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5bcbefd291
8 changed files with 5859 additions and 0 deletions
5
.gitignore
vendored
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5
.gitignore
vendored
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dist
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.cache
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node_modules
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generated
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debug.log
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BIN
assets/sounds/music/title.opus
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assets/sounds/music/title.opus
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22
package.json
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package.json
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{
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"name": "odyfive",
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"version": "1.0.0",
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"main": "index.js",
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"license": "MIT",
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"dependencies": {
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"@types/howler": "^2.2.1",
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"hotkeys-js": "^3.8.1",
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"howler": "^2.2.0",
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"parcel-bundler": "^1.12.4",
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"pixi.js": "^5.3.3",
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"typescript": "^4.0.3"
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},
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"scripts": {
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"dev": "parcel src/index.html",
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"clean": "rimraf ./dist"
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},
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"devDependencies": {
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"rimraf": "^3.0.2",
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"sass": "^1.26.11"
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}
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}
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src/favicon.ico
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src/favicon.ico
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After Width: | Height: | Size: 7.7 KiB |
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src/index.html
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src/index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>NSS Odyssey</title>
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<link rel="stylesheet" href="./screen.scss" />
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<link rel="icon" href="favicon.ico" />
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</head>
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<body>
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<main id="app"></main>
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<script src="./index.ts"></script>
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</body>
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</html>
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106
src/index.ts
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106
src/index.ts
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import { Howl } from "howler";
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import * as PIXI from "pixi.js";
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//@ts-expect-error It's a music file
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import title from "../assets/sounds/music/title.opus";
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const pixiApp = new PIXI.Application({
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width: window.innerWidth,
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height: window.innerHeight,
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resolution: window.devicePixelRatio || 1,
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});
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window.addEventListener("resize", function () {
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pixiApp.renderer.resize(window.innerWidth, window.innerHeight);
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});
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document.body.appendChild(pixiApp.view);
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const filter_src = `
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// Star Nest by Pablo Roman Andrioli
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// This content is under the MIT License.
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uniform vec3 iResolution;
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uniform float iTime;
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#define iterations 17
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#define formuparam 0.53
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#define volsteps 20
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#define stepsize 0.1
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#define zoom 0.800
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#define tile 0.850
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#define speed 0.001
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#define brightness 0.0015
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#define darkmatter 0.300
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#define distfading 0.730
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#define saturation 0.850
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#define rotx 0.
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#define roty 0.001
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void main()
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{
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//get coords and direction
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vec2 uv=gl_FragCoord.xy/iResolution.xy-.5;
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uv.y*=iResolution.y/iResolution.x;
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vec3 dir=vec3(uv*zoom,1.);
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float time=iTime*speed+.25;
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float a1=.5+iTime*rotx;
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float a2=.8+iTime*roty;
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mat2 rot1=mat2(vec2(cos(a1),sin(a1)),vec2(-sin(a1),cos(a1)));
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mat2 rot2=mat2(vec2(cos(a2),sin(a2)),vec2(-sin(a2),cos(a2)));
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dir.xz*=rot1;
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dir.xy*=rot2;
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vec3 from=vec3(1.,.5,0.5);
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from+=vec3(time*2.,time,-2.);
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from.xz*=rot1;
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from.xy*=rot2;
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//volumetric rendering
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float s=0.1,fade=1.;
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vec3 v=vec3(0.);
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for (int r=0; r<volsteps; r++) {
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vec3 p=from+s*dir*.5;
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p = abs(vec3(tile)-mod(p,vec3(tile*2.))); // tiling fold
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float pa,a=pa=0.;
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for (int i=0; i<iterations; i++) {
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p=abs(p)/dot(p,p)-formuparam; // the magic formula
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a+=abs(length(p)-pa); // absolute sum of average change
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pa=length(p);
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}
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float dm=max(0.,darkmatter-a*a*.001); //dark matter
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a*=a*a; // add contrast
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if (r>6) fade*=1.-dm; // dark matter, don't render near
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//v+=vec3(dm,dm*.5,0.);
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v+=fade;
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v+=vec3(s,s*s,s*s*s*s)*a*brightness*fade; // coloring based on distance
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fade*=distfading; // distance fading
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s+=stepsize;
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}
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v=mix(vec3(length(v)),v,saturation); //color adjust
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gl_FragColor = vec4(v*.01,1.);
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}
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`;
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const filter = new PIXI.Filter(null, filter_src, {
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iTime: 0,
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iResolution: [window.innerWidth, window.innerHeight],
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});
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pixiApp.stage.filterArea = pixiApp.renderer.screen;
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pixiApp.stage.filters = [filter];
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let elapsed = 0;
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pixiApp.ticker.add((delta) => {
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filter.uniforms.iTime = elapsed;
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elapsed += delta / 60;
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});
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var sound = new Howl({
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src: [title],
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autoplay: true,
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});
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25
src/screen.scss
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src/screen.scss
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html,
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body {
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margin: 0;
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padding: 0;
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}
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body {
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height: 100vh;
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}
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#app {
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display: flex;
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align-items: center;
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justify-content: center;
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width: 100vw;
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height: 100vh;
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z-index: 10;
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}
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#app,
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body > canvas {
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position: fixed;
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top: 0;
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left: 0;
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}
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