106 lines
3.2 KiB
Text
106 lines
3.2 KiB
Text
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Actors/Objects/PowerStorage/PowerStorage.gd" type="Script" id=1]
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[ext_resource path="res://Graphics/tgstation/smes.png" type="Texture" id=2]
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[ext_resource path="res://Actors/Components/ActivationRange.gd" type="Script" id=3]
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[ext_resource path="res://Actors/Objects/PowerStorage/UI/PowerUI.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Actors/Components/PowerManager.gd" type="Script" id=5]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 16 )
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[sub_resource type="Animation" id=2]
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length = 0.2
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("Control:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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}
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tracks/1/type = "bezier"
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tracks/1/path = NodePath("Control:position:y")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"points": PoolRealArray( 10, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
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"times": PoolRealArray( 0, 0.2 )
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}
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[sub_resource type="Animation" id=3]
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length = 0.2
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tracks/0/type = "value"
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tracks/0/path = NodePath("Control:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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tracks/1/type = "bezier"
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tracks/1/path = NodePath("Control:position:y")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0 ),
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"times": PoolRealArray( 0, 0.2 )
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}
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[sub_resource type="CircleShape2D" id=4]
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radius = 56.0
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[node name="StaticBody2D" type="StaticBody2D"]
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input_pickable = true
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script = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 16, 16 )
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shape = SubResource( 1 )
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[node name="smes" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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centered = false
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[node name="UIAnimation" type="AnimationPlayer" parent="."]
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anims/fadein = SubResource( 2 )
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anims/fadeout = SubResource( 3 )
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[node name="PowerManager" type="Node" parent="."]
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script = ExtResource( 5 )
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[node name="Control" type="Node2D" parent="."]
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position = Vector2( 16, 0 )
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z_index = 999
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[node name="PowerUI" parent="Control" instance=ExtResource( 4 )]
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visible = false
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margin_left = -50.0
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margin_top = -85.0
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margin_right = 150.0
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margin_bottom = 57.0
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rect_scale = Vector2( 0.5, 0.5 )
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[node name="ActivationRange" type="Area2D" parent="."]
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visible = false
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position = Vector2( 16, 16 )
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script = ExtResource( 3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="ActivationRange"]
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shape = SubResource( 4 )
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[connection signal="mouse_entered" from="Control/PowerUI" to="." method="_ui_focus_changed" binds= [ true ]]
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[connection signal="mouse_exited" from="Control/PowerUI" to="." method="_ui_focus_changed" binds= [ false ]]
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[connection signal="player_left" from="ActivationRange" to="." method="_force_close_ui"]
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