[gd_scene load_steps=5 format=2] [ext_resource path="res://Graphics/tgstation/scanner.png" type="Texture" id=1] [ext_resource path="res://Actors/Objects/Scanner/Scanner.gd" type="Script" id=2] [ext_resource path="res://Actors/Components/PowerManager.gd" type="Script" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 16 ) [node name="StaticBody2D" type="StaticBody2D"] script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 16, 16 ) shape = SubResource( 1 ) [node name="scanner" type="Sprite" parent="."] position = Vector2( -1, 0 ) texture = ExtResource( 1 ) centered = false [node name="PowerManager" type="Node" parent="."] script = ExtResource( 3 ) power_usage = 10.0