/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ const MersenneTwister = require('./mersennetwister') var random = { // eslint-disable-line no-unused-vars seed: null, twister: null, /** * Must be called before any other methods can be called to initialize MersenneTwister. * @param {number|null|undefined} seed Value to initialize MersenneTwister. */ init: function (seed) { if (seed === null || seed === undefined) { this.seed = new Date().getTime() } this.twister = new MersenneTwister.MersenneTwister() this.twister.seed(this.seed) }, number: function (limit) { // Returns an integer in [0, limit). Uniform distribution. if (limit === 0) { return limit } if (limit === null || limit === undefined) { limit = 0xffffffff } let x = (0x100000000 / limit) >>> 0 let y = (x * limit) >>> 0 let r do { r = this.twister.int32() } while (y && r >= y) // eslint-disable-line no-unmodified-loop-condition return (r / x) >>> 0 }, float: function () { // Returns a float in [0, 1). Uniform distribution. return this.twister.real2() }, range: function (start, limit) { // Returns an integer in [start, limit]. Uniform distribution. if (isNaN(start) || isNaN(limit)) { logger.traceback() throw new TypeError('random.range() received a non number type: \'' + start + '\', \'' + limit + '\')') } return this.number(limit - start + 1) + start }, ludOneTo: function (limit) { // Returns a float in [1, limit]. The logarithm has uniform distribution. return Math.exp(this.float() * Math.log(limit)) }, item: function (list) { if (list === undefined || typeof list === 'string' || list.length === undefined) { logger.traceback() throw new TypeError('random.item() received an invalid object: \'' + list + '\'') } return list[this.number(list.length)] }, key: function (obj) { let list = [] for (let i in obj) { list.push(i) } return this.item(list) }, bool: function () { return this.item([true, false]) }, pick: function (obj) { if (typeof obj === 'function') { return obj() } if (Array.isArray(obj)) { return this.pick(this.item(obj)) } return obj }, chance: function (limit) { if (limit === null || limit === undefined) { limit = 2 } if (isNaN(limit)) { logger.traceback() throw new TypeError('random.chance() received a non number type: \'' + limit + '\'') } return this.number(limit) === 1 }, choose: function (list, flat) { if (!(Array.isArray(list))) { logger.traceback() throw new TypeError('random.choose() received a non-array type: \'' + list + '\'') } let total = 0 for (let i = 0; i < list.length; i++) { total += list[i][0] } let n = this.number(total) for (let i = 0; i < list.length; i++) { if (n < list[i][0]) { if (flat === true) { return list[i][1] } else { return this.pick([list[i][1]]) } } n = n - list[i][0] } if (flat === true) { return list[0][1] } return this.pick([list[0][1]]) }, weighted: function (wa) { // More memory-hungry but hopefully faster than random.choose$flat let a = [] for (let i = 0; i < wa.length; ++i) { for (let j = 0; j < wa[i].w; ++j) { a.push(wa[i].v) } } return a }, use: function (obj) { return this.bool() ? obj : '' }, shuffle: function (arr) { let i = arr.length while (i--) { let p = this.number(i + 1) let t = arr[i] arr[i] = arr[p] arr[p] = t } }, shuffled: function (arr) { let newArray = arr.slice() this.shuffle(newArray) return newArray }, subset: function (list, limit) { if (!(Array.isArray(list))) { logger.traceback() throw new TypeError('random.subset() received a non-array type: \'' + list + '\'') } if (typeof limit !== 'number') { limit = this.number(list.length + 1) } let result = [] for (let i = 0; i < limit; i++) { result.push(this.pick(list)) } return result }, pop: function (arr) { // Removes and returns a random item from an array let i, obj i = this.number(arr.length) obj = arr[i] arr.splice(i, 1) return obj }, hex: function (len) { return this.number(Math.pow(2, len * 4)).toString(16) } } module.exports = { random, MersenneTwister }