31 lines
1,015 B
Markdown
31 lines
1,015 B
Markdown
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<p align="center">
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<a href="https://gotm.io"><img src="https://i.imgur.com/mc8HAgS.png" alt="gotm.io"></a>
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<br/>
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Access Gotm's API with GDScript
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<br />
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<a href="https://gotm.io/about/plugin">Learn more</a>
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</p>
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# Install
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_Supports versions 3.1.0 and newer._
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## 1. Download
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Download the plugin from the [AssetLib](https://docs.godotengine.org/en/stable/tutorials/assetlib/using_assetlib.html#in-the-editor) in the Godot Editor and follow its instructions.
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You can also download it directly [here](https://github.com/PlayGotm/GDGotm/archive/master.zip). Extract the contents into your project's directory.
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## 2. Setup
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Add Gotm.gd to your autoloads at "Project Settings -> AutoLoad". Make sure the global autoload is named "Gotm". It must be named "Gotm" for it to work.
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# Examples
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[Examples](https://github.com/PlayGotM/game-examples)
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# Notes
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This plugin serves as a polyfill when developing against the API locally.
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The "real" API calls are only available when running the game live on gotm.io.
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