[gd_scene load_steps=8 format=2] [ext_resource path="res://Actors/Components/ActivationRange.gd" type="Script" id=1] [ext_resource path="res://Actors/Objects/Engine/Engine.gd" type="Script" id=2] [ext_resource path="res://Graphics/tgstation/engine-big.png" type="Texture" id=3] [ext_resource path="res://Graphics/light_shadow_light.png" type="Texture" id=4] [ext_resource path="res://Actors/Components/PowerManager.gd" type="Script" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 48, 48 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 72, 72 ) [node name="Engine" type="StaticBody2D"] script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 48, 48 ) shape = SubResource( 1 ) [node name="engine" type="Sprite" parent="."] texture = ExtResource( 3 ) centered = false region_enabled = true region_rect = Rect2( 0, 0, 96, 96 ) [node name="Light2D" type="Light2D" parent="."] visible = false position = Vector2( 48, 48 ) texture = ExtResource( 4 ) offset = Vector2( 0, 50 ) texture_scale = 2.0 energy = 0.002 [node name="ActivationRange" type="Area2D" parent="."] visible = false input_pickable = false script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="ActivationRange"] position = Vector2( 48, 56 ) shape = SubResource( 2 ) [node name="PowerManager" type="Node" parent="."] script = ExtResource( 5 ) power_usage = 1.0 [connection signal="power_connected" from="PowerManager" to="." method="_power_status_changed" binds= [ true ]] [connection signal="power_disconnected" from="PowerManager" to="." method="_power_status_changed" binds= [ false ]]