[gd_scene load_steps=8 format=2] [ext_resource path="res://Scenes/Maps/odyssey.tscn" type="PackedScene" id=1] [ext_resource path="res://Actors/Player/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://Scenes/ui.tscn" type="PackedScene" id=3] [ext_resource path="res://Scenes/World.gd" type="Script" id=4] [ext_resource path="res://Scenes/Game.gd" type="Script" id=5] [ext_resource path="res://Scenes/UI.gd" type="Script" id=6] [ext_resource path="res://Scenes/Maps/runtime.tscn" type="PackedScene" id=7] [node name="scene" type="Node"] script = ExtResource( 5 ) [node name="world" type="Node2D" parent="."] scale = Vector2( 2, 2 ) script = ExtResource( 4 ) player_path = NodePath("player") map_path = NodePath("runtime") [node name="runtime" parent="world" instance=ExtResource( 7 )] [node name="odyssey" parent="world" instance=ExtResource( 1 )] visible = false [node name="player" parent="world" instance=ExtResource( 2 )] position = Vector2( 206.017, 250.966 ) z_index = 1 is_controlled = true [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="ui" parent="CanvasLayer" instance=ExtResource( 3 )] anchor_right = 1.0 anchor_bottom = 1.0 margin_right = 0.0 margin_bottom = 0.0 mouse_filter = 2 size_flags_horizontal = 3 size_flags_vertical = 3 script = ExtResource( 6 )