[gd_scene load_steps=6 format=2] [ext_resource path="res://Scenes/Menu.gd" type="Script" id=1] [ext_resource path="res://Graphics/UI/Background.shader" type="Shader" id=2] [ext_resource path="res://Graphics/UI/logo-temp.png" type="Texture" id=3] [sub_resource type="ViewportTexture" id=3] viewport_path = NodePath("Viewport") [sub_resource type="ShaderMaterial" id=4] shader = ExtResource( 2 ) shader_param/iterations = 17 shader_param/formuparam = 0.53 shader_param/volsteps = 20 shader_param/stepsize = 0.1 shader_param/zoom = 0.8 shader_param/tile = 0.85 shader_param/speed = 0.001 shader_param/brightness = 0.0015 shader_param/darkmatter = 0.3 shader_param/distfading = 0.73 shader_param/saturation = 0.85 shader_param/rotx = 0.0 shader_param/roty = 0.001 [node name="Control" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="Background" type="TextureRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 texture = SubResource( 3 ) stretch_mode = 7 __meta__ = { "_edit_use_anchors_": false } [node name="logo-temp" type="TextureRect" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -250.0 margin_top = -293.953 margin_right = 250.0 margin_bottom = 82.0471 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource( 3 ) __meta__ = { "_edit_use_anchors_": false } [node name="Viewport" type="Viewport" parent="."] size = Vector2( 300, 300 ) [node name="ColorRect" type="ColorRect" parent="Viewport"] material = SubResource( 4 ) anchor_right = 1.0 anchor_bottom = 1.0 [connection signal="resized" from="." to="." method="_on_resized"]