First commit
2
.gitignore
vendored
Normal file
|
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|||
.import
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||||
export
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21
Actors/Player/Player.gd
Executable file
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@ -0,0 +1,21 @@
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extends KinematicBody2D
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const SPEED = 320.0
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const EPSILON = 0.1
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export var is_controlled = false setget set_is_controlled
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func _ready():
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$Camera.current = is_controlled
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func _physics_process(_delta):
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var motion = Vector2(
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Input.get_action_strength("ui_right")-Input.get_action_strength("ui_left"),
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Input.get_action_strength("ui_down")-Input.get_action_strength("ui_up"))
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if motion.length() > EPSILON:
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$Sprite/AnimationTree.set("parameters/direction/blend_position", motion)
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move_and_slide(motion.clamped(1.0) * SPEED)
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func set_is_controlled(val):
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is_controlled = val
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$Camera.current = val
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19
Actors/Player/Player.tscn
Executable file
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@ -0,0 +1,19 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Graphics/tgstation/sprites/Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Actors/Player/Player.gd" type="Script" id=2]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 10.4436
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height = 5.44386
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[node name="Player" type="KinematicBody2D"]
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script = ExtResource( 2 )
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[node name="Camera" type="Camera2D" parent="."]
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[node name="Sprite" parent="." instance=ExtResource( 1 )]
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position = Vector2( 0, -3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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233
Graphics/tgstation/1x1.tres
Normal file
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@ -0,0 +1,233 @@
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[gd_resource type="TileSet" load_steps=36 format=2]
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[ext_resource path="res://Graphics/tgstation/walls.png" type="Texture" id=1]
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[sub_resource type="OccluderPolygon2D" id=1]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=2]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=3]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=4]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=5]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=6]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=7]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=8]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=9]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=10]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=11]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=12]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=13]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=14]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=15]
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polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="OccluderPolygon2D" id=16]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="OccluderPolygon2D" id=17]
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polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=18]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=19]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=20]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=21]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=22]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=23]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=24]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=25]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=26]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=27]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=28]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=29]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=30]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=31]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=32]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=33]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=34]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[resource]
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0/name = "Wall"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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||||
0/region = Rect2( 0, 0, 64, 80 )
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||||
0/tile_mode = 1
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||||
0/autotile/bitmask_mode = 0
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||||
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 69, Vector2( 0, 1 ), 65, Vector2( 0, 2 ), 1, Vector2( 0, 3 ), 5, Vector2( 0, 4 ), 5, Vector2( 1, 0 ), 261, Vector2( 1, 1 ), 260, Vector2( 1, 2 ), 4, Vector2( 1, 3 ), 325, Vector2( 1, 4 ), 65, Vector2( 2, 0 ), 64, Vector2( 2, 1 ), 320, Vector2( 2, 2 ), 320, Vector2( 2, 3 ), 324, Vector2( 2, 4 ), 260, Vector2( 3, 0 ), 256, Vector2( 3, 1 ), 321 ]
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 16, 16 )
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||||
0/autotile/spacing = 0
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0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 1 ), Vector2( 0, 1 ), SubResource( 2 ), Vector2( 0, 2 ), SubResource( 3 ), Vector2( 0, 3 ), SubResource( 4 ), Vector2( 0, 4 ), SubResource( 5 ), Vector2( 1, 0 ), SubResource( 6 ), Vector2( 1, 1 ), SubResource( 7 ), Vector2( 1, 2 ), SubResource( 8 ), Vector2( 1, 3 ), SubResource( 9 ), Vector2( 1, 4 ), SubResource( 10 ), Vector2( 2, 0 ), SubResource( 11 ), Vector2( 2, 1 ), SubResource( 12 ), Vector2( 2, 2 ), SubResource( 13 ), Vector2( 2, 3 ), SubResource( 14 ), Vector2( 2, 4 ), SubResource( 15 ), Vector2( 3, 0 ), SubResource( 16 ), Vector2( 3, 1 ), SubResource( 17 ) ]
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0/autotile/navpoly_map = [ ]
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0/autotile/priority_map = [ ]
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0/autotile/z_index_map = [ ]
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0/occluder_offset = Vector2( 0, 0 )
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||||
0/navigation_offset = Vector2( 0, 0 )
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||||
0/shape_offset = Vector2( 0, 0 )
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||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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||||
0/shape = SubResource( 18 )
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||||
0/shape_one_way = false
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||||
0/shape_one_way_margin = 1.0
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||||
0/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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||||
"one_way": false,
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||||
"one_way_margin": 1.0,
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||||
"shape": SubResource( 18 ),
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||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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||||
}, {
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||||
"autotile_coord": Vector2( 1, 0 ),
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||||
"one_way": false,
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||||
"one_way_margin": 1.0,
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||||
"shape": SubResource( 19 ),
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||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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||||
}, {
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||||
"autotile_coord": Vector2( 2, 0 ),
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||||
"one_way": false,
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||||
"one_way_margin": 1.0,
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||||
"shape": SubResource( 20 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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||||
}, {
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||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 21 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 22 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 23 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 24 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 3 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 25 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 4 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 26 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 4 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 27 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 4 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 28 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 3 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 29 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 3 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 30 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 31 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 32 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 33 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 34 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
0/z_index = 0
|
48
Graphics/tgstation/2x2.tres
Normal file
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@ -0,0 +1,48 @@
|
|||
[gd_resource type="TileSet" load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://Graphics/tgstation/floor.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Graphics/tgstation/wall.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=1]
|
||||
polygon = PoolVector2Array( 32, 32, 0, 32, 0, 0, 32, 0 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
||||
points = PoolVector2Array( 32, 32, 0, 32, 0, 0, 32, 0 )
|
||||
|
||||
[resource]
|
||||
1/name = "Floor"
|
||||
1/texture = ExtResource( 1 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 0, 0, 32, 32 )
|
||||
1/tile_mode = 0
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 0.0
|
||||
1/shapes = [ ]
|
||||
1/z_index = 0
|
||||
2/name = "Wall"
|
||||
2/texture = ExtResource( 2 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 0, 0, 32, 32 )
|
||||
2/tile_mode = 0
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/occluder = SubResource( 1 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape = SubResource( 2 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 1.0
|
||||
2/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 2 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
2/z_index = 0
|
BIN
Graphics/tgstation/floor.png
Executable file
After Width: | Height: | Size: 1.1 KiB |
34
Graphics/tgstation/floor.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/floor.png-3bcc52916d51a4ca8cbe3f63cd3f1ef7.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/tgstation/floor.png"
|
||||
dest_files=[ "res://.import/floor.png-3bcc52916d51a4ca8cbe3f63cd3f1ef7.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
Graphics/tgstation/player.png
Executable file
After Width: | Height: | Size: 530 B |
34
Graphics/tgstation/player.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/player.png-2bc4dbaa0a130ff55afac0b8708317d4.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/tgstation/player.png"
|
||||
dest_files=[ "res://.import/player.png-2bc4dbaa0a130ff55afac0b8708317d4.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
106
Graphics/tgstation/sprites/Player.tscn
Executable file
|
@ -0,0 +1,106 @@
|
|||
[gd_scene load_steps=12 format=2]
|
||||
|
||||
[ext_resource path="res://Graphics/tgstation/player.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id=11]
|
||||
animation = "left"
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id=12]
|
||||
animation = "right"
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id=13]
|
||||
animation = "up"
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id=14]
|
||||
animation = "down"
|
||||
|
||||
[sub_resource type="AnimationNodeBlendSpace2D" id=15]
|
||||
blend_point_0/node = SubResource( 11 )
|
||||
blend_point_0/pos = Vector2( -1, 0 )
|
||||
blend_point_1/node = SubResource( 12 )
|
||||
blend_point_1/pos = Vector2( 1, 0 )
|
||||
blend_point_2/node = SubResource( 13 )
|
||||
blend_point_2/pos = Vector2( 0, -1 )
|
||||
blend_point_3/node = SubResource( 14 )
|
||||
blend_point_3/pos = Vector2( 0, 1 )
|
||||
blend_mode = 1
|
||||
|
||||
[sub_resource type="AnimationNodeBlendTree" id=16]
|
||||
graph_offset = Vector2( -794.59, 0 )
|
||||
nodes/direction/node = SubResource( 15 )
|
||||
nodes/direction/position = Vector2( -160, 140 )
|
||||
nodes/output/position = Vector2( 200, 140 )
|
||||
node_connections = [ "output", 0, "direction" ]
|
||||
|
||||
[sub_resource type="Animation" id=7]
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Rect2( 0, 32, 32, 32 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=8]
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Rect2( 0, 0, 32, 32 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=9]
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Rect2( 32, 32, 32, 32 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=10]
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Rect2( 32, 0, 32, 32 ) ]
|
||||
}
|
||||
|
||||
[node name="Sprite" type="Sprite"]
|
||||
texture = ExtResource( 1 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 32, 32, 32 )
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="."]
|
||||
tree_root = SubResource( 16 )
|
||||
anim_player = NodePath("../AnimationPlayer")
|
||||
active = true
|
||||
parameters/direction/blend_position = Vector2( -0.00416231, 0.751938 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/down = SubResource( 7 )
|
||||
anims/left = SubResource( 8 )
|
||||
anims/right = SubResource( 9 )
|
||||
anims/up = SubResource( 10 )
|
BIN
Graphics/tgstation/wall.png
Executable file
After Width: | Height: | Size: 569 B |
34
Graphics/tgstation/wall.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/wall.png-e5c95676f513fa835a32b4600b4c3523.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/tgstation/wall.png"
|
||||
dest_files=[ "res://.import/wall.png-e5c95676f513fa835a32b4600b4c3523.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
Graphics/tgstation/walls.png
Executable file
After Width: | Height: | Size: 775 B |
34
Graphics/tgstation/walls.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/walls.png-e453136f1b46942ddc6ca86403dc6223.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/tgstation/walls.png"
|
||||
dest_files=[ "res://.import/walls.png-e453136f1b46942ddc6ca86403dc6223.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
Graphics/transparent.png
Executable file
After Width: | Height: | Size: 156 B |
34
Graphics/transparent.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/transparent.png-1fa4de1c3f689a5fec6b3c5d5ff27197.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/transparent.png"
|
||||
dest_files=[ "res://.import/transparent.png-1fa4de1c3f689a5fec6b3c5d5ff27197.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
Graphics/white.png
Executable file
After Width: | Height: | Size: 117 B |
34
Graphics/white.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/white.png-2a69117bc9fb59df3ae112ae8fa17105.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Graphics/white.png"
|
||||
dest_files=[ "res://.import/white.png-2a69117bc9fb59df3ae112ae8fa17105.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
6
Scenes/Map.gd
Executable file
|
@ -0,0 +1,6 @@
|
|||
extends Node2D
|
||||
|
||||
class_name Map
|
||||
|
||||
export(NodePath) var tilemap_path
|
||||
onready var tilemap = get_node(tilemap_path) as MapTiles
|
31
Scenes/Maps/odyssey.tscn
Normal file
64
Scenes/Rendering/MapTiles.gd
Normal file
|
@ -0,0 +1,64 @@
|
|||
extends TileMap
|
||||
|
||||
class_name MapTiles
|
||||
|
||||
export(NodePath) var extended_tilemap_node
|
||||
export var occluders = ["Wall"]
|
||||
|
||||
export var shadow_intensity = 0.2
|
||||
|
||||
onready var extended_tilemap = get_node(extended_tilemap_node) as TileMap
|
||||
|
||||
func _ready():
|
||||
# Make occluders for FOV
|
||||
make_occluders()
|
||||
|
||||
# Convert 2x2 tiles to 1x1 if possible
|
||||
convert_extended()
|
||||
|
||||
func convert_extended():
|
||||
var extended = extended_tilemap.tile_set
|
||||
for id in tile_set.get_tiles_ids():
|
||||
var name = tile_set.tile_get_name(id)
|
||||
var extended_id = extended.find_tile_by_name(name)
|
||||
if extended_id < 0:
|
||||
# Not found, skip it
|
||||
continue
|
||||
# Find all uses of this tile
|
||||
for cell in get_used_cells_by_id(id):
|
||||
var x = cell.x * 2
|
||||
var y = cell.y * 2
|
||||
extended_tilemap.set_cell(x, y, extended_id)
|
||||
extended_tilemap.set_cell(x+1, y, extended_id)
|
||||
extended_tilemap.set_cell(x, y+1, extended_id)
|
||||
extended_tilemap.set_cell(x+1, y+1, extended_id)
|
||||
set_cellv(cell, -1)
|
||||
extended_tilemap.update_bitmask_region()
|
||||
extended_tilemap.update_dirty_quadrants()
|
||||
|
||||
func make_occluders():
|
||||
var occluder_ids = []
|
||||
for occluder_name in occluders:
|
||||
occluder_ids.push_back(tile_set.find_tile_by_name(occluder_name))
|
||||
for id in tile_set.get_tiles_ids():
|
||||
if occluder_ids.find(id) < 0:
|
||||
# Not an occluder, skip it
|
||||
continue
|
||||
# Find all uses of this tile
|
||||
for cell in get_used_cells_by_id(id):
|
||||
# Check sides
|
||||
var occluder = Occluder.new()
|
||||
occluder.ignore_sides = [
|
||||
occluder_ids.find(get_cell(cell.x, cell.y-1)) >= 0, # Top
|
||||
occluder_ids.find(get_cell(cell.x+1, cell.y)) >= 0, # Right
|
||||
occluder_ids.find(get_cell(cell.x, cell.y+1)) >= 0, # Bottom
|
||||
occluder_ids.find(get_cell(cell.x-1, cell.y)) >= 0 # Left
|
||||
]
|
||||
occluder.transform.origin = map_to_world(cell)
|
||||
add_child(occluder)
|
||||
|
||||
|
||||
func set_occluder_origin(origin):
|
||||
for child in get_children():
|
||||
if child is Occluder:
|
||||
child.origin = origin
|
43
Scenes/Rendering/Occluder.gd
Normal file
|
@ -0,0 +1,43 @@
|
|||
extends Node2D
|
||||
|
||||
class_name Occluder
|
||||
|
||||
const MAX_LENGTH = 200
|
||||
const EPSILON = 0.1
|
||||
|
||||
var ignore_sides = [false, false, false, false]
|
||||
var size = Vector2(32, 32)
|
||||
var origin = null
|
||||
var polygon: PoolVector2Array = [Vector2.ZERO, Vector2(size.x, 0), Vector2(size.x, size.y), Vector2(0, size.y)]
|
||||
|
||||
func _draw():
|
||||
if polygon == null:
|
||||
return
|
||||
|
||||
if origin == null:
|
||||
return
|
||||
|
||||
var player_position = origin.global_position - global_position
|
||||
|
||||
# Find what edges is the players looking at
|
||||
var edges = [
|
||||
player_position.y < 0, # TOP
|
||||
player_position.x > size.x*2, # RIGHT
|
||||
player_position.y > size.y*2, # BOTTOM
|
||||
player_position.x < 0 # LEFT
|
||||
]
|
||||
|
||||
for current in range(0, polygon.size()):
|
||||
var next = (current + 1) % polygon.size()
|
||||
var previous = (current - 1) % polygon.size()
|
||||
|
||||
if not ignore_sides[current] and not edges[current]:
|
||||
draw_polygon([
|
||||
(polygon[current] * 2.1 - origin.global_position + global_position) * MAX_LENGTH,
|
||||
polygon[current], polygon[next],
|
||||
(polygon[next] * 2.1 - origin.global_position + global_position) * MAX_LENGTH
|
||||
], [Color.black])
|
||||
|
||||
func _process(_delta):
|
||||
update()
|
||||
z_index = 999
|
20
Scenes/Test.tscn
Normal file
|
@ -0,0 +1,20 @@
|
|||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://Scenes/Maps/odyssey.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Actors/Player/Player.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://Scenes/World.gd" type="Script" id=4]
|
||||
|
||||
[node name="scene" type="Node2D"]
|
||||
|
||||
[node name="world" type="Node2D" parent="."]
|
||||
scale = Vector2( 2, 2 )
|
||||
script = ExtResource( 4 )
|
||||
player_path = NodePath("player")
|
||||
map_path = NodePath("map")
|
||||
|
||||
[node name="map" parent="world" instance=ExtResource( 1 )]
|
||||
|
||||
[node name="player" parent="world" instance=ExtResource( 2 )]
|
||||
position = Vector2( 281.46, 222.763 )
|
||||
z_index = 1
|
||||
is_controlled = true
|
10
Scenes/World.gd
Executable file
|
@ -0,0 +1,10 @@
|
|||
extends Node2D
|
||||
|
||||
export(NodePath) var player_path
|
||||
export(NodePath) var map_path
|
||||
|
||||
onready var player = get_node(player_path) as Node2D
|
||||
onready var map = get_node(map_path) as Map
|
||||
|
||||
func _ready():
|
||||
map.tilemap.set_occluder_origin(player)
|
BIN
Scenes/clown-dir1.png
Executable file
After Width: | Height: | Size: 1.1 KiB |
34
Scenes/clown-dir1.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/clown-dir1.png-e68e6055ec04fcffc8478b8968bf4987.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Scenes/clown-dir1.png"
|
||||
dest_files=[ "res://.import/clown-dir1.png-e68e6055ec04fcffc8478b8968bf4987.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
8
default_env.tres
Normal file
|
@ -0,0 +1,8 @@
|
|||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
ambient_light_energy = 0.0
|
BIN
icon.png
Executable file
After Width: | Height: | Size: 3.2 KiB |
34
icon.png.import
Executable file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
77
project.godot
Normal file
|
@ -0,0 +1,77 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "Node2D",
|
||||
"class": "Map",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scenes/Map.gd"
|
||||
}, {
|
||||
"base": "TileMap",
|
||||
"class": "MapTiles",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scenes/Rendering/MapTiles.gd"
|
||||
}, {
|
||||
"base": "Node2D",
|
||||
"class": "Occluder",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scenes/Rendering/Occluder.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"Map": "",
|
||||
"MapTiles": "",
|
||||
"Occluder": ""
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="odyssey"
|
||||
run/main_scene="res://Scenes/Test.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=1280
|
||||
window/size/height=800
|
||||
|
||||
[input]
|
||||
|
||||
ui_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
vram_compression/import_etc=true
|
||||
vram_compression/import_etc2=false
|
||||
environment/default_clear_color=Color( 0, 0, 0, 1 )
|
||||
environment/default_environment="res://default_env.tres"
|