[gd_scene load_steps=15 format=2] [ext_resource path="res://Graphics/tgstation/walls.tres" type="TileSet" id=1] [ext_resource path="res://Graphics/tgstation/1x1.tres" type="TileSet" id=2] [ext_resource path="res://Scenes/Rendering/MapTiles.gd" type="Script" id=3] [ext_resource path="res://Graphics/tgstation/cables.tres" type="TileSet" id=4] [ext_resource path="res://Actors/Meta/POI/POI.tscn" type="PackedScene" id=5] [ext_resource path="res://Actors/Objects/Computer/Computer.tscn" type="PackedScene" id=6] [ext_resource path="res://Graphics/space.png" type="Texture" id=7] [ext_resource path="res://Graphics/tgstation/floor.tres" type="TileSet" id=9] [ext_resource path="res://Actors/Objects/Engine/Engine.tscn" type="PackedScene" id=10] [ext_resource path="res://Graphics/tgstation/base.tres" type="TileSet" id=11] [ext_resource path="res://Actors/Objects/PowerStorage/PowerStorage.tscn" type="PackedScene" id=12] [ext_resource path="res://Actors/Objects/ElectricSocket/ElectricSocket.tscn" type="PackedScene" id=13] [sub_resource type="GDScript" id=1] script/source = "extends GameMap func _ready(): set_unlit(true) " [sub_resource type="CanvasItemMaterial" id=2] light_mode = 1 [node name="map" type="Node2D"] z_as_relative = false script = SubResource( 1 ) [node name="darkness" type="CanvasModulate" parent="."] visible = false color = Color( 0, 0, 0, 1 ) [node name="editor" type="Node2D" parent="."] [node name="deepspace" type="Sprite" parent="."] material = SubResource( 2 ) texture = ExtResource( 7 ) region_enabled = true region_rect = Rect2( 0, 0, 10000, 10000 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="base" type="TileMap" parent="."] z_index = 1 z_as_relative = false tile_set = ExtResource( 11 ) cell_size = Vector2( 32, 32 ) cell_quadrant_size = 32 occluder_light_mask = -2147483647 format = 1 tile_data = PoolIntArray( 262137, 0, 0, 262138, 0, 0, 262139, 0, 0, 262140, 0, 0, 262141, 0, 0, 262142, 0, 0, 262143, 0, 0, 196608, 0, 0, 196609, 0, 0, 196610, 0, 0, 196611, 0, 0, 196612, 0, 0, 196613, 0, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 0, 0, 196618, 0, 0, 196619, 0, 0, 196620, 0, 0, 196621, 0, 0, 196622, 0, 0, 196623, 0, 0, 196624, 0, 0, 196625, 0, 0, 196626, 0, 0, 196627, 0, 0, 327673, 0, 0, 327674, 0, 0, 327675, 0, 0, 327676, 0, 0, 327677, 0, 0, 327678, 0, 0, 327679, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 0, 0, 262153, 0, 0, 262154, 0, 0, 262155, 0, 0, 262156, 0, 0, 262157, 0, 0, 262158, 0, 0, 262159, 0, 0, 262160, 0, 0, 262161, 0, 0, 262162, 0, 0, 262163, 0, 0, 393209, 0, 0, 393210, 0, 0, 393211, 0, 0, 393212, 0, 0, 393213, 0, 0, 393214, 0, 0, 393215, 0, 0, 327680, 0, 0, 327681, 0, 0, 327682, 0, 0, 327683, 0, 0, 327684, 0, 0, 327685, 0, 0, 327686, 0, 0, 327687, 0, 0, 327688, 0, 0, 327689, 0, 0, 327690, 0, 0, 327691, 0, 0, 327692, 0, 0, 327693, 0, 0, 327694, 0, 0, 327695, 0, 0, 327696, 0, 0, 327697, 0, 0, 327698, 0, 0, 327699, 0, 0, 458745, 0, 0, 458746, 0, 0, 458747, 0, 0, 458748, 0, 0, 458749, 0, 0, 458750, 0, 0, 458751, 0, 0, 393216, 0, 0, 393217, 0, 0, 393218, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393222, 0, 0, 393223, 0, 0, 393224, 0, 0, 393225, 0, 0, 393226, 0, 0, 393227, 0, 0, 393228, 0, 0, 393229, 0, 0, 393230, 0, 0, 393231, 0, 0, 393232, 0, 0, 393233, 0, 0, 393234, 0, 0, 393235, 0, 0, 524281, 0, 0, 524282, 0, 0, 524283, 0, 0, 524284, 0, 0, 524285, 0, 0, 524286, 0, 0, 524287, 0, 0, 458752, 0, 0, 458753, 0, 0, 458754, 0, 0, 458755, 0, 0, 458756, 0, 0, 458757, 0, 0, 458758, 0, 0, 458759, 0, 0, 458760, 0, 0, 458761, 0, 0, 458762, 0, 0, 458763, 0, 0, 458764, 0, 0, 458765, 0, 0, 458766, 0, 0, 458767, 0, 0, 458768, 0, 0, 458769, 0, 0, 458770, 0, 0, 458771, 0, 0, 589817, 0, 0, 589818, 0, 0, 589819, 0, 0, 589820, 0, 0, 589821, 0, 0, 589822, 0, 0, 589823, 0, 0, 524288, 0, 0, 524289, 0, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 0, 0, 524304, 0, 0, 524305, 0, 0, 524306, 0, 0, 524307, 0, 0, 655353, 0, 0, 655354, 0, 0, 655355, 0, 0, 655356, 0, 0, 655357, 0, 0, 655358, 0, 0, 655359, 0, 0, 589824, 0, 0, 589825, 0, 0, 589826, 0, 0, 589827, 0, 0, 589828, 0, 0, 589829, 0, 0, 589830, 0, 0, 589831, 0, 0, 589832, 0, 0, 589833, 0, 0, 589834, 0, 0, 589835, 0, 0, 589836, 0, 0, 589837, 0, 0, 589838, 0, 0, 589839, 0, 0, 589840, 0, 0, 589841, 0, 0, 589842, 0, 0, 589843, 0, 0, 720889, 0, 0, 720890, 0, 0, 720891, 0, 0, 720892, 0, 0, 720893, 0, 0, 720894, 0, 0, 720895, 0, 0, 655360, 0, 0, 655361, 0, 0, 655362, 0, 0, 655363, 0, 0, 655364, 0, 0, 655365, 0, 0, 655366, 0, 0, 655367, 0, 0, 655368, 0, 0, 655369, 0, 0, 655370, 0, 0, 655371, 0, 0, 655372, 0, 0, 655373, 0, 0, 655374, 0, 0, 655375, 0, 0, 655376, 0, 0, 655377, 0, 0, 655378, 0, 0, 655379, 0, 0, 786425, 0, 0, 786426, 0, 0, 786427, 0, 0, 786428, 0, 0, 786429, 0, 0, 786430, 0, 0, 786431, 0, 0, 720896, 0, 0, 720897, 0, 0, 720898, 0, 0, 720899, 0, 0, 720900, 0, 0, 720901, 0, 0, 720902, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720908, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 0, 0, 720912, 0, 0, 720913, 0, 0, 720914, 0, 0, 720915, 0, 0, 851961, 0, 0, 851962, 0, 0, 851963, 0, 0, 851964, 0, 0, 851965, 0, 0, 851966, 0, 0, 851967, 0, 0, 786432, 0, 0, 786433, 0, 0, 786434, 0, 0, 786435, 0, 0, 786436, 0, 0, 786437, 0, 0, 786438, 0, 0, 786439, 0, 0, 786440, 0, 0, 786441, 0, 0, 786442, 0, 0, 786443, 0, 0, 786444, 0, 0, 786445, 0, 0, 786446, 0, 0, 786447, 0, 0, 786448, 0, 0, 786449, 0, 0, 786450, 0, 0, 786451, 0, 0 ) [node name="cables" type="TileMap" parent="."] z_index = 2 z_as_relative = false tile_set = ExtResource( 4 ) cell_size = Vector2( 32, 32 ) cell_quadrant_size = 32 occluder_light_mask = -2147483647 format = 1 tile_data = PoolIntArray( 393212, 0, 131072, 393213, 0, 65536, 393214, 0, 65536, 393215, 0, 65536, 327680, 0, 65536, 327681, 0, 65536, 327682, 0, 65536, 327683, 0, 65536, 327684, 0, 262144 ) [node name="floor" type="TileMap" parent="."] z_index = 3 z_as_relative = false tile_set = ExtResource( 9 ) cell_size = Vector2( 32, 32 ) cell_quadrant_size = 32 occluder_light_mask = -2147483647 format = 1 [node name="walls" type="TileMap" parent="."] z_index = 4 z_as_relative = false tile_set = ExtResource( 1 ) cell_size = Vector2( 32, 32 ) cell_quadrant_size = 32 occluder_light_mask = -2147483647 format = 1 tile_data = PoolIntArray( 196601, 3, 0, 196602, 3, 0, 196603, 3, 0, 196604, 3, 0, 196605, 3, 0, 196606, 3, 0, 196607, 3, 0, 131072, 3, 0, 131073, 3, 0, 131074, 3, 0, 131075, 3, 0, 131076, 3, 0, 131077, 3, 0, 131078, 3, 0, 131079, 3, 0, 131080, 3, 0, 131081, 3, 0, 131082, 3, 0, 131083, 3, 0, 131084, 3, 0, 131085, 3, 0, 131086, 3, 0, 131087, 3, 0, 131088, 3, 0, 131089, 3, 0, 131090, 3, 0, 131091, 3, 0, 196628, 3, 0, 262164, 3, 0, 327700, 3, 0, 393236, 3, 0, 458772, 3, 0, 524308, 3, 0, 589844, 3, 0, 655380, 3, 0, 720916, 3, 0, 786452, 3, 0, 917497, 3, 0, 917498, 3, 0, 917499, 3, 0, 917500, 3, 0, 917501, 3, 0, 917502, 3, 0, 917503, 3, 0, 851968, 3, 0, 851969, 3, 0, 851970, 3, 0, 851971, 3, 0, 851972, 3, 0, 851973, 3, 0, 851974, 3, 0, 851975, 3, 0, 851976, 3, 0, 851977, 3, 0, 851978, 3, 0, 851979, 3, 0, 851980, 3, 0, 851981, 3, 0, 851982, 3, 0, 851983, 3, 0, 851984, 3, 0, 851985, 3, 0, 851986, 3, 0, 851987, 3, 0 ) script = ExtResource( 3 ) extended_tilemap_node = NodePath("../1x1") [node name="1x1" type="TileMap" parent="."] z_index = 5 z_as_relative = false tile_set = ExtResource( 2 ) cell_size = Vector2( 16, 16 ) format = 1 [node name="engines" type="Node2D" parent="."] modulate = Color( 0.980392, 0.980392, 0.980392, 1 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="Engine" parent="engines" instance=ExtResource( 10 )] position = Vector2( -320, 321 ) direction = 0 [node name="Engine2" parent="engines" instance=ExtResource( 10 )] position = Vector2( -320, 208 ) direction = 0 [node name="Engine3" parent="engines" instance=ExtResource( 10 )] position = Vector2( -320, 96 ) direction = 0 [node name="objects" type="Node2D" parent="."] z_index = 10 __meta__ = { "_editor_description_": "" } [node name="Computer" parent="objects" instance=ExtResource( 6 )] position = Vector2( -64, 128 ) [node name="Computer2" parent="objects" instance=ExtResource( 6 )] position = Vector2( -32, 128 ) computer_type = 1 [node name="Computer3" parent="objects" instance=ExtResource( 6 )] position = Vector2( 0, 128 ) computer_type = 2 [node name="Computer4" parent="objects" instance=ExtResource( 6 )] position = Vector2( 32, 128 ) computer_type = 3 [node name="Computer5" parent="objects" instance=ExtResource( 6 )] position = Vector2( -96, 128 ) computer_type = 4 [node name="Computer6" parent="objects" instance=ExtResource( 6 )] position = Vector2( -128, 128 ) computer_type = 5 [node name="SMES2" parent="objects" instance=ExtResource( 12 )] position = Vector2( 128, 128 ) [node name="Computer7" parent="objects" instance=ExtResource( 6 )] position = Vector2( 64, 128 ) computer_type = 6 [node name="sockets" type="Node2D" parent="."] z_index = 2 z_as_relative = false [node name="ElectricSocket4" parent="sockets" instance=ExtResource( 13 )] position = Vector2( -128, 160 ) connectionPaths = [ NodePath("../../objects/Computer6") ] flow = 1 [node name="ElectricSocket5" parent="sockets" instance=ExtResource( 13 )] position = Vector2( -96, 160 ) connectionPaths = [ NodePath("../../objects/Computer5") ] flow = 1 [node name="ElectricSocket6" parent="sockets" instance=ExtResource( 13 )] position = Vector2( -64, 160 ) connectionPaths = [ NodePath("../../objects/Computer") ] flow = 1 [node name="ElectricSocket7" parent="sockets" instance=ExtResource( 13 )] position = Vector2( -32, 160 ) connectionPaths = [ NodePath("../../objects/Computer2") ] flow = 1 [node name="ElectricSocket8" parent="sockets" instance=ExtResource( 13 )] position = Vector2( 0, 160 ) connectionPaths = [ NodePath("../../objects/Computer3") ] flow = 1 [node name="ElectricSocket9" parent="sockets" instance=ExtResource( 13 )] position = Vector2( 32, 160 ) connectionPaths = [ NodePath("../../objects/Computer4") ] flow = 1 [node name="ElectricSocket10" parent="sockets" instance=ExtResource( 13 )] position = Vector2( 64, 160 ) connectionPaths = [ NodePath("../../objects/Computer7") ] flow = 1 [node name="ElectricSocket3" parent="sockets" instance=ExtResource( 13 )] position = Vector2( 128, 160 ) connectionPaths = [ NodePath("../../objects/SMES2") ] [node name="lights" type="Node2D" parent="."] modulate = Color( 0.980392, 0.980392, 0.980392, 1 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="pois" type="Node2D" parent="."] z_index = 999 [node name="SpawnpointPlayer" parent="pois" instance=ExtResource( 5 )] position = Vector2( 80, 272 )