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odyssey-old/Scenes/EditorOnly/TestOdyssey.tscn

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[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Node
func _ready():
$\"/root/Multiplayer\".host()
"
[node name="Node" type="Node"]
script = SubResource( 1 )