; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Area2D",
"class": "ActivationRange",
"language": "GDScript",
"path": "res://Actors/Components/ActivationRange.gd"
}, {
"base": "Reference",
"class": "Coordinates",
"language": "GDScript",
"path": "res://Classes/Coordinates.gd"
}, {
"base": "Area2D",
"class": "ElectricSocket",
"language": "GDScript",
"path": "res://Actors/Objects/ElectricSocket/ElectricSocket.gd"
}, {
"base": "Node",
"class": "GameInstance",
"language": "GDScript",
"path": "res://Scenes/Game.gd"
}, {
"base": "Node2D",
"class": "GameMap",
"language": "GDScript",
"path": "res://Scenes/Map.gd"
}, {
"base": "StaticBody2D",
"class": "GameObjectComputer",
"language": "GDScript",
"path": "res://Actors/Objects/Computer/Computer.gd"
}, {
"base": "StaticBody2D",
"class": "GameObjectDoor",
"language": "GDScript",
"path": "res://Actors/Objects/Door/Door.gd"
}, {
"base": "StaticBody2D",
"class": "GameObjectEngine",
"language": "GDScript",
"path": "res://Actors/Objects/Engine/Engine.gd"
}, {
"base": "Area2D",
"class": "GameObjectLightbulb",
"language": "GDScript",
"path": "res://Actors/Objects/Lightbulb/Lightbulb.gd"
}, {
"base": "StaticBody2D",
"class": "GameObjectPowerStorage",
"language": "GDScript",
"path": "res://Actors/Objects/PowerStorage/PowerStorage.gd"
}, {
"base": "StaticBody2D",
"class": "GameObjectScanner",
"language": "GDScript",
"path": "res://Actors/Objects/Scanner/Scanner.gd"
}, {
"base": "Node2D",
"class": "GameWorld",
"language": "GDScript",
"path": "res://Scenes/World.gd"
}, {
"base": "Reference",
"class": "GotmDebug",
"language": "GDScript",
"path": "res://gotm/GotmDebug.gd"
}, {
"base": "Reference",
"class": "GotmFile",
"language": "GDScript",
"path": "res://gotm/GotmFile.gd"
}, {
"base": "Reference",
"class": "GotmLobby",
"language": "GDScript",
"path": "res://gotm/GotmLobby.gd"
}, {
"base": "Reference",
"class": "GotmLobbyFetch",
"language": "GDScript",
"path": "res://gotm/GotmLobbyFetch.gd"
}, {
"base": "Reference",
"class": "GotmUser",
"language": "GDScript",
"path": "res://gotm/GotmUser.gd"
}, {
"base": "TileMap",
"class": "MapTiles",
"language": "GDScript",
"path": "res://Scenes/Rendering/MapTiles.gd"
}, {
"base": "Node2D",
"class": "Occluder",
"language": "GDScript",
"path": "res://Scenes/Rendering/Occluder.gd"
}, {
"base": "Node2D",
"class": "POI",
"language": "GDScript",
"path": "res://Actors/Meta/POI/POI.gd"
}, {
"base": "Node",
"class": "PowerManager",
"language": "GDScript",
"path": "res://Actors/Components/PowerManager.gd"
}, {
"base": "Node",
"class": "PowerNetwork",
"language": "GDScript",
"path": "res://Actors/Systems/Electricity/PowerNetwork.gd"
}, {
"base": "Area2D",
"class": "ProbeElectric",
"language": "GDScript",
"path": "res://Actors/Systems/Electricity/ElectricProbe.gd"
}, {
"base": "Reference",
"class": "ResourceQueue",
"language": "GDScript",
"path": "res://Classes/ResourceQueue.gd"
}, {
"base": "Reference",
"class": "UICommand",
"language": "GDScript",
"path": "res://Classes/UICommand.gd"
}, {
"base": "Reference",
"class": "_GotmDebugImpl",
"language": "GDScript",
"path": "res://gotm/_impl/_GotmDebugImpl.gd"
}, {
"base": "Reference",
"class": "_GotmImpl",
"language": "GDScript",
"path": "res://gotm/_impl/_GotmImpl.gd"
}, {
"base": "Reference",
"class": "_GotmImplUtility",
"language": "GDScript",
"path": "res://gotm/_impl/_GotmImplUtility.gd"
} ]
_global_script_class_icons={
"ActivationRange": "",
"Coordinates": "",
"ElectricSocket": "",
"GameInstance": "",
"GameMap": "",
"GameObjectComputer": "",
"GameObjectDoor": "",
"GameObjectEngine": "",
"GameObjectLightbulb": "",
"GameObjectPowerStorage": "",
"GameObjectScanner": "",
"GameWorld": "",
"GotmDebug": "",
"GotmFile": "",
"GotmLobby": "",
"GotmLobbyFetch": "",
"GotmUser": "",
"MapTiles": "",
"Occluder": "",
"POI": "",
"PowerManager": "",
"PowerNetwork": "",
"ProbeElectric": "",
"ResourceQueue": "",
"UICommand": "",
"_GotmDebugImpl": "",
"_GotmImpl": "",
"_GotmImplUtility": ""
}

[application]

config/name="NSS Odyssey"
run/main_scene="res://Scenes/Menu.tscn"
boot_splash/image="res://Graphics/UI/splash.png"
boot_splash/fullsize=false
config/icon="res://icon.png"

[autoload]

Music="*res://Scenes/Global/Music.tscn"
Multiplayer="*res://Scenes/Global/Multiplayer.gd"
SceneManager="*res://Scenes/Global/SceneManager.gd"
Gotm="*res://gotm/Gotm.gd"

[display]

window/size/width=1280
window/size/height=800

[editor_plugins]

enabled=PoolStringArray( "pnhelper" )

[gui]

theme/custom="res://Graphics/UI/ui_theme.tres"

[input]

ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
 ]
}
ui_select={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
 ]
}
ui_cancel={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
 ]
}
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
 ]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
 ]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
 ]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
 ]
}
sprint={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
 ]
}

[layer_names]

2d_physics/layer_1="Environment"
2d_physics/layer_2="Projectile"
2d_physics/layer_3="Electric"
2d_physics/layer_4="Actors"

[rendering]

quality/driver/driver_name="GLES2"
quality/2d/use_pixel_snap=true
threads/thread_model=2
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_clear_color=Color( 0, 0, 0, 1 )
environment/default_environment="res://default_env.tres"
