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odyssey-old/Graphics/unshaded_mat.tres

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2020-07-07 00:47:29 +00:00
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
render_mode unshaded;"
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custom_defines = ""
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[resource]
shader = SubResource( 1 )