Simplify random.hex
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@ -161,6 +161,6 @@ var random = { // eslint-disable-line no-unused-vars
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return obj
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},
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hex: function (len) {
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return Math.floor(Math.random() * ('0x1' + Array(len + 1).join('0'))).toString(16)
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return this.number(Math.pow(2, len * 4)).toString(16)
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}
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}
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