198 lines
7.3 KiB
Python
Executable file
198 lines
7.3 KiB
Python
Executable file
#!/usr/bin/env python
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import sys
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import os
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libdir = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'lib')
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sys.path.append(libdir)
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import re
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import random
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import utils
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import jdecode
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import cardlib
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def exclude_sets(cardset):
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return cardset == 'Unglued' or cardset == 'Unhinged' or cardset == 'Celebration'
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def exclude_types(cardtype):
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return cardtype in ['conspiracy']
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def exclude_layouts(layout):
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return layout in ['token', 'plane', 'scheme', 'phenomenon', 'vanguard']
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def main(fname, oname = None, verbose = True, encoding = 'std',
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nolinetrans = False, randomize = False, nolabel = False, stable = False):
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fmt_ordered = cardlib.fmt_ordered_default
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fmt_labeled = None if nolabel else cardlib.fmt_labeled_default
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fieldsep = utils.fieldsep
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line_transformations = not nolinetrans
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randomize_fields = False
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randomize_mana = randomize
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initial_sep = True
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final_sep = True
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# set the properties of the encoding
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if encoding in ['std']:
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pass
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elif encoding in ['named']:
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fmt_ordered = cardlib.fmt_ordered_named
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elif encoding in ['noname']:
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fmt_ordered = cardlib.fmt_ordered_noname
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elif encoding in ['rfields']:
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randomize_fields = True
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final_sep = False
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elif encoding in ['old']:
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fmt_ordered = cardlib.fmt_ordered_old
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elif encoding in ['norarity']:
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fmt_ordered = cardlib.fmt_ordered_norarity
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elif encoding in ['vec']:
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pass
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elif encoding in ['custom']:
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## put custom format decisions here ##########################
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## end of custom format ######################################
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pass
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else:
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raise ValueError('encode.py: unknown encoding: ' + encoding)
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if verbose:
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print 'Preparing to encode:'
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print ' Using encoding ' + repr(encoding)
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if stable:
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print ' NOT randomizing order of cards.'
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if randomize_mana:
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print ' Randomizing order of symobls in manacosts.'
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if not fmt_labeled:
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print ' NOT labeling fields for this run (may be harder to decode).'
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if not line_transformations:
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print ' NOT using line reordering transformations'
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cards = []
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valid = 0
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skipped = 0
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invalid = 0
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unparsed = 0
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if fname[-5:] == '.json':
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if verbose:
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print 'This looks like a json file: ' + fname
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json_srcs = jdecode.mtg_open_json(fname, verbose)
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# don't worry we randomize later
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for json_cardname in sorted(json_srcs):
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if len(json_srcs[json_cardname]) > 0:
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jcards = json_srcs[json_cardname]
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# look for a normal rarity version, in a set we can use
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idx = 0
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card = cardlib.Card(jcards[idx], linetrans = line_transformations)
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while (idx < len(jcards)
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and (card.rarity == utils.rarity_special_marker
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or exclude_sets(jcards[idx][utils.json_field_set_name]))):
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idx += 1
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if idx < len(jcards):
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card = cardlib.Card(jcards[idx], linetrans = line_transformations)
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# if there isn't one, settle with index 0
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if idx >= len(jcards):
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idx = 0
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card = cardlib.Card(jcards[idx], linetrans = line_transformations)
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# we could go back and look for a card satisfying one of the criteria,
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# but eh
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skip = False
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if (exclude_sets(jcards[idx][utils.json_field_set_name])
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or exclude_layouts(jcards[idx]['layout'])):
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skip = True
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for cardtype in card.types:
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if exclude_types(cardtype):
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skip = True
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if skip:
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skipped += 1
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continue
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if card.valid:
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valid += 1
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cards += [card]
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elif card.parsed:
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invalid += 1
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else:
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unparsed += 1
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# fall back to opening a normal encoded file
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else:
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if verbose:
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print 'Opening encoded card file: ' + fname
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with open(fname, 'rt') as f:
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text = f.read()
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for card_src in text.split(utils.cardsep):
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if card_src:
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card = cardlib.Card(card_src)
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if card.valid:
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valid += 1
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cards += [card]
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elif card.parsed:
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invalid += 1
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else:
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unparsed += 1
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if verbose:
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print (str(valid) + ' valid, ' + str(skipped) + ' skipped, '
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+ str(invalid) + ' invalid, ' + str(unparsed) + ' failed to parse.')
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# This should give a random but consistent ordering, to make comparing changes
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# between the output of different versions easier.
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if not stable:
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random.seed(1371367)
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random.shuffle(cards)
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def writecards(writer):
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for card in cards:
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if encoding in ['vec']:
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writer.write(card.vectorize() + '\n\n')
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else:
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writer.write(card.encode(fmt_ordered = fmt_ordered,
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fmt_labeled = fmt_labeled,
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fieldsep = fieldsep,
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randomize_fields = randomize_fields,
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randomize_mana = randomize_mana,
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initial_sep = initial_sep,
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final_sep = final_sep)
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+ utils.cardsep)
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if oname:
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if verbose:
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print 'Writing output to: ' + oname
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with open(oname, 'w') as ofile:
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writecards(ofile)
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else:
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writecards(sys.stdout)
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sys.stdout.flush()
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if __name__ == '__main__':
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import argparse
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parser = argparse.ArgumentParser()
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parser.add_argument('infile',
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help='encoded card file or json corpus to encode')
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parser.add_argument('outfile', nargs='?', default=None,
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help='output file, defaults to stdout')
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parser.add_argument('-e', '--encoding', default='std', choices=utils.formats,
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#help='{' + ','.join(formats) + '}',
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help='encoding format to use',
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)
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parser.add_argument('-r', '--randomize', action='store_true',
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help='randomize the order of symbols in mana costs')
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parser.add_argument('--nolinetrans', action='store_true',
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help="don't reorder lines of card text")
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parser.add_argument('--nolabel', action='store_true',
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help="don't label fields")
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parser.add_argument('-s', '--stable', action='store_true',
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help="don't randomize the order of the cards")
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parser.add_argument('-v', '--verbose', action='store_true',
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help='verbose output')
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args = parser.parse_args()
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main(args.infile, args.outfile, verbose = args.verbose, encoding = args.encoding,
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nolinetrans = args.nolinetrans, randomize = args.randomize, nolabel = args.nolabel,
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stable = args.stable)
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exit(0)
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