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odyssey-old/Scenes/World.gd

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GDScript3
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2020-07-06 12:38:05 +00:00
extends Node2D
export(NodePath) var player_path
export(NodePath) var map_path
onready var player = get_node(player_path) as Node2D
onready var map = get_node(map_path) as Map
func _ready():
map.tilemap.set_occluder_origin(player)