More work on map editor
This commit is contained in:
parent
18090a86aa
commit
0fa89de972
10 changed files with 347 additions and 36 deletions
BIN
Graphics/UI/editor-icons.png
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BIN
Graphics/UI/editor-icons.png
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After Width: | Height: | Size: 411 B |
34
Graphics/UI/editor-icons.png.import
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34
Graphics/UI/editor-icons.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/editor-icons.png-19e09808b25bd1fc0ab5c47cf04a47fd.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Graphics/UI/editor-icons.png"
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dest_files=[ "res://.import/editor-icons.png-19e09808b25bd1fc0ab5c47cf04a47fd.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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13
Scenes/Editor/Styles/ToolHover.tres
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13
Scenes/Editor/Styles/ToolHover.tres
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@ -0,0 +1,13 @@
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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content_margin_left = 5.0
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content_margin_right = 5.0
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content_margin_top = 5.0
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content_margin_bottom = 5.0
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bg_color = Color( 0.6, 0.6, 0.6, 0.392157 )
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corner_radius_top_left = 2
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corner_radius_top_right = 2
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corner_radius_bottom_right = 2
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corner_radius_bottom_left = 2
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anti_aliasing = false
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7
Scenes/Editor/Styles/ToolNormal.tres
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7
Scenes/Editor/Styles/ToolNormal.tres
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@ -0,0 +1,7 @@
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[gd_resource type="StyleBoxEmpty" format=2]
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[resource]
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content_margin_left = 5.0
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content_margin_right = 5.0
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content_margin_top = 5.0
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content_margin_bottom = 5.0
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19
Scenes/Editor/Styles/ToolPressed.tres
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19
Scenes/Editor/Styles/ToolPressed.tres
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@ -0,0 +1,19 @@
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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content_margin_left = 5.0
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content_margin_right = 5.0
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content_margin_top = 5.0
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content_margin_bottom = 5.0
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bg_color = Color( 0.196078, 0.180392, 0.313726, 1 )
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 0.54902, 0.54902, 0.576471, 0.784314 )
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corner_radius_top_left = 2
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corner_radius_top_right = 2
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corner_radius_bottom_right = 2
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corner_radius_bottom_left = 2
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corner_detail = 4
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anti_aliasing = false
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@ -2,13 +2,17 @@ extends ScrollContainer
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class_name TileTab
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const button_theme = preload("res://Scenes/Editor/ToolButtonTheme.tres")
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signal tile_selected(id)
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func add_entry(id: int, group: ButtonGroup, icon: Texture):
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var node := Button.new()
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var node := ToolButton.new()
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node.toggle_mode = true
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node.icon = icon
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node.group = group
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node.flat = false
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node.theme = button_theme
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node.connect("pressed", self, "_pressed", [id])
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$list.add_child(node)
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28
Scenes/Editor/ToolButtonTheme.tres
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28
Scenes/Editor/ToolButtonTheme.tres
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@ -0,0 +1,28 @@
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[gd_resource type="Theme" load_steps=7 format=2]
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[ext_resource path="res://Scenes/Editor/Styles/ToolNormal.tres" type="StyleBox" id=1]
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[ext_resource path="res://Scenes/Editor/Styles/ToolPressed.tres" type="StyleBox" id=2]
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[ext_resource path="res://Scenes/Editor/Styles/ToolHover.tres" type="StyleBox" id=3]
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[sub_resource type="DynamicFontData" id=1]
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font_path = "res://Graphics/UI/iosevka-aile-regular.ttf"
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[sub_resource type="DynamicFont" id=2]
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size = 12
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use_mipmaps = true
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font_data = SubResource( 1 )
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[sub_resource type="StyleBoxEmpty" id=3]
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[resource]
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ToolButton/colors/font_color = Color( 0.88, 0.88, 0.88, 1 )
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ToolButton/colors/font_color_disabled = Color( 0.9, 0.95, 1, 0.3 )
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ToolButton/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
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ToolButton/colors/font_color_pressed = Color( 1, 1, 1, 1 )
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ToolButton/constants/hseparation = 3
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ToolButton/fonts/font = SubResource( 2 )
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ToolButton/styles/disabled = null
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ToolButton/styles/focus = SubResource( 3 )
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ToolButton/styles/hover = ExtResource( 3 )
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ToolButton/styles/normal = ExtResource( 1 )
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ToolButton/styles/pressed = ExtResource( 2 )
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@ -34,10 +34,12 @@ var placing := false
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var deleting := false
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var placing_mode = PlacingMode.NONE
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var placing_layer = null
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var placing_tile_id := 0
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var placing_tile_id := -1
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var current_brush := "none"
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# Cursor variables
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var cursor_pos := Vector2.ZERO
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var pressed_pos := Vector2.ZERO
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const TILE_SIZE := 32
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@ -54,11 +56,10 @@ func _input(ev: InputEvent):
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var mouse_offset: Vector2 = (ev.global_position - map_node.global_position) / tile_snap
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var new_cursor_pos := Vector2(floor(mouse_offset.x), floor(mouse_offset.y))
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if new_cursor_pos != cursor_pos:
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var old_pos = cursor_pos
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cursor_pos = new_cursor_pos
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if placing:
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place_tile()
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elif deleting:
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delete_tile()
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if placing or deleting:
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handle_held_cursor_move(old_pos, new_cursor_pos)
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cursor.position = cursor_pos * TILE_SIZE
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if ev is InputEventMouseButton:
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@ -66,12 +67,13 @@ func _input(ev: InputEvent):
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if mouse.pressed:
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match ev.button_index:
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BUTTON_LEFT:
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# Place tile
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place_tile()
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if current_brush == "freehand":
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place_tiles([cursor_pos], placing_tile_id)
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placing = true
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pressed_pos = cursor_pos
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BUTTON_RIGHT:
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# Place tile
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delete_tile()
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if current_brush == "freehand":
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place_tiles([cursor_pos], -1)
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deleting = true
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BUTTON_WHEEL_UP:
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# Zoom in
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else:
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match ev.button_index:
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BUTTON_LEFT:
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if current_brush == "rect":
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place_rect(pressed_pos, cursor_pos, placing_tile_id)
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placing = false
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BUTTON_RIGHT:
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deleting = false
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dragging = false
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map_node.global_position = view_origin - (mouse_origin - ev.global_position)
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func place_tile():
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match placing_mode:
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PlacingMode.NONE:
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# Do nothing
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pass
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PlacingMode.OBJECT:
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# TODO
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pass
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PlacingMode.TILEMAP:
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var layer := placing_layer as TileMap
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layer.set_cellv(cursor_pos, placing_tile_id)
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layer.update_bitmask_area(cursor_pos)
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func handle_held_cursor_move(old_pos: Vector2, new_pos: Vector2):
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match current_brush:
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"freehand":
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var id = placing_tile_id
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# If deleting, null tile instead
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if deleting:
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id = -1
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place_tiles([new_pos], id)
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func delete_tile():
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match placing_mode:
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PlacingMode.NONE:
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# Do nothing
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pass
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PlacingMode.OBJECT:
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# TODO
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pass
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PlacingMode.TILEMAP:
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var layer := placing_layer as TileMap
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layer.set_cellv(cursor_pos, -1)
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layer.update_bitmask_area(cursor_pos)
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func place_rect(a: Vector2, b: Vector2, id: int):
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if placing_layer == null:
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return
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var layer := placing_layer as TileMap
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# Sort coordinates
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var x_ord = Vector2(a.x, b.x)
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var y_ord = Vector2(a.y, b.y)
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if a.x > b.x:
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x_ord = Vector2(b.x, a.x)
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if a.y > b.y:
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y_ord = Vector2(b.y, a.y)
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var positions = []
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for x in range(x_ord.x, x_ord.y+1):
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layer.set_cellv(Vector2(x, a.y), id)
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layer.set_cellv(Vector2(x, b.y), id)
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for y in range(y_ord.x, y_ord.y+1):
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layer.set_cellv(Vector2(a.x, y), id)
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layer.set_cellv(Vector2(b.x, y), id)
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layer.update_bitmask_region(a, b)
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func place_tiles(positions: Array, id: int):
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if placing_layer == null:
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return
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var layer := placing_layer as TileMap
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for pos in positions:
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# Place tile
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layer.set_cellv(pos, id)
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for pos in positions:
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# Update bitmask
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layer.update_bitmask_area(pos)
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var group := ButtonGroup.new()
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@ -169,7 +187,21 @@ func make_tile_texture(tileset: TileSet, id: int) -> AtlasTexture:
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tileset.autotile_get_icon_coordinate(id) * tile_size,
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tile_size
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)
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print(tile_icon.region)
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TileSet.SINGLE_TILE:
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tile_icon.region = tileset.tile_get_region(id)
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return tile_icon
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onready var layers_panel = $layers
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onready var brush_panel = $tools/brushPanel
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func _tool_selected(tool_type):
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layers_panel.visible = false
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brush_panel.visible = false
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placing_mode = PlacingMode.NONE
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match tool_type:
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"tile":
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layers_panel.visible = true
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brush_panel.visible = true
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placing_mode = PlacingMode.TILEMAP
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func _set_brush(brush_type: String):
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current_brush = brush_type
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[gd_scene load_steps=16 format=2]
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[gd_scene load_steps=25 format=2]
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[ext_resource path="res://Graphics/deepspace_mat.tres" type="Material" id=1]
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[ext_resource path="res://Scenes/InEditorMap.gd" type="Script" id=2]
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[ext_resource path="res://Graphics/tgstation/walls.tres" type="TileSet" id=3]
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[ext_resource path="res://Graphics/UI/editor-icons.png" type="Texture" id=4]
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[ext_resource path="res://Graphics/tgstation/base.tres" type="TileSet" id=5]
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[ext_resource path="res://Graphics/tgstation/floor.tres" type="TileSet" id=6]
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[ext_resource path="res://Graphics/tgstation/cables.tres" type="TileSet" id=7]
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[ext_resource path="res://Scenes/MapEditor.gd" type="Script" id=10]
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[ext_resource path="res://Graphics/UI/grid.png" type="Texture" id=11]
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[ext_resource path="res://Graphics/UI/ui_theme.tres" type="Theme" id=12]
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[ext_resource path="res://Scenes/Editor/ToolButtonTheme.tres" type="Theme" id=13]
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[sub_resource type="StyleBoxFlat" id=1]
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content_margin_left = 15.0
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@ -45,6 +47,30 @@ corner_radius_bottom_left = 3
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content_margin_left = 10.0
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content_margin_right = 10.0
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[sub_resource type="ButtonGroup" id=5]
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 16, 16 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 16, 0, 16, 16 )
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[sub_resource type="ButtonGroup" id=8]
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 16, 16, 16 )
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 4 )
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region = Rect2( 32, 16, 16, 16 )
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 16, 16, 16, 16 )
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -214,7 +240,96 @@ custom_fonts/font = ExtResource( 9 )
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text = "Play"
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flat = false
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[node name="tools" type="HBoxContainer" parent="."]
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margin_left = 9.0
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margin_top = 54.0
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margin_right = 35.0
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margin_bottom = 140.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="toolsPanel" type="PanelContainer" parent="tools"]
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margin_right = 55.0
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margin_bottom = 64.0
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size_flags_vertical = 0
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[node name="tools" type="VBoxContainer" parent="tools/toolsPanel"]
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margin_left = 4.0
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margin_top = 4.0
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margin_right = 51.0
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margin_bottom = 60.0
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[node name="placeTile" type="ToolButton" parent="tools/toolsPanel/tools"]
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margin_right = 47.0
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margin_bottom = 26.0
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theme = ExtResource( 13 )
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toggle_mode = true
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group = SubResource( 5 )
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text = "tile"
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icon = SubResource( 6 )
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flat = false
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align = 0
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[node name="placeObject" type="ToolButton" parent="tools/toolsPanel/tools"]
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margin_top = 30.0
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margin_right = 47.0
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margin_bottom = 56.0
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theme = ExtResource( 13 )
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toggle_mode = true
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group = SubResource( 5 )
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text = "obj"
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icon = SubResource( 7 )
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flat = false
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align = 0
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[node name="brushPanel" type="PanelContainer" parent="tools"]
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visible = false
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margin_left = 59.0
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margin_right = 93.0
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margin_bottom = 94.0
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size_flags_vertical = 0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="brush" type="VBoxContainer" parent="tools/brushPanel"]
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margin_left = 4.0
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margin_top = 4.0
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margin_right = 30.0
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margin_bottom = 90.0
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[node name="FreeHand" type="ToolButton" parent="tools/brushPanel/brush"]
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margin_right = 26.0
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margin_bottom = 26.0
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theme = ExtResource( 13 )
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toggle_mode = true
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group = SubResource( 8 )
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icon = SubResource( 9 )
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flat = false
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[node name="Rect" type="ToolButton" parent="tools/brushPanel/brush"]
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margin_top = 30.0
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margin_right = 26.0
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margin_bottom = 56.0
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theme = ExtResource( 13 )
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toggle_mode = true
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group = SubResource( 8 )
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icon = SubResource( 11 )
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flat = false
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[node name="Fill" type="ToolButton" parent="tools/brushPanel/brush"]
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margin_top = 60.0
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margin_right = 26.0
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margin_bottom = 86.0
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theme = ExtResource( 13 )
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toggle_mode = true
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group = SubResource( 8 )
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icon = SubResource( 10 )
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flat = false
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[node name="layers" type="MarginContainer" parent="."]
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visible = false
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -233,5 +348,13 @@ margin_bottom = 84.0
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rect_min_size = Vector2( 0, 80 )
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theme = ExtResource( 12 )
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tab_align = 0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="mouse_entered" from="background" to="." method="_toggle_tile_input" binds= [ true ]]
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[connection signal="mouse_exited" from="background" to="." method="_toggle_tile_input" binds= [ false ]]
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[connection signal="pressed" from="tools/toolsPanel/tools/placeTile" to="." method="_tool_selected" binds= [ "tile" ]]
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[connection signal="pressed" from="tools/toolsPanel/tools/placeObject" to="." method="_tool_selected" binds= [ "obj" ]]
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[connection signal="pressed" from="tools/brushPanel/brush/FreeHand" to="." method="_set_brush" binds= [ "freehand" ]]
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[connection signal="pressed" from="tools/brushPanel/brush/Rect" to="." method="_set_brush" binds= [ "rect" ]]
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[connection signal="pressed" from="tools/brushPanel/brush/Fill" to="." method="_set_brush" binds= [ "fill" ]]
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|
|
@ -177,7 +177,9 @@ position = Vector2( -736, -96 )
|
|||
|
||||
[node name="Computer" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 800, 0 )
|
||||
object_name = ""
|
||||
direction = 0
|
||||
computer_type = 0
|
||||
|
||||
[node name="Door" parent="objects" instance=ExtResource( 4 )]
|
||||
position = Vector2( -704, 0 )
|
||||
|
@ -212,39 +214,49 @@ interlockTargetPath = NodePath("../Door6")
|
|||
|
||||
[node name="Computer2" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( -864, -32 )
|
||||
object_name = ""
|
||||
direction = 1
|
||||
computer_type = 4
|
||||
|
||||
[node name="Computer3" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( -864, 0 )
|
||||
object_name = ""
|
||||
direction = 1
|
||||
computer_type = 5
|
||||
|
||||
[node name="Computer4" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 736, -96 )
|
||||
object_name = ""
|
||||
direction = 3
|
||||
computer_type = 4
|
||||
|
||||
[node name="Computer5" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 704, -96 )
|
||||
object_name = ""
|
||||
direction = 3
|
||||
computer_type = 5
|
||||
|
||||
[node name="Computer6" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 800, 32 )
|
||||
object_name = ""
|
||||
direction = 0
|
||||
computer_type = 7
|
||||
|
||||
[node name="Computer8" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 736, 96 )
|
||||
object_name = ""
|
||||
direction = 2
|
||||
computer_type = 6
|
||||
|
||||
[node name="Computer9" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 704, 96 )
|
||||
object_name = ""
|
||||
direction = 2
|
||||
computer_type = 3
|
||||
|
||||
[node name="Computer7" parent="objects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 800, -32 )
|
||||
object_name = ""
|
||||
direction = 0
|
||||
computer_type = 1
|
||||
|
||||
|
@ -319,160 +331,199 @@ flow = 2
|
|||
position = Vector2( -928, 96 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../engines/Engine3") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket6" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -832, -192 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../engines/Engine4") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket7" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -928, 0 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../engines/Engine5") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket8" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -832, 192 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../engines/Engine2") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket9" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -928, -96 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../engines/Engine") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket10" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 768, 0 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Computer") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket12" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 576, 0 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door2") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket11" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -736, 0 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket13" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 96, -96 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door3") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket14" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 160, -96 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door4") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket15" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 64, -224 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door7") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket16" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 64, -288 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door5") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket17" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 192, -288 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door6") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket18" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 192, -224 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door8") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket19" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -832, 0 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../objects/Computer3") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket20" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -832, -32 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../objects/Computer2") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket22" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 736, -64 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Computer4") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket21" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 704, -64 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Computer5") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket23" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 704, 64 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Computer9") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket24" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 736, 64 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Computer8") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket25" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 768, -32 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Computer7") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket26" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 768, 32 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Computer6") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket27" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -512, 224 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../objects/Door9") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket28" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -448, 32 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Door10") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket29" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -320, 128 )
|
||||
direction = 0
|
||||
connectionPaths = [ NodePath("../../objects/Door12") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket30" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -224, 32 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Door11") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket31" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( -128, 192 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door13") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket32" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 224, 128 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door16") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket33" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 224, 160 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door17") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket34" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 352, 32 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Door14") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket35" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 416, 32 )
|
||||
direction = 3
|
||||
connectionPaths = [ NodePath("../../objects/Door15") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket36" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 192, -160 )
|
||||
direction = 1
|
||||
connectionPaths = [ NodePath("../../objects/Door19") ]
|
||||
flow = 1
|
||||
|
||||
[node name="ElectricSocket37" parent="sockets" instance=ExtResource( 14 )]
|
||||
position = Vector2( 416, -32 )
|
||||
direction = 2
|
||||
connectionPaths = [ NodePath("../../objects/Door18") ]
|
||||
flow = 1
|
||||
|
||||
[node name="lights" type="Node2D" parent="."]
|
||||
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
|
||||
|
|
Reference in a new issue