[gd_scene load_steps=5 format=2]

[ext_resource path="res://Graphics/tgstation/scanner.png" type="Texture" id=1]
[ext_resource path="res://Actors/Objects/Scanner/Scanner.gd" type="Script" id=2]
[ext_resource path="res://Actors/Components/PowerManager.gd" type="Script" id=3]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 16 )

[node name="StaticBody2D" type="StaticBody2D"]
script = ExtResource( 2 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 16, 16 )
shape = SubResource( 1 )

[node name="scanner" type="Sprite" parent="."]
position = Vector2( -1, 0 )
texture = ExtResource( 1 )
centered = false

[node name="PowerManager" type="Node" parent="."]
script = ExtResource( 3 )
power_usage = 10.0
