Add chat format
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6ddb52c27c
commit
f57e1c433b
4 changed files with 25 additions and 12 deletions
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@ -13,6 +13,7 @@ onready var physics = world.get_world_2d().direct_space_state
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var writing = false
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var writing = false
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func _ready() -> void:
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func _ready() -> void:
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$"/root/Music/BGM".stop()
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randomize()
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randomize()
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if netgame.hosting:
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if netgame.hosting:
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world.load_map(netgame.get_current_map())
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world.load_map(netgame.get_current_map())
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24
Scenes/UI.gd
24
Scenes/UI.gd
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@ -13,8 +13,11 @@ enum PopupName {
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onready var logs = $Logs
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onready var logs = $Logs
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onready var scene = $"/root/scene"
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onready var scene = $"/root/scene"
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onready var netgame = $"/root/Multiplayer"
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const WHISPER_RADIUS = 32*3
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const CHAT_RADIUS = 32*10
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const CHAT_RADIUS = 32*10
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const SHOUT_RADIUS = 32*14
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func _ready() -> void:
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func _ready() -> void:
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# Add options to menu buttons
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# Add options to menu buttons
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@ -27,19 +30,28 @@ func _server_option_chosen(id) -> void:
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ServerMenuItem.ServerInfo:
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ServerMenuItem.ServerInfo:
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$ServerInfoPopup.popup_centered()
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$ServerInfoPopup.popup_centered()
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func open_popup(map_name) -> void:
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func open_popup(popup_name) -> void:
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match map_name:
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match popup_name:
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PopupName.SpaceMap:
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PopupName.SpaceMap:
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$MapPopup.popup_centered_ratio()
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$MapPopup.popup_centered_ratio()
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PopupName.EnergyUsage:
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PopupName.EnergyUsage:
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pass
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pass
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func close_popup(map_name) -> void:
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func close_popup(popup_name) -> void:
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match map_name:
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match popup_name:
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PopupName.SpaceMap:
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PopupName.SpaceMap:
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$MapPopup.visible = false
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$MapPopup.visible = false
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PopupName.EnergyUsage:
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PopupName.EnergyUsage:
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pass
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pass
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func _send_chat(text):
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const say_format = "%s says \"%s\"\n"
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scene.rpc("broadcast_zone", text + "\n", scene.world.player.global_position, CHAT_RADIUS)
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const shout_format = "%s shouts \"[b]%s[/b]\"\n"
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const whisper_format = "[i]%s whispers \"%s\"[/i]\n"
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func _send_chat(text: String) -> void:
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var escaped_text = text.replace("[", "[\u8203") # Hacky way to escape BBCode
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if text.ends_with("!!"):
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scene.rpc("broadcast_zone", shout_format % [netgame.player_name, escaped_text], scene.world.player.global_position, SHOUT_RADIUS)
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elif text.begins_with("#"):
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scene.rpc("broadcast_zone", whisper_format % [netgame.player_name, escaped_text.substr(1)], scene.world.player.global_position, WHISPER_RADIUS)
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else:
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scene.rpc("broadcast_zone", say_format % [netgame.player_name, escaped_text], scene.world.player.global_position, CHAT_RADIUS)
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@ -11,5 +11,5 @@ dest_files=[ "res://.import/neutral-bi-beep.ogg-b80d5dd9b7ca71aa0d191c8ef7940dc5
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[params]
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[params]
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loop=true
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loop=false
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loop_offset=0
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loop_offset=0
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@ -11,11 +11,11 @@ dest_files=[ "res://.import/radio-message.wav-ce2c91f356066e01259b32b652b758a3.s
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[params]
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[params]
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force/8_bit=false
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force/8_bit=true
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force/mono=false
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force/mono=true
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force/max_rate=false
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force/max_rate=false
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force/max_rate_hz=44100
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force/max_rate_hz=44100
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edit/trim=false
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edit/trim=true
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edit/normalize=false
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edit/normalize=true
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edit/loop=false
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edit/loop=false
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compress/mode=0
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compress/mode=1
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