diff --git a/lib/make/webgl.js b/lib/make/webgl.js index 46414f5..9918648 100644 --- a/lib/make/webgl.js +++ b/lib/make/webgl.js @@ -3,35 +3,55 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ make.webgl = { - internalFormat: { - 'RGB': {format: 'RGB', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_6_5']}, - 'RGBA': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_4_4_4_4', 'UNSIGNED_SHORT_5_5_5_1']}, - 'LUMINANCE_ALPHA': {format: 'LUMINANCE_ALPHA', type: ['UNSIGNED_BYTE']}, - 'LUMINANCE': {format: 'LUMINANCE', type: ['UNSIGNED_BYTE']}, - 'ALPHA': {format: 'ALPHA', type: ['UNSIGNED_BYTE']}, - 'R8': {format: 'RED', type: ['UNSIGNED_BYTE']}, - 'R16F': {format: 'RED', type: ['HALF_FLOAT', 'FLOAT']}, - 'R32F': {format: 'RED', type: ['FLOAT']}, - 'R8UI': {format: 'RED_INTEGER', type: ['UNSIGNED_BYTE']}, - 'RG8': {format: 'RG', type: ['UNSIGNED_BYTE']}, - 'RG16F': {format: 'RG', type: ['HALF_FLOAT', 'FLOAT']}, - 'RG32F': {format: 'RG', type: ['FLOAT']}, - 'RG8UI': {format: 'RG_INTEGER', type: ['UNSIGNED_BYTE']}, - 'RGB8': {format: 'RGB', type: ['UNSIGNED_BYTE']}, - 'SRGB8': {format: 'RGB', type: ['UNSIGNED_BYTE']}, - 'RGB565': {format: 'RGB', type: ['RGB', 'UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_6_5']}, - 'R11F_G11F_B10F': {format: 'RGB', type: ['UNSIGNED_INT_10F_11F_11F_REV', 'HALF_FLOAT', 'FLOAT']}, - 'RGB9_E5': {format: 'RGB', type: ['HALF_FLOAT', 'FLOAT']}, - 'RGB16F': {format: 'RGB', type: ['HALF_FLOAT', 'FLOAT']}, - 'RGB32F': {format: 'RGB', type: ['FLOAT']}, - 'RGB8UI': {format: 'RGB_INTEGER', type: ['UNSIGNED_BYTE']}, - 'RGBA8': {format: 'RGBA', type: ['UNSIGNED_BYTE']}, - 'SRGB8_ALPHA8': {format: 'RGBA', type: ['UNSIGNED_BYTE']}, - 'RGB5_A1': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_5_5_1']}, - 'RGB10_A2': {format: 'RGBA', type: ['UNSIGNED_INT_2_10_10_10_REV']}, - 'RGBA4': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_4_4_4_4']}, - 'RGBA16F': {format: 'RGBA', type: ['HALF_FLOAT', 'FLOAT']}, - 'RGBA32F': {format: 'RGBA', type: ['FLOAT']}, - 'RGBA8UI': {format: 'RGBA_INTEGER', type: ['UNSIGNED_BYTE']} - } - } + internalFormat: { + 'RGB': {format: 'RGB', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_6_5']}, + 'RGBA': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_4_4_4_4', 'UNSIGNED_SHORT_5_5_5_1']}, + 'LUMINANCE_ALPHA': {format: 'LUMINANCE_ALPHA', type: ['UNSIGNED_BYTE']}, + 'LUMINANCE': {format: 'LUMINANCE', type: ['UNSIGNED_BYTE']}, + 'ALPHA': {format: 'ALPHA', type: ['UNSIGNED_BYTE']}, + 'R8': {format: 'RED', type: ['UNSIGNED_BYTE']}, + 'R16F': {format: 'RED', type: ['HALF_FLOAT', 'FLOAT']}, + 'R32F': {format: 'RED', type: ['FLOAT']}, + 'R8UI': {format: 'RED_INTEGER', type: ['UNSIGNED_BYTE']}, + 'RG8': {format: 'RG', type: ['UNSIGNED_BYTE']}, + 'RG16F': {format: 'RG', type: ['HALF_FLOAT', 'FLOAT']}, + 'RG32F': {format: 'RG', type: ['FLOAT']}, + 'RG8UI': {format: 'RG_INTEGER', type: ['UNSIGNED_BYTE']}, + 'RGB8': {format: 'RGB', type: ['UNSIGNED_BYTE']}, + 'SRGB8': {format: 'RGB', type: ['UNSIGNED_BYTE']}, + 'RGB565': {format: 'RGB', type: ['RGB', 'UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_6_5']}, + 'R11F_G11F_B10F': {format: 'RGB', type: ['UNSIGNED_INT_10F_11F_11F_REV', 'HALF_FLOAT', 'FLOAT']}, + 'RGB9_E5': {format: 'RGB', type: ['HALF_FLOAT', 'FLOAT']}, + 'RGB16F': {format: 'RGB', type: ['HALF_FLOAT', 'FLOAT']}, + 'RGB32F': {format: 'RGB', type: ['FLOAT']}, + 'RGB8UI': {format: 'RGB_INTEGER', type: ['UNSIGNED_BYTE']}, + 'RGBA8': {format: 'RGBA', type: ['UNSIGNED_BYTE']}, + 'SRGB8_ALPHA8': {format: 'RGBA', type: ['UNSIGNED_BYTE']}, + 'RGB5_A1': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_5_5_5_1']}, + 'RGB10_A2': {format: 'RGBA', type: ['UNSIGNED_INT_2_10_10_10_REV']}, + 'RGBA4': {format: 'RGBA', type: ['UNSIGNED_BYTE', 'UNSIGNED_SHORT_4_4_4_4']}, + 'RGBA16F': {format: 'RGBA', type: ['HALF_FLOAT', 'FLOAT']}, + 'RGBA32F': {format: 'RGBA', type: ['FLOAT']}, + 'RGBA8UI': {format: 'RGBA_INTEGER', type: ['UNSIGNED_BYTE']} + }, + buffetTarget: () => { + return random.item(['ARRAY_BUFFER', 'ELEMENT_ARRAY_BUFFER']) + }, + textureTarget: (isWebGL2) => { + let target = ['TEXTURE_2D', 'TEXTURE_CUBE_MAP'] + if (isWebGL2) { + target.extend(['TEXTURE_3D', 'TEXTURE_2D_ARRAY']) + } + return random.item(target) + }, + framebufferTarget: (isWebGL2) => { + let target = ['FRAMEBUFFER'] + if (isWebGL2) { + target.extends(['DRAW_FRAMEBUFFER', 'READ_FRAMEBUFFER']) + } + return random.item(target) + }, + renderbufferTarget: () => { + return 'RENDERBUFFER' + } +}