a player does , put that card into its owner's graveyard . otherwise , that player draws a card .
(A) (GG) (^) (^) (^) (sorcery) search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield . then shuffle your library .
(A) (GG) (^) (^) (^) (sorcery) create a &^/ /&^ green insect creature token for each forest you control . shuffle @ into its owner's library .
(A) (BB) (BB) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ sacrifice a creature : @ gets +&^^/ /+&^ until end of turn .
(O) (WW) (^) (^) (creature) fox cleric (&^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . then if a creature named eight ~ and ~ a ~ half ~ tails is on the battlefield , you gain &^ life for each % counter on @ . \ T , remove a % counter from @ : you gain &^ life . \ countertype % devotion
(O) (UU) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^^) when @ enters the battlefield , look at target opponent's hand .
(O) (RR) (sorcery) look at the top three cards of target opponent's library , then put them back in any order . that player looks at the top three cards of your library , then puts them back in any order .
(O) (RR) (^) (^) (instant) @ deals &^^ damage to target creature . if you control a black permanent , destroy the creature instead .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) flashback GG GG GG ^ ^ ^ ^ ^ ^ ^ ^ ^ \ create three &^^^^^^/ /&^^^^^^ green wurm creature tokens .
(A) (GG) (RR) (UU) (instant) uncast target creature spell . put two +&^/ /+&^ counters on up to one target creature .
(A) (GG) (^) (^) (^) (^) (creature) elf archer (&^^/) (/&^^^^) other archer creatures you control get +&^/ /+&^ . \ whenever an archer you control deals damage to a creature , that archer deals that much damage to that creature's controller .
(A) (GG) (enchantment) when an opponent controls a creature with power &^^^^ or greater , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ beast creature .
(A) (WW) (^) (^) (^) (instant) target player sacrifices an attacking creature . you create X &^/ /&^ white soldier creature tokens , where X is that creature's toughness .
(N) (RR) (^) (creature) goblin artificer (&^/) (/&^^) RR , T : flip a coin . if you win the flip , destroy target artifact and untap @ . if you lose the flip , sacrifice @ .
(A) (BB) (creature) horror (&^/) (/&^) whenever an opponent draws a card , if you control a red permanent , you may have @ deal &^ damage to that player .
(A) (UU) (UU) (^) (^) (^) (creature) nightmare fish beast (&^^^^^/) (/&^^^^^) when @ enters the battlefield , exile all cards from your hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand .
(N) (GG) (^) (^) (creature) human monk (&^/) (/&^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ for each card in your hand , then remove a +&^/ /+&^ counter from @ for each card in target opponent's hand .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for any number of spirit cards and put them into your graveyard . if you do , shuffle your library .
(A) (BB) (BB) (^) (sorcery) awaken &^^^^ ~ BB BB ^ ^ ^ ^ ^ \ destroy target creature or planeswalker .
(N) (BB) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) minotaur spells you cast cost BB RR less to cast . this effect reduces only the amount of colored mana you pay .
(O) (UU) (^) (instant) look at the top four cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(N) (RR) (^) (^) (^) (instant) create two &^/ /&^ red devil creature tokens . they have " when this creature dies , it deals &^ damage to target creature or player . "
(A) (WW) (WW) (creature) human knight (&^^/) (/&^^) whenever an equipment enters the battlefield under your control , you may draw a card . \ metalcraft ~ equipment you control have equip as long as you control three or more artifacts .
(Y) (WW) (^) (^) (^) (^) (legendary) (creature) human ally (&^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for an ally creature card , reveal it , put it into your hand , then shuffle your library . \ BB GG RR UU WW : ally creatures you control get +X/ /+X until end of turn , where X is the number of colors among those creatures .
(A) (WW) (WW) (^) (enchantment) prevent all damage that would be dealt to creatures you control by sources you control .
(O) (RR) (^) (instant) add RR RR RR to your mana pool .
(O) (GG) (^) (^) (^) (creature) snake (&^^/) (/&^^) swampwalk \ T : target black creature gets -&^^/ /-& until end of turn .
(A) (WW) (^) (creature) cat spirit (&^^/) (/&^) protection from green \ BB : regenerate @ .
(A) (WW) (^) (^) (^) (enchantment) if you control a creature , damage that would reduce your life total to less than &^ reduces it to &^ instead .
(A) (GG) (GG) (^) (^) (creature) troll warrior (&^^^^^^^^/) (/&^^^^) when @ enters the battlefield , target opponent creates four &^/ /&^ blue faerie creature tokens with flying . \ GG : regenerate @ .
(O) (^) (^) (artifact) vehicle (&^^/) (/&^^^) flying \ crew &^
(A) (GG) (^) (^) (legendary) (creature) human rogue (&^^/) (/&^^^) GG ^ ^ , T , put a % counter on @ : search your library for a creature card with converted mana cost equal to the number of % counters on @ , put it onto the battlefield , then shuffle your library . \ countertype % verse
(A) (GU) (GU) (^) (^) (^) (^) (sorcery) retrace \ create a token that's a copy of target creature .
(A) (BB) (WW) (^) (^) (^) (^) (creature) thrull (&^^^^/) (/&^^^^) extort \ whenever @ attacks , you may return target artifact , creature , or enchantment card from your graveyard to your hand .
(N) (GG) (^) (^) (^) (creature) elf druid (&^^/) (/&^^) T : untap two target lands .
(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ WW ^ ^ ^ : prevent all combat damage that would be dealt to and dealt by @ this turn .
_ASIDE_ (N) (UU) (^) (^) (creature) spirit (&^^/) (/&^^) skulk \ when @ deals combat damage to a player , transform it .
_BSIDE_ (N) (creature) spirit (&^^^/) (/&^^^) @ can't be blocked .
(O) (WW) (^) (instant) buyback ^ ^ ^ \ destroy target enchantment .
(O) (WW) (^) (creature) cat soldier (&^^/) (/&^^) when @ enters the battlefield , return target artifact card with converted mana cost &^ or less from your graveyard to your hand .
(O) (UU) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ whenever @ attacks , you may have target creature lose flying until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all tapped creatures .
(A) (RR) (^) (^) (legendary) (creature) goblin (&^/) (/&^) haste \ when @ dies , create a legendary &^^^^^/ /&^^^^^ colorless goblin golem artifact creature token named tuktuk the returned .
(N) (RR) (^) (enchantment) tap an untapped gate you control : @ deals &^ damage to each opponent .
(N) (RR) (creature) elemental shaman (&^/) (/&^) when @ enters the battlefield , you may search your library for an elemental card , reveal it , then shuffle your library and put that card on top of it .
(N) (WW) (^) (^) (^) (^) (instant) create three &^/ /&^ white warrior creature tokens .
(A) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance \ persist \ when @ enters the battlefield , return to your hand all cards in your graveyard that were put there from the battlefield this turn .
(A) (WW) (^) (creature) cat soldier (&^^/) (/&^^) you may activate equip abilities any time you could cast an instant .
(N) (WW) (^) (^) (^) (enchantment) black creatures can't attack or block .
(A) (UU) (UU) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a creature , gain control of the other creature for as long as @ remains on the battlefield .
(O) (RR) (^) (^) (sorcery) devoid \ @ deals &^^^ damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead .
(O) (BB) (creature) human wizard (&^/) (/&^) ^ , reveal X black cards from your hand , sacrifice @ : exile up to X target cards from a single graveyard .
(N) (land) T : add CC to your mana pool . \ BB ^ ^ ^ ^ , T , sacrifice @ : target opponent sacrifices a creature .
(A) (BB) (GG) (^) (^) (^) (enchantment) exile a card from your hand : add BB BB or GG GG to your mana pool .
(O) (BB) (^) (^) (creature) vampire cleric ally (&^/) (/&^^^^) flying \ whenever @ becomes tapped , you gain &^ life .
(A) (RR) (^) (legendary) (creature) elemental shaman (&^/) (/&^) RR ^ : put a +&^/ /+&^ counter on @ . if this is the third time this ability has resolved this turn , remove all +&^/ /+&^ counters from @ , and it deals that much damage to each creature and each player .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and has all names of nonlegendary creature cards in addition to its name .
(O) (GG) (creature) elf warrior (&^/) (/&^) GG ^ ^ ^ ^ , sacrifice a creature : destroy target creature with flying .
(A) (BB) (BB) (^) (^) (^) (^) (enchantment) aura enchant creature or land \ enchanted permanent has " at the beginning of your end step , sacrifice this permanent and attach @ to a creature or land you control . "
(N) (BB) (BB) (sorcery) target creature deals damage to itself equal to its power .
(Y) (RR) (RR) (creature) human warrior (&^^/) (/&^^) level up RR \ level &^^^^ ~ &^^^^^^^ \ &^^^^/ /&^^^^ \ flying \ level &^^^^^^^^ ~ \ &^^^^^^^^/ /&^^^^^^^^ \ flying , trample \ RR : @ gets +&^/ /+& until end of turn .
(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ RR , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ . \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(A) (GG) (XX) (sorcery) each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped . then each player who searched his or her library this way shuffles it .
(O) (BB) (instant) prevent all combat damage that would be dealt this turn .
(A) (RR) (sorcery) flip a coin . if you win the flip , @ deals &^ damage to each creature and each player . if you lose the flip , each player draws a card .
(A) (WW) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^^^/) (/&^^^^) flying \ vigilance \ WW ^ : prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice . \ WW WW ^ ^ ^ ^ ^ : prevent all damage that would be dealt to target player this turn by sources of the color of your choice .
(A) (RR) (^) (^) (sorcery) when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ raid ~ if you attacked with a creature this turn , when you cast your next instant or sorcery spell this turn , copy that spell an additional time . you may choose new targets for the copy .
(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) each player's life total becomes the lowest life total among all players .
(O) (BB) (^) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , target player reveals X cards from his or her hand , where X is the number of faeries you control . you choose one of those cards . that player discards that card .
(A) (WW) (^) (sorcery) until end of turn , spells and abilities you control that would add colored mana to your mana pool add that much white mana instead . until end of turn , you may spend white mana as though it were mana of any color . \ draw a card .
(N) (GG) (WW) (^) (instant) put a +&^/ /+&^ counter on each of up to three target creatures .
(N) (UU) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn .
(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^/) (/&^) flash \ flying \ when @ enters the battlefield , uncast target spell . put X +&^/ /+&^ counters on @ , where X is that spell's converted mana cost .
(O) (BB) (XX) (sorcery) exile X target cards from a single graveyard .
(N) (GG) (WW) (^) (^) (creature) bird (&^^/) (/&^^) whenever another creature enters the battlefield under your control , @ gets +&^^^/ /+&^^^ until end of turn .
(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^) haste \ BB : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if three or more creature cards are above @ .
(A) (RR) (RR) (^) (instant) flip a coin . if you win the flip , destroy all creatures with power &^^ or less . if you lose the flip , destroy all creatures with power &^^^ or greater .
(N) (WW) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^/) (/&^^^^^^) vigilance \ at the beginning of combat on each opponent's turn , tap target creature that player controls .
(N) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , destroy target artifact .
(O) (WW) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets +&^^/ /+&^^ and gains flying until end of turn .
(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . if that creature has a +&^/ /+&^ counter on it , @ deals &^^^^^ damage to it instead .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flash \ first strike
(O) (UU) (^) (instant) target creature gets -&^^^^/ /-& until end of turn . \ investigate .
(O) (BB) (XX) (sorcery) return two target creature cards from your graveyard to your hand unless any player pays XX .
(N) (GG) (^) (^) (^) (creature) incarnation (&^^^/) (/&^^^) trample \ as long as @ is in your graveyard and you control a forest , creatures you control have trample .
(A) (RR) (^) (^) (enchantment) at the beginning of your upkeep , create a &^/ /&^ red goblin creature token with haste . \ goblin creatures attack each turn if able .
(O) (UU) (UU) (creature) fish (&^^^^/) (/&^) @ can't attack unless defending player controls an island . \ when you control no islands , sacrifice @ .
(N) (GG) (WW) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target creature this turn .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ at the beginning of your end step , choose a creature card in an opponent's graveyard , then that player chooses a creature card in your graveyard . you may return those cards to the battlefield under their owners' control .
(N) (RR) (^) (^) (^) (legendary) (creature) ogre shaman (&^^^^/) (/&^^^^) T : @ deals &^^^^ damage to target creature that was dealt damage this turn .
(O) (UU) (XX) (instant) return target nonland permanent with converted mana cost X to its owner's hand . \ draw a card .
(A) (BB) (creature) insect (&^/) (/&^) whenever a player sacrifices a creature , you may put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (instant) ripple &^^^^ \ @ deals &^^ damage to target creature or player .
(O) (BB) (instant) target creature you control gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard . sacrifice that creature at the beginning of the next end step .
(N) (BB) (^) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a swamp : target creature gets +&^/ /+&^ until end of turn . \ T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn .
(A) (instant) create a &^^^^/ /&^^^^ red giant creature token . \ at the beginning of your next upkeep , pay RR ^ ^ ^ ^ . if you don't , you lose the game .
(O) (WW) (instant) until end of turn , target creature gets +&^/ /+& and gains first strike and lifelink .
(O) (BB) (BB) (instant) destroy target non ~ vampire , non ~ werewolf , non ~ zombie creature .
(A) (UU) (^) (^) (^) (instant) uncast target instant or sorcery spell . its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card . that player may cast that card without paying its mana cost . then he or she shuffles his or her library .
(O) (BB) (BB) (creature) cleric knight (&^^/) (/&^) protection from white \ BB : @ gains first strike until end of turn . \ BB BB : @ gets +&^/ /+& until end of turn .
(N) (2R) (2R) (2R) (instant) @ deals &^^^^ damage to target creature or player .
(O) (UU) (^) (instant) creatures your opponents control get -&^^/ /-& until end of turn .
(N) (^) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^^/) (/&^^^^^) as @ enters the battlefield , you may put two cards your opponents own from exile into their owners' graveyards . if you do , @ enters the battlefield with four +&^/ /+&^ counters on it .
(A) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) T : target creature gets +&^^/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .
(O) (RR) (^) (^) (creature) kavu scout (&/) (/&^^) domain ~ @ gets +&^/ /+& for each basic land type among lands you control .
(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^/) (/&^^^^) flying \ ^ ^ , return a land you control to its owner's hand : target player puts the top two cards of his or her library into his or her graveyard .
(N) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) whenever @ attacks , you may tap target creature .
(N) (^) (^) (artifact) ^ , T , sacrifice a creature : you gain &^^^^ life . \ ^ , T , sacrifice a creature named festering newt : each opponent loses &^^^^ life . you gain life equal to the life lost this way .
(N) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) undying \ BB : @ gets +&^/ /+&^ until end of turn .
(O) (WW) (creature) cat (&^/) (/&^^)
(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) morph UU ^ ^ ^ ^
(O) (WW) (^) (^) (creature) elf cleric (&^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . if that creature is green , prevent the next &^^ damage instead .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has first strike . \ as long as equipped creature is a human , it gets +&^/ /+&^ .
(A) (GG) (GG) (^) (^) (creature) human rogue (&^^/) (/&^^) forestwalk \ GG ^ ^ , T : unless an opponent pays ^ ^ , gain control of target artifact for as long as @ remains on the battlefield .
(O) (UU) (^) (^) (^) (creature) siren (&^^^/) (/&^^) flash \ flying
(O) (UU) (^) (^) (^) (^) (sorcery) put target permanent on top of its owner's library . \ investigate .
(A) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^^^^) flying \ whenever you cast a spirit or arcane spell , create a &^^^/ /&^^^ white spirit creature token with flying .
(A) (^) (^) (^) (^) (artifact) XX , T : target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way , whichever comes first . if a creature card is put into that graveyard this way , sacrifice @ and put that card onto the battlefield under your control . X can't be & .
(O) (RR) (^) (^) (^) (creature) goblin berserker (&^/) (/&^) haste \ @ must be blocked if able . \ RR : @ gets +&^/ /+& until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ protection from green
(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^^ .
(A) (BB) (^) (^) (creature) volver (&^^/) (/&^^) if @ was kicked with its GG ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with trample . \ if @ was kicked with its WW kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " whenever @ deals damage , you gain that much life . " \ kicker GG ^ and/ /or WW
(O) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^^/ /+&^^^ and doesn't untap during its controller's untap step .
(O) (RR) (^) (creature) wall (&^^^^/) (/&^) defender
(Y) (GG) (RR) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ at the beginning of each upkeep , create a &^/ /&^ red and green dragon creature token with flying and devour &^^ .
(N) (RR) (^) (instant) choose target creature . you get EE EE EE , then you may pay any amount of EE . @ deals that much damage to that creature .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : create a &^^^^^/ /&^^^^^ green beast creature token with trample . "
(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) @ gets +&^/ /+&^ for each other creature on the battlefield named relentless rats . \ a deck can have any number of cards named relentless rats .
(O) (UU) (instant) return target creature and all white auras you own attached to it to their owners' hands .
(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , draw a card , then discard a card .
(O) (UU) (^) (enchantment) aura enchant creature \ ^ : enchanted creature becomes the creature type of your choice until end of turn .
(N) (BB) (GG) (^) (^) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ until end of turn . another target creature gets -&^^^/ /-&^^^ until end of turn .
(A) (WW) (creature) human soldier (&^/) (/&^) when @ blocks a creature , destroy that creature and @ .
(A) (^) (^) (^) (artifact) as long as @ is untapped , players can't untap more than two permanents during their untap steps .
(A) (UU) (^) (^) (^) (^) (creature) merfolk wizard ally (&^/) (/&^^^) T : draw a card for each ally you control .
(A) (WW) (^) (^) (enchantment) at the beginning of your upkeep , for each land target player controls in excess of the number you control , choose a land he or she controls , then the chosen permanents phase out . repeat this process for artifacts and creatures .
(N) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^)
(A) (UU) (^) (^) (^) (instant) change the target of target spell with a single target .
(A) (BB) (BB) (^) (^) (^) (^) (creature) human wizard (&^^^^/) (/&^^) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep .
(N) (BB) (^) (^) (creature) elemental rogue (&^/) (/&^^^) black creatures you control have wither .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) target creature fights another target creature .
(N) (RW) (^) (^) (creature) dwarf soldier (&^^/) (/&^) RW ^ , Q : attacking creatures get +&^/ /+& until end of turn .
(N) (UU) (UU) (^) (^) (^) (^) (creature) drone (&^^^/) (/&^^^) flying \ when @ enters the battlefield , put target artifact on top of its owner's library .
(O) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) trample \ multicolored creatures you control have trample .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon hound (&^^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , if you have no cards in hand , each opponent loses &^^ life . \ at the beginning of each opponent's upkeep , if that player has no cards in hand , he or she loses &^^ life .
(A) (WW) (^) (^) (^) (^) (legendary) (creature) griffin (&^^^/) (/&^^^) flying \ other griffin creatures get +&^/ /+&^ .
(N) (WW) (^) (sorcery) spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may cast @ as though it had flash . \ destroy target tapped creature .
(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ cycling ^ ^
(A) (BB) (BB) (XX) (sorcery) target player discards X cards at random .
(O) (WW) (^) (instant) [ &^ = prevent all combat damage that would be dealt this turn . = regenerate target creature . = uncast target spell that targets you . ]
(O) (creature) kobold (&/) (/&^)
(N) (RR) (enchantment) aura enchant land \ enchanted land has " T : target creature gains haste until end of turn . "
(N) (WW) (^) (creature) human soldier (&^/) (/&^) T : target creature gets +X/ /+X until end of turn , where X is @ 's power .
(A) (UU) (UU) (UU) (creature) human wizard (&^^/) (/&^^) tap an untapped wizard you control : uncast target spell unless its controller pays ^ .
(O) (GG) (^) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land is every basic land type in addition to its other types .
(N) (RR) (UU) (creature) human wizard (&^/) (/&^^^) flying \ haste \ prowess
(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) inspired ~ whenever @ becomes untapped , put a +&^/ /+&^ counter on it .
(N) (WW) (^) (enchantment) all creatures have protection from black .
(O) (RR) (^) (^) (^) (creature) giant (&^^^/) (/&^^^)
(O) (BB) (^) (creature) human soldier scout (&^/) (/&^) horsemanship
(N) (WW) (enchantment) aura enchant plains \ ^ ^ : until end of turn , enchanted plains becomes a &^^/ /&^^^^^ white spirit creature with " whenever this creature deals damage , its controller gains that much life . " it's still a land . \ when enchanted plains is put into a graveyard , you may return @ from your graveyard to your hand .
(A) (GG) (^) (^) (^) (^) (sorcery) for each color , return up to one target card of that color from your graveyard to your hand . exile @ .
(N) (RR) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) @ gets +&^^^/ /+&^^^ as long as you control no untapped lands .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^/) (/&^^^^^^^^) shroud \ @ gets +&^^^^/ /+&^^^^^^^^ as long as a library has twenty or fewer cards in it .
(N) (BB) (WW) (^) (^) (^) (creature) human advisor (&^^/) (/&^^^) at the beginning of your upkeep , each opponent loses &^ life . you gain life equal to the life lost this way .
(A) (BG) (BG) (BG) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^^^/) (/&^^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice a creature . you gain life equal to that creature's toughness .
(A) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) first strike \ whenever @ attacks , you may put a soldier creature card from your hand onto the battlefield tapped and attacking .
(A) (^) (^) (artifact) at the beginning of your upkeep , if you have three or fewer cards in hand , @ deals &^ damage to target opponent .
(Y) (BB) (WW) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^) indestructible \ as long as your devotion to white and black is less than seven , @ isn't a creature . \ whenever another creature you own dies , return it to your hand unless target opponent pays &^^^ life .
(A) (RR) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who has more life than he or she does and is his or her opponent . the first player may have @ deal &^ damage to the second player .
(A) (BB) (BB) (^) (^) (enchantment) whenever a creature deals damage to you , destroy it .
(Y) (RR) (RR) (creature) goblin berserker (&^/) (/&^) double strike \ whenever @ deals damage to an opponent , you may put a goblin creature card from your hand onto the battlefield .
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ ^ . \ if an instant or sorcery source would deal &^^^ or more damage to you , it deals &^^ damage to you instead .
(A) (GG) (GG) (enchantment) cumulative upkeep ^ ^ \ cast @ only if you control a snow land . \ creatures with flying don't untap during their controllers' untap steps .
(A) (RR) (WW) (enchantment) when @ enters the battlefield , destroy all djinns and efreets . they can't be regenerated . \ whenever a djinn or efreet enters the battlefield , destroy it . it can't be regenerated .
(N) (UU) (^) (^) (^) (creature) nightmare crab (&^^^/) (/&^^^^^^) @ can't be blocked . \ when @ enters the battlefield , an opponent chooses a permanent you control other than @ and exiles it . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(A) (GG) (GG) (^) (^) (^) (^) (instant) trap if a creature spell you cast this turn was uncasted by a spell or ability an opponent controlled , you may pay rather than pay @ 's mana cost . \ look at the top seven cards of your library . you may put a creature card from among them onto the battlefield . put the rest on the bottom of your library in any order .
(N) (RR) (WW) (creature) human archer (&^/) (/&^) ^ , T : @ deals &^ damage to target creature . tap that creature .
(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card .
(N) (GG) (GG) (^) (^) (^) (^) (creature) snake (&^^^^^/) (/&^^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ GG GG ^ ^ ^ ^ ^ ^ ^ : monstrosity &^^^^^ . this ability costs ^ less to activate for each creature card in your graveyard .
(N) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a white spell , put a % counter on @ . \ ^ ^ ^ , T , sacrifice @ : create a &^/ /&^ colorless myr artifact creature token for each % counter on @ . \ countertype % charge
(A) (GG) (^) (^) (^) (creature) fungus sliver (&^^/) (/&^^) all sliver creatures have " whenever this creature is dealt damage , put a +&^/ /+&^ counter on it . "
(N) (GP) (instant) target creature gets +&^^/ /+&^^ until end of turn .
(O) (^) (artifact) BB , sacrifice @ : target player discards a card . \ ^ , sacrifice @ : draw a card .
(N) (land) T : add CC to your mana pool . \ GG , T : untap target elf .
(A) (RR) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice .
(N) (RR) (instant) @ deals &^ damage to target creature or player . \ at the beginning of your upkeep , if @ is in your graveyard with a creature card directly above it , you may pay ^ . if you do , return @ to your hand .
(A) (RR) (RR) (^) (enchantment) whenever a creature is dealt damage , @ deals that much damage to that creature's controller .
(Y) (BB) (BB) (WW) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ when @ dies , create a &^/ /&^ white and black cleric creature token . it has " BB BB WW ^ ^ ^ , T , sacrifice this creature : return a card named deathpact angel from your graveyard to the battlefield . "
(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ ^ ^ , sacrifice @ : draw a card .
(O) (GG) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG GG to his or her mana pool .
(O) (UU) (^) (instant) arcane look at the top five cards of your library . you may reveal an instant or sorcery card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(O) (WW) (instant) target creature gets +&^^/ /+&^^ until end of turn . if it's an artifact creature , it gains indestructible until end of turn .
(A) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) morph WW ^ ^ ^ \ as long as @ is untapped , all combat damage that would be dealt to you by unblocked creatures is dealt to @ instead .
(N) (GG) (GG) (^) (^) (^) (^) (^) (instant) storm \ create a &^^^^/ /&^^^^ green beast creature token .
(O) (BB) (BB) (^) (sorcery) you may put target creature card from your graveyard on top of your library . if you do , @ deals damage equal to that card's power to target creature .
(N) (RR) (RR) (^) (^) (^) (creature) salamander (&^^^/) (/&^^^^) RR : @ deals &^ damage to target creature blocking it .
(N) (BB) (^) (^) (creature) zombie (&^/) (/&^) @ gets +&^/ /+&^ for each creature card in your graveyard .
(O) (UU) (UU) (instant) uncast target creature or aura spell .
(N) (UU) (^) (^) (^) (^) (instant) put target creature on top of its owner's library , then fateseal &^^ .
(O) (UU) (^) (^) (sorcery) draw two cards .
(O) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^)
(A) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) insect druid (&^^^^^/) (/&^^^^^) GG , T : target creature gets +&^^^^^/ /+&^^^^^ until end of turn .
(O) (UU) (^) (creature) elemental (&^^/) (/&^) flying \ @ can block only creatures with flying .
(N) (RR) (creature) bird (&/) (/&^) @ enters the battlefield with four % counters on it . \ at the beginning of your upkeep , remove a % counter from @ . \ as long as @ has no % counters on it , it gets +&^^^/ /+&^^ and has flying . \ countertype % shell
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^^)
(N) (BB) (^) (^) (^) (creature) zombie berserker (&^/) (/&^^) lifelink \ whenever @ blocks or becomes blocked , it gets +&^^^^^/ /+& until end of turn .
(N) (GG) (GG) (GG) (^) (^) (instant) flashback GG GG GG ^ ^ \ create a &^^^^/ /&^^^^ green beast creature token .
(N) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) T : @ deals &^ damage to target creature that was dealt damage this turn .
(N) (GG) (^) (creature) human druid (&^/) (/&^) GG , T : reveal cards from the top of your library until you reveal a basic land card . put that card into your hand and all other cards revealed this way into your graveyard .
(N) (RR) (WW) (^) (creature) dwarf pilot (&^^^/) (/&^^) whenever @ becomes tapped , target creature can't block this turn .
(N) (2W) (2W) (2W) (sorcery) create three &^/ /&^ white spirit creature tokens with flying .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) nightmare fish beast (&^^^^^^/) (/&^) flying \ when @ enters the battlefield , you skip your next turn . \ when @ leaves the battlefield , you take an extra turn after this one .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) convoke \ when @ enters the battlefield , you gain &^ life for each creature you control .
(O) (WW) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has shadow . \ prevent all damage that would be dealt by enchanted creature .
(O) (WW) (creature) human nomad (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove two % counters from @ : untap target basic land . activate this ability only during an opponent's upkeep . \ countertype % currency
(A) (WW) (^) (^) (^) (^) (sorcery) buyback WW WW ^ ^ \ gain control of target creature of an opponent's choice he or she controls .
(A) (RR) (^) (^) (instant) target player exiles all land cards from his or her graveyard .
(A) (UU) (^) (^) (^) (^) (creature) fish (&^^^/) (/&^^^) when @ enters the battlefield , double the number of each kind of counter on any number of target permanents .
(N) (WW) (^) (instant) prevent all combat damage that would be dealt this turn . clash with an opponent . if you win , creatures that player controls don't untap during the player's next untap step .
(A) (GG) (GG) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ you draw cards equal to the sacrificed creature's power , then you gain life equal to its toughness .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you may put target creature card from your graveyard on top of your library . \ T : add BB to your mana pool .
(A) (GG) (GG) (legendary) (creature) elf warrior (&^^/) (/&^^) other elf creatures have forestwalk . \ other elves have shroud .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) horse (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : add CC to your mana pool .
(N) (WW) (creature) spirit (&^/) (/&^) flying \ when @ enters the battlefield , tap target creature an opponent controls . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , tap target creature that player controls .
(N) (RR) (^) (^) (^) (creature) goblin (*/) (/*) menace \ @ 's power and toughness are each equal to the number of red permanents you control .
(Y) (GG) (GG) (^) (^) (^) (^) (planeswalker) nissa ((&^^^^^)) +&^^^ : you gain &^^^ life . \ -&^^^^ : reveal the top two cards of your library . put all land cards from among them onto the battlefield and the rest into your hand . \ -&^^^^^^^^^^^^ : creatures you control get +&^^^^^/ /+&^^^^^ and gain trample until end of turn .
(A) (RR) (UU) (^) (sorcery) flip a coin . if you win the flip , take an extra turn after this one .
(O) (GG) (sorcery) look at the top five cards of your library . you may reveal a colorless card from among them and put it into your hand . then put the rest on the bottom of your library in any order .
(A) (UU) (UU) (^) (^) (^) (creature) drake (&^^^^/) (/&^^^) flying \ UU : change the target of target spell or ability that targets only @ . the new target must be a creature .
(O) (WW) (^) (creature) human monk (&^/) (/&^^^) prowess
(O) (land) cycling RR \ @ enters the battlefield tapped . \ T : add RR to your mana pool .
(N) (WW) (WW) (^) (creature) human rebel (&^^/) (/&^^) first strike \ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^ or less and put it onto the battlefield . then shuffle your library .
(A) (UU) (^) (instant) return all artifacts target player owns to his or her hand .
(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ whenever a player casts a spell , remove a +&^/ /+&^ counter from @ . if you do , create a &^^/ /&^^ black zombie creature token .
(O) (GG) (GG) (^) (creature) spirit (&^^^/) (/&^^^)
(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has flying . \ enchanted creature can block only creatures with flying .
(O) (GG) (^) (instant) all creatures lose flying until end of turn . \ sacrifice a snow land : return @ from your graveyard to your hand .
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever a player casts a blue spell , @ gets +&^^/ /+&^^ until end of turn .
(O) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^) morph WW ^ \ T : @ deals &^ damage to target attacking or blocking creature .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^^/) (/&^^^^^) trample \ domain ~ @ costs ^ less to cast for each basic land type among lands you control .
(Y) (land) island mountain as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(A) (WB) (WB) (WB) (XX) (sorcery) return each creature card with converted mana cost X from your graveyard to the battlefield .
(N) (UU) (^) (^) (^) (sorcery) flashback RR ^ ^ \ return target instant or sorcery card from your graveyard to your hand .
(O) (WW) (^) (^) (creature) human monk cleric (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life .
(N) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^) T : target creature gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only if @ 's power is &^^^^ or greater .
(N) (GG) (RR) (^) (creature) elemental (*/) (/&^^^) trample \ @ 's power is equal to the number of nonbasic lands your opponents control .
(N) (RR) (^) (^) (^) (creature) goblin (&^^^/) (/&^) morph ~ sacrifice two mountains . \ when @ is turned face up , it deals &^^^ damage divided as you choose among one , two , or three target creatures .
(A) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&^) whenever another creature enters the battlefield , @ becomes a copy of that creature and gains this ability .
(N) (BB) (BB) (^) (^) (^) (sorcery) destroy all green creatures or all white creatures . they can't be regenerated . you lose &^^ life for each creature that died this way .
(A) (RW) (RW) (RW) (^) (^) (creature) spirit horror (&^^/) (/&^^^^) other red creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ whenever you cast a red spell , @ deals &^^^ damage to target player . \ whenever you cast a white spell , you gain &^^^ life .
(N) (UU) (instant) uncast target spell if it was kicked .
(N) (WW) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , create a &^^^/ /&^^^ colorless golem artifact creature token . \ golem creatures you control get +&^/ /+&^ .
(A) (BB) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it gains " BB UU , T : destroy target creature with the same name as this creature . "
(O) (BB) (BB) (^) (creature) bat (&^/) (/&^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ .
(O) (WW) (^) (^) (instant) destroy target attacking creature .
(N) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ doesn't untap during your next untap step .
(N) (WW) (creature) kithkin soldier (&^^/) (/&^^) as an additional cost to cast @ , reveal a kithkin card from your hand or pay ^ ^ ^ .
(A) (BB) (^) (^) (world) (enchantment) players can't gain life . \ at the beginning of each player's upkeep , that player loses &^ life . \ whenever @ becomes the target of a spell , that spell's controller loses &^^^^^ life .
(O) (GG) (^) (creature) elf druid (&/) (/&^^) T : add GG to your mana pool . \ put a -&^/ /-&^ counter on @ : untap @ .
(O) (WW) (^) (^) (creature) human scout (&^/) (/&^^^^)
(A) (WW) (^) (creature) human cleric (&^/) (/&^^^) T : the next time a source of your choice would deal damage to you this turn , that damage is dealt to @ instead .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , create a &^/ /&^ green saproling creature token .
(A) (GG) (^) (instant) strive ~ @ costs GG more to cast for each target beyond the first . \ until end of turn , any number of target creatures each get +&^/ /+&^ and gain " T : this creature fights another target creature . "
(A) (WW) (WW) (creature) human cleric (&^^/) (/&^^) you have shroud .
(N) (RR) (instant) ferocious ~ if you control a creature with power &^^^^ or greater , damage can't be prevented this turn . \ @ deals &^^ damage to target creature or player .
(O) (RR) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /-&^ until end of turn .
(A) (^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool .
(O) (RG) (^) (instant) add two mana in any combination of colors to your mana pool . \ draw a card .
(N) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it deals &^ damage to target creature or player .
(Y) (UU) (WW) (^) (^) (^) (^) (legendary) (creature) sphinx (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , take an extra turn after this one . \ @ can't attack during extra turns .
(N) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ UU , exile the top card of your library : tap target creature with flying . \ UU , exile the top card of your library : if the exiled card is a snow land , @ gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (instant) cast @ only during combat after blockers are declared . \ target unblocked attacking creature becomes blocked . \ draw a card .
(O) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature you control . another target creature blocks it this turn if able .
(O) (WW) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^) morph WW ^ ^ ^ ^
(O) (UU) (^) (creature) vedalken (&^^/) (/&^) whenever @ deals combat damage to a player , that player puts that many cards from the top of his or her library into his or her graveyard .
(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^) T : add GG GG to your mana pool .
(O) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^)
(A) (UU) (^) (sorcery) take an extra turn after this one .
(A) (BB) (BB) (creature) horror (&^^^/) (/&^) @ can't block . \ BB BB , exile two other creature cards from your graveyard : return @ from your graveyard to the battlefield .
(O) (BB) (^) (^) (creature) human rogue (&^^^/) (/&^) discard a card : @ gains shadow until end of turn .
(O) (BB) (sorcery) target opponent reveals his or her hand . you choose a noncreature , nonland card from it . that player discards that card .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) prevent all combat damage that would be dealt to @ by creatures blocking it .
_ASIDE_ (N) (GG) (RR) (^) (sorcery) destroy target multicolored permanent .
_BSIDE_ (N) (GG) (WW) (^) (sorcery) destroy all auras and equipment .
(O) (BB) (^) (^) (creature) thrull (&^/) (/&^^^) T , sacrifice @ : put a +&^/ /+&^^ counter on target creature .
(A) (GG) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) devour &^ \ when @ enters the battlefield , draw a card for each creature it devoured .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) T : target player draws a card , then discards a card .
(A) (UU) (UU) (^) (^) (^) (sorcery) return all artifacts and enchantments to their owners' hands .
(N) (WU) (^) (^) (^) (instant) create two &^/ /&^ white kithkin soldier creature tokens if WW was spent to cast @ . uncast up to one target creature spell if UU was spent to cast @ .
(A) (UU) (UU) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ @ enters the battlefield with three % counters on it . \ UU UU ^ ^ , remove a % counter from @ : reveal the top card of your library . you may play that card without paying its mana cost . if you don't , exile it . \ countertype % wish
(A) (^) (^) (^) (^) (^) (artifact) if damage would be dealt to a player , that player exiles that many cards from the top of his or her library instead .
(O) (WW) (^) (^) (^) (creature) hound warrior (&^^^/) (/&^^) lifelink
(O) (WW) (WW) (^) (creature) fox wizard (&^^/) (/&^) protection from spirits and from arcane
(A) (UU) (^) (enchantment) you may have @ enter the battlefield as a copy of any artifact on the battlefield , except it's an enchantment in addition to its other types .
(A) (BB) (GG) (RR) (legendary) (creature) insect wizard (&^/) (/&^^) flying \ BB GG RR , T : target player draws a card .
(Y) (UU) (UU) (^) (^) (^) (sorcery) target player takes an extra turn after this one .
(O) (UU) (^) (enchantment) aura enchant creature \ when enchanted creature dies , @ deals damage equal to that creature's toughness to the creature's controller .
(N) (GG) (^) (^) (creature) licid (&^^/) (/&^^) GG , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay GG to end this effect . \ all creatures able to block enchanted creature do so .
(N) (UU) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow UU ^ ^ ^ ^ ^ \ @ can't be blocked . \ enchanted creature gets +&^/ /+&^ and can't be blocked .
(A) (RR) (^) (^) (^) (enchantment) whenever an opponent taps a land for mana , tap all lands that player controls . \ if a creature an opponent controls attacks , all creatures that opponent controls attack if able .
(O) (GG) (^) (creature) snake warrior (&^^/) (/&^) whenever @ deals combat damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .
(N) (WW) (^) (^) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , its controller gains &^ life .
(A) (RR) (RR) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ deals combat damage to defending player , it deals damage equal to its power to each blocking creature .
(O) (UU) (^) (sorcery) target player skips his or her next draw step .
(A) (^) (^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , each player exiles the top three cards of his or her library . \ whenever a player casts a spell from his or her hand , that player exiles it . if the player does , he or she may cast another nonland card exiled with @ without paying that card's mana cost .
(O) (BB) (^) (creature) hound (&^^/) (/&^^) whenever @ is dealt damage , you lose that much life .
(O) (WW) (^) (sorcery) creatures you control get +&/ /+&^^^ until end of turn .
(A) (RR) (creature) devil (&^^^^/) (/&^^^) when @ enters the battlefield , any opponent may have it deal &^^^^ damage to him or her . if a player does , sacrifice @ .
(A) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it gains " XX : this creature has base power and toughness x/ /X . "
(Y) (BB) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to black is less than five , @ isn't a creature . \ your opponents can't gain life . \ BB ^ , pay &^^ life : draw a card .
(O) (BB) (^) (creature) horror (&^/) (/&^) when @ dies , each player sacrifices a creature .
(N) (BB) (instant) sacrifice a creature or land . \ draw a card .
(O) (^) (^) (^) (artifact) T : add BB , RR , or GG to your mana pool .
(N) (BB) (^) (sorcery) choose target creature . put the top three cards of your library into your graveyard , then put a +&^/ /+&^ counter on that creature for each creature card in your graveyard .
(O) (RR) (^) (^) (creature) orc berserker (&^^/) (/&^^^) dash RR ^
(O) (UU) (^) (^) (^) (^) (creature) homarid warrior (&^^^/) (/&^^^) UU : @ gains shroud until end of turn and doesn't untap during your next untap step . tap @ .
(O) (BB) (^) (^) (^) (sorcery) cipher \ return target creature card from your graveyard to your hand .
(O) (BB) (^) (^) (creature) spirit (&^/) (/&^^^) skulk \ lifelink
(O) (GG) (^) (^) (creature) troll (&^^/) (/&^^) GG : regenerate @ .
(O) (UU) (^) (^) (^) (^) (creature) human wizard (&^/) (/&^^^^) when @ enters the battlefield , you may return target creature to its owner's hand .
(O) (WW) (^) (instant) convoke \ target creature gains indestructible until end of turn .
(O) (GG) (^) (creature) human shaman (&/) (/&^^) T : add GG to your mana pool . \ ferocious ~ T : add GG GG to your mana pool . activate this ability only if you control a creature with power &^^^^ or greater .
(N) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , remove target attacking or blocking creature from combat .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw two cards . \ enchanted creature has flying .
(A) (WW) (^) (^) (^) (enchantment) WW WW : create a &^/ /&^ white soldier creature token . activate this ability only if you control no creatures and only once each turn .
(A) (GG) (^) (creature) elf shaman (&^^/) (/&^) spells and abilities your opponents control can't cause you to sacrifice permanents .
(O) (WW) (creature) human soldier scout (&^/) (/&^) when @ enters the battlefield , you gain &^^ life for each black and/ /or red creature target opponent controls .
(O) (GG) (^) (^) (^) (creature) aurochs (&^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking @ .
(O) (WW) (^) (creature) pegasus (&^^/) (/&^) flying
(N) (UU) (enchantment) aura enchant permanent \ as long as enchanted permanent is red or green , it has " at the beginning of your upkeep , sacrifice this permanent unless you pay its mana cost . "
(A) (UU) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^) if a zombie you control would deal combat damage to a player , instead that player puts that many cards from the top of his or her library into his or her graveyard . \ whenever a creature card is put into an opponent's graveyard from his or her library , exile that card and create a &^^/ /&^^ black zombie creature token .
(Y) (BB) (GG) (RR) (UU) (WW) (^) (^) (^) (sorcery) search your library for a white card , a blue card , a black card , a red card , and a green card . reveal those cards and put them into your hand . then shuffle your library .
(O) (WW) (^) (creature) hound (&^^/) (/&^^) discard a card : @ gains first strike until end of turn .
(O) (UU) (enchantment) UU UU : for each attacking creature without flying , its controller may pay ^ . if he or she doesn't , creatures you control blocking that creature gain first strike until end of turn .
(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) RR , T : @ deals &^^ damage to target blue creature .
(O) (GG) (^) (creature) elf nomad (&^^/) (/&^^) GG ^ : add one mana of any color to your mana pool .
(N) (^) (^) (tribal) (artifact) soldier equipment equip ^ ^ \ equipped creature has " whenever this creature attacks or blocks , it gets +&^/ /+&^ until end of turn for each attacking creature . " \ whenever a soldier creature enters the battlefield , you may attach @ to it .
(A) (^) (^) (artifact) creatures you control are slivers in addition to their other creature types .
(O) (WW) (creature) human soldier (&^/) (/&^) exalted
(N) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ UU ^ ^ ^ : tap all creatures with toughness &^^ or less . \ UU ^ ^ ^ : all other creatures lose flying until end of turn .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . you gain &^ life for each attacking creature .
(Y) (UU) (WW) (^) (^) (planeswalker) dovin ((&^^^)) +&^ : until your next turn , up to one target creature gets -&^^^/ /-& and its activated abilities can't be activated . \ -&^ : you gain &^^ life and draw a card . \ -&^^^^^^^ : you get an emblem with " your opponents can't untap more than two permanents during their untap steps . "
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ attacks , sacrifice it unless you sacrifice an island .
(N) (UU) (^) (^) (enchantment) whenever you cast a spell from your graveyard , draw a card .
(N) (RR) (^) (^) (^) (sorcery) destroy all islands .
(A) (GG) (UU) (creature) human druid (&^/) (/&^) T : name a creature card . reveal the top four cards of your library and put all of them with that name into your hand . put the rest into your graveyard .
(Y) (BB) (UU) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^^^) ^ : you may cast target creature card in a graveyard this turn . when you cast that card this turn , @ gains all activated abilities of that card until end of turn .
(O) (WW) (^) (creature) human (&^/) (/&^^) protection from red
(A) (land) @ enters the battlefield tapped . \ T : add WW or UU to your mana pool . \ UU WW ^ ^ ^ : until end of turn , @ becomes a &^^^^/ /&^^^^ white and blue elemental creature with flying and vigilance . it's still a land .
(O) (GG) (enchantment) aura enchant land \ when @ enters the battlefield , draw a card . \ enchanted land has " T : add one mana of any color to your mana pool . "
(A) (BB) (UU) (^) (^) (enchantment) green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking .
(O) (RR) (^) (^) (^) (^) (sorcery) destroy target land . create a &^/ /&^ red goblin creature token .
(A) (WW) (WW) (^) (^) (creature) human rebel scout (&^/) (/&^^^^) flying \ WW ^ ^ : @ gains protection from the color of your choice until end of turn .
(N) (BB) (^) (instant) destroy target creature if it's white . a creature destroyed this way can't be regenerated . \ draw a card at the beginning of the next turn's upkeep .
_ASIDE_ (A) (RR) (RR) (^) (creature) human rogue werewolf (&^^/) (/&^^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^/) (/&^^^) double strike \ werewolves you control have menace . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (BB) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) when @ enters the battlefield , each opponent loses X life , where X is your devotion to black . you gain life equal to the life lost this way .
(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) morph GG ^ ^ ^ ^ \ whenever @ or another creature you control is turned face up , untap that creature .
(A) (UU) (UU) (^) (^) (enchantment) aura enchant opponent \ skip your draw step . \ whenever enchanted opponent draws a card , you may draw a card .
(N) (GG) (^) (^) (^) (instant) put a +&^/ /+&^ counter on target creature , then put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it .
(N) (BB) (^) (^) (^) (sorcery) dredge &^^ \ target player reveals his or her hand . you choose a card from it . that player discards that card .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^) horsemanship \ whenever @ attacks , each other creature you control gets +&^/ /+& until end of turn .
(A) (GG) (^) (^) (enchantment) whenever a creature you control becomes the target of an instant or sorcery spell , that creature gets +&^^^/ /+&^^^ until end of turn .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) haste \ flanking
(A) (GG) (WW) (sorcery) you may choose a multicolored card you own from outside the game , reveal that card , and put it into your hand . exile @ .
(O) (RR) (RR) (^) (sorcery) gain control of target artifact or creature until end of turn . untap it . it gains haste until end of turn .
(O) (UU) (UU) (^) (instant) uncast target spell .
_ASIDE_ (Y) (WW) (legendary) (creature) human soldier (&^^/) (/&^) at end of combat , if @ and at least two other creatures attacked this combat , exile @ , then return him to the battlefield transformed under his owner's control . \ WW ^ ^ : @ gains indestructible until end of turn .
_BSIDE_ (Y) (planeswalker) gideon ((&^^^)) +&^^ : up to one target creature an opponent controls attacks @ during its controller's next turn if able . \ +&^ : until your next turn , target creature gains indestructible . untap that creature . \ & : until end of turn , @ becomes a &^^^^/ /&^^^^ human soldier creature with indestructible that's still a planeswalker . prevent all damage that would be dealt to @ this turn .
(O) (GG) (^) (creature) elf warrior (&^^/) (/&^) protection from artifacts
(N) (RR) (^) (instant) as an additional cost to cast @ , sacrifice an artifact . \ @ deals &^^^^^ damage to target creature or player .
(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ you can't choose an untapped permanent as @ 's target as you cast @ . \ you control enchanted permanent .
(N) (GG) (^) (instant) until end of turn , creatures you control gain " ^ : regenerate this creature . "
(A) (^) (^) (^) (artifact) T : add CC CC to your mana pool . spend this mana only to cast myr spells or activate abilities of myr . \ ^ ^ ^ , T : return target myr card from your graveyard to your hand .
(N) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) vanishing &^ \ whenever another creature enters the battlefield under your control , put a % counter on @ . \ countertype % time
(A) (BB) (BB) (^) (^) (^) (sorcery) each player chooses a creature type . each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield .
(O) (^) (^) (^) (^) (artifact) attacking creatures get +&^/ /+& .
(N) (GG) (^) (^) (creature) ooze (&^^/) (/&^^) flash \ devour &^
(O) (^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , you may search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .
(N) (BB) (WW) (^) (creature) vampire cleric ally (&^^/) (/&^^) flying \ at the beginning of your upkeep , each opponent loses &^ life and you gain &^ life .
(O) (^) (^) (^) (artifact) sacrifice @ : @ deals &^^ damage to target creature or player .
(N) (RR) (^) (^) (sorcery) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn .
(N) (UU) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ UU , Q : move a counter from target creature onto a second target creature .
(A) (UU) (UU) (^) (creature) shapeshifter (&^^/) (/&^^) if @ was kicked , it enters the battlefield with flying and with X +&^/ /+&^ counters on it , where X is the discarded card's converted mana cost . \ kicker ~ BB ^ ^ , discard a creature card .
(N) (UU) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .
(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ raid ~ if you attacked with a creature this turn , instead @ deals &^^^^^ damage to that creature or player and the damage can't be prevented .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has protection from enchantments . this effect doesn't remove @ . \ sacrifice @ : destroy target enchantment .
(A) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) protection from red \ banding
(O) (GG) (instant) put a +&^/ /+&^ counter on target creature and untap it .
(O) (^) (^) (^) (artifact) (creature) myr (&/) (/&) sunburst
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ vigilance
(O) (WW) (^) (^) (sorcery) creatures you control get +&^/ /+&^ until end of turn .
(A) (BB) (^) (enchantment) when a creature is put into an opponent's graveyard from the battlefield , if @ is an enchantment , @ becomes a &^^^/ /&^^ imp creature with flying .
(N) (RR) (^) (creature) goblin (&^/) (/&^) @ can't block creatures with power greater than @ 's power . \ RR : @ gets +&^/ /+& until end of turn .
(N) (RR) (RR) (instant) @ deals &^^ damage to target creature . when that creature dies this turn , @ deals &^^^ damage to the creature's controller .
(O) (GG) (creature) human wizard (&^/) (/&^) RR , T : target creature gains first strike until end of turn . \ WW , T : tap target creature .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^^^/) (/&^^^^^^^^) when @ is put into your graveyard from the battlefield , you may return it to your hand .
(O) (RR) (^) (creature) salamander (&^/) (/&^^) RR : @ gets +&^/ /+& until end of turn . activate this ability only if @ is blocked .
(N) (UU) (^) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , create a &^^^/ /&^^^ colorless golem artifact creature token . \ golem creatures you control have flying .
(N) (GG) (RR) (^) (creature) centaur archer (&^^^/) (/&^^) T : @ deals &^ damage to target creature with flying .
(N) (WW) (instant) prevent all damage that black sources and red sources would deal this turn .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ sacrifice @ : regenerate enchanted creature .
(A) (RR) (RR) (^) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ when @ dies , it deals &^^^ damage to each creature and each player . \ RR RR ^ ^ ^ : return @ from your graveyard to your hand .
(A) (^) (^) (^) (^) (^) (artifact) XX , T : tap X target lands .
(O) (BB) (^) (^) (^) (^) (^) (creature) elemental warrior (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control another black creature .
(A) (GG) (GG) (GG) (^) (^) (^) (creature) yeti (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ if it has blocked or been blocked since your last upkeep . otherwise , remove a +&^/ /+&^ counter from it .
(A) (UU) (instant) draw a card . if a graveyard has twenty or more cards in it , draw three cards instead .
(N) (BB) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever @ becomes untapped , you may have target player discard a card .
(N) (RR) (RR) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^) haste \ myriad
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^) banding
(O) (WW) (^) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ WW : @ gets +&/ /+&^ until end of turn .
(N) (RR) (^) (^) (^) (creature) human monk (&^^^^^/) (/&^^) @ has first strike and trample as long as an instant card and a sorcery card are in your graveyard .
(O) (GG) (^) (^) (creature) human (&^^/) (/&^^^) when @ enters the battlefield , you may return target land card from your graveyard to your hand .
(A) (UU) (UU) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : exile target land . \ when @ leaves the battlefield , each player returns to the battlefield all cards he or she owns exiled with @ . \ countertype % fade
(O) (RR) (^) (^) (instant) entwine ^ ^ \ [ &^ = @ deals &^^^ damage to target creature . = @ deals &^^^ damage to target player . ]
(A) (BB) (RR) (^) (enchantment) cumulative upkeep ^ \ at the beginning of your upkeep , put a % counter on each artifact target opponent controls . then destroy each artifact with converted mana cost less than or equal to the number of % counters on it . artifacts destroyed this way can't be regenerated . \ when @ leaves the battlefield , remove all % counters from all permanents . \ countertype % rust
(A) (GG) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have shroud .
(O) (GG) (creature) cat (&^^/) (/&^^) echo GG
(N) (WW) (creature) human warrior (&^^/) (/&^) protection from dragons \ @ can block dragons as though it had reach .
(A) (UU) (^) (^) (^) (enchantment) domain ~ creatures can't attack you unless their controller pays XX for each creature he or she controls that's attacking you , where X is the number of basic land types among lands you control .
(Y) (BB) (RR) (^) (^) (^) (planeswalker) sarkhan ((&^^^^^^^)) & : reveal the top card of your library and put it into your hand . @ deals damage to itself equal to that card's converted mana cost . \ -&^^ : target creature's controller sacrifices it , then that player creates a &^^^^^/ /&^^^^^ red dragon creature token with flying . \ -&^^^^ : each dragon creature you control deals damage equal to its power to target player .
(O) (UU) (^) (^) (^) (creature) wall (&/) (/&^) defender \ prevent all damage that would be dealt to @ by creatures it's blocking .
(O) (GG) (^) (^) (creature) plant (&^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains vigilance until end of turn .
(O) (BB) (^) (^) (instant) devoid \ exile target creature with power &^^^ or less .
(N) (UU) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ ^ ^ ^ \ each player puts the top five cards of his or her library into his or her graveyard .
(A) (WW) (WW) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ you have hexproof .
(N) (UU) (^) (^) (sorcery) each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .
(A) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^/) (/&^^^^^^^) flying \ hexproof \ whenever a dragon you control attacks , creatures defending player controls get -&^/ /-&^ until end of turn .
(O) (RR) (^) (^) (creature) elemental cat (&^^^^/) (/&^)
(A) (BB) (RR) (UU) (WW) (creature) nephilim (&^^/) (/&^^) whenever @ attacks , return target creature card from your graveyard to the battlefield tapped and attacking .
(N) (BB) (BB) (^) (^) (^) (sorcery) @ deals &^^^ damage to each creature and each player .
(A) (UU) (UU) (^) (creature) vedalken wizard (&^^/) (/&^^) UU , T : each player discards his or her hand , then draws cards equal to the greatest number of cards a player discarded this way .
(N) (RR) (^) (sorcery) flashback RR ^ \ @ deals &^ damage to each creature without flying and each player .
(A) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures of the creature type of your choice .
(N) (UU) (UU) (^) (^) (sorcery) return target artifact card from your graveyard to the battlefield .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) T : target land becomes the basic land type of your choice until end of turn . activate this ability only during your turn .
(Y) (RR) (RR) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^^) flying \ vigilance \ haste \ whenever @ attacks for the first time each turn , untap all creatures you control . after this phase , there is an additional combat phase .
(A) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (instant) creatures you control get +&^^^^^^^/ /+&^^^^^^^ until end of turn .
(N) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) you can't cast creature spells .
(O) (BB) (^) (creature) human minion (&^/) (/&^) threshold ~ BB ^ , T , exile two cards from your graveyard : target player discards a card . activate this ability only any time you could cast a sorcery , and only if seven or more cards are in your graveyard .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of GG and/ /or WW to your mana pool . \ countertype % storage
(A) (GG) (^) (^) (creature) human shaman (&^/) (/&^) whenever @ attacks , each other creature you control gets +X/ /+X until end of turn , where X is @ 's power .
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^^^^^^ or greater , reveal that card , and put it into your hand . if you do , shuffle your library .
(N) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you draw a card for each mountain and red card in it .
(N) (WW) (^) (creature) spirit (&^/) (/&^) WW , T : exile target land you control , then return it to the battlefield under your control .
(N) (^) (^) (^) (^) (artifact) (creature) horror (&^^/) (/&^^) infect \ when @ dies , proliferate .
(O) (GG) (GG) (^) (^) (creature) ape (&^^^/) (/&^^^) GG ^ : regenerate @ .
(O) (RR) (^) (^) (^) (sorcery) conspire \ @ deals &^^^ damage to target creature or player .
(Y) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : each player exiles all cards from his or her hand face down and draws seven cards . at the beginning of the next end step , each player discards his or her hand and returns to his or her hand each card he or she exiled this way .
(A) (RR) (RR) (^) (sorcery) escalate ^ \ [ & = target player discards all the cards in his or her hand , then draws that many cards . = @ deals &^^^^ damage to target creature . = @ deals &^^^ damage to target opponent . ]
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ dies , destroy target land .
(O) (BB) (^) (sorcery) return up to two target creature cards from your graveyard to your hand , then discard a card .
(A) (BB) (GG) (WW) (enchantment) sacrifice a land : you gain &^^^ life .
(O) (GG) (^) (^) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for up to three cards named skyshroud sentinel , reveal them , and put them into your hand . if you do , shuffle your library .
(N) (^) (artifact) equipment equip ^ ^ \ @ can be attached only to a creature with power &^^^ or greater . \ equipped creature gets +&^^^/ /+& and has trample .
(A) (UU) (UU) (^) (^) (creature) homarid shaman (&^^/) (/&^) UU : tap target green creature .
(O) (GG) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add X mana of any one color to your mana pool , where X is one plus the sacrificed creature's converted mana cost . spend this mana only to cast creature spells .
(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipment named sword of kaldra , shield of kaldra , and helm of kaldra have indestructible . \ equipped creature has indestructible .
(N) (^) (artifact) ^ ^ , T , sacrifice @ : add UU WW to your mana pool . draw a card .
(Y) (GG) (UU) (^) (^) (legendary) (creature) elf druid (&^^/) (/&^^^) whenever you cast your first spell each turn , reveal the top card of your library . if it's a nonland card with converted mana cost less than that spell's , you may cast it without paying its mana cost . if you don't cast the revealed card , put it into your hand .
(N) (BB) (GG) (RR) (instant) [ &^ = exile all cards from target player's graveyard . = @ deals &^^ damage to each creature . = put two +&^/ /+&^ counters on target creature . ]
(O) (WW) (creature) human cleric (&^/) (/&^) ^ , reveal X white cards from your hand , sacrifice @ : you gain three times X life .
(O) (BB) (^) (^) (^) (creature) vampire horror (&^^^/) (/&^^^) madness BB ^ ^
(A) (RR) (RR) (^) (^) (^) (sorcery) each player exiles all artifact cards from his or her graveyard , then sacrifices all artifacts he or she controls , then puts all cards he or she exiled this way onto the battlefield .
(N) (WW) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ champion a creature \ lifelink
(O) (UU) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ when @ enters the battlefield , you may pay UU . if you don't , destroy target knight and it can't be regenerated .
(A) (BB) (^) (instant) destroy target legendary creature .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) cycling ^ ^
(N) (UU) (^) (creature) eldrazi drone (&/) (/&^^^^^) devoid \ other colorless creatures you control get +&/ /+&^ .
(O) (RR) (^) (sorcery) create two &^/ /&^ red goblin creature tokens .
(N) (BB) (^) (^) (^) (creature) wraith (&^^^/) (/&^^^) swampwalk
(N) (BB) (BB) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , that player loses &^ life .
(N) (land) urza's T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T : create a &^^/ /&^^ colorless assembly ~ worker artifact creature token .
(O) (GG) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) trample
(O) (BB) (instant) exile target card from a graveyard . you gain &^^^ life .
(A) (land) forest island
(N) (BB) (UU) (^) (^) (creature) crocodile (&^^^^/) (/&^^^^) when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ when @ enters the battlefield , each player discards a card .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^^) when @ enters the battlefield , put target creature into its owner's library just beneath the top X cards of that library , where X is the number of plains you control .
(O) (WW) (^) (^) (^) (creature) cat (&^^/) (/&^^^) WW ^ , T : you gain &^^ life .
(N) (RR) (creature) goblin (&^/) (/&^) morph RR XX XX \ when @ is turned face up , create X &^/ /&^ red goblin creature tokens .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) giant soldier (&^^^^^^^^/) (/&^^^^) except for creatures named akron legionnaire and artifact creatures , creatures you control can't attack .
(A) (BB) (BB) (BB) (instant) as an additional cost to cast @ , sacrifice all permanents you control and discard your hand . \ target player loses &^^^^^ life .
(A) (UU) (WW) (^) (^) (^) (legendary) (creature) merfolk ally (&^^^^/) (/&^^^^) whenever you cast an instant or sorcery spell , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .
(O) (UU) (^) (^) (creature) eldrazi drone (&^/) (/&^^^^) devoid \ ingest \ @ can't be blocked .
(A) (RR) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) trample \ other minotaur creatures you control get +&^/ /+&^ and have trample .
(O) (WW) (^) (instant) create two &^/ /&^ white soldier creature tokens .
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) morph GG ^ ^ ^ ^ ^ ^
(A) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) protection from black \ @ gets +&^/ /+&^ for each swamp your opponents control .
(N) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&/ /+&^ .
(O) (RR) (^) (^) (creature) viashino rogue (&^^/) (/&^) when @ enters the battlefield , you may discard a card . if you do , draw a card .
(O) (GG) (GG) (^) (^) (^) (creature) ox (&^^^^/) (/&^^^^) @ can't be blocked by more than one creature .
(O) (RR) (instant) @ deals &^ damage to target creature and &^ damage to target player .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T or UU , T : return target creature to its owner's hand unless its controller pays ^ .
(O) (UU) (UU) (creature) merfolk (&^^/) (/&^) UU : @ gains mountainwalk until end of turn .
(N) (UU) (UU) (^) (^) (instant) you may return three islands you control to their owner's hand rather than pay @ 's mana cost . \ uncast target spell .
(N) (WW) (creature) kor artificer ally (&^/) (/&^^) cohort ~ T , tap an untapped ally you control : look at the top four cards of your library . you may reveal an equipment card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you .
(N) (RR) (RR) (^) (^) (sorcery) arcane destroy target artifact or land .
(N) (GG) (GG) (^) (^) (^) (^) (creature) ape (&^^^^^^/) (/&^^^^^) GG : regenerate @ .
(Y) (land) T : add CC to your mana pool . \ GW , T : add GG GG , GG WW , or WW WW to your mana pool .
(O) (UU) (^) (instant) uncast target creature spell .
(N) (GG) (^) (^) (^) (creature) yeti (&^^^/) (/&^^^^) @ can't be the target of blue or black spells .
(N) (GG) (^) (creature) elf wizard shaman (&^/) (/&^) T : choose a creature type . reveal the top card of your library . if that card is a creature card of the chosen type , put it into your hand . otherwise , put it into your graveyard .
(A) (WW) (^) (tribal) (enchantment) giant each creature with the highest converted mana cost has protection from all colors .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) if a player would draw a card , that player skips that draw instead . \ at the beginning of each end step , each player sacrifices a permanent unless he or she discards a card .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) metalcraft ~ @ has flying as long as you control three or more artifacts .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : reveal a creature card in your hand . search your library for a card with the same name as that card , reveal it , and put it into your hand . then shuffle your library .
(O) (GG) (creature) cat (&^^/) (/&^) whenever @ attacks , defending player may pay UU . if that player does , prevent all combat damage that would be dealt by @ this turn .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , scry &^^ .
(A) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever @ attacks , attacking creatures gain flying and lifelink until end of turn .
(N) (BB) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if it's a dragon , put two +&^/ /+&^ counters on it .
(O) (BB) (^) (enchantment) when a nonblack creature enters the battlefield , sacrifice @ . if you do , destroy that creature .
(O) (WW) (creature) sliver (&^/) (/&^) all sliver creatures have flanking .
(O) (UU) (instant) target creature becomes blue until end of turn . untap that creature . \ draw a card .
(A) (GG) (GG) (^) (^) (^) (creature) ooze (&^^^/) (/&^^^) GG GG ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , create a token that's a copy of @ .
(N) (RR) (enchantment) aura enchant creature \ enchanted creature has mountainwalk .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^^/) (/&^^^^^^^^^^) fading &^^ \ @ enters the battlefield tapped .
(O) (^) (artifact) ^ ^ , T , sacrifice @ : search your library for a land card , reveal it , and put it into your hand . then shuffle your library .
(N) (BB) (BB) (^) (^) (^) (^) (^) (instant) trap if an opponent gained life this turn , you may pay BB rather than pay @ 's mana cost . \ target player loses &^^^^^ life and you gain &^^^^^ life .
(O) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) when @ dies , each player puts a card from his or her hand on top of his or her library .
(N) (RR) (^) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card .
(O) (BB) (^) (instant) destroy target enchanted creature or enchantment creature .
(Y) (BB) (WW) (^) (^) (^) (legendary) (creature) human cleric (&^^/) (/&^^) flying \ partner \ other creatures you control get +&^/ /+&^ . \ at the beginning of your upkeep , you may return target creature card from your graveyard to your hand .
(A) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ deals &^ damage to you .
(A) (UU) (UU) (^) (creature) mutant wizard (&/) (/&^) evolve \ T , remove one or more +&^/ /+&^ counters from @ : gain control of target creature with power less than or equal to the number of +&^/ /+&^ counters removed this way .
(A) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^^) commander creatures you control get +&^^/ /+&^^ and have indestructible .
(A) (^) (^) (artifact) ^ ^ ^ , T : untap target creature .
(O) (RR) (^) (^) (creature) dwarf nomad (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .
(A) (UU) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may look at the top card of target opponent's library . if you do , you may put that card on the bottom of that player's library .
(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ creature spells of the chosen type cost ^ ^ less to cast .
(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has intimidate , and is a black zombie . \ whenever a nontoken creature is put into your graveyard from the battlefield , you may pay ^ ^ ^ ^ . if you do , return that card to the battlefield and attach @ to it .
(A) (BB) (^) (^) (^) (creature) human rogue ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , target player reveals a number of cards from his or her hand equal to the number of allies you control . you choose one of them . that player discards that card .
(A) (GG) (^) (^) (enchantment) whenever a land enters the battlefield , you may gain &^ life .
(N) (^) (^) (^) (^) (artifact) (creature) insect (&^^/) (/&^^) flash \ protection from artifacts
(N) (^) (^) (^) (^) (artifact) tap two untapped artifacts you control : untap target artifact .
(A) (UU) (^) (creature) shapeshifter (&^/) (/&^) changeling \ UU ^ ^ : target shapeshifter becomes a copy of target creature until your next turn .
(N) (^) (^) (artifact) whenever a player casts a green spell , you may pay ^ ^ ^ . if you do , untap target permanent .
(O) (WW) (^) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ draw a card .
(O) (GG) (enchantment) aura enchant land \ enchanted land has " T : add one mana of any color to your mana pool . " \ sacrifice @ : draw a card .
(A) (WW) (^) (creature) human soldier (&^^/) (/&^^) aura spells you cast cost ^ less to cast . \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(A) (GG) (^) (^) (enchantment) at the beginning of each player's draw step , that player draws an additional card . \ each player may play an additional land on each of his or her turns .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) avatar praetor (&^^^^^^^/) (/&^^^^^) BB , sacrifice a creature : destroy each creature with the same converted mana cost as the sacrificed creature .
(O) (UU) (^) (^) (instant) devoid \ uncast target spell unless its controller pays ^ . you create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(O) (GG) (GG) (^) (^) (^) (^) (creature) boar horror (&^^^^^^/) (/&^^^^^^) delirium ~ @ has trample as long as there are four or more card types among cards in your graveyard .
(N) (BB) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = target creature gets +&^/ /+& and gains deathtouch until end of turn . = each opponent loses &^ life and you gain &^ life . ]
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) @ costs ^ less to cast for each creature on the battlefield . \ @ deals &^^^^^^^^^^^^^ damage to each creature .
(A) (UU) (UU) (^) (enchantment) aura enchant creature with converted mana cost &^^ or less \ you control enchanted creature .
(N) (^) (artifact) @ enters the battlefield with six % counters on it . \ ^ , T , remove a % counter from @ : put a % counter on target artifact . \ countertype % charge
(Y) (^) (^) (^) (^) (legendary) (artifact) whenever a permanent you control is put into a graveyard , you get EE . \ T , pay EE EE EE EE EE EE : look at the top six cards of your library . you may cast a card from among them without paying its mana cost . put the rest on the bottom of your library in a random order .
(Y) (^) (^) (^) (^) (legendary) (artifact) at the beginning of your end step , if you didn't activate a loyalty ability of a planeswalker this turn , you lose &^^ life . \ ^ ^ ^ ^ , T : for each planeswalker you control , you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn .
(N) (WW) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a forest . \ GG : @ gains trample until end of turn .
(O) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature you control . then that creature fights target creature you don't control .
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) morph GG GG ^ ^ ^ \ GG ^ , T : @ deals &^^^^^ damage to target attacking or blocking creature with flying .
(N) (GG) (^) (^) (^) (creature) bear (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^/ /+&^^ .
(O) (UU) (^) (sorcery) tap up to three target creatures without flying .
(Y) (land) T : add CC CC CC to your mana pool . spend this mana only to cast artifact spells .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^^) unleash
(O) (WW) (^) (^) (^) (creature) angel (&^/) (/&^^^^^) flying
(O) (RR) (^) (instant) target creature gets +&^^^/ /+& and gains first strike until end of turn .
(O) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) trample
(O) (GG) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn for each creature blocking it .
(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) whenever @ becomes blocked by an artifact creature , @ gets +&^^^/ /+&^^^ until end of turn .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^^) affinity for artifacts \ flying \ when @ enters the battlefield , reveal the top three cards of your library . put all artifact cards revealed this way into your hand and the rest into your graveyard .
(N) (UU) (^) (^) (^) (^) (sorcery) target player draws cards equal to the number of cards in his or her hand , then discards that many cards .
(A) (BB) (BB) (^) (^) (creature) zombie spirit (&^^^/) (/&^^^) at the beginning of your upkeep , you draw X cards and you lose X life , where X is the number of zombies you control .
(A) (RR) (RR) (^) (^) (^) (creature) yeti (&^^^/) (/&^^^) T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .
(O) (BB) (creature) merfolk rogue (&^/) (/&^) T : target player exiles a card from his or her graveyard . \ whenever you cast a black spell , you may untap @ .
(O) (WW) (instant) radiance ~ target creature and each other creature that shares a color with it get +&^/ /+&^ until end of turn .
(A) (^) (^) (^) (artifact) ^ ^ : draw a card . any player may activate this ability but only during his or her draw step .
(O) (WW) (^) (^) (creature) human scout (&^/) (/&^^^^) flash \ when @ enters the battlefield , untap all creatures you control .
(N) (GG) (GG) (^) (enchantment) as @ enters the battlefield , choose island or swamp . \ whenever a land of the chosen type an opponent controls becomes tapped , you gain &^ life .
(N) (BR) (creature) devil (&^/) (/&^) unleash
(A) (GG) (RR) (WW) (enchantment) at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature you control if you control a creature with power &^^^^^ or greater . then you gain &^^^^^^^^^^ life if you control a creature with power &^^^^^^^^^^ or greater . then you win the game if you control a creature with power &^^^^^^^^^^^^^^^^^^^^ or greater .
(N) (RR) (RR) (^) (^) (instant) @ deals &^^^^ damage to target creature and each other creature with the same name as that creature .
(A) (WW) (^) (^) (^) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , tap target creature defending player controls .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy all artifacts , creatures , and lands . they can't be regenerated .
(N) (GG) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have haste . \ all slivers have " ^ , sacrifice this permanent : target sliver creature gets +&^^/ /+&^^ until end of turn . "
(A) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^) when @ enters the battlefield , you may search your library for up to two creature cards with converted mana cost &^ or less , reveal them , and put them into your hand . if you do , shuffle your library .
(O) (WW) (^) (^) (^) (^) (creature) antelope (&^^/) (/&^^^^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library .
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) trample
(A) (BB) (BB) (^) (^) (world) (enchantment) at the beginning of your upkeep , sacrifice @ unless you tap an untapped creature you control . \ creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) ^ ^ : put target card from your graveyard on the bottom of your library .
(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ .
(A) (WW) (^) (^) (enchantment) whenever a player casts a creature spell , destroy all reflections . then that player creates an X/ /X white reflection creature token , where X is the converted mana cost of that spell .
(O) (GG) (^) (creature) spider (&^/) (/&^^) reach \ deathtouch
(A) (BB) (UU) (^) (creature) shapeshifter (&/) (/&^^) BB UU ^ : exile target creature card from a graveyard . @ becomes a copy of that card and gains this ability .
(O) (RR) (tribal) (instant) goblin @ deals &^^ damage to target creature or player .
(O) (land) gate @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T : until end of turn , if the top card of your graveyard is an instant or sorcery card , you may cast that card . if a card cast this way would be put into a graveyard this turn , exile it instead .
(O) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) whenever @ becomes blocked , it gets -&^/ /-&^ until end of turn for each creature blocking it beyond the first .
(A) (WW) (^) (^) (^) (enchantment) ^ ^ , discard a card : create a &^/ /&^ white pegasus creature token with flying .
(N) (^) (^) (^) (artifact) T : @ deals &^ damage to target player . it deals &^^^ damage to that player instead if you control artifacts named crown of empires and throne of empires .
(N) (WW) (^) (enchantment) when @ enters the battlefield , you may exile target creature with toughness &^^^ or greater until @ leaves the battlefield .
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^^ . \ threshold ~ enchanted creature gets an additional +&^^/ /-&^^ as long as seven or more cards are in your graveyard .
(A) (RR) (RR) (RR) (creature) elemental (&^/) (/&^) when @ enters the battlefield , sacrifice it unless an opponent was dealt damage this turn . \ whenever an opponent is dealt damage , put that many +&^/ /+&^ counters on @ .
(A) (GG) (GG) (^) (^) (^) (creature) elf scout ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may create a &^^/ /&^^ green wolf creature token . if you do , put a +&^/ /+&^ counter on @ .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch .
(N) (BB) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target nonblack attacking creature .
(O) (BB) (^) (creature) vampire scout (&^^/) (/&^) flying \ @ can't block .
(N) (WW) (^) (^) (^) (creature) hound (&^^/) (/&^^) WW ^ ^ , T : choose a permanent you control . prevent all combat damage target creature would deal this turn if it shares a color with that permanent .
(O) (BB) (^) (creature) horse (&^^/) (/&^^) whenever another creature dies , tap @ .
(O) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^) cycling BB BB \ when you cycle @ , you may have target player lose life equal to the number of zombies on the battlefield .
(A) (^) (^) (artifact) T : target permanent becomes the color of your choice until end of turn .
(O) (WW) (instant) target creature gets +&^/ /+&^ and gains first strike until end of turn .
(N) (WW) (WW) (^) (^) (creature) human cleric (&^^^/) (/&^^^) lifelink \ renown &^
(Y) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) flying \ whenever @ attacks , tap all creatures defending player controls . \ BG BG ^ ^ ^ : put @ from exile onto the battlefield tapped . activate this ability only any time you could cast a sorcery .
(O) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^)
(A) (BB) (^) (^) (^) (sorcery) each player returns all creature cards from his or her graveyard to his or her hand .
(O) (^) (^) (^) (^) (artifact) (creature) hound (&^^/) (/&^^) infect \ when @ enters the battlefield , you may return target creature card with infect from your graveyard to your hand .
(O) (GG) (^) (^) (^) (creature) centaur warrior (&^^/) (/&^^^^) bloodrush ~ GG ^ , discard @ : target attacking creature gets +&^^/ /+&^^^^ until end of turn .
(N) (WW) (WW) (^) (creature) cat knight (&^/) (/&^) flying \ double strike
(O) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flash \ flying
(O) (RR) (instant) @ deals &^^^ damage to target creature or player .
(A) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) T : return three target cards from an opponent's graveyard to his or her hand . return target creature card from your graveyard to the battlefield .
(O) (^) (^) (artifact) ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature .
(N) (GG) (^) (instant) all lands gain shroud until end of turn . \ draw a card .
(Y) (GG) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it gains " at the beginning of your upkeep , if this creature isn't a token , create a token that's a copy of this creature . "
(N) (RR) (^) (^) (^) (creature) goblin rogue shaman (&^/) (/&^) whenever @ deals combat damage to a player , that player sacrifices a permanent .
(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) nonartifact spells cost ^ more to cast .
(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library .
(N) (WU) (WU) (creature) merfolk wizard (&^^/) (/&^^) WU , Q : look at the top card of your library . you may exile that card .
(A) (GG) (RR) (WW) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^) at the beginning of combat on your turn , you may have @ gain " @ can't attack " until end of combat . if you do , attacking doesn't cause creatures you control to tap this combat if @ is untapped .
(N) (BG) (^) (^) (creature) beast (&^/) (/&^) BG , remove a -&^/ /-&^ counter from a creature you control : @ gets +&^^^/ /+&^^^ until end of turn .
(O) (UU) (^) (instant) return target creature to its owner's hand . its controller draws a card .
(N) (^) (^) (artifact) (creature) slith (&/) (/&) modular &^ \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(O) (RR) (^) (creature) elemental warrior (&^/) (/&^) haste \ chroma ~ when @ enters the battlefield , it gets +X/ /+& until end of turn , where X is the number of red mana symbols in the mana costs of permanents you control .
(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice a land : @ deals &^ damage to target creature or player .
(N) (BB) (^) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , target opponent discards a card for each shrine you control .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ : exile target creature you control . \ sacrifice @ : return each creature card exiled with @ to the battlefield under your control .
(N) (WW) (^) (^) (instant) destroy all enchantments .
(O) (GG) (WW) (^) (creature) centaur cleric (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .
(N) (UU) (^) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand .
(O) (RR) (^) (creature) goblin (&^/) (/&^) T : @ deals X damage to target creature and X damage to you , where X is the number of goblins on the battlefield .
(N) (UU) (^) (^) (enchantment) when an opponent casts a spell , sacrifice @ and uncast that spell .
(N) (UU) (^) (tribal) (enchantment) merfolk at the beginning of your end step , untap all merfolk you control .
(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add GG GG to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion
(N) (BB) (sorcery) flashback ~ sacrifice a creature . \ name a nonland card . target player reveals his or her hand and discards all cards with that name .
(N) (RR) (^) (^) (enchantment) @ can't be the target of white spells or abilities from white sources . \ sacrifice an orc : each player may tap any number of untapped white creatures he or she controls . for each creature tapped this way , that player chooses up to two plains . then destroy all plains that weren't chosen this way by any player .
(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add RR , GG , or WW to your mana pool .
(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .
(A) (RR) (^) (^) (^) (instant) @ deals damage to target spell's controller equal to that spell's converted mana cost .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : target player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in that player's graveyard .
(O) (RR) (^) (creature) human soldier (&^/) (/&^) horsemanship \ @ can't block .
(A) (BB) (BB) (BB) (sorcery) draw four cards . you lose half your life , rounded up .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^)
(N) (RR) (sorcery) as an additional cost to cast @ , sacrifice a goblin . \ @ deals &^^^^^ damage to target creature or player .
(O) (^) (^) (^) (^) (artifact) (creature) bird (&/) (/&) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat .
(A) (BB) (BB) (^) (creature) zombie warrior (&^^^/) (/&^) intimidate \ when @ enters the battlefield , target opponent reveals his or her hand . you choose a green or white creature card from it and exile that card .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ suspend &^^ ~ RR RR \ RR : @ gets +&^/ /+& until end of turn . \ whenever an opponent casts a spell , if @ is suspended , that player may put a % counter on @ . \ countertype % time
(A) (WW) (^) (^) (enchantment) ^ ^ : prevent the next &^ damage that would be dealt to target creature this turn . any player may activate this ability .
(O) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ WW ^ ^ ^ : exile @ , then return it to the battlefield under its owner's control .
(N) (GG) (^) (^) (instant) destroy target permanent . its controller creates a &^^^/ /&^^^ green beast creature token .
(A) (BR) (BR) (^) (creature) elemental shaman (&^^/) (/&^^) sacrifice @ : destroy target nonbasic land .
(N) (BB) (BB) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^) whenever @ blocks a creature , destroy that creature at end of combat . \ whenever @ becomes blocked by a non ~ wall creature , destroy that creature at end of combat .
(N) (RR) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^) haste
(O) (GG) (creature) human druid (&^/) (/&^^)
(A) (land) T : add CC to your mana pool . \ T : add RR or WW to your mana pool . @ deals &^ damage to you .
(N) (GG) (^) (^) (creature) insect (&^^/) (/&^^) GG ^ , sacrifice @ : two target creatures each get +&^^/ /+&^^ until end of turn .
(A) (UU) (^) (creature) illusion (&^^^^/) (/&^^^^) at the beginning of your upkeep , if you have a card in hand , return @ to its owner's hand .
(O) (WW) (^) (creature) human cleric (&^^/) (/&^^) extort
(A) (RR) (^) (^) (enchantment) at the beginning of each player's end step , if that player didn't cast a spell this turn , @ deals &^^ damage to him or her .
(A) (WW) (^) (instant) you gain &^^^ life for each creature attacking you .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that player may pay XX , where X is that creature's converted mana cost . if he or she doesn't , the creature attacks this turn if able , and at the beginning of the next end step , destroy it if it didn't attack . activate this ability only before attackers are declared .
(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add UU to your mana pool .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , create a &^/ /&^ red goblin creature token with haste . \ when @ enters the battlefield , create X &^/ /&^ red goblin creature tokens with haste , where X is the number of creatures you control .
(A) (RR) (^) (^) (^) (enchantment) at the beginning of combat on your turn , separate all creatures defending player controls into two piles . only creatures in the pile of that player's choice can block this turn .
(A) (GG) (^) (^) (^) (instant) look at the top six cards of your library . put up to two creature cards with converted mana cost &^^^ or less from among them onto the battlefield . put the rest on the bottom of your library in any order .
(A) (RR) (WW) (^) (^) (^) (^) (sorcery) each player chooses three permanents he or she controls , then sacrifices the rest .
(A) (GG) (GG) (GG) (^) (^) (^) (sorcery) remove @ from your deck before playing if you're not playing for ante . \ each player may ante the top card of his or her library . if a player does , his or her life total becomes &^^^^^^^^^^^^^^^^^^^^ .
_ASIDE_ (N) (WW) (^) (creature) human knight (&^/) (/&^) first strike \ lifelink \ at the beginning of the end step , if you gained &^^^ or more life this turn , transform @ .
_BSIDE_ (N) (creature) eldrazi horror (&^^^^/) (/&^^^^) first strike \ trample \ lifelink
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) UU ^ ^ : look at the top card of your library . you may put that card into your graveyard .
(N) (BB) (BB) (^) (creature) nightmare horror (&^/) (/&^) swampwalk \ when @ enters the battlefield , exile target green or white creature an opponent controls . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(N) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature and &^^ damage to target player .
(A) (WW) (WW) (XX) (instant) return each creature card with converted mana cost X or less from your graveyard to the battlefield . exile those creatures at the beginning of your next upkeep . exile @ .
(N) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) level up WW ^ ^ \ level &^^ ~ &^^^^ \ &^^^/ /&^^^^^^ \ other creatures you control get +&^/ /+&^ . \ level &^^^^^ ~ \ &^^^^/ /&^^^^^^^^ \ other creatures you control get +&^^/ /+&^^ .
(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , it deals &^^^ damage to target creature or player . "
(A) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^/) (/&^^) flying \ T , sacrifice X lands : put X +&^/ /+&^ counters on @ .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^^) flying
(O) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB , T , discard a card : return target creature card from your graveyard to your hand .
(N) (RR) (^) (sorcery) sacrifice any number of lands , then add that much CC to your mana pool .
(N) (GG) (^) (^) (^) (^) (creature) treefolk cleric (&^^/) (/&^^^) WW ^ ^ , T : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(N) (land) dredge &^^ \ @ enters the battlefield tapped . \ T : add BB to your mana pool .
(A) (BB) (WW) (^) (legendary) (creature) human advisor (&^^/) (/&^^^) whenever an opponent casts a noncreature spell , that player loses &^^ life and you gain &^^ life .
(A) (WW) (^) (^) (snow) (enchantment) cumulative upkeep SS \ if a creature would deal combat damage to you and/ /or one or more creatures you control , prevent X of that damage , where X is the number of % counters on @ . \ SS : put an % counter on @ . \ countertype % age
(O) (RR) (creature) goblin warrior (&^/) (/&^) T : @ deals &^ damage to target player .
(A) (BB) (GG) (^) (enchantment) XX , sacrifice @ : destroy each artifact , creature , and enchantment with converted mana cost X or less .
(A) (BB) (^) (sorcery) each player discards a card . then each player who didn't discard a creature card this way loses &^^^^ life .
(N) (GG) (GG) (^) (^) (^) (creature) ape (&^^^^/) (/&^^^^) trample \ @ gets +&^^^^/ /+&^^^^ as long as there are no cards in your graveyard .
(A) (WW) (^) (^) (^) (^) (^) (^) (sorcery) undaunted \ destroy all creatures .
(O) (GG) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^) shroud
(O) (WW) (WW) (XX) (instant) [ &^ = target player gains X life . = prevent the next X damage that would be dealt to target creature or player this turn . ]
(O) (GG) (^) (^) (creature) elf druid archer (&^/) (/&^^^) reach \ as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .
(N) (snow) (land) @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(N) (GG) (RR) (UU) (instant) [ &^ = target creature you control gets +&^/ /+&^ until end of turn . it fights target creature you don't control . = uncast target spell unless its controller pays ^ ^ ^ . = creatures with power &^^^ or less can't block this turn . ]
(A) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , you gain life equal to its toughness .
(N) (UU) (^) (^) (creature) naga wizard (&^^/) (/&^^^) megamorph UU ^ ^ ^ ^ \ when @ is turned face up , uncast target spell unless its controller pays ^ ^ ^ .
(O) (BB) (creature) vampire rogue (&^/) (/&^) whenever another black creature enters the battlefield under your control , target creature gains intimidate until end of turn .
(A) (WW) (^) (^) (^) (enchantment) if damage would be dealt to you , put that many % counters on @ instead . \ at the beginning of your upkeep , remove all % counters from @ . for each % counter removed this way , you lose &^ life unless you pay WW ^ . \ countertype % delay
(O) (WW) (^) (creature) human wizard (&^/) (/&^^) WW , T : tap target creature .
(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) whenever another creature with power &^^^^^ or greater enters the battlefield under your control , you may return target creature card from your graveyard to your hand .
(A) (land) hideaway \ T : add RR to your mana pool . \ RR , T : you may play the exiled card without paying its mana cost if an opponent was dealt &^^^^^^^ or more damage this turn .
(O) (GG) (^) (^) (creature) cat warrior (&^^/) (/&^^^) forestwalk
(A) (WW) (WW) (^) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way .
(N) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) T , sacrifice a goblin : @ deals &^^ damage to target creature or player .
(N) (BB) (^) (^) (creature) rat (&^/) (/&^) whenever @ deals combat damage to a player , put an % counter on it . \ at the beginning of your upkeep , @ deals X damage to target opponent previously dealt damage by it , where X is the number of % counters on it . \ countertype % infection
(A) (BR) (BR) (BR) (BR) (BR) (creature) spirit avatar (&^^^^^/) (/&^^^^) flying \ haste \ when you cast @ , return all cards named demigod of revenge from your graveyard to the battlefield .
(N) (WW) (^) (instant) prevent all damage that would be dealt this turn by non ~ human sources .
(N) (WW) (^) (^) (^) (creature) dwarf soldier (&^^^/) (/&^^^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE . if you do , another target attacking creature gains indestructible until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^^ damage divided as you choose among any number of target creatures .
(O) (RR) (sorcery) add RR RR to your mana pool , then add RR to your mana pool for each card named rite of flame in each graveyard .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) horsemanship \ when @ enters the battlefield , you may return target creature to its owner's hand .
(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^^ damage to that creature .
(Y) (BB) (BB) (BB) (BB) (creature) horror (&^^^^^/) (/&^^^^^) trample \ whenever a source deals damage to @ , that source's controller sacrifices that many permanents .
(N) (BB) (sorcery) target opponent reveals his or her hand . you choose a card from it with converted mana cost &^^^^ or greater and exile that card .
(O) (UU) (UU) (^) (^) (^) (creature) elemental minion (&^^^^/) (/&^^^^) defender \ ^ ^ ^ ^ : @ loses defender until end of turn . \ T : untap target permanent .
(A) (GG) (UU) (^) (^) (^) (creature) elf wizard (&^^^/) (/&^^^^) if you would draw a card , instead reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has double strike .
(O) (WW) (^) (^) (^) (^) (creature) cat (&^/) (/&^^^^^^) vigilance
(O) (GG) (^) (^) (sorcery) suspend &^^ ~ GG \ search your library for a basic land card and put it onto the battlefield . then shuffle your library .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ , T : put a % counter on target permanent other than @ . \ each permanent with a % counter on it has indestructible . \ countertype % divinity
(O) (UB) (^) (sorcery) as an additional cost to cast @ , put a -&^/ /-&^ counter on a creature you control . \ draw two cards .
(N) (land) @ enters the battlefield tapped . \ T : add GG , UU , or RR to your mana pool .
(O) (BB) (GG) (enchantment) sacrifice a forest : you gain &^^^ life .
(N) (WW) (WW) (creature) human soldier rebel (&^^/) (/&^^) morph WW \ WW , T : tap target creature .
(A) (^) (^) (^) (^) (^) (artifact) whenever another nontoken artifact enters the battlefield under your control , you may pay ^ ^ . if you do , put a token that's a copy of that artifact onto the battlefield .
(N) (UU) (enchantment) aura enchant creature \ : enchanted creature becomes the color or colors of your choice . activate this ability only once each turn .
(N) (land) T : add CC to your mana pool . \ T : untap target attacking creature with shadow . prevent all combat damage that would be dealt to and dealt by that creature this turn .
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^) WW : @ gets +&/ /+&^ until end of turn . \ UU : @ gains flying until end of turn .
(A) (^) (^) (^) (^) (artifact) prevent all damage that would be dealt to creatures .
(N) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) trample \ tap an untapped red creature you control other than @ : @ gets +X/ /+& until end of turn , where X is the power of the creature tapped this way .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^^^/) (/&^^^^^^) trample \ whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . \ whenever an opponent taps a land for mana , that land doesn't untap during its controller's next untap step .
(N) (BB) (instant) put up to three target cards from an opponent's graveyard on top of his or her library in any order .
(N) (UU) (^) (^) (sorcery) put target creature on top of its owner's library . scry &^ .
(O) (BB) (^) (^) (creature) goblin rogue (&^^/) (/&^) forestwalk \ BB ^ ^ , sacrifice @ : destroy target treefolk or forest .
(O) (UU) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature gains flying until end of turn . activate this ability only any time you could cast a sorcery . "
(A) (^) (^) (^) (artifact) you may play land cards from your graveyard .
(A) (WW) (^) (^) (enchantment) when you have &^^^^^^^^^^ or less life , if @ is an enchantment , @ becomes a &^^^/ /&^^^^^ soldier creature .
(N) (WW) (^) (sorcery) create two &^/ /&^ colorless servo artifact creature tokens .
(O) (WW) (^) (instant) target creature gets +&^/ /+&^ and gains flying and first strike until end of turn .
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever an opponent casts a spell , that player loses &^^^^^ life unless he or she discards a card .
_ASIDE_ (N) (GG) (^) (^) (creature) human werewolf (&^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^^^) whenever @ deals combat damage to a player , draw a card . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) when you cast @ , you may search your library for a colorless creature card with converted mana cost &^^^^^^^ or greater , reveal it , then shuffle your library and put that card on top of it . \ the first creature spell you cast each turn costs ^ ^ less to cast .
(O) (RR) (instant) @ deals &^^ damage to target creature . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ deals &^^^ damage to that creature instead .
(O) (UB) (creature) faerie soldier (&^^/) (/&^) defender \ flying \ wither
(A) (^) (^) (^) (^) (artifact) untap all artifacts you control during each other player's untap step .
(O) (land) cycling GG \ @ enters the battlefield tapped . \ T : add GG to your mana pool .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " T : this creature deals &^ damage to target creature or player . "
(O) (WW) (^) (creature) sliver (&^/) (/&^) all sliver creatures have first strike .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , reveal the top five cards of your library . an opponent separates those cards into two piles . put one pile into your hand and the other into your graveyard .
(A) (UU) (WW) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ creatures of the chosen color without flying can't attack you .
(O) (GG) (^) (sorcery) distribute two +&^/ /+&^ counters among one or two target creatures .
(N) (RR) (^) (^) (creature) eldrazi drone (*/) (/&^^^^^) devoid \ trample \ ingest \ @ 's power is equal to the number of colorless creatures you control .
(N) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^) whenever @ deals combat damage to a creature , that creature's controller loses that much life . \ BB ^ ^ : regenerate @ .
(O) (BB) (^) (^) (^) (creature) bird (&^^^/) (/&^) flying \ BB ^ , sacrifice a creature : regenerate @ .
(N) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) @ can't be blocked . \ @ doesn't untap during your untap step if an opponent controls two or more creatures .
(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . \ threshold ~ @ deals &^^^^^ damage to that creature instead if seven or more cards are in your graveyard .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of the upkeep of enchanted creature's controller , put a -&^/ /-&^ counter on that creature .
(N) (BB) (RR) (^) (^) (^) (legendary) (creature) zombie wizard (&^^/) (/&^^) BB RR ^ ^ , T : create a &^/ /&^ black and red demon creature token named minor demon .
(N) (^) (^) (^) (^) (artifact) ^ ^ : @ becomes a &^^^/ /&^^^^^^ golem artifact creature until end of combat . activate this ability only during combat .
(O) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) flying \ indestructible
(Y) (GG) (GG) (^) (^) (planeswalker) nissa ((&^^)) +&^ : search your library for a card named nissa's chosen and put it onto the battlefield . then shuffle your library . \ +&^ : you gain &^^ life for each elf you control . \ -&^^^^^^^ : search your library for any number of elf creature cards and put them onto the battlefield . then shuffle your library .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile a card from your hand face down . \ when @ dies , turn the exiled card face up . if it's a creature card , put it onto the battlefield under your control .
(N) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , add CC CC CC to your mana pool .
(A) (UU) (WW) (^) (legendary) (creature) human rogue (&^^/) (/&^^) UU WW , T : put a % counter on target creature you don't control . its controller draws a card . \ creatures with % counters on them can't attack or block . \ countertype % bribery
(O) (RR) (^) (creature) devil (&^^/) (/&^) RR , sacrifice @ : destroy target artifact .
(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ . \ UU ^ ^ : attach @ to target creature other than enchanted creature .
(A) (BB) (BB) (^) (^) (^) (^) (^) (instant) you may exile two black cards from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .
(O) (BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life .
(O) (BB) (BB) (^) (creature) human wizard (&^^/) (/&^^) @ can't be blocked except by black creatures .
(N) (BB) (GG) (RR) (creature) lizard (&^^/) (/&^^) sacrifice a creature : put a +&^/ /+&^ counter on @ .
(O) (GG) (^) (^) (^) (creature) elf warrior (&^^^/) (/&^^^) wither
(A) (GG) (^) (^) (creature) elf druid (&^^/) (/&^^) T : reveal any number of creature cards with power &^^^^^ or greater from your hand . add GG to your mana pool for each card revealed this way .
(O) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) sacrifice a land : @ gets +&^^/ /+& and gains first strike until end of turn . activate this ability only once each turn .
(N) (^) (^) (^) (artifact) T : add RR to your mana pool . \ RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ red giant artifact creature with trample until end of turn . \ as long as @ is a creature , it can block an additional creature each combat .
(A) (BB) (^) (tribal) (enchantment) faerie at the beginning of your upkeep , you lose &^ life and create a &^/ /&^ black faerie rogue creature token with flying .
(O) (BB) (^) (sorcery) target opponent reveals his or her hand . you choose a green or white creature card from it . you gain life equal to that creature card's toughness , then that player discards that card .
(O) (BB) (^) (^) (sorcery) you draw two cards , lose &^^ life , and get EE EE .
(O) (GG) (creature) snake shaman (&^/) (/&^) GG : add one mana of any color to your mana pool .
(O) (BB) (^) (instant) target creature gains fear until end of turn .
(O) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : you gain life equal to the number of % counters on @ . \ countertype % charge
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ : prevent the next &^ damage that would be dealt to target creature or player this turn . return @ to its owner's hand at the beginning of the next end step .
(O) (RR) (^) (^) (^) (instant) @ deals damage to target creature or player equal to the number of attacking creatures you control .
(A) (land) T : add CC to your mana pool . \ BB WW ^ ^ , T : creatures you control gain deathtouch and lifelink until end of turn .
(A) (WW) (WW) (^) (^) (^) (sorcery) you may choose an artifact or enchantment card you own from outside the game , reveal that card , and put it into your hand . exile @ .
(A) (UU) (UU) (enchantment) as @ enters the battlefield , name a card . \ UU : uncast target spell with the chosen name .
(N) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , each player discards a card . each opponent who discarded a card that shares a card type with the card you discarded loses &^^^ life .
_ASIDE_ (Y) (GG) (RR) (^) (^) (^) (legendary) (creature) human werewolf (&^^^^/) (/&^^^^) whenever this creature enters the battlefield or transforms into @ , target creature gets +&^^^^/ /+&^^^^ until end of turn . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (Y) (legendary) (creature) werewolf (&^^^^^^/) (/&^^^^^^) whenever this creature transforms into @ , you may have it fight target non ~ werewolf creature you don't control . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (BB) (WW) (creature) human warrior (&^^^/) (/&^^) other warrior creatures you control get +&^/ /+& .
(A) (^) (^) (artifact) ^ , T : if @ is on the battlefield , flip @ onto the battlefield from a height of at least one foot . if @ turns over completely at least once during the flip , destroy all nontoken permanents it touches . then destroy @ .
_ASIDE_ (A) (WW) (^) (creature) human soldier (&^^/) (/&^^) at the beginning of your upkeep , if you control four or more creatures , transform @ .
_BSIDE_ (A) (creature) human cleric (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ at the beginning of your end step , create a &^/ /&^ white and black human cleric creature token .
(A) (GG) (UU) (WW) (^) (^) (enchantment) exalted \ whenever a creature you control attacks alone , if it's the first combat phase of the turn , untap that creature . after this phase , there is an additional combat phase .
(A) (GG) (WW) (legendary) (enchantment) when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control . \ planeswalker spells you cast cost ^ less to cast .
(Y) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ when @ enters the battlefield , it deals &^ damage to each creature with flying your opponents control . tap those creatures .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) RR : @ gains menace until end of turn .
(N) (GG) (GG) (^) (^) (^) (creature) cat (&^^^^/) (/&^^^^) you may have @ assign its combat damage as though it weren't blocked .
(N) (BB) (BB) (^) (creature) specter (&^^/) (/&^^) flying \ whenever @ deals damage to an opponent , that player discards a card at random .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a land type . \ when @ enters the battlefield , draw a card . \ enchanted creature has landwalk of the chosen type .
(O) (GG) (instant) regenerate target creature .
(N) (BB) (^) (^) (instant) all damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead .
(N) (WP) (instant) @ deals &^ damage to each attacking creature .
(Y) (RR) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red is less than five , @ isn't a creature . \ whenever another creature enters the battlefield under your control , @ deals &^^ damage to each opponent . \ RR ^ ^ : creatures you control get +&^/ /+& until end of turn .
(A) (XX) (XX) (artifact) (creature) construct (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , create a &^/ /&^ colorless thopter artifact creature token with flying for each +&^/ /+&^ counter on @ . \ ^ , T : put a +&^/ /+&^ counter on @ .
(N) (RR) (RR) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flying \ RR : @ gets +&^^/ /-&^^ until end of turn .
(O) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^)
(O) (RR) (^) (creature) vampire wizard (&^/) (/&^^^) prowess
(A) (RR) (RR) (RR) (^) (creature) cyclops warrior (&^^^^/) (/&^^^^) whenever @ attacks , you may have it deal damage equal to its power to target creature defending player controls . if you do , that creature deals damage equal to its power to @ .
(O) (UU) (^) (^) (^) (creature) horse fish (&^^^/) (/&^^) flash \ when @ enters the battlefield , untap another target creature you control .
(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) dragon skeleton (&^^^^/) (/&^^^^) flying \ infect \ BB : @ gains haste until end of turn . \ BB BB : regenerate @ .
(N) (RR) (RR) (^) (^) (creature) beast warrior (&^^^/) (/&^^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) T , sacrifice two lands : draw three cards , then discard one of them .
(N) (BB) (^) (creature) vampire warrior (&^/) (/&^) whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on @ .
(N) (WW) (^) (^) (^) (^) (creature) kithkin cleric (&^^/) (/&^^) white creatures you control have " T : you gain &^ life . "
(N) (GG) (GG) (^) (^) (^) (creature) elk (&^^^^/) (/&^^^) when @ enters the battlefield , you may have it fight target creature you don't control .
(N) (WW) (^) (creature) dwarf artificer (&^^/) (/&^) WW , sacrifice @ : return up to one target artifact card and up to one target enchantment card from your graveyard to your hand .
(O) (GG) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , create a &^/ /&^ colorless spirit creature token for each zubera that died this turn .
(O) (UU) (UU) (^) (^) (creature) shapeshifter (*/) (/*) morph UU ^ ^ \ as @ enters the battlefield or is turned face up , it becomes your choice of &^^^^^/ /&^ or &^/ /&^^^^^ .
(N) (BB) (^) (^) (creature) rat (&^^/) (/&^) shadow \ whenever @ deals combat damage to a player , each player discards a card .
(N) (BB) (BB) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature .
(N) (GG) (^) (^) (enchantment) whenever you attack with three or more creatures , draw a card .
(N) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) hexproof \ BB ^ ^ ^ : until end of turn , @ loses hexproof and gains first strike and deathtouch .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , you may create a &^^^^/ /&^^^^ green beast creature token .
(A) (RR) (^) (creature) elemental (&^^/) (/&^) whenever a land enters the battlefield under an opponent's control , if that player had another land enter the battlefield under his or her control this turn , @ deals &^^^ damage to that player .
(A) (UU) (instant) change the text of target spell or permanent by replacing all instances of one creature type with another . the new creature type can't be wall .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^) you may assign @ 's combat damage divided as you choose among defending player and/ /or any number of creatures he or she controls .
(O) (UU) (^) (^) (^) (^) (^) (sorcery) draw three cards . target player puts the top three cards of his or her library into his or her graveyard .
(O) (WW) (^) (^) (creature) bird (&^^/) (/&^) flying \ vigilance
(O) (RR) (RR) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^)
(N) (GG) (^) (^) (creature) elf wizard (&^^/) (/&^^) when @ enters the battlefield , if it was kicked with its RR kicker , it deals &^^ damage to target creature or player . \ when @ enters the battlefield , if it was kicked with its WW kicker , destroy target artifact . \ kicker RR and/ /or WW
(A) (land) if @ would enter the battlefield , sacrifice a forest instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add GG to your mana pool . \ T : target creature gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (instant) attacking creatures gain first strike until end of turn .
(O) (UU) (UU) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated .
(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^/) (/&^^^^^) trample \ landfall ~ whenever a land enters the battlefield under your control , put a +&^/ /+&^ counter on @ . if that land is a forest , put two +&^/ /+&^ counters on @ instead .
(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) shade knight (&^^^^^/) (/&^^^^^) protection from white
(O) (WW) (instant) cycling ^ ^ \ target creature gets +&/ /+&^^^^ until end of turn .
(A) (RR) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ trample \ cumulative upkeep RR UU
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or WW to your mana pool .
(A) (GG) (GG) (^) (^) (^) (^) (creature) plant elemental (&^^^^^^^/) (/&^^) when @ dies , return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep .
(A) (BB) (BB) (^) (^) (sorcery) destroy all creatures . they can't be regenerated .
(N) (WW) (enchantment) WW , sacrifice @ : exile target creature that's attacking you or a planeswalker you control .
(O) (RR) (instant) target creature gets +&^/ /+& and gains first strike until end of turn .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^)
(N) (BB) (^) (creature) human wizard (&^^/) (/&^) BB ^ : target creature you control gains deathtouch until end of turn .
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^) menace \ melee
(A) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ whenever you cast a spell of the chosen type , put a % counter on @ . \ creatures you control of the chosen type get +&^/ /+&^ for each % counter on @ . \ countertype % charge
(N) (BB) (^) (^) (enchantment) aura enchant creature \ BB , pay &^ life : enchanted creature gets +&^^/ /+&^^ until end of turn . activate this ability no more than three times each turn .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " whenever you gain life , put that many +&^/ /+&^ counters on this creature . "
(Y) (RR) (RR) (^) (^) (^) (creature) elemental spirit (*/) (/*) @ 's power and toughness are each equal to half the highest life total among your opponents , rounded up . \ damage that would be dealt by @ can't be prevented .
(O) (RR) (^) (^) (^) (sorcery) destroy target artifact or land .
(O) (UU) (^) (^) (^) (sorcery) target player puts the top X cards of his or her library into his or her graveyard , where X is the number of lands you control .
(O) (GG) (^) (^) (^) (creature) rabbit beast (&^^^^/) (/&^^^^^) when you cast a spell , return @ to its owner's hand .
(N) (GG) (^) (creature) human cleric (&^/) (/&^^) when @ dies , exile @ , then return another target creature card from your graveyard to your hand .
(A) (BB) (BB) (^) (^) (^) (creature) zombie cleric (&^^^^/) (/&^^) when @ enters the battlefield , you become the monarch . \ whenever you become the monarch , target player sacrifices a creature .
(Y) (BB) (GG) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to black and green is less than seven , @ isn't a creature . \ BB GG : exile target creature card from a graveyard . its owner creates a &^/ /&^ black and green snake enchantment creature token with deathtouch .
(O) (GW) (creature) elf shaman (&^/) (/&^) GW , T , sacrifice @ : destroy target enchantment .
(O) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^^)
_ASIDE_ (Y) (UU) (^) (legendary) (creature) human wizard (&/) (/&^^) T : draw a card , then discard a card . if there are five or more cards in your graveyard , exile @ , then return him to the battlefield transformed under his owner's control .
_BSIDE_ (Y) (planeswalker) jace ((&^^^^^)) +&^ : up to one target creature gets -&^^/ /-& until your next turn . \ -&^^^ : you may cast target instant or sorcery card from your graveyard this turn . if that card would be put into your graveyard this turn , exile it instead . \ -&^^^^^^^^^ : you get an emblem with " whenever you cast a spell , target opponent puts the top five cards of his or her library into his or her graveyard . "
(A) (BB) (BB) (^) (enchantment) aura enchant land \ enchanted land has " T , pay &^ life : draw a card . "
(A) (BB) (GG) (^) (enchantment) at the beginning of your upkeep , @ deals &^ damage to you . \ whenever a creature is put into an opponent's graveyard from the battlefield , you gain life equal to its toughness .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ WW ^ ^ : return @ to its owner's hand .
(N) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , you gain X life and draw X cards , where X is its toughness .
(A) (UU) (^) (^) (^) (^) (^) (instant) arcane splice onto arcane UU UU ^ ^ \ target permanent's controller sacrifices it . if he or she does , that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent , puts that card onto the battlefield , then shuffles his or her library .
(O) (UU) (^) (^) (creature) zombie warrior (&^^^/) (/&^^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard . \ @ enters the battlefield tapped .
(A) (BB) (^) (instant) exile the top card of your library . you may put that card into your hand unless it has the same name as another card exiled this way . repeat this process until you put a card into your hand or you exile two cards with the same name , whichever comes first .
(A) (BB) (UU) (^) (^) (creature) specter (&^^/) (/&^^^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ whenever @ deals combat damage to a player , look at that player's hand and choose a card from it . the player discards that card .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^^^/) (/&^^^^^^^) trample \ whenever @ deals combat damage to a player , create a token that's a copy of @ .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .
(N) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay WW WW . \ whenever a red creature or spell deals damage , @ deals that much damage to that creature's or spell's controller .
(A) (UU) (^) (^) (^) (^) (enchantment) aura curse enchant player \ whenever enchanted player casts an instant or sorcery spell , each other player may copy that spell and may choose new targets for the copy he or she controls .
(O) (GG) (GG) (^) (creature) turtle (&^^/) (/&^^^^) @ can't attack if it attacked during your last turn .
(O) (BB) (creature) skeleton (&^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ .
(A) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^/) (/&^^^^) when @ enters the battlefield , create a legendary &^^^/ /&^^^^ red and green human warrior creature token named stangg twin . when @ leaves the battlefield , exile that token . when that token leaves the battlefield , sacrifice @ .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : the next time you would draw a card this turn , instead choose a card you own from outside the game and put it into your hand .
(N) (^) (artifact) ^ ^ , T : target creature gains vigilance until end of turn . activate this ability only during combat and only if defending player controls a snow land .
(O) (WW) (creature) fox cleric (&/) (/&^) T : tap target spirit .
(O) (GG) (^) (tribal) (enchantment) treefolk aura enchant creature \ enchanted creature is a treefolk with base power and toughness &/ /&^^^^ and loses all abilities .
(N) (GG) (WW) (creature) dryad shaman (&^^/) (/&^^) GG WW ^ ^ ^ ^ : create a &^^^/ /&^^^ green centaur creature token . \ GG WW ^ ^ : populate .
(O) (RR) (sorcery) @ deals damage equal to the number of goblins you control to target player .
(O) (RR) (^) (creature) human warrior (&^/) (/&^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(O) (GG) (GG) (^) (creature) horror (&^^/) (/&^^^) mountainwalk
(A) (GG) (^) (^) (^) (^) (^) (^) (sorcery) undaunted \ return up to two target cards from your graveyard to your hand . exile @ .
(A) (WW) (creature) human soldier (&^^/) (/&^) protection from multicolored \ whenever an opponent casts a multicolored spell , you gain &^ life .
(A) (WW) (WW) (^) (enchantment) creatures you control get +&^/ /+&^ .
(N) (BB) (creature) skeleton warrior (&^/) (/&^) when @ dies , you may pay BB ^ . if you do , return it to the battlefield tapped under its owner's control .
(N) (BB) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^^^) whenever @ is dealt damage , discard that many cards . \ hellbent ~ whenever @ deals combat damage to a player , if you have no cards in hand , that player discards cards equal to the damage .
(N) (GG) (GG) (creature) spirit (&^^/) (/&^) haste \ undying
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^^^) trample \ when @ dies , create three &^^^^^/ /&^^^^^ green wurm creature tokens with trample . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(O) (UU) (UU) (^) (^) (instant) uncast target creature spell . create a &^/ /&^ blue spirit creature token with flying .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) rebound \ return target permanent card from your graveyard to the battlefield .
(N) (RR) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ @ deals &^ damage to each attacking creature .
(O) (WW) (^) (creature) human knight (&^/) (/&^) as long as you control a griffin creature , @ gets +&^^^/ /+&^^^ and has flying .
(N) (GG) (UU) (^) (^) (creature) plant wall (&^^/) (/&^^^^^^) defender \ when @ enters the battlefield , draw a card .
(N) (BB) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice an artifact or creature . \ draw cards equal to the converted mana cost of the sacrificed permanent .
(O) (UU) (instant) put the top two cards of your library into your graveyard . \ draw a card .
(O) (GG) (GG) (^) (^) (creature) efreet (&^^^^^/) (/&^^^^) cumulative upkeep GG
(O) (GG) (^) (^) (creature) dryad (&^/) (/&^) T : @ gets +&/ /+&^^^^ until end of turn .
(A) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^) ^ ^ , T : put a +&^/ /+&^ counter on @ .
(N) (WW) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , you may tap target creature . \ whenever @ becomes blocked , you may untap @ and remove it from combat .
(N) (^) (artifact) XX ^ : @ becomes an X/ /X construct artifact creature . sacrifice it at the beginning of the next end step .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^^) when you cast @ , create a &^^^^^^^^^^/ /&^^^^^^^^^^ colorless eldrazi creature token .
(O) (RR) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+& .
(A) (BB) (BB) (^) (^) (^) (^) (creature) nightmare horror (&^^^^^^/) (/&^^^) when @ enters the battlefield , target player loses &^^^^^^ life . \ when @ leaves the battlefield , that player gains &^^^^^^ life . \ BB : regenerate @ .
(O) (GG) (^) (sorcery) discard any number of cards . search your library for up to that many basic land cards , reveal those cards , and put them into your hand . then shuffle your library .
(A) (BG) (BG) (BG) (^) (creature) horror (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ other green creatures you control get +&^/ /+&^ . \ at the beginning of your upkeep , you may create a &^/ /&^ black and green worm creature token .
(O) (GW) (sorcery) search your library for a forest or plains card , reveal it , and put it into your hand . then shuffle your library .
(N) (BB) (creature) human warrior (&^^/) (/&^) @ enters the battlefield tapped . \ heroic ~ whenever you cast a spell that targets @ , each opponent loses &^ life . you gain life equal to the life lost this way .
(N) (UU) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying \ when @ dies , draw a card .
(A) (UU) (^) (instant) put the top seven cards of your library into your graveyard . at the beginning of the next end step , exile seven cards from your graveyard .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^)
(O) (RR) (^) (sorcery) flashback RR ^ ^ ^ \ up to two target creatures can't block this turn .
(A) (WW) (^) (^) (^) (world) (enchantment) when @ enters the battlefield , destroy each permanent with the same name as another permanent , except for basic lands . they can't be regenerated . \ whenever a permanent other than a basic land enters the battlefield , destroy all other permanents with that name . they can't be regenerated .
(N) (RR) (RR) (creature) human wizard (&^/) (/&^^) RR , T : choose target opponent who had more life than you did as you activated this ability . @ deals &^^ damage to him or her .
(N) (BB) (^) (^) (^) (creature) lizard (&^^/) (/&^^) whenever @ blocks or becomes blocked by a nonblack creature , destroy that creature at end of combat .
(O) (UU) (^) (^) (creature) spirit (&^/) (/&^^^^)
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add GG or UU to your mana pool .
(A) (GG) (GG) (^) (^) (creature) faerie (&^/) (/&^) flying \ GG GG GG , T : target creature gains flying until end of turn .
(N) (UU) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put a % counter on @ . \ when enchanted creature dies , draw a card for each % counter on @ . \ countertype % page
(A) (RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .
(N) (BB) (^) (^) (enchantment) BB : put target creature card from your graveyard on top of your library .
(A) (WW) (WW) (WW) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) flying \ if noncombat damage would be dealt to you , prevent that damage . you gain life equal to the damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool , then add an additional UU to your mana pool for each % counter removed this way . \ countertype % charge
(A) (UU) (^) (creature) djinn monk (&^^/) (/&^) flying \ megamorph UU ^ \ when @ is turned face up , uncast target instant or sorcery spell .
(N) (RR) (sorcery) @ deals damage to target creature equal to the number of instant and sorcery cards in your graveyard . scry &^ .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , you may have it deal &^^^^ damage to target creature with flying .
_ASIDE_ (A) (UU) (UU) (^) (^) (^) (creature) insect horror (&^^^^^/) (/&^^^^) flying \ whenever you cast an instant or sorcery spell , create a &^/ /&^ blue human wizard creature token . then if you control three or more wizards , transform @ .
_BSIDE_ (A) (creature) eldrazi insect (&^^^^^^/) (/&^^^^^) flying \ wizards you control get +&^^/ /+&^ and have flying . \ whenever you cast an instant or sorcery spell , create a &^/ /&^ blue human wizard creature token .
(A) (GG) (GG) (GG) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) when @ enters the battlefield , sacrifice it unless you sacrifice three forests .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ deals combat damage to a creature , destroy that creature . it can't be regenerated . \ discard a card : @ gains flying and protection from green and from white until end of turn .
(Y) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^^) flying \ whenever an opponent draws a card , you may draw two cards .
(N) (RR) (creature) orc warrior (&^/) (/&^) ^ : flip a coin . if you win the flip , target orc creature gets +&^^/ /+& until end of turn . if you lose the flip , it gets -&/ /-&^^ until end of turn .
(N) (WW) (^) (^) (instant) you gain &^^^^^ life . \ when a spell or ability an opponent controls causes you to discard @ , you gain &^^ life , and you return @ from your graveyard to your hand at the beginning of the next end step .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , draw a card , then discard a card .
(A) (UU) (^) (^) (creature) merfolk soldier (&^/) (/&^) whenever a permanent you control becomes untapped , @ gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (^) (creature) spirit (&^^/) (/&^) flying \ BB ^ ^ ^ : @ gains deathtouch until end of turn .
(O) (RR) (^) (^) (instant) target creature attacks this turn if able . \ draw a card .
(A) (GG) (RR) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) whenever @ or another creature enters the battlefield under your control , that creature fights target creature an opponent controls .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ vigilance
(Y) (^) (^) (artifact) whenever a nontoken permanent originally printed in the arabian nights expansion other than @ is on the battlefield , its controller sacrifices it . \ players can't play cards originally printed in the arabian nights expansion .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and has first strike .
(O) (WW) (creature) human scout (&^/) (/&^) WW , T : tap target artifact .
(O) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . a creature dealt damage this way can't be regenerated this turn .
(O) (UU) (UU) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay UU UU . \ blue creatures get +&^/ /+&^ .
(O) (UU) (XX) (instant) uncast target spell unless its controller pays XX . clash with an opponent . if you win , that spell's controller puts the top four cards of his or her library into his or her graveyard .
(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ dies , all creatures get -&^^^^^/ /-&^^^^^ until end of turn .
(O) (BB) (sorcery) flashback RR ^ ^ ^ ^ ^ \ target opponent loses &^^^ life .
(N) (BB) (BB) (creature) human knight (&^^/) (/&^^) first strike \ protection from white
(A) (WW) (^) (enchantment) activated abilities of artifacts can't be activated .
(A) (BB) (enchantment) aura enchant creature \ whenever a player activates an ability of enchanted creature with T in its activation cost that isn't a mana ability , you may pay ^ . if you do , uncast that ability . if you don't , destroy @ . \ whenever enchanted creature attacks or blocks , you may pay ^ . if you do , tap the creature , remove it from combat , and creatures it was blocking that had become blocked by only that creature this combat become unblocked . if you don't , destroy @ .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) spells you cast have ripple &^^^^ .
(O) (WW) (creature) human soldier (&^/) (/&^) T : target attacking creature gets +&^/ /+&^ until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (^) (^) (sorcery) create a &^^^^/ /&^^^^ green rhino creature token with trample , then populate .
(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^) as long as you control a giant , @ gets +&^/ /+&^ and has first strike .
(N) (WW) (WW) (^) (^) (creature) human knight (&^^+*/) (/&^^+*) @ 's power and toughness are each equal to &^^ plus the number of soldiers and warriors you control .
(O) (BB) (^) (^) (sorcery) target player loses &^ life and you gain &^ life . \ draw a card .
(A) (WW) (^) (^) (^) (^) (sorcery) each creature deals damage to itself equal to its power .
(O) (BB) (instant) destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard .
(N) (GG) (GG) (^) (^) (^) (^) (creature) spider (&^^^^^^/) (/&^^^^^^) vigilance \ reach
(O) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^)
(N) (BB) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^^^^^) whenever @ blocks or becomes blocked by a green or white creature , destroy that creature at end of combat .
(A) (UU) (UU) (^) (^) (creature) beast (&^^^^/) (/&^^^^) flying \ your maximum hand size is reduced by four .
(N) (WW) (^) (instant) cycling ^ ^ \ put target enchantment on top of its owner's library .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ and have first strike .
(A) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have lifelink .
(Y) (RR) (RR) (^) (^) (planeswalker) koth ((&^^^)) +&^ : untap target mountain . it becomes a &^^^^/ /&^^^^ red elemental creature until end of turn . it's still a land . \ -&^^ : add RR to your mana pool for each mountain you control . \ -&^^^^^ : you get an emblem with " mountains you control have " T : this land deals &^ damage to target creature or player . ' "
(A) (GG) (^) (^) (sorcery) each player reveals the top five cards of his or her library , puts all land cards revealed this way onto the battlefield tapped , and exiles the rest .
(O) (GG) (^) (creature) troll (&^/) (/&^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn . \ GG : regenerate @ .
(A) (BB) (GG) (^) (^) (enchantment) whenever a player casts a creature spell , each player returns all cards with the same name as that spell from his or her graveyard to the battlefield .
(A) (GG) (GG) (^) (^) (sorcery) bolster X , where X is the number of cards in your hand . each creature you control with a +&^/ /+&^ counter on it gains trample until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flying
(N) (UU) (XX) (instant) buyback ^ ^ ^ \ uncast target spell with converted mana cost X .
(A) (^) (^) (artifact) vehicle (&^^^/) (/&^^^) flying \ crew &^ \ whenever @ attacks or blocks , you may draw a card . if you do , discard a card .
(A) (land) T : add CC to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you .
(N) (GG) (GG) (GG) (^) (^) (sorcery) chroma ~ reveal any number of cards in your hand . you gain &^^ life for each green mana symbol in those cards' mana costs .
(A) (UU) (UU) (^) (^) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^^) UU : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step . \ UU : @ can't be blocked this turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .
(O) (GG) (creature) elephant (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you sacrifice a forest .
(O) (GG) (^) (^) (^) (sorcery) destroy all enchantments . you gain &^^ life for each enchantment destroyed this way .
(O) (BB) (UR) (creature) zombie warrior (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has deathtouch .
(A) (UU) (^) (^) (enchantment) whenever a creature dies , tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it .
(A) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ whenever equipped creature deals combat damage to a player , destroy all permanents other than @ .
(N) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^^^/) (/&^^^^) amplify &^ \ trample
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) @ can't block unless you control a vampire .
(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^^^^) defender
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ haste \ whenever @ attacks , you may pay RR RR ^ ^ ^ ^ ^ . if you do , untap all attacking creatures and after this phase , there is an additional combat phase .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on target creature and that creature gains " remove a % counter from this creature : regenerate this creature . " activate this ability only during your upkeep . \ countertype % matrix
(N) (BB) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever @ attacks , each other attacking creature gains fear until end of turn .
(A) (GG) (^) (creature) dryad (&^/) (/&^) whenever you cast a white , blue , black , or red spell , put a +&^/ /+&^ counter on @ .
(A) (RR) (^) (^) (^) (^) (^) (sorcery) starting with you , each player separates all permanents he or she controls into three piles . then each player chooses one of his or her piles at random and sacrifices those permanents .
(O) (UU) (^) (^) (creature) illusion (&^/) (/&^^^) flying \ players play with their hands revealed .
(A) (BB) (RR) (^) (^) (^) (^) (creature) zombie beast (&^^^/) (/&^^^) whenever another creature dies , you may put a +&^/ /+&^ counter on @ . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .
(O) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^^)
(A) (WW) (WW) (^) (^) (creature) spirit (&^^/) (/&^^^) as long as @ is untapped , noncreature artifacts have shroud .
(A) (^) (^) (^) (artifact) whenever a player casts a creature spell , that player adds GG to his or her mana pool .
(A) (BB) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost .
(O) (GG) (^) (^) (^) (creature) elf archer (&^^^/) (/&^^^) reach
_ASIDE_ (N) (GG) (^) (creature) human werewolf (&^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^) intimidate \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (BB) (sorcery) target player reveals his or her hand . you choose a nonbasic land card from it . that player discards that card .
(O) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ living weapon \ equipped creature gets +&^^/ /+&^^ .
(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , it deals &^^^^^ damage to each creature without flying .
(N) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) morph RR RR ^ ^ ^ ^ \ whenever @ deals combat damage to a player , you may have it deal &^^^ damage to target creature that player controls .
(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a creature or land becomes tapped , put an % counter on it . \ each permanent with an % counter on it doesn't untap during its controller's untap step . \ at the beginning of each player's upkeep , remove all % counters from permanents that player controls . \ countertype % hourglass
(N) (UU) (UU) (^) (^) (instant) uncast target spell . \ draw a card .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) T : destroy target land . \ at the beginning of your upkeep , unless you pay BB BB BB , tap @ and sacrifice a land of an opponent's choice .
(O) (BB) (BB) (creature) ogre (&^^^/) (/&^^) whenever @ attacks , it deals &^^^ damage to you unless you pay ^ ^ .
(N) (WW) (WW) (creature) human soldier archer (&^^/) (/&^^) first strike \ reach
(A) (GG) (GG) (^) (^) (enchantment) at the beginning of your upkeep , if you control twenty or more creatures , you win the game .
(L) (basic) (land) mountain
(O) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^) GG ^ ^ : all creatures able to block @ this turn do so .
(N) (BB) (^) (creature) human knight (&^^/) (/&^) protection from white \ exalted
(N) (RR) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^) when @ enters the battlefield , it deals &^^^^ damage to target creature .
(O) (WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library .
(A) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may search your library for an artifact card , exile it , then shuffle your library . \ when @ dies , you may put the exiled card into its owner's hand .
(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^) flash
(O) (^) (^) (^) (artifact) flash \ sunburst \ remove a % counter from @ : target creature gets +&^/ /+&^ until end of turn . \ countertype % charge
(O) (UU) (^) (instant) uncast target instant spell .
(N) (UU) (^) (^) (instant) cycling ^ ^ \ return all artifacts to their owners' hands .
(O) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , untap @ and it gets +&^/ /+&^ until end of turn . activate this ability only once each turn .
(N) (RR) (^) (enchantment) RR : target creature with power &^^ or less gains haste until end of turn and can't be blocked this turn .
(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^) echo GG ^ ^ \ when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .
(A) (BB) (BB) (^) (creature) zombie assassin (&^^/) (/&^) T , sacrifice a creature : destroy target nonblack creature .
(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^^/) (/&^^^^) haste \ @ attacks each turn if able .
(N) (GG) (UU) (^) (^) (^) (creature) cockatrice (&^^^/) (/&^^^) flash \ flying \ deathtouch \ GG UU ^ ^ ^ ^ ^ : monstrosity &^^^ .
(O) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .
(N) (UU) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ingest \ other colorless creatures you control get +&^/ /+& .
(A) (GG) (^) (^) (^) (creature) fungus lizard (&^^/) (/&^^) whenever @ is dealt damage , put a +&^/ /+&^ counter on it .
(A) (BB) (^) (^) (enchantment) fading &^^^^^ \ remove a % counter from @ : target opponent exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ when @ leaves the battlefield , each player returns to his or her hand all cards he or she owns exiled with @ . \ countertype % fade
(Y) (GG) (RR) (UU) (WW) (legendary) (creature) human soldier (&^^/) (/&^^^^^^^^) at the beginning of your end step , draw a card . each player may put a land card from his or her hand onto the battlefield , then each opponent who didn't draws a card .
(O) (WW) (^) (^) (creature) bird rebel soldier (&^^/) (/&^^^) flying \ vanishing &^^^ \ when @ enters the battlefield or leaves the battlefield , you gain &^^ life .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) if you tap a permanent for mana , it produces twice as much of that mana instead .
(N) (WW) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^) when @ enters the battlefield , you may pay XX . if you do , search your library for an equipment card with converted mana cost X or less and put that card onto the battlefield . then shuffle your library .
(N) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks alone , @ can't be blocked this combat .
(O) (BB) (instant) target creature becomes black and gains fear until end of turn . \ draw a card .
(A) (BB) (BB) (creature) spirit (&^/) (/&^) haste \ shadow \ whenever another creature is put into your graveyard from the battlefield , you may pay BB . if you do , return @ from your graveyard to the battlefield .
(O) (GG) (^) (^) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) morph GG GG ^ ^ \ when @ is turned face up , target creature gains trample until end of turn .
(O) (GG) (^) (creature) shapeshifter (&^^/) (/&^^) changeling
(O) (UU) (UU) (enchantment) @ enters the battlefield with four % counters on it . \ sacrifice an island : put two % counters on @ . \ UU , tap an untapped blue creature you control , remove a % counter from @ : put a +&/ /+&^ counter on target creature . \ countertype % polyp
(A) (RR) (RR) (^) (creature) lizard (&^^/) (/&^^) haste \ whenever @ becomes the target of a spell or ability , that spell or ability's controller sacrifices a land .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ enchanted creature has " ^ , put a -&^/ /-&^ counter on this creature : untap this creature . "
(A) (BB) (^) (^) (creature) zombie (&^/) (/&^) at the beginning of each end step , put a +&^/ /+&^ counter on @ for each creature that died this turn .
(O) (BB) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ draw two cards .
(A) (RR) (^) (^) (^) (sorcery) reveal cards from the top of your library until you reveal an artifact card . put that card onto the battlefield and the rest on the bottom of your library in a random order . @ deals damage to you equal to the number of cards revealed this way .
(O) (UU) (^) (^) (instant) draw two cards , then discard two cards . untap up to three lands .
(Y) (BB) (GG) (RR) (UU) (WW) (creature) angel (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , you may cast a nonland card from your hand without paying its mana cost .
(O) (GG) (^) (^) (^) (^) (creature) troll shaman (&^^^/) (/&^^) GG , T , sacrifice a forest : regenerate target creature .
(O) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy target permanent .
(N) (GG) (WW) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) cascade
(O) (RR) (XX) (instant) @ deals X damage divided as you choose among any number of target attacking or blocking creatures without flying .
(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) morph WW ^ \ when @ is turned face up , destroy target enchantment .
(N) (UU) (^) (creature) human rogue (&^/) (/&^) hexproof \ @ can't be blocked .
(O) (WW) (^) (creature) angel spirit (&^/) (/&^) flying \ protection from artifacts
(N) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) trample \ when @ enters the battlefield , reveal the top four cards of your library . put all elf cards revealed this way into your hand and the rest on the bottom of your library in any order .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from black . this effect doesn't remove @ .
(N) (RR) (RR) (^) (^) (creature) giant rogue (&^^^^/) (/&^^^^) wither \ whenever @ blocks or becomes blocked , it gets -&^^^/ /-& until end of turn .
(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& and has " whenever this creature becomes the target of a spell , this creature deals &^^ damage to target creature or player . "
(N) (BB) (BB) (^) (^) (^) (creature) demon spirit (&^^^^^/) (/&^^^^) fear \ at the beginning of your upkeep , sacrifice a creature if you don't control an ogre .
(O) (WW) (^) (creature) human knight (&^^/) (/&^) first strike
(N) (UU) (^) (enchantment) aura enchant land \ cycling ^ ^ \ enchanted land is an island .
(N) (BB) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&^/ /+&^ for each other creature you control . \ other creatures you control get -&^/ /-&^ .
(N) (UU) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) each other wizard creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : draw a card .
(A) (GG) (^) (^) (^) (^) (sorcery) entwine GG ^ ^ \ [ &^ = untap all lands you control . = until end of turn , lands you control become &^^/ /&^^ creatures that are still lands . ]
(O) (RR) (^) (^) (snow) (creature) goblin warrior (&^^/) (/&^^) T : target creature can't block this turn . \ SS : @ gains haste until end of turn .
(A) (GG) (^) (^) (enchantment) whenever you cast an enchantment spell , draw a card .
(N) (UU) (UU) (XX) (instant) [ &^ = tap X target permanents . = untap X target permanents . ]
(N) (UU) (^) (^) (enchantment) at the beginning of combat on each opponent's turn , that player may exile a card from his or her graveyard . if the player doesn't , creatures he or she controls can't attack you this turn .
(N) (UU) (UU) (^) (^) (enchantment) creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped nongreen creatures he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures .
(Y) (BB) (GG) (RR) (WW) (legendary) (creature) human soldier (&^^^/) (/&^^^^) vigilance \ haste \ as @ enters the battlefield , choose a player . \ whenever a creature you control deals combat damage to a player , it deals that much damage to the chosen player .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) you may have @ assign its combat damage as though it weren't blocked .
(A) (BB) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice X creatures . \ destroy X target creatures .
(N) (artifact) ^ , T : put a % counter on @ . note the type of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add one mana of @ 's last noted type to your mana pool . \ countertype % charge
(O) (WW) (^) (^) (creature) human warrior (&^^^/) (/&^^) when @ enters the battlefield , you may return target aura or equipment card from your graveyard to your hand .
(Y) (WW) (WW) (^) (^) (legendary) (creature) angel horror (&^^^^/) (/&^^^) flying \ first strike \ lifelink \ at the beginning of your end step , if you both own and control @ and a creature named bruna , the fading light , exile them , then meld them into brisela , voice of nightmares .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) ^ ^ ^ : regenerate @ .
(O) (BB) (creature) cleric (&^/) (/&^) ^ : add BB to your mana pool . if this ability has been activated four or more times this turn , sacrifice @ at the beginning of the next end step .
(O) (BB) (UU) (^) (sorcery) [ &^ = target player draws two cards . = target player discards two cards . ]
(N) (BB) (^) (^) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . exile it at the beginning of the next end step . if that creature would leave the battlefield , exile it instead of putting it anywhere else .
(O) (RR) (^) (^) (^) (sorcery) arcane @ deals damage to target creature or player equal to the number of cards in your hand .
(A) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^) at the beginning of each upkeep , if you control no snakes , create a &^/ /&^ black snake creature token with deathtouch .
(O) (GG) (^) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .
(O) (GG) (^) (creature) human druid (&^/) (/&^) whenever an opponent casts an artifact spell , put a +&^/ /+&^ counter on @ .
(N) (WW) (creature) human soldier ally (&/) (/&^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(N) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add BB BB to your mana pool .
(A) (BB) (^) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of rats you control . \ BB ^ ^ , discard a card : create a token that's a copy of @ .
(A) (WU) (WU) (^) (^) (^) (enchantment) all permanents are enchantments in addition to their other types .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , @ deals &^ damage to target creature or player . if that land is a mountain , @ deals &^^ damage to that creature or player instead .
(N) (BB) (^) (^) (creature) dauthi minion (&^^^/) (/&^) shadow
(A) (RR) (creature) goblin (&^/) (/&^) whenever @ deals damage to a player , you may put a goblin permanent card from your hand onto the battlefield .
(O) (RR) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) sacrifice @ : @ deals &^^ damage to target creature or player .
(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player skips his or her next combat phase .
(A) (UU) (^) (creature) human wizard (&^/) (/&^) UU ^ , T : untap target artifact an opponent controls and gain control of it until end of turn . it gains haste until end of turn . when you lose control of the artifact , tap it .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^^) flying \ at the beginning of your upkeep , you may return target creature card from your graveyard to the battlefield .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) create four &^/ /&^ red devil creature tokens . they have " when this creature dies , it deals &^ damage to target creature or player . "
(A) (WW) (^) (^) (enchantment) WW WW ^ ^ ^ : you draw a card and target opponent gains &^^^ life .
(A) (GG) (GG) (^) (^) (creature) elf shaman (&^^^/) (/&^^) when @ enters the battlefield , draw a card . \ whenever you cast a creature spell , you may pay GG GG . if you do , return @ from your graveyard to your hand .
(N) (GG) (GG) (^) (^) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand .
(N) (WW) (^) (enchantment) WW , discard a card : prevent the next &^^^ damage that would be dealt to target creature or player this turn . \ WW , sacrifice @ : prevent the next &^^^ damage that would be dealt to target creature or player this turn .
(A) (^) (^) (^) (artifact) T : add GG to your mana pool . \ sacrifice @ : add GG to your mana pool .
(A) (GG) (GG) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^^) reach \ other elf creatures you control get +&^/ /+&^ . \ whenever @ attacks , you gain &^ life for each attacking elf you control .
(N) (snow) (land) @ enters the battlefield tapped . \ T : add GG or WW to your mana pool .
(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^^^/) (/&^^^^^^^^) flying \ vigilance \ indestructible \ other permanents you control have indestructible .
(A) (GG) (XX) (creature) hydra (&/) (/&) haste \ protection from blue \ @ can't be uncasted . \ @ enters the battlefield with X +&^/ /+&^ counters on it .
(O) (RG) (^) (^) (^) (^) (creature) goblin warrior (&^^^^^/) (/&^^) trample \ persist
(O) (RR) (^) (^) (^) (instant) target creature you control gets +&^/ /+& until end of turn . it fights target creature you don't control .
(O) (WW) (instant) exile target card from a graveyard . its owner creates a &^/ /&^ white spirit creature token with flying .
(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature or player . " \ UU ^ : return @ to its owner's hand .
(A) (GG) (GG) (^) (^) (creature) lizard (&^^^^/) (/&^^^^) at the beginning of each end step , each player gains control of all nontoken permanents he or she owns .
(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying . \ whenever a creature dealt damage by enchanted creature this turn dies , put a +&^/ /+&^ counter on that creature .
(O) (UU) (creature) merfolk rogue (&^/) (/&^^)
(O) (BB) (^) (^) (^) (creature) goblin shaman (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent discards a card .
(Y) (BB) (UU) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^^^) devoid \ whenever a land enters the battlefield under an opponent's control , that player exiles the top two cards of his or her library and you draw two cards .
(O) (RR) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^) RR ^ ^ : @ gets +&^/ /+& and gains trample until end of turn .
(A) (WW) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you have exactly &^ life , you win the game .
(O) (GG) (^) (^) (creature) goblin warrior (&^/) (/&^) trample \ whenever @ attacks , it gets +&^^^/ /+&^^^ until end of turn .
(N) (UU) (^) (^) (^) (creature) merfolk soldier (&^^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , you may return target enchantment to its owner's hand .
(O) (GG) (^) (creature) faerie (&^/) (/&^) flying \ GG ^ ^ ^ , sacrifice @ : destroy target artifact .
(A) (BB) (BB) (^) (creature) zombie wizard (&^^/) (/&^^) skeleton creatures you control and other zombie creatures you control get +&^/ /+&^ and have deathtouch .
(O) (WW) (^) (creature) kithkin soldier (&^/) (/&^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each other attacking kithkin .
(A) (BB) (^) (creature) skeleton (&^/) (/&^) BB BB ^ ^ : exile @ and target creature unless that creature's controller pays ^ ^ . activate this ability only if @ is in your graveyard .
(O) (UU) (^) (creature) sliver (&^/) (/&^) all sliver creatures have flying .
(N) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you lose &^^^ life .
(O) (GG) (instant) until end of turn , lands you control gain " T : add one mana of any color to your mana pool . "
(N) (WW) (WW) (^) (^) (^) (instant) trap if four or more creatures are attacking , you may pay WW ^ rather than pay @ 's mana cost . \ @ deals &^^^^^ damage divided as you choose among any number of target attacking creatures .
(A) (RR) (^) (^) (^) (enchantment) at the beginning of each player's end step , @ deals &^^ damage to that player unless one of his or her opponents was dealt damage this turn .
(A) (RR) (^) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , search your library for a creature card with power &^^ or less , reveal it , and put it into your hand . then shuffle your library .
(O) (BB) (^) (creature) ogre warrior (&^^^/) (/&^^^) when @ enters the battlefield or leaves the battlefield , you lose &^^^ life if you don't control a demon .
(A) (BB) (^) (instant) cycling ^ ^ \ exile up to three target cards from a single graveyard .
(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ tap an untapped legendary permanent you control : untap @ .
(O) (UU) (^) (instant) return target creature to its owner's hand . scry &^ .
(O) (UU) (sorcery) scry &^^ , then draw a card .
(N) (GG) (^) (^) (^) (creature) ape (&^^^^^/) (/&^^) as long as you control a mountain , @ has menace .
(A) (WW) (^) (^) (creature) pegasus (&^^/) (/&^) flying \ noncreature spells cost ^ more to cast .
(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ @ can block any number of creatures . \ whenever @ blocks , it gets +&^/ /+&^ until end of turn for each creature it's blocking .
(O) (UU) (^) (^) (^) (creature) chimera (&^/) (/&^^^^^) flying \ WW ^ : @ can block an additional creature this turn .
(N) (RR) (^) (^) (^) (^) (enchantment) whenever you cast a kicked spell , you may have @ deal damage to target creature or player equal to the number of times that spell was kicked .
(Y) (BB) (GG) (^) (^) (^) (legendary) (creature) insect shaman (&^^/) (/&^^) flying \ whenever a player sacrifices another permanent , put a +&^/ /+&^ counter on each creature you control .
(O) (RR) (instant) overload RR ^ \ target creature you control gets +&^/ /+& and gains first strike until end of turn .
(A) (BB) (^) (creature) human wizard (&^^/) (/&^^) inspired ~ whenever @ becomes untapped , reveal the top card of your library and put that card into your hand . you lose life equal to that card's converted mana cost .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has " whenever this creature attacks , tap target creature defending player controls . "
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^^) reach
(A) (GG) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) untap all creatures and lands you control during each other player's untap step . \ you may cast creature spells as though they had flash .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) human minion (&^^^/) (/&^^^) nightmare creatures get +&^/ /+&^ . \ BB BB BB , pay &^^^ life : put target creature card from a graveyard onto the battlefield under your control . that creature is black and is a nightmare in addition to its other creature types . \ when @ leaves the battlefield , exile all nightmares .
(O) (RR) (^) (^) (^) (creature) ogre (&^^^/) (/&^^) haste \ echo BB ^ \ BR : @ gets +&^/ /+& until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^^^/) (/&^^^^^) fear \ when @ enters the battlefield , sacrifice a creature .
(O) (RR) (^) (^) (^) (^) (sorcery) [ & = destroy target artifact . = destroy target land . ]
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T , discard your hand : draw a card for each creature you control .
(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^^ damage to that creature's controller unless that player pays ^ ^ ^ .
(A) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may look at the top five cards of your library . if you do , you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield , then you put the rest of those cards on the bottom of your library in any order .
(O) (BB) (^) (^) (^) (creature) werewolf (&^^/) (/&^^^^) BB : if @ 's power is &^ or more , it gets -&^/ /-& until end of turn and put a -&/ /-&^ counter on target creature blocking or blocked by @ . activate this ability only during the declare blockers step .
(A) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flying \ when @ enters the battlefield , if it was kicked , return all other creatures to their owners' hands and you skip your next turn . \ kicker UU
(A) (GG) (^) (enchantment) when @ enters the battlefield , draw a card . \ cards in graveyards can't be the targets of spells or abilities .
(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) RR : target creature can't be regenerated this turn .
(O) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^) surge UU ^ ^ \ flying
(A) (^) (^) (artifact) ^ , T , sacrifice @ : put a % counter on each permanent with fading you control . \ countertype % fade
(A) (WW) (^) (legendary) (creature) human samurai (&^^/) (/&^) bushido &^ \ you may pay XX rather than pay the mana cost for samurai spells you cast , where X is that spell's converted mana cost .
(N) (RR) (RR) (^) (^) (creature) efreet (&^^/) (/&^^) RR RR ^ : @ deals &^^ damage to target creature with flying and that creature loses flying until end of turn .
(O) (GG) (instant) target creature becomes green and gets +&^/ /+& until end of turn . \ draw a card .
(A) (BB) (BB) (^) (instant) split second \ until end of turn , creatures target player controls lose all abilities and have base power and toughness &/ /&^^ .
(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ ^ plus an additional ^ ^ for each card named rune snag in each graveyard .
(N) (RR) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^/ /+& .
(A) (BB) (BB) (BB) (sorcery) search target player's library for up to three cards , exile them , then that player shuffles his or her library . if @ was kicked , instead search that player's library for up to fifteen cards , exile them , then that player shuffles his or her library . \ kicker ^ ^ ^ ^ ^ ^ ^
(N) (RR) (^) (^) (^) (sorcery) tap target creature . it deals damage equal to its power to another target creature .
(A) (^) (^) (^) (artifact) whenever an artifact you control is put into a graveyard from the battlefield , if it wasn't sacrificed , you may pay ^ ^ ^ . if you do , draw a card .
(O) (RR) (^) (^) (^) (^) (sorcery) @ deals damage to target creature or player equal to the number of mountains you control .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .
(O) (BB) (UU) (creature) harpy beast (&^^/) (/&^) flying \ when @ enters the battlefield , return a blue or black creature you control to its owner's hand . \ pay &^ life : return @ to its owner's hand .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) illusion (&^^^^^/) (/&^^^^^) BB WW : destroy target creature blocking or blocked by @ . \ RR UU : @ gains flying until end of turn . \ BB GG : regenerate @ . \ RR WW : @ gets +&^/ /+&^ until end of turn . \ GG UU : put @ on top of its owner's library .
(A) (UU) (UU) (WW) (WW) (^) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike \ creatures with islandwalk can be blocked as though they didn't have islandwalk .
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) return all cards from your graveyard to your hand . exile @ . you have no maximum hand size for the rest of the game .
(N) (^) (^) (artifact) ^ , T : target land becomes the basic land type of your choice until end of turn .
(N) (GG) (XX) (^) (^) (instant) creatures of the creature type of your choice get +X/ /+X until end of turn .
(A) (UU) (UU) (^) (^) (creature) shapeshifter (&/) (/&^^^) whenever @ attacks , you may exile another target nontoken creature . if you do , @ becomes a copy of that creature until end of turn . return the exiled card to the battlefield under its owner's control at the beginning of the next end step .
(N) (RR) (^) (^) (creature) orc (&^/) (/&^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player .
(N) (GG) (^) (sorcery) search your library for a land card , reveal it , and put it into your hand . then shuffle your library .
(N) (GG) (^) (^) (^) (^) (snow) (creature) aurochs (&^^^/) (/&^^^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs . \ SS ^ ^ : target creature blocks target creature this turn if able .
(A) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ vigilance
(N) (WW) (^) (^) (instant) destroy target creature with power &^^^ or greater . scry &^ .
(A) (RR) (RR) (^) (^) (^) (^) (enchantment) RR RR ^ ^ ^ ^ ^ : create a &^^^^^/ /&^^^^^ red dragon creature token with flying .
(O) (WW) (creature) human cleric (&^/) (/&^) if @ would be destroyed , regenerate it . \ ^ : @ can't be regenerated this turn . only any opponent may activate this ability .
(N) (GG) (GG) (^) (^) (^) (sorcery) you may have creatures you control assign their combat damage this turn as though they weren't blocked .
(O) (WW) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .
(A) (GG) (^) (creature) human shaman (&^/) (/&^) level up GG ^ \ level &^^ ~ &^^^^^ \ &^/ /&^ \ T : create a &^^^/ /&^^^ green elephant creature token . \ level &^^^^^^ ~ \ &^/ /&^ \ T : create two &^^^/ /&^^^ green elephant creature tokens .
_ASIDE_ (N) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ . \ when equipped creature transforms , transform @ .
_BSIDE_ (N) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ and has first strike .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ enchanted creature gets +&/ /+&^^ .
(O) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ becomes blocked by a green creature , destroy that creature . it can't be regenerated .
(A) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) dragon wizard (&^^^^/) (/&^^^^) flying \ whenever you draw a card , @ deals &^ damage to target creature or player . \ T : draw a card .
(N) (UU) (^) (^) (creature) human archer (&^/) (/&^) exalted \ WW , T : @ deals &^ damage to target attacking or blocking creature .
(N) (UU) (^) (creature) bird (&^/) (/&^^^) flying \ when @ enters the battlefield , look at the top four cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(N) (BR) (BR) (BR) (creature) elemental warrior (&^^^^/) (/&^^^^) @ can't block .
(A) (land) as @ enters the battlefield , choose a creature type . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell of the chosen type , and that spell can't be uncasted .
(N) (^) (^) (^) (^) (^) (artifact) ^ ^ , T : you may put a multicolored creature card from your hand onto the battlefield .
(A) (UU) (XX) (sorcery) flashback UU XX \ target player puts the top X cards of his or her library into his or her graveyard . if @ was cast from a graveyard , that player puts twice that many cards into his or her graveyard instead .
(O) (RR) (^) (^) (^) (^) (instant) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target creature gets +&^^^/ /+& until end of turn . for each spirit sacrificed this way , that creature gets an additional +&^^^/ /+& until end of turn .
(O) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ whenever @ blocks , put a -&/ /-&^ counter on it .
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^) RR ^ ^ , exile a creature card from your graveyard : create a &^^^/ /&^ black and red graveborn creature token with haste . sacrifice it at the beginning of the next end step .
(O) (UU) (^) (^) (sorcery) return target creature to its owner's hand . \ draw a card .
(O) (RR) (^) (^) (instant) reveal @ as you draft it and note how many cards you've drafted this draft round , including @ . \ @ deals damage to target creature equal to the highest number you noted for cards named garbage fire .
(N) (^) (^) (^) (^) (artifact) sacrifice an artifact : add CC CC to your mana pool .
(A) (GG) (GG) (^) (legendary) (enchantment) (artifact) attacking creatures you control have deathtouch . \ GG ^ , T : [ &^ = put a +&^/ /+&^ counter on target creature . = @ deals &^^ damage to target creature with flying . = you gain &^^^ life . = put up to four target cards from your graveyard on the bottom of your library in any order . ]
(O) (GG) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have trample .
(A) (RR) (UU) (^) (instant) overload RR RR UU UU ^ ^ ^ \ until end of turn , target creature you control becomes a blue and red dragon with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying .
(A) (BB) (RR) (sorcery) destroy target creature or planeswalker .
(N) (BB) (enchantment) (creature) minotaur (&^^/) (/&^) bestow BB ^ ^ ^ \ @ can't block . \ enchanted creature gets +&^^/ /+&^ and can't block .
(A) (WW) (WW) (^) (creature) human nomad mystic (&^^/) (/&^) protection from black and from red \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has flying .
(N) (RR) (^) (^) (creature) insect (&^^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ deals &^ damage to each opponent .
(O) (UU) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ when @ dies , you may draw a card .
(A) (BB) (BB) (^) (^) (^) (sorcery) remove all counters from all permanents and exile all tokens .
(A) (RR) (^) (legendary) (creature) goblin warrior (&^/) (/&^) whenever an opponent casts a spirit or arcane spell , @ deals &^^ damage to that player .
(N) (UU) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^) devoid \ UU ^ ^ , put a card an opponent owns from exile into that player's graveyard : tap target creature .
(O) (UU) (^) (^) (^) (creature) human artificer (&^^^/) (/&^^^) whenever an artifact enters the battlefield under your control , @ gains flying until end of turn .
(O) (WW) (^) (creature) kor soldier (&^/) (/&^^^) whenever @ becomes blocked , untap it .
(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever equipped creature attacks , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(N) (GG) (^) (^) (^) (creature) rhino soldier (&^^^/) (/&^^^) trample \ exalted
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ renown &^
(N) (land) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % mining
(N) (RR) (^) (^) (^) (^) (^) (creature) hellion beast (&^^^^^/) (/&^^^^) haste \ @ can't block .
(O) (BB) (XX) (^) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player and you gain X life .
(Y) (WW) (WW) (^) (^) (legendary) (creature) angel (&^^^/) (/&^^^^) flying \ activated abilities of creatures your opponents control can't be activated .
(N) (BB) (BB) (^) (^) (creature) insect (&/) (/&^) ^ : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR ^ , T , discard a card : target creature gets +&^/ /-&^ and gains haste until end of turn .
(A) (WW) (WW) (^) (^) (legendary) (creature) spirit (&^^/) (/&^^) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ as long as @ is untapped , it has protection from artifacts and from all colors . \ whenever you cast a spell , you may untap @ .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) morph WW ^ ^ ^ \ @ can block any number of creatures .
(A) (RR) (RR) (sorcery) as an additional cost to cast @ , discard X cards at random . \ each player sacrifices X lands . @ deals X damage to each creature .
(N) (GG) (GG) (^) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^) flash \ reach
(O) (WW) (^) (creature) human soldier (&^/) (/&^) first strike \ banding
(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) gorgon (&^^^^^/) (/&^^^^^) flying \ T : destroy target creature . it can't be regenerated .
(N) (GG) (^) (^) (creature) human horror (&^/) (/&^) when @ enters the battlefield , look at the top four cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ when you sacrifice @ while casting a spell with emerge , create a &^^^/ /&^^ colorless eldrazi horror creature token .
_ASIDE_ (O) (WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance \ when @ dies , return it to the battlefield transformed under your control at the beginning of the next end step .
_BSIDE_ (O) (creature) zombie soldier (&^^/) (/&^) @ can't block .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ shadow \ BB BB : creatures with shadow get +&^/ /+& until end of turn and creatures without shadow get -&^/ /-& until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^) trample \ when @ enters the battlefield , you may search your library for up to three cards named nesting wurm , reveal them , and put them into your hand . if you do , shuffle your library .
(A) (GG) (GG) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^) trample \ haste \ infect \ at the beginning of the end step , sacrifice @ .
(N) (GG) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ prevent all damage that would be dealt to you this turn by attacking creatures .
(N) (RR) (^) (^) (creature) human shaman (&/) (/&^) haste \ T : @ deals &^ damage to target creature or player .
(A) (BB) (creature) zombie (&^/) (/&^) BB ^ , T , discard a card : create a &^^/ /&^^ black zombie creature token . \ tap three untapped zombies you control : you draw a card and you lose &^ life .
(O) (GG) (^) (creature) snake (&^/) (/&^) infect \ GG ^ : regenerate @ .
(A) (BB) (^) (creature) zombie wizard (&^^/) (/&^) if you would draw a card while you have no cards in hand , instead draw two cards and lose &^ life .
(N) (BB) (^) (^) (^) (^) (instant) target opponent reveals his or her hand . you may put a creature card from it onto the battlefield under your control . that creature gains haste . sacrifice it at the beginning of the next end step .
(A) (UU) (UU) (^) (^) (instant) exile all other spells and uncast all abilities .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add WW or UU to your mana pool .
(A) (GG) (instant) @ can't be uncasted . \ the next creature card you cast this turn can be cast as though it had flash . that spell can't be uncasted . that creature enters the battlefield with an additional +&^/ /+&^ counter on it .
(A) (GG) (^) (^) (^) (creature) dryad (&^/) (/&^^^) flash \ forestwalk \ you may exile a green card from your hand rather than pay @ 's mana cost .
(O) (BB) (^) (creature) human warrior ally (&^/) (/&^) @ can't block . \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^^^^^^/ /+&^^^^^^^^ and has trample .
(O) (WW) (^) (instant) cycling ^ ^ ^ \ exile target enchantment .
(N) (GG) (^) (^) (^) (instant) create two &^/ /&^ green insect creature tokens with infect .
(N) (WW) (WW) (creature) human soldier (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on each creature you control .
(O) (WW) (instant) buyback ^ ^ ^ \ prevent the next &^^^ damage that would be dealt to target creature this turn .
(A) (BB) (BB) (^) (^) (^) (^) (creature) specter (&^^^^/) (/&^^^^) flying \ morph BB BB ^ ^ ^ \ whenever @ deals combat damage to a player , that player discards two cards .
(A) (UB) (UB) (^) (creature) shapeshifter (&^/) (/&^^) whenever a creature dies , you may pay ^ . if you do , @ becomes a copy of that creature and gains this ability .
(N) (GG) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever one or more +&^/ /+&^ counters are placed on another creature you control , you may put a +&^/ /+&^ counter on @ .
(N) (UU) (^) (^) (^) (instant) put target creature on top of its owner's library . if that creature is red , you may put it on the bottom of its owner's library instead .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) morph ^ ^ ^ ^ ^
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by creatures with power &^^^ or greater . \ sacrifice @ : the next time a source of your choice would deal damage to enchanted creature this turn , prevent that damage .
(A) (BB) (instant) name a card . reveal cards from the top of your library until you reveal the named card , then put that card into your hand . exile all other cards revealed this way , and you lose &^ life for each of the exiled cards .
(A) (UU) (^) (creature) shapeshifter ally (&/) (/&) you may have @ enter the battlefield as a copy of any ally creature on the battlefield .
(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ WW , T : return @ to its owner's hand and return target griffin card from your graveyard to your hand . activate this ability only during your upkeep .
(O) (BB) (^) (^) (sorcery) destroy target nonblack creature .
(A) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ BB BB GG GG RR RR UU UU WW WW , T , sacrifice @ : target player loses the game .
(N) (UU) (^) (^) (^) (creature) faerie wizard (&^/) (/&^^^) flying \ whenever you cast a spell during an opponent's turn , you may return target creature you control to its owner's hand .
(N) (UU) (creature) elemental (&/) (/&^) UU : put @ and each creature blocking or blocked by it on top of their owners' libraries , then those players shuffle their libraries . \ UU UU ^ ^ ^ : target creature blocks @ this turn if able .
(N) (^) (^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^^^) cumulative upkeep ^ \ ^ : @ gets +&^/ /+& until end of turn .
(O) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to target creature or player . scry &^ .
(N) (UU) (^) (instant) uncast target red or green spell .
(O) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^) ^ ^ ^ : target blue creature gains shroud until end of turn .
(O) (BB) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it . that player discards that card .
(N) (BB) (^) (enchantment) ^ ^ : put a plot counter on @ . any player may activate this ability . \ when there are five or more plot counters on @ , sacrifice it . if you do , destroy up to two target creatures .
(A) (WW) (WW) (^) (enchantment) aura enchant creature \ enchanted creature has indestructible . \ whenever a creature enters the battlefield , you may attach @ to that creature .
(N) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) vigilance \ land creatures you control have vigilance . \ landfall ~ whenever a land enters the battlefield under your control , you may have target land you control become a &^^^/ /&^^^ elemental creature with haste until end of turn . it's still a land .
(A) (GG) (GG) (^) (creature) brushwagg (&^^^/) (/&^^) whenever @ blocks or becomes blocked , it gets -&^^/ /+&^^ until end of turn .
(N) (RR) (^) (^) (creature) human shaman (&^^/) (/&^^) haste \ UU ^ : scry &^ .
(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add GG or WW to your mana pool . put a % counter on @ . \ countertype % depletion
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) shroud
(N) (WW) (WW) (creature) human soldier (&^^/) (/&^^) metalcraft ~ @ has double strike as long as you control three or more artifacts .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has first strike .
(N) (GG) (RR) (^) (^) (creature) elemental (*/) (/&^^^^) @ 's power is equal to the number of lands you control .
(N) (^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy target attacking creature without flying . it can't be regenerated .
(N) (UU) (^) (instant) search your library for a trap card , reveal it , and put it into your hand . then shuffle your library .
(O) (GG) (^) (instant) target creature gets +&^/ /+&^ until end of turn . that creature gets an additional +&^^^^/ /+&^^^^ until end of turn unless any player pays ^ ^ .
(N) (BB) (^) (^) (enchantment) you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ when @ enters the battlefield , if it's on the battlefield , it becomes an aura with " enchant creature put onto the battlefield with @ . " put target creature card from a graveyard onto the battlefield under your control and attach @ to it . when @ leaves the battlefield , that creature's controller sacrifices it .
(N) (WW) (^) (^) (enchantment) WW , sacrifice an enchantment : destroy target enchantment . \ UU UU ^ ^ ^ : uncast target enchantment spell .
(O) (BB) (BB) (^) (^) (instant) destroy target nonartifact creature . its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player names a card , then reveals the top card of his or her library . if it's the named card , the player puts it into his or her hand . otherwise , the player puts it into his or her graveyard and @ deals &^^ damage to him or her .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) for each player , @ deals damage to that player and each creature that player controls equal to the number of creatures he or she controls .
(N) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^/) (/&^^^^) whenever @ blocks or becomes blocked by a non ~ wall creature , destroy that creature at end of combat .
(O) (WW) (^) (creature) wall (&/) (/&^^^) defender \ flying \ at the beginning of each end step , if @ was dealt damage this turn , put a +&/ /+&^ counter on it .
(O) (GU) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature can't be the target of spells or abilities your opponents control .
(A) (WW) (WW) (enchantment) aura enchant creature with another aura attached to it \ enchanted creature gets +&^^^/ /+&^^^ and has first strike , vigilance , and lifelink .
(Y) (GG) (GG) (^) (^) (^) (planeswalker) nissa ((&^^^^^)) +&^ : untap target land you control . until your next turn , it becomes a &^^^^^/ /&^^^^^ elemental creature with haste . it's still a land . \ -&^^^ : return target permanent card from your graveyard to your hand . \ -&^^^^^^ : you get an emblem with " whenever a land enters the battlefield under your control , you may draw a card . "
(A) (BB) (BB) (^) (^) (^) (enchantment) if you would draw a card , return a card from your graveyard to your hand instead . if you can't , you lose the game . \ if a card would be put into your graveyard from anywhere , exile that card instead .
(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ first strike \ vigilance
(N) (UU) (^) (^) (^) (^) (instant) creatures your opponents control get -&^^^^/ /-& until end of turn . \ draw a card .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand and there are five or more other creatures on the battlefield , destroy all other creatures .
(O) (GG) (^) (creature) spider mutant (&/) (/&) graft &^^ \ GG : target creature with a +&^/ /+&^ counter on it gains reach until end of turn .
(Y) (^) (^) (^) (^) (^) (^) (legendary) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a permanent card , put it onto the battlefield , then shuffle your library .
(N) (BB) (^) (^) (creature) wall (&/) (/&^^) defender \ pay &^ life : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (GG) (^) (legendary) (creature) human advisor (&^/) (/&^^) hexproof \ @ can't be blocked by creatures with horsemanship .
(N) (^) (^) (artifact) whenever a player casts a black spell , you may gain &^ life .
(N) (^) (^) (artifact) (creature) spellshaper (&^/) (/&^) ^ , T , discard a card : target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn .
(N) (BB) (^) (^) (^) (enchantment) when @ enters the battlefield , you become the monarch . \ whenever a creature attacks you or a planeswalker you control , that creature's controller loses &^ life .
_ASIDE_ (A) (GG) (^) (^) (creature) human archer werewolf (&^^/) (/&^^) T : @ deals &^^ damage to target creature with flying . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^^^/) (/&^^^^) RR , T : @ fights target creature . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (GG) (^) (creature) snake shaman (&^/) (/&^^) T : add GG to your mana pool .
(A) (RR) (^) (^) (enchantment) RR ^ , remove a +&^/ /+&^ counter or a % counter from a permanent you control : @ deals &^^ damage to target creature or player . \ countertype % charge
(N) (BB) (BB) (^) (^) (^) (enchantment) BB ^ , exile a card from your graveyard : @ deals &^ damage to each creature and each player .
(N) (GG) (^) (^) (^) (^) (sorcery) support &^^ . \ choose up to one target creature an opponent controls . each creature you control with a +&^/ /+&^ counter on it deals damage equal to its power to that creature .
(O) (GG) (creature) wolverine (&^/) (/&^) whenever @ becomes blocked , it gets +&^^/ /+& until end of turn .
(O) (UU) (^) (enchantment) UU , sacrifice @ : target player puts the top three cards of his or her library into his or her graveyard . draw a card .
(A) (RR) (RR) (XX) (instant) cycling ^ ^ ^ \ @ deals X damage to each creature .
(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ UU ^ : return target spirit you control to its owner's hand .
(O) (GG) (RR) (^) (instant) [ & = @ deals &^^^ damage to target creature with flying . = @ deals &^^^ damage to target creature without flying . ]
(O) (GG) (^) (^) (creature) human rogue (&^^^/) (/&^^) UU ^ ^ : @ can't be blocked this turn .
(O) (GG) (^) (^) (^) (^) (creature) cat warrior (&^^^^^^/) (/&^^^)
(A) (GG) (GG) (^) (^) (creature) efreet (&^^^/) (/&^^^) flying \ GG : @ deals &^ damage to each creature with flying and each player . any player may activate this ability .
(A) (RR) (RR) (RR) (enchantment) discard a land card : @ deals &^^ damage to target creature or player .
(O) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^/) (/&^^^^^^^^^) trample
(N) (artifact) equipment equip ^ \ equipped creature has " T : add one mana of any color to your mana pool . "
(O) (RR) (^) (^) (instant) add RR RR RR RR RR to your mana pool .
(O) (WW) (^) (^) (instant) target creature gets +&^/ /+& and gains indestructible until end of turn . \ investigate .
(N) (GG) (GG) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^^/ /&^^^^^^ green treefolk creature that's still a land .
(A) (WW) (^) (sorcery) each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost . if two or more creatures a player controls are tied for highest cost , that player chooses one .
(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add GG to your mana pool for each % counter removed this way . \ countertype % storage
(A) (^) (^) (artifact) play with the top card of your library revealed . \ as long as the top card of your library is a creature card , creatures you control that share a color with that card get +&^/ /+&^ . \ GG WW : put the top card of your library on the bottom of your library .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^) reach \ trample
(A) (WW) (WW) (^) (enchantment) artifact creatures you control get +&^^/ /+&^^ .
(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^^^/ /+&^^^ and has vigilance .
(O) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) first strike \ morph WW WW ^ ^
(A) (^) (^) (^) (^) (^) (artifact) at the beginning of each player's precombat main phase , if @ is untapped , that player adds CC to his or her mana pool for each artifact he or she controls .
(A) (UU) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) flying \ T , tap two untapped creatures you control : return target permanent to its owner's hand .
(A) (UU) (^) (^) (^) (enchantment) each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost .
(Y) (BB) (BB) (^) (^) (creature) eldrazi (&^^^^^^/) (/&^^^^^^) devoid \ flying \ when @ enters the battlefield , exile all cards from your library face down , then shuffle all cards from your graveyard into your library .
(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) first strike \ BB GG RR UU WW : until end of turn , @ becomes an angel , gets +&^^^/ /+&^^^ , and gains flying and lifelink .
(O) (RR) (^) (creature) goblin shaman (&^^/) (/&^) sacrifice @ : @ deals &^^^ damage to target player . activate this ability only during your upkeep .
(N) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ when @ enters the battlefield , draw a card .
(A) (^) (^) (artifact) ^ ^ ^ , T : target player looks at the top three cards of his or her library , puts one of them back on top of his or her library , then exiles the rest .
(A) (UU) (UU) (^) (^) (^) (enchantment) creatures with flying get +&^^/ /+& . \ creatures without flying get -&^^/ /-& .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a forest or plains card and put it onto the battlefield . then shuffle your library .
(A) (GG) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) horsemanship
(O) (BB) (instant) [ &^ = @ deals &^ damage to target creature and you gain &^ life . = target creature gains first strike until end of turn . = tap target creature . ]
(A) (RR) (WW) (^) (^) (^) (^) (creature) elemental soldier (&^^^^/) (/&^^^^) when @ enters the battlefield , it deals damage to target creature or player equal to the number of creatures you control . \ RR : @ gets +&^/ /+& until end of turn . \ WW : @ gets +&/ /+&^ until end of turn .
(N) (BB) (XX) (instant) as an additional cost to cast @ , exile X cards from your graveyard . \ you draw X cards and you lose X life .
(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . proliferate .
(O) (BB) (^) (creature) zombie rat (&^/) (/&^) skulk \ deathtouch
(O) (RR) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player and &^ damage to you .
(O) (WW) (WW) (^) (instant) attacking creatures get +&^^/ /+& until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^ . \ when @ becomes monstrous , it deals &^^ damage to each opponent and each creature your opponents control .
(O) (WW) (^) (^) (^) (instant) create two &^/ /&^ white soldier ally creature tokens .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) destroy all creatures and lands .
(O) (GG) (RR) (^) (^) (^) (sorcery) destroy target land . search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(A) (GG) (^) (^) (^) (enchantment) all forests are &^/ /&^ creatures that are still lands .
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) spider (&^^^^^^^/) (/&^^^^^^) reach
(A) (RR) (^) (^) (instant) until end of turn , other players can't play cards from their graveyards , and you may play cards from other players' graveyards as though they were in your graveyard .
(N) (RR) (^) (^) (creature) wall (&/) (/&^^^^^^^) defender
(O) (BB) (^) (^) (creature) elf shaman (&^^^/) (/&^) when @ dies , target opponent discards a card .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^^ damage that would be dealt to target creature or player this turn . \ threshold ~ T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn . activate this ability only if seven or more cards are in your graveyard .
(N) (GG) (RR) (WW) (creature) elf druid (&^^/) (/&^^) ^ , T : add GG RR WW to your mana pool .
(O) (BB) (^) (^) (creature) ogre shaman (&^^^/) (/&^^^) whenever @ attacks or blocks , you lose &^ life if you don't control a demon .
(O) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^) flying \ flanking \ suspend &^^^ ~ WW
(N) (RR) (creature) goblin warrior (&^/) (/&^) RR : @ gains flying until end of turn .
(O) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) inspired ~ whenever @ becomes untapped , target creature an opponent controls gets -&^^^/ /-& until end of turn .
(O) (BB) (^) (^) (creature) rat (*/) (/*) @ 's power and toughness are each equal to the number of creatures named plague rats on the battlefield .
(O) (BB) (^) (creature) zombie warrior (&^/) (/&^) when @ dies , manifest the top card of your library .
(O) (BB) (^) (^) (^) (^) (creature) zombie crocodile (&^^^^/) (/&^^^^) defender \ GG ^ , sacrifice another creature : you gain life equal to the sacrificed creature's toughness .
(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^^) UU , T : target player puts the top two cards of his or her library into his or her graveyard .
(O) (BB) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature or land . \ draw two cards .
(A) (WW) (WW) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) flash \ flying \ fear \ when @ enters the battlefield , return three creatures you control to their owner's hand .
(A) (BB) (WW) (^) (instant) exile target nonland permanent . you lose &^^^ life .
(N) (RR) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) when @ enters the battlefield , create two &^/ /&^ red goblin creature tokens .
(N) (BB) (^) (enchantment) ^ , discard a card : create a &^/ /&^ black vampire knight creature token with lifelink . activate this ability only once each turn .
(O) (WW) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain vigilance until end of turn .
(O) (UU) (UU) (^) (^) (creature) wall (&/) (/&^^^^) defender \ UU , T : @ deals &^ damage to target creature or player .
(O) (UU) (^) (instant) you draw two cards , then each other player draws a card .
(N) (WW) (^) (creature) human warrior (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , @ gains lifelink until end of turn .
(A) (^) (^) (^) (artifact) (creature) soldier (&^^/) (/&^^) metalcraft ~ @ has protection from all colors as long as you control three or more artifacts .
(N) (UB) (instant) draw cards equal to the number of cards target opponent discarded this turn .
(O) (RR) (^) (sorcery) put the top four cards of your library into your graveyard . \ whenever a creature attacks this turn , it gets +&^/ /+& until end of turn for each creature card put into your graveyard this way .
(Y) (RR) (creature) human shaman (&^/) (/&^) at the beginning of your upkeep , if you control six or more lands , create a &^^^^^/ /&^^^^^ red dragon creature token with flying .
(A) (GU) (GU) (GU) (^) (^) (^) (enchantment) whenever you cast a green spell , you may create a &^^/ /&^^ green wolf creature token . \ whenever you cast a blue spell , you may create a &^/ /&^ blue bird creature token with flying .
(A) (UU) (WW) (creature) elemental cat (&^/) (/&^) flying \ @ gets +&^/ /+&^ for each other creature with flying on the battlefield . \ forecast ~ UU WW ^ ^ , reveal @ from your hand : create a &^/ /&^ white and blue bird creature token with flying .
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) at the beginning of each end step , put a % counter on @ for each creature that died this turn . \ remove a % counter from @ : regenerate @ . \ countertype % corpse
(A) (GG) (^) (^) (creature) insect (&/) (/&^^) defender \ whenever @ is dealt damage , create that many &^/ /&^ green insect creature tokens with flying and deathtouch .
(O) (RR) (^) (creature) human berserker ally (&^/) (/&^) haste \ whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control get +&^/ /+& until end of turn .
(A) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ XX , T , sacrifice @ : X target creatures with power &^^ or less can't be blocked this turn .
(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , shuffle the cards from your hand into your library , then draw that many cards . \ when @ dies , shuffle the cards from your hand into your library , then draw that many cards .
(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on @ . \ creatures you control have " remove two % counters from this creature : create a &^/ /&^ green saproling creature token . " \ countertype % spore
(N) (WW) (^) (^) (^) (enchantment) whenever a creature you control dies , you may pay XX . if you do , you gain X life .
(A) (BB) (WW) (^) (legendary) (creature) human cleric (&^^/) (/&^^) lifelink \ partner \ at the beginning of your postcombat main phase , you may pay X life , where X is the number of opponents that were dealt combat damage this turn . if you do , draw X cards .
(N) (WW) (^) (^) (^) (^) (^) (instant) prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control . if damage is prevented this way , you may have @ deal that much damage to target creature .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ at the beginning of each end step , if a creature died this turn , put a % counter on @ . \ remove two % counters from @ : @ gets +&^/ /+&^ until end of turn . \ countertype % carrion
(O) (UR) (^) (instant) switch target creature's power and toughness until end of turn . \ draw a card .
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add WW or BB to your mana pool .
(O) (WU) (WU) (^) (^) (creature) kithkin scout (&^^^/) (/&^^^) @ can't be blocked by red creatures .
(O) (GG) (^) (creature) wurm (&^^^/) (/&^^) when @ enters the battlefield , sacrifice it unless you return a basic land card from your graveyard to your hand .
(O) (BB) (enchantment) aura enchant creature you control \ enchanted creature gets +&^^^/ /+&^^^ . \ at the beginning of your upkeep , sacrifice a creature .
(O) (UU) (^) (creature) homunculus (&^/) (/&^^) UU ^ , T : create a &^^/ /&^^ blue homunculus creature token , then sacrifice a creature .
(O) (UU) (^) (creature) faerie (&^/) (/&^) flying \ protection from red
(O) (WW) (^) (^) (^) (enchantment) aura enchant nonland permanent \ enchanted permanent can't attack or block , and its activated abilities can't be activated .
(A) (GG) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^) trample \ at the beginning of combat on your turn , you may pay UR UR ^ . if you do , gain control of target creature an opponent controls with power less than @ 's power until end of turn , untap that creature , and it gains haste until end of turn .
(O) (GG) (WW) (^) (^) (^) (creature) elf knight (&^^^^/) (/&^^^^^^)
(A) (GG) (UU) (^) (^) (^) (sorcery) converge ~ search your library for a creature , instant , or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast @ , exile that card , then shuffle your library . you may cast that card without paying its mana cost .
(N) (BB) (^) (^) (^) (creature) zombie wurm (&^^^^^^^/) (/&^^^^^^) vanishing &^^
(N) (WW) (^) (sorcery) exile target white permanent .
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , sacrifice all other permanents you control and discard your hand . exile the top six cards of your library . you may cast any number of nonland cards exiled this way without paying their mana costs .
(O) (UU) (UU) (^) (^) (instant) uncast target creature spell . \ draw a card .
_ASIDE_ (A) (GG) (creature) human werewolf (&^/) (/&^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (A) (creature) werewolf (&^^/) (/&^^) GG ^ ^ ^ : @ gets +&^^^^/ /+&^^^^ until end of turn . activate this ability only once each turn . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (UU) (^) (^) (^) (sorcery) converge ~ draw X cards , where X is the number of colors of mana spent to cast @ . then discard two cards .
(O) (BB) (creature) worm (&^/) (/&^) when @ dies , you may pay BB ^ . if you do , target player discards a card at random .
(A) (WW) (^) (^) (^) (^) (sorcery) each player chooses from the lands he or she controls a land of each basic land type , then sacrifices the rest .
(N) (BB) (^) (^) (^) (^) (sorcery) put target creature card from a graveyard onto the battlefield under your control . that creature is a black zombie in addition to its other colors and types .
(N) (BB) (UU) (WW) (legendary) (creature) human cleric (&^/) (/&^^) BB WW , T : prevent all combat damage that would be dealt by target creature this turn .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . that spell's controller reveals his or her hand , then discards each card with the same name as a card spliced onto that spell .
(N) (UU) (^) (^) (^) (instant) target opponent looks at the top four cards of your library and separates them into a face ~ down pile and a face ~ up pile . put one pile into your hand and the other into your graveyard .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) bloodrush ~ RR , discard @ : target attacking creature gets +&^^/ /+&^ until end of turn .
(O) (RR) (^) (instant) [ &^ = @ deals &^^^ damage to target player . = @ deals &^^^^ damage to target creature with flying . ]
(O) (GG) (^) (sorcery) search your library for a snow land card and put it onto the battlefield tapped . then shuffle your library .
(A) (^) (^) (artifact) ^ ^ ^ ^ , T : reveal the top card of your library . if it has the same name as a card in your graveyard , put it into your graveyard . otherwise , draw a card .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ : regenerate @ . when it regenerates this way , put a -&^/ /-&^ counter on it .
(A) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) other kor creatures you control get +&^^/ /+&^^ for each equipment attached to @ .
(Y) (^) (artifact) ^ ^ ^ , T : name a card . reveal a card at random from your hand . if it's the named card , @ deals &^^ damage to target creature or player .
(A) (BB) (^) (creature) human assassin (&^^/) (/&^) megamorph BB ^ ^ \ creatures with power greater than @ 's power can't block it . \ when @ is turned face up , destroy target creature with power &^^^ or less an opponent controls .
(O) (RR) (^) (^) (^) (creature) goblin rogue (&^^^^/) (/&^^) whenever @ attacks , you may goad target creature defending player controls .
(O) (RR) (creature) lizard (&^/) (/&^) @ has deathtouch as long as you control a green permanent .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^^) delve \ flying \ XX , T , exile X cards from your graveyard : target creature gets -X/ /-X until end of turn .
(A) (RR) (RR) (RR) (^) (instant) @ deals &^^^^^ damage to target creature or planeswalker . if it's your turn , scry &^^ .
(A) (RR) (UU) (^) (creature) efreet (&^^/) (/&^) flying \ : flip a coin . if you win the flip , @ phases out . if you lose the flip , sacrifice @ .
(N) (GG) (^) (^) (^) (creature) centaur (&^^^/) (/&^^^) haste \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain trample until end of turn . "
(N) (GG) (^) (^) (creature) snake (&^/) (/&^^^) deathtouch \ when @ enters the battlefield , return target card from your graveyard to your hand , then choose an opponent . that player returns a card from his or her graveyard to his or her hand .
(N) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ T : add one mana of the chosen color to your mana pool .
(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^^) flying \ when @ enters the battlefield , if a creature died this turn , create a &^/ /&^ white spirit creature token with flying .
(O) (GG) (^) (^) (creature) elf rogue (&^^^/) (/&^^) draft @ face up . \ as you draft a card , you may draft an additional card from that booster pack . if you do , turn @ face down , then pass the next booster pack without drafting a card from it .
(O) (GG) (^) (creature) insect (&^/) (/&^^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , then shuffle your library and put that card on top of it .
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^^/) (/&^^^^)
(N) (land) T : add CC to your mana pool . \ BB GG ^ ^ ^ : until end of turn , @ becomes a black and green plant zombie creature with " this creature's power and toughness are each equal to the number of creature cards in your graveyard . " it's still a land .
(N) (WW) (^) (creature) licid (&^/) (/&^) WW ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay WW to end this effect . \ enchanted creature has first strike .
(Y) (BB) (UU) (WW) (^) (^) (^) (legendary) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you may return target artifact card from your graveyard to the battlefield .
(N) (RR) (RR) (^) (^) (instant) arcane @ deals damage to target player equal to the number of cards in that player's hand .
(O) (WW) (WW) (^) (creature) unicorn (&^^/) (/&^^) T : add UU or CC UU to your mana pool . spend this mana only to pay cumulative upkeep costs .
(N) (UU) (^) (^) (creature) nautilus beast (&^^/) (/&^^) whenever @ becomes blocked , you may draw a card .
(O) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(N) (WW) (^) (^) (creature) pegasus (&^/) (/&^^) flash \ flying \ if a spell would deal damage to a creature or player , prevent &^ damage that spell would deal to that creature or player .
(Y) (WW) (WW) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) vigilance \ whenever @ enters the battlefield or attacks , you may return target permanent card with converted mana cost &^^^ or less from your graveyard to the battlefield .
(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) avatar (&^^^^^^/) (/&^^^^^^) trample \ when @ dies , destroy all nonland permanents . they can't be regenerated .
(A) (RR) (RR) (^) (creature) goblin (&^^/) (/&^^) other goblin creatures get +&^/ /+&^ and have mountainwalk .
(Y) (land) island swamp @ enters the battlefield tapped unless you control two or more basic lands .
(N) (GG) (^) (^) (enchantment) return @ to its owner's hand : regenerate target creature .
(A) (UU) (UU) (^) (^) (^) (sorcery) choose target artifact or creature . you get EE EE EE EE , then you may pay an amount of EE equal to that permanent's converted mana cost . if you do , gain control of it .
(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^) whenever @ attacks , attacking creatures gain trample until end of turn .
(O) (GG) (GG) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ when @ dies , create a &^^/ /&^^^^ black spider creature token with reach .
_ASIDE_ (Y) (GG) (^) (^) (^) (planeswalker) garruk ((&^^^)) when @ has two or fewer % counters on him , transform him . \ & : @ deals &^^^ damage to target creature . that creature deals damage equal to its power to @ . \ & : create a &^^/ /&^^ green wolf creature token . \ countertype % loyalty
_BSIDE_ (Y) (planeswalker) garruk +&^ : create a &^/ /&^ black wolf creature token with deathtouch . \ -&^ : sacrifice a creature . if you do , search your library for a creature card , reveal it , put it into your hand , then shuffle your library . \ -&^^^ : creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creature cards in your graveyard .
(A) (WW) (WW) (^) (^) (sorcery) destroy all black creatures .
_ASIDE_ (N) (GG) (^) (^) (creature) snake shaman (&^/) (/&^) GG ^ ^ , T : create a &^/ /&^ green snake creature token . if you control ten or more creatures , flip @ .
_BSIDE_ (N) (GG) (^) (^) (legendary) (creature) snake shaman (&^^^/) (/&^^^) GG , sacrifice a creature : target creature gets +&^^^/ /+&^^^ until end of turn .
(A) (BR) (BR) (BR) (^) (creature) elemental knight (&^^^^/) (/&^) other black creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ whenever @ becomes the target of a spell or ability an opponent controls , that player loses &^^^^ life .
(O) (BB) (^) (^) (instant) put a -&^/ /-&^ counter on target creature , then proliferate .
(N) (UU) (UU) (^) (creature) metathran soldier (&^^/) (/&^^^) @ can't be blocked as long as it's enchanted .
(A) (WW) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) flying \ evoke WW ^ ^ ^ ^ ^ \ when @ leaves the battlefield , return up to two target creature cards with power &^^ or less from your graveyard to the battlefield .
(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^) when @ dies , destroy target land .
(O) (BB) (BB) (^) (creature) minion (&^^/) (/&^^) ^ , sacrifice a creature : put a +&^/ /+&^ counter on @ .
(N) (GU) (GU) (^) (^) (^) (^) (creature) merfolk soldier (&^^^^/) (/&^^) flash
(A) (RR) (^) (^) (sorcery) each player discards his or her hand , then draws seven cards .
(N) (^) (^) (artifact) whenever a player casts a green spell , you may gain &^ life .
(A) (BB) (BB) (^) (^) (world) (enchantment) cumulative upkeep BB ^ \ at the beginning of each upkeep , if @ is on the battlefield , each player creates a &^^/ /&^^ black zombie creature token with haste named tombspawn for each creature card in his or her graveyard . \ at the beginning of each end step or when @ leaves the battlefield , destroy all tokens put onto the battlefield with @ . they can't be regenerated .
(O) (BB) (BB) (^) (^) (creature) human mercenary (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life .
(N) (RR) (^) (^) (^) (instant) arcane untap target nonlegendary creature and gain control of it until end of turn . that creature gains haste until end of turn .
(O) (WW) (^) (creature) kor scout (&/) (/&^) T : tap target creature with power &^^^ or less .
(O) (UU) (^) (^) (^) (^) (enchantment) (creature) elemental (&^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target player puts the top two cards of his or her library into his or her graveyard .
(N) (UU) (WW) (^) (^) (^) (^) (sorcery) target player gains &^^^^^^^ life and draws two cards .
(Y) (BB) (UU) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) intimidate \ other creatures you control have intimidate . \ whenever @ or another creature you control leaves the battlefield , each opponent loses &^ life .
(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ add RR RR RR to your mana pool .
(N) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may pay GG ^ ^ ^ . if you do , put two +&^/ /+&^ counters on @ .
(O) (BB) (^) (^) (creature) human warrior (&^^/) (/&^^) discard an artifact card : @ gets +&^^/ /+&^^ until end of turn .
(N) (BB) (BB) (^) (creature) imp (&^/) (/&^^) flying \ whenever a player casts a nonblack spell , that player loses &^ life .
(N) (BB) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) first strike \ when @ enters the battlefield , destroy target nonartifact , nonblack creature . that creature can't be regenerated .
(A) (WW) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , return that card to the battlefield under its owner's control . return @ to the battlefield attached to that creature at the beginning of the next end step .
(N) (BB) (^) (creature) skeleton warrior (&^/) (/&^) BB ^ : return @ from your graveyard to the battlefield tapped .
(N) (land) T : add CC to your mana pool . \ BB UU , T : target player puts the top card of his or her library into his or her graveyard .
(N) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) when @ enters the battlefield , you may search your library for an elf card , reveal it , then shuffle your library and put that card on top of it . \ T : add one mana of any color to your mana pool .
(A) (UU) (UU) (^) (creature) merfolk wizard (&^^/) (/&^^) UU ^ , tap two untapped wizards you control : copy target instant or sorcery spell . you may choose new targets for the copy .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ delirium ~ enchanted creature gets an additional +&^^/ /+&^^ as long as there are four or more card types among cards in your graveyard .
(O) (^) (^) (^) (artifact) indestructible \ T : add one mana of any color to your mana pool .
(O) (GG) (enchantment) GG ^ : target blocking creature gets +&/ /+&^ until end of turn .
(A) (UU) (UU) (^) (^) (^) (enchantment) whenever you cast a spell , proliferate .
(O) (UU) (^) (^) (^) (^) (creature) crab (&^^^/) (/&^^^) UU : @ gains shroud until end of turn .
(N) (BB) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) BB ^ ^ , sacrifice a creature : target opponent reveals his or her hand . you choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .
(A) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , shuffle it into its owner's library .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from white and from black . \ whenever equipped creature deals combat damage to a player , you gain &^^^ life and you may return up to one target creature card from your graveyard to your hand .
(N) (BB) (BB) (^) (^) (enchantment) aura enchant artifact \ at the beginning of the upkeep of enchanted artifact's controller , @ deals &^^ damage to that player unless he or she sacrifices that artifact .
(N) (BB) (^) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) @ can't be blocked as long as defending player controls the most creatures or is tied for the most .
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ has flying as long as it's enchanted .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has menace .
(A) (RR) (creature) goblin scout (&^^/) (/&^^) haste \ whenever @ attacks , defending player reveals the top card of his or her library . if it's a land card , that player puts it into his or her hand .
(Y) (WW) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^) flying \ vigilance \ lifelink \ fabricate &^^ \ other creatures you control get +&^/ /+&^ .
(O) (RR) (^) (creature) goblin artificer (&^/) (/&^^) RR , T : destroy target artifact . that artifact deals damage equal to its converted mana cost to @ .
(A) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) protection from white \ when @ enters the battlefield , you lose &^^^^^ life .
(O) (BB) (^) (^) (^) (instant) target creature gets -&^/ /-&^ until end of turn for each artifact you control .
(O) (BB) (^) (creature) slug (&^/) (/&^) ^ ^ ^ ^ ^ : at the beginning of your next upkeep , choose a basic land type . @ gains landwalk of the chosen type until the end of that turn .
(A) (GG) (^) (^) (^) (^) (^) (enchantment) at the beginning of your end step , you may sacrifice a nontoken creature . if you do , create X &^^/ /&^^ green wolf creature tokens , where X is the sacrificed creature's toughness .
(O) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR , T , discard a card : destroy target wall .
(A) (^) (^) (artifact) each spell costs ^ ^ ^ more to cast except during its controller's turn .
(O) (WW) (instant) destroy target blocked creature .
(O) (WW) (creature) thrull (&^/) (/&^) BB : regenerate @ .
(O) (BB) (instant) [ &^ = target opponent loses &^ life and you gain &^ life . = exile up to three target cards from a single graveyard . = target creature gains fear until end of turn . ]
(N) (RR) (^) (^) (^) (creature) human nomad (&^^/) (/&^^) haste \ echo RR ^ ^ ^ \ when @ enters the battlefield , destroy target land .
(A) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^) when @ enters the battlefield , destroy all other creatures you control . if it was kicked , destroy all other creatures instead . \ kicker WW WW
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) as @ enters the battlefield , choose a creature type . \ when @ enters the battlefield , reveal the top four cards of your library . put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order . \ creatures of the chosen type get +&^/ /+&^ .
(N) (GG) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ GG : regenerate enchanted creature .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) if a source would deal damage to a creature or player , it deals half that damage , rounded down , to that creature or player instead .
(O) (UR) (enchantment) aura enchant creature \ as long as enchanted creature is blue , it gets +&^/ /+&^ and has shroud . \ as long as enchanted creature is red , it gets +&^/ /+&^ and has haste .
(N) (WW) (^) (enchantment) whenever an opponent casts a red spell , you gain &^^ life .
(N) (GG) (^) (creature) snake (&^^/) (/&^) islandwalk \ GG : regenerate @ .
(O) (WW) (^) (creature) human soldier archer (&^/) (/&^) T : @ deals &^ damage to target attacking or blocking creature .
(O) (WW) (^) (^) (instant) entwine ^ \ [ &^ = tap two target creatures . = creatures don't untap during target player's next untap step . ]
(N) (UU) (^) (creature) human pirate (&^^/) (/&^) flying \ whenever @ deals combat damage to a player , for each kind of counter on target permanent or player , give that permanent or player another counter of that kind .
(N) (GG) (^) (^) (creature) atog (&^/) (/&^^) GG , sacrifice a forest : @ gets +&^^/ /+&^^ until end of turn .
(N) (GG) (creature) treefolk druid (&/) (/&^^^) when @ enters the battlefield , you may search your library for a treefolk or forest card , reveal it , then shuffle your library and put that card on top of it .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by white creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a white permanent .
(N) (BB) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ when @ enters the battlefield , each player sacrifices a land .
(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ . scry &^ .
(A) (UR) (UR) (^) (creature) elemental (&^^/) (/&^^) UR UR , T , tap two untapped red creatures you control : @ deals &^^^ damage to target creature or player . \ UR UR , Q , untap two tapped blue creatures you control : return target creature to its owner's hand .
(A) (UU) (UU) (instant) choose a creature type other than wall . each creature becomes that type until end of turn .
(O) (RR) (RR) (^) (^) (creature) minotaur warrior (&^^^/) (/&^^^) bloodthirst &^^
(A) (RR) (^) (^) (^) (^) (^) (sorcery) sacrifice all creatures you control , then create that many &^^^^/ /&^^^^ red hellion creature tokens .
(A) (RR) (creature) dwarf (&/) (/&^^) RR , T , discard a card : put a +&/ /+&^ counter or a +&^/ /+& counter on target creature .
(N) (^) (^) (artifact) at the beginning of your upkeep , if you have seven or more cards in hand , you gain &^^^^ life .
(O) (RR) (RR) (^) (^) (creature) giant (&^^^/) (/&^^^^)
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^) flash \ flying \ when @ enters the battlefield , if you cast it from your hand , exile all attacking creatures .
(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) moonfolk wizard (&^^^^/) (/&^^^^) flying \ ^ ^ , return two lands you control to their owner's hand : copy target instant or sorcery spell . you may choose new targets for the copy .
(A) (^) (artifact) ^ ^ , T : exile target card from a graveyard . \ BB WW ^ ^ , T , sacrifice @ : exile target nonland card from a graveyard , all other cards from graveyards with the same name as that card , and all permanents with that name .
(O) (RR) (^) (^) (creature) human barbarian (&^^/) (/&^) RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature .
(O) (RR) (^) (^) (^) (^) (sorcery) manifest the top card of your library , then put two +&^/ /+&^ counters on it .
(N) (BB) (GG) (creature) elf shaman (&^^/) (/&^^) BB GG ^ : target creature gets +&^/ /+&^ and gains intimidate until end of turn . \ BB GG ^ ^ , sacrifice a nontoken creature : create X &^/ /&^ green saproling creature tokens , where X is the sacrificed creature's toughness .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +X/ /+X , where X is the number of creature cards in all graveyards .
(A) (^) (^) (^) (artifact) XX ^ , T : put X % counters on @ . activate this ability only any time you could cast a sorcery . \ at the beginning of your precombat main phase , if @ has a % counter on it , tap it and remove all % counters from it . add CC to your mana pool for each % counter removed this way . \ countertype % charge
(N) (BB) (BB) (^) (sorcery) each player reveals his or her hand and chooses one card of each color from it , then discards all other nonland cards .
(N) (RR) (^) (^) (^) (instant) entwine RR ^ ^ \ [ &^ = until end of turn , you gain control of target creature and it gains haste . = sacrifice a creature . @ deals damage equal to that creature's power to target creature or player . ]
(A) (WW) (^) (^) (legendary) (creature) human advisor (&^^/) (/&^) flash \ tapped creatures you control can block as though they were untapped .
(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of each player's upkeep , that player returns a creature he or she controls to its owner's hand .
(A) (^) (^) (^) (snow) (artifact) (creature) construct (&^^^^^^^^/) (/&^^^^^^^^) cumulative upkeep ~ sacrifice a creature .
(N) (GG) (UU) (instant) [ &^ = target creature gets +&^^^/ /+&^^^ until end of turn . = permanents you control gain hexproof until end of turn . = return target creature to its owner's hand . ]
(O) (BB) (enchantment) aura enchant creature \ enchanted creature has intimidate .
(N) (WW) (^) (^) (sorcery) tap all nonwhite creatures .
(N) (^) (^) (^) (artifact) ^ ^ , T : add one mana of any color to your mana pool .
(N) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) when @ dies , you may exile it . if you do , reveal cards from the top of your library until you reveal a creature card . put that card onto the battlefield and put all other cards revealed this way into your graveyard .
(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) T , sacrifice @ : uncast target spell .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^^) vigilance \ reach \ you may reveal this card from your opening hand . if you do , at the beginning of your first main phase , add GG to your mana pool .
(N) (^) (^) (^) (artifact) T : add BB to your mana pool . \ BB ^ ^ : @ becomes a &^^^^^/ /&^^^^^ black horror artifact creature with trample until end of turn . \ whenever @ is dealt damage , if it's a creature , sacrifice that many permanents .
_ASIDE_ (N) (GG) (WW) (XX) (sorcery) put X &^/ /&^ green saproling creature tokens onto the battlefield .
_BSIDE_ (N) (UU) (WW) (^) (sorcery) search your library for a multicolored card , reveal it , and put it into your hand . then shuffle your library .
(O) (UU) (^) (^) (^) (^) (creature) cephalid (&^^^/) (/&^^^) whenever @ becomes the target of a spell or ability , put the top two cards of your library into your graveyard .
(O) (GG) (creature) human druid (&^/) (/&^) sacrifice @ : you may put a land card from your hand onto the battlefield .
(O) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand .
(A) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a land source of your choice would deal damage to you this turn , prevent that damage .
(N) (GG) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^^) at the beginning of your upkeep , target non ~ wall creature an opponent controls gains forestwalk until your next upkeep .
(N) (RR) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^^/) (/&^^^^^) haste \ @ gets -&^^/ /-&^^ as long as red is the most common color among all permanents or is tied for most common .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) when @ enters the battlefield , you may search your library for an aura card , reveal it , put it into your hand , then shuffle your library .
(O) (GG) (instant) create a &^/ /&^ green saproling creature token .
(N) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . if you cast this spell during your main phase , that creature gets +&^^^^/ /+&^^^^ until end of turn instead .
(O) (WW) (creature) bird (&^/) (/&^) flying
(A) (GG) (GG) (^) (^) (creature) insect monk cleric (&^/) (/&^^) T , sacrifice a green creature : target land becomes a forest .
(A) (UU) (instant) the next sorcery card you cast this turn can be cast as though it had flash . \ draw a card .
(N) (WW) (creature) human cleric (&^/) (/&^^) WW ^ ^ , T , sacrifice @ : destroy all enchantments .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) at the beginning of your upkeep , investigate . \ T , sacrifice three clues : search your library for a card and put that card into your hand . then shuffle your library .
(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . clash with an opponent . if you win , that creature gets an additional +&^^/ /+&^^ and gains trample until end of turn .
(O) (UU) (UU) (^) (^) (^) (instant) basic landcycling UU ^ \ uncast target spell .
(A) (BB) (UU) (^) (^) (^) (legendary) (creature) zombie wizard (&^^^/) (/&^^^) if damage would be dealt to @ , sacrifice that many permanents instead . \ T : target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .
(O) (BB) (instant) [ &^ = destroy target cleric . = return target cleric card from your graveyard to your hand . = target player loses &^^ life . ]
(A) (land) T : add CC to your mana pool . \ GG RR XX , T : target creature gets +X/ /+& and gains trample until end of turn .
(O) (GG) (^) (instant) cast @ only during the declare blockers step . \ attacking creatures become blocked .
(A) (GG) (GG) (^) (^) (creature) lizard (&^^^^^^/) (/&^^^^^^) whenever a player plays a land , return @ to its owner's hand .
_ASIDE_ (N) (RR) (^) (instant) fuse \ destroy target artifact .
_BSIDE_ (N) (WW) (instant) fuse \ destroy target enchantment .
(O) (^) (artifact) equipment equip ^ \ equipped creature has " T , unattach @ : tap target creature . "
(A) (GG) (creature) human wizard (&^/) (/&^) sacrifice a land : target creature you control gains shroud until end of turn .
(Y) (WW) (^) (^) (^) (^) (^) (creature) rhino soldier (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , if you control a blue permanent , you may create a token that's a copy of @ .
(N) (^) (^) (^) (^) (artifact) sunburst \ T , remove X % counters from @ : target creature gets -X/ /-X until end of turn . \ countertype % charge
(O) (GG) (instant) buyback ^ ^ ^ ^ \ target creature gets +&^^/ /+&^^ until end of turn .
(A) (RR) (^) (^) (instant) the owner of target permanent shuffles it into his or her library , then reveals the top card of his or her library . if it's a permanent card , he or she puts it onto the battlefield .
(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^/) (/&^^^^^) @ attacks each turn if able . \ @ doesn't untap during your untap step . \ whenever another creature dies , untap @ .
(O) (RR) (^) (^) (sorcery) @ deals &^^^ damage to each opponent .
(O) (RR) (^) (^) (^) (^) (creature) vampire rogue (&^^^^/) (/&^) undying
(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a % counter on target permanent . \ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy each nonland permanent without a % counter on it , then remove all % counters from all permanents . \ countertype % fate
(O) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) @ gets +&^/ /+&^ for each equipment attached to it .
(N) (GU) (GU) (^) (creature) ouphe (&^/) (/&^^^) GU ^ ^ , Q : double the number of each kind of counter on target permanent .
(A) (RR) (RR) (^) (^) (^) (sorcery) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^ damage to each creature and each player .
(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^) flying \ T : prevent the next &^ damage that would be dealt to target player this turn .
(N) (RR) (RR) (^) (^) (^) (creature) elemental beast (&^^^^/) (/&^^^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn .
(A) (land) @ enters the battlefield tapped . \ T : add UU or RR to your mana pool . \ RR UU ^ ^ : until end of turn , @ becomes a &^/ /&^^^^ blue and red elemental creature with " : switch this creature's power and toughness until end of turn . " it's still a land .
(A) (GG) (RR) (^) (enchantment) whenever a player taps a land for mana , that player adds one mana to his or her mana pool of any type that land produced , and @ deals &^ damage to him or her .
(O) (^) (^) (artifact) ^ , T : add BB RR to your mana pool .
(N) (BB) (RR) (^) (^) (creature) elemental hound (&^^^^/) (/&^^^) ^ , sacrifice another creature : @ deals &^ damage to target creature or player .
(O) (BB) (instant) creatures you control get +&^/ /+& until end of turn .
(A) (sorcery) suspend &^^^^ ~ UU \ target player draws three cards .
(O) (UU) (^) (creature) homunculus (&^^/) (/&^) skulk
(O) (GG) (WW) (^) (^) (^) (^) (sorcery) create a &^^^/ /&^^^ green centaur creature token , then populate .
(O) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^/) (/&^^^^)
(O) (WW) (instant) choose a creature type . @ deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type .
(N) (BB) (^) (creature) beast (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a noncreature card .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ and has trample .
(N) (WW) (^) (^) (^) (enchantment) whenever a player casts an enchantment spell , uncast it .
(O) (RR) (^) (^) (instant) @ deals &^^ damage to target creature and &^^ damage to target player .
(N) (UR) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) @ enters the battlefield with four -&^/ /-&^ counters on it . \ UR : target creature can't block @ this turn . \ whenever you cast a blue spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ .
(A) (RR) (^) (^) (^) (^) (creature) orc (&^^/) (/&^^^) whenever @ attacks and isn't blocked , you may gain control of target land defending player controls for as long as you control @ . if you do , @ assigns no combat damage this turn .
(N) (WW) (instant) the next &^^ damage that a source of your choice would deal to you and/ /or permanents you control this turn is dealt to target creature or player instead .
(N) (WW) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature .
(O) (WW) (^) (^) (creature) human soldier archer (&^/) (/&^^) T : @ deals &^ damage to target attacking or blocking creature .
(O) (WW) (^) (^) (creature) cat knight (&^/) (/&^^^) flying \ vigilance
(N) (^) (^) (^) (^) (artifact) vehicle (&^^^^^/) (/&^^^^^) crew &^^^ \ when @ enters the battlefield , draw a card .
(A) (GG) (WW) (^) (^) (creature) spider (&^^/) (/&^^^^^) first strike \ reach
(N) (GG) (^) (creature) dryad spellshaper (&^/) (/&^) GG ^ , T , discard a card : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(A) (UU) (UU) (creature) human wizard (&^^/) (/&^) morph UU \ UU UU , sacrifice a wizard : uncast target spell .
(A) (GG) (^) (creature) plant (&/) (/&^^^) defender \ hexproof \ T : add one mana of any color to your mana pool .
(Y) (RR) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ or another dragon enters the battlefield under your control , it deals X damage to target creature or player , where X is the number of dragons you control . \ RR : @ gets +&^/ /+& until end of turn .
(O) (^) (^) (artifact) ^ , T : add GG WW to your mana pool .
(E) (BB) (BB) (^) (^) (instant) choose target creature . if it's attacking , it can't be blocked this turn . if it's blocking , prevent all combat damage that would be dealt this combat by it and each creature it's blocking .
(N) (BB) (^) (^) (^) (^) (creature) bat skeleton (&^^^^/) (/&^) flying \ pay &^^^^ life : regenerate @ .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) when @ 's power is &^^^^^^^ or greater , sacrifice it . \ exile the top card of your library : put X +&^/ /+&^ counters on @ , where X is the exiled card's converted mana cost .
(O) (UU) (instant) strive ~ @ costs UU ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+&^ and gain flying until end of turn .
(N) (WW) (XX) (instant) @ deals X damage divided as you choose among any number of target attacking creatures .
(N) (RR) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ first strike
(O) (UU) (^) (^) (creature) zombie horror (&^^/) (/&^^^) @ enters the battlefield tapped . \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(N) (RG) (RG) (RG) (creature) goblin warrior (&^^^/) (/&^^^) haste \ wither
(N) (UU) (^) (creature) human wizard (&^/) (/&^^) XX , T : target creature with power X or less can't be blocked this turn .
(N) (^) (^) (^) (artifact) T : @ deals &^ damage to target spirit creature . if that creature would die this turn , exile it instead .
(N) (BB) (BB) (^) (^) (^) (sorcery) destroy target nonblack creature . create two &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(N) (BB) (BB) (^) (^) (creature) bird mercenary (&^^^^/) (/&^^^) flying \ first strike \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB ^ ^ .
(A) (land) island mountain
(N) (RR) (sorcery) sacrifice any number of mountains . @ deals that much damage to target player .
(A) (RR) (RR) (^) (^) (^) (^) (legendary) (enchantment) creatures you control get +&^^/ /+&^^ and have flying and " RR : this creature gets +&^/ /+& until end of turn . "
(O) (UU) (^) (^) (enchantment) (creature) merfolk (&^^/) (/&^^^) bestow UU ^ ^ ^ ^ \ enchanted creature gets +&^^/ /+&^^^ .
(N) (^) (^) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may have target player reveal his or her hand . if you do , choose a nonland card from it and exile that card . \ whenever a player casts a spell that shares a color or converted mana cost with the exiled card , @ deals &^^ damage to that player .
(Y) (RR) (RR) (^) (^) (^) (legendary) (creature) praetor (&^^^^/) (/&^^^^) creatures you control have haste . \ creatures your opponents control enter the battlefield tapped .
(A) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ , T , discard the last card you drew this turn : draw a card .
(N) (BB) (BB) (^) (^) (^) (creature) demon spirit (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , discard a card if you don't control an ogre .
(O) (GG) (GG) (^) (^) (sorcery) cycling ^ ^ \ destroy target artifact or enchantment .
(O) (BB) (^) (^) (^) (^) (tribal) (instant) faerie destroy target nonblack creature . create a &^/ /&^ black faerie rogue creature token with flying .
(N) (GG) (GG) (^) (enchantment) whenever an artifact is put into an opponent's graveyard from the battlefield , you may draw a card .
(A) (WW) (WW) (^) (^) (^) (enchantment) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile target nonenchantment permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .
(N) (^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG : @ becomes a &^^/ /&^^ black and green insect artifact creature with deathtouch until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ gets +&^/ /+&^ as long as an opponent controls an island .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^^) GG XX , T : @ deals X damage to target creature with flying . \ channel ~ GG GG XX , discard @ : @ deals X damage to each creature with flying .
(Y) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^^) T : add two mana in any combination of colors to your mana pool . spend this mana only to cast creature spells . \ formidable ~ GG GG ^ ^ ^ ^ ^ ^ ^ ^ ^ , T : each player's life total becomes the number of creatures he or she controls . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(A) (^) (^) (artifact) ^ ^ , T : draw a card if you have seven or more cards in hand .
(O) (GG) (^) (^) (instant) destroy target artifact or enchantment . you gain &^^ life .
(O) (BB) (RR) (creature) barbarian zombie (&^^/) (/&^^) protection from white
(N) (UU) (^) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice @ unless you pay UU ^ . \ you control enchanted creature . \ enchanted creature gets +&/ /+&^ .
(O) (GG) (^) (^) (^) (^) (creature) elf warrior (&^^^^/) (/&^^^^) trample \ revolt ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a permanent you controlled left the battlefield this turn .
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^^) first strike \ unleash
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ protection from black
(N) (RR) (RR) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^) RR RR ^ ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , creatures without flying your opponents control can't block this turn .
(Y) (BB) (UU) (^) (^) (planeswalker) tezzeret ((&^^^)) +&^ : look at the top five cards of your library . you may reveal an artifact card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^ : target artifact becomes an artifact creature with base power and toughness &^^^^^/ /&^^^^^ . \ -&^^^^ : target player loses X life and you gain X life , where X is twice the number of artifacts you control .
(O) (RR) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target instant or sorcery card from your graveyard to your hand .
(O) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW , T , sacrifice @ : draw a card .
(N) (WW) (^) (^) (^) (instant) target creature gets +&^^/ /+&^^^^^^ until end of turn and can block any number of creatures this turn .
(A) (RR) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) when @ enters the battlefield , target creature an opponent controls deals damage equal to its power to that player .
(A) (BB) (RR) (XX) (legendary) (creature) goblin rogue (&^^/) (/&^^) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ : put the bottom card of your library into your graveyard . if it's a creature card with power less than or equal to @ 's power , put it onto the battlefield .
(A) (land) plains island
(Y) (RR) (RR) (RR) (^) (^) (^) (creature) nightmare dragon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ when @ enters the battlefield , exile all other permanents you control . \ when @ leaves the battlefield , return the exiled cards to the battlefield under their owners' control .
(A) (GG) (^) (^) (creature) human advisor (&^^/) (/&^^^) GG ^ ^ ^ : target creature gets +X/ /+X until end of turn , where X is the number of creatures you control .
(A) (land) @ enters the battlefield tapped unless you control a forest or an island . \ T : add GG or UU to your mana pool .
(N) (RR) (^) (^) (creature) ogre warrior (&^^^^^/) (/&^^^^^) @ can't attack or block unless you pay ^ ^ .
(O) (WW) (^) (enchantment) at the beginning of your upkeep , you may gain &^ life .
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a creature dies , put a % counter on @ . \ at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . \ countertype % charge
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) first strike \ when @ enters the battlefield , reveal the top four cards of your library . put all soldier cards revealed this way into your hand and the rest on the bottom of your library in any order .
(O) (RR) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^) @ can't attack or block unless you control another giant .
(A) (BB) (BB) (BB) (creature) zombie (&/) (/&) amplify &^ \ at the beginning of your upkeep , if @ is in your graveyard , you may pay BB BB BB . if you do , return @ to your hand .
(O) (GG) (instant) target creature you control gets +&^/ /+&^ and gains hexproof until end of turn .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) XX , T : the next time you would draw a card this turn , instead look at the top X cards of your library , put all but one of them on the bottom of your library in a random order , then draw a card . X can't be & .
(O) (WW) (WW) (^) (^) (enchantment) when @ enters the battlefield , exile target creature or enchantment an opponent controls until @ leaves the battlefield .
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (sorcery) each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library , then draws that many cards . each player may put any number of land cards from his or her hand onto the battlefield . exile @ .
(O) (WW) (^) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) T : tap target creature . \ whenever you cast a white spell , you may untap @ .
(O) (WW) (instant) buyback ^ ^ ^ \ target creature can't attack this turn .
(N) (land) T : add CC to your mana pool . \ GG UU , T : put a +&^/ /+&^ counter on each creature that entered the battlefield this turn .
(N) (GG) (^) (^) (^) (creature) crocodile (&^/) (/&^) shroud \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .
(O) (GG) (^) (creature) snake shaman (&^/) (/&^) sacrifice @ : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library .
(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ , T : choose a color . add to your mana pool an amount of mana of that color equal to your devotion to that color .
(O) (UU) (instant) put X % counters on target creature that target wall blocked this turn , where X is the power of that blocked creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " \ countertype % glyph
(A) (BB) (BB) (^) (creature) elemental (&^/) (/&^^^^) wither \ whenever a creature an opponent controls with a -&^/ /-&^ counter on it dies , you may return that card to the battlefield under your control .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^ .
(O) (WW) (creature) human scout (&^/) (/&^) WW , sacrifice @ : return target artifact card from your graveyard to your hand .
(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^^^^)
(O) (^) (^) (^) (artifact) T : add BB or GG to your mana pool . \ BB GG , T , sacrifice @ : draw a card .
(O) (BB) (^) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow BB ^ ^ ^ ^ ^ \ intimidate \ enchanted creature gets +&^^/ /+&^^ and has intimidate .
(O) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , create two &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(O) (WW) (^) (instant) you gain life equal to target creature's power . the next time that creature would deal damage this turn , prevent that damage .
(O) (RR) (^) (creature) goblin warrior (&^/) (/&^^) first strike \ wither
(N) (RW) (RW) (RW) (creature) goblin soldier (&^^/) (/&^^) double strike
(N) (BB) (creature) shade (&/) (/&^) defender \ BB : @ gets +&^/ /+&^ until end of turn . \ hellbent ~ @ can attack as though it didn't have defender as long as you have no cards in hand .
(O) (GG) (^) (creature) satyr druid (&^/) (/&^^) T : untap target land .
(A) (UU) (UU) (UU) (XX) (sorcery) return X target nonland permanents to their owners' hands .
(A) (BB) (^) (^) (^) (sorcery) you draw three cards and you lose &^^^ life .
(O) (^) (^) (^) (^) (artifact) (creature) horror (&^^^^/) (/&^) sacrifice an artifact : regenerate @ .
(O) (GG) (creature) elf (&^/) (/&^) GG : target creature gains trample until end of turn .
(O) (UU) (^) (^) (instant) cycling BB UU WW ^ ^ ^ ^ ^ \ return target permanent to its owner's hand . \ when you cycle @ , return two target permanents to their owners' hands .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (instant) cycling GG GG ^ ^ ^ ^ \ put four +&^/ /+&^ counters on each creature you control . \ when you cycle @ , you may put four +&^/ /+&^ counters on target creature .
(N) (WW) (^) (enchantment) aura enchant creature you control \ when enchanted creature dies , create X &^/ /&^ white soldier creature tokens , where X is its power .
(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ @ deals &^^^^ damage to target creature or player .
(A) (RR) (RR) (WW) (^) (creature) elemental soldier (&^^^^^^/) (/&^) trample \ lifelink \ haste \ at the beginning of the end step , sacrifice @ .
(N) (GG) (^) (^) (creature) frog (&^^/) (/&^^) protection from blue \ cycling ^ ^
(A) (land) if @ would enter the battlefield , instead sacrifice each other permanent named sheltered valley you control , then put @ onto the battlefield . \ at the beginning of your upkeep , if you control three or fewer lands , you gain &^ life . \ T : add CC to your mana pool .
(O) (WW) (^) (^) (^) (creature) treefolk warrior (&^^/) (/&^^^^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .
(O) (UU) (^) (enchantment) aura enchant creature with power &^^^ or less \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(A) (BB) (BB) (BB) (enchantment) ^ ^ , sacrifice a nontoken permanent : draw a card .
(O) (RR) (^) (instant) target creature can't block this turn . \ draw a card .
(A) (BB) (UU) (^) (^) (creature) human rogue (&^^^/) (/&^) flash \ if an opponent would draw a card except the first one he or she draws in each of his or her draw steps , instead that player skips that draw and you draw a card .
(A) (RR) (instant) cycling ^ ^ \ gain control of all permanents you own .
(O) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ RR ^ : @ gains first strike until end of turn .
(A) (GG) (^) (creature) human druid (&^^/) (/&^) T : add BB or GG to your mana pool . \ delirium ~ @ has deathtouch as long as there are four or more card types among cards in your graveyard .
(A) (GG) (UU) (legendary) (creature) merfolk wizard (&^/) (/&^^^) partner \ ^ ^ ^ ^ : scry &^ , then reveal the top card of your library . if it's a land card , put it onto the battlefield tapped . otherwise , draw a card .
(N) (UU) (^) (instant) uncast target spell unless its controller pays XX , where X is your devotion to blue .
(N) (RR) (^) (creature) goblin (&^/) (/&^) whenever @ is dealt damage , it deals that much damage to target opponent .
(N) (UU) (UU) (UU) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield , if enchanted permanent is tapped , untap it . \ you control enchanted permanent .
(N) (RR) (RR) (^) (^) (^) (instant) target blocking creature fights another target blocking creature .
(O) (UU) (^) (^) (enchantment) whenever an opponent casts a creature spell , @ deals &^^ damage to that player unless he or she pays ^ ^ .
(A) (BB) (BB) (^) (^) (^) (sorcery) target opponent loses &^^^^^ life unless that player discards two cards or sacrifices a creature or planeswalker . repeat this process once .
(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie frog beast (&^^^^/) (/&^^^) swampwalk
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay GG . \ whenever a player puts an island or blue permanent onto the battlefield , he or she sacrifices an island or blue permanent . \ whenever a player puts a swamp or black permanent onto the battlefield , he or she sacrifices a swamp or black permanent .
(A) (WW) (^) (instant) exile target enchantment . if the exiled card is a god card , search its controller's graveyard , hand , and library for any number of cards with the same name as that card and exile them , then that player shuffles his or her library .
(O) (GG) (^) (creature) satyr (&^^/) (/&^) RR , sacrifice @ : add RR RR RR to your mana pool .
(N) (RR) (^) (creature) human berserker (&^^/) (/&^^) morph ~ reveal a red card in your hand . \ whenever @ blocks , it deals &^ damage to you . \ when @ is turned face up , target creature can't block this turn .
(O) (^) (artifact) GG , sacrifice @ : put a +&^/ /+&^ counter on target creature . activate this ability only any time you could cast a sorcery . \ when @ is put into a graveyard from the battlefield , draw a card .
(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ ^ ^ ^ ^ , T , sacrifice @ : draw X cards , where X is the number of % counters on @ . \ countertype % page
(O) (UU) (^) (creature) spirit (&/) (/&^^^^^) defender
(O) (RR) (^) (^) (instant) you may sacrifice a mountain rather than pay @ 's mana cost . \ @ deals &^^^ damage to target creature .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) vampire warrior (&^^^^^/) (/&^^^^) flying \ whenever @ or another creature you control dies , each opponent sacrifices a creature .
(N) (GG) (^) (instant) buyback ~ sacrifice a land . \ prevent all combat damage that would be dealt this turn .
(O) (BB) (^) (creature) vampire berserker (&^^/) (/&^^) discard a card : @ gains flying until end of turn .
(A) (UU) (sorcery) search target player's library for a card and exile it . then that player shuffles his or her library .
(N) (GG) (^) (^) (enchantment) creatures with forestwalk can be blocked as though they didn't have forestwalk .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile target artifact , creature , or land . activate this ability only any time you could cast a sorcery .
(O) (BB) (^) (sorcery) choose a color . target player reveals his or her hand and you choose a card of that color from it . that player discards that card .
(O) (RR) (RR) (^) (^) (sorcery) destroy target land . add RR RR to your mana pool .
(A) (WW) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , exile all artifacts your opponents control until @ leaves the battlefield .
(O) (GG) (creature) dryad (&^/) (/&^^) snow forestwalk
(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -X/ /-y . if that creature is attacking , X is the number of snow lands defending player controls . otherwise , X is the number of snow lands its controller controls . y is equal to X or to enchanted creature's toughness minus &^ , whichever is smaller .
(N) (WW) (^) (^) (^) (enchantment) if a white source would deal damage to you , prevent &^^ of that damage .
(O) (BB) (creature) thrull (&^/) (/&^) sacrifice @ : add BB to your mana pool .
(O) (GG) (instant) investigate , then target creature gets +&^/ /+&^ until end of turn for each clue you control .
(N) (RR) (enchantment) RR , sacrifice a creature : @ deals &^ damage to target creature or player .
(N) (WW) (^) (^) (instant) untap target creature . it gets +&^^/ /+&^^^^ until end of turn .
(O) (BB) (sorcery) madness \ return target black creature card from your graveyard to your hand .
(A) (^) (^) (^) (^) (artifact) T , sacrifice an island : create a &^^/ /&^^ blue elemental creature token with flying . \ T , sacrifice a mountain : create a &^^^/ /&^^^ red elemental creature token .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : prevent all combat damage that would be dealt by target creature this turn .
(N) (BB) (BB) (^) (^) (sorcery) buyback ^ ^ ^ \ @ deals &^^ damage to each creature and each player .
(O) (GG) (WW) (creature) human druid knight (&^^/) (/&^^) vigilance \ T : add GG to your mana pool .
(O) (WW) (^) (creature) angel spirit (&^/) (/&^) flying \ T : target attacking or blocking creature gets +&^/ /+&^ until end of turn .
(A) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) T : creatures you control gain protection from the colors of target permanent you control until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , put target creature on top of its owner's library .
(O) (UU) (^) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ you may tap or untap target creature .
(O) (UU) (^) (creature) merfolk rogue (&^/) (/&^) T : draw a card , then discard a card .
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) haste \ when @ enters the battlefield , creatures you control gain trample and get +X/ /+X until end of turn , where X is the number of creatures you control .
(O) (GG) (RR) (creature) kavu (&^^^/) (/&^^^^) when @ enters the battlefield , return a red or green creature you control to its owner's hand .
(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library .
(A) (^) (^) (artifact) (creature) construct (&^/) (/&^) @ enters the battlefield with three +&^/ /+&^ counters on it if you didn't cast it from your hand . \ when @ dies , exile it with three % counters on it and it gains suspend . \ countertype % time
(O) (GG) (WW) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^^^) convoke \ vigilance
(A) (UU) (^) (instant) overload UU ^ ^ ^ ^ ^ ^ \ return target nonland permanent you don't control to its owner's hand .
(O) (GG) (^) (^) (^) (instant) prevent all damage that creatures would deal to players this turn .
(N) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) GG ^ : target creature blocks @ this turn if able .
(O) (WW) (^) (sorcery) you gain &^^^^ life .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) entwine ~ sacrifice two lands . \ [ &^ = destroy all creatures with power &^^ or less . = destroy all creatures with power &^^^ or greater . ]
(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^) flying \ morph BB BB BB \ whenever a creature dealt damage by @ this turn dies , return that card to the battlefield under your control .
(O) (RR) (^) (^) (^) (^) (sorcery) destroy target land . @ deals &^ damage to each human creature .
(A) (GG) (GG) (^) (^) (sorcery) destroy all artifacts .
(O) (GG) (WW) (^) (^) (sorcery) cascade \ you gain &^^^^ life .
(O) (WW) (instant) target creature gets +&^/ /+&^ until end of turn . prevent all damage that would be dealt to it this turn . if it's renowned , untap it .
(A) (sorcery) suspend &^^^^^^ ~ WW \ each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players sacrifice creatures and discard cards the same way .
(O) (BB) (^) (creature) vampire shaman (&^/) (/&^) whenever a creature enters the battlefield under an opponent's control , you may have that player lose &^ life .
(O) (WW) (creature) human warrior (&^/) (/&^) banding
(A) (BB) (instant) discard your hand .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ hellbent ~ enchanted creature gets an additional +&^^/ /+& as long as you have no cards in hand .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ threshold ~ as long as seven or more cards are in your graveyard , all creatures able to block enchanted creature do so .
(N) (BB) (^) (^) (^) (instant) up to two target creatures each get +&^/ /+&^ and gain lifelink until end of turn .
(A) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . \ delirium ~ if there are four or more card types among cards in your graveyard , instead search your library for a creature or land card , reveal it , put it into your hand , then shuffle your library .
(O) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^) sacrifice a swamp : @ gains fear until end of turn .
(N) (BB) (creature) vampire rogue (&^/) (/&^) skulk \ lifelink
(N) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature can't be blocked . \ whenever equipped creature is dealt damage , destroy it .
(A) (GG) (GG) (^) (^) (enchantment) GG ^ ^ : @ deals &^ damage to target creature . create a &^/ /&^ green splinter creature token . it has flying and " cumulative upkeep GG . " when it leaves the battlefield , it deals &^ damage to you and each creature you control .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ enchanted creature has protection from the chosen color . this effect doesn't remove @ . \ sacrifice @ : target creature gains protection from the chosen color until end of turn .
(O) (RR) (creature) lizard (&^^^/) (/&^^) defender \ sacrifice three lands : @ loses defender until end of turn .
(O) (GG) (instant) put target card from your graveyard on top of your library .
(O) (BB) (^) (^) (^) (creature) nightstalker (&^^/) (/&^^) @ can't be blocked except by black creatures .
(A) (GG) (GG) (^) (^) (^) (^) (creature) treefolk (&^^^^^^/) (/&^^^^^^) whenever a creature you control with toughness &^^^^ or greater dies , draw a card .
(O) (RR) (^) (creature) spirit (&^/) (/&^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : for each counter removed , @ gets +&^^/ /+& until end of turn . \ countertype % ki
(O) (WW) (^) (^) (instant) storm \ target creature gets +&^/ /+&^^ until end of turn .
(O) (WW) (^) (tribal) (instant) kithkin creatures you control get +&^/ /+&^ until end of turn . if you control a kithkin , draw a card .
(A) (^) (^) (^) (^) (artifact) XX , T : target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed , whichever comes first . if an artifact card is revealed this way , put it onto the battlefield under your control and sacrifice @ . put the rest of the revealed cards into that player's graveyard .
(A) (WW) (^) (^) (^) (creature) cat cleric (&^^/) (/&^^^^^) artifacts you control have hexproof .
(O) (UU) (creature) merfolk warrior (&^/) (/&^) T : target land becomes an island until end of turn .
(A) (RR) (^) (enchantment) as @ enters the battlefield , choose odd or even . \ each creature with converted mana cost of the chosen value has haste . \ each creature without converted mana cost of the chosen value enters the battlefield tapped .
(N) (UU) (UU) (^) (^) (sorcery) return up to one target instant card and up to one target sorcery card from your graveyard to your hand . exile @ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , add one mana of any color to your mana pool . \ T : add CC to your mana pool .
(O) (BB) (BB) (^) (sorcery) cycling ^ ^ \ target player discards two cards .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ unless it shares a color with the most common color among all permanents or a color tied for most common .
(N) (BB) (BB) (^) (^) (creature) zombie (&^/) (/&^) zombie spells you cast cost ^ less to cast . \ zombie creatures you control get +&^^/ /+&^ .
(O) (BB) (BB) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice any number of creatures . \ target creature gets +&^^/ /+&^^ until end of turn for each creature sacrificed this way .
(Y) (GG) (UU) (WW) (legendary) (creature) bird wizard (&^^/) (/&^^^) flying \ whenever @ enters the battlefield or a creature you control deals combat damage to a player , you may tap or untap target permanent . \ GG UU WW ^ : put @ onto the battlefield from the command zone .
(A) (^) (^) (^) (artifact) ^ : the next time an unblocked creature of your choice would deal combat damage to you this turn , prevent all but &^ of that damage .
(O) (^) (^) (^) (artifact) (creature) snake (&^^/) (/&^) first strike
(A) (GG) (^) (^) (enchantment) exile a creature you control : add X mana of any one color to your mana pool , where X is the exiled creature's converted mana cost plus one . spend this mana only to cast creature spells .
(N) (BB) (BB) (^) (^) (creature) vampire shaman ally (&^^^/) (/&^^^) whenever you gain life , put a +&^/ /+&^ counter on @ .
(N) (BB) (BB) (^) (enchantment) at the beginning of each end step , each player who tapped a land for mana this turn sacrifices a land . @ deals &^^ damage to each player who sacrificed a plains this way .
(N) (land) @ enters the battlefield tapped . \ T : add RR , GG , or WW to your mana pool .
(O) (UU) (^) (^) (^) (instant) untap target creature an opponent controls and gain control of it until end of turn . that creature gains haste until end of turn . when you lose control of the creature , tap it .
(N) (BB) (BB) (creature) human rebel rogue (&^/) (/&^) protection from green \ at the beginning of each end step , if @ dealt damage to an opponent this turn , put a +&^/ /+&^ counter on it .
(N) (RR) (RR) (^) (sorcery) destroy target artifact or land . it can't be regenerated .
(Y) (GG) (^) (creature) human druid (&/) (/&^) shroud \ whenever you cast an enchantment spell , draw a card .
(O) (GG) (^) (^) (creature) elephant (&^^^/) (/&^^) ferocious ~ @ enters the battlefield with a +&^/ /+&^ counter on it if you control a creature with power &^^^^ or greater .
(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .
(N) (^) (^) (^) (^) (artifact) ^ ^ : put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(Y) (GG) (UU) (WW) (legendary) (creature) angel (&^^^/) (/&^^^) flying \ WW ^ : put a +&^/ /+&^ counter on @ .
(A) (WW) (WW) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life .
(A) (RR) (RR) (^) (^) (instant) target creature gains trample until end of turn . when that creature becomes blocked this turn , it gets +&^/ /+&^ until end of turn for each creature blocking it .
(N) (BB) (^) (^) (^) (^) (instant) each opponent sacrifices an artifact creature and a nonartifact creature .
(O) (WW) (^) (^) (sorcery) target player gains &^^^^ life . \ draw a card .
(A) (RR) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ attacks , attacking red creatures get +&^^/ /+& and attacking white creatures get +&/ /+&^^ until end of turn .
(N) (BB) (^) (creature) human warrior (&^^^/) (/&^) @ enters the battlefield tapped . \ @ has menace as long as you control an artifact .
(O) (BB) (^) (^) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .
(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a creature dies , that creature's controller sacrifices a land .
(N) (GG) (UU) (^) (creature) beast (&^^/) (/&^^^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact or enchantment that player controls .
(O) (WW) (^) (snow) (creature) elemental (&^/) (/&^) flying \ WW , T : tap target creature .
(A) (BB) (BB) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) protection from white \ at the beginning of your upkeep , sacrifice @ unless you sacrifice a land .
(A) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost .
(N) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ black and red dragon artifact creature with flying until end of turn .
(L) (basic) (snow) (land) mountain
(N) (RR) (^) (creature) human shaman (&^^/) (/&^) whenever you cast an instant or sorcery spell , create a &^/ /&^ red elemental creature token .
(N) (UU) (UU) (^) (^) (^) (^) (enchantment) aura enchant permanent \ you control enchanted permanent .
(N) (GG) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : create a &^/ /&^ green spike creature token .
(N) (^) (artifact) players play with the top card of their libraries revealed . \ T , sacrifice @ : target player shuffles his or her library .
(A) (GG) (GG) (^) (sorcery) destroy all artifacts . they can't be regenerated . the controller of each of those artifacts gains life equal to its converted mana cost .
(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , you may have @ deal &^ damage to target player .
(N) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) echo RR ^ ^ \ when @ enters the battlefield , it deals &^^ damage to target creature or player .
(N) (WW) (^) (creature) human cleric mutant (&^/) (/&^^^) WW ^ ^ ^ ^ ^ ^ ^ : you gain &^^^^^ life .
(N) (BB) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : target player discards a card at random . activate this ability only any time you could cast a sorcery . "
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ WW ^ : return @ to its owner's hand .
(A) (BB) (BB) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , @ deals &^ damage to you .
(A) (UU) (^) (^) (^) (instant) rebound \ exile target creature an opponent controls . that player reveals cards from the top of his or her library until a creature card is revealed . the player puts that card onto the battlefield , then shuffles the rest into his or her library .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) when @ enters the battlefield , if you cast it from your hand , tap all nonblue creatures . those creatures don't untap during their controllers' next untap steps .
(A) (GG) (GG) (^) (^) (enchantment) if you would draw a card , you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind . put that card into your hand and put all other cards revealed this way on the bottom of your library in any order .
(Y) (land) forest plains as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(O) (GG) (^) (^) (instant) choose a creature type . you gain &^^ life for each permanent you control of that type .
(O) (RR) (RR) (^) (^) (creature) hound (&^^^/) (/&^^) first strike
(O) (RR) (instant) destroy target artifact if its converted mana cost is &^^ or less . if @ was kicked , destroy that artifact if its converted mana cost is &^^^^^ or less instead . \ kicker ^ ^
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .
(O) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time a black source of your choice would deal damage to you this turn , prevent that damage .
(O) (BB) (^) (^) (^) (creature) shade horror (&^/) (/&^^) BB : @ gets +&^/ /+&^ until end of turn .
(A) (UU) (XX) (instant) reveal the top X plus one cards of your library and separate them into two piles . an opponent chooses one of those piles . put that pile into your hand and the other into your graveyard .
(A) (WW) (enchantment) whenever you cast a noncreature spell , put a % counter on @ . \ WW ^ ^ : put a % counter on @ . \ WW : until end of turn , @ becomes a monk avatar creature in addition to its other types and gains " this creature's power and toughness are each equal to the number of % counters on it . " \ countertype % lore
(A) (BB) (BB) (^) (^) (^) (creature) vampire knight (&^^^/) (/&^^^) flying \ BB ^ ^ , discard a card : put two +&^/ /+&^ counters on @ .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ whenever an artifact enters the battlefield under your control , you may tap target permanent .
(O) (RR) (^) (creature) human soldier (&^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ deals &^ damage to target creature or player .
(N) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) cleric creatures have vigilance .
(A) (BB) (BB) (^) (^) (enchantment) each creature has " when this creature dies , choose target opponent . that player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step . "
(N) (^) (artifact) vehicle (&^^^^^^^/) (/&^^^^^^^^^^^) crew &^^^^^^
(N) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ first strike \ megamorph RR RR ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .
(A) (WW) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^) @ can't be blocked by more than one creature .
(O) (BB) (^) (^) (creature) zombie beast (&^^^/) (/&^) morph BB ^ ^
(A) (RR) (^) (creature) leech (&^^/) (/&^^) first strike \ red spells you cast cost RR more to cast .
(N) (GU) (GU) (GU) (creature) merfolk wizard (&^^/) (/&^^) when @ enters the battlefield , draw a card .
(A) (GG) (^) (^) (^) (enchantment) at the beginning of your upkeep , if an opponent controls three or more creatures , sacrifice @ , search your library for up to two creature cards , and put those cards onto the battlefield . then shuffle your library .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals &^ damage to target creature . " \ as long as enchanted creature is a wizard , it has " T : this creature deals &^^ damage to target creature . "
(A) (GG) (^) (^) (creature) human horror (&^^^/) (/&^^) T , sacrifice @ and any number of other non ~ eldrazi creatures : create a &^^^/ /&^^ colorless eldrazi horror creature token for each creature sacrificed this way .
(O) (GG) (^) (^) (^) (creature) insect druid (&^^/) (/&^^) GG , T : target creature gets +&^^/ /+&^^ until end of turn .
(A) (RR) (RR) (^) (creature) phoenix (&^^/) (/&^^) flying \ haste \ @ attacks each turn if able . \ ferocious ~ at the beginning of combat on your turn , if you control a creature with power &^^^^ or greater , you may pay RR . if you do , return @ from your graveyard to the battlefield .
(A) (RR) (RR) (^) (^) (^) (^) (enchantment) creatures you control have double strike .
(N) (GG) (RR) (^) (artifact) equipment equip ^ ^ ^ \ whenever equipped creature attacks , it deals damage equal to its power to defending player .
(O) (RR) (^) (instant) target creature you control deals damage equal to its power to another target creature .
(A) (BB) (BB) (^) (^) (instant) strive ~ @ costs BB ^ ^ more to cast for each target beyond the first . \ exile any number of target creatures and all auras attached to them .
(O) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) devour &^
(O) (WW) (^) (^) (^) (instant) create a &^/ /&^ white bird creature token with flying , then populate .
(N) (WW) (^) (^) (creature) kithkin wizard (&^/) (/&^^^) when @ enters the battlefield , you may search your library for a kithkin card , reveal it , then shuffle your library and put that card on top of it .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& . \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature .
(O) (WW) (^) (^) (instant) prevent all damage that would be dealt to you and creatures you control this turn .
(N) (RR) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay ^ . if you do , create a &^/ /&^ red goblin creature token with haste .
(N) (UU) (^) (creature) human artificer (&^/) (/&^^^) T : add CC CC to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts . \ UU , T : search your library for a card named heart ~ piercer bow or vial of dragonfire , reveal it , put it into your hand , then shuffle your library .
_ASIDE_ (N) (RR) (^) (sorcery) @ deals &^^ damage to each creature without flying .
_BSIDE_ (N) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^ damage to each creature with flying .
(A) (BB) (^) (^) (^) (sorcery) black creatures you control can't be blocked this turn except by black creatures .
(N) (WW) (^) (^) (sorcery) rebound \ you gain &^^ life . then if you have more life than an opponent , draw a card .
(N) (^) (^) (^) (artifact) (creature) myr (&/) (/&^) indestructible
(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) creatures you control have double strike and lifelink .
(O) (GG) (^) (^) (instant) convoke \ destroy target artifact or enchantment .
(O) (UU) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ UU ^ ^ ^ : attach @ to target creature .
(N) (BB) (RR) (^) (^) (instant) destroy target creature or land .
(O) (WW) (creature) sliver (&^/) (/&^) all sliver creatures get +&/ /+&^ .
(O) (UU) (creature) human wizard (&^/) (/&^) sacrifice @ : draw a card , then discard a card .
(A) (RR) (RR) (^) (^) (sorcery) @ deals X damage to target opponent , where X is the number of mountains you control . it deals half X damage , rounded up , to you .
(A) (GG) (GG) (^) (^) (enchantment) sacrifice a creature : draw cards equal to the sacrificed creature's power , then discard three cards .
(O) (GG) (creature) elf spellshaper (&^/) (/&^) GG , T , discard a card : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .
(N) (^) (^) (artifact) whenever a player casts a blue spell , you may gain &^ life .
(A) (UU) (^) (^) (^) (sorcery) choose a creature type . if you control more creatures of that type than each other player , you gain control of all creatures of that type .
(A) (BB) (BB) (creature) vampire horror (&^^/) (/&^^) discard a card : vampires you control get +&^/ /+&^ until end of turn . activate this ability only once each turn .
(N) (RR) (^) (^) (creature) dwarf (&^^^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a nonred spell , untap @ .
(N) (^) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) flying \ @ can't have counters placed on it .
(O) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature . destroy all equipment attached to that creature .
(N) (UU) (creature) faerie rogue (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return another creature you control to its owner's hand .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) if a spell or ability an opponent controls causes you to discard @ , put it onto the battlefield with two +&^/ /+&^ counters on it instead of putting it into your graveyard .
(N) (WB) (WB) (^) (creature) spirit (&^^^/) (/&^^^) flying \ @ enters the battlefield with a -&^/ /-&^ counter on it .
(A) (RR) (RR) (^) (world) (enchantment) discard a card : if the discarded card was a land card , @ deals &^^ damage to target player . any player may activate this ability .
(O) (BB) (^) (^) (^) (^) (creature) vampire soldier (&^^^^/) (/&^^^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(N) (GG) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , investigate . \ enchanted land has " T : add two mana of any one color to your mana pool . "
(A) (RR) (^) (enchantment) at the beginning of your upkeep , you may flip a coin . if you win the flip , put a % counter on @ . if you lose the flip , remove a % counter from @ . \ remove five % counters from @ , sacrifice @ : @ deals &^^^^^^^^^^^^^^^^^^^^ damage to target player . \ countertype % fuse
(N) (WW) (WW) (creature) soltari monk cleric (&^^/) (/&^) protection from black \ shadow
(A) (GG) (GG) (^) (^) (sorcery) sacrifice any number of lands . search your library for up to that many land cards , put them onto the battlefield tapped , then shuffle your library .
(N) (RR) (^) (^) (sorcery) destroy target plains or island . @ deals &^^^ damage to that land's controller .
(A) (land) swamp mountain
(Y) (GG) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to green is less than five , @ isn't a creature . \ other creatures you control have trample . \ GG ^ ^ ^ : target creature gets +&^^/ /+&^^ until end of turn .
(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ when enchanted creature dies , choose a creature at random @ can enchant . return @ to the battlefield attached to that creature .
(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt to enchanted creature .
(A) (BB) (BB) (creature) elf assassin (&^^/) (/&^^) T , exile an assassin card from your graveyard : destroy target creature .
(O) (WW) (instant) cast @ only during an opponent's upkeep . \ creatures can't attack this turn .
(A) (RR) (^) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^/) (/&^^^^^^) whenever another creature enters the battlefield , you may put X +&^/ /+&^ counters on @ , where X is that creature's power .
(A) (GG) (RR) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , return a red or green creature you control to its owner's hand .
(O) (BB) (BB) (^) (enchantment) when @ enters the battlefield , exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . \ when @ leaves the battlefield , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent .
(O) (WW) (sorcery) haunt \ you gain &^ life for each player . \ when the creature @ haunts dies , you gain &^ life for each player .
(N) (WW) (^) (instant) the next time a source of your choice would deal damage to you and/ /or creatures you control this turn , prevent that damage . if damage from a black source is prevented this way , you gain that much life .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has protection from creatures .
(O) (WW) (creature) human soldier (&^/) (/&^) ^ : @ gains first strike until end of turn . \ ^ : @ gains banding until end of turn .
(O) (BB) (sorcery) target creature gains swampwalk until end of turn . \ draw a card .
(O) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^^) suspend &^^^^ ~ UU ^ \ when the last % counter is removed from @ while it's exiled , creatures can't be blocked this turn . \ countertype % time
(N) (RR) (^) (instant) split second \ @ deals &^^ damage to target creature or player .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has double strike .
(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) whenever you cast a spirit or arcane spell , regenerate @ .
(N) (GG) (GG) (GG) (^) (^) (sorcery) creatures you control get +&^^^/ /+&^^^ and gain trample until end of turn .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : target unblocked attacking creature becomes blocked . activate this ability only during combat after blockers are declared .
(N) (BB) (^) (^) (creature) vampire (&^^/) (/&^^) whenever a creature you control with toughness &^^^^ or greater dies , each opponent loses &^^ life and you gain &^^ life . \ BB ^ ^ , sacrifice another creature : put a +&^/ /+&^ counter on @ .
(A) (RR) (^) (^) (enchantment) whenever a creature you control attacks , it gets +&^/ /+& until end of turn for each other attacking creature that shares a creature type with it .
(Y) (GG) (RR) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^) indestructible \ as long as your devotion to red and green is less than seven , @ isn't a creature . \ at the beginning of combat on your turn , another target creature you control gains haste and gets +X/ /+X until end of turn , where X is that creature's power .
(N) (^) (^) (^) (artifact) (creature) beast (&^^^/) (/&^^^^) when @ leaves the battlefield , sacrifice a land and @ deals &^ damage to you .
(Y) (WW) (WW) (^) (planeswalker) ajani ((&^^^^)) +&^ : put a +&^/ /+&^ counter on up to one target creature . \ -&^^^ : target creature gains flying and double strike until end of turn . \ -&^^^^^^^^ : create X &^^/ /&^^ white cat creature tokens , where X is your life total .
(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add UU to your mana pool for each % counter removed this way . \ countertype % storage
(O) (UU) (^) (sorcery) draw two cards , then shuffle a card from your hand into your library .
(O) (BB) (^) (creature) shapeshifter (&^/) (/&^) changeling \ BB ^ : regenerate @ .
(O) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^) when @ enters the battlefield , create a &/ /&^ colorless eldrazi spawn creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (UU) (^) (^) (^) (enchantment) whenever you cast a noncreature spell , you may pay UU ^ . if you do , create a &^^/ /&^^ blue djinn monk creature token with flying .
(N) (GG) (^) (^) (creature) horror (&^^/) (/&^^) @ gets +&^/ /+&^ for each % counter your opponents have . \ countertype % poison
(N) (WW) (^) (^) (^) (creature) human pilot (&^^^/) (/&^) flying \ vehicles you control have flying .
(A) (BB) (creature) avatar (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) @ gets -X/ /-X , where X is your life total .
(N) (BB) (GG) (^) (creature) plant skeleton (&^^^/) (/&^^) haste \ delirium ~ when @ enters the battlefield , if there are four or more card types among cards in your graveyard , creatures with power &^^ or less can't block this turn .
(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^^) flash \ flying
(O) (RR) (creature) goblin (&^^/) (/&^) echo RR
(N) (land) @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(O) (GG) (^) (creature) human monk (&^^/) (/&^^) shroud
(A) (UU) (^) (sorcery) search your library for any number of land cards and exile them . then shuffle your library .
(N) (GG) (^) (^) (^) (^) (instant) bolster &^^^^ .
(O) (UU) (^) (^) (instant) you may tap or untap target artifact , creature , or land . \ draw a card .
(N) (GG) (GG) (^) (creature) human warrior (&^^^/) (/&^^^) trample \ when @ enters the battlefield or dies , for each kind of counter on target permanent or player , give that permanent or player another counter of that kind .
(N) (WW) (^) (^) (^) (sorcery) create two &^^/ /&^^ white knight ally creature tokens .
(A) (UU) (WW) (^) (^) (instant) [ &^^ = return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield . = you gain &^^^^ life . = uncast target creature spell . = draw a card . ]
(N) (WW) (^) (^) (^) (^) (^) (instant) miracle WW \ put target artifact , creature , or enchantment on the bottom of its owner's library .
(N) (BB) (BB) (creature) aetherborn vampire (&^^/) (/&^^^) deathtouch \ lifelink
(N) (WW) (^) (^) (^) (enchantment) if a black source would deal damage to you , prevent &^^ of that damage .
(N) (BB) (^) (^) (^) (^) (^) (instant) entwine ~ sacrifice three lands . \ [ &^ = destroy target creature . = return target creature card from your graveyard to the battlefield . ]
(N) (RR) (UU) (instant) [ &^ = uncast target noncreature spell unless its controller pays ^ ^ . = @ deals &^^ damage to target creature . = draw two cards , then discard two cards . ]
(O) (UU) (^) (sorcery) target player reveals his or her hand and discards all trap cards .
(A) (GG) (^) (^) (^) (creature) human druid (&^/) (/&^^) GG ^ ^ ^ , T : reveal the top card of your library . if it's a creature card , put it onto the battlefield . otherwise , put it into your graveyard .
(O) (land) locus @ enters the battlefield tapped . \ T : add CC to your mana pool for each locus on the battlefield .
(N) (RR) (^) (creature) human (&^^/) (/&^) heroic ~ whenever you cast a spell that targets @ , target creature an opponent controls can't block this turn .
(N) (BB) (^) (^) (^) (creature) zombie wolf (&^^/) (/&^^) pay &^ life : @ gets +&^^/ /-&^ until end of turn .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant spell , you may pay ^ . if you do , draw a card .
(N) (^) (^) (^) (artifact) T : add GG to your mana pool . \ GG GG GG ^ ^ : @ becomes a &^^^^^/ /&^^^ green treefolk artifact creature with trample until end of turn . \ when @ is put into a graveyard from the battlefield , if it was a creature , return this card to its owner's hand .
(O) (^) (artifact) equipment equip ^ \ equipped creature can't be blocked by vampires or zombies . \ equipped creature has " T , sacrifice @ : @ deals &^^ damage to target creature or player . "
(A) (GG) (WW) (^) (legendary) (creature) elf scout (&^^/) (/&^^^^) parley ~ T : each player reveals the top card of his or her library . for each nonland card revealed this way , add GG to your mana pool and you gain &^ life . then each player draws a card .
(N) (BB) (WW) (creature) human advisor (&^^/) (/&^^) sacrifice another creature : @ gains protection from the color of your choice until end of turn .
(O) (GG) (^) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^^)
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control .
(A) (^) (^) (^) (^) (artifact) ^ , sacrifice @ : flip a coin . if you win the flip , create a &^^^^^/ /&^^^^^ colorless djinn artifact creature token with flying . if you lose the flip , @ deals &^^^^^ damage to you .
(Y) (RR) (WW) (enchantment) red creatures you control get +&^/ /+& . \ white creatures you control get +&/ /+&^ . \ RR WW , exile @ : exile all creatures you control . at the beginning of the next combat , return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , it deals &^^^^^^ damage to each creature with flying . \ you may have @ assign its combat damage as though it weren't blocked .
(O) (GG) (^) (instant) target creature you control gains hexproof until end of turn . you gain life equal to that creature's toughness .
(O) (BB) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , that player exiles two cards from his or her graveyard .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^)
(O) (RR) (XX) (sorcery) as long as @ is on the stack , spells that target it cost ^ ^ more to cast . \ @ deals X damage to target creature or player .
(N) (GG) (^) (^) (enchantment) whenever a creature with power &^^^ or greater enters the battlefield under your control , draw a card .
_ASIDE_ (A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , pay &^ life : create a &^/ /&^ white and black human cleric creature token . \ ^ ^ ^ ^ ^ , T , sacrifice five creatures : transform @ , then untap it .
_BSIDE_ (A) (legendary) (creature) demon (&^^^^^^^^^/) (/&^^^^^^^) flying \ lifelink \ indestructible \ haste
(O) (RR) (^) (^) (instant) wither \ @ deals &^^^ damage to target creature or player .
(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . you may put a land card from your hand onto the battlefield .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add RR WW to your mana pool .
(A) (WW) (WW) (^) (legendary) (creature) human advisor (&^/) (/&^^) T : target creature gets +&/ /+&^^ until end of turn . activate this ability only during your turn , before attackers are declared .
(A) (GG) (^) (creature) elf wizard (&^/) (/&^) morph GG ^ \ when @ is turned face up , creatures of the creature type of your choice get +&^^/ /+&^^ and gain trample until end of turn .
(Y) (UU) (UU) (^) (^) (^) (planeswalker) tamiyo ((&^^^^)) +&^ : tap target permanent . it doesn't untap during its controller's next untap step . \ -&^^ : draw a card for each tapped creature target player controls . \ -&^^^^^^^^ : you get an emblem with " you have no maximum hand size " and " whenever a card is put into your graveyard from anywhere , you may return it to your hand . "
(N) (RR) (^) (^) (^) (creature) dwarf warrior (&^/) (/&^^^) wither \ RW : @ gets +&^/ /+& until end of turn .
(N) (WW) (^) (creature) spirit (&^/) (/&^^^) whenever you cast a spirit or arcane spell , you may search your library for an aura card with enchant creature , reveal it , and put it into your hand . if you do , shuffle your library .
(N) (BB) (sorcery) target player reveals his or her hand . you choose a nonland card from it with converted mana cost &^^^ or less . that player discards that card .
(N) (RR) (^) (^) (creature) ogre samurai mercenary (&^^^/) (/&^^^) bushido &^ \ at the beginning of your upkeep , if a player has more cards in hand than each other player , the player who has the most cards in hand gains control of @ .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (planeswalker) ugin ((&^^^^^^^)) +&^^ : @ deals &^^^ damage to target creature or player . \ -X : exile each permanent with converted mana cost X or less that's one or more colors . \ -&^^^^^^^^^^ : you gain &^^^^^^^ life , draw seven cards , then put up to seven permanent cards from your hand onto the battlefield .
(N) (^) (^) (^) (^) (artifact) (creature) elemental (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice an artifact other than @ . if you can't , tap @ and you lose &^^^^ life .
(N) (WW) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) as @ enters the battlefield , choose a color . \ all slivers have protection from the chosen color .
(N) (BB) (BB) (^) (creature) rat (&^^/) (/&^^) infect \ whenever @ attacks , if defending player is poisoned , it gets +&^/ /+&^ until end of turn .
(A) (BB) (creature) goblin shaman (&^/) (/&^) whenever a goblin you control is put into a graveyard from the battlefield , you may put a +&^/ /+&^ counter on @ .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^ .
(O) (WW) (^) (creature) kor scout (&^^/) (/&^) mountainwalk
(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) GG , T : target creature gains trample until end of turn . \ UU , T : target creature gains flying until end of turn .
(O) (BB) (^) (^) (sorcery) target player discards a card . \ draw a card at the beginning of the next turn's upkeep .
(A) (GG) (GG) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ search your library for a creature card with converted mana cost X or less , where X is &^^ plus the sacrificed creature's converted mana cost . put that card onto the battlefield , then shuffle your library . exile @ .
(N) (WW) (^) (^) (^) (enchantment) if a green source would deal damage to you , prevent &^^ of that damage .
(O) (UU) (creature) human wizard (&^/) (/&^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .
(A) (RR) (^) (^) (enchantment) ^ : the next time you would draw a card this turn , @ deals &^^ damage to target creature or player instead .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) double strike \ morph RR RR ^ ^ ^ ^
(O) (WW) (^) (^) (instant) blocking creatures get +&/ /+&^^^ until end of turn .
(O) (RR) (^) (^) (creature) human shaman (&/) (/&^) unearth RR ^ \ T : @ deals &^ damage to target creature or player .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add BB or RR to your mana pool .
(Y) (^) (^) (^) (^) (^) (^) (artifact) (creature) wurm (&^^^^^^/) (/&^^^^^^) deathtouch \ lifelink \ when @ dies , create a &^^^/ /&^^^ colorless wurm artifact creature token with deathtouch and a &^^^/ /&^^^ colorless wurm artifact creature token with lifelink .
(A) (RR) (RR) (XX) (creature) hydra (&/) (/&^) @ enters the battlefield with X +&^/ /+& counters on it . \ remove a +&^/ /+& counter from @ : prevent the next &^ damage that would be dealt to @ this turn . \ RR RR RR : put a +&^/ /+& counter on @ . activate this ability only during your upkeep .
(O) (UU) (^) (^) (creature) merfolk (&^^/) (/&^^) islandwalk
(N) (BB) (^) (creature) bat (&^/) (/&^^) flying \ first strike \ haste
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) horsemanship
(N) (WW) (^) (^) (enchantment) whenever an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^/ /&^^^^ soldier creature . \ : @ becomes an enchantment .
(O) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) desertwalk \ prevent all damage that would be dealt to @ by deserts .
(O) (RR) (^) (^) (^) (creature) lizard warrior (&^^^^/) (/&^^)
(A) (WW) (WW) (^) (^) (enchantment) whenever a nontoken creature is put into your graveyard from the battlefield , create a &^/ /&^ white spirit creature token with flying .
(O) (UU) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller puts the top three cards of his or her library into his or her graveyard .
(A) (BB) (BB) (^) (creature) specter (&^/) (/&^) flying \ wither \ whenever @ deals combat damage to a player , that player discards that many cards .
(O) (UU) (sorcery) target creature gains flying until end of turn . \ draw a card .
(N) (GG) (^) (enchantment) when an opponent casts an enchantment spell , if @ is an enchantment , @ becomes a &^^^^^/ /&^^^^^ treefolk creature .
(O) (BB) (creature) rat (&^/) (/&^)
(N) (BB) (^) (^) (sorcery) destroy target creature . you draw X cards and you lose X life , where X is the number of counters on that creature .
(O) (GG) (instant) strive ~ @ costs GG ^ ^ more to cast for each target beyond the first . \ choose any number of target creatures . put a +&^/ /+&^ counter on each of them .
(A) (RR) (RR) (^) (instant) buyback ^ ^ ^ \ copy target instant or sorcery spell . you may choose new targets for the copy .
(A) (BB) (^) (^) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) devour &^^ \ when @ enters the battlefield , target player discards a card for each creature it devoured .
(N) (RR) (RR) (^) (^) (^) (^) (creature) ogre (&^^^^^/) (/&^^^^) whenever @ deals combat damage to a player , you may destroy target artifact that player controls .
(A) (WW) (WW) (creature) human soldier (&^^/) (/&^^) first strike \ vigilance \ protection from vampires , from werewolves , and from zombies
(Y) (UU) (UU) (^) (^) (^) (creature) zombie horror (&^^^^^^^/) (/&^^^^^^^) flying \ @ gets -&^/ /-&^ for each card in your hand . \ UU ^ ^ ^ , discard three cards : return @ from your graveyard to the battlefield tapped .
(O) (BB) (BB) (^) (sorcery) destroy target land . if that land was a snow land , @ deals &^ damage to that land's controller .
(N) (GG) (^) (^) (^) (^) (creature) insect (&^^^^/) (/&^^^^^) whenever @ becomes blocked , you may destroy target artifact or enchantment defending player controls .
(N) (GG) (WW) (^) (creature) cat warrior (&^^/) (/&^^^) reach \ if a creature is attacking you and you control a forest and a plains , you may cast @ without paying its mana cost and as though it had flash .
(A) (BB) (BB) (^) (^) (enchantment) @ enters the battlefield with seven hour counters on it . \ at the beginning of your draw step , draw an additional card and remove two hour counters from @ . \ your maximum hand size is equal to the number of hour counters on @ . \ whenever you discard a card , you lose &^ life .
(A) (RR) (^) (sorcery) madness RR XX \ @ deals &^^ damage divided as you choose among any number of target creatures and/ /or players . if @ 's madness cost was paid , it deals X damage divided as you choose among those creatures and/ /or players instead .
(O) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) bloodrush ~ RR RR ^ , discard @ : target attacking creature gets +&^^^^^/ /+&^ until end of turn .
(A) (UU) (UU) (^) (^) (^) (^) (enchantment) whenever an opponent casts a spell , that player draws seven cards .
(A) (UU) (UU) (UU) (instant) create a token that's a copy of target creature you control . if it's your turn , scry &^^ .
(N) (UU) (^) (^) (^) (^) (^) (sorcery) draw a card for each island you control .
(A) (WW) (^) (instant) @ deals damage to target attacking creature equal to the number of attacking creatures .
(O) (WW) (^) (^) (creature) kor soldier ally (&/) (/&^^^) defender \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(N) (GG) (^) (^) (^) (sorcery) return two cards at random from your graveyard to your hand .
(A) (^) (^) (artifact) WW ^ : creatures you control get +&^/ /+&^ until end of turn .
(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add BB to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) islandwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker UU ^
(N) (RR) (instant) flashback RR ^ ^ ^ \ @ deals &^ damage to target creature . it can't be regenerated this turn .
(O) (UU) (^) (^) (^) (sorcery) draw three cards , then discard a card .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ . \ WW : return @ to its owner's hand .
(A) (instant) destroy target nonblack creature . \ at the beginning of your next upkeep , pay BB ^ ^ . if you don't , you lose the game .
(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has first strike .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^^^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ .
(A) (GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool for each forest you control .
(N) (GG) (^) (^) (creature) elf shaman (&^^/) (/&^^) whenever another creature enters the battlefield under your control , that creature gets +&^^^/ /+&^^^ until end of turn .
(O) (WW) (^) (^) (^) (^) (creature) spirit spellshaper (&^^/) (/&^^^^^) WW , T , discard a card : creatures you control get +&^/ /+& until end of turn .
(N) (RR) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ RR ^ ^ , sacrifice @ : @ deals X damage to target creature or player , where X is the number of % counters on @ . \ countertype % verse
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked and has shroud .
(N) (BB) (BB) (^) (^) (sorcery) each player loses &^ life for each creature he or she controls .
(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target black permanent .
(A) (BB) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^) devoid \ whenever another nontoken creature you control dies , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (BB) (^) (^) (creature) worm horror (&^^^^^/) (/&^) when @ enters the battlefield , sacrifice a creature . \ BB : regenerate @ .
(A) (WW) (^) (^) (^) (world) (enchantment) creatures with flying get +&^/ /+&^ .
(L) (basic) (land)
(O) (BB) (^) (^) (^) (creature) human artificer (&^^^/) (/&^) menace \ fabricate &^
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^^^^) defender \ when a creature attacks you or a planeswalker you control , if @ has defender , it loses defender and gains trample .
(A) (GG) (GG) (^) (^) (^) (creature) elemental spirit (&^^^^^^^^/) (/&^^^^^^^^) trample \ whenever @ attacks , if defending player controls no black permanents , it doesn't untap during your next untap step .
(N) (RR) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ ^ \ discard all the cards in your hand , then draw that many cards .
(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) @ gets +&^/ /+& for each artifact you control . \ BB BB : return @ from your graveyard to the battlefield , then sacrifice a creature . activate this ability only during your upkeep .
(O) (UU) (sorcery) flashback UU \ target creature can't be blocked this turn .
(A) (UU) (UU) (^) (instant) until end of turn , each creature target player controls loses all abilities and becomes a blue frog with base power and toughness &^/ /&^ .
(O) (RR) (^) (instant) flashback RR \ damage can't be prevented this turn .
(A) (BB) (GG) (^) (sorcery) destroy target nonland permanent and all other permanents with the same name as that permanent .
(A) (WW) (^) (^) (^) (instant) return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn .
(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^^)
(N) (WW) (^) (^) (^) (creature) kithkin (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of white permanents you control .
(N) (^) (^) (artifact) (creature) golem (&^/) (/&^^) spend only colored mana on X . no more than one mana of each color may be spent this way . \ if @ was kicked , it enters the battlefield with X +&^/ /+&^ counters on it . \ kicker XX
(N) (WW) (^) (^) (^) (creature) human samurai (&^^/) (/&^^^) bushido &^ \ whenever a samurai you control dies , you may put a +&^/ /+&^ counter on @ .
(A) (BB) (GG) (WW) (enchantment) when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control . \ whenever a nontoken creature you control dies , create a &^/ /&^ white spirit creature token with flying .
(O) (UU) (^) (^) (^) (creature) bird wizard (&^/) (/&^^^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .
_ASIDE_ (N) (BB) (^) (creature) vampire (&^^/) (/&^) discard a card : transform @ . activate this ability only once each turn .
_BSIDE_ (N) (creature) vampire berserker (&^^^/) (/&^^) flying
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ UU UU , sacrifice a creature : untap @ . activate this ability only during your upkeep . \ @ can't attack unless defending player controls an island . \ UU UU : @ gets -&^/ /-& until end of turn and deals &^ damage to target attacking creature without flying . \ when you control no islands , sacrifice @ .
(O) (UU) (enchantment) aura enchant creature \ whenever enchanted creature attacks , if its power is &^^ or less , it can't be blocked this turn . \ forecast ~ UU ^ , reveal @ from your hand : target creature with power &^^ or less can't be blocked this turn .
(N) (GG) (GG) (^) (^) (creature) elemental (&^^^/) (/&^^^^) reach \ when @ dies , create an X/ /X green elemental creature token , where X is the number of creature cards in your graveyard .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ all creatures attack each combat if able . \ RR ^ : attacking creatures get +&^/ /+& until end of turn .
(O) (WW) (^) (^) (^) (instant) [ &^ = you gain &^^^^^^ life . = prevent the next &^^^^^^ damage that would be dealt to target creature this turn . ]
(O) (BB) (^) (^) (creature) spirit (&^/) (/&^) flying \ whenever you cast a spirit or arcane spell , target creature gains fear until end of turn .
(N) (UU) (UU) (^) (^) (instant) uncast target spell . look at the top four cards of your library , then put them back in any order .
(O) (WW) (^) (^) (^) (^) (creature) griffin (&^^/) (/&^^^^) flying \ first strike
(N) (RR) (^) (sorcery) as an additional cost to cast @ , you may pay RR ^ and/ /or GG ^ any number of times . \ destroy target artifact . for each additional RR ^ you paid , destroy another target artifact . for each additional GG ^ you paid , destroy another target artifact , and you gain &^ life .
(O) (UU) (instant) uncast target spell that targets a permanent you control .
(O) (RR) (creature) goat (&^/) (/&^) mountainwalk
(A) (GG) (GG) (^) (^) (enchantment) at the beginning of each player's upkeep , @ deals damage to that player equal to the number of nonbasic lands he or she controls .
(A) (land) @ enters the battlefield tapped unless you control a swamp or a forest . \ T : add BB or GG to your mana pool .
(O) (UU) (^) (^) (^) (sorcery) rebound \ target creature gets +&^^/ /+& until end of turn and can't be blocked this turn .
(N) (UR) (^) (^) (creature) noggle wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more islands , you may tap two target permanents . \ when @ enters the battlefield , if you control two or more mountains , you may have @ deal &^^ damage to target player .
(O) (WW) (^) (^) (^) (^) (instant) exile target attacking creature . \ draw a card .
(N) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& as long as it's attacking . otherwise , it gets -&^^/ /-&^ .
(O) (UU) (instant) look at target player's hand . \ draw a card .
(N) (UU) (^) (^) (^) (instant) return all attacking creatures to their owner's hand .
(O) (BB) (creature) human wizard (&^/) (/&^) ^ , sacrifice a creature : look at the top two cards of target opponent's library , then exile one of them .
(O) (UU) (^) (^) (creature) bird (&^^/) (/&^) flying \ whenever @ attacks , another target creature you control gains flying until end of turn .
(O) (WW) (^) (^) (^) (creature) human scout (&^^/) (/&^^^^^) outlast WW ^
(O) (BB) (enchantment) aura enchant creature \ whenever a creature dies , put a +&^/ /+&^ counter on enchanted creature .
(O) (GG) (^) (creature) bear (&^^/) (/&^^) flash
_ASIDE_ (N) (BB) (^) (^) (sorcery) fuse \ target player draws two cards and loses &^^ life .
_BSIDE_ (N) (RR) (^) (^) (sorcery) fuse \ @ deals damage to target player equal to the number of cards in that player's hand .
(O) (WW) (XX) (instant) exile target attacking creature unless its controller pays XX .
(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ create three &^/ /&^ red goblin creature tokens .
(A) (RW) (RW) (RW) (RW) (RW) (creature) spirit avatar (&^^^/) (/&^^^^) flying \ attacking creatures you control get +&^^/ /+& .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ RR : @ deals &^ damage to target creature defending player controls . activate this ability only if @ is attacking .
(N) (GG) (WW) (^) (creature) human knight (&^^/) (/&^^^) vigilance \ renown &^^
(N) (land) T : add RR to your mana pool . @ deals &^ damage to you . \ threshold ~ RR , T , sacrifice @ : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard .
(O) (GG) (GG) (^) (^) (creature) elephant (&^^^^/) (/&^^^^^) when you control a creature with toughness &^^ or less , sacrifice @ .
(A) (GG) (GG) (GG) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) reach \ GG GG GG ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , destroy target creature with flying an opponent controls .
(O) (BB) (^) (^) (^) (^) (creature) zombie elephant (&^^/) (/&^^^^^^^^)
(N) (UU) (^) (^) (^) (instant) you may return two islands you control to their owner's hand rather than pay @ 's mana cost . \ tap all creatures .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) choose any number of creatures target player controls . choose the same number of creatures another target player controls . those players exchange control of those creatures .
(A) (UU) (UU) (WW) (^) (^) (instant) uncast all other spells . draw a card for each spell uncasted this way .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) whenever you cast an instant or sorcery spell , you may put a % counter on @ . if you do , @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % charge
(A) (RR) (^) (^) (enchantment) if an instant or sorcery source you control would deal damage to a creature or player , it deals that much damage plus &^^ to that creature or player instead . \ at the beginning of each end step , discard your hand .
(O) (^) (^) (artifact) you have no maximum hand size . \ T : add CC to your mana pool .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^/ /+&^ . \ GG : regenerate enchanted creature .
(A) (WU) (WU) (^) (^) (instant) each other creature becomes a copy of target nonlegendary creature until end of turn .
(A) (RR) (^) (^) (^) (creature) hound (&^^^^/) (/&^^^^) @ can't attack unless you control more lands than defending player . \ @ can't block unless you control more lands than attacking player .
(N) (UU) (enchantment) aura enchant island \ ^ ^ : enchanted island becomes a &^^^/ /&^^ blue spirit creature with flying until end of turn . it's still a land . \ when enchanted island is put into a graveyard , you may return @ from your graveyard to your hand .
(O) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add one mana of any color to your mana pool .
(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample
(A) (GG) (^) (creature) elf shaman ally (&^/) (/&^) haste \ T : add one mana of any color to your mana pool . spend this mana only to cast a creature spell .
(N) (GG) (GG) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^^) whenever @ attacks , defending player chooses an untapped creature he or she controls . that creature blocks @ this turn if able .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may discard a card at random . if he or she does , untap that creature .
(N) (BB) (UU) (instant) target creature gets +X/ /-X until end of turn , where X is the number of cards in your hand .
(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . \ if X is &^^^^^ or more , @ can't be uncasted by spells or abilities and the damage can't be prevented .
(O) (^) (^) (artifact) (creature) snake (&^^/) (/&^) GG : @ gains deathtouch until end of turn .
(A) (BB) (BB) (^) (^) (legendary) (creature) human (&^^/) (/&^^^) inspired ~ whenever @ becomes untapped , you may exile target creature . if you do , create a colorless artifact token named gold . it has " sacrifice this artifact : add one mana of any color to your mana pool . "
(O) (BB) (^) (^) (sorcery) nonblack creatures get -&^/ /-&^ until end of turn .
(A) (BB) (GG) (^) (^) (creature) fungus (&^^^^/) (/&^^^^) if one or more +&^/ /+&^ counters would be placed on a creature you control , twice that many +&^/ /+&^ counters are placed on it instead .
(N) (BB) (^) (^) (^) (creature) elemental (*/) (/*) fear \ @ 's power and toughness are each equal to the number of black permanents you control .
(N) (WW) (WW) (creature) human soldier ally (&^/) (/&^) first strike \ vigilance \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(O) (WW) (^) (^) (creature) kor cleric (&^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target artifact or enchantment . \ kicker WW
(A) (artifact) T : add WW to your mana pool .
(N) (UU) (^) (creature) siren (&^/) (/&^) T : target creature an opponent controls attacks you this turn if able .
(O) (RR) (^) (^) (creature) human barbarian (&^^/) (/&^^) discard a card at random : @ gets +&^^/ /+&^^ until end of turn unless a player has @ deal &^^^^ damage to him or her . activate this ability only once each turn .
(O) (GG) (enchantment) aura enchant creature \ at the beginning of your upkeep , put a +&^/ /+&^ counter on enchanted creature .
(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) UU : @ gets +&^/ /-&^ until end of turn .
(O) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life and get EE EE EE .
(A) (UU) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have " T : this creature deals &^^ damage to target creature or player and &^^^ damage to itself . "
(N) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : return target enchantment card from your graveyard to your hand .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target black spell .
(N) (UU) (^) (^) (creature) bird wizard (&^^/) (/&^) flying \ @ gets +&^/ /+&^ as long as you control a plains . \ WW : @ gains lifelink until end of turn .
(N) (BB) (^) (instant) as an additional cost to cast @ , exile X creature cards from your graveyard . \ target creature gets -X/ /-X until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^) whenever @ attacks , target creature can't block this turn .
(O) (BB) (^) (^) (^) (creature) human rat minion (&^^/) (/&^^^) BB , discard a card : regenerate @ . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and can't block .
(A) (RR) (XX) (XX) (instant) surge RR XX \ @ deals X damage to each of up to two target creatures and/ /or players .
(N) (RR) (WW) (^) (^) (^) (creature) human soldier ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain double strike until end of turn .
(N) (WW) (^) (^) (^) (creature) kithkin spellshaper (&^^/) (/&^^) WW , T , discard a card : create a &^/ /&^ white kithkin soldier creature token named goldmeadow harrier . it has " WW , T : tap target creature . "
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ becomes blocked , you may return target card named groffskithur from your graveyard to your hand .
(O) (UU) (^) (^) (^) (creature) illusion (&^/) (/&^^^) morph UU ^ ^ \ whenever @ or another permanent is turned face up , you may scry &^^ .
(N) (RR) (creature) goblin artificer (&^/) (/&^) T : flip a coin . if you win the flip , draw a card . if you lose the flip , uncast target artifact spell you control that isn't the target of an ability from another creature named goblin artisans .
(A) (UU) (sorcery) reveal a card in your hand , then put that card onto the battlefield if it has the same name as a permanent .
(N) (RR) (^) (^) (creature) human shaman ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain menace until end of turn .
(O) (BB) (^) (instant) if you control a swamp , you may pay &^^ life rather than pay @ 's mana cost . \ target creature gets +&^^/ /+& until end of turn .
(N) (BB) (enchantment) BB ^ , pay &^^ life : return target creature card from your graveyard to your hand .
(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR ^ ^ ^ ^ : @ becomes a &^^^^/ /&^^^^ red and green dragon artifact creature with flying until end of turn .
(O) (RR) (creature) goblin shaman (&^/) (/&^) sacrifice an artifact : @ deals &^ damage to each creature without flying .
(O) (WW) (^) (^) (creature) griffin (&^/) (/&^^^) flying \ vigilance
(A) (BB) (RR) (UU) (^) (legendary) (creature) human artificer (&^^^^/) (/&^^^^) whenever you cast an artifact spell , you may search your graveyard , hand , and/ /or library for a card with the same name as that spell and put it onto the battlefield . if you search your library this way , shuffle it .
(A) (GG) (GG) (XX) (creature) beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ GG ^ : regenerate @ .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying , first strike , and vigilance .
(A) (UU) (UU) (UU) (instant) cast @ only during the declare attackers step . \ target creature can't be blocked this turn .
(A) (WW) (^) (^) (^) (^) (sorcery) separate all creature cards in your graveyard into two piles . exile the pile of an opponent's choice and return the other to the battlefield .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+& . \ whenever equipped creature attacks , you may sacrifice @ . if you do , @ deals &^^ damage to target creature or player .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : destroy all other creatures . \ countertype % divinity
(N) (BB) (BB) (^) (creature) spike (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ enters the battlefield , move all +&^/ /+&^ counters from all creatures onto it .
(A) (RR) (RR) (enchantment) whenever one or more creatures you control attack , each defending player divides all creatures without flying he or she controls into a " left " pile and a " right " pile . then , for each attacking creature you control , choose " left " or " right . " that creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label .
(O) (GG) (^) (^) (creature) human (&^^/) (/&^^) when @ enters the battlefield , you may return target land card from your graveyard to your hand .
(O) (WW) (^) (instant) radiance ~ destroy target enchantment and each other enchantment that shares a color with it .
(A) (BB) (^) (^) (^) (creature) horror (&^^/) (/&^^^^) at the beginning of each player's upkeep , if that player controls a nonblack , nonland permanent , @ deals &^ damage to that player .
(A) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&^) indestructible \ as @ enters the battlefield , choose a player . \ whenever @ is dealt damage , it deals that much damage to the chosen player . \ T : @ deals &^ damage to itself .
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever a land enters the battlefield under an opponent's control , that player loses &^^ life and you gain &^^ life .
(A) (UU) (UU) (instant) cast @ only during an opponent's turn after his or her upkeep step . \ untap all lands you control .
(N) (GG) (^) (instant) choose target creature you don't control . each creature you control that's a wolf or a werewolf deals damage equal to its power to that creature .
(N) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each of two target creatures and/ /or players .
(A) (UU) (UU) (sorcery) target player discards two cards , then draws as many cards as he or she discarded this way .
(N) (WW) (WW) (creature) human wizard (&^/) (/&^^) WW , T : choose target opponent who had more life than you did as you activated this ability . you gain &^^^ life .
(N) (BB) (^) (^) (^) (^) (creature) eye (&^^^/) (/&^^^^^^) non ~ eye creatures you control can't attack . \ @ can't be blocked except by walls .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has trample and can't be blocked by more than one creature .
(N) (BB) (BB) (^) (^) (^) (^) (creature) zombie bird (&^^^/) (/&^^) flying \ when @ dies , you may put target zombie card from your graveyard on top of your library .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , you gain &^^^ life .
(A) (GG) (WW) (^) (enchantment) aura enchant land \ when @ enters the battlefield , gain control of enchanted land until end of turn . \ at the beginning of your upkeep , untap enchanted land . you gain control of that land until end of turn .
(O) (BB) (^) (creature) human rogue (&^^/) (/&^) BB ^ ^ , sacrifice @ : return another target creature card from your graveyard to your hand .
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , you may sacrifice a nonartifact creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^^) flying \ soulshift &^^^^^^ \ whenever @ is dealt damage , you gain that much life .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^/) (/&^^^) GG ^ : @ gains trample until end of turn .
(O) (UU) (^) (^) (instant) draw two cards , then discard a card .
(O) (WW) (WW) (^) (creature) human nomad (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ and has " T : target attacking or blocking creature gets +&^^^/ /+&^^^ until end of turn . "
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has trample . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's green .
_ASIDE_ (A) (RR) (UU) (^) (sorcery) fuse \ gain control of target permanent until end of turn . untap it . it gains haste until end of turn .
_BSIDE_ (A) (RR) (WW) (^) (^) (^) (^) (sorcery) fuse \ each player sacrifices an artifact , a creature , an enchantment , a land , and a planeswalker .
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^^)
(N) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an island .
(N) (UU) (^) (^) (^) (enchantment) ^ ^ : draw a card if you have no cards in hand .
(N) (UU) (^) (creature) naga wizard (&/) (/&^^^^) T : add CC to your mana pool . spend this mana only to cast a face ~ down creature spell , pay a mana cost to turn a manifested creature face up , or pay a morph cost .
(O) (UU) (^) (^) (^) (sorcery) flashback ~ UU ^ , pay &^^^ life . \ target player draws two cards .
(O) (^) (artifact) @ enters the battlefield tapped . \ ^ ^ , T , sacrifice @ : add two mana in any combination of colors to your mana pool . \ when @ is put into a graveyard from the battlefield , draw a card .
(A) (RR) (WW) (^) (legendary) (creature) dwarf pilot (&^^^/) (/&^^^) other dwarves you control get +&^/ /+&^ . \ each vehicle you control gets +&^/ /+&^ as long as it's a creature . \ whenever @ becomes tapped , you may pay XX . if you do , reveal the top X cards of your library , put all dwarf and vehicle cards from among them into your hand , then put the rest on the bottom of your library in a random order .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each card in your graveyard .
(O) (GG) (creature) human monk (&^/) (/&^) forestwalk
(O) (GG) (creature) insect (&^/) (/&^) GG ^ , sacrifice @ : destroy target artifact or enchantment .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver mutant (&^^^^^^^/) (/&^^^^^^^) ^ ^ ^ : search your library for a sliver card , reveal that card , and put it into your hand . then shuffle your library . \ ^ ^ ^ : gain control of target sliver .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add UU WW to your mana pool .
(A) (BB) (^) (^) (^) (^) (creature) human minion (&^^^/) (/&^) BB ^ ^ : regenerate @ . \ whenever @ becomes blocked , defending player discards a card at random .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature an opponent controls doesn't untap during its controller's next untap step . \ T : add UU to your mana pool .
(A) (WW) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , if it's not a token , each of your teammates creates a token that's a copy of @ . \ you have hexproof .
(A) (^) (artifact) whenever another permanent enters the battlefield under your control , each opponent puts the top card of his or her library into his or her graveyard .
(O) (BB) (^) (^) (^) (creature) human warrior ally (&^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(O) (UU) (^) (instant) target creature becomes the color or colors of your choice until end of turn . \ draw a card .
(A) (UU) (WW) (WW) (^) (sorcery) @ can't be uncasted . \ destroy all creatures .
(O) (WB) (WB) (WB) (instant) exile target creature .
(O) (UU) (^) (creature) naga shaman (&^^/) (/&^) when @ enters the battlefield , put the top two cards of your library into your graveyard .
(A) (BB) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human shaman (&^^^^^/) (/&^^^^) whenever an opponent casts a spell , @ deals damage to target creature or player equal to that spell's converted mana cost .
(O) (UU) (^) (sorcery) cipher \ tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(O) (UU) (^) (^) (^) (instant) flashback BB ^ ^ ^ ^ ^ \ search your library for an instant card or a card with flash , reveal it , and put it into your hand . then shuffle your library .
(A) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying \ vanishing &^^^ \ when @ dies , if it had no % counters on it , create two tokens that are copies of it . \ countertype % time
(Y) (land) T : add CC CC to your mana pool . @ deals &^^ damage to you .
(O) (^) (^) (^) (artifact) T : add RR , GG , or WW to your mana pool .
(A) (RR) (UU) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ trample \ @ attacks each turn if able . \ whenever @ deals damage , you lose that much life .
(A) (WW) (WW) (XX) (enchantment) @ enters the battlefield with X % counters on it . \ you don't lose the game for having & or less life . \ at the beginning of your upkeep , sacrifice @ if there are no % counters on it . otherwise , target opponent may choose that for each &^ damage that would be dealt to you until your next upkeep , you remove an % counter from @ instead . \ countertype % echo
(A) (WW) (WW) (^) (^) (sorcery) each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest , then sacrifices the rest . each player discards cards the same way .
(O) (WW) (instant) target creature gets +&^/ /+&^ and gains lifelink until end of turn .
(O) (GG) (^) (^) (^) (^) (sorcery) put X +&^/ /+&^ counters on target creature , where X is that creature's power .
(O) (^) (^) (^) (artifact) (creature) cat ally (&^^/) (/&^^)
(O) (RR) (RR) (^) (^) (creature) beast (&^^^^^/) (/&^^^) @ attacks each combat if able unless you control a creature named advocate of the beast .
(N) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) delirium ~ @ gets +&^/ /+& and has first strike as long as there are four or more card types among cards in your graveyard .
(N) (RR) (^) (^) (enchantment) white creatures and blue creatures can't block .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) cycling RR RR ^ ^ ^ ^ ^ \ exile all artifacts , creatures , and lands from the battlefield , all cards from all graveyards , and all cards from all hands . \ when you cycle @ , destroy all lands .
(N) (UU) (^) (^) (enchantment) whenever a player casts a spell , that player returns a land he or she controls to its owner's hand .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^^/ /+&^^ counter on @ . \ T : regenerate another target vampire .
(N) (RR) (RR) (^) (^) (creature) human barbarian (&^^^/) (/&^^) haste \ echo RR RR ^ ^ \ when @ enters the battlefield , it deals &^^^ damage to target player .
(A) (UU) (^) (^) (^) (^) (sorcery) an opponent [ &^ = you draw three cards at the beginning of the next turn's upkeep . = you search your library for a card , put that card into your hand , then shuffle your library . ]
(N) (BB) (BB) (^) (^) (creature) horror (&^^^^/) (/&^^^) other black creatures get -&^/ /-&^ .
(A) (RR) (RR) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice two lands .
(O) (BB) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow BB ^ ^ ^ ^ \ deathtouch \ enchanted creature gets +&^/ /+&^ and has deathtouch .
(A) (GG) (^) (enchantment) GG GG ^ : destroy all other enchantments .
(N) (WW) (^) (^) (tribal) (instant) shapeshifter changeling \ exile target creature . its controller creates a &^/ /&^ colorless shapeshifter creature token with changeling .
(O) (RR) (^) (^) (^) (creature) beast (&^^/) (/&^^) RR ^ , T : @ deals &^ damage to target creature or player . \ threshold ~ RR ^ ^ , T : @ deals &^^ damage to target creature or player . activate this ability only if seven or more cards are in your graveyard .
(O) (RR) (^) (^) (^) (^) (sorcery) suspend &^^^^ ~ RR ^ \ destroy target artifact or land .
(O) (BB) (creature) zombie (&^^/) (/&^^) at the beginning of your upkeep , tap @ unless you pay &^ life .
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^/) (/&^^^^^)
(N) (UU) (^) (^) (creature) merfolk (&^/) (/&^) T : @ deals &^ damage to target creature or player .
(N) (UU) (UU) (^) (^) (creature) drone (&^^^/) (/&^^^) flying \ @ can block only creatures with flying .
(O) (RR) (^) (^) (^) (creature) minotaur soldier (&^^^^/) (/&^) WW : prevent the next &^ damage that would be dealt to @ this turn .
(N) (UU) (UU) (^) (^) (instant) uncast target spell . clash with an opponent . if you win , at the beginning of your next main phase , you may add an amount of CC to your mana pool equal to that spell's converted mana cost .
(O) (BB) (GG) (RR) (^) (^) (creature) viashino warrior (&^^^^/) (/&^^^^) when @ dies , you may pay ^ ^ . if you do , return another target creature card from your graveyard to your hand .
(N) (RR) (instant) discard any number of cards at random . creatures you control get +&^/ /+& until end of turn for each card discarded this way .
(A) (RR) (RR) (^) (^) (^) (instant) return all islands to their owners' hands . \ each player sacrifices a plains or a white permanent for each white permanent he or she controls .
(Y) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ and has protection from black and from green . \ whenever equipped creature deals combat damage to a player , that player discards a card and you untap all lands you control .
(A) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) : @ gains flying . \ : @ loses flying . \ UU UU ^ ^ ^ : @ phases out .
(N) (BB) (BB) (WW) (creature) spirit (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , you gain that much life and attacking player loses that much life .
(A) (BB) (BB) (^) (^) (^) (creature) horror (&/) (/&^^^^) fear \ whenever @ attacks and isn't blocked , defending player loses &^ life for each card in his or her graveyard .
(A) (GG) (GG) (^) (^) (creature) human druid (&^^/) (/&^^) GG ^ , sacrifice a land : create two &^/ /&^ green squirrel creature tokens . \ GG ^ , sacrifice a land : squirrel creatures get +&^/ /+&^ until end of turn .
(N) (RR) (RR) (^) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ create two &^/ /&^ red goblin creature tokens .
(A) (BB) (^) (creature) human spellshaper (&^/) (/&^) BB BB ^ , T , discard a card : creatures target player controls attack this turn if able .
(O) (BB) (GG) (^) (^) (creature) plant zombie (&^^/) (/&^^) exile a creature card from your graveyard : regenerate @ .
(O) (UU) (^) (^) (instant) cycling ^ ^ \ uncast target spell unless its controller pays ^ .
(A) (RR) (creature) horse (&^/) (/&^) RR ^ , T : target dwarf creature gains mountainwalk until end of turn .
(O) (GG) (creature) human (&^/) (/&^) GG , T , sacrifice @ : destroy target artifact .
(N) (WW) (enchantment) aura enchant wall \ enchanted wall can attack as though it didn't have defender .
(A) (UU) (UU) (^) (^) (^) (sorcery) take an extra turn after this one .
(N) (^) (artifact) as @ enters the battlefield , choose an opponent . \ at the beginning of the chosen player's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .
_ASIDE_ (N) (RR) (^) (creature) human shaman werewolf (&^^/) (/&^) whenever @ blocks or becomes blocked by a creature , @ deals &^ damage to that creature . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^) whenever @ blocks or becomes blocked by a creature , @ deals &^^ damage to that creature . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (WW) (^) (creature) human knight (&^^/) (/&^) protection from black \ exalted
(A) (GG) (GG) (^) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , manifest the top card of your library . \ whenever a permanent you control is turned face up , if it's a creature , you may have it fight target creature you don't control .
(O) (BB) (^) (^) (creature) minotaur (&^^/) (/&^^^)
(O) (GG) (^) (^) (^) (creature) worm (&^^^/) (/&^^^) UU : untap @ .
(O) (BB) (UU) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(O) (WW) (^) (^) (enchantment) sacrifice a land : destroy target enchantment .
(N) (GG) (^) (instant) destroy target artifact . scry &^^ .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add BB to your mana pool .
(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , put three -&^/ /-&^ counters on target creature .
(A) (GG) (world) (enchantment) all creatures have haste .
(A) (BB) (RR) (UU) (legendary) (creature) human archer (&^^^/) (/&^^^) @ can't be the target of aura spells . \ BB BB RR UU , T : destroy target tapped or blocking creature .
(A) (RR) (^) (^) (enchantment) RR ^ ^ , sacrifice two goblins : create three &^/ /&^ red goblin creature tokens .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool , then add an additional BB to your mana pool for each % counter removed this way . \ countertype % charge
(A) (GG) (WW) (^) (^) (creature) human nomad mystic (&^^^/) (/&^^^) protection from black \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has flying .
(O) (BB) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ \ create a &^^/ /&^^ black zombie creature token .
(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , put a -&/ /-&^ counter on that creature . \ when enchanted creature dies , that creature's controller chooses a creature that @ could enchant . if he or she does , return @ to the battlefield under your control attached to that creature . if he or she doesn't , return @ to the battlefield under your control as a non ~ aura enchantment . it loses " enchant creature " and gains " at the beginning of that player's upkeep , @ deals &^ damage to him or her . "
(O) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) WW ^ : the next &^ damage that would be dealt to @ this turn is dealt to target creature instead .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) human druid (&^^^^/) (/&^^^^) whenever a forest enters the battlefield , green creatures you control get +&^/ /+&^ and gain trample until end of turn . \ grandeur ~ discard another card named baru , fist of krosa : create an X/ /X green wurm creature token , where X is the number of lands you control .
(N) (RR) (RR) (^) (^) (^) (enchantment) RR ^ , sacrifice a creature : @ deals &^^ damage to target creature or player .
(O) (WB) (enchantment) aura enchant creature \ as long as enchanted creature is white , it gets +&^/ /+&^^ . \ as long as enchanted creature is black , it gets +&^^/ /+&^ .
(O) (RR) (WW) (creature) human soldier (&^^^/) (/&^^) battalion ~ whenever @ and at least two other creatures attack , @ gains first strike until end of turn .
(N) (GG) (^) (^) (^) (creature) plant (&/) (/&^^^) T : target attacking creature has base power & until end of turn .
(O) (BB) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) GG ^ ^ : @ must be blocked this turn if able . \ when @ dies , target creature an opponent controls gets -&^^^/ /-&^^^ until end of turn .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card for each aura you control that's attached to a creature . \ enchanted creature gets +&^/ /+&^ for each aura you control that's attached to a creature .
(A) (GG) (GG) (^) (sorcery) create a &^^^/ /&^^^ green beast creature token . then if an opponent controls more creatures than you , return @ to its owner's hand .
(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by artifact creatures and/ /or white creatures .
(O) (BB) (^) (^) (^) (creature) wall (*/) (/*) defender \ @ 's power and toughness are each equal to the number of snow lands you control .
(O) (BB) (sorcery) @ deals X damage to target creature and you gain X life , where X is &^ plus the number of cards named feast of flesh in all graveyards .
(Y) (land) T : add CC to your mana pool . \ BG , T : add BB BB , BB GG , or GG GG to your mana pool .
(O) (RR) (sorcery) target creature gains double strike until end of turn .
(N) (^) (^) (^) (instant) as an additional cost to cast @ , reveal a colorless creature card from your hand . \ exile target creature if its power is less than or equal to the revealed card's power .
(O) (UU) (UU) (^) (creature) illusion (&^^^/) (/&^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it .
(O) (UU) (creature) human pirate (&^/) (/&^) flying \ @ can block only creatures with flying .
(O) (UU) (UU) (instant) tap target creature . prevent all combat damage that would be dealt by that creature this turn . it doesn't untap during its controller's next two untap steps .
(N) (RR) (^) (^) (enchantment) devoid \ whenever you cast a colorless spell , @ deals &^ damage to target creature or player .
(O) (WW) (creature) human wizard (&^/) (/&^) GG , T : target creature gets +&^/ /+&^ until end of turn . \ UU , T : put target creature you control on top of its owner's library .
(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ WW ^ : tap target creature blocking @ .
(N) (^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature . \ ^ ^ ^ ^ , T : proliferate .
(N) (GG) (UU) (creature) elf wizard (&^^/) (/&^^) GG UU : this turn , each creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ GG UU , remove a +&^/ /+&^ counter from a creature you control : draw a card .
(A) (UU) (^) (^) (^) (^) (^) (sorcery) exile all creatures you control , then reveal cards from the top of your library until you reveal that many creature cards . put all creature cards revealed this way onto the battlefield , then shuffle the rest of the revealed cards into your library .
(A) (GG) (GG) (GG) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^^^^^^) convoke \ trample
(A) (WW) (WW) (^) (sorcery) escalate ~ tap an untapped creature you control . \ [ & = destroy target creature with power &^^^^ or greater . = destroy target enchantment . = put a +&^/ /+&^ counter on each creature target player controls . ]
(N) (RR) (^) (creature) minotaur scout (&^^^/) (/&^^^) when @ enters the battlefield , sacrifice it unless you discard a card at random .
(Y) (GG) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^) flying \ you and humans you control have hexproof . \ ^ ^ , exile a card from your graveyard : create a &^/ /&^ white human soldier creature token .
(O) (UU) (^) (^) (^) (creature) crab beast (&^^/) (/&^^^) protection from red
(O) (WW) (^) (instant) destroy target enchantment . you gain &^^ life .
(A) (UU) (UU) (^) (^) (^) (sorcery) return six target nonland permanents to their owners' hands .
(O) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ draw three cards .
(A) (UU) (UU) (^) (instant) uncast target spell , activated ability , or triggered ability .
(Y) (land) swamp mountain as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(N) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , @ deals &^ damage to each creature and each player . \ BB BB , sacrifice @ : @ deals &^^^ damage to each creature and each player .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : target creature gains flying until end of turn .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) artifacts you control have indestructible .
(N) (UU) (UU) (^) (^) (^) (creature) bird (&^^^/) (/&^^^^) flying \ whenever @ attacks , you may goad target creature defending player controls .
(N) (GG) (UU) (^) (^) (^) (creature) frog beast (&^^^^^^/) (/&^^^^^^) at the beginning of your upkeep , return a creature you control to its owner's hand .
(O) (WW) (^) (^) (^) (^) (creature) elephant soldier (&^^^/) (/&^^^^) battle cry
(O) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , add CC to your mana pool .
(A) (WW) (creature) human soldier (&^/) (/&^^) outlast WW ^ ^ \ whenever you activate @ 's outlast ability , create a &^/ /&^ white warrior creature token .
(N) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) flanking \ other creatures you control with flanking have flanking .
(N) (WW) (^) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you gain &^^^ life .
(A) (WW) (^) (^) (^) (enchantment) at the beginning of combat on each opponent's turn , separate all creatures that player controls into two piles . only creatures in the pile of his or her choice can attack this turn .
(N) (WW) (^) (^) (^) (creature) cat monk (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , destroy target enchantment creature an opponent controls .
(A) (BB) (UU) (^) (^) (sorcery) choose two target creatures controlled by the same player . their controller chooses and sacrifices one of them . return the other to its owner's hand .
(O) (WW) (^) (creature) spirit cleric (&^^/) (/&^^) when @ enters the battlefield , target creature gets +&^/ /+&^ until end of turn .
(N) (RR) (^) (^) (creature) goblin assassin (&^^/) (/&^) T : you choose target creature an opponent controls , and that opponent chooses target creature . flip a coin . if you win the flip , destroy the creature you chose . if you lose the flip , destroy the creature your opponent chose .
(N) (WW) (^) (creature) human rebel (&^/) (/&^^) WW WW : target attacking creature gets -&^/ /-& until end of turn .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) @ 's power and toughness are each equal to the number of creatures on the battlefield .
(A) (BB) (sorcery) target player exiles all cards with flashback from his or her graveyard .
(A) (RR) (world) (enchantment) at the beginning of each player's upkeep , @ deals X damage to that player , where X is &^^^^ minus the number of cards in his or her hand .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^^) BB ^ ^ : each opponent loses &^ life . you gain life equal to the life lost this way .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature has flying .
(O) (UU) (^) (creature) human wizard (&^/) (/&^^^)
(O) (GG) (^) (^) (^) (^) (creature) rhino soldier (&^^^^/) (/&^^^^) trample \ renown &^^
(N) (UU) (^) (^) (^) (^) (creature) cat illusion (&^^^^/) (/&^) flash \ whenever @ is dealt damage , draw that many cards .
(N) (UU) (^) (^) (^) (creature) illusion spirit (*/) (/*) as @ enters the battlefield , choose a color . \ @ 's power and toughness are each equal to the number of permanents of the chosen color your opponents control .
(A) (UU) (WW) (^) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^^) vigilance \ suspend &^^^^ ~ UU WW \ T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn .
(A) (BB) (instant) search your library for a card and put that card into your graveyard . then shuffle your library .
(A) (land) T : choose a color of a permanent you control . add one mana of that color to your mana pool .
(A) (GW) (GW) (GW) (GW) (GW) (creature) spirit avatar (&^^^^^/) (/&^^^^^) protection from blue , from black , and from red
(O) (RR) (^) (creature) sliver (&^/) (/&^) all sliver creatures have haste .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^^^^) trample \ play with the top card of your library revealed . \ you may cast the top card of your library if it's a creature card .
(O) (BB) (^) (enchantment) aura enchant creature \ flash \ whenever enchanted creature is dealt damage , its controller loses that much life .
(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , reveal the top card of your library . if it's a creature card that shares a creature type with a creature you control , you may cast that card without paying its mana cost . otherwise , put that card on the bottom of your library .
(A) (BB) (BB) (BB) (enchantment) whenever an opponent draws a card , @ deals &^ damage to him or her .
(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) delve \ if a creature card with flying was exiled with @ 's delve ability , @ has flying . the same is true for first strike , double strike , deathtouch , haste , hexproof , indestructible , lifelink , reach , trample , and vigilance .
(A) (GG) (GG) (^) (legendary) (creature) snake shaman (&^^/) (/&^^^) at the beginning of each player's upkeep , that player adds GG GG GG to his or her mana pool . until end of turn , this mana doesn't empty from that player's mana pool as steps and phases end .
(N) (GG) (^) (creature) hound shaman (&^^/) (/&^) megamorph GG ^ \ when @ is turned face up , destroy target artifact or enchantment an opponent controls .
(A) (BB) (^) (^) (creature) human cleric (&^/) (/&^) morph BB BB ^ ^ ^ \ whenever @ attacks , you lose half your life , rounded up . \ whenever @ deals combat damage to a player , that player loses half his or her life , rounded up .
(N) (land) T : add CC to your mana pool . \ T : add WW or BB to your mana pool . activate this ability only if you control a swamp .
(A) (land) @ doesn't untap during your untap step if it has a % counter on it . \ at the beginning of your upkeep , remove a % counter from @ . \ T : add UU or BB to your mana pool . put a % counter on @ . \ countertype % depletion
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) eldrazi drone (&^^^^^/) (/&^^^^) devoid \ when @ enters the battlefield , create two &^/ /&^ colorless eldrazi scion creature tokens . they have " sacrifice this creature : add CC to your mana pool . " \ CC ^ : regenerate @ .
(A) (legendary) (land) @ enters the battlefield tapped . \ T , pay &^^^ life : add CC to your mana pool . if that mana is spent on a creature spell , it gains haste .
(O) (UU) (^) (^) (^) (creature) cephalid (&^^/) (/&^^^) threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , draw three cards , then discard two cards . "
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ as long as it's black . otherwise , it gets -&^/ /-&^^ .
(N) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add to your mana pool an amount of BB equal to the sacrificed creature's converted mana cost .
(A) (^) (^) (^) (^) (artifact) equipment equip BP BP \ living weapon \ equipped creature gets +&^/ /+&^ for each swamp you control .
(O) (GG) (^) (^) (creature) crocodile frog (&^/) (/&^^^) reach \ evolve
(N) (BB) (creature) spirit (&^/) (/&^) BB ^ ^ ^ ^ , T : target player discards two cards . activate this ability only any time you could cast a sorcery . \ channel ~ BB BB ^ ^ ^ ^ ^ , discard @ : target player discards four cards . activate this ability only any time you could cast a sorcery .
(O) (WW) (artifact) WW ^ ^ , T , sacrifice @ : destroy target artifact or enchantment .
(A) (UU) (^) (creature) volver (&^/) (/&^) if @ was kicked with its RR ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . \ if @ was kicked with its GG kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with trample . \ kicker RR ^ and/ /or GG
(O) (BB) (^) (^) (instant) regenerate target creature . draw a card . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , also regenerate each other creature you control .
(A) (^) (^) (^) (^) (^) (artifact) tap two untapped creatures you control : you may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield .
(N) (GG) (^) (enchantment) werewolf creatures you control get +&^/ /+& and have trample . \ sacrifice @ : regenerate all werewolf creatures you control .
(A) (^) (^) (^) (^) (artifact) equipment equip ~ pay &^^^ life . \ equipped creature gets +&^/ /+&^ for each swamp you control .
(N) (BB) (BB) (^) (^) (creature) horror (&^^^/) (/&^^^) transfigure BB BB ^
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) rat rogue (&^^/) (/&^^^) rat creatures have fear . \ T , sacrifice a rat : create X &^/ /&^ black rat creature tokens , where X is the number of rats you control .
(Y) (BB) (RR) (^) (legendary) (creature) goblin berserker (&^^/) (/&^^^) partner \ whenever you cast your first spell each turn , @ deals damage equal to that spell's converted mana cost to an opponent chosen at random .
(A) (BB) (BB) (UU) (^) (^) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , you may look at that player's hand . if you do , you may cast a nonland card in it without paying that card's mana cost .
(O) (BB) (^) (^) (^) (creature) zombie ape (&^/) (/&^^^^) lifelink \ morph BB ^
(O) (UU) (^) (^) (sorcery) draw three cards , then put two cards from your hand both on top of your library or both on the bottom of your library .
(N) (UU) (^) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) @ can't be blocked unless defending player controls three or more creatures that share a creature type .
(N) (^) (^) (artifact) at the beginning of each opponent's upkeep , if that player has seven or more cards in hand , @ deals &^^^^ damage to him or her .
(Y) (RR) (WW) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^^/) (/&^^^^) indestructible \ as long as your devotion to red and white is less than seven , @ isn't a creature . \ creatures you control have menace . \ prevent all damage that would be dealt to attacking creatures you control .
(N) (BB) (BB) (^) (^) (^) (creature) wraith (&^^^/) (/&^^^^) swampwalk \ cycling ~ pay &^^ life .
(O) (RR) (^) (^) (enchantment) whenever a creature you control with power &^^ or less attacks , @ deals &^ damage to defending player .
(A) (BB) (BB) (^) (creature) human assassin (&^/) (/&^) T : destroy target tapped creature .
(A) (BG) (creature) elf shaman (&^/) (/&^^) T : exile target land card from a graveyard . add one mana of any color to your mana pool . \ BB , T : exile target instant or sorcery card from a graveyard . each opponent loses &^^ life . \ GG , T : exile target creature card from a graveyard . you gain &^^ life .
(A) (BB) (GG) (UU) (^) (^) (^) (creature) zombie wizard (&^^^^/) (/&^^^^) at the beginning of your upkeep , you may pay BB ^ ^ . if you do , return a creature card at random from your graveyard to the battlefield . it gains flying , trample , and haste . exile that card at the beginning of your next end step . if it would leave the battlefield , exile it instead of putting it anywhere else .
(Y) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ haste \ @ attacks each turn if able . \ landfall ~ whenever a land enters the battlefield under your control , you may pay RR RR ^ ^ ^ ^ . if you do , return @ from your graveyard to the battlefield .
(O) (GG) (enchantment) GG ^ , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(N) (WW) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flash \ split second \ flying \ other white creatures get +&^/ /+&^ .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) T : return target card from an opponent's graveyard to his or her hand . prevent all damage that would be dealt to target creature or player this turn by a source of your choice .
(N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has lifelink .
(N) (^) (^) (^) (artifact) (creature) gnome (&^^^/) (/&^^^) echo ^ ^ ^ \ sacrifice @ : @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (creature) beeble (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^) when @ enters the battlefield , detain target creature an opponent controls .
(A) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ prevent all combat damage that would be dealt to @ .
(N) (UU) (WW) (instant) [ &^ = creatures you control gain lifelink until end of turn . = draw a card . = put target attacking or blocking creature on top of its owner's library . ]
(N) (RR) (^) (^) (creature) human warrior (&^^^/) (/&^) when @ enters the battlefield , it deals damage to target player equal to the number of humans you control .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt by creatures other than target creature this turn .
(O) (^) (^) (^) (artifact) (creature) unicorn (&^/) (/&^^) T : add one mana of any color to your mana pool .
(A) (RR) (RR) (sorcery) target player discards two cards at random unless that player has @ deal &^^^^ damage to him or her .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) flying \ exalted \ whenever @ attacks alone , defending player sacrifices a creature .
(O) (BB) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ whenever you cast a spell during an opponent's turn , you may have target creature get -&^/ /-&^ until end of turn .
(O) (GG) (creature) elf (&/) (/&^) all creatures able to block @ do so .
(N) (WW) (WW) (creature) kor soldier (&^^/) (/&^^) protection from red \ whenever a player casts a red spell , you may gain &^ life .
(O) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^^) WW , T : remove a -&^/ /-&^ counter from target creature . if you do , you gain &^^ life .
(N) (UU) (UU) (^) (creature) bird wizard (&^^/) (/&^^) flying \ whenever a player cycles a card , return @ to its owner's hand .
(O) (RR) (^) (^) (^) (^) (creature) hellion (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , it deals &^^ damage to target opponent .
(A) (land) T : add CC to your mana pool . \ T , sacrifice a creature : you gain &^ life .
(N) (WW) (^) (^) (enchantment) put a card from your hand on top of your library : the next time a black or red source of your choice would deal damage this turn , prevent that damage .
(O) (WW) (instant) prevent all damage target spell would deal this turn . you gain life equal to the damage prevented this way .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^/ /-& and loses flying .
(O) (UU) (WW) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add WW or UU to your mana pool .
(N) (BB) (creature) thrull (&^/) (/&^) extort \ T , pay &^^ life : remove a counter from target nonland permanent .
(O) (WW) (^) (^) (^) (creature) human samurai archer (&^/) (/&^) bushido &^ \ T : @ deals &^ damage to target attacking or blocking spirit .
(O) (GG) (^) (^) (tribal) (instant) elf create two &^/ /&^ green elf warrior creature tokens . clash with an opponent . if you win , those creatures gain deathtouch until end of turn .
(O) (UU) (^) (enchantment) aura enchant creature \ shroud \ enchanted creature has shroud .
(O) (GG) (RR) (UU) (^) (^) (^) (creature) human warrior (&^^^^^/) (/&^^^^^) trample \ morph GG RR UU ^ ^
(O) (GG) (instant) target creature gets +&^/ /+&^ and gains reach until end of turn .
(O) (BB) (^) (creature) goblin rogue (&^^/) (/&^^) when @ dies , discard a card .
(O) (^) (^) (^) (artifact) flash \ affinity for artifacts \ T : target creature gets +&^/ /+& until end of turn .
(O) (RR) (RR) (^) (creature) wolverine (&^^/) (/&^^) RR : @ gets +&^^/ /+& until end of turn . activate this ability only during the declare blockers step , only if at least one creature is blocking @ , and only once each turn .
(A) (GG) (^) (^) (^) (creature) insect druid (&^^/) (/&^^) when @ enters the battlefield , you may discard any number of land cards . put that many +&^/ /+&^ counters on @ and draw that many cards .
(O) (UU) (instant) target creature gets -&^/ /-& until end of turn . \ draw a card .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) swampwalk
(O) (UU) (^) (^) (^) (creature) minotaur (&^/) (/&^^^^) whenever @ blocks a creature , that creature doesn't untap during its controller's next untap step .
(O) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^^) soulshift &^^^ \ sacrifice @ : target creature you control gains protection from the color of your choice until end of turn .
(N) (RR) (sorcery) retrace \ @ deals &^ damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (creature) human wizard mutant (&^^^/) (/&^^^) UU ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^/ /+&^^^ and gains flying until end of turn .
(O) (UU) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^) flying \ megamorph UU ^ ^ ^
(N) (RR) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature deals combat damage to a player , that player sacrifices a land .
(N) (GG) (RR) (instant) as an additional cost to cast @ , discard a red or green card . \ target creature gains trample and gets +X/ /+& until end of turn , where X is that creature's converted mana cost .
(N) (land) urza's tower T : add CC to your mana pool . if you control an urza's mine and an urza's power ~ plant , add CC CC CC to your mana pool instead .
(O) (BB) (BB) (^) (^) (^) (^) (sorcery) return target creature card from your graveyard to your hand . target player sacrifices a creature .
(N) (GG) (^) (creature) human cleric (&^/) (/&^) T , sacrifice a red or white creature : @ deals damage to target creature or player equal to half the sacrificed creature's power , rounded down .
(O) (RR) (RR) (^) (^) (creature) viashino (&^^^^/) (/&^^^) if @ attacks , all creatures you control attack if able .
(O) (WW) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ destroy target attacking creature .
(O) (UU) (^) (^) (^) (creature) djinn monk (&^^/) (/&^^^) flying \ prowess
(N) (BB) (GG) (^) (^) (^) (creature) gorgon (&^^/) (/&^^^^^) deathtouch \ ^ ^ , remove a +&^/ /+&^ counter from a creature you control : target creature gets -&^/ /-&^ until end of turn .
(O) (RR) (^) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^^ damage to target creature or player .
(A) (BB) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type have fear .
(N) (UU) (^) (^) (^) (^) (snow) (creature) illusion (&^^^/) (/&^^^) flying \ SS ^ : target creature loses flying until end of turn .
(O) (RR) (RR) (^) (^) (^) (^) (instant) you may sacrifice two mountains rather than pay @ 's mana cost . \ @ deals &^^^^ damage to target creature or player .
(A) (GG) (RR) (UU) (creature) ogre warrior (&^^^^/) (/&^^^^) GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn . \ UU ^ ^ : return @ to its owner's hand . \ RR : @ gains haste until end of turn .
(O) (GG) (^) (^) (creature) ouphe (&^/) (/&^) GG ^ ^ , T : untap target creature .
(A) (RR) (^) (legendary) (enchantment) when @ enters the battlefield , it deals &^^^ damage to target creature an opponent controls . \ at the beginning of each end step , if a planeswalker entered the battlefield under your control this turn , @ deals &^^ damage to each opponent .
(O) (GG) (^) (sorcery) search your library for a plains , island , swamp , or mountain card and put it onto the battlefield tapped . then shuffle your library .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^) WW ^ ^ : @ gains first strike until end of turn .
(O) (BB) (^) (creature) goblin rogue (&^/) (/&^) haste \ goblin spells and rogue spells you cast cost ^ less to cast .
(N) (^) (artifact) ^ : look at the top three cards of your library , then put them back in any order . \ T : draw a card , then put @ on top of its owner's library .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , draw a card for each green creature you control .
(A) (UU) (^) (^) (^) (legendary) (creature) cephalid (&^^/) (/&^^^) when @ enters the battlefield , return all blue creatures your opponents control to their owners' hands . \ your opponents can't cast blue creature spells .
(N) (UU) (creature) merfolk wizard (&^/) (/&^) sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ .
(O) (WW) (^) (creature) spirit nomad (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(O) (RR) (^) (creature) insect (&^/) (/&^) first strike \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(Y) (GG) (^) (enchantment) at the beginning of each player's upkeep , that player chooses target player who controls more creatures than he or she does and is his or her opponent . the first player may reveal cards from the top of his or her library until he or she reveals a creature card . if he or she does , that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard .
(O) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) BB , sacrifice @ : target player loses &^ life and you gain &^ life . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .
(A) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ BB ^ , discard a card : @ gets +&^^/ /+&^^ until end of turn .
(A) (BB) (BB) (^) (^) (^) (sorcery) search your library for a card and put that card into your hand . then shuffle your library . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , add BB BB BB to your mana pool .
(A) (GG) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , you may distribute a number of +&^/ /+&^ counters equal to the number of +&^/ /+&^ counters on @ among any number of creatures you control .
(O) (WW) (sorcery) flashback WW ^ ^ ^ ^ ^ \ as an additional cost to cast @ , tap three untapped white creatures you control . \ exile target creature .
(N) (RR) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = target creature gets +&^^/ /+& until end of turn . = target creature can't block this turn . ]
(O) (BB) (BB) (^) (creature) skeleton (&^^/) (/&^) first strike \ BB ^ : regenerate @ .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has phasing and can't be blocked except by walls .
(O) (WW) (^) (^) (^) (creature) shade (&^/) (/&^^) suspend &^^^ ~ WW \ WW : @ gets +&^/ /+&^ until end of turn .
(N) (BB) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) at the beginning of your upkeep , @ deals &^ damage to each opponent it has dealt damage to this game .
(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^^/) (/&^^^^^^) @ can't attack unless defending player controls an island .
(N) (UU) (UU) (^) (^) (instant) uncast target instant or sorcery spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of BB and/ /or RR to your mana pool . \ countertype % storage
(A) (^) (artifact) (creature) dreadnought (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ when @ enters the battlefield , sacrifice it unless you sacrifice any number of creatures with total power &^^^^^^^^^^^^ or greater .
_ASIDE_ (A) (BB) (BB) (^) (^) (creature) vampire wizard (&^^^^/) (/&^^^^) ^ , discard a card : transform @ .
_BSIDE_ (A) (creature) elemental (&/) (/&^) hexproof \ indestructible \ @ can't block and can't be blocked . \ whenever @ attacks and isn't blocked , you may pay BB ^ ^ . if you do , transform it .
(A) (RR) (RR) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a land . \ players can't play lands .
(O) (RR) (RR) (creature) goblin scout (&^^^/) (/&^) dash RR ^
(A) (BB) (^) (^) (^) (enchantment) (creature) hag (&^^^/) (/&^^^^) whenever an opponent draws a card , @ deals &^ damage to that player .
(A) (UU) (^) (^) (^) (enchantment) lands don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player untaps a land he or she controls .
(N) (UU) (UU) (enchantment) whenever a forest an opponent controls becomes tapped , you gain &^ life .
(O) (WW) (^) (creature) human flagbearer (&^/) (/&^) while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .
(O) (WW) (^) (creature) spirit soldier (&^/) (/&^) WW : regenerate @ .
(A) (BB) (UU) (WW) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) UU , T , sacrifice a creature or enchantment : uncast target spell .
(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) WW ^ : @ gains first strike until end of turn .
(N) (^) (^) (artifact) ^ ^ ^ , T : target creature gains first strike until end of turn .
(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^) RR : @ gains first strike until end of turn .
(N) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has poisonous &^^^ .
(O) (BB) (creature) skeleton (&/) (/&^) BB : regenerate @ . \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^ ^
(A) (UU) (^) (^) (^) (sorcery) destroy all forests .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn .
(Y) (RR) (RR) (^) (^) (creature) human knight (&^^^^/) (/&^^) haste \ battle cry \ whenever @ attacks , creatures with power &^ or less can't block this turn .
(N) (UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand .
(O) (BB) (^) (instant) put the top three cards of your library into your graveyard , then you may return a creature card from your graveyard to your hand .
(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) @ can't block . \ channel ~ BB ^ , discard @ : target creature can't block this turn .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ . \ whenever a creature enters the battlefield under your control , you may attach @ to it .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) trample \ if an opponent controls at least four more creatures than you , @ costs ^ ^ ^ ^ ^ ^ less to cast .
(O) (UU) (^) (^) (enchantment) UU ^ ^ : return target white or black creature you control to its owner's hand .
(O) (RR) (sorcery) storm \ target creature without flying can't block this turn .
(A) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) if @ is unblocked , you may have it assign its combat damage to a creature defending player controls .
(A) (GG) (RR) (legendary) (creature) elf warrior (&^^/) (/&^^) whenever @ attacks , you may add RR RR to your mana pool . \ T : add GG to your mana pool .
(O) (WW) (enchantment) aura enchant creature \ whenever enchanted creature deals damage , @ deals that much damage to that creature .
(A) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^) whenever @ or another artifact you control is put into a graveyard from the battlefield , return to your hand target artifact card in your graveyard with lesser converted mana cost .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) flying \ trample \ haste \ protection from black \ @ has first strike as long as it's attacking .
(O) (UU) (^) (^) (creature) bird soldier (&^^/) (/&^) flying \ discard a card : return @ to its owner's hand .
(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) outlast WW \ each creature you control with a +&^/ /+&^ counter on it has flying .
(Y) (RR) (^) (^) (instant) @ can't be uncasted by spells or abilities . \ @ deals &^^^ damage to target creature or player . if @ was kicked , instead it deals &^^^^^^^^^^ damage to that creature or player and the damage can't be prevented . \ kicker RR ^ ^ ^ ^ ^ ^ ^ ^
(N) (WW) (^) (^) (^) (instant) @ deals &^^^ damage divided as you choose among one , two , or three target attacking or blocking creatures .
(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) tap five untapped soldiers you control : exile target creature .
(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target creature . if that creature would die this turn , exile it instead .
(A) (GG) (XX) (sorcery) reveal the top X cards of your library . put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , untap those lands .
(N) (GG) (^) (^) (^) (enchantment) (creature) cat (&^^^/) (/&^^^) bestow GG ^ ^ ^ ^ ^ \ trample \ enchanted creature gets +&^^^/ /+&^^^ and has trample .
(A) (RR) (^) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , it deals damage equal to its power to target creature or player .
(N) (UU) (^) (^) (^) (sorcery) you and target player exchange control of the creature you each control with the highest converted mana cost . then exchange control of artifacts the same way . if two or more permanents a player controls are tied for highest cost , their controller chooses one of them .
(O) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ whenever @ blocks a creature with flying , @ gets +&^^/ /+& until end of turn .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) exile all creatures .
(N) (GG) (^) (^) (creature) kavu (&^^/) (/&^^) GG ^ : target kavu creature gets -&^/ /+&^ until end of turn .
(N) (GG) (^) (creature) centaur druid scout archer (&^^/) (/&^) reach \ threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(N) (BB) (sorcery) search your library for a mercenary card , reveal that card , and put it into your hand . then shuffle your library .
(N) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ doesn't untap during your next untap step .
(N) (BB) (^) (instant) destroy target creature with converted mana cost &^^^ or less . it can't be regenerated .
(A) (WW) (WW) (^) (^) (legendary) (creature) kithkin archer (&^^/) (/&^^^) first strike \ T : @ deals &^^ damage to each attacking or blocking creature target player controls .
(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) flying \ first strike
(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , it gets +&^^/ /+& and gains haste until end of turn .
(A) (UU) (^) (^) (^) (^) (enchantment) converge ~ @ enters the battlefield with a % counter on it for each color of mana spent to cast it . \ remove a % counter from @ : tap target creature . \ BB GG RR UU WW : scry &^^^ . \ countertype % crystal
(O) (GG) (creature) plant wall (&/) (/&^^^) defender \ reach
(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) snow swampwalk
(O) (WW) (^) (^) (creature) fox cleric (&/) (/&^) T : prevent the next &^^^ damage that would be dealt to target creature this turn . activate this ability only if you have more cards in hand than each opponent .
(A) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , create a &^^/ /&^^ green wolf creature token for each time it was kicked . \ multikicker GG
(O) (UU) (^) (^) (creature) faerie rogue (&^^/) (/&^) flash \ flying \ when @ enters the battlefield , you may tap or untap target permanent .
(N) (^) (^) (^) (artifact) ^ ^ , T , sacrifice a creature : draw a card .
(O) (BB) (^) (^) (^) (^) (^) (creature) crocodile (&^^^^/) (/&^^^^^^) when @ enters the battlefield , you may put target artifact or creature card from your graveyard on top of your library .
(O) (BB) (^) (instant) target creature gets +&^^^/ /+&^ and gains lifelink until end of turn .
(O) (GG) (^) (^) (sorcery) search your library for up to two forest cards , reveal those cards , and put them into your hand . then shuffle your library .
(A) (GG) (GG) (^) (^) (enchantment) (creature) spirit (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , draw a card .
(N) (BB) (^) (^) (^) (^) (sorcery) each other player sacrifices a creature . you create a &^^/ /&^^ black zombie creature token for each creature sacrificed this way .
(A) (BB) (BB) (^) (^) (^) (enchantment) you can't cast more than one spell each turn . \ you may play cards from your graveyard . \ if a card would be put into your graveyard from anywhere , exile it instead .
(N) (GG) (^) (^) (instant) destroy target artifact or enchantment . if that permanent was blue or black , draw a card .
(O) (GG) (sorcery) search your library for a basic land card , reveal it , put it into your hand , then shuffle your library .
(N) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ haste
(A) (BB) (RR) (UU) (enchantment) ^ ^ ^ : look at the top three cards of target player's library , then put them back in any order .
(O) (UU) (WW) (^) (^) (artifact) (creature) bird (&^^^/) (/&^^^) flying
(O) (WW) (WW) (^) (^) (instant) prevent all combat damage that would be dealt this turn by attacking creatures .
(O) (WW) (^) (^) (instant) creatures you control get +&/ /+&^^^^ until end of turn .
(N) (BB) (RR) (^) (creature) atog (&^/) (/&^^) exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn . \ sacrifice an artifact : @ gets +&^/ /+&^ until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^^^^/) (/&^^^^^) trample \ soulshift &^^^^^^^^
(O) (BB) (^) (creature) zombie rat (&^^/) (/&^^)
(O) (WW) (^) (instant) target permanent you control gains protection from artifacts or from the color of your choice until end of turn .
(O) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^^) cycling WW ^ ^ \ when you cycle @ , soldier creatures get +&^/ /+&^ and gain first strike until end of turn .
(N) (WW) (instant) uncast target spell that targets a permanent you control .
(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^^^)
(A) (WW) (WW) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ metalcraft ~ artifacts you control have shroud as long as you control three or more artifacts .
(A) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^^) level up UU ^ \ level &^^ ~ &^^^ \ &^^/ /&^^^^ \ UU UU , T : copy target instant or sorcery spell . you may choose new targets for the copy . \ level &^^^^ ~ \ &^^/ /&^^^^^ \ UU UU , T : copy target instant or sorcery spell twice . you may choose new targets for the copies .
(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if you have no cards in hand , sacrifice @ and target opponent discards his or her hand .
(O) (GG) (^) (creature) snake (&^^/) (/&^) flash \ deathtouch
(N) (BB) (^) (creature) faerie rogue (&^/) (/&^) flying \ each other rogue creature you control enters the battlefield with an additional +&^/ /+&^ counter on it . \ whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , that player discards a card .
(O) (BB) (instant) strive ~ @ costs BB ^ ^ more to cast for each target beyond the first . \ any number of target creatures each get +&^/ /+& and gain lifelink until end of turn .
(N) (GG) (WW) (^) (^) (^) (creature) human knight (&^^/) (/&^^^^) whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on that creature and a +&^/ /+&^ counter on @ .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^/ /+&^ .
(O) (^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .
(N) (WW) (WW) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) shroud \ vanishing &^^^^
(O) (UU) (^) (^) (artifact) (creature) myr (&^^/) (/&^) ^ ^ : @ gains flying until end of turn . \ ^ ^ , sacrifice @ : draw a card .
(O) (UU) (^) (^) (creature) elemental (&^/) (/&^^^^) flying
(O) (BB) (^) (sorcery) return target creature card from your graveyard to your hand . if it's a zombie card , draw a card .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature has first strike .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^^/) (/&^^^^^^^^) trample \ whenever @ deals combat damage to a player , you may choose any number of target lands you control and put an % counter on each of them . each of those lands is an &^^^^^^^^/ /&^^^^^^^^ green elemental creature for as long as it has an % counter on it . they're still lands . \ countertype % awakening
(N) (UU) (^) (^) (instant) target permanent becomes an artifact in addition to its other types until end of turn . \ draw a card .
(N) (RR) (^) (creature) elemental shaman (&^/) (/&^) RR ^ ^ ^ : @ deals &^ damage to target creature or player .
(N) (RR) (^) (creature) human shaman (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , you may pay RR ^ ^ . if you do , create a &^^^/ /&^ red elemental creature token with trample and haste . exile that token at the beginning of the next end step .
(N) (BB) (^) (^) (creature) worm (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(O) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^) soulshift &^^^
(A) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) reveal @ as you draft it . after you draft @ , you may add a booster pack to the draft .
(O) (BB) (instant) exile target card from a graveyard . \ draw a card .
(O) (GG) (WW) (creature) cat wizard (&^^/) (/&^^) exalted \ ^ , sacrifice @ : destroy target artifact or enchantment .
(O) (UU) (instant) [ &^ = target nonsnow permanent becomes snow until end of turn . = target snow permanent isn't snow until end of turn . ] \ draw a card at the beginning of the next turn's upkeep .
(N) (BB) (RR) (^) (creature) human artificer (&^^^/) (/&^^^) at the beginning of combat on your turn , target artifact creature you control gets +&^^/ /+& until end of turn .
(O) (GG) (^) (^) (^) (creature) elf warrior (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you gain &^^^^^^^ life .
(A) (RR) (UU) (^) (^) (^) (^) (^) (instant) search your library for an instant card with converted mana cost &^^^ , reveal it , and put it into your hand . then repeat this process for instant cards with converted mana costs &^^ and &^ . then shuffle your library .
(A) (WW) (WW) (^) (^) (creature) elephant soldier (&^^/) (/&^^^) artifacts , creatures , and lands your opponents control enter the battlefield tapped .
(A) (UU) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&/) (/&^^) tap an untapped wizard you control : draw a card .
_ASIDE_ (N) (UU) (^) (^) (creature) human advisor (&/) (/&^) T : draw a card , then discard a card . if a creature card is discarded this way , untap @ , then transform it .
_BSIDE_ (N) (creature) human mutant (&^^^^^/) (/&^) at the beginning of your end step , if @ didn't attack this turn , tap @ , then transform it .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack . \ threshold ~ enchanted creature can't block as long as seven or more cards are in your graveyard .
(O) (RR) (^) (creature) ogre warrior (&^^^/) (/&^^^) defender
(N) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ whenever you cast a merfolk spell , you may tap or untap target permanent .
(N) (UU) (WW) (^) (^) (^) (sorcery) domain ~ create a &^/ /&^ blue bird creature token with flying for each basic land type among lands you control .
(N) (GG) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , put three +&^/ /+&^ counters on @ .
(A) (UU) (UU) (XX) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card with converted mana cost X or less and put it onto the battlefield . then shuffle your library .
(O) (WW) (^) (creature) kor monk (&^^/) (/&^) when @ enters the battlefield , you gain &^^^^ life .
(A) (land) whenever a creature deals combat damage to you , that creature's controller gains control of @ . \ T : add CC to your mana pool . \ ^ , T : attacking creatures get +&^/ /+& until end of turn .
(O) (RR) (creature) goblin berserker (&^/) (/&^) haste
(O) (GG) (^) (^) (^) (^) (creature) snake (&^^^^/) (/&^^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , you gain &^^^^ life .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) first strike \ vigilance
(N) (land) you may choose not to untap @ during your untap step . \ T : tap target creature without flying that's attacking you . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(A) (BB) (creature) zombie cat (&^/) (/&^) at the beginning of your upkeep , you may exile a creature card from a graveyard . if you do , put a +&^/ /+&^ counter on @ . if you don't , tap @ .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) double strike \ protection from black and from green
(O) (RR) (^) (creature) goblin warrior (&^/) (/&^^) as long as you control a faerie , @ gets +&^/ /+&^ and has flying .
(A) (BB) (UU) (WW) (^) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) at the beginning of your upkeep , change @ 's base power and toughness to the power and toughness of target creature other than @ until the end of your next upkeep .
(A) (UU) (UU) (^) (^) (^) (sorcery) search target opponent's library for a creature card and put that card onto the battlefield under your control . then that player shuffles his or her library .
(O) (RR) (^) (enchantment) whenever a creature enters the battlefield under your control , @ deals &^ damage to each opponent .
(O) (BB) (BB) (^) (^) (sorcery) target player discards two cards . \ morbid ~ if a creature died this turn , instead that player reveals his or her hand , you choose two cards from it , then that player discards those cards .
(O) (WW) (^) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . if @ was kicked , instead creatures you control get +&^^/ /+&^^ and gain first strike until end of turn . \ kicker WW ^ ^ ^
(A) (GG) (enchantment) whenever an opponent plays a land , you may put a land card from your hand onto the battlefield .
(A) (^) (^) (^) (^) (^) (^) (sorcery) until end of turn , colorless creatures you control gain " T : this creature deals damage equal to its power to target creature . "
(A) (GG) (^) (^) (enchantment) whenever @ or another enchantment enters the battlefield under your control , you may put a +&^/ /+&^ counter on target creature .
(A) (BB) (^) (^) (^) (^) (creature) gorgon (&^^^^^/) (/&^^^^^) green creatures and white creatures have protection from gorgons . \ threshold ~ @ has protection from green and from white as long as seven or more cards are in your graveyard .
(A) (UU) (UU) (^) (^) (^) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ whenever @ deals combat damage to a player , draw a card .
(A) (^) (^) (^) (^) (^) (^) (artifact) instant and enchantment spells you cast cost up to ^ ^ less to cast .
(O) (RR) (^) (creature) dragon (&/) (/&^) flying \ RR : @ gets +&^/ /+& until end of turn .
(A) (UU) (WW) (^) (enchantment) aura enchant creature \ as @ enters the battlefield , choose a color . \ @ enters the battlefield with a % counter on it . \ prevent all damage that would be dealt to enchanted creature by sources of the last chosen color . \ XX : put a % counter on @ and choose a color . X is the number of % counters on @ . \ countertype % sleight
(O) (GG) (^) (^) (^) (^) (creature) spike (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .
(O) (UU) (^) (creature) zombie (&^/) (/&^) BB : regenerate @ .
(Y) (GG) (^) (creature) snake (&^^/) (/&^) landfall ~ whenever a land enters the battlefield under your control , you may add one mana of any color to your mana pool .
(Y) (UU) (UU) (^) (creature) zombie horror (&^^^^^/) (/&^^^^^^) flying \ as an additional cost to cast @ , exile three creature cards from your graveyard . \ you may cast @ from your graveyard .
(Y) (GG) (RR) (^) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ when @ enters the battlefield , it deals &^^^^^ damage divided as you choose among any number of target creatures and/ /or planeswalkers your opponents control .
(Y) (BB) (UU) (^) (planeswalker) ashiok ((&^^^)) +&^^ : exile the top three cards of target opponent's library . \ -X : put a creature card with converted mana cost X exiled with @ onto the battlefield under your control . that creature is a nightmare in addition to its other types . \ -&^^^^^^^^^^ : exile all cards from all opponents' hands and graveyards .
(O) (WW) (^) (creature) pegasus (&^^/) (/&^) flying
(O) (UU) (^) (creature) spirit (&^^/) (/&^) flying \ @ can block only creatures with flying .
(Y) (UU) (UU) (^) (planeswalker) jace ((&^^^)) +&^^ : each player draws a card . \ -&^ : target player draws a card . \ -&^^^^^^^^^^ : target player puts the top twenty cards of his or her library into his or her graveyard .
(N) (BB) (^) (creature) vampire (&/) (/&^) whenever @ or another creature dies , target player loses &^ life and you gain &^ life .
(N) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) as long as you control a dragon , @ gets +&^/ /+&^ and has flying and trample .
(A) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^ damage to target creature . you may search your library and/ /or graveyard for a card named chandra , pyrogenius , reveal it , and put it into your hand . if you search your library this way , shuffle it .
(Y) (RR) (RR) (creature) human shaman (&^^/) (/&^^) RR : @ gains flying until end of turn . \ RR ^ : @ gets +&^/ /+& until end of turn . \ formidable ~ RR RR ^ ^ ^ ^ : create a &^^^^/ /&^^^^ red dragon creature token with flying . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(N) (WW) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way .
(N) (UU) (UU) (^) (instant) as an additional cost to cast @ , return a permanent you control to its owner's hand . \ uncast target spell .
(A) (WW) (WW) (^) (^) (enchantment) creatures and lands you control have shroud . \ when a creature you control attacks , sacrifice @ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you may search your library for any number of land cards , exile them , then shuffle your library . if you do , @ has base power and base toughness each equal to the number of cards exiled this way .
(O) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) myr (&^^^^/) (/&^^^^) affinity for artifacts
(N) (GG) (^) (^) (^) (creature) elf wizard (&^/) (/&^) GG ^ ^ , T : reveal any number of green cards in your hand . target creature gets +X/ /+X until end of turn , where X is the number of cards revealed this way .
(A) (BB) (GG) (RR) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ . \ whenever a creature dies , that creature's controller sacrifices a land .
(O) (GG) (^) (instant) target creature and all other creatures with the same name as that creature get +&^^/ /+&^^ until end of turn .
(A) (RR) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , flip a coin . if you lose the flip , return @ to its owner's hand .
(O) (BB) (^) (creature) zombie (&^^/) (/&^) when @ dies , exile it .
(A) (BB) (UU) (UU) (^) (^) (^) (instant) cast @ only during combat . \ untap target creature you don't control and gain control of it . it gains haste until end of turn . at the beginning of the next end step , sacrifice it . if you do , you gain life equal to its toughness .
(N) (RR) (^) (^) (enchantment) aura enchant non ~ wall creature \ enchanted creature has first strike and trample . \ at the beginning of the end step of enchanted creature's controller , destroy that creature if it didn't attack this turn .
(O) (WW) (WW) (^) (instant) until end of turn , target creature you control gains " : the next &^ damage that would be dealt to target creature or player this turn is dealt to this creature instead . " only you may activate this ability .
(O) (WW) (^) (instant) prevent the next &^^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .
(O) (RR) (^) (sorcery) [ &^ = @ deals &^ damage to each creature without flying . = @ deals &^ damage to each creature with flying . ]
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) when @ dies , you may have target creature get -&^^/ /-&^^ until end of turn .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^^) flying \ vigilance
(O) (WW) (^) (^) (creature) human advisor (&^^/) (/&^^^) while voting , you may vote an additional time .
(O) (GG) (RR) (creature) cat scout (&^^/) (/&^^) protection from blue
(O) (RR) (^) (creature) human artificer (&^^/) (/&^) first strike \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , create a &^/ /&^ colorless servo artifact creature token .
(N) (BB) (^) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ target player sacrifices a creature . if you revealed a dragon card or controlled a dragon as you cast @ , you gain &^^^^ life .
(O) (RR) (^) (^) (creature) eldrazi drone (&^^^/) (/&^) devoid \ T : @ deals &^ damage to each opponent . \ whenever you cast a colorless spell , untap @ .
(O) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ at the beginning of your upkeep , if there are no % counters on @ , sacrifice it . \ T , remove an % counter from @ : put a -&^/ /-&^ counter on target creature . \ countertype % arrowhead
(N) (RR) (enchantment) whenever a source you control deals damage to an opponent , you may put a % counter on @ . \ remove four % counters from @ and sacrifice it : if any source you control would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead . \ countertype % quest
(O) (BB) (enchantment) BB , discard a creature card : return target creature card from your graveyard to your hand .
(O) (BB) (^) (^) (^) (^) (^) (creature) bird warrior (&^^^/) (/&^^^) delve \ flying
(N) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each other player may put an artifact or enchantment card onto the battlefield from his or her hand .
(N) (UU) (^) (^) (^) (sorcery) flashback UU ^ ^ ^ ^ ^ ^ ^ \ put target creature on top of its owner's library .
(A) (UU) (UU) (^) (^) (^) (instant) uncast target spell . search its controller's graveyard , hand , and library for all cards with the same name as that spell and exile them . then that player shuffles his or her library .
(O) (UU) (^) (creature) human rogue (&^/) (/&^) infect \ @ can't be blocked .
(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^^) UU ^ , T : you may tap or untap target creature .
(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ ^ ^ ^ , T : tap target creature . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(N) (BB) (BB) (^) (^) (^) (sorcery) target player discards three cards .
(N) (WW) (WW) (^) (creature) human artificer (&^^/) (/&^^) T : prevent the next &^^ damage that would be dealt to target artifact creature this turn .
(A) (BB) (GG) (legendary) (creature) zombie elemental (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ counters remain on @ as it moves to any zone other than a player's hand or library .
(O) (BB) (^) (^) (^) (creature) faerie assassin (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target creature that was dealt damage this turn .
(O) (BB) (^) (creature) bat (&^/) (/&^) flying \ BB , pay &^ life : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (RR) (instant) @ deals &^ damage to target player and &^ damage to target creature that player controls . \ landfall ~ if you had a land enter the battlefield under your control this turn , @ deals &^^^ damage to that player and &^^^ damage to that creature instead .
(O) (BB) (^) (^) (^) (creature) bird shaman (&^^/) (/&^^^) flying \ exploit \ when @ exploits a creature , you draw two cards and you lose &^^ life .
(A) (RR) (^) (sorcery) overload RR RR RR ^ ^ ^ \ @ deals &^^^^ damage to target creature you don't control .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (enchantment) @ enters the battlefield with two % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . \ when you remove the last % counter from @ , the game is a draw . \ countertype % intervention
(A) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) islandwalk \ at the beginning of each combat , unless you pay RR , whenever @ blocks or becomes blocked by a creature this combat , that creature gains first strike until end of turn .
(N) (BB) (^) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ all creatures of the chosen type get -&^/ /-&^ .
(Y) (RR) (RR) (^) (^) (planeswalker) chandra ((&^^^^)) +&^ : @ deals &^ damage to target player and &^ damage to up to one target creature that player controls . that creature can't block this turn . \ & : exile the top card of your library . you may play it this turn . \ -&^^^^^^^ : exile the top ten cards of your library . choose an instant or sorcery card exiled this way and copy it three times . you may cast the copies without paying their mana costs .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ dies , draw a card .
(N) (GG) (GG) (sorcery) until end of turn , any time you could activate a mana ability , you may pay &^ life . if you do , add CC to your mana pool .
(O) (RR) (UU) (creature) goblin wizard (&^^/) (/&^^) instant and sorcery spells you cast cost ^ less to cast .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature has first strike as long as it's blocking and you control a snow land .
(N) (WW) (^) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^^^) flying \ GG UU ^ : creatures you control gain shroud until end of turn .
(N) (GG) (^) (^) (^) (creature) elf artificer (&^^^/) (/&^^^) when @ enters the battlefield , draw a card for each creature you control with a +&^/ /+&^ counter on it .
(O) (GG) (^) (^) (instant) flashback GG ^ ^ \ you gain &^^ life for each creature card in your graveyard .
(A) (^) (^) (^) (artifact) whenever a player plays a land , that player draws a card .
(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . @ deals &^ damage to you .
(O) (UU) (^) (creature) illusion hound (&^^/) (/&^^) when @ attacks or blocks , return it to its owner's hand at end of combat .
(O) (WW) (^) (^) (^) (sorcery) suspend &^^^^^ ~ WW ^ \ you gain &^^ life for each creature target player controls .
(N) (BB) (creature) human wizard (&^/) (/&^) BB ^ ^ , T , sacrifice a blue creature , a black creature , and a red creature : search your library for a card named prince of thralls and put it onto the battlefield . then shuffle your library .
(O) (RR) (^) (^) (creature) human soldier (&^^/) (/&^^) first strike \ renown &^
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) T : target land becomes a plains or an island until end of turn .
(N) (RR) (^) (^) (sorcery) @ deals &^ damage to each white and/ /or blue creature .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step .
(O) (RR) (creature) goblin warrior (&^/) (/&^) whenever another red creature enters the battlefield under your control , @ gets +&^/ /+& until end of turn .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^^/ /+&^^ .
(N) (^) (^) (artifact) whenever a player casts an artifact spell , you may gain &^ life .
(A) (UU) (UU) (^) (^) (sorcery) search your library for a card , exile it , then shuffle your library . any opponent may have you put that card into your hand . if no player does , you draw three cards .
(N) (GG) (^) (^) (enchantment) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put two +&^/ /+&^ counters on it .
(N) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay BB BB . \ at the beginning of your end step , create a &/ /&^ black thrull creature token .
(O) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T , discard a nonblack card : draw a card . \ T , discard a black card : draw two cards , then discard one of them .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature gets +&^/ /+&^ .
(N) (WB) (WB) (creature) human wizard (&^^/) (/&^^) WW ^ ^ : target player gains &^ life . \ BB ^ ^ : each player loses &^ life .
(N) (UU) (^) (instant) exile target creature . its controller manifests the top card of his or her library .
(A) (BB) (RR) (^) (^) (creature) vampire cleric (&^^^^/) (/&^^^^) madness BB RR ^ \ whenever @ enters the battlefield or attacks , if you have no cards in hand , @ deals &^^ damage to target creature or player .
(N) (WP) (^) (artifact) (creature) wall (&/) (/&^^^) defender \ when @ dies during combat , it deals &^^^^^^ damage to each creature it blocked this combat .
(O) (UU) (WW) (XX) (instant) uncast target spell unless its controller pays XX . you gain X life .
(N) (RR) (^) (^) (^) (sorcery) you may discard a mountain card rather than pay @ 's mana cost . \ @ deals &^^^ damage divided as you choose among one , two , or three target creatures .
(O) (UU) (^) (^) (creature) drake (&^^/) (/&^^^^) flying \ phasing
(Y) (^) (^) (^) (^) (^) (^) (^) (planeswalker) karn ((&^^^^^^)) +&^^^^ : target player exiles a card from his or her hand . \ -&^^^ : exile target permanent . \ -&^^^^^^^^^^^^^^ : restart the game , leaving in exile all non ~ aura permanent cards exiled with @ . then put those cards onto the battlefield under your control .
(O) (GG) (RR) (^) (^) (creature) viashino berserker (&^^/) (/&^^) bloodthirst &^ \ RR ^ ^ : target creature can't block @ this turn . \ GG ^ ^ : target creature blocks @ this turn if able .
(A) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ . if he or she doesn't , @ deals &^^ damage to that player and you tap that creature .
(A) (^) (^) (artifact) at the beginning of your upkeep , @ deals &^^ damage to you . \ sacrifice a creature : target opponent gains control of @ .
(O) (UU) (^) (creature) vedalken artificer (&^/) (/&^) T : add two mana of any one color to your mana pool . spend this mana only to cast artifact spells or activate abilities of artifacts .
(N) (UU) (UU) (^) (^) (instant) uncast target spell . its controller discards a card .
(O) (BB) (^) (^) (instant) target creature gets -&^^/ /-&^^ until end of turn . \ landfall ~ if you had a land enter the battlefield under your control this turn , that creature gets -&^^^^/ /-&^^^^ until end of turn instead .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : draw a card . activate this ability only if you've cast a noncreature spell this turn .
(A) (^) (^) (^) (^) (^) (artifact) T : create a &^/ /&^ colorless myr artifact creature token . \ T , tap five untapped myr you control : search your library for a myr creature card , put it onto the battlefield , then shuffle your library .
(O) (^) (^) (^) (^) (^) (artifact) (creature) golem (&/) (/&) modular &^^^
(O) (UU) (^) (sorcery) look at the top five cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order .
(A) (GG) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) forests you control are &^/ /&^ green elf creatures that are still lands . \ GG ^ , sacrifice an elf : target creature gets +&^^^/ /+&^^^ until end of turn .
(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . if a creature dealt damage this way would die this turn , exile it instead . shuffle @ into its owner's library .
(A) (RR) (RR) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ haste \ unearth RR ^ ^ ^ ^ \ at the beginning of the end step , sacrifice @ .
(O) (GG) (XX) (instant) target creature gets +X/ /+X until end of turn .
(O) (GG) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , create a &^^/ /&^^ green wolf creature token . \ enchanted creature gets +&^^/ /+&^^ .
(O) (UU) (^) (creature) homunculus (&^/) (/&^^^) GG ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(A) (RR) (RR) (^) (^) (^) (^) (creature) human wizard (&^^^^^/) (/&^^^^^) ^ ^ ^ , T : tap target creature you control and target creature of an opponent's choice he or she controls . those creatures fight each other .
(O) (RR) (^) (instant) arcane splice onto arcane RR ^ \ add RR RR RR to your mana pool .
(O) (BB) (BB) (creature) insect (&^/) (/&^) flying \ BB : regenerate @ .
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) amplify &^
(N) (GG) (^) (^) (^) (instant) all creatures able to block target creature this turn do so .
(A) (WW) (^) (^) (enchantment) as long as you control a permanent of each color , prevent all damage that would be dealt to you .
(N) (UU) (^) (^) (creature) vedalken soldier (&^^/) (/&^^^) when @ enters the battlefield , you get EE EE . \ T , pay EE EE : you may tap or untap target artifact or creature .
(O) (UU) (^) (^) (creature) drake (&^^/) (/&^^) flying
(O) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^) trample \ madness GG ^ ^
(O) (BB) (^) (^) (sorcery) discard any number of cards . target player reveals his or her hand , then you choose a nonland card from it for each card discarded this way . that player discards those cards .
(O) (BB) (creature) horror spellshaper (&^/) (/&^) BB ^ , T , discard a card : target creature gets +&^/ /+& and gains first strike until end of turn .
(N) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flash \ flying \ whenever @ or another spirit enters the battlefield under your control , tap target creature an opponent controls .
(O) (^) (^) (artifact) ^ , T : add BB GG to your mana pool .
(N) (^) (^) (^) (^) (artifact) equipment equip ~ discard a card . \ equipped creature gets +&^^/ /+&^^ .
(O) (RR) (^) (^) (instant) storm \ @ deals &^ damage to target creature .
(O) (RR) (RR) (^) (^) (creature) viashino warrior (&^^^/) (/&^^^) T : @ deals &^ damage to target creature or player .
(N) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ sacrifice @ : destroy target black creature .
(N) (GP) (XX) (sorcery) @ deals X damage to each creature with flying .
(O) (BB) (^) (^) (instant) exile all creature cards from target player's graveyard . you gain &^^^ life for each card exiled this way .
(A) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , exile the top five cards of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand . \ at the beginning of your end step , discard a card . \ when you lose control of @ , put all cards exiled with @ into their owner's graveyard .
(O) (BB) (UU) (^) (creature) skeleton (&^/) (/&^) when @ dies , return it to its owner's hand .
(A) (^) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T , sacrifice @ and any number of creatures you control : @ deals X damage to target creature or player , where X is the total power of the creatures sacrificed this way , then exile @ and those creature cards .
(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^/) (/&^^^) whenever a land enters the battlefield under your control , create a &^/ /&^ green saproling creature token .
(O) (BB) (^) (^) (^) (creature) zombie (&/) (/&^) flying \ @ gets +&^/ /+& for each artifact you control .
(E) (UU) (instant) name a nonland card , then reveal the top card of your library . if that card is the named card , draw three cards .
(O) (UU) (^) (creature) homunculus illusion (&^/) (/&^) @ can't block or be blocked by creatures with power &^^ or greater .
(N) (GG) (XX) (sorcery) target player gains X life .
(A) (WW) (WW) (^) (^) (creature) kithkin soldier (&^^^^^/) (/&^^^^^) first strike \ vigilance \ champion a kithkin \ @ can block any number of creatures .
(N) (BB) (BB) (BB) (enchantment) pay half your life , rounded up : @ becomes a &^^^^/ /&^^^^ horror creature with flying .
(O) (BB) (^) (^) (creature) human mercenary (&^/) (/&^) flying \ T , sacrifice a land : search your library for a mercenary permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .
(A) (sorcery) suspend &^^^ ~ GG GG ^ \ starting with you , each player may put an artifact , creature , enchantment , or land card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield .
(O) (WW) (^) (creature) human knight (&^^/) (/&^^) flanking
(O) (GG) (creature) snake (&^/) (/&^) whenever @ deals damage to a player , that player loses &^ life at the beginning of his or her next draw step unless he or she pays ^ before that draw step .
(A) (UU) (^) (creature) leech (&^^/) (/&^^) flying \ blue spells you cast cost UU more to cast .
(O) (BB) (^) (creature) djinn (&^^/) (/&^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you .
(O) (WW) (^) (^) (^) (^) (creature) kithkin soldier (&^^^/) (/&^^^) whenever @ attacks , target creature gets +&/ /+&^^^ until end of turn .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ creatures you control that are enchanted get +&^/ /+&^ . \ if a creature you control that's enchanted would die , return it to its owner's hand instead .
(N) (GG) (WW) (^) (^) (creature) elf druid ally (&^^^/) (/&^^^) rally ~ whenever @ or another ally enters the battlefield under your control , you may pay ^ . if you do , create a &^/ /&^ green plant creature token .
(O) (BB) (^) (^) (creature) vampire rogue (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .
(A) (^) (^) (^) (artifact) vehicle (&^^^^^/) (/&^^^^^) crew &^^^ \ T : add one mana of any color to your mana pool .
(Y) (GG) (UU) (^) (^) (planeswalker) kiora ((&^^^^)) +&^ : untap up to one target creature and up to one target land . \ -&^^ : reveal the top four cards of your library . you may put a creature card and/ /or a land card from among them into your hand . put the rest into your graveyard . \ -&^^^^^^^^ : you get an emblem with " whenever a creature enters the battlefield under your control , you may have it fight target creature . " then create three &^^^^^^^^/ /&^^^^^^^^ blue octopus creature tokens .
(A) (WW) (creature) human cleric (&^/) (/&^) WW ^ , sacrifice @ : reveal cards from the top of your library until you reveal a white card . put that card into your hand and exile all other cards revealed this way .
(A) (WW) (^) (^) (^) (sorcery) return each aura card from your graveyard to the battlefield . only creatures can be enchanted this way .
(A) (RR) (^) (^) (enchantment) when there are no creatures on the battlefield , sacrifice @ . \ ^ ^ : @ deals &^ damage to target creature . any player may activate this ability but only any time he or she could cast a sorcery .
(Y) (BB) (GG) (UU) (WW) (legendary) (creature) angel horror (&^^^^/) (/&^^^^) flying \ vigilance \ deathtouch \ lifelink \ at the beginning of your end step , proliferate .
(A) (BB) (BB) (^) (^) (sorcery) put target creature card from an opponent's graveyard onto the battlefield under your control .
(O) (RR) (creature) goblin (&^/) (/&^) T , sacrifice @ : destroy target wall .
(O) (BB) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target creature cards from your graveyard to your hand .
(O) (RR) (^) (^) (^) (creature) cyclops (&^^^/) (/&^^^) trample \ RR ^ ^ ^ ^ ^ : monstrosity &^^^ .
(O) (BB) (BB) (^) (instant) cycling ^ ^ \ destroy target creature with power &^^ or less .
(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . @ doesn't untap during your next untap step .
(Y) (GG) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ at the beginning of your upkeep , double the number of +&^/ /+&^ counters on @ . \ @ has trample as long as it has ten or more +&^/ /+&^ counters on it .
(N) (artifact) (creature) construct (&^/) (/&^)
(N) (RR) (^) (^) (creature) spirit (&^^/) (/&^) RR ^ ^ , T : @ deals &^^ damage to target creature . \ channel ~ RR ^ ^ ^ , discard @ : @ deals &^^^^ damage to target creature .
(O) (BB) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ T : target player loses &^ life .
(E) (RR) (^) (creature) goblin mime (&^^/) (/&^^) when you speak , sacrifice @ .
(Y) (RR) (UU) (^) (planeswalker) saheeli ((&^^^)) +&^ : scry &^ . @ deals &^ damage to each opponent . \ -&^^ : create a token that's a copy of target artifact or creature you control , except it's an artifact in addition to its other types . that token gains haste . exile it at the beginning of the next end step . \ -&^^^^^^^ : search your library for up to three artifact cards with different names , put them onto the battlefield , then shuffle your library .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) whenever a creature enters the battlefield , if you cast it from your hand , you may search your library for a creature card with the same total power and toughness and put it onto the battlefield . if you do , shuffle your library .
(A) (land) T , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .
(A) (WW) (WW) (^) (^) (creature) treefolk warrior (&^^/) (/&^^^^^^^^^^)
(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target creature . it can't be regenerated this turn . scry &^ .
(O) (RR) (instant) creatures you control get +&^/ /+& until end of turn .
(N) (WW) (^) (enchantment) cycling ^ ^ \ WW : the next time an artifact source of your choice would deal damage to you this turn , prevent that damage .
(O) (BB) (^) (^) (^) (creature) spirit (&^/) (/&^) UB : @ gets +&^/ /+&^ until end of turn .
(N) (RR) (^) (instant) @ deals damage to each player equal to twice the number of nonbasic lands that player controls .
(O) (UU) (^) (^) (instant) tap up to two target creatures . those creatures don't untap during their controller's next untap step .
(N) (UU) (WW) (^) (^) (instant) reveal the top three cards of your library and put one of them into your hand . you gain life equal to that card's converted mana cost . put all other cards revealed this way into your graveyard .
(N) (WW) (^) (^) (creature) bird (&/) (/&^^^) defender \ when @ dies , create a &^^^/ /&^^^ white bird creature token with flying .
(A) (UU) (WW) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^^^) WW WW ^ : target creature you control gains protection from the color of your choice until end of turn . \ UU UU ^ : @ gains shroud until end of turn .
(N) (UU) (^) (^) (^) (^) (^) (creature) zombie giant (&^^^^^^/) (/&^^^^^^^^^) trample \ as an additional cost to cast @ , exile two creature cards from your graveyard .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) when @ enters the battlefield , you become the monarch . \ when @ enters the battlefield , exile target creature an opponent controls until an opponent becomes the monarch .
(A) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ @ 's equip ability costs ^ ^ less to activate if it targets a colorless creature .
(A) (WW) (WW) (^) (^) (enchantment) creatures without flying can't attack .
(A) (GG) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has " at the beginning of each upkeep , create a &^/ /&^ green saproling creature token . "
(A) (GG) (WW) (^) (creature) frog beast (&^^^/) (/&^^^^) discard two cards : exile @ . return it to the battlefield under its owner's control at the beginning of the next end step .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) UU XX , T , discard two cards : return X target creatures to their owners' hands .
(O) (RR) (RR) (^) (^) (^) (creature) spirit (&^^/) (/&^^) whenever you cast a spirit or arcane spell , @ deals &^ damage to target creature .
(A) (WW) (^) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) defender \ flying \ WW ^ : creatures you control with defender can attack this turn as though they didn't have defender .
(A) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^) ^ ^ ^ , T : create a token that's a copy of @ .
(A) (BB) (BB) (creature) vampire spirit (&^^/) (/&^) @ can't block . \ @ has haste as long as an opponent has &^^^^^^^^^^ or less life . \ landfall ~ whenever a land enters the battlefield under your control , you may return @ from your graveyard to the battlefield .
(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : @ deals &^ damage to each creature without flying .
(O) (GG) (^) (^) (sorcery) destroy target artifact or enchantment . \ investigate .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^) whenever another creature enters the battlefield , untap @ .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon minion (&^^^^^/) (/&^^^^^) protection from black \ at the beginning of your upkeep , @ deals &^^^^^ damage to you unless you sacrifice a creature other than @ . if @ deals damage to you this way , tap it . \ T : destroy target creature or land .
(O) (RR) (creature) dwarf (&^/) (/&^) RR , sacrifice @ : target black creature gets +&^/ /+& and gains first strike until end of turn .
(N) (WW) (WW) (^) (creature) elemental (&^^^/) (/&^) flying \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .
(O) (BB) (^) (creature) human soldier (&^/) (/&^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(O) (WW) (^) (^) (^) (sorcery) exile target tapped creature .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ for each other creature on the battlefield that shares a creature type with it .
(A) (WW) (enchantment) WW ^ ^ : creatures you control get +&^/ /+&^ until end of turn .
(O) (BB) (^) (creature) spirit (&^^/) (/&^) ^ : look at the top card of your library . \ ^ ^ : reveal the top card of your library . if it's a land card , @ gains " whenever @ deals damage to a creature , destroy that creature " until end of turn . activate this ability only once each turn .
(O) (BB) (^) (creature) rat samurai (&^/) (/&^) bushido &^ \ BB ^ : regenerate @ .
(N) (GG) (GG) (^) (^) (creature) cat (&^^^/) (/&^^^^) forestwalk
(A) (^) (^) (^) (^) (^) (artifact) whenever you draw a card , exile the top card of your library face down . \ at the beginning of your upkeep , you may exile all cards from your hand face down . if you do , put all other cards you own exiled with @ into your hand .
(A) (WW) (^) (creature) volver (&^/) (/&^) if @ was kicked with its BB ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " pay &^^^ life : regenerate @ . " \ if @ was kicked with its RR kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with first strike . \ kicker BB ^ and/ /or RR
(N) (UU) (^) (creature) merfolk wizard (&^^/) (/&^) as an additional cost to cast @ , reveal a merfolk card from your hand or pay ^ ^ ^ . \ when @ enters the battlefield , draw a card .
(N) (WW) (^) (^) (enchantment) when @ enters the battlefield , draw a card . \ if a source would deal damage to a creature you control , it deals that much damage minus &^ to that creature instead .
(N) (GG) (GG) (^) (creature) human shaman (&^^/) (/&^) when @ enters the battlefield , you may return target card from your graveyard to your hand .
(A) (UU) (UU) (UU) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) @ can't be blocked except by three or more creatures . \ if a spell or ability you control would uncast a spell , instead exile that spell and you may play that card without paying its mana cost . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(O) (GG) (GG) (^) (^) (creature) insect druid (&^^/) (/&^^^) GG , T , sacrifice @ : destroy target enchantment . \ threshold ~ @ gets +&^/ /+&^ as long as seven or more cards are in your graveyard .
(N) (UU) (^) (^) (^) (^) (creature) human pirate (&^^^^^/) (/&^^^^) @ can't attack unless defending player controls an island .
(O) (^) (^) (^) (artifact) T : add RR or WW to your mana pool . \ RR WW , T , sacrifice @ : draw a card .
(O) (UU) (^) (^) (^) (creature) djinn wizard (&^^^/) (/&^^) megamorph UU ^ ^ ^ ^ ^ \ when @ is turned face up , return target noncreature , nonland card from your graveyard to your hand .
(A) (UU) (^) (^) (creature) efreet (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , @ deals &^ damage to you .
(N) (GG) (GG) (^) (^) (creature) kavu (&^^^^/) (/&^^^) when @ dies , you may exile it . if you do , shuffle all creature cards from your graveyard into your library .
(N) (RR) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ RR : @ gets +&^/ /+& until end of turn .
(A) (RR) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : create a token that's a copy of this creature . that token has haste . exile it at the beginning of the next end step . "
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ as long as it's a human . otherwise , it can't attack or block .
(O) (BB) (creature) snake (&^/) (/&^) deathtouch
(O) (WW) (^) (creature) wall (&^^/) (/&^) defender \ whenever @ blocks a creature , if at least one other wall creature is blocking that creature and no non ~ wall creatures are blocking that creature , @ gains banding until end of turn .
(N) (GG) (GG) (^) (^) (enchantment) whenever a creature attacks you , it loses flanking until end of turn . \ whenever a creature without flying attacks you , @ deals &^ damage to it .
(A) (RR) (^) (^) (^) (^) (^) (creature) cyclops giant (&^^^^/) (/&^^^^) T , sacrifice a creature : @ deals damage equal to the sacrificed creature's power to target creature or player .
(N) (RR) (^) (enchantment) RR : target creature you control with toughness &^^ or less gains flying until end of turn . flip a coin at the beginning of the next end step . if you lose the flip , sacrifice that creature .
(O) (RR) (^) (creature) wolf (&^/) (/&^^) haste \ RR ^ : @ gets +&^^/ /+& until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^) council's dilemma ~ when @ enters the battlefield , starting with you , each player votes for sprout or harvest . put two +&^/ /+&^ counters on @ for each sprout vote . you gain &^^^ life for each harvest vote .
(N) (BB) (^) (^) (^) (creature) human pilot (&^^^^/) (/&^^) whenever an artifact enters the battlefield under your control , you may return @ from your graveyard to your hand .
(A) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) amplify &^^ \ provoke
(O) (WW) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&/ /+&^^^^ .
(A) (BB) (^) (enchantment) whenever a creature enters the battlefield , you lose &^ life and add BB to your mana pool .
(A) (UU) (UU) (^) (^) (^) (^) (creature) merfolk wizard (&^^^^/) (/&^^^^) champion a merfolk \ whenever @ deals combat damage to a player , you may sacrifice a merfolk . if you do , take an extra turn after this one .
(A) (UU) (UU) (^) (^) (^) (creature) leviathan (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , target opponent gains control of all other permanents you control .
(A) (GG) (GG) (^) (^) (creature) lhurgoyf (*/) (/&^+*) @ 's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus &^ .
(A) (WW) (WW) (^) (^) (^) (instant) all combat damage that would be dealt to you this turn is dealt to target attacking creature instead .
(A) (BB) (BB) (BB) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^^) at the beginning of your upkeep , sacrifice a permanent . \ whenever @ deals combat damage to a player , that player sacrifices two permanents .
(O) (GG) (^) (^) (creature) human druid (&^/) (/&^^) T : untap target land . \ threshold ~ T : untap up to three target lands . activate this ability only if seven or more cards are in your graveyard .
(A) (^) (artifact) remove @ from your deck before playing if you're not playing for ante . \ T : ante @ . if you do , put all other cards you own from the ante into your graveyard , then draw a card .
(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) if you would draw a card while your library has no cards in it , you win the game instead .
(O) (UU) (^) (^) (^) (creature) fish (&^^^/) (/&^^) flying
(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^ and has trample . \ at the beginning of each upkeep , if a player cast two or more spells last turn , sacrifice @ .
(N) (UU) (UU) (^) (creature) wall (&/) (/&^^) defender \ flying \ UU : @ gets +&^/ /+&^ until end of turn .
(N) (WW) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ first strike \ soulshift &^^^^^
(O) (GG) (^) (^) (sorcery) search your library for up to two basic forest cards , reveal those cards , and put one onto the battlefield tapped and the rest into your hand . then shuffle your library . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , search your library for up to three basic forest cards instead of two .
(A) (BB) (WW) (WW) (^) (^) (sorcery) destroy each creature with converted mana cost &^^^ or less .
(A) (GG) (RR) (^) (^) (sorcery) destroy target artifact , target creature , target enchantment , and target land .
(O) (RR) (^) (instant) [ &^ = @ deals &^^ damage to target creature or player . = @ deals &^^^^ damage to target blue creature . ]
(A) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , sacrifice @ : exile target creature card from your graveyard . create a token that's a copy of that card , except it's &^/ /&^ , it's a spirit in addition to its other types , and it has flying . create a black zombie creature token with power equal to that card's power and toughness equal to that card's toughness .
(O) (UU) (sorcery) look at target opponent's hand . \ draw a card .
(A) (UU) (^) (^) (^) (creature) jellyfish (&^^/) (/&^^) flying \ : @ gets +&^^/ /+&^^ until end of turn . you skip your next untap step . activate this ability only once each turn .
(O) (BB) (^) (creature) zombie cleric (&^/) (/&^) T : each player loses &^ life for each zombie on the battlefield .
(O) (WW) (^) (^) (instant) uncast target spell . if that spell is uncasted this way , put it on top of its owner's library instead of into that player's graveyard .
(O) (BB) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .
(N) (UU) (^) (^) (creature) illusion wall (&/) (/&^^^^^^) defender \ flying
(O) (UU) (^) (instant) return target artifact , enchantment , or land to its owner's hand .
(N) (RR) (RR) (WW) (^) (creature) elemental berserker (&^^/) (/&^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ and gain haste until end of turn .
(O) (WW) (WW) (^) (^) (^) (instant) convoke \ you gain &^^^^^^^^ life .
(O) (BB) (^) (^) (creature) nightstalker (&^^/) (/&^^) BB : @ gets +&^/ /-&^ until end of turn .
(L) (basic) (snow) (land) plains
(N) (UU) (^) (^) (creature) vedalken wizard (&^/) (/&^) when @ enters the battlefield , exchange control of target land you control and target land an opponent controls .
(N) (GG) (^) (^) (^) (creature) insect (&^/) (/&^) flying \ GG : regenerate @ . \ GG : untap @ . activate this ability only once each turn .
(O) (WW) (creature) insect (&/) (/&^) flying \ whenever @ blocks , you may gain &^^^^ life .
(N) (GG) (RR) (^) (^) (^) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains double strike until end of turn .
(A) (BB) (^) (creature) faerie rogue (&^^^/) (/&^) flying \ discard a card : @ gets -&^^/ /-& until end of turn . any player may activate this ability .
(N) (UU) (^) (creature) drake (&^/) (/&^) flying \ sacrifice @ : uncast target spell unless its controller pays ^ .
(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ : regenerate @ .
(O) (RR) (^) (^) (^) (^) (creature) nomad giant (&^^^^/) (/&^^^^)
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : target player exiles a card from his or her hand . activate this ability only any time you could cast a sorcery . \ ^ : choose a card exiled with @ . you may play that card this turn .
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) BB ^ : @ gets +&^/ /+&^ until end of turn . \ GG : @ becomes the color of your choice until end of turn .
(A) (WW) (WW) (instant) the next time a source of your choice would deal damage to you this turn , instead that source deals that much damage to you and @ deals that much damage to that source's controller .
(N) (WW) (^) (sorcery) this turn and next turn , creatures can't attack , and players and permanents can't be the targets of spells or activated abilities .
(O) (RR) (creature) goblin berserker (&^/) (/&^) @ attacks each turn if able . \ BB , sacrifice @ : the next time damage would be dealt to target creature this turn , destroy that creature instead .
(O) (UU) (^) (creature) human wizard ally (&^/) (/&^^^) whenever @ or another ally enters the battlefield under your control , target player puts the top X cards of his or her library into his or her graveyard , where X is the number of allies you control .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn .
(N) (land) @ enters the battlefield tapped . \ T : add GG to your mana pool . \ T , sacrifice @ : add GG GG to your mana pool .
(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^/) (/&^^) protection from white \ @ gets +&^/ /+&^ for each plains your opponents control .
(A) (GG) (^) (^) (^) (creature) treefolk warrior (&^^^^^/) (/&^^^^^) trample \ champion a treefolk or warrior \ whenever a creature you control becomes blocked , it gets +&/ /+&^^^^^ until end of turn .
(N) (BB) (UU) (^) (^) (instant) basic landcycling ^ ^ \ draw cards equal to the number of cards in your hand , then discard a card for each card drawn this way .
(O) (RR) (creature) beast (&^/) (/&^) whenever @ deals combat damage to a player , you may sacrifice it . if you do , @ deals &^^^ damage to that player .
(A) (UU) (WW) (^) (^) (instant) reveal the top four cards of your library . you may put a creature card from among them onto the battlefield . it gains " at the beginning of your end step , return this creature to its owner's hand . " then put the rest of the cards revealed this way on the bottom of your library in any order .
(N) (WW) (^) (^) (creature) hound (&^^/) (/&^^) flash \ when @ enters the battlefield , target creature gets +&/ /+&^^^ until end of turn .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& and has flying . \ WW ^ ^ ^ : return @ from your graveyard to the battlefield attached to target creature . activate this ability only any time you could cast a sorcery .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^/) (/&^^^^^^^^^) annihilator &^^^ \ @ can't be blocked except by three or more creatures .
(A) (RR) (RR) (^) (enchantment) blue creatures don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped blue creatures he or she controls and pay ^ ^ ^ ^ for each creature chosen this way . if the player does , untap those creatures .
(A) (BB) (^) (^) (^) (creature) (*/) (/*) trample \ as @ enters the battlefield , pay any amount of life . the amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards . \ @ 's power and toughness are each equal to the life paid as it entered the battlefield .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) serpent (&^^^^^^^/) (/&^^^^^^) islandwalk
(N) (land) blue legendary creatures you control have " bands with other legendary creatures . "
(N) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ trample
(A) (WW) (WW) (instant) as an additional cost to cast @ , discard X cards . \ exile X target attacking creatures .
(O) (WW) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) flying \ T , sacrifice @ : @ deals &^^ damage to target attacking or blocking creature .
(A) (UU) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains " at the beginning of your upkeep , you may have this creature become a copy of target creature except it doesn't copy that creature's color . if you do , this creature gains this ability . "
(N) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by red creatures . \ enchanted creature gets +&^^/ /+&^^ as long as an opponent controls a red permanent .
(N) (RR) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) protection from red \ @ gets +&^/ /+&^ as long as an opponent controls a nontoken white permanent .
(N) (BB) (^) (^) (sorcery) choose two target creature cards in your graveyard . sacrifice a creature . if you do , return the chosen cards to the battlefield tapped .
(A) (BB) (BB) (^) (creature) human rogue (&^/) (/&^) BB , T : exile target artifact card from a graveyard . you gain &^^ life .
(O) (UU) (creature) merfolk wizard (&^/) (/&^) UU ^ , T : target creature gains flying until end of turn .
(A) (WW) (WW) (^) (^) (creature) human soldier (&^^^^/) (/&^^^) renown &^ \ WW WW : tap target creature .
(O) (GG) (^) (creature) human druid (&/) (/&^^^) when @ dies , you may search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(O) (RR) (RR) (^) (enchantment) aura enchant land \ as long as enchanted land is a basic mountain , goblin creatures get +&/ /+&^^ .
(O) (UU) (^) (instant) uncast target spell if it shares a color with a creature you control .
(N) (WW) (^) (^) (instant) creatures you control get +&^/ /+& and gain indestructible until end of turn .
(O) (BB) (^) (creature) human rogue (&^^/) (/&^^) BB ^ ^ ^ , exile @ from your graveyard : create a &^^/ /&^^ black zombie creature token . activate this ability only any time you could cast a sorcery .
(N) (RR) (^) (^) (^) (instant) flashback RR RR ^ ^ ^ ^ \ destroy target artifact .
(A) (WW) (WW) (^) (^) (^) (^) (tribal) (sorcery) giant you gain &^^^^^^^^^^ life . then if you have more life than an opponent , create a &^^^^^/ /&^^^^^ white giant warrior creature token .
(O) (BB) (^) (^) (creature) shade (&^/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .
(N) (BB) (^) (creature) human cleric (&^/) (/&^) ^ , sacrifice a creature : you gain life equal to the sacrificed creature's toughness .
(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : add CC to your mana pool . \ ^ , T : add UU to your mana pool .
(A) (BB) (^) (^) (^) (^) (^) (instant) undaunted \ destroy two target creatures .
(O) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice @ : return a creature card at random from your graveyard to your hand .
(O) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or red creatures .
(N) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , target creature gets -&^^^^/ /-&^^^^ until end of turn .
(A) (BB) (BB) (^) (^) (enchantment) pay &^^^^^ life : destroy @ . any player may activate this ability but only during his or her turn . \ discard a card : target player puts a card from his or her hand on top of his or her library . activate this ability only any time you could cast a sorcery .
(N) (RR) (RR) (^) (^) (enchantment) whenever a creature you control becomes blocked , @ deals &^ damage to target creature or player .
(O) (WW) (creature) human soldier (&^/) (/&^) GG ^ ^ : regenerate @ .
(Y) (WW) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^/) (/&^^^^^^) indestructible \ as long as your devotion to white is less than five , @ isn't a creature . \ other creatures you control have vigilance . \ WW WW ^ ^ : create a &^^/ /&^ white cleric enchantment creature token .
(O) (UU) (^) (^) (sorcery) put target creature on top of its owner's library .
(Y) (land) T : add CC to your mana pool . \ ^ ^ ^ , T , sacrifice a land : destroy target nonbasic land .
(N) (UU) (^) (instant) uncast target instant or sorcery spell that targets you . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , you may copy the spell uncasted this way . you may choose new targets for the copy .
(Y) (BB) (^) (^) (enchantment) sacrifice a creature , return @ to its owner's hand : return target creature card from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever @ deals damage to an opponent , that opponent discards a card .
(O) (UU) (^) (creature) drake (&^/) (/&^^^) flying
(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose two colors . \ each spell you cast costs ^ less to cast for each of the chosen colors it is .
(Y) (UU) (UU) (^) (^) (^) (creature) human wizard (&^^^/) (/&^^^^) ^ , exile an instant or sorcery card from your graveyard : [ &^ = uncast target noncreature spell unless its controller pays ^ ^ . = @ gets +&^/ /+&^ until end of turn . = tap target creature . = untap target creature . ]
(N) (WW) (^) (^) (creature) dwarf warrior (&^^/) (/&^^) revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , destroy target tapped creature an opponent controls .
(N) (WW) (^) (creature) dwarf pilot (&^^/) (/&^) first strike \ whenever @ crews a vehicle , that vehicle gains first strike until end of turn .
(A) (RR) (RR) (RR) (^) (^) (sorcery) exile all permanents . you discard your hand .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^/) (/&^^^) horsemanship \ whenever @ blocks , it gets +&^/ /+&^ until end of turn .
(N) (RR) (^) (enchantment) (creature) hound (&^^/) (/&^^) bestow RR ^ ^ \ @ attacks each turn if able . \ enchanted creature gets +&^^/ /+&^^ and attacks each turn if able .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ : target creature gains islandwalk until end of turn . when @ leaves the battlefield this turn , destroy that creature . a creature destroyed this way can't be regenerated .
(A) (WW) (WW) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) flying \ as long as @ is in your graveyard , each human creature you control enters the battlefield with an additional +&^/ /+&^ counter on it .
(A) (BB) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you sacrifice a creature . \ if a land is tapped for mana , it produces BB instead of any other type and amount .
(N) (UU) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , @ gets +&^^/ /+&^^ until end of turn .
(O) (BB) (XX) (enchantment) aura enchant creature \ @ enters the battlefield with X % counters on it . \ enchanted creature gets +&^/ /+& for each % counter on @ . \ countertype % scream
(A) (^) (^) (^) (^) (artifact) echo ^ ^ ^ ^ \ you may choose not to untap @ during your untap step . \ ^ ^ , T : all creatures get +&^^/ /+&^^ for as long as @ remains tapped .
(O) (WW) (^) (instant) recover WW ^ \ you gain &^^^^ life .
(N) (RR) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may pay ^ . if you do , @ deals &^ damage to target creature or player .
(O) (RR) (^) (creature) salamander (&^/) (/&^) RR : @ gets +&^/ /+& until end of turn . sacrifice @ at the beginning of the next end step .
(O) (BB) (^) (^) (creature) imp (&^^/) (/&^^) BB , discard a card : @ gains flying until end of turn .
(Y) (GG) (RR) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : creatures you control get +&^/ /+&^ and gain haste until end of turn . \ -&^^ : gain control of target creature until end of turn . untap that creature . it gains haste until end of turn . \ -&^^^^^^ : create five &^^^^/ /&^^^^ red dragon creature tokens with flying .
(O) (WW) (^) (^) (^) (^) (creature) hound (&^^^/) (/&^^^^^)
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ cycling ^ ^
(O) (RR) (^) (^) (sorcery) arcane up to three target creatures can't block this turn .
(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) WW ^ , exile @ from your graveyard : create a &^/ /&^ white spirit creature token with flying . activate this ability only any time you could cast a sorcery .
(O) (BB) (BB) (^) (^) (^) (sorcery) transmute BB BB ^ \ destroy target creature that isn't enchanted . it can't be regenerated .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , sacrifice @ : exchange control of target artifact , creature , or land you control and target permanent an opponent controls that shares one of those types with it . if those permanents are exchanged this way , destroy all auras attached to them .
(A) (^) (^) (^) (^) (^) (^) (artifact) whenever a player casts a spell , he or she may pay ^ . if that player does , he or she draws a card at the beginning of the next end step .
(O) (RR) (^) (creature) goblin scout (&^^/) (/&^) when @ enters the battlefield , target creature can't block this turn .
(O) (GG) (creature) human cleric (&^/) (/&^) soulbond \ as long as @ is paired with another creature , both creatures have protection from zombies .
(A) (UU) (WW) (^) (creature) bird wizard (&^^^/) (/&^) flying \ at the beginning of your upkeep , you may put a % counter on target creature . if you do , that creature has base power and toughness &^^^/ /&^ and has flying for as long as it has a % counter on it . \ countertype % feather
(N) (BB) (^) (^) (creature) human berserker (&^^/) (/&^^) when @ enters the battlefield , up to X target creatures each gain intimidate and haste until end of turn , where X is your devotion to black .
(A) (GG) (GG) (^) (^) (legendary) (creature) human warrior (&^^^^^/) (/&^^^^) formidable ~ at the beginning of combat on your turn , if creatures you control have total power &^^^^^^^^ or greater , target creature you control gains haste until end of turn .
(O) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^) flying \ @ can't block .
(O) (RR) (^) (sorcery) creatures without flying can't block this turn .
(O) (UU) (^) (^) (^) (creature) merfolk (&^^^^^/) (/&^^^^^) when @ attacks or blocks , put it on top of its owner's library at end of combat .
(A) (BB) (BB) (^) (creature) human knight (&^^/) (/&^^) T , pay &^ life : uncast target white spell .
(O) (BB) (WW) (^) (creature) thrull (&^^/) (/&^^) flying \ extort
(Y) (RR) (XX) (XX) (sorcery) miracle RR XX \ @ deals X damage to target player and each creature he or she controls .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with first strike . \ kicker WW ^ ^
(O) (UU) (UU) (^) (creature) spirit (&^^/) (/&^^) sacrifice @ : return target creature you control to its owner's hand .
(O) (GG) (GG) (^) (creature) cat warrior (&^^/) (/&^^) forestwalk
(N) (WW) (WW) (creature) kithkin knight (&^^/) (/&^^) first strike \ lifelink
(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^) flying \ sacrifice a land : return @ to its owner's hand .
(A) (GG) (GG) (^) (enchantment) whenever a player casts a spell , that player creates X &^/ /&^ green squirrel creature tokens , where X is the number of cards in all graveyards with the same name as that spell .
(O) (GG) (enchantment) aura enchant creature \ when enchanted creature is dealt damage , destroy it .
(A) (RR) (^) (^) (legendary) (creature) goblin (&^/) (/&^) at the beginning of your upkeep , you may return @ from your graveyard to your hand .
(O) (UU) (^) (^) (creature) crab (&^/) (/&^^^) UU : untap @ .
(Y) (RR) (^) (^) (^) (^) (creature) phoenix (&^^/) (/&^^) flying \ sacrifice @ : @ deals &^^ damage to each creature without flying . \ RR RR RR : return @ from your graveyard to your hand . activate this ability only during your upkeep .
(N) (RR) (RR) (^) (^) (^) (creature) cyclops (&^^^^^/) (/&^^^^^) @ can't block .
(A) (RG) (^) (^) (^) (enchantment) RG ^ ^ : reveal the top card of your library . if it isn't a creature card , put it into your graveyard . otherwise , put that card onto the battlefield . that creature gains haste . sacrifice it at the beginning of the next end step .
(O) (UU) (^) (instant) tap up to three target creatures .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .
(N) (RR) (^) (^) (creature) bird beast (&^^/) (/&^^^) flying \ at the beginning of your upkeep , if a player controls more wizards than each other player , the player who controls the most wizards gains control of @ .
(A) (GG) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^^^) reach \ GG GG XX : @ deals X damage to each creature with flying .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature \ cycling ^ ^ ^ \ enchanted creature gets +&^^/ /+&^^^^^ .
_ASIDE_ (N) (GG) (^) (^) (sorcery) fuse \ put three +&^/ /+&^ counters on target creature .
_BSIDE_ (N) (UU) (^) (^) (sorcery) fuse \ remove all +&^/ /+&^ counters from target creature you control . draw that many cards .
(N) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^^) exploit \ when @ exploits a creature , creatures your opponents control get -&^/ /-&^ until end of turn .
(O) (GG) (UU) (^) (creature) human insect wizard (&^^/) (/&^^) GG UU : @ gets +&^^/ /+&^^ and gains flying until end of turn . activate this ability only once each turn .
(O) (^) (^) (artifact) (creature) scarecrow (&^^^/) (/&^^^) @ enters the battlefield with two -&^/ /-&^ counters on it . \ ^ ^ ^ , T : remove a -&^/ /-&^ counter from target creature .
(A) (GW) (legendary) (creature) elf warrior (&^/) (/&^) GW ^ ^ , T : create a &^/ /&^ green and white elf warrior creature token . \ GW GW ^ ^ ^ ^ , T : for each creature token you control , create a token that's a copy of that creature .
(A) (UB) (UB) (instant) players can't search libraries this turn . \ draw a card .
(A) (GG) (^) (^) (^) (creature) elemental (*/) (/*) as @ enters the battlefield , sacrifice any number of untapped forests . \ @ 's power and toughness are each equal to the number of forests sacrificed as it entered the battlefield .
(O) (GG) (^) (instant) target creature gets +&^^^^/ /+&^^^^ until end of turn .
(N) (^) (^) (artifact) T : tap target artifact .
(O) (BB) (^) (^) (^) (^) (instant) as an additional cost to cast @ , discard a card . \ target creature gets -&^^^^^/ /-&^^^^^ until end of turn .
(A) (GG) (GG) (^) (creature) treefolk (&^^/) (/&^^^) whenever a player casts a noncreature spell , each of that player's opponents may draw a card .
(A) (BB) (BB) (^) (^) (^) (creature) elf warrior (&^^^^/) (/&^^^) menace \ when @ enters the battlefield , you may destroy target non ~ elf creature whose power and toughness aren't equal .
(O) (UU) (enchantment) aura enchant green or white creature \ enchanted creature has " at the beginning of your upkeep , sacrifice this creature unless you discard a card . "
(O) (WW) (WW) (^) (^) (creature) human knight (&^^/) (/&^^^) flying \ first strike
(N) (RR) (^) (^) (creature) dwarf (&^/) (/&^) T : destroy target wall .
(O) (BB) (^) (^) (^) (^) (^) (creature) goblin warrior (&^^^^/) (/&^) @ can't block . \ when @ enters the battlefield , clash with an opponent . if you win , put a +&^/ /+&^ counter on @ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^/) (/&^^^^^) unearth UU ^ ^ ^ ^ ^ ^ \ when @ enters the battlefield , return all other nonland permanents to their owners' hands .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^^) you can't cast creature spells .
(A) (BB) (BB) (^) (^) (^) (sorcery) target player chooses a card in his or her hand and discards the rest .
(N) (UU) (UU) (^) (^) (^) (creature) zombie (&^^^^/) (/&^^^^) undying \ as an additional cost to cast @ , exile a creature card from your graveyard .
(O) (^) (^) (^) (^) (artifact) (creature) scorpion (&^^^/) (/&^) whenever @ or another artifact creature dies , you may untap target artifact .
(A) (BB) (UU) (artifact) (creature) bird (&^/) (/&^) flying \ deathtouch \ when @ enters the battlefield , draw a card .
(O) (WW) (^) (^) (^) (creature) griffin (&^^^/) (/&^^) flying
(N) (GG) (UU) (^) (enchantment) whenever a creature you control with a +&^/ /+&^ counter on it deals combat damage to a player , you may draw a card .
(N) (^) (artifact) ^ , T , exile @ : target player shuffles his or her graveyard into his or her library .
(N) (WW) (^) (^) (instant) awaken &^^ ~ WW ^ ^ ^ ^ \ prevent all combat damage that would be dealt this turn by creatures target opponent controls .
(O) (WW) (^) (creature) human advisor (&^^/) (/&^^)
(O) (WW) (creature) human cleric (&^/) (/&^) protection from goblins \ morph WW
(O) (^) (artifact) (creature) construct (&^/) (/&^) BB ^ : @ gets +&^/ /+&^ until end of turn .
(A) (BB) (BB) (^) (^) (sorcery) sacrifice any number of artifacts , creatures , and/ /or lands . draw a card for each permanent sacrificed this way .
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) flying \ discard a creature card : @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (sorcery) look at the top three cards of your library , then put them back in any order . you may shuffle your library . \ draw a card .
(O) (RR) (RR) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) morph ~ discard a card . \ hellbent ~ @ gets +&^^/ /+&^^ as long as you have no cards in hand .
(N) (RR) (RR) (^) (^) (instant) @ deals &^^ damage to each creature and each player . if you cast this spell during your main phase , @ deals &^^^ damage to each creature and each player instead .
(O) (^) (^) (artifact) (creature) insect (&^/) (/&^^) T : choose target permanent you control or suspended card you own . if that permanent or card has a % counter on it , you may remove a % counter from it or put another % counter on it . \ countertype % time
(N) (UU) (^) (creature) human wizard artificer (&^/) (/&^) T : add CC CC to your mana pool . spend this mana only to activate abilities of artifacts .
(N) (RR) (^) (^) (creature) devil (&^^/) (/&^^) RR ^ ^ : target creature attacks this turn if able .
(N) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample \ provoke
(N) (BB) (^) (creature) human warrior (&^^/) (/&^^) whenever @ attacks , warrior creatures you control gain menace until end of turn .
(O) (RR) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . if @ was kicked , it deals &^^^ damage to another target creature or player . \ kicker ~ sacrifice two lands .
(O) (GG) (GG) (^) (^) (sorcery) destroy target land . search your library for a forest card and put that card onto the battlefield tapped . then shuffle your library .
(N) (GG) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked , it gets +&^/ /+&^ until end of turn .
(N) (UU) (UU) (^) (^) (sorcery) draw three cards . then , if any player pays ^ ^ , discard three cards .
(A) (GG) (GG) (RR) (RR) (WW) (WW) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ at the beginning of your upkeep , sacrifice @ unless you pay GG RR WW .
(A) (UU) (^) (^) (^) (^) (sorcery) look at the top five cards of target opponent's library . put one of those cards into that player's graveyard and the rest on top of his or her library in any order .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has flying . \ enchanted creature can block only creatures with flying .
(N) (GG) (XX) (instant) @ deals X damage to each creature with flying .
(O) (BB) (^) (sorcery) as an additional cost to cast @ , return X swamps you control to their owner's hand . \ @ deals X damage divided as you choose among any number of target creatures .
(O) (BB) (creature) vampire rogue (&^/) (/&^) swampwalk \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker BB ^
(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ and is every creature type .
(O) (BB) (BB) (^) (^) (^) (instant) destroy target creature . it can't be regenerated .
(Y) (BB) (BB) (GG) (GG) (RR) (RR) (UU) (UU) (WW) (WW) (legendary) (creature) hydra avatar (&^^^^^^^^^^/) (/&^^^^^^^^^^) protection from everything \ if @ would be put into a graveyard from anywhere , reveal @ and shuffle it into its owner's library instead .
(O) (RR) (enchantment) aura enchant creature you control \ enchanted creature gets +&^/ /+&^ . \ whenever enchanted creature deals combat damage to a player , you may sacrifice @ . if you do , destroy target artifact .
(O) (RR) (instant) target creature gets +&^/ /+& and gains first strike until end of turn .
(N) (WW) (WW) (^) (^) (creature) elk (&^^^/) (/&^^^) vigilance \ when @ enters the battlefield , exile another target permanent . return that card to the battlefield under its owner's control at the beginning of the next end step .
(A) (GG) (RR) (WW) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^/) (/&^^^^) when @ enters the battlefield , create X &^/ /&^ sand warrior creature tokens that are red , green , and white at the beginning of your next upkeep , where X is the number of lands you control at that time . \ when @ leaves the battlefield , exile all sand warriors .
(O) (GG) (XX) (instant) destroy target artifact or enchantment with converted mana cost X . it can't be regenerated . you gain X life .
(A) (BB) (^) (^) (enchantment) BB ^ , exile one or more creature cards from your graveyard : create a tapped X/ /X black zombie horror creature token , where X is twice the number of cards exiled this way .
(N) (BB) (^) (creature) rat shaman (&^/) (/&^) BB , sacrifice a creature : target player discards a card . activate this ability only any time you could cast a sorcery .
(O) (UU) (WW) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand .
(A) (WW) (instant) split second \ you can't lose the game this turn and your opponents can't win the game this turn . until end of turn , damage that would reduce your life total to less than &^ reduces it to &^ instead .
(A) (BB) (XX) (sorcery) for each creature , its controller sacrifices it unless he or she pays X life .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . its controller puts the top four cards of his or her library into his or her graveyard .
(N) (BB) (^) (^) (^) (creature) insect (&^^/) (/&^^) when @ enters the battlefield , discard any number of creature cards . for each card discarded this way , put two +&^/ /+&^ counters on @ .
(O) (UU) (^) (^) (^) (creature) faerie rogue (&^^^/) (/&^) flying \ prowl UU ^ ^ \ when @ enters the battlefield , if its prowl cost was paid , draw a card .
(A) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : choose up to seven face ~ up exiled cards you own . exile all the cards from your library , then put the chosen cards on top of your library .
_ASIDE_ (A) (BB) (WW) (^) (^) (^) (sorcery) put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control .
_BSIDE_ (A) (BB) (GG) (XX) (sorcery) destroy each artifact , creature , and enchantment with converted mana cost X .
(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ \ equipped creature has defender and " ^ ^ , T : other creatures you control gain trample and get +X/ /+X until end of turn , where X is this creature's power . "
(O) (RR) (UU) (^) (^) (^) (instant) @ deals &^^ damage to target creature and &^^ damage to target player . \ draw a card .
(O) (BB) (^) (^) (instant) storm \ return target creature card from your graveyard to your hand .
(A) (GG) (WW) (instant) [ &^^ = prevent all damage target instant or sorcery spell would deal this turn . = target player sacrifices an enchantment . = put a +&^/ /+&^ counter on target creature . = target creature you control fights target creature you don't control . ]
(A) (WW) (^) (^) (creature) spirit cleric (&^^/) (/&^^^) flying \ whenever you cast a creature spell with converted mana cost &^^^ or less , investigate .
(N) (BB) (^) (^) (instant) target creature gets -X/ /-X until end of turn , where X is the number of zombies on the battlefield .
(A) (WW) (creature) human cleric (&^/) (/&^) T : target creature you control gains protection from the color of your choice until end of turn .
(A) (BB) (RR) (^) (^) (^) (^) (^) (^) (creature) vampire dragon (&^^^^^/) (/&^^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ RR ^ : @ deals &^ damage to target creature .
(O) (UU) (^) (^) (^) (^) (^) (creature) octopus (&^^^^^/) (/&^^^^^) @ can't attack unless defending player controls an enchantment or an enchanted permanent .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't attack unless its controller pays ^ ^ ^ .
(O) (GG) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds GG to his or her mana pool .
(Y) (WW) (^) (creature) human monk (&^^/) (/&^^) lifelink \ instant and sorcery spells you control have lifelink . \ UR UR ^ ^ : the next time you cast an instant or sorcery spell from your hand this turn , put that card into your hand instead of into your graveyard as it resolves .
(O) (WW) (^) (^) (creature) kor wizard (&^^/) (/&^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : tap all creatures target player controls .
(N) (^) (^) (^) (artifact) (creature) gnome (&^/) (/&^^^) sacrifice @ : you gain &^^^ life .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature has double strike . \ whenever equipped creature attacks , you may have target creature block it this turn if able .
(N) (GG) (^) (^) (^) (^) (^) (creature) treefolk (&^^^^/) (/&^^^^^) flash \ reach \ when @ enters the battlefield , creatures target player controls get +&^^/ /+&^^ until end of turn . untap them .
(Y) (^) (^) (^) (legendary) (artifact) ^ , T : exile target creature you control . \ ^ ^ ^ ^ ^ ^ ^ , T : exile target creature you don't control . \ when @ is put into a graveyard from the battlefield , return all cards exiled with it to the battlefield under their owners' control .
(O) (UU) (instant) target player puts the top card of his or her library into his or her graveyard . \ draw a card at the beginning of the next turn's upkeep .
(O) (BB) (instant) target creature you control gets +&^/ /+& and gains deathtouch until end of turn . whenever a creature dealt damage by that creature dies this turn , its controller loses &^^ life .
(O) (RR) (^) (instant) @ deals &^ damage to each creature without flying .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated . \ when enchanted creature becomes the target of a spell or ability , destroy @ .
(O) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying
(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) fear
(N) (RR) (RR) (^) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it and @ deals &^ damage to that land's controller . that player attaches @ to a land of his or her choice .
(O) (BB) (RR) (^) (creature) thrull (&^/) (/&^) T : @ deals &^ damage to target creature and that creature's controller loses &^ life .
(Y) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^^) battle cry \ whenever @ attacks , create two &^/ /&^ white soldier creature tokens that are tapped and attacking .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player hides at least one item , then all players reveal them simultaneously . each player loses life equal to the number of items he or she revealed . the player who revealed the fewest items then loses half his or her life , rounded up . if two or more players are tied for fewest , each loses half his or her life , rounded up .
(N) (UU) (UU) (enchantment) aura enchant equipment \ when @ enters the battlefield , unattach enchanted equipment . \ you control enchanted equipment .
(O) (BB) (instant) target creature gets +&^^/ /+& until end of turn . regenerate it . you lose &^^ life .
(N) (GG) (^) (^) (^) (^) (creature) centaur shaman (&^^^/) (/&^^^^) GG ^ ^ , T : return target enchantment card from your graveyard to your hand .
(A) (UU) (^) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , gain control of target creature .
(A) (UU) (^) (instant) entwine ^ ^ \ [ &^ = change the text of target spell or permanent by replacing all instances of one basic land type with another . = change the text of target spell or permanent by replacing all instances of one color word with another . ]
(O) (WW) (^) (instant) target player gains &^^^^ life , then gains &^^^^ life for each card named life burst in each graveyard .
(A) (GG) (^) (creature) elf druid ally (&^^/) (/&^^^) vigilance \ as long as you control six or more lands , @ and land creatures you control get +&^^/ /+&^^ .
(O) (RR) (^) (^) (creature) wall (&^^^^^/) (/&^^) defender
(A) (BB) (^) (^) (^) (world) (enchantment) at the beginning of each player's upkeep , destroy target nonartifact creature that player controls of his or her choice . it can't be regenerated .
(O) (BB) (^) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) when @ dies , each player loses &^^^ life .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add WW to your mana pool , then add an additional WW to your mana pool for each % counter removed this way . \ countertype % charge
(O) (WW) (^) (creature) human soldier (&^^/) (/&^^)
(N) (GG) (^) (^) (instant) arcane target creature gets +&^^^^/ /+&^^^^ until end of turn . if it's a spirit , it gains trample until end of turn .
(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ when enchanted creature dies , that creature's controller may search his or her library for a creature card and put that card onto the battlefield . if that player does , he or she shuffles his or her library .
(N) (^) (^) (^) (artifact) whenever you get one or more EE , put a +&^/ /+&^ counter on target creature you control . \ ^ ^ ^ ^ , T : you get EE .
(O) (WW) (^) (^) (^) (sorcery) destroy target creature . its owner gains &^^^^ life .
(N) (GG) (^) (^) (^) (^) (sorcery) convoke \ search your library for up to two basic land cards , put them onto the battlefield tapped , then shuffle your library .
(N) (RR) (^) (^) (enchantment) RR : target creature gets +&^/ /+& until end of turn .
(O) (BB) (creature) human cleric (&^/) (/&^) a deck can have any number of cards named shadowborn apostle . \ BB , sacrifice six creatures named shadowborn apostle : search your library for a demon creature card and put it onto the battlefield . then shuffle your library .
(O) (WW) (^) (^) (instant) create two &^/ /&^ colorless myr artifact creature tokens .
(A) (GG) (^) (sorcery) you may choose a creature or land card you own from outside the game , reveal that card , and put it into your hand . exile @ .
(A) (^) (^) (^) (legendary) (artifact) ^ ^ ^ , T : exile target instant or sorcery spell that targets you . \ ^ ^ ^ , T , sacrifice @ : you may cast a card exiled with @ without paying its mana cost .
(O) (^) (^) (artifact) indestructible \ ^ , T : scry &^ .
(O) (land) @ enters the battlefield tapped . \ T : add GG or UU to your mana pool .
(O) (RR) (^) (^) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ draw a card .
(O) (BB) (BB) (^) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards .
(O) (RR) (^) (^) (creature) human rogue (&^^^/) (/&^^) whenever @ becomes tapped , it deals &^ damage to each opponent .
(O) (WW) (^) (instant) untap target nonattacking creature . it gets +&^/ /+&^^^ until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) when @ enters the battlefield , create two &^^^/ /&^^^ colorless golem artifact creature tokens . \ whenever a player casts an instant or sorcery spell that targets only a single golem , that player copies that spell for each other golem that spell could target . each copy targets a different one of those golems .
(O) (UU) (^) (^) (creature) drake (&^/) (/&^^^) flying \ UU : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .
(O) (UU) (^) (^) (instant) return target permanent to its owner's hand . if that permanent is red or green , put it on top of its owner's library instead .
(O) (GG) (creature) eldrazi drone (&^/) (/&^) devoid \ when @ dies , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(A) (WW) (^) (enchantment) each creature has protection from its colors .
(Y) (BB) (GG) (RR) (^) (legendary) (creature) goblin artificer (&^^^/) (/&^^^) BB ^ ^ , sacrifice a creature : each other player sacrifices a creature . \ RR ^ ^ , sacrifice an artifact : each other player sacrifices an artifact . \ GG ^ ^ , sacrifice an enchantment : each other player sacrifices an enchantment .
(A) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , @ deals damage to you equal to the number of % counters on it . \ ^ , T , remove all % counters from @ : @ deals damage to target creature equal to the number of % counters removed this way . \ countertype % pain
(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^) flying \ vigilance
(N) (GG) (RR) (instant) [ &^ = creatures without flying can't block this turn . = gain control of all permanents you own . = @ deals &^^^ damage to each creature with flying . ]
(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^) flying \ you may reveal this card from your opening hand . if you do , when each opponent casts his or her first spell of the game , uncast that spell unless that player pays ^ . \ whenever an opponent casts a spell , uncast it unless that player pays ^ .
(O) (BB) (BB) (^) (^) (tribal) (sorcery) rogue prowl BB ^ \ target player loses &^^^ life and you gain &^^^ life . if @ 's prowl cost was paid , draw a card .
(O) (UU) (^) (creature) bird (&^/) (/&^) flying \ when @ enters the battlefield , look at the top four cards of your library , then put them back in any order .
(O) (GG) (GG) (^) (creature) frog beast (&^^/) (/&^^) threshold ~ @ gets +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(A) (RR) (UU) (^) (^) (^) (legendary) (creature) zombie horror (&^^^^/) (/&^^^^) flying \ haste \ partner \ whenever an opponent casts his or her second spell each turn , draw a card .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) chimera (&^^^^/) (/&^^^^) flying
(A) (RR) (^) (^) (^) (^) (^) (sorcery) exile the top card of your library . exile the top card of your library . exile the top card of your library . if the last card exiled isn't a land , repeat this process . create a &^/ /&^ red warrior creature token for each nonland card exiled this way .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(A) (UU) (^) (^) (creature) vedalken artificer (&^/) (/&^^) XX , T : tap X target noncreature artifacts . \ XX , T : untap X target noncreature artifacts .
(O) (BB) (UU) (XX) (instant) tap X target artifacts , creatures , and/ /or lands . you lose X life .
(O) (BB) (RR) (creature) rat (&^^/) (/&^^) hellbent ~ as long as you have no cards in hand , @ gets +&^/ /+& and has " BB : regenerate @ . "
(O) (BB) (BB) (^) (^) (sorcery) @ deals X damage to target creature or player and you gain X life , where X is the number of clerics on the battlefield .
(A) (UU) (WW) (^) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^/) (/&^^^^^^) flying \ vigilance \ whenever a dragon you control attacks , tap target nonland permanent an opponent controls . that permanent doesn't untap during its controller's next untap step .
(N) (land) T : add CC to your mana pool . \ ^ , T : add WW to your mana pool . \ ^ ^ , T : add GG or UU to your mana pool .
(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^^) whenever @ blocks or becomes blocked by a creature , that creature can't be regenerated this turn .
(O) (BB) (^) (^) (^) (creature) insect (&^^^/) (/&^^) flying
(O) (WW) (^) (creature) spirit (&^^/) (/&^^) delirium ~ @ has flying as long as there are four or more card types among cards in your graveyard .
(N) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) when @ dies , each player draws a card .
(O) (WW) (creature) ox (&/) (/&^^^^)
(O) (GG) (GG) (^) (sorcery) all creatures able to block target creature this turn do so .
(N) (GG) (creature) ouphe (&^/) (/&^) GG ^ , T : uncast target activated ability from an artifact source .
(O) (BB) (^) (^) (creature) rat (&^^/) (/&^) fear
(O) (RR) (^) (creature) goblin archer ally (&^^/) (/&^) first strike \ cohort ~ T , tap an untapped ally you control : @ deals &^ damage to target opponent .
(O) (RR) (^) (instant) vampire creatures you control get +&^^/ /+& and gain first strike until end of turn .
(O) (BR) (^) (creature) elemental warrior shaman (&^/) (/&^) whenever you cast a black spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a red spell , @ gains first strike until end of turn .
(A) (UU) (UU) (^) (creature) cephalid wizard (&^/) (/&^) whenever @ deals combat damage to a player , return up to that many target permanents that player controls to their owners' hands .
(N) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn by creatures with no +&^/ /+&^ counters on them .
(O) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^) trample \ morph GG GG GG ^ ^ ^ ^
(N) (UU) (UU) (enchantment) aura enchant creature \ enchanted creature can't be blocked except by walls .
(A) (WW) (WW) (^) (^) (enchantment) chroma ~ each creature you control gets +&^/ /+&^ for each white mana symbol in its mana cost .
(O) (GG) (^) (^) (^) (creature) elf artificer druid (&^^^/) (/&^^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE EE . if you do , create a &^/ /&^ colorless servo artifact creature token .
(O) (UU) (^) (^) (^) (^) (creature) serpent (*/) (/*) @ 's power and toughness are each equal to the number of islands you control . \ @ can't attack unless defending player controls an island .
(A) (RR) (^) (^) (creature) elemental shaman (&^^/) (/&^^) other elemental creatures you control get +&^/ /+&^ . \ RR ^ , T : you may put an elemental creature card from your hand onto the battlefield . that creature gains haste until end of turn . sacrifice it at the beginning of the next end step .
(A) (^) (^) (artifact) whenever a permanent becomes untapped , that permanent's controller puts the top card of his or her library into his or her graveyard .
(O) (BB) (BB) (^) (^) (^) (^) (instant) you may exile the top three black cards of your graveyard rather than pay @ 's mana cost . \ @ deals &^^^ damage to target nonblack creature . you gain &^^^ life .
(N) (GG) (^) (^) (creature) elf (&^^/) (/&^^) protection from black \ cycling ^ ^
(O) (RR) (sorcery) buyback ^ ^ ^ \ target creature gets +&^^^/ /+& until end of turn .
(O) (BB) (creature) skeleton soldier (&^/) (/&^) BB ^ ^ : regenerate @ .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library .
(O) (WW) (^) (^) (instant) you gain &^ life for each creature your opponents control . prevent all damage that would be dealt to you this turn .
(N) (UU) (XX) (XX) (sorcery) X target creatures gain islandwalk until end of turn .
(O) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^)
(A) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human soldier (*/) (/&^^^^) @ 's power is equal to the number of swamps you control .
(O) (GG) (creature) insect (&/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature .
(N) (WW) (WW) (^) (creature) human (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have it deal &^^^ damage to target creature . if you do , @ assigns no combat damage this turn .
(A) (BB) (GG) (UU) (WW) (creature) nephilim (&^/) (/&^) whenever you cast a spell , you may put two +&^/ /+&^ counters on @ . \ whenever @ attacks , it gains trample until end of turn if its power is &^^^^^^^^^^ or greater .
(O) (GG) (^) (^) (^) (^) (creature) treefolk shaman (&^^^/) (/&^^^^^) T , exile a treefolk card from your graveyard : search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library .
(A) (GG) (GG) (^) (^) (enchantment) reveal the first card you draw each turn . whenever you reveal a creature card this way , draw a card .
(O) (RR) (^) (instant) target creature gains double strike until end of turn . \ ferocious ~ that creature also gains trample until end of turn if you control a creature with power &^^^^ or greater .
(N) (^) (^) (artifact) equipment equip ^ \ ^ ^ : regenerate equipped creature . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's black .
(A) (GG) (^) (enchantment) GG ^ , sacrifice a non ~ ooze creature : create an X/ /X green ooze creature token , where X is the sacrificed creature's power . activate this ability only any time you could cast a sorcery .
(N) (GG) (creature) fungus snake (&^/) (/&^) whenever an opponent casts a blue or black spell , you may put a +&^/ /+&^ counter on @ .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) trample
(O) (RR) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ attacks or blocks , destroy it at end of combat .
(O) (BB) (^) (^) (^) (^) (^) (^) (creature) zombie fish (&^^^^^/) (/&^^^^^) delve
(A) (GG) (enchantment) face ~ down creature spells you cast cost ^ less to cast . \ GG ^ : turn @ face down .
(O) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : regenerate target fungus . \ countertype % spore
(N) (UU) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) reach \ whenever @ attacks , defending player may draw a card .
(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ dies , you gain &^^^ life .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ delirium ~ whenever @ deals damage , if there are four or more card types among cards in your graveyard , exile target creature an opponent controls .
(A) (BB) (UU) (^) (^) (^) (instant) [ &^^ = uncast target noncreature spell . = return target permanent to its owner's hand . = target creature gets -&^^^/ /-&^^^ until end of turn . = destroy target planeswalker . ]
(O) (RR) (creature) human soldier (&^^/) (/&^^) ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .
(O) (UU) (^) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^^) defender \ : @ can attack this turn as though it didn't have defender . exile it at the beginning of the next end step .
(O) (WW) (^) (instant) until end of turn , target creature loses all abilities and has base power and toughness &/ /&^ .
(A) (UU) (^) (enchantment) cumulative upkeep ^ \ when @ enters the battlefield , look at the top ten cards of your library , then exile any number of them and put the rest back on top of your library in any order . \ when @ leaves the battlefield , shuffle your library .
(A) (WW) (^) (^) (creature) human scout ally (&^^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain lifelink until end of turn .
(N) (GG) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^) if @ was kicked , it enters the battlefield with three +&^/ /+&^ counters on it and with haste . \ kicker GG ^ ^
(O) (GG) (sorcery) each player sacrifices an enchantment .
(A) (BB) (UU) (^) (^) (^) (sorcery) destroy target creature . you may search your library and/ /or graveyard for a card named tezzeret , master of metal , reveal it , and put it into your hand . if you search your library this way , shuffle it .
(O) (BB) (^) (^) (enchantment) aura enchant artifact \ whenever enchanted artifact becomes tapped , its controller gets a % counter . \ countertype % poison
(N) (BB) (^) (^) (creature) leech (&^/) (/&^) you may choose not to untap @ during your untap step . \ T : tap target land . it doesn't untap during its controller's untap step for as long as @ remains tapped .
(N) (UU) (^) (^) (^) (instant) support &^^ . \ untap each creature you control with a +&^/ /+&^ counter on it .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^^) flying \ whenever another creature enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .
(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) other soldier creatures get +&^/ /+&^ and have first strike .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^^^^^^) flying \ if you have &^^^ or less life , @ costs ^ ^ ^ ^ ^ ^ less to cast . \ @ can block any number of creatures .
(O) (GG) (GG) (^) (^) (^) (sorcery) you gain &^^^^^^^^ life .
(N) (BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : this permanent deals &^^ damage to target creature or player . "
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . if you do , shuffle your library .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) sunburst \ remove two +&^/ /+&^ counters from @ : @ gets +&^^^^/ /+&^^^^ until end of turn .
(A) (GG) (enchantment) at the beginning of your upkeep , you may look at the top three cards of your library , then put them back in any order .
_ASIDE_ (A) (GG) (WW) (^) (instant) fuse \ creatures you control gain indestructible until end of turn . untap each creature you control .
_BSIDE_ (A) (BB) (WW) (^) (instant) fuse \ creatures you control gain deathtouch and lifelink until end of turn .
(A) (UU) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) devoid \ whenever a creature you control deals combat damage to a player , you may draw a card . \ CC ^ ^ ^ : target creature can't be blocked this turn .
(O) (GG) (WW) (creature) elf knight (&^^/) (/&^^) protection from black
(A) (UU) (UU) (^) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ . \ T : target merfolk creature can't be blocked this turn .
(N) (RR) (RR) (^) (^) (^) (^) (instant) trap if an opponent drew three or more cards this turn , you may pay RR rather than pay @ 's mana cost . \ @ deals damage to target player equal to the number of cards in that player's hand .
(O) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^) flying \ ^ ^ , Q : add one mana of any color to your mana pool .
(A) (RR) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^) T : @ deals &^^^^ damage to each creature without flying and each player .
(A) (GG) (GG) (^) (creature) elf druid (&^^/) (/&^^) other elf creatures you control get +&^/ /+&^ . \ T : add GG to your mana pool for each elf you control .
(N) (GG) (^) (^) (^) (^) (sorcery) miracle GG \ distribute four +&^/ /+&^ counters among any number of target creatures .
(N) (BB) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^) RR ^ ^ , T : destroy target nonbasic land .
(A) (RR) (^) (^) (^) (enchantment) whenever a player casts a red spell , you may pay RR . if you do , @ deals &^ damage to target creature or player .
(O) (GU) (WW) (creature) human soldier (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has first strike .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ and has flanking .
(O) (GG) (^) (creature) spirit (&^/) (/&^^) all creatures able to block @ do so . \ channel ~ GG GG ^ ^ , discard @ : all creatures able to block target creature this turn do so .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature has " ^ ^ : this creature gets +&^/ /+& until end of turn . " \ whenever equipped creature deals damage to a blocking creature , @ deals that much damage to each other creature defending player controls .
(A) (^) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , name a card other than a basic land card and choose an opponent . \ the chosen player reveals each card he or she draws . \ when the chosen player draws the named card , sacrifice @ . if you do , @ deals &^^^^^^^^^^ damage to that player .
(O) (RR) (^) (^) (^) (creature) human artificer (&^^^/) (/&^^^) improvise \ menace
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^^^/) (/&^^^^^) flying \ whenever a creature you control deals combat damage to a player , put that many +&^/ /+&^ counters on it .
(A) (WW) (enchantment) you may cast aura and equipment spells as though they had flash . \ whenever an equipment enters the battlefield under your control , you may attach it to target creature you control .
(N) (^) (^) (^) (artifact) (creature) hound (&^/) (/&^^) @ blocks each turn if able . \ as long as @ is untapped , all creatures attacking you get -&^/ /-& .
(O) (RR) (^) (^) (^) (creature) cat (&^^^/) (/&^^^)
(O) (WW) (^) (^) (^) (creature) human soldier knight (&^^/) (/&^^^) RR : @ gets +&^/ /+& until end of turn .
(O) (UU) (^) (instant) uncast target spell . its controller may draw up to two cards at the beginning of the next turn's upkeep . \ you draw a card at the beginning of the next turn's upkeep .
(O) (WW) (^) (^) (creature) hound (&^/) (/&^) creatures you control have vigilance as long as @ is enchanted .
(N) (WW) (^) (^) (enchantment) whenever a player cycles a card , you may exile target creature . if you do , return that card to the battlefield under its owner's control at the beginning of the next end step .
(N) (RR) (RR) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^) whenever @ attacks or blocks , sacrifice a land .
(O) (UU) (UU) (^) (creature) merfolk scout (&^^/) (/&^^^) T : target merfolk creature gets +&^/ /+&^ and gains islandwalk until end of turn . \ T : target land becomes an island until end of turn .
(A) (WW) (WW) (XX) (sorcery) create X &^/ /&^ white soldier creature tokens . if X is &^^^^^ or more , destroy all other creatures .
(O) (UU) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent has phasing .
(N) (BB) (^) (^) (^) (creature) ogre shaman (&^^^/) (/&^^) at the beginning of your upkeep , you may sacrifice @ . if you do , search your library for a demon card , reveal that card , put it into your hand , then shuffle your library . \ whenever a demon enters the battlefield under your control , return @ from your graveyard to your hand .
(O) (RR) (creature) goblin (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .
(A) (WW) (^) (^) (creature) human soldier (&^/) (/&^) T : destroy target creature with power &^^^^ or greater .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block , and its activated abilities can't be activated .
(A) (RR) (^) (^) (legendary) (creature) human artificer (&^^/) (/&^^) when @ enters the battlefield , create a &^/ /&^ colorless thopter artifact creature token with flying . \ RR ^ : target artifact creature gets +&^/ /+& until end of turn . \ ^ , sacrifice an artifact : target creature can't block this turn .
(A) (UU) (UU) (creature) merfolk (&^^/) (/&^^) other merfolk creatures you control get +&^/ /+&^ and have islandwalk .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^^) when @ enters the battlefield , sacrifice a permanent that's one or more colors .
(N) (RR) (^) (^) (instant) @ deals &^^^^ damage to target player . the damage can't be prevented . if that player would gain life this turn , that player gains no life instead .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&/) (/&) draft @ face up . \ as you draft a card , you may remove it from the draft face down . \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of cards you removed from the draft with cards named cogwork grinder .
(O) (RR) (creature) goblin (&^/) (/&^) whenever @ becomes blocked , it deals &^^ damage to each attacking creature and each blocking creature .
(N) (GG) (GG) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^) trample \ rampage &^^
(O) (GG) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^) trample \ melee
(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ at the beginning of each combat , any opponent may sacrifice a creature . if a player does , tap @ and put a +&^/ /+&^ counter on it .
(A) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^^/ /+&^^^^^ . \ whenever equipped creature deals damage to a creature , exile that creature .
(O) (WW) (^) (instant) put a +&^/ /+&^ counter on target creature you control . it gains protection from the color of your choice until end of turn .
(N) (WW) (^) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^^) morph WW WW ^ ^ ^ \ when @ is turned face up , all damage that would be dealt to it this turn is dealt to target creature instead .
(O) (BB) (^) (creature) zombie soldier (&^^^/) (/&^^^) defender \ UU ^ : @ can attack this turn as though it didn't have defender .
(N) (RR) (UU) (^) (creature) chimera (*/) (/&^^^) flying \ trample \ @ 's power is equal to the number of instant and sorcery cards in your graveyard .
(N) (UU) (^) (^) (^) (creature) wall (&/) (/&^^^^^) defender \ when @ has flying , sacrifice it . \ when @ leaves the battlefield , it deals damage equal to half the number of islands you control , rounded down , to each nonblue creature without flying .
(N) (RR) (^) (^) (^) (creature) human wizard (&^/) (/&^) RR ^ ^ , T : reveal any number of red cards in your hand . @ deals X damage to target creature or player , where X is the number of cards revealed this way .
(O) (BB) (GG) (UU) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) flying \ morph BB GG UU ^ ^ \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card .
(Y) (GG) (^) (^) (^) (^) (legendary) (creature) spider (&^^^/) (/&^^^^^) reach \ delirium ~ when @ enters the battlefield , if there are four or more card types among cards in your graveyard , create three &^/ /&^^ green spider creature tokens with reach . \ BB ^ ^ ^ ^ ^ ^ : target opponent loses &^ life for each spider you control .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) suspend &^^^^^^^^^ ~ UU ^ ^ \ @ can't be blocked . \ whenever an opponent casts a spell , if @ is suspended , remove a % counter from it . \ countertype % time
(A) (WW) (WW) (WW) (creature) kor cleric (&^^/) (/&^^) protection from black \ when @ enters the battlefield , exile target black permanent .
(O) (UU) (UU) (^) (^) (^) (instant) uncast target spell . return target permanent to its owner's hand .
(A) (^) (^) (artifact) red spells you cast cost ^ less to cast .
(Y) (GG) (WW) (^) (^) (^) (planeswalker) ajani ((&^^^^)) +&^ : distribute three +&^/ /+&^ counters among one , two , or three target creatures you control . \ +&^ : look at the top four cards of your library . you may reveal an aura , creature , or planeswalker card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ -&^^^^^^^^ : you gain one hundred life .
(A) (GG) (^) (^) (^) (^) (^) (sorcery) for each creature you control , you may search your library for a creature card with the same name as that creature . put those cards onto the battlefield , then shuffle your library .
(N) (GG) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures get +&^^/ /+&^^ .
(Y) (land) T : add CC to your mana pool . \ UB , T : add UU UU , BB UU , or BB BB to your mana pool .
(O) (UU) (instant) uncast target noncreature spell unless its controller pays ^ ^ .
(O) (BB) (^) (^) (^) (^) (sorcery) destroy target land . its controller reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .
(A) (GG) (creature) elf warrior (&^/) (/&^) @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ other elf creatures you control get +&^/ /+&^ for each +&^/ /+&^ counter on @ . \ multikicker GG ^
_ASIDE_ (O) (GG) (^) (^) (creature) human werewolf (&^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (^) (^) (artifact) @ doesn't untap during your untap step . \ T : add CC CC CC to your mana pool . \ ^ ^ ^ ^ : untap @ .
(O) (GG) (^) (^) (instant) untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn . \ draw a card at the beginning of the next turn's upkeep .
(N) (^) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^^) morph \ when @ is turned face up , it becomes the creature type of your choice .
(A) (WW) (WW) (WW) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a creature with toughness &^^^ or less , destroy the other creature at end of combat . at the beginning of the next end step , if that creature was destroyed this way , put a +&^/ /+&^ counter on the first creature .
(N) (BB) (^) (^) (^) (creature) boar (&^^^/) (/&^^^) swampwalk
(A) (BB) (BB) (^) (^) (^) (creature) carrier (&^^^^/) (/&^^^^) T , sacrifice @ : target creature gets -&^^^^/ /-&^^^^ until end of turn . \ sacrifice a creature : target creature gets -&^/ /-&^ until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) elemental (*/) (/*) chroma ~ @ 's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard .
(O) (WW) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , destroy target enchantment .
(O) (land) cycling UU \ @ enters the battlefield tapped . \ T : add UU to your mana pool .
(A) (UU) (^) (^) (legendary) (creature) human monk (&^^^/) (/&^^) prowess \ whenever you cast a noncreature spell , you may pay RW RW . if you do , target creature gains double strike until end of turn .
(O) (UU) (^) (^) (^) (^) (^) (creature) bird soldier (&^^^/) (/&^^^^) flying \ islandcycling ^ ^
(N) (^) (^) (^) (artifact) ^ ^ , T : all creatures get -&^/ /-& until end of turn .
(O) (RR) (^) (^) (^) (creature) lizard (&^^^/) (/&^^^)
(N) (GG) (GG) (^) (^) (^) (sorcery) suspend &^^^ ~ GG ^ ^ \ target creature gets +&^^^/ /+&^^^ until end of turn . exile @ with three % counters on it . \ countertype % time
(O) (land) gate @ enters the battlefield tapped . \ T : add WW or BB to your mana pool .
(A) (^) (^) (artifact) (creature) gnome (&^/) (/&^) ^ ^ ^ ^ , sacrifice @ : you may put an artifact card from your hand onto the battlefield .
(A) (UU) (^) (legendary) (creature) human wizard (&^^/) (/&^^^) UU UU ^ ^ ^ , T : target player draws X cards , where X is the number of cards in your hand .
(A) (WW) (WW) (^) (instant) you gain &^^^^ life . then if an opponent has more life than you , return @ to its owner's hand .
(N) (WW) (^) (^) (creature) human spellshaper (&^^/) (/&^^) WW ^ , T , discard a card : destroy target artifact or enchantment .
(N) (GW) (GW) (creature) elf wizard (&^^/) (/&^^) GG ^ ^ ^ : create a &^/ /&^ green saproling creature token . \ WW ^ ^ ^ : creatures you control get +&^/ /+&^ until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) whenever you're dealt damage , you may put that many % counters on @ . \ ^ ^ , T , remove four % counters from @ : you gain &^^ life and draw a card . \ countertype % charge
(N) (RR) (RR) (creature) slith (&^/) (/&^) haste \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(O) (UU) (^) (^) (^) (creature) zombie horror (&^^^^/) (/&^^^^^) as an additional cost to cast @ , exile a creature card from your graveyard .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player returns a permanent he or she controls to its owner's hand unless he or she pays &^^ life .
(O) (GG) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a land . \ search your library for a basic land card and put that card onto the battlefield . then shuffle your library . \ draw a card at the beginning of the next turn's upkeep .
(A) (RR) (RR) (^) (^) (^) (^) (^) (snow) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ SS ^ ^ : tap target creature and put an % counter on it . \ creatures with % counters on them don't untap during their controllers' untap steps . \ countertype % ice
(A) (GG) (GG) (^) (creature) human warrior (&^/) (/&^) creatures with power less than @ 's power can't block creatures you control . \ whenever another creature enters the battlefield under your control , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a land . \ @ deals &^^^^^ damage to target creature .
(O) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ as long as enchanted creature is a human , it has trample .
(Y) (GG) (RR) (UU) (legendary) (creature) elemental (&^/) (/&^) protection from white and from black \ whenever you cast a creature spell , put a +&^/ /+&^ counter on @ . \ creature spells you cast cost ^ less to cast for each +&^/ /+&^ counter on @ .
(A) (BB) (BB) (BB) (^) (creature) horror (&^^^/) (/&^^^) when @ dies , distribute three -&^/ /-&^ counters among one , two , or three target creatures . for each -&^/ /-&^ counter you put on a creature this way , remove a -&^/ /-&^ counter from that creature at the beginning of the next end step .
(N) (BB) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) flying \ undying
(A) (RR) (RR) (^) (creature) human berserker (&^^/) (/&^^) haste \ renown &^ \ whenever an opponent casts a noncreature spell , if @ is renowned , @ deals &^^ damage to that player .
(N) (BB) (GG) (sorcery) create an X/ /X black and green spirit warrior creature token , where X is the greatest toughness among creatures you control .
(N) (RR) (^) (^) (^) (sorcery) destroy all plains .
(N) (UU) (^) (instant) uncast target spell if its controller is poisoned .
(O) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land is a &^^^^/ /&^^ red beast creature with trample . it's still a land . \ when enchanted land dies , return that card to its owner's hand .
(A) (^) (^) (^) (^) (artifact) whenever a creature enters the battlefield , if there are two or more other creatures on the battlefield , exile that creature . return that card to the battlefield under its owner's control when @ leaves the battlefield .
(A) (WW) (creature) dwarf artificer (&^/) (/&^) at the beginning of combat on your turn , if you control an artifact , @ gets +&^^/ /+&^ until end of turn . if you control three or more artifacts , it also gains first strike until end of turn .
(N) (^) (^) (^) (artifact) ^ ^ ^ , T : put a +&^/ /+&^ counter on target creature .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared .
(N) (UU) (^) (creature) human spellshaper (&^/) (/&^) UU , T , discard a card : uncast target spell or ability that targets a creature .
(O) (RR) (^) (^) (^) (sorcery) destroy target land . if @ was kicked , destroy another target land . \ kicker ~ RR ^ ^ , sacrifice a land .
(A) (^) (^) (^) (artifact) XX , T : target player puts the top X cards of his or her library into his or her graveyard .
(O) (UU) (^) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ ^ ^ .
(O) (RR) (^) (^) (creature) beast (&^^/) (/&^^) whenever @ becomes blocked , you may have it deal damage equal to its power to target creature . if you do , @ assigns no combat damage this turn .
(N) (BB) (^) (^) (^) (creature) surrakar (&^^^/) (/&^^^) whenever @ deals combat damage to a player , if you control an island , you may draw a card .
(N) (GG) (^) (^) (^) (creature) monger (&^^^/) (/&^^^) ^ ^ : @ deals &^ damage to each creature with flying and each player . any player may activate this ability .
(N) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^^^^) at end of combat , if @ attacked or blocked this combat , put a -&/ /-&^ counter on @ and create a &/ /&^ white deserter creature token .
(N) (^) (^) (artifact) ^ ^ ^ , T : tap target creature , then return @ to its owner's hand .
(N) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ BB ^ : @ becomes a &^/ /&^ black skeleton creature with " BB : regenerate this creature " until end of turn . it's still a land .
(N) (RR) (^) (enchantment) whenever a creature blocks , @ deals &^ damage to that creature's controller .
(O) (RR) (^) (sorcery) @ deals &^ damage to each creature your opponents control . scry &^ .
(Y) (GG) (WW) (^) (^) (^) (legendary) (enchantment) (creature) god (&^^^^^^/) (/&^^^^^^^) indestructible \ as long as your devotion to green and white is less than seven , @ isn't a creature . \ whenever you cast a creature spell , you may search your library for a forest or plains card , put it onto the battlefield tapped , then shuffle your library .
(A) (GG) (UU) (UU) (^) (creature) snake (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target spell .
(N) (BB) (UU) (WW) (instant) [ &^ = you gain &^^^^^ life . = uncast target spell . = target creature gets -&^^/ /-&^^ until end of turn . ]
(A) (^) (^) (^) (^) (^) (artifact) (creature) masticore (&^^^^^/) (/&^^^^^) first strike \ at the beginning of your upkeep , sacrifice @ unless you discard a card . \ at the beginning of your draw step , you may have @ deal &^^^ damage to target creature .
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ whenever a land enters the battlefield under an opponent's control , you may gain &^^^ life .
(O) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to target player . it deals an additional &^^^ damage to that player at the beginning of your next upkeep step unless he or she pays UU before that step .
(O) (GG) (^) (^) (^) (creature) insect (&^^/) (/&^^^^) reach
(O) (WW) (creature) cat (&/) (/&^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(O) (BB) (^) (^) (instant) domain ~ target creature gets -&^/ /-&^ until end of turn for each basic land type among lands you control .
(A) (UU) (UU) (^) (^) (creature) human wizard mutant (&/) (/&) graft &^^ \ UU , T : gain control of target creature with a +&^/ /+&^ counter on it for as long as @ remains on the battlefield .
(N) (GG) (^) (^) (sorcery) look at the top five cards of your library . you may reveal any number of creature cards from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .
(A) (RR) (^) (creature) goblin (&^^^^/) (/&^^^^) @ can't attack unless a creature with greater power also attacks . \ @ can't block unless a creature with greater power also blocks .
(O) (UU) (enchantment) aura enchant creature \ enchanted creature has " cumulative upkeep ^ . "
(N) (UU) (creature) illusion (&^/) (/&^) flying \ @ gets +&^^^^/ /+&^^^^ as long as an opponent has ten or more cards in his or her graveyard .
(N) (GG) (^) (creature) kavu (&^^/) (/&^^) trample \ whenever an opponent gains life , put that many +&^/ /+&^ counters on @ .
(O) (UU) (^) (creature) merfolk soldier (&^/) (/&^^)
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) BB ^ , sacrifice another creature : put a +&^/ /+&^ counter on @ and you gain &^^ life .
(O) (WW) (^) (instant) destroy target enchantment . \ draw a card .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) wither \ at the beginning of your upkeep , put a -&^/ /-&^ counter on each nonblack creature .
(O) (WW) (^) (^) (^) (creature) human artificer (&^^/) (/&^) flying \ fabricate &^
(O) (GG) (instant) domain ~ target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .
(N) (RR) (RR) (^) (^) (^) (^) (instant) miracle RR \ @ deals &^^^^^ damage to target creature or player .
(O) (RR) (^) (^) (creature) human warrior (&^^^/) (/&^^^) @ attacks each combat if able .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& . \ RR RR RR : regenerate enchanted creature .
(N) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes blocked , tap all lands defending player controls .
(A) (WW) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^^) T : exile target creature card from a graveyard . that card deals damage equal to its power to @ .
(N) (BB) (BB) (^) (^) (^) (creature) human minion (&^^/) (/&^^) sacrifice a creature : target player discards two cards . activate this ability only any time you could cast a sorcery .
(Y) (WW) (WW) (^) (^) (creature) angel (&^^^^/) (/&^^^) flying \ exalted \ other creatures you control have exalted .
(O) (RR) (^) (^) (^) (enchantment) attacking creatures you control get +&^/ /+& .
(N) (GG) (GG) (^) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^^) when @ enters the battlefield , reveal the top four cards of your library . put all kavu cards revealed this way into your hand and the rest on the bottom of your library in any order .
(O) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ .
(N) (land) graft &^ \ @ enters the battlefield tapped . \ T : add GG to your mana pool .
(N) (BB) (^) (^) (^) (sorcery) awaken &^^^ ~ BB BB ^ ^ ^ ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .
(O) (GG) (^) (creature) snake (&^^/) (/&^^) GG ^ : @ gains reach until end of turn . \ GG ^ : @ gains deathtouch until end of turn .
(N) (^) (^) (^) (artifact) equipment equip \ equipped creature has " ^ ^ ^ , Q : this creature gets +&^^/ /+&^^ until end of turn . "
(O) (UU) (instant) transmute UU UU ^ \ target creature gets -&^^^/ /-& until end of turn .
(A) (^) (artifact) ^ ^ ^ ^ ^ ^ , T : return target permanent you both own and control to your hand .
(N) (GG) (GG) (^) (creature) slug (&^^/) (/&^^^^) whenever @ blocks or becomes blocked , you may pay GG ^ . if you do , @ gains first strike until end of turn . otherwise , each creature blocking or blocked by @ gains first strike until end of turn .
(N) (BB) (^) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , sacrifice a creature . \ enchanted creature gets +&^^^/ /+&^^^ and has trample . \ enchanted creature is a demon spirit .
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) council's dilemma ~ when @ enters the battlefield , starting with you , each player votes for strength or numbers . put a +&^/ /+&^ counter on @ for each strength vote and create a &^/ /&^ white soldier creature token for each numbers vote .
(N) (RR) (^) (creature) kobold (&^/) (/&^^) first strike \ other kobold creatures you control have first strike .
(O) (GG) (^) (creature) faerie (&^/) (/&^) flying \ GG , T : add RR to your mana pool .
(O) (land) gate @ enters the battlefield tapped . \ T : add UU or BB to your mana pool .
(N) (RR) (^) (^) (^) (sorcery) devoid \ exile target nonbasic land . search its controller's graveyard , hand , and library for any number of cards with the same name as that land and exile them . then that player shuffles his or her library .
(N) (UU) (enchantment) your opponents play with their hands revealed .
(N) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^^^) tap four untapped creatures you control : destroy target artifact or enchantment .
(N) (WW) (sorcery) target opponent skips all combat phases of his or her next turn .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) shapeshifter (&^^^^^^^/) (/&^^^^^^^) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's still &^^^^^^^/ /&^^^^^^^ .
(N) (BB) (WW) (^) (^) (^) (enchantment) whenever a creature you control attacks , defending player loses &^ life and you gain &^ life .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) convoke \ put target creature card from a graveyard onto the battlefield under your control .
(O) (BB) (BB) (^) (creature) specter (&^^/) (/&^) flying \ when @ enters the battlefield , each opponent discards a card .
(N) (land) @ enters the battlefield tapped . \ T , sacrifice @ : search your library for an island or swamp card and put it onto the battlefield . then shuffle your library .
(N) (WW) (^) (^) (creature) soltari knight (&^^/) (/&^) shadow \ WW ^ : @ gets +&^/ /+& until end of turn .
(O) (WW) (^) (^) (creature) merfolk wizard (&^/) (/&^^) whenever @ becomes tapped , you may create a &^/ /&^ blue merfolk wizard creature token .
_ASIDE_ (N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^^^) at the beginning of your end step , if @ is equipped , transform it .
_BSIDE_ (N) (creature) human cleric (&^^^^/) (/&^^^^) when this creature transforms into @ , you may exile another target creature until @ leaves the battlefield .
(A) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^/) (/&^^^) legendary landwalk
(Y) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^) T : gain control of target creature with power less than or equal to the number of creatures you control .
(O) (WW) (^) (^) (instant) @ deals &^^^^^ damage to target attacking or blocking creature .
(O) (UU) (UU) (^) (creature) spirit (&^^/) (/&^^) flying \ undying \ @ can block only creatures with flying .
(N) (RR) (RR) (^) (sorcery) create two &^/ /&^ red elemental creature tokens . then flip a coin . if you win the flip , return @ to its owner's hand .
(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . scry &^^ .
(O) (UU) (^) (^) (creature) frog (&^/) (/&^^^) UU : @ gains flying until end of turn .
(N) (BB) (GG) (^) (^) (creature) plant skeleton (&^^^^/) (/&^) @ can't block . \ BB GG ^ ^ , put the top four cards of your library into your graveyard : return @ from your graveyard to the battlefield . activate this ability only any time you could cast a sorcery .
(N) (UU) (UU) (^) (^) (sorcery) exchange control of target artifact or creature and another target permanent that shares one of those types with it .
(O) (GG) (^) (instant) [ &^ = search your library for a basic land card , reveal it , put it into your hand , then shuffle your library . = return target creature card from your graveyard to your hand . = target creature gains flying until end of turn . ]
(A) (GG) (UU) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) trample \ hexproof \ morph GG UU ^ ^ ^
(N) (UU) (^) (^) (^) (^) (instant) miracle UU \ put target nonland permanent on top of its owner's library .
(A) (RR) (RR) (^) (^) (^) (enchantment) when @ enters the battlefield , tap all islands . \ islands don't untap during their controllers' untap steps .
(A) (BR) (BR) (^) (creature) horror (&/) (/&) trample \ @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total life lost by your opponents this turn .
(N) (^) (^) (^) (^) (artifact) (creature) golem warrior (&^^^^/) (/&^^^^) @ can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat .
(O) (UU) (sorcery) look at the top three cards of target player's library , then put them back in any order . you may have that player shuffle his or her library . \ draw a card at the beginning of the next turn's upkeep .
(O) (GG) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^)
(A) (BB) (BB) (^) (^) (^) (sorcery) look at target player's hand and choose up to two cards from it . that player discards those cards .
(A) (BB) (^) (^) (legendary) (enchantment) when @ enters the battlefield , each opponent sacrifices a creature . \ at the beginning of each end step , if a planeswalker entered the battlefield under your control this turn , create a &^^/ /&^^ black zombie creature token .
(N) (WW) (^) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = create a &^/ /&^ white kor ally creature token . = creatures you control get +&^/ /+&^ until end of turn . ]
_ASIDE_ (N) (BB) (instant) target creature gets -&^/ /-&^ until end of turn .
_BSIDE_ (N) (WW) (^) (^) (instant) creatures target player controls get +&^/ /+&^ until end of turn .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever another white creature enters the battlefield under your control , tap target creature an opponent controls .
(Y) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) sphinx wizard (&^^^^^/) (/&^^^^^) flying \ whenever you cast a spell , put the cards in your hand on the bottom of your library in any order , then draw that many cards .
(N) (^) (^) (^) (artifact) T : add UU to your mana pool . \ UU ^ : @ becomes a &^/ /&^^ blue atog artifact creature until end of turn . \ : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn and only if @ is a creature .
(N) (GG) (GG) (^) (^) (creature) elemental mutant (&/) (/&) graft &^^^^ \ when @ enters the battlefield , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it . \ ^ ^ : move a +&^/ /+&^ counter from target creature you control onto @ .
(N) (RR) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards .
(O) (GG) (creature) beast (&^^/) (/&^^^) fading &^^
(A) (BB) (^) (enchantment) if a player would draw a card except the first one he or she draws in his or her draw step each turn , that player discards a card instead . if the player discards a card this way , he or she draws a card . if the player doesn't discard a card this way , he or she puts the top card of his or her library into his or her graveyard .
(A) (RR) (RR) (^) (^) (enchantment) whenever a creature attacks , flip a coin . if you win the flip , the next time that creature would deal combat damage this turn , it deals double that damage instead . if you lose the flip , the next time that creature would deal combat damage this turn , prevent that damage .
(O) (GG) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^)
(A) (BB) (BB) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^^) whenever another nontoken creature dies , you may create a &^/ /&^ black rat creature token . \ rats you control have deathtouch .
(N) (GG) (^) (^) (^) (instant) @ deals damage to target player equal to the number of cards in that player's hand .
(O) (UU) (^) (^) (creature) human rogue (&^^/) (/&^^) @ can't be blocked as long as defending player controls an artifact .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW WW : @ gains first strike until end of turn .
(A) (RR) (RR) (^) (^) (legendary) (creature) kirin spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may gain control of target creature with that spell's converted mana cost until end of turn .
(O) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^) when @ enters the battlefield , scry &^^ , then reveal the top card of your library . if it's a creature card , put it into your hand .
(Y) (land) T : add one mana of any color to your mana pool . \ whenever you tap @ for mana , target opponent creates a &^/ /&^ colorless spirit creature token .
(N) (WW) (WW) (^) (^) (sorcery) [ & = return target enchantment card from your graveyard to your hand . = destroy target enchantment . ]
(O) (BB) (^) (^) (^) (creature) kor rogue minion (&^^/) (/&^^) BB ^ ^ , T : target player discards a card . activate this ability only any time you could cast a sorcery .
(N) (BB) (^) (creature) zombie wizard (&^/) (/&^) BB XX , T : target player reveals X cards from his or her hand and you choose one of them . that player discards that card . activate this ability only any time you could cast a sorcery .
(O) (GG) (^) (creature) elf druid (&^/) (/&^) T : add GG to your mana pool . \ ^ ^ , sacrifice @ : draw a card .
(N) (RR) (sorcery) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may pay RR RR . if the player does , he or she may copy this spell and may choose a new target for that copy .
(O) (RR) (^) (tribal) (instant) shapeshifter changeling \ up to two target creatures each get +&^^/ /+& and gain all creature types until end of turn .
(O) (WW) (^) (^) (creature) hound (&^^^/) (/&^) whenever you cast a noncreature spell , @ gains indestructible until end of turn .
(N) (BB) (^) (^) (^) (enchantment) creatures you control get +&^/ /+& . \ whenever a warrior you control deals combat damage to a player , you may pay &^ life . if you do , draw a card .
(A) (land) forest as @ enters the battlefield , you may reveal a treefolk card from your hand . if you don't , @ enters the battlefield tapped . \ T : add WW or BB to your mana pool . @ deals &^ damage to you .
(O) (UU) (UU) (^) (creature) turtle (&^/) (/&^^^^) shroud \ landfall ~ whenever a land enters the battlefield under your control , you may switch @ 's power and toughness until end of turn .
(A) (UU) (UU) (^) (^) (creature) human ninja (&/) (/&) ninjutsu UU ^ \ you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's a ninja in addition to its other creature types .
(O) (RR) (^) (^) (instant) destroy target equipment . if that equipment was attached to a creature , @ deals &^^ damage to that creature .
(A) (WB) (WB) (^) (creature) zombie knight (&^^/) (/&^) protection from white and from black \ WB : @ gains flying until end of turn . \ WB : @ gains first strike until end of turn . \ WB WB : @ gets +&^/ /+& until end of turn .
(A) (WW) (^) (^) (^) (^) (^) (sorcery) exile all nonland permanents target player controls . return the exiled cards to the battlefield under their owner's control at the beginning of the next end step .
(O) (WW) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ sacrifice @ : creatures you control with power &^^^^^ or greater gain flying until end of turn .
(N) (UU) (UU) (^) (^) (creature) whale (&^^/) (/&^^) first strike \ protection from red
(Y) (RR) (RR) (^) (legendary) (creature) human artificer (&^^/) (/&^^^) RR ^ ^ , T : create a token that's a copy of target creature card in your graveyard , except it's an artifact in addition to its other types . it gains haste . sacrifice it at the beginning of the next end step .
(N) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) whenever @ or another zombie enters the battlefield , all non ~ zombie creatures get -&^/ /-&^ until end of turn .
(A) (BB) (^) (enchantment) whenever an opponent discards a creature card , create a &^^/ /&^^ black zombie creature token . \ whenever an opponent discards a land card , add BB BB to your mana pool . \ whenever an opponent discards a noncreature , nonland card , draw a card .
(A) (RR) (^) (^) (^) (creature) efreet (&^^^^^/) (/&^^) whenever @ attacks or blocks , flip a coin at end of combat . if you lose the flip , an opponent gains control of @ .
(A) (RR) (^) (^) (^) (enchantment) whenever a player taps a land for mana , @ deals &^ damage to that player .
(N) (GG) (^) (enchantment) whenever a player cycles a card , you may put a +&^/ /+&^ counter on target creature .
(O) (WW) (instant) destroy target attacking or blocking creature with power &^^ or less .
(O) (BR) (^) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) when @ enters the battlefield , put a -&^/ /-&^ counter on target creature .
(N) (GG) (^) (^) (creature) ouphe rogue (&^^/) (/&^^) GG , sacrifice @ : uncast target activated ability from an artifact source and destroy that artifact if it's on the battlefield .
(O) (BB) (instant) destroy target nonblack creature . it can't be regenerated . you lose life equal to that creature's toughness .
(Y) (BB) (UU) (^) (^) (^) (^) (planeswalker) tezzeret ((&^^^^^)) +&^ : reveal cards from the top of your library until you reveal an artifact card . put that card into your hand and the rest on the bottom of your library in a random order . \ -&^^^ : target opponent loses life equal to the number of artifacts you control . \ -&^^^^^^^^ : gain control of all artifacts and creatures target opponent controls .
(N) (BB) (BB) (^) (^) (sorcery) non ~ elf creatures get -&^^/ /-&^^ until end of turn .
(N) (^) (artifact) equipment equip ^ ^ ^ ^ ^ \ equipped creature has " T : this creature deals &^ damage to target creature or player " and " T : this creature deals &^^^ damage to target werewolf creature . "
(A) (WW) (^) (^) (creature) human nomad (&^/) (/&^) T : destroy target creature token .
(A) (BB) (BB) (^) (^) (^) (^) (creature) horror mercenary (&^^^^^/) (/&^^^^^) swampwalk \ ^ ^ ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (RR) (^) (creature) human mercenary (&^^/) (/&^^) when @ dies , it deals &^^ damage to you .
(N) (GG) (GG) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ when @ dies , destroy target noncreature permanent .
(N) (BB) (^) (^) (^) (creature) zombie minion (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ has " when @ enters the battlefield , nonblack creatures get -&^^/ /-&^^ until end of turn . "
(A) (^) (^) (^) (^) (^) (legendary) (artifact) each legendary creature you control gets +&^/ /+&^ for each other legendary creature you control . \ XX , T : look at the top X cards of your library . you may reveal a legendary creature card from among them and put it into your hand . put the rest on the bottom of your library in a random order .
(N) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library . \ if @ was kicked , untap all forests put onto the battlefield this way . they become &^^^/ /&^^^ green creatures with haste that are still lands . \ kicker GG ^ ^ ^
(O) (BB) (^) (^) (sorcery) return target creature card from your graveyard to your hand . \ draw a card .
(A) (^) (^) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ ^ ^ \ equipped creature gets +&^^^^^^/ /+&^^^^^^ . \ whenever equipped creature attacks , destroy target permanent .
(O) (WW) (^) (^) (instant) you gain &^^^ life . \ draw a card .
(N) (WW) (^) (creature) human druid (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : you gain &^^ life . \ countertype % spore
(O) (UU) (^) (^) (^) (^) (^) (creature) spirit (&/) (/&^^^^^^) when @ blocks , return it to its owner's hand .
(A) (WW) (WW) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , if you control no permanents other than @ and have no cards in hand , you win the game .
(A) (UU) (UU) (XX) (instant) arcane you may exile a blue card with converted mana cost X from your hand rather than pay @ 's mana cost . \ uncast target spell if its converted mana cost is X .
(O) (BB) (BB) (^) (^) (^) (instant) destroy target creature . you gain &^ life for each artifact you control .
(A) (UU) (UU) (^) (^) (^) (sorcery) target player puts the top half of his or her library , rounded down , into his or her graveyard .
(N) (^) (^) (^) (snow) (artifact) (creature) construct (&^^^/) (/&^^^^) @ doesn't untap during your untap step . \ SS ^ : untap @ .
(A) (GG) (GG) (^) (^) (creature) human rebel (&^^/) (/&^^) ^ ^ ^ , T : search your library for an elf permanent card and put it onto the battlefield . then shuffle your library .
(O) (GG) (^) (instant) you gain &^^^^^ life . \ ferocious ~ you gain &^^^^^^^^^^ life instead if you control a creature with power &^^^^ or greater .
(N) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ flying \ whenever you cast a colorless spell , target opponent exiles the top card of his or her library .
(O) (UU) (UU) (^) (^) (creature) drake (&^^^/) (/&^^) flying \ when @ dies , each player discards a card .
(N) (^) (^) (artifact) whenever a player casts a black spell , you may pay ^ ^ ^ . if you do , untap target permanent .
(N) (RR) (UU) (^) (creature) eldrazi drone (&^^/) (/&^^^^) devoid \ colorless spells you cast cost ^ less to cast .
(O) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^) reach \ morbid ~ @ enters the battlefield with two +&^/ /+&^ counters on it if a creature died this turn .
(A) (UU) (UU) (creature) merfolk wizard (&^^/) (/&^^) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ when @ enters the battlefield , you may return target tapped creature an opponent controls to its owner's hand .
(A) (RR) (^) (^) (creature) beast (*/) (/&^^^) as @ enters the battlefield , choose an opponent . \ @ 's power is equal to the number of tapped lands the chosen player controls .
(O) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) WW : @ gets +&/ /+&^ until end of turn .
(N) (BB) (GG) (sorcery) return target card from your graveyard to your hand . exile @ .
(A) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , untap up to five lands . \ you control enchanted creature .
(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^) reach \ when @ enters the battlefield , if it was kicked , destroy target creature with flying . \ kicker GG ^ ^
(O) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ reach
(N) (GG) (^) (creature) human rogue (&^/) (/&^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , put a +&^/ /+&^ counter on target creature .
(A) (BB) (BB) (^) (^) (creature) vampire shaman (&^^^/) (/&^^^) flying \ whenever a creature an opponent controls dies , you may gain &^^^ life . \ whenever an opponent discards a card , you may gain &^^^ life .
(A) (RR) (RR) (XX) (sorcery) @ deals X damage to target creature or player . clash with an opponent . if you win , return @ to its owner's hand .
(A) (WW) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player creates X &^/ /&^ white soldier creature tokens , where X is the total amount of mana paid this way .
(N) (WW) (^) (enchantment) WW ^ ^ : bolster &^ .
(A) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) target player discards his or her hand .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , exile all zombies , then return all human creature cards from your graveyard to the battlefield .
(O) (GG) (^) (creature) elf druid (&^^/) (/&^) when @ enters the battlefield , add one mana of any color to your mana pool .
(A) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^/) (/&^^) T : switch the blocking creatures of two target attacking creatures . activate this ability only during the declare blockers step .
(A) (^) (^) (^) (^) (artifact) landfall ~ whenever a land enters the battlefield under your control , you may pay ^ ^ . if you do , draw a card .
(O) (RR) (^) (enchantment) aura enchant creature \ flash \ RR : enchanted creature gets +&^/ /+& until end of turn . \ RR : return @ to its owner's hand .
(O) (UU) (^) (^) (^) (creature) illusion beast (&^^^^/) (/&^^^^^) when @ becomes the target of a spell or ability , sacrifice it .
(N) (BB) (^) (^) (creature) human rogue (&^^^/) (/&^^) when @ enters the battlefield , target creature an opponent controls gets -&^/ /-&^ until end of turn . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , target creature that player controls gets -&^/ /-&^ until end of turn .
(A) (BB) (BB) (^) (^) (creature) zombie knight (&^^^/) (/&^^^) BB BB , T : destroy target white creature .
(A) (WW) (WW) (^) (creature) human soldier (&^^/) (/&^^) double strike \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target creature . if that creature is an enchantment , @ deals &^^^ damage to that creature's controller .
(O) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^) when @ enters the battlefield , each opponent discards a card .
(N) (GG) (^) (enchantment) creatures with flying can't block creatures you control .
(A) (^) (^) (^) (^) (^) (artifact) when a creature enters the battlefield , sacrifice @ and create X &^^/ /&^^ green monkey creature tokens , where X is that creature's converted mana cost .
(N) (artifact) you have no maximum hand size .
(N) (GG) (^) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^) bloodthirst &^^^ \ trample
(A) (BB) (RR) (WW) (^) (enchantment) whenever a creature you control attacks , it gets +&^^/ /+&^^ until end of turn .
(N) (^) (^) (^) (^) (artifact) whenever a source you control other than @ deals damage to an opponent , put a % counter on @ . \ XX , T , remove X % counters from @ : @ deals X damage to target creature or player . \ countertype % charge
(A) (UU) (UU) (^) (legendary) (creature) spirit (&^^/) (/&^^) flying \ creatures you control have " whenever this creature becomes the target of a spell or ability for the first time each turn , uncast that spell or ability . "
(O) (^) (^) (artifact) ^ ^ ^ ^ , T : tap target creature .
(A) (RR) (RR) (^) (^) (sorcery) destroy each nonland artifact with converted mana cost &^^^^ or less .
(N) (GG) (^) (creature) beast (&^^^/) (/&^) @ has trample as long as it has a +&^/ /+&^ counter on it .
(O) (RR) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , you may put a % counter on @ . \ remove three % counters from @ and sacrifice it : create a &^^^^^^^/ /&^ red elemental creature token with trample and haste . exile it at the beginning of the next end step . \ countertype % quest
(O) (WW) (enchantment) ^ , exile the top card of your graveyard : prevent the next &^ damage that would be dealt to target creature this turn .
(N) (WW) (^) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying \ protection from black \ suspend &^^^ ~ WW ^
(O) (BB) (BB) (^) (creature) insect (&^^/) (/&^) flying \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) domain ~ T : prevent the next X damage that would be dealt to target creature this turn , where X is the number of basic land types among lands you control .
(O) (GG) (^) (instant) flashback GG ^ ^ \ prevent all combat damage that would be dealt this turn .
(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has vigilance .
(N) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) first strike \ trample
(O) (BB) (^) (^) (^) (^) (creature) nightmare horror (&^^^/) (/&^^) flying \ when @ enters the battlefield , target player loses &^^^ life . \ when @ leaves the battlefield , that player gains &^^^ life .
(O) (RR) (^) (creature) goblin rogue (&^^/) (/&^) RR , sacrifice @ : destroy target creature with defender . @ deals &^^ damage to that creature's controller .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " UU : this creature gains flying until end of turn . "
(A) (GG) (GG) (^) (^) (creature) bear (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .
(N) (GG) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : target creature gets +X/ /+X until end of turn , where X is the number of % counters on @ . \ countertype % verse
(N) (BB) (UU) (^) (creature) atog (&^/) (/&^^) discard a card : @ gets +&^/ /+&^ until end of turn . \ exile two cards from your graveyard : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (creature) wolf (&^/) (/&^^) trample \ RR ^ : @ gets +&^^/ /+& until end of turn .
(Y) (GG) (GG) (XX) (creature) snake hydra (&/) (/&) morph GG GG ^ ^ ^ \ @ enters the battlefield with X +&^/ /+&^ counters on it . \ when @ dies , create a &^/ /&^ green snake creature token for each +&^/ /+&^ counter on it . \ as @ is turned face up , put five +&^/ /+&^ counters on it .
(A) (GG) (UU) (^) (^) (creature) wurm (&^/) (/&^) phasing \ at the beginning of your upkeep , @ phases out unless you pay GG UU ^ ^ . \ when @ phases in , put a +&^/ /+&^ counter on it .
(O) (RR) (instant) @ deals &^^ damage to target creature or player . \ metalcraft ~ @ deals &^^^^ damage to that creature or player instead if you control three or more artifacts .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) @ can't be blocked . \ UU , discard a card : return @ to its owner's hand .
(Y) (WW) (WW) (^) (^) (^) (^) (sorcery) look at the top seven cards of your library . put up to two planeswalker cards from among them onto the battlefield . put the rest on the bottom of your library in a random order .
(A) (GG) (RR) (^) (^) (^) (legendary) (creature) centaur warrior (&^^^^/) (/&^^^^) trample \ whenever a creature you control with trample attacks , it gets +&^^/ /+&^^ until end of turn .
(N) (^) (^) (^) (artifact) at the beginning of your upkeep , draw a card if you had no cards in hand at the beginning of this turn . if you had a card in hand , @ deals &^ damage to you .
(O) (RR) (^) (^) (instant) cycling ^ ^ \ destroy target artifact .
(O) (WW) (^) (creature) unicorn (&^^/) (/&^^) sacrifice @ : destroy target enchantment .
(N) (BB) (BB) (^) (creature) specter (&^/) (/&^) flying \ infect \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , that player discards a card for each % counter he or she has . \ countertype % poison
(O) (RR) (^) (creature) goblin (&^^/) (/&^^) haste \ echo RR ^
(Y) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ ^ ^ ^ ^ ^ , T , remove a % counter from @ : search your library for a card and put that card into your hand . then shuffle your library . \ countertype % wish
(A) (RR) (^) (enchantment) at the beginning of your upkeep , if there are seven or more lands on the battlefield , sacrifice @ and destroy all lands .
(N) (WW) (WW) (^) (enchantment) as @ enters the battlefield , choose black or red . \ at the beginning of your upkeep , sacrifice @ unless you pay WW ^ . \ whenever a creature of the chosen color deals damage to you or a white creature you control , @ deals that much damage to that creature .
(O) (GG) (^) (creature) wall (&/) (/&^^^^) defender \ T : add GG to your mana pool for each creature with defender you control .
(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) cat warrior (&^^^^^/) (/&^^^^^) forestwalk \ whenever @ attacks or blocks , create a &^^/ /&^^ green cat warrior creature token with forestwalk .
(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) zombie knight (&^^^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ by creatures with first strike .
(O) (GW) (GW) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^^^)
(N) (GG) (^) (^) (^) (creature) elf (*/) (/*) hexproof \ @ 's power and toughness are each equal to the number of green permanents you control .
(O) (RR) (RR) (^) (creature) elemental hound (&^^/) (/&^^) RR : @ gets +&^/ /+& until end of turn .
(O) (WW) (^) (creature) bird (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may untap target creature . \ WW : @ gets +&/ /+&^ until end of turn .
(A) (RR) (^) (enchantment) ^ , discard a card at random : put a +&^/ /+&^ counter on target creature .
(A) (GG) (^) (creature) plant (&/) (/&^^) T : add one mana of any color to your mana pool .
(N) (^) (^) (^) (^) (artifact) ^ , T , sacrifice a creature : @ deals &^^ damage to target creature or player .
(A) (^) (^) (^) (^) (^) (legendary) (artifact) whenever you cast an instant or sorcery spell , you may pay ^ ^ ^ . if you do , copy that spell . you may choose new targets for the copy .
(A) (WW) (^) (tribal) (enchantment) kithkin whenever a nontoken creature you control attacks , you may pay WW . if you do , create a &^/ /&^ white kithkin soldier creature token that's tapped and attacking .
(N) (WW) (WW) (creature) kithkin cleric (&^^/) (/&^^) other kithkin creatures you control get +&^/ /+&^ .
(A) (legendary) (land) T : add WW to your mana pool for each enchantment you control .
(O) (RR) (^) (creature) dwarf berserker (&^/) (/&^) whenever @ becomes blocked , it gets +&^^^/ /+& and gains trample until end of turn .
(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ when @ enters the battlefield , put target aura card from a graveyard onto the battlefield under your control attached to @ .
(N) (WW) (creature) human cleric (&^/) (/&^) WW ^ : prevent all combat damage that would be dealt this turn by target attacking creature with flying .
(N) (RG) (^) (creature) goblin shaman (&^^/) (/&^) GG RR : each blocked creature gets +&^/ /+& and gains trample until end of turn .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) serpent (&^^^^^^^/) (/&^^^^^^^) trample \ phasing \ at the beginning of your upkeep , all lands you control phase out .
(N) (^) (^) (^) (artifact) equipment equip ^ \ flash \ as @ enters the battlefield , choose a creature you control it could be attached to . if you do , it enters the battlefield attached to that creature . \ equipped creature gets +&^/ /+&^ .
(O) (UU) (^) (^) (enchantment) aura enchant permanent \ vanishing &^^^ \ when @ leaves the battlefield , enchanted permanent's controller sacrifices it .
(N) (BB) (sorcery) buyback BB BB ^ ^ \ target player discards a card .
(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) flying \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains flying .
(O) (UU) (UU) (^) (creature) faerie rogue (&^^/) (/&^^) flash \ flying \ when @ enters the battlefield , look at the top card of target player's library .
(A) (BB) (RR) (UU) (creature) specter (&^^^/) (/&^^) flying \ unearth BB ^ \ whenever @ deals combat damage to a player , that player discards a card .
(O) (GG) (^) (^) (^) (^) (^) (creature) elf mutant (&^^^^/) (/&^^^^^) forestcycling ^ ^ \ T : add GG GG GG to your mana pool .
(O) (GG) (^) (sorcery) if you have no land cards in hand , you may reveal your hand rather than pay @ 's mana cost . \ search your library for a forest card , reveal that card , and put it into your hand . then shuffle your library .
(O) (GG) (creature) ape (&^/) (/&^) reach
(O) (UU) (^) (sorcery) reveal cards from the top of your library until you reveal a nonland card , then put all cards revealed this way into your hand .
(O) (WW) (creature) kithkin rogue (&^/) (/&^) @ can't be blocked by creatures with power &^^^^ or greater .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) ogre warrior (&^^^^^/) (/&^^^^) whenever a creature an opponent controls attacks , if you're the defending player , create a &^^^/ /&^^^ red ogre creature token unless that creature's controller pays ^ ^ ^ .
(A) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . \ when @ dies , you may draw a card .
(O) (WW) (^) (^) (creature) human cleric (&/) (/&^^) T : you gain &^ life .
(N) (^) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever a player casts a spell of the chosen color , you may pay ^ ^ . if you do , you gain &^^ life .
(A) (land) @ enters the battlefield tapped unless you control an island or a mountain . \ T : add UU or RR to your mana pool .
(O) (GG) (^) (^) (^) (sorcery) reveal the top three cards of your library . put all creature cards revealed this way into your hand and the rest into your graveyard .
(O) (UB) (^) (^) (creature) merfolk rogue warrior (&^^/) (/&^) whenever you cast a blue spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a black spell , @ gains fear until end of turn .
(Y) (land) T : add CC to your mana pool . \ RW , T : add RR RR , RR WW , or WW WW to your mana pool .
(O) (WW) (creature) human knight (&^/) (/&^) level up ^ ^ \ level &^ ~ &^^^^ \ &^^/ /&^^ \ level &^^^^^ ~ \ &^^^^^/ /&^^^^^ \ first strike
(O) (BB) (^) (^) (creature) zombie (&^/) (/&^) @ gets +&^/ /+& for each artifact you control .
(O) (BB) (^) (^) (^) (creature) human samurai (&^/) (/&^) bushido &^ \ BB : @ gets +&^/ /+&^ until end of turn .
(O) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) mountainwalk
(N) (UU) (WW) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return a white or blue creature you control to its owner's hand . \ when @ enters the battlefield , draw two cards , then put two cards from your hand on the bottom of your library .
(A) (land) at the beginning of the end step , if you control no creatures , sacrifice @ . \ T : add one mana of any color to your mana pool .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&/) (/&) flying \ @ enters the battlefield with six +&^/ /+&^ counters on it . \ whenever @ attacks or blocks , remove a +&^/ /+&^ counter from it at end of combat . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ .
(N) (snow) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
(A) (legendary) (land) T : add CC to your mana pool . \ ^ ^ , T : each player draws a card , then discards a card .
(N) (UU) (UU) (^) (^) (creature) oyster (&/) (/&^^^) you may choose not to untap @ during your untap step . \ T : for as long as @ remains tapped , target tapped creature doesn't untap during its controller's untap step , and at the beginning of each of your draw steps , put a -&^/ /-&^ counter on that creature . when @ leaves the battlefield or becomes untapped , remove all -&^/ /-&^ counters from the creature .
(A) (UU) (UU) (^) (^) (^) (sorcery) return up to three target artifacts and/ /or creatures to their owners' hands . \ you may cast a card with converted mana cost &^^^^ or less from your hand without paying its mana cost .
(O) (RR) (^) (enchantment) RR ^ , sacrifice @ : add RR RR RR RR to your mana pool .
(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic swamp , mountain , or forest card and put it onto the battlefield tapped . then shuffle your library .
(O) (RR) (RR) (^) (creature) human shaman (&^/) (/&^) haste \ T : @ deals &^ damage to target creature or player .
(N) (GG) (^) (sorcery) @ deals &^ damage to each creature with flying and each player . if @ was kicked , it deals &^^^^ damage to each creature with flying and each player instead . \ kicker ^ ^
(N) (UU) (^) (^) (creature) spirit (&^^/) (/&^) flying \ UU : return @ to its owner's hand .
(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , choose an opponent . \ at the beginning of your upkeep , remove all vortex counters from @ . \ at the beginning of the chosen player's upkeep , @ deals &^^^ damage to that player unless he or she pays ^ for each vortex counter on @ . \ XX : put X vortex counters on @ . activate this ability only during your upkeep .
(A) (WW) (WW) (^) (^) (enchantment) play with your hand revealed . \ if you would draw a card , reveal the top card of your library instead . if it's a creature card , put it into your graveyard . otherwise , draw a card . \ whenever a creature is put into your graveyard from the battlefield , return it to your hand .
(O) (UU) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ when enchanted creature dies , its controller draws a card .
(A) (WW) (^) (^) (^) (^) (^) (creature) giant (&^^^^^/) (/&^^^^^) WW ^ : return @ from your graveyard to the battlefield tapped . you skip your next turn .
(N) (GG) (^) (creature) human soldier (&^^/) (/&^^) WW ^ ^ ^ : target human gains double strike until end of turn .
(N) (^) (artifact) ^ ^ , T , sacrifice @ : add GG RR to your mana pool . draw a card .
(A) (land) T : add CC to your mana pool . \ UU ^ , T : return target wizard you control to its owner's hand .
(O) (UU) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ UU , sacrifice an island : target land becomes an island until end of turn .
(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn . \ fateful hour ~ if you have &^^^^^ or less life , tap all attacking creatures . those creatures don't untap during their controller's next untap step .
(O) (BB) (^) (sorcery) target player discards a card at random .
(O) (UU) (^) (^) (artifact) (creature) human rogue (&^/) (/&^^) BB ^ ^ : @ gains deathtouch until end of turn .
(N) (^) (^) (^) (artifact) ^ ^ , T : you may tap or untap target creature .
(N) (RR) (RR) (^) (^) (sorcery) destroy all artifacts . they can't be regenerated .
(O) (GG) (^) (^) (sorcery) reveal the top six cards of your library . put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard .
(N) (UU) (creature) human advisor (&^/) (/&^^) your maximum hand size is increased by two . \ at the beginning of your upkeep , return a blue creature you control to its owner's hand .
(Y) (BB) (GG) (^) (^) (^) (planeswalker) vraska ((&^^^^^)) +&^ : until your next turn , whenever a creature deals combat damage to @ , destroy that creature . \ -&^^^ : destroy target nonland permanent . \ -&^^^^^^^ : create three &^/ /&^ black assassin creature tokens with " whenever this creature deals combat damage to a player , that player loses the game . "
(N) (BB) (^) (creature) zombie wizard (&^^/) (/&^) ^ ^ : target blue or red creature gets +&^/ /+& until end of turn .
(N) (WW) (creature) human warrior (&^^/) (/&^) whenever @ or another warrior enters the battlefield under your control , you may exile target creature card from a graveyard . if you do , you gain &^ life .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) you may choose not to untap @ during your untap step . \ UU ^ , T : target creature you control other than @ has shroud for as long as @ remains tapped .
(A) (GG) (WW) (^) (^) (^) (^) (^) (creature) cat beast spirit (&/) (/&) trample \ @ enters the battlefield with seven +&^/ /+&^ counters on it . \ whenever @ deals damage , you gain that much life . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(O) (UU) (^) (^) (^) (sorcery) return target creature and target land to their owners' hands .
(O) (UU) (^) (^) (^) (creature) fish (&/) (/&^^^^^) when @ enters the battlefield , you get EE EE EE EE . \ pay EE : @ gets +&^^/ /-&^^ until end of turn .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^/) (/&^^) flying \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+&^^^ and has " RR : @ gets +&^/ /+& until end of turn . "
(A) (BB) (^) (^) (^) (^) (^) (sorcery) search target player's library for up to X cards , where X is the number of swamps you control , and exile them . then that player shuffles his or her library .
(A) (UU) (UU) (^) (^) (enchantment) whenever a creature you control deals combat damage to an opponent , you may draw a card .
(N) (GG) (^) (instant) choose target artifact or enchantment . its owner shuffles it into his or her library .
(O) (WW) (^) (^) (creature) human warrior (&^^/) (/&^) when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = create a &^/ /&^ white spirit creature token with flying . ]
(O) (BB) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has intimidate .
(N) (GG) (^) (^) (creature) insect (&^/) (/&^) flying \ whenever @ deals combat damage to a player , you may destroy target artifact that player controls .
(A) (GG) (GG) (^) (^) (enchantment) at the beginning of each upkeep , untap all creatures and lands .
(O) (GG) (^) (^) (creature) insect shaman (&^^^/) (/&^^) suspend &^ ~ GG GG ^ ^ \ when @ enters the battlefield , if you control no tapped lands , draw a card .
_ASIDE_ (N) (UU) (^) (^) (instant) fuse \ until end of @ , target creature loses all abilities and becomes a red weird with base power and toughness &/ /&^ .
_BSIDE_ (N) (RR) (^) (instant) fuse \ @ deals &^^ damage to target creature or player .
(Y) (RR) (RR) (^) (^) (^) (^) (planeswalker) chandra ((&^^^^^)) +&^ : discard a card . if a red card is discarded this way , @ deals &^^^^ damage to target creature or player . \ -&^^ : each player discards his or her hand , then draws three cards . \ -&^^^^^^^ : cast any number of red instant and/ /or sorcery cards from your graveyard without paying their mana costs .
(A) (RR) (RR) (RR) (^) (^) (^) (creature) elemental incarnation (&^^^^^^/) (/&^^^^^^) haste \ if a spell you control would deal damage to an opponent , prevent that damage . create a &^^^/ /&^ red elemental shaman creature token with haste for each &^ damage prevented this way . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(O) (GG) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked , it gets +&/ /+&^^^ until end of turn and you gain &^ life .
(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : add CC to your mana pool .
(A) (BB) (^) (enchantment) at the beginning of your upkeep , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand .
(N) (GG) (^) (^) (creature) dryad (&^^/) (/&^) if an opponent controls an island and you control a forest , you may cast @ without paying its mana cost .
(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ and can't block .
(O) (BB) (^) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^^^) madness BB ^ ^
(O) (RR) (creature) devil (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to target creature and &^ damage to you .
(N) (RR) (^) (^) (^) (^) (^) (creature) human shaman (&^^^^/) (/&^^) whenever another creature dies , @ deals &^^ damage to target player .
(O) (GG) (^) (^) (instant) @ deals &^^^^^^^ damage to target creature with flying .
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^^) GG ^ ^ , T , sacrifice @ : destroy all enchantments of the color of your choice .
(O) (GG) (instant) target creature you control deals damage equal to its power to target creature with flying .
(N) (GG) (^) (sorcery) search your library for any number of basic land cards . reveal those cards , then shuffle your library and put them on top of it .
(O) (RR) (^) (^) (creature) goblin warrior (&/) (/&^^^) domain ~ ^ ^ ^ : @ gets +&^/ /+& until end of turn for each basic land type among lands you control .
(N) (BB) (^) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ choose target creature card in your graveyard . return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep . exile @ .
(O) (WW) (^) (^) (instant) madness WW \ destroy target enchantment .
(N) (RR) (^) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice an artifact . \ put X +&^/ /+&^ counters on target creature , where X is the sacrificed artifact's converted mana cost .
(A) (BB) (BB) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) elder dragon (&^^^^^^^/) (/&^^^^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB RR UU . \ whenever @ deals damage to an opponent , that player discards his or her hand .
(A) (BB) (^) (^) (instant) target player sacrifices a creature or planeswalker . \ delirium ~ if there are four or more card types among cards in your graveyard , instead that player sacrifices a creature and a planeswalker .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) @ can block an additional creature each combat .
(O) (GG) (^) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land you control could produce .
(A) (^) (^) (^) (artifact) at the beginning of each player's upkeep , that player puts the top card of his or her library into his or her graveyard .
(N) (GG) (GG) (^) (^) (^) (creature) elf warrior ally (&^^/) (/&^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control get +&^^/ /+&^^ until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^) when @ enters the battlefield , you may destroy target creature with toughness &^^ or less .
(N) (UU) (instant) any number of target creatures become blue until end of turn .
(O) (BB) (RR) (^) (instant) target creature gets +&^^^^/ /-&^^^^ until end of turn .
(Y) (GG) (^) (enchantment) GG , discard a creature card : search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn . \ each attacking creature doesn't untap during its controller's next untap step .
(N) (GG) (GG) (creature) human wizard (&^/) (/&^^) GG , T : choose target opponent who controlled more creatures than you did as you activated this ability . create a &^^/ /&^^ green beast creature token .
(O) (GG) (creature) human wizard (&^/) (/&^) UU , T : target creature gains flying until end of turn . \ BB , T : target creature gets -&^^/ /-& until end of turn .
(N) (WW) (WW) (^) (sorcery) destroy all goblins .
(A) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield attached to a creature , each other nontoken creature you control becomes a copy of that creature . \ nontoken creatures you control enter the battlefield as a copy of enchanted creature .
(N) (RR) (^) (creature) human rogue (&^^/) (/&^) T : draw two cards . target opponent gains control of @ . activate this ability only during your turn .
(O) (UU) (UU) (^) (creature) zombie pirate (&^^/) (/&^^) whenever @ deals damage to an opponent , that player puts the top card of his or her library into his or her graveyard .
(N) (GG) (^) (^) (^) (sorcery) add BB GG RR UU WW to your mana pool .
(O) (land) cycling ^ ^ \ @ enters the battlefield tapped . \ T : add BB to your mana pool .
(A) (GG) (GG) (^) (^) (enchantment) whenever a land enters the battlefield , its controller creates a &^/ /&^ green snake creature token .
(N) (BB) (BB) (^) (^) (^) (creature) elf assassin (&^^^/) (/&^^^) when @ enters the battlefield , put a +&^/ /+&^ counter on target creature you don't control . \ BB ^ ^ , T : destroy target creature with a counter on it .
(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^) defender \ ^ ^ ^ : @ gets +&^^^/ /-&^ until end of turn and can attack this turn as though it didn't have defender . activate this ability only once each turn .
(O) (UU) (^) (instant) uncast target spell if its converted mana cost is &^^ or less . if @ was kicked , uncast that spell if its converted mana cost is &^^^^ or less instead . \ kicker ^ ^
(N) (BB) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has flying and " sacrifice two other creatures : regenerate this creature . "
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) horror (&^^^^^/) (/&^^^^^) trample \ cumulative upkeep ~ pay &^ life .
(N) (RR) (RR) (^) (creature) human barbarian shaman (&^^/) (/&^^) dragon spells you cast cost ^ ^ less to cast .
(N) (GG) (sorcery) target opponent chooses a card in your graveyard . you may pay GG . if you do , repeat this process except that opponent can't choose a card already chosen for @ . then put the last chosen card into your hand .
(N) (GG) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^) GG ^ , T : if @ is on the battlefield , it deals damage equal to its power to target attacking creature . that creature deals damage equal to its power to @ .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /-&^^ .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may return target nonland permanent card from your graveyard to your hand . if that land is a plains , you may return that nonland permanent card to the battlefield instead .
(A) (legendary) (land) T : add GG to your mana pool for each creature you control .
(A) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^^^) flying \ lifelink \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(N) (UU) (^) (creature) human rogue (&^/) (/&^) level up UU ^ ^ \ level &^ ~ &^^ \ &^^/ /&^^ \ @ can't be blocked . \ level &^^^ ~ \ &^^^/ /&^^^ \ shroud \ @ can't be blocked .
(Y) (BB) (RR) (^) (^) (legendary) (creature) vampire (&^^^/) (/&^^^) flying \ RR ^ : @ deals &^ damage to another target creature . that creature becomes a vampire in addition to its other types . put a +&^/ /+&^ counter on @ . \ BB BB ^ ^ ^ : gain control of target vampire for as long as you control @ .
(O) (^) (^) (artifact) @ enters the battlefield tapped and with three % counters on it . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) at the beginning of your end step , @ phases out .
(O) (RR) (creature) human soldier (&^^/) (/&^^) @ can't attack if defending player controls an untapped land . \ @ can't block if you control an untapped land .
(O) (RR) (^) (^) (creature) ape spirit (&^^/) (/&^^) exile @ from your hand : add RR to your mana pool .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) exile all creature cards from target player's graveyard in a face ~ down pile , shuffle that pile , then manifest those cards .
(O) (RR) (^) (sorcery) gain control of target creature with power &^^^^ or less until end of turn . untap that creature . it gains haste until end of turn .
(O) (^) (artifact) RR , sacrifice @ : it deals &^ damage to target player . \ when @ is put into a graveyard from the battlefield , draw a card .
(A) (BB) (RR) (^) (instant) [ &^^ = return target creature card from your graveyard to your hand . = target player discards a card . = destroy target artifact . = @ deals &^^ damage to target creature or player . ]
(O) (GG) (GG) (^) (^) (^) (^) (creature) fox (&^^^^^^/) (/&^^^^^) trample
(N) (GG) (GG) (WW) (instant) search your library for up to three creature cards and reveal them . shuffle your library , then put those cards on top of it in any order .
(Y) (BB) (UU) (WW) (^) (^) (legendary) (artifact) (creature) human wizard (&^^^/) (/&^^^) at the beginning of your upkeep , choose target opponent . this turn , that player can't cast spells or activate abilities and plays with his or her hand revealed . you may play cards from that player's hand this turn .
(A) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) whenever a creature an opponent controls dies , you may pay BB ^ . if you do , return that card to the battlefield under your control . if it's a creature , it's a zombie in addition to its other creature types . \ BB ^ : regenerate target zombie .
(Y) (GG) (GG) (^) (^) (^) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with four +&^/ /+&^ counters on it . \ whenever @ attacks , double the number of +&^/ /+&^ counters on each creature you control .
(O) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ flash \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step .
(N) (RR) (RR) (^) (^) (^) (creature) elemental shaman (&^^^/) (/&^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ deals &^^ damage to each creature .
(O) (GG) (^) (^) (^) (sorcery) cycling ^ ^ \ destroy all enchantments .
(Y) (WW) (WW) (^) (^) (^) (^) (sorcery) exile all creatures . \ delirium ~ create a &^^^^/ /&^^^^ white angel creature token with flying if there are four or more card types among cards in your graveyard .
(O) (BB) (^) (^) (^) (^) (instant) flashback BB ^ \ target creature gets +&^/ /+& , becomes black , and gains shadow until end of turn .
(N) (BB) (^) (enchantment) (creature) zombie (&^/) (/&^) bestow BB ^ ^ ^ \ whenever @ or enchanted creature attacks , defending player loses &^^ life . \ enchanted creature gets +&^/ /+&^ .
(N) (BB) (BB) (^) (^) (^) (creature) nightstalker (&^^^^/) (/&^^^^) BB , T : all damage that would be dealt to you this turn by target attacking creature is dealt to @ instead .
(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^)
(O) (BB) (^) (^) (^) (^) (sorcery) target creature gets -&^^^^^/ /-&^^^^^ until end of turn .
(A) (BB) (BB) (artifact) BB ^ , T : target player discards a card . activate this ability only during your turn .
(A) (WW) (^) (^) (^) (^) (^) (creature) giant soldier (&^^/) (/&^^^^^) when @ enters the battlefield , you become the monarch . \ all damage that would be dealt to you is dealt to @ instead .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , @ deals &^^^ damage to target creature or player .
(N) (RR) (^) (^) (sorcery) as an additional cost to cast @ , return a land you control to its owner's hand . \ @ deals &^^^^^ damage to target creature or planeswalker .
(A) (UU) (UU) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , put a % counter on @ , then draw a card for each % counter on @ . \ countertype % lore
(O) (RR) (^) (^) (creature) human rogue (&^^^^/) (/&^) echo RR ^ ^ \ when @ enters the battlefield , destroy target artifact .
(O) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^)
(N) (RR) (^) (^) (enchantment) RR : target creature gets +&^/ /+& until end of turn .
(O) (WW) (^) (^) (creature) human rebel (&^/) (/&^^^) whenever @ becomes the target of a spell or ability , it gets +&/ /+&^^^ until end of turn .
(N) (WW) (^) (enchantment) WW , discard a card : you gain &^^^ life .
(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ convoke \ enchanted creature gets +&/ /+&^^ for each other creature you control .
(O) (GG) (GG) (^) (^) (^) (creature) elk (&^^^^^/) (/&^^^^^) formidable ~ whenever @ attacks , if creatures you control have total power &^^^^^^^^ or greater , creatures you control gain trample until end of turn .
(A) (GG) (GG) (^) (^) (^) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ GG GG ^ ^ : put X +&^/ /+&^ counters on @ , where X is its power .
(N) (RR) (instant) sacrifice any number of creatures . @ deals that much damage to target creature or player .
(O) (RR) (UU) (creature) merfolk goblin (&^/) (/&^) T : @ deals &^ damage to target creature or player .
(N) (BB) (enchantment) aura enchant creature \ enchanted creature has swampwalk .
(N) (UU) (^) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) transmute UU UU ^ \ UU , T : target creature can't be blocked this turn .
(A) (BB) (BB) (^) (enchantment) (creature) demon (&^^^/) (/&^^^) bestow BB BB ^ ^ ^ \ flying \ at the beginning of your upkeep , you lose &^ life . \ enchanted creature gets +&^^^/ /+&^^^ and has flying .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of WW and/ /or UU to your mana pool . \ countertype % storage
(N) (UU) (^) (enchantment) whenever you cast a creature spell , you may pay ^ . if you do , draw a card , then discard a card .
(A) (GU) (GU) (GU) (GU) (GU) (creature) spirit avatar (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ at the beginning of your draw step , draw an additional card .
(N) (GG) (^) (^) (creature) human mystic (&^^/) (/&^^) hexproof
(O) (BB) (^) (^) (sorcery) [ & = return target artifact card from your graveyard to your hand . = return target creature card from your graveyard to your hand . ]
(N) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) trample \ land creatures you control have trample . \ landfall ~ whenever a land enters the battlefield under your control , you may have target land you control become a &^^^/ /&^^^ elemental creature with haste until end of turn . it's still a land .
(N) (GG) (^) (sorcery) destroy target blue or black creature with flying .
(L) (basic) (land) island
(O) (GG) (^) (^) (sorcery) destroy target artifact . add GG GG GG to your mana pool .
(N) (WW) (^) (creature) unicorn (&^^/) (/&^^^) cumulative upkeep ^ \ when @ leaves the battlefield , you gain life equal to the number of % counters on it . \ countertype % age
(O) (UU) (^) (^) (instant) put target attacking or blocking creature on top of its owner's library .
(A) (UU) (UU) (^) (^) (^) (enchantment) permanents don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player chooses a permanent for each card in his or her graveyard , then untaps those permanents .
(A) (land) T : add CC to your mana pool . \ ^ ^ , T : until end of turn , you may cast creature spells as though they had flash .
(O) (RR) (creature) goblin (&^^/) (/&^^) @ can't attack unless you've cast a creature spell this turn .
(Y) (WW) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^^^) flying \ as long as @ is untapped , creatures can't attack you or a planeswalker you control unless their controller pays ^ for each of those creatures . \ as long as @ is attacking , creatures can't block unless their controller pays ^ for each of those creatures .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ ripple &^^^^ \ enchanted creature gets +&^^/ /+&^^ .
(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add BB , RR , or GG to your mana pool .
(O) (BB) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets -&^^^/ /-& .
(A) (BR) (BR) (BR) (^) (^) (^) (^) (^) (sorcery) create a &^^^^^/ /&^^^^^ black and red elemental creature token . target opponent sacrifices a creature for each black creature you control , then sacrifices a land for each red creature you control .
(O) (RR) (^) (^) (creature) viashino (&^^^^/) (/&^^^) echo RR ^ ^
(N) (UU) (^) (^) (^) (^) (creature) leviathan (&^^^/) (/&^^^) islandwalk
(O) (GG) (^) (^) (creature) insect (&^^^/) (/&^) shroud
(O) (BB) (BB) (^) (^) (sorcery) arcane as an additional cost to cast @ , you may sacrifice any number of spirits . \ target player loses &^^ life plus &^^ life for each spirit sacrificed this way . you gain that much life .
(O) (RR) (^) (enchantment) aura enchant creature \ BB : regenerate enchanted creature . \ RR : enchanted creature gets +&^/ /+& until end of turn . \ GG : enchanted creature gains trample until end of turn .
(N) (GG) (^) (^) (^) (^) (creature) treefolk druid (&^^^^/) (/&^^^^) when @ dies , you may search your library for up to three forest cards and put them onto the battlefield tapped . if you do , shuffle your library .
(O) (BB) (creature) zombie (&^/) (/&^) when @ enters the battlefield , each player loses &^ life .
(N) (GG) (enchantment) aura enchant creature you control \ : untap enchanted creature . activate this ability only during your turn and only once each turn . \ tap enchanted creature : untap target artifact , creature , or land . activate this ability only if enchanted creature is white and is untapped and only once each turn .
(N) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) islandwalk \ when @ enters the battlefield , you may search your library for a merfolk card , reveal it , then shuffle your library and put that card on top of it .
(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) flying \ @ can block only creatures with flying .
(O) (^) (artifact) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ ^ , sacrifice @ : draw a card .
(N) (BB) (RR) (UU) (instant) [ &^ = return target permanent to its owner's hand . = destroy target nonblack creature . it can't be regenerated . = destroy target artifact . ]
(N) (^) (artifact) whenever a creature dies , you may pay ^ . if you do , you gain &^ life .
(N) (RR) (creature) human mercenary (&^/) (/&^) RR , T : target player shuffles his or her library .
(N) (GG) (GG) (^) (^) (creature) treefolk (&^/) (/&^) hexproof \ whenever a creature dies , put a +&^/ /+&^ counter on @ .
(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ at the beginning of your end step , if @ is untapped , destroy @ and it deals damage to you equal to the number of % counters on it . \ XX XX , T : @ deals damage equal to the number of % counters on it to target creature or player . X is the number of % counters on @ . \ countertype % pin
(A) (UU) (^) (instant) until end of turn , if a player taps a nonbasic land for mana , it produces colorless mana instead of any other type .
(A) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , search your library for any number of plains cards and exile them . then shuffle your library . \ at the beginning of your upkeep , you may put a card you own exiled with @ into your hand .
(N) (GG) (^) (^) (instant) put all enchantments on top of their owners' libraries .
(N) (land) T : choose a color . add one mana of that color to your mana pool unless any player pays ^ . activate this ability only any time you could cast an instant .
(A) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^) skulk \ at the beginning of your upkeep , you may discard all the cards in your hand . if you do , draw that many cards .
(A) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^^) tap three untapped clerics you control : return @ from your graveyard to your hand .
(O) (RR) (^) (^) (creature) vampire berserker (&^^^^/) (/&^) madness RR ^ \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (^) (^) (^) (artifact) ^ ^ , discard a spirit or arcane card : @ becomes an X/ /X cat artifact creature until end of turn , where X is the discarded card's converted mana cost .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^^/) (/&^^^^) flash \ whenever a creature deals combat damage to you , if @ entered the battlefield this turn , exile that creature until @ leaves the battlefield .
(O) (GG) (^) (instant) put target artifact on the bottom of its owner's library .
(N) (GW) (^) (instant) regenerate target permanent .
(A) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .
(N) (RR) (^) (^) (creature) gargoyle (&^^/) (/&^^) flying \ RR : @ gets +&/ /+&^ until end of turn .
(N) (UU) (instant) uncast target spell with converted mana cost &^^ .
(O) (BB) (BB) (^) (^) (creature) cockatrice (&^^/) (/&^^) flying \ deathtouch
(A) (^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , exile all cards from your hand face down . \ at the beginning of your upkeep , return all cards you own exiled with @ to your hand , then draw a card .
(O) (GG) (^) (^) (creature) elf druid (&^/) (/&^^) T : add to your mana pool an amount of GG equal to @ 's power .
(N) (GG) (XX) (sorcery) create an X/ /X green ooze creature token .
(N) (^) (^) (^) (^) (artifact) T , sacrifice @ : put X +&/ /+&^ counters on target creature , where X is that creature's converted mana cost .
(O) (UU) (^) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (RR) (^) (^) (^) (creature) elemental (&^^/) (/&^^^) echo RR ^ ^ ^ \ when @ enters the battlefield or leaves the battlefield , it deals &^ damage to each creature without flying .
(A) (UU) (^) (^) (^) (creature) illusion (&^^/) (/&^^) flying \ when @ dies , you gain control of all enchantments .
(N) (BB) (^) (^) (^) (instant) exile target creature card from your graveyard . create a black zombie creature token . its power is equal to that card's power and its toughness is equal to that card's toughness .
(A) (UU) (instant) storm \ uncast target instant or sorcery spell unless its controller pays ^ .
(Y) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^^^^) flying \ lifelink \ @ can't be uncasted . \ your opponents can't cast spells during your turn .
(A) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature card in a graveyard .
(Y) (BB) (WW) (legendary) (creature) spirit advisor (&^^/) (/&^^) whenever you gain life , put two +&^/ /+&^ counters on @ . \ BB WW , remove six +&^/ /+&^ counters from @ : exile target creature .
(O) (RR) (^) (^) (^) (^) (creature) snake (&^^^/) (/&^) when @ dies , destroy target land .
(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , target opponent loses &^^ life and you gain &^^ life .
(O) (BB) (sorcery) target player discards a card , then puts the top card of his or her library into his or her graveyard .
(N) (BB) (^) (^) (creature) demon (&^^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice a creature other than @ .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) trample \ @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you sacrifice five lands . \ @ doesn't untap during your untap step . \ whenever you play an island , you may untap @ .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^^ damage to target creature . that creature's controller gains control of @ unless it was unattached from a ninja . "
(O) (RR) (creature) lizard (&^/) (/&^) RR ^ : @ gets +&^/ /+& until end of turn .
(A) (UU) (^) (^) (creature) faerie soldier (&^/) (/&^) flash \ flying \ other faerie creatures you control get +&^/ /+&^ . \ other faeries you control have shroud .
(N) (land) transmute UU UU ^ \ @ enters the battlefield tapped . \ T : add UU to your mana pool .
(N) (BB) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^) @ gets +&^/ /+&^ as long as you control a mountain . \ RR ^ ^ ^ ^ : @ deals &^^ damage to target creature or player .
(O) (UU) (^) (instant) return target creature you control and target creature you don't control to their owners' hands .
(A) (WW) (WW) (^) (^) (^) (creature) giant soldier (&^^^^^/) (/&^^^^^) vigilance \ WW WW ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , exile all artifacts and enchantments .
(O) (^) (^) (^) (artifact) vehicle (&^^^/) (/&^^^^) crew &^^ \ whenever @ attacks , untap another target artifact or creature you control .
(O) (BB) (^) (^) (creature) drake (&^/) (/&^^) flying \ unleash
(O) (BB) (UU) (^) (^) (artifact) (creature) human wizard (&^^^/) (/&^^^) cycling UB \ when @ enters the battlefield , look at the top three cards of target player's library , then put them back in any order .
_ASIDE_ (O) (RR) (^) (^) (^) (^) (creature) werewolf horror (&^^^^/) (/&^^^^) trample \ RR : @ gets +&^/ /-&^ until end of turn . \ RR RR ^ ^ ^ ^ ^ : transform @ .
_BSIDE_ (O) (creature) eldrazi werewolf (&^^^^^/) (/&^^^^^^^) trample \ ^ : @ gets +&^/ /+& until end of turn .
(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^) cumulative upkeep ^ \ whenever @ 's cumulative upkeep is paid , it gets +&^/ /+& until end of turn for each BB or RR spent this way .
(O) (UU) (^) (^) (creature) thalakos illusion (&^^/) (/&^) shadow \ UU : put @ on top of its owner's library .
(O) (RR) (^) (^) (^) (creature) ogre mutant (&^^^^^/) (/&^)
(N) (WW) (XX) (instant) tap X target creatures . scry &^ .
(A) (UU) (UU) (^) (^) (^) (instant) trap if an opponent searched his or her library this turn , you may pay rather than pay @ 's mana cost . \ target opponent puts the top thirteen cards of his or her library into his or her graveyard .
(N) (BB) (RR) (^) (creature) zombie horror (&^^^^/) (/&^^^) unearth BB RR \ @ can't block .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ , has trample , and can't attack you or a planeswalker you control .
(A) (GG) (enchantment) you may play any number of lands on each of your turns . \ whenever you play a land , if it wasn't the first land you played this turn , @ deals &^ damage to you .
(N) (UU) (UU) (^) (instant) uncast target creature or sorcery spell .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature gets +&^^^/ /+&^^^ until end of turn .
(N) (BB) (^) (sorcery) as an additional cost to cast @ , discard X cards . \ @ deals X damage to each creature and each player .
(O) (UU) (^) (creature) human pirate (&^/) (/&^^^)
(A) (^) (^) (legendary) (artifact) if you would flip a coin , instead flip two coins and ignore one .
(A) (UU) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^/) (/&^^^^^) if you would draw a card , look at the top three cards of your library instead . put one of those cards into your hand and the rest on the bottom of your library in any order .
(O) (UU) (sorcery) as an additional cost to cast @ , tap four untapped creatures you control . \ draw three cards .
(A) (XX) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color and a creature type . \ @ enters the battlefield with X % counters on it . \ ^ ^ ^ ^ , T : create an X/ /X creature token of the chosen color and type , where X is the number of % counters on @ . \ countertype % charge
_ASIDE_ (N) (RR) (RR) (^) (creature) human warrior (&^^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ at the beginning of the end step , if there are two or more % counters on @ , you may flip it . \ countertype % ki
_BSIDE_ (N) (RR) (RR) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^) remove a % counter from @ : gain control of target creature until end of turn . \ countertype % ki
(N) (UU) (^) (enchantment) when a player casts a spell , sacrifice @ . if you do , each of that player's opponents draws three cards .
(N) (WW) (^) (^) (^) (creature) cat wizard (&^^/) (/&^^^) T : target creature gets +&^/ /+&^ until end of turn . \ whenever you cast a spell , you may untap @ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) entwine ^ ^ \ [ &^ = each player shuffles his or her hand and graveyard into his or her library . = each player draws seven cards . ]
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) gargoyle (&^^^^/) (/&^^^^^) flying \ whenever the first noncreature spell of a turn is cast , uncast that spell .
(N) (GG) (sorcery) target player shuffles up to four target cards from his or her graveyard into his or her library .
(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature dies , you gain &^^^ life .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) whenever @ becomes blocked , defending player puts the top three cards of his or her library into his or her graveyard .
(O) (UU) (^) (^) (creature) human pirate (&^/) (/&^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ .
(N) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) when @ enters the battlefield , create two &^^^/ /&^ red elemental shaman creature tokens . \ sacrifice an elemental : target giant creature gets +&^^^/ /+&^ until end of turn .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ .
(O) (GG) (GG) (^) (^) (^) (sorcery) target player gains &^^^^^^^^ life .
(N) (GG) (^) (^) (^) (creature) insect (&^/) (/&^^) flying \ shroud
(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains swampwalk until end of turn .
(O) (RR) (UU) (^) (creature) cyclops (&^/) (/&^^^^) defender \ whenever you cast an instant or sorcery spell , @ gets +&^^^/ /+& until end of turn and can attack this turn as though it didn't have defender .
(Y) (WW) (WW) (^) (^) (^) (creature) bird (&^^^/) (/&^^^^) flying \ raid ~ when @ enters the battlefield , if you attacked with a creature this turn , create a &^^^/ /&^^^^ white bird creature token with flying . \ whenever @ attacks , you gain &^ life for each attacking creature .
(O) (UU) (creature) kraken (&/) (/&^^^^)
(N) (UU) (^) (^) (^) (creature) human pirate (&^^/) (/&^^) when @ enters the battlefield , each opponent sacrifices a permanent unless he or she pays ^ ^ .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^^^) flying \ whenever @ attacks , you may return target enchantment card from your graveyard to the battlefield .
(O) (GG) (GG) (^) (^) (sorcery) return target card from your graveyard to your hand .
(N) (UB) (^) (^) (^) (^) (sorcery) target player puts the top four cards of his or her library into his or her graveyard . you draw a card for each creature card put into that graveyard this way .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (^) (sorcery) target player's life total becomes &^^^^^^^^^^^^^^^^^^^^ .
(N) (UU) (sorcery) buyback ^ ^ \ scry &^^^ .
(O) (WW) (^) (^) (^) (instant) flashback WW WW ^ ^ ^ ^ \ destroy target artifact or enchantment .
(O) (BB) (creature) vampire rogue (&^/) (/&^) whenever @ attacks , each opponent loses &^ life .
(L) (basic) (snow) (land) island
(N) (WW) (^) (^) (^) (^) (^) (creature) human cleric wizard (&^^/) (/&^^^) tap two untapped clerics you control : prevent all damage target creature would deal this turn . \ tap two untapped wizards you control : prevent all damage target spell would deal this turn .
(O) (GG) (^) (^) (creature) elf (&^/) (/&^) when @ enters the battlefield , you may search your library for a creature card with converted mana cost &^^^^^^ or greater , reveal it , put it into your hand , then shuffle your library .
(A) (UU) (UU) (^) (^) (enchantment) whenever a permanent deals damage to you , return it to its owner's hand .
(O) (WW) (instant) untap target permanent .
(A) (WW) (legendary) (creature) hound (&^^/) (/&^^)
(A) (WW) (^) (creature) human (&^/) (/&^) T : destroy target djinn or efreet .
(O) (GG) (^) (^) (^) (creature) elf warrior scout (&^/) (/&^^) GG ^ ^ , sacrifice @ : @ deals &^^ damage to target creature with flying .
(N) (WW) (^) (instant) exile target creature you control . return that card to the battlefield under its owner's control at the beginning of the next end step .
_ASIDE_ (Y) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ when equipped creature deals combat damage to a player , unattach @ , then transform it .
_BSIDE_ (Y) (legendary) (creature) demon (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) flying \ intimidate \ trample \ whenever a player loses the game , put thirteen +&^/ /+&^ counters on @ .
(O) (WW) (^) (^) (creature) spirit (&^^/) (/&^) first strike \ channel ~ WW ^ , discard @ : target creature gains first strike until end of turn .
(O) (BB) (^) (creature) insect (&/) (/&^) flying \ whenever @ attacks and isn't blocked , defending player gets a % counter . \ countertype % poison
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , creatures without flying can't block this turn .
(O) (GG) (^) (creature) elk (&^^/) (/&^^) GG , sacrifice @ : search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(A) (WW) (^) (creature) human monk (&/) (/&^^) whenever @ blocks , exchange its power and the power of target creature it's blocking until end of combat .
(O) (RR) (creature) ape shaman (&^/) (/&^) XX XX ^ : destroy target noncreature artifact with converted mana cost X .
(N) (UU) (WW) (instant) untap any number of target creatures . prevent all combat damage that would be dealt to and dealt by those creatures this turn .
(N) (UU) (UU) (^) (^) (^) (^) (sorcery) suspend &^^^ ~ UU ^ ^ \ return target permanent to its owner's hand . exile @ with three % counters on it . \ countertype % time
(N) (WB) (^) (instant) choose any number of target creatures . each of those creatures gains persist until end of turn .
(O) (UU) (sorcery) awaken &^^^ ~ UU ^ ^ ^ ^ \ return target creature to its owner's hand .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) as an additional cost to cast @ , choose a number between & and &^^^^^ . \ @ deals X damage to target creature and &^^^^^ minus X damage to that creature's controller , where X is the chosen number .
(A) (UU) (UU) (^) (creature) cephalid (&^/) (/&^^) you may choose not to untap @ during your untap step . \ as @ enters the battlefield , an opponent chooses a creature type . \ T : gain control of target creature that isn't of the chosen type for as long as @ remains tapped .
(O) (GG) (instant) prevent all combat damage that would be dealt by target creature this turn . that creature gets +&/ /+X until end of turn , where X is its converted mana cost .
(A) (BB) (BB) (instant) look at target opponent's hand and choose a card from it . you control that player until @ finishes resolving . the player plays that card if able . while doing so , the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/ /or play that card . if the chosen card is cast as a spell , you control the player while that spell is resolving .
(O) (GG) (^) (^) (creature) elf warrior (&^^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , put a +&^/ /+&^ counter on @ .
(O) (UU) (UU) (^) (^) (instant) uncast target spell , then proliferate .
(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) flash \ when @ enters the battlefield , uncast target activated ability . \ whenever you cast a spell , you may return @ to its owner's hand .
(N) (WW) (^) (^) (^) (^) (^) (creature) angel ally (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you gain &^ life for each creature you control .
(O) (BB) (^) (^) (^) (sorcery) target player discards a card at random . then that player discards another card at random unless he or she pays ^ .
(O) (UU) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) soulbond \ as long as @ is paired with another creature , both creatures have hexproof .
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^) morph GG ^ ^ ^ ^ ^
(N) (BB) (BB) (^) (creature) ogre warrior (&^^^/) (/&^) whenever @ attacks , it gains " @ can't be blocked " until end of turn unless defending player sacrifices a creature .
(A) (WU) (WU) (WU) (WU) (WU) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ other creatures have base power and toughness &^/ /&^ .
(O) (UU) (^) (^) (^) (^) (creature) yeti mutant (&^^^/) (/&^^^) whenever @ becomes blocked , you may draw two cards .
(A) (WW) (WW) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) when @ enters the battlefield , if you cast it from your hand , create a &^/ /&^ white bird creature token with flying , then populate .
(N) (GG) (^) (^) (creature) human wizard (&^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target artifact . it can't be regenerated . \ kicker RR ^
(N) (UU) (UU) (^) (^) (^) (^) (^) (sorcery) return up to two target creatures your opponents control to their owners' hands . target player draws two cards .
(N) (BB) (RR) (UU) (^) (creature) ogre mutant (&^^^^/) (/&^^) first strike \ unearth BB RR UU
(A) (GG) (GG) (^) (^) (enchantment) aura enchant permanent \ at the beginning of your precombat main phase , add mana equal to enchanted permanent's mana cost to your mana pool .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) sunburst \ ^ ^ ^ ^ , T , remove a +&^/ /+&^ counter from @ : destroy target creature . \ ^ ^ , remove a +&^/ /+&^ counter from @ : return @ to its owner's hand .
(N) (GG) (^) (enchantment) aura enchant black creature \ enchanted creature has " cumulative upkeep ~ pay &^ life . " \ when enchanted creature dies , its controller loses &^^ life .
(N) (RR) (^) (^) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , up to two target creatures can't block this turn .
(A) (RR) (^) (^) (^) (sorcery) overload RR RR RR ^ ^ ^ ^ ^ \ exile target card that's an instant or sorcery from your graveyard . for each card exiled this way , copy it , and you may cast the copy without paying its mana cost . exile @ .
(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) octopus (&^^^^^^^^/) (/&^^^^^^^^) whenever @ attacks , you may pay ^ ^ ^ ^ ^ ^ ^ ^ . if you do , tap up to eight target permanents . those permanents don't untap during their controllers' next untap steps .
(N) (BB) (^) (creature) hound spirit (&^/) (/&^) vigilance \ whenever @ blocks or becomes blocked by a white creature , @ gains first strike until end of turn .
(A) (UU) (WW) (^) (^) (enchantment) whenever another permanent you control becomes the target of a spell or ability an opponent controls , you may return that permanent to its owner's hand .
(A) (WW) (WW) (^) (creature) kithkin soldier (&^/) (/&^) @ enters the battlefield with a +&^/ /+&^ counter on it for each other kithkin you control . \ when @ dies , create a &^/ /&^ white kithkin soldier creature token for each counter on it .
(A) (RR) (RR) (^) (^) (creature) human (&/) (/&^) damage that would reduce your life total to less than &^ reduces it to &^ instead .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW ^ : the next &^ damage that would be dealt to @ this turn is dealt to target creature or player instead .
(O) (WW) (^) (creature) fox (&^^^/) (/&^)
(N) (RR) (^) (^) (^) (^) (sorcery) storm \ target player reveals a card at random from his or her hand . @ deals damage to that player equal to that card's converted mana cost .
(O) (RR) (^) (^) (^) (^) (sorcery) @ deals &^^^^^ damage to target opponent .
(N) (RR) (RR) (creature) orc cleric (&^/) (/&^) RR RR , T : target creature can't be regenerated this turn . \ BB BB RR , T : regenerate target black or green creature . \ GG GG RR , T : regenerate target black or green creature .
(O) (GG) (^) (^) (creature) spirit (&^^/) (/&^) soulshift &^^ \ whenever you cast a spirit or arcane spell , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest on the bottom of your library in any order .
(Y) (BB) (RR) (^) (^) (creature) vampire (&^^^^/) (/&^) flying \ haste \ sacrifice a creature : @ gains indestructible until end of turn . if the sacrificed creature was a human , put a +&^/ /+&^ counter on @ .
(O) (BB) (BB) (^) (^) (^) (^) (instant) madness BB \ destroy target nonblack creature .
(A) (RR) (XX) (sorcery) choose a color . @ deals X damage to each creature of the chosen color .
(A) (WW) (^) (^) (creature) human nomad cleric (&^^/) (/&^^) WW , T : put target aura card from a graveyard onto the battlefield under your control attached to a creature you control .
(A) (UU) (sorcery) each player may discard up to three cards . @ deals damage to each player equal to &^^^ minus the number of cards he or she discarded this way .
(O) (GG) (RR) (creature) goblin (&^^/) (/&^^)
(A) (GG) (GG) (^) (^) (enchantment) whenever one or more creatures you control deal combat damage to a player , tap all lands that player controls and untap all lands you control .
(N) (GG) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ whenever enchanted creature deals combat damage to a player , create that many &^/ /&^ green saproling creature tokens .
(A) (WW) (^) (^) (^) (^) (^) (sorcery) search your library for up to two enchantment cards , reveal them , and put them into your hand . then shuffle your library .
(O) (UU) (^) (^) (^) (^) (^) (creature) fish (&^^^^/) (/&^^^^) @ can't attack unless defending player controls an island . \ whenever @ blocks or becomes blocked by a creature that has been dealt damage this turn , @ gets +&^^/ /+& and gains trample until end of turn . \ when you control no islands , sacrifice @ .
(N) (land) @ enters the battlefield tapped . \ T : add GG , WW , or UU to your mana pool .
(O) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR , T , sacrifice @ : draw a card .
(O) (GG) (^) (^) (^) (creature) elf (&^^/) (/&^^) creature spells you cast with converted mana cost &^^^^^^ or greater cost ^ ^ less to cast .
(O) (RR) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^)
(O) (^) (^) (artifact) when @ enters the battlefield , scry &^^ , then you get EE EE . \ UU ^ ^ , sacrifice @ : scry &^^ , then you get EE EE .
(O) (BB) (^) (instant) target player sacrifices a creature , then gains life equal to that creature's toughness .
(N) (UU) (UU) (^) (^) (creature) dragon illusion (&^^^^^/) (/&^^^^^) flying \ when @ becomes the target of a spell or ability , sacrifice it .
(N) (^) (^) (^) (artifact) (creature) gargoyle (&^^^/) (/&^^^) defender \ ^ ^ ^ : until end of turn , @ loses defender and gains flying .
(N) (GG) (GG) (^) (^) (creature) antelope beast (&^^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , return a green creature you control to its owner's hand .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (*/) (/*) convoke \ flying \ @ 's power and toughness are each equal to the number of creatures you control .
(O) (BB) (^) (^) (creature) bird warrior (&^/) (/&^) flying \ deathtouch \ RR ^ ^ : @ gains first strike until end of turn .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^^^^/) (/&^^^^^^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : put any number of creature cards from your hand onto the battlefield . \ countertype % divinity
(N) (WW) (^) (^) (creature) angel (&^^^/) (/&^^^) flying \ when @ dies , exile @ and each other player creates a &^^^/ /&^^^ black angel creature token with flying .
(A) (RR) (RR) (^) (^) (sorcery) each player sacrifices a land for each card in your hand .
(N) (BB) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , its controller loses &^^ life . \ BB ^ ^ ^ : destroy enchanted land .
(O) (UU) (UU) (^) (^) (^) (creature) fish (&^^^/) (/&^^^) flying \ when @ enters the battlefield , draw a card , then discard a card .
(O) (^) (^) (artifact) ^ , T : @ deals &^ damage to target opponent .
(A) (BB) (BB) (^) (^) (sorcery) all creatures get -&^^^/ /-&^^^ until end of turn . \ you may cast a card with converted mana cost &^^^ or less from your hand without paying its mana cost .
(O) (WW) (enchantment) aura enchant creature \ @ enters the battlefield with four % counters on it . \ remove a % counter from @ : prevent the next &^ damage that would be dealt to enchanted creature this turn . \ WW ^ ^ : put a % counter on @ . \ countertype % healing
(A) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , target opponent reveals the top three cards of his or her library , may put a creature card from among them onto the battlefield , then puts the rest into his or her graveyard . you do the same with the top three cards of your library . if two creatures are put onto the battlefield this way , those creatures fight each other .
(O) (GG) (creature) human spellshaper (&^/) (/&^) GG , T , discard a card : until end of turn , if you tap a land for mana , it produces one mana of a color of your choice instead of any other type and amount .
(O) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) sacrifice an artifact : @ gets +&^/ /+& and gains first strike until end of turn .
(N) (RR) (^) (sorcery) draw four cards , then discard three cards at random .
_ASIDE_ (A) (BB) (GG) (^) (^) (^) (sorcery) fuse \ exile target creature card from a graveyard . put X +&^/ /+&^ counters on target creature , where X is the power of the card you exiled .
_BSIDE_ (A) (GG) (RR) (sorcery) fuse \ target creature you control deals damage equal to its power to target creature or player .
(Y) (BB) (BB) (^) (^) (^) (^) (creature) skeleton warrior (&^^^^/) (/&^^^^) BB BB ^ ^ ^ , T , sacrifice X other creatures : return X target creature cards from your graveyard to the battlefield . \ BB BB ^ ^ ^ ^ ^ : put @ on top of your library from your graveyard .
(O) (WW) (^) (creature) bird (&^/) (/&^^^) flying
(O) (BB) (WW) (creature) vampire (&^^/) (/&^) lifelink \ extort
(O) (UU) (^) (^) (^) (creature) spirit (&^^/) (/&^^) UU , sacrifice @ : target player puts the top three cards of his or her library into his or her graveyard . \ whenever you cast a multicolored spell , you may return @ from your graveyard to your hand .
(N) (BB) (BB) (creature) human wizard (&^/) (/&^) RR ^ ^ : target creature gets +&^/ /+& until end of turn . \ UU UU : target creature you control gains flying until end of turn . sacrifice it at the beginning of the next end step .
(O) (RR) (^) (sorcery) target creature gets +&^^^/ /+&^^^ and gains first strike until end of turn .
(N) (BB) (^) (instant) until end of turn , each creature you control becomes a black shade and gains " BB : this creature gets +&^/ /+&^ until end of turn . "
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& .
(N) (RR) (^) (^) (creature) elemental hound (&^^/) (/&^^) at the beginning of each opponent's upkeep , if that player has two or fewer cards in hand , @ deals &^^ damage to him or her .
(O) (UU) (enchantment) aura enchant land \ enchanted land is an island .
(O) (UU) (^) (creature) human monk (&^/) (/&^) prowess \ when @ dies , draw a card .
(N) (RR) (WW) (^) (^) (^) (^) (enchantment) whenever a creature you control attacks , put a +&^/ /+&^ counter on it .
(A) (WW) (WW) (^) (legendary) (creature) human cleric (&^/) (/&^^^) T : prevent the next &^^^ damage that would be dealt to target creature or player this turn .
(N) (WW) (^) (^) (^) (^) (creature) kor soldier ally (&^^^/) (/&^^^^) rally ~ whenever @ or another ally enters the battlefield under your control , tap target creature an opponent controls .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T : target player discards a card . activate this ability only during your turn .
(O) (RR) (^) (^) (^) (creature) goblin shaman (&^^/) (/&^^) at the beginning of combat on your turn , you may have target creature get +&^^/ /+& until end of turn .
(N) (RR) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ RR : @ gets +&^/ /+& until end of turn . activate this ability only once each turn .
(O) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^) menace
(O) (GG) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&/ /+&^^^ and has reach .
(O) (RR) (RR) (^) (creature) goblin warrior (&^/) (/&^) whenever @ attacks , goblin creatures you control get +&^/ /+&^ until end of turn .
(N) (WW) (WW) (^) (^) (^) (instant) @ deals &^^^^ damage to target player who declared an attacking creature this turn and &^^^^ damage to you .
(N) (BB) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may create a tapped &^^/ /&^^ black zombie creature token .
(N) (GG) (RR) (^) (creature) kavu (&^^/) (/&^^^) GG RR ^ , T : exile @ and target creature without flying that's attacking you .
(A) (RR) (^) (^) (^) (legendary) (creature) goblin advisor (&^^^/) (/&^^) whenever another goblin you control becomes blocked , sacrifice it . if you do , it deals &^^^^ damage to each creature blocking it . \ sacrifice two mountains : create two &^/ /&^ red goblin creature tokens .
(O) (GG) (^) (^) (creature) human scout (&^^^/) (/&^^) when @ dies , investigate .
(O) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . untap that creature .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : you may put a creature card from your hand onto the battlefield .
(N) (BB) (creature) eldrazi drone (&^^/) (/&^) devoid \ at the beginning of your upkeep , you lose &^ life unless you control another colorless creature .
(N) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^) evoke RR RR ^ \ when @ leaves the battlefield , it deals &^^^^^^ damage to target creature .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) flying \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from @ : create a &^/ /&^ colorless triskelavite artifact creature token with flying . it has " sacrifice this creature : this creature deals &^ damage to target creature or player . "
(N) (UU) (UU) (^) (instant) buyback ^ ^ ^ \ return target permanent to its owner's hand .
(N) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) cycling UU ^ ^ \ when you cycle @ , wizard creatures gain flying until end of turn .
(A) (BB) (WW) (XX) (sorcery) @ deals X damage to target creature or player . you gain X life .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^^) T : destroy target attacking or blocking dragon . it can't be regenerated . you gain life equal to its power .
(N) (BB) (^) (^) (^) (^) (creature) zombie horse (&^^^^/) (/&^^^^) BB ^ ^ , discard two cards : return @ from your graveyard to the battlefield tapped .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) imprint ~ when @ enters the battlefield , you may exile target card from a graveyard . \ @ has protection from each of the exiled card's card types .
(N) (BB) (creature) vampire (&^/) (/&^) lifelink \ ^ ^ , sacrifice a creature : put a +&^/ /+&^ counter on each vampire you control .
(O) (UU) (^) (^) (creature) zombie warrior (&^/) (/&^^^^) when @ enters the battlefield , put the top four cards of your library into your graveyard .
(A) (RR) (RR) (RR) (^) (enchantment) if a source would deal damage to a creature or player , it deals double that damage to that creature or player instead .
(N) (BB) (BB) (^) (^) (^) (creature) zombie wizard (&^^^/) (/&^^^) BB ^ , T , sacrifice a creature : search your library for a zombie card and a swamp card , reveal them , and put them into your hand . then shuffle your library .
(A) (UU) (UU) (^) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) flying \ @ 's power and toughness are each equal to the number of cards in your hand . \ ^ ^ ^ ^ , return a land you control to its owner's hand : draw a card .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (creature) ape (&^^^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , you may sacrifice a forest . if you sacrifice a snow forest this way , @ gains trample until end of turn . if you don't sacrifice a forest , sacrifice @ and it deals &^^^^^^^ damage to you . \ T : @ deals damage equal to its power to another target creature . that creature deals damage equal to its power to @ .
(A) (GG) (GG) (^) (^) (^) (^) (^) (enchantment) whenever you tap a land for mana , add one mana to your mana pool of any type that land produced . \ whenever you cast a creature spell , draw a card .
(O) (BB) (^) (creature) bat (&^/) (/&^) bloodthirst &^ \ flying
(N) (GG) (^) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^) draft @ face up . \ as you draft a card , you may remove it from the draft face up . \ if you removed a creature card with flying from the draft with cards named animus of predation , @ has flying . the same is true for first strike , double strike , deathtouch , haste , hexproof , indestructible , lifelink , menace , reach , and vigilance .
(N) (BB) (^) (^) (^) (instant) return target creature card from your graveyard to the battlefield with a % counter on it . for as long as that creature has a % counter on it , it has " when this creature becomes the target of a spell or ability , sacrifice it . " \ countertype % mannequin
(N) (land) (creature) forest dryad (&^/) (/&^)
(O) (RR) (instant) tap all creatures blocking target attacking creature . prevent all combat damage that would be dealt this turn by that creature and each creature blocking it .
(N) (GG) (RR) (WW) (instant) [ &^ = @ deals &^^^ damage to target creature . = return target card from a graveyard to its owner's hand . = tap all creatures target player controls . ]
(N) (UU) (XX) (instant) target player reveals his or her hand . you choose a nonland card with converted mana cost X or less from it . that player discards that card .
(O) (UU) (^) (^) (^) (^) (^) (instant) put target creature into its owner's library second from the top .
(O) (GG) (GG) (GG) (^) (^) (^) (creature) fungus (&^^^^^^/) (/&^^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : regenerate @ . \ countertype % spore
(N) (GG) (instant) cast @ only during your declare attackers step . \ this turn , instead of declaring blockers , each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player . creatures he or she controls that can block additional creatures may likewise be put into additional piles . assign each pile to a different one of those attacking creatures at random . each creature in a pile that can block the creature that pile is assigned to does so .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ for each card in your hand .
(A) (WW) (^) (enchantment) as @ enters the battlefield , choose a creature type . \ creatures of the chosen type get +&^/ /+&^ .
(A) (GG) (RR) (^) (^) (^) (enchantment) at the beginning of each opponent's end step , if that player didn't cast a creature spell this turn , create a &^^/ /&^^ green lizard creature token .
(O) (WW) (creature) human soldier (&^/) (/&^) morph WW \ when @ is turned face up , prevent all combat damage non ~ soldier creatures would deal this turn .
(O) (BB) (RR) (^) (creature) zombie (&^^^^/) (/&^^^) when @ enters the battlefield , return a black or red creature you control to its owner's hand . \ ^ ^ : @ gets +&^/ /+& until end of turn .
(O) (GG) (^) (^) (^) (creature) plant hound (&^^^/) (/&^^^) dredge &^^^
(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) whenever another human enters the battlefield under your control , untap @ . \ UU ^ , T : you may tap or untap target permanent .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^ and has deathtouch .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add BB or RR to your mana pool .
(O) (UU) (WW) (instant) uncast target spell that targets you or a permanent you control . \ draw a card .
(N) (UU) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ hexproof \ megamorph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .
(N) (UP) (instant) uncast target spell with converted mana cost &^ .
(O) (BB) (^) (^) (sorcery) @ deals &^^ damage to each other player . you gain life equal to the damage dealt this way .
(O) (WW) (^) (^) (^) (^) (sorcery) create two &^^/ /&^^ white knight creature tokens with vigilance .
(O) (RR) (^) (^) (instant) entwine ^ ^ \ [ &^ = creatures target player controls attack this turn if able . = creatures you control gain first strike until end of turn . ]
(O) (RR) (WW) (^) (^) (instant) creatures you control get +&^^/ /+&^ until end of turn . untap those creatures .
(N) (RR) (RR) (creature) elemental warrior (&^/) (/&^) haste \ RR : @ gets +&^/ /+& until end of turn .
(N) (^) (^) (artifact) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) flying \ UU ^ ^ ^ : untap @ .
(N) (WW) (^) (enchantment) creatures you control have vigilance . \ each creature you control can block an additional creature each combat .
(N) (UU) (^) (^) (instant) strive ~ @ costs UU ^ more to cast for each target beyond the first . \ exile any number of target creatures . for each creature exiled this way , its controller creates a &^^^^/ /&^^^^ blue sphinx creature token with flying .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ : @ becomes a &^^/ /&^^ golem artifact creature until end of turn .
(A) (GG) (XX) (creature) hydra (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage and remove that many +&^/ /+&^ counters from it . \ whenever a +&^/ /+&^ counter is removed from @ , put two +&^/ /+&^ counters on it at the beginning of the next end step .
(N) (UU) (UU) (^) (^) (creature) efreet (&^^/) (/&^^) flying \ UU UU ^ : target creature gains flying until end of turn .
(A) (UU) (enchantment) (creature) siren (&^/) (/&^) bestow UU UU ^ ^ ^ ^ ^ \ flying \ you control enchanted creature . \ enchanted creature gets +&^/ /+&^ and has flying .
(Y) (WW) (WW) (^) (^) (sorcery) each player chooses from among the permanents he or she controls an artifact , a creature , an enchantment , and a land , then sacrifices the rest .
(O) (GG) (^) (creature) insect (&^^/) (/&^^) scavenge GG ^ ^ ^ ^ ^
(N) (WW) (^) (^) (enchantment) aura enchant land \ when @ enters the battlefield , create a &^^/ /&^^ white knight creature token with vigilance . \ enchanted land has " T : prevent the next &^ damage that would be dealt to you this turn . "
(N) (RR) (^) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^) all creatures with flying able to block @ do so .
(N) (GG) (GG) (^) (creature) elf shaman (&^^/) (/&^^) infect \ when @ enters the battlefield , destroy target artifact .
(N) (BB) (sorcery) flashback GG \ target creature gains deathtouch until end of turn and must be blocked this turn if able .
(O) (UU) (^) (^) (^) (creature) vedalken soldier (&^^/) (/&^^^^) when @ enters the battlefield , if you control two or more gates , you may draw a card .
(A) (WW) (^) (enchantment) at the beginning of your upkeep , destroy all artifacts and enchantments . they can't be regenerated .
(O) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi processor (&^^^^^^^/) (/&^^^^^^^^) when you cast @ , you may put a card an opponent owns from exile into that player's graveyard . if you do , you gain &^^^^^ life .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ echo RR RR ^ ^ \ RR : @ gets +&^/ /+& until end of turn .
_ASIDE_ (Y) (GG) (RR) (^) (^) (creature) human werewolf (&^^/) (/&^^) whenever this creature enters the battlefield or transforms into @ , create a &^^/ /&^^ green wolf creature token and you gain &^^ life . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (Y) (creature) werewolf (&^^^^/) (/&^^^^) trample \ whenever this creature transforms into @ , it deals &^^ damage to target opponent and &^^ damage to up to one target creature that player controls . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (UU) (^) (^) (^) (^) (^) (creature) illusion dragon (&^^^^^/) (/&^^^^) flying \ @ can block only creatures with flying .
(A) (WW) (^) (^) (^) (creature) human wizard (&^^/) (/&^^^) flying \ T : attach target equipment you control to target creature you control .
(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ , pay &^^ life : draw a card .
(N) (BB) (GG) (UU) (instant) [ &^ = destroy target monocolored creature . = destroy target artifact or enchantment . = draw two cards , then discard a card . ]
(A) (GG) (GG) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) whenever you cast a spirit or arcane spell , each other creature you control gets +&^/ /+&^ and gains trample until end of turn .
(O) (WW) (^) (artifact) (creature) gargoyle (&^/) (/&^^) flying \ BB : @ gets +&^^/ /-&^ until end of turn .
(O) (GG) (creature) elf druid (&^/) (/&^) when @ enters the battlefield , you may put a basic land card from your hand onto the battlefield tapped .
(N) (WW) (^) (enchantment) all creatures have protection from red .
(Y) (WW) (^) (^) (creature) human monk (&^^/) (/&^^) prowess \ whenever you cast a noncreature spell , create a &^/ /&^ white monk creature token with prowess .
(N) (WW) (^) (sorcery) if an opponent controls more lands than you , search your library for up to three plains cards , reveal them , and put them into your hand . then shuffle your library .
(O) (^) (^) (artifact) T : add CC to your mana pool . \ T : roll the planar die . activate this ability only any time you could cast a sorcery .
(N) (RR) (^) (^) (^) (sorcery) buyback ~ pay &^^^ life , discard a card at random . \ destroy target land .
(A) (UU) (UU) (^) (^) (^) (instant) you may pay &^ life and exile a blue card from your hand rather than pay @ 's mana cost . \ uncast target spell .
(O) (UU) (^) (^) (^) (^) (creature) zombie drake (&^^/) (/&^^) flying \ BB : regenerate @ .
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may pay &^^ life . if you do , search your library for a card , then shuffle your library and put that card on top of it .
(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^) ^ ^ , sacrifice @ : draw a card .
(O) (WW) (^) (instant) target creature gains first strike until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^ and has menace .
(A) (RR) (^) (instant) uncast target instant or sorcery spell unless its controller has @ deal &^^^^ damage to him or her .
(O) (RR) (^) (instant) cast @ only before the combat damage step . \ target attacking or blocking creature gets +&^^^^/ /+& until end of turn . destroy that creature at the beginning of the next end step .
(A) (WW) (WW) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , you gain &^^^ life and draw a card .
_ASIDE_ (Y) (WW) (WW) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^) flash \ flying \ vigilance \ when @ enters the battlefield , creatures you control gain indestructible until end of turn . \ when a non ~ angel creature you control dies , transform @ at the beginning of the next upkeep .
_BSIDE_ (Y) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^) flying \ when this creature transforms into @ , it deals &^^^ damage to each other creature and each opponent .
(N) (RR) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) vigilance \ haste
(A) (GG) (GG) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ at the beginning of your upkeep , sacrifice @ unless you sacrifice an enchantment .
(O) (WW) (^) (^) (creature) kor soldier (&^^/) (/&^^) flying
(O) (GG) (^) (creature) elf mutant (&^^/) (/&^^) GG ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^^^/ /+&^^^^^ until end of turn .
(O) (RR) (^) (sorcery) any player may have @ deal &^^^^^^ damage to him or her . if no one does , target player puts the top six cards of his or her library into his or her graveyard .
(N) (BB) (BB) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ when @ enters the battlefield , target creature gets -&^^/ /-&^^ until end of turn .
(O) (WW) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^) @ can block an additional creature each combat . \ whenever @ blocks two or more creatures , it gains first strike until end of turn .
(O) (UU) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has flying .
(O) (RR) (^) (sorcery) create two &^/ /&^ red goblin creature tokens .
(O) (UU) (enchantment) aura enchant creature \ UU UU : enchanted creature phases out .
(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ domain ~ equipped creature gets +&^/ /+&^ for each basic land type among lands you control .
(O) (RR) (^) (creature) cat (&^^/) (/&^) mountainwalk
(O) (BB) (^) (^) (^) (^) (sorcery) destroy two target nonblack creatures unless either one is a color the other isn't . they can't be regenerated .
(Y) (RR) (^) (^) (instant) devoid \ @ deals &^^ damage to each creature . \ whenever you cast an eldrazi creature spell with converted mana cost &^^^^^^^ or greater , you may exile @ from your graveyard . if you do , @ deals &^^^^^ damage to each creature .
(O) (RR) (^) (^) (^) (sorcery) creatures target player controls can't block this turn . @ deals &^ damage to each white and/ /or blue creature that player controls .
(A) (WW) (^) (^) (sorcery) search your library for a planeswalker card , reveal it , and put it into your hand . then shuffle your library .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) indestructible \ ^ : target creature with power &^^^^^ or greater gains indestructible until end of turn .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ ^ , remove X % counters from @ : add X mana in any combination of UU and/ /or BB to your mana pool . \ countertype % storage
(N) (BB) (^) (^) (enchantment) creature tokens get -&^^/ /-&^^ .
(O) (RR) (instant) [ &^ = destroy target blue permanent . = return target island to its owner's hand . ]
(O) (GG) (^) (creature) sliver (&^/) (/&^) flash \ any player may cast sliver spells as though they had flash .
(N) (GG) (creature) human ooze (&^/) (/&^) evolve \ remove two +&^/ /+&^ counters from @ : regenerate @ .
(N) (BB) (BB) (^) (sorcery) all creatures get -&^^/ /-&^^ until end of turn . scry &^ .
(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , return another target artifact card from your graveyard to your hand .
(A) (RR) (RR) (^) (sorcery) @ deals &^^^^ damage to target creature or player . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , @ can't be uncasted by spells or abilities .
(A) (land) T : add CC to your mana pool . \ whenever you cast a colorless spell with converted mana cost &^^^^^^^ or greater , you may sacrifice @ . if you do , search your library for a colorless creature card , reveal it , put it into your hand , then shuffle your library .
(N) (BB) (^) (^) (^) (^) (sorcery) target player discards a card for each swamp you control .
(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^^^^^^^^^/) (/&^^^^^^^^^^) when @ enters the battlefield , exile all cards from your library .
(N) (BB) (BB) (^) (creature) vampire shaman (&^^/) (/&^^^) flying \ deathtouch \ lifelink
(O) (BB) (^) (^) (^) (creature) crocodile (&^^^/) (/&^) @ can't block . \ landfall ~ whenever a land enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) destroy target land . @ deals &^^^^^^^^^^^^^ damage to target creature .
(N) (BB) (^) (enchantment) sacrifice @ : return to your hand all creature cards in your graveyard that were put there from the battlefield this turn .
(O) (UU) (^) (creature) kor rogue (&^/) (/&^) shadow \ whenever @ deals damage to an opponent , draw a card , then discard a card .
(A) (UU) (^) (^) (creature) shapeshifter (&^/) (/&^) UU ^ ^ ^ , exile @ : you may put a creature card from your hand onto the battlefield . if you do , that creature gains haste until end of turn . at the beginning of the next end step , sacrifice that creature . if you do , return @ to the battlefield .
(A) (BB) (UU) (^) (^) (^) (legendary) (creature) skeleton (&/) (/&^^^) when you control no islands , sacrifice @ . \ T : put a -&^/ /-&^ counter on target creature .
(N) (WW) (^) (creature) human monk (&^^^/) (/&^) whenever @ deals combat damage to a player , if you control a blue or red permanent , you may discard a card . if you do , draw a card .
(O) (RR) (^) (^) (^) (creature) imp (&/) (/&^) flying \ BR : @ gets +&^/ /+& until end of turn .
(A) (UU) (UU) (^) (^) (^) (instant) return all creatures to their owners' hands .
(Y) (GG) (^) (^) (^) (creature) plant (&/) (/&^^^^^^^^^^^^^) defender \ T : exchange your life total with @ 's toughness .
(O) (WW) (instant) prevent all damage that would be dealt to target creature this turn .
(O) (WW) (WW) (^) (creature) cat knight (&^^/) (/&^^) flying \ when @ enters the battlefield , you gain &^^ life .
(O) (UU) (^) (^) (creature) human ninja (&^/) (/&^) ninjutsu UU \ whenever @ deals combat damage to a player , you may return target creature that player controls to its owner's hand .
(O) (WW) (creature) human cleric (&^/) (/&^) whenever another creature enters the battlefield , you gain &^ life .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , you gain &^ life . \ T : add RR or GG to your mana pool .
(O) (BB) (^) (^) (^) (^) (creature) imp (&^/) (/&^^) flying \ when @ dies , target opponent puts a card from his or her hand on top of his or her library .
(O) (RR) (^) (^) (^) (^) (^) (creature) human samurai (&^^^^/) (/&^^^) bushido &^^
(N) (BB) (GG) (^) (creature) treefolk (&^^^/) (/&^^^) BB GG : @ gets +&^/ /+&^ until end of turn .
(O) (GG) (creature) nymph dryad (&^/) (/&^) forestwalk
(N) (RR) (RR) (^) (creature) goblin shaman (&^^/) (/&^^) first strike \ RR , T : attacking creatures gain first strike until end of turn .
(O) (RR) (^) (^) (^) (sorcery) target creature deals damage to itself equal to its power .
(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature has haste and " T : this creature deals &^ damage to target creature or player . "
(A) (WW) (^) (^) (^) (^) (creature) kor knight ally (&^^^/) (/&^^^) cohort ~ T , tap an untapped ally you control : put a +&^/ /+&^ counter on each creature you control .
(N) (WW) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ WW WW ^ : target knight creature gets +&^/ /+&^ until end of turn .
(A) (GG) (GG) (^) (creature) squirrel (&^^/) (/&^^) @ gets +&^/ /+&^ for each other squirrel on the battlefield .
(O) (RR) (RR) (^) (creature) human rogue (&^^/) (/&^^^) forestwalk
(N) (RW) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^^^) first strike \ @ enters the battlefield with four -&^/ /-&^ counters on it . \ whenever you cast a red spell , remove a -&^/ /-&^ counter from @ . \ whenever you cast a white spell , remove a -&^/ /-&^ counter from @ .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) skip your draw step . \ whenever you play a card , draw a card . \ your maximum hand size is two .
(N) (GG) (creature) fungus (&/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : add one mana of any color to your mana pool . \ countertype % spore
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) WW , T : target player gains &^ life .
(N) (RR) (sorcery) @ deals &^^^ damage to target nonred creature .
(A) (^) (^) (^) (^) (^) (artifact) (creature) bird (&/) (/&^^^^) flying \ @ enters the battlefield with four +&^/ /+& counters on it . \ at end of combat , if @ attacked or blocked this combat , remove a +&^/ /+& counter from it . \ XX , T : put up to X +&^/ /+& counters on @ . this ability can't cause the total number of +&^/ /+& counters on @ to be greater than four . activate this ability only during your upkeep .
(O) (GG) (^) (^) (creature) treefolk druid (&^/) (/&^^^) when @ enters the battlefield , you may return up to two target land cards from your graveyard to your hand .
(A) (GG) (^) (creature) dryad spellshaper (&^/) (/&^) GG , T , discard a card : prevent all combat damage that would be dealt this turn .
(A) (UU) (^) (^) (^) (creature) shapeshifter (&/) (/&) flash \ you may have @ enter the battlefield as a copy of any creature on the battlefield .
(N) (RR) (instant) damage can't be prevented this turn . if @ was kicked , it deals &^^^^^ damage to target player . \ kicker RR ^ ^ ^
(A) (RR) (RR) (instant) copy target instant or sorcery spell , except that the copy is red . you may choose new targets for the copy .
(A) (GG) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player searches his or her library for up to X basic land cards , where X is the total amount of mana paid this way , puts them onto the battlefield tapped , then shuffles his or her library .
(Y) (RR) (WW) (^) (^) (planeswalker) ajani ((&^^^)) +&^ : target permanent doesn't untap during its controller's next untap step . \ -&^^ : @ deals &^^^ damage to target creature or player and you gain &^^^ life . \ -&^^^^^^^ : destroy all lands target player controls .
(A) (land) @ enters the battlefield tapped unless you control a swamp or a mountain . \ T : add BB or RR to your mana pool .
(O) (BB) (creature) vampire warrior (&^^/) (/&^^) at the beginning of your upkeep , you lose &^ life unless an opponent has &^^^^^^^^^^ or less life .
(A) (WW) (^) (^) (^) (creature) spirit (&^^/) (/&^^) : return @ to its owner's hand .
(Y) (UU) (UU) (WW) (WW) (^) (^) (legendary) (creature) sphinx (&^^^^^^/) (/&^^^^) flying \ whenever a creature attacks you or a planeswalker you control , you may draw a card .
(N) (BB) (UU) (WW) (^) (artifact) at the beginning of your upkeep , [ &^ = you gain &^^ life . = look at the top card of your library . you may put that card into your graveyard . = each opponent loses &^ life . ]
(A) (BB) (BB) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^) devoid \ flying \ at the beginning of your upkeep , sacrifice a creature . \ whenever you sacrifice a creature , draw a card .
(N) (BB) (^) (^) (creature) imp (&^/) (/&^) T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only during an opponent's turn , before attackers are declared .
(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) UU ^ : @ gains flying until end of turn .
(N) (BB) (^) (^) (^) (creature) shade (&^/) (/&^) if an opponent controls a forest and you control a swamp , you may cast @ without paying its mana cost . \ BB : @ gets +&^/ /+&^ until end of turn .
(A) (UR) (UR) (^) (enchantment) UR UR ^ : copy target instant or sorcery spell that targets you . you may choose new targets for the copy .
(A) (UU) (^) (creature) human wizard (&^^/) (/&^) flash \ when @ enters the battlefield , target instant or sorcery card in your graveyard gains flashback until end of turn . the flashback cost is equal to its mana cost .
(A) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has flying .
(A) (UU) (^) (creature) illusion (&/) (/&) you may have @ enter the battlefield as a copy of any creature on the battlefield , except it's an illusion in addition to its other types and it gains " when this creature becomes the target of a spell or ability , sacrifice it . "
(N) (RR) (sorcery) strive ~ @ costs RR more to cast for each target beyond the first . \ any number of target creatures can't block this turn .
(O) (WW) (^) (^) (creature) human (&^^^/) (/&^^) when @ enters the battlefield , target creature you control gets +&^/ /+&^ until end of turn .
(A) (UU) (^) (^) (^) (sorcery) search your library for any number of nonland cards and exile them . then shuffle your library .
(N) (^) (^) (^) (^) (^) (^) (^) (tribal) (sorcery) eldrazi create five &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(N) (UU) (^) (^) (tribal) (instant) shapeshifter changeling \ creatures target player controls get -&^^/ /-& and lose all creature types until end of turn .
(A) (WW) (^) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ if a card or token would be put into a graveyard from anywhere , exile it instead .
(A) (GG) (UU) (creature) hippo (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool . if you do , @ assigns no combat damage this turn and at the beginning of your next main phase this turn , you add an amount of CC to your mana pool equal to the amount of mana emptied from that player's mana pool this way .
(A) (WW) (^) (^) (^) (creature) human warrior (&^^/) (/&^^^) at the beginning of your end step , bolster X , where X is the number of tapped creatures you control .
(A) (GG) (^) (instant) permanents you control gain hexproof and indestructible until end of turn .
(N) (BB) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) when @ enters the battlefield , target player discards a card . \ whenever you cast a spirit or arcane spell , you may return @ to its owner's hand .
(O) (UU) (^) (creature) bird (&^/) (/&^^) flying
(N) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) vigilance \ @ gets +&^^/ /+&^^ as long as an opponent owns a card in exile .
(A) (UU) (UU) (WW) (instant) uncast target spell . you gain &^^^ life .
(A) (GG) (^) (creature) insect (&^^/) (/&^^) flash \ reach \ protection from blue \ @ can't be uncasted .
(N) (WW) (^) (creature) hyena (&^^^/) (/&^^) vigilance \ @ can't attack alone .
(O) (UU) (^) (creature) spirit (&^/) (/&^^^) skulk \ when @ enters the battlefield , target creature an opponent controls doesn't untap during its controller's next untap step .
(O) (WW) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a permanent . \ exile target artifact , creature , or enchantment .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ tap two untapped creatures you control that share a creature type : exile enchanted creature .
(O) (GG) (^) (creature) elf druid (&^/) (/&^^) T , sacrifice @ : untap all forests .
(A) (RR) (^) (^) (^) (sorcery) destroy all nonbasic lands . for each land destroyed this way , its controller may search his or her library for a basic land card and put it onto the battlefield . then each player who searched his or her library this way shuffles it .
(N) (UU) (^) (^) (^) (creature) zombie wizard (&^/) (/&^^) unearth UU \ T : you may tap or untap another target permanent .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ . \ at the beginning of the upkeep of enchanted creature's controller , that player loses &^^ life .
(O) (RR) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , @ deals &^^^^^ damage to each opponent .
(N) (WW) (WW) (^) (^) (^) (legendary) (creature) human archer (&^^^/) (/&^^^) reach \ whenever @ blocks one or more black creatures , @ gets +&^/ /+&^^ until end of turn .
(O) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying \ @ gets +&^/ /+& as long as you control an artifact .
(N) (^) (artifact) you have no maximum hand size . \ if an effect causes you to discard a card , discard it , but you may put it on top of your library instead of into your graveyard .
(A) (RP) (RP) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^/) (/&^^^^) flying \ RP : @ gets +&^/ /+& until end of turn .
(O) (RR) (instant) target attacking creature gets +&^^^/ /+&^^^ until end of turn . if it's an artifact creature , it gains trample until end of turn .
(A) (GG) (^) (^) (^) (sorcery) create a &^/ /&^ green saproling creature token for each card in your hand .
(O) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) haste \ renown &^
(A) (RR) (UU) (creature) shapeshifter (&/) (/&) flying \ as @ enters the battlefield , sacrifice any number of creatures . @ 's power becomes the total power of those creatures and its toughness becomes their total toughness . \ RR : @ gets +&^/ /+& until end of turn .
(O) (BB) (enchantment) aura enchant creature \ when @ enters the battlefield , tap enchanted creature . \ enchanted creature doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted creature's controller , that player may pay ^ ^ ^ ^ . if he or she does , untap the creature .
(N) (artifact) indestructible
(Y) (^) (^) (^) (^) (legendary) (artifact) ^ , T , discard a card : put a % counter on @ . \ T , remove three % counters from @ and sacrifice it : put all creature cards from all graveyards onto the battlefield under your control . they're black zombies in addition to their other colors and types . \ countertype % study
(N) (UU) (instant) change the text of target permanent by replacing all instances of one color word with another or one basic land type with another .
(A) (WW) (WW) (WW) (^) (^) (^) (sorcery) destroy all nonland permanents .
(N) (BB) (BB) (^) (^) (^) (sorcery) put a -&^/ /-&^ counter on target creature , two -&^/ /-&^ counters on another target creature , and three -&^/ /-&^ counters on a third target creature .
(A) (UU) (^) (^) (creature) imp (&^/) (/&^) flying \ phasing \ whenever @ phases out , discard a card . \ whenever @ phases in , draw a card .
(N) (RR) (creature) human monk (&^/) (/&^^) haste \ prowess
(N) (WW) (^) (^) (instant) destroy target creature . it can't be regenerated . its controller creates a &^/ /&^ white spirit creature token with flying .
(A) (GG) (^) (creature) wurm (&^^^^^/) (/&^^^^^) when @ enters the battlefield , each opponent may put any number of artifact , creature , enchantment , and/ /or land cards from his or her hand onto the battlefield .
(O) (UU) (XX) (instant) uncast target spell with converted mana cost X .
(N) (RR) (^) (creature) goblin (&^^^/) (/&^^^) @ gets -&^/ /-&^ for each other creature on the battlefield .
(A) (RR) (RR) (^) (^) (^) (^) (creature) manticore (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .
(O) (WW) (^) (creature) cat (&^^/) (/&^^)
(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) intimidate \ BB ^ , sacrifice another creature : put two +&^/ /+&^ counters on @ . \ when @ dies , create an X/ /X black horror creature token , where X is @ 's power .
(O) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) UP : @ can't be blocked this turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) RR , sacrifice @ : @ deals &^^^^^^ damage to each creature and each player .
(N) (BB) (UU) (^) (^) (^) (^) (^) (legendary) (creature) human (&^^^^^^/) (/&^^^^)
(A) (UU) (UU) (^) (^) (sorcery) each player shuffles his or her hand and graveyard into his or her library . you exile the top ten cards of your library . then each player draws up to seven cards .
(O) (BB) (sorcery) target player reveals his or her hand . you choose a spirit or arcane card from it . that player discards that card .
(O) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : search your library for a basic mountain , forest , or plains card and put it onto the battlefield tapped . then shuffle your library .
(O) (RR) (^) (creature) kavu (&^/) (/&^) whenever @ attacks alone , it gets +&^^/ /+& until end of turn .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , search that player's library for a card , then that player names a card . if you searched for a creature card that isn't the named card , you may put it onto the battlefield under your control . then that player shuffles his or her library .
(O) (GG) (instant) target creature you control with a +&^/ /+&^ counter on it fights target creature an opponent controls .
(O) (RR) (instant) arcane target creature gains haste until end of turn .
(O) (BB) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-&^^ .
(N) (land) island @ enters the battlefield tapped . \ UU , T : look at the top card of target player's library . activate this ability only if you control two or more blue permanents .
(A) (RR) (creature) human wizard (&^/) (/&^) RR , T , exile two cards from your graveyard : @ deals &^^ damage to target creature or player .
(N) (GG) (GG) (^) (^) (creature) human shaman (&^^/) (/&^^^^) vigilance \ formidable ~ T : add CC CC CC to your mana pool . activate this ability only if creatures you control have total power &^^^^^^^^ or greater .
(A) (land) hideaway \ T : add BB to your mana pool . \ BB , T : you may play the exiled card without paying its mana cost if each player has no cards in hand .
(Y) (RR) (UU) (XX) (sorcery) exile the top X cards of your library . for each instant and sorcery card with converted mana cost X or less among them , you may cast that card without paying its mana cost . then put all cards exiled this way that weren't cast into your graveyard .
(N) (BB) (RR) (^) (^) (^) (instant) @ deals &^^ damage to each of two target creatures . \ hellbent ~ destroy those creatures instead if you have no cards in hand .
(N) (WW) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^) defender \ flying \ when @ blocks , sacrifice it at end of combat .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^/) (/&^^^^^^) flying \ if an opponent has no cards in hand , @ costs ^ ^ ^ ^ ^ ^ less to cast .
(A) (RR) (RR) (^) (^) (^) (sorcery) target creature you control deals damage equal to its power to each other creature and each opponent .
(N) (BB) (RR) (creature) eldrazi drone (&^^^/) (/&^^) devoid \ ^ : target colorless creature gains haste until end of turn .
(Y) (WW) (WW) (^) (^) (^) (planeswalker) gideon ((&^^^^^^)) +&^^ : during target opponent's next turn , creatures that player controls attack @ if able . \ -&^^ : destroy target tapped creature . \ & : until end of turn , @ becomes a &^^^^^^/ /&^^^^^^ human soldier creature that's still a planeswalker . prevent all damage that would be dealt to @ this turn .
(O) (WW) (^) (instant) creatures you control get +X/ /+X until end of turn , where X is &^ plus the number of cards named kjeldoran war cry in all graveyards .
(O) (BB) (^) (^) (^) (^) (creature) zombie hound (&^^^/) (/&^^^) whenever @ attacks , it gets +&^^/ /+& until end of turn .
(N) (WW) (WW) (^) (instant) storm \ target player sacrifices an attacking creature .
(A) (UU) (^) (^) (^) (^) (creature) beast (&^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , that player exiles the top four cards of his or her library . if two or more of those cards have the same name , repeat this process .
_ASIDE_ (N) (GG) (^) (^) (creature) werewolf horror (&^^^/) (/&^) creatures with power less than @ 's power can't block it . \ GG ^ ^ ^ ^ ^ : transform @ .
_BSIDE_ (N) (creature) eldrazi werewolf (&^^^/) (/&^^^^^) creatures with power less than @ 's power can't block it . \ whenever @ deals combat damage to a player , create a &^^^/ /&^^ colorless eldrazi horror creature token .
(A) (RR) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) RR ^ : @ deals &^ damage to target creature or player and &^ damage to itself .
(O) (RR) (instant) @ deals &^^ damage to target creature . if it's an artifact creature , @ deals &^^^^ damage to it instead .
(A) (RR) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " T : this creature deals damage equal to its power to target creature or player . "
(O) (UU) (UU) (^) (^) (^) (creature) bird scout (&^^/) (/&^^) flying \ when @ enters the battlefield , [ &^ = put a +&^/ /+&^ counter on @ . = return target creature to its owner's hand . ]
(N) (GG) (^) (^) (creature) elf archer (&^^/) (/&^^^) RR WW , T : @ deals &^^ damage to target attacking or blocking creature .
(A) (WW) (WW) (^) (^) (enchantment) if damage would be dealt to you , put that many % counters on @ instead . \ when there are four or more % counters on @ , sacrifice it . \ at the beginning of each end step , remove all % counters from @ . \ countertype % depletion
(N) (BB) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^) flying \ soulshift &^^^^^
(O) (WW) (creature) human soldier (&^/) (/&^^) protection from vampires
(A) (BB) (BB) (WW) (WW) (^) (^) (sorcery) exile all cards from target player's hand and graveyard .
(N) (BB) (BB) (^) (enchantment) aura enchant artifact \ enchanted artifact has " at the beginning of your upkeep , you lose &^^ life . "
(A) (WW) (^) (^) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may pay WW ^ . if you do , return that card to your hand .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt this turn by creatures without trample .
(A) (RR) (^) (^) (creature) volver (&^^/) (/&^^) if @ was kicked with its WW ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with " whenever @ deals damage , you gain that much life . " \ if @ was kicked with its UU kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with flying . \ kicker WW ^ and/ /or UU
(Y) (RR) (RR) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) first strike \ RR RR ^ ^ ^ : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls . \ RR RR ^ ^ ^ , exile @ from your graveyard : @ deals &^^^ damage to target player and &^^^ damage to up to one target creature that player controls .
(A) (GG) (UU) (WW) (^) (legendary) (creature) phelddagrif (&^^^^/) (/&^^^^) GG : @ gains trample until end of turn . target opponent creates a &^/ /&^ green hippo creature token . \ WW : @ gains flying until end of turn . target opponent gains &^^ life . \ UU : return @ to its owner's hand . target opponent may draw a card .
(O) (GG) (^) (^) (instant) prevent all combat damage that would be dealt this turn . you may look at each face ~ down creature that's attacking or blocking .
(N) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ other spirit creatures you control get +&^/ /+& .
(O) (RR) (RR) (^) (creature) human barbarian (&^^^/) (/&^^)
(N) (RR) (^) (^) (enchantment) RR XX : this turn , creatures can't block unless their controller pays XX for each blocking creature he or she controls .
(N) (^) (^) (artifact) ^ ^ ^ , T , sacrifice @ : destroy target land .
(A) (GG) (GG) (^) (^) (^) (sorcery) draw a card for each creature you control . \ ferocious ~ you gain &^^^^ life for each creature you control with power &^^^^ or greater .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) vampire shaman (&^^^^/) (/&^^^) at the beginning of your upkeep , each player sacrifices a non ~ vampire creature .
(O) (WW) (^) (^) (creature) soltari knight (&^^/) (/&^^) shadow \ @ has first strike as long as it's attacking .
(O) (GG) (creature) faerie (&^/) (/&^) whenever @ blocks or becomes blocked by a creature , that creature becomes green .
(A) (BB) (BB) (^) (^) (^) (sorcery) put target artifact or creature card from a graveyard onto the battlefield under your control . shuffle @ into its owner's library .
(A) (WW) (WW) (^) (^) (enchantment) cumulative upkeep WW \ whenever a swamp , mountain , black permanent , or red permanent becomes tapped , @ deals &^ damage to that permanent's controller .
(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) haste \ when @ enters the battlefield , attach all equipment on the battlefield to it .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) create X &^/ /&^ white soldier creature tokens , where X is the number of creatures on the battlefield .
(A) (BB) (BB) (^) (^) (legendary) (enchantment) all creatures get -&^/ /-&^ .
(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^ damage to target player and &^^^ damage to target creature .
(N) (^) (^) (artifact) when @ enters the battlefield or is put into a graveyard from the battlefield , create a &^/ /&^ colorless servo artifact creature token .
(O) (WW) (enchantment) (creature) spirit (&^/) (/&^) bestow WW ^ ^ ^ \ lifelink \ enchanted creature gets +&^/ /+&^ and has lifelink .
(O) (BB) (creature) skeleton (&/) (/&^^) exalted \ BB ^ ^ ^ : regenerate @ .
(O) (UU) (^) (^) (^) (^) (creature) vedalken wizard (&^^/) (/&^^) when @ enters the battlefield , look at the top four cards of your library , then put them back in any order . \ UU ^ ^ ^ ^ : return @ to its owner's hand .
(N) (GG) (UU) (^) (creature) fish lizard (&^^^/) (/&^^^) flash \ when @ enters the battlefield , you may tap or untap target creature .
(N) (WW) (^) (enchantment) whenever an opponent taps a mountain for mana , you may gain &^ life .
(A) (BB) (GG) (RR) (UU) (creature) nephilim (&^^/) (/&^^) whenever @ deals combat damage to a player , draw that many cards . \ ^ , discard a card : @ gets +&^/ /+&^ until end of turn .
(A) (UU) (UU) (^) (^) (^) (legendary) (creature) human advisor (&^/) (/&^^) T : draw a card . activate this ability only during your turn , before attackers are declared .
(N) (RR) (UU) (^) (creature) sliver (&^^/) (/&^^) all slivers have " : if this permanent is on the battlefield , flip a coin . if you win the flip , exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step . if you lose the flip , sacrifice it . "
(N) (BB) (BB) (^) (^) (sorcery) exile target land .
(A) (BB) (^) (^) (^) (^) (sorcery) convoke \ name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .
(A) (legendary) (land) T : add RR to your mana pool . \ RR , T : target legendary creature gains first strike until end of turn .
(N) (UU) (^) (enchantment) whenever a creature you control attacks , it phases out at end of combat .
(N) (^) (artifact) ^ ^ ^ ^ ^ , T , sacrifice @ : @ deals &^^^ damage to target creature .
(O) (UU) (^) (^) (creature) human pirate (&^^^/) (/&^^^) @ can't attack unless defending player controls an island .
(O) (UU) (UU) (instant) return target creature to its owner's hand . then return another target creature to its owner's hand unless its controller pays ^ .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) whenever you activate an ability of an artifact or creature that isn't a mana ability , @ gets +&^/ /+&^ until end of turn .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ and is a black zombie in addition to its other colors and types .
(N) (BB) (^) (^) (^) (^) (creature) human artificer (&^^/) (/&^^) improvise \ whenever a nontoken artifact you control is put into a graveyard from the battlefield , create a &^/ /&^ colorless servo artifact creature token .
(N) (RR) (WW) (creature) human artificer (&^/) (/&^) ^ , T : create a &^/ /&^ colorless construct artifact creature token with defender . \ T , sacrifice a creature with defender : @ deals &^ damage to target creature or player .
(N) (GG) (^) (creature) elf shaman (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , create a &^^/ /&^^ green wolf creature token .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (sorcery) epic \ search target opponent's library for an artifact , creature , enchantment , or land card . put that card onto the battlefield under your control . then that player shuffles his or her library .
(N) (UU) (^) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^^^^) flying \ prowess
(A) (UU) (UU) (^) (creature) djinn (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature with power less than or equal to @ 's power for as long as @ remains tapped and that creature's power remains less than or equal to @ 's power .
(O) (RR) (^) (^) (creature) wolf (&^^^/) (/&^) RR ^ : @ gains first strike until end of turn .
(A) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) UU ^ ^ , T : the controller of target instant or sorcery spell copies it . that player may choose new targets for the copy .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has islandwalk .
(A) (BB) (instant) split second \ choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for all cards with the same name as that card and exile them . then that player shuffles his or her library .
(O) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^) flying \ RR ^ : @ gets +&^/ /+& until end of turn .
(O) (UU) (UU) (enchantment) UU : until end of turn , if you tap a land you control for mana , it produces UU instead of any other type .
(O) (UU) (^) (^) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^^^) infect \ @ can't attack unless defending player is poisoned .
(A) (GG) (sorcery) the next creature spell you cast this turn can't be uncasted by spells or abilities . \ draw a card .
(O) (UU) (UU) (instant) uncast target creature spell . its controller loses &^ life .
(Y) (land) plains island @ enters the battlefield tapped unless you control two or more basic lands .
(N) (^) (^) (artifact) ^ ^ ^ , T : target player puts the bottom card of his or her library into his or her graveyard . if it's a creature card , you create a &^^/ /&^^ black zombie creature token .
(O) (^) (artifact) @ enters the battlefield with three % counters on it . \ T , remove a % counter from @ : target player puts the top two cards of his or her library into his or her graveyard . \ countertype % charge
(O) (WW) (artifact) (creature) homunculus (&^/) (/&^) @ gets +&^/ /+&^ as long as you control another artifact .
(O) (^) (^) (artifact) when @ enters the battlefield , draw a card . \ ^ , T : add one mana of any color to your mana pool .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) demon spirit (*/) (/*) @ 's power and toughness are each equal to the number of cards in your hand . \ BB , sacrifice @ : all creatures get -X/ /-X until end of turn , where X is the number of cards in your hand .
(A) (WW) (WW) (^) (^) (^) (^) (^) (^) (sorcery) redistribute any number of players' life totals .
(A) (GG) (enchantment) at the beginning of your end step , you may reveal your hand and put all land cards from it onto the battlefield . if you do , discard your hand .
(O) (RR) (RR) (^) (^) (^) (creature) satyr (&^^^^^/) (/&^^^) when @ enters the battlefield , you may destroy target artifact .
(A) (GG) (UU) (WW) (^) (^) (snow) (creature) faerie (&^^^/) (/&^^^) flying \ SS ^ : snow creatures you control get +&^/ /+&^ until end of turn .
(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , create a &^/ /&^ white human creature token . "
(A) (UU) (sorcery) cipher \ change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn .
(O) (WW) (^) (^) (creature) human advisor (&^/) (/&^^^^) while voting , you get an additional vote .
(O) (RR) (^) (^) (^) (instant) arcane @ deals damage to target creature or player equal to the number of arcane cards in your graveyard .
(A) (UU) (^) (^) (^) (^) (^) (creature) spirit (&^^^^^/) (/&^^^^^^) flying \ whenever @ attacks , defending player may draw a card .
_ASIDE_ (Y) (GG) (^) (^) (legendary) (creature) elf scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic forest card , reveal it , put it into your hand , then shuffle your library . \ whenever a land enters the battlefield under your control , if you control seven or more lands , exile @ , then return her to the battlefield transformed under her owner's control .
_BSIDE_ (Y) (planeswalker) nissa ((&^^^)) +&^ : reveal the top card of your library . if it's a land card , put it onto the battlefield . otherwise , put it into your hand . \ -&^^ : create a legendary &^^^^/ /&^^^^ green elemental creature token named ashaya , the awoken world . \ -&^^^^^^^ : untap up to six target lands . they become &^^^^^^/ /&^^^^^^ elemental creatures . they're still lands .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) demon minion (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^^ damage to you unless you pay BB BB . \ T : target creature gets +&^^^/ /-&^^ until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) treefolk (&^^^^/) (/&^^^^^) GG ^ ^ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : saproling creatures get +&^/ /+&^ until end of turn .
(A) (RR) (^) (enchantment) chroma ~ ^ ^ , sacrifice a creature : @ deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost .
(N) (GG) (GG) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) GG : target beast creature gains trample until end of turn .
(O) (GG) (^) (^) (^) (^) (creature) elemental (&/) (/&^^^) whenever @ attacks , it gets +&^^^^^/ /+& until end of turn .
(O) (BB) (^) (creature) vampire (&^^/) (/&^) lifelink
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has vigilance .
(A) (WW) (WW) (^) (^) (^) (creature) angel spirit (&^^/) (/&^^) flying \ protection from black \ echo WW WW ^ ^ ^ \ when @ enters the battlefield , return target creature card from your graveyard to the battlefield .
(A) (GG) (^) (^) (enchantment) at the beginning of your upkeep , you may create a &/ /&^ colorless eldrazi spawn creature token . it has " sacrifice this creature : add CC to your mana pool . "
(N) (WW) (^) (^) (creature) human soldier (&^/) (/&^) first strike \ whenever @ attacks , bolster &^ .
(A) (WW) (^) (^) (^) (creature) human cleric (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield . \ WW ^ ^ , remove a +&^/ /+&^ counter from @ : create a &^/ /&^ white spirit creature token with flying .
(Y) (GG) (UU) (WW) (^) (legendary) (creature) human knight (&^^^/) (/&^^^) exalted \ whenever a creature you control attacks alone , it gains double strike until end of turn .
(O) (RR) (^) (sorcery) domain ~ @ deals X damage to target creature or player , where X is the number of basic land types among lands you control .
(O) (RR) (^) (^) (^) (^) (creature) eldrazi drone (&^^^/) (/&^^^) when @ enters the battlefield , create three &/ /&^ colorless eldrazi spawn creature tokens . they have " sacrifice this creature : add CC to your mana pool . "
(O) (WW) (enchantment) aura enchant creature \ enchanted creature can't be blocked by artifact creatures . \ prevent all damage that would be dealt to enchanted creature by artifact sources . \ enchanted creature can't be the target of abilities from artifact sources .
(Y) (WW) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may exile target nonland permanent other than @ . \ when @ leaves the battlefield , return all cards exiled with it to the battlefield under their owners' control .
(A) (^) (^) (artifact) face ~ down creature spells you cast cost ^ less to cast .
(N) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) reach \ whenever you cast a spirit or arcane spell , @ gains forestwalk until end of turn .
(Y) (UU) (UU) (^) (^) (instant) trap if an opponent cast three or more spells this turn , you may pay rather than pay @ 's mana cost . \ exile any number of target spells .
(A) (WW) (creature) human soldier (&^/) (/&^) whenever another human enters the battlefield under your control , put a +&^/ /+&^ counter on @ .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) praetor (&^^^^^/) (/&^^^^) flash \ at the beginning of your end step , draw seven cards . \ each opponent's maximum hand size is reduced by seven .
(N) (GG) (GG) (^) (instant) @ deals &^^ damage to each attacking creature and &^ damage to you and each creature you control .
(O) (BB) (RR) (UU) (^) (creature) zombie ogre (&^^^^/) (/&^^^) cycling BB ^ ^ \ when you cycle @ or it dies , you may exile target card from a graveyard .
(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^^^ .
(E) (^) (^) (^) (^) (^) (artifact) (creature) cat construct (&^^^/) (/&^^^) @ enters the battlefield with a sealed magic booster pack under it . \ when @ deals combat damage to a player , unwrap the booster pack and put it in your hand .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /-&^^^ .
(O) (RR) (^) (^) (creature) ogre warrior (&^^/) (/&^^) bloodthirst &^ \ first strike
(A) (BB) (^) (^) (^) (creature) horror (&^^^/) (/&^) haste \ at the beginning of the end step , sacrifice @ . \ at the beginning of your upkeep , if @ is in your graveyard , you may exile a black creature card other than @ from your graveyard . if you do , return @ to the battlefield .
(O) (GG) (^) (^) (instant) prevent all combat damage target creature would deal this turn . if @ was kicked , prevent all combat damage another target creature would deal this turn . \ kicker ~ sacrifice a land .
(N) (RR) (^) (^) (sorcery) @ deals &^^ damage to each creature without flying .
(A) (UU) (UU) (^) (^) (^) (^) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ if you revealed a dragon card or controlled a dragon as you cast @ , @ can't be uncasted . \ draw four cards .
(N) (BB) (sorcery) target player reveals three cards from his or her hand and you choose one of them . that player discards that card .
(N) (RR) (^) (^) (sorcery) @ deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .
(N) (land) T : add CC to your mana pool . \ ^ , T , sacrifice an artifact : you gain &^ life .
(O) (UU) (^) (creature) human wizard (&^^/) (/&^^^) defender \ your maximum hand size is increased by one .
(N) (UU) (^) (sorcery) draw a card . clash with an opponent . if you win , return @ to its owner's hand .
(O) (UU) (^) (instant) uncast target nonartifact spell unless its controller pays ^ ^ .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /-&^ and attacks each turn if able .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^^) affinity for islands \ flying
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+& . \ as long as equipped creature is a human , it has lifelink .
(O) (^) (^) (^) (^) (artifact) (creature) thopter (&^^/) (/&^) flying \ @ has shroud as long as you control another artifact creature .
(A) (land) T : add CC to your mana pool . \ T : add one mana of any color to your mana pool . spend this mana only to cast an ally spell . \ ^ , T , sacrifice @ : return target ally you control to its owner's hand .
(A) (WW) (WW) (^) (sorcery) target player loses all % counters . @ deals that much damage to that player . \ countertype % poison
(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .
(A) (WW) (WW) (legendary) (creature) fox cleric (&^^/) (/&^^) WW ^ : target permanent you control gains protection from white until end of turn . \ ^ : target spell or permanent becomes white until end of turn .
(N) (^) (^) (^) (artifact) flash \ ^ ^ , sacrifice @ : @ deals &^^ damage to each attacking creature without flying .
(O) (WW) (^) (^) (^) (creature) elephant soldier (&^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
(N) (RR) (^) (instant) @ deals &^^ damage to target creature or player . \ when a spell or ability an opponent controls causes you to discard @ , @ deals &^^^^ damage to target creature or player .
(A) (GG) (GG) (GG) (GG) (GG) (GG) (creature) elemental (*/) (/*) trample \ chroma ~ @ 's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control .
(N) (RR) (creature) human soldier archer (&^/) (/&^) sacrifice @ : @ deals &^ damage to target creature or player . activate this ability only during your turn , before attackers are declared .
(O) (^) (^) (^) (^) (artifact) (creature) bird (&^^/) (/&^^^^) UU : @ gains flying until end of turn .
(A) (BB) (WW) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) ^ , T : put a % counter on another target creature . \ WW , T : exile target creature that has a % counter on it , then return it to the battlefield under its owner's control . \ BB , T : exile target creature that has a % counter on it . its controller draws two cards . \ countertype % fate
(A) (BB) (^) (sorcery) name a card other than a basic land card . then reveal the top seven cards of your library and put all of them with that name into your hand . exile the rest .
(A) (land) @ enters the battlefield tapped unless you control a mountain or a forest . \ T : add RR or GG to your mana pool .
(N) (UU) (^) (^) (creature) bird (&^/) (/&^^) flying \ echo UU ^ ^ \ when @ enters the battlefield , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to twice the number of cards in your hand .
(A) (UU) (^) (^) (^) (^) (^) (sorcery) gain control of target monocolored creature . \ forecast ~ UU ^ , reveal @ from your hand : target creature becomes the color or colors of your choice until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (creature) demon (&^^^^^^^/) (/&^^^^^^^) flying \ trample \ morph BB BB BB BB \ at the beginning of your upkeep , sacrifice a creature other than @ . if you can't , @ deals &^^^^^^^ damage to you .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature dies , create a &^^^/ /&^^^ green elephant creature token .
(N) (GG) (GG) (^) (^) (^) (^) (creature) basilisk mutant (&/) (/&) graft &^^^ \ GG ^ : until end of turn , target creature with a +&^/ /+&^ counter on it gains " whenever this creature deals combat damage to a creature , destroy that creature at end of combat . "
(O) (UU) (creature) drake (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay UU .
(O) (BB) (RR) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(O) (BB) (^) (creature) human cleric shaman (&^/) (/&^) T , sacrifice a creature : target creature gets +&^^/ /+&^^ until end of turn . \ UU UU ^ , sacrifice a creature : uncast target creature spell .
(O) (BR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ .
(O) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(N) (GG) (WW) (sorcery) create a &^^^/ /&^^^ green centaur creature token .
(N) (BB) (RR) (^) (^) (^) (^) (instant) cast @ only during combat . \ return target creature card from your graveyard to the battlefield . that creature gains haste . return it to your hand at the beginning of the next end step . \ you may put a creature card from your hand onto the battlefield . that creature gains haste . its controller sacrifices it at the beginning of the next end step .
(O) (^) (artifact) ^ , T , sacrifice @ : add one mana of any color to your mana pool . draw a card at the beginning of the next turn's upkeep .
(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) whenever you're dealt damage , you may create that many &^/ /&^ white soldier creature tokens .
(O) (^) (^) (^) (^) (artifact) T : add CC CC to your mana pool .
(A) (UU) (WW) (^) (^) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^^) flying \ whenever @ attacks , detain up to two target nonland permanents your opponents control .
(N) (UU) (^) (instant) until end of turn , target creature you control becomes a blue dragon illusion with base power and toughness &^^^^/ /&^^^^ , loses all abilities , and gains flying .
(O) (BB) (^) (^) (creature) scorpion (&^/) (/&^^^) deathtouch
(A) (2B) (2G) (2R) (2U) (2W) (legendary) (artifact) (creature) scarecrow (&^^^^^^/) (/&^^^^^^) other scarecrow creatures you control get +&^/ /+&^ . \ whenever another scarecrow enters the battlefield under your control , destroy target permanent .
(A) (^) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose a color and a creature type . \ ^ ^ ^ ^ ^ , T : create a &^^/ /&^^ creature token of the chosen color and type .
(A) (RR) (RR) (^) (creature) phoenix (&^^/) (/&^^) flying \ haste \ whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control , return @ from your graveyard to your hand .
(O) (GG) (GG) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^^) reach
(A) (^) (^) (^) (^) (artifact) creatures you control have trample . \ GG RR ^ : @ becomes a &^^^^/ /&^^^^ juggernaut artifact creature until end of turn .
(N) (GG) (^) (^) (^) (creature) elf shaman (&^^^/) (/&^^^) GG ^ ^ ^ , T : target creature gets +X/ /+X until end of turn , where X is the number of artifacts your opponents control .
(N) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , it deals &^^ damage to target creature or player . \ T : add one mana of any color to your mana pool .
(N) (WW) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : prevent the next X damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose , where X is the number of % counters on @ . \ countertype % verse
(O) (GW) (instant) conspire \ target creature gets +&^^/ /+&^^ until end of turn .
(A) (BB) (BB) (^) (enchantment) whenever a player casts a spell , that player discards X cards , where X is the number of cards in all graveyards with the same name as that spell .
(A) (GG) (RR) (^) (^) (^) (creature) hellion (&^^^^^^^/) (/&^^^^^^^) trample \ haste \ at the beginning of the end step , @ 's owner shuffles it into his or her library .
(N) (BB) (^) (^) (enchantment) at the beginning of your upkeep , if you control a green or white permanent , target player loses &^ life . if you control a green permanent and a white permanent , that player loses &^^^ life instead .
(O) (RR) (^) (^) (instant) @ deals &^^^ damage to target creature or player . \ morbid ~ @ deals &^^^^^ damage to that creature or player instead if a creature died this turn .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (sorcery) for each opponent , gain control of target permanent that player controls .
(A) (BB) (XX) (^) (^) (sorcery) exile X target creature cards from your graveyard . for each creature card exiled this way , create a &^^/ /&^^ black zombie creature token .
(A) (RR) (^) (^) (^) (creature) dwarf (&^/) (/&^) T : put a % counter on target creature . \ at the beginning of your upkeep , put a % counter on each creature with a % counter on it . \ whenever a creature has four or more % counters on it , remove all % counters from it and destroy it . that creature deals &^^^^ damage to its controller . \ countertype % fuse
(N) (GG) (^) (creature) centaur archer (&^/) (/&^^) reach \ T , sacrifice @ : destroy target attacking or blocking creature with flying .
(A) (WW) (WW) (^) (enchantment) as @ enters the battlefield , choose a color . \ WW : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage .
(O) (UU) (instant) [ &^ = target creature gains islandwalk until end of turn . = target creature gets +&^^/ /-&^ until end of turn . = target player discards a card . ]
(A) (RR) (^) (^) (enchantment) at end of combat , destroy each creature that blocked or was blocked this turn .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T , tap three untapped humans you control : destroy target creature . its controller creates a &^/ /&^ white spirit creature token with flying .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has first strike as long as you control a white or black permanent .
(N) (GG) (^) (^) (^) (creature) snake (&^^/) (/&^) flying \ when @ enters the battlefield , create two &^/ /&^ green and blue snake creature tokens . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it .
(N) (UU) (UU) (^) (^) (instant) trap if an opponent had a green creature enter the battlefield under his or her control this turn , you may pay UU rather than pay @ 's mana cost . \ tap up to two target creatures . those creatures don't untap during their controller's next untap step .
(O) (WW) (instant) [ &^ = target creature gains first strike until end of turn . = target player gains &^^ life . = destroy target aura . ]
(Y) (^) (^) (^) (^) (^) (legendary) (artifact) if a player would begin an extra turn , that player skips that turn instead . \ if @ would be put into a graveyard from the battlefield , instead exile it and take an extra turn after this one .
(A) (UU) (UU) (^) (^) (instant) until end of turn , wizards you control gain " T : uncast target spell . "
(A) (UU) (UU) (UU) (^) (^) (^) (legendary) (creature) wizard (&^^^/) (/&^^^^) T : draw three cards . \ UU UU ^ ^ : return @ to its owner's hand .
(N) (RR) (RR) (^) (^) (^) (^) (instant) you may exile a red card from your hand rather than pay @ 's mana cost . \ @ deals &^^^^ damage divided as you choose among any number of target creatures .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped island you control to its owner's hand . \ T : add CC UU to your mana pool .
(O) (BB) (sorcery) retrace \ target player discards a card .
(A) (BB) (^) (^) (^) (creature) human spellshaper assassin (&^^/) (/&^^) BB ^ ^ , T , discard a card : destroy target nonblack creature . it can't be regenerated .
(A) (GG) (GG) (GG) (XX) (sorcery) reveal the top X cards of your library . you may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield . then put all cards revealed this way that weren't put onto the battlefield into your graveyard .
(O) (RR) (RR) (^) (creature) minotaur (&^^/) (/&^^^)
(A) (GG) (GG) (^) (sorcery) each player creates a &^/ /&^ green cat creature token for each untapped forest he or she controls .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ imprint ~ when @ enters the battlefield , search your library for a land card , exile it , then shuffle your library . \ equipped creature gets +&^/ /+&^ for each land on the battlefield with the same name as the exiled card .
(O) (WW) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell if it would destroy a land you control . "
(N) (BB) (UU) (XX) (sorcery) target player puts the top X cards of his or her library into his or her graveyard and you gain X life .
(N) (RR) (^) (^) (enchantment) RR ^ , discard a card at random : @ deals &^ damage to target creature or player . \ RR ^ , sacrifice @ : @ deals &^ damage to target creature or player .
(Y) (BB) (BB) (BB) (BB) (XX) (XX) (instant) delve \ create X tapped &^^/ /&^^ black zombie creature tokens .
(A) (BB) (BB) (BB) (XX) (sorcery) destroy all creatures with converted mana cost X or less .
(O) (GG) (^) (^) (^) (creature) boar (&^^^^/) (/&^^^)
(O) (RR) (^) (^) (sorcery) @ deals &^ damage to target creature or player . create a &^/ /&^ red devil creature token . it has " when this creature dies , it deals &^ damage to target creature or player . "
(O) (BB) (creature) bat (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .
(O) (BB) (^) (^) (creature) elemental skeleton (&^/) (/&^) wither \ BB ^ : regenerate @ .
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , put a +&^/ /+&^ counter on each creature you control with a +&^/ /+&^ counter on it .
(O) (UU) (instant) target creature gains flying until end of turn . untap it .
(O) (UU) (^) (^) (creature) human soldier (&^^^/) (/&^^^) @ can't attack unless defending player controls an island .
(A) (BB) (BB) (GG) (XX) (sorcery) destroy each nonland permanent with converted mana cost X or less .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^/) (/&^^^^^^^^) @ doesn't untap during your untap step . \ pay &^^^^^^^^ life : untap @ . \ @ can't be blocked except by three or more creatures .
(A) (RR) (RR) (^) (creature) giant warrior (&^^^/) (/&^^^) at the beginning of your upkeep , reveal the top card of your library . if it's a land card , put it into your graveyard and repeat this process . \ whenever a land card is put into your graveyard from anywhere , put a +&^/ /+&^ counter on @ .
(A) (GG) (^) (^) (creature) centaur (&^^^/) (/&^^) creatures you control can't be the targets of blue spells or abilities from blue sources .
(O) (BB) (^) (sorcery) flashback BB BB ^ ^ ^ ^ ^ \ target player sacrifices a creature .
(N) (UU) (^) (instant) flashback GG \ target player shuffles up to three target cards from his or her graveyard into his or her library .
(A) (WB) (WB) (^) (^) (^) (creature) elemental spirit (&^^/) (/&^^) flying \ @ gets +&^^/ /+&^^ for each aura attached to it . \ WB WB XX : return @ from your graveyard to the battlefield . you may put an aura card with converted mana cost X or less from your hand onto the battlefield attached to it . if you don't , exile @ .
(N) (GG) (^) (creature) ouphe (&^/) (/&^^^) spells that target @ cost ^ ^ less to cast .
(N) (artifact) T , sacrifice @ : exile all cards from target player's graveyard .
(N) (RR) (^) (^) (creature) goblin berserker (&^^/) (/&^^) creatures you control have haste and attack each combat if able .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add WW or BB to your mana pool .
(A) (UU) (^) (^) (^) (tribal) (sorcery) rogue prowl UU ^ ^ ^ ^ ^ \ create X &^/ /&^ black faerie rogue creature tokens with flying , where X is the damage dealt to your opponents this turn . if @ 's prowl cost was paid , take an extra turn after this one .
(N) (BB) (BB) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ @ can block only creatures with flying . \ BB ^ : @ gets +&^/ /+&^ until end of turn .
(N) (GG) (^) (^) (sorcery) destroy target land .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your precombat main phase , add BB to your mana pool for each % counter on @ . \ ^ ^ ^ ^ ^ ^ ^ , T : destroy target creature . then put a % counter on @ . \ countertype % charge
(N) (RR) (UU) (^) (^) (^) (artifact) (creature) viashino warrior (&^^^^/) (/&^^^^) whenever @ attacks , flip a coin . if you win the flip , @ gets +&^/ /+&^ and gains flying until end of turn .
(A) (WW) (WW) (^) (^) (legendary) (creature) human rebel (&^^/) (/&^^) prevent all damage that would be dealt to @ .
(O) (UU) (^) (^) (creature) bird ally (&^/) (/&^) flying \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (XX) (sorcery) @ deals X damage to target creature or player . \ ferocious ~ @ deals X plus &^^ damage to that creature or player instead if you control a creature with power &^^^^ or greater .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&^^/ /+&^^ .
(A) (RR) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ whenever an opponent casts a spell , you may put a +&^/ /+&^ counter on @ .
(A) (land) T : add CC to your mana pool . \ T : add GG or WW to your mana pool . @ deals &^ damage to you .
(O) (RR) (sorcery) target creature gets +&^^/ /+& until end of turn . @ deals &^^ damage to that creature .
(O) (GG) (^) (instant) target creature gains protection from artifacts until end of turn . \ draw a card .
(N) (WW) (^) (^) (creature) wall (&/) (/&^^^^^^) defender \ when @ enters the battlefield , you may put three +&^/ /+&^ counters on target land you control . if you do , that land becomes a &/ /& elemental creature with haste that's still a land .
(N) (WW) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target green or blue creature gets +&/ /+&^ until end of turn .
_ASIDE_ (N) (RR) (^) (^) (^) (creature) human werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^^/) (/&^^^^) whenever this creature transforms into @ , you may destroy target artifact . if that artifact is put into a graveyard this way , @ deals &^^^ damage to that artifact's controller . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (RR) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ whenever an opponent is dealt noncombat damage , @ gets +&^^^/ /+& until end of turn .
(N) (WW) (^) (sorcery) you gain &^^ life for each mountain target opponent controls .
(A) (GG) (^) (^) (creature) human mystic (&^^/) (/&^^) @ can't be blocked by creatures with horsemanship .
(A) (WW) (WW) (^) (^) (creature) human knight (&^^^/) (/&^^^) WW WW , T : destroy target red permanent .
(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card . \ enchanted creature has " RR : this creature gets +&^/ /+& until end of turn . "
(A) (GG) (^) (enchantment) ^ ^ , tap an untapped creature you control : you gain &^^ life . activate this ability only any time you could cast a sorcery .
(N) (BB) (^) (enchantment) (creature) insect (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card until @ leaves the battlefield .
(A) (RR) (WW) (^) (enchantment) ^ ^ , sacrifice a land : create two &^/ /&^ red and white goblin soldier creature tokens .
(A) (BB) (GG) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay GG ^ ^ . if you do , put six +&^/ /+&^ counters on @ .
(N) (RR) (RR) (^) (^) (instant) exile two target artifacts .
(A) (GG) (GG) (^) (^) (^) (creature) boar beast (&^^/) (/&^^) @ gets +&^/ /+&^ for each untapped permanent your opponents control .
(N) (BB) (RR) (^) (instant) as an additional cost to cast @ , pay X life . \ @ deals X damage divided as you choose among any number of target creatures .
(O) (^) (^) (artifact) (creature) construct (&/) (/&^) T : add CC to your mana pool .
(A) (GG) (UU) (WW) (^) (^) (legendary) (creature) faerie (&^^/) (/&^^^) you may choose not to untap @ during your untap step . \ T : gain control of target creature for as long as you control @ and @ remains tapped .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has vigilance , and can't attack you or a planeswalker you control .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi octopus (&^^^^^/) (/&^^^^^^) flash \ emerge UU UU ^ ^ ^ ^ ^ \ when you cast @ , tap up to four target permanents .
(N) (GG) (^) (^) (sorcery) all creatures able to block target creature this turn do so . \ ferocious ~ that creature gains indestructible until end of turn if you control a creature with power &^^^^ or greater .
(O) (WW) (^) (^) (creature) elf archer (&^^/) (/&^^) reach
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^^) when @ enters the battlefield , tap target creature an opponent controls .
(O) (RR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^) morph RR ^ ^ ^ ^ \ @ can't block .
(O) (UU) (^) (^) (creature) human artificer (&^^/) (/&^^^) @ has flying as long as you control an artifact .
(N) (UU) (UU) (^) (^) (^) (^) (creature) illusion mutant (&^^^/) (/&^^^^) UU ^ : choose a creature type other than wall . target creature becomes that type until end of turn .
(A) (RR) (^) (^) (enchantment) nonbasic lands are mountains .
(A) (artifact) T : add RR to your mana pool .
(N) (UU) (UU) (^) (sorcery) return target instant or sorcery card from your graveyard to your hand .
(O) (GG) (^) (^) (creature) plant elemental (&^^/) (/&^^^) whenever you sacrifice another permanent , put a +&^/ /+&^ counter on @ .
(O) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^^) other soldier creatures you control get +&^/ /+& .
(O) (UU) (^) (^) (creature) human wizard (&/) (/&^) exalted \ UU , T : draw a card , then discard a card .
(N) (WW) (XX) (instant) prevent the next X damage that would be dealt to you this turn . \ draw a card .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : each opponent discards his or her hand . \ countertype % divinity
(O) (WW) (sorcery) prevent all damage that would be dealt this turn to creatures you control .
(O) (UU) (^) (^) (^) (instant) cycling UU ^ \ tap up to four target creatures . \ when you cycle @ , you may tap target creature .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T : tap target creature and put a +&^/ /+&^ counter on it . until end of turn , that creature gains " GG UU ^ ^ : double the number of +&^/ /+&^ counters on this creature . "
(O) (BB) (^) (^) (sorcery) target player reveals his or her hand . you choose a nonland card from it . exile that card .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^^^) flying \ whenever a creature with flying attacks , you may draw a card .
(Y) (UU) (UU) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any nonland permanent on the battlefield .
(A) (RR) (RR) (RR) (sorcery) @ deals &^^^ damage to each creature without flying and each player . creatures dealt damage this way can't be regenerated this turn .
(O) (BB) (BB) (^) (^) (^) (creature) vampire warrior (&^^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , target player loses &^^^^ life and you gain &^^^^ life .
(N) (WW) (^) (^) (^) (^) (enchantment) whenever a creature you control blocks , you gain &^^ life .
(N) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : target creature you control gets +&^^/ /-&^^ for as long as @ remains tapped .
(A) (GG) (XX) (creature) hydra beast (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it . \ ^ ^ ^ : put a +&^/ /+&^ counter on @ . any player may activate this ability .
(N) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile an instant card with converted mana cost &^^ or less from your hand . \ ^ ^ , T : you may copy the exiled card . if you do , you may cast the copy without paying its mana cost .
(A) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^) flying \ BB ^ , exile @ : create a &^/ /&^^ black bat creature token with flying . it has " BB ^ , sacrifice this creature : return an exiled card named sengir nosferatu to the battlefield under its owner's control . "
(N) (BB) (GG) (instant) [ &^ = all creatures get -&^/ /-&^ until end of turn . = destroy target enchantment . = regenerate each creature you control . ]
(O) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature is dealt damage , it deals that much damage to its controller .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^/) (/&^^^^) flying \ at the beginning of each player's upkeep , that player sacrifices a creature . if the player can't , sacrifice @ .
(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^^^)
(N) (BB) (BB) (enchantment) aura enchant land \ when enchanted land becomes tapped , destroy it .
(N) (^) (^) (^) (^) (artifact) as @ enters the battlefield , choose an opponent . \ the chosen player's maximum hand size is four .
(A) (^) (^) (^) (artifact) imprint ~ when @ enters the battlefield , you may exile two target sorcery cards from a single graveyard . \ whenever a player casts a card , if it has the same name as one of the cards exiled with @ , you may copy the other . if you do , you may cast the copy without paying its mana cost .
(N) (WW) (WW) (^) (^) (instant) exile target artifact or enchantment .
(O) (WW) (^) (creature) kor cleric ally (&^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may gain life equal to the number of allies you control .
(N) (WW) (^) (^) (enchantment) creatures can't attack you unless their controller pays ^ ^ for each creature he or she controls that's attacking you .
(O) (BB) (^) (enchantment) aura enchant land \ enchanted land is a &^^^/ /&^^^ black ooze creature . it's still a land . \ when enchanted land dies , return that card to its owner's hand .
(A) (RR) (RR) (^) (^) (enchantment) ^ ^ , sacrifice a land : put a +&^^/ /+&^^ counter on target creature . activate this ability only during any upkeep step .
(N) (BB) (UU) (creature) siren (&^/) (/&^^) flying \ UU ^ : target creature an opponent controls attacks this turn if able . \ BB ^ , T : attacking creatures get -&^/ /-&^ until end of turn .
(A) (^) (^) (^) (artifact) ^ , T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target creature can't be blocked this turn except by walls .
(O) (BB) (^) (creature) skeleton (&^/) (/&^) BB : regenerate @ .
(A) (artifact) ^ , T , sacrifice @ : put up to four target basic land cards from a player's graveyard on top of his or her library in any order . that player draws a card at the beginning of the next turn's upkeep .
(O) (GG) (enchantment) aura enchant land \ enchanted land is a mountain , forest , and plains .
(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add GG , WW , or UU to your mana pool .
(A) (UU) (WW) (^) (legendary) (creature) human artificer (&^/) (/&^^) UU WW ^ , T : return target artifact or enchantment card from your graveyard to your hand .
(N) (BB) (WW) (^) (^) (creature) human artificer (&^^^/) (/&^^^) when @ enters the battlefield , return target artifact or creature card from your graveyard to your hand .
(N) (WW) (WW) (WW) (^) (^) (^) (^) (creature) dragon wurm (&^^^^^/) (/&^^^^^) defender \ trample \ when @ blocks , it loses defender .
(A) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) T : all combat damage that would be dealt to you by unblocked creatures this turn is dealt to @ instead .
(N) (RR) (RR) (^) (^) (creature) viashino shaman (&^^^/) (/&^^) suspend &^^^^ ~ RR \ when @ enters the battlefield , [ &^ = remove two % counters from target permanent or suspended card . = put two % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time
(N) (RR) (UU) (^) (^) (creature) chimera (&^^/) (/&^^^) flying \ RR UU ^ ^ : scry &^ , then reveal the top card of your library . @ gets +X/ /+& until end of turn , where X is that card's converted mana cost .
(A) (BB) (GG) (^) (legendary) (creature) troll warrior (&^^/) (/&^^) each creature card in your graveyard has scavenge . the scavenge cost is equal to its mana cost . \ sacrifice another creature : regenerate @ .
(N) (BB) (RR) (^) (instant) tap target untapped creature . that creature deals damage equal to its power to its controller .
(N) (WW) (WW) (^) (^) (^) (^) (^) (^) (instant) convoke \ prevent all damage that would be dealt by creatures this turn . you gain life equal to the damage prevented this way .
(O) (GG) (^) (sorcery) target creature you control deals damage equal to its power to target creature you don't control .
(N) (RR) (^) (^) (^) (^) (creature) giant shaman (&^^^/) (/&^^^^) when @ enters the battlefield , you may search your library for a giant card , reveal it , then shuffle your library and put that card on top of it .
(N) (RR) (RR) (^) (^) (instant) all creatures lose trample until end of turn . if a creature would deal combat damage to a creature this turn , it deals double that damage to that creature instead .
(O) (UU) (^) (^) (sorcery) put target creature on top of its owner's library .
(O) (RR) (instant) [ &^ = destroy target wall . = @ deals &^ damage to target creature . = target creature gains haste until end of turn . ]
(A) (RR) (^) (^) (^) (^) (instant) arcane splice onto arcane RR RR ^ ^ \ you may put a creature card from your hand onto the battlefield . that creature gains haste . sacrifice that creature at the beginning of the next end step .
(O) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ draw two cards .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) beast mutant (&^^^^^^^^^^^^^/) (/&^^^^^^^^^^^^^) morph GG GG ^ ^ ^ ^ ^ ^ ^ \ at the beginning of your upkeep , sacrifice @ unless you pay GG GG .
(O) (BB) (^) (^) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature gains intimidate until end of turn .
(O) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature . \ delirium ~ put three +&^/ /+&^ counters on that creature instead if there are four or more card types among cards in your graveyard .
(A) (GG) (^) (^) (^) (^) (sorcery) until end of turn , target creature gets +&^^^/ /+&^^^ and gains trample and " whenever this creature deals combat damage to a player , draw that many cards . "
(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals damage equal to the highest converted mana cost among permanents you control to target creature or player .
(A) (RR) (instant) target spell or permanent becomes red .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) avatar (&^^^^/) (/&^^^^^^^) vigilance \ when @ enters the battlefield , for each opponent , exile up to one target creature that player controls and that player gains life equal to its power .
(O) (RR) (^) (creature) vampire (&^^/) (/&^^)
(N) (WW) (WW) (^) (^) (^) (creature) bird cleric (&^^^/) (/&^^^) flying \ WW ^ ^ : look at target face ~ down creature .
(A) (GG) (GG) (XX) (instant) choose target creature , then choose another target creature for each time @ was kicked . put X +&^/ /+&^ counters on each of them . \ multikicker ^
(Y) (BB) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , all other creatures get -&^^/ /-&^^ until end of turn . \ whenever another creature dies , you get EE . \ BB ^ ^ , pay EE EE EE EE : put target creature card from a graveyard onto the battlefield under your control tapped .
(A) (land) T : add CC to your mana pool . \ ^ ^ , T : @ becomes a copy of target land and gains this ability .
(A) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ RR ^ : @ gets +&^/ /+& until end of turn . \ whenever @ deals combat damage to a player , you may have it deal that much damage to target creature that player controls .
(A) (WW) (^) (^) (^) (creature) human soldier (&^/) (/&^^^) WW ^ ^ , T : put a % counter on target land you control . \ sacrifice a land with a % counter on it : @ deals &^^^ damage to target attacking creature without flying . \ countertype % trap
(O) (WW) (creature) human soldier (&^/) (/&^^) cumulative upkeep ^ \ T : @ deals damage equal to the number of % counters on it to target attacking or blocking creature . \ countertype % age
(A) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human barbarian (&^^^^^^/) (/&^) haste \ T : @ deals &^^^ damage to target creature or player .
(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , target creature gets +&^^^^/ /+& until end of turn .
(N) (WU) (WU) (WU) (creature) elemental (&^^^^/) (/&^^^^) flash \ defender \ flying
(O) (GG) (RR) (creature) elf barbarian (&^^/) (/&^^) protection from blue
(N) (GG) (^) (^) (^) (sorcery) create X &^/ /&^ green saproling creature tokens , where X is the greatest power among creatures you control .
(N) (UB) (UB) (creature) human wizard (&^^/) (/&^^) UU ^ ^ ^ : target player draws a card . activate this ability only any time you could cast a sorcery . \ BB ^ ^ ^ : target player discards a card . activate this ability only any time you could cast a sorcery .
(N) (GG) (GG) (^) (^) (^) (^) (creature) elemental horror (&^^^^^^^/) (/&^^^^^^^)
(O) (BB) (^) (^) (creature) aetherborn rogue (&^^/) (/&^^^) menace
(O) (GG) (^) (^) (^) (creature) treefolk warrior (&^^^/) (/&^^^) when @ enters the battlefield , create a &^/ /&^ green elf warrior creature token .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , target creature can't block this turn . \ T : add RR to your mana pool .
(N) (BB) (BB) (^) (sorcery) devoid \ all creatures get -&^^/ /-&^^ until end of turn . if a creature would die this turn , exile it instead .
(O) (BB) (RR) (^) (^) (^) (sorcery) @ deals &^^ damage to each opponent . those players each discard two cards at random .
(O) (UU) (^) (instant) target land becomes the basic land type of your choice until end of turn . \ draw a card .
(A) (BB) (BB) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ becomes blocked by a nonartifact , non ~ dragon creature , that creature gets -X/ /-& until end of turn , where X is half the creature's power , rounded down .
(A) (RR) (^) (^) (^) (^) (enchantment) RR ^ ^ ^ : choose target creature or player , then put the top three cards of your library into your graveyard . @ deals damage to that creature or player equal to the highest converted mana cost among those cards .
(A) (RR) (^) (^) (^) (^) (enchantment) players can't gain life . \ at the beginning of your upkeep , @ deals &^^^^ damage to you . \ at the beginning of your end step , target opponent chosen at random gains control of @ .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " T : add one mana of any color to your mana pool . "
(A) (^) (^) (^) (^) (artifact) (creature) juggernaut (&^^/) (/&^^^) @ can't be blocked by walls . \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^^/ /+& and attacks each turn if able .
(N) (^) (^) (^) (^) (artifact) (creature) chimera (&^^/) (/&^^) trample \ sacrifice @ : put a +&^^/ /+&^^ counter on target chimera creature . it gains trample .
(O) (UU) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , if enchanted creature is untapped , tap it .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T : the next time a source of your choice would deal damage to you this turn , prevent that damage . exile cards from the top of your library equal to the damage prevented this way .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals combat damage to a player , each player discards his or her hand , then draws seven cards .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (creature) archon (&^^^^^^^/) (/&^^^^^^^) flying \ XX : prevent the next X damage that would be dealt to you this turn . if damage is prevented this way , @ deals that much damage to target player .
(A) (BB) (BB) (XX) (instant) cast @ only during combat on an opponent's turn . \ return X target creature cards from your graveyard to the battlefield . sacrifice those creatures at the beginning of the next end step .
(N) (WW) (^) (instant) if any source would deal &^ or more damage to a creature or player this turn , it deals &^^ damage to that creature or player instead . \ draw a card .
(Y) (^) (^) (^) (^) (^) (legendary) (artifact) if you would gain life , you gain twice that much life instead . \ if you would draw a card except the first one you draw in each of your draw steps , draw two cards instead .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature has haste . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on equipped creature if it's red .
(A) (WW) (^) (^) (^) (legendary) (enchantment) legendary creatures you control get +&^^/ /+&^^ .
(O) (BB) (^) (^) (^) (creature) human cleric (&^^/) (/&^^) morph BB ^ ^ ^ \ when @ is turned face up , return all zombie cards from all graveyards to their owners' hands .
(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) shapeshifter (&^^^^^^/) (/&^^^^) BB ^ , discard a creature card : @ gets +X/ /+X until end of turn , where X is the discarded card's converted mana cost .
(A) (BB) (BB) (^) (^) (creature) human minion (&^^/) (/&^) BB BB BB , T : target opponent reveals his or her hand and discards a creature card at random . activate this ability only during your turn .
(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your upkeep , target opponent gains control of this creature unless you sacrifice a land . "
(N) (WW) (^) (^) (creature) human rebel (&^/) (/&^^^) WW ^ ^ : the next time target attacking creature would deal combat damage to @ this turn , that creature deals that damage to itself instead .
(N) (RR) (RR) (^) (^) (^) (instant) @ deals &^ damage to each creature target player controls . each creature dealt damage this way attacks this turn if able .
(O) (BB) (^) (^) (creature) spirit (&^^^/) (/&^^) flying \ when @ enters the battlefield , sacrifice a land .
(O) (BB) (^) (^) (creature) thrull (&^^/) (/&^^) sacrifice @ : add BB BB to your mana pool .
(O) (GW) (GW) (instant) destroy target artifact or enchantment , then populate .
(A) (BB) (BB) (^) (^) (creature) horror (&^^/) (/&^^) trample \ when @ enters the battlefield , put a +&^/ /+&^ counter on it for each card in your hand . if you do , discard your hand . \ when @ leaves the battlefield , draw a card for each +&^/ /+&^ counter on it .
(N) (GG) (GG) (^) (^) (^) (enchantment) GG GG ^ ^ : create a &^^^/ /&^^^ green centaur creature token .
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^) if a red instant or sorcery spell you control would deal damage , it deals double that damage instead .
(O) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target player . \ metalcraft ~ if you control three or more artifacts , creatures that player controls can't block this turn .
(O) (RR) (^) (enchantment) aura enchant creature \ RR : enchanted creature gets +&^/ /+& until end of turn . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
_ASIDE_ (O) (GG) (^) (creature) human werewolf (&^^/) (/&^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^/) (/&^^) trample \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(O) (BB) (^) (^) (^) (sorcery) awaken &^^^ ~ BB ^ ^ ^ ^ ^ \ target opponent discards two cards .
(N) (GG) (enchantment) sacrifice a forest : target attacking creature gets -&^^^/ /-& until end of turn .
(O) (BB) (BB) (creature) imp (&^^^/) (/&^^) flying \ when you cast a creature spell , sacrifice @ .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (creature) beast (*/) (/*) affinity for artifacts \ flying \ @ 's power and toughness are each equal to the number of artifacts you control .
(A) (BB) (^) (^) (sorcery) as an additional cost to cast @ , pay X life . \ all creatures get -X/ /-X until end of turn .
(N) (UB) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^) UB ^ , Q : target creature gets -&^^/ /-& until end of turn .
(A) (GG) (^) (creature) elf archer (&^^/) (/&^) first strike
(A) (land) T : add CC to your mana pool . \ GG WW ^ ^ ^ , T , tap two untapped creatures you control , sacrifice @ : create an &^^^^^^^^/ /&^^^^^^^^ green and white elemental creature token with vigilance .
(A) (^) (^) (^) (artifact) T : add RR to your mana pool . \ sacrifice @ : add RR to your mana pool .
(N) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , it deals &^ damage to each creature that player controls .
(A) (GG) (GG) (^) (^) (^) (creature) wolf warrior (&^^^^/) (/&^^^^) soulbond \ as long as @ is paired with another creature , each of those creatures gets +&^^^^/ /+&^^^^ .
(A) (RR) (^) (^) (^) (^) (^) (sorcery) name a nonland card and choose a number greater than & . target player reveals his or her library . if that library contains exactly the chosen number of the named card , @ deals &^^^^^^^^ damage to that player . then that player shuffles his or her library .
(N) (RR) (^) (creature) human pilot (&^^/) (/&^) haste \ whenever @ crews a vehicle , that vehicle gains haste until end of turn .
(A) (BB) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) ^ ^ , T : search your library for a card named festering newt or bubbling cauldron , put it onto the battlefield tapped , then shuffle your library .
(N) (RR) (UU) (WW) (^) (^) (creature) djinn wizard (&^^^/) (/&^^^) when @ enters the battlefield , return target noncreature , nonland card from your graveyard to your hand .
(N) (UU) (^) (^) (creature) jellyfish (&^/) (/&^^^) defender \ flying \ prevent all combat damage that would be dealt to @ .
(O) (WW) (^) (creature) cat warrior (&^^^/) (/&^)
(O) (GG) (^) (instant) regenerate each creature you control .
(O) (BB) (^) (^) (^) (^) (creature) shade (&^^/) (/&^^) flying \ BB ^ : @ gets +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) UU , T : you may tap or untap target creature .
(O) (BB) (sorcery) target opponent reveals his or her hand . you choose a creature card from it . that player discards that card .
(A) (RR) (WW) (^) (^) (^) (instant) the next time a source of your choice would deal damage this turn , that damage is dealt to that source's controller instead .
(O) (GG) (^) (instant) transform all humans . prevent all combat damage that would be dealt this turn by creatures other than werewolves and wolves .
(A) (GG) (^) (^) (enchantment) players can cast spells and activate abilities only during their own turns .
(A) (WW) (WW) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ sacrifice two lands : @ gains protection from artifacts or from the color of your choice until end of turn .
(O) (WW) (^) (^) (instant) destroy target artifact or enchantment . if @ was kicked , it deals damage equal to that permanent's converted mana cost to target creature . \ kicker RR
(O) (GG) (^) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^^^^^)
(A) (RW) (RW) (^) (^) (^) (sorcery) retrace \ untap all creatures that attacked this turn . after this main phase , there is an additional combat phase followed by an additional main phase .
(O) (GG) (RR) (WW) (^) (^) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains first strike until end of turn .
(A) (GG) (GG) (GG) (GG) (GG) (creature) elemental (&^^^^/) (/&^^^^) trample \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ .
(A) (UU) (WW) (creature) human wizard (&^^/) (/&^^) as @ enters the battlefield , name a nonland card . \ the named card can't be cast .
(O) (RR) (^) (creature) goblin (&^^/) (/&^^) @ can't attack unless you control more creatures than defending player . \ @ can't block unless you control more creatures than attacking player .
(N) (RR) (RR) (^) (^) (creature) viashino (&^^^^^/) (/&^^^) haste \ at the beginning of the end step , return @ to its owner's hand .
(N) (UU) (^) (creature) illusion (&^/) (/&^) @ can't be blocked . \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it . \ kicker ^ ^ ^
(N) (^) (^) (^) (artifact) T : add RR or GG to your mana pool . \ GG RR : @ becomes a &^^^/ /&^^ red and green beast artifact creature with trample until end of turn .
(A) (UU) (^) (enchantment) UU , discard an artifact card : search your library for an artifact card with converted mana cost &^ or less , reveal that card , and put it into your hand . then shuffle your library .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has deathtouch as long as you control a green or blue permanent .
(N) (land) urza's power~plant T : add CC to your mana pool . if you control an urza's mine and an urza's tower , add CC CC to your mana pool instead .
(A) (BB) (UU) (WW) (^) (^) (^) (^) (artifact) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target player's life total becomes &^^^^^^^^^^ .
(A) (GG) (^) (^) (sorcery) green creatures you control gain forestwalk until end of turn .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^^^/ /+&^^^^ . \ : until end of turn , @ becomes a &^^^^/ /&^^^^ spirit artifact creature that's no longer an equipment . activate this ability only if you control no creatures .
(A) (RR) (RR) (sorcery) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .
(O) (WW) (^) (^) (^) (instant) destroy target attacking or blocking creature .
(A) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , you gain &^^^^^^^^^^ life . \ when @ leaves the battlefield , you lose &^^^^^^^^^^ life .
(O) (RR) (^) (^) (creature) human samurai (&^^/) (/&^^) haste \ bushido &^
(A) (UU) (UU) (^) (^) (^) (creature) merfolk (&^^/) (/&^^) when @ enters the battlefield , exile all artifact and enchantment cards from all graveyards . \ when @ leaves the battlefield , return all artifact and enchantment cards from all graveyards to their owners' hands .
(N) (WW) (creature) human cleric (&^/) (/&^) WW ^ ^ , T , sacrifice a green creature , a white creature , and a blue creature : search your library for a card named empyrial archangel and put it onto the battlefield . then shuffle your library .
(N) (UU) (UU) (^) (^) (sorcery) for each spirit , return it to its owner's hand unless that player pays ^ ^ ^ .
(O) (WW) (creature) wall (&/) (/&^^^) defender \ whenever @ is dealt damage , you gain that much life .
(A) (BP) (instant) choose target card in a graveyard other than a basic land card . search its owner's graveyard , hand , and library for any number of cards with the same name as that card and exile them . then that player shuffles his or her library .
(O) (^) (artifact) ^ , sacrifice @ : search your library for a basic land card , reveal it , and put it into your hand . then shuffle your library .
(N) (WW) (^) (^) (enchantment) whenever a creature dies , you gain &^ life .
(N) (BB) (^) (creature) dauthi zombie (&^/) (/&^) shadow \ whenever a creature with shadow dies , put a +&^/ /+&^ counter on @ .
(A) (GG) (WW) (^) (creature) human soldier ally (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control . \ tap another untapped ally you control : @ gains your choice of first strike , vigilance , or trample until end of turn .
(N) (^) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has haste , can't attack you or a planeswalker you control , and can't be sacrificed . \ at the beginning of each opponent's upkeep , you may have that player gain control of equipped creature until end of turn . if you do , untap it .
(N) (UU) (^) (sorcery) lands target player controls don't untap during his or her next untap step .
(A) (UU) (UU) (^) (creature) wall (&/) (/&^^^^) defender \ tap an untapped merfolk you control : @ can attack this turn as though it didn't have defender . \ tap an untapped merfolk you control : @ gets +&^^/ /+&^ until end of turn . \ when @ dies , destroy all merfolk tapped this turn to pay for its abilities .
(A) (BB) (BB) (legendary) (creature) human assassin (&^/) (/&^) BB BB ^ ^ , T : target creature deals damage to itself equal to its power .
(O) (GG) (^) (^) (^) (creature) elf (&^^^/) (/&^^^) @ can't be blocked by more than one creature .
(N) (^) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ ^ : @ gets +&^/ /+& until end of turn . \ ^ : @ gets +&/ /+&^ until end of turn . \ ^ ^ ^ : @ deals &^ damage to target creature without flying that's attacking you .
(O) (BB) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn . another target creature gets -&^^/ /-&^^ until end of turn .
(N) (UU) (^) (^) (sorcery) target opponent reveals his or her hand . you draw a card for each forest and green card in it .
(N) (WW) (WW) (creature) cat cleric (&^^/) (/&^^) when @ enters the battlefield , you may exile target artifact or enchantment . \ when @ leaves the battlefield , return the exiled card to the battlefield under its owner's control .
(N) (BB) (^) (enchantment) aura enchant creature \ at the beginning of your upkeep , you may put an % counter on @ . \ at the beginning of the upkeep of enchanted creature's controller , @ deals X damage to that player , where X is the number of % counters on @ . \ countertype % infection
(N) (RR) (WW) (^) (^) (instant) @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .
(O) (BB) (^) (creature) skeleton wizard (&^/) (/&^) BB ^ : regenerate @ . \ sacrifice @ : target player discards two cards . activate this ability only during your upkeep .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has protection from green and from blue .
(O) (GG) (^) (^) (^) (creature) ape warrior (&^^^/) (/&^^^) discard a land card : @ gets +&^/ /+&^ until end of turn .
(O) (GG) (^) (creature) spirit (&^/) (/&^^) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ , remove X % counters from @ : add X mana of any one color to your mana pool . \ countertype % ki
(A) (RR) (WW) (^) (^) (^) (^) (^) (creature) minotaur soldier (&^^^^^/) (/&^^^^^) at the beginning of each combat , up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat .
(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) dash RR RR ^ ^ \ whenever @ attacks , put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature . exile the token at end of combat .
(O) (UU) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^) T : target red or green creature gets -&^^/ /-& until end of turn .
_ASIDE_ (O) (RR) (^) (creature) human werewolf (&^/) (/&^) first strike \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^/) (/&^) first strike \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (BB) (WW) (^) (legendary) (creature) human advisor (&^^/) (/&^^^) sacrifice three white creatures : exile target creature . \ whenever another black creature you control dies , create a &^/ /&^ white spirit creature token with flying .
(O) (BB) (^) (^) (^) (creature) human assassin (&^/) (/&^^^) deathtouch \ when @ enters the battlefield , you become the monarch .
(N) (UU) (^) (^) (^) (creature) jellyfish beast (&^/) (/&^^^) when @ enters the battlefield , you may return target land to its owner's hand .
(O) (RR) (RR) (^) (^) (^) (tribal) (sorcery) elemental [ &^ = @ deals &^^^^ damage to target non ~ elemental creature . = @ deals &^^^^^^^ damage to target treefolk creature . ]
(O) (UU) (UU) (instant) as an additional cost to cast @ , return a land you control to its owner's hand . \ uncast target spell .
(A) (artifact) suspend &^^^ ~ \ T , sacrifice @ : add three mana of any one color to your mana pool .
(O) (BB) (^) (^) (sorcery) @ deals &^ damage to target player . you gain &^ life . \ draw a card at the beginning of the next turn's upkeep .
(N) (GG) (WW) (^) (^) (^) (legendary) (creature) human (&^^^^/) (/&^^^^^)
(O) (RR) (^) (^) (^) (creature) efreet shaman (&^^^^^/) (/&^) megamorph RR ^ ^ \ when @ is turned face up , it deals &^ damage to target creature or player .
(A) (UU) (WW) (^) (creature) spirit (&^^/) (/&^^^) flash \ flying \ when @ enters the battlefield , exile target spell with converted mana cost &^^^^ or less . \ when @ leaves the battlefield , the exiled card's owner may cast that card without paying its mana cost .
(O) (BB) (^) (creature) imp (&^/) (/&^^) flying \ BB : @ gains deathtouch until end of turn .
(N) (RR) (UU) (WW) (instant) [ &^ = put target creature on top of its owner's library . = @ deals &^^^^ damage to target opponent . = creatures you control get +&^/ /+&^ and gain lifelink until end of turn . ]
(A) (BB) (BB) (^) (^) (^) (instant) you may pay &^ life and exile a black card from your hand rather than pay @ 's mana cost . \ distribute two -&^^/ /-&^ counters among one or two target creatures .
(A) (BB) (UU) (^) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay &^ life . "
(N) (RR) (RR) (RR) (XX) (sorcery) @ deals &^^^^ damage to each of X target creatures and/ /or players .
(Y) (BB) (RR) (WW) (^) (legendary) (creature) human assassin (&^^^/) (/&^^^) deathtouch \ haste \ when @ enters the battlefield , you become the monarch . \ at the beginning of your upkeep , if an opponent is the monarch , create a &^/ /&^ black assassin creature token with deathtouch and haste .
(N) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) pay &^^^ life : put a +&^/ /+&^ counter on @ .
(A) (GW) (GW) (GW) (^) (^) (instant) destroy all artifacts and enchantments . you gain &^^ life for each permanent destroyed this way .
(N) (WW) (sorcery) search your library for an equipment card , reveal that card , and put it into your hand . then shuffle your library .
(O) (WW) (^) (creature) human soldier (&^^/) (/&^) whenever @ attacks , it gets +&/ /+&^^ until end of turn .
(O) (GG) (GG) (^) (^) (creature) rhino beast (&^^^/) (/&^^^) whenever @ becomes blocked , it gets +&^^/ /+&^^ until end of turn .
(O) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice a land : draw a card and put a % counter on @ . \ remove three % counters from @ : draw a card . \ countertype % charge
(O) (GG) (GG) (^) (^) (^) (instant) target creature gets +X/ /+X until end of turn , where X is the highest converted mana cost among permanents you control .
(N) (RR) (WW) (creature) human wizard (&^^/) (/&^^) RR WW ^ : creatures you control get +&^/ /+& until end of turn . \ RR WW ^ ^ : create a &^/ /&^ red and white soldier creature token with haste .
(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^ for each card in your hand .
(O) (RR) (^) (creature) elemental shaman (&^^/) (/&^) RR ^ , T : @ deals X damage to target creature or player and X damage to itself , where X is the number of elemental cards in your graveyard .
(N) (WW) (^) (^) (sorcery) arcane destroy all enchantments .
(O) (BB) (WW) (instant) target creature that dealt damage this turn gets -&^^^^^/ /-&^^^^^ until end of turn .
(A) (GG) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ enchanted creature gets +&^^/ /+&^^ and has trample .
(N) (GG) (WW) (sorcery) return target multicolored card from your graveyard to your hand .
(O) (UU) (^) (^) (instant) draw a card for each attacking creature .
(A) (UU) (UU) (creature) human wizard (&^^/) (/&^^) illusion creatures you control get +&^/ /+&^ and have hexproof .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^)
(N) (UU) (^) (instant) storm \ target player puts the top three cards of his or her library into his or her graveyard .
(N) (BB) (^) (^) (^) (sorcery) @ deals &^ damage to each nonblack creature and an additional &^ damage to each green creature .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) tribute &^^^ \ when @ enters the battlefield , if tribute wasn't paid , destroy target noncreature permanent .
(O) (land) T : add CC to your mana pool . \ T , tap an untapped creature you control : add one mana of any color to your mana pool .
(N) (GG) (^) (creature) sliver (&^/) (/&^) sliver creatures you control have " T : add one mana of any color to your mana pool . "
(Y) (UU) (WW) (^) (^) (^) (legendary) (creature) elder dragon (&^^^^^/) (/&^^^^) flying \ @ has hexproof as long as it's untapped . \ whenever @ deals combat damage to a player , look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(N) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each of its colors .
(O) (^) (^) (artifact) (creature) hound (&^/) (/&^) RP : @ gets +&^/ /+& until end of turn .
(O) (GG) (^) (^) (^) (creature) human warrior ally (&^^/) (/&^^) trample \ whenever @ or another ally enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(N) (GG) (^) (^) (^) (sorcery) search your library for up to two basic land cards and put them onto the battlefield tapped . then shuffle your library .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) drone (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , you may return up to two target creatures to their owners' hands .
(A) (WW) (^) (sorcery) exile target nontoken permanent , then return it to the battlefield under its owner's control .
(A) (RR) (^) (^) (creature) goblin warrior (&^^/) (/&^^) other goblin creatures you control attack each turn if able . \ at the beginning of combat on your turn , create a &^/ /&^ red goblin creature token with haste . \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking goblin .
(N) (land) @ enters the battlefield tapped . \ T : add WW or BB to your mana pool .
(N) (GG) (WW) (^) (^) (^) (^) (^) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , create a &^^/ /&^^ white knight creature token with vigilance , a &^^^/ /&^^^ green centaur creature token , and a &^^^^/ /&^^^^ green rhino creature token with trample .
(A) (WW) (^) (artifact) (creature) human cleric (&^^/) (/&^^) each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells .
(A) (GG) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^) whenever @ attacks , you gain &^ life for each elf you control . \ BB , sacrifice an elf : regenerate @ .
(N) (RR) (^) (^) (^) (^) (^) (creature) demon spirit (&^^^^^^/) (/&^^^^^) haste \ at the beginning of your upkeep , return a red creature you control to its owner's hand .
(A) (^) (^) (^) (artifact) at the beginning of your upkeep , scry &^ . \ whenever you cast a creature spell , you may pay GG . if you do , draw a card .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (tribal) (enchantment) eldrazi aura enchant creature \ enchanted creature gets +&^^^^^^^^^^/ /+&^^^^^^^^^^ and has trample and annihilator &^^ .
(O) (land) gate @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
(O) (BB) (creature) human wizard (&^/) (/&^) GG , T : add one mana of any color to your mana pool . \ WW , T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(O) (GG) (^) (creature) human soldier (&^^/) (/&^) megamorph GG ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on another target creature you control .
(A) (UU) (^) (creature) merfolk rogue (&^/) (/&^^) UU : @ gains flying until end of turn . \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , search that player's library for a card and exile it , then the player shuffles his or her library .
(A) (^) (artifact) T : destroy target permanent you own . it can't be regenerated .
(A) (RR) (^) (sorcery) replicate RR ^ \ target mountain becomes a &^^^/ /&^ creature . it's still a land .
(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^^/) (/&^^^^^^^) flying \ as @ enters the battlefield , choose a color . \ your opponents can't cast spells of the chosen color .
(A) (BB) (^) (creature) zombie wizard (&^/) (/&^) BB , T , sacrifice @ : return target creature card from your graveyard to the battlefield . that creature gains haste . at the beginning of the next end step , sacrifice it .
(A) (BB) (BB) (RR) (RR) (^) (^) (legendary) (creature) demon (&^^^^^^^/) (/&^^^^^^) flying \ trample \ whenever @ attacks , sacrifice half the non ~ demon permanents you control , rounded up . \ whenever rakdos deals combat damage to a player , that player sacrifices half the non ~ demon permanents he or she controls , rounded up .
(A) (CC) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^^^) trample \ haste \ whenever @ becomes the target of a spell an opponent controls , uncast that spell unless its controller discards a card .
(N) (GG) (^) (enchantment) at the beginning of your upkeep , put three +&^/ /+&^ counters on target creature you control and three +&^/ /+&^ counters on target creature an opponent controls .
(N) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , you may exile another target creature you control , then return that card to the battlefield under its owner's control .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked by creatures with flying .
(A) (GG) (GG) (creature) human wizard (&^/) (/&^) T : add CC to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand .
(N) (RR) (^) (^) (creature) human spellshaper (&^^/) (/&^^) RR ^ ^ , T , discard a card : @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .
(N) (RR) (instant) any number of target creatures become red until end of turn .
(A) (UU) (^) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , draw two cards . \ at the beginning of each other player's draw step , that player draws an additional card . \ at the beginning of your draw step , draw two additional cards .
(A) (RR) (UU) (UU) (instant) overload RR UU UU ^ \ @ can't be uncasted by spells or abilities . \ uncast target spell you don't control .
(N) (WW) (^) (^) (^) (enchantment) when @ enters the battlefield , you get EE EE EE EE . \ pay EE EE : prevent all damage that would be dealt to you this turn by a source of your choice .
(N) (UU) (XX) (sorcery) draw four cards , then choose X cards in your hand and discard the rest .
(A) (RR) (creature) dragon (&^^^/) (/&^^^) flying \ @ can't attack or block unless it has five or more +&^/ /+&^ counters on it . \ whenever a creature attacks you or a planeswalker you control , put a +&^/ /+&^ counter on @ .
(N) (WW) (^) (^) (creature) cat cleric (&^^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .
(A) (WW) (WW) (^) (^) (^) (^) (creature) giant soldier (&^^/) (/&^^^^^^^) all damage that would be dealt to you or another permanent you control is dealt to @ instead .
(N) (^) (^) (artifact) equipment equip ^ ^ \ living weapon \ equipped creature gets +&/ /+&^ and has " sacrifice this creature : this creature deals &^ damage to target creature or player . "
(O) (UU) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , draw a card for each zubera that died this turn .
(O) (BB) (^) (^) (creature) human advisor (&^/) (/&^^^^) at the beginning of your end step , if you're the monarch , each opponent loses &^ life and you gain &^ life .
(N) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add UU to your mana pool .
(Y) (^) (^) (^) (^) (artifact) will of the council ~ at the beginning of your upkeep , starting with you , each player votes for carnage or homage . if carnage gets more votes , sacrifice @ and destroy all nonland permanents . if homage gets more votes or the vote is tied , draw a card .
(O) (GG) (^) (^) (^) (^) (^) (creature) insect (&^^^^^^/) (/&^^^^^) megamorph GG ^ ^ ^ ^ ^ ^
(O) (UU) (UU) (^) (^) (creature) spirit (&^^/) (/&^^^^) flying \ UU UU UU : regenerate @ .
(O) (GG) (creature) elf druid (&^/) (/&^) T : untap target forest .
(Y) (GG) (RR) (^) (planeswalker) domri ((&^^^)) +&^ : look at the top card of your library . if it's a creature card , you may reveal it and put it into your hand . \ -&^^ : target creature you control fights another target creature . \ -&^^^^^^^ : you get an emblem with " creatures you control have double strike , trample , hexproof , and haste . "
(A) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , you may pay RR ^ ^ . if you do , that creature deals damage equal to its power to target creature or player .
(O) (BB) (^) (^) (creature) human warrior (&^^^/) (/&^^)
(N) (artifact) sacrifice a land : you gain &^^ life .
(N) (UU) (UU) (^) (^) (enchantment) cumulative upkeep UU \ green creatures have " cumulative upkeep ^ . "
(O) (RR) (^) (^) (creature) goblin (&^^^/) (/&^^)
(N) (BB) (BB) (^) (^) (^) (sorcery) arcane creatures you control get +&^/ /+& and gain fear until end of turn .
(Y) (GG) (GG) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^) when @ enters the battlefield , you may return target card from your graveyard to your hand . \ when @ dies , you may exile it . if you do , return target card from your graveyard to your hand .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) viashino shaman (&^^^/) (/&^^^^) RR RR ^ , T : search your library for a dragon permanent card and put that card onto the battlefield . then shuffle your library . that dragon gains haste until end of turn . exile it at the beginning of the next end step .
(O) (WW) (^) (instant) prevent all damage that would be dealt to creatures this turn .
(N) (BB) (^) (creature) wall (&/) (/&^^^^) defender \ whenever @ is dealt combat damage , it deals that much damage to target opponent .
(N) (GG) (^) (^) (instant) target creature you control gets +&^/ /+&^ until end of turn . it deals damage equal to its power to target creature you don't control .
(N) (UU) (UU) (^) (^) (^) (enchantment) when @ enters the battlefield , tap all red creatures . \ red creatures don't untap during their controllers' untap steps .
(O) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^) RR : target creature can't block @ this turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ can't be uncasted . \ destroy all artifacts , creatures , and lands . they can't be regenerated .
(A) (GG) (enchantment) at the beginning of each player's precombat main phase , add GG GG to that player's mana pool .
(O) (UU) (creature) wurm (&^/) (/&^) @ gets +&/ /+&^ as long as an opponent controls an island .
(O) (RR) (creature) lizard (&^/) (/&^) haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker RR ^
(A) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , scry &^ . \ T : add UU or BB to your mana pool .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ ^ ^ , sacrifice @ : add RR RR RR to your mana pool .
(N) (RR) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) goblin spells you cast cost ^ less to cast . \ goblin creatures you control have haste .
(N) (WW) (instant) buyback ^ ^ \ as an additional cost to cast @ , sacrifice a creature . \ you gain life equal to the sacrificed creature's toughness .
(N) (BB) (^) (creature) human artificer (&^^/) (/&^) whenever you cast an artifact spell , you may have target creature get +&^^/ /+& and gain deathtouch until end of turn .
(A) (RR) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) storm \ search your library for a dragon permanent card and put it onto the battlefield . then shuffle your library .
(O) (BB) (creature) elf archer (&^/) (/&^^) whenever @ attacks , each opponent who doesn't control an elf loses &^ life .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ flash \ if a creature dealt damage by enchanted creature this turn would die , exile it instead .
(N) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) T : add CC CC to your mana pool .
(A) (GG) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep ^ ^ \ if a land is tapped for mana , it produces colorless mana instead of any other type .
(O) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ .
(O) (WW) (creature) human soldier (&^/) (/&^^) when @ enters the battlefield , investigate .
_ASIDE_ (N) (RR) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players .
_BSIDE_ (N) (UU) (^) (instant) tap target permanent . \ draw a card .
(A) (^) (^) (^) (artifact) ^ ^ , T : reveal the top card of your library . if it's a creature card , create a &^/ /&^ green saproling creature token . if it's a land card , put that card onto the battlefield under your control . if it's a noncreature , nonland card , you gain &^^ life .
(A) (GG) (GG) (^) (^) (^) (^) (creature) goat (&^^^/) (/&^^^) whenever @ attacks , creatures you control gain trample and get +X/ /+X until end of turn , where X is the greatest power among creatures you control .
(A) (WW) (WW) (^) (^) (enchantment) creatures you control get +&^/ /+&^ as long as you control no nonartifact , nonwhite creatures .
(N) (BB) (^) (^) (creature) human (&^^/) (/&^^) whenever another human creature dies , put a +&^/ /+&^ counter on @ .
(N) (RR) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) morph RR ^ ^ ^ ^ ^ \ at the beginning of your upkeep , flip a coin . if you lose the flip , turn @ face down .
(N) (^) (artifact) ^ , sacrifice @ : target creature gains deathtouch until end of turn .
(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all creatures that aren't enchanted . they can't be regenerated .
(O) (RR) (UU) (WW) (^) (^) (^) (creature) efreet monk (&^^^^/) (/&^^^) first strike \ morph RR UU WW ^ ^ \ when @ enters the battlefield or is turned face up , another target creature you control gets +&^^^/ /+& until end of turn .
(O) (RR) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+& for each mountain you control and has first strike .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . draw a card , then discard a card .
(O) (BB) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^^) @ costs XX less to cast , where X is your devotion to black .
(O) (RR) (^) (^) (^) (^) (^) (creature) hound scout (&^^^/) (/&^^^) first strike \ morph RR ^ ^ ^ ^
(N) (RR) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^) when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE . if you do , target creature can't block this turn .
(O) (RR) (^) (^) (^) (^) (^) (creature) hellion (&^^^^^/) (/&^^^^) haste \ @ attacks each turn if able .
(N) (UU) (^) (^) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard .
(A) (WW) (WW) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^) flying \ whenever an opponent casts a spell , put a +&^/ /+&^ counter on @ and you gain &^ life .
(O) (GG) (^) (^) (creature) spider (&^/) (/&^^^^) reach
(A) (WP) (WP) (^) (^) (^) (artifact) creatures can't attack you or a planeswalker you control unless their controller pays WP for each of those creatures .
(N) (GG) (^) (instant) flashback GG ^ \ target player shuffles up to two target cards from his or her graveyard into his or her library .
(N) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , sacrifice @ . \ when @ is put into a graveyard from the battlefield , it deals &^^^ damage to target creature or player .
(O) (GG) (^) (^) (instant) choose target creature you control . you gain life equal to that creature's power plus its toughness .
(O) (WW) (creature) human soldier (&^/) (/&^) as long as @ is equipped , it gets +&^/ /+&^ and has first strike .
(O) (BB) (BB) (UU) (^) (^) (^) (legendary) (creature) human pirate (&^^^^/) (/&^^^) first strike
(N) (WW) (^) (creature) giant soldier (&^^^^/) (/&^^^^) cumulative upkeep ~ put two cards from a single graveyard on the bottom of their owner's library .
(N) (GG) (GG) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^^) spend only mana produced by basic lands to cast @ .
(A) (UU) (UU) (^) (^) (^) (^) (creature) djinn monk (&^^^^/) (/&^^^^^) prowess \ whenever @ attacks , you may return target creature to its owner's hand if its power is less than @ 's power .
(O) (RR) (^) (^) (creature) dwarf (&^/) (/&^) RR , discard a card at random : @ gets +&^^/ /+& until end of turn .
(O) (WW) (^) (instant) you gain &^^^^^ life .
(A) (WW) (^) (^) (enchantment) each player can't cast more than one spell each turn .
(Y) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) at the beginning of your end step , manifest the top card of your library . \ sacrifice @ : until end of turn , face ~ up nontoken creatures you control gain " when this creature dies , manifest the top card of your library . "
(O) (UU) (^) (creature) bird illusion (&^/) (/&^^^) flying \ draft @ face up . \ during the draft , you may turn @ face down . if you do , look at the next card drafted by a player of your choice .
(A) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flying \ persist \ UU , sacrifice @ : uncast target noncreature spell .
(A) (GG) (GG) (^) (legendary) (creature) human monk (&^^/) (/&^^) players can cast spells only during their own turns .
(O) (BB) (^) (^) (creature) imp (&^^/) (/&^^) flying \ dash BB ^ \ @ can't block .
(O) (BB) (BB) (creature) zombie (&^^/) (/&^) intimidate
(A) (BB) (^) (^) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^^) delve \ GU GU ^ ^ : put the top two cards of your library into your graveyard , then return a nonland card of an opponent's choice from your graveyard to your hand .
(N) (GG) (GG) (^) (^) (creature) centaur spirit (&^^/) (/&) protection from black \ @ enters the battlefield with three +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(N) (BB) (^) (^) (creature) human shaman (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , create a &^^/ /&^^ black zombie creature token .
(O) (GG) (WW) (creature) elf shaman (&^/) (/&^^) ^ , T , tap an untapped creature you control : create a &^/ /&^ green saproling creature token .
(N) (RR) (RR) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a spirit or arcane spell , @ deals &^^ damage to each creature without flying .
(A) (GG) (^) (^) (^) (creature) elf warrior (&^^^^^/) (/&^^^^^) champion an elf \ GG ^ ^ : create a &^^/ /&^^ green wolf creature token . \ wolves you control have deathtouch .
(A) (GG) (creature) elf druid (&^/) (/&^) tap three untapped elves you control : add GG GG GG to your mana pool .
(O) (UU) (^) (creature) homunculus (&/) (/&^^^^) when @ enters the battlefield , you may goad target creature .
(N) (GG) (^) (^) (^) (^) (^) (creature) spirit wolf (&^^^^/) (/&^^) undying \ creatures with power less than @ 's power can't block it .
(A) (UU) (UU) (^) (creature) merfolk wizard (&^^/) (/&^^) whenever a spell or ability you control uncasts a spell , you may create a &^/ /&^ blue merfolk creature token . \ tap seven untapped merfolk you control : uncast target spell .
(O) (BB) (BB) (^) (sorcery) destroy target non ~ swamp land . if that land was nonbasic , @ deals &^^ damage to the land's controller .
(O) (^) (^) (^) (^) (artifact) (creature) horse (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
(A) (BB) (BB) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^/) (/&^^^^^) at the beginning of each player's upkeep , that player loses &^^ life and draws two cards .
(N) (UU) (UU) (creature) merfolk assassin (&^/) (/&^^) T : destroy target creature with islandwalk .
(N) (UU) (^) (instant) cast @ only if you were dealt damage this turn by a red instant or sorcery spell . \ @ deals &^^^^ damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn . \ draw a card at the beginning of the next turn's upkeep .
(N) (UU) (instant) draw three cards , then put two cards from your hand on top of your library in any order .
(O) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for a basic land card and put it onto the battlefield tapped . then shuffle your library .
(N) (GG) (GG) (^) (^) (^) (sorcery) put a +&^/ /+&^ counter on target creature , two +&^/ /+&^ counters on another target creature , and three +&^/ /+&^ counters on a third target creature .
(A) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way . \ at the beginning of your next upkeep , pay WW WW ^ . if you don't , you lose the game .
(N) (RR) (RR) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^) haste \ madness RR ^ ^
(O) (RR) (^) (^) (^) (sorcery) flashback RR ^ ^ ^ ^ ^ ^ ^ ^ ^ \ @ deals &^^^^ damage to target player .
(N) (UU) (instant) uncast target sorcery spell . \ delirium ~ if there are four or more card types among cards in your graveyard , search the graveyard , hand , and library of that spell's controller for any number of cards with the same name as that spell , exile those cards , then that player shuffles his or her library .
(A) (^) (^) (^) (^) (artifact) whenever another artifact is put into a graveyard from the battlefield , @ deals &^^ damage to that artifact's controller .
(A) (land) hideaway \ T : add WW to your mana pool . \ WW , T : you may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn .
(N) (^) (artifact) ^ ^ ^ ^ : put a % counter on @ . \ T , sacrifice @ : @ deals damage equal to the number of % counters on it to target creature or player . \ countertype % pressure
(N) (BB) (^) (^) (^) (^) (^) (creature) slug horror (&^^^^^^^/) (/&^^^^^^^) menace \ whenever @ attacks or blocks , sacrifice another creature or land .
(N) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , you gain &^^^^^ life .
(O) (UU) (^) (^) (creature) jellyfish (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand .
(N) (BP) (XX) (sorcery) return target creature card with converted mana cost X from your graveyard to the battlefield . it gains haste . exile it at the beginning of the next end step .
(N) (^) (^) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . \ @ can't attack or block unless you pay ^ for each +&^/ /+&^ counter on it .
(Y) (UU) (UU) (^) (^) (planeswalker) jace ((&^^^^^)) +&^ : look at the top two cards of your library . put one of them into your graveyard . \ -&^^^ : return another target nonland permanent to its owner's hand . \ -&^^^^^^^^ : each player shuffles his or her hand and graveyard into his or her library . you draw seven cards .
(A) (UU) (UU) (^) (creature) human pirate warrior (&^^/) (/&^^) @ can't be blocked .
(O) (UU) (^) (^) (creature) merfolk rogue (&^/) (/&^^^) whenever @ deals combat damage to a player , draw a card .
(N) (BB) (^) (creature) human cleric (&^/) (/&^) BB ^ ^ ^ , T , sacrifice a human : destroy target creature .
(A) (GG) (GG) (^) (enchantment) whenever a creature you control attacks , put a % counter on @ . \ remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (BB) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ enchanted creature has " at the beginning of your upkeep , you lose &^ life . "
(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ . \ WW : enchanted creature gets +&/ /+&^ until end of turn .
(N) (WW) (WW) (^) (^) (^) (^) (^) (creature) rhino soldier (&^^^^^/) (/&^^^^^^^) GG ^ ^ ^ ^ : @ deals &^^ damage to each creature with flying and each player .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , it deals damage to target creature or player equal to the number of mountains you control .
(A) (WW) (WW) (^) (^) (enchantment) @ enters the battlefield with seven % counters on it . \ at the beginning of your upkeep , remove an % counter from @ . if there are no % counters on @ , the player with the highest life total wins the game . if two or more players are tied for highest life total , the game is a draw . \ countertype % omen
_ASIDE_ (N) (RR) (^) (sorcery) fuse \ target creature gets +&^/ /+&^ and gains double strike until end of turn .
_BSIDE_ (N) (GG) (^) (^) (^) (sorcery) fuse \ all creatures able to block target creature this turn do so .
(A) (RR) (RR) (instant) take an extra turn after this one . at the beginning of that turn's end step , you lose the game .
(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^) protection from non ~ spirit creatures \ soulshift &^^^^
(A) (UU) (UU) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ all nonland permanents are legendary .
(N) (GG) (^) (enchantment) whenever a black card is put into an opponent's graveyard from anywhere , you may draw a card .
(A) (UU) (^) (^) (^) (creature) avatar (*/) (/*) as @ enters the battlefield , exile an instant or sorcery card from your graveyard . \ @ 's power and toughness are each equal to the exiled card's converted mana cost . \ whenever @ deals combat damage , you may sacrifice it . if you do , you may cast the exiled card without paying its mana cost .
(A) (UU) (UU) (^) (^) (^) (sorcery) take an extra turn after this one .
(O) (BB) (^) (creature) zombie frog beast (&^^^/) (/&^^^) whenever another creature enters the battlefield , you lose &^ life .
(N) (UU) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : target creature can't be blocked this turn .
(N) (RR) (sorcery) replicate RR \ destroy target artifact .
(N) (RR) (^) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ RR ^ , sacrifice a goblin creature : @ deals damage equal to the sacrificed creature's power to target creature or player .
(N) (BB) (GG) (^) (creature) elf shaman (&^^^/) (/&^^) when @ enters the battlefield , target opponent loses life equal to the number of elves you control .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(N) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^) protection from blue \ @ can't be uncasted .
(N) (WW) (^) (^) (^) (creature) cat beast (&^/) (/&^^^^) when @ enters the battlefield , you may exile another target permanent you control , then return that card to the battlefield under its owner's control .
(O) (BB) (creature) insect (&/) (/&^) flying \ BB : @ gets +&^/ /+& until end of turn . activate this ability no more than twice each turn .
(A) (GG) (XX) (sorcery) reveal the top X cards of your library . put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order .
(N) (BB) (WW) (creature) human warrior (&^^/) (/&^^^) other warrior creatures you control get +&/ /+&^ .
(O) (GG) (^) (creature) elf shaman (&^/) (/&^) when @ enters the battlefield , draw a card .
(N) (RR) (^) (instant) cast @ only during combat after blockers are declared . \ flip a coin . if you win the flip , target creature gets +&^/ /+&^ until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (RR) (instant) as an additional cost to cast @ , discard a card at random . \ @ deals &^^^ damage to target creature or player .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^/) (/&^^^) ^ ^ ^ : @ gains flying until end of turn .
(A) (BB) (WW) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) creatures blocking or blocked by @ have lifelink .
(N) (GG) (UU) (creature) bird shaman (&^^/) (/&^^) flying \ morph GG UU ^ \ when @ is turned face up , you may return another target creature to its owner's hand .
(N) (BB) (^) (^) (instant) creatures your opponents control get -&^/ /-&^ until end of turn .
(N) (land) T : add CC to your mana pool . \ RR WW ^ ^ , T : target creature gains double strike until end of turn .
(N) (BB) (^) (^) (creature) zombie insect (&^^/) (/&^^) sacrifice a creature : @ gets +&^^/ /+&^^ until end of turn .
(O) (UU) (^) (^) (instant) uncast target spell with converted mana cost &^^^ or less . if that spell is uncasted this way , exile it instead of putting it into its owner's graveyard .
(A) (UU) (^) (instant) you may put a creature card from your hand onto the battlefield . if you do , sacrifice it unless you pay its mana cost reduced by up to ^ ^ .
(N) (WW) (WW) (^) (legendary) (creature) human nomad (&^^/) (/&^^) whenever @ attacks , attacking creatures get +&^/ /+&^ until end of turn .
(A) (BB) (BB) (^) (enchantment) whenever a player casts a spell , that player discards a card .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^^) annihilator &^^ \ when you cast @ , you may return target creature card from your graveyard to the battlefield .
(O) (GG) (^) (^) (^) (creature) treefolk (&^^^^^/) (/&^^^^^) @ can't attack or block unless it's paired with a creature with soulbond .
(O) (UU) (UU) (^) (enchantment) UU ^ , discard a card : draw a card .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) wolf (&^^^^^^^/) (/&^^^^^^) you may have @ assign its combat damage as though it weren't blocked .
(O) (WW) (creature) human soldier (&^/) (/&^) WW , T : tap target creature .
(N) (UU) (^) (creature) merfolk wizard (&^/) (/&^) T : target instant or sorcery spell becomes the color of your choice .
(O) (UU) (^) (creature) shapeshifter (&^/) (/&^) changeling \ T : target creature gains all creature types until end of turn . \ T : target creature loses all creature types until end of turn .
(O) (GG) (^) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : target creature gets +&^/ /+&^ until end of turn . \ countertype % spore
(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^/) (/&^^) flying \ evoke UU ^ ^ \ when @ enters the battlefield , draw two cards .
(O) (RR) (enchantment) aura enchant creature \ enchanted creature has " RR , T , discard a card : draw a card . "
(A) (^) (^) (^) (artifact) you may spend white mana as though it were red mana .
(A) (^) (^) (^) (artifact) T , pay &^ life : add one mana of any color to your mana pool .
(A) (WW) (WW) (WW) (^) (creature) angel (&^^^/) (/&^^^) flying \ other nonblack creatures you control get +&^/ /+&^ . \ players can't pay life or sacrifice creatures to cast spells or activate abilities .
(O) (GG) (^) (^) (instant) flashback WW ^ \ you gain &^ life for each creature you control .
(O) (BB) (instant) add BB BB BB to your mana pool .
(A) (UU) (UU) (^) (creature) human wizard mutant (&^/) (/&^) morph UU UU ^ ^ \ whenever @ deals combat damage to a player , that player exiles the top ten cards of his or her library .
(Y) (UU) (^) (creature) human wizard (&^/) (/&^^^) level up UU \ level &^^^^ ~ &^^^^^^ \ &^^/ /&^^^^ \ level &^^^^^^^ ~ \ &^^^/ /&^^^^^ \ at the beginning of each end step , if it's not your turn , take an extra turn after this one .
(A) (land) hideaway \ T : add UU to your mana pool . \ UU , T : you may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it .
(O) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) flying \ when @ attacks or blocks , sacrifice it at end of combat .
(O) (WW) (creature) kithkin soldier (&^/) (/&^) WW , T : tap target creature .
(A) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : target opponent chooses one of the top two cards of your graveyard . exile that card and put the other one into your hand .
(N) (GG) (^) (^) (^) (creature) bird beast (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG GG .
(N) (GG) (GG) (^) (^) (creature) hydra (&^^^/) (/&^^^) GG GG GG XX : monstrosity X . \ as long as @ is monstrous , it has trample .
(N) (UU) (UU) (^) (^) (^) (^) (instant) uncast target creature spell . draw cards equal to that spell's converted mana cost .
(Y) (BB) (GG) (UU) (^) (^) (legendary) (creature) ooze (&/) (/&) as @ enters the battlefield , you may exile two creature cards from graveyards . if you do , it enters the battlefield as a copy of one of those cards with a number of additional +&^/ /+&^ counters on it equal to the power of the other card .
(N) (GG) (sorcery) search your library for a creature card and reveal that card . shuffle your library , then put the card on top of it .
(O) (WW) (creature) cat (&^/) (/&^) lifelink
(N) (GG) (GG) (sorcery) @ deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls .
(O) (UU) (^) (^) (^) (sorcery) draw three cards , then put a card from your hand on the bottom of your library .
(A) (BB) (BB) (^) (enchantment) aura enchant land you control \ sacrifice a thrull : put three % counters on @ . \ at the beginning of your upkeep , remove a % counter from @ . if there are no % counters on @ , sacrifice it . \ tap enchanted land : attacking creatures you control get +&^^/ /-&^ until end of turn . activate this ability only if enchanted land is untapped . \ countertype % time
(A) (RR) (UU) (WW) (^) (^) (creature) djinn wizard (&^^^/) (/&^^^^) flying \ whenever you cast a noncreature spell , creatures you control gain lifelink until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^^^^) devoid \ ^ ^ , put a card an opponent owns from exile into that player's graveyard : draw a card , then discard a card .
(A) (UU) (UU) (^) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^^) flying \ shroud
(A) (RR) (RR) (RR) (sorcery) flip a coin . if you win the flip , you gain &^ life and target opponent loses &^ life , and you decide whether to flip again . if you lose the flip , you lose &^ life and that opponent gains &^ life , and that player decides whether to flip again . double the life stakes with each flip .
(Y) (WW) (WW) (^) (^) (^) (planeswalker) nahiri ((&^^^)) +&^^ : create a &^/ /&^ white kor soldier creature token . you may attach an equipment you control to it . \ -&^^ : you may put an equipment card from your hand or graveyard onto the battlefield . \ -&^^^^^^^^^^ : create a colorless equipment artifact token named stoneforged blade . it has indestructible , " equipped creature gets +&^^^^^/ /+&^^^^^ and has double strike , " and equip . \ @ can be your commander .
(N) (GG) (enchantment) aura enchant creature \ enchanted creature gets +X/ /+X , where X is the number of creature cards in your graveyard .
(A) (GG) (^) (^) (^) (creature) centaur warrior (&^^^/) (/&^^^) vigilance \ trample \ other centaur creatures you control get +&^/ /+&^ and have vigilance and trample .
(O) (UU) (^) (instant) domain ~ look at the top X cards of your library , where X is the number of basic land types among lands you control . put one of those cards into your hand and the rest on the bottom of your library in any order .
(O) (BB) (^) (creature) rat warrior (&^^/) (/&^) fear \ @ can't block .
(A) (WW) (WW) (^) (^) (^) (creature) archon (&^^^^/) (/&^^^^) flying \ when @ dies , exile target permanent .
(A) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . @ deals &^ damage to you .
(A) (^) (^) (^) (^) (^) (^) (artifact) T : return target noncreature artifact card with converted mana cost &^ or less from your graveyard to the battlefield . \ whenever a creature dies , you may untap @ .
(N) (land) @ enters the battlefield tapped . \ T : put a % counter on @ . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . \ countertype % storage
(N) (WW) (^) (^) (^) (enchantment) if a red source would deal damage to you , prevent &^^ of that damage .
(O) (WW) (^) (creature) human monk (&^/) (/&^) @ can't be blocked by creatures with power &^^ or greater .
(N) (WW) (WW) (^) (^) (creature) human rebel (&^^^/) (/&^^^) whenever one or more creatures attack you , if @ is untapped , you may untap all creatures you control .
(N) (UU) (^) (sorcery) look at the top three cards of your library . put one of them into your hand and the rest into your graveyard .
(Y) (RR) (UU) (WW) (^) (legendary) (creature) minotaur monk (&^^/) (/&^^^^) at the beginning of your upkeep , you gain X life and draw X cards , where X is the number of permanents you own that your opponents control . \ RR UU WW : target opponent gains control of target permanent you control .
(A) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) at the beginning of your upkeep , each player discards a card .
(A) (WW) (WW) (^) (^) (^) (legendary) (creature) human spellshaper (&^^^/) (/&^^^) WW WW ^ ^ , T , discard two cards : destroy all creatures except for @ . those creatures can't be regenerated .
(O) (BB) (^) (^) (^) (creature) aetherborn warrior (&^^/) (/&^^) flying \ revolt ~ @ enters the battlefield with a +&^/ /+&^ counter on it if a permanent you controlled left the battlefield this turn .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) prevent all damage that @ would deal to snow creatures .
(O) (GG) (instant) as an additional cost to cast @ , sacrifice a land . \ search your library for a land card and put that card onto the battlefield . then shuffle your library .
(O) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^ life .
(Y) (GG) (RR) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) whenever you cast an instant or sorcery spell , you may pay RR UU . if you do , copy that spell . you may choose new targets for the copy . \ whenever another nontoken creature enters the battlefield under your control , you may pay GG UU . if you do , create a token that's a copy of that creature .
(A) (UU) (UU) (^) (^) (^) (creature) sphinx (&^^^/) (/&^^^^^) flying \ discard a card : @ gains hexproof until end of turn . tap it . \ whenever @ attacks , scry &^^^ .
(N) (UU) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return target attacking creature to its owner's hand .
(N) (WW) (WW) (instant) uncast target artifact or enchantment spell . its controller gains life equal to its converted mana cost .
(A) (WW) (WW) (^) (^) (^) (sorcery) destroy all artifacts and enchantments .
(N) (^) (^) (^) (artifact) equipment equip ~ sacrifice an artifact . \ when @ enters the battlefield , attach it to target creature you control . \ equipped creature gets +&^^^/ /+&^ .
(A) (CC) (^) (^) (^) (creature) eldrazi (&^^^^/) (/&^^^^) when @ enters the battlefield , target opponent reveals his or her hand . you choose a nonland card from it and exile that card . \ when @ leaves the battlefield , target opponent draws a card .
(A) (GG) (GG) (RR) (RR) (^) (^) (creature) spider (&^^^^^/) (/&^^^^^^) reach \ whenever an opponent casts a spell , create a &^/ /&^ green insect creature token .
(N) (GG) (^) (creature) human druid (&^^/) (/&^^) revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , add GG GG to your mana pool .
(O) (GG) (^) (^) (^) (creature) cat beast (&^^^/) (/&^^) provoke \ @ can't be blocked by more than one creature .
(A) (BB) (UU) (^) (^) (^) (legendary) (creature) vampire (&^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , that player reveals cards from the top of his or her library until he or she reveals four land cards , then puts those cards into his or her graveyard .
(Y) (BB) (RR) (UU) (^) (^) (legendary) (creature) zombie wizard (&^^/) (/&^^^^) at the beginning of each player's draw step , that player draws an additional card . \ whenever an opponent draws a card , @ deals &^ damage to that player .
(O) (RR) (RR) (^) (creature) viashino scout (&^^/) (/&^) flash \ when @ enters the battlefield , target creature gains first strike until end of turn .
(A) (BB) (BB) (^) (^) (^) (enchantment) flash \ whenever a creature you control dies , each opponent sacrifices a creature .
(A) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ . \ whenever a creature dealt damage by equipped creature this turn dies , return that card to the battlefield under your control . attach @ to that creature .
(A) (BG) (BG) (BG) (BG) (BG) (creature) spirit avatar (&^^^^^^^/) (/&^^^^^^^) trample \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BG , remove a -&^/ /-&^ counter from @ : regenerate @ .
_ASIDE_ (O) (GG) (^) (^) (^) (creature) human warrior werewolf (&^^^/) (/&^^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^^/) (/&^^^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all tapped creatures . you gain &^^ life for each creature destroyed this way .
(O) (RR) (^) (^) (creature) goblin (&^^^/) (/&^^^) you can't cast @ if you've played a land this turn . \ you can't play lands if you've cast @ this turn .
(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target land . its controller may search his or her library for a basic land card , put it onto the battlefield , then shuffle his or her library .
(N) (^) (^) (artifact) T , sacrifice a creature : put a % counter on @ . \ ^ , sacrifice @ : draw a card for each % counter on @ . \ countertype % charge
(N) (RR) (^) (^) (^) (creature) elemental warrior (&^^/) (/&^^^^) whenever you activate an ability of an elemental , @ gets +&^/ /+& until end of turn .
(O) (BB) (^) (^) (^) (instant) destroy target nonblack creature . it can't be regenerated . if @ was kicked , it deals damage equal to that creature's power to the creature's controller . \ kicker RR ^
(N) (UU) (WW) (artifact) equipment equip ^ ^ \ equipped creature gets +&/ /+&^^ and has vigilance . \ whenever equipped creature blocks a creature , that creature doesn't untap during its controller's next untap step .
(O) (WW) (^) (^) (creature) kithkin rebel (&^^/) (/&^^) @ can't be blocked except by artifact creatures and/ /or white creatures .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) fear
(Y) (RR) (UU) (^) (legendary) (creature) human wizard (&^/) (/&^^^^) partner \ at the beginning of each player's end step , that player may draw a card if a player other than you lost life this turn .
(N) (BB) (BB) (^) (creature) wall (&^^^/) (/&^^) defender \ BB ^ : regenerate @ .
(A) (RR) (RR) (^) (^) (^) (instant) @ deals &^^^^^ damage to target creature or player . shuffle @ into its owner's library .
(O) (RR) (instant) [ &^ = uncast target spell if it's blue . = destroy target permanent if it's blue . ]
(N) (WW) (WW) (^) (^) (^) (creature) hippogriff (&^^^/) (/&^^^) flying \ when @ enters the battlefield , return target artifact card from your graveyard to your hand . you gain life equal to that card's converted mana cost .
(N) (WW) (^) (^) (^) (enchantment) aura enchant creature you control \ when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield . \ enchanted creature gets +&^^/ /+&^^ .
(N) (BB) (enchantment) aura enchant swamp \ ^ ^ : until end of turn , enchanted swamp becomes a &^^/ /&^^ black spirit creature with " BB : this creature gets +&^/ /+&^ until end of turn . " it's still a land . \ when enchanted swamp is put into a graveyard , you may return @ from your graveyard to your hand .
(O) (GG) (GG) (^) (^) (^) (creature) wolverine (&^^^^/) (/&^^^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn .
(A) (RR) (^) (sorcery) each player chooses a card in his or her hand . then each player reveals his or her chosen card . the owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield .
(A) (RR) (RR) (^) (^) (legendary) (creature) human knight (&^/) (/&^) whenever @ attacks , other attacking creatures get +&^/ /+&^ until end of turn for each attacking creature other than @ . \ whenever @ blocks , other blocking creatures get +&^/ /+&^ until end of turn for each blocking creature other than @ .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) elemental insect (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , create that many &^/ /&^ green insect creature tokens .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) swampwalk \ scavenge BB ^ ^
(A) (WW) (enchantment) when @ enters the battlefield , each player chooses five lands he or she controls and sacrifices the rest . \ players can't play lands as long as ten or more lands are on the battlefield .
(N) (RR) (^) (^) (^) (enchantment) aura enchant permanent \ when @ enters the battlefield or at the beginning of your upkeep , gain control of enchanted permanent until end of turn . untap that permanent . it gains haste until end of turn .
(N) (BB) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy target creature . its controller loses life equal to the number of creatures that died this turn .
(O) (GG) (^) (creature) sliver (&^^/) (/&^^) all sliver creatures have reach .
(N) (GG) (^) (sorcery) flashback UU ^ ^ \ reveal the top four cards of your library . put a creature card from among them into your hand and the rest into your graveyard .
(O) (RR) (^) (creature) goblin rogue (&^^/) (/&^) when @ enters the battlefield , if GG was spent to cast @ , destroy target artifact .
(N) (BB) (^) (creature) goblin rogue (&^^/) (/&^^) fear \ as an additional cost to cast @ , reveal a goblin card from your hand or pay ^ ^ ^ .
(N) (RR) (^) (^) (^) (^) (^) (enchantment) at the beginning of combat on your turn , if you control each creature on the battlefield with the greatest power , gain control of target creature an opponent controls until end of turn . untap that creature . it gains haste until end of turn .
(O) (BB) (BB) (^) (creature) zombie (&^^/) (/&^^) when @ enters the battlefield , return a zombie card at random from your graveyard to your hand .
(O) (BB) (^) (enchantment) aura enchant creature you control \ whenever enchanted creature attacks and isn't blocked , you may have it assign no combat damage this turn . if you do , defending player discards a card at random .
(A) (^) (^) (^) (^) (artifact) a player who controls more permanents than each other player can't play lands or cast artifact , creature , or enchantment spells . that player may sacrifice a permanent for that player to ignore this effect until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) merfolk soldier (&^^^/) (/&^^^) UU ^ , Q : @ gains flying until end of turn .
(O) (WW) (^) (creature) elemental (&/) (/&) flying \ @ enters the battlefield with a +&^/ /+&^ counter on it . \ WW ^ , remove a +&^/ /+&^ counter from @ : destroy target enchantment .
(O) (UU) (^) (instant) return target creature to its owner's hand . \ ferocious ~ if you control a creature with power &^^^^ or greater , you may draw a card . if you do , discard a card .
(O) (WW) (^) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield .
(O) (UU) (^) (^) (^) (^) (creature) homarid warrior (&^^/) (/&^^^) suspend &^^^^ ~ UU \ UU : @ gets +&^/ /+& until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) spider (&^^/) (/&^^^^^^) reach
(O) (UU) (UU) (^) (creature) fish (&^^^/) (/&^^^) @ can't attack unless defending player controls an island . \ @ can't be blocked except by blue creatures . \ when you control no islands , sacrifice @ .
(O) (BB) (^) (^) (^) (^) (^) (^) (sorcery) convoke \ @ deals &^^^^ damage to target creature or player and you gain &^^^^ life .
(Y) (BB) (RR) (XX) (sorcery) @ deals X damage to target opponent . that player discards X cards .
(O) (RR) (^) (instant) [ &^ = destroy target artifact . = target creature gets +&^/ /+&^ and gains trample until end of turn . = remove two % counters from target permanent or suspended card . ] \ countertype % time
(A) (UU) (^) (^) (^) (^) (^) (^) (creature) rabbit beast (&^^^^^^/) (/&^^^^^^)
(O) (GG) (^) (^) (enchantment) aura enchant creature \ suspend &^^ ~ GG \ enchanted creature gets +&^^/ /+&^^ .
(O) (GG) (^) (enchantment) aura enchant artifact or enchantment \ at the beginning of your upkeep , [ &^ = destroy enchanted permanent . = you gain &^^ life . ]
(O) (^) (artifact) T , exile @ : shuffle your graveyard into your library .
(A) (RR) (RR) (^) (^) (^) (^) (^) (instant) @ deals &^^^^^^ damage to each creature and each player .
(N) (XX) (artifact) (creature) wall (&/) (/&) defender \ @ enters the battlefield with X +&^/ /+&^ counters on it .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^/) (/&^^^^^^^^) all creatures able to block @ do so .
(O) (RR) (creature) elemental (&^/) (/&^) RR ^ , remove a % counter from a permanent you control or suspended card you own : @ gets +&^^/ /+& until end of turn . \ countertype % time
(O) (UU) (^) (creature) illusion (&^^/) (/&^^) flying \ fading &^^^
(N) (RR) (^) (enchantment) whenever a player casts a spell with converted mana cost &^^^ or less , @ deals &^^ damage to that player .
(O) (GG) (^) (creature) faerie (&^^/) (/&^) @ can't be blocked by artifact creatures . \ prevent all damage that would be dealt to @ by artifact creatures .
(A) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^ damage to each creature and each player .
(N) (GG) (GG) (creature) fungus (&/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : prevent all combat damage that would be dealt this turn . \ countertype % spore
(O) (BB) (GG) (WW) (^) (^) (^) (creature) human warrior (&^^^^/) (/&^^^^) lifelink \ morph BB GG WW ^ ^
(A) (UU) (^) (^) (enchantment) at the beginning of each end step , if you drew two or more cards this turn , you may put a % counter on @ . \ as long as @ has six or more % counters on it , if you would draw a card , you may instead search your library for a card , put that card into your hand , then shuffle your library . \ countertype % quest
(O) (BB) (BB) (creature) zombie (&^^^/) (/&^^^) at the beginning of your upkeep , tap @ unless you pay &^^ life .
(A) (^) (artifact) creature cards can't enter the battlefield from graveyards or libraries . \ players can't cast cards in graveyards or libraries .
(N) (^) (^) (^) (artifact) whenever you cast a red spell or a mountain enters the battlefield under your control , you gain &^ life .
(A) (WW) (^) (^) (^) (^) (^) (creature) ogre rebel (&^^^/) (/&^^^^) whenever @ attacks , you may tap up to two target creatures .
(O) (UU) (^) (^) (instant) exile two target artifacts , creatures , and/ /or lands you control , then return those cards to the battlefield under your control .
(N) (BB) (^) (^) (^) (creature) nightstalker (&^^/) (/&^^) whenever @ attacks and isn't blocked , defending player discards a card .
(N) (UU) (^) (creature) illusion (&^/) (/&^) ^ : @ becomes the creature type of your choice until end of turn . \ UU UU ^ ^ : @ gets +&^^/ /+&^^ and gains flying until end of turn .
(N) (RR) (UU) (^) (instant) @ deals &^^ damage divided as you choose among one or two target creatures and/ /or players . \ draw a card .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) when @ dies , you may exile it . if you do , return any number of target spirit cards from your graveyard to your hand .
(O) (BB) (^) (^) (^) (creature) zombie turtle (&^/) (/&^^^^^^)
(O) (RR) (^) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , you may return target sorcery card from your graveyard to your hand .
(N) (RR) (RR) (creature) goblin warrior (&^^/) (/&^^) battle cry
(N) (RR) (^) (^) (creature) goblin warrior ally (&^^/) (/&^) surge RR ^ \ haste \ when @ enters the battlefield , if its surge cost was paid , other creatures you control get +&^/ /+& and gain haste until end of turn .
(O) (GG) (^) (instant) until end of turn , target creature gains trample and gets +X/ /+X , where X is the number of attacking creatures .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^) flying \ at the beginning of your upkeep , draw a card unless target opponent sacrifices a creature or pays &^^^ life .
(O) (UU) (instant) overload UU ^ ^ \ target creature you don't control gets -&^^^^/ /-& until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^/) (/&^^^^^^) tribute &^^^^^^ \ when @ enters the battlefield , if tribute wasn't paid , you may have @ fight another target creature .
(N) (RW) (RW) (creature) human wizard (&^^/) (/&^^) RR ^ : target creature gains haste until end of turn . \ WW ^ : target creature gains first strike until end of turn .
(O) (GG) (^) (^) (^) (creature) human scout (&^^/) (/&^^^) morbid ~ when @ enters the battlefield , if a creature died this turn , return a creature card at random from your graveyard to your hand .
(N) (WW) (^) (^) (^) (^) (^) (^) (creature) lammasu (&^^^^^/) (/&^^^^) flying
(N) (UU) (WW) (XX) (instant) choose a color . X target creatures gain protection from the chosen color until end of turn .
(O) (BB) (BB) (^) (^) (enchantment) aura enchant creature or land \ when enchanted permanent becomes tapped , destroy it .
(O) (RR) (^) (^) (^) (^) (creature) lizard (&^^^^^/) (/&^^^^)
(A) (GG) (^) (^) (^) (^) (sorcery) reveal the top five cards of your library . an opponent chooses a creature card from among them . put that card onto the battlefield and the rest into your graveyard .
(O) (UU) (^) (^) (instant) madness UU \ uncast target spell unless its controller pays ^ for each card in your graveyard .
(A) (RR) (UU) (^) (^) (^) (instant) @ deals &^^^^ damage to target creature or player . look at the top four cards of your library . put one of those cards into your hand and the rest on the bottom of your library in any order .
(O) (RR) (^) (^) (creature) goblin warrior (&/) (/&^^^^) defender \ T : @ deals &^ damage to each opponent . \ whenever you cast a multicolored spell , untap @ .
(O) (UU) (sorcery) draw two cards , then discard two cards .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ vigilance
(Y) (artifact) at the beginning of your upkeep , flip a coin . if you lose the flip , @ deals &^^^ damage to you . \ T : add CC CC to your mana pool .
(O) (RR) (^) (creature) human barbarian beast (&^^/) (/&^^) when you control no swamps , sacrifice @ .
(N) (land) green legendary creatures you control have " bands with other legendary creatures . "
(O) (UU) (^) (^) (instant) proliferate . \ draw a card .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has lifelink and " whenever a creature an opponent controls dies , put a +&^/ /+&^ counter on this creature . "
(O) (GG) (^) (^) (creature) ape warrior (&^^^/) (/&^^)
(O) (^) (^) (artifact) (creature) scarecrow (&^^/) (/&^) ^ ^ : target black creature gains wither until end of turn .
(N) (^) (^) (^) (artifact) : tap all lands you control . @ becomes a &^^^/ /&^^^ turtle artifact creature until end of turn .
(A) (UU) (UU) (UU) (^) (^) (^) (instant) if a creature would enter the battlefield under an opponent's control this turn , it enters the battlefield under your control instead .
(A) (RR) (RR) (^) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) echo RR RR ^ ^ ^ ^ \ when @ enters the battlefield or dies , create two &^/ /&^ red goblin creature tokens .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) @ can't block .
(N) (^) (artifact) T : add CC CC to your mana pool .
(O) (BB) (^) (^) (^) (creature) goblin warrior (&^^^/) (/&^^) whenever a player casts a kithkin spell , you may have target player lose &^ life .
(O) (BB) (^) (creature) human rebel rogue (&^/) (/&^^) BB , T : tap target creature .
(N) (GG) (GG) (^) (^) (instant) up to two target creatures each get +&^^/ /+&^^ and gain trample until end of turn .
(O) (RR) (^) (creature) human scout (&^/) (/&^) haste \ T : target creature with power &^^^^^ or greater gains haste until end of turn .
(N) (RR) (UU) (sorcery) overload RR UU ^ ^ ^ \ target creature you control gets +&^/ /+& until end of turn and can't be blocked this turn .
(N) (RR) (WW) (^) (^) (creature) minotaur soldier (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains double strike until end of turn .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add GG to your mana pool .
(N) (GG) (GG) (^) (^) (creature) beast (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ whenever an artifact enters the battlefield , remove a +&^/ /+&^ counter from @ .
(N) (WW) (^) (^) (enchantment) (creature) spirit (&^/) (/&^) bestow WW ^ ^ ^ ^ ^ \ double strike \ enchanted creature gets +&^/ /+&^ and has double strike .
(N) (BB) (^) (creature) orc warrior (&^^/) (/&^^) as long as you control a red or white permanent , @ gets +&^/ /+& and has first strike .
(A) (GG) (GG) (GG) (RR) (RR) (WW) (WW) (sorcery) until end of turn , creatures you control get +&^^^^^/ /+&^^^^^ and gain first strike , lifelink , and trample .
(A) (RR) (^) (creature) goblin (&^/) (/&^) haste \ when @ enters the battlefield , tap all other creatures .
(N) (RR) (^) (^) (^) (creature) human barbarian (&^^/) (/&^^) first strike \ BB : @ gets +&^/ /+&^ until end of turn .
(A) (BB) (creature) horror (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ at the beginning of your upkeep , you may put a +&^/ /+&^ counter on @ . \ when @ attacks or blocks , destroy it at end of combat .
(O) (RR) (^) (instant) target creature gets +&^^/ /+& and gains first strike until end of turn .
(N) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has first strike , and can't attack you or a planeswalker you control .
(A) (GG) (^) (^) (creature) fungus wall (&/) (/&^) defender \ flying \ whenever @ blocks a creature , put four % counters on that creature . the creature gains " this creature doesn't untap during your untap step if it has a % counter on it " and " at the beginning of your upkeep , remove a % counter from this creature . " \ countertype % fungus
(N) (BB) (UU) (^) (creature) human rogue (&/) (/&^^^) T : draw a card , then exile a card from your hand face down . \ you may look at cards exiled with @ . \ BB UU , T : return a card exiled with @ to its owner's hand .
(N) (UU) (^) (^) (instant) madness UU ^ ^ ^ \ tap up to two target creatures . those creatures don't untap during their controller's next untap step .
(N) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each of its colors .
(O) (RR) (^) (sorcery) @ deals &^ damage to each creature and each player .
(O) (BB) (^) (sorcery) target creature gets +&^/ /+& until end of turn for each artifact you control .
(O) (GG) (^) (^) (^) (^) (instant) destroy target creature with flying . bolster &^^ .
(A) (GG) (WW) (instant) search your library for a creature card , reveal that card , and put it into your hand . then shuffle your library .
(A) (GG) (GG) (legendary) (creature) elf druid (&^^/) (/&^^) each fungus creature gets +&^/ /+&^ for each % counter on it . \ BB GG , exile a fungus card from a graveyard : put a % counter on each fungus on the battlefield . \ countertype % spore
(N) (UU) (^) (^) (^) (^) (creature) human wizard mutant (&^^^/) (/&^^^^) whenever a player cycles a card , @ gains flying and shroud until end of turn .
(O) (UU) (^) (^) (creature) drake (&^^/) (/&^^^) flying \ @ can't block artifact creatures .
(O) (WW) (^) (^) (^) (instant) creatures of the creature type of your choice get +&/ /+&^^^^ until end of turn .
(O) (BB) (BB) (^) (^) (creature) knight (&^^^/) (/&^^^) flanking
(A) (^) (^) (artifact) whenever a spell or ability causes a player to shuffle his or her library , @ deals &^^ damage to him or her .
(N) (WW) (^) (enchantment) ^ : the next time a blue source of your choice would deal damage to you this turn , prevent that damage .
(A) (WW) (WW) (^) (^) (^) (creature) human rebel (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (GG) (^) (^) (^) (instant) regenerate target creature . you gain life equal to that creature's toughness .
(A) (BB) (^) (^) (^) (^) (sorcery) flashback BB ^ ^ ^ ^ ^ ^ ^ \ search your library for a card and put that card into your hand . if @ was cast from a graveyard , instead search your library for two cards and put those cards into your hand . then shuffle your library .
(N) (UU) (^) (^) (artifact) (creature) human wizard (&^^/) (/&^^) WW , T : prevent the next &^^ damage that would be dealt to you this turn . \ BB , T : target creature gets -&^/ /-&^ until end of turn .
(O) (WW) (creature) human rebel cleric (&^/) (/&^) WW , sacrifice @ : prevent the next &^ damage that would be dealt to each creature you control this turn .
(O) (GG) (GG) (^) (creature) leech (&^^/) (/&^^) first strike
(O) (BB) (^) (^) (instant) devoid \ target opponent exiles a card from his or her graveyard . you create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . " \ draw a card .
(O) (WW) (^) (^) (enchantment) ^ , pay &^ life : prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost .
(O) (BB) (^) (creature) zombie warrior (&^/) (/&^) level up ^ ^ ^ \ level &^ ~ &^^^ \ &^^^^/ /&^^ \ level &^^^^ ~ \ &^^^^^^^/ /&^^^ \ BB : regenerate @ .
(N) (UU) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) UU : put the top card of your library into your graveyard . if that card is a land card , @ can't be blocked this turn .
(O) (UU) (^) (^) (creature) illusion wall (&^/) (/&^^^^) @ has defender as long as it's a wall . \ ^ : @ becomes the creature type of your choice until end of turn .
(O) (RR) (^) (^) (^) (creature) goblin berserker (&^^^/) (/&^^) dash RR ^ ^ \ whenever @ attacks , target creature can't block this turn .
(A) (BB) (^) (creature) human wizard (&^^/) (/&^) at the beginning of your upkeep , reveal the top card of your library and put that card into your hand . you lose life equal to its converted mana cost .
(O) (RR) (^) (^) (instant) target creature gets +&^^^/ /+& and gains first strike until end of turn .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^/) (/&^^^^^) at end of combat , gain control of all creatures blocking @ for as long as you control @ .
(O) (RR) (^) (sorcery) as an additional cost to cast @ , discard a card . \ draw two cards .
(Y) (GG) (GG) (GG) (GG) (GG) (GG) (GG) (GG) (creature) hydra (&^^^^^^^^/) (/&^^^^^^^^) trample \ @ costs GG less to cast for each green creature you control .
(N) (UU) (creature) eldrazi drone (&^/) (/&^^) devoid \ CC ^ ^ ^ : draw a card .
(O) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) madness BB ^ \ when @ enters the battlefield , if its madness cost was paid , you may return target creature card from a graveyard to its owner's hand .
(A) (land) forest plains
(Y) (BB) (UU) (^) (^) (legendary) (creature) human wizard (&^^^^/) (/&^^^^) when @ enters the battlefield , put the top four cards of your library into your graveyard . \ during each of your turns , you may cast a zombie creature card from your graveyard .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures , then return a creature card put into a graveyard this way to the battlefield under your control . it's a black zombie in addition to its other colors and types . exile @ .
(O) (BB) (instant) all creatures get -&^^/ /-& until end of turn .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) atog (&^^^^^/) (/&^^^^^) sacrifice an atog creature : @ gets +X/ /+X until end of turn , where X is the sacrificed creature's power .
(O) (BG) (RR) (creature) goblin berserker (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has haste .
(N) (GG) (^) (^) (^) (^) (creature) human (&^^^^/) (/&^^^^^) vigilance \ fateful hour ~ as long as you have &^^^^^ or less life , other creatures you control have vigilance .
(A) (GG) (UU) (^) (legendary) (creature) human merfolk (&^/) (/&^^^^) GG UU , T : double the number of each kind of counter on target artifact , creature , or land .
(O) (UU) (^) (^) (creature) thalakos soldier scout (&^^/) (/&^) shadow \ discard a card : return @ to its owner's hand .
(A) (RR) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ you may cast sorcery spells as though they had flash .
(N) (WW) (^) (^) (enchantment) (creature) spirit (&^/) (/&^^^^) each player can't cast more than one spell each turn .
(N) (UU) (^) (creature) spirit (&^/) (/&^^^) flying \ whenever you investigate for the first time each turn , investigate an additional time .
(O) (GG) (GG) (^) (creature) fungus (&^^/) (/&^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : @ deals &^ damage to target creature or player . \ countertype % spore
(A) (RR) (^) (^) (^) (creature) manticore (&^^^/) (/&^^^) flying \ first strike \ ^ : @ gets +&^/ /+&^ until end of turn . any player may activate this ability . \ ^ : @ gets -&^/ /-&^ until end of turn . any player may activate this ability .
(A) (RR) (^) (^) (creature) hellion (&^^^^/) (/&^^^^) haste \ when @ enters the battlefield , you get EE EE . \ at the beginning of your end step , sacrifice @ unless you pay EE EE .
(O) (GG) (^) (^) (^) (enchantment) aura enchant tapped creature \ enchanted creature doesn't untap during its controller's untap step .
(A) (^) (^) (artifact) ^ ^ , T : copy target triggered ability you control . you may choose new targets for the copy .
(A) (^) (^) (^) (artifact) T : add BB to your mana pool . \ sacrifice @ : add BB to your mana pool .
(N) (GG) (GG) (^) (^) (^) (creature) eldrazi drone (&^^^^/) (/&^^^^) eldrazi spawn creatures you control get +&^^/ /+&^ .
(A) (UU) (WW) (^) (creature) angel spirit (&^/) (/&^^) flying \ T : if the top card of target player's graveyard is a creature card , put that card on top of that player's library .
(O) (GG) (creature) ogre (&^^/) (/&^^) at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ .
(A) (BB) (BB) (^) (legendary) (creature) human samurai (&^^/) (/&^^) bushido &^ \ whenever a creature an opponent controls dies , you may cast target instant card from your graveyard . if that card would be put into a graveyard this turn , exile it instead .
(A) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ , T : gain control of target creature with power less than or equal to the number of islands you control for as long as @ remains tapped .
(O) (RR) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+& and can only attack alone .
(N) (WW) (WW) (^) (^) (^) (creature) giant warrior (&^^^/) (/&^^^) when @ enters the battlefield , create three &^/ /&^ white kithkin soldier creature tokens . \ tap three untapped kithkin you control : @ gets +&^^/ /+& and gains flying until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (creature) human shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have @ deal damage to target creature equal to the number of allies you control .
(N) (^) (^) (^) (artifact) (creature) myr (&^^/) (/&^^) other myr creatures you control get +&^/ /+&^ . \ ^ , T : untap each other myr you control .
(O) (BB) (^) (^) (^) (creature) zombie horror (&^^/) (/&^^) whenever @ attacks , each opponent loses &^^ life .
(O) (RR) (^) (^) (creature) elemental soldier (&^^/) (/&^^^) battalion ~ whenever @ and at least two other creatures attack , @ gets +&^^/ /+& until end of turn .
(O) (WW) (instant) [ &^ = target player gains &^^^ life . = prevent the next &^^^ damage that would be dealt to target creature or player this turn . ]
(N) (BB) (RR) (^) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) minotaur creatures you control have haste . \ whenever a minotaur you control attacks , it gets +&^^/ /+& until end of turn .
(A) (GG) (RR) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^) flying \ RR ^ ^ : @ deals &^ damage to each creature without flying . \ GG ^ ^ : @ deals &^ damage to each other creature with flying .
(O) (UU) (instant) [ &^ = uncast target spell if it's red . = destroy target permanent if it's red . ]
(N) (UU) (^) (creature) spirit (&^/) (/&^) UU ^ ^ ^ , T : uncast target spell unless its controller pays ^ ^ . \ channel ~ UU ^ ^ ^ , discard @ : uncast target spell unless its controller pays ^ ^ ^ ^ .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ ^ ^ ^ : @ becomes a &^/ /&^^^^^ spirit artifact creature with flying until end of turn . \ equipped creature gets +&^/ /+&^^^^^ .
(N) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) @ enters the battlefield tapped .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^) affinity for mountains \ haste
(N) (RR) (^) (^) (^) (^) (creature) giant (&^^^^/) (/&^^^^)
(N) (UU) (^) (creature) human wizard (&^/) (/&^^^) heroic ~ whenever you cast a spell that targets @ , look at the top three cards of your library . you may reveal an enchantment card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(A) (GG) (^) (^) (^) (legendary) (creature) snake warrior (&^^/) (/&^^) at the beginning of your upkeep , sacrifice a snake . \ whenever @ deals combat damage to a player , that player skips his or her next untap step .
(O) (land) gate @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .
(N) (land) @ enters the battlefield tapped with two % counters on it . \ T : add RR to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (WW) (creature) hound (&^/) (/&^) first strike
(Y) (UU) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice an artifact . \ search your library for an artifact card and put that card onto the battlefield . then shuffle your library .
(O) (WW) (^) (creature) human cleric (&^/) (/&^) T : prevent the next &^ damage that would be dealt to target creature or player this turn .
(Y) (BB) (GG) (creature) human warrior (&^^/) (/&^^) trample \ whenever @ deals combat damage to a player , look at the top three cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order . \ delirium ~ @ gets +&^^/ /+&^^ as long as there are four or more card types among cards in your graveyard .
(Y) (RR) (RR) (^) (^) (^) (^) (planeswalker) chandra ((&^^^^^)) +&^^ : @ deals &^^ damage to each opponent . \ -&^^^ : @ deals &^^^^ damage to target creature . \ -&^^^^^^^^^^ : @ deals &^^^^^^ damage to target player and each creature he or she controls .
(A) (WB) (WB) (WB) (^) (^) (creature) horror (&^^^/) (/&^^^^) other white creatures you control get +&^/ /+&^ . \ other black creatures you control get +&^/ /+&^ . \ whenever you cast a white spell , you may tap target creature . \ whenever you cast a black spell , you may destroy target creature if it's tapped .
(O) (GG) (^) (^) (^) (creature) crocodile (&^^^/) (/&^^) sacrifice a forest : regenerate @ .
(N) (GG) (^) (^) (creature) elf (&^/) (/&^^) T : target creature gets +X/ /+X until end of turn , where X is the number of elves on the battlefield .
(A) (GG) (WW) (^) (^) (^) (^) (legendary) (creature) elf warrior (&^^^/) (/&^^^^) other green creatures you control get +&^/ /+&^ . \ other white creatures you control get +&^/ /+&^ . \ T : create a legendary &^^/ /&^^ green and white wolf creature token named voja .
(A) (RR) (RR) (^) (^) (creature) viashino (&^^^/) (/&^^) RR : flip a coin . if you win the flip , return @ to its owner's hand . if you lose the flip , sacrifice @ .
(O) (BB) (^) (^) (creature) dauthi hound (&^^/) (/&^) shadow \ BB BB , sacrifice @ : destroy target blocking creature .
(O) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(A) (WW) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return target spirit card from your graveyard to your hand .
(O) (WW) (^) (instant) @ deals &^^^ damage to target attacking or blocking creature .
(N) (BB) (UU) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^^) creatures your opponents control get -&^/ /-& .
(A) (WW) (^) (^) (^) (^) (^) (creature) avatar (&^^/) (/&^^^^^^) T , tap three untapped white creatures you control : destroy target creature .
(O) (UU) (creature) human (&^/) (/&^) flying
(O) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^^/) (/&^) infect \ BB : regenerate @ .
_ASIDE_ (O) (BB) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^) when @ enters the battlefield , you may return target creature card with converted mana cost &^^^ or less from your graveyard to your hand .
_BSIDE_ (O) (creature) eldrazi horror (&^^^^^/) (/&^^^^^^) haste \ menace \ when @ enters the battlefield , other creatures you control get +&^/ /+& and gain menace until end of turn .
(N) (GG) (^) (^) (^) (^) (^) (creature) centaur warrior (&^^^^^/) (/&^^^^^) inspired ~ whenever @ becomes untapped , you may pay GG ^ ^ . if you do , create a &^^^/ /&^^^ green centaur enchantment creature token .
(A) (GG) (enchantment) aura enchant creature \ enchanted creature gets +&/ /+&^^ and has reach .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T , sacrifice a creature : reveal a number of cards from the top of your library equal to the sacrificed creature's power . put one into your hand and exile the rest .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ at the beginning of the end step , return @ to its owner's hand .
(N) (RR) (WW) (instant) destroy target blocking creature . creatures that were blocked by that creature this combat gain trample until end of turn .
(N) (RR) (XX) (instant) flashback RR RR XX \ @ deals X damage to target player . that player may choose a creature he or she controls and have @ deal that damage to it instead .
(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature can't attack you or a planeswalker you control . \ enchanted creature can't block creatures you control .
(N) (WW) (WW) (^) (^) (creature) human cleric (&^/) (/&^) radiance ~ T : prevent the next &^ damage that would be dealt to target creature and each other creature that shares a color with it this turn .
(A) (RR) (^) (^) (^) (^) (^) (^) (instant) undaunted \ exile two target creatures . for each of those creatures , its controller reveals cards from the top of his or her library until he or she reveals a creature card , puts that card onto the battlefield , then shuffles the rest into his or her library .
(N) (RR) (^) (^) (sorcery) gain control of target artifact until end of turn . untap that artifact . it gains haste until end of turn .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ ^ \ equipped creature gets +&^^/ /+&^^ , has flying , and is a white angel in addition to its other colors and types .
(O) (BB) (^) (^) (^) (^) (^) (creature) zombie cat (&^^^/) (/&^^^^) unearth BB ^ ^ \ RR : @ gets +&^/ /-&^ until end of turn .
(N) (BB) (^) (^) (^) (^) (creature) faerie wizard (&^^^/) (/&^^) flying \ kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , each opponent loses &^^ life .
(O) (land) T : add to your mana pool one mana of any color in your commander's color identity .
(O) (BB) (^) (^) (instant) two target creatures each get -&^/ /-&^ until end of turn .
(N) (BB) (^) (^) (^) (sorcery) you lose &^^ life and draw two cards , then clash with an opponent . if you win , repeat this process .
(N) (RR) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to each creature .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^) when @ enters the battlefield , create a &/ /&^ green plant creature token for each land you control . \ landfall ~ whenever a land enters the battlefield under your control , you may put a +&^/ /+&^ counter on each plant creature you control .
(A) (BR) (^) (^) (enchantment) players can't gain life . \ damage can't be prevented . \ all damage is dealt as though its source had wither .
(A) (BB) (RR) (^) (^) (sorcery) destroy any number of target creatures . \ @ costs &^^^ life more to cast for each target .
(N) (WW) (^) (enchantment) ^ : the next time a white source of your choice would deal damage to you this turn , prevent that damage .
(O) (WW) (WW) (creature) human cleric knight (&^^/) (/&^) protection from black \ WW : @ gains first strike until end of turn . \ WW WW : @ gets +&^/ /+& until end of turn .
(O) (WW) (creature) human (&^/) (/&^) T : destroy target aura attached to a creature .
(A) (GG) (^) (^) (instant) create X &^/ /&^^ green spider creature tokens with reach , where X is the number of creatures attacking you . prevent all combat damage that would be dealt this turn by non ~ spider creatures .
_ASIDE_ (O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ whenever another creature you control dies , you may transform @ .
_BSIDE_ (O) (creature) human soldier (&^^^^^/) (/&^^^^) trample
(N) (BB) (GG) (^) (^) (^) (^) (creature) zombie beast (&^^^^/) (/&^^^^^) when @ enters the battlefield , return up to two target creature cards from your graveyard to your hand .
(N) (WW) (^) (^) (^) (^) (instant) you may exile a white card from your hand rather than pay @ 's mana cost . \ prevent the next &^^^^^^^ damage that would be dealt to target creature or player this turn . at the beginning of the next end step , put a +&/ /+&^ counter on that creature for each &^ damage prevented this way .
(N) (UU) (^) (^) (sorcery) replicate UU ^ ^ \ return target creature to its owner's hand .
(N) (GG) (^) (^) (^) (creature) bear (&^^^/) (/&^^^) islandwalk
(N) (2G) (2G) (2G) (sorcery) until end of turn , target creature gets +&^^^^/ /+&^^^^ and gains trample , wither , and " when this creature attacks , target creature blocks it this turn if able . "
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) bringer (&^^^^^/) (/&^^^^^) trample \ you may pay BB GG RR UU WW rather than pay @ 's mana cost . \ at the beginning of your upkeep , you may create a &^^^/ /&^^^ green beast creature token .
(O) (GG) (^) (creature) ape (&^^/) (/&^) forestwalk
(N) (GG) (GG) (^) (^) (sorcery) destroy target land . if BB was spent to cast @ , all creatures get -&^/ /-&^ until end of turn .
(O) (WW) (^) (^) (creature) elephant soldier (&^^^/) (/&^^) GG ^ ^ ^ ^ ^ : regenerate @ .
(A) (BB) (BB) (BB) (^) (^) (^) (legendary) (creature) human wizard (&^^^^^/) (/&^^^^^) BB ^ ^ , sacrifice a creature : target creature gets -&^^/ /-&^^ until end of turn . \ BB ^ ^ , exile a creature card from your graveyard : target creature gets -&^^/ /-&^^ until end of turn .
(A) (BB) (RR) (^) (^) (^) (creature) horror (&^^^^^^^^^/) (/&^^^^^^^^^) trample \ @ gets -&^^^^/ /-&^^^^ for each card in your hand .
(A) (UU) (UU) (^) (sorcery) take an extra turn after this one . skip the untap step of that turn .
(Y) (legendary) (land) T : add CC to your mana pool . \ BB ^ , T : put target creature card from your graveyard on top of your library .
(N) (BB) (RR) (^) (instant) cast @ only during an opponent's turn . \ tap target creature that player controls . that creature deals damage equal to its power to the player . prevent all combat damage that would be dealt to and dealt by the creature this turn .
(N) (UU) (^) (^) (^) (^) (creature) elemental spirit (&^^^/) (/&^^) flying \ menace
(N) (BB) (^) (enchantment) whenever a green creature dies , its controller discards a card .
(O) (BB) (^) (instant) target creature gets +&^/ /+& and gains lifelink and indestructible until end of turn .
(A) (WW) (^) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have double strike .
(N) (^) (^) (^) (artifact) at the beginning of your upkeep or whenever you cast a green spell , put a % counter on @ . \ T , sacrifice @ : add CC to your mana pool for each % counter on @ . \ countertype % charge
(O) (^) (^) (^) (^) (artifact) (creature) beast (&/) (/&) haste \ modular &^^
(N) (UU) (^) (^) (^) (creature) faerie wizard (&^^/) (/&^^) flash \ flying \ whenever you cast a wizard spell , you may untap @ . \ T : draw a card , then discard a card .
(N) (BB) (UU) (WW) (^) (artifact) (creature) insect (&^^^/) (/&^^^) whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield , you may pay ^ . if you do , target player loses &^ life and you gain &^ life .
(N) (UU) (^) (instant) look at the top three cards of your library . put one of those cards into your hand , one on top of your library , and one on the bottom of your library .
(N) (BB) (^) (^) (creature) human wizard (&^^/) (/&^^) BB GG RR UU WW : @ gets +&^^/ /+&^^ and gains fear until end of turn . target creature gets -&^^/ /-&^^ until end of turn . activate this ability only during your turn .
(N) (RR) (creature) goblin warrior (&^/) (/&^) renown &^ \ as long as @ is renowned , it has menace .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) T : return @ and target creature you control to their owner's hand .
(Y) (land) plains swamp as @ enters the battlefield , you may pay &^^ life . if you don't , @ enters the battlefield tapped .
(O) (UU) (^) (^) (creature) elemental (&^^/) (/&^^) UU , sacrifice @ : uncast target spell that targets one or more creatures you control .
(O) (GG) (^) (^) (^) (creature) fungus horror (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the number of creature cards in all graveyards .
(O) (RR) (^) (instant) destroy target artifact . @ deals &^^^ damage to that artifact's controller .
(Y) (RR) (RR) (^) (^) (planeswalker) chandra ((&^^^^)) +&^ : exile the top card of your library . you may cast that card . if you don't , @ deals &^^ damage to each opponent . \ +&^ : add RR RR to your mana pool . \ -&^^^ : @ deals &^^^^ damage to target creature . \ -&^^^^^^^ : you get an emblem with " whenever you cast a spell , this emblem deals &^^^^^ damage to target creature or player . "
(N) (RR) (RR) (^) (^) (^) (^) (creature) elemental spirit (&^^^^/) (/&^^^^) @ can't be blocked by creatures with flying . \ RR ^ ^ : until end of turn , target creature gets +&/ /+&^^ and gains " RR : this creature gets +&^/ /+& until end of turn . "
(O) (GG) (^) (creature) elf scout (&^^^/) (/&^) when @ enters the battlefield , each player may discard a card . each player who discarded a card this way may search his or her library for a basic land card , reveal it , put it into his or her hand , then shuffle his or her library .
(O) (UU) (^) (creature) human wizard (&^/) (/&^) BB ^ ^ , T : target player discards a card . activate this ability only during your turn .
(O) (BB) (BB) (^) (^) (creature) shade (&^^/) (/&^^) haste \ BB : @ gets +&^/ /+&^ until end of turn .
(A) (BB) (^) (^) (^) (creature) spirit (&^^/) (/&^^) extort \ whenever you tap a swamp for mana , add BB to your mana pool .
(N) (land) @ enters the battlefield tapped . \ T : add WW , UU , or BB to your mana pool .
(A) (BB) (BB) (BB) (sorcery) search your library and graveyard for five cards and exile the rest . put the chosen cards on top of your library in any order . you lose half your life , rounded up .
(N) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ blocks , it deals &^ damage to target attacking creature .
(A) (RR) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) defender \ flying \ RR ^ : target creature attacks this turn if able .
(N) (BB) (RR) (^) (creature) vampire soldier (&^^/) (/&^^) first strike \ other vampire creatures you control get +&^/ /+&^ and have first strike .
(N) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " at the beginning of your end step , sacrifice this creature unless it attacked this turn . "
(A) (BB) (BB) (creature) human mercenary assassin (&^^/) (/&^) BB ^ ^ ^ : destroy target blocking creature at end of combat .
(N) (RR) (^) (enchantment) whenever a player cycles a card , you may pay ^ . if you do , @ deals &^^ damage to target creature or player .
(A) (WW) (WW) (XX) (sorcery) convoke \ return X target creature cards with converted mana cost &^^ or less from your graveyard to the battlefield .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^^) protection from snow \ cumulative upkeep ^
(A) (RR) (sorcery) as an additional cost to cast @ , sacrifice X lands . \ create two X/ /X red elemental creature tokens .
(A) (WW) (^) (^) (^) (instant) cast @ only before blockers are declared . \ target creature gains first strike until end of turn . if it doesn't have rampage , that creature gains rampage &^^ until end of turn .
(N) (GG) (WW) (^) (^) (creature) troll (&^^^/) (/&^^^) vigilance \ GG : regenerate @ .
(A) (GG) (^) (instant) uncast target activated ability . \ draw a card .
(O) (UU) (^) (^) (^) (creature) human ninja (&^^/) (/&^^) ninjutsu UU ^ \ whenever @ deals combat damage to a player , you may draw a card .
(N) (GG) (creature) human druid (&^/) (/&^) GG ^ : return target basic land card from your graveyard to your hand .
(N) (WW) (^) (instant) buyback ^ ^ ^ \ the next time a source of your choice would deal damage to you this turn , prevent that damage .
(O) (UU) (enchantment) when an opponent casts a spell , if @ is an enchantment , @ becomes a &^/ /&^ bird creature with flying .
(Y) (BB) (GG) (UU) (legendary) (creature) elf advisor (&^^^/) (/&^^^) each opponent can't draw more than one card each turn . \ whenever you or a permanent you control becomes the target of a spell or ability an opponent controls , you may draw a card .
(N) (WB) (^) (^) (creature) hag wizard (&^^/) (/&^^) when @ enters the battlefield , if you control two or more plains , you may create a &^/ /&^ white kithkin soldier creature token . \ when @ enters the battlefield , if you control two or more swamps , you may put a -&^/ /-&^ counter on target creature .
(O) (BB) (^) (^) (^) (^) (^) (^) (sorcery) basic landcycling BB ^ \ target player loses &^^^^ life and you gain &^^^^ life .
(O) (WW) (^) (instant) target player gains &^^^^^ life .
(O) (^) (^) (^) (^) (artifact) (creature) golem (&^/) (/&^^^^) RR ^ : @ gets +&^^/ /+& until end of turn .
(A) (^) (artifact) ^ ^ , sacrifice @ : target creature you control fights target creature an opponent controls .
(N) (GG) (GG) (^) (enchantment) GG GG : @ becomes a &^^^^/ /&^^^ centaur creature in addition to its other types until end of turn .
(A) (BB) (BB) (^) (legendary) (creature) elf wizard (&^^/) (/&^^^) players can't draw cards . \ at the beginning of each player's draw step , that player loses &^^^ life , searches his or her library for a card , puts it into his or her hand , then shuffles his or her library .
(O) (BB) (sorcery) exile target creature card from a graveyard . create a &^^/ /&^^ black zombie creature token . you gain &^^ life .
(N) (RR) (^) (^) (^) (^) (instant) @ deals damage to target player equal to the number of artifacts you control .
(N) (BB) (^) (instant) each player may exile any number of cards from his or her graveyard . then each player loses &^ life for each card in his or her graveyard . \ draw a card .
(N) (GG) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to an opponent , you may draw a card .
(Y) (WW) (WW) (WW) (^) (^) (^) (^) (creature) avatar (*/) (/*) @ 's power and toughness are each equal to your life total . \ when @ is put into a graveyard from anywhere , shuffle it into its owner's library .
(O) (WW) (^) (^) (sorcery) arcane destroy target artifact or enchantment . you gain life equal to its converted mana cost .
(O) (BB) (^) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .
(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^) : @ gets -&^/ /-& and gains flying until end of turn .
(N) (RR) (^) (^) (^) (^) (creature) human shaman (&^^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , gain control of another target creature until end of turn . untap that creature . it gains haste until end of turn .
(Y) (BB) (BB) (^) (^) (^) (legendary) (creature) demon (&^^^/) (/&^^^) landfall ~ whenever a land enters the battlefield under your control , you may have target player lose &^^^ life . if you do , put three +&^/ /+&^ counters on @ .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^^) protection from black \ WW , sacrifice @ : the next time a black source of your choice would deal damage this turn , prevent that damage .
(A) (WU) (WU) (WU) (^) (creature) kithkin knight (&^/) (/&^^^) flash \ other white creatures you control get +&^/ /+&^ . \ other blue creatures you control get +&^/ /+&^ .
(O) (WW) (^) (^) (sorcery) [ & = return target creature card from your graveyard to your hand . = return target artifact card from your graveyard to your hand . ]
(A) (UU) (UU) (^) (^) (^) (sorcery) if target opponent has more cards in hand than you , draw cards equal to the difference .
(N) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ whenever a creature with flying dies , put a +&^/ /+&^ counter on @ .
(O) (WW) (creature) human soldier (&^/) (/&^) sacrifice @ : prevent all combat damage target creature would deal this turn .
(N) (GG) (GG) (^) (^) (^) (instant) trap if an opponent had an artifact enter the battlefield under his or her control this turn , you may pay GG ^ rather than pay @ 's mana cost . \ create a &^^^^/ /&^^^^ green beast creature token .
(Y) (RR) (RR) (UU) (UU) (^) (^) (legendary) (creature) dragon wizard (&^^^^^/) (/&^^^^^) flying \ whenever @ deals damage to a player , you may draw a card . \ RR UU : @ deals &^ damage to target creature or player .
(O) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn .
(N) (GG) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^^) when @ enters the battlefield , each other player may put a creature card from his or her hand onto the battlefield .
(N) (GG) (^) (enchantment) creatures that are enchanted can't attack or block .
(O) (BB) (^) (creature) zubera spirit (&^/) (/&^^) when @ dies , target opponent discards a card for each zubera that died this turn .
(N) (GG) (GG) (^) (^) (^) (creature) spider (&^^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target equipment .
(A) (GG) (^) (creature) elf (&^/) (/&^) creature spells can't be uncasted .
(N) (WW) (instant) rebound \ target creature you control gains protection from the color of your choice until end of turn .
(O) (BB) (^) (instant) choose a creature type . target creature gets -&^/ /-&^ until end of turn for each permanent of the chosen type you control .
(N) (^) (^) (^) (artifact) @ doesn't untap during your untap step . \ T : add CC CC CC to your mana pool . \ ^ ^ ^ : untap @ .
(O) (GG) (^) (creature) bear (&^^/) (/&^^)
(A) (GG) (GG) (^) (^) (^) (creature) insect (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of other creatures on the battlefield .
(O) (UU) (^) (creature) faerie rogue (&^/) (/&^^) flying \ UU : @ gets +&^/ /-&^ until end of turn .
(N) (GG) (^) (^) (^) (instant) converge ~ put X +&^/ /+&^ counters on target creature , where X is the number of colors of mana spent to cast @ . that creature gains trample until end of turn .
(N) (GG) (WW) (^) (creature) human warrior (&^^^/) (/&^^) revolt ~ when @ enters the battlefield , if a permanent you controlled left the battlefield this turn , return target permanent card with converted mana cost &^^ or less from your graveyard to the battlefield .
(A) (GG) (^) (creature) elf druid (&^/) (/&^^) evolve \ T : add GG to your mana pool for each +&^/ /+&^ counter on @ .
(N) (GG) (GG) (^) (^) (^) (^) (^) (creature) treefolk shaman (&^^^^/) (/&^^^^^) when @ enters the battlefield , create three &^/ /&^ white kithkin soldier creature tokens . \ GG , sacrifice a kithkin : you gain &^ life .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : draw two cards , then discard a card .
(Y) (BB) (GG) (WW) (^) (^) (^) (^) (^) (legendary) (creature) centaur spirit (&^^^/) (/&^^^^) @ costs ^ less to cast for each creature card in your graveyard . \ during each of your turns , you may cast one creature card from your graveyard .
(N) (^) (^) (^) (artifact) T , sacrifice two lands and @ : destroy target attacking creature .
(A) (WW) (^) (^) (creature) human artificer (&^/) (/&^) when @ enters the battlefield , create a &^^^/ /&^^^ colorless golem artifact creature token . \ golem creatures you control have first strike .
(N) (BB) (BB) (BB) (^) (creature) human (&^/) (/&^^^) prevent all damage that would be dealt to @ by creatures .
(A) (BB) (^) (^) (^) (^) (^) (enchantment) at the beginning of each end step , each opponent loses life equal to the life he or she lost this turn .
(N) (WW) (^) (^) (enchantment) creatures you control have first strike .
(N) (UU) (^) (^) (instant) cast @ only during the declare attackers step and only if you've been attacked this step . \ return one or two target attacking creatures to their owner's hand .
(N) (RR) (creature) human berserker (&^/) (/&^) dash RR \ RR : @ gets +&^/ /+& until end of turn .
(N) (BB) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^^) when @ enters the battlefield , green creatures get -&^/ /-&^ until end of turn .
(O) (RR) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gains first strike until end of turn .
(O) (WW) (snow) (enchantment) aura enchant creature \ enchanted creature can't block , and its activated abilities can't be activated . \ SS : enchanted creature gains defender until end of turn .
(O) (WW) (^) (creature) bird soldier (&^/) (/&^) flying \ exalted
(N) (RR) (^) (enchantment) whenever an opponent casts a white spell , he or she loses &^^ life .
(A) (^) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : exile target creature and all auras attached to it . note the number and kind of counters that were on that creature . when @ leaves the battlefield or becomes untapped , return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it . if you do , return the other exiled cards to the battlefield under their owner's control attached to that permanent .
(O) (RR) (creature) vampire (&^/) (/&^) menace \ discard a card , sacrifice @ : draw a card .
(N) (UU) (^) (^) (instant) create a &^^^^^/ /&^^^^^ blue wall creature token with defender . sacrifice it at the beginning of the next end step .
(O) (UU) (^) (creature) fish (&^^^/) (/&^^^) at the beginning of your upkeep , sacrifice @ unless you pay UU ^ .
(O) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^) when @ dies , return target creature card with converted mana cost &^^ or less from your graveyard to the battlefield .
(O) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) T : @ deals &^^ damage to target attacking or blocking creature .
(A) (RR) (RR) (^) (^) (^) (creature) hellion (&^^^^/) (/&^^^^^) trample \ if another red source you control would deal damage to a permanent or player , it deals that much damage plus &^ to that permanent or player instead .
(N) (^) (artifact) whenever a player casts a black spell , you may pay ^ . if you do , you gain &^ life .
(O) (WW) (^) (instant) target creature you control gains protection from the color of your choice until end of turn . \ draw a card .
(O) (WW) (instant) [ &^ = destroy target aura attached to a creature . = target soldier creature gets +&^^/ /+&^^ until end of turn . = creatures you control gain vigilance until end of turn . ]
(A) (^) (^) (^) (^) (artifact) each player skips his or her untap step . \ at the beginning of each player's upkeep , that player simultaneously untaps each tapped artifact , creature , and land he or she controls and taps each untapped artifact , creature , and land he or she controls .
(N) (WW) (^) (^) (instant) put a -&^/ /-&^ counter on each attacking creature .
(O) (BB) (RR) (^) (^) (^) (creature) horror (&^^^^^/) (/&^^^) unleash
(Y) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T , exile @ : exile all nonland permanents .
(O) (RR) (^) (^) (creature) kavu (&^^/) (/&^^) BB : @ gains fear until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^^^/) (/&^^^^^^^) first strike \ at the beginning of your upkeep , destroy @ unless you pay BB BB BB ^ ^ ^ . if @ is destroyed this way , it deals &^^^^^^^ damage to you .
(N) (^) (artifact) ^ ^ , T : exile target permanent you control . \ ^ ^ , sacrifice @ : return all cards exiled with @ to the battlefield under your control .
(N) (UU) (^) (creature) illusion (&^/) (/&^) flying \ when @ is put into your graveyard from your library , you may put it onto the battlefield .
(N) (GG) (^) (^) (^) (snow) (creature) centaur shaman (&^^^/) (/&^^^) as long as @ is tapped , creature spells you cast cost ^ ^ less to cast .
(A) (RR) (RR) (^) (^) (^) (^) (creature) efreet (&^^^^^^/) (/&^^^^) at the beginning of your upkeep , choose target nonland permanent you control and up to two target nonland permanents you don't control . destroy one of them at random .
(O) (GG) (UU) (WW) (^) (creature) human soldier (&^^/) (/&^^^^) cycling WW ^ ^ \ when you cycle @ or it dies , you may create a &^/ /&^ white soldier creature token .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^^^/) (/&^^^^^^^^^) morph GG GG ^ ^ ^ ^ ^ ^
(A) (UU) (^) (^) (^) (instant) until end of turn , if target player would draw a card , instead that player skips that draw and you draw a card .
(O) (WW) (creature) human soldier (&^/) (/&^^)
(A) (^) (artifact) ^ ^ , T : name a card . target opponent guesses whether a card with that name is in your hand . you may reveal your hand . if you do and your opponent guessed wrong , draw a card .
(O) (UU) (^) (^) (^) (creature) human knight (&^^/) (/&^^) exalted
(O) (WW) (^) (instant) @ deals &^^^^ damage to target attacking or blocking creature .
(A) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) whenever you cast a creature spell , you may draw a card .
(Y) (land) T : add CC to your mana pool . \ ^ , T , sacrifice @ : destroy target nonbasic land . activate this ability only if an opponent controls four or more lands .
(A) (BB) (UU) (WW) (creature) human cleric wizard (&/) (/&^^^) WW , pay &^ life : prevent the next &^^ damage that would be dealt to target creature this turn . \ UU : prevent the next &^ damage that would be dealt to target cleric or wizard creature this turn . \ BB , put a -&^/ /-&^ counter on a creature you control : prevent the next &^^ damage that would be dealt to target player this turn .
(A) (RR) (enchantment) aura enchant creature \ enchanted creature gets -&/ /-&^ . \ enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness .
(O) (UU) (instant) you may tap or untap target artifact , creature , or land .
(O) (UU) (^) (sorcery) look at the top five cards of your library . put any number of them into your graveyard and the rest back on top of your library in any order .
(A) (UU) (UU) (^) (^) (^) (world) (enchantment) when @ enters the battlefield , exile all cards from all graveyards . \ whenever a player casts a spell , uncast it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield .
(N) (BB) (^) (enchantment) discard two cards : create a &^^/ /&^^ black zombie creature token .
(N) (BB) (BB) (^) (^) (creature) leech (*/) (/*) @ 's power and toughness are each equal to the number of swamps you control .
(O) (BB) (RR) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^) haste \ swampcycling ^ ^ \ mountaincycling ^ ^
(A) (land) as @ enters the battlefield , you may reveal a goblin card from your hand . if you don't , @ enters the battlefield tapped . \ T : add BB or RR to your mana pool .
(O) (BB) (^) (^) (instant) target permanent gains indestructible until end of turn . create a &^/ /&^ colorless servo artifact creature token .
(N) (UU) (UU) (^) (^) (^) (creature) illusion (&^^^/) (/&^^^) flying \ morph UU UU ^ ^ ^ \ ^ : @ becomes the creature type of your choice until end of turn .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has flying .
(N) (GG) (XX) (sorcery) tap X target creatures . @ deals &^^ damage to each of those creatures with flying .
(Y) (GG) (GG) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) cyclops (&^^^^^^^/) (/&^^^^^^) trample \ whenever @ deals combat damage to a player , reveal the top three cards of your library . put all land cards revealed this way into your hand and the rest into your graveyard . \ discard a land card : @ deals &^^^ damage to target creature or player .
(A) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : put a +&^/ /+&^ counter on target colorless creature that entered the battlefield this turn .
(O) (WW) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^^) whenever another creature enters the battlefield , exile @ . return @ to the battlefield under its owner's control at the beginning of the next end step .
(N) (WW) (^) (^) (^) (instant) [ &^ = tap all spirits . = tap all non ~ spirit creatures . ]
(N) (BB) (UU) (^) (^) (enchantment) your opponents play with their hands revealed . \ sacrifice @ : look at target player's hand and choose a card from it . that player discards that card . activate this ability only any time you could cast a sorcery .
(A) (WW) (WW) (^) (^) (enchantment) each other non ~ aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost .
(A) (RR) (RR) (^) (sorcery) each player shuffles the cards from his or her hand into his or her library , then draws that many cards . \ metalcraft ~ if you control three or more artifacts , @ deals damage to each opponent equal to the number of cards that player has drawn this turn .
(A) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) ogre warrior (&^^^^^^/) (/&^^^^^^) vigilance \ reach \ @ attacks each turn if able . \ whenever a player casts a noncreature spell , @ deals &^^^^^^ damage to that player .
(A) (land) @ enters the battlefield tapped . \ T : add UU to your mana pool . \ UU , T : put an % counter on @ . skip your next turn . \ T , remove an % counter from @ and return it to its owner's hand : take an extra turn after this one . \ countertype % eon
(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , it deals &^^^ damage to target creature or player . \ enchanted creature has first strike .
(A) (BB) (^) (^) (creature) goblin shaman (&^^/) (/&^^) other goblin creatures you control get +&^/ /+&^ . \ T : regenerate another target goblin .
(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ all creatures get +&^/ /+& for each % counter on @ . \ ^ ^ ^ : remove a % counter from @ . any player may activate this ability but only during any upkeep step . \ countertype % time
(N) (UU) (UU) (^) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .
(O) (land) @ enters the battlefield tapped . \ T : add RR to your mana pool . \ T , sacrifice @ : add BB GG to your mana pool .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^^/ /+&^^^ .
(N) (BB) (^) (^) (^) (creature) skeleton warrior (&^^/) (/&^^) other black creatures you control get +&^/ /+&^ . \ BB ^ ^ , T : another target black creature you control gains deathtouch until end of turn .
(N) (BB) (^) (enchantment) whenever an opponent discards a card , that player loses &^^ life .
(N) (RR) (^) (^) (enchantment) cumulative upkeep RR \ blue creatures can't block creatures you control . \ nonblue creatures can't block creatures you control unless their controller pays &^ life for each blocking creature he or she controls .
(A) (BB) (BB) (^) (creature) insect (&^/) (/&^) when @ dies , return it to its owner's hand .
(O) (WW) (^) (^) (enchantment) sacrifice a creature : regenerate target creature .
(A) (GG) (RR) (WW) (^) (^) (^) (creature) beast (&^^^^/) (/&^^) when @ enters the battlefield , exile all lands . \ when @ leaves the battlefield , return the exiled cards to the battlefield tapped under their owners' control .
(N) (GG) (GG) (RR) (RR) (^) (^) (legendary) (creature) human warrior (&^^^^/) (/&^^^^) first strike \ legendary landwalk
(A) (^) (^) (artifact) ^ ^ ^ , T : double the amount of each type of mana in your mana pool .
(N) (GG) (^) (^) (creature) mole beast (&^^/) (/&^^^^) whenever you sacrifice a clue , you gain &^^^ life .
(A) (WW) (^) (^) (enchantment) nonwhite creatures with power &^^^ or greater don't untap during their controllers' untap steps .
(O) (BB) (creature) zombie centaur (&^^/) (/&^^) when @ enters the battlefield , sacrifice a creature .
(O) (BB) (instant) choose target wall creature . at this turn's next end of combat , destroy all creatures that were blocked by that creature this turn .
(O) (RR) (^) (creature) kavu (&^/) (/&^) first strike \ if @ was kicked , it enters the battlefield with two +&^/ /+&^ counters on it and with haste . \ kicker RR ^ ^
(A) (UU) (UU) (^) (^) (^) (instant) for each attacking creature , its owner puts it on the top or bottom of his or her library .
(O) (WW) (creature) kithkin soldier (&^/) (/&^) first strike \ reinforce &^ ~ WW ^
(N) (UU) (^) (^) (creature) human wizard (&^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , destroy target enchantment . \ kicker WW ^
(O) (BB) (^) (^) (^) (^) (creature) wraith (&^^^^/) (/&^^) swampwalk
(N) (RR) (^) (^) (^) (enchantment) aura enchant artifact \ at the beginning of your end step , @ deals &^^ damage to enchanted artifact's controller . \ when enchanted artifact is put into a graveyard , create a &^^/ /&^^ red gremlin creature token .
(O) (BB) (UU) (^) (instant) return target permanent to its owner's hand . then that player discards a card .
(A) (UU) (UU) (^) (enchantment) when you cast @ , uncast it unless you sacrifice a land . \ at the beginning of each player's upkeep , that player sacrifices a land . \ when there are no lands on the battlefield , sacrifice @ .
(O) (RR) (creature) dwarf (&^/) (/&^)
(A) (GG) (^) (^) (creature) insect druid (&^/) (/&^) GG ^ ^ , T : target creature gets +X/ /+X until end of turn , where X is that creature's power .
(N) (GG) (^) (creature) elemental (&^/) (/&^) trample \ tap an untapped creature you control : @ gets +&^/ /+&^ until end of turn .
(A) (UU) (WW) (^) (enchantment) whenever an opponent casts a spell that targets you or a creature you control , you may draw a card .
(A) (UU) (UU) (^) (legendary) (creature) merfolk wizard (&^/) (/&^^^) ^ ^ ^ : target player puts the top three cards of his or her library into his or her graveyard .
(O) (UU) (^) (^) (creature) human pirate (&^^^/) (/&^) flying \ @ can block only creatures with flying .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^) first strike \ ripple &^^^^
(O) (RG) (RG) (RG) (^) (^) (^) (^) (creature) giant warrior (&^^^^^^^/) (/&^^^^^^)
(Y) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (sorcery) exile all permanents . exile all cards from all hands and graveyards . each player's life total becomes &^ .
(A) (BB) (RR) (UU) (^) (^) (^) (^) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ trample \ at the beginning of your upkeep , each player loses &^ life . put a +&^/ /+&^ counter on @ for each &^ life lost this way . \ whenever a player loses the game , put five +&^/ /+&^ counters on @ .
(O) (UU) (^) (creature) merfolk rogue ally (&^^/) (/&^) prowess
(O) (GG) (instant) prevent all combat damage that would be dealt this turn .
(A) (^) (^) (^) (artifact) whenever you cast an instant or sorcery spell , you get EE EE . \ T , pay EE EE EE EE EE : @ deals &^^^ damage to target creature or player .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ \ indestructible \ equipped creature has indestructible .
(N) (GG) (sorcery) put target card from your graveyard on top of your library .
(A) (RR) (^) (creature) minotaur spirit (&^/) (/&^) T : another target minotaur creature gets +&^/ /+&^ until end of turn .
(N) (^) (^) (^) (^) (artifact) (creature) juggernaut (&/) (/&) trample \ modular &^ \ whenever another artifact enters the battlefield , put a +&^/ /+&^ counter on @ .
(O) (BB) (^) (^) (^) (sorcery) devoid \ target opponent exiles two cards from his or her hand and loses &^^ life .
(N) (WW) (^) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^^^) when @ enters the battlefield , you may return target equipment card from your graveyard to the battlefield . if you do , you may attach it to @ .
(A) (GG) (^) (^) (^) (creature) elemental horse (&^^^^^/) (/&^^^^^) haste \ echo GG ^ ^ ^ ^ ^ \ when @ enters the battlefield , tap all other creatures .
(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , put a % counter on @ . \ ^ , T , sacrifice @ : @ deals damage equal to the number of % counters on it to each creature and each player . \ countertype % time
(O) (GG) (^) (creature) human shaman (&^/) (/&^) T : draw a card and reveal it . if it isn't a land card , discard it .
(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is &^^^ minus the number of cards in his or her hand .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) improvise \ flying \ RR ^ : @ gets +&^^/ /+& until end of turn .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ threshold ~ other creatures you control get +&^^/ /+&^^ as long as seven or more cards are in your graveyard .
(N) (UU) (^) (^) (^) (artifact) creatures your opponents control get -&^/ /-& .
(N) (GG) (^) (sorcery) return target permanent card from your graveyard to your hand .
(O) (UU) (^) (creature) merfolk (&^^/) (/&^)
(O) (RR) (^) (^) (creature) goblin warrior (&^/) (/&^) when @ dies , it deals &^^^ damage to target creature or player .
(A) (BB) (BB) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^) whenever @ deals combat damage to a player , you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn . \ BB , sacrifice another creature : target creature gets -&^^/ /-&^^ until end of turn .
(N) (WW) (^) (^) (^) (^) (enchantment) creatures can't attack you or a planeswalker you control unless their controller pays XX for each of those creatures , where X is the number of enchantments you control .
(O) (BB) (^) (creature) dauthi horror (&^^/) (/&^) shadow \ @ can't be blocked by white creatures .
(N) (RR) (^) (^) (enchantment) RR , sacrifice a land : @ deals &^ damage to each creature without flying .
(A) (UU) (^) (^) (instant) tap all lands target player controls and empty his or her mana pool .
(O) (WP) (^) (instant) target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn .
(N) (RR) (^) (instant) choose a player who cast one or more sorcery spells this turn . @ deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn , rounded down .
(Y) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) gorgon (&^^^^/) (/&^^^^^^) deathtouch \ BB BB ^ ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , destroy all non ~ gorgon creatures .
(O) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ . \ whenever an artificer enters the battlefield under your control , you may attach @ to it .
(N) (BB) (^) (^) (^) (creature) insect (&^^/) (/&^^^) flying \ when @ enters the battlefield , if you control a creature with a +&^/ /+&^ counter on it , creatures your opponents control get -&^/ /-&^ until end of turn .
(N) (UU) (UU) (^) (^) (^) (^) (instant) return up to two target creatures to their owners' hands .
(N) (GG) (^) (enchantment) whenever a creature enters the battlefield under your control , you may pay ^ . if you do , put a +&^/ /+&^ counter on that creature . \ GG ^ ^ ^ ^ ^ , sacrifice @ : put a +&^/ /+&^ counter on each creature you control .
(O) (GG) (^) (instant) destroy all non ~ aura enchantments .
(O) (RR) (^) (creature) goblin warrior (&^/) (/&^) haste \ @ gets +&^/ /+&^ as long as you control another red creature .
(O) (GG) (instant) target creature gets +&^/ /+&^^ and gains reach until end of turn . untap it .
(N) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ , has flying , and can't attack you or a planeswalker you control .
(Y) (UU) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^^) UU ^ ^ , T : each player puts the top three cards of his or her library into his or her graveyard . exile up to two creature cards put into graveyards this way . create an X/ /X blue zombie creature token , where X is the total power of the cards exiled this way .
(N) (RR) (^) (^) (creature) human shaman (&^/) (/&^) at the beginning of each player's end step , that player sacrifices an untapped land .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) at the beginning of each upkeep , you gain &^^^ life .
(N) (UU) (UU) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ whenever you cast a spirit or arcane spell , you may draw a card .
(N) (WW) (^) (creature) human soldier (&^/) (/&^) double strike
(O) (GG) (^) (^) (^) (creature) plant wall (&^^^^/) (/&^^^^^) defender
(A) (WW) (WW) (^) (^) (^) (^) (creature) cat spirit (&^^^^/) (/&^^^^^) flying \ you have hexproof .
(O) (land) @ enters the battlefield tapped with two % counters on it . \ T , remove a % counter from @ : add RR RR to your mana pool . if there are no % counters on @ , sacrifice it . \ countertype % depletion
(O) (UU) (creature) merfolk (&^/) (/&^) UU : @ gains flying until end of turn .
(N) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , you gain &^^ life .
(O) (^) (^) (^) (artifact) (creature) elf (&^^/) (/&^^) GG ^ , sacrifice @ : destroy target enchantment .
(Y) (UU) (UU) (WW) (XX) (instant) you gain X life and draw X cards .
(A) (UU) (UU) (sorcery) as an additional cost to cast @ , discard X cards . \ return X target nonland permanents to their owners' hands .
(A) (RR) (RR) (^) (enchantment) XX , discard a card with converted mana cost X : @ deals X damage to target creature or player .
(O) (UU) (^) (^) (^) (^) (creature) crab (&^^^^/) (/&^^^^) defender \ when @ enters the battlefield , you get EE EE EE EE . \ pay EE EE : @ can attack this turn as though it didn't have defender .
(A) (legendary) (snow) (land) @ enters the battlefield with ten % counters on it . \ ^ ^ ^ : remove an % counter from @ . \ when @ has no % counters on it , sacrifice it . if you do , create a legendary &^^^^^^^^^^^^^^^^^^^^/ /&^^^^^^^^^^^^^^^^^^^^ black avatar creature token with flying and indestructible named marit lage . \ countertype % ice
(A) (UU) (UU) (^) (^) (legendary) (creature) human soldier (&^/) (/&^^^) horsemanship \ whenever @ deals damage to an opponent , you may draw a card .
(O) (UU) (^) (creature) human soldier scout (&^/) (/&^) horsemanship \ when @ enters the battlefield , look at target opponent's hand .
(A) (^) (^) (^) (legendary) (artifact) as @ enters the battlefield , choose a color . \ creatures you control of the chosen color get +&^/ /+&^ .
(A) (GG) (^) (^) (^) (^) (enchantment) cumulative upkeep GG \ GG ^ ^ , pay &^^^ life for each % counter on @ : destroy target permanent and put a % counter on @ . activate this ability only once each turn . \ countertype % velocity
(A) (GG) (UU) (WW) (legendary) (creature) human cleric (&^^/) (/&^^) GG UU WW , T : prevent all combat damage that would be dealt this turn . activate this ability only before the combat damage step .
(O) (^) (^) (^) (artifact) T : add WW , UU , or BB to your mana pool .
(A) (BB) (BB) (^) (creature) elemental (&^^^^^^^/) (/&^^^^^^^) as @ enters the battlefield , choose an opponent . \ @ gets -&^/ /-&^ for each card in the chosen player's hand .
(N) (BB) (^) (^) (^) (creature) zombie mercenary (&^^^/) (/&^^^) fading &^^^ \ remove a % counter from @ : @ gets +&^/ /+&^ until end of turn . \ countertype % fade
(N) (BB) (BB) (^) (^) (creature) human assassin (&^^/) (/&^) first strike \ madness BB ^ \ when @ enters the battlefield , you may reveal X black cards in your hand . if you do , target creature gets -X/ /-X until end of turn .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) exile @ . each player shuffles his or her graveyard and hand into his or her library , then draws seven cards . you untap up to six lands .
(O) (^) (artifact) (creature) insect (&^/) (/&^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ . if you do , untap @ .
(N) (WW) (^) (^) (creature) dwarf soldier (&^/) (/&^^^) when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .
(N) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature or vehicle \ as long as enchanted permanent is a vehicle , it's a creature in addition to its other types . \ enchanted creature gets +&^^/ /+&^^ and has flying .
(N) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) BB ^ , sacrifice @ : exile up to two target cards from a single graveyard .
(O) (RR) (^) (^) (instant) target creature you control deals damage equal to its power to target creature you don't control .
(O) (BB) (BB) (^) (creature) demon (&^^^/) (/&^^) when @ dies , each player loses &^^^ life .
(A) (RR) (^) (creature) human monk (&^^/) (/&^) prowess \ when @ enters the battlefield , exile the top card of your library . until end of turn , you may play that card .
(N) (UU) (^) (instant) prevent all damage that would be dealt to target creature this turn by spells or abilities that target it .
(N) (GG) (creature) insect (&^/) (/&^) return an elf you control to its owner's hand : untap target creature . activate this ability only once each turn .
(N) (^) (^) (^) (^) (artifact) when @ enters the battlefield , return two lands you control to their owner's hand . \ T : add two mana of any one color to your mana pool .
(N) (RR) (sorcery) overload RR ^ ^ ^ ^ \ destroy target artifact you don't control .
(N) (WW) (^) (^) (^) (^) (instant) prevent all damage that would be dealt to target multicolored creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .
(A) (^) (^) (^) (^) (^) (^) (^) (legendary) (artifact) (creature) wizard (&^^^^/) (/&^^^^^) UU UU ^ : target permanent becomes an artifact in addition to its other types . \ UU ^ ^ ^ : gain control of target artifact .
(N) (UU) (^) (^) (enchantment) aura curse enchant player \ whenever a player attacks enchanted player with one or more creatures , that attacking player may tap or untap target permanent of his or her choice .
(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) infect \ whenever a creature dealt damage by @ this turn dies , you may draw a card .
(A) (^) (artifact) (creature) insect (&^/) (/&^) BP XX : remove up to X counters from target permanent . for each counter removed this way , @ gets +&^/ /+& until end of turn .
(N) (UU) (UU) (^) (^) (^) (creature) elemental bird (&^^^/) (/&^^^) flying \ UU , sacrifice @ : uncast target spell that targets one or more creatures you control .
(N) (UU) (^) (^) (^) (^) (creature) drake (&^^/) (/&^^^^^) flying \ when @ dies , target player puts the top five cards of his or her library into his or her graveyard .
(N) (BB) (^) (enchantment) whenever an opponent casts a white spell , that player loses &^ life and you gain &^ life .
(N) (GG) (GG) (^) (^) (^) (instant) put two +&^/ /+&^ counters on target creature and two +&^/ /+&^ counters on another target creature .
(O) (UU) (^) (creature) human wizard (&^/) (/&^^^) UU ^ ^ ^ , T : draw a card , then discard a card .
(N) (UU) (^) (^) (^) (creature) worm beast (&^/) (/&^^^^) when @ enters the battlefield , scry &^ , then scry &^^ , then scry &^^^ .
(A) (BB) (BB) (^) (^) (^) (sorcery) target opponent puts the cards from his or her hand on top of his or her library . search that player's library for that many cards . the player puts those cards into his or her hand , then shuffles his or her library .
(O) (GW) (^) (^) (^) (creature) elf warrior shaman (&^^/) (/&^^^^) whenever you cast a green spell , @ gets +&^/ /+&^ until end of turn . \ whenever you cast a white spell , @ gains vigilance until end of turn .
(A) (RR) (^) (^) (world) (enchantment) all creatures lose flying .
(O) (GG) (GG) (^) (^) (^) (instant) convoke \ create three &^/ /&^ green saproling creature tokens .
(O) (BB) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^) flying \ morph BB ^ ^ ^
(O) (GG) (^) (sorcery) target creature gets +&^^^^^/ /+&^^^^^ until end of turn .
(N) (^) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals &^^ damage to that player unless he or she has exactly three or exactly four cards in hand .
(O) (RR) (^) (^) (creature) minotaur berserker (&^^/) (/&^^) haste \ when @ enters the battlefield , it gets +&^^/ /+& until end of turn .
(A) (^) (^) (^) (^) (artifact) you don't lose the game for having & or less life . \ whenever you lose life , sacrifice a permanent for each &^ life you lost .
(N) (BB) (RR) (^) (^) (enchantment) at the beginning of your upkeep , target player loses &^ life . \ sacrifice @ : @ deals &^^^^ damage to target creature . activate this ability only any time you could cast a sorcery .
(O) (UU) (instant) uncast target spell unless its controller pays ^ .
(O) (GG) (^) (^) (^) (^) (creature) hound scout (&^^/) (/&^^) when @ enters the battlefield , bolster &^^ .
(N) (BB) (XX) (instant) target creature gets -X/ /-X until end of turn .
(A) (RR) (^) (^) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^) devoid \ RR ^ ^ , sacrifice another colorless creature : @ deals damage equal to the sacrificed creature's power to target creature or player .
(A) (UU) (UU) (^) (^) (legendary) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you remove a counter from a permanent you control .
(O) (BB) (^) (^) (creature) skeleton (&^/) (/&^) BB ^ ^ ^ , T : target creature gains swampwalk until end of turn . \ BB ^ : regenerate @ .
(O) (UU) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) unearth UU ^ ^ \ when @ attacks or blocks , sacrifice it at the beginning of the next end step .
(O) (UU) (UU) (^) (^) (instant) uncast target spell . look at its controller's hand .
(O) (GG) (RR) (^) (creature) elf shaman (&^^/) (/&^^) whenever a creature with power &^^^^^ or greater enters the battlefield under your control , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (^) (^) (sorcery) destroy all creatures target player controls . for each creature that died this way , that player creates two &^/ /&^ red goblin creature tokens .
(O) (BB) (^) (sorcery) you draw two cards and you lose &^^ life .
(A) (WW) (^) (enchantment) whenever a nontoken creature enters the battlefield under your control , you may pay WW . if you do , create a &^/ /&^ white spirit creature token with flying . \ WW ^ , sacrifice a spirit : target non ~ spirit creature gains indestructible until end of turn .
(A) (WW) (enchantment) basic lands each player controls have shroud as long as that player controls three or fewer lands .
(N) (GG) (^) (^) (^) (^) (^) (creature) dragon (&^^^/) (/&^^^) flying \ trample \ megamorph GG GG ^ ^ ^ ^ ^ \ when @ is turned face up , put a +&^/ /+&^ counter on each other dragon creature you control .
(O) (WW) (^) (instant) put target artifact or enchantment on top of its owner's library .
(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) when @ enters the battlefield , return target creature card from your graveyard to the battlefield . you lose life equal to that card's converted mana cost .
(O) (^) (^) (artifact) ^ , T , sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .
(N) (BB) (creature) harpy mercenary (&^^/) (/&^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ ^ .
(A) (BB) (RR) (^) (enchantment) at the beginning of each player's end step , if no creatures attacked this turn , that player sacrifices a creature he or she controlled since the beginning of the turn .
(N) (BB) (^) (creature) insect (&^/) (/&^) when @ is put into your graveyard from the battlefield , at the beginning of the next end step , you lose &^ life and return @ to your hand .
(O) (UU) (^) (^) (^) (instant) target player draws two cards .
(O) (GG) (^) (^) (creature) elf druid (&^^/) (/&^) T : add one mana of any color to your mana pool .
(O) (UU) (^) (^) (^) (creature) merfolk scout (&^^/) (/&^^^^) T , untap a tapped land an opponent controls : add one mana of any type that land could produce to your mana pool .
(O) (RR) (^) (creature) goblin artificer (&^^/) (/&^) sacrifice an artifact : @ gains haste until end of turn .
(O) (RR) (^) (^) (creature) goblin (&^^/) (/&^^)
(A) (UU) (^) (sorcery) exile all cards from your library . then shuffle your graveyard into your library .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) destroy all creatures , then create an X/ /X colorless horror artifact creature token , where X is the number of creatures destroyed this way .
(A) (land) T : add CC to your mana pool . \ T : add WW or UU to your mana pool . @ deals &^ damage to you .
(A) (RR) (RR) (^) (^) (^) (legendary) (creature) human shaman (&^^^^/) (/&^^^^) RR ^ : @ deals &^ damage to target creature or player . \ if a creature dealt damage by @ this turn would die , exile it instead .
(N) (RR) (RR) (XX) (sorcery) flashback ~ RR RR , sacrifice X mountains . \ create X &^/ /&^ red elemental cat creature tokens with haste . exile them at the beginning of the next end step .
(A) (GG) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^^) whenever @ attacks , create a &^^/ /&^^ green wolf creature token that's tapped and attacking for each creature card in your graveyard .
(A) (RR) (RR) (RR) (^) (^) (creature) phoenix (&^^^/) (/&^^^) flying \ when @ dies , exile it if it had a % counter on it . otherwise , return it to the battlefield under your control and put a % counter on it . \ countertype % death
(O) (BB) (^) (^) (creature) human minion (&^/) (/&^^) discard a card , sacrifice @ : add BB BB BB to your mana pool .
(N) (BB) (BB) (creature) spirit (&^/) (/&^) haste \ at the beginning of your upkeep , if @ is in your graveyard with three or more creature cards above it , you may put @ onto the battlefield .
(A) (BB) (^) (^) (^) (^) (enchantment) (creature) giant (&^^^^/) (/&^^^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , creatures your opponents control get -&^/ /-&^ until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (creature) devil (&^^^/) (/&^^^) when @ dies , it deals &^^^ damage divided as you choose among one , two , or three target creatures and/ /or players .
(N) (BB) (RR) (^) (^) (^) (creature) elemental hound (&^^^/) (/&^^^) lifelink \ haste
(A) (RR) (RR) (^) (^) (^) (creature) djinn (&^^^/) (/&^^^^^) trample \ at the beginning of your upkeep , if you don't control a creature named keeper of kookus , @ deals &^^^ damage to you and attacks this turn if able . \ RR : @ gets +&^/ /+& until end of turn .
(O) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) as long as you control a beast , @ gets +&^^/ /+&^^ and has trample .
(A) (UU) (WW) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^^) exalted \ whenever a creature you control attacks alone , you may search your library for an aura card that could enchant that creature , put it onto the battlefield attached to that creature , then shuffle your library .
(N) (^) (^) (^) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ UU UU , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : draw a card . \ countertype % charge
(O) (BB) (^) (^) (creature) human soldier (&^^/) (/&^) horsemanship
(A) (RR) (RR) (RR) (creature) lizard (&^^^^/) (/&^^^^) whenever a source deals damage to @ , that source's controller gains control of @ .
(N) (UU) (^) (instant) uncast target spell cast from a graveyard . \ draw a card .
(A) (UU) (^) (^) (enchantment) hexproof \ at the beginning of your upkeep , you may reveal your hand . if you do , you win the game if you own a card named hedron alignment in exile , in your hand , in your graveyard , and on the battlefield . \ UU ^ : scry &^ .
(A) (^) (^) (^) (^) (^) (artifact) the " legend rule " doesn't apply .
(A) (UU) (^) (^) (instant) search your library for three cards and reveal them . target opponent chooses one . put that card into your hand and the rest into your graveyard . then shuffle your library .
(O) (^) (^) (^) (^) (^) (artifact) (creature) beast (&^^^^/) (/&^^) whenever @ becomes tapped , target opponent gains &^^ life . \ ^ ^ : regenerate @ .
(O) (WW) (^) (creature) human (&^/) (/&^) whenever another creature you control dies , put a +&^/ /+&^ counter on @ .
(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ .
(O) (RR) (^) (creature) goblin (&^^^/) (/&^) trample \ @ doesn't untap during your untap step if it attacked during your last turn . \ @ can't attack unless defending player controls a mountain .
(O) (GG) (creature) hound (&^^/) (/&^) cycling ^ ^ \ at the beginning of your upkeep , if a player has more life than each other player , the player with the most life gains control of @ .
(A) (^) (artifact) at the beginning of your upkeep , you gain X life , where X is the number of cards in your hand minus &^^^^ .
(N) (UU) (UU) (^) (^) (^) (enchantment) (creature) nymph (&^^^^/) (/&^^^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , target creature can't be blocked this turn .
(O) (GG) (^) (creature) beast (&^^/) (/&^^) @ enters the battlefield with a +&^/ /+&^ counter on it for each time it was kicked . \ multikicker GG ^
(O) (GG) (^) (creature) human shaman (&^^/) (/&^^) ^ ^ ^ ^ ^ ^ ^ ^ : @ gets +&^^^^^/ /+&^^^^^ and gains trample until end of turn .
(N) (UU) (^) (^) (^) (instant) devoid \ tap up to two target creatures . those creatures don't untap during their controller's next untap step . create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . "
(A) (BB) (BB) (^) (^) (^) (enchantment) whenever you gain life , target opponent loses that much life .
(O) (WW) (creature) wolf (&^/) (/&^) first strike
(N) (land) T : untap target attacking creature . prevent all combat damage that would be dealt to and dealt by that creature this turn .
(N) (RR) (RR) (XX) (^) (^) (sorcery) destroy X target snow lands .
(N) (WW) (WW) (^) (^) (^) (creature) giant wizard (&^^^^/) (/&^^^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , you gain &^^^^ life .
(N) (RR) (RR) (^) (creature) minotaur shaman (&^^/) (/&^^^) when @ dies , each player sacrifices a land .
(A) (BB) (^) (^) (^) (creature) horror (*/) (/*) as @ enters the battlefield , choose a player . \ @ 's power and toughness are each equal to the number of cards in the chosen player's graveyard . \ whenever the chosen player casts a spell , that player puts the top card of his or her library into his or her graveyard .
(A) (^) (^) (^) (artifact) T : add WW to your mana pool . \ sacrifice @ : add WW to your mana pool .
(O) (^) (^) (^) (artifact) (creature) soldier (&^/) (/&^^^) WW ^ , sacrifice @ : @ deals &^^^ damage to target attacking or blocking creature .
(O) (WW) (^) (creature) kithkin rebel scout (&^^/) (/&^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(N) (BB) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^) when @ enters the battlefield , return target creature card of an opponent's choice from your graveyard to your hand .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^/ /-& .
(N) (GG) (GG) (^) (^) (creature) wolverine (&^^/) (/&^^^^) rampage &^^
(A) (GG) (GG) (GG) (^) (^) (instant) create two &^^^/ /&^^^ green centaur enchantment creature tokens . if it's your turn , scry &^^ .
(N) (GG) (GG) (^) (^) (instant) target creature gets +&^^^/ /+& and gains trample until end of turn .
(O) (WW) (^) (^) (^) (creature) fungus (&^^/) (/&^^^^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : each creature you control that's a fungus or a saproling gets +&^/ /+&^ until end of turn . \ countertype % spore
(N) (UU) (^) (^) (enchantment) (creature) chimera (&^^^/) (/&^^^^) flying \ at the beginning of your upkeep , return an enchantment you control to its owner's hand .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .
(N) (RR) (^) (^) (^) (^) (creature) hellion beast (&^^^/) (/&^^^) haste \ : @ gets +&^/ /-&^ until end of turn .
(N) (GG) (^) (creature) elf druid (&^^/) (/&^^) when @ enters the battlefield , you get EE EE . \ T , pay EE : add one mana of any color to your mana pool .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (^) (^) (creature) nightmare horror (&^^^^^^^^/) (/&^^^^^^^^) flying \ when @ enters the battlefield , if you cast it from your hand , exile all cards from target opponent's hand . \ when @ leaves the battlefield , return the exiled cards to their owner's hand .
(N) (UU) (^) (^) (^) (^) (instant) shuffle all cards from your graveyard into your library . target player puts that many cards from the top of his or her library into his or her graveyard .
(N) (UU) (creature) fish (&^/) (/&^) when @ enters the battlefield , it deals &^ damage to you . \ RR RR : @ gets +&^^/ /+& until end of turn and deals &^ damage to you .
(A) (UU) (UU) (XX) (sorcery) target player draws X cards .
(N) (WW) (^) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) whenever @ becomes tapped , you may put a +&^/ /+&^ counter on it .
(O) (creature) kobold (&/) (/&^)
(N) (^) (^) (^) (artifact) ^ ^ ^ , T or GG , T : target creature gains trample until end of turn .
(O) (RR) (^) (^) (^) (creature) ogre rogue (&^^^/) (/&^^^) when @ enters the battlefield , destroy target creature with defender .
(O) (GG) (GG) (^) (^) (^) (creature) frog (&^^/) (/&^) flash \ when @ enters the battlefield , prevent all combat damage that other creatures would deal this turn .
(N) (BB) (^) (^) (creature) zombie treefolk (&/) (/&^^^^^) defender \ BB , tap another untapped creature you control : @ gets +&^/ /+&^ until end of turn .
(O) (GG) (^) (^) (creature) plant wall (&^/) (/&^^^^) defender \ reach \ you may choose not to untap @ during your untap step . \ T : tap target creature with flying blocked by @ . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .
(N) (^) (^) (^) (^) (artifact) (creature) golem construct (&^^/) (/&^^) ^ ^ : untap target artifact creature .
(A) (WW) (WW) (WW) (^) (^) (creature) avatar (&^^^/) (/&^^^^) pay &^ life : prevent the next &^ damage that would be dealt to @ this turn .
(N) (RR) (RR) (^) (creature) gremlin (&^^^/) (/&^^^) haste
(N) (^) (^) (^) (artifact) (creature) fox (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life . \ when @ dies , draw a card .
(O) (BB) (creature) rat (&^^/) (/&^) whenever @ attacks or blocks , any player may exile a card from his or her graveyard . if a player does , @ assigns no combat damage this turn .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ when a vehicle you control attacks , exile enchanted creature .
(A) (WW) (WW) (^) (^) (enchantment) whenever one or more creatures attack , @ deals damage to each of those creatures equal to the number of attacking creatures .
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) RR ^ : @ gets +&^/ /+& until end of turn .
(A) (WB) (WB) (WB) (^) (^) (^) (^) (enchantment) at the beginning of your upkeep , put target creature card from a graveyard onto the battlefield under your control .
(A) (RR) (RR) (^) (^) (creature) human (&^^/) (/&^^^^) RR : exile the top card of your library . if that card is a land card , @ gets -&^^^^/ /-& until end of turn . otherwise , @ gets +&^^/ /+& until end of turn .
(N) (RR) (^) (^) (^) (creature) human wizard (&^/) (/&^^) radiance ~ T : @ deals &^ damage to target creature and each other creature that shares a color with it .
(O) (GG) (GG) (^) (^) (^) (creature) ape berserker (&^^/) (/&^^^) trample \ rampage &^^ \ @ can't be blocked except by three or more creatures .
(N) (GG) (^) (creature) beast (&^^^/) (/&^) vigilance
(O) (GG) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) convoke \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . \ kicker ^ ^ ^ ^
(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , search your library for up to three instant cards and exile them . then shuffle your library . \ XX , T : you may cast a card with converted mana cost X exiled with @ without paying its mana cost .
(O) (GG) (^) (creature) insect druid (&^^/) (/&^) when @ enters the battlefield , you may put target card from a graveyard on the bottom of its owner's library .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : search your library for up to two basic land cards that share a land type , put them onto the battlefield tapped , then shuffle your library .
(O) (UU) (^) (^) (instant) rebound \ tap target creature . it doesn't untap during its controller's next untap step .
(N) (BB) (^) (^) (creature) spirit (&^^/) (/&^^) soulshift &^^ \ whenever you cast a spirit or arcane spell , target opponent loses &^ life and you gain &^ life .
(N) (artifact) (creature) thopter (&/) (/&^^) flying
(A) (GG) (GG) (^) (^) (^) (^) (creature) hydra (&^^^^^^^/) (/&^^^^^^^) GG XX XX : monstrosity X . \ when @ becomes monstrous , create X X/ /X green hydra creature tokens .
(N) (WW) (^) (^) (^) (creature) human advisor (&^/) (/&^^^^) XX , T : each creature with converted mana cost X can't attack or block this turn .
(O) (BB) (GG) (creature) zombie leech (&^^/) (/&^^) pay &^^ life : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(A) (RR) (^) (^) (^) (legendary) (creature) human advisor (&^/) (/&^) T : destroy target creature of your choice , then destroy target creature of an opponent's choice . activate this ability only during your turn , before attackers are declared .
(A) (UU) (UU) (^) (^) (^) (^) (sorcery) buyback ~ sacrifice three islands . \ target player takes an extra turn after this one .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ at the beginning of the upkeep of enchanted creature's controller , that player may pay any amount of mana . @ deals &^^ damage to that player . prevent X of that damage , where X is the amount of mana that player paid this way .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has intimidate .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (enchantment) at the beginning of your end step , you may reveal the top card of your library . if you do , each opponent loses life equal to that card's converted mana cost .
(A) (BB) (BB) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ undying \ when @ enters the battlefield , exile it unless you sacrifice another creature .
(O) (GG) (^) (creature) bear (&^^/) (/&^^)
(O) (RR) (^) (creature) wall (&/) (/&^^^^^^) defender
(O) (WW) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each enchantment you control and has first strike .
(N) (BB) (^) (instant) target creature gets +X/ /+& until end of turn , where X is the number of creature cards in your graveyard .
(N) (WW) (WW) (^) (enchantment) whenever one or more creatures attack you , you gain &^ life for each attacking creature .
(N) (^) (^) (^) (tribal) (artifact) warrior equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+&^ and has haste . \ whenever a warrior creature enters the battlefield , you may attach @ to it .
(N) (UR) (UR) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^) when @ enters the battlefield , you may return target red sorcery card from your graveyard to your hand . \ when @ enters the battlefield , you may return target blue instant card from your graveyard to your hand .
(O) (RR) (^) (creature) human berserker ally (&^^/) (/&^) whenever @ or another ally enters the battlefield under your control , you may have ally creatures you control gain first strike until end of turn .
(Y) (WW) (WW) (WW) (^) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^^^/) (/&^^^^^^) flying \ first strike \ vigilance \ trample \ haste \ protection from black and from red
(O) (BB) (^) (creature) snake skeleton (&^^/) (/&^)
(N) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^) haste \ when @ enters the battlefield , if it was kicked , destroy target nonbasic land . \ kicker RR
(A) (RR) (RR) (^) (^) (creature) human barbarian horror (&^^^/) (/&^^^) first strike \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target red creature . "
(O) (BB) (BB) (^) (creature) spirit minion (&^^/) (/&^) swampwalk
(A) (WW) (WW) (^) (^) (^) (creature) human monk (*/) (/*) vigilance \ @ 's power and toughness are each equal to the number of creatures you control . \ when @ enters the battlefield , create two &^/ /&^ white spirit creature tokens with flying .
(N) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you control a red or green permanent , draw a card , then discard a card . if you control a red permanent and a green permanent , instead draw two cards , then discard a card .
(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , it gets +X/ /+& until end of turn , where X is your devotion to red .
(A) (BB) (WW) (^) (^) (instant) exile target nonland permanent .
(A) (^) (^) (^) (artifact) echo ^ ^ ^ \ ^ , T : tap target artifact , creature , or land .
(N) (WW) (^) (^) (creature) bird wizard (&^^/) (/&^) flash \ flying \ if an opponent would search a library , that player searches the top four cards of that library instead .
(N) (GG) (GG) (^) (^) (creature) treefolk (&^^^/) (/&^^^^) forestwalk
(O) (WW) (creature) kor scout (&^/) (/&^) flying
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add GG or UU to your mana pool .
(A) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool . \ GG RR ^ ^ : until end of turn , @ becomes a &^^^/ /&^^^ red and green elemental creature with " whenever this creature attacks , put a +&^/ /+&^ counter on it . " it's still a land .
(N) (BB) (BB) (creature) dauthi soldier (&^^/) (/&^^) shadow \ @ attacks each turn if able .
(O) (GG) (^) (creature) beast (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn .
(N) (^) (^) (^) (^) (artifact) ^ ^ , T : exile the top card of your library face down . \ : sacrifice @ . if you do , discard your hand , then put all cards exiled with @ into their owner's hand . \ when @ leaves the battlefield , put all cards exiled with @ into their owner's graveyard .
(O) (BB) (^) (^) (^) (creature) skeleton (&^^/) (/&^^) BB : regenerate @ .
(N) (BB) (BB) (^) (^) (^) (sorcery) destroy target nonblack creature . it can't be regenerated . you gain life equal to its toughness .
(O) (WW) (creature) human cleric (&^/) (/&^) WW ^ , sacrifice @ : creatures you control get +&^/ /+&^ until end of turn .
(O) (BB) (creature) skeleton (&^/) (/&^^) BB ^ ^ : return @ from your graveyard to your hand .
(N) (UU) (UU) (^) (creature) slith (&^/) (/&^) whenever @ becomes blocked , draw a card . \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(A) (RR) (RR) (XX) (sorcery) @ deals X damage to each creature without flying . \ as long as @ is on the stack , each creature has " T : prevent the next &^ damage that would be dealt to this creature by @ this turn . "
(O) (GG) (creature) spirit (&/) (/*) defender \ reach \ @ 's toughness is equal to the number of forests on the battlefield .
(O) (UU) (^) (instant) shuffle a card from your hand into your library . if you do , draw two cards at the beginning of the next turn's upkeep .
(N) (BB) (^) (^) (^) (^) (creature) zombie (&^^/) (/&^^^) fear \ whenever @ deals combat damage to a player , you may return target creature card from your graveyard to your hand .
(O) (^) (^) (^) (^) (^) (artifact) (creature) insect (&^^^/) (/&^^^) BP : @ gains infect until end of turn .
(O) (BB) (^) (^) (^) (creature) zombie centaur (&^^/) (/&^^^^) when @ enters the battlefield , target player puts the top four cards of his or her library into his or her graveyard .
(O) (WW) (^) (creature) human knight (&^^^/) (/&^) battalion ~ whenever @ and at least two other creatures attack , @ gains flying until end of turn .
(N) (WW) (^) (^) (creature) human soldier (&^^^/) (/&^) whenever @ becomes blocked , prevent all combat damage that would be dealt by it this turn .
(O) (BB) (^) (creature) zombie (&^^/) (/&^) sacrifice @ : exile target card from a graveyard .
(N) (GG) (^) (sorcery) put target land card from a graveyard onto the battlefield under your control .
(Y) (BB) (BB) (BB) (^) (creature) giant (&^^^^^/) (/&^^^^^) as long as your opponents control no creatures , @ has indestructible . \ whenever a creature card leaves an opponent's graveyard , you may discard a card . if you do , return @ from your graveyard to your hand .
(A) (^) (^) (^) (^) (artifact) T : put a % counter on @ . \ T : each player draws a card for each % counter on @ . \ countertype % charge
(O) (RR) (instant) arcane splice onto arcane RR \ target creature attacks this turn if able .
(A) (BB) (GG) (^) (^) (creature) gorgon (&^^^^/) (/&^^^^^) whenever another creature dies , scry &^ . \ BB : @ gains deathtouch until end of turn . \ GG ^ : @ gains hexproof until end of turn .
(N) (UU) (creature) merfolk wizard (&^/) (/&^) UU , T : each player reveals the top card of his or her library . you may put the revealed cards into their owners' graveyards . if you don't , each player draws a card .
(O) (UU) (^) (^) (creature) cephalid rogue (&^^/) (/&^) T : target player draws a card , then discards a card .
(N) (BB) (^) (sorcery) exile up to three target cards from a single graveyard .
(A) (^) (^) (^) (^) (^) (artifact) you have no maximum hand size . \ at the beginning of your upkeep , you gain &^ life for each card in your hand .
(A) (BB) (BB) (^) (enchantment) (creature) horror (&/) (/&) bestow BB BB ^ ^ \ @ and enchanted creature each get +X/ /+X , where X is the number of creature cards in all graveyards .
(O) (GG) (WW) (^) (instant) put a +&^/ /+&^ counter on target creature . \ put a +&^/ /+&^ counter on target creature .
(O) (WW) (^) (enchantment) whenever a creature is put into your graveyard from the battlefield , you may sacrifice @ . if you do , return that card to the battlefield .
(O) (GG) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^)
(A) (RR) (RR) (^) (^) (creature) elemental (&^^^^/) (/&^^^^^) RR RR ^ ^ ^ ^ ^ : monstrosity &^^^ . \ when @ becomes monstrous , each player sacrifices three lands .
(N) (^) (^) (^) (artifact) T : add WW or UU to your mana pool . \ UU WW : @ becomes a &^^/ /&^^ white and blue bird artifact creature with flying until end of turn .
(A) (BB) (^) (^) (^) (^) (creature) human soldier (&^/) (/&^^) T : destroy target tapped nonblack creature . activate this ability only during your turn , before attackers are declared .
(N) (BB) (BB) (^) (enchantment) at the beginning of the end step , if no creatures are on the battlefield , sacrifice @ . \ BB : @ deals &^ damage to each creature and each player . activate this ability no more times each turn than the number of snow swamps you control .
(A) (GG) (GG) (GG) (^) (creature) beast (&^^^^/) (/&^^) whenever @ attacks , put a +&^/ /+&^ counter on each attacking creature .
(N) (BB) (^) (^) (enchantment) creatures with swampwalk can be blocked as though they didn't have swampwalk .
(N) (UU) (^) (^) (enchantment) aura enchant player \ at the beginning of enchanted player's first upkeep each turn , that player gets an additional upkeep step after this step .
(Y) (GG) (GG) (^) (^) (^) (creature) elemental shapeshifter (&^^^^/) (/&^^^^) GG : @ gains haste until end of turn . \ GG : @ gains trample until end of turn . \ GG : @ gains indestructible until end of turn . \ ^ : @ gets +&^/ /-&^ until end of turn . \ ^ : @ gets -&^/ /+&^ until end of turn .
(N) (GG) (UU) (WW) (instant) [ &^ = destroy target enchantment . = exile target attacking creature . = draw a card , then discard a card . ]
(A) (UU) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's untap step for as long as you control @ . \ spells your opponents cast that target @ cost ^ ^ more to cast .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) you may reveal this card from your opening hand . if you do , at the beginning of the first upkeep , your life total becomes &^^^^^^^^^^^^^^^^^^^^ . \ your life total becomes &^^^^^^^^^^^^^^^^^^^^ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you pay ^ . \ T : add one mana of any color to your mana pool .
(A) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) UU : @ gains all activated abilities of target creature until end of turn . \ you may spend blue mana as though it were mana of any color to pay the activation costs of @ 's abilities .
(A) (RR) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^) trample \ haste \ at the beginning of the end step , sacrifice @ unless it was kicked . \ kicker RR
(A) (UR) (UR) (UR) (UR) (UR) (creature) spirit avatar (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , you may gain control of target permanent until end of turn . if you do , untap it and it gains haste until end of turn .
(O) (BB) (^) (^) (creature) shade (&/) (/&^) BB : @ gets +&^/ /+&^ until end of turn .
(A) (^) (^) (^) (artifact) ^ ^ ^ : the next time a source of your choice would deal damage to you this turn , that damage is dealt to target creature you control instead .
(N) (BB) (^) (sorcery) choose two target creatures controlled by the same player . exile one of those creatures and put two +&^/ /+&^ counters on the other .
(O) (GG) (^) (creature) fungus (&/) (/&^^^^) delirium ~ @ gets +&^^^/ /+& as long as there are four or more card types among cards in your graveyard .
(O) (GG) (creature) elf shaman (&^/) (/&^) whenever a player casts a green spell , you may pay ^ . if you do , target creature gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (^) (^) (^) (^) (instant) delve \ destroy target nongreen creature . it can't be regenerated .
(A) (GG) (^) (sorcery) dredge &^^^ \ return up to three target land cards from your graveyard to your hand .
(O) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^) whenever @ attacks alone , it gets +&^/ /+&^ and gains trample until end of turn .
(O) (GG) (UU) (WW) (^) (^) (creature) bird soldier (&^^/) (/&^^^^) flying \ exalted
(O) (WW) (^) (creature) wall (&/) (/&^^^^) defender \ flying
(N) (WW) (creature) human (&/) (/&^) when @ dies , destroy all creatures blocking or blocked by it . they can't be regenerated .
(N) (BB) (^) (enchantment) whenever an artifact enters the battlefield under your control , you may pay ^ . if you do , each opponent loses &^ life and you gain &^ life . \ BB ^ , sacrifice @ : destroy target creature . activate this ability only if you control two or more artifacts .
(A) (land) if @ would enter the battlefield , sacrifice two untapped lands instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add three mana of any one color to your mana pool .
(O) (GG) (^) (^) (creature) elf scout (&^/) (/&^) when @ enters the battlefield , search your library for a forest card and put that card onto the battlefield . then shuffle your library .
(O) (BB) (RR) (^) (^) (creature) ogre mutant (&^^^/) (/&^^) when @ enters the battlefield , target player reveals a card at random from his or her hand , then loses life equal to that card's converted mana cost .
(A) (RR) (^) (^) (creature) troll (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control a swamp . \ BB : regenerate @ .
(N) (GG) (^) (^) (sorcery) destroy target creature with horsemanship .
(A) (RR) (^) (^) (^) (enchantment) dragon creatures you control get +&^^^/ /+&^^^ .
(A) (^) (^) (^) (^) (^) (^) (artifact) all permanents are artifacts in addition to their other types . \ all cards that aren't on the battlefield , spells , and permanents are colorless . \ players may spend mana as though it were mana of any color .
(O) (BB) (creature) zombie (&^/) (/&^) @ can't block . \ sacrifice a creature : put a +&^/ /+&^ counter on @ .
(O) (UU) (^) (instant) arcane splice onto arcane ~ return a blue creature you control to its owner's hand . \ target creature gains shroud until end of turn and can't be blocked this turn .
(O) (artifact) (land) T : add WW to your mana pool .
(A) (WW) (WW) (WW) (^) (^) (^) (^) (sorcery) convoke \ destroy all nontoken creatures .
(A) (WW) (^) (^) (creature) shapeshifter (&^/) (/&^) changeling \ XX : until end of turn , creatures you control have base power and toughness X/ /X and gain all creature types .
(A) (GG) (GG) (^) (instant) attacking creatures get +&^/ /+& and gain trample until end of turn .
(A) (BB) (RR) (^) (^) (^) (^) (creature) nightmare horse (&^^^^^/) (/&^^^^) first strike \ haste \ unleash
(N) (GG) (^) (^) (^) (^) (^) (instant) delve \ target creature gets +&^^^^^^/ /+&^^^^^^ until end of turn .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^^) echo WW ^ ^ ^ \ when @ enters the battlefield , you gain &^^^^^ life .
(O) (GG) (instant) you gain life equal to the number of creature cards in your graveyard .
(A) (UU) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay ^ for each card in your hand .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ whenever equipped creature attacks , defending player reveals cards from the top of his or her library until he or she reveals a land card . the creature gets +&^/ /+& until end of turn for each card revealed this way . that player puts the revealed cards into his or her graveyard .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T , sacrifice @ : return target artifact card from your graveyard to your hand .
(N) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) haste \ when @ enters the battlefield , reveal the top four cards of your library . put all goblin cards revealed this way into your hand and the rest on the bottom of your library in any order .
(A) (GG) (GG) (^) (enchantment) creatures you control get +&^/ /+&^ .
(A) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ for each enchantment you control .
_ASIDE_ (O) (RR) (^) (^) (^) (creature) human warrior werewolf (&^^^/) (/&^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (O) (creature) werewolf (&^^^^^^/) (/&^^^^) at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (^) (^) (artifact) whenever a player casts a blue spell , you may pay ^ ^ ^ . if you do , untap target permanent .
(N) (RR) (RR) (^) (creature) lizard (&^^^/) (/&^^^^) mountainwalk \ echo RR RR ^
(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^^) flying \ whenever you cast an enchantment spell , put a +&^/ /+&^ counter on @ .
(A) (GG) (GG) (^) (^) (creature) beast (&^^^^/) (/&^^^^) whenever @ attacks , put a +&^/ /+&^ counter on target creature of defending player's choice .
(A) (BB) (enchantment) whenever an opponent discards a card , you may put a % counter on @ . \ at the beginning of each opponent's upkeep , if that player has no cards in hand and @ has two or more % counters on it , you may have that player lose &^^^^^ life . \ countertype % quest
(Y) (BB) (GG) (WW) (^) (^) (legendary) (creature) fungus shaman (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ ^ , remove a +&^/ /+&^ counter from a creature you control : create a &^/ /&^ green saproling creature token . \ ^ , sacrifice a creature : put a +&^/ /+&^ counter on target creature .
(A) (WW) (WW) (enchantment) aura enchant creature \ WW : enchanted creature gets +&^/ /+&^ until end of turn .
(A) (UU) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) at the beginning of each player's upkeep , that player may put an artifact , creature , or land card from his or her hand onto the battlefield .
(O) (UU) (UU) (creature) beast (&^/) (/&^^^^)
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) angel (&^^^^/) (/&^^^^) flying \ you can't lose the game and your opponents can't win the game .
(A) (RR) (RR) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target player and each creature he or she controls .
(N) (UU) (^) (^) (enchantment) UU ^ : uncast target red spell .
(O) (WW) (instant) discard any number of cards . creatures you control get +&/ /+&^ until end of turn for each card discarded this way .
(O) (^) (^) (^) (artifact) T : add BB or RR to your mana pool . \ BB RR , T , sacrifice @ : draw a card .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : @ deals &^^^^^^^^^^^^ damage to target creature .
(O) (GG) (^) (^) (^) (creature) snake (&^/) (/&^^) whenever @ deals damage to a player , that player gets two % counters . \ countertype % poison
(O) (RR) (^) (creature) goblin (&^/) (/&^^) T , sacrifice a goblin : goblin creatures get +&^^/ /+& until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) hound (&^^^/) (/&^^^) put a card from your hand on top of your library : return @ to its owner's hand .
(A) (BB) (BB) (^) (^) (legendary) (creature) zombie dwarf (&^^/) (/&^^) minion creatures get +&^/ /+&^ . \ BB BB BB , exile @ : each player returns all black and all red creature cards from his or her graveyard to the battlefield .
(O) (WW) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^^) flying
(O) (UU) (^) (^) (^) (creature) jellyfish (&^/) (/&^^^^) defender \ evolve
(N) (BB) (^) (^) (^) (creature) zombie (&^^/) (/&^^) double strike \ when @ enters the battlefield , each player puts a creature card with converted mana cost &^^^ or less from his or her graveyard onto the battlefield . \ when @ enters the battlefield , sacrifice it unless RR was spent to cast it .
(N) (RR) (^) (^) (^) (^) (^) (^) (creature) giant (&^^^/) (/&^^^) tap an untapped snow land you control : @ gets +&^/ /+&^ until end of turn .
(A) (WW) (WW) (^) (^) (creature) boar beast (&^^^^^^^/) (/&^^^^^^^) @ enters the battlefield with three % counters on it . \ as long as @ has an % counter on it , prevent all combat damage it would deal and it has defender . \ whenever @ blocks , remove an % counter from it . \ countertype % ice
(N) (BB) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , target player discards two cards .
(N) (UU) (^) (^) (creature) thalakos wizard (&^/) (/&^) shadow \ you may choose not to untap @ during your untap step . \ whenever @ deals damage to an opponent , tap target creature . that creature doesn't untap during its controller's untap step for as long as @ remains tapped .
(A) (RR) (^) (^) (^) (instant) if target player has exactly &^^^^^^^^^^ life , @ deals &^^^^^^^^^^ damage to that player .
(O) (WW) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) convoke \ flying
(A) (RR) (^) (enchantment) aura enchant creature \ enchanted creature has " RR , T : copy target instant or sorcery spell you control . you may choose new targets for the copy . "
(A) (BB) (BB) (^) (^) (^) (^) (creature) demon (&^^^^^^/) (/&^^^^^^) flying \ @ enters the battlefield with two -&^/ /-&^ counters on it . \ BB , remove a -&^/ /-&^ counter from @ : put a -&^/ /-&^ counter on each other creature .
(N) (UU) (^) (^) (^) (creature) drake (&^^/) (/&^^^^) flying
(O) (UU) (creature) spirit (&^/) (/&^) sacrifice @ : you may tap or untap target creature .
(N) (RR) (^) (^) (^) (creature) goblin berserker (&^^/) (/&^^) first strike \ haste
(O) (WW) (WW) (creature) human soldier (&^^/) (/&^^) vigilance
(O) (land) when @ enters the battlefield , you gain &^ life . \ whenever an angel enters the battlefield under your control , you gain &^ life . \ T : add CC to your mana pool .
(N) (RR) (^) (^) (sorcery) destroy target artifact . if that artifact had counters on it , put that many +&^/ /+&^ counters or % counters on an artifact you control . \ countertype % charge
(A) (GG) (GG) (^) (^) (sorcery) starting with you , each player may put a permanent card from his or her hand onto the battlefield . repeat this process until no one puts a card onto the battlefield .
(A) (GG) (enchantment) aura enchant artifact \ whenever you're dealt damage , put that many % counters on @ . \ at the beginning of your upkeep , you may remove a % counter from @ . if you do , you gain &^ life . \ countertype % vitality
(O) (GG) (^) (sorcery) target creature gets +&^^^^/ /+&^^^^ and gains trample until end of turn .
(O) (GG) (creature) faerie (&^/) (/&^) flying
(N) (BB) (BB) (^) (creature) human knight (&^^/) (/&^^) BB BB : destroy target creature blocking @ .
(O) (GG) (^) (^) (^) (creature) insect (&^^^/) (/&^^^) GG , sacrifice @ : create a &^/ /&^ green insect creature token with flying named butterfly at the beginning of the next end step .
(O) (UU) (^) (^) (instant) return target nonland permanent or suspended card to its owner's hand .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ XX , T : @ deals X damage to target creature . spend only red mana on X .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) WW ^ : return target artifact card with converted mana cost &^ or less from your graveyard to your hand .
(N) (BR) (^) (creature) elemental shaman (&^^/) (/&^) BB RR : each player loses &^ life .
(N) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^) reach \ when @ enters the battlefield , you may destroy target creature with flying .
(N) (BB) (^) (^) (^) (creature) dauthi minion (&^^/) (/&^) shadow \ whenever @ attacks and isn't blocked , you may sacrifice it . if you do , defending player discards three cards .
(A) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^) split second \ shroud \ when a spell or ability an opponent controls causes you to discard @ , return it to your hand .
(A) (WW) (WW) (^) (^) (^) (sorcery) [ &^^^ . you may choose the same mode more than once . = create a &^^/ /&^^ white knight creature token with vigilance . = exile target enchantment . = you gain &^^^^^ life . ]
(A) (RR) (RR) (^) (^) (^) (creature) hydra (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ RR ^ , remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature .
(N) (BB) (^) (^) (^) (^) (sorcery) domain ~ target player discards a card for each basic land type among lands you control .
(A) (RR) (UU) (WW) (^) (^) (^) (instant) untap all creatures you control . they gain flying and double strike until end of turn .
(O) (BB) (^) (^) (^) (creature) imp (&^/) (/&^) T : untap target blue creature . \ T : choose target non ~ wall creature the active player has controlled continuously since the beginning of the turn . that creature attacks this turn if able . if it doesn't , destroy it at the beginning of the next end step . activate this ability only before attackers are declared .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^^) defender \ transmute UU UU ^ \ when @ enters the battlefield , you may search your library for any number of cards that have converted mana cost &^^^^^^^^^ , reveal them , and put them into your hand . if you do , shuffle your library . \ ^ ^ ^ ^ : @ loses defender until end of turn .
(A) (GG) (GG) (^) (legendary) (enchantment) whenever a land you control is tapped for mana , for each other land you control with the same name , add one mana to your mana pool of any type that land produced .
(O) (GG) (^) (^) (creature) kavu (&^^/) (/&^^) whenever @ blocks or becomes blocked by one or more blue and/ /or black creatures , @ gets +&^^^/ /+&^^^ until end of turn .
(O) (UU) (^) (^) (^) (creature) naga wizard (&^^/) (/&^^^^) exploit \ when @ exploits a creature , look at the top four cards of your library . put one of them into your hand and the rest into your graveyard .
(O) (WW) (^) (^) (sorcery) parley ~ each player reveals the top card of his or her library . for each nonland card revealed this way , you create a &^/ /&^ white spirit creature token with flying . then each player draws a card .
(Y) (GG) (RR) (WW) (legendary) (creature) elemental beast (&/) (/&) @ enters the battlefield with a number of +&^/ /+&^ counters on it equal to the amount of mana spent to cast it . \ XX , remove X +&^/ /+&^ counters from @ : [ &^ = put X +&^/ /+&^ counters on target creature . X can't be & . = @ deals X damage to target creature or player . X can't be & . = create an X/ /X green elemental creature token . X can't be & . ]
(N) (BB) (creature) bird (&^^^/) (/&^^) flying \ you may discard @ any time you could cast an instant . \ at the beginning of your upkeep , sacrifice @ unless you exile the top creature card of your graveyard .
(A) (RR) (^) (^) (enchantment) creatures without flying don't untap during their controllers' untap steps . \ at the beginning of each player's upkeep , that player may choose any number of tapped creatures without flying he or she controls and pay ^ ^ for each creature chosen this way . if the player does , untap those creatures .
(O) (UU) (^) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ , sacrifice this permanent : draw a card . "
(Y) (GG) (GG) (GG) (^) (^) (planeswalker) garruk ((&^^^)) +&^ : create a &^^^/ /&^^^ green beast creature token . \ -&^^^ : draw cards equal to the greatest power among creatures you control . \ -&^^^^^^ : create a &^^^^^^/ /&^^^^^^ green wurm creature token for each land you control .
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ : return @ from your graveyard to the battlefield tapped .
(A) (UU) (UU) (^) (creature) human wizard (&/) (/&^) UU , T : add CC CC CC to your mana pool .
(Y) (legendary) (land) colorless eldrazi spells you cast cost ^ ^ less to cast . \ ^ ^ ^ ^ ^ ^ ^ , T : search your library for a colorless creature card , reveal it , and put it into your hand . then shuffle your library .
(A) (UU) (^) (^) (^) (^) (creature) shapeshifter (&/) (/&) you may have @ enter the battlefield as a copy of any creature you control , except it gains " UU UU ^ ^ : return this creature to its owner's hand . "
(O) (UU) (creature) human wizard (&^/) (/&^) T : target land you control becomes the basic land type of your choice until end of turn .
(A) (UU) (WW) (^) (creature) gargoyle (&^^/) (/&^^) flying \ T : @ gets -&^^/ /+&^^ and loses flying until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (instant) untap target creature and gain control of it until end of turn . that creature gains haste until end of turn . if WW was spent to cast @ , the creature gains " whenever this creature deals combat damage , you gain that much life " until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^^) when @ dies , you gain &^^^^ life .
(A) (WW) (WW) (^) (^) (^) (enchantment) (creature) archon (&^^^^/) (/&^^^^) bestow WW WW ^ ^ ^ ^ ^ \ flying \ first strike \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying and first strike .
(A) (UU) (^) (^) (^) (enchantment) all creatures have " at the beginning of your upkeep , sacrifice this creature unless you pay ^ . "
(N) (BB) (^) (^) (creature) aetherborn artificer (&/) (/&^) fabricate &^^
(O) (BB) (creature) insect (&^/) (/&^) swampwalk
(A) (WW) (WW) (^) (^) (^) (creature) incarnation (&^^^/) (/&^^^) flying \ WW ^ ^ : choose a color . creatures you control gain protection from the chosen color until end of turn . activate this ability only if @ is in your graveyard .
(N) (^) (^) (^) (artifact) (creature) construct (&^^/) (/&^^^) other artifact creatures you control get +&^/ /+&^ .
(O) (RR) (^) (instant) destroy target artifact .
(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) vigilance \ soulshift &^^^^
(A) (BB) (BB) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) tap five untapped zombies you control : put target creature card from a graveyard onto the battlefield under your control .
(O) (BB) (^) (instant) [ & = target creature gets -&^/ /-&^ until end of turn . = put a +&^/ /+&^ counter on target creature . ]
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+& and has wither .
(A) (UU) (UU) (^) (^) (creature) spirit (&^^^/) (/&^^^^) flying \ at the beginning of your end step , tap all lands you control .
(A) (RR) (RR) (XX) (sorcery) each player sacrifices X lands .
(A) (RR) (RR) (^) (^) (^) (creature) elemental lizard (&/) (/&) @ enters the battlefield with five +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may remove a +&^/ /+&^ counter from @ . if you don't , sacrifice @ and it deals damage equal to the number of +&^/ /+&^ counters on it to each creature without flying and each player .
(A) (BB) (BB) (^) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn for each swamp you control .
(O) (RR) (^) (^) (creature) devil (&^^/) (/&^^^)
(N) (land) T : add CC to your mana pool . \ T : add UU or BB to your mana pool . activate this ability only if you control a swamp .
(O) (GG) (^) (^) (creature) cat (&^^/) (/&^) when @ dies , create a &^^/ /&^ black cat creature token .
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) soulbond \ as long as @ is paired with another creature , both creatures have double strike .
(A) (WW) (^) (creature) kor artificer (&^/) (/&^^) when @ enters the battlefield , you may search your library for an equipment card , reveal it , put it into your hand , then shuffle your library . \ WW ^ , T : you may put an equipment card from your hand onto the battlefield .
(A) (land) as @ enters the battlefield , you may reveal a giant card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR or WW to your mana pool .
(O) (BB) (^) (creature) imp (&^/) (/&^) flying \ lifelink
(N) (GG) (^) (^) (^) (creature) horse (&^^^/) (/&^^^) islandwalk
(A) (UU) (UU) (UU) (^) (^) (^) (^) (enchantment) if you would draw a card , draw two cards instead .
(O) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^) when @ dies , return another target artifact card from your graveyard to your hand .
(O) (^) (^) (^) (^) (^) (artifact) (creature) soldier (&^^^/) (/&^^^) ^ : @ gets +&/ /+&^ until end of turn .
(N) (GG) (GG) (^) (^) (^) (^) (sorcery) destroy target permanent .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of each opponent's end step , that player chooses up to two creatures he or she controls , then sacrifices the rest .
(Y) (UU) (^) (^) (^) (^) (artifact) (creature) vedalken knight (&^^^^/) (/&^^^^) flying \ BB WW ^ , T : destroy target creature or enchantment . \ UU ^ ^ : untap @ .
(O) (GG) (creature) human soldier (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ when @ dies , put X +&^/ /+&^ counters on target creature you control , where X is the number of +&^/ /+&^ counters on @ .
(O) (BB) (^) (creature) sliver (&^/) (/&^) all slivers have " T : regenerate target sliver . "
(A) (BB) (^) (^) (^) (^) (^) (instant) choose a creature type . target player reveals his or her hand and discards all creature cards of that type . then destroy all creatures of that type that player controls . they can't be regenerated .
(O) (^) (^) (^) (artifact) (creature) gnome (&^^/) (/&^) discard a card : regenerate @ .
(O) (BB) (creature) zombie (&^/) (/&^) whenever @ deals combat damage to a player , you may exile target card from that player's graveyard .
(N) (RR) (^) (creature) devil (&^^/) (/&^) fear \ when @ enters the battlefield , you may pay XX . if you do , target creature gets +X/ /+& until end of turn . \ when @ enters the battlefield , sacrifice it unless BB was spent to cast it .
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^^) RR ^ : @ gets +&^^^/ /-&^^^ until end of turn .
(O) (WW) (WW) (enchantment) return @ to its owner's hand : prevent all combat damage that would be dealt by target unblocked creature this turn .
(N) (land) T : add CC to your mana pool . \ T , sacrifice @ : add CC CC to your mana pool .
(O) (BB) (^) (^) (sorcery) target player discards a card . \ draw a card .
(A) (GG) (WW) (^) (creature) rhino soldier (&^^^/) (/&^^^) sacrifice @ : creatures you control gain indestructible until end of turn .
(O) (UU) (^) (creature) fish (&^^/) (/&^)
(A) (WW) (WW) (WW) (WW) (creature) elemental (&^^^/) (/&^^^) flying \ prevent all damage that would be dealt to @ .
(N) (BB) (BB) (^) (^) (creature) spirit (&^^^/) (/&^^^) flying \ when @ enters the battlefield , each player loses &^^^ life .
(A) (WW) (^) (^) (enchantment) whenever a spell or ability an opponent controls destroys a noncreature permanent you control , you may destroy target permanent that opponent controls .
(N) (RG) (RG) (creature) human shaman (&^^/) (/&^^) RR ^ ^ ^ , sacrifice a land : @ deals &^^ damage to target player . \ GG ^ ^ ^ : target creature gets +&^^/ /+&^^ until end of turn .
(N) (GG) (GG) (^) (^) (^) (enchantment) whenever a land enters the battlefield under your control , create a &^^/ /&^^ green elemental creature token .
(N) (BB) (^) (^) (^) (enchantment) whenever an artifact becomes tapped or a player activates an artifact's ability without T in its activation cost , @ deals &^ damage to that artifact's controller .
(O) (GG) (^) (sorcery) search your library for a forest card and put that card onto the battlefield . then shuffle your library .
(N) (WW) (^) (^) (creature) spirit (&^^/) (/&^) @ can't be blocked . \ when @ enters the battlefield , you gain &^^^^ life . \ when @ enters the battlefield , sacrifice it unless UU was spent to cast it .
(A) (^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , put a -&^/ /-&^ counter on each creature target player controls . \ ^ ^ ^ ^ , T : proliferate , then proliferate again .
(O) (RR) (creature) goblin (&^/) (/&^) morph RR \ RR ^ : target goblin creature gets +&^/ /+& until end of turn .
(N) (RR) (RR) (^) (^) (^) (^) (creature) ogre warrior (&^^^^/) (/&^^^^) whenever @ attacks , gain control of target equipment an opponent controls until end of turn . attach it to @ . when you lose control of that equipment , unattach it .
(O) (BB) (^) (^) (sorcery) devoid \ creatures you control get +&^^/ /+& until end of turn . colorless creatures you control also gain first strike until end of turn .
(A) (RR) (RR) (RR) (RR) (sorcery) create a &^^^^^^^/ /&^ red elemental creature token with trample and haste . exile it at the beginning of the next end step . if @ was kicked , that creature gets +&^^^^^^^/ /+& until end of turn . \ kicker ^ ^ ^ ^ ^
(A) (BB) (BB) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^) flying \ delve
(O) (RR) (RR) (^) (^) (creature) minotaur berserker (&^^^/) (/&^^^) haste
(O) (UU) (^) (^) (^) (sorcery) draw three cards . then discard two cards unless you discard a creature card .
(N) (WW) (XX) (^) (instant) prevent the next X damage that would be dealt to target creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .
(O) (BB) (^) (^) (creature) bat (&^^/) (/&^) flying
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) exile all permanents . for as long as any of those cards remain exiled , at the beginning of each player's upkeep , that player returns one of the exiled cards he or she owns to the battlefield .
(N) (BB) (WW) (^) (creature) sliver (&^^/) (/&^^) all slivers have " ^ ^ ^ , sacrifice this permanent : destroy target permanent . "
(O) (RR) (^) (creature) wall (&/) (/&^^^^^) defender \ @ can block creatures with shadow as though @ had shadow .
(A) (WW) (^) (creature) cat cleric (&^^/) (/&^^) players can't search libraries . any player may pay ^ ^ for that player to ignore this effect until end of turn .
(Y) (BB) (GG) (RR) (^) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^^/) (/&^^^^^^^) flying \ haste \ when @ enters the battlefield , gain control of all dragons , then untap all dragons . \ other dragon creatures you control have haste .
(A) (GG) (^) (^) (^) (creature) rhino beast (&^^^^^/) (/&^^^) @ has haste as long as you control a red permanent . \ @ has lifelink as long as you control a white permanent .
(N) (UU) (^) (^) (^) (^) (sorcery) exchange control of two target creatures .
(N) (^) (^) (^) (^) (artifact) (creature) thopter (&^^^/) (/&^^) flying \ haste
(O) (GG) (^) (^) (^) (creature) cat (&^^^/) (/&^^^) @ can't be blocked by more than one creature .
(O) (GG) (^) (^) (^) (^) (creature) lizard beast (&^^^^^^/) (/&^^) evolve
(A) (WW) (creature) human spellshaper (&^/) (/&^) WW WW ^ , T , discard a card : the next time a source of your choice would deal damage to you this turn , prevent that damage . you gain life equal to the damage prevented this way .
(A) (BB) (BB) (^) (^) (^) (creature) faerie wizard (&^^^/) (/&^^) flying \ persist \ when @ enters the battlefield , put target creature card from an opponent's graveyard onto the battlefield under your control . it gains haste . at the beginning of your next end step , exile it .
(A) (^) (^) (^) (^) (artifact) XX , T : put a % counter on @ and exile a nonland card from your hand . you may cast that card for as long as it remains exiled . note the type and amount of mana spent to pay this activation cost . activate this ability only if there are no % counters on @ . \ T , remove a % counter from @ : add @ 's last noted type and amount of mana to your mana pool . spend this mana only to cast the last card exiled with @ . \ countertype % charge
(N) (RR) (^) (^) (^) (sorcery) @ deals &^^^^ damage divided as you choose among one , two , or three target creatures .
(N) (BB) (BB) (^) (^) (^) (creature) vampire (&^^^/) (/&^^^) at the beginning of each end step , if a creature dealt damage by @ this turn died , put that card onto the battlefield under your control . sacrifice it when you lose control of @ .
(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) kinship ~ at the beginning of your upkeep , you may look at the top card of your library . if it shares a creature type with @ , you may reveal it . if you do , @ gets +&^^/ /+&^^ and gains flying and vigilance until end of turn .
(O) (GG) (^) (^) (creature) beast (&^^/) (/&^^) creatures with power less than @ 's power can't block it . \ @ gets +&^/ /+&^ for each aura on the battlefield .
(O) (BB) (BB) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) swampwalk \ sacrifice @ : exile target card from a graveyard .
(A) (BB) (BB) (^) (creature) human assassin (&^^^/) (/&^^) deathtouch \ heroic ~ whenever you cast a spell that targets @ , each opponent sacrifices a creature .
(O) (BB) (enchantment) aura enchant creature \ enchanted creature gets -&^/ /-&^ , and its activated abilities can't be activated .
(N) (BB) (^) (^) (creature) imp (&^^^/) (/&^) flying \ @ can't block .
(A) (UU) (WW) (^) (^) (enchantment) at the beginning of your upkeep , sacrifice @ unless you pay UU WW . \ all mountains are plains .
(A) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^^^) at the beginning of your upkeep , sacrifice two swamps . if you can't , tap @ , and an opponent may gain control of a creature you control of his or her choice for as long as @ remains on the battlefield . \ T : gain control of target creature for as long as @ remains on the battlefield .
(O) (UU) (^) (^) (creature) elemental cat (&^^/) (/&^^) when @ enters the battlefield , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(A) (^) (artifact) creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof . \ ^ ^ ^ , sacrifice @ : creatures you control gain hexproof until end of turn and can't be blocked this turn .
(N) (BB) (GG) (creature) sliver (&^^/) (/&^^) all slivers have " sacrifice this permanent : you gain &^^^ life . "
(O) (GG) (^) (^) (^) (sorcery) if you control a forest , rather than pay @ 's mana cost , you may have each other player gain &^^^^^^ life . \ destroy all enchantments .
(A) (GG) (WW) (^) (^) (creature) elephant cleric (&^^^^/) (/&^^^^) when @ enters the battlefield , you gain &^^^^ life . \ GG WW , sacrifice @ : regenerate each creature you control .
(O) (BB) (^) (enchantment) aura enchant creature \ fading &^ \ enchanted creature gets +&^^^/ /+&^^ . \ when @ leaves the battlefield , destroy enchanted creature . that creature can't be regenerated .
(O) (RR) (^) (^) (^) (sorcery) threshold ~ @ deals &^^^^^ damage to each creature without flying if seven or more cards are in your graveyard .
(O) (GG) (^) (instant) target land you control becomes a &^^^^/ /&^^^^ elemental creature with haste until end of turn . it's still a land . it must be blocked this turn if able .
(A) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) kirin spirit (&^^^^/) (/&^^^^) flying \ whenever you cast a spirit or arcane spell , you may gain life equal to that spell's converted mana cost .
(O) (RR) (^) (^) (^) (^) (^) (creature) cat beast (&^^^^/) (/&^^^^) mountaincycling ^ ^ \ RR : @ gets +&^/ /+& until end of turn .
(N) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^/) (/&^^^^^^) fading &^^^ \ ^ , remove a % counter from @ : destroy target artifact . \ countertype % fade
(A) (WW) (WW) (^) (instant) regenerate target creature . you gain control of that creature if it regenerates this way .
(N) (RR) (^) (^) (^) (^) (enchantment) whenever a beast enters the battlefield under your control , you may have it deal &^^^^ damage to target opponent .
(N) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) convoke \ create three &^^^/ /&^^^ green beast creature tokens .
(O) (GG) (^) (creature) cat monkey (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may move any number of +&^/ /+&^ counters from @ onto another target creature .
(O) (GG) (^) (^) (^) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ you gain life equal to the revealed card's converted mana cost .
(A) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^^) morph BB \ whenever another nontoken creature you control dies , draw a card .
(N) (RR) (WW) (^) (^) (^) (creature) minotaur soldier (&^^^^^/) (/&^^^) whenever an instant or sorcery spell you control deals damage , create two &^/ /&^ red and white soldier creature tokens with haste .
(O) (GG) (^) (^) (^) (^) (creature) treefolk warrior (&^^^^/) (/&^^^^) @ gets +&^/ /+&^ as long as you control another green creature .
(N) (RR) (^) (sorcery) buyback ^ ^ \ storm \ creatures you control get +&^/ /+& until end of turn .
(A) (RR) (RR) (^) (legendary) (creature) dwarf barbarian (&^^/) (/&^^) other barbarian creatures get +&^/ /+&^ . \ RR : another target barbarian creature gets +&^/ /+& until end of turn .
(O) (UU) (UU) (^) (^) (creature) bird (&^^/) (/&^^) flying \ when @ enters the battlefield , return target creature to its owner's hand .
(A) (WW) (^) (instant) target creature gains banding until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(A) (GG) (^) (enchantment) whenever a player kicks a spell , you create a &^/ /&^ green saproling creature token .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^) BB ^ , sacrifice another creature : put two +&^/ /+&^ counters on @ . activate this ability only any time you could cast a sorcery .
(A) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^) flying \ at the beginning of your upkeep , target player draws a card and loses &^ life .
(A) (BB) (RR) (^) (^) (creature) eldrazi (&^^^^^/) (/&^^^) devoid \ haste \ at the beginning of each end step , if you control no other colorless creatures , return @ to its owner's hand .
(O) (RR) (WW) (creature) goblin soldier (&^^/) (/&^^) RR , sacrifice @ : @ deals &^^ damage to target creature or player . \ WW , sacrifice @ : prevent the next &^^ damage that would be dealt to target creature or player this turn .
(Y) (BB) (BB) (UU) (UU) (legendary) (creature) shapeshifter (&^^^/) (/&^^^) hexproof \ whenever a creature card is put into an opponent's graveyard from anywhere , you may have @ become a copy of that card , except its name is still lazav , dimir mastermind , it's legendary in addition to its other types , and it gains hexproof and this ability .
(O) (GG) (^) (creature) elf druid (&^^/) (/&^) T : add GG to your mana pool .
(N) (GG) (RR) (^) (^) (creature) kavu (*/) (/*) @ 's power is equal to the number of red creatures on the battlefield . \ @ 's toughness is equal to the number of green creatures on the battlefield .
(O) (WW) (^) (^) (^) (enchantment) if an artifact would deal damage to you , prevent &^ of that damage .
(N) (WW) (WW) (^) (^) (^) (creature) bird soldier archer (&^^/) (/&^^) flying \ WW ^ ^ , T : @ deals &^^ damage to target attacking or blocking creature .
(A) (WW) (WW) (^) (^) (^) (sorcery) you may cast @ as though it had flash if you pay ^ ^ more to cast it . \ destroy all creatures . they can't be regenerated .
(A) (UU) (UU) (^) (^) (enchantment) cumulative upkeep ~ exile the top card of your library . \ when a player doesn't pay @ 's cumulative upkeep , that player exiles all cards from his or her library . \ exile the top card of your library : prevent the next &^ damage that would be dealt to you this turn .
(O) (GG) (^) (creature) elk (&^^/) (/&^) T : add GG to your mana pool .
(O) (RR) (^) (^) (creature) goblin rogue (&^/) (/&^) T , discard a card : draw a card .
(Y) (GG) (GG) (UU) (UU) (^) (^) (legendary) (creature) merfolk wizard (&^/) (/&^) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the greatest power among other creatures you control . \ when @ enters the battlefield , draw cards equal to its power .
(O) (GG) (^) (^) (^) (^) (creature) ouphe (&^^^/) (/&^^^) persist \ sacrifice @ : @ deals damage equal to its power to target creature with flying .
(O) (BB) (BB) (^) (creature) imp (&^/) (/&^) flying \ when @ enters the battlefield , you may return target creature card from your graveyard to your hand .
(A) (UU) (^) (instant) uncast target spell or ability an opponent controls that targets a land you control . if a permanent's ability is uncasted this way , destroy that permanent . \ draw two cards .
(A) (BB) (GG) (RR) (legendary) (creature) human knight (&^/) (/&^^) BB GG RR , T : return target creature card from your graveyard to your hand .
(O) (WW) (creature) human wizard (&/) (/&^^) WW ^ , T : tap target creature without flying .
(O) (RR) (RR) (^) (^) (^) (sorcery) destroy target land . @ deals &^ damage to each creature and each player .
(O) (UU) (^) (^) (creature) faerie scout (&^^/) (/&^) flying \ GG , sacrifice @ : search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(A) (UU) (UU) (^) (creature) human wizard (&^/) (/&^) T : target creature other than @ has base power and toughness &/ /&^^ until end of turn .
(N) (GG) (^) (^) (^) (creature) beast (&^^/) (/&^^) amplify &^ \ T : target creature gets +&^/ /+&^ until end of turn for each +&^/ /+&^ counter on @ .
(O) (BB) (^) (^) (^) (^) (^) (instant) arcane target creature gets -&^^^^^/ /-&^^^^^ until end of turn .
(N) (BB) (^) (^) (creature) shapeshifter (&^^/) (/&^^) changeling \ BB ^ : @ gets +&^/ /+&^ until end of turn .
(A) (WW) (^) (creature) human cleric (&^/) (/&^) sacrifice an enchantment : you gain life equal to the sacrificed enchantment's converted mana cost .
(A) (GG) (GG) (^) (^) (creature) shapeshifter (&^^^^/) (/&^^^^) changeling \ protection from black \ GG GG ^ ^ : @ gets +X/ /+X until end of turn , where X is its power .
(N) (UU) (^) (^) (^) (^) (sorcery) exchange control of target artifact you control and target artifact or creature you don't control .
_ASIDE_ (N) (UU) (instant) target spell or permanent becomes the color of your choice until end of turn .
_BSIDE_ (N) (GG) (^) (^) (instant) destroy target artifact .
(A) (UU) (^) (creature) human horror (&^/) (/&^) skulk \ whenever @ deals combat damage to a player , you may draw a card . if you do , discard a card . \ whenever you discard a creature card , you may pay ^ ^ . if you do , create a &^^^/ /&^^ colorless eldrazi horror creature token .
(A) (BB) (UU) (^) (^) (^) (artifact) (creature) sphinx (&^^^/) (/&^^^) flying \ when @ enters the battlefield , you may search your library for an artifact creature card , reveal it , and put it into your hand . if you do , shuffle your library .
(N) (RW) (^) (^) (instant) target player can't play land cards this turn if RR was spent to cast @ and can't play creature cards this turn if WW was spent to cast it .
(N) (UU) (^) (enchantment) when a player casts a spell , sacrifice @ and uncast that spell .
(O) (GG) (^) (enchantment) aura enchant nonblack creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&^^/ /+&^^ .
(A) (RR) (creature) goblin artificer (&^/) (/&^) T : choose target artifact a player controls and target artifact card in that player's graveyard . if both targets are still legal as this ability resolves , that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield .
(A) (BB) (BB) (RR) (UU) (legendary) (creature) human rogue (&^^^/) (/&^^^^^) T : target player discards a card at random . activate this ability only during your turn .
(N) (GG) (UU) (^) (creature) vedalken scout (&^^/) (/&^^^) flying \ trample \ whenever @ deals combat damage to a player , you get that many EE .
(O) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^) ^ ^ : regenerate @ .
(O) (WW) (^) (^) (^) (creature) human monk (&^^/) (/&^^^^) whenever you cast a noncreature spell , you gain &^^ life .
(O) (^) (artifact) (creature) wall (&/) (/&^^^^) defender
(O) (UU) (^) (sorcery) draw a card , then draw cards equal to the number of cards named take inventory in your graveyard .
(O) (WW) (^) (instant) destroy target enchantment and all other enchantments with the same name as that enchantment .
(O) (WW) (enchantment) aura enchant creature \ flash \ enchanted creature gets +&/ /+&^^ .
(A) (WW) (WW) (^) (enchantment) cumulative upkeep ~ pay &^^ life . \ prevent all damage that would be dealt to creatures you control .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) each player sacrifices four lands . @ deals &^^^^ damage to each creature .
(O) (BB) (^) (^) (^) (creature) scorpion (&^^/) (/&^^^) when @ enters the battlefield , you may destroy target creature with power &^ or less .
(N) (^) (^) (artifact) (creature) wall (&/) (/&^^^^^^^) defender \ when @ blocks , return it to its owner's hand at end of combat .
(A) (UU) (^) (enchantment) whenever a player casts a spell , that player may pay ^ ^ . if the player does , he or she draws a card .
(A) (^) (^) (^) (^) (artifact) (creature) leviathan (&^^^^^^^^^/) (/&^^^^^^^^) flying \ trample \ when @ enters the battlefield , you skip your next two turns .
(O) (UU) (^) (instant) target creature gains flying until end of turn . \ draw a card at the beginning of the next turn's upkeep .
(O) (^) (^) (^) (^) (^) (artifact) (creature) sliver (&^^^/) (/&^^^)
(O) (RR) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) intimidate
(A) (^) (^) (^) (artifact) ^ ^ ^ , discard a card at random : target creature gets +&^^/ /+&^^ until end of turn .
(A) (RR) (^) (^) (^) (^) (^) (legendary) (creature) human soldier warrior (&^^^^/) (/&^^^) haste \ horsemanship
(N) (WW) (^) (^) (creature) human druid wizard (&^/) (/&^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may gain &^^ life . \ T : add CC to your mana pool .
(A) (land) T : add CC to your mana pool . \ T : add UU or RR to your mana pool . @ deals &^ damage to you .
(O) (WW) (^) (^) (instant) nonwhite creatures get -&^/ /-&^ until end of turn .
(O) (WW) (^) (^) (^) (creature) fox cleric (&^^/) (/&^^) T : prevent the next &^ damage that would be dealt to target creature or player this turn . \ T : prevent all damage that would be dealt to target legendary creature this turn .
(A) (BB) (BB) (UU) (UU) (^) (^) (^) (sorcery) return all creatures on the battlefield and all creature cards in graveyards to their owners' hands .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (enchantment) whenever an opponent casts his or her first spell each turn , that player exiles the top card of his or her library . if it's a nonland card , you may cast it without paying its mana cost .
(Y) (BB) (GG) (RR) (UU) (WW) (enchantment) (creature) manticore (&^^^^/) (/&^^^^) bestow BB GG RR UU WW ^ ^ \ flying \ first strike \ vigilance \ trample \ lifelink \ enchanted creature gets +&^^^^/ /+&^^^^ and has flying , first strike , vigilance , trample , and lifelink .
(A) (UU) (^) (^) (^) (^) (^) (^) (sorcery) undaunted \ return all nonland permanents to their owners' hands .
(N) (RR) (^) (^) (sorcery) @ deals damage to each player equal to the number of lands he or she controls .
(N) (BB) (RR) (^) (creature) rat (&^/) (/&^) when @ enters the battlefield , target player discards a card at random .
(N) (BB) (BB) (^) (^) (creature) carrier (&^^^/) (/&^^^) T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn .
(O) (^) (^) (^) (^) (artifact) (creature) myr (&^/) (/&^^^^) ^ ^ ^ : switch @ 's power and toughness until end of turn .
(O) (RR) (^) (^) (sorcery) suspend &^ ~ RR \ @ deals &^^^ damage to target creature or player .
(O) (GG) (^) (^) (sorcery) create a &^/ /&^ green wolf creature token . it has " this creature gets +&^/ /+&^ for each card named sound the call in each graveyard . "
(Y) (land) T : add CC to your mana pool . \ T : draw a card . activate this ability only if you have exactly seven cards in hand .
(A) (RR) (^) (creature) goblin warrior (&^/) (/&^^) protection from blue \ whenever @ attacks , it gets +&^^/ /+& until end of turn for each other attacking goblin .
(A) (RR) (RR) (RR) (^) (creature) elemental cat (&^^^^^^^/) (/&^) trample \ haste \ morph RR RR \ at the beginning of the end step , sacrifice @ .
(N) (BB) (^) (^) (^) (creature) snake (&^^/) (/&^^^^^) deathtouch
(N) (GG) (^) (^) (sorcery) create an X/ /X green ooze creature token , where X is the greatest power among creatures you control .
(O) (WW) (^) (creature) griffin (&^^/) (/&^^) landfall ~ whenever a land enters the battlefield under your control , @ gains flying until end of turn .
(O) (GG) (GG) (GG) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^^^)
(A) (BB) (XX) (sorcery) improvise \ target creature gets -X/ /-X until end of turn . you gain X life .
(A) (BB) (BB) (XX) (sorcery) target player draws X cards and loses X life .
(O) (BB) (^) (sorcery) return target creature card from your graveyard to your hand . if you control an artifact , draw a card .
(N) (WW) (^) (^) (creature) cat (&^^/) (/&^^) prevent all damage that would be dealt to @ . \ ^ ^ ^ : until end of turn , @ loses " prevent all damage that would be dealt to @ . " any player may activate this ability .
(A) (UU) (UU) (UU) (XX) (instant) improvise \ search your library for an artifact card with converted mana cost X or less , put it onto the battlefield , then shuffle your library .
(A) (WW) (^) (^) (legendary) (enchantment) when @ enters the battlefield , create two &^/ /&^ white kor ally creature tokens . \ each planeswalker you control enters the battlefield with an additional % counter on it . \ countertype % loyalty
(A) (RR) (^) (creature) goblin (&^/) (/&^) T : target player gains control of target artifact , creature , or land you control .
(A) (WW) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you have fifly or more life , you win the game .
(A) (BB) (BB) (BB) (enchantment) cumulative upkeep BB \ at the beginning of your end step , draw a card for each % counter on @ . \ when @ is put into a graveyard from the battlefield , you lose &^^ life for each % counter on it . \ countertype % age
(A) (^) (^) (artifact) at the beginning of your upkeep , if you have five or more cards in hand , @ deals &^ damage to target opponent .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) rhino (&^^^^/) (/&^^^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (sorcery) discard your hand . search your library for three cards and put those cards into your hand . then shuffle your library .
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (sorcery) for each creature your opponents control , create a &^^^^/ /&^^^^ green beast creature token . each of those beasts fights a different one of those creatures .
(N) (RR) (^) (creature) eldrazi drone (&^^/) (/&^) devoid \ CC ^ ^ : each creature with toughness greater than its power can't block this turn .
(O) (GG) (^) (^) (^) (^) (creature) dryad (&^^/) (/&^^^^^) GG ^ : @ gets +&^/ /+& until end of turn .
(O) (GG) (^) (^) (creature) crocodile (&^^^/) (/&^^) BB ^ ^ : @ gains lifelink until end of turn .
(O) (BB) (BB) (instant) @ deals &^^ damage to target creature and you gain &^^ life .
(A) (^) (^) (artifact) T , exile @ : search your library for up to X basic land cards , where X is the number of players who control at least two more lands than you . put those cards onto the battlefield , then shuffle your library .
(N) (RR) (XX) (instant) [ &^ = remove X % counters from target permanent or suspended card . = put X % counters on target permanent with a % counter on it or suspended card . ] \ countertype % time
(A) (WW) (^) (^) (^) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ whenever a creature dealt damage by @ this turn dies , put that card onto the battlefield under your control at the beginning of the next end step . sacrifice the creature when you lose control of @ .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^) @ enters the battlefield with three +&^/ /+&^ counters on it . \ remove a +&^/ /+&^ counter from @ : @ deals &^ damage to target creature or player .
(O) (UU) (^) (instant) tap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .
(O) (WW) (^) (creature) human rebel (&^/) (/&^) T : tap target creature with toughness &^^ or less .
(O) (WW) (creature) human (&/) (/&^^) @ enters the battlefield with three % counters on it . \ when @ enters the battlefield , it deals &^^^ damage to you . \ at the beginning of your upkeep , put a % counter on @ . \ sacrifice @ : you gain &^ life for each % counter on @ . activate this ability only during your upkeep . \ countertype % credit
(O) (RR) (^) (creature) goblin (&^^/) (/&^) morph RR ^ ^ \ when @ is turned face up , it deals &^^ damage to target creature or player .
(N) (GG) (GG) (enchantment) whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without T in its activation cost , you gain &^ life .
(A) (RR) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield , you may add an amount of CC to your mana pool equal to the number of creatures you control that share a creature type with it .
(O) (BB) (instant) exile target creature card from a graveyard . create a &^^/ /&^^ black zombie creature token .
(Y) (RR) (^) (^) (^) (planeswalker) chandra ((&^^^)) +&^ : @ deals &^ damage to target creature or player . \ -&^^ : when you cast your next instant or sorcery spell this turn , copy that spell . you may choose new targets for the copy . \ -&^^^^^^ : @ deals &^^^^^^ damage to each of up to six target creatures and/ /or players .
(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) vampire (&^^^^/) (/&^^^^^) flying \ delirium ~ @ costs ^ ^ less to cast if there are four or more card types among cards in your graveyard .
(O) (GG) (RR) (^) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^) mountaincycling ^ ^ \ forestcycling ^ ^
(A) (UU) (UU) (^) (^) (^) (creature) human rogue mutant (&^^^^/) (/&^^^^) when @ enters the battlefield , you become the monarch . \ at the beginning of your upkeep , if you're the monarch , creatures you control can't be blocked this turn .
(N) (GG) (^) (^) (^) (creature) elf druid (&^^^/) (/&^^) when @ enters the battlefield , you get an amount of EE equal to the greatest power among creatures you control . \ pay EE EE EE : target creature blocks this turn if able .
(O) (WW) (^) (^) (creature) dwarf soldier (&^^^/) (/&^^)
(O) (WW) (^) (^) (creature) human rebel (&^^/) (/&^^) whenever @ deals combat damage to a creature , you gain &^^ life unless that creature's controller pays ^ ^ .
(O) (GG) (^) (^) (^) (instant) destroy target artifact , enchantment , or creature with flying .
(E) (UU) (^) (^) (^) (instant) search target opponent's library for four cards with different names and reveal them . that player chooses two of those cards . put the chosen cards into the player's graveyard and the rest into your hand . then that player shuffles his or her library .
(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying until end of turn . it's still a land . \ ^ , T : target blinkmoth creature gets +&^/ /+&^ until end of turn .
(N) (GG) (^) (^) (^) (sorcery) destroy target noncreature permanent . then that permanent's controller may copy this spell and may choose a new target for that copy .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " RR ^ ^ : target creature can't block this creature this turn . "
(A) (BB) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) sacrifice two lands : return @ from your graveyard to the battlefield . activate this ability only during your upkeep and only if you control a swamp .
(O) (BB) (^) (^) (enchantment) aura enchant creature \ enchanted creature has fear . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(A) (legendary) (land) T : add UU to your mana pool . \ UU , T : untap target legendary permanent .
(A) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has first strike and gets +X/ /+& , where X is the number of instant and sorcery cards in your graveyard .
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) other blue creatures you control get +&^/ /+&^ . \ UU , T : another target blue creature you control gains flying until end of turn .
(N) (UU) (^) (^) (creature) human wizard ally (&^^/) (/&^^^) when @ enters the battlefield , you may return target card with awaken from your graveyard to your hand . \ land creatures you control have flying .
(O) (GG) (creature) horse (&^/) (/&^) whenever @ becomes blocked , you gain &^ life .
(O) (BB) (BB) (^) (^) (sorcery) destroy target land or nonblack creature . it can't be regenerated .
(O) (UU) (UU) (^) (^) (^) (^) (instant) delve \ tap up to two target creatures . those creatures don't untap during their controller's next untap step .
(O) (WB) (^) (creature) shapeshifter (&^^/) (/&^) whenever you cast a spell that's both white and black , @ has base power and toughness &^^^^/ /&^^^^ until end of turn and gains flying until end of turn .
(O) (BB) (^) (sorcery) flashback BB ^ ^ ^ ^ \ return target creature card from your graveyard to your hand .
(Y) (UU) (UU) (^) (legendary) (creature) human artificer (&^/) (/&^^^) UU ^ ^ ^ , T : look at the top X cards of your library , where X is the highest converted mana cost among artifacts you control . you may reveal an artifact card from among them and put it onto the battlefield . put the rest on the bottom of your library in any order .
(A) (^) (^) (^) (^) (artifact) if a player would draw a card , that player exiles that card face up instead . \ each player may play cards he or she exiled with @ this turn .
(O) (BB) (^) (sorcery) ripple &^^^^ \ target player discards a card .
(O) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^^)
(A) (BB) (GG) (GG) (^) (^) (creature) insect (&^^^^/) (/&^^^^) dredge &^ \ ^ , sacrifice @ : draw a card .
(N) (UU) (UU) (instant) as an additional cost to cast @ , you may reveal a dragon card from your hand . \ uncast target spell unless its controller pays ^ . if you revealed a dragon card or controlled a dragon as you cast @ , uncast that spell instead .
(N) (RR) (^) (^) (creature) elemental (&^/) (/&^) first strike \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^) surge RR RR ^ ^ ^ \ flying \ when @ enters the battlefield , if its surge cost was paid , it deals &^^^ damage to target creature or player .
(O) (GG) (GG) (^) (^) (sorcery) destroy target artifact , enchantment , or land .
(A) (RR) (RR) (^) (enchantment) at the beginning of each player's upkeep , @ deals &^^ damage to that player . \ if a player would gain life , that player gains no life instead .
(O) (BB) (BB) (^) (creature) human cleric (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , you may sacrifice it . if you do , destroy target creature that player controls .
(O) (UU) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ dies , you may draw a card .
(N) (GG) (^) (^) (sorcery) search your library for a basic land card and put that card onto the battlefield . then shuffle your library .
(O) (UU) (^) (^) (^) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step .
(N) (GG) (creature) elf (&^/) (/&^) GG , T , sacrifice @ : destroy target enchantment .
(N) (WW) (enchantment) at the beginning of your upkeep , put a % counter on @ . then destroy @ if it has five or more % counters on it . \ if you would begin your draw step , you may skip that step instead . if you do , you gain &^^ life . \ when you draw a card , destroy @ . \ countertype % hunger
(A) (GG) (^) (legendary) (creature) human monk (&^^^/) (/&^^^) GG GG ^ ^ ^ ^ , T : create an X/ /X green elemental creature token , where X is the number of lands you control .
(A) (^) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has shroud . \ prevent all combat damage that would be dealt to equipped creature .
(O) (^) (artifact) ^ , T , sacrifice @ : @ deals &^^^^ damage to target artifact creature . \ ^ , T , sacrifice @ : remove up to four % counters from target noncreature artifact . \ countertype % charge
(O) (UU) (creature) naga wizard (&/) (/&^^^^) exploit \ when @ exploits a creature , return target creature to its owner's hand .
(N) (GG) (GG) (^) (^) (legendary) (creature) snake shaman (&^/) (/&^^^) other snake creatures you control get +&/ /+&^ . \ shamans you control have " T : add GG GG to your mana pool . "
(E) (RR) (RR) (^) (creature) centaur (&^^/) (/&^^) vigilance
(N) (GG) (WW) (^) (creature) cat (&^^^/) (/&^^^^) flash \ when @ enters the battlefield , return a green or white creature you control to its owner's hand .
(O) (BB) (BB) (^) (^) (^) (creature) beast (&^^^^^^/) (/&^^^^^) when @ enters the battlefield , any player may sacrifice two creatures . if a player does , sacrifice @ .
(O) (RR) (RR) (^) (instant) @ deals damage to target creature or player equal to the number of creatures you control .
(O) (BB) (creature) horror (&^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) when @ dies , add CC CC CC CC to your mana pool .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ . \ enchanted creature has vigilance as long as you control a black or green permanent .
(N) (WW) (^) (^) (instant) flashback RR ^ ^ \ creatures you control get +&^^/ /+& until end of turn .
(A) (BB) (XX) (XX) (sorcery) target player creates X &^^/ /&^^ black zombie creature tokens , then up to one target creature gets -&^/ /-&^ until end of turn for each zombie that player controls .
(O) (GG) (^) (creature) insect warrior (&^^/) (/&^^) GG ^ ^ ^ ^ ^ : @ gets +&^^^/ /+&^^^ until end of turn .
(O) (GG) (^) (creature) elf artificer (&^^/) (/&^^) metalcraft ~ @ gets +&^^/ /+&^^ as long as you control three or more artifacts .
(O) (BB) (^) (^) (^) (creature) aetherborn warrior (&^^^/) (/&^^^^)
(A) (WW) (^) (creature) human spellshaper (&^/) (/&^) WW ^ ^ , T , discard a card : exile target attacking creature . its controller gains life equal to its toughness .
(N) (GG) (UU) (XX) (creature) leviathan (&/) (/&) flying \ @ enters the battlefield with X +&^/ /+&^ counters on it .
(N) (BB) (creature) elf druid (&^/) (/&^) T , pay &^ life : add GG to your mana pool . spend this mana only to cast an elf creature spell . \ T : target attacking elf you control gains deathtouch until end of turn .
(O) (WW) (^) (^) (^) (creature) elephant soldier (&^^^^/) (/&^^)
(O) (RG) (RG) (^) (^) (creature) goblin warrior (&^^^/) (/&^^^) @ can't be blocked by blue creatures .
(O) (WW) (^) (creature) wall (&/) (/&^^^^^^) defender
(O) (GG) (^) (instant) destroy target artifact . its controller loses &^ life .
(A) (RR) (^) (^) (sorcery) reorder your graveyard at random . an opponent chooses a card at random in your graveyard . if it's a creature card , put it onto the battlefield . otherwise , exile it .
(A) (RG) (RG) (RG) (RG) (RG) (creature) spirit avatar (&^^^^^^/) (/&^^^^^^) trample \ whenever @ deals &^^^^^^ or more damage to an opponent , destroy target land that player controls .
(A) (WW) (WW) (^) (^) (^) (^) (^) (sorcery) you may exile two white cards from your hand rather than pay @ 's mana cost . \ destroy all creatures .
(O) (GG) (instant) target creature gets +&/ /+&^^^^^ and gains reach until end of turn .
(A) (GW) (^) (^) (creature) elf cleric (&^^/) (/&^^) XX , T : you gain X life .
(O) (RR) (^) (^) (^) (^) (creature) minotaur (&^^^/) (/&^^^) first strike \ whenever @ blocks or becomes blocked by a creature , that creature loses first strike until end of turn .
(N) (GG) (^) (creature) wall (&/) (/&^^^^) defender \ GG , sacrifice a wall : draw a card .
(N) (BB) (GG) (^) (^) (^) (creature) zombie lizard (&^^^/) (/&^^^) devour &^^ \ when @ enters the battlefield , you gain &^^ life for each creature it devoured .
(A) (WW) (^) (creature) human soldier (&^/) (/&^) equip costs you pay cost ^ less . \ as long as @ is equipped , each creature you control that's a soldier or a knight gets +&^/ /+&^ .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) when @ dies , create a &^/ /&^ colorless myr artifact creature token .
(N) (BB) (BB) (^) (enchantment) at the beginning of each player's upkeep , that player discards a card at random .
(A) (land) @ enters the battlefield with a % counter on it . \ T : add CC to your mana pool . \ T , remove a % counter from @ : add one mana of any color to your mana pool . \ countertype % charge
(O) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^) plainswalk
(A) (WW) (^) (creature) kor wizard (&/) (/&^^) @ gets +&^^/ /+&^^ for each aura attached to it . \ whenever you cast an aura spell , you may draw a card .
(N) (^) (artifact) (creature) scarecrow (&^/) (/&^) sacrifice @ : exile target card from a graveyard .
(N) (UU) (^) (creature) faerie (&^/) (/&^) flying \ cycling ^ ^ \ when @ enters the battlefield , untap up to two lands .
(A) (GG) (GG) (^) (creature) troll shaman (&^^^/) (/&^^) hexproof \ GG ^ : regenerate @ .
(O) (BB) (BB) (^) (sorcery) return up to two target creature cards from your graveyard to your hand .
(O) (^) (^) (^) (artifact) vehicle (&^^^^/) (/&^^^) crew &^^ \ whenever @ attacks , it gets +&^/ /+&^ and gains trample until end of turn .
(N) (GG) (^) (^) (^) (instant) put the top four cards of your library into your graveyard , then return a creature card and a land card from your graveyard to your hand .
(O) (land) gate @ enters the battlefield tapped . \ T : add GG or UU to your mana pool .
(N) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^) when @ enters the battlefield , each player sacrifices a creature .
(N) (WW) (^) (^) (^) (instant) cast @ only during combat . \ you may put a nonwhite creature card from your hand onto the battlefield . at the beginning of the next end step , return that creature to your hand .
(O) (WW) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow WW ^ ^ ^ ^ \ vigilance \ enchanted creature gets +&^^/ /+&^^ and has vigilance .
(N) (GG) (UU) (^) (^) (^) (sorcery) return target creature to its owner's hand . create X &^/ /&^ green saproling creature tokens , where X is that creature's converted mana cost .
(O) (BB) (^) (^) (^) (^) (instant) arcane as an additional cost to cast @ , sacrifice a creature . \ target creature gets -X/ /-X until end of turn , where X is the sacrificed creature's power .
(O) (WW) (WW) (^) (^) (instant) you gain &^^^^^^^ life .
(A) (GG) (^) (sorcery) tap any number of untapped creatures you control . you gain &^^^^ life for each creature tapped this way .
(O) (^) (^) (artifact) (creature) myr (&^/) (/&^) T : add BB to your mana pool .
(N) (RR) (^) (^) (legendary) (enchantment) shrine at the beginning of your upkeep , @ deals damage to target creature or player equal to the number of shrines you control .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) at the beginning of your upkeep , if all nonland permanents you control are white , you gain &^ life .
(N) (WW) (instant) target creature gets +&/ /+X until end of turn , where X is its converted mana cost .
(A) (GG) (GG) (^) (^) (^) (sorcery) flashback GG GG GG ^ ^ ^ ^ \ for each creature token on the battlefield , its controller puts a token that's a copy of that creature onto the battlefield .
(O) (GG) (^) (sorcery) search your library for a basic land card and put that card onto the battlefield tapped . then shuffle your library .
(N) (WW) (instant) target permanent you control gains protection from the color of your choice until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , instead you and each permanent you control gain protection from the color of your choice until end of turn .
(N) (^) (^) (artifact) equipment equip ^ \ whenever equipped creature attacks alone , it gets +&^/ /+&^ until end of turn for each other creature you control .
(A) (RR) (^) (^) (^) (enchantment) if a red spell would deal damage to a permanent or player , it deals that much damage plus &^ to that permanent or player instead .
(A) (GG) (^) (^) (^) (sorcery) return all land cards from your graveyard to the battlefield tapped .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi (&^^^^^^^^^^^/) (/&^^^^^^^^^) your opponents can't cast spells with even converted mana costs . \ your opponents can't block with creatures with even converted mana costs .
(O) (RR) (^) (^) (^) (creature) human berserker (&^^^/) (/&^^^) metalcraft ~ when @ enters the battlefield , if you control three or more artifacts , @ gets +&^^^/ /+&^^^ and gains haste until end of turn .
(O) (BB) (instant) as an additional cost to cast @ , sacrifice a creature . \ add X mana in any combination of BB and/ /or RR to your mana pool , where X is the sacrificed creature's converted mana cost .
(N) (RR) (XX) (XX) (sorcery) flashback ~ RR RR , discard X cards . \ @ deals X damage divided as you choose among any number of target creatures and/ /or players .
(O) (UU) (^) (^) (^) (creature) eldrazi processor (&^^^/) (/&^^) devoid \ when @ enters the battlefield , you may put a card an opponent owns from exile into that player's graveyard . if you do , return target creature to its owner's hand .
(O) (GG) (^) (^) (^) (sorcery) retrace \ target creature gets +&^^^^/ /+&^^^^ until end of turn .
(Y) (BB) (BB) (^) (^) (creature) demon (&^^^^/) (/&^^^^^) flying \ trample \ when @ enters the battlefield , put the top four cards of your library into your graveyard . \ delirium ~ at the beginning of your upkeep , you lose &^^^^ life unless there are four or more card types among cards in your graveyard .
(A) (UU) (UU) (enchantment) when @ enters the battlefield , create a token that's a copy of target nontoken creature . \ when @ leaves the battlefield , exile the token . \ when the token leaves the battlefield , sacrifice @ . \ at the beginning of your upkeep , sacrifice @ unless you pay UU UU .
(N) (WW) (^) (creature) human cleric (&^/) (/&^) protection from creatures
(O) (GG) (instant) target creature gets +&^^^/ /+&^^^ until end of turn .
(N) (BB) (^) (creature) dauthi soldier (*/) (/&^) shadow \ @ 's power is equal to the number of creatures with shadow on the battlefield .
(N) (GG) (RR) (^) (^) (sorcery) @ can't be uncasted by spells or abilities . \ destroy target artifact or land .
(N) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature can't be blocked except by walls .
(Y) (WW) (WW) (^) (^) (planeswalker) gideon ((&^^^^)) +&^ : put a % counter on @ for each creature target opponent controls . \ & : until end of turn , @ becomes a human soldier creature with power and toughness each equal to the number of % counters on him and gains indestructible . @ is still a planeswalker . prevent all damage that would be dealt to @ this turn . \ -&^^^^^^^^^^^^^^^ : exile all other permanents . \ countertype % loyalty
(N) (WW) (^) (^) (^) (^) (^) (^) (creature) human soldier (&^^^^/) (/&^^^^) WW ^ ^ ^ : tap target creature . \ WW ^ ^ ^ : @ gets +&/ /+&^^^^^ until end of turn .
(O) (RR) (instant) radiance ~ target creature and each other creature that shares a color with it gain haste until end of turn .
(O) (RR) (^) (creature) goblin scout (&^^/) (/&^) when @ enters the battlefield , target creature with power &^^ or less can't be blocked this turn .
(O) (BB) (RR) (^) (creature) bird shaman (&^^/) (/&^^) flying \ unearth BB RR ^ ^ ^ \ when @ deals combat damage to a player , create two &^/ /&^ red goblin creature tokens and sacrifice @ .
(A) (legendary) (land) T : add UU to your mana pool . \ ^ : return @ to its owner's hand .
(N) (RR) (^) (^) (creature) orc warrior (&^^/) (/&^^) T , sacrifice another orc or goblin : other orc creatures get +&^/ /+&^ until end of turn .
(A) (GG) (GG) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) renown &^^^^^^ \ @ can't be blocked by more than one creature .
(O) (WW) (^) (instant) exile target creature with power &^^ or less . its controller gains &^^^^ life .
(O) (RR) (RR) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ .
(A) (RR) (^) (^) (^) (creature) goblin wizard (&^^/) (/&^^) when @ enters the battlefield , goblin creatures get +&^^^/ /+& until end of turn . \ at the beginning of the end step , destroy all goblins .
(N) (WW) (^) (^) (^) (enchantment) if a blue source would deal damage to you , prevent &^^ of that damage .
(A) (GG) (GG) (^) (^) (^) (^) (^) (^) (creature) beast (&/) (/&) trample \ when you cast @ , each player reveals the top card of his or her library . @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the total converted mana cost of all cards revealed this way .
_ASIDE_ (A) (RR) (UU) (instant) flip a coin . if it comes up heads , uncast target instant or sorcery spell . if it comes up tails , copy that spell and you may choose new targets for the copy .
_BSIDE_ (A) (RR) (WW) (^) (^) (^) (instant) target player sacrifices two attacking creatures .
(N) (UU) (UU) (^) (^) (enchantment) aura enchant land \ enchanted land has " T , discard a card : gain control of target creature until end of turn . "
(O) (BB) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^) fear \ suspend &^^^^^ ~ BB
(Y) (GG) (GG) (^) (^) (creature) elemental (&^^^^/) (/&^^^) haste \ whenever you cast a spell , if it's the second creature spell you cast this turn , you may return @ from your graveyard to the battlefield .
(O) (BB) (^) (^) (creature) minion (&^^^/) (/&^^^) when @ leaves the battlefield , sacrifice a creature .
(N) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& for each artifact you control . \ BB BB : attach @ to target creature you control .
(Y) (BB) (GG) (^) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of cards in all graveyards .
(N) (GG) (^) (instant) return up to X target cards from your graveyard to your hand , where X is the number of black permanents target opponent controls as you cast @ .
(N) (land) plains @ enters the battlefield tapped . \ WW , T : put target card from your graveyard on the bottom of your library . activate this ability only if you control two or more white permanents .
(A) (GG) (GG) (GG) (creature) insect (&/) (/&^) flying \ GG : @ gets +&^/ /+&^ until end of turn . \ GG ^ ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .
(O) (BB) (^) (creature) zombie (&^/) (/&^^^) when @ enters the battlefield , put the top two cards of your library into your graveyard .
(N) (WW) (WW) (^) (^) (^) (instant) @ deals &^^^^^ damage divided as you choose among any number of target attacking or blocking creatures .
(O) (RR) (RR) (^) (^) (creature) vampire (&^^/) (/&^^) intimidate \ whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it .
(N) (BB) (^) (^) (^) (^) (^) (creature) zombie giant (&^^^^/) (/&^^^^) unearth BB ^ ^ ^ \ when @ leaves the battlefield , create a &^^/ /&^^ black zombie creature token .
(A) (GG) (GG) (^) (^) (enchantment) whenever a permanent becomes tapped , put a % counter on it . \ if a permanent with a % counter on it would untap during its controller's untap step , remove all % counters from it instead . \ countertype % wind
(Y) (UU) (UU) (instant) uncast target spell . at the beginning of your next main phase , add an amount of CC to your mana pool equal to that spell's converted mana cost .
(A) (^) (^) (^) (artifact) whenever a creature with toughness &^^^^ or greater is put into your graveyard from the battlefield , you may exile it . \ at the beginning of the end step , if three or more cards have been exiled with @ , sacrifice it . if you do , return those cards to the battlefield under their owner's control .
(A) (BB) (BB) (^) (enchantment) BB , sacrifice a creature : destroy target nonblack creature .
(N) (UU) (^) (instant) uncast target spell . if that spell is uncasted this way , put it into its owner's hand instead of into that player's graveyard . \ draw a card .
(N) (GG) (^) (^) (^) (enchantment) whenever an opponent casts a blue or black spell , you may create a &^/ /&^ green snake creature token .
(Y) (GG) (GG) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) trample \ when @ enters the battlefield , distribute four +&^/ /+&^ counters among any number of target creatures you control .
(N) (GG) (^) (^) (^) (^) (^) (sorcery) entwine GG GG GG \ [ &^ = create a &^^^^^/ /&^^^^^ green beast creature token . = create five &^/ /&^ green insect creature tokens . ]
(N) (GG) (^) (^) (^) (creature) wolf (&^^^/) (/&^^) whenever a creature you control becomes blocked , it gets +&^/ /+&^ until end of turn . \ GG ^ : target creature you control gains trample until end of turn .
(O) (WW) (^) (creature) human soldier (&^/) (/&^^) WW , T : tap target creature .
(N) (WW) (creature) human cleric (&^/) (/&^) WW WW ^ : target creature gets +&^/ /+&^ until end of turn .
(O) (GG) (^) (^) (creature) cat (&^^/) (/&^^^) trample \ when @ enters the battlefield , you get EE . \ whenever @ attacks , you may pay EE . if you do , it gets +&^^/ /+& until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) @ can't attack unless you return an enchantment you control to its owner's hand .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) drake (&^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , target creature gains flying until end of turn . \ UU UU ^ ^ ^ ^ , exile @ from your graveyard : creatures you control gain flying until end of turn .
(N) (UU) (UU) (^) (^) (^) (sorcery) cycling UU ^ ^ \ return two target creatures to their owners' hands .
(O) (GG) (enchantment) aura enchant creature \ enchanted creature has trample .
(N) (BB) (RR) (^) (creature) insect (&^/) (/&^) T , sacrifice a land : destroy target land .
(O) (UU) (^) (instant) madness UU \ return target creature to its owner's hand .
(O) (WW) (^) (^) (^) (enchantment) aura enchant creature \ domain ~ enchanted creature gets +&^/ /+&^ for each basic land type among lands you control .
(A) (WW) (WW) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , target player skips his or her next untap step . tap up to five target permanents that player controls .
(O) (BB) (RR) (RR) (^) (^) (^) (^) (legendary) (creature) human warrior (&^^^^^^/) (/&^^^^^)
(O) (UU) (^) (^) (^) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with six +&^/ /+&^ counters on it . \ @ can't attack unless defending player controls an island . \ UU , remove a +&^/ /+&^ counter from @ : target land becomes an island until end of turn .
(O) (UU) (instant) return target permanent you control to its owner's hand .
(N) (^) (^) (^) (artifact) whenever you cast a white spell or a plains enters the battlefield under your control , you gain &^ life .
(O) (RR) (RR) (^) (instant) madness RR \ @ deals &^^^ damage to target creature or player .
(N) (GG) (GG) (^) (^) (^) (creature) wolf (&^^^^/) (/&^^^^^) cumulative upkeep ^ ^ \ when @ enters the battlefield , draw a card .
(O) (RR) (creature) vampire knight (&^/) (/&^^) RR ^ ^ : @ gets +&^^/ /+& until end of turn .
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+&^ .
(A) (UU) (UU) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ morph UU ^ ^ ^ ^ \ UU : if target spell has only one target and that target is @ , change that spell's target to another creature .
(A) (GG) (GG) (^) (^) (^) (enchantment) whenever a creature attacks you or a planeswalker you control , reveal the top card of your library . if it's a forest card , remove that creature from combat . then put the revealed card on the bottom of your library .
(O) (land) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .
(O) (UU) (^) (instant) clash with an opponent , then return target creature to its owner's hand . if you win , you may put that creature on top of its owner's library instead .
(A) (RR) (RR) (^) (^) (instant) you may choose new targets for target instant or sorcery spell . then copy that spell . you may choose new targets for the copy .
(N) (UU) (^) (^) (^) (^) (creature) human pirate wizard (&^/) (/&^) T : draw a card . activate this ability only during your turn , before attackers are declared .
(A) (BB) (BB) (^) (^) (enchantment) at the beginning of each opponent's upkeep , that player loses X life , where X is the number of cards in that player's hand minus the number of cards in your hand .
(O) (^) (^) (artifact) (creature) construct (&/) (/&^^^) WW ^ ^ ^ ^ : return another target creature you control to its owner's hand .
(N) (WW) (^) (^) (creature) human soldier (*/) (/*) @ 's power and toughness are each equal to the number of creatures you control .
(Y) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) zombie (&^^^^^/) (/&^^^^^) intimidate \ BB XX : put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped . then that player puts the top X cards of his or her library into his or her graveyard .
(O) (BB) (^) (^) (creature) rat (&^/) (/&^) XX : @ deals X damage to each creature and each player . spend only black mana on X .
(O) (RR) (^) (^) (creature) viashino warrior (&^^^/) (/&^) bloodthirst &^
(N) (UU) (creature) merfolk (&^/) (/&^) T , sacrifice @ : return target artifact card from your graveyard to your hand .
(N) (WW) (^) (^) (creature) merfolk archer (&^^/) (/&^^) WW , T : @ deals X damage to target attacking or blocking creature , where X is the number of merfolk you control .
(A) (^) (^) (^) (^) (^) (^) (artifact) T , sacrifice @ : exchange life totals with target opponent . activate this ability only during your upkeep .
(O) (BB) (sorcery) buyback ^ ^ ^ ^ \ create a &^/ /&^ black rat creature token .
(N) (GG) (^) (^) (enchantment) whenever a nontoken creature you control dies , investigate . \ whenever you sacrifice a clue , create a &^/ /&^ white human soldier creature token .
(N) (WW) (^) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample
(O) (UU) (UU) (XX) (instant) delve \ uncast target spell unless its controller pays XX .
(A) (RR) (WW) (^) (^) (enchantment) as long as it's your turn , creatures you control get +&^^/ /+& . \ as long as it's not your turn , creatures you control get +&/ /+&^^ .
(A) (BB) (BB) (^) (creature) human wizard (&^/) (/&^) whenever @ deals damage , you gain that much life .
(O) (BG) (BG) (^) (^) (sorcery) destroy target land . you gain &^^ life .
(A) (UR) (UR) (UR) (^) (^) (^) (creature) horror (&^^^^/) (/&^^^^) other blue creatures you control get +&^/ /+&^ . \ other red creatures you control get +&^/ /+&^ . \ UR UR UR UR : you may put a blue or red creature card from your hand onto the battlefield .
_ASIDE_ (N) (^) (^) (^) (artifact) @ enters the battlefield tapped . \ T : add one mana of any color to your mana pool . each player loses &^ life . \ at the beginning of your upkeep , if each player has &^^^^^^^^^^ or less life , transform @ .
_BSIDE_ (N) (creature) eldrazi reflection (&^/) (/&^^^^) flying \ deathtouch \ whenever @ attacks , each opponent loses &^^^ life .
(O) (GG) (^) (^) (creature) boar (&^^/) (/&^^) sacrifice @ : you gain &^^^^ life .
(N) (BB) (BB) (^) (^) (creature) zombie (&^^/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it for each creature card in your graveyard . \ when @ enters the battlefield , exile all creature cards from your graveyard .
(N) (RR) (^) (tribal) (instant) giant choose a giant creature you control . it deals damage equal to its power to target creature .
(A) (WW) (creature) human cleric (&^/) (/&^^) WW , T : target permanent you control gains protection from instant spells and from sorcery spells until end of turn .
(A) (GG) (WW) (^) (^) (^) (^) (creature) cat beast warrior (&^^^^^/) (/&^^^^^) trample \ protection from blue and from red
(O) (GG) (^) (^) (^) (^) (^) (creature) boar beast (&^^^^^/) (/&^^^^^) trample
(O) (BB) (^) (^) (creature) spirit (&^^^/) (/&^) @ can't block . \ BB , pay &^ life : return @ to its owner's hand .
(A) (UU) (^) (creature) atog (&^/) (/&^^) : @ gets +&^^^/ /+&^^^ until end of turn . you skip your next turn . activate this ability only once each turn .
(O) (RR) (^) (^) (^) (^) (^) (instant) basic landcycling RR ^ \ @ deals &^^^^^ damage to target creature .
(N) (GG) (UU) (WW) (legendary) (creature) human cleric (&^^/) (/&^^) GG UU WW , T : regenerate target creature .
(N) (WW) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) first strike \ @ gets -&^^/ /-&^^ as long as white is the most common color among all permanents or is tied for most common .
(N) (GG) (^) (^) (creature) dryad (&^^/) (/&^^) each creature you control can't be blocked as long as defending player controls an artifact land .
(A) (BB) (^) (sorcery) escalate ~ discard a card . \ [ & = target opponent reveals his or her hand . you choose an instant or sorcery card from it . that player discards that card . = target creature gets -&^^/ /-&^^ until end of turn . = target opponent loses &^^ life and you gain &^^ life . ]
(O) (UU) (^) (^) (creature) spirit (&^^^/) (/&^) flying \ @ can block only creatures with flying .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ prevent all combat damage that would be dealt to and dealt by enchanted creature .
(N) (RR) (UU) (UU) (instant) uncast up to two target spells .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^^/) (/&^^^) horsemanship
(A) (land) T : add CC to your mana pool . \ T : add RR or GG to your mana pool . each opponent gains &^ life .
(O) (GG) (^) (^) (creature) elemental (&/) (/&) @ enters the battlefield with two +&^/ /+&^ counters on it . \ GG ^ , remove a +&^/ /+&^ counter from @ : target player searches his or her library for a basic land card and puts it onto the battlefield tapped . then that player shuffles his or her library .
(O) (GG) (RR) (^) (^) (sorcery) domain ~ search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . @ deals X damage to target player , where X is the number of basic land types among lands you control .
(O) (UU) (UU) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , return target creature to its owner's hand .
(O) (RR) (instant) @ deals &^ damage to target creature or player that was dealt damage this turn . \ draw a card .
(O) (UB) (^) (creature) human rogue (&^/) (/&^^) ^ ^ , T : look at the top card of target player's library . you may put that card into that player's graveyard .
(O) (WW) (^) (^) (creature) human cleric (&^/) (/&^^) ^ : prevent the next &^ damage that would be dealt to @ this turn .
(N) (RR) (^) (enchantment) RR ^ , sacrifice a creature : destroy target nonbasic land .
(O) (UU) (^) (instant) you may exile a blue card from your hand rather than pay @ 's mana cost . \ return target creature to its owner's hand .
(O) (BB) (^) (^) (creature) beast (&^^^/) (/&^^^) whenever @ is dealt damage , each opponent gains that much life .
(O) (UU) (^) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^^^) when @ enters the battlefield , if you control another zombie , you may draw a card . if you do , discard a card .
(A) (BB) (UU) (creature) eldrazi drone (&^/) (/&^) devoid \ deathtouch \ ingest \ BB UU ^ ^ ^ : draw a card . each opponent exiles the top card of his or her library .
(N) (^) (^) (^) (^) (artifact) domain ~ ^ ^ ^ , T : target creature gets +&^/ /+&^ until end of turn for each basic land type among lands you control .
(O) (GG) (snow) (creature) elf druid (&^/) (/&^) T : add CC to your mana pool .
(A) (BB) (RR) (^) (^) (sorcery) @ can't be uncasted by spells or abilities . \ name a nonland card . search target opponent's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .
(N) (UU) (^) (^) (^) (creature) moonfolk wizard (&^^/) (/&^) flying \ ^ ^ ^ , return three lands you control to their owner's hand : return target creature to its owner's hand .
(N) (land) T : add CC to your mana pool . \ UU WW ^ ^ ^ ^ , T : prevent all damage a source of your choice would deal this turn .
(A) (^) (^) (^) (^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy target permanent . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(N) (WW) (^) (instant) arcane splice onto arcane WW ^ \ prevent the next &^^^ damage that would be dealt to target creature or player this turn . you gain life equal to the damage prevented this way .
(A) (RR) (RR) (RR) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ haste \ devour &^^
(A) (UU) (UU) (UU) (^) (^) (enchantment) whenever a player discards a card , you may pay UU ^ . if you do , you may tap or untap target permanent .
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^) flying \ discard an artifact card : return @ to its owner's hand .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) epic \ search target player's library for X cards , where X is the number of cards in your hand , and exile them . then that player shuffles his or her library .
(N) (BB) (^) (^) (^) (creature) orc archer (&^^^^/) (/&^^) whenever another creature enters the battlefield under your control , target creature an opponent controls gets -&^/ /-&^ until end of turn .
(A) (GG) (GG) (^) (^) (instant) cast @ only if an opponent cast a creature spell this turn . \ you may put a green creature card from your hand onto the battlefield .
(N) (^) (^) (artifact) (creature) construct (&/) (/&^) T , put the top card of your library into your graveyard : add CC to your mana pool .
(O) (WW) (^) (creature) spirit (&^/) (/&^) T : target creature gets +&^/ /+&^ until end of turn .
(A) (artifact) T : add UU to your mana pool .
(O) (WW) (creature) human scout (&^/) (/&^) flanking
(N) (WW) (^) (creature) human wizard (&^^/) (/&^) WW ^ : target creature you control gains lifelink until end of turn .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it gain flying until end of turn .
(O) (WW) (WW) (^) (^) (^) (instant) put target artifact , creature , or enchantment on top of its owner's library .
(O) (BG) (^) (^) (^) (instant) regenerate target creature . at this turn's next end of combat , destroy all creatures that blocked or were blocked by it this turn .
(N) (BB) (^) (^) (^) (enchantment) (creature) zombie (&^^/) (/&^^) constellation ~ whenever @ or another enchantment enters the battlefield under your control , exile all cards from target player's graveyard .
(O) (BB) (^) (^) (instant) arcane destroy target non ~ spirit creature .
(O) (WW) (^) (^) (^) (creature) human knight (&^^^/) (/&^^) @ can't be blocked by black and/ /or red creatures .
(O) (RR) (^) (enchantment) aura enchant creature \ flash \ enchanted creature has " RR ^ : this creature gets +&^^/ /+& until end of turn . "
(O) (WW) (^) (^) (^) (creature) human cleric (&^/) (/&^^) T : tap target creature with power &^^^ or less .
(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^^)
(N) (BB) (BB) (^) (^) (^) (creature) harpy (&^^/) (/&^^) flying \ tribute &^^ \ when @ enters the battlefield , if tribute wasn't paid , target opponent sacrifices a creature .
(N) (RR) (^) (^) (creature) goblin shaman (&^^/) (/&^^) whenever you cast an instant or sorcery spell , @ deals &^^ damage to each opponent .
(A) (BB) (creature) zombie (&^^/) (/&^) @ can't block . \ you may cast @ from your graveyard as long as you control a zombie .
(A) (RR) (^) (^) (enchantment) creatures you control have haste .
(A) (^) (^) (^) (^) (artifact) (creature) construct (&^/) (/&^^^^^) draft @ face up . \ each player passes the last card from each booster pack to a player who drafted a card named canal dredger . \ T : put target card from your graveyard on the bottom of your library .
(N) (BB) (UU) (instant) [ &^ = uncast target sorcery spell . = destroy target creature with power &^^ or less . = look at the top three cards of target player's library , then put one back and the rest into that player's graveyard . ]
(O) (BB) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has lifelink .
(N) (GG) (^) (^) (^) (creature) djinn (&^^^^/) (/&^^^^) at the beginning of your upkeep , @ deals &^ damage to you .
(N) (RR) (^) (^) (^) (creature) efreet (&^^/) (/&^^^^) protection from white \ RR ^ : @ gets +&^/ /+& until end of turn .
(N) (RR) (^) (instant) uncast target instant spell if it's blue . \ draw a card at the beginning of the next turn's upkeep .
(O) (BB) (GG) (^) (creature) troll (&^/) (/&^^^^) defender \ reach \ BB GG ^ : regenerate @ .
(A) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) elemental (&^^^^^/) (/&^^^^^) vigilance \ trample \ haste \ BB GG RR UU WW : you may play target elemental card from your graveyard without paying its mana cost .
(O) (WW) (^) (^) (instant) cycling ^ ^ \ destroy target creature with power &^^^^ or greater .
(A) (WW) (^) (sorcery) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life .
(N) (^) (^) (artifact) T , sacrifice an artifact : proliferate .
(A) (RR) (^) (^) (creature) goblin rogue (&^^/) (/&^) first strike \ at the beginning of each opponent's end step , that player creates a &^/ /&^ red goblin creature token with " creatures you control attack each combat if able . "
(N) (UU) (^) (^) (^) (^) (sorcery) rebound \ return target nonland permanent to its owner's hand .
(O) (UU) (^) (sorcery) up to two target creatures can't be blocked this turn .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) elemental (*/) (/*) shroud \ @ 's power and toughness are each equal to the total number of cards in all players' hands .
(N) (BB) (^) (^) (creature) minotaur warrior (&^^/) (/&^^^) deathtouch \ other minotaur creatures you control have deathtouch .
(A) (GG) (^) (creature) human shaman (&^^/) (/&^) morph ^ ^ \ T : add GG , UU , or RR to your mana pool . \ when @ is turned face up , add GG RR UU to your mana pool .
(A) (BB) (BB) (^) (^) (^) (sorcery) madness BB BB XX \ create three tapped &^^/ /&^^ black zombie creature tokens and you gain &^^^ life . if @ 's madness cost was paid , instead create X of those tokens and you gain X life .
(O) (BB) (^) (creature) human warrior (&^^/) (/&^^) dash BB ^ ^
(O) (BB) (^) (^) (^) (^) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .
(N) (UU) (^) (creature) human soldier rogue (&^/) (/&^) when @ enters the battlefield , look at the top two cards of target player's library . put one of them into his or her graveyard .
(N) (land) @ enters the battlefield tapped . \ T : add UU , RR , or WW to your mana pool .
(N) (^) (^) (^) (^) (^) (^) (^) (^) (creature) eldrazi horror (&^^^^^/) (/&^^^^) emerge GG UU ^ ^ ^ ^ ^ \ when you cast @ , you may put target nonland permanent on top of its owner's library .
(O) (GG) (^) (^) (creature) cat (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^/ /+&^ until end of turn .
(N) (WW) (^) (^) (^) (creature) human monk (&^^^/) (/&^^) prowess \ when @ enters the battlefield , return target enchantment card from your graveyard to your hand .
(O) (WW) (^) (creature) human soldier (&/) (/&^^^) defender \ other creatures you control with defender get +&/ /+&^^ .
(O) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , return a land you control to its owner's hand . \ T : add BB GG to your mana pool .
(O) (UU) (^) (^) (enchantment) other enchantments have " at the beginning of your upkeep , sacrifice this enchantment unless you pay ^ ^ . "
(N) (WW) (WW) (creature) cat knight (&^^/) (/&^^) flying
(N) (RR) (UU) (creature) human rogue (&^/) (/&^) dethrone \ RR UU ^ : target creature you control gains haste until end of turn and can't be blocked this turn .
(N) (WW) (WW) (^) (^) (^) (^) (creature) giant cleric (&^^^/) (/&^^^) protection from red \ creatures named ivory guardians get +&^/ /+&^ as long as an opponent controls a nontoken red permanent .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each forest you control .
(N) (^) (^) (^) (^) (artifact) (creature) hound construct (&^^^^/) (/&^^^^) reveal @ as you draft it and note the player who passed it to you . \ @ attacks each turn if able . \ @ attacks a player you noted for cards named cogwork tracker each turn if able .
(O) (GG) (^) (sorcery) target creature gets +&^^^^/ /+&^^^^ until end of turn .
(O) (GG) (^) (^) (creature) human scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a basic land card , reveal it , and put it into your hand . if you do , shuffle your library .
(O) (GG) (^) (enchantment) aura enchant creature \ ^ , exile the top card of your graveyard : enchanted creature gets +&^/ /+&^ until end of turn .
(O) (BB) (^) (creature) zombie (&^^/) (/&^^)
(N) (BB) (^) (^) (^) (creature) drake (&^/) (/&^) flying \ whenever another creature dies , you may put a +&^/ /+&^ counter on @ .
(N) (WW) (^) (^) (instant) target player sacrifices an attacking creature . \ metalcraft ~ that player sacrifices two attacking creatures instead if you control three or more artifacts .
(O) (RR) (^) (creature) elemental shaman (&^^/) (/&^) ^ ^ : target creature gains trample until end of turn . if this is the third time this ability has resolved this turn , you may add RR RR RR RR RR RR RR RR to your mana pool .
(O) (WW) (^) (enchantment) aura enchant creature \ prevent all damage that would be dealt by enchanted creature .
(N) (RR) (creature) dwarf wizard (&^/) (/&^) whenever @ deals combat damage to a player , you may have @ deal &^ damage to target creature that player controls .
(N) (^) (artifact) at the beginning of your upkeep , you may add CC or CC CC to your mana pool . you can't spend this mana to cast spells .
(N) (GG) (GG) (^) (^) (^) (^) (creature) wurm spirit (&^^/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage . remove a +&^/ /+&^ counter from @ .
(O) (^) (^) (artifact) (creature) construct (&^/) (/&^) T : you may put a land card from your hand onto the battlefield .
(O) (BB) (XX) (^) (sorcery) spend only black mana on X . \ @ deals X damage to target creature or player . you gain life equal to the damage dealt , but not more life than the player's life total before @ dealt damage or the creature's toughness .
(O) (RR) (^) (^) (creature) human knight (&^^/) (/&^^) flanking \ RR RR : @ gains first strike until end of turn .
(A) (RR) (^) (^) (^) (^) (sorcery) target player sacrifices a land . \ threshold ~ each player sacrifices all lands he or she controls instead if seven or more cards are in your graveyard .
(O) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^^^^ .
(O) (UU) (^) (^) (^) (creature) merfolk wizard (&^^/) (/&^^^) T : target creature gains flying until end of turn . \ whenever you cast a blue spell , you may untap @ .
(N) (UU) (WB) (artifact) ^ , sacrifice a nontoken artifact : create a &^/ /&^ blue thopter artifact creature token with flying . you gain &^ life .
(A) (GG) (RR) (^) (^) (legendary) (creature) elf ally (&^^^^/) (/&^^^^) you may play an additional land on each of your turns . \ GG RR , return a land you control to its owner's hand : target creature gains trample until end of turn .
(N) (BB) (^) (creature) rat (*/) (/&^) @ 's power is equal to the number of rats you control .
(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) delve \ take an extra turn after this one . exile @ .
(N) (GG) (^) (creature) human druid (&^/) (/&^^) @ gets +&^/ /+&^ for each aura attached to it . \ sacrifice an aura : regenerate @ .
(O) (BB) (^) (^) (creature) aetherborn artificer (&^^/) (/&^^) sacrifice an artifact or creature : put a +&^/ /+&^ counter on @ . activate this ability only any time you could cast a sorcery .
(A) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^^^^^) whenever @ blocks or becomes blocked by a creature , that creature gains wither until end of turn . \ whenever @ deals damage to an opponent , remove all -&^/ /-&^ counters from it .
(A) (^) (^) (^) (^) (artifact) sacrifice a creature : you gain life equal to the sacrificed creature's toughness . activate this ability only during your upkeep .
(N) (RR) (^) (^) (^) (instant) arcane splice onto arcane RR RR ^ ^ \ each time target permanent would deal damage to a creature or player this turn , it deals double that damage to that creature or player instead .
(O) (WW) (^) (^) (^) (creature) kor scout (&^^/) (/&^^) when @ enters the battlefield , you may search your library for a plains card , put it onto the battlefield tapped , then shuffle your library .
(N) (BG) (creature) plant zombie (&^/) (/&^) scavenge
(O) (BB) (^) (enchantment) aura enchant land \ enchanted land is a swamp . \ whenever enchanted land becomes tapped , its controller loses &^^ life .
(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , choose a color . \ at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of nontoken permanents of the chosen color he or she controls . \ at the beginning of your upkeep , destroy @ unless you sacrifice two islands .
(O) (GG) (creature) snake shaman scout (&^/) (/&^) T : you may put a land card from your hand onto the battlefield .
(A) (BB) (^) (^) (^) (^) (legendary) (creature) human wizard (&^^^/) (/&^^^) BB ^ , T : target creature gets -&^/ /-&^ until end of turn .
(A) (GW) (GW) (enchantment) aura enchant player \ if a card would be put into enchanted player's graveyard from anywhere , instead that card is revealed and put on the bottom of that player's library .
(A) (BB) (BB) (^) (^) (creature) zombie assassin (&^/) (/&^) T : destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common . a creature destroyed this way can't be regenerated .
(N) (WW) (^) (^) (enchantment) creatures with plainswalk can be blocked as though they didn't have plainswalk .
(N) (BB) (UU) (^) (^) (sorcery) cipher \ create a &^/ /&^ blue and black horror creature token with flying .
(N) (RR) (^) (^) (^) (creature) shapeshifter (&^^^^^/) (/&^^^) changeling \ haste \ champion a creature
(A) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ protection from black and from red
(O) (RR) (^) (^) (instant) @ deals damage to target creature equal to the number of mountains you control .
(Y) (BB) (GG) (RR) (UU) (WW) (legendary) (creature) sliver (&^^^^^^^/) (/&^^^^^^^) ^ ^ : create a &^/ /&^ colorless sliver creature token .
(A) (UU) (UU) (^) (^) (legendary) (enchantment) (artifact) whenever a creature you control deals combat damage to a player , you may draw a card . \ UU ^ , T : creatures your opponents control attack this turn if able .
(N) (^) (^) (^) (^) (artifact) T : you gain &^ life . \ T , discard a card : you gain &^^^ life .
(O) (WW) (^) (^) (sorcery) exile target creature with the greatest power among creatures on the battlefield .
(O) (BB) (^) (^) (sorcery) target player discards two cards .
(N) (GG) (^) (^) (^) (creature) human druid warrior (&^^/) (/&^^) at the beginning of your end step , if you control a creature with power &^^^^^ or greater , you may draw a card . \ T : add CC to your mana pool .
(Y) (UU) (UU) (^) (^) (creature) griffin (&^^^/) (/&^^^) flying \ you may cast @ from exile .
(O) (GG) (^) (^) (creature) basilisk (&^^/) (/&^^) deathtouch
(A) (RR) (RR) (creature) elemental shaman (&^^/) (/&^^) wither \ whenever @ deals damage to a player , that player can't gain life for the rest of the game .
(O) (UU) (^) (^) (^) (^) (sorcery) arcane draw a card for each spirit you control .
(A) (RR) (RR) (^) (^) (^) (^) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ whenever @ attacks , you may pay RR XX . if you do , @ deals X damage to target creature or player .
(A) (RR) (WW) (legendary) (creature) kor soldier ally (&/) (/&^^^) first strike \ vigilance \ partner \ @ gets +&^/ /+& for each artifact you control .
(N) (RR) (RR) (RR) (^) (instant) madness RR RR ^ \ @ deals &^^^^ damage divided as you choose among any number of target creatures and/ /or players .
(N) (WW) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks and isn't blocked , its controller may have it deal damage equal to its power plus &^^ to another target creature . if that player does , the attacking creature assigns no combat damage this turn .
(A) (UU) (UU) (^) (legendary) (creature) human advisor (&^/) (/&^) T : return @ and another target creature to their owners' hands . activate this ability only during your turn , before attackers are declared .
(O) (WW) (sorcery) reveal the top card of target opponent's library . if it's a land , you gain &^ life . then that player shuffles his or her library . \ draw a card at the beginning of the next turn's upkeep .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^/) (/&^^^) @ enters the battlefield with a % counter on it if you cast it from your hand . \ @ has indestructible as long as it has a % counter on it . \ remove a % counter from @ : draw a card for each permanent you control . \ countertype % divinity
(O) (WW) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ enters the battlefield , bolster &^ .
(N) (BB) (BB) (creature) slith (&^/) (/&^) whenever @ deals combat damage to a player , put a +&^/ /+&^ counter on it . \ BB ^ : regenerate @ .
(O) (WW) (creature) human rebel (&^/) (/&^) ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^ or less and put it onto the battlefield . then shuffle your library .
(O) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^) when @ dies , put it on top of its owner's library .
(A) (UU) (^) (^) (^) (^) (sorcery) if the difference between your life total and target player's life total is &^^^^^ or less , exchange life totals with that player .
(O) (RR) (^) (^) (^) (creature) devil (&^^^^^/) (/&^^)
(O) (UU) (instant) scry &^ . \ draw a card .
(N) (UU) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ . draw a card for each time @ was kicked . \ multikicker UU ^
(O) (GG) (GG) (^) (enchantment) aura enchant creature \ whenever enchanted creature blocks or becomes blocked by a non ~ wall creature , destroy the other creature at end of combat .
(A) (BB) (^) (^) (^) (^) (creature) zombie (&/) (/&) @ enters the battlefield with X +&^/ /+&^ counters on it , where X is the number of creature cards in all graveyards . \ BB ^ ^ , remove a +&^/ /+&^ counter from @ : target creature gets -&^/ /-&^ until end of turn .
(O) (GG) (^) (creature) elf (&^/) (/&^) T : you gain &^ life for each elf on the battlefield .
(N) (GG) (^) (instant) [ &^ = destroy target blue or black noncreature permanent . = permanents you control can't be the targets of blue or black spells your opponents control this turn . ]
(N) (GG) (UU) (creature) merfolk (&^^/) (/&^^) T : untap another target permanent .
(O) (GG) (GG) (creature) elf warrior (&^^/) (/&^^^) if @ would die , put it on the bottom of its owner's library instead .
(N) (BB) (UU) (WW) (instant) [ &^ = destroy target enchantment . = draw two cards . = target player discards two cards . ]
(N) (GG) (^) (^) (creature) hound shaman (&^^/) (/&^) at the beginning of your upkeep , draw a card if you control the creature with the greatest toughness or tied for the greatest toughness .
(O) (BB) (^) (^) (sorcery) @ deals &^^ damage to target opponent and you gain &^^ life .
(O) (RR) (^) (^) (creature) lizard (&^^^/) (/&^) whenever another creature dies , you may have @ deal &^ damage to target player .
(O) (RR) (WW) (instant) target creature gets +&^^^/ /+& until end of turn . \ target creature gets +&/ /+&^^^ until end of turn .
(A) (BB) (^) (^) (^) (^) (^) (creature) human wizard (*/) (/&^^^^) @ 's power is equal to the number of swamps you control .
(O) (WW) (sorcery) @ deals &^^^ damage to target nonwhite creature .
(N) (^) (^) (^) (artifact) you may choose not to untap @ during your untap step . \ ^ ^ ^ , T : target creature gets +&^/ /-&^ for as long as @ remains tapped .
(O) (WW) (^) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . target creature gets +&^/ /+&^ until end of turn for each plains returned this way .
_ASIDE_ (N) (WW) (^) (^) (creature) human cleric (&^^/) (/&^^) whenever @ or another creature enters the battlefield under your control , you gain &^ life . \ ^ ^ , T , sacrifice another permanent : transform @ .
_BSIDE_ (N) (creature) human cleric (&^^/) (/&^^^^) whenever @ or another creature you control dies , target opponent loses &^ life and you gain &^ life .
(O) (RR) (sorcery) @ deals &^^^^ damage to target creature .
(O) (UU) (^) (^) (^) (creature) eldrazi drone (&^^/) (/&^^^) devoid \ flying \ whenever @ attacks , you may pay CC . if you do , another target creature gains flying until end of turn .
(N) (BB) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature . \ at the beginning of the end step , if you control no demons , sacrifice @ .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^^^/) (/&^^^^) hexproof \ as long as @ is attacking , for each creature you control , you may have that creature assign its combat damage as though it weren't blocked .
(N) (UU) (XX) (instant) uncast target spell unless its controller pays XX .
(O) (RR) (^) (^) (creature) ogre warrior (&^^^/) (/&^) haste \ @ attacks each turn if able .
(N) (UU) (^) (instant) reveal the top five cards of your library and separate them into two piles . an opponent chooses one of those piles . put a card from the chosen pile into your hand , then put all other cards revealed this way on the bottom of your library in any order .
(O) (WP) (^) (^) (artifact) (creature) soldier (&^^^/) (/&^) first strike
(N) (RR) (instant) @ deals damage to target creature equal to the number of nonbasic lands that creature's controller controls .
(N) (land) @ enters the battlefield tapped . \ T : add BB , RR , or GG to your mana pool .
(O) (BB) (WW) (^) (^) (creature) bat (&^^/) (/&^^) flying \ haunt \ when @ enters the battlefield or the creature it haunts dies , target player loses &^^ life and you gain &^^ life .
(O) (BB) (^) (sorcery) all creatures get -&^/ /-&^ until end of turn .
(N) (UU) (UU) (^) (^) (creature) elemental (&^^/) (/&^^^) UU , T , sacrifice @ : tap up to three target creatures without flying .
(N) (GW) (XX) (sorcery) you gain X life if GG was spent to cast @ and X life if WW was spent to cast it .
(A) (^) (^) (^) (^) (artifact) XX , sacrifice @ : create X &^/ /&^ green snake creature tokens . activate this ability only any time you could cast a sorcery .
(O) (RR) (^) (instant) @ deals &^^^ damage to target creature . if that creature has infect , @ deals &^^^ damage to that creature's controller .
(O) (UU) (^) (^) (^) (creature) bird wizard (&^^^/) (/&^) flash \ flying \ when @ enters the battlefield , switch target creature's power and toughness until end of turn .
(A) (WW) (^) (^) (creature) human (&^/) (/&^) WW ^ , T : target creature becomes an enchantment and loses all abilities until a player casts a creature spell .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy six target creatures .
(A) (^) (^) (^) (artifact) ^ ^ ^ , T : exile the top card of your library . until the beginning of your next upkeep , you may play that card .
(A) (^) (^) (^) (^) (^) (artifact) T : add three mana of any one color to your mana pool .
(N) (UU) (^) (instant) arcane splice onto arcane UU ^ \ target player puts the top four cards of his or her library into his or her graveyard .
(N) (^) (^) (artifact) @ enters the battlefield with three % counters on it . \ RR RR , T : put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : target creature gets +&^^^/ /+& until end of turn . \ countertype % charge
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^^^)
(O) (artifact) (land) T : add RR to your mana pool .
(O) (RR) (creature) human shaman (&^/) (/&^) ^ ^ , reveal X red cards from your hand , sacrifice @ : @ deals X damage to each creature without flying .
(N) (BB) (^) (^) (sorcery) target player exiles all cards from his or her hand face down . at the beginning of the end step of that player's next turn , that player returns those cards to his or her hand .
(O) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : target creature can't block this turn . "
(O) (^) (artifact) T , sacrifice @ : put up to one target card from your graveyard on the bottom of your library . draw a card .
(A) (GG) (GG) (^) (creature) beast mutant (&^^^/) (/&^^) evolve \ whenever @ evolves , put a +&^/ /+&^ counter on each other creature you control with a +&^/ /+&^ counter on it .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : an opponent chooses target creature he or she controls . put a token that's a copy of that creature onto the battlefield . that token gains haste until end of turn . exile the token at the beginning of the next end step . activate this ability only any time you could cast a sorcery .
(A) (GG) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) trample \ @ can't be uncasted .
(N) (^) (^) (^) (^) (artifact) (creature) wall (&/) (/&^^^^) defender \ T : target creature gets +&/ /+&^^^^ until end of turn .
(O) (WW) (^) (creature) human soldier (&^/) (/&^) flying \ heroic ~ whenever you cast a spell that targets @ , put a +&^/ /+&^ counter on @ .
(N) (BB) (^) (^) (creature) zombie cleric (&^^/) (/&^^) hellbent ~ T , sacrifice a creature or land : draw a card . activate this ability only if you have no cards in hand .
(A) (^) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&^^/ /+& and has first strike , vigilance , trample , and haste .
(O) (BB) (^) (creature) elf shaman (&^/) (/&^) BB ^ ^ , exile an elf card from your graveyard : @ gets +&^^^/ /+&^^^ until end of turn .
(Y) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ hexproof \ @ can't be uncasted . \ instant and sorcery spells you control can't be uncasted by spells or abilities .
(A) (^) (^) (artifact) T : put a % counter on @ . \ T , sacrifice @ : destroy each nonland permanent with converted mana cost equal to the number of % counters on @ . \ countertype % charge
(O) (GG) (^) (^) (^) (creature) fungus beast (&^^^/) (/&^^^) when @ enters the battlefield , if it was kicked , destroy target noncreature permanent . \ kicker GG ^
(N) (WW) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) flying \ double strike
(N) (GG) (^) (instant) target creature gets +&^^/ /+&^^ until end of turn for each of its colors .
(O) (BB) (^) (^) (^) (instant) destroy target nonsnow creature .
_ASIDE_ (N) (BB) (^) (^) (creature) bat (&^^/) (/&^^) flying \ at the beginning of your upkeep , you may pay BB BB ^ ^ . if you do , transform @ .
_BSIDE_ (N) (creature) vampire (&^^^^^/) (/&^^^^^) at the beginning of your upkeep , you may pay BB BB ^ ^ . if you do , transform @ .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^/) (/&^^^^) trample \ when @ attacks , sacrifice it at end of combat .
(O) (BB) (^) (^) (^) (creature) horror (&^^^^/) (/&^^)
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature doesn't untap during its controller's untap step .
(N) (WW) (WW) (^) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ as long as @ is attacking , defending player can't cast spells .
(O) (WW) (XX) (instant) prevent the next X damage that would be dealt to target creature or player this turn . until end of turn , you may pay ^ any time you could cast an instant . if you do , prevent the next &^ damage that would be dealt to that creature or player this turn .
(O) (GG) (RR) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ and has haste .
(N) (BB) (XX) (sorcery) target creature gets +X/ /+& until end of turn .
(N) (UU) (^) (^) (instant) surge UU ^ \ tap target creature . it doesn't untap during its controller's next untap step . \ draw a card .
(N) (^) (^) (artifact) equipment equip \ equipped creature has haste and shroud .
(O) (GG) (^) (^) (creature) human scout (&^^^/) (/&^^) vigilance
(O) (BB) (BB) (^) (^) (creature) shade (&^/) (/&^) when @ enters the battlefield , you may search your library for a swamp card , reveal it , put it into your hand , then shuffle your library . \ BB : @ gets +&^/ /+&^ until end of turn .
(A) (GG) (^) (^) (creature) elf artificer druid (&^^/) (/&^^^) whenever a land enters the battlefield under your control , you get EE . \ pay EE EE EE EE EE EE EE EE : create a &^^^^^^/ /&^^^^^^ colorless beast artifact creature token .
(A) (GG) (GG) (^) (^) (^) (creature) elf (&^/) (/&^) echo GG GG ^ ^ ^ \ when @ enters the battlefield , create four &^/ /&^ green squirrel creature tokens . \ squirrel creatures get +&^/ /+&^ .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^^^^^^^^^^^^/ /-& .
(O) (GG) (creature) human (&^/) (/&^) whenever @ blocks , it gets +&^^/ /+& until end of turn .
(A) (UU) (UU) (XX) (sorcery) exile X target creatures . for each creature exiled this way , its controller creates a &^^/ /&^^ green boar creature token .
_ASIDE_ (A) (RR) (WW) (instant) put target artifact or enchantment on the bottom of its owner's library .
_BSIDE_ (A) (BB) (WW) (instant) search target opponent's library for a card and exile it . you gain life equal to its converted mana cost . then that player shuffles his or her library .
(O) (RW) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is red , it gets +&^/ /+&^ and has " RW : this creature gets +&^/ /+& until end of turn . " \ as long as enchanted creature is white , it gets +&^/ /+&^ and has lifelink .
(A) (UU) (UU) (^) (^) (^) (enchantment) at the beginning of your upkeep , if you have two hundred or more cards in your library , you win the game .
(O) (UU) (sorcery) return target nonland permanent to its owner's hand .
(N) (WW) (WW) (^) (^) (^) (creature) angel (&^^^^/) (/&^^^^) flying \ vigilance \ myriad
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^^) echo RR ^ ^ ^ \ when @ enters the battlefield , return target creature an opponent controls to its owner's hand .
(O) (BB) (^) (creature) rat (&^/) (/&^) T : target blocking creature gets -&^/ /-&^ until end of turn .
(O) (RR) (creature) goblin (&^/) (/&^) sacrifice a goblin : target creature gets +&^/ /+&^ until end of turn .
(O) (RR) (RR) (^) (^) (^) (instant) destroy target creature or land . it can't be regenerated .
(N) (BB) (^) (^) (^) (^) (creature) eye (&^^^^^^/) (/&^^^) non ~ eye creatures you control can't attack . \ whenever @ becomes blocked by a creature , destroy that creature .
_ASIDE_ (N) (UU) (WW) (instant) return all creatures blocking or blocked by target creature to their owner's hand .
_BSIDE_ (N) (BB) (UU) (instant) uncast target multicolored spell .
(N) (^) (^) (^) (artifact) ^ , T : scry &^^ .
(A) (UU) (UU) (enchantment) whenever a land card is put into your graveyard from your library , you may pay ^ . if you do , draw a card .
(N) (^) (^) (^) (artifact) T : add GG or WW to your mana pool . \ GG WW : @ becomes a &^^^/ /&^^^ green and white wolf artifact creature until end of turn .
(O) (GG) (^) (creature) human druid (&^/) (/&^) T : add to your mana pool one mana of any color that a land an opponent controls could produce .
(O) (GG) (sorcery) target creature you control fights target creature you don't control .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^^/) (/&^^^^^) BB BB ^ ^ ^ , sacrifice a creature : return @ from your graveyard to the battlefield . activate this ability only during your upkeep .
(A) (BB) (BB) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) trample \ at the beginning of your upkeep , put a +&^/ /+&^ counter on each creature each opponent controls .
(A) (GW) (GW) (^) (^) (creature) elemental (&^^/) (/&^^) persist \ at the beginning of your upkeep , remove a -&^/ /-&^ counter from each creature you control .
(O) (RR) (^) (creature) elemental (&^^/) (/&^) T , sacrifice @ : add CC CC to your mana pool . if that mana is spent on a creature spell , it gains haste until end of turn .
(A) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^) whenever another creature enters the battlefield under your control , @ gets +&^/ /+&^ until end of turn . \ WW ^ ^ , exile a creature card from your graveyard : create a &^/ /&^ white spirit creature token with flying .
(O) (BB) (^) (^) (^) (^) (creature) spirit (&^^^^/) (/&^^) protection from multicolored
(N) (RR) (^) (creature) elemental (&^/) (/&^) haste \ @ enters the battlefield with a +&^/ /+&^ counter on it for each other spell cast this turn .
(A) (WW) (^) (instant) exile target multicolored creature or multicolored enchantment .
(N) (BB) (^) (sorcery) look at target opponent's hand and choose a card from it . put that card on top of that player's library .
(O) (RR) (^) (sorcery) flashback ~ RR ^ , pay &^^^ life . \ green creatures and white creatures can't block this turn .
(O) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^ damage to target player and &^ damage to each creature that player controls .
(O) (WW) (WW) (^) (instant) white creatures you control get +&^^/ /+&^^ until end of turn .
(A) (BB) (^) (^) (^) (^) (sorcery) tempting offer ~ return a creature card from your graveyard to the battlefield . each opponent may return a creature card from his or her graveyard to the battlefield . for each player who does , return a creature card from your graveyard to the battlefield .
(O) (UU) (UU) (^) (instant) cycling ^ ^ \ return target permanent to its owner's hand .
(A) (RR) (^) (^) (^) (enchantment) all spirits have " when this permanent enters the battlefield , you may have it deal &^^^ damage to target non ~ spirit creature . " \ non ~ spirit creatures have " when this creature enters the battlefield , you may have it deal &^^^ damage to target spirit creature . "
(N) (BB) (BB) (^) (^) (^) (sorcery) target player draws three cards , loses &^^^ life , and gets three % counters . \ countertype % poison
(N) (BB) (enchantment) aura enchant creature \ when enchanted creature is turned face up , destroy it . it can't be regenerated .
(N) (BB) (RR) (^) (^) (creature) specter (&^^/) (/&^^) flying \ haste \ whenever @ deals combat damage to a player , that player discards a card .
(A) (UU) (UU) (^) (^) (creature) human wizard (&^/) (/&^) T : draw a card .
(A) (GG) (^) (creature) human druid ally (&/) (/&^) T : add X mana of any one color to your mana pool , where X is the number of allies you control .
(Y) (GG) (WW) (creature) elemental (&^^/) (/&^^) whenever an opponent casts a spell during your turn or when @ dies , create a green and white elemental creature token with " this creature's power and toughness are each equal to the number of creatures you control . "
(N) (^) (^) (^) (artifact) T : add UU or BB to your mana pool . \ BB UU : @ becomes a &^^/ /&^^ blue and black horror artifact creature until end of turn and can't be blocked this turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) whenever @ attacks , tap all artifacts .
(A) (UU) (^) (enchantment) ^ : choose a creature type other than wall . target creature becomes that type until end of turn .
(O) (GG) (sorcery) look at the top five cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^/) (/&^^^^^) flying \ inspired ~ whenever @ becomes untapped , reveal the top card of your library . if it's an artifact , creature , or land card , you may put it onto the battlefield with a % counter on it . that permanent is an enchantment in addition to its other types . \ countertype % manifestation
(O) (GG) (^) (creature) snake warrior archer (&^/) (/&^) T : @ deals &^ damage to target creature with flying . \ whenever @ deals damage to a creature , tap that creature and it doesn't untap during its controller's next untap step .
(A) (GG) (WW) (creature) human knight (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn for each untapped creature you control .
(O) (RR) (^) (^) (creature) dwarf warrior (&^/) (/&^) T : target creature with power &^^ or less can't be blocked this turn .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^^^) when @ enters the battlefield , each player discards a card .
(A) (WW) (WW) (XX) (instant) arcane you may exile a white card with converted mana cost X from your hand rather than pay @ 's mana cost . \ the next X damage that a source of your choice would deal to you and/ /or creatures you control this turn is dealt to target creature or player instead .
(N) (BB) (^) (instant) destroy target nonblack creature .
(N) (land) T : add CC to your mana pool . \ GG WW ^ ^ , T : create a &^/ /&^ green saproling creature token .
(N) (WW) (^) (^) (^) (creature) human scout (&^^^/) (/&^^^^) when @ enters the battlefield , look at the top four cards of your library . you may reveal a human card from among them and put it into your hand . put the rest on the bottom of your library in any order .
(A) (^) (^) (^) (artifact) when @ enters the battlefield , exile the top five cards of target player's library face down . you may look at those cards for as long as they remain exiled . \ ^ ^ , T , put a card exiled with @ into its owner's graveyard : uncast target spell if it has the same name as that card .
(O) (^) (^) (^) (^) (artifact) (creature) insect (&^^/) (/&^^) when @ dies , create a &^/ /&^ colorless thopter artifact creature token with flying .
(N) (WW) (^) (^) (enchantment) at the beginning of your upkeep , if you control a black or red permanent , you gain &^^ life . if you control a black permanent and a red permanent , you gain &^^^^ life instead .
(A) (GG) (^) (enchantment) lands you control are every basic land type in addition to their other types .
(O) (BB) (BB) (^) (sorcery) flashback ~ BB ^ , pay &^^^ life . \ target creature gets -&^^/ /-&^^ until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (creature) zombie (*/) (/*) trample \ as @ enters the battlefield , exile any number of creature cards from your graveyard . \ @ 's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness .
(O) (WW) (instant) @ deals &^^ damage to target attacking or blocking creature .
(O) (WW) (^) (creature) human warrior (&^^/) (/&^) @ has flying as long as it has a +&^/ /+&^ counter on it .
(O) (UU) (UU) (^) (^) (^) (creature) bird soldier wizard (&^^^/) (/&^^^) flying \ UU ^ : target player reveals the top card of his or her library .
(O) (GG) (^) (^) (^) (creature) elephant (&^^^/) (/&^^^) trample
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) ^ : target creature with power &^^^^^ or greater gains vigilance until end of turn .
(N) (WW) (enchantment) aura enchant creature you control \ enchanted creature is a flagbearer . \ while choosing targets as part of casting a spell or activating an ability , your opponents must choose at least one flagbearer on the battlefield if able .
(O) (GG) (^) (instant) each opponent sacrifices an artifact or enchantment .
(O) (GU) (creature) beast (&^/) (/&^) hexproof
(A) (WW) (WW) (creature) angel (&^^^/) (/&^^^) flying \ vigilance \ you can't cast @ during your first , second , or third turns of the game .
(O) (RR) (XX) (sorcery) @ deals X damage divided evenly , rounded down , among any number of target creatures and/ /or players . \ @ costs ^ more to cast for each target beyond the first .
(N) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^) @ gets +&^/ /+&^ as long as you control an island . \ UU ^ : @ can't be blocked this turn .
(A) (BB) (^) (enchantment) black creatures get +&^/ /+&^ .
(N) (GG) (GG) (^) (^) (^) (creature) basilisk (&^^/) (/&^^^^) whenever @ becomes blocked by a creature , destroy that creature .
(A) (^) (^) (^) (^) (^) (artifact) players skip their upkeep steps .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control .
(A) (WW) (WW) (^) (legendary) (creature) human knight (&^^/) (/&^^) first strike \ protection from red \ when @ enters the battlefield , destroy target goblin .
(N) (WW) (^) (instant) prevent the next &^^^ damage that would be dealt to target creature this turn . for each &^ damage prevented this way , put a +&^/ /+&^ counter on that creature .
(N) (WW) (WW) (^) (^) (creature) elemental (&^^^/) (/&^^^) evoke WW ^ ^ ^ \ when @ leaves the battlefield , put a +&^/ /+&^ counter on each creature target player controls .
(A) (WW) (WW) (^) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^) flying \ vigilance
(O) (GG) (^) (^) (^) (creature) human warrior (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , put two +&^/ /+&^ counters on @ .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ when enchanted creature attacks or blocks , sacrifice @ at the beginning of the next cleanup step .
(O) (BB) (^) (^) (^) (creature) vampire rogue (&^^/) (/&^^^) flying \ when @ enters the battlefield , target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .
(A) (GG) (RR) (UU) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay UU ^ ^ . if you do , exile the top card of your library face down . you may look at that card for as long as it remains exiled . you may play that card without paying its mana cost for as long as @ remains on the battlefield .
(O) (WW) (^) (^) (^) (^) (instant) destroy target attacking or blocking creature . bolster &^ .
(N) (RR) (RR) (^) (^) (sorcery) choose two target creatures an opponent controls . that player chooses and sacrifices one of those creatures . put a -&^/ /-&^ counter on the other .
(O) (^) (^) (artifact) equipment equip ^ ^ ^ \ equipped creature gets +&/ /+&^^^ and can block an additional creature each combat .
(O) (RR) (^) (creature) goblin warrior (&^^/) (/&^) sacrifice @ : @ deals &^^ damage to target creature with flying . that creature loses flying until end of turn .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) zombie giant (&^^^^^^/) (/&^^^^^) BB BB BB , T : destroy target land . if that land was nonbasic , untap @ .
(A) (land) @ enters the battlefield tapped unless you control two or fewer other lands . \ T : add UU or RR to your mana pool .
(O) (GG) (creature) elf archer (&^/) (/&^) T : target creature with flying gets -&^/ /-&^ until end of turn .
(N) (WW) (instant) put target face ~ up exiled card into its owner's graveyard .
(A) (^) (^) (artifact) black spells you cast cost ^ less to cast .
(A) (RR) (^) (^) (^) (^) (instant) destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control . \ @ deals &^^^^^^^ damage to target creature you don't control and &^^^^^^^ damage to target creature of an opponent's choice you don't control .
(A) (UU) (UU) (^) (enchantment) whenever an opponent casts a spell , that player puts the top two cards of his or her library into his or her graveyard .
(N) (BB) (BB) (instant) destroy target creature . it can't be regenerated . you lose life equal to that creature's toughness .
(O) (GG) (^) (^) (^) (creature) spider (&^^/) (/&^^^) flash \ reach
(A) (UU) (^) (creature) beast (&/) (/&^^^) UU ^ : change @ 's base power to target creature's power .
(N) (BB) (BB) (instant) target creature gets -&^^^^/ /-&^^^^ until end of turn .
(O) (GG) (creature) fungus (&^/) (/&^) when @ dies , create a &^/ /&^ green saproling creature token .
(A) (BB) (BB) (^) (^) (^) (creature) goblin rogue (&^^^^^/) (/&^^^) prowl BB ^ ^ \ when @ enters the battlefield , if its prowl cost was paid , search target opponent's library for three cards and exile them . then that player shuffles his or her library .
(A) (BB) (BB) (^) (legendary) (creature) zombie knight (&^^^/) (/&^^^) you may cast @ from your graveyard , but not from anywhere else . \ as long as @ is on the battlefield , you may play knight cards from your graveyard . \ when @ dies , you lose &^^ life .
(O) (RP) (instant) @ deals &^ damage to target creature or player .
(A) (RR) (XX) (sorcery) @ deals X damage to each creature without horsemanship and each player .
(N) (RR) (instant) choose a source you control and flip a coin . if you win the flip , the next time that source would deal damage this turn , it deals double that damage instead . if you lose the flip , the next time it would deal damage this turn , prevent that damage .
(O) (BB) (^) (instant) transmute BB BB ^ \ exile up to four target cards from a single graveyard .
(O) (GG) (^) (^) (^) (^) (creature) spider (&^^/) (/&^^^^^) reach \ @ can block an additional seven creatures each combat .
(O) (WW) (^) (^) (^) (creature) human samurai (&^^/) (/&^^) flying \ bushido &^
(N) (WW) (^) (^) (^) (^) (creature) beast (&^^/) (/&^^^^^) whenever @ attacks , another target attacking creature gets +&/ /+&^^ until end of turn . untap that creature .
(N) (land) T : add CC to your mana pool . \ ^ ^ , T : add one mana of any color to your mana pool .
(N) (^) (^) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^/) (/&^^^^) flying \ @ doesn't untap during your untap step . \ at the beginning of your upkeep , you may pay ^ ^ ^ ^ . if you do , untap @ .
(O) (WW) (^) (^) (^) (creature) griffin (&^^/) (/&^^) flying \ first strike
(A) (WW) (^) (^) (^) (enchantment) ^ : the next &^ damage that would be dealt to target legendary creature you control this turn is dealt to you instead .
(O) (UU) (^) (instant) tap up to two target creatures . \ spell mastery ~ if there are two or more instant and/ /or sorcery cards in your graveyard , those creatures don't untap during their controllers' next untap steps .
(A) (land) @ enters the battlefield tapped . \ you may choose not to untap @ during your untap step . \ at the beginning of your upkeep , if @ is tapped , put a % counter on it . \ T , remove any number of % counters from @ : add BB to your mana pool for each % counter removed this way . \ countertype % storage
(N) (WW) (^) (^) (^) (creature) angel (&^^/) (/&^^) flying \ protection from blue
_ASIDE_ (Y) (UU) (UU) (^) (^) (sorcery) target opponent puts the top thirteen cards of his or her library into his or her graveyard . \ UU UU ^ ^ ^ : put @ from your graveyard onto the battlefield transformed . activate this ability only any time you could cast a sorcery .
_BSIDE_ (Y) (creature) nightmare (&^/) (/&^) skulk \ when @ deals combat damage to a player , return it to its owner's hand .
(O) (UU) (^) (^) (instant) untap target artifact , creature , or land . \ draw a card at the beginning of the next turn's upkeep .
(O) (GG) (GG) (^) (^) (^) (creature) kavu (&^^^/) (/&^^^) when @ enters the battlefield , draw a card .
(O) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^/) (/&^^^^^) convoke \ trample
(N) (RR) (RR) (^) (^) (^) (^) (^) (creature) giant warrior (&^^^^^/) (/&^^^^^) cowards can't block warriors . \ RR : target creature becomes a coward until end of turn . \ RR ^ ^ : target creature becomes a warrior until end of turn .
(N) (BB) (RR) (^) (instant) destroy target creature . if you control an artifact , @ deals &^^^ damage to that creature's controller .
(O) (WW) (^) (instant) creatures you control get +&/ /+&^ until end of turn . they get an additional +&/ /+&^^ until end of turn unless any player pays ^ ^ .
(N) (BB) (^) (creature) human advisor (&^/) (/&^) when @ enters the battlefield , target opponent discards a card .
(A) (GG) (enchantment) you may play an additional land on each of your turns .
(A) (UU) (UU) (^) (^) (enchantment) as @ enters the battlefield , choose a land type . \ each land of the chosen type has phasing .
(N) (RR) (^) (^) (creature) human nomad (&^^/) (/&^^) T , sacrifice @ : @ deals damage equal to its power to target creature or player .
(A) (land) T : add CC to your mana pool . \ ^ , T : tap target land .
(N) (RR) (RR) (RR) (^) (^) (^) (sorcery) create three &^^^/ /&^ red elemental creature tokens with haste . exile them at the beginning of the next end step .
(O) (UU) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^) horsemanship
(O) (GG) (^) (creature) elf druid (&^/) (/&^^^) T : add GG to your mana pool .
(O) (RR) (^) (instant) target creature gets +&^^^^/ /+& until end of turn .
(O) (BB) (sorcery) [ &^ = return target creature card from your graveyard to your hand . = return two target zombie cards from your graveyard to your hand . ]
(N) (RR) (^) (^) (^) (^) (creature) yeti (&^^^^/) (/&^^^^) as long as you control a green or blue permanent , you may cast @ as though it had flash .
(A) (BB) (^) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ destroy all creatures that share a creature type with the sacrificed creature . they can't be regenerated .
(N) (land) @ enters the battlefield tapped . \ T : add WW to your mana pool . \ WW ^ : @ becomes a &^/ /&^^^^^ white soldier creature until end of turn . it's still a land .
(N) (RR) (^) (creature) dwarf artificer (&^/) (/&^) T , sacrifice an artifact : put a +&^/ /+&^ counter on target creature . activate this ability only during your upkeep .
(N) (RR) (^) (^) (enchantment) whenever a player taps a land for mana , if it's not that player's turn , destroy that land .
(A) (BB) (instant) target spell or permanent becomes black .
(N) (land) @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
_ASIDE_ (N) (GG) (^) (creature) human warrior werewolf (&^^/) (/&^^) GG ^ ^ : look at the top three cards of your library . you may reveal a creature card from among them and put it into your hand . put the rest on the bottom of your library in any order . \ at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^/) (/&^^^) creature spells you cast cost ^ less to cast . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(N) (UU) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^/ /+&^ until end of turn . \ discard a card : @ gets +&^/ /+&^ until end of turn .
(A) (UU) (^) (creature) illusion (&^^/) (/&^^) phasing \ when @ phases out or leaves the battlefield , put the top three cards of your library into your graveyard . \ UU : until your next upkeep , @ can't phase out .
(N) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ as long as it's white . \ enchanted creature has shroud as long as its controller controls another creature .
(A) (UU) (UU) (^) (^) (^) (^) (^) (^) (creature) lhurgoyf (*/) (/*) flying \ @ 's power and toughness are each equal to the number of instant cards in all graveyards .
(N) (RR) (RR) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) @ gets +&^/ /+&^ for each creature your opponents control .
(O) (^) (^) (artifact) whenever another artifact enters the battlefield under your control , you may have @ become a &^^/ /&^^ bird artifact creature with flying until end of turn . \ WW : @ becomes a &^^/ /&^^ bird artifact creature with flying until end of turn .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB ^ , T : target player loses &^^ life . "
(A) (UU) (UU) (^) (^) (^) (^) (creature) sphinx (&^^^^^/) (/&^^^^^) flying \ shroud \ you may look at the top card of your library .
(O) (RR) (sorcery) as an additional cost to cast @ , sacrifice a land . \ destroy target land .
(O) (GG) (instant) cast @ only after combat . \ destroy all creatures that were blocked by target wall this turn . they can't be regenerated . for each creature that died this way , put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that wall onto the battlefield under its owner's control .
(O) (WW) (^) (^) (^) (^) (creature) fox samurai (&^^/) (/&^^^) bushido &^ \ when @ enters the battlefield , you may tap target creature .
(N) (GG) (^) (^) (sorcery) destroy target creature with flying .
(N) (BB) (UU) (^) (creature) demon illusion (&^^^^/) (/&^^^) flying \ when you cast a spell , sacrifice @ .
(O) (RP) (^) (^) (^) (^) (artifact) (creature) cat (&^^^^/) (/&^^) haste
(O) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^) ^ : choose a basic land type . each land you control becomes that type until end of turn .
(O) (GG) (creature) elf (&^/) (/&^) T : you may put a land card from your hand onto the battlefield . activate this ability only any time you could cast a sorcery .
(O) (BB) (^) (^) (^) (creature) zombie snake (&^^^^^/) (/&^)
(O) (UU) (^) (^) (^) (creature) bird (&^^/) (/&^^) flying \ whenever @ deals combat damage to a creature , tap that creature . that creature doesn't untap during its controller's next untap step .
(N) (GG) (XX) (instant) prevent all combat damage X target creatures would deal this turn .
(O) (^) (artifact) (creature) construct (&^^/) (/&^) @ can't attack alone .
(O) (RR) (RR) (^) (^) (creature) yeti (&^^^/) (/&^^^) mountainwalk \ protection from white
(N) (BB) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^) BB ^ : regenerate @ . \ @ gets -&^^/ /-&^^ as long as black is the most common color among all permanents or is tied for most common .
(N) (^) (^) (artifact) spells cost ^ less to cast .
(O) (BB) (BB) (^) (enchantment) aura enchant creature \ enchanted creature has " BB : this creature gets +&^/ /+&^ until end of turn . " \ when enchanted creature dies , return that card to the battlefield under your control .
(O) (WW) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^) flying \ first strike
(N) (BB) (^) (^) (^) (^) (creature) ogre shaman ally (&^^^/) (/&^^) whenever @ or another ally enters the battlefield under your control , you may have target player lose life equal to the number of allies you control .
(N) (UU) (^) (^) (^) (creature) human wizard (&^^/) (/&^^) when @ dies , draw two cards .
(N) (WW) (^) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) flying \ first strike \ banding
(O) (RR) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , draw a card at the beginning of the next turn's upkeep . \ whenever enchanted creature becomes blocked , it gets +&^^^^/ /+& and gains trample until end of turn .
(N) (UU) (WW) (^) (^) (^) (legendary) (creature) human advisor (&^^^^/) (/&^^^^)
(N) (WW) (WW) (^) (creature) human cleric (&^^/) (/&^^) when @ enters the battlefield , exile target creature an opponent controls until @ leaves the battlefield .
(N) (BB) (BB) (^) (creature) vampire shaman (&^^/) (/&^^) whenever @ or another nontoken creature you control dies , you may create a &/ /&^ colorless eldrazi spawn creature token . it has " sacrifice this creature : add CC to your mana pool . "
(A) (UU) (UU) (^) (^) (^) (creature) human wizard (&^/) (/&^^^) tap five untapped wizards you control : search target player's library for up to five cards and exile them . then that player shuffles his or her library .
(N) (BB) (BB) (instant) target creature gets -&^^^/ /-&^^^ until end of turn . you may tap any number of untapped vampire creatures you control . if you do , put a +&^/ /+&^ counter on each of those vampires .
(N) (GG) (^) (^) (instant) cast @ only during combat after blockers are declared . \ create a &^/ /&^ green saproling creature token that's blocking target creature attacking you . \ draw a card .
(A) (RR) (^) (^) (^) (^) (legendary) (creature) human knight (&^^/) (/&^^) flanking \ whenever @ attacks , all attacking creatures with flanking get +&^/ /+&^ until end of turn .
(O) (WW) (^) (instant) tap up to two target creatures . \ investigate .
(N) (UU) (enchantment) UU ^ ^ ^ : you may tap or untap target creature .
(O) (RR) (instant) cast @ only during the declare blockers step . \ remove target creature defending player controls from combat . creatures it was blocking that had become blocked by only that creature this combat become unblocked . you may have it block an attacking creature of your choice .
(N) (RR) (RR) (^) (^) (^) (sorcery) @ deals &^^^ damage to each of two target creatures .
(N) (GG) (^) (^) (^) (^) (creature) human shaman (&^^^^^/) (/&^^^^) whenever a permanent you control transforms into a non ~ human creature , create a &^^/ /&^^ green wolf creature token .
(N) (RR) (^) (^) (^) (^) (instant) @ deals &^^^^^^ damage to target creature . when that creature dies this turn , exile all cards from its controller's graveyard .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ trample \ rampage &^^^^
(N) (WW) (^) (instant) prevent all damage target creature would deal this turn . that creature's controller may sacrifice a land . if the player does , he or she may copy this spell and may choose a new target for that copy .
(N) (UU) (UU) (^) (^) (creature) gargoyle illusion (&^^^/) (/&^^) flying \ reveal @ as you draft it . the next time a player drafts a card from this booster pack , guess that card's name . then that player reveals the drafted card . \ when @ enters the battlefield , if you guessed correctly for a card named spire phantasm , draw a card .
(A) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^^^) before you shuffle your deck to start the game , you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck . \ XX , T : create a token that's a copy of a card you exiled with cards named caller of the untamed . X is the converted mana cost of that card .
(O) (WW) (enchantment) aura enchant creature \ enchanted creature has @ .
(A) (UU) (^) (^) (legendary) (creature) human wizard (&^/) (/&^) UU UU ^ ^ , T : uncast target spell .
(N) (UU) (UU) (^) (instant) split second \ return target permanent to its owner's hand .
(O) (UU) (instant) each player returns a creature he or she controls to its owner's hand .
(O) (WW) (instant) prevent all damage that would be dealt to target creature this turn .
(Y) (BB) (BB) (^) (^) (^) (^) (^) (legendary) (creature) vampire warrior (&^^^^^/) (/&^^^^^) BB BB BB , T : destroy target creature . if that creature dies this way , create a black vampire creature token . its power is equal to that creature's power and its toughness is equal to that creature's toughness .
(A) (RR) (^) (^) (instant) until end of turn , target creature you control gains trample and gets +X/ /+& , where X is its power . sacrifice it at the beginning of the next end step .
(N) (WW) (WW) (^) (^) (^) (sorcery) you gain &^^ life for each plains you control .
(N) (^) (^) (artifact) whenever a player casts a red spell , you may gain &^ life .
(O) (BB) (^) (creature) zombie (&^^/) (/&^) unearth BB
(A) (UU) (sorcery) during target player's next turn , creatures that player controls attack you if able .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a plains or island card and put it onto the battlefield . then shuffle your library .
(A) (^) (^) (artifact) noncreature spells cost ^ more to cast .
(O) (WW) (instant) choose target wall creature . whenever that creature is dealt damage by an attacking creature this turn , you gain that much life .
(N) (RR) (^) (creature) wolf (&^^/) (/&^) menace
(O) (UU) (instant) uncast target sorcery spell .
(A) (GG) (RR) (instant) search your library for three creature cards and reveal them . if you reveal three cards with different names , choose one of them at random and put that card into your hand . shuffle the rest into your library .
(A) (GG) (GG) (^) (^) (^) (^) (legendary) (creature) snake monk (&^^^/) (/&^^^^) other snake creatures you control get +&^^/ /+&^^ . \ whenever a snake you control deals combat damage to a player , you may draw a card .
(A) (RR) (RR) (^) (^) (^) (^) (sorcery) you may sacrifice two mountains rather than pay @ 's mana cost . \ destroy all artifacts .
(O) (GG) (instant) arcane splice onto arcane GG \ target creature gets +&^^/ /+&^^ until end of turn .
(N) (^) (^) (artifact) T : target permanent becomes an artifact in addition to its other types until end of turn .
(E) (RR) (RR) (RR) (RR) (sorcery) family gathering ~ each creature target player controls deals damage equal to its power to another random creature that player controls .
(O) (GG) (^) (^) (^) (^) (creature) beast (&^^^/) (/&^^^^^^)
(A) (UU) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^/) (/&^^^^^^) flying \ morph UU UU ^ ^ ^ ^ ^ \ when @ is turned face up , return all other tapped creatures to their owners' hands .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^/) (/&^^^^) convoke
(O) (BB) (^) (^) (creature) imp rebel (&^^/) (/&^^) flying \ haste \ echo ~ discard a card .
(A) (GG) (^) (^) (^) (creature) treefolk warrior (*/) (/*) @ 's power and toughness are each equal to the number of forests you control plus the number of treefolk you control . \ @ has trample as long as you control another treefolk .
(A) (land) T : add CC to your mana pool . \ ^ : @ becomes a &^/ /&^ blinkmoth artifact creature with flying and infect until end of turn . it's still a land .
(Y) (^) (^) (^) (^) (^) (legendary) (artifact) T : add RR to your mana pool . when that mana is spent to cast a red instant or sorcery spell , copy that spell and you may choose new targets for the copy .
(N) (UU) (UU) (^) (creature) djinn (&^^^^/) (/&^^^^) flying \ when @ enters the battlefield , each other player may draw up to three cards .
(N) (RR) (^) (^) (^) (enchantment) sacrifice two creatures : create a &^^^/ /&^ red beast creature token named carnivore .
(O) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^^/) (/&^^^^^) islandwalk \ @ can't attack unless there are five or more islands on the battlefield .
(A) (^) (^) (^) (^) (artifact) ^ ^ , T , sacrifice @ : search target player's library for three cards and exile them . then that player shuffles his or her library .
(Y) (BB) (GG) (UU) (^) (^) (^) (^) (legendary) (creature) gorgon wizard (&^^^^/) (/&^^^^) deathtouch \ skip your draw step . \ at the beginning of your upkeep , if you have fewer than seven cards in hand , draw cards equal to the difference .
(Y) (GG) (RR) (UU) (^) (^) (planeswalker) sarkhan ((&^^^^)) +&^ : draw a card , then add one mana of any color to your mana pool . \ -&^^ : create a &^^^^/ /&^^^^ red dragon creature token with flying . \ -&^^^^^^^^ : search your library for any number of dragon creature cards and put them onto the battlefield . then shuffle your library .
(O) (UU) (^) (^) (creature) spirit (&/) (/&^^^^^) defender \ flying \ transmute UU UU ^
(A) (WW) (^) (^) (instant) each player may draw up to two cards . for each card less than two a player draws this way , that player gains &^^ life .
(O) (GG) (creature) wolf (&^/) (/&^) undying
(A) (GG) (^) (^) (^) (creature) volver (&^^^/) (/&^^^) if @ was kicked with its UU ^ kicker , it enters the battlefield with two +&^/ /+&^ counters on it and with flying . \ if @ was kicked with its BB kicker , it enters the battlefield with a +&^/ /+&^ counter on it and with " pay &^^^ life : regenerate @ . " \ kicker UU ^ and/ /or BB
(O) (BB) (instant) devoid \ target creature gets +&^^/ /+& until end of turn . regenerate it .
(O) (GG) (creature) spike drone (&/) (/&) @ enters the battlefield with a +&^/ /+&^ counter on it . \ ^ ^ , remove a +&^/ /+&^ counter from @ : put a +&^/ /+&^ counter on target creature .
(N) (WW) (^) (sorcery) buyback ~ sacrifice a land . \ create a &^/ /&^ white pegasus creature token with flying .
(O) (RR) (creature) human cleric (&^/) (/&^) WW ^ ^ ^ , sacrifice @ : destroy target enchantment .
(N) (WW) (WW) (WW) (instant) until end of turn , if damage would be dealt to any creature , you may have that damage dealt to you instead .
(O) (UU) (^) (^) (enchantment) cumulative upkeep UU \ whenever an island is tapped for mana , its controller may add UU to his or her mana pool . if that island is snow , its controller may add UU UU to his or her mana pool instead . spend this mana only to pay cumulative upkeep costs .
(O) (UU) (^) (^) (^) (^) (^) (creature) human rogue (&^^^/) (/&^^^^^) when @ enters the battlefield , you become the monarch . \ whenever @ and another creature attack different players , @ can't be blocked this combat .
(O) (RR) (^) (^) (^) (creature) elemental (&^^^^/) (/&^) haste
(O) (WW) (^) (creature) kithkin soldier (&^^/) (/&^) kithkin spells and soldier spells you cast cost ^ less to cast .
(A) (BB) (BB) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ create X &/ /&^ black insect creature tokens , where X is the sacrificed creature's power .
(O) (GG) (RW) (creature) elf rogue (&^^/) (/&^) as long as you control another multicolored permanent , @ gets +&^/ /+&^ and has shroud .
(A) (BB) (BB) (BB) (BB) (enchantment) if damage would be dealt to you , exile that many cards from your graveyard instead . if you can't , you lose the game . \ if you would gain life , draw that many cards instead . \ when @ leaves the battlefield , you lose the game .
(A) (BB) (RR) (UU) (^) (^) (legendary) (creature) demon (&^^^^^/) (/&^^^^^) swampwalk \ whenever a player casts a black spell , you gain &^ life .
(A) (^) (^) (^) (artifact) ^ ^ , T : draw a card , then discard a card .
(A) (UU) (^) (^) (enchantment) return @ to its owner's hand : draw three cards , then discard four cards .
(A) (RR) (^) (^) (^) (^) (creature) human warrior (&^^^/) (/&^^^) haste \ when @ enters the battlefield , gain control of target permanent until end of turn . untap that permanent . it gains haste until end of turn .
(A) (UU) (^) (sorcery) target player reveals his or her hand . you choose an instant or sorcery card from it and exile that card . you may cast that card for as long as it remains exiled . at the beginning of the next end step , if you haven't cast the card , return it to its owner's hand .
(O) (WW) (instant) arcane destroy target enchantment .
(A) (UU) (^) (enchantment) players skip their untap steps . \ at the beginning of your upkeep , sacrifice @ unless you pay UU .
(Y) (GG) (UU) (WW) (^) (planeswalker) tamiyo ((&^^^^)) +&^ : choose up to two target creatures . until your next turn , whenever either of those creatures deals combat damage , you draw a card . \ -&^^ : tap up to two target nonland permanents . they don't untap during their controller's next untap step . \ -&^^^^^^^ : draw three cards . you get an emblem with " you may cast nonland cards from your hand without paying their mana costs . "
(A) (BB) (BB) (^) (^) (legendary) (creature) demon spirit (&^^^^^/) (/&^^^^^) when @ leaves the battlefield , sacrifice all non ~ ogre creatures you control .
(A) (GG) (^) (^) (^) (enchantment) devoid \ at the beginning of your upkeep , create a &^/ /&^ colorless eldrazi scion creature token . it has " sacrifice this creature : add CC to your mana pool . " \ GG ^ , sacrifice @ : search your library for an eldrazi card , reveal it , put it into your hand , then shuffle your library .
(N) (WW) (WW) (^) (^) (instant) if an opponent controls a mountain and you control a plains , you may cast @ without paying its mana cost . \ prevent all damage that would be dealt this turn to creatures you control .
(A) (BB) (BB) (^) (enchantment) whenever a nontoken permanent is put into a player's graveyard from the battlefield , that player loses &^ life .
(A) (GG) (creature) human warrior (&^/) (/&^) heroic ~ whenever you cast a spell that targets @ , you may pay XX . if you do , put X +&^/ /+&^ counters on @ .
(N) (UR) (^) (^) (creature) noggle rogue (&^^/) (/&^) when @ enters the battlefield , each player draws two cards , then discards a card at random .
(N) (BB) (BB) (^) (^) (^) (^) (instant) target player discards two cards . if you cast this spell during your main phase , that player discards four cards instead .
(N) (UU) (^) (enchantment) aura enchant land \ enchanted land has " T : uncast target spell unless its controller pays ^ . "
(O) (RR) (^) (^) (^) (sorcery) gain control of target creature until end of turn . untap that creature . it gains haste and menace until end of turn .
(A) (RR) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) all slivers have " T : target sliver creature gets +X/ /+& until end of turn , where X is the number of slivers on the battlefield . "
(O) (RR) (^) (^) (creature) human warrior (&^^/) (/&^) dethrone
(N) (RR) (RR) (^) (creature) human artificer (&^^/) (/&^^) T : you may tap or untap target artifact an opponent controls .
(O) (RR) (^) (creature) goblin (&^^/) (/&^) whenever @ or another goblin dies , you may pay RR ^ ^ . if you do , reveal the top card of your library . if it's a goblin permanent card , put it onto the battlefield . otherwise , put it into your graveyard .
(A) (BB) (BB) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^/) (/&^^^^) you may sacrifice three artifacts rather than pay @ 's mana cost . \ exile three artifact cards from your graveyard : return @ from your graveyard to your hand .
(N) (GG) (^) (^) (enchantment) aura enchant creature \ dredge &^^ \ enchanted creature gets +&^^^/ /+&^^^ .
(A) (GG) (GG) (^) (^) (creature) centaur horror (&^^^/) (/&^^^) trample \ threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^/ /+&^ , is black , and has " BB ^ ^ , T : destroy target green creature . "
(O) (UU) (^) (creature) merfolk wizard (&^/) (/&^) islandwalk \ merfolk spells and wizard spells you cast cost ^ less to cast .
(A) (BB) (instant) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .
(N) (RR) (RR) (^) (^) (^) (sorcery) create four &^/ /&^ red goblin creature tokens .
(N) (BB) (BB) (^) (^) (enchantment) BB BB , pay &^^ life , sacrifice a swamp : return target creature card from your graveyard to the battlefield .
(A) (RR) (RR) (^) (^) (^) (instant) choose target instant or sorcery spell that targets only a single permanent or player . copy that spell for each other permanent or player the spell could target . each copy targets a different one of those permanents and players .
(N) (WW) (^) (^) (^) (creature) human cleric (&^^^/) (/&^) lifelink \ WW ^ ^ , exile @ from your graveyard : create two &^/ /&^ white spirit creature tokens with flying . activate this ability only any time you could cast a sorcery .
(A) (RR) (RR) (^) (^) (^) (enchantment) whenever an artifact , creature , or enchantment enters the battlefield , its controller chooses target permanent another player controls that shares a card type with it . exchange control of those permanents .
(O) (BB) (^) (sorcery) buyback ^ ^ ^ \ return target creature card from your graveyard to your hand .
(N) (RR) (RR) (^) (^) (enchantment) whenever a creature enters the battlefield , @ deals &^^ damage to it .
(O) (GG) (^) (^) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^^^) whenever an artifact is put into a graveyard from the battlefield , you may gain &^^^^^ life .
(N) (WW) (^) (creature) kor soldier ally (&^^/) (/&^^) rally ~ whenever @ or another ally enters the battlefield under your control , creatures you control gain first strike until end of turn .
(O) (BB) (UU) (artifact) (creature) bird (&^^/) (/&^) flying \ deathtouch
(A) (RR) (^) (^) (enchantment) sacrifice a snow mountain : prevent all combat damage that would be dealt this turn .
(N) (BB) (XX) (instant) destroy target creature with power X or less .
(O) (RR) (^) (^) (enchantment) aura enchant creature \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has " GG ^ : regenerate this creature . "
(O) (WW) (^) (^) (enchantment) WW ^ : target creature gains first strike until end of turn .
(A) (GG) (GG) (^) (^) (^) (^) (^) (creature) wurm (&^^^^^^^^^/) (/&^^^^^) trample \ while you're searching your library , you may cast @ from your library .
(A) (RR) (RR) (^) (^) (^) (enchantment) whenever a player casts a spell from his or her hand , that player exiles it , then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it . that player may cast that card without paying its mana cost . then he or she puts all cards exiled with @ on the bottom of his or her library in a random order .
(A) (WW) (WW) (^) (^) (enchantment) whenever a mountain an opponent controls becomes tapped , you gain &^ life .
(N) (BB) (^) (^) (^) (creature) faerie rogue (&^/) (/&^) flying \ when @ enters the battlefield , create two &^/ /&^ black goblin rogue creature tokens . \ sacrifice a goblin : @ has base power and toughness &^^^/ /&^^^ until end of turn .
(A) (WW) (WW) (XX) (instant) put target nonland permanent into its owner's library just beneath the top X cards of that library .
(N) (WW) (^) (^) (sorcery) if you have less life than an opponent , you gain &^^^^^^ life . if you control fewer creatures than an opponent , create three &^/ /&^ white soldier creature tokens .
(A) (BB) (RR) (enchantment) if a spell or ability would cause its controller to gain life , that player loses that much life instead .
(A) (^) (^) (artifact) equipment equip ^ ^ ^ \ whenever an ability of equipped creature is activated , if it isn't a mana ability , copy that ability . you may choose new targets for the copy .
(N) (GG) (GG) (^) (^) (creature) ape (&^^^^^/) (/&^^^^) whenever @ attacks , it doesn't untap during its controller's next untap step .
(N) (GG) (WW) (^) (creature) spirit (&^^/) (/&^^^) @ gets +&^/ /+&^^ as long as an opponent controls a black permanent .
(A) (WW) (^) (^) (^) (^) (creature) human cleric (&^/) (/&^^^^) T : prevent the next &^^^^ damage that would be dealt to target creature or player this turn .
(A) (GG) (GG) (^) (^) (^) (instant) you may put a green creature card from your hand onto the battlefield .
(N) (WW) (WW) (WW) (^) (^) (creature) gargoyle (&^^^/) (/&^^^^) flying \ protection from red
(O) (GG) (^) (^) (instant) destroy target creature with flying . its controller gets a % counter . \ countertype % poison
(N) (RR) (RR) (^) (^) (creature) giant (&^^^^/) (/&^^^) reach
(O) (RR) (^) (^) (^) (^) (creature) ogre berserker (&^^^^^/) (/&^^^^) dash RR ^ ^ ^ \ @ attacks each turn if able .
(N) (BB) (BB) (^) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) soulshift &^^^^^^ \ BB , sacrifice @ : destroy target nonblack creature .
(A) (^) (^) (artifact) as @ enters the battlefield , choose a creature type . \ each creature card in your graveyard has the chosen creature type in addition to its other types .
(N) (WW) (^) (^) (^) (sorcery) converge ~ create a &^/ /&^ white kor ally creature token for each color of mana spent to cast @ .
(O) (GG) (^) (^) (instant) search your library for a basic land card , put it onto the battlefield tapped , then shuffle your library .
(N) (land) T : add CC to your mana pool . \ ^ , T : put a % counter on @ . \ T , remove any number of % counters from @ : add CC to your mana pool for each % counter removed this way . \ countertype % storage
(N) (UU) (^) (^) (artifact) flash \ BB , T , sacrifice an artifact : draw a card .
(N) (BB) (^) (creature) zombie wizard (&^^/) (/&^) cards in graveyards lose all abilities .
(A) (^) (^) (legendary) (artifact) equipment equip ^ ^ \ @ can be attached only to a legendary creature . \ creatures that share a color with equipped creature get +&^/ /+&^ . \ creatures that share a creature type with equipped creature get +&^/ /+&^ .
(A) (BB) (UU) (WW) (^) (^) (^) (legendary) (creature) dragon (&^^^^^^/) (/&^^^^^^) flying \ whenever @ deals combat damage to a player , you may pay UU ^ ^ . if you do , choose a color , then return all creatures of that color to their owners' hands .
(N) (BB) (BB) (^) (^) (sorcery) each player sacrifices two creatures .
(O) (WW) (^) (creature) human monk cleric (&^/) (/&^) when @ enters the battlefield , destroy target enchantment .
(A) (land) T : add UU to your mana pool . if you played a land this turn , add BB to your mana pool instead .
(O) (BB) (BB) (^) (creature) spirit (&/) (/&^^) T : target creature gets -&^/ /-& until end of turn .
(N) (UU) (^) (^) (creature) merfolk soldier (&^^/) (/&^^) heroic ~ whenever you cast a spell that targets @ , draw a card .
(N) (RR) (^) (^) (^) (^) (creature) ogre shaman (&^^^^/) (/&^^^) when @ enters the battlefield , it deals damage to target player equal to twice the number of times it was kicked . \ multikicker RR
(N) (WW) (instant) flashback WW \ exile target card from a graveyard .
(O) (BB) (^) (^) (^) (instant) as an additional cost to cast @ , sacrifice a creature . \ destroy target nonblack creature . it can't be regenerated . its controller loses &^^ life .
(N) (GG) (GG) (^) (^) (creature) wolf spirit (&^^^^/) (/&^^^) flash \ when @ enters the battlefield , you may discard a land card . if you do , create a &^^/ /&^^ green wolf creature token .
(N) (BB) (^) (^) (creature) human rogue (&^^/) (/&^^^) ^ , sacrifice a creature : target player reveals cards from the top of his or her library until he or she reveals a land card , then puts those cards into his or her graveyard .
(O) (BB) (^) (^) (^) (^) (instant) convoke \ return up to two target creature cards from your graveyard to your hand .
(O) (RR) (instant) @ deals damage to target creature equal to the number of creatures you control .
(N) (BB) (^) (^) (sorcery) creatures you control get +&^^/ /+& until end of turn .
(A) (UU) (^) (^) (enchantment) as @ enters the battlefield , [ &^ = khans ~ at the beginning of your draw step , draw an additional card , then discard a card . = dragons ~ spells your opponents cast that target you or a permanent you control cost ^ ^ more to cast . ]
(O) (BB) (^) (^) (creature) vampire assassin ally (&^^/) (/&^^^) whenever you gain life , @ gains deathtouch until end of turn .
(O) (GG) (instant) target creature gets +&^^/ /+&^^ until end of turn . \ metalcraft ~ that creature gets +&^^^^/ /+&^^^^ until end of turn instead if you control three or more artifacts .
(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a player casts a spell , any other player may pay that spell's mana cost . if a player does , uncast the spell .
(O) (GG) (^) (^) (creature) frog (&^/) (/&^) whenever @ blocks or becomes blocked , it gets +&^^/ /+&^^ until end of turn .
(O) (UR) (creature) goblin (&^/) (/&^) UR : @ gains flying until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) merfolk wizard (&^^^/) (/&^^^) flying \ ^ ^ ^ ^ ^ ^ ^ ^ : creatures you control gain flying until end of turn .
(N) (^) (^) (artifact) (creature) myr (&^/) (/&^) infect \ T : add CC to your mana pool .
(A) (GG) (^) (^) (^) (^) (tribal) (instant) treefolk create a &^^/ /&^^^^^ green treefolk shaman creature token . \ whenever a forest enters the battlefield under your control , you may return @ from your graveyard to your hand .
(O) (GG) (^) (^) (^) (creature) kavu (&^/) (/&^^) when @ enters the battlefield , draw a card for each black creature your opponents control .
(N) (UU) (creature) human rogue (&^/) (/&^) UU ^ ^ ^ , T : exile another target creature you control , then return that card to the battlefield under your control .
(O) (BB) (^) (sorcery) until end of turn , whenever a creature you control attacks and isn't blocked , you may choose to have it deal damage equal to its power to a target creature . if you do , it assigns no combat damage this turn .
(N) (WW) (^) (^) (sorcery) flashback BB ^ \ create two &^/ /&^ white spirit creature tokens with flying .
(O) (GG) (^) (^) (enchantment) aura enchant creature \ totem armor \ enchanted creature gets +&^/ /+&^ and has " whenever this creature deals damage to an opponent , you may draw a card . "
(O) (GG) (creature) elf warrior (&^^/) (/&^^) @ doesn't untap during your untap step . \ whenever you cast a green spell , you may untap @ .
(A) (WW) (WW) (^) (^) (creature) giant (&^^^/) (/&^^^^^) vigilance \ WW WW WW ^ ^ ^ : monstrosity &^^^ . \ as long as @ is monstrous , it has reach and can block an additional ninety ~ nine creatures each combat .
(O) (RR) (enchantment) aura enchant creature \ when @ enters the battlefield , if enchanted creature has flying , @ deals &^^ damage to that creature and @ gains " enchanted creature loses flying . "
(A) (GG) (WW) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^) T : search your library for a legendary card , reveal that card , and put it into your hand . then shuffle your library .
(A) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : shuffle your library , then reveal the top card . until end of turn , for as long as that card remains on top of your library , play with the top card of your library revealed and you may play that card without paying its mana cost .
(O) (GG) (RR) (^) (artifact) you may pay ^ and return a basic land you control to its owner's hand rather than pay @ 's mana cost . \ @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
(A) (land) T : add CC to your mana pool . \ T : add BB or RR to your mana pool . @ deals &^ damage to you .
(N) (^) (^) (artifact) indestructible \ ^ ^ ^ : @ becomes a &^^/ /&^^ beast artifact creature until end of turn .
(O) (RR) (RR) (^) (^) (^) (instant) entwine RR ^ ^ ^ \ [ &^ = destroy target artifact . = destroy target land . ]
(O) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) draft @ face up . \ as you draft a card , you may draft an additional card from that booster pack . if you do , put @ into that booster pack .
(A) (UU) (^) (^) (enchantment) nonbasic lands don't untap during their controllers' untap steps .
(O) (GG) (GG) (^) (^) (creature) spider (&^^/) (/&^^^) reach \ deathtouch
(O) (BB) (^) (^) (^) (creature) insect (&^^^^/) (/&^^)
(O) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& .
(A) (RR) (^) (^) (^) (^) (creature) sliver (&^^/) (/&^^) sliver creatures you control have " whenever this creature attacks , it deals &^ damage to target creature or player . "
(N) (UU) (^) (instant) uncast target spell . if the spell is uncasted this way , exile it with three % counters on it instead of putting it into its owner's graveyard . if it doesn't have suspend , it gains suspend . \ countertype % time
(N) (WW) (WW) (^) (creature) human knight (&^^/) (/&^^) first strike \ WW WW : @ gains protection from the color of your choice until end of turn .
(O) (BB) (BB) (^) (instant) nonartifact creatures get -&^/ /-&^ until end of turn .
(A) (UU) (UU) (enchantment) aura enchant artifact \ enchanted artifact's activated abilities cost ^ ^ less to activate . this effect can't reduce the amount of mana an ability costs to activate to less than one mana .
(O) (UU) (^) (^) (instant) return target creature to its owner's hand . if that creature is attacking , you may put it on top of its owner's library instead .
(N) (UU) (UU) (^) (creature) wall (&/) (/&^^^^^) defender \ UU : @ gets +&^/ /+& until end of turn .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (^) (creature) kraken (&^^^^^^/) (/&^^^^^^) @ can't be blocked .
(A) (UU) (^) (^) (sorcery) reveal the top ten cards of your library . starting with the next opponent in turn order , each opponent chooses a different nonland card from among them . put the chosen cards into your hand and the rest on the bottom of your library in a random order .
(A) (RR) (RR) (^) (creature) elemental (&^^^/) (/&^^) first strike \ whenever an opponent casts a white or blue instant or sorcery spell , @ deals &^^ damage to that player .
(Y) (GG) (GG) (WW) (WW) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) whenever @ attacks , destroy all other creatures .
(N) (BB) (GG) (RR) (^) (^) (^) (enchantment) skip your draw step . \ whenever you sacrifice a creature , you may draw a card .
(N) (GG) (^) (^) (creature) elf shaman ally (&^/) (/&^) T : target land you control becomes an X/ /X elemental creature until end of turn , where X is the number of allies you control . it's still a land .
_ASIDE_ (N) (RR) (RR) (^) (creature) human scout werewolf (&^^^/) (/&^^^) at the beginning of each upkeep , if no spells were cast last turn , transform @ .
_BSIDE_ (N) (creature) werewolf (&^^^^/) (/&^^^) attacking creatures you control get +&^/ /+& and have trample . \ at the beginning of each upkeep , if a player cast two or more spells last turn , transform @ .
(A) (BB) (^) (^) (creature) human mercenary knight (&^^^^/) (/&^^^^) when @ enters the battlefield , sacrifice it unless you discard a creature card .
(N) (^) (artifact) spells you cast cost ^ less to cast for each card with the same name as that spell in your graveyard .
(N) (RR) (RR) (^) (^) (^) (^) (sorcery) @ deals X damage divided as you choose among any number of target creatures , where X is the number of creatures on the battlefield as you cast @ .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^) vigilance \ horsemanship
(O) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^/) (/&^^^^) trample
(O) (GG) (^) (sorcery) you may play an additional land this turn . \ draw a card .
(A) (^) (^) (^) (^) (^) (artifact) sunburst \ at the beginning of your upkeep , you may gain life equal to the number of % counters on @ . \ countertype % charge
(A) (GG) (^) (^) (^) (enchantment) creatures with no abilities get +&^^/ /+&^^ .
(O) (UU) (^) (enchantment) aura enchant creature \ enchanted creature has flying . \ when @ is put into a graveyard from the battlefield , return @ to its owner's hand .
(O) (UU) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^^) @ can't attack unless defending player controls a blue permanent .
(A) (RR) (^) (^) (^) (enchantment) whenever a player attacks with one or more creatures , destroy all untapped non ~ wall creatures that player controls that didn't attack , except for creatures the player hasn't controlled continuously since the beginning of the turn .
(A) (UU) (UU) (UU) (^) (instant) [ &^^ = uncast target spell . = return target permanent to its owner's hand . = tap all creatures your opponents control . = draw a card . ]
(O) (^) (^) (^) (artifact) ^ , T , sacrifice @ : add two mana of any one color to your mana pool . draw a card at the beginning of the next turn's upkeep .
(O) (UU) (^) (^) (creature) merfolk wizard (&^/) (/&^^^^) heroic ~ whenever you cast a spell that targets @ , tap target creature an opponent controls . that creature doesn't untap during its controller's next untap step .
(O) (RR) (^) (^) (^) (creature) human shaman (&^^/) (/&^^) haste \ T , discard a card : draw a card .
(A) (WW) (^) (^) (^) (instant) prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control . if damage from a creature source is prevented this way , @ deals that much damage to that creature . if damage from a noncreature source is prevented this way , @ deals that much damage to the source's controller .
(N) (UU) (UU) (^) (instant) madness UU ^ ^ ^ \ uncast target spell .
(A) (GG) (^) (^) (^) (^) (^) (^) (sorcery) search your library for up to X basic land cards , where X is the number of lands you control , and put them onto the battlefield tapped . then shuffle your library .
(O) (GG) (instant) creatures you control gain reach until end of turn .
(N) (RR) (RR) (^) (^) (enchantment) aura enchant land \ enchanted land has " T : this land deals &^ damage to target creature or player . "
(O) (GG) (GG) (^) (^) (creature) cat (&^^^^^/) (/&^^^^) at the beginning of your upkeep , sacrifice @ unless you pay GG .
(N) (RR) (enchantment) aura enchant creature \ enchanted creature has trample . \ whenever all non ~ wall creatures you control attack , enchanted creature gets +X/ /+& until end of turn , where X is the number of attacking creatures .
(N) (WU) (creature) bird (&^/) (/&^) flying \ sacrifice @ : uncast target instant or sorcery spell unless its controller pays ^ .
(A) (^) (^) (^) (artifact) at the beginning of each opponent's upkeep , @ deals X damage to that player , where X is the number of cards in his or her hand minus &^^^^ .
(O) (RR) (^) (sorcery) @ deals &^^^ damage to target creature or player .
(A) (land) T : add CC to your mana pool . \ GG WW ^ ^ , T : put a +&^/ /+&^ counter on each creature you control .
(A) (UU) (^) (enchantment) ^ : return target land you control to its owner's hand . \ ^ , discard a land card : draw a card .
(N) (UU) (^) (instant) you may return an island you control to its owner's hand rather than pay @ 's mana cost . \ uncast target spell unless its controller pays ^ .
(N) (GG) (enchantment) GG GG : tap target creature with flying .
(N) (WW) (enchantment) whenever a creature dies , you may pay ^ ^ ^ . if you do , draw a card .
(O) (WW) (^) (creature) human soldier (&^/) (/&^) metalcraft ~ as long as you control three or more artifacts , @ gets +&^^/ /+&^^ and has flying .
(A) (UU) (UU) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&^^^^^/) (/&^^^^) moonfolk offering \ flying \ ^ : put up to two land cards from your hand onto the battlefield tapped .
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) dragon (&^^^^^/) (/&^^^^^) flying \ ^ ^ : @ gets +&^/ /+& until end of turn . \ XX : destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by @ this turn . activate this ability only once each turn .
(N) (UU) (UU) (^) (^) (^) (creature) zombie horror (&^^^/) (/&^^^^) flying \ UU ^ ^ , discard two cards : return @ from your graveyard to the battlefield tapped .
(O) (UU) (^) (^) (^) (^) (creature) drake (&^^^/) (/&^^^) flash \ flying
(O) (GG) (^) (creature) eldrazi drone (&^^/) (/&^^) devoid \ CC : @ gets +&^/ /+&^^ until end of turn . activate this ability only once each turn .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ , T : prevent all damage that would be dealt to you this turn by attacking creatures without flying .
(O) (GG) (^) (^) (^) (^) (creature) ape (&^^^/) (/&^^^) BB UU , T , sacrifice @ : target creature gets -&^^^/ /-&^^^ until end of turn . draw a card .
(N) (BB) (creature) human cleric (&/) (/&^^) BB ^ , T , sacrifice another creature : manifest the top card of your library .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , it gets +&^/ /+&^ until end of turn .
(N) (RR) (RR) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) T , sacrifice an artifact : @ deals &^^ damage to target creature or player .
(A) (BB) (RR) (UU) (^) (^) (^) (^) (legendary) (creature) vampire (&^^^^^/) (/&^^^^^) flying \ haste \ whenever a creature dealt damage by @ this turn dies , put a +&^/ /+&^ counter on @ . \ whenever @ deals combat damage to a player , you may draw a card .
(O) (BB) (^) (^) (^) (creature) insect (&^^/) (/&^^) flying \ when @ enters the battlefield , if it was kicked , destroy target creature . \ kicker BB ^ ^
(A) (^) (^) (artifact) creatures entering the battlefield don't cause abilities to trigger .
(A) (land) T : add CC to your mana pool . \ T : untap target griffin . if it's a creature , it gets +&^/ /+&^ until end of turn .
(O) (WW) (WW) (creature) human soldier (&^/) (/&^^) WW ^ : target soldier creature gets +&^/ /+& until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) surrakar (&^^^/) (/&^^^) when @ enters the battlefield , you may return target tapped creature to its owner's hand .
(N) (GG) (^) (^) (enchantment) aura curse enchant player \ whenever a creature attacks enchanted player , put a +&^/ /+&^ counter on it .
(A) (GG) (^) (^) (creature) human (&^^/) (/&^^) GG GG , T : @ deals damage equal to its power to target creature . that creature deals damage equal to its power to @ .
(N) (GG) (enchantment) aura enchant creature \ enchanted creature can attack as though it had haste . \ : untap enchanted creature . activate this ability only during your turn and only once each turn .
(O) (WW) (^) (instant) flashback UU ^ ^ ^ \ exile target creature you control , then return it to the battlefield under its owner's control .
(O) (BB) (^) (^) (^) (creature) elemental (&^^/) (/&^^^^^)
(O) (RR) (^) (^) (creature) spirit (&^^/) (/&^) haste \ channel ~ RR , discard @ : target creature gains haste until end of turn .
(A) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ for each +&^/ /+&^ counter on other creatures you control . \ enchanted creature has vigilance and " WW , T : bolster &^ . "
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) scarecrow (&^^^^/) (/&^^^^) @ has wither as long as you control a green creature . \ @ has vigilance as long as you control a white creature .
(N) (WW) (^) (^) (^) (creature) human soldier (&^^/) (/&^^^^) UU ^ ^ ^ , T : draw a card .
(N) (WW) (^) (^) (enchantment) sacrifice a creature : the next time a source of your choice would deal damage to target creature or player this turn , prevent that damage .
(N) (RR) (RR) (^) (^) (^) (creature) nightmare orgg (&^^^^^^/) (/&^^^^^^) trample \ when @ enters the battlefield , you lose all but &^ life . \ when @ leaves the battlefield , you gain life equal to the life you lost when it entered the battlefield .
(A) (UU) (UU) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ sacrifice @ : gain control of target creature with power less than or equal to the number of % counters on @ . \ countertype % treasure
(N) (GG) (^) (^) (^) (creature) elemental (&^^^/) (/&^^^) flash \ evoke GG ^ \ when @ enters the battlefield , target creature gets +&^^^/ /+&^^^ until end of turn .
(N) (BB) (BB) (XX) (sorcery) each opponent loses X life . you gain life equal to the life lost this way .
(O) (BB) (^) (sorcery) destroy target creature with power &^^^ or less .
(A) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ ^ ^ ^ ^ , T : draw four cards .
(A) (RR) (RR) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever a dragon you control becomes the target of a spell or ability an opponent controls , @ deals &^^^ damage to that player .
(O) (RR) (RR) (^) (^) (^) (instant) @ deals damage to target creature equal to the number of lands you control .
(O) (GG) (^) (^) (creature) treefolk warrior (&^/) (/&^^^) whenever a forest enters the battlefield under your control , @ gets +&^^/ /+&^^ until end of turn . \ whenever you cast a treefolk spell , @ gets +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (^) (creature) lizard (&^^/) (/&^^^) whenever @ blocks or becomes blocked , it gets +&^^/ /-&^^ until end of turn .
(A) (UU) (^) (^) (enchantment) at the beginning of your upkeep , if you have &^^^^^ or less life , sacrifice @ and take an extra turn after this one .
(O) (BB) (^) (creature) nightmare horror (&^/) (/&^) when @ enters the battlefield , target opponent reveals his or her hand and you choose a nonland card from it . exile that card . \ when @ leaves the battlefield , return the exiled card to its owner's hand .
(O) (BB) (^) (^) (artifact) T : target player loses &^ life .
(A) (RR) (RR) (^) (sorcery) gain control of target creature or vehicle until end of turn . untap it . it gains haste until end of turn . \ you may cast a card with converted mana cost &^^ or less from your hand without paying its mana cost .
(N) (BB) (WW) (creature) human wizard (&^^/) (/&^^) BB WW ^ : target creature gains lifelink until end of turn . \ BB WW ^ : whenever you gain life this turn , each opponent loses that much life .
(N) (GG) (GG) (^) (^) (^) (creature) ooze (&^^/) (/&^^) deathtouch \ when @ enters the battlefield , destroy target artifact , enchantment , or land .
(N) (^) (artifact) T : target player exiles a card from his or her graveyard . \ ^ , sacrifice @ : exile target card from a graveyard . draw a card .
(O) (WW) (^) (^) (instant) flashback WW ^ \ prevent the next &^^^^ damage that would be dealt this turn to any number of target creatures and/ /or players , divided as you choose .
(N) (^) (^) (^) (^) (artifact) ^ ^ ^ ^ , T : put a -&^/ /-&^ counter on target creature .
(O) (WW) (^) (instant) creatures you control get +&^/ /+&^ until end of turn . \ fateful hour ~ if you have &^^^^^ or less life , those creatures gain indestructible until end of turn .
(A) (RR) (RR) (XX) (instant) arcane you may exile a red card with converted mana cost X from your hand rather than pay @ 's mana cost . \ target creature gets +X/ /+& until end of turn .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (creature) avatar (&^^^^^^^^/) (/&^^^^^^^^) all creatures have double strike and attack each turn if able .
(O) (GG) (^) (sorcery) target creature you control fights target creature you don't control . \ ferocious ~ the creature you control gets +&^^/ /+&^^ until end of turn before it fights if you control a creature with power &^^^^ or greater .
(A) (^) (^) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^^^^^^^^/) (/&^^^^^^^^^^) defender \ indestructible \ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ : monstrosity &^^^^^^^^^^ . \ as long as @ is monstrous , it has trample and can attack as though it didn't have defender .
(A) (BB) (BB) (BB) (^) (^) (^) (creature) horror (&^^^^^^/) (/&^^^^^) flying \ when @ enters the battlefield , you lose &^^^^^ life .
(O) (WW) (^) (^) (^) (^) (enchantment) aura enchant creature \ when @ enters the battlefield , you gain &^^^ life . \ enchanted creature has flying . \ WW : put @ on top of its owner's library .
(O) (WW) (^) (^) (^) (^) (creature) spirit (&^^/) (/&^^^) flying \ soulshift &^^^^
(O) (UU) (^) (creature) bird (&^^/) (/&^) flying \ @ can block only creatures with flying .
(N) (UU) (^) (^) (instant) gain control of target equipment , then create a &/ /& black germ creature token and attach that equipment to it .
(Y) (GG) (GG) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^^^^/) (/&^^^^^^^) trample \ when @ enters the battlefield , if your life total is less than &^^^^^^^ , your life total becomes &^^^^^^^ . \ as long as you have &^^^^^^^ or more life , damage that would reduce your life total to less than &^^^^^^^ reduces it to &^^^^^^^ instead .
(N) (UU) (^) (creature) human wizard (&/) (/&^^^) when @ enters the battlefield , each opponent puts the top three cards of his or her library into his or her graveyard . \ delirium ~ at the beginning of each opponent's upkeep , if there are four or more card types among cards in your graveyard , that player puts the top three cards of his or her library into his or her graveyard .
(N) (^) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature has " T , unattach @ : @ deals &^ damage to target creature or player . return @ to its owner's hand . "
(O) (RR) (^) (^) (enchantment) creatures you control have menace .
(N) (BB) (RR) (creature) human shaman (&^^/) (/&^^) BB RR : target blocking creature gets -&^/ /-&^ until end of turn . \ BB RR : target player who lost life this turn loses &^ life .
(N) (UU) (UU) (^) (^) (enchantment) UU UU ^ ^ : look at the top five cards of your library , put one of them into your hand , and exile the rest .
(A) (UU) (UU) (instant) copy target instant or sorcery spell . you may choose new targets for the copy .
(A) (RR) (RR) (^) (^) (^) (creature) goblin (&^^/) (/&^^) when @ enters the battlefield , create three &^/ /&^ red goblin creature tokens . \ RR ^ , sacrifice a goblin : @ deals &^^ damage to target creature or player .
(O) (UU) (^) (enchantment) aura enchant creature \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted creature gets +&/ /+&^ and has flying .
(A) (^) (^) (artifact) (creature) horror (&^^/) (/&^) as @ enters the battlefield , name a nonland card . \ activated abilities of sources with the chosen name can't be activated .
(O) (UU) (^) (creature) merfolk soldier (&^^/) (/&^^^) islandwalk \ phasing
(A) (GG) (^) (^) (creature) hydra (&/) (/&) trample \ @ enters the battlefield with two +&^/ /+&^ counters on it . \ T , sacrifice another creature : put a number of +&^/ /+&^ counters on @ equal to the sacrificed creature's toughness .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add BB or GG to your mana pool . @ deals &^ damage to you .
(O) (GG) (^) (^) (snow) (creature) spider (&^/) (/&^^^) reach \ whenever @ blocks a creature with flying , put a +&^/ /+&^ counter on @ at end of combat .
(N) (BB) (enchantment) when an opponent has &^^^^^^^^^^ or less life , if @ is an enchantment , it becomes a &^^^/ /&^^ hound creature .
(A) (UU) (UU) (^) (creature) shapeshifter (&/) (/&^) as long as the top card of your graveyard is a creature card , @ has the full text of that card and has the text " ^ ^ : discard a card . " \ ^ ^ : discard a card .
(O) (UU) (^) (sorcery) detain target creature an opponent controls . \ draw a card .
(A) (BB) (^) (^) (^) (enchantment) whenever you lose life , for each &^ life you lost , sacrifice a permanent other than @ unless you discard a card . \ BB BB : draw a card .
(A) (GG) (GG) (^) (enchantment) (creature) satyr (&^^^^/) (/&^^) flash \ bestow GG GG ^ ^ ^ \ enchanted creature gets +&^^^^/ /+&^^ .
(N) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^^/) (/&^^^^) BB ^ ^ , discard a card : @ gains fear until end of turn .
(A) (^) (^) (^) (artifact) fading &^^^^ \ at the beginning of each player's upkeep , that player taps an untapped artifact , creature , or land he or she controls for each % counter on @ . \ countertype % fade
(Y) (BB) (WW) (^) (^) (planeswalker) sorin ((&^^^)) +&^ : create a &^/ /&^ black vampire creature token with lifelink . \ -&^^ : you get an emblem with " creatures you control get +&^/ /+& . " \ -&^^^^^^ : destroy up to three target creatures and/ /or other planeswalkers . return each card put into a graveyard this way to the battlefield under your control .
(O) (GG) (WW) (creature) cat (&^/) (/&^^^^^)
(N) (^) (^) (^) (^) (^) (^) (artifact) ^ ^ ^ , T : draw three cards . this ability costs ^ more to activate for each card in your hand .
(A) (^) (^) (^) (artifact) vehicle (&^^^^^^/) (/&^^^^^^) crew &^^^^ \ WW ^ : another target vehicle you control becomes an artifact creature until end of turn .
(A) (land) T : add CC to your mana pool . \ T : each player gains control of all creatures he or she owns .
(N) (WW) (^) (^) (^) (creature) spirit (&^/) (/&^^^) tap three untapped creatures you control : tap target creature .
(A) (WW) (WW) (^) (^) (^) (enchantment) WW ^ ^ : prevent all combat damage that would be dealt by target creature this turn .
(A) (BB) (^) (^) (^) (creature) goblin warrior (&^^^^^/) (/&^^^^^) champion a goblin \ whenever a goblin you control deals combat damage to a player , you may create a &^/ /&^ black goblin rogue creature token .
(O) (GG) (^) (^) (creature) bear (&^^/) (/&^^) morbid ~ when @ enters the battlefield , if a creature died this turn , put two +&^/ /+&^ counters on target creature .
(O) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield tapped . then shuffle your library .
(O) (WW) (instant) arcane prevent all damage that would be dealt by creatures this turn .
(A) (BB) (^) (^) (sorcery) converge ~ you draw X cards and you lose X life , where X is the number of colors of mana spent to cast @ .
(N) (RR) (^) (creature) vampire berserker (&^/) (/&^^) trample \ at the beginning of combat on your turn , you may discard a card . if you do , @ gets +&^^^/ /+& until end of turn .
(Y) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (enchantment) you may cast spells from your hand without paying their mana costs .
(O) (GG) (^) (^) (enchantment) return @ to its owner's hand : regenerate target creature .
(N) (WW) (^) (enchantment) aura enchant artifact \ you may cast @ as though it had flash . if you cast it any time a sorcery couldn't have been cast , the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step . \ enchanted artifact has shroud .
(N) (UU) (instant) strive ~ @ costs UU more to cast for each target beyond the first . \ return any number of target enchantments to their owners' hands .
(O) (UU) (WW) (^) (^) (instant) uncast target spell unless its controller pays ^ ^ ^ ^ . you gain &^^^^ life .
(A) (RR) (RR) (^) (^) (enchantment) aura enchant creature you control \ when enchanted creature deals combat damage to a player , sacrifice it and attach @ to a creature you control . if you do , untap all creatures you control and after this phase , there is an additional combat phase .
(N) (GG) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target red or white creature gains trample until end of turn .
(A) (^) (^) (artifact) blue spells you cast cost ^ less to cast .
(N) (UU) (^) (^) (^) (^) (sorcery) domain ~ target player draws a card for each basic land type among lands he or she controls .
(O) (RR) (creature) dwarf (&^/) (/&^) mountainwalk
(Y) (UU) (WW) (^) (^) (creature) human advisor (&^^/) (/&^^^^) as @ enters the battlefield , name a card other than a creature or land card . \ your opponents can't cast cards with the chosen name . \ spells with the chosen name you cast cost ^ ^ less to cast .
(A) (RR) (^) (^) (enchantment) each noncreature , non ~ equipment artifact is an equipment with equip XX and " equipped creature gets +X/ /+& , " where X is that artifact's converted mana cost .
(A) (BB) (BB) (^) (^) (^) (sorcery) domain ~ all creatures get -&^/ /-&^ until end of turn for each basic land type among lands you control .
(O) (GG) (^) (creature) plant wall (&/) (/&^^^^^) defender \ put a -&/ /-&^ counter on @ : add GG to your mana pool . activate this ability only once each turn .
(N) (land) @ enters the battlefield tapped . \ T : add BB or GG to your mana pool .
(A) (RR) (RR) (^) (^) (legendary) (creature) human artificer (&^^/) (/&^^) when @ enters the battlefield , create two &^/ /&^ colorless thopter artifact creature tokens with flying . \ RR ^ ^ , sacrifice an artifact : @ deals &^^ damage to target creature or player .
(O) (RR) (^) (^) (^) (creature) human nightmare barbarian (&^^^/) (/&^) when @ enters the battlefield , discard a card at random . \ when @ leaves the battlefield , draw a card .
(N) (BB) (^) (^) (^) (sorcery) you draw three cards and you lose &^^^ life .
(N) (GG) (RR) (XX) (sorcery) @ deals X damage to each creature .
(O) (WW) (creature) human cleric (&^/) (/&^) sacrifice @ : target creature you control gains protection from the color of your choice until end of turn .
(O) (WW) (creature) human soldier (&^/) (/&^) @ enters the battlefield with a % counter on it . \ T , remove a % counter from @ : @ deals &^ damage to target creature or player . \ countertype % javelin
(N) (^) (artifact) ^ ^ , T , sacrifice @ : add BB UU to your mana pool . draw a card .
(N) (^) (^) (^) (^) (artifact) (creature) construct (&^^^/) (/&^^^) when @ enters the battlefield , target opponent loses &^^^ life .
(A) (BB) (RR) (^) (^) (enchantment) ^ , pay &^^ life : @ deals &^ damage to target creature or player .
(O) (WW) (^) (creature) cat monk (&^/) (/&^) when @ enters the battlefield , you may destroy target enchantment .
(N) (BB) (^) (^) (^) (creature) human rogue (&^^/) (/&^^^^) whenever @ attacks and isn't blocked , you may have defending player play with his or her hand revealed for as long as @ remains on the battlefield . if you do , @ assigns no combat damage this turn .
(A) (WW) (WW) (^) (^) (^) (^) (sorcery) [ &^^ = destroy all artifacts . = destroy all enchantments . = destroy all creatures with converted mana cost &^^^ or less . = destroy all creatures with converted mana cost &^^^^ or greater . ]
(N) (2U) (2U) (2U) (sorcery) look at the top five cards of your library . if you control more creatures than each other player , put two of those cards into your hand . otherwise , put one of them into your hand . then put the rest on the bottom of your library in any order .
(O) (BB) (^) (^) (^) (^) (creature) ogre warrior (&^^^/) (/&^^^) hellbent ~ when @ dies , if you have no cards in hand , target creature gets -&^^^/ /-&^^^ until end of turn .
(N) (RR) (^) (enchantment) sacrifice a creature : @ deals &^ damage to target creature or player .
(A) (UU) (UU) (^) (^) (enchantment) aura enchant creature \ you control enchanted creature .
(O) (UU) (UU) (^) (^) (^) (sorcery) rebound \ create a &^^/ /&^^ blue djinn monk creature token with flying .
(N) (RR) (RR) (^) (^) (creature) goblin mutant (&^^^^^/) (/&^^^) trample \ @ can't attack if defending player controls an untapped creature with power &^^^ or greater . \ @ can't block creatures with power &^^^ or greater .
(O) (GG) (^) (^) (instant) arcane target creature gets +X/ /+X until end of turn , where X is the number of cards in your hand .
(O) (GG) (UU) (^) (^) (creature) beast (&^^^/) (/&^^^) flying \ trample
(O) (UU) (creature) human wizard (&^/) (/&^) WW , T : tap target creature . \ BB , T : target player loses &^ life .
(O) (BB) (^) (enchantment) aura enchant creature \ when a creature dies , destroy enchanted creature .
(N) (GG) (^) (^) (^) (^) (^) (sorcery) domain ~ until end of turn , creatures you control gain trample and get +&^/ /+&^ for each basic land type among lands you control .
(O) (WW) (^) (^) (^) (creature) elemental (&/) (/&^^^) flash \ evoke WW \ when @ enters the battlefield , prevent the next &^^^ damage that would be dealt to target creature or player this turn .
(O) (BB) (^) (creature) carrier (&^/) (/&^) T , sacrifice @ : target creature gets -&^/ /-&^ until end of turn .
(O) (RR) (creature) goblin shaman (&/) (/&^^) sacrifice a goblin : regenerate target creature .
(N) (^) (^) (^) (artifact) T : add WW to your mana pool . \ WW WW ^ : @ becomes a &^^/ /&^^ white spirit artifact creature with flying and first strike until end of turn .
(O) (WW) (^) (^) (^) (instant) if you've cast another white spell this turn , you may cast @ without paying its mana cost . \ destroy all enchantments .
(N) (^) (artifact) equipment equip ^ ^ \ equipped creature has " ^ ^ , T : this creature deals &^ damage to target creature . if a colorless creature is dealt damage this way , tap it . "
(A) (UU) (^) (^) (^) (sorcery) the controller of target artifact sacrifices it , then reveals cards from the top of his or her library until he or she reveals an artifact card . that player puts that card onto the battlefield , then shuffles all other cards revealed this way into his or her library .
(O) (WW) (^) (creature) bird (&^/) (/&^^) flying \ when @ enters the battlefield , you get EE EE . \ whenever @ attacks , you may pay EE . if you do , another target attacking creature gains flying until end of turn .
(O) (^) (^) (^) (artifact) whenever you cast an artifact spell , you may put a % counter on @ . \ remove three % counters from @ : create a &^^^/ /&^^^ colorless golem artifact creature token . \ countertype % charge
(A) (^) (^) (^) (^) (artifact) when @ enters the battlefield , destroy all curses attached to you . \ you have hexproof .
(O) (^) (^) (^) (^) (artifact) (creature) frog (&^^/) (/&^^) affinity for artifacts
(N) (BB) (^) (^) (creature) human assassin ally (&^^/) (/&^^) BB ^ ^ ^ ^ : target creature gets -&^/ /-&^ until end of turn .
(A) (GG) (^) (^) (^) (enchantment) whenever a forest is tapped for mana , its controller adds GG to his or her mana pool .
(O) (UU) (UU) (^) (^) (^) (enchantment) aura enchant artifact or creature \ enchanted permanent doesn't untap during its controller's untap step . \ at the beginning of the upkeep of enchanted permanent's controller , that player loses &^ life .
(A) (UU) (UU) (UU) (^) (^) (^) (^) (creature) serpent (&^^^^/) (/&^^^^) whenever @ attacks , defending player may pay ^ ^ ^ ^ . if he or she doesn't , @ can't be blocked this turn .
(N) (RR) (^) (enchantment) aura enchant creature \ whenever enchanted creature attacks , put a +&^/ /+&^ counter on it . then if it has three or more +&^/ /+&^ counters on it , sacrifice @ . \ when you sacrifice @ , it deals &^^^ damage to target creature or player .
(N) (GG) (WW) (^) (^) (creature) unicorn (&^^/) (/&^^) whenever @ deals damage , you gain that much life .
(O) (UU) (UU) (^) (^) (creature) bird soldier (&^^^/) (/&^^) flying \ morph UU ^ ^ \ @ can block only creatures with flying .
(N) (RR) (^) (^) (^) (^) (^) (^) (sorcery) @ deals &^^^^^^^ damage to target creature or player .
(A) (WW) (WW) (^) (^) (enchantment) when an opponent casts a creature spell , if @ is an enchantment , @ becomes a &^^^^/ /&^^^^ giant creature with protection from each of that spell's colors .
(O) (GG) (GG) (^) (^) (^) (^) (creature) spirit (&^^^^^^/) (/&^^^^) soulshift &^^^^^
(O) (WW) (^) (creature) human wizard (&^^/) (/&^^) WW ^ ^ ^ ^ : prevent all damage that would be dealt to @ by target creature this turn .
(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) white creatures have plainswalk .
(O) (BB) (^) (^) (creature) zombie druid (&^^/) (/&^^) GG , T , sacrifice a creature : destroy target enchantment .
(A) (UU) (^) (^) (^) (legendary) (creature) human artificer (&^^/) (/&^^) T : target artifact creature's controller sacrifices it . that player may search his or her library for a noncreature artifact card , put it onto the battlefield , then shuffle his or her library .
(O) (GW) (^) (^) (enchantment) aura enchant creature \ as long as enchanted creature is green , it gets +&^/ /+&^ and has indestructible . \ as long as enchanted creature is white , it gets +&^/ /+&^ and has flying .
(N) (WW) (^) (enchantment) whenever a bird is put into your graveyard from the battlefield , put a % counter on @ . \ bird creatures get +&^/ /+&^ for each % counter on @ . \ countertype % feather
(N) (land) lair when @ enters the battlefield , sacrifice it unless you return a non ~ lair land you control to its owner's hand . \ T : add WW , UU , or BB to your mana pool .
(O) (UU) (UU) (^) (creature) snake (&^^/) (/&^^^) flying \ ^ ^ : @ loses flying until end of turn . any player may activate this ability .
(N) (GG) (^) (enchantment) ^ , sacrifice a land : target creature gets +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (creature) human rogue (&^^/) (/&^) @ can't block and can't be blocked . \ you may cast @ from your graveyard as long as you control a black or green permanent .
(N) (GG) (GG) (^) (^) (^) (creature) kavu (&^^^^/) (/&^^^^) @ can't be uncasted . \ GG : @ becomes the color of your choice until end of turn .
(A) (RR) (^) (^) (^) (^) (^) (^) (creature) orgg (&^^^^^^/) (/&^^^^^^)
(Y) (UU) (WW) (^) (^) (legendary) (creature) bird monk (&^/) (/&^) flying \ partner \ whenever an opponent casts a spell , put a +&^/ /+&^ counter on @ .
(A) (RR) (RR) (^) (^) (creature) elemental hound (&^^/) (/&^^) double strike \ undying
(O) (RR) (RR) (^) (^) (sorcery) destroy target land . @ deals &^^ damage to that land's controller .
(N) (RR) (^) (instant) @ deals &^^^ damage to target creature or player . then that player or that creature's controller may discard a card . if the player does , he or she may copy this spell and may choose a new target for that copy .
(O) (RR) (^) (^) (sorcery) create three &^/ /&^ red human creature tokens with haste . sacrifice those tokens at the beginning of the next end step .
(N) (BB) (BB) (^) (^) (sorcery) madness BB ^ ^ \ all creatures get -&^^/ /-&^^ until end of turn .
(O) (GG) (^) (^) (instant) return target creature or land card from a graveyard to its owner's hand . you gain &^^^^^^ life .
(O) (GG) (GG) (^) (creature) elf warrior (&^^^/) (/&^) @ has infect as long as an opponent is poisoned .
(A) (BB) (BB) (^) (^) (^) (enchantment) at the beginning of your upkeep , you may put a % counter on @ . \ BB , sacrifice @ : look at target opponent's hand and choose up to X cards from it , where X is the number of % counters on @ . that player discards those cards . \ countertype % verse
(O) (WW) (instant) prevent all combat damage that would be dealt this turn .
(Y) (UU) (UU) (^) (^) (^) (^) (creature) avatar (&^^^^^^/) (/&^^^^^^) flying \ UU UU ^ ^ ^ ^ ^ : draw a card for each color among permanents you control . \ UU UU ^ ^ ^ ^ ^ , exile @ from your graveyard : draw a card for each color among permanents you control .
(A) (UU) (instant) buyback ^ ^ \ change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn .
(A) (UU) (UU) (^) (^) (^) (enchantment) whenever a creature becomes the target of a spell or ability , return that creature to its owner's hand .
(O) (BB) (^) (^) (creature) thrull (&^^/) (/&^^) sacrifice @ : put the top three cards of your library into your graveyard .
(N) (RR) (^) (creature) goblin zombie (&^^/) (/&^) whenever @ deals combat damage to a player , if you control a swamp , you may have that player discard a card .
(Y) (land) T , pay &^ life , sacrifice @ : search your library for a mountain or forest card and put it onto the battlefield . then shuffle your library .
(O) (RR) (^) (^) (^) (creature) viashino (&^^/) (/&^^) whenever @ becomes blocked by a creature , @ gets +&^^/ /+&^^ until end of turn .
(A) (BB) (^) (sorcery) reveal a card from your hand . search your library for a card with the same name as that card , reveal it , put it into your hand , then shuffle your library . \ hellbent ~ if you have no cards in hand , instead search your library for a card , put it into your hand , then shuffle your library .
(O) (RR) (^) (creature) human warrior (&^^/) (/&^) whenever another creature enters the battlefield under your control , @ gets +&^/ /+& and gains trample until end of turn .
(N) (RR) (^) (^) (^) (^) (^) (creature) lizard beast (&^^^^^^/) (/&^^^^^^) beasts can't block .
(A) (BB) (sorcery) join forces ~ starting with you , each player may pay any amount of mana . each player puts the top X cards of his or her library into his or her graveyard , where X is the total amount of mana paid this way .
(O) (RR) (^) (instant) arcane splice onto arcane RR ^ \ @ deals &^^ damage to target creature or player .
(O) (WW) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) fading &^^^^ \ remove a % counter from @ : prevent the next &^^ damage that would be dealt to target creature or player this turn . \ countertype % fade
(O) (GG) (^) (^) (^) (creature) spirit (&^^/) (/&^^) soulshift &^^^ \ sacrifice @ : target creature gets +&^^/ /+&^^ until end of turn .
(O) (RR) (^) (^) (^) (creature) goblin warrior ally (&^^^/) (/&^^) surge RR ^ \ menace
(A) (GG) (GG) (^) (^) (^) (creature) slug beast (&^^^^/) (/&^^^^^^) at the beginning of each player's upkeep , that player sacrifices an artifact .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets -&^^/ /-& . \ BB : return @ to its owner's hand .
(O) (GG) (^) (^) (^) (^) (^) (^) (creature) elk (&^^^^^^/) (/&^^^^^^^)
(O) (GG) (UU) (^) (^) (^) (instant) manifest the top two cards of your library .
(O) (GG) (^) (^) (creature) elf (&^^/) (/&^^^) when @ enters the battlefield , you may pay GG ^ . if you do , search your library for a card named llanowar sentinel and put that card onto the battlefield . then shuffle your library .
(A) (^) (^) (^) (artifact) you may pay BB GG RR UU WW rather than pay the mana cost for spells that you cast .
(A) (WW) (^) (creature) human monk (&^^/) (/&^^) morph WW WW ^ ^ ^ \ when @ is turned face up , creatures you control get +&^^/ /+&^^ until end of turn .
(O) (BB) (UU) (^) (^) (^) (artifact) (creature) horror (&^^^^/) (/&^^^) unearth BB UU ^
(O) (RR) (instant) switch target creature's power and toughness until end of turn .
(O) (^) (artifact) ^ ^ ^ , T , sacrifice @ : @ deals &^^ damage to target creature or player .
(Y) (GG) (GG) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) exile the top card of your library . if it's a permanent card , you may put it onto the battlefield . if you do , repeat this process .
(O) (GG) (^) (creature) aurochs (&^^/) (/&^) trample \ whenever @ attacks , it gets +&^/ /+& until end of turn for each other attacking aurochs .
(A) (^) (artifact) equipment equip ^ ^ \ equipped creature has deathtouch and lifelink .
(Y) (GG) (GG) (RR) (WW) (^) (^) (^) (^) (creature) beast (&^^^^^^^^/) (/&^^^^^^^^) vigilance \ T : create an &^^^^^^^^/ /&^^^^^^^^ beast creature token that's red , green , and white .
(O) (BB) (instant) target creature gains undying until end of turn .
(A) (WW) (creature) human cleric (&^/) (/&^) WW ^ ^ ^ , exile @ : exile all creatures . at the beginning of the next end step , return those cards to the battlefield under their owners' control .
(O) (WW) (^) (^) (creature) spirit (&^/) (/&^^^^) defender \ UU ^ , sacrifice @ : uncast target creature spell .
(A) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ , T , sacrifice @ : you become the monarch .
(A) (UU) (WW) (^) (^) (^) (creature) elemental (&^/) (/&^^^) flying \ WW : @ gains vigilance until end of turn . \ WW : @ gets +&/ /+&^ until end of turn . \ UU : switch @ 's power and toughness until end of turn . \ UU : return @ to its owner's hand .
(O) (GG) (sorcery) flashback GG ^ \ create a &^/ /&^ green squirrel creature token .
(O) (BB) (^) (^) (sorcery) as an additional cost to cast @ , sacrifice a creature . \ target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors .
(O) (BB) (^) (^) (^) (creature) human shaman ally (&^^^^/) (/&^^) cohort ~ T , tap an untapped ally you control : target opponent loses &^^ life .
(N) (GG) (RR) (^) (^) (^) (^) (creature) giant warrior (&^^^^/) (/&^^^^^) when @ enters the battlefield , it fights target creature an opponent controls chosen at random .
(N) (BB) (BB) (^) (sorcery) destroy target land .
(O) (UU) (^) (^) (^) (creature) elemental (&^^/) (/&^^) flying \ RR ^ ^ , sacrifice @ : @ deals &^^ damage to target creature or player .
(O) (GG) (^) (^) (sorcery) look at the top four cards of your library . you may reveal a creature card and/ /or a land card from among them and put the revealed cards into your hand . put the rest on the bottom of your library in any order .
(A) (BB) (^) (^) (^) (sorcery) name a nonland card . search target player's graveyard , hand , and library for any number of cards with that name and exile them . then that player shuffles his or her library .
(A) (^) (^) (artifact) whenever you cast a spirit or arcane spell , you may put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : create a &^/ /&^ colorless spirit creature token . \ countertype % ki
(Y) (land) T , pay &^ life , sacrifice @ : search your library for an island or mountain card and put it onto the battlefield . then shuffle your library .
(O) (BB) (instant) add BB to your mana pool for each creature card in your graveyard .
(N) (RR) (UU) (^) (^) (creature) weird (&^/) (/&^^^^^) flying \ whenever you cast an instant or sorcery spell , you may switch @ 's power and toughness until end of turn .
(O) (UU) (^) (^) (^) (creature) illusion wall (&/) (/&^^^^) flash \ defender \ when @ enters the battlefield , target attacking creature gets -&^^^^/ /-& until end of turn .
(N) (GG) (GG) (^) (^) (creature) cat (&^^^^/) (/&^^^) GG ^ : you may return another creature you control to its owner's hand . if you do , @ gains indestructible until end of turn .
(O) (RR) (RR) (^) (^) (creature) minotaur (&^^^/) (/&^^^) first strike \ ^ ^ : @ loses first strike until end of turn . any player may activate this ability .
(N) (GG) (^) (^) (^) (creature) snake (&^^^/) (/&^^^) swampwalk
(N) (BB) (^) (sorcery) target opponent sacrifices a creature .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^^^^ .
(O) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add RR UU to your mana pool .
(A) (BB) (BB) (^) (^) (^) (creature) beast (&^^^/) (/&^^^) BB : @ deals &^ damage to each creature and each player .
(O) (GG) (^) (creature) bear (&^^/) (/&^^)
(O) (^) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature blocks or becomes blocked by a vampire , destroy that creature . it can't be regenerated .
(N) (UU) (^) (sorcery) search your library for a blue instant card , reveal that card , and put it into your hand . then shuffle your library .
(O) (GG) (UU) (^) (creature) lizard drake (&^^^/) (/&^) flying \ trample
(O) (UU) (creature) merfolk rogue (&^/) (/&^) when @ enters the battlefield , target player puts the top card of his or her library into his or her graveyard .
(N) (RR) (^) (creature) human wizard (&^^/) (/&^) ^ ^ : target black or green creature gains haste until end of turn .
(N) (^) (^) (^) (^) (^) (^) (artifact) vehicle (&^^^^^^^^^^/) (/&^^^^^^^) crew &^^^^^ \ @ can't be blocked by creatures with power &^^ or less .
(A) (GG) (^) (^) (^) (^) (creature) wurm (&^^^/) (/&^^^^) whenever an opponent plays a land , put a +&^/ /+&^ counter on @ .
(A) (UU) (UU) (^) (^) (^) (enchantment) as @ enters the battlefield , discard your hand . \ at the beginning of your draw step , draw an additional card .
(N) (WW) (instant) exile target creature that dealt damage to you this turn .
(A) (GG) (creature) elephant (&^^^/) (/&^^^^) when @ enters the battlefield , pay EE EE . if you can't , return @ to its owner's hand and you get EE .
(N) (RR) (RR) (^) (creature) human warrior (&^^^/) (/&^^) protection from red
(Y) (WW) (^) (sorcery) each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest , then sacrifices the rest . players discard cards and sacrifice creatures the same way .
(O) (GG) (^) (^) (^) (creature) snake shaman (&^^/) (/&^^^^) at the beginning of your upkeep , add GG to your mana pool . until end of turn , this mana doesn't empty from your mana pool as steps and phases end .
(A) (UU) (UU) (^) (^) (creature) spirit (&^^/) (/&^^) at the beginning of each player's upkeep , that player puts the top X cards of his or her library into his or her graveyard , where X is the number of cards in his or her hand .
(N) (BB) (BB) (^) (^) (creature) human mercenary (&^^^^/) (/&^^) ^ ^ ^ , T : search your library for a mercenary permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (WW) (^) (creature) human rebel (&^/) (/&^^) ^ ^ ^ ^ , T : search your library for a rebel permanent card with converted mana cost &^^^ or less and put it onto the battlefield . then shuffle your library .
(O) (RR) (^) (^) (^) (^) (^) (creature) elemental (&^^^^^^/) (/&^^^) haste \ multicolored creatures you control have haste .
(O) (BB) (instant) target creature can't be regenerated this turn . \ draw a card at the beginning of the next turn's upkeep .
(A) (^) (^) (artifact) (creature) shapeshifter (&^^/) (/&^) as @ enters the battlefield , choose a creature type . \ @ is the chosen type in addition to its other types . \ each other creature you control of the chosen type enters the battlefield with an additional +&^/ /+&^ counter on it .
(O) (WW) (instant) prevent all combat damage that would be dealt by target attacking creature this turn .
(A) (UU) (UU) (UU) (^) (^) (creature) human wizard (&^^/) (/&^^^) play with the top card of your library revealed . \ you may play the top card of your library .
(A) (GG) (enchantment) when an opponent plays a nonbasic land , if @ is an enchantment , @ becomes a &^^^/ /&^^^ beast creature .
(O) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature can't attack or block . \ at the beginning of your upkeep , you may gain &^ life .
(A) (UU) (^) (creature) drake (&^^^/) (/&^^^) flying \ when @ enters the battlefield , exchange control of @ and up to one target creature an opponent controls . if you don't make an exchange , sacrifice @ . this ability can't be uncasted except by spells and abilities .
(A) (UU) (^) (^) (^) (enchantment) nonland permanents don't untap during their controllers' untap steps . \ at the beginning of your upkeep , you lose &^^ life .
(O) (BB) (^) (^) (creature) vampire (&^^^/) (/&^) lifelink
(O) (BB) (enchantment) aura enchant creature \ when enchanted creature dies , its controller loses life equal to its power and you gain life equal to its toughness .
(A) (GG) (^) (^) (enchantment) creatures can't be the targets of spells .
(A) (RR) (UU) (^) (instant) target player draws two cards , then @ deals damage to that player equal to the number of cards he or she has drawn this turn .
(O) (GG) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^/ /+&^ until end of turn .
(O) (WW) (creature) human cleric (&^/) (/&^) ^ ^ , exile the top card of your library : you gain &^ life .
(N) (UU) (^) (^) (^) (^) (creature) crab (&^^^^/) (/&^^^^) whenever @ attacks , return an artifact you control to its owner's hand .
(N) (WW) (enchantment) aura enchant land \ enchanted land has indestructible and can't be enchanted by other auras .
(O) (^) (artifact) (creature) construct (&^/) (/&^) draft @ face up . \ during the draft , you may turn @ face down . if you do , look at any unopened booster pack in the draft or any booster pack not being looked at by another player .
(O) (BB) (instant) target creature gets -&^/ /-&^ until end of turn . scry &^^ .
(A) (UU) (^) (^) (^) (^) (^) (^) (^) (creature) djinn (&^^^^^/) (/&^^^^^^) flying \ morph UU ^ ^ \ when @ is turned face up , put two % counters on it and it gains vanishing . \ countertype % time
(O) (UU) (^) (creature) illusion sliver (&^/) (/&^) all slivers have " ^ : this permanent becomes the creature type of your choice in addition to its other types until end of turn . "
(O) (BB) (GG) (instant) reveal the top five cards of your library . you may put a creature or land card from among them into your hand . put the rest into your graveyard .
(A) (land) @ enters the battlefield tapped . \ ^ , T : search your library for a basic land card , put that card onto the battlefield tapped , then shuffle your library . return @ to its owner's hand at the beginning of the next cleanup step .
(A) (UU) (UU) (UU) (^) (^) (^) (creature) elemental (&^^^/) (/&^^) flying \ landfall ~ whenever a land enters the battlefield under your control , you may gain control of target creature for as long as you control @ .
(O) (WW) (^) (^) (instant) choose two target creatures . tap those creatures , then unattach all equipment from them .
(N) (BB) (BB) (^) (creature) efreet (&^^^/) (/&^^^) flying \ at the beginning of your upkeep , sacrifice @ unless you pay BB BB .
(N) (RR) (RR) (^) (^) (^) (creature) goblin (*/) (/*) flying \ @ 's power and toughness are each equal to the number of creatures you control .
(O) (UU) (^) (^) (creature) vedalken soldier (&^^/) (/&^^^) prowess
(N) (land) cycling ^ ^ \ T : add CC to your mana pool .
(O) (WW) (^) (creature) pegasus (&^/) (/&^^) flying \ lifelink
(A) (GG) (GG) (GG) (^) (^) (^) (^) (^) (legendary) (creature) spirit (&/) (/&) @ enters the battlefield with eight +&^/ /+&^ counters on it . \ if damage would be dealt to @ , prevent that damage , remove that many +&^/ /+&^ counters from @ , and create that many &^/ /&^ colorless spirit creature tokens . \ sacrifice eight spirits : return @ from your graveyard to the battlefield .
(A) (^) (^) (^) (^) (artifact) all swamps are &^/ /&^ black creatures that are still lands .
(A) (UU) (^) (enchantment) prevent all damage that would be dealt to you by sources you don't control . \ when a card is put into your graveyard from anywhere , sacrifice @ .
(O) (BB) (BB) (sorcery) @ deals &^^ damage to target creature and you gain &^^ life .
(N) (WW) (^) (^) (instant) untap all white creatures you control . \ whenever a creature blocks this turn , it gets +&/ /+&^ until end of turn .
(N) (UU) (^) (^) (^) (^) (creature) serpent (&^^^/) (/&^^^^) cycling ^ ^
(Y) (GG) (UU) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^^) partner \ T : add CC to your mana pool for each card you've drawn this turn .
(N) (legendary) (land) T : add GG to your mana pool . \ T : target &^/ /&^ creature gets +&^/ /+&^^ until end of turn .
(A) (WW) (^) (^) (^) (enchantment) whenever a creature you control dies , you gain life equal to that creature's toughness .
(A) (^) (^) (artifact) ^ , T , sacrifice @ : draw two cards , then put a card from your hand on top of your library .
(A) (RR) (RR) (RR) (^) (^) (^) (sorcery) destroy target land and all other lands with the same name as that land .
(O) (BB) (^) (creature) human wizard (&^^/) (/&^) when @ enters the battlefield , if you have four or more creature cards in your graveyard , you may return target creature card from your graveyard to your hand .
(O) (UU) (^) (^) (^) (creature) serpent (&^^/) (/&^^) @ can't attack unless defending player controls an island . \ if @ was kicked , it enters the battlefield with four +&^/ /+&^ counters on it . \ kicker ^ ^
(O) (BB) (RR) (^) (sorcery) cascade \ target creature can't block this turn .
(O) (UU) (instant) buyback UU ^ ^ \ tap target artifact , creature , or land .
(A) (^) (^) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ at the beginning of each player's upkeep , that player sacrifices a permanent for each % counter on @ . \ countertype % soot
(N) (UU) (WW) (^) (instant) return each creature that dealt damage this turn to its owner's hand .
(N) (BB) (^) (instant) you gain life equal to the damage dealt to you this turn . @ deals damage to target creature you control equal to the damage dealt to you this turn .
(O) (WW) (^) (^) (^) (creature) rhino monk (&^^/) (/&^^^^) when @ enters the battlefield , if you control a green permanent , draw a card .
(O) (UU) (^) (enchantment) aura enchant land \ whenever enchanted land becomes tapped , @ deals &^^ damage to that land's controller .
(A) (GG) (^) (^) (^) (^) (^) (^) (^) (creature) human shaman (&^/) (/&^) ^ : target creature you control has base power and toughness &^^^^^^^/ /&^^^^^^^ until end of turn .
(O) (RR) (UU) (instant) overload RR UU ^ ^ ^ \ target creature you don't control gets -&^^/ /-& until end of turn and attacks this turn if able .
(N) (WW) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) whenever @ attacks , you may tap target creature .
(N) (BB) (^) (^) (^) (creature) imp (&^^/) (/&^^) flying \ infect \ sacrifice a creature : @ gets +&^/ /+&^ until end of turn .
(N) (GG) (^) (^) (sorcery) @ deals damage to each player equal to twice the number of creatures with flying that player controls .
(N) (BB) (enchantment) at the beginning of each opponent's upkeep , if that player has one or fewer cards in hand , he or she loses &^^^ life .
(N) (BB) (^) (^) (creature) human wizard (&^^^/) (/&^) morph BB ^ ^ ^ \ when @ is turned face up , target creature gets -&^^^/ /-&^^^ until end of turn .
(A) (XX) (XX) (artifact) @ enters the battlefield with X % counters on it . \ whenever a player casts a spell with converted mana cost equal to the number of % counters on @ , uncast that spell . \ countertype % charge
(N) (^) (^) (^) (artifact) (creature) assembly~worker (&^^/) (/&^^) T : target @ creature gets +&^/ /+&^ until end of turn .
(A) (GG) (GG) (^) (sorcery) all creatures able to block target creature this turn do so .
(N) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it . that player discards that card . if you control a warrior , that player loses &^^ life .
(N) (^) (artifact) as @ enters the battlefield , choose a color . \ whenever you cast a spell of the chosen color , you gain &^ life .
(N) (UU) (^) (^) (^) (creature) beast (&^^/) (/&^^) flying \ morph UU UU \ T : @ deals &^ damage to target creature or player .
(O) (GG) (^) (instant) prevent all combat damage that would be dealt to players this turn .
(O) (BB) (^) (^) (creature) human cleric (&^^/) (/&^^^) BB , T , discard a card : each player loses &^^ life .
(A) (WW) (^) (^) (^) (^) (creature) human knight (&^^/) (/&^^) when @ enters the battlefield , create two &^/ /&^ white soldier creature tokens . \ WW , sacrifice a soldier : prevent all combat damage that would be dealt this turn .
(O) (UU) (enchantment) aura enchant creature \ whenever enchanted creature deals damage to a player , return target creature that player controls to its owner's hand .
(O) (UU) (creature) bird (&^/) (/&^) @ has flying as long as it's enchanted .
(O) (WB) (^) (creature) thrull (&^/) (/&^) flying \ whenever @ deals damage , you gain that much life .
(O) (WW) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^/ /+&^^ and has vigilance . \ when a creature with converted mana cost &^^^^^^ or greater enters the battlefield , you may return @ from your graveyard to the battlefield attached to that creature .
(A) (WW) (^) (^) (creature) human soldier (&^/) (/&^) when @ enters the battlefield , you may search your library for a creature card with toughness &^^ or less , reveal it , put it into your hand , then shuffle your library .
(N) (RR) (^) (^) (creature) viashino warrior (&^/) (/&^) devour &^^^
(N) (^) (^) (^) (artifact) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ ^ ^ , T , sacrifice @ : destroy target permanent .
(A) (GG) (RR) (^) (^) (^) (^) (creature) elemental (*/) (/*) @ 's power and toughness are each equal to the number of lands you control . \ bloodrush ~ GG RR ^ , discard @ : target attacking creature gets +X/ /+X until end of turn , where X is the number of lands you control .
(N) (UU) (^) (^) (^) (creature) human cleric (&^^/) (/&^^^^) inspired ~ whenever @ becomes untapped , you may pay UU ^ ^ . if you do , create a &^^/ /&^^ blue bird enchantment creature token with flying .
(O) (WW) (^) (^) (creature) human soldier (&^^/) (/&^^) when @ enters the battlefield , you gain &^^ life .
(A) (UU) (^) (^) (^) (creature) faerie wizard (&^^^^/) (/&^^^^) flash \ flying \ champion a faerie \ when a faerie is championed with @ , tap all lands target player controls .
(O) (GG) (GG) (^) (^) (^) (creature) beast (&^^^^^/) (/&^^^) trample
(O) (RR) (creature) orc rogue (&^/) (/&^) T : look at the top three cards of target player's library .
(O) (UU) (^) (^) (^) (creature) vedalken artificer (&^^/) (/&^^) when @ enters the battlefield , draw a card .
(A) (BB) (UU) (^) (creature) zombie (&^^^/) (/&^^^) whenever a creature enters the battlefield , if it entered from your graveyard or you cast it from your graveyard , return @ from your graveyard to the battlefield tapped at the beginning of the next end step .
(N) (legendary) (land) T : add RR to your mana pool . \ T : target creature loses all landwalk abilities until end of turn .
(A) (RR) (RR) (^) (^) (creature) devil (&^^^^^^/) (/&^) trample \ haste \ when @ attacks , up to one target creature defending player controls blocks it this combat if able . \ at the beginning of the end step , sacrifice @ .
(O) (RR) (^) (sorcery) awaken &^^^^ ~ RR ^ ^ ^ ^ ^ ^ \ @ deals &^ damage to each creature your opponents control .
(N) (UU) (^) (instant) uncast target blue spell .
(O) (BB) (BB) (^) (instant) destroy target creature .
(O) (GG) (^) (^) (^) (^) (creature) wurm (&^^^^/) (/&^^^^^)
(O) (UU) (^) (instant) uncast target spell unless its controller pays ^ for each blue permanent you control .
(N) (GG) (^) (^) (^) (sorcery) search your library for up to two basic land cards , reveal those cards , and put one onto the battlefield tapped and the other into your hand . shuffle your library , then scry &^ .
(A) (RR) (RR) (XX) (^) (^) (sorcery) all creatures get +X/ /-X until end of turn .
(A) (BB) (BB) (^) (^) (creature) ooze (&^^^^/) (/&^^^) as long as @ is on the battlefield , it has all activated abilities of all creature cards in all graveyards .
(O) (UU) (^) (instant) look at the top three cards of your library . put one of them into your hand and the rest on the bottom of your library in any order .
(O) (UU) (^) (creature) merfolk rogue (&^^/) (/&^) morph UU \ when @ is turned face up , you may tap or untap target permanent .
(A) (UU) (UU) (UU) (^) (^) (enchantment) play with the top card of your library revealed . \ you may play the top card of your library .
(A) (RR) (^) (^) (enchantment) WW ^ : search your library for an enchantment card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library . \ UU ^ : search your library for an instant card and reveal that card . put it into your hand , then discard a card at random . then shuffle your library .
(Y) (^) (^) (^) (^) (^) (^) (^) (^) (^) (^) (legendary) (creature) eldrazi (&^^^^^^^^^^^^/) (/&^^^^^^^^^^^^) annihilator &^^^^ \ when you cast @ , draw four cards . \ when @ is put into a graveyard from anywhere , its owner shuffles his or her graveyard into his or her library .
(A) (RR) (RR) (^) (^) (^) (^) (^) (^) (instant) trap if an opponent had two or more lands enter the battlefield under his or her control this turn , you may pay RR RR ^ ^ ^ rather than pay @ 's mana cost . \ destroy two target lands . @ deals &^^^^ damage to each creature .
(A) (UU) (^) (^) (creature) drake (&^^^^/) (/&^^^) flying \ when @ enters the battlefield , return two target lands you control to their owner's hand .
(N) (BB) (^) (^) (creature) orc shaman (&^^/) (/&^^) dash BB ^ ^ ^ \ whenever @ or another creature enters the battlefield under your control , that creature gets +&^^/ /+&^^ until end of turn .
(A) (BB) (^) (^) (^) (^) (sorcery) choose an opponent . you and that player each sacrifice a creature . each player who sacrificed a creature this way draws two cards . \ choose an opponent . return a creature card from your graveyard to the battlefield , then that player returns a creature card from his or her graveyard to the battlefield .
(O) (GG) (^) (^) (creature) wolf (&^^/) (/&^^) you may have @ assign its combat damage as though it weren't blocked .
(A) (GG) (WW) (creature) human druid (&^/) (/&^^) whenever an enchantment is put into a graveyard from the battlefield , draw a card .
(A) (BB) (BB) (XX) (^) (^) (^) (sorcery) search your library for up to X cards and put those cards into your hand . then shuffle your library .
(N) (BB) (^) (^) (^) (^) (enchantment) aura curse enchant player \ at the beginning of enchanted player's upkeep , @ deals damage to that player equal to the number of curses attached to him or her .
(L) (basic) (snow) (land) forest
(N) (RR) (^) (^) (^) (sorcery) choose two target creatures that share no creature types . those creatures fight each other .
(A) (GG) (^) (^) (^) (^) (legendary) (creature) spirit (*/) (/*) @ 's power and toughness are each equal to the number of spirits you control . \ @ has soulshift X , where X is the number of spirits you control .
(N) (GG) (^) (^) (enchantment) flash \ each creature you control that's a wolf or a werewolf gets +&^/ /+&^ and has trample .
(A) (WW) (WW) (^) (^) (instant) destroy all creatures that dealt damage to you this turn .
(Y) (UU) (UU) (UU) (UU) (^) (^) (^) (^) (^) (^) (^) (^) (sorcery) draw cards equal to the number of cards in your library , then put a card from your hand on top of your library . you have no maximum hand size until your next turn .
(A) (^) (^) (^) (artifact) (creature) bird (&^/) (/&^) flying \ when @ dies , return another target artifact card from your graveyard to your hand .
(O) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) WW ^ : @ gains first strike until end of turn .
(A) (UU) (^) (^) (creature) bird wizard (&^/) (/&^^) flying \ T , tap two untapped birds you control : return target permanent to its owner's hand .
(O) (UU) (tribal) (instant) wizard target creature gets -&^^^^/ /-& until end of turn . if you control a wizard , draw a card .
(O) (UU) (^) (^) (creature) bird wizard (&^^/) (/&^^) flying \ creature spells with flying you cast cost ^ less to cast .
(N) (RR) (RR) (^) (^) (creature) goblin (&^^/) (/&^^) melee \ whenever @ deals combat damage to an opponent , it deals that much damage to each other opponent .
(A) (sorcery) suspend &^^^ ~ BB BB ^ ^ \ each player exiles all creature cards from his or her graveyard , then sacrifices all creatures he or she controls , then puts all cards he or she exiled this way onto the battlefield .
(N) (UU) (^) (creature) licid (&^/) (/&^) UU ^ , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay UU to end this effect . \ whenever enchanted creature becomes tapped , @ deals &^^ damage to that creature's controller .
(A) (^) (^) (^) (^) (^) (^) (artifact) at the beginning of your end step , if you control no untapped lands , draw a card .
(A) (^) (^) (^) (^) (artifact) at the beginning of each player's end step , if that player has &^^^^^ or less life , @ deals &^^ damage to him or her .
(A) (WW) (^) (^) (enchantment) whenever one or more creatures attack , you may have target attacking creature gain double strike until end of turn .
(N) (WW) (WW) (^) (^) (^) (enchantment) whenever a creature attacks , you gain &^ life .
(A) (GG) (GG) (GG) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , you may distribute five +&^/ /+&^ counters among any number of target creatures .
(A) (^) (^) (^) (^) (^) (artifact) (creature) juggernaut (*/) (/*) indestructible \ @ 's power and toughness are each equal to the number of artifacts you control . \ @ attacks each turn if able .
(O) (UU) (instant) target creature gains shadow until end of turn . \ draw a card .
(N) (BB) (BB) (^) (^) (^) (^) (sorcery) @ deals &^^^^ damage to target opponent . you gain &^^^^ life .
(N) (land) @ enters the battlefield tapped . \ T : add CC to your mana pool . \ T : add GG or UU to your mana pool . @ deals &^ damage to you .
(A) (UU) (world) (enchantment) players play with the top card of their libraries revealed .
(N) (WW) (^) (^) (^) (enchantment) whenever a creature enters the battlefield under your control , creatures you control get +&^/ /+&^ until end of turn .
(N) (WW) (^) (instant) prevent all damage that would be dealt to you this turn by a source of your choice . whenever damage from a black or red source is prevented this way this turn , you gain that much life .
(N) (^) (^) (artifact) T : add CC to your mana pool . \ ^ , T : add one mana of any color to your mana pool .
(A) (WW) (WW) (^) (^) (^) (^) (creature) angel (&^^^^^/) (/&^^^^^^^) flying \ WW WW : target creature gains indestructible until end of turn .
(A) (RR) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) flying
(A) (GG) (UU) (^) (^) (^) (^) (^) (creature) leviathan (&^^^^^^/) (/&^^^^^^) flying \ trample \ shroud
(O) (artifact) T , sacrifice @ : this turn , when target creature you control attacks and isn't blocked , you may gain life equal to its power . if you do , it assigns no combat damage this turn .
(A) (BB) (BB) (XX) (sorcery) each player puts the top X cards of his or her library into his or her graveyard . for each creature card put into a graveyard this way , you create a tapped &^^/ /&^^ black zombie creature token .
(A) (RR) (^) (^) (^) (^) (legendary) (creature) human soldier (&^^/) (/&^^^) horsemanship \ each creature you control can't be blocked by more than one creature .
(O) (^) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^^) affinity for plains \ vigilance
(A) (RR) (WW) (instant) the next time a source of your choice would deal damage to you this turn , prevent that damage . if damage is prevented this way , @ deals that much damage to that source's controller .
(N) (GG) (GG) (^) (^) (sorcery) draw three cards .
(O) (GG) (^) (^) (instant) flashback RR ^ ^ ^ \ target creature gets +&^^^/ /+&^ and gains trample until end of turn .
(O) (UU) (^) (^) (^) (^) (creature) illusion (&^^^^^/) (/&^^^^^) when @ deals combat damage , return it to its owner's hand .
(A) (UU) (^) (^) (^) (legendary) (creature) human wizard (&^^/) (/&^^) UU ^ ^ , T , sacrifice another creature : reveal cards from the top of your library until you reveal a nonlegendary creature card . put that card onto the battlefield and the rest on the bottom of your library in a random order .
(N) (WW) (creature) human soldier (&/) (/&^^^^) defender \ whenever a creature you control with defender blocks , you may gain &^^ life .
(Y) (BB) (BB) (^) (^) (^) (creature) demon (&^^^^^/) (/&^^^^^^) flying \ when @ enters the battlefield , destroy target non ~ demon creature . \ at the beginning of your upkeep , if there are fewer than six creature cards in your graveyard , sacrifice a creature .
(O) (BB) (^) (^) (instant) as an additional cost to cast @ , reveal a creature card from your hand . \ target creature gets -X/ /-X until end of turn , where X is the revealed card's converted mana cost .
(O) (UU) (UU) (^) (^) (^) (^) (sorcery) create two &^^/ /&^^ blue bird enchantment creature tokens with flying . scry &^ .
(N) (RR) (RR) (^) (instant) @ deals &^^ damage to target creature or player . return @ to its owner's hand , then discard a card at random .
(N) (BB) (RR) (^) (^) (^) (sorcery) as an additional cost to cast @ , pay &^^^ life . \ destroy target creature and target land .
(O) (UU) (^) (^) (instant) arcane you may tap or untap target permanent , then you may tap or untap another target permanent .
(A) (WW) (enchantment) at the beginning of your upkeep , if an opponent controls more lands than you , you may search your library for up to three basic land cards , reveal them , and put them into your hand . if you do , shuffle your library .
(O) (RR) (^) (^) (enchantment) (creature) nymph (&^^/) (/&^^) bestow RR ^ ^ ^ ^ ^ \ first strike \ enchanted creature gets +&^^/ /+&^^ and has first strike .
(A) (land) as @ enters the battlefield , you may reveal a mountain or forest card from your hand . if you don't , @ enters the battlefield tapped . \ T : add RR or GG to your mana pool .
(N) (BB) (RR) (creature) sliver (&^^/) (/&^^) all slivers are colorless .
(N) (WW) (^) (^) (^) (creature) wall (&^^^^/) (/&^^^^^) defender \ morph WW ^ ^ ^ ^
(O) (UU) (creature) human wizard (&^/) (/&^) WW , T : target creature gains first strike until end of turn . \ BB , T : target creature gets +&^/ /+& until end of turn .
(Y) (BB) (BB) (^) (^) (^) (^) (artifact) (creature) construct (&^^^^^/) (/&^^^^) menace \ when @ enters the battlefield , you may destroy another target creature . if a creature is destroyed this way , you gain life equal to its toughness .
(O) (RR) (^) (enchantment) RR ^ ^ ^ , sacrifice @ : @ deals &^^^^^ damage to target player .
(A) (BB) (BB) (^) (^) (legendary) (creature) vampire (&/) (/&) @ enters the battlefield with four +&^/ /+&^ counters on it . \ at the beginning of your upkeep , you may sacrifice a creature . if you do , put a +&^/ /+&^ counter on @ . if you don't , remove a +&^/ /+&^ counter from @ . \ BB : @ gains flying until end of turn .
(N) (BB) (^) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^^^) transmute BB BB ^ \ when @ enters the battlefield , each opponent loses &^ life for each creature he or she controls .
(A) (UU) (^) (^) (^) (^) (instant) choose an opponent . you and that player each draw three cards . \ choose an opponent . untap all nonland permanents you control and all nonland permanents that player controls .
(Y) (land) T : add CC to your mana pool . \ T , sacrifice @ : destroy target nonbasic land .
(O) (GG) (^) (creature) wolf (&^^/) (/&^^) GG ^ ^ : @ gets +&^^/ /+&^^ until end of turn . activate this ability only once each turn .
(N) (RR) (sorcery) as an additional cost to cast @ , discard a land card . \ draw two cards .
(O) (GG) (WW) (^) (^) (creature) cat soldier (&^^^/) (/&^^^) when @ enters the battlefield , creatures you control get +&^/ /+&^ until end of turn .
(A) (GG) (^) (^) (creature) elf (&^^/) (/&^^) flash \ when @ enters the battlefield , create a &^^/ /&^^ green bear creature token for each nontoken creature put into your graveyard from the battlefield this turn .
(O) (WW) (^) (creature) kithkin knight (&^^/) (/&^^) whenever @ attacks , you may pay WW . if you do , it gains flying until end of turn .
(A) (^) (^) (^) (^) (^) (artifact) ^ ^ , T : target opponent exiles the top card of his or her library . you may play that card this turn .
(O) (BB) (BB) (^) (creature) thrull (&^^/) (/&^^) whenever @ attacks and isn't blocked , you may sacrifice it . if you do , destroy target creature defending player controls . it can't be regenerated .
(N) (BB) (^) (^) (^) (^) (creature) horror (&^^/) (/&^^^^^) infect \ whenever a source deals damage to @ , that source's controller gets a % counter . \ countertype % poison
(A) (BB) (^) (^) (^) (creature) zombie (&^^^/) (/&^^) infect \ other creatures you control with infect get +&^/ /+&^ . \ whenever you cast a creature spell with infect , target player gets a % counter . \ countertype % poison
(O) (GG) (creature) hound (&^/) (/&^^)
(O) (WW) (^) (^) (creature) kirin (&^^/) (/&^) flying \ vigilance \ megamorph WW ^
(O) (RR) (^) (^) (creature) goblin warrior (&^/) (/&^^) flying
(A) (^) (^) (^) (^) (^) (^) (artifact) (creature) shapeshifter (&^^^^/) (/&^^^^) : @ gets -&^/ /-&^ and gains your choice of banding , flying , first strike , or trample until end of turn .
(A) (^) (^) (^) (^) (artifact) you may cast spells as though they had flash .
(N) (RR) (^) (^) (creature) human artificer (&^^^/) (/&^^) whenever an artifact enters the battlefield under your control , you may discard a card . if you do , draw a card .
(O) (BB) (^) (^) (creature) zombie (&^^^/) (/&^) exile the top creature card of your graveyard : regenerate @ .
(N) (BB) (^) (^) (sorcery) target opponent reveals his or her hand . you choose a nonland card from it and exile that card . \ delirium ~ if there are four or more card types among cards in your graveyard , search that player's graveyard , hand , and library for any number of cards with the same name as the exiled card , exile those cards , then that player shuffles his or her library .
(O) (BB) (^) (^) (creature) zombie (&^^/) (/&^) pay &^^ life : regenerate @ .
(O) (BB) (^) (^) (creature) werewolf minion (&^^/) (/&^^) threshold ~ as long as seven or more cards are in your graveyard , @ gets +&^^/ /+&^^ and has " when @ dies , you lose &^^^^ life . "
(N) (GG) (WW) (^) (creature) elf soldier ally (&^^/) (/&^^^) GG WW ^ ^ ^ ^ : support &^^ .
(N) (GG) (^) (^) (creature) spirit (&^^/) (/&^) GG ^ ^ , T : target creature gets +&^^/ /+&^^ until end of turn . \ channel ~ GG ^ ^ ^ , discard @ : target creature gets +&^^^^/ /+&^^^^ until end of turn .
(Y) (BB) (^) (^) (^) (creature) orc warrior (&^^^/) (/&^^^) whenever a creature you control attacks , defending player loses &^ life and you gain &^ life . \ RW RW ^ ^ ^ : creatures your opponents control block this turn if able , and you choose how those creatures block .
(O) (GG) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ countertype % spore
(N) (BB) (BB) (^) (^) (sorcery) storm \ target player loses &^^ life and you gain &^^ life .
(O) (WW) (instant) [ &^ = target creature you control gets +&^/ /+&^^ until end of turn . = return target creature you control to its owner's hand . ]
(A) (GG) (GG) (^) (^) (^) (creature) elemental (&^^^^/) (/&^^^^) whenever you gain life , put that many +&^/ /+&^ counters on @ .
(N) (RR) (^) (^) (creature) human warrior (&^^^/) (/&^^) as long as you control a chandra planeswalker , @ gets +&^/ /+& and has first strike .
(A) (^) (^) (artifact) ^ ^ , T , sacrifice @ : destroy all nontoken permanents originally printed in the homelands expansion . they can't be regenerated .
(O) (UU) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+& and can't be blocked .
(O) (UU) (^) (^) (enchantment) aura enchant creature \ surge UU \ enchanted creature doesn't untap during its controller's untap step .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) dragon spirit (&^^^^^/) (/&^^^^^) flying \ when @ dies , each opponent loses &^^^^^ life . you gain life equal to the life lost this way .
(A) (^) (^) (^) (^) (^) (^) (artifact) if a source would deal damage to you , prevent &^ of that damage .
(Y) (BB) (BB) (^) (^) (^) (^) (creature) giant (&^^^^^^/) (/&^^^^^^) deathtouch \ whenever @ enters the battlefield or attacks , create two &^^/ /&^^ black zombie creature tokens .
(A) (GG) (GG) (^) (^) (^) (creature) insect (&^^^^^/) (/&^^^^^) GG ^ : create a &^/ /&^ green insect creature token .
(A) (WW) (^) (creature) atog (&^/) (/&^^) sacrifice an enchantment : @ gets +&^^/ /+&^^ until end of turn .
(N) (^) (^) (artifact) T , sacrifice a basic land : target creature gains landwalk of each of the land types of the sacrificed land until end of turn .
(O) (GG) (WW) (instant) until end of turn , target creature you control gets +&^^^/ /+&^^^ and other creatures you control get +&^/ /+&^ .
(N) (RR) (RR) (^) (creature) human shaman (&^^/) (/&^^) RR RR ^ : @ deals &^ damage to target creature or player and &^ damage to you .
(A) (BB) (UU) (^) (^) (^) (creature) dragon (&^^^^/) (/&^^^^) flying \ whenever @ deals combat damage to a player , you may pay ^ ^ . if you do , create a &^^/ /&^^ black zombie creature token and each opponent puts the top two cards of his or her library into his or her graveyard .
(A) (RR) (^) (^) (^) (enchantment) your opponents can't search libraries . \ if an opponent would begin an extra turn , that player skips that turn instead .
(A) (UU) (UU) (^) (^) (^) (^) (^) (creature) sphinx (&^^^^^^^^/) (/&^^^^^^^) flying
(A) (BB) (^) (^) (sorcery) search your library for a card , then shuffle your library and put that card on top of it . you lose &^^ life .
(O) (BB) (^) (^) (^) (^) (creature) insect (&^^^/) (/&^^^^^) when @ enters the battlefield , exile target creature card from a graveyard . you gain life equal to that card's toughness .
(N) (RR) (creature) ooze (&^/) (/&^) @ attacks each turn if able . \ at the beginning of your upkeep , put a +&^/ /+&^ counter on @ . then you may pay XX , where X is the number of +&^/ /+&^ counters on it . if you don't , tap @ and it deals X damage to you .
(A) (BB) (BB) (^) (^) (enchantment) if @ is in your opening hand , you may begin the game with it on the battlefield . \ if a card would be put into an opponent's graveyard from anywhere , exile it instead .
(N) (GG) (^) (creature) wurm (*/) (/*) @ 's power and toughness are each equal to the number of creature cards in your graveyard .
(O) (WW) (^) (^) (creature) human soldier (&^/) (/&^^^^) @ can block any number of creatures .
(Y) (RR) (RR) (planeswalker) tibalt ((&^^)) +&^ : draw a card , then discard a card at random . \ -&^^^^ : @ deals damage equal to the number of cards in target player's hand to that player . \ -&^^^^^^ : gain control of all creatures until end of turn . untap them . they gain haste until end of turn .
(O) (WW) (^) (^) (enchantment) cumulative upkeep ^ \ as @ enters the battlefield , choose a color . \ ^ : the next time a source of your choice of the chosen color would deal damage to you this turn , prevent that damage .
(N) (UU) (^) (instant) draw two cards , then sacrifice a permanent .
(N) (UU) (^) (creature) sponge (&^/) (/&^) T : target creature loses your choice of flying , first strike , or trample until end of turn .
(O) (WB) (creature) hag (&^/) (/&^) lifelink
(O) (RR) (^) (creature) minotaur berserker (&^^/) (/&^^^) @ attacks each turn if able . \ BB ^ ^ : regenerate @ .
(O) (GG) (^) (creature) elf warrior (&^/) (/&^) protection from goblins
(A) (^) (^) (^) (artifact) creatures with landwalk abilities can be blocked as though they didn't have those abilities .
(A) (^) (^) (^) (artifact) as @ enters the battlefield , choose white citizen , blue camarid , black thrull , red goblin , or green saproling . \ ^ ^ ^ , T : create a &^/ /&^ creature token of the chosen color and type .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /-&^ . \ sacrifice @ : enchanted creature and other creatures that share a creature type with it get +&^^/ /-&^ until end of turn .
(O) (WW) (WW) (^) (creature) human (&^^/) (/&^^) prevent all combat damage that would be dealt to @ by enchanted creatures .
(A) (GG) (GG) (^) (^) (instant) target creature can't be blocked this turn .
(A) (^) (^) (artifact) at the beginning of your upkeep , you may put a % counter on @ . \ T , sacrifice @ : add X mana of any one color to your mana pool , where X is the number of % counters on @ . \ countertype % petal
(N) (GG) (^) (^) (^) (instant) destroy target artifact or enchantment . scry &^^ .
(A) (BB) (BB) (^) (^) (enchantment) at the beginning of your upkeep , create X &^^/ /&^^ black zombie creature tokens , where X is half the number of zombies you control , rounded down .
(O) (GG) (instant) all creatures get +&^/ /+&^ until end of turn .
(N) (UU) (^) (^) (enchantment) landfall ~ whenever a land enters the battlefield under your control , [ &^ = you may tap or untap target creature . = scry &^ . ]
(N) (BB) (WW) (^) (creature) vampire knight (&^^^/) (/&^^) as long as you control an enchantment , @ gets +&^/ /+&^ and has lifelink .
(A) (GG) (RR) (^) (enchantment) ^ ^ , discard a card at random : @ deals &^^ damage to target creature or player .
(O) (UU) (^) (^) (^) (creature) bird wizard (&^^/) (/&^) flying \ when @ enters the battlefield , return target land to its owner's hand .
(A) (GG) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature loses flying . \ whenever enchanted creature blocks or becomes blocked by a creature , the other creature gains first strike until end of turn .
(N) (^) (^) (^) (^) (^) (artifact) (creature) golem (&^^^/) (/&^^^) ^ , sacrifice @ : add BB UU WW to your mana pool .
(A) (GG) (GG) (UU) (UU) (WW) (WW) (WW) (sorcery) choose five permanents you control . for each of those permanents , you may search your library for a card with the same name as that permanent . put those cards onto the battlefield tapped , then shuffle your library .
(O) (^) (^) (artifact) equipment equip ^ ^ \ equipped creature gets +&^/ /+&^^ .
(O) (BB) (^) (^) (sorcery) creatures you control gain intimidate until end of turn .
(Y) (artifact) if @ would enter the battlefield , you may discard a land card instead . if you do , put @ onto the battlefield . if you don't , put it into its owner's graveyard . \ T : add one mana of any color to your mana pool .
(A) (WW) (^) (^) (^) (legendary) (creature) human soldier (&^^^/) (/&^^^) at the beginning of each combat , creatures you control gain first strike until end of turn if a creature you control has first strike . the same is true for flying , deathtouch , double strike , haste , hexproof , indestructible , lifelink , menace , reach , skulk , trample , and vigilance .
(O) (WW) (^) (^) (^) (^) (^) (creature) cat soldier (&^^/) (/&^^^^^) vigilance \ when @ enters the battlefield , you gain &^^^^ life .
(N) (land) @ enters the battlefield tapped . \ when @ enters the battlefield , sacrifice it unless you return an untapped forest you control to its owner's hand . \ T : add CC GG to your mana pool .
(A) (BB) (BB) (BB) (^) (^) (^) (^) (^) (^) (legendary) (creature) demon spirit (&^^^^^^^^^/) (/&^^^^^^^^^) at the beginning of your upkeep , sacrifice @ unless you pay BB BB BB BB . \ pay &^ life : target creature gets -&^/ /-&^ until end of turn .
(N) (BB) (BB) (^) (^) (sorcery) return target creature card from your graveyard to the battlefield . if GG was spent to cast @ , that creature enters the battlefield with an additional +&^/ /+&^ counter on it .
(N) (^) (^) (^) (artifact) equipment equip \ equipped creature gets +&^^^/ /+&^^ . \ whenever @ becomes unattached from a permanent , sacrifice that permanent .
(N) (WW) (WW) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^/ /+&^^ and has protection from creatures .
(N) (GG) (enchantment) whenever you clash and win , you may draw a card .
(O) (WW) (^) (instant) tap target creature . \ draw a card .
(A) (WW) (WW) (WW) (^) (^) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^^^ . \ whenever enchanted creature deals combat damage to a player , double its controller's life total .
(N) (GG) (GG) (^) (^) (^) (creature) elf shaman (&^^/) (/&^^^^) all creatures able to block @ do so .
(N) (GG) (GG) (GG) (creature) beast (&^^^^/) (/&^^^^^)
(O) (WU) (^) (enchantment) aura enchant creature \ at the beginning of each upkeep , tap enchanted creature .
(O) (BB) (^) (enchantment) aura enchant creature \ enchanted creature gets +&^^^/ /+&^ and is black .
(O) (RR) (^) (^) (creature) goblin warrior (&^^^/) (/&^^) menace
(A) (WW) (^) (^) (^) (legendary) (creature) fox wizard (&^^^^/) (/&^^^^^) ^ : attach target aura attached to a creature to another creature .
(A) (WW) (^) (^) (^) (creature) sliver (&^^^/) (/&^^^) whenever a sliver deals damage , its controller gains that much life .
(O) (UU) (instant) look at target player's hand . \ draw a card at the beginning of the next turn's upkeep .
(A) (UU) (^) (^) (^) (^) (enchantment) when @ enters the battlefield , exile the top five cards of your library . \ whenever you play a card with the same name as one of the exiled cards , you may put one of those cards with that name into its owner's hand . then if there are no cards exiled with @ , sacrifice it . if you do , take an extra turn after this one .
(N) (^) (^) (^) (artifact) ^ ^ , T : exile target artifact card from a graveyard . put a % counter on @ . \ ^ ^ , T , remove a % counter from @ : create a &^^^/ /&^^^ colorless golem artifact creature token . \ countertype % charge
(N) (WW) (^) (^) (^) (^) (creature) bird soldier (&^^/) (/&^^) amplify &^ \ flying
(O) (UU) (^) (creature) drake (&^^/) (/&^) flying \ when @ enters the battlefield , sacrifice it unless you return an enchantment to its owner's hand .
(N) (land) @ enters the battlefield tapped . \ T : add UU , BB , or RR to your mana pool .
(O) (GG) (^) (^) (^) (sorcery) search your library for up to two forest cards and put them onto the battlefield . then shuffle your library .
(N) (BB) (^) (creature) zombie (&^/) (/&^^^) BB ^ , sacrifice a creature : target player loses &^ life and you gain &^ life .
(A) (BB) (BB) (^) (^) (^) (^) (creature) human knight (&^^^/) (/&^^^) when @ enters the battlefield , destroy target nonblack creature .
(O) (GG) (^) (^) (^) (^) (creature) spirit (&^^^/) (/&^^^) @ gets +&^^/ /+&^^ as long as it's your turn .
(N) (UU) (^) (instant) name a card , then target opponent puts the top card of his or her library into his or her graveyard . if that card is the named card , you draw a card . \ draw a card at the beginning of the next turn's upkeep .
(O) (BB) (^) (^) (^) (^) (^) (^) (^) (creature) zombie (&^^^/) (/&^^^^^) delve \ deathtouch
(O) (WW) (instant) target creature you control gains protection from the color of your choice until end of turn . scry &^ .
(O) (WW) (^) (^) (creature) kor rebel (&^^/) (/&^^) T , sacrifice @ : exile target black creature .
(O) (WW) (^) (^) (creature) kithkin soldier (&^^/) (/&^^) flying \ reinforce &^^ ~ WW ^ ^
(A) (WW) (^) (sorcery) return all basic land cards from all graveyards to the battlefield tapped under their owners' control .
(A) (BB) (BB) (^) (^) (^) (^) (legendary) (creature) demon (&^^^^/) (/&^^^^) flying \ trample \ whenever an opponent searches his or her library , that player sacrifices a creature and loses &^^^^^^^^^^ life . \ whenever another creature dies , put a +&^/ /+&^ counter on @ .
(O) (UU) (^) (^) (^) (^) (creature) bird (&^^^/) (/&^^^) sacrifice a land : @ gains flying until end of turn .
(A) (^) (^) (^) (artifact) (creature) scarecrow (&^/) (/&^^) ^ , sacrifice a scarecrow : draw a card . \ ^ ^ ^ ^ , T : return target artifact creature card from your graveyard to the battlefield .
(O) (UU) (^) (^) (enchantment) UU : tap target creature unless its controller pays ^ .
(A) (BB) (creature) spirit (&/) (/&^) flying \ BB : regenerate @ .
(O) (GG) (sorcery) [ &^ = @ deals &^^^^ damage to target creature with flying . = @ deals &^ damage to each creature with flying . ]
(N) (WW) (^) (^) (creature) hound (&^^/) (/&^) sacrifice @ : put a -&^/ /-&^ counter on target creature . then if that creature's toughness is &^ or greater , regenerate it .
(N) (land) T : add CC to your mana pool . \ ^ ^ ^ ^ ^ , T , sacrifice @ : create two &^/ /&^ colorless thopter artifact creature tokens with flying .
(A) (BB) (BB) (^) (^) (^) (^) (sorcery) destroy all creatures . each player loses life equal to the number of creatures he or she controlled that were destroyed this way .
(N) (BB) (^) (creature) licid (&^/) (/&^) BB , T : @ loses this ability and becomes an aura enchantment with enchant creature . attach it to target creature . you may pay BB to end this effect . \ at the beginning of the upkeep of enchanted creature's controller , @ deals &^ damage to that player .
(A) (^) (^) (^) (^) (^) (artifact) spells you cast cost up to ^ less to cast .
(Y) (BB) (RR) (WW) (^) (^) (^) (^) (legendary) (creature) angel (&^^^^/) (/&^^^^^^^) flying \ vigilance \ T : choose a creature card at random from target opponent's graveyard . put that card onto the battlefield under your control .
(O) (GG) (^) (creature) fungus (&^/) (/&^) at the beginning of your upkeep , put a % counter on @ . \ remove three % counters from @ : create a &^/ /&^ green saproling creature token . \ sacrifice a saproling : target creature gains haste until end of turn . \ countertype % spore
(N) (BB) (enchantment) whenever you lose life for the first time each turn , you get EE . \ pay EE EE , sacrifice @ : each opponent loses &^^^ life . you gain life equal to the life lost this way .
(N) (WW) (^) (creature) kithkin rogue (&^/) (/&^) lifelink \ protection from converted mana cost &^^^ or greater
(O) (WW) (^) (creature) human soldier (&^/) (/&^^) vigilance \ if @ was kicked , it enters the battlefield with a +&^/ /+&^ counter on it . \ kicker ^ ^
(O) (BB) (^) (creature) human cleric (&^/) (/&^^) T , sacrifice an artifact : add to your mana pool an amount of BB equal to the sacrificed artifact's converted mana cost .
(N) (^) (^) (^) (^) (artifact) (creature) golem (*/) (/*) fading &^^^^^ \ @ 's power and toughness are each equal to the number of % counters on it . \ countertype % fade
(N) (RR) (^) (^) (creature) salamander (&^^/) (/&^) whenever @ attacks , you may have it deal &^ damage to each creature without flying defending player controls .
(O) (^) (^) (^) (artifact) (creature) shaman (&^/) (/&^^^) GG , sacrifice @ : destroy target artifact or enchantment .
(A) (GG) (GG) (^) (^) (enchantment) reveal the first card you draw each turn . whenever you reveal a basic land card this way , draw a card .
(N) (WW) (^) (^) (^) (instant) destroy target attacking creature . you gain &^^^ life .
(O) (BB) (^) (^) (sorcery) target player loses X life and you gain X life , where X is the greatest power among creatures you control .
(O) (GG) (^) (^) (^) (enchantment) aura enchant land \ whenever enchanted land is tapped for mana , its controller adds two mana in any combination of colors to his or her mana pool .
(O) (^) (artifact) equipment equip ^ \ equipped creature gets +&^/ /+& . \ whenever equipped creature attacks , you may put the top two cards of your library into your graveyard .
(O) (GG) (^) (^) (^) (creature) treefolk (&^^^/) (/&^^^^^) @ enters the battlefield tapped .
(A) (RR) (RR) (^) (^) (legendary) (creature) human shaman (&^^/) (/&^^) haste \ RR , T : create a &^^^/ /&^ red elemental creature token with haste .
(N) (BB) (^) (^) (creature) thrull wizard (&^/) (/&^) BB ^ : uncast target black spell unless that spell's controller pays BB or ^ ^ ^ .
(O) (land) @ enters the battlefield tapped . \ T : add BB to your mana pool . \ T , sacrifice @ : add one mana of any color to your mana pool .
(A) (RR) (RR) (RR) (^) (^) (^) (^) (^) (sorcery) each player shuffles all permanents he or she owns into his or her library , then reveals that many cards from the top of his or her library . each player puts all artifact , creature , and land cards revealed this way onto the battlefield , then does the same for enchantment cards , then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library .
(N) (WW) (^) (^) (^) (^) (instant) arcane sweep ~ return any number of plains you control to their owner's hand . creatures you control get +&^/ /+&^ until end of turn for each plains returned this way .
(N) (RR) (^) (^) (creature) human pilot (&^^/) (/&^^^) first strike \ whenever @ becomes tapped , you may discard a card . if you do , draw a card .