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odyssey-old/Actors/Meta/POI/Spawnpoints/Player.gd

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tool
extends Node2D
class_name SpawnpointPlayer
var poitype = POIData.POIType.SpawnPoint
var poiclass = POIData.POIClass.Player
func _draw():
if Engine.editor_hint:
draw_arc(Vector2.ZERO, 10, 0, PI*2, 16, Color.red)